@plastic-software/three 0.178.0 → 0.179.0

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Files changed (141) hide show
  1. package/README.md +1 -1
  2. package/build/three.cjs +856 -196
  3. package/build/three.core.js +647 -123
  4. package/build/three.core.min.js +1 -1
  5. package/build/three.module.js +211 -76
  6. package/build/three.module.min.js +1 -1
  7. package/build/three.tsl.js +70 -21
  8. package/build/three.tsl.min.js +1 -1
  9. package/build/three.webgpu.js +1796 -557
  10. package/build/three.webgpu.min.js +1 -1
  11. package/build/three.webgpu.nodes.js +1754 -557
  12. package/build/three.webgpu.nodes.min.js +1 -1
  13. package/examples/jsm/Addons.js +1 -2
  14. package/examples/jsm/capabilities/WebGPU.js +1 -1
  15. package/examples/jsm/csm/CSMShadowNode.js +4 -4
  16. package/examples/jsm/environments/RoomEnvironment.js +8 -3
  17. package/examples/jsm/exporters/USDZExporter.js +676 -299
  18. package/examples/jsm/geometries/RoundedBoxGeometry.js +47 -8
  19. package/examples/jsm/interactive/HTMLMesh.js +5 -3
  20. package/examples/jsm/libs/meshopt_decoder.module.js +75 -58
  21. package/examples/jsm/lights/LightProbeGenerator.js +14 -3
  22. package/examples/jsm/loaders/EXRLoader.js +210 -22
  23. package/examples/jsm/loaders/FBXLoader.js +1 -1
  24. package/examples/jsm/loaders/MaterialXLoader.js +212 -30
  25. package/examples/jsm/loaders/TTFLoader.js +13 -1
  26. package/examples/jsm/loaders/USDLoader.js +219 -0
  27. package/examples/jsm/loaders/USDZLoader.js +4 -892
  28. package/examples/jsm/loaders/usd/USDAParser.js +741 -0
  29. package/examples/jsm/loaders/usd/USDCParser.js +17 -0
  30. package/examples/jsm/objects/LensflareMesh.js +3 -3
  31. package/examples/jsm/objects/SkyMesh.js +2 -2
  32. package/examples/jsm/physics/RapierPhysics.js +14 -5
  33. package/examples/jsm/postprocessing/GTAOPass.js +10 -9
  34. package/examples/jsm/postprocessing/OutlinePass.js +17 -17
  35. package/examples/jsm/postprocessing/SSAOPass.js +10 -9
  36. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +11 -2
  37. package/examples/jsm/transpiler/GLSLDecoder.js +2 -2
  38. package/examples/jsm/tsl/display/BloomNode.js +8 -7
  39. package/examples/jsm/tsl/display/GaussianBlurNode.js +6 -8
  40. package/examples/jsm/tsl/display/{TRAAPassNode.js → TRAANode.js} +181 -172
  41. package/examples/jsm/tsl/lighting/TiledLightsNode.js +1 -1
  42. package/package.json +1 -1
  43. package/src/Three.Core.js +1 -0
  44. package/src/Three.TSL.js +69 -20
  45. package/src/animation/KeyframeTrack.js +1 -1
  46. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  47. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  48. package/src/cameras/Camera.js +14 -0
  49. package/src/cameras/OrthographicCamera.js +1 -1
  50. package/src/cameras/PerspectiveCamera.js +1 -1
  51. package/src/constants.js +1 -1
  52. package/{examples/jsm/misc → src/core}/Timer.js +4 -42
  53. package/src/extras/PMREMGenerator.js +11 -0
  54. package/src/helpers/CameraHelper.js +41 -11
  55. package/src/helpers/SkeletonHelper.js +35 -6
  56. package/src/lights/LightShadow.js +21 -8
  57. package/src/lights/PointLightShadow.js +1 -1
  58. package/src/loaders/FileLoader.js +25 -2
  59. package/src/loaders/ImageBitmapLoader.js +23 -0
  60. package/src/loaders/Loader.js +14 -0
  61. package/src/loaders/LoadingManager.js +23 -0
  62. package/src/materials/MeshBasicMaterial.js +1 -1
  63. package/src/materials/nodes/Line2NodeMaterial.js +0 -8
  64. package/src/materials/nodes/NodeMaterial.js +1 -1
  65. package/src/materials/nodes/PointsNodeMaterial.js +5 -0
  66. package/src/materials/nodes/manager/NodeMaterialObserver.js +87 -2
  67. package/src/math/Frustum.js +19 -8
  68. package/src/math/FrustumArray.js +10 -5
  69. package/src/math/Line3.js +129 -2
  70. package/src/math/Matrix4.js +48 -27
  71. package/src/math/Spherical.js +2 -2
  72. package/src/nodes/Nodes.js +1 -0
  73. package/src/nodes/TSL.js +1 -0
  74. package/src/nodes/accessors/Camera.js +12 -12
  75. package/src/nodes/accessors/Normal.js +11 -11
  76. package/src/nodes/accessors/ReferenceNode.js +18 -3
  77. package/src/nodes/accessors/SceneNode.js +1 -1
  78. package/src/nodes/accessors/StorageTextureNode.js +1 -1
  79. package/src/nodes/accessors/TextureNode.js +12 -0
  80. package/src/nodes/core/ArrayNode.js +12 -0
  81. package/src/nodes/core/AssignNode.js +3 -0
  82. package/src/nodes/core/ContextNode.js +20 -1
  83. package/src/nodes/core/Node.js +14 -2
  84. package/src/nodes/core/NodeBuilder.js +25 -20
  85. package/src/nodes/core/NodeUtils.js +4 -1
  86. package/src/nodes/core/StackNode.js +42 -0
  87. package/src/nodes/core/UniformNode.js +63 -5
  88. package/src/nodes/core/VarNode.js +91 -2
  89. package/src/nodes/display/PassNode.js +148 -2
  90. package/src/nodes/display/ViewportTextureNode.js +67 -7
  91. package/src/nodes/functions/PhysicalLightingModel.js +2 -2
  92. package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
  93. package/src/nodes/gpgpu/ComputeNode.js +67 -23
  94. package/src/nodes/gpgpu/WorkgroupInfoNode.js +28 -3
  95. package/src/nodes/lighting/ProjectorLightNode.js +19 -6
  96. package/src/nodes/lighting/ShadowFilterNode.js +1 -1
  97. package/src/nodes/materialx/MaterialXNodes.js +131 -2
  98. package/src/nodes/materialx/lib/mx_noise.js +165 -1
  99. package/src/nodes/math/ConditionalNode.js +1 -1
  100. package/src/nodes/math/MathNode.js +78 -54
  101. package/src/nodes/math/OperatorNode.js +22 -22
  102. package/src/nodes/tsl/TSLCore.js +64 -9
  103. package/src/nodes/utils/DebugNode.js +1 -1
  104. package/src/nodes/utils/EventNode.js +83 -0
  105. package/src/nodes/utils/RTTNode.js +9 -0
  106. package/src/objects/BatchedMesh.js +4 -2
  107. package/src/renderers/WebGLRenderer.js +21 -22
  108. package/src/renderers/common/Bindings.js +19 -18
  109. package/src/renderers/common/Color4.js +2 -2
  110. package/src/renderers/common/PostProcessing.js +60 -5
  111. package/src/renderers/common/Renderer.js +18 -15
  112. package/src/renderers/common/SampledTexture.js +3 -71
  113. package/src/renderers/common/Sampler.js +79 -0
  114. package/src/renderers/common/Storage3DTexture.js +21 -0
  115. package/src/renderers/common/StorageArrayTexture.js +21 -0
  116. package/src/renderers/common/StorageTexture.js +19 -0
  117. package/src/renderers/common/Textures.js +19 -3
  118. package/src/renderers/common/XRManager.js +26 -8
  119. package/src/renderers/common/nodes/NodeSampledTexture.js +0 -12
  120. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +20 -2
  121. package/src/renderers/shaders/ShaderLib/depth.glsl.js +11 -2
  122. package/src/renderers/webgl/WebGLCapabilities.js +2 -2
  123. package/src/renderers/webgl/WebGLMaterials.js +6 -6
  124. package/src/renderers/webgl/WebGLProgram.js +22 -16
  125. package/src/renderers/webgl/WebGLPrograms.js +4 -4
  126. package/src/renderers/webgl/WebGLShadowMap.js +11 -1
  127. package/src/renderers/webgl/WebGLTextures.js +19 -7
  128. package/src/renderers/webgl-fallback/WebGLBackend.js +22 -12
  129. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +2 -2
  130. package/src/renderers/webgpu/WebGPUBackend.js +54 -15
  131. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +53 -73
  132. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +35 -31
  133. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +1 -1
  134. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +11 -64
  135. package/src/renderers/webgpu/utils/WebGPUUtils.js +2 -17
  136. package/src/renderers/webxr/WebXRDepthSensing.js +6 -10
  137. package/src/renderers/webxr/WebXRManager.js +68 -8
  138. package/src/textures/ExternalTexture.js +45 -0
  139. package/src/textures/FramebufferTexture.js +2 -2
  140. package/src/textures/Source.js +11 -1
  141. package/src/textures/VideoTexture.js +30 -2
@@ -117,7 +117,7 @@ export * from './loaders/TDSLoader.js';
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  export * from './loaders/TGALoader.js';
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  export * from './loaders/TIFFLoader.js';
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  export * from './loaders/TTFLoader.js';
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- export * from './loaders/USDZLoader.js';
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+ export * from './loaders/USDLoader.js';
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  export * from './loaders/VOXLoader.js';
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  export * from './loaders/VRMLLoader.js';
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  export * from './loaders/VTKLoader.js';
@@ -146,7 +146,6 @@ export * from './misc/MorphAnimMesh.js';
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  export * from './misc/MorphBlendMesh.js';
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  export * from './misc/ProgressiveLightMap.js';
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  export * from './misc/RollerCoaster.js';
149
- export * from './misc/Timer.js';
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  export * from './misc/TubePainter.js';
151
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  export * from './misc/Volume.js';
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  export * from './misc/VolumeSlice.js';
@@ -2,7 +2,7 @@ let isAvailable = ( typeof navigator !== 'undefined' && navigator.gpu !== undefi
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  if ( typeof window !== 'undefined' && isAvailable ) {
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- isAvailable = await navigator.gpu.requestAdapter();
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+ isAvailable = Boolean( await navigator.gpu.requestAdapter() );
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  }
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@@ -374,9 +374,9 @@ class CSMShadowNode extends ShadowBaseNode {
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  _setupFade() {
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  const cameraNear = reference( 'camera.near', 'float', this ).setGroup( renderGroup );
377
- const cascades = reference( '_cascades', 'vec2', this ).setGroup( renderGroup ).label( 'cascades' );
377
+ const cascades = reference( '_cascades', 'vec2', this ).setGroup( renderGroup ).setName( 'cascades' );
378
378
 
379
- const shadowFar = uniform( 'float' ).setGroup( renderGroup ).label( 'shadowFar' )
379
+ const shadowFar = uniform( 'float' ).setGroup( renderGroup ).setName( 'shadowFar' )
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  .onRenderUpdate( () => Math.min( this.maxFar, this.camera.far ) );
381
381
 
382
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  const linearDepth = viewZToOrthographicDepth( positionView.z, cameraNear, shadowFar ).toVar( 'linearDepth' );
@@ -456,9 +456,9 @@ class CSMShadowNode extends ShadowBaseNode {
456
456
  _setupStandard() {
457
457
 
458
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  const cameraNear = reference( 'camera.near', 'float', this ).setGroup( renderGroup );
459
- const cascades = reference( '_cascades', 'vec2', this ).setGroup( renderGroup ).label( 'cascades' );
459
+ const cascades = reference( '_cascades', 'vec2', this ).setGroup( renderGroup ).setName( 'cascades' );
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460
 
461
- const shadowFar = uniform( 'float' ).setGroup( renderGroup ).label( 'shadowFar' )
461
+ const shadowFar = uniform( 'float' ).setGroup( renderGroup ).setName( 'shadowFar' )
462
462
  .onRenderUpdate( () => Math.min( this.maxFar, this.camera.far ) );
463
463
 
464
464
  const linearDepth = viewZToOrthographicDepth( positionView.z, cameraNear, shadowFar ).toVar( 'linearDepth' );
@@ -3,7 +3,7 @@ import {
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  BoxGeometry,
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  InstancedMesh,
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  Mesh,
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- MeshBasicMaterial,
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+ MeshLambertMaterial,
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  MeshStandardMaterial,
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  PointLight,
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  Scene,
@@ -168,8 +168,13 @@ class RoomEnvironment extends Scene {
168
168
 
169
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  function createAreaLightMaterial( intensity ) {
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171
- const material = new MeshBasicMaterial();
172
- material.color.setScalar( intensity );
171
+ // create an emissive-only material. see #31348
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+ const material = new MeshLambertMaterial( {
173
+ color: 0x000000,
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+ emissive: 0xffffff,
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+ emissiveIntensity: intensity
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+ } );
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+
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  return material;
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175
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  }