@pkmn/engine 0.1.0-dev.d97c6e03 → 0.1.0-dev.f3aaee39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/README.md +67 -56
  2. package/build/pkg/addon.d.ts +1 -1
  3. package/build/pkg/addon.js +7 -6
  4. package/build/pkg/addon.js.map +1 -1
  5. package/build/pkg/data/layout.json +25 -3
  6. package/build/pkg/gen1.d.ts +5 -4
  7. package/build/pkg/gen1.js +46 -30
  8. package/build/pkg/gen1.js.map +1 -1
  9. package/build/pkg/index.d.ts +15 -12
  10. package/build/pkg/index.js.map +1 -1
  11. package/build/pkg/protocol.d.ts +4 -2
  12. package/build/pkg/protocol.js +4 -2
  13. package/build/pkg/protocol.js.map +1 -1
  14. package/build/test/display.js +29 -12
  15. package/build/test/display.js.map +1 -1
  16. package/build.zig +89 -65
  17. package/package.json +26 -16
  18. package/src/bin/install-pkmn-engine +11 -6
  19. package/src/lib/binding/node.zig +45 -140
  20. package/src/lib/binding/wasm.zig +5 -3
  21. package/src/lib/common/battle.zig +17 -0
  22. package/src/lib/common/data.zig +11 -11
  23. package/src/lib/common/debug.zig +21 -11
  24. package/src/lib/common/js.zig +118 -0
  25. package/src/lib/common/optional.zig +60 -0
  26. package/src/lib/common/options.zig +12 -3
  27. package/src/lib/common/protocol.zig +242 -178
  28. package/src/lib/common/rational.zig +353 -0
  29. package/src/lib/common/rng.zig +10 -10
  30. package/src/lib/common/util.zig +12 -0
  31. package/src/lib/gen1/README.md +255 -154
  32. package/src/lib/gen1/calc.zig +427 -0
  33. package/src/lib/gen1/chance.zig +1044 -0
  34. package/src/lib/gen1/data/moves.zig +10 -10
  35. package/src/lib/gen1/data/species.zig +2 -2
  36. package/src/lib/gen1/data/types.zig +3 -3
  37. package/src/lib/gen1/data.zig +64 -38
  38. package/src/lib/gen1/helpers.zig +592 -32
  39. package/src/lib/gen1/mechanics.zig +892 -531
  40. package/src/lib/gen2/README.md +12 -13
  41. package/src/lib/gen2/data/items.zig +3 -3
  42. package/src/lib/gen2/data/moves.zig +1 -1
  43. package/src/lib/gen2/data/species.zig +1 -1
  44. package/src/lib/gen2/data/types.zig +3 -3
  45. package/src/lib/gen2/data.zig +33 -22
  46. package/src/lib/gen2/helpers.zig +9 -11
  47. package/src/lib/gen2/mechanics.zig +5 -4
  48. package/src/lib/pkmn.zig +65 -6
@@ -1602,44 +1602,44 @@ pub const Move = enum(u8) {
1602
1602
 
1603
1603
  /// Whether this effect activates during the "begin" step of move execution.
1604
1604
  pub inline fn onBegin(effect: Effect) bool {
1605
- return @enumToInt(effect) > 0 and @enumToInt(effect) <= 16;
1605
+ return @intFromEnum(effect) > 0 and @intFromEnum(effect) <= 16;
1606
1606
  }
1607
1607
 
1608
1608
  /// Whether this effect lowers stats.
1609
1609
  pub inline fn isStatDown(effect: Effect) bool {
1610
- return @enumToInt(effect) > 16 and @enumToInt(effect) <= 21;
1610
+ return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 21;
1611
1611
  }
1612
1612
 
1613
1613
  /// Whether this effect activates during the "end" step of move execution.
1614
1614
  pub inline fn onEnd(effect: Effect) bool {
1615
- return @enumToInt(effect) > 16 and @enumToInt(effect) <= 31;
1615
+ return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 31;
1616
1616
  }
1617
1617
 
1618
1618
  /// Whether this effect is considered to "always happen".
1619
1619
  pub inline fn alwaysHappens(effect: Effect) bool {
1620
- return @enumToInt(effect) > 31 and @enumToInt(effect) <= 38;
1620
+ return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 38;
1621
1621
  }
1622
1622
 
1623
1623
  /// Whether this effect is handled specially by the engine.
1624
1624
  pub inline fn isSpecial(effect: Effect) bool {
1625
1625
  // NB: isSpecial includes isMulti up to Twineedle
1626
- return @enumToInt(effect) > 31 and @enumToInt(effect) <= 46;
1626
+ return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 46;
1627
1627
  }
1628
1628
 
1629
1629
  /// Whether this effect is a multi-hit effect.
1630
1630
  pub inline fn isMulti(effect: Effect) bool {
1631
- return @enumToInt(effect) > 44 and @enumToInt(effect) <= 47;
1631
+ return @intFromEnum(effect) > 44 and @intFromEnum(effect) <= 47;
1632
1632
  }
1633
1633
 
1634
1634
  /// Whether this effect is has chance of lowering stats.
1635
1635
  pub inline fn isStatDownChance(effect: Effect) bool {
1636
- return @enumToInt(effect) > 47 and @enumToInt(effect) <= 51;
1636
+ return @intFromEnum(effect) > 47 and @intFromEnum(effect) <= 51;
1637
1637
  }
1638
1638
 
1639
1639
  /// Whether this effect has a secondary chance.
1640
1640
  pub inline fn isSecondaryChance(effect: Effect) bool {
1641
1641
  // NB: isSecondaryChance includes isStatDownChance as well as Twineedle
1642
- return (@enumToInt(effect) > 46 and @enumToInt(effect) <= 61);
1642
+ return (@intFromEnum(effect) > 46 and @intFromEnum(effect) <= 61);
1643
1643
  }
1644
1644
  };
1645
1645
 
@@ -1843,12 +1843,12 @@ pub const Move = enum(u8) {
1843
1843
  /// Returns the `Data` corresponding to the move.
1844
1844
  pub inline fn get(id: Move) Data {
1845
1845
  assert(id != .None and id != .SKIP_TURN);
1846
- return DATA[@enumToInt(id) - 1];
1846
+ return DATA[@intFromEnum(id) - 1];
1847
1847
  }
1848
1848
 
1849
1849
  /// Returns the base PP of the move.
1850
1850
  pub fn pp(id: Move) u8 {
1851
1851
  assert(id != .None);
1852
- return PP[@enumToInt(id) - 1];
1852
+ return PP[@intFromEnum(id) - 1];
1853
1853
  }
1854
1854
  };
@@ -1094,12 +1094,12 @@ pub const Species = enum(u8) {
1094
1094
  /// The Pokémon's critical hit rate=io out of 256.
1095
1095
  pub inline fn chance(id: Species) u8 {
1096
1096
  assert(id != .None);
1097
- return CHANCES[@enumToInt(id) - 1];
1097
+ return CHANCES[@intFromEnum(id) - 1];
1098
1098
  }
1099
1099
 
1100
1100
  /// Returns the `Data` corresponding to the species.
1101
1101
  pub fn get(id: Species) Data {
1102
1102
  assert(id != .None);
1103
- return DATA[@enumToInt(id) - 1];
1103
+ return DATA[@intFromEnum(id) - 1];
1104
1104
  }
1105
1105
  };
@@ -91,18 +91,18 @@ pub const Type = enum(u4) {
91
91
 
92
92
  /// Whether or not this type is considered to be special as opposed to physical.
93
93
  pub inline fn special(self: Type) bool {
94
- return @enumToInt(self) >= @enumToInt(Type.Fire);
94
+ return @intFromEnum(self) >= @intFromEnum(Type.Fire);
95
95
  }
96
96
 
97
97
  /// The `Effectiveness` of type `t2` vs. type `t1`.
98
98
  pub inline fn effectiveness(t1: Type, t2: Type) Effectiveness {
99
- return CHART[@enumToInt(t1)][@enumToInt(t2)];
99
+ return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
100
100
  }
101
101
 
102
102
  /// The precedence order of type `t2` vs. type `t1`.
103
103
  pub fn precedence(t1: Type, t2: Type) u8 {
104
104
  for (PRECEDENCE, 0..) |matchup, i| {
105
- if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(u8, i);
105
+ if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
106
106
  }
107
107
  unreachable;
108
108
  }
@@ -1,15 +1,19 @@
1
1
  const std = @import("std");
2
2
  const builtin = @import("builtin");
3
3
 
4
+ const pkmn = @import("../pkmn.zig");
5
+
4
6
  const data = @import("../common/data.zig");
5
- const options = @import("../common/options.zig");
6
7
  const protocol = @import("../common/protocol.zig");
7
8
  const rng = @import("../common/rng.zig");
9
+ const util = @import("../common/util.zig");
8
10
 
9
11
  const moves = @import("data/moves.zig");
10
12
  const species = @import("data/species.zig");
11
13
  const types = @import("data/types.zig");
12
14
 
15
+ const calc = @import("calc.zig");
16
+ const chance = @import("chance.zig");
13
17
  const mechanics = @import("mechanics.zig");
14
18
 
15
19
  const assert = std.debug.assert;
@@ -34,12 +38,17 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
34
38
  else
35
39
  std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
36
40
 
41
+ /// Null object pattern implementation of pkmn.battle.Options for Generation I.
42
+ pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
43
+
37
44
  const Choice = data.Choice;
38
45
  const ID = data.ID;
39
46
  const Player = data.Player;
40
47
  const Result = data.Result;
41
48
 
42
- const showdown = options.showdown;
49
+ const PointerType = util.PointerType;
50
+
51
+ const showdown = pkmn.options.showdown;
43
52
 
44
53
  /// The pseudo random number generator used by Generation I.
45
54
  pub const PRNG = rng.PRNG(1);
@@ -55,30 +64,42 @@ pub fn Battle(comptime RNG: anytype) type {
55
64
  turn: u16 = 0,
56
65
  /// The last damage dealt by either side.
57
66
  last_damage: u16 = 0,
58
- /// The slot index of the last selected moves for each side
59
- last_selected_indexes: MoveIndexes = .{},
67
+ /// Details about the last move selected/used by each player required to detect desyncs.
68
+ last_moves: [2]MoveDetails = [_]MoveDetails{.{}} ** 2,
60
69
  /// The pseudo random number generator.
61
70
  rng: RNG,
62
71
 
63
72
  /// Returns the `Side` for the given `player`.
64
- pub inline fn side(self: *Self, player: Player) *Side {
65
- return &self.sides[@enumToInt(player)];
73
+ pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
74
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
75
+ return &self.sides[@intFromEnum(player)];
66
76
  }
67
77
 
68
78
  /// Returns the `Side` of the opponent for the given `player`
69
- pub inline fn foe(self: *Self, player: Player) *Side {
70
- return &self.sides[@enumToInt(player.foe())];
79
+ pub inline fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
80
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
81
+ return &self.sides[@intFromEnum(player.foe())];
71
82
  }
72
83
 
73
84
  /// Returns an identifier for the active Pokémon of `player`.
74
- pub inline fn active(self: *Self, player: Player) ID {
75
- return player.ident(@intCast(u3, self.side(player).order[0]));
85
+ pub inline fn active(self: *const Self, player: Player) ID {
86
+ return player.ident(@intCast(self.side(player).order[0]));
87
+ }
88
+
89
+ /// Returns the `MoveDetails` for the given `player`.
90
+ pub inline fn lastMove(
91
+ self: anytype,
92
+ player: Player,
93
+ ) PointerType(@TypeOf(self), MoveDetails) {
94
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
95
+ return &self.last_moves[@intFromEnum(player)];
76
96
  }
77
97
 
78
98
  /// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
79
- /// battle, optionally writing protocol logs to `log` if `options.trace` is enabled.
80
- pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
81
- return mechanics.update(self, c1, c2, log);
99
+ /// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
100
+ /// is enabled.
101
+ pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
102
+ return mechanics.update(self, c1, c2, options);
82
103
  }
83
104
 
84
105
  /// Fills in at most `out.len` possible choices for the `player` given the previous `result`
@@ -90,7 +111,7 @@ pub fn Battle(comptime RNG: anytype) type {
90
111
  /// interacts with Disable, in which case there are no possible choices for the player to
91
112
  /// make (i.e. on the cartridge a soft-lock occurs).
92
113
  ///
93
- /// This function will always return a number of choices > 0 if options.showdown is true.
114
+ /// This function will always return choices > 0 if `pkmn.options.showdown` is true.
94
115
  pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
95
116
  return mechanics.choices(self, player, request, out);
96
117
  }
@@ -120,7 +141,8 @@ pub const Side = extern struct {
120
141
  }
121
142
 
122
143
  /// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
123
- pub inline fn get(self: *Side, slot: u8) *Pokemon {
144
+ pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
145
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
124
146
  assert(slot > 0 and slot <= 6);
125
147
  const id = self.order[slot - 1];
126
148
  assert(id > 0 and id <= 6);
@@ -128,7 +150,8 @@ pub const Side = extern struct {
128
150
  }
129
151
 
130
152
  /// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
131
- pub inline fn stored(self: *Side) *Pokemon {
153
+ pub inline fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
154
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
132
155
  return self.get(1);
133
156
  }
134
157
  };
@@ -153,7 +176,8 @@ pub const ActivePokemon = extern struct {
153
176
  }
154
177
 
155
178
  /// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
156
- pub inline fn move(self: *ActivePokemon, mslot: u8) *MoveSlot {
179
+ pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
180
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
157
181
  assert(mslot > 0 and mslot <= 4);
158
182
  assert(self.moves[mslot - 1].id != .None);
159
183
  return &self.moves[mslot - 1];
@@ -182,7 +206,8 @@ pub const Pokemon = extern struct {
182
206
  }
183
207
 
184
208
  /// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
185
- pub inline fn move(self: *Pokemon, mslot: u8) *MoveSlot {
209
+ pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
210
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
186
211
  assert(mslot > 0 and mslot <= 4);
187
212
  assert(self.moves[mslot - 1].id != .None);
188
213
  return &self.moves[mslot - 1];
@@ -201,17 +226,15 @@ pub const MoveSlot = extern struct {
201
226
  }
202
227
  };
203
228
 
204
- const uindex = if (showdown) u16 else u4;
205
-
206
- /// Representation of the move slot indexes for each side in a Generation I Pokémon battle.
207
- pub const MoveIndexes = packed struct {
208
- /// Player 1's move index.
209
- p1: uindex = 0,
210
- /// Player 1's move index.
211
- p2: uindex = 0,
229
+ /// Details required to detect desyncs based on the move last selected/executed by players.
230
+ pub const MoveDetails = packed struct {
231
+ /// The move slot index of the last move selected in the battle menu.
232
+ index: if (showdown) u8 else u4 = 0,
233
+ /// Whether the last move executed was counterable.
234
+ counterable: if (showdown) u8 else u4 = 0,
212
235
 
213
236
  comptime {
214
- assert(@sizeOf(MoveIndexes) == if (showdown) 4 else 1);
237
+ assert(@sizeOf(MoveDetails) == if (showdown) 2 else 1);
215
238
  }
216
239
  };
217
240
 
@@ -241,13 +264,13 @@ pub const Status = enum(u8) {
241
264
  /// Whether or not the status `num` is the same as `status`.
242
265
  pub inline fn is(num: u8, status: Status) bool {
243
266
  if (status == .SLP) return Status.duration(num) > 0;
244
- return ((num >> @intCast(u3, @enumToInt(status))) & 1) != 0;
267
+ return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
245
268
  }
246
269
 
247
270
  /// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
248
271
  pub inline fn init(status: Status) u8 {
249
272
  assert(status != .SLP and status != .EXT);
250
- return @as(u8, 1) << @intCast(u3, @enumToInt(status));
273
+ return @as(u8, 1) << @intCast(@intFromEnum(status));
251
274
  }
252
275
 
253
276
  /// Initializes a non self-inflicted sleep status with duration `dur`.
@@ -264,7 +287,7 @@ pub const Status = enum(u8) {
264
287
 
265
288
  /// Returns the duration of a sleep status.
266
289
  pub inline fn duration(num: u8) u3 {
267
- return @intCast(u3, num & SLP);
290
+ return @intCast(num & SLP);
268
291
  }
269
292
 
270
293
  /// Returns whether `num` reflects any status.
@@ -411,10 +434,11 @@ pub fn Stats(comptime T: type) type {
411
434
  /// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
412
435
  pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
413
436
  assert(level > 0 and level <= 100);
414
- const evs = @min(255, @floatToInt(u16, @ceil(@sqrt(@intToFloat(f32, exp)))));
437
+ const float: f32 = @floatFromInt(exp);
438
+ const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
415
439
  const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
416
440
  const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
417
- return @intCast(T, core *% @as(u32, level) / 100 +% factor);
441
+ return @intCast(core *% @as(u32, level) / 100 +% factor);
418
442
  }
419
443
  };
420
444
  }
@@ -463,7 +487,7 @@ test Boosts {
463
487
  pub const Move = moves.Move;
464
488
 
465
489
  test Move {
466
- try expectEqual(2, @enumToInt(Move.KarateChop));
490
+ try expectEqual(2, @intFromEnum(Move.KarateChop));
467
491
  const move = Move.get(.Fissure);
468
492
  try expectEqual(Move.Effect.OHKO, move.effect);
469
493
  try expectEqual(@as(u8, 30), move.accuracy);
@@ -524,7 +548,7 @@ test Move {
524
548
  pub const Species = species.Species;
525
549
 
526
550
  test Species {
527
- try expectEqual(2, @enumToInt(Species.Ivysaur));
551
+ try expectEqual(2, @intFromEnum(Species.Ivysaur));
528
552
  try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def);
529
553
  }
530
554
 
@@ -541,9 +565,11 @@ pub const Effectiveness = enum(u8) {
541
565
  Super = 20,
542
566
 
543
567
  /// Used to determine the effectiness of a neutral damage hit.
544
- pub const neutral: u16 = @enumToInt(Effectiveness.Neutral) * @enumToInt(Effectiveness.Neutral);
568
+ pub const neutral: u16 =
569
+ @intFromEnum(Effectiveness.Neutral) * @intFromEnum(Effectiveness.Neutral);
545
570
  /// Used to detect whether there is a mismatch in type effectivness (relevant for precedence).
546
- pub const mismatch: u16 = @enumToInt(Effectiveness.Resisted) + @enumToInt(Effectiveness.Super);
571
+ pub const mismatch: u16 =
572
+ @intFromEnum(Effectiveness.Resisted) + @intFromEnum(Effectiveness.Super);
547
573
 
548
574
  comptime {
549
575
  assert(@sizeOf(Effectiveness) == 1);
@@ -551,8 +577,8 @@ pub const Effectiveness = enum(u8) {
551
577
  };
552
578
 
553
579
  test Types {
554
- try expectEqual(14, @enumToInt(Type.Dragon));
555
- try expectEqual(20, @enumToInt(Effectiveness.Super));
580
+ try expectEqual(14, @intFromEnum(Type.Dragon));
581
+ try expectEqual(20, @intFromEnum(Effectiveness.Super));
556
582
 
557
583
  try expect(!Type.Ghost.special());
558
584
  try expect(Type.Dragon.special());