@pkmn/engine 0.1.0-dev.a324c50f → 0.1.0-dev.a93847b2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +45 -37
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +2 -2
- package/build/pkg/data/protocol.json +69 -12
- package/build/pkg/data.d.ts +2 -2
- package/build/pkg/gen1.js +2 -2
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/protocol.js +56 -37
- package/build/pkg/protocol.js.map +1 -1
- package/build.zig +53 -44
- package/package.json +40 -19
- package/src/bin/install-pkmn-engine +2 -2
- package/src/lib/binding/node.zig +1 -1
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +4 -16
- package/src/lib/common/js.zig +118 -0
- package/src/lib/common/optional.zig +67 -0
- package/src/lib/common/protocol.zig +561 -80
- package/src/lib/common/rational.zig +353 -0
- package/src/lib/common/rng.zig +6 -6
- package/src/lib/common/util.zig +12 -0
- package/src/lib/gen1/README.md +273 -193
- package/src/lib/gen1/calc.zig +426 -0
- package/src/lib/gen1/chance.zig +1060 -0
- package/src/lib/gen1/data/moves.zig +183 -171
- package/src/lib/gen1/data/species.zig +1 -1
- package/src/lib/gen1/data/types.zig +3 -3
- package/src/lib/gen1/data.zig +31 -38
- package/src/lib/gen1/helpers.zig +241 -103
- package/src/lib/gen1/mechanics.zig +111 -166
- package/src/lib/gen2/README.md +106 -85
- package/src/lib/gen2/calc.zig +143 -0
- package/src/lib/gen2/chance.zig +1314 -0
- package/src/lib/gen2/data/items.zig +11 -17
- package/src/lib/gen2/data/moves.zig +662 -568
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +129 -26
- package/src/lib/gen2/data.zig +89 -64
- package/src/lib/gen2/generated.zig +857 -0
- package/src/lib/gen2/helpers.zig +8 -12
- package/src/lib/gen2/mechanics.zig +2994 -9
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@@ -1,4 +1,4 @@
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//! Code generated by `tools/generate` - manual edits will be overwritten
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//! Code generated by `tools/generate` - manual edits will be overwritten.
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const std = @import("std");
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@@ -14,15 +14,15 @@ const I = Effectiveness.Immune;
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/// Representation of a Generation II type in Pokémon.
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pub const Type = enum(u8) {
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Ground,
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Rock,
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Steel,
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Normal,
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Fighting,
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Flying,
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Poison,
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Ground,
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Rock,
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Bug,
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Ghost,
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Steel,
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@"???",
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Fire,
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Water,
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@@ -33,37 +33,37 @@ pub const Type = enum(u8) {
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Dragon,
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Dark,
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const CHART
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[_]Effectiveness{ N,
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[_]Effectiveness{
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[_]Effectiveness{ N, S,
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[_]Effectiveness{ N,
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[_]Effectiveness{ N,
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[_]Effectiveness{ N, R,
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[_]Effectiveness{
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[_]Effectiveness{
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[_]Effectiveness{ N, N,
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const CHART: [18][18]Effectiveness = .{
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[_]Effectiveness{ N, S, S, N, N, I, S, R, N, N, S, N, R, S, N, N, N, N }, // Ground
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[_]Effectiveness{ R, N, R, N, R, S, N, S, N, N, S, N, N, N, N, S, N, N }, // Rock
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[_]Effectiveness{ N, S, R, N, N, N, N, N, N, N, R, R, N, R, N, S, N, N }, // Steel
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[_]Effectiveness{ N, R, R, N, N, N, N, N, I, N, N, N, N, N, N, N, N, N }, // Normal
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[_]Effectiveness{ N, S, S, S, N, R, R, R, I, N, N, N, N, N, R, S, N, S }, // Fighting
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[_]Effectiveness{ N, R, R, N, S, N, N, S, N, N, N, N, S, R, N, N, N, N }, // Flying
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[_]Effectiveness{ R, R, I, N, N, N, R, N, R, N, N, N, S, N, N, N, N, N }, // Poison
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[_]Effectiveness{ N, N, R, N, R, R, R, N, R, N, R, N, S, N, S, N, N, S }, // Bug
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[_]Effectiveness{ N, N, R, I, N, N, N, N, S, N, N, N, N, N, S, N, N, R }, // Ghost
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[_]Effectiveness{ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N }, // ???
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[_]Effectiveness{ N,
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[_]Effectiveness{
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[_]Effectiveness{
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[_]Effectiveness{
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[_]Effectiveness{ N,
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[_]Effectiveness{
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[_]Effectiveness{ N, N,
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[_]Effectiveness{ N, R, N,
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[_]Effectiveness{ N, R, S, N, N, N, N, S, N, N, R, R, S, N, N, S, R, N }, // Fire
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[_]Effectiveness{ S, S, N, N, N, N, N, N, N, N, S, R, R, N, N, N, R, N }, // Water
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[_]Effectiveness{ S, S, R, N, N, R, R, R, N, N, R, S, R, N, N, N, R, N }, // Grass
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[_]Effectiveness{ I, N, N, N, N, S, N, N, N, N, N, S, R, R, N, N, R, N }, // Electric
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[_]Effectiveness{ N, N, R, N, S, N, S, N, N, N, N, N, N, N, R, N, N, I }, // Psychic
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[_]Effectiveness{ S, N, R, N, N, S, N, N, N, N, R, R, S, N, N, R, S, N }, // Ice
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[_]Effectiveness{ N, N, R, N, N, N, N, N, N, N, N, N, N, N, N, N, S, N }, // Dragon
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[_]Effectiveness{ N, N, R, N, R, N, N, N, S, N, N, N, N, N, S, N, N, R }, // Dark
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};
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const PRECEDENCE = [_]u8{
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9, // Ground
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13, // Rock
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17, // Steel
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1, // Normal
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7, // Fighting
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10, // Flying
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8, // Poison
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9, // Ground
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13, // Rock
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12, // Bug
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14, // Ghost
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17, // Steel
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0, // ???
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2, // Fire
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3, // Water
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16, // Dark
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};
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const INDEXES = [_]u8{
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4, // Ground
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5, // Rock
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9, // Steel
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0, // Normal
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1, // Fighting
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2, // Flying
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3, // Poison
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7, // Bug
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8, // Ghost
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19, // ???
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20, // Fire
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21, // Water
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22, // Grass
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23, // Electric
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24, // Psychic
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25, // Ice
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};
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const CONVERSION_2 = [_]Type{
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.Normal,
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.Fighting,
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.Flying,
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.Poison,
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.Ground,
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.Rock,
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.@"???", // placeholder
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.Bug,
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.Ghost,
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.Steel,
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};
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const HIDDEN_POWER = [_]Type{
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.Fighting,
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.Flying,
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.Poison,
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.Ground,
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.Rock,
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.Bug,
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.Ghost,
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.Steel,
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.Fire,
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.Water,
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.Grass,
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.Electric,
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.Psychic,
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.Ice,
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.Dragon,
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.Dark,
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};
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/// Order of Pokémon Showdown's types.
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pub const SHOWDOWN = [_]Type{
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.Fire,
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.Ice,
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.Steel,
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.Electric,
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.Ghost,
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.Grass,
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.Dark,
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.Bug,
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.Dragon,
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.Fighting,
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.Flying,
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.Ground,
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.Normal,
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.Poison,
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.Psychic,
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.Rock,
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.Water,
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.@"???",
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};
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comptime {
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assert(@bitSizeOf(Type) == 8);
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assert(@sizeOf(@TypeOf(CHART)) == 324);
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assert(@sizeOf(@TypeOf(PRECEDENCE)) == 18);
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assert(@sizeOf(@TypeOf(INDEXES)) == 18);
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assert(@sizeOf(@TypeOf(CONVERSION_2)) == 10);
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assert(@sizeOf(@TypeOf(HIDDEN_POWER)) == 16);
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assert(@sizeOf(@TypeOf(SHOWDOWN)) == 18);
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}
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/// The number of types in this generation.
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}
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/// The precedence order of
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/// The precedence order of Type `type`.
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pub inline fn precedence(self: Type) u8 {
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}
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/// The internal index of this Type used by Present.
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pub inline fn present(self: Type) u8 {
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return INDEXES[@intFromEnum(self)];
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}
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/// The Type corresponding to a random roll of `num` for Conversion 2.
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pub inline fn conversion2(num: u8) Type {
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assert(num != 6);
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assert(num < 10 or num >= 20);
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assert(num <= 27);
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return if (num < 10) CONVERSION_2[num] else @enumFromInt(num - 10);
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}
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/// The Type corresponding to a Hidden Power `index`.
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pub inline fn hiddenPower(index: u8) Type {
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return HIDDEN_POWER[index];
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}
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};
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/// Representation of a Pokémon's typing.
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pub inline fn includes(self: Types, t: Type) bool {
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}
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/// Whether this typing is immune to damage from Sandstorm.
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pub inline fn sandstormImmune(self: Types) bool {
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return @intFromEnum(self.type1) <= @intFromEnum(Type.Steel) or
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@intFromEnum(self.type2) <= @intFromEnum(Type.Steel);
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}
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};
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package/src/lib/gen2/data.zig
CHANGED
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const protocol = @import("../common/protocol.zig");
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const calc = @import("calc.zig");
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const chance = @import("chance.zig");
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const assert = std.debug.assert;
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std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
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/// Null object pattern implementation of pkmn.battle.Options for Generation II.
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pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
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const Choice = data.Choice;
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const Player = data.Player;
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pub const PRNG = rng.PRNG(2);
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pub fn Battle(comptime RNG: anytype) type {
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const padding = if (!showdown) 3 else 5;
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return extern struct {
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field: Field = .{},
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_: [padding]u8 = .{0} ** padding,
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pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player)];
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}
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// TODO
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test Battle {
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try expectEqual(
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try expectEqual(512, @sizeOf(Battle(PRNG)));
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}
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const Field = packed struct {
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pub const Field = packed struct(u8) {
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weather: Weather = .None,
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weather_duration: u4 = 0,
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comptime {
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assert(@sizeOf(Field) == 1);
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}
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};
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const Weather = enum(u4) {
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pub const Weather = enum(u4) {
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None,
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Rain,
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Sun,
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Sandstorm,
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};
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const Side = extern struct {
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pub const Side = extern struct {
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106
|
pokemon: [6]Pokemon = [_]Pokemon{.{}} ** 6,
|
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103
|
-
active: ActivePokemon = .{},
|
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104
|
-
conditions: Conditions,
|
|
107
|
+
active: ActivePokemon align(8) = .{},
|
|
108
|
+
conditions: Conditions = .{},
|
|
109
|
+
// NB: wLastPlayerCounterMove / wLastEnemyCounterMove (wLastPlayerMove / wLastEnemyMove)
|
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105
110
|
last_used_move: Move = .None,
|
|
106
|
-
_: u8 = 0,
|
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107
111
|
|
|
108
|
-
|
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112
|
+
_: [7]u8 = .{0} ** 7,
|
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|
+
|
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114
|
+
const Conditions = packed struct(u32) {
|
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115
|
Spikes: bool = false,
|
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110
116
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Safeguard: bool = false,
|
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111
117
|
LightScreen: bool = false,
|
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@@ -115,13 +121,16 @@ const Side = extern struct {
|
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115
121
|
light_screen: u4 = 0,
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116
122
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reflect: u4 = 0,
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117
123
|
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118
|
-
|
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119
|
-
|
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|
-
|
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124
|
+
future_sight: FutureSight = .{},
|
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125
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+
|
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126
|
+
const FutureSight = packed struct(u16) {
|
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|
+
damage: u12 = 0,
|
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128
|
+
count: u4 = 0,
|
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129
|
+
};
|
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121
130
|
};
|
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122
131
|
|
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123
132
|
comptime {
|
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|
-
assert(@sizeOf(Side) ==
|
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133
|
+
assert(@sizeOf(Side) == 248);
|
|
125
134
|
}
|
|
126
135
|
|
|
127
136
|
pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
|
|
@@ -136,17 +145,30 @@ const Side = extern struct {
|
|
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136
145
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
|
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137
146
|
return self.get(1);
|
|
138
147
|
}
|
|
148
|
+
|
|
149
|
+
pub inline fn lastMove(self: anytype, encore: bool) Move {
|
|
150
|
+
assert(self.last_used_move != .None or !self.active.volatiles.dirty);
|
|
151
|
+
if (encore) return self.last_used_move;
|
|
152
|
+
return if (self.active.volatiles.dirty) .None else self.last_used_move;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
// TODO
|
|
156
|
+
// pub inline fn useMove(self: anytype) void {
|
|
157
|
+
// assert(side.last_selected_move != .None);
|
|
158
|
+
// self.last_used_move = side.last_selected_move;
|
|
159
|
+
// self.active.volatiles.dirty = false;
|
|
160
|
+
// }
|
|
139
161
|
};
|
|
140
162
|
|
|
141
163
|
// NOTE: DVs (Gender & Hidden Power) and Happiness are stored only in Pokemon
|
|
142
|
-
const ActivePokemon = extern struct {
|
|
143
|
-
volatiles:
|
|
164
|
+
pub const ActivePokemon = extern struct {
|
|
165
|
+
volatiles: Volatiles align(4) = .{},
|
|
144
166
|
stats: Stats(u16) = .{},
|
|
145
167
|
moves: [4]MoveSlot = [_]MoveSlot{.{}} ** 4,
|
|
146
168
|
boosts: Boosts = .{},
|
|
169
|
+
types: Types = .{},
|
|
147
170
|
species: Species = .None,
|
|
148
|
-
|
|
149
|
-
last_move: Move = .None,
|
|
171
|
+
|
|
150
172
|
_: u8 = 0,
|
|
151
173
|
|
|
152
174
|
comptime {
|
|
@@ -161,7 +183,7 @@ const ActivePokemon = extern struct {
|
|
|
161
183
|
}
|
|
162
184
|
};
|
|
163
185
|
|
|
164
|
-
const Pokemon = extern struct {
|
|
186
|
+
pub const Pokemon = extern struct {
|
|
165
187
|
stats: Stats(u16) = .{},
|
|
166
188
|
moves: [4]MoveSlot = [_]MoveSlot{.{}} ** 4,
|
|
167
189
|
types: Types = .{},
|
|
@@ -192,7 +214,7 @@ pub const Gender = enum(u2) {
|
|
|
192
214
|
Unknown,
|
|
193
215
|
};
|
|
194
216
|
|
|
195
|
-
const DVs = packed struct {
|
|
217
|
+
pub const DVs = packed struct(u16) {
|
|
196
218
|
gender: Gender = .Male,
|
|
197
219
|
pow: u6 = 40,
|
|
198
220
|
type: Type = .Dark,
|
|
@@ -200,7 +222,7 @@ const DVs = packed struct {
|
|
|
200
222
|
pub fn init(g: Gender, p: u6, t: Type) DVs {
|
|
201
223
|
assert(p >= 1 and p <= 40);
|
|
202
224
|
assert(t != .Normal and t != .@"???");
|
|
203
|
-
return
|
|
225
|
+
return .{ .gender = g, .pow = p, .type = t };
|
|
204
226
|
}
|
|
205
227
|
|
|
206
228
|
pub inline fn power(dvs: DVs) u8 {
|
|
@@ -217,13 +239,8 @@ const DVs = packed struct {
|
|
|
217
239
|
};
|
|
218
240
|
const p: u6 = @intCast(1 + ((5 * @as(u8, (dvs.atk & 0b1000) | ((dvs.def & 0b1000)) >> 1 |
|
|
219
241
|
((dvs.spe & 0b1000)) >> 2 | ((dvs.spc & 0b1000)) >> 3) + (dvs.spc & 0b0011)) >> 1));
|
|
220
|
-
var t = @as(u8, dvs.def & 0b0011) + (@as(u8, dvs.atk & 0b0011) << 2)
|
|
221
|
-
|
|
222
|
-
return DVs{ .gender = g, .pow = p, .type = @enumFromInt(t) };
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
comptime {
|
|
226
|
-
assert(@sizeOf(DVs) == 2);
|
|
242
|
+
var t = @as(u8, dvs.def & 0b0011) + (@as(u8, dvs.atk & 0b0011) << 2);
|
|
243
|
+
return .{ .gender = g, .pow = p, .type = Type.hiddenPower(t) };
|
|
227
244
|
}
|
|
228
245
|
};
|
|
229
246
|
|
|
@@ -248,10 +265,12 @@ test DVs {
|
|
|
248
265
|
try expectEqual(Gender.Female, dvs.gender);
|
|
249
266
|
}
|
|
250
267
|
|
|
251
|
-
|
|
268
|
+
/// Representation of a Generation II Pokémon's move slot in a battle.
|
|
269
|
+
pub const MoveSlot = extern struct {
|
|
270
|
+
/// The identifier for the move.
|
|
252
271
|
id: Move = .None,
|
|
253
|
-
|
|
254
|
-
pp:
|
|
272
|
+
/// The remaining PP of the move.
|
|
273
|
+
pp: u8 = 0,
|
|
255
274
|
|
|
256
275
|
comptime {
|
|
257
276
|
assert(@sizeOf(MoveSlot) == 2);
|
|
@@ -260,14 +279,19 @@ const MoveSlot = packed struct {
|
|
|
260
279
|
|
|
261
280
|
pub const Status = gen1.Status;
|
|
262
281
|
|
|
263
|
-
|
|
282
|
+
/// TODO
|
|
283
|
+
pub const TriAttack = enum(u2) { PAR, FRZ, BRN };
|
|
284
|
+
|
|
285
|
+
pub const Volatiles = packed struct(u128) {
|
|
264
286
|
Bide: bool = false,
|
|
265
287
|
Thrashing: bool = false,
|
|
288
|
+
BeatUp: bool = false,
|
|
266
289
|
Flinch: bool = false,
|
|
267
290
|
Charging: bool = false,
|
|
268
291
|
Underground: bool = false,
|
|
269
292
|
Flying: bool = false,
|
|
270
293
|
Confusion: bool = false,
|
|
294
|
+
|
|
271
295
|
Mist: bool = false,
|
|
272
296
|
FocusEnergy: bool = false,
|
|
273
297
|
Substitute: bool = false,
|
|
@@ -278,52 +302,53 @@ const Volatile = packed struct {
|
|
|
278
302
|
Transform: bool = false,
|
|
279
303
|
|
|
280
304
|
Nightmare: bool = false,
|
|
281
|
-
|
|
305
|
+
Curse: bool = false,
|
|
282
306
|
Protect: bool = false,
|
|
283
307
|
Foresight: bool = false,
|
|
284
308
|
PerishSong: bool = false,
|
|
285
309
|
Endure: bool = false,
|
|
286
310
|
Rollout: bool = false,
|
|
287
311
|
Attract: bool = false,
|
|
312
|
+
|
|
288
313
|
DefenseCurl: bool = false,
|
|
289
314
|
Encore: bool = false,
|
|
290
315
|
LockOn: bool = false,
|
|
291
316
|
DestinyBond: bool = false,
|
|
292
|
-
BeatUp: bool = false,
|
|
293
317
|
|
|
294
318
|
trapped: bool = false,
|
|
295
319
|
switched: bool = false,
|
|
296
320
|
switching: bool = false,
|
|
321
|
+
dirty: bool = false,
|
|
297
322
|
|
|
298
|
-
|
|
323
|
+
frozen: bool = false,
|
|
324
|
+
minimized: bool = false,
|
|
325
|
+
_: u10 = 0,
|
|
326
|
+
// TODO?
|
|
327
|
+
transform: u4 = 0,
|
|
299
328
|
|
|
300
|
-
bind: u4 = 0,
|
|
301
|
-
future_sight: FutureSight = .{},
|
|
302
329
|
bide: u16 = 0,
|
|
303
|
-
|
|
330
|
+
bind: Bind = .{},
|
|
331
|
+
disable: Disable = .{},
|
|
304
332
|
rage: u8 = 0,
|
|
305
333
|
substitute: u8 = 0,
|
|
306
334
|
toxic: u8 = 0,
|
|
307
335
|
confusion: u4 = 0,
|
|
308
336
|
encore: u4 = 0,
|
|
337
|
+
// TODO merge with attacks (ie rollout/thrashing)? need to be zeroed at same time
|
|
309
338
|
fury_cutter: u4 = 0,
|
|
310
339
|
perish_song: u4 = 0,
|
|
311
340
|
protect: u4 = 0,
|
|
312
|
-
|
|
341
|
+
attacks: u4 = 0, // bide/thrashing/rollout turns
|
|
313
342
|
|
|
314
|
-
const
|
|
315
|
-
move: u4 = 0,
|
|
343
|
+
const Bind = packed struct(u8) {
|
|
316
344
|
duration: u4 = 0,
|
|
345
|
+
reason: u4 = 0,
|
|
317
346
|
};
|
|
318
347
|
|
|
319
|
-
const
|
|
320
|
-
|
|
321
|
-
|
|
348
|
+
const Disable = packed struct(u8) {
|
|
349
|
+
move: u4 = 0,
|
|
350
|
+
duration: u4 = 0,
|
|
322
351
|
};
|
|
323
|
-
|
|
324
|
-
comptime {
|
|
325
|
-
assert(@sizeOf(Volatile) == 16);
|
|
326
|
-
}
|
|
327
352
|
};
|
|
328
353
|
|
|
329
354
|
pub fn Stats(comptime T: type) type {
|
|
@@ -358,7 +383,7 @@ test Stats {
|
|
|
358
383
|
try expectEqual(@as(u16, 279), Stats(u16).calc("spe", base.spe, 15, 63001, 100));
|
|
359
384
|
}
|
|
360
385
|
|
|
361
|
-
pub const Boosts = packed struct {
|
|
386
|
+
pub const Boosts = packed struct(u32) {
|
|
362
387
|
atk: i4 = 0,
|
|
363
388
|
def: i4 = 0,
|
|
364
389
|
spe: i4 = 0,
|
|
@@ -374,7 +399,7 @@ pub const Boosts = packed struct {
|
|
|
374
399
|
};
|
|
375
400
|
|
|
376
401
|
test Boosts {
|
|
377
|
-
const boosts =
|
|
402
|
+
const boosts: Boosts = .{ .spd = -6 };
|
|
378
403
|
try expectEqual(0, boosts.atk);
|
|
379
404
|
try expectEqual(-6, boosts.spd);
|
|
380
405
|
}
|
|
@@ -387,15 +412,10 @@ test Item {
|
|
|
387
412
|
try expectEqual(Type.Normal, Item.boost(.PolkadotBow).?);
|
|
388
413
|
try expectEqual(Type.Dark, Item.boost(.BlackGlasses).?);
|
|
389
414
|
|
|
390
|
-
try expect(!Item.
|
|
391
|
-
try expect(Item.
|
|
392
|
-
try expect(Item.
|
|
393
|
-
try expect(!Item.
|
|
394
|
-
|
|
395
|
-
try expect(!Item.berry(.LightBall));
|
|
396
|
-
try expect(Item.berry(.PSNCureBerry));
|
|
397
|
-
try expect(Item.berry(.GoldBerry));
|
|
398
|
-
try expect(!Item.berry(.MasterBall));
|
|
415
|
+
try expect(!Item.isMail(.UpGrade));
|
|
416
|
+
try expect(Item.isMail(.FlowerMail));
|
|
417
|
+
try expect(Item.isMail(.MirageMail));
|
|
418
|
+
try expect(!Item.isMail(.TownMap));
|
|
399
419
|
}
|
|
400
420
|
|
|
401
421
|
pub const Move = moves.Move;
|
|
@@ -404,8 +424,13 @@ test Move {
|
|
|
404
424
|
try expectEqual(251, @intFromEnum(Move.BeatUp));
|
|
405
425
|
const move = Move.get(.DynamicPunch);
|
|
406
426
|
try expectEqual(Move.Effect.ConfusionChance, move.effect);
|
|
407
|
-
try expectEqual(
|
|
408
|
-
try expectEqual(
|
|
427
|
+
try expectEqual(rng.Gen12.percent(50), move.accuracy);
|
|
428
|
+
try expectEqual(rng.Gen12.percent(100), move.chance);
|
|
429
|
+
try expectEqual(@as(u8, 5), Move.pp(.DynamicPunch));
|
|
430
|
+
try expectEqual(@as(i8, -1), Move.get(.Counter).priority);
|
|
431
|
+
try expect(!move.effect.isHighCritical());
|
|
432
|
+
try expect(Move.get(.KarateChop).effect.isHighCritical());
|
|
433
|
+
try expect(Move.get(.RazorWind).effect.isHighCritical());
|
|
409
434
|
}
|
|
410
435
|
|
|
411
436
|
pub const Species = species.Species;
|