@pkmn/engine 0.1.0-dev.cf6f5d2c → 0.1.0-dev.d4119c62

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Files changed (55) hide show
  1. package/README.md +58 -47
  2. package/build/pkg/addon.js +3 -2
  3. package/build/pkg/addon.js.map +1 -1
  4. package/build/pkg/data/ids.json +12 -12
  5. package/build/pkg/data/layout.json +27 -5
  6. package/build/pkg/data/protocol.json +69 -12
  7. package/build/pkg/data.d.ts +2 -2
  8. package/build/pkg/gen1.d.ts +2 -1
  9. package/build/pkg/gen1.js +38 -20
  10. package/build/pkg/gen1.js.map +1 -1
  11. package/build/pkg/index.d.ts +6 -3
  12. package/build/pkg/index.js.map +1 -1
  13. package/build/pkg/protocol.d.ts +4 -2
  14. package/build/pkg/protocol.js +61 -40
  15. package/build/pkg/protocol.js.map +1 -1
  16. package/build/test/display.js +7 -3
  17. package/build/test/display.js.map +1 -1
  18. package/build/tools/debug.js +3 -1
  19. package/build/tools/debug.js.map +1 -1
  20. package/build.zig +122 -81
  21. package/package.json +43 -21
  22. package/src/bin/install-pkmn-engine +10 -5
  23. package/src/lib/binding/node.zig +46 -141
  24. package/src/lib/binding/wasm.zig +4 -2
  25. package/src/lib/common/battle.zig +17 -0
  26. package/src/lib/common/data.zig +19 -31
  27. package/src/lib/common/debug.zig +20 -11
  28. package/src/lib/common/js.zig +118 -0
  29. package/src/lib/common/optional.zig +67 -0
  30. package/src/lib/common/options.zig +9 -0
  31. package/src/lib/common/protocol.zig +894 -350
  32. package/src/lib/common/rational.zig +353 -0
  33. package/src/lib/common/rng.zig +24 -15
  34. package/src/lib/common/util.zig +12 -0
  35. package/src/lib/gen1/README.md +269 -179
  36. package/src/lib/gen1/calc.zig +426 -0
  37. package/src/lib/gen1/chance.zig +1060 -0
  38. package/src/lib/gen1/data/moves.zig +202 -190
  39. package/src/lib/gen1/data/species.zig +4 -4
  40. package/src/lib/gen1/data/types.zig +10 -10
  41. package/src/lib/gen1/data.zig +85 -71
  42. package/src/lib/gen1/helpers.zig +577 -35
  43. package/src/lib/gen1/mechanics.zig +962 -696
  44. package/src/lib/gen2/README.md +105 -85
  45. package/src/lib/gen2/calc.zig +143 -0
  46. package/src/lib/gen2/chance.zig +1314 -0
  47. package/src/lib/gen2/data/items.zig +14 -20
  48. package/src/lib/gen2/data/moves.zig +664 -570
  49. package/src/lib/gen2/data/species.zig +2 -2
  50. package/src/lib/gen2/data/types.zig +137 -34
  51. package/src/lib/gen2/data.zig +124 -86
  52. package/src/lib/gen2/generated.zig +808 -0
  53. package/src/lib/gen2/helpers.zig +16 -22
  54. package/src/lib/gen2/mechanics.zig +3510 -12
  55. package/src/lib/pkmn.zig +61 -2
@@ -1,4 +1,4 @@
1
- //! Code generated by `tools/generate` - manual edits will be overwritten
1
+ //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
3
  const std = @import("std");
4
4
 
@@ -1092,14 +1092,14 @@ pub const Species = enum(u8) {
1092
1092
  pub const size = 151;
1093
1093
 
1094
1094
  /// The Pokémon's critical hit rate=io out of 256.
1095
- pub inline fn chance(id: Species) u8 {
1095
+ pub fn chance(id: Species) u8 {
1096
1096
  assert(id != .None);
1097
- return CHANCES[@enumToInt(id) - 1];
1097
+ return CHANCES[@intFromEnum(id) - 1];
1098
1098
  }
1099
1099
 
1100
1100
  /// Returns the `Data` corresponding to the species.
1101
1101
  pub fn get(id: Species) Data {
1102
1102
  assert(id != .None);
1103
- return DATA[@enumToInt(id) - 1];
1103
+ return DATA[@intFromEnum(id) - 1];
1104
1104
  }
1105
1105
  };
@@ -1,4 +1,4 @@
1
- //! Code generated by `tools/generate` - manual edits will be overwritten
1
+ //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
3
  const std = @import("std");
4
4
 
@@ -30,7 +30,7 @@ pub const Type = enum(u4) {
30
30
  Ice,
31
31
  Dragon,
32
32
 
33
- const CHART = [15][15]Effectiveness{
33
+ const CHART: [15][15]Effectiveness = .{
34
34
  [_]Effectiveness{ N, N, N, N, N, R, N, I, N, N, N, N, N, N, N }, // Normal
35
35
  [_]Effectiveness{ S, N, R, R, N, S, R, I, N, N, N, N, R, S, N }, // Fighting
36
36
  [_]Effectiveness{ N, S, N, N, N, R, S, N, N, N, S, R, N, N, N }, // Flying
@@ -90,19 +90,19 @@ pub const Type = enum(u4) {
90
90
  pub const size = 15;
91
91
 
92
92
  /// Whether or not this type is considered to be special as opposed to physical.
93
- pub inline fn special(self: Type) bool {
94
- return @enumToInt(self) >= @enumToInt(Type.Fire);
93
+ pub fn special(self: Type) bool {
94
+ return @intFromEnum(self) >= @intFromEnum(Type.Fire);
95
95
  }
96
96
 
97
97
  /// The `Effectiveness` of type `t2` vs. type `t1`.
98
- pub inline fn effectiveness(t1: Type, t2: Type) Effectiveness {
99
- return CHART[@enumToInt(t1)][@enumToInt(t2)];
98
+ pub fn effectiveness(t1: Type, t2: Type) Effectiveness {
99
+ return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
100
100
  }
101
101
 
102
- /// The precedence order of type `t2` vs. type `t1`.
102
+ /// The precedence order of Type `t2` vs. Type `t1`.
103
103
  pub fn precedence(t1: Type, t2: Type) u8 {
104
104
  for (PRECEDENCE, 0..) |matchup, i| {
105
- if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(u8, i);
105
+ if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
106
106
  }
107
107
  unreachable;
108
108
  }
@@ -120,12 +120,12 @@ pub const Types = packed struct {
120
120
  }
121
121
 
122
122
  /// Whether this typing is immune to type `t`.
123
- pub inline fn immune(self: Types, t: Type) bool {
123
+ pub fn immune(self: Types, t: Type) bool {
124
124
  return t.effectiveness(self.type1) == I or t.effectiveness(self.type2) == I;
125
125
  }
126
126
 
127
127
  /// Whether this typing includes type `t`.
128
- pub inline fn includes(self: Types, t: Type) bool {
128
+ pub fn includes(self: Types, t: Type) bool {
129
129
  return self.type1 == t or self.type2 == t;
130
130
  }
131
131
  };
@@ -1,15 +1,19 @@
1
1
  const std = @import("std");
2
2
  const builtin = @import("builtin");
3
3
 
4
+ const pkmn = @import("../pkmn.zig");
5
+
4
6
  const data = @import("../common/data.zig");
5
- const options = @import("../common/options.zig");
6
7
  const protocol = @import("../common/protocol.zig");
7
8
  const rng = @import("../common/rng.zig");
9
+ const util = @import("../common/util.zig");
8
10
 
9
11
  const moves = @import("data/moves.zig");
10
12
  const species = @import("data/species.zig");
11
13
  const types = @import("data/types.zig");
12
14
 
15
+ const calc = @import("calc.zig");
16
+ const chance = @import("chance.zig");
13
17
  const mechanics = @import("mechanics.zig");
14
18
 
15
19
  const assert = std.debug.assert;
@@ -34,12 +38,17 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
34
38
  else
35
39
  std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
36
40
 
41
+ /// Null object pattern implementation of pkmn.battle.Options for Generation I.
42
+ pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
43
+
37
44
  const Choice = data.Choice;
38
45
  const ID = data.ID;
39
46
  const Player = data.Player;
40
47
  const Result = data.Result;
41
48
 
42
- const showdown = options.showdown;
49
+ const PointerType = util.PointerType;
50
+
51
+ const showdown = pkmn.options.showdown;
43
52
 
44
53
  /// The pseudo random number generator used by Generation I.
45
54
  pub const PRNG = rng.PRNG(1);
@@ -55,30 +64,42 @@ pub fn Battle(comptime RNG: anytype) type {
55
64
  turn: u16 = 0,
56
65
  /// The last damage dealt by either side.
57
66
  last_damage: u16 = 0,
58
- /// The slot index of the last selected moves for each side
59
- last_selected_indexes: MoveIndexes = .{},
67
+ /// Details about the last move selected/used by each player required to detect desyncs.
68
+ last_moves: [2]MoveDetails = [_]MoveDetails{.{}} ** 2,
60
69
  /// The pseudo random number generator.
61
70
  rng: RNG,
62
71
 
63
72
  /// Returns the `Side` for the given `player`.
64
- pub inline fn side(self: *Self, player: Player) *Side {
65
- return &self.sides[@enumToInt(player)];
73
+ pub fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
74
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
75
+ return &self.sides[@intFromEnum(player)];
66
76
  }
67
77
 
68
78
  /// Returns the `Side` of the opponent for the given `player`
69
- pub inline fn foe(self: *Self, player: Player) *Side {
70
- return &self.sides[@enumToInt(player.foe())];
79
+ pub fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
80
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
81
+ return &self.sides[@intFromEnum(player.foe())];
71
82
  }
72
83
 
73
84
  /// Returns an identifier for the active Pokémon of `player`.
74
- pub inline fn active(self: *Self, player: Player) ID {
75
- return player.ident(@intCast(u3, self.side(player).order[0]));
85
+ pub fn active(self: *const Self, player: Player) ID {
86
+ return player.ident(@intCast(self.side(player).order[0]));
87
+ }
88
+
89
+ /// Returns the `MoveDetails` for the given `player`.
90
+ pub fn lastMove(
91
+ self: anytype,
92
+ player: Player,
93
+ ) PointerType(@TypeOf(self), MoveDetails) {
94
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
95
+ return &self.last_moves[@intFromEnum(player)];
76
96
  }
77
97
 
78
98
  /// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
79
- /// battle, optionally writing protocol message logs to `log` if `options.log` is enabled.
80
- pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
81
- return mechanics.update(self, c1, c2, log);
99
+ /// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
100
+ /// is enabled.
101
+ pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
102
+ return mechanics.update(self, c1, c2, options);
82
103
  }
83
104
 
84
105
  /// Fills in at most `out.len` possible choices for the `player` given the previous `result`
@@ -90,7 +111,7 @@ pub fn Battle(comptime RNG: anytype) type {
90
111
  /// interacts with Disable, in which case there are no possible choices for the player to
91
112
  /// make (i.e. on the cartridge a soft-lock occurs).
92
113
  ///
93
- /// This function will always return a number of choices > 0 if options.showdown is true.
114
+ /// This function will always return choices > 0 if `pkmn.options.showdown` is true.
94
115
  pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
95
116
  return mechanics.choices(self, player, request, out);
96
117
  }
@@ -120,7 +141,8 @@ pub const Side = extern struct {
120
141
  }
121
142
 
122
143
  /// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
123
- pub inline fn get(self: *Side, slot: u8) *Pokemon {
144
+ pub fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
145
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
124
146
  assert(slot > 0 and slot <= 6);
125
147
  const id = self.order[slot - 1];
126
148
  assert(id > 0 and id <= 6);
@@ -128,7 +150,8 @@ pub const Side = extern struct {
128
150
  }
129
151
 
130
152
  /// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
131
- pub inline fn stored(self: *Side) *Pokemon {
153
+ pub fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
154
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
132
155
  return self.get(1);
133
156
  }
134
157
  };
@@ -153,7 +176,8 @@ pub const ActivePokemon = extern struct {
153
176
  }
154
177
 
155
178
  /// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
156
- pub inline fn move(self: *ActivePokemon, mslot: u8) *MoveSlot {
179
+ pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
180
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
157
181
  assert(mslot > 0 and mslot <= 4);
158
182
  assert(self.moves[mslot - 1].id != .None);
159
183
  return &self.moves[mslot - 1];
@@ -182,14 +206,15 @@ pub const Pokemon = extern struct {
182
206
  }
183
207
 
184
208
  /// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
185
- pub inline fn move(self: *Pokemon, mslot: u8) *MoveSlot {
209
+ pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
210
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
186
211
  assert(mslot > 0 and mslot <= 4);
187
212
  assert(self.moves[mslot - 1].id != .None);
188
213
  return &self.moves[mslot - 1];
189
214
  }
190
215
  };
191
216
 
192
- /// Representation of a Generation I & II Pokémon's move slot in a battle.
217
+ /// Representation of a Generation I Pokémon's move slot in a battle.
193
218
  pub const MoveSlot = extern struct {
194
219
  /// The identifier for the move.
195
220
  id: Move = .None,
@@ -197,22 +222,16 @@ pub const MoveSlot = extern struct {
197
222
  pp: u8 = 0,
198
223
 
199
224
  comptime {
200
- assert(@sizeOf(MoveSlot) == @sizeOf(u16));
225
+ assert(@sizeOf(MoveSlot) == 2);
201
226
  }
202
227
  };
203
228
 
204
- const uindex = if (showdown) u16 else u4;
205
-
206
- /// Representation of the move slot indexes for each side in a Generation I Pokémon battle.
207
- pub const MoveIndexes = packed struct {
208
- /// Player 1's move index.
209
- p1: uindex = 0,
210
- /// Player 1's move index.
211
- p2: uindex = 0,
212
-
213
- comptime {
214
- assert(@sizeOf(MoveIndexes) == if (showdown) 4 else 1);
215
- }
229
+ /// Details required to detect desyncs based on the move last selected/executed by players.
230
+ pub const MoveDetails = packed struct(if (showdown) u16 else u8) {
231
+ /// The move slot index of the last move selected in the battle menu.
232
+ index: if (showdown) u8 else u4 = 0,
233
+ /// Whether the last move executed was counterable.
234
+ counterable: if (showdown) u8 else u4 = 0,
216
235
  };
217
236
 
218
237
  /// Bitfield representation of a Generation I & II Pokémon's major status condition.
@@ -239,36 +258,36 @@ pub const Status = enum(u8) {
239
258
  const SLP = 0b111;
240
259
 
241
260
  /// Whether or not the status `num` is the same as `status`.
242
- pub inline fn is(num: u8, status: Status) bool {
261
+ pub fn is(num: u8, status: Status) bool {
243
262
  if (status == .SLP) return Status.duration(num) > 0;
244
- return ((num >> @intCast(u3, @enumToInt(status))) & 1) != 0;
263
+ return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
245
264
  }
246
265
 
247
266
  /// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
248
- pub inline fn init(status: Status) u8 {
267
+ pub fn init(status: Status) u8 {
249
268
  assert(status != .SLP and status != .EXT);
250
- return @as(u8, 1) << @intCast(u3, @enumToInt(status));
269
+ return @as(u8, 1) << @intCast(@intFromEnum(status));
251
270
  }
252
271
 
253
272
  /// Initializes a non self-inflicted sleep status with duration `dur`.
254
- pub inline fn slp(dur: u3) u8 {
273
+ pub fn slp(dur: u3) u8 {
255
274
  assert(dur > 0);
256
275
  return @as(u8, dur);
257
276
  }
258
277
 
259
278
  /// Initializes a self-inflicted sleep status with duration `dur`.
260
- pub inline fn slf(dur: u3) u8 {
279
+ pub fn slf(dur: u3) u8 {
261
280
  assert(dur > 0);
262
281
  return 0x80 | slp(dur);
263
282
  }
264
283
 
265
284
  /// Returns the duration of a sleep status.
266
- pub inline fn duration(num: u8) u3 {
267
- return @intCast(u3, num & SLP);
285
+ pub fn duration(num: u8) u3 {
286
+ return @intCast(num & SLP);
268
287
  }
269
288
 
270
289
  /// Returns whether `num` reflects any status.
271
- pub inline fn any(num: u8) bool {
290
+ pub fn any(num: u8) bool {
272
291
  return num > 0;
273
292
  }
274
293
 
@@ -306,7 +325,7 @@ test Status {
306
325
  }
307
326
 
308
327
  /// Bitfield representation of volatile statuses and associated data in Generation I.
309
- pub const Volatiles = packed struct {
328
+ pub const Volatiles = packed struct(u64) {
310
329
  /// Whether the "Bide" volatile status is present.
311
330
  Bide: bool = false,
312
331
  /// Whether the "Thrashing" volatile status is present.
@@ -359,19 +378,15 @@ pub const Volatiles = packed struct {
359
378
  /// The identity of whom the active Pokémon is transformed into.
360
379
  transform: u4 = 0,
361
380
  /// The remaining turns the move is disabled.
362
- disabled_duration: u4 = 0,
381
+ disable_duration: u4 = 0,
363
382
  /// The move slot (1-4) that is disabled.
364
- disabled_move: u3 = 0,
383
+ disable_move: u3 = 0,
365
384
  /// The number of turns toxic damage has been accumulating.
366
385
  toxic: u5 = 0,
367
-
368
- comptime {
369
- assert(@sizeOf(Volatiles) == 8);
370
- }
371
386
  };
372
387
 
373
388
  test Volatiles {
374
- var volatiles = Volatiles{};
389
+ var volatiles: Volatiles = .{};
375
390
  volatiles.Confusion = true;
376
391
  volatiles.confusion = 2;
377
392
  volatiles.Thrashing = true;
@@ -380,8 +395,8 @@ test Volatiles {
380
395
  volatiles.Substitute = true;
381
396
  volatiles.substitute = 42;
382
397
  volatiles.toxic = 4;
383
- volatiles.disabled_move = 2;
384
- volatiles.disabled_duration = 4;
398
+ volatiles.disable_move = 2;
399
+ volatiles.disable_duration = 4;
385
400
 
386
401
  try expect(volatiles.Confusion);
387
402
  try expect(volatiles.Thrashing);
@@ -392,8 +407,8 @@ test Volatiles {
392
407
 
393
408
  try expectEqual(@as(u16, 235), volatiles.state);
394
409
  try expectEqual(@as(u8, 42), volatiles.substitute);
395
- try expectEqual(@as(u4, 2), volatiles.disabled_move);
396
- try expectEqual(@as(u4, 4), volatiles.disabled_duration);
410
+ try expectEqual(@as(u4, 2), volatiles.disable_move);
411
+ try expectEqual(@as(u4, 4), volatiles.disable_duration);
397
412
  try expectEqual(@as(u4, 2), volatiles.confusion);
398
413
  try expectEqual(@as(u5, 4), volatiles.toxic);
399
414
  try expectEqual(@as(u4, 3), volatiles.attacks);
@@ -411,10 +426,11 @@ pub fn Stats(comptime T: type) type {
411
426
  /// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
412
427
  pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
413
428
  assert(level > 0 and level <= 100);
414
- const evs = @min(255, @floatToInt(u16, @ceil(@sqrt(@intToFloat(f32, exp)))));
429
+ const float: f32 = @floatFromInt(exp);
430
+ const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
415
431
  const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
416
432
  const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
417
- return @intCast(T, core *% @as(u32, level) / 100 +% factor);
433
+ return @intCast(core *% @as(u32, level) / 100 +% factor);
418
434
  }
419
435
  };
420
436
  }
@@ -432,7 +448,7 @@ test Stats {
432
448
  }
433
449
 
434
450
  /// Representation of a Pokémon's boosts in Generation I.
435
- pub const Boosts = packed struct {
451
+ pub const Boosts = packed struct(u32) {
436
452
  /// A Pokémon's Attack boosts.
437
453
  atk: i4 = 0,
438
454
  /// A Pokémon's Defense boosts.
@@ -447,14 +463,10 @@ pub const Boosts = packed struct {
447
463
  evasion: i4 = 0,
448
464
 
449
465
  _: u8 = 0,
450
-
451
- comptime {
452
- assert(@sizeOf(Boosts) == 4);
453
- }
454
466
  };
455
467
 
456
468
  test Boosts {
457
- const boosts = Boosts{ .spc = -6 };
469
+ const boosts: Boosts = .{ .spc = -6 };
458
470
  try expectEqual(0, boosts.atk);
459
471
  try expectEqual(-6, boosts.spc);
460
472
  }
@@ -463,10 +475,10 @@ test Boosts {
463
475
  pub const Move = moves.Move;
464
476
 
465
477
  test Move {
466
- try expectEqual(2, @enumToInt(Move.KarateChop));
478
+ try expectEqual(2, @intFromEnum(Move.KarateChop));
467
479
  const move = Move.get(.Fissure);
468
480
  try expectEqual(Move.Effect.OHKO, move.effect);
469
- try expectEqual(@as(u8, 30), move.accuracy);
481
+ try expectEqual(rng.Gen12.percent(30), move.accuracy);
470
482
  try expectEqual(Type.Ground, move.type);
471
483
 
472
484
  try expect(!Move.Effect.onBegin(.None));
@@ -524,7 +536,7 @@ test Move {
524
536
  pub const Species = species.Species;
525
537
 
526
538
  test Species {
527
- try expectEqual(2, @enumToInt(Species.Ivysaur));
539
+ try expectEqual(2, @intFromEnum(Species.Ivysaur));
528
540
  try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def);
529
541
  }
530
542
 
@@ -541,9 +553,11 @@ pub const Effectiveness = enum(u8) {
541
553
  Super = 20,
542
554
 
543
555
  /// Used to determine the effectiness of a neutral damage hit.
544
- pub const neutral: u16 = @enumToInt(Effectiveness.Neutral) * @enumToInt(Effectiveness.Neutral);
556
+ pub const neutral: u16 =
557
+ @intFromEnum(Effectiveness.Neutral) * @intFromEnum(Effectiveness.Neutral);
545
558
  /// Used to detect whether there is a mismatch in type effectivness (relevant for precedence).
546
- pub const mismatch: u16 = @enumToInt(Effectiveness.Resisted) + @enumToInt(Effectiveness.Super);
559
+ pub const mismatch: u16 =
560
+ @intFromEnum(Effectiveness.Resisted) + @intFromEnum(Effectiveness.Super);
547
561
 
548
562
  comptime {
549
563
  assert(@sizeOf(Effectiveness) == 1);
@@ -551,8 +565,8 @@ pub const Effectiveness = enum(u8) {
551
565
  };
552
566
 
553
567
  test Types {
554
- try expectEqual(14, @enumToInt(Type.Dragon));
555
- try expectEqual(20, @enumToInt(Effectiveness.Super));
568
+ try expectEqual(14, @intFromEnum(Type.Dragon));
569
+ try expectEqual(20, @intFromEnum(Effectiveness.Super));
556
570
 
557
571
  try expect(!Type.Ghost.special());
558
572
  try expect(Type.Dragon.special());
@@ -602,16 +616,16 @@ pub const DVs = struct {
602
616
  };
603
617
 
604
618
  test DVs {
605
- var dvs = DVs{ .spc = 15, .spe = 15 };
619
+ var dvs: DVs = .{ .spc = 15, .spe = 15 };
606
620
  try expectEqual(@as(u4, 15), dvs.hp());
607
- dvs = DVs{
621
+ dvs = .{
608
622
  .atk = 5,
609
623
  .def = 15,
610
624
  .spe = 13,
611
625
  .spc = 13,
612
626
  };
613
627
  try expectEqual(@as(u4, 15), dvs.hp());
614
- dvs = DVs{
628
+ dvs = .{
615
629
  .def = 3,
616
630
  .spe = 10,
617
631
  .spc = 11,