@pkmn/engine 0.1.0-dev.fb5bf955 → 0.1.0-dev.fb6653d6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -3
- package/README.md +115 -76
- package/build/pkg/addon/browser.d.ts +3 -0
- package/build/pkg/addon/browser.js +44 -0
- package/build/pkg/addon/browser.js.map +1 -0
- package/build/pkg/addon/node.d.ts +3 -0
- package/build/pkg/addon/node.js +97 -0
- package/build/pkg/addon/node.js.map +1 -0
- package/build/pkg/addon/wasm.d.ts +2 -0
- package/build/pkg/addon/wasm.js +53 -0
- package/build/pkg/addon/wasm.js.map +1 -0
- package/build/pkg/addon.d.ts +27 -5
- package/build/pkg/addon.js +42 -73
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +40 -5
- package/build/pkg/data/protocol.json +84 -13
- package/build/pkg/data.d.ts +27 -5
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +16 -19
- package/build/pkg/gen1.js +54 -42
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +55 -103
- package/build/pkg/index.js +6 -63
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +24 -3
- package/build/pkg/protocol.js +127 -104
- package/build/pkg/protocol.js.map +1 -1
- package/build/tools/debug.js +36 -69
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +141 -0
- package/build/tools/display/debug.jsx.map +1 -0
- package/build/tools/display/index.js +142 -0
- package/build/tools/display/index.js.map +1 -0
- package/build/tools/display/ui.jsx +349 -0
- package/build/tools/display/ui.jsx.map +1 -0
- package/build/tools/display/util.js +18 -0
- package/build/tools/display/util.js.map +1 -0
- package/build.zig +373 -152
- package/package.json +68 -120
- package/src/bin/install-pkmn-engine +41 -26
- package/src/bin/pkmn-debug +29 -6
- package/src/lib/bindings/node.zig +121 -0
- package/src/lib/bindings/wasm.zig +58 -0
- package/src/lib/common/array.zig +77 -0
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +19 -31
- package/src/lib/common/debug.zig +58 -17
- package/src/lib/common/js.zig +120 -0
- package/src/lib/common/optional.zig +71 -0
- package/src/lib/common/options.zig +18 -3
- package/src/lib/common/protocol.zig +947 -407
- package/src/lib/common/rational.zig +449 -0
- package/src/lib/common/rng.zig +31 -24
- package/src/lib/common/util.zig +61 -0
- package/src/lib/gen1/calc.zig +953 -0
- package/src/lib/gen1/chance.zig +1185 -0
- package/src/lib/gen1/data/moves.zig +203 -193
- package/src/lib/gen1/data/species.zig +6 -8
- package/src/lib/gen1/data/types.zig +11 -12
- package/src/lib/gen1/data.zig +100 -89
- package/src/lib/gen1/helpers.zig +139 -50
- package/src/lib/gen1/mechanics.zig +1344 -907
- package/src/lib/gen2/calc.zig +153 -0
- package/src/lib/gen2/chance.zig +902 -0
- package/src/lib/gen2/data/items.zig +15 -23
- package/src/lib/gen2/data/moves.zig +665 -573
- package/src/lib/gen2/data/species.zig +3 -5
- package/src/lib/gen2/data/types.zig +138 -36
- package/src/lib/gen2/data.zig +134 -99
- package/src/lib/gen2/generated.zig +801 -0
- package/src/lib/gen2/helpers.zig +59 -44
- package/src/lib/gen2/mechanics.zig +3582 -30
- package/src/lib/node.zig +18 -0
- package/src/lib/pkmn.zig +93 -12
- package/src/lib/wasm.zig +17 -0
- package/src/tools/display/dom.ts +96 -0
- package/src/tools/display/ui.css +354 -0
- package/build/test/display.js +0 -382
- package/build/test/display.js.map +0 -1
- package/src/lib/binding/node.zig +0 -229
- package/src/lib/binding/wasm.zig +0 -10
- package/src/lib/gen1/README.md +0 -784
- package/src/lib/gen2/README.md +0 -309
- package/src/test/display/pkmn.html.tmpl +0 -368
package/LICENSE
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Copyright (c) 2021-2023 pkmn contributors
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Copyright (c) 2021-2024 pkmn contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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package/README.md
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<br />
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<br />
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<a href="https://github.com/pkmn/engine/actions/workflows/test.yml">
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<img alt="Test Status" src="https://github.com/pkmn/engine/workflows/
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<img alt="Test Status" src="https://github.com/pkmn/engine/actions/workflows/test.yml/badge.svg" />
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</a>
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<a href="#status">
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<img alt="WIP" src="https://img.shields.io/badge/status-WIP-red.svg" />
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<img alt="License" src="https://img.shields.io/badge/License-MIT-blue.svg" />
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</a>
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</p>
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> [!WARNING]
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> **This project is under heavy development** and currently the `main` branch contains numerous breaking
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> changes which may not work and which are not fully documented. Please **wait for the forthcoming
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> initial v0.1 release** before depending on this project (code from the
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> [`old`](https://github.com/pkmn/engine/releases/tag/old) tag can also be used to experiment with a
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> more stable version of the codebase).
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<hr />
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A minimal, complete, Pokémon battle simulation engine optimized for performance and
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[designed](docs/DESIGN.md) for tooling, embedded systems, and [artificial
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intelligence](https://github.com/pkmn/0-ERROR) use cases. This engine aims to be a frame-accurate and
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[bug-for-bug compatible](http://www.catb.org/jargon/html/B/bug-for-bug-compatible.html)
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implementation of both Pokémon battles as defined by the original game code
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implementation of both Pokémon battles as defined by the original game code and the [Pokémon
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Showdown](https://pokemonshowdown.com/)[^1] simulator which represents Pokémon battling as practically
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interpreted online.
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```
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The Zig website has [installation instructions](https://ziglang.org/learn/getting-started/) which
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walk through how to install Zig on each platform - the engine code should work on Zig v0.11.0
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walk through how to install Zig on each platform - the engine code should work on Zig v0.11.0,
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though tracks Zig's master branch so this may change in the future if breaking language changes are
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introduced. Note that **due to a [bug in the Zig
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compiler](https://github.com/ziglang/zig/issues/17768), compiling with a version of Zig before
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`0.12.0-dev.876+aaf46187a` is recommended for performance**.
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`libpkmn` can be built with `-Dshowdown` to instead produce the Pokémon Showdown compatible
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`libpkmn-showdown` library. Furthermore,
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`libpkmn` and `libpkmn-showdown` objects available in the binary release are compiled with
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`libpkmn-showdown` library. Furthermore, protocol message logging can be enabled through `-Dlog`.
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The `libpkmn` and `libpkmn-showdown` objects available in the binary release are both compiled with
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the `-Dlog` flag by default.
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### `@pkmn/engine`
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```
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The driver depends on being able to find compiled Node/WASM addons in
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`node_modules/@pkmn/engine/build/lib`
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[`install-pkmn-engine`](src/bin/install-pkmn-engine) which
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`node_modules/@pkmn/engine/build/lib` to be useful. When you install the package a [`postinstall`
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lifecycle script](https://docs.npmjs.com/cli/v8/using-npm/scripts) runs
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[`install-pkmn-engine`](src/bin/install-pkmn-engine) which checks for a compatible `zig` compiler
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(see earlier regarding minimum version) and download one to `node_module/@pkmn/engine/build/bin` if
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it can't find one, as well as looking for (and downloading, if necessary) the required Node headers
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needed to successfully build the addons natively.
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**If you have configured `npm` to `--ignore-scripts` you must either run `npx install-pkmn-engine`
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directly or build the addons manually and place the artifacts in the expected paths.**
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### `pkmn`
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To include `pkmn`, add it as a dependency in your project's
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[`build.zig.zon`](https://github.com/ziglang/zig/blob/master/doc/build.zig.zon.md) using [Zig's
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Package Management
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system](https://ziglang.org/download/0.11.0/release-notes.html#Package-Management):
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```zig
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.dependencies = .{
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.pkmn = .{
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.url = "https://github.com/pkmn/engine/archive/RELEASE.tar.gz",
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},
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```
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Replace `RELEASE` with the tag for the [release](https://github.com/pkmn/engine/releases) you wish
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to use (e.g. `0.1.0` or `nightly`) or the specific hash of any commit. Next, run `zig build` and
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.url = "https://github.com/pkmn/engine/archive/nightly.tar.gz",
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^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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note: expected .hash = "122056b93b403033cb7d9bed96a02c2eb8cc1275515976167726ada6eb4207e8ef8a",
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```
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your `build.zig.zon` you will be able to import the `pkmn` package's build helpers into your
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`build.zig`:
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```zig
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exe.root_module.addImport("pkmn", pkmn.module("pkmn"));
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...
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}
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```
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The `pkmn` package can be configured with various options such as whether or not Pokémon Showdown
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compatibility mode or protocol message logging should be enabled. Alternatively, you may set options
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via a `pkmn_options` [root source file
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declaration](https://ziglang.org/documentation/master/#Root-Source-File). There are several
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undocumented internal options that can be tweaked as well via build or root options, though these
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options
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options aren't officially supported, affect correctness, and may change meaning or behavior without
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warning. Use at your own risk.
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```zig
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```
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## Usage
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to `update` the battle's state based on both players' choices and a function that defines which
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`choices` are valid at that decision point (at the beginning of a battle both player's must "pass"
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provided to make it easy to allocate a buffer of the correct size). Each `update` returns a result
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to indicate either that the battle has terminated or which types of choices are available for each
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Unlike [Pokémon Showdown's
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SIM-PROTOCOL](https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#choice-requests)
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which provides a rich request object at each decision point, the pkmn engine computes the possible
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choices on demand based on the result of the previous `update` and the battle state (`
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choices on demand based on the result of the previous `update` and the battle state (`CHOICES_SIZE`
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is a good size to initialize the buffer passed to `choices`). **Attempting to update the battle with
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a choice not present in the options returned by `choices` is undefined behavior and may corrupt
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state or cause the engine to crash.**
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the turn count and active Pokémon should be zeroed out (driver code should handle this for you).
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Most driver code should also provide helpers to make initializing battle convenient - check the
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respective documentation and examples for the bindings being used. The engine's [protocol
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documentation](docs/PROTOCOL.md) goes into greater detail on the specifics of updates and the
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potential logs that may result.
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*The snippets below are meant to merely illustrate in broad strokes how the pkmn engine can be used
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\- the [`examples`](examples) directory contains fully commented and runnable code.*
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### C
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`pkmn_` to avoid name collisions. If `-Dlog` is enabled and logging throws an error then the error
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is encoded in the `pkmn_result` and can be checked with `pkmn_error`.
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```c
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```
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The C API
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instead intended to be used as the foundation for more ergonomic bindings in [other
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languages](#other) (the lack of namespaces and bit fields having an implementation-defined layout in
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C are the main contributing factors to the sparseness of what `libpkmn` chooses to expose).
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### JavaScript / TypeScript
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`@pkmn/engine` depends on the [`@pkmn/data`](https://www.npmjs.com/package/@pkmn/data) which
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`@pkmn/engine` depends on the [`@pkmn/data`](https://www.npmjs.com/package/@pkmn/data) package which
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requires a `Dex` implementation to be provided as well. The `Battle.create` function can be used to
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which is in
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which is already in progress. If logging is enabled the output can be turned into Pokémon Showdown
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protocol via `Log.parse`.
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```ts
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import {Battle, Choice} from '@pkmn/engine';
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c1 = choose(battle.choices('p1', result));
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console.log(result);
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```
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`install-pkmn-engine` directly and passing in `--options` you can override this default and build
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update, the post-install script
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configuration parameters that were originally used meaning updating to the newest version of the
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library should be seamless.
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browsers which support [WebAssembly](https://webassembly.org/). Running `npm run start:web` from the
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[`examples`](
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[`examples`](examples/js) directory starts a server that can be used to demonstrate the engine
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running in the browser.
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### Zig
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const std = @import("std");
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var choices: [pkmn.CHOICES_SIZE]pkmn.Choice = undefined;
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var battle = ...
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var
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|
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c1 =
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c2 =
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while (result.type == .None) : (result = try battle.update(c1, c2, &options)) {
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c1 = choices[random.uintLessThan(u8, battle.choices(.P1, result.p1, &choices))];
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c2 = choices[random.uintLessThan(u8, battle.choices(.P2, result.p2, &choices))];
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std.debug.print("{}\n", .{result.type});
|
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```
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[(full code)](examples/zig/example.zig)
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The Zig package also supports some APIs which are difficult to expose elsewhere such as the
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`FixedRNG` which allows you to fully specify the exact RNG frames (which can be useful for ensuring
|
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certain outcomes/effects always occur) for a battle, though doing so
|
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certain outcomes/effects always occur) for a battle, though doing so changes the size of the
|
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`Battle` object.
|
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|
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### Other
|
|
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|
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data, structure sizes and offsets, and protocol information used by the reference driver code. The
|
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following is a list of known `libpkmn` bindings written by developers outside of the [pkmn
|
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organization](https://github.com/pkmn) that may be helpful (though note that these projects may not
|
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necessarily be up-to-date/complete/correct - inclusion in this list
|
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necessarily be up-to-date/complete/correct - inclusion in this list doesn't imply endorsement):
|
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|
|
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-
| Language | License | URL
|
|
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|
-
| ---------- | --------- |
|
|
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|
-
| **C++** | `BSL-1.0` | https://github.com/pasyg/
|
|
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|
-
| **Python** | `MIT` | https://github.com/AnnikaCodes/PyKMN
|
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|
+
| Language | License | URL |
|
|
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|
+
| ---------- | --------- | ------------------------------------ |
|
|
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|
+
| **C++** | `BSL-1.0` | https://github.com/pasyg/wrapsire |
|
|
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|
+
| **Python** | `MIT` | https://github.com/AnnikaCodes/PyKMN |
|
|
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|
|
|
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|
|
|
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|
#### `pkmn-debug`
|
|
@@ -276,7 +315,7 @@ By default, `pkmn-debug` expects to read [binary debug protocol](docs/PROTOCOL.m
|
|
|
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|
$ <cmd> | pkmn-debug > index.html
|
|
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|
```
|
|
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317
|
|
|
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|
-
Alternatively, if a single filename argument is passed to the `pkmn-debug` it
|
|
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|
+
Alternatively, if a single filename argument is passed to the `pkmn-debug` it reads from that
|
|
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319
|
instead:
|
|
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320
|
|
|
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|
```sh
|
|
@@ -298,14 +337,14 @@ Currently, most of the foundational work from stage 0 is done:
|
|
|
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|
|
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- [benchmark and integration testing](src/test) infrastructure
|
|
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|
- [documentation](docs) about design, research, methodology, etc
|
|
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|
-
- definition and implementation of the [protocol](docs/PROTOCOL.md) that
|
|
340
|
+
- definition and implementation of the [protocol](docs/PROTOCOL.md) that's used by the engine
|
|
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341
|
|
|
303
|
-
**Stage 1 is currently in progress** and
|
|
342
|
+
**Stage 1 is currently in progress** and involves the implementation of the actual Generation I & II
|
|
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343
|
battle engines, followed by Generation III & IV in stage 2. The implementation of further Pokémon
|
|
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|
-
generations is in scope for the project but
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
344
|
+
generations is in scope for the project but shouldn't be considered part of the immediate roadmap
|
|
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|
+
(i.e. exploring the options for broadening support for old generation APIs is given higher priority
|
|
346
|
+
than implementing more modern generations). Furthermore, implementation of modern generations is
|
|
347
|
+
soft-blocked on the [availability of high quality
|
|
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348
|
decompilations](https://github.com/orgs/pret/repositories) of the original games in question.
|
|
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349
|
|
|
311
350
|
Certain features will always be deemed **out of scope**:
|
|
@@ -323,10 +362,10 @@ The pkmn engine is distributed under the terms of the [MIT License](LICENSE).
|
|
|
323
362
|
[^1]: In the case of Pokémon Showdown, only bugs which stem from a misimplementation of specific
|
|
324
363
|
effects are reproduced in the engine, bugs which are the result of a misunderstanding of the
|
|
325
364
|
fundamental mechanics of Pokémon or which simply arise due to specific Pokémon Showdown
|
|
326
|
-
implementation details that
|
|
327
|
-
choices
|
|
365
|
+
implementation details that aren't replicable without making the same (incorrect) architectural
|
|
366
|
+
choices aren't. Furthermore, the "Pokémon Showdown" code referenced by this project includes
|
|
328
367
|
several [patches](docs/TESTING.md#patches) to improve accuracy and smooth over some of the more
|
|
329
368
|
egregious implementation issues. In practical terms, the vast majority of games played out in the
|
|
330
|
-
pkmn engine's compatibility mode and on this patched Pokémon Showdown simulator
|
|
331
|
-
it
|
|
369
|
+
pkmn engine's compatibility mode and on this patched Pokémon Showdown simulator are the same,
|
|
370
|
+
it's only in a well defined and documented set of circumstances where the two implementations
|
|
332
371
|
diverge.
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.load = load;
|
|
4
|
+
exports.loadSync = loadSync;
|
|
5
|
+
const wasm_1 = require("./wasm");
|
|
6
|
+
async function load(showdown, addon) {
|
|
7
|
+
if (typeof addon === 'string' && addon !== 'wasm') {
|
|
8
|
+
throw new Error('Unable to load native addons in the browser!');
|
|
9
|
+
}
|
|
10
|
+
let wasm;
|
|
11
|
+
if (addon instanceof WebAssembly.Module) {
|
|
12
|
+
try {
|
|
13
|
+
wasm = (await WebAssembly.instantiate(addon));
|
|
14
|
+
}
|
|
15
|
+
catch (err) {
|
|
16
|
+
if (!(err instanceof Error))
|
|
17
|
+
throw err;
|
|
18
|
+
throw new Error(`Could not instantiate WASM module!\n${err.message}`);
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
else {
|
|
22
|
+
const name = `pkmn${showdown ? '-showdown' : ''}.wasm`;
|
|
23
|
+
try {
|
|
24
|
+
const response = !addon || addon === 'wasm' ? fetch(name)
|
|
25
|
+
: addon instanceof URL ? fetch(addon) : addon;
|
|
26
|
+
wasm = (await WebAssembly.instantiateStreaming(response)).instance;
|
|
27
|
+
}
|
|
28
|
+
catch (err) {
|
|
29
|
+
if (!(err instanceof Error))
|
|
30
|
+
throw err;
|
|
31
|
+
const message = !addon || addon === 'wasm'
|
|
32
|
+
? `Could not find ${name} - did you run \`npx install-pkmn-engine\`?`
|
|
33
|
+
: addon instanceof URL
|
|
34
|
+
? `Could not fetch WASM module from '${addon.href}'!`
|
|
35
|
+
: 'Could not instantiate WASM module!';
|
|
36
|
+
throw new Error(`${message}\n${err.message}`);
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
return (0, wasm_1.toBindings)(wasm.exports);
|
|
40
|
+
}
|
|
41
|
+
function loadSync() {
|
|
42
|
+
throw new Error('You must `initialize` the WASM addon before using the engine!');
|
|
43
|
+
}
|
|
44
|
+
//# sourceMappingURL=browser.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"browser.js","sourceRoot":"","sources":["../../../src/pkg/addon/browser.ts"],"names":[],"mappings":";;AAKA,oBA+BC;AAED,4BAEC;AArCD,iCAAkC;AAE3B,KAAK,UAAU,IAAI,CAAC,QAAiB,EAAE,KAAgB;IAC5D,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,KAAK,MAAM,EAAE,CAAC;QAClD,MAAM,IAAI,KAAK,CAAC,8CAA8C,CAAC,CAAC;IAClE,CAAC;IAED,IAAI,IAA0B,CAAC;IAC/B,IAAI,KAAK,YAAY,WAAW,CAAC,MAAM,EAAE,CAAC;QACxC,IAAI,CAAC;YACH,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;QAChD,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,MAAM,GAAG,CAAC;YACvC,MAAM,IAAI,KAAK,CAAC,uCAAuC,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;QACxE,CAAC;IACH,CAAC;SAAM,CAAC;QACN,MAAM,IAAI,GAAG,OAAO,QAAQ,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC;QACvD,IAAI,CAAC;YACH,MAAM,QAAQ,GAAG,CAAC,KAAK,IAAI,KAAK,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC;gBACvD,CAAC,CAAE,KAAiC,YAAY,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;YAC7E,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC;QACrE,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,MAAM,GAAG,CAAC;YACvC,MAAM,OAAO,GAAG,CAAC,KAAK,IAAI,KAAK,KAAK,MAAM;gBACxC,CAAC,CAAC,kBAAkB,IAAI,6CAA6C;gBACrE,CAAC,CAAE,KAAiC,YAAY,GAAG;oBACjD,CAAC,CAAC,qCAAsC,KAAa,CAAC,IAAI,IAAI;oBAC9D,CAAC,CAAC,oCAAoC,CAAC;YAC3C,MAAM,IAAI,KAAK,CAAC,GAAG,OAAO,KAAK,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;QAChD,CAAC;IACH,CAAC;IAED,OAAO,IAAA,iBAAU,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;AAClC,CAAC;AAED,SAAgB,QAAQ;IACtB,MAAM,IAAI,KAAK,CAAC,+DAA+D,CAAC,CAAC;AACnF,CAAC"}
|
|
@@ -0,0 +1,97 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
+
if (mod && mod.__esModule) return mod;
|
|
20
|
+
var result = {};
|
|
21
|
+
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
+
__setModuleDefault(result, mod);
|
|
23
|
+
return result;
|
|
24
|
+
};
|
|
25
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
|
+
exports.load = load;
|
|
27
|
+
exports.loadSync = loadSync;
|
|
28
|
+
const fs = __importStar(require("fs"));
|
|
29
|
+
const path = __importStar(require("path"));
|
|
30
|
+
const wasm_1 = require("./wasm");
|
|
31
|
+
const ROOT = path.join(__dirname, '..', '..', '..');
|
|
32
|
+
const LIB = path.join(ROOT, 'build', 'lib');
|
|
33
|
+
const NODE = [path.join(LIB, 'pkmn.node'), path.join(LIB, 'pkmn-showdown.node')];
|
|
34
|
+
const WASM = [path.join(LIB, 'pkmn.wasm'), path.join(LIB, 'pkmn-showdown.wasm')];
|
|
35
|
+
async function load(showdown, addon) {
|
|
36
|
+
if (addon === undefined || typeof addon === 'string' && addon !== 'wasm') {
|
|
37
|
+
try {
|
|
38
|
+
return require(!addon || addon === 'node' ? NODE[+showdown] : addon).engine;
|
|
39
|
+
}
|
|
40
|
+
catch (err) {
|
|
41
|
+
if (!(err instanceof Error))
|
|
42
|
+
return err;
|
|
43
|
+
if (addon && addon !== 'node') {
|
|
44
|
+
throw new Error(`Unable to load native addon: '${addon}'\n${err.message}`);
|
|
45
|
+
}
|
|
46
|
+
else {
|
|
47
|
+
throw error(NODE[+showdown], err);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
let wasm;
|
|
52
|
+
if (addon === 'wasm') {
|
|
53
|
+
try {
|
|
54
|
+
wasm = (await WebAssembly.instantiate(fs.readFileSync(WASM[+showdown]))).instance;
|
|
55
|
+
}
|
|
56
|
+
catch (err) {
|
|
57
|
+
throw error(WASM[+showdown], err);
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
else if (addon instanceof WebAssembly.Module) {
|
|
61
|
+
try {
|
|
62
|
+
wasm = (await WebAssembly.instantiate(addon));
|
|
63
|
+
}
|
|
64
|
+
catch (err) {
|
|
65
|
+
if (!(err instanceof Error))
|
|
66
|
+
throw err;
|
|
67
|
+
throw new Error(`Could not instantiate WASM module!\n${err.message}`);
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
else {
|
|
71
|
+
try {
|
|
72
|
+
const response = addon instanceof Promise ? addon : fetch(addon);
|
|
73
|
+
wasm = (await WebAssembly.instantiateStreaming(response)).instance;
|
|
74
|
+
}
|
|
75
|
+
catch (err) {
|
|
76
|
+
if (!(err instanceof Error))
|
|
77
|
+
throw err;
|
|
78
|
+
throw new Error(`Could not instantiate WASM module!\n${err.message}`);
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
return (0, wasm_1.toBindings)(wasm.exports);
|
|
82
|
+
}
|
|
83
|
+
function loadSync(showdown) {
|
|
84
|
+
try {
|
|
85
|
+
return require(NODE[+showdown]).engine;
|
|
86
|
+
}
|
|
87
|
+
catch {
|
|
88
|
+
return undefined;
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
function error(file, err) {
|
|
92
|
+
if (!(err instanceof Error))
|
|
93
|
+
return err;
|
|
94
|
+
const message = `Could not find ${path.basename(file)} addon`;
|
|
95
|
+
return new Error(`${message} - did you run \`npx install-pkmn-engine\`?\n${err.message}`);
|
|
96
|
+
}
|
|
97
|
+
//# sourceMappingURL=node.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"node.js","sourceRoot":"","sources":["../../../src/pkg/addon/node.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAcA,oBAuCC;AAED,4BAMC;AA5DD,uCAAyB;AACzB,2CAA6B;AAI7B,iCAAkC;AAElC,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AACpD,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;AAE5C,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,WAAW,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,oBAAoB,CAAC,CAAC,CAAC;AACjF,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,WAAW,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,oBAAoB,CAAC,CAAC,CAAC;AAE1E,KAAK,UAAU,IAAI,CAAC,QAAiB,EAAE,KAAgB;IAC5D,IAAI,KAAK,KAAK,SAAS,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,KAAK,MAAM,EAAE,CAAC;QACzE,IAAI,CAAC;YACH,OAAO,OAAO,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,MAAM,CAAC;QAC9E,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,OAAO,GAAG,CAAC;YACxC,IAAI,KAAK,IAAI,KAAK,KAAK,MAAM,EAAE,CAAC;gBAC9B,MAAM,IAAI,KAAK,CAAC,iCAAiC,KAAK,MAAM,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;YAC7E,CAAC;iBAAM,CAAC;gBACN,MAAM,KAAK,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,EAAE,GAAG,CAAC,CAAC;YACpC,CAAC;QACH,CAAC;IACH,CAAC;IAED,IAAI,IAA0B,CAAC;IAC/B,IAAI,KAAK,KAAK,MAAM,EAAE,CAAC;QACrB,IAAI,CAAC;YACH,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,WAAW,CAAC,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;QACpF,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,MAAM,KAAK,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,EAAE,GAAG,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;SAAM,IAAI,KAAK,YAAY,WAAW,CAAC,MAAM,EAAE,CAAC;QAC/C,IAAI,CAAC;YACH,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;QAChD,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,MAAM,GAAG,CAAC;YACvC,MAAM,IAAI,KAAK,CAAC,uCAAuC,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;QACxE,CAAC;IACH,CAAC;SAAM,CAAC;QACN,IAAI,CAAC;YACH,MAAM,QAAQ,GAAI,KAAiC,YAAY,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAC9F,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC;QACrE,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,MAAM,GAAG,CAAC;YACvC,MAAM,IAAI,KAAK,CAAC,uCAAuC,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;QACxE,CAAC;IACH,CAAC;IAED,OAAO,IAAA,iBAAU,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;AAClC,CAAC;AAED,SAAgB,QAAQ,CAAC,QAAiB;IACxC,IAAI,CAAC;QACH,OAAO,OAAO,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC;IACzC,CAAC;IAAC,MAAM,CAAC;QACP,OAAO,SAAS,CAAC;IACnB,CAAC;AACH,CAAC;AAED,SAAS,KAAK,CAAC,IAAY,EAAE,GAAY;IACvC,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;QAAE,OAAO,GAAG,CAAC;IACxC,MAAM,OAAO,GAAG,kBAAkB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC;IAC9D,OAAO,IAAI,KAAK,CAAC,GAAG,OAAO,gDAAgD,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;AAC5F,CAAC"}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.toBindings = toBindings;
|
|
4
|
+
const data_1 = require("../data");
|
|
5
|
+
function toBindings(w) {
|
|
6
|
+
const memory = new Uint8Array(w.memory.buffer);
|
|
7
|
+
return {
|
|
8
|
+
options: {
|
|
9
|
+
showdown: !!memory[w.SHOWDOWN.valueOf()],
|
|
10
|
+
log: !!memory[w.LOG.valueOf()],
|
|
11
|
+
chance: !!memory[w.CHANCE.valueOf()],
|
|
12
|
+
calc: !!memory[w.CALC.valueOf()],
|
|
13
|
+
},
|
|
14
|
+
bindings: [toBinding(1, w)],
|
|
15
|
+
};
|
|
16
|
+
}
|
|
17
|
+
function toBinding(gen, w) {
|
|
18
|
+
const prefix = `GEN${gen}`;
|
|
19
|
+
const buf = w.memory.buffer;
|
|
20
|
+
const constants = new Uint32Array(buf);
|
|
21
|
+
const CHOICES_SIZE = constants[w[`${prefix}_CHOICES_SIZE`].valueOf() / 4];
|
|
22
|
+
const LOGS_SIZE = constants[w[`${prefix}_LOGS_SIZE`].valueOf() / 4];
|
|
23
|
+
const size = data_1.LAYOUT[gen - 1].sizes.Battle;
|
|
24
|
+
const update = w[`${prefix}_update`];
|
|
25
|
+
const choices = w[`${prefix}_choices`];
|
|
26
|
+
const memory = new Uint8Array(buf);
|
|
27
|
+
return {
|
|
28
|
+
CHOICES_SIZE,
|
|
29
|
+
LOGS_SIZE,
|
|
30
|
+
update(battle, c1, c2, log) {
|
|
31
|
+
const bytes = new Uint8Array(battle);
|
|
32
|
+
memory.set(bytes, 0);
|
|
33
|
+
let result;
|
|
34
|
+
if (log) {
|
|
35
|
+
result = update(0, c1, c2, size);
|
|
36
|
+
new Uint8Array(log).set(memory.subarray(size, size + LOGS_SIZE));
|
|
37
|
+
}
|
|
38
|
+
else {
|
|
39
|
+
result = update(0, c1, c2, 0);
|
|
40
|
+
}
|
|
41
|
+
bytes.set(memory.subarray(0, size));
|
|
42
|
+
return result;
|
|
43
|
+
},
|
|
44
|
+
choices(battle, player, request, options) {
|
|
45
|
+
const opts = new Uint8Array(options);
|
|
46
|
+
memory.set(new Uint8Array(battle));
|
|
47
|
+
const n = choices(0, player, request, size);
|
|
48
|
+
opts.set(memory.subarray(size, size + n));
|
|
49
|
+
return n;
|
|
50
|
+
},
|
|
51
|
+
};
|
|
52
|
+
}
|
|
53
|
+
//# sourceMappingURL=wasm.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wasm.js","sourceRoot":"","sources":["../../../src/pkg/addon/wasm.ts"],"names":[],"mappings":";;AAGA,gCAWC;AAbD,kCAA+B;AAE/B,SAAgB,UAAU,CAAoB,CAAsB;IAClE,MAAM,MAAM,GAAG,IAAI,UAAU,CAAE,CAAC,CAAC,MAA6B,CAAC,MAAM,CAAC,CAAC;IACvE,OAAO;QACL,OAAO,EAAE;YACP,QAAQ,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAM;YAC7C,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;YAC9B,MAAM,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;YACpC,IAAI,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;SACjC;QACD,QAAQ,EAAE,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;KAC5B,CAAC;AACJ,CAAC;AAED,SAAS,SAAS,CAAC,GAAW,EAAE,CAAsB;IACpD,MAAM,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC;IAC3B,MAAM,GAAG,GAAI,CAAC,CAAC,MAA6B,CAAC,MAAM,CAAC;IAEpD,MAAM,SAAS,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,CAAC;IACvC,MAAM,YAAY,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,MAAM,eAAe,CAAC,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC,CAAC;IAC1E,MAAM,SAAS,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,MAAM,YAAY,CAAC,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC,CAAC;IAEpE,MAAM,IAAI,GAAG,aAAM,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;IAC1C,MAAM,MAAM,GAAG,CAAC,CAAC,GAAG,MAAM,SAAS,CAAqB,CAAC;IACzD,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,UAAU,CAAqB,CAAC;IAC3D,MAAM,MAAM,GAAG,IAAI,UAAU,CAAC,GAAG,CAAC,CAAC;IAEnC,OAAO;QACL,YAAY;QACZ,SAAS;QACT,MAAM,CAAC,MAAmB,EAAE,EAAU,EAAE,EAAU,EAAE,GAA4B;YAC9E,MAAM,KAAK,GAAG,IAAI,UAAU,CAAC,MAAM,CAAC,CAAC;YACrC,MAAM,CAAC,GAAG,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAErB,IAAI,MAAc,CAAC;YACnB,IAAI,GAAG,EAAE,CAAC;gBACR,MAAM,GAAG,MAAM,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;gBACjC,IAAI,UAAU,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,SAAS,CAAC,CAAC,CAAC;YACnE,CAAC;iBAAM,CAAC;gBACN,MAAM,GAAG,MAAM,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YAChC,CAAC;YAED,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;YACpC,OAAO,MAAM,CAAC;QAChB,CAAC;QACD,OAAO,CAAC,MAAmB,EAAE,MAAc,EAAE,OAAe,EAAE,OAAoB;YAChF,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,OAAO,CAAC,CAAC;YACrC,MAAM,CAAC,GAAG,CAAC,IAAI,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC;YACnC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;YAC5C,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,OAAO,CAAC,CAAC;QACX,CAAC;KACF,CAAC;AACJ,CAAC"}
|