@pkmn/engine 0.1.0-dev.d97c6e03 → 0.1.0-dev.f3aaee39
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +67 -56
- package/build/pkg/addon.d.ts +1 -1
- package/build/pkg/addon.js +7 -6
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/layout.json +25 -3
- package/build/pkg/gen1.d.ts +5 -4
- package/build/pkg/gen1.js +46 -30
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +15 -12
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +4 -2
- package/build/pkg/protocol.js +4 -2
- package/build/pkg/protocol.js.map +1 -1
- package/build/test/display.js +29 -12
- package/build/test/display.js.map +1 -1
- package/build.zig +89 -65
- package/package.json +26 -16
- package/src/bin/install-pkmn-engine +11 -6
- package/src/lib/binding/node.zig +45 -140
- package/src/lib/binding/wasm.zig +5 -3
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +11 -11
- package/src/lib/common/debug.zig +21 -11
- package/src/lib/common/js.zig +118 -0
- package/src/lib/common/optional.zig +60 -0
- package/src/lib/common/options.zig +12 -3
- package/src/lib/common/protocol.zig +242 -178
- package/src/lib/common/rational.zig +353 -0
- package/src/lib/common/rng.zig +10 -10
- package/src/lib/common/util.zig +12 -0
- package/src/lib/gen1/README.md +255 -154
- package/src/lib/gen1/calc.zig +427 -0
- package/src/lib/gen1/chance.zig +1044 -0
- package/src/lib/gen1/data/moves.zig +10 -10
- package/src/lib/gen1/data/species.zig +2 -2
- package/src/lib/gen1/data/types.zig +3 -3
- package/src/lib/gen1/data.zig +64 -38
- package/src/lib/gen1/helpers.zig +592 -32
- package/src/lib/gen1/mechanics.zig +892 -531
- package/src/lib/gen2/README.md +12 -13
- package/src/lib/gen2/data/items.zig +3 -3
- package/src/lib/gen2/data/moves.zig +1 -1
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +3 -3
- package/src/lib/gen2/data.zig +33 -22
- package/src/lib/gen2/helpers.zig +9 -11
- package/src/lib/gen2/mechanics.zig +5 -4
- package/src/lib/pkmn.zig +65 -6
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@@ -1602,44 +1602,44 @@ pub const Move = enum(u8) {
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/// Whether this effect activates during the "begin" step of move execution.
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pub inline fn onBegin(effect: Effect) bool {
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-
return @
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return @intFromEnum(effect) > 0 and @intFromEnum(effect) <= 16;
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}
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/// Whether this effect lowers stats.
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pub inline fn isStatDown(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 21;
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}
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/// Whether this effect activates during the "end" step of move execution.
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pub inline fn onEnd(effect: Effect) bool {
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-
return @
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return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 31;
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}
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/// Whether this effect is considered to "always happen".
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pub inline fn alwaysHappens(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 38;
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}
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/// Whether this effect is handled specially by the engine.
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pub inline fn isSpecial(effect: Effect) bool {
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// NB: isSpecial includes isMulti up to Twineedle
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return @
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return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 46;
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}
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/// Whether this effect is a multi-hit effect.
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pub inline fn isMulti(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 44 and @intFromEnum(effect) <= 47;
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}
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/// Whether this effect is has chance of lowering stats.
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pub inline fn isStatDownChance(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 47 and @intFromEnum(effect) <= 51;
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}
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/// Whether this effect has a secondary chance.
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pub inline fn isSecondaryChance(effect: Effect) bool {
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// NB: isSecondaryChance includes isStatDownChance as well as Twineedle
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return (@
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return (@intFromEnum(effect) > 46 and @intFromEnum(effect) <= 61);
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}
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};
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@@ -1843,12 +1843,12 @@ pub const Move = enum(u8) {
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/// Returns the `Data` corresponding to the move.
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pub inline fn get(id: Move) Data {
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assert(id != .None and id != .SKIP_TURN);
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return DATA[@
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return DATA[@intFromEnum(id) - 1];
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}
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/// Returns the base PP of the move.
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pub fn pp(id: Move) u8 {
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assert(id != .None);
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-
return PP[@
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return PP[@intFromEnum(id) - 1];
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}
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};
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@@ -1094,12 +1094,12 @@ pub const Species = enum(u8) {
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/// The Pokémon's critical hit rate=io out of 256.
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pub inline fn chance(id: Species) u8 {
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assert(id != .None);
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-
return CHANCES[@
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return CHANCES[@intFromEnum(id) - 1];
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}
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/// Returns the `Data` corresponding to the species.
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pub fn get(id: Species) Data {
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assert(id != .None);
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-
return DATA[@
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return DATA[@intFromEnum(id) - 1];
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}
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};
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@@ -91,18 +91,18 @@ pub const Type = enum(u4) {
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/// Whether or not this type is considered to be special as opposed to physical.
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pub inline fn special(self: Type) bool {
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-
return @
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return @intFromEnum(self) >= @intFromEnum(Type.Fire);
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}
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/// The `Effectiveness` of type `t2` vs. type `t1`.
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pub inline fn effectiveness(t1: Type, t2: Type) Effectiveness {
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return CHART[@
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return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
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}
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/// The precedence order of type `t2` vs. type `t1`.
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pub fn precedence(t1: Type, t2: Type) u8 {
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for (PRECEDENCE, 0..) |matchup, i| {
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if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(
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if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
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}
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unreachable;
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}
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package/src/lib/gen1/data.zig
CHANGED
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@@ -1,15 +1,19 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const pkmn = @import("../pkmn.zig");
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const data = @import("../common/data.zig");
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const options = @import("../common/options.zig");
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const protocol = @import("../common/protocol.zig");
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const rng = @import("../common/rng.zig");
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const util = @import("../common/util.zig");
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const moves = @import("data/moves.zig");
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const species = @import("data/species.zig");
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const types = @import("data/types.zig");
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const calc = @import("calc.zig");
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const chance = @import("chance.zig");
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const mechanics = @import("mechanics.zig");
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const assert = std.debug.assert;
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@@ -34,12 +38,17 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
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else
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std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
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/// Null object pattern implementation of pkmn.battle.Options for Generation I.
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pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
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const Choice = data.Choice;
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const ID = data.ID;
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const Player = data.Player;
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const Result = data.Result;
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const
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const PointerType = util.PointerType;
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const showdown = pkmn.options.showdown;
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/// The pseudo random number generator used by Generation I.
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pub const PRNG = rng.PRNG(1);
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@@ -55,30 +64,42 @@ pub fn Battle(comptime RNG: anytype) type {
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turn: u16 = 0,
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/// The last damage dealt by either side.
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last_damage: u16 = 0,
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///
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-
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/// Details about the last move selected/used by each player required to detect desyncs.
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last_moves: [2]MoveDetails = [_]MoveDetails{.{}} ** 2,
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/// The pseudo random number generator.
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rng: RNG,
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/// Returns the `Side` for the given `player`.
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pub inline fn side(self:
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-
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pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player)];
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}
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/// Returns the `Side` of the opponent for the given `player`
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pub inline fn foe(self:
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-
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pub inline fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player.foe())];
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}
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/// Returns an identifier for the active Pokémon of `player`.
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pub inline fn active(self: *Self, player: Player) ID {
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return player.ident(@intCast(
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pub inline fn active(self: *const Self, player: Player) ID {
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return player.ident(@intCast(self.side(player).order[0]));
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}
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/// Returns the `MoveDetails` for the given `player`.
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pub inline fn lastMove(
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self: anytype,
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player: Player,
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) PointerType(@TypeOf(self), MoveDetails) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.last_moves[@intFromEnum(player)];
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}
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/// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
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/// battle, optionally writing protocol logs to `log` if `options.
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-
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-
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/// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
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/// is enabled.
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pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
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return mechanics.update(self, c1, c2, options);
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}
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/// Fills in at most `out.len` possible choices for the `player` given the previous `result`
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@@ -90,7 +111,7 @@ pub fn Battle(comptime RNG: anytype) type {
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/// interacts with Disable, in which case there are no possible choices for the player to
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/// make (i.e. on the cartridge a soft-lock occurs).
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///
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-
/// This function will always return
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/// This function will always return choices > 0 if `pkmn.options.showdown` is true.
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pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
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return mechanics.choices(self, player, request, out);
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}
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@@ -120,7 +141,8 @@ pub const Side = extern struct {
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}
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/// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
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-
pub inline fn get(self:
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+
pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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assert(slot > 0 and slot <= 6);
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const id = self.order[slot - 1];
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assert(id > 0 and id <= 6);
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@@ -128,7 +150,8 @@ pub const Side = extern struct {
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}
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/// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
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-
pub inline fn stored(self:
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153
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+
pub inline fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
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154
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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return self.get(1);
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}
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};
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@@ -153,7 +176,8 @@ pub const ActivePokemon = extern struct {
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}
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/// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
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-
pub inline fn move(self:
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179
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+
pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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180
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
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181
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assert(mslot > 0 and mslot <= 4);
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182
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assert(self.moves[mslot - 1].id != .None);
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return &self.moves[mslot - 1];
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@@ -182,7 +206,8 @@ pub const Pokemon = extern struct {
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182
206
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}
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207
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/// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
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185
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-
pub inline fn move(self:
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209
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+
pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
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assert(mslot > 0 and mslot <= 4);
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assert(self.moves[mslot - 1].id != .None);
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return &self.moves[mslot - 1];
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@@ -201,17 +226,15 @@ pub const MoveSlot = extern struct {
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201
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}
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};
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-
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-
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///
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-
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-
///
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-
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-
/// Player 1's move index.
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-
p2: uindex = 0,
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229
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+
/// Details required to detect desyncs based on the move last selected/executed by players.
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230
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+
pub const MoveDetails = packed struct {
|
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231
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+
/// The move slot index of the last move selected in the battle menu.
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232
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+
index: if (showdown) u8 else u4 = 0,
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233
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+
/// Whether the last move executed was counterable.
|
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234
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+
counterable: if (showdown) u8 else u4 = 0,
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212
235
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213
236
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comptime {
|
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214
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-
assert(@sizeOf(
|
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+
assert(@sizeOf(MoveDetails) == if (showdown) 2 else 1);
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}
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};
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@@ -241,13 +264,13 @@ pub const Status = enum(u8) {
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/// Whether or not the status `num` is the same as `status`.
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pub inline fn is(num: u8, status: Status) bool {
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if (status == .SLP) return Status.duration(num) > 0;
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244
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-
return ((num >> @intCast(
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267
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+
return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
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}
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/// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
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pub inline fn init(status: Status) u8 {
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assert(status != .SLP and status != .EXT);
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250
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-
return @as(u8, 1) << @intCast(
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273
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+
return @as(u8, 1) << @intCast(@intFromEnum(status));
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}
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/// Initializes a non self-inflicted sleep status with duration `dur`.
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@@ -264,7 +287,7 @@ pub const Status = enum(u8) {
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/// Returns the duration of a sleep status.
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pub inline fn duration(num: u8) u3 {
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267
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-
return @intCast(
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290
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+
return @intCast(num & SLP);
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}
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/// Returns whether `num` reflects any status.
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@@ -411,10 +434,11 @@ pub fn Stats(comptime T: type) type {
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411
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/// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
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412
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pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
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413
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assert(level > 0 and level <= 100);
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414
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-
const
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437
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+
const float: f32 = @floatFromInt(exp);
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438
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+
const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
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const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
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const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
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417
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-
return @intCast(
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441
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+
return @intCast(core *% @as(u32, level) / 100 +% factor);
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}
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};
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}
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@@ -463,7 +487,7 @@ test Boosts {
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463
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pub const Move = moves.Move;
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464
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test Move {
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466
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try expectEqual(2, @
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490
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+
try expectEqual(2, @intFromEnum(Move.KarateChop));
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467
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const move = Move.get(.Fissure);
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468
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try expectEqual(Move.Effect.OHKO, move.effect);
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469
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try expectEqual(@as(u8, 30), move.accuracy);
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@@ -524,7 +548,7 @@ test Move {
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524
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pub const Species = species.Species;
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525
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test Species {
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527
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-
try expectEqual(2, @
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551
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+
try expectEqual(2, @intFromEnum(Species.Ivysaur));
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528
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try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def);
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529
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}
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530
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@@ -541,9 +565,11 @@ pub const Effectiveness = enum(u8) {
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541
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Super = 20,
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542
566
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543
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/// Used to determine the effectiness of a neutral damage hit.
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544
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-
pub const neutral: u16 =
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568
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+
pub const neutral: u16 =
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569
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@intFromEnum(Effectiveness.Neutral) * @intFromEnum(Effectiveness.Neutral);
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545
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/// Used to detect whether there is a mismatch in type effectivness (relevant for precedence).
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546
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-
pub const mismatch: u16 =
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571
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+
pub const mismatch: u16 =
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572
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+
@intFromEnum(Effectiveness.Resisted) + @intFromEnum(Effectiveness.Super);
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547
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548
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comptime {
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549
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assert(@sizeOf(Effectiveness) == 1);
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@@ -551,8 +577,8 @@ pub const Effectiveness = enum(u8) {
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551
577
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};
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552
578
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553
579
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test Types {
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554
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-
try expectEqual(14, @
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555
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-
try expectEqual(20, @
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580
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+
try expectEqual(14, @intFromEnum(Type.Dragon));
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581
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+
try expectEqual(20, @intFromEnum(Effectiveness.Super));
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556
582
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557
583
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try expect(!Type.Ghost.special());
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558
584
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try expect(Type.Dragon.special());
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