@pkmn/engine 0.1.0-dev.84cc1a02 → 0.1.0-dev.90d6c14c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +85 -54
- package/build/pkg/addon.d.ts +7 -0
- package/build/pkg/addon.js +112 -0
- package/build/pkg/addon.js.map +1 -0
- package/build/pkg/data/layout.json +25 -3
- package/build/pkg/data.d.ts +1 -2
- package/build/pkg/data.js +3 -5
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +5 -4
- package/build/pkg/gen1.js +47 -31
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +15 -12
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +4 -2
- package/build/pkg/protocol.js +4 -2
- package/build/pkg/protocol.js.map +1 -1
- package/build/test/display.js +400 -0
- package/build/test/display.js.map +1 -0
- package/build/tools/debug.js +133 -0
- package/build/tools/debug.js.map +1 -0
- package/build.zig +55 -48
- package/package.json +56 -36
- package/src/bin/install-pkmn-engine +55 -31
- package/src/bin/pkmn-debug +62 -0
- package/src/lib/binding/node.zig +46 -141
- package/src/lib/binding/wasm.zig +6 -4
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +11 -11
- package/src/lib/common/debug.zig +21 -11
- package/src/lib/common/js.zig +118 -0
- package/src/lib/common/optional.zig +60 -0
- package/src/lib/common/options.zig +12 -3
- package/src/lib/common/protocol.zig +239 -178
- package/src/lib/common/rational.zig +353 -0
- package/src/lib/common/rng.zig +10 -10
- package/src/lib/common/util.zig +12 -0
- package/src/lib/gen1/README.md +213 -179
- package/src/lib/gen1/calc.zig +427 -0
- package/src/lib/gen1/chance.zig +1044 -0
- package/src/lib/gen1/data/moves.zig +10 -10
- package/src/lib/gen1/data/species.zig +2 -2
- package/src/lib/gen1/data/types.zig +3 -3
- package/src/lib/gen1/data.zig +64 -43
- package/src/lib/gen1/helpers.zig +439 -32
- package/src/lib/gen1/mechanics.zig +1003 -612
- package/src/lib/gen2/README.md +12 -13
- package/src/lib/gen2/data/items.zig +3 -3
- package/src/lib/gen2/data/moves.zig +1 -1
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +3 -3
- package/src/lib/gen2/data.zig +37 -26
- package/src/lib/gen2/helpers.zig +9 -11
- package/src/lib/gen2/mechanics.zig +5 -4
- package/src/lib/pkmn.zig +68 -9
- package/src/test/display/pkmn.html.tmpl +368 -0
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@@ -1602,44 +1602,44 @@ pub const Move = enum(u8) {
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/// Whether this effect activates during the "begin" step of move execution.
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pub inline fn onBegin(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 0 and @intFromEnum(effect) <= 16;
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}
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/// Whether this effect lowers stats.
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pub inline fn isStatDown(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 21;
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}
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/// Whether this effect activates during the "end" step of move execution.
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pub inline fn onEnd(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 31;
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}
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/// Whether this effect is considered to "always happen".
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pub inline fn alwaysHappens(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 38;
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}
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/// Whether this effect is handled specially by the engine.
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pub inline fn isSpecial(effect: Effect) bool {
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// NB: isSpecial includes isMulti up to Twineedle
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return @
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return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 46;
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}
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/// Whether this effect is a multi-hit effect.
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pub inline fn isMulti(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 44 and @intFromEnum(effect) <= 47;
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}
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/// Whether this effect is has chance of lowering stats.
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pub inline fn isStatDownChance(effect: Effect) bool {
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return @
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return @intFromEnum(effect) > 47 and @intFromEnum(effect) <= 51;
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}
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/// Whether this effect has a secondary chance.
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pub inline fn isSecondaryChance(effect: Effect) bool {
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// NB: isSecondaryChance includes isStatDownChance as well as Twineedle
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return (@
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return (@intFromEnum(effect) > 46 and @intFromEnum(effect) <= 61);
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}
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};
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@@ -1843,12 +1843,12 @@ pub const Move = enum(u8) {
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/// Returns the `Data` corresponding to the move.
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pub inline fn get(id: Move) Data {
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assert(id != .None and id != .SKIP_TURN);
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return DATA[@
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return DATA[@intFromEnum(id) - 1];
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}
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/// Returns the base PP of the move.
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pub fn pp(id: Move) u8 {
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assert(id != .None);
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-
return PP[@
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return PP[@intFromEnum(id) - 1];
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}
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};
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@@ -1094,12 +1094,12 @@ pub const Species = enum(u8) {
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/// The Pokémon's critical hit rate=io out of 256.
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pub inline fn chance(id: Species) u8 {
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assert(id != .None);
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-
return CHANCES[@
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return CHANCES[@intFromEnum(id) - 1];
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}
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/// Returns the `Data` corresponding to the species.
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pub fn get(id: Species) Data {
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assert(id != .None);
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-
return DATA[@
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return DATA[@intFromEnum(id) - 1];
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}
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};
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@@ -91,18 +91,18 @@ pub const Type = enum(u4) {
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/// Whether or not this type is considered to be special as opposed to physical.
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pub inline fn special(self: Type) bool {
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return @
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return @intFromEnum(self) >= @intFromEnum(Type.Fire);
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}
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/// The `Effectiveness` of type `t2` vs. type `t1`.
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pub inline fn effectiveness(t1: Type, t2: Type) Effectiveness {
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return CHART[@
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return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
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}
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/// The precedence order of type `t2` vs. type `t1`.
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pub fn precedence(t1: Type, t2: Type) u8 {
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for (PRECEDENCE, 0..) |matchup, i| {
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if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(
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if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
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}
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unreachable;
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}
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package/src/lib/gen1/data.zig
CHANGED
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@@ -1,15 +1,19 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const pkmn = @import("../pkmn.zig");
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const data = @import("../common/data.zig");
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const options = @import("../common/options.zig");
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const protocol = @import("../common/protocol.zig");
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const rng = @import("../common/rng.zig");
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const util = @import("../common/util.zig");
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const moves = @import("data/moves.zig");
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const species = @import("data/species.zig");
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const types = @import("data/types.zig");
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const calc = @import("calc.zig");
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const chance = @import("chance.zig");
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const mechanics = @import("mechanics.zig");
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const assert = std.debug.assert;
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@@ -17,16 +21,16 @@ const expectEqual = std.testing.expectEqual;
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const expect = std.testing.expect;
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/// The minimum size in bytes required to hold all Generation I choice options.
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pub const
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pub const MAX_CHOICES: usize = 9; // move 1..4, switch 2..6
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/// The optimal size in bytes required to hold all Generation I choice options.
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/// At least as large as
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/// At least as large as MAX_CHOICES.
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pub const MAX_LOGS: usize = 180;
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/// The maximum number of bytes possibly logged by a single Generation I update.
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pub const
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pub const CHOICES_SIZE = if (builtin.mode == .ReleaseSmall)
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MAX_CHOICES
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else
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std.math.ceilPowerOfTwo(usize,
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std.math.ceilPowerOfTwo(usize, MAX_CHOICES) catch unreachable;
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/// The optimal size in bytes required to hold the largest amount of log data possible from a
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/// single Generation I update. At least as large as MAX_LOGS.
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pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
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@@ -34,12 +38,17 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
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else
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std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
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/// Null object pattern implementation of pkmn.battle.Options for Generation I.
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pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
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const Choice = data.Choice;
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const ID = data.ID;
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const Player = data.Player;
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const Result = data.Result;
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const
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const PointerType = util.PointerType;
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const showdown = pkmn.options.showdown;
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/// The pseudo random number generator used by Generation I.
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pub const PRNG = rng.PRNG(1);
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@@ -55,30 +64,33 @@ pub fn Battle(comptime RNG: anytype) type {
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turn: u16 = 0,
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/// The last damage dealt by either side.
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last_damage: u16 = 0,
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///
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-
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/// Details about the last move selected/used by each player required to detect desyncs.
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last_moves: MoveDetails = .{},
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/// The pseudo random number generator.
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rng: RNG,
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/// Returns the `Side` for the given `player`.
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pub inline fn side(self:
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-
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pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player)];
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}
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/// Returns the `Side` of the opponent for the given `player`
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pub inline fn foe(self:
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-
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pub inline fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player.foe())];
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}
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/// Returns an identifier for the active Pokémon of `player`.
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-
pub inline fn active(self: *Self, player: Player) ID {
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-
return player.ident(@intCast(
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pub inline fn active(self: *const Self, player: Player) ID {
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return player.ident(@intCast(self.side(player).order[0]));
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}
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/// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
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/// battle, optionally writing protocol logs to `log` if `options.
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-
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-
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/// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
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/// is enabled.
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pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
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return mechanics.update(self, c1, c2, options);
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}
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/// Fills in at most `out.len` possible choices for the `player` given the previous `result`
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@@ -90,7 +102,7 @@ pub fn Battle(comptime RNG: anytype) type {
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/// interacts with Disable, in which case there are no possible choices for the player to
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/// make (i.e. on the cartridge a soft-lock occurs).
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///
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-
/// This function will always return
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/// This function will always return choices > 0 if `pkmn.options.showdown` is true.
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pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
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return mechanics.choices(self, player, request, out);
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}
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@@ -120,7 +132,8 @@ pub const Side = extern struct {
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}
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/// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
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-
pub inline fn get(self:
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pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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assert(slot > 0 and slot <= 6);
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const id = self.order[slot - 1];
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assert(id > 0 and id <= 6);
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@@ -128,7 +141,8 @@ pub const Side = extern struct {
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128
141
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}
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142
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130
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/// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
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131
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-
pub inline fn stored(self:
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+
pub inline fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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return self.get(1);
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}
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};
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@@ -153,7 +167,8 @@ pub const ActivePokemon = extern struct {
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153
167
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}
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155
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/// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
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156
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-
pub inline fn move(self:
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pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
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172
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assert(mslot > 0 and mslot <= 4);
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assert(self.moves[mslot - 1].id != .None);
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return &self.moves[mslot - 1];
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@@ -182,7 +197,8 @@ pub const Pokemon = extern struct {
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182
197
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}
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/// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
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185
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-
pub inline fn move(self:
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200
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+
pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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201
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+
assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
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186
202
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assert(mslot > 0 and mslot <= 4);
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187
203
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assert(self.moves[mslot - 1].id != .None);
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188
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return &self.moves[mslot - 1];
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@@ -201,17 +217,19 @@ pub const MoveSlot = extern struct {
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201
217
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}
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};
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-
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-
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-
///
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-
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-
/// Player 1
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209
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-
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210
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-
///
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211
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-
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220
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+
/// Details required to detect desyncs based on the move last selected/executed by players.
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221
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+
pub const MoveDetails = packed struct {
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222
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+
/// The move slot index of the last move selected in the battle menu by Player 1
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223
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+
p1_index: if (showdown) u8 else u4 = 0,
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224
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+
/// Whether the last move executed by Player 1 was counterable.
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225
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+
p1_counterable: if (showdown) u8 else u4 = 0,
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226
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+
/// The move slot index of the last move selected in the battle menu by Player 2
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227
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+
p2_index: if (showdown) u8 else u4 = 0,
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228
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+
/// Whether the last move executed by Player 2 was counterable.
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229
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+
p2_counterable: if (showdown) u8 else u4 = 0,
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212
230
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213
231
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comptime {
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214
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-
assert(@sizeOf(
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232
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+
assert(@sizeOf(MoveDetails) == if (showdown) 4 else 2);
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215
233
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}
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216
234
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};
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217
235
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@@ -241,13 +259,13 @@ pub const Status = enum(u8) {
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241
259
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/// Whether or not the status `num` is the same as `status`.
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242
260
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pub inline fn is(num: u8, status: Status) bool {
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243
261
|
if (status == .SLP) return Status.duration(num) > 0;
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244
|
-
return ((num >> @intCast(
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262
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+
return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
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245
263
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}
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246
264
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247
265
|
/// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
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248
266
|
pub inline fn init(status: Status) u8 {
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249
267
|
assert(status != .SLP and status != .EXT);
|
|
250
|
-
return @as(u8, 1) << @intCast(
|
|
268
|
+
return @as(u8, 1) << @intCast(@intFromEnum(status));
|
|
251
269
|
}
|
|
252
270
|
|
|
253
271
|
/// Initializes a non self-inflicted sleep status with duration `dur`.
|
|
@@ -264,7 +282,7 @@ pub const Status = enum(u8) {
|
|
|
264
282
|
|
|
265
283
|
/// Returns the duration of a sleep status.
|
|
266
284
|
pub inline fn duration(num: u8) u3 {
|
|
267
|
-
return @intCast(
|
|
285
|
+
return @intCast(num & SLP);
|
|
268
286
|
}
|
|
269
287
|
|
|
270
288
|
/// Returns whether `num` reflects any status.
|
|
@@ -411,10 +429,11 @@ pub fn Stats(comptime T: type) type {
|
|
|
411
429
|
/// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
|
|
412
430
|
pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
|
|
413
431
|
assert(level > 0 and level <= 100);
|
|
414
|
-
const
|
|
432
|
+
const float: f32 = @floatFromInt(exp);
|
|
433
|
+
const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
|
|
415
434
|
const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
|
|
416
435
|
const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
|
|
417
|
-
return @intCast(
|
|
436
|
+
return @intCast(core *% @as(u32, level) / 100 +% factor);
|
|
418
437
|
}
|
|
419
438
|
};
|
|
420
439
|
}
|
|
@@ -463,7 +482,7 @@ test Boosts {
|
|
|
463
482
|
pub const Move = moves.Move;
|
|
464
483
|
|
|
465
484
|
test Move {
|
|
466
|
-
try expectEqual(2, @
|
|
485
|
+
try expectEqual(2, @intFromEnum(Move.KarateChop));
|
|
467
486
|
const move = Move.get(.Fissure);
|
|
468
487
|
try expectEqual(Move.Effect.OHKO, move.effect);
|
|
469
488
|
try expectEqual(@as(u8, 30), move.accuracy);
|
|
@@ -524,7 +543,7 @@ test Move {
|
|
|
524
543
|
pub const Species = species.Species;
|
|
525
544
|
|
|
526
545
|
test Species {
|
|
527
|
-
try expectEqual(2, @
|
|
546
|
+
try expectEqual(2, @intFromEnum(Species.Ivysaur));
|
|
528
547
|
try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def);
|
|
529
548
|
}
|
|
530
549
|
|
|
@@ -541,9 +560,11 @@ pub const Effectiveness = enum(u8) {
|
|
|
541
560
|
Super = 20,
|
|
542
561
|
|
|
543
562
|
/// Used to determine the effectiness of a neutral damage hit.
|
|
544
|
-
pub const neutral: u16 =
|
|
563
|
+
pub const neutral: u16 =
|
|
564
|
+
@intFromEnum(Effectiveness.Neutral) * @intFromEnum(Effectiveness.Neutral);
|
|
545
565
|
/// Used to detect whether there is a mismatch in type effectivness (relevant for precedence).
|
|
546
|
-
pub const mismatch: u16 =
|
|
566
|
+
pub const mismatch: u16 =
|
|
567
|
+
@intFromEnum(Effectiveness.Resisted) + @intFromEnum(Effectiveness.Super);
|
|
547
568
|
|
|
548
569
|
comptime {
|
|
549
570
|
assert(@sizeOf(Effectiveness) == 1);
|
|
@@ -551,8 +572,8 @@ pub const Effectiveness = enum(u8) {
|
|
|
551
572
|
};
|
|
552
573
|
|
|
553
574
|
test Types {
|
|
554
|
-
try expectEqual(14, @
|
|
555
|
-
try expectEqual(20, @
|
|
575
|
+
try expectEqual(14, @intFromEnum(Type.Dragon));
|
|
576
|
+
try expectEqual(20, @intFromEnum(Effectiveness.Super));
|
|
556
577
|
|
|
557
578
|
try expect(!Type.Ghost.special());
|
|
558
579
|
try expect(Type.Dragon.special());
|