@pkmn/engine 0.1.0-dev.46307385 → 0.1.0-dev.4cc7c5c2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/protocol.json +69 -12
- package/build/pkg/data.d.ts +2 -2
- package/build/pkg/protocol.js +56 -37
- package/build/pkg/protocol.js.map +1 -1
- package/build.zig +7 -3
- package/package.json +20 -11
- package/src/lib/binding/node.zig +1 -1
- package/src/lib/common/data.zig +4 -16
- package/src/lib/common/optional.zig +8 -1
- package/src/lib/common/protocol.zig +518 -66
- package/src/lib/common/rational.zig +1 -1
- package/src/lib/common/rng.zig +6 -6
- package/src/lib/gen1/README.md +3 -1
- package/src/lib/gen1/calc.zig +2 -3
- package/src/lib/gen1/chance.zig +51 -35
- package/src/lib/gen1/data/moves.zig +182 -170
- package/src/lib/gen1/data/types.zig +2 -2
- package/src/lib/gen1/data.zig +11 -23
- package/src/lib/gen1/helpers.zig +13 -28
- package/src/lib/gen1/mechanics.zig +43 -52
- package/src/lib/gen2/README.md +94 -72
- package/src/lib/gen2/data/items.zig +10 -16
- package/src/lib/gen2/data/moves.zig +659 -565
- package/src/lib/gen2/data/types.zig +127 -25
- package/src/lib/gen2/data.zig +100 -63
- package/src/lib/gen2/helpers.zig +8 -12
- package/src/lib/gen2/mechanics.zig +2589 -7
package/src/lib/gen2/README.md
CHANGED
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@@ -32,25 +32,27 @@ The following information is required to simulate a Generation II Pokémon battl
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| `pokemon.species` | `party_struct.Species` | `pokemon.baseSpecies` |
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| `active.species` | `battle_struct.Species` | `pokemon.species` |
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| `active.stats` | `TODO modified` | `pokemon.storedStats` |
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| `active.trapped FIXME` | `PlayerTrappingMove` | `pokemon.trapped` |
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| `active.switching` | `PlayerIsSwitching` | `pokemon.switchFlag` |
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| `active.boosts` | `PlayerStatLevels` | `pokemon.boosts` |
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| `active.volatiles` | `PlayerBattleStatus{1,2,3}` | `pokemon.volatiles` |
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.
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| `volatiles.bide` | `PlayerDamageTaken` | `volatiles.bide.totalDamage` |
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| `volatiles.substitute` | `PlayerSubstituteHP` | `volatiles.substitute.hp` |
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| `volatiles.rollout` | `PlayerRolloutCount` | `volatiles.rollout.hitCount` |
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| `volatiles.confusion` | `PlayerConfuseCount` | `volatiles.confusion.duration` |
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| `volatiles.toxic` | `PlayerToxicCount` | `volatiles.residualdmg.counter` |
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| `volatiles.disabled` | `PlayerDisableCount` | `moveSlots.disabled` |
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| `volatiles.encore` | `PlayerEncoreCount` | `volatiles.encore.duration` |
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| `volatiles.perish_song` | `PlayerPerishCount` | `volatiles.perishsong.duration` |
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| `volatiles.fury_cutter` | `PlayerFuryCutterCount` | `volatiles.furycutter.multiplier` |
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| `volatiles.protect` | `PlayerProtectCount` | `volatiles.stall.counter` |
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| `volatiles.future_sight` | `PlayerFutureSight{Damage,Count}` | `slotConditions[i].futuremove` |
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| `volatiles.rage` | `PlayerRageCounter` | **BUG** |
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| `volatiles.bind` | `PlayerWrapCount` | `volatiles.partiallytrapped.duration` |
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| `volatiles.bind_reason` | `PlayerTrappingMove` | `volatiles.effectState.sourceEffect` |
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| | `PlayerCharging` | |
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-
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| `volatiles.trapped FIXME` | `FIXME` | `pokemon.trapped` |
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| `volatiles.switched` | `TODO` | `pokemon.switchFlag` |
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| `volatiles.switching` | `PlayerIsSwitching` | `pokemon.switchFlag` |
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| `volatiles.frozen` | `PlayerJustGotFrozen` | `volatiles.frozen` |
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| | | |
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| `active.last_used_move` | `PlayerUsedMove` | `side.lastMove` |
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@@ -219,6 +221,81 @@ much overhead the preceding representations have after taking into consideration
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padding](https://en.wikipedia.org/wiki/Data_structure_alignment) and
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[denormalization](https://en.wikipedia.org/wiki/Denormalization):
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## Details
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| pkmn | Pokémon Crystal (pret) |
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| ------------------------- | ------------------------------------------------- |
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| `start` | `DoBattle` |
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| `update` | `BattleTurn` |
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| `selectMove` / `saveMove` | `CheckPlayerLockedIn` / `ParsePlayerAction` |
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| `switchIn` | `SwitchPlayerMon` / `SendOutPlayerMon` |
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| `turnOrder` | `DetermineMoveOrder` |
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| `doTurn` | `DoTurn` |
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| `executeMove` | `DoMove` |
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| `beforeMove` | `CheckTurn` |
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| `canMove` | |
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| `decrementPP` | |
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| `doMove` | |
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| `checkCriticalHit` | `BattleCommand_Critical` |
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| `calcDamage` | `BattleCommand_DamageCalc` / `PlayerAttackDamage` |
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| `adjustDamage` | `BattleCommand_Stab` |
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| `randomizeDamage` | `BattleCommand_DamageVariation` |
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| `specialDamage` | `BattleCommand_ConstantDamage` |
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| `applyDamage` | `BattleCommand_ApplyDamage` |
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| `checkHit` | `BattleCommand_CheckHit` |
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| `checkFaint` | `CheckFaint` |
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| `handleResidual` | `ResidualDamage` |
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| `endTurn` | `EndTurn` |
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DoBattle
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BattleTurn
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- HandleBerserkGene
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- CheckPlayerLockedIn
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- BattleMenu
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- ParsePlayerAction
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- DetermineMoveOrder
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- CompareMovePriority
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- GetMovePriority
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- Battle_*
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- Handle*Switch
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- SwitchPlayerMon
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- BreakAttraction
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- SendOutPlayerMon
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- SpikesDamage
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- *Turn_EndOpponentProtectEndureDestinyBond
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- EndUserDestinyBond
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- Do*Turn
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- EndOpponentProtectEndureDestinyBond
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- ResidualDamage
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- CheckFaint_*
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- HandleBetweenTurnEffects
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- HandleFutureSight
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- HandleWeather
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- HandleWrap
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- HandlePerishSong
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- HandleLeftovers
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- HandleMysteryBerry
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- HandleDefrost
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- HandleSafeguard
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- HandleScreens
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- HandleStatBoostingHeldItems
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- HandleHealingItems
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- HandleEncore
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DoTurn
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DoMove = executeMove
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CheckTurn = beforeMove
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BattleCommand_Critical = checkCriticalHit
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BattleCommand_Stab = adjustDamage
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BattleCommand_DamageVariation = randomizeDamage
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BattleCommand_CheckHit = checkHit
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BattleCommand_ApplyDamage = applyDamage
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BattleCommand_CheckFaint
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BattleCommand_BuildOpponentRage = buildRage
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BattleCommand_DamageCalc (PlayerAttackDamage / EnemyAttackDamage) = calcDamage
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BattleCommand_ConstantDamage = specialDamage
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DoEnemyDamage / DoPlayerDamage / DoSubstituteDamage
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==**TODO**==
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## Protocol
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@@ -226,62 +303,7 @@ padding](https://en.wikipedia.org/wiki/Data_structure_alignment) and
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TODO
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```txt
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-activate: _,
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-anim: _
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-block: _
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-boost: _, from, silent
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-clearallboost: _
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-copyboost: from
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-crit: _
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-curestatus: msg
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-cureteam: from
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-damage: _, from, of, partiallytrapped
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-end: _, from, of, partiallytrapped, silent
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-enditem: _, eat
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-fail: _, block, weak
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-fieldactivate: _
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-heal: _, from, of, silent
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-hint: _
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-hitcount: _
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-immune: _, ohko
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-item: from, of
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-miss: _
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-mustrecharge: _
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-ohko: _
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-prepare: _
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-resisted: _
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-setboost: from
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-sethp: from, silent
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-sideend: _, from, of
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-sidestart: _
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-singlemove: _
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-singleturn: _
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-start: _, of, silent
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-status: _, from, silent
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-supereffective: _
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-transform: _
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-unboost: _
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-weather: _, upkeep
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cant: _
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debug: _
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done: _
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drag: _
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faint: _
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gametype: _
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gen: _
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move: _, from, miss, still
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player: _
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request: _
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rule: _
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start: _
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switch: _, from
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t:: _
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teamsize: _
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tie: _
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tier: _
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turn: _
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upkeep: _
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win: _
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-activate: _, move, name, number
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```
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## Bugs
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/// Representation of a held item in Generation II Pokémon.
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pub const Item = enum(u8) {
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None,
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SoftSand, // Ground
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HardStone, // Rock
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MetalCoat, // Steel
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PinkBow, // Normal
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BlackBelt, // Fighting
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SharpBeak, // Flying
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PoisonBarb, // Poison
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SoftSand, // Ground
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HardStone, // Rock
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SilverPowder, // Bug
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SpellTag, // Ghost
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MetalCoat, // Steel
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PolkadotBow, // ??? (Normal)
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Charcoal, // Fire
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MysticWater, // Water
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@@ -36,21 +36,21 @@ pub const Item = enum(u8) {
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Stick,
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ThickClub,
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FocusBand, // FocusBand
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BerryJuice, // Berry
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ScopeLens, // CriticalUp
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Leftovers, // Leftovers
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BerserkGene,
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LightBall,
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Berry, // Berry
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BerryJuice, // Berry
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GoldBerry, // Berry
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MintBerry, // HealSleep
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PSNCureBerry, // HealPoison
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PRZCureBerry, // HealParalyze
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BurntBerry, // HealFreeze
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IceBerry, // HealBurn
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MintBerry, // HealSleep
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BurntBerry, // HealFreeze
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MiracleBerry, // HealStatus
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BitterBerry, // HealConfusion
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MysteryBerry, // RestorePP
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Berry, // Berry
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GoldBerry, // Berry
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MasterBall,
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UltraBall,
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GreatBall,
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return if (@intFromEnum(item) <= 18) @enumFromInt(@intFromEnum(item) - 1) else null;
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}
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/// Whether or not this item is a Berry.
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pub inline fn berry(item: Item) bool {
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assert(item != .None);
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return @intFromEnum(item) > 30 and @intFromEnum(item) <= 40;
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}
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/// Whether or not this item is Mail.
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pub inline fn
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pub inline fn isMail(item: Item) bool {
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assert(item != .None);
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return @intFromEnum(item) > 60 and @intFromEnum(item) <= 70;
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}
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