@pkmn/engine 0.1.0-dev.cf6f5d2c → 0.1.0-dev.d127cb34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -3
- package/README.md +112 -66
- package/build/pkg/addon/browser.d.ts +3 -0
- package/build/pkg/addon/browser.js +47 -0
- package/build/pkg/addon/browser.js.map +1 -0
- package/build/pkg/addon/node.d.ts +3 -0
- package/build/pkg/addon/node.js +110 -0
- package/build/pkg/addon/node.js.map +1 -0
- package/build/pkg/addon/wasm.d.ts +2 -0
- package/build/pkg/addon/wasm.js +53 -0
- package/build/pkg/addon/wasm.js.map +1 -0
- package/build/pkg/addon.d.ts +26 -4
- package/build/pkg/addon.js +39 -70
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +40 -5
- package/build/pkg/data/protocol.json +84 -13
- package/build/pkg/data.d.ts +27 -5
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +17 -19
- package/build/pkg/gen1.js +66 -39
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +46 -93
- package/build/pkg/index.js +23 -70
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +33 -3
- package/build/pkg/protocol.js +127 -104
- package/build/pkg/protocol.js.map +1 -1
- package/build/tools/debug.js +84 -73
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +66 -0
- package/build/tools/display/debug.jsx.map +1 -0
- package/build/tools/display/index.js +152 -0
- package/build/tools/display/index.js.map +1 -0
- package/build/tools/display/ui.jsx +360 -0
- package/build/tools/display/ui.jsx.map +1 -0
- package/build/tools/display/util.js +157 -0
- package/build/tools/display/util.js.map +1 -0
- package/build.zig +414 -174
- package/package.json +72 -122
- package/src/bin/install-pkmn-engine +56 -25
- package/src/bin/pkmn-debug +1 -1
- package/src/lib/bindings/c.zig +201 -0
- package/src/lib/bindings/node.zig +117 -0
- package/src/lib/bindings/wasm.zig +51 -0
- package/src/lib/common/array.zig +70 -0
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +19 -31
- package/src/lib/common/debug.zig +58 -33
- package/src/lib/common/js.zig +114 -0
- package/src/lib/common/optional.zig +71 -0
- package/src/lib/common/options.zig +15 -0
- package/src/lib/common/protocol.zig +1037 -462
- package/src/lib/common/rational.zig +440 -0
- package/src/lib/common/rng.zig +31 -24
- package/src/lib/common/util.zig +64 -0
- package/src/lib/gen1/calc.zig +975 -0
- package/src/lib/gen1/chance.zig +1245 -0
- package/src/lib/gen1/data/moves.zig +203 -193
- package/src/lib/gen1/data/species.zig +6 -8
- package/src/lib/gen1/data/types.zig +12 -13
- package/src/lib/gen1/data.zig +100 -89
- package/src/lib/gen1/helpers.zig +162 -68
- package/src/lib/gen1/mechanics.zig +1237 -848
- package/src/lib/gen2/calc.zig +150 -0
- package/src/lib/gen2/chance.zig +914 -0
- package/src/lib/gen2/data/items.zig +15 -23
- package/src/lib/gen2/data/moves.zig +665 -573
- package/src/lib/gen2/data/species.zig +3 -5
- package/src/lib/gen2/data/types.zig +141 -36
- package/src/lib/gen2/data.zig +136 -100
- package/src/lib/gen2/generated.zig +801 -0
- package/src/lib/gen2/helpers.zig +81 -58
- package/src/lib/gen2/mechanics.zig +3582 -30
- package/src/lib/napi.h +2 -0
- package/src/lib/node.zig +14 -0
- package/src/lib/pkmn.zig +172 -17
- package/src/lib/wasm.zig +13 -0
- package/src/tools/display/dom.ts +108 -0
- package/src/tools/display/ui.css +354 -0
- package/build/test/display.js +0 -396
- package/build/test/display.js.map +0 -1
- package/src/lib/binding/node.zig +0 -229
- package/src/lib/binding/wasm.zig +0 -10
- package/src/lib/gen1/README.md +0 -804
- package/src/lib/gen2/README.md +0 -309
- package/src/test/display/pkmn.html.tmpl +0 -368
package/src/lib/gen1/helpers.zig
CHANGED
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@@ -1,36 +1,40 @@
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-
const
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-
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const builtin = @import("builtin");
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const common = @import("../common/data.zig");
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const data = @import("data.zig");
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const options = @import("../common/options.zig");
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const protocol = @import("../common/protocol.zig");
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const rng = @import("../common/rng.zig");
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const
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const std = @import("std");
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const util = @import("../common/util.zig");
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const assert = std.debug.assert;
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const expectEqual = std.testing.expectEqual;
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const Choice = common.Choice;
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const showdown = options.showdown;
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const PSRNG = rng.PSRNG;
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const DVs = data.DVs;
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const Move = data.Move;
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const MoveSlot = data.MoveSlot;
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const PSRNG = rng.PSRNG;
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const showdown = options.showdown;
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const Species = data.Species;
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const Stats = data.Stats;
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const Status = data.Status;
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const endian = builtin.cpu.arch.endian();
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/// Configuration options controlling the domain of valid Pokémon that can be generated by the
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/// random generator helpers.
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pub const Options = struct {
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/// Whether to generate Pokémon adhering to "Cleric Clause".
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cleric: bool = showdown,
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/// Whether to generate Pokémon with moves that contain bugs on Pokémon Showdown that are
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/// unimplementable in the engine.
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block: bool = showdown,
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// FIXME: remove once durations work with -Dchance
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durations: bool = false,
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};
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/// Helpers to simplify initialization of a Generation I battle.
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pub const Battle = struct {
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/// Initializes a Generation I battle with the teams specified by `p1` and `p2`
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/// and an RNG whose seed is derived from `seed`.
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pub fn init(
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seed: u64,
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p1: []const Pokemon,
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@@ -43,6 +47,8 @@ pub const Battle = struct {
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};
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}
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/// Initializes a Generation I battle with the teams specified by `p1` and `p2`
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/// and a FixedRNG that returns the provided `rolls`.
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pub fn fixed(
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comptime rolls: anytype,
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p1: []const Pokemon,
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@@ -54,89 +60,121 @@ pub const Battle = struct {
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};
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}
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var battle: data.Battle(data.PRNG) = .{
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/// Returns a Generation I battle that is randomly generated based on the `rand` and `opts`.
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pub fn random(rand: *PSRNG, opts: Options) data.Battle(data.PRNG) {
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return .{
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.rng = prng(rand),
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.turn = 0,
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.last_damage = 0,
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.sides = .{ Side.random(rand,
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.sides = .{ Side.random(rand, opts), Side.random(rand, opts) },
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};
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battle.last_selected_indexes.p1 = p1;
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battle.last_selected_indexes.p2 = p2;
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return battle;
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}
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};
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-
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// GLITCH: initial bytes in seed can only range from 0-252, not 0-255
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const max: u8 = 253;
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fn prng(rand: *PSRNG) data.PRNG {
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return .{
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.src = .{
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.seed = if (showdown)
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rand.newSeed()
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else
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else seed: {
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// GLITCH: The initial RNG seed in Gen I link battles is heavily constrained
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// https://www.smogon.com/forums/threads/rng-in-rby-link-battles.3746779
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var seed = [_]u8{ 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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// Bytes in seed can only range from 0-252, not 0-255
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const max: u8 = 253;
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// Instructions take multiples of 4 cycles to execute
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var timer: u16 = 4 * rand.range(u16, 0, 16384);
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var add: u8 = rand.range(u8, 0, 256);
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var carry: u8 = 0;
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var i: u8 = 0;
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while (i < seed.len) {
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const div: u8 = @intCast(timer >> 8);
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add +%= div +% carry;
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if (add < max) {
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seed[i] = add;
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i += 1;
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timer +%= 472;
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carry = 1;
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} else {
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timer +%= 452;
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carry = 0;
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}
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}
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break :seed seed;
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},
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},
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};
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}
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/// Helpers to simplify initialization of a Generation I side.
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pub const Side = struct {
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/// Initializes a Generation I side with the team specified by `ps`.
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pub fn init(ps: []const Pokemon) data.Side {
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assert(ps.len > 0 and ps.len <= 6);
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var side = data.Side{};
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for (0..ps.len) |i| {
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side.pokemon[i] = Pokemon.init(ps[i]);
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side.order[i] = @
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side.order[i] = @as(u4, @intCast(i)) + 1;
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}
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return side;
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}
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/// Returns a Generation I side that is randomly generated based on the `rand` and `opts`.
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pub fn random(rand: *PSRNG, opts: Options) data.Side {
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const n = if (rand.chance(u8, 1, 100)) rand.range(u4, 1, 5 + 1) else 6;
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var side = data.Side{};
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for (0..n) |i| {
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side.pokemon[i] = Pokemon.random(rand,
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side.order[i] = @
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side.pokemon[i] = Pokemon.random(rand, opts);
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side.order[i] = @as(u4, @intCast(i)) + 1;
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}
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return side;
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}
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};
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/// The maximum stat experience possible in Generation I.
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pub const EXP = 0xFFFF;
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141
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/// Helpers to simplify initialization of a Generation I Pokémon.
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pub const Pokemon = struct {
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/// The Pokémon's species.
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species: Species,
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/// The Pokémon's moves (assumed to all have the max possible PP).
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moves: []const Move,
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/// The Pokémon's current HP (defaults to 100% if not specified).
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149
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hp: ?u16 = null,
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/// The Pokémon's current status.
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151
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status: u8 = 0,
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/// The Pokémon's level.
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level: u8 = 100,
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/// The Pokémon's DVs.
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dvs: DVs = .{},
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/// The Pokémon's stat experience.
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stats: Stats(u16) = .{ .hp = EXP, .atk = EXP, .def = EXP, .spe = EXP, .spc = EXP },
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158
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/// Initializes a Generation I Pokémon based on the information in `p`.
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160
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pub fn init(p: Pokemon) data.Pokemon {
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var pokemon = data.Pokemon{};
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pokemon.species = p.species;
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const species = Species.get(p.species);
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inline for (@typeInfo(@TypeOf(pokemon.stats))
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-
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inline for (if (@hasField(@TypeOf(@typeInfo(@TypeOf(pokemon.stats)).@"struct"), "fields"))
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@typeInfo(@TypeOf(pokemon.stats)).@"struct".fields
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else
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@typeInfo(@TypeOf(pokemon.stats)).@"struct".field_names) |field|
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{
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const field_name = if (@hasField(@TypeOf(field), "name")) field.name else field;
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const hp = comptime std.mem.eql(u8, field_name, "hp");
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const spc =
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comptime std.mem.eql(u8,
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@field(pokemon.stats,
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-
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@field(species.stats,
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if (hp) p.dvs.hp() else if (spc) p.dvs.spc else @field(p.dvs,
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@field(p.stats,
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comptime std.mem.eql(u8, field_name, "spa") or std.mem.eql(u8, field_name, "spd");
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@field(pokemon.stats, field_name) = Stats(u16).calc(
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field_name,
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@field(species.stats, field_name),
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if (hp) p.dvs.hp() else if (spc) p.dvs.spc else @field(p.dvs, field_name),
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@field(p.stats, field_name),
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p.level,
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);
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180
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}
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@@ -144,7 +182,7 @@ pub const Pokemon = struct {
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144
182
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for (p.moves, 0..) |m, j| {
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183
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pokemon.moves[j].id = m;
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146
184
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// NB: PP can be at most 61 legally (though can overflow to 63)
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147
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-
pokemon.moves[j].pp = @intCast(
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185
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pokemon.moves[j].pp = @intCast(@min(Move.pp(m) / 5 * 8, 61));
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148
186
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}
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149
187
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if (p.hp) |hp| {
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150
188
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pokemon.hp = hp;
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@@ -157,39 +195,46 @@ pub const Pokemon = struct {
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157
195
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return pokemon;
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158
196
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}
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159
197
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198
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/// Returns a Generation I Pokémon that is randomly generated based on the `rand` and `opts`.
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160
199
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pub fn random(rand: *PSRNG, opt: Options) data.Pokemon {
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161
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-
const s = @
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200
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const s: Species = @enumFromInt(rand.range(u8, 1, Species.size + 1));
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162
201
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const species = Species.get(s);
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163
202
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const lvl = if (rand.chance(u8, 1, 20)) rand.range(u8, 1, 99 + 1) else 100;
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203
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var stats: Stats(u16) = .{};
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165
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const dvs = DVs.random(rand);
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166
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inline for (@typeInfo(@TypeOf(stats))
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@
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-
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inline for (if (@hasField(@TypeOf(@typeInfo(@TypeOf(stats)).@"struct"), "fields"))
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@typeInfo(@TypeOf(stats)).@"struct".fields
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+
else
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208
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@typeInfo(@TypeOf(stats)).@"struct".field_names) |field|
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209
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+
{
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210
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+
const field_name = if (@hasField(@TypeOf(field), "name")) field.name else field;
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211
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+
@field(stats, field_name) = Stats(u16).calc(
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+
field_name,
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213
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@field(species.stats, field_name),
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|
+
if (comptime std.mem.eql(u8, field_name, "hp"))
|
|
171
215
|
dvs.hp()
|
|
172
216
|
else
|
|
173
|
-
@field(dvs,
|
|
217
|
+
@field(dvs, field_name),
|
|
174
218
|
if (rand.chance(u8, 1, 20)) rand.range(u16, 0, EXP + 1) else EXP,
|
|
175
219
|
lvl,
|
|
176
220
|
);
|
|
177
221
|
}
|
|
178
222
|
|
|
179
|
-
var ms
|
|
223
|
+
var ms: [4]MoveSlot = @splat(.{});
|
|
180
224
|
const n = if (rand.chance(u8, 1, 100)) rand.range(u4, 1, 3 + 1) else 4;
|
|
181
225
|
for (0..n) |i| {
|
|
182
226
|
var m: Move = .None;
|
|
183
227
|
sample: while (true) {
|
|
184
|
-
m = @
|
|
228
|
+
m = @enumFromInt(rand.range(u8, 1, Move.size - 1 + 1));
|
|
229
|
+
if (opt.durations and durations(m)) continue :sample;
|
|
185
230
|
if (opt.block and blocked(m)) continue :sample;
|
|
186
231
|
for (0..i) |j| if (ms[j].id == m) continue :sample;
|
|
187
232
|
break;
|
|
188
233
|
}
|
|
189
|
-
const pp_ups =
|
|
234
|
+
const pp_ups: u8 =
|
|
190
235
|
if (!opt.cleric and rand.chance(u8, 1, 10)) rand.range(u2, 0, 2 + 1) else 3;
|
|
191
236
|
// NB: PP can be at most 61 legally (though can overflow to 63)
|
|
192
|
-
const max_pp = @intCast(
|
|
237
|
+
const max_pp: u8 = @intCast(Move.pp(m) + pp_ups * @min(Move.pp(m) / 5, 7));
|
|
193
238
|
ms[i] = .{
|
|
194
239
|
.id = m,
|
|
195
240
|
.pp = if (opt.cleric) max_pp else rand.range(u8, 0, max_pp + 1),
|
|
@@ -203,6 +248,7 @@ pub const Pokemon = struct {
|
|
|
203
248
|
.stats = stats,
|
|
204
249
|
.hp = if (opt.cleric) stats.hp else rand.range(u16, 0, stats.hp + 1),
|
|
205
250
|
.status = if (!opt.cleric and rand.chance(u8, 1, 6 + 1))
|
|
251
|
+
// NB: This will only assign sleep as 2 or 4 when rolled
|
|
206
252
|
0 | (@as(u8, 1) << rand.range(u3, 1, 6 + 1))
|
|
207
253
|
else
|
|
208
254
|
0,
|
|
@@ -211,27 +257,75 @@ pub const Pokemon = struct {
|
|
|
211
257
|
}
|
|
212
258
|
};
|
|
213
259
|
|
|
214
|
-
// TODO: uncomment once integration tests pass
|
|
215
|
-
// fn blocked(m: Move) bool {
|
|
216
|
-
// // Binding moves are borked but only via Mirror Move / Metronome which are already blocked
|
|
217
|
-
// return switch (m) {
|
|
218
|
-
// .Mimic, .Metronome, .MirrorMove, .Transform => true,
|
|
219
|
-
// else => false,
|
|
220
|
-
// };
|
|
221
|
-
// }
|
|
222
|
-
|
|
223
260
|
fn blocked(m: Move) bool {
|
|
224
|
-
|
|
261
|
+
// Binding moves are borked but only via Mirror Move / Metronome which are already blocked
|
|
225
262
|
return switch (m) {
|
|
226
|
-
.
|
|
263
|
+
.Mimic, .Metronome, .MirrorMove, .Transform => true,
|
|
227
264
|
else => false,
|
|
228
265
|
};
|
|
229
266
|
}
|
|
230
267
|
|
|
268
|
+
fn durations(m: Move) bool {
|
|
269
|
+
// Any moves that have effects that result in duration tracking with -Dchance
|
|
270
|
+
return switch (Move.get(m).effect) {
|
|
271
|
+
.Haze,
|
|
272
|
+
.Metronome,
|
|
273
|
+
=> true,
|
|
274
|
+
else => false,
|
|
275
|
+
};
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
/// Convenience helper to create a move-type choice for the provided move slot.
|
|
231
279
|
pub fn move(slot: u4) Choice {
|
|
232
280
|
return .{ .type = .Move, .data = slot };
|
|
233
281
|
}
|
|
234
282
|
|
|
283
|
+
/// Convenience helper to create a switch-type choice for the provided team slot.
|
|
235
284
|
pub fn swtch(slot: u4) Choice {
|
|
236
285
|
return .{ .type = .Switch, .data = slot };
|
|
237
286
|
}
|
|
287
|
+
|
|
288
|
+
/// Empirically determined maximum number of bytes possibly required to store the diff between two
|
|
289
|
+
/// Generation I battles.
|
|
290
|
+
pub const MAX_DIFFS: usize = 120;
|
|
291
|
+
|
|
292
|
+
/// The optimal size in bytes required to hold the diff between two Generation I battles.
|
|
293
|
+
/// At least as large as MAX_DIFFS.
|
|
294
|
+
pub const DIFFS_SIZE = if (builtin.mode == .ReleaseSmall)
|
|
295
|
+
MAX_DIFFS
|
|
296
|
+
else
|
|
297
|
+
std.math.ceilPowerOfTwo(usize, MAX_DIFFS) catch unreachable;
|
|
298
|
+
|
|
299
|
+
/// TODO
|
|
300
|
+
pub fn diff(
|
|
301
|
+
a: *const data.Battle(data.PRNG),
|
|
302
|
+
b: *const data.Battle(data.PRNG),
|
|
303
|
+
w: *protocol.Writer,
|
|
304
|
+
) !usize {
|
|
305
|
+
const pos = w.pos;
|
|
306
|
+
const size = @sizeOf(data.Battle(data.PRNG)) - @sizeOf(data.PRNG);
|
|
307
|
+
assert(size % 2 == 0);
|
|
308
|
+
assert(size / 2 < 255);
|
|
309
|
+
|
|
310
|
+
var i: usize = 0;
|
|
311
|
+
while (i < size) : (i += 2) {
|
|
312
|
+
const val = std.mem.bytesAsValue(u16, std.mem.asBytes(a)[i .. i + 2]).*;
|
|
313
|
+
if (val != std.mem.bytesAsValue(u16, std.mem.asBytes(b)[i .. i + 2]).*) {
|
|
314
|
+
try w.writeByte(@intCast(i / 2));
|
|
315
|
+
try w.writeInt(u16, val, endian);
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
return w.pos - pos;
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
/// TODO
|
|
323
|
+
pub fn patch(battle: *data.Battle(data.PRNG), buf: []u8) void {
|
|
324
|
+
var i: usize = 0;
|
|
325
|
+
while (i < buf.len) : (i += 3) {
|
|
326
|
+
const off = @as(u16, @intCast(buf[i])) * 2;
|
|
327
|
+
const val = std.mem.readInt(u16, @as(*const [2]u8, @ptrCast(buf[i + 1 .. i + 3])), endian);
|
|
328
|
+
const bytes: *[2]u8 = @ptrCast(std.mem.asBytes(battle)[off .. off + 2]);
|
|
329
|
+
std.mem.writeInt(u16, bytes, val, endian);
|
|
330
|
+
}
|
|
331
|
+
}
|