@pkmn/engine 0.1.0-dev.46307385 → 0.1.0-dev.4c173f03
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +2 -2
- package/build/pkg/data/protocol.json +69 -12
- package/build/pkg/data.d.ts +2 -2
- package/build/pkg/gen1.js +2 -2
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/protocol.js +56 -37
- package/build/pkg/protocol.js.map +1 -1
- package/build.zig +7 -3
- package/package.json +27 -15
- package/src/lib/binding/node.zig +1 -1
- package/src/lib/common/data.zig +4 -16
- package/src/lib/common/optional.zig +8 -1
- package/src/lib/common/protocol.zig +558 -80
- package/src/lib/common/rational.zig +1 -1
- package/src/lib/common/rng.zig +6 -6
- package/src/lib/gen1/README.md +31 -29
- package/src/lib/gen1/calc.zig +2 -3
- package/src/lib/gen1/chance.zig +51 -35
- package/src/lib/gen1/data/moves.zig +183 -171
- package/src/lib/gen1/data/species.zig +1 -1
- package/src/lib/gen1/data/types.zig +3 -3
- package/src/lib/gen1/data.zig +17 -29
- package/src/lib/gen1/helpers.zig +13 -28
- package/src/lib/gen1/mechanics.zig +93 -130
- package/src/lib/gen2/README.md +94 -72
- package/src/lib/gen2/calc.zig +143 -0
- package/src/lib/gen2/chance.zig +1314 -0
- package/src/lib/gen2/data/items.zig +11 -17
- package/src/lib/gen2/data/moves.zig +660 -566
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +129 -26
- package/src/lib/gen2/data.zig +103 -64
- package/src/lib/gen2/generated.zig +1023 -0
- package/src/lib/gen2/helpers.zig +8 -12
- package/src/lib/gen2/mechanics.zig +2906 -9
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@@ -1,4 +1,4 @@
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//! Code generated by `tools/generate` - manual edits will be overwritten
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//! Code generated by `tools/generate` - manual edits will be overwritten.
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const std = @import("std");
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@@ -14,15 +14,15 @@ const I = Effectiveness.Immune;
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/// Representation of a Generation II type in Pokémon.
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pub const Type = enum(u8) {
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Ground,
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Rock,
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Steel,
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Normal,
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Fighting,
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Flying,
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Poison,
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Ground,
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Rock,
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Bug,
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Ghost,
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Steel,
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@"???",
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Fire,
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Water,
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@@ -33,37 +33,37 @@ pub const Type = enum(u8) {
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Dragon,
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Dark,
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const CHART
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[_]Effectiveness{ N,
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[_]Effectiveness{
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[_]Effectiveness{ N, S,
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[_]Effectiveness{ N,
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[_]Effectiveness{ N,
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[_]Effectiveness{ N, R,
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[_]Effectiveness{
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[_]Effectiveness{
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[_]Effectiveness{ N, N,
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const CHART: [18][18]Effectiveness = .{
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[_]Effectiveness{ N, S, S, N, N, I, S, R, N, N, S, N, R, S, N, N, N, N }, // Ground
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[_]Effectiveness{ R, N, R, N, R, S, N, S, N, N, S, N, N, N, N, S, N, N }, // Rock
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[_]Effectiveness{ N, S, R, N, N, N, N, N, N, N, R, R, N, R, N, S, N, N }, // Steel
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[_]Effectiveness{ N, R, R, N, N, N, N, N, I, N, N, N, N, N, N, N, N, N }, // Normal
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[_]Effectiveness{ N, S, S, S, N, R, R, R, I, N, N, N, N, N, R, S, N, S }, // Fighting
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[_]Effectiveness{ N, R, R, N, S, N, N, S, N, N, N, N, S, R, N, N, N, N }, // Flying
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[_]Effectiveness{ R, R, I, N, N, N, R, N, R, N, N, N, S, N, N, N, N, N }, // Poison
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[_]Effectiveness{ N, N, R, N, R, R, R, N, R, N, R, N, S, N, S, N, N, S }, // Bug
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[_]Effectiveness{ N, N, R, I, N, N, N, N, S, N, N, N, N, N, S, N, N, R }, // Ghost
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[_]Effectiveness{ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N }, // ???
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[_]Effectiveness{ N,
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[_]Effectiveness{
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[_]Effectiveness{
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[_]Effectiveness{
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[_]Effectiveness{ N,
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[_]Effectiveness{
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[_]Effectiveness{ N, N,
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[_]Effectiveness{ N, R, N,
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[_]Effectiveness{ N, R, S, N, N, N, N, S, N, N, R, R, S, N, N, S, R, N }, // Fire
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[_]Effectiveness{ S, S, N, N, N, N, N, N, N, N, S, R, R, N, N, N, R, N }, // Water
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[_]Effectiveness{ S, S, R, N, N, R, R, R, N, N, R, S, R, N, N, N, R, N }, // Grass
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[_]Effectiveness{ I, N, N, N, N, S, N, N, N, N, N, S, R, R, N, N, R, N }, // Electric
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[_]Effectiveness{ N, N, R, N, S, N, S, N, N, N, N, N, N, N, R, N, N, I }, // Psychic
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[_]Effectiveness{ S, N, R, N, N, S, N, N, N, N, R, R, S, N, N, R, S, N }, // Ice
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[_]Effectiveness{ N, N, R, N, N, N, N, N, N, N, N, N, N, N, N, N, S, N }, // Dragon
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[_]Effectiveness{ N, N, R, N, R, N, N, N, S, N, N, N, N, N, S, N, N, R }, // Dark
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};
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const PRECEDENCE = [_]u8{
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9, // Ground
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13, // Rock
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17, // Steel
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1, // Normal
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7, // Fighting
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10, // Flying
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8, // Poison
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9, // Ground
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13, // Rock
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12, // Bug
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14, // Ghost
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17, // Steel
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0, // ???
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2, // Fire
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3, // Water
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16, // Dark
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};
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const INDEXES = [_]u8{
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4, // Ground
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5, // Rock
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9, // Steel
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0, // Normal
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1, // Fighting
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2, // Flying
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3, // Poison
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7, // Bug
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8, // Ghost
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19, // ???
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20, // Fire
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21, // Water
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22, // Grass
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23, // Electric
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24, // Psychic
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25, // Ice
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27, // Dark
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};
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const CONVERSION_2 = [_]Type{
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.Normal,
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.Fighting,
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.Flying,
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.Poison,
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.Ground,
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.Rock,
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.@"???", // placeholder
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.Bug,
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.Ghost,
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.Steel,
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};
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const HIDDEN_POWER = [_]Type{
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.Fighting,
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.Flying,
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.Poison,
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.Ground,
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.Rock,
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.Bug,
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.Ghost,
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.Steel,
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.Fire,
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.Water,
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.Grass,
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.Electric,
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.Psychic,
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.Ice,
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.Dragon,
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.Dark,
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};
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/// Order of Pokémon Showdown's types.
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pub const SHOWDOWN = [_]Type{
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.Fire,
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.Ice,
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.Steel,
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.Electric,
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.Ghost,
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.Grass,
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.Dark,
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.Bug,
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.Dragon,
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.Fighting,
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.Flying,
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.Ground,
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.Normal,
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.Poison,
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.Psychic,
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.Rock,
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.Water,
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.@"???",
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};
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comptime {
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assert(@bitSizeOf(Type) == 8);
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assert(@sizeOf(@TypeOf(CHART)) == 324);
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assert(@sizeOf(@TypeOf(PRECEDENCE)) == 18);
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assert(@sizeOf(@TypeOf(INDEXES)) == 18);
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assert(@sizeOf(@TypeOf(CONVERSION_2)) == 10);
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assert(@sizeOf(@TypeOf(HIDDEN_POWER)) == 16);
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assert(@sizeOf(@TypeOf(SHOWDOWN)) == 18);
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}
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/// The number of types in this generation.
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return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
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}
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/// The precedence order of
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/// The precedence order of Type `type`.
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pub inline fn precedence(self: Type) u8 {
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return PRECEDENCE[@intFromEnum(self)];
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}
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/// The internal index of this Type used by Present.
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pub inline fn present(self: Type) u8 {
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return INDEXES[@intFromEnum(self)];
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}
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/// The Type corresponding to a random roll of `num` for Conversion 2.
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pub inline fn conversion2(num: u8) Type {
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assert(num != 6);
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assert(num < 10 or num >= 20);
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assert(num <= 27);
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return if (num < 10) CONVERSION_2[num] else @enumFromInt(num - 10);
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}
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/// The Type corresponding to a Hidden Power `index`.
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pub inline fn hiddenPower(index: u8) Type {
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return HIDDEN_POWER[index];
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}
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};
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/// Representation of a Pokémon's typing.
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pub inline fn includes(self: Types, t: Type) bool {
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return self.type1 == t or self.type2 == t;
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}
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/// Whether this typing is immune to damage from Sandstorm.
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pub inline fn sandstormImmune(self: Types) bool {
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return @intFromEnum(self.type1) <= @intFromEnum(Type.Steel) or
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@intFromEnum(self.type2) <= @intFromEnum(Type.Steel);
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}
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};
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package/src/lib/gen2/data.zig
CHANGED
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const protocol = @import("../common/protocol.zig");
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const calc = @import("calc.zig");
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const chance = @import("chance.zig");
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const assert = std.debug.assert;
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else
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std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
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/// Null object pattern implementation of pkmn.battle.Options for Generation II.
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pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
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const Choice = data.Choice;
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const Player = data.Player;
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pub const PRNG = rng.PRNG(2);
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pub fn Battle(comptime RNG: anytype) type {
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const padding = if (!showdown) 3 else 5;
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return extern struct {
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const Self = @This();
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turn: u16 = 0,
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field: Field = .{},
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_: [padding]u8 = .{0} ** padding,
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pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player)];
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}
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test Battle {
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try expectEqual(
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try expectEqual(512, @sizeOf(Battle(PRNG)));
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}
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const Field = packed struct {
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pub const Field = packed struct(u8) {
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weather: Weather = .None,
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weather_duration: u4 = 0,
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comptime {
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assert(@sizeOf(Field) == 1);
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}
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};
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const Weather = enum(u4) {
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pub const Weather = enum(u4) {
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None,
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Rain,
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Sun,
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Sandstorm,
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};
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const Side = extern struct {
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pub const Side = extern struct {
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pokemon: [6]Pokemon = [_]Pokemon{.{}} ** 6,
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active: ActivePokemon = .{},
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conditions: Conditions,
|
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107
|
+
active: ActivePokemon align(8) = .{},
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108
|
+
conditions: Conditions = .{},
|
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109
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+
// NB: wLastPlayerCounterMove / wLastEnemyCounterMove (wLastPlayerMove / wLastEnemyMove)
|
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110
|
last_used_move: Move = .None,
|
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|
-
_: u8 = 0,
|
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107
111
|
|
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108
|
-
|
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|
+
_: [7]u8 = .{0} ** 7,
|
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+
|
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|
+
const Conditions = packed struct(u32) {
|
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115
|
Spikes: bool = false,
|
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110
116
|
Safeguard: bool = false,
|
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117
|
LightScreen: bool = false,
|
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@@ -115,13 +121,16 @@ const Side = extern struct {
|
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115
121
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light_screen: u4 = 0,
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116
122
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reflect: u4 = 0,
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117
123
|
|
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-
|
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119
|
-
|
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-
|
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+
future_sight: FutureSight = .{},
|
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+
|
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|
+
const FutureSight = packed struct(u16) {
|
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+
damage: u12 = 0,
|
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+
count: u4 = 0,
|
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+
};
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130
|
};
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131
|
|
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123
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comptime {
|
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|
-
assert(@sizeOf(Side) ==
|
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|
+
assert(@sizeOf(Side) == 248);
|
|
125
134
|
}
|
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126
135
|
|
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127
136
|
pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
|
|
@@ -136,17 +145,30 @@ const Side = extern struct {
|
|
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136
145
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
|
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146
|
return self.get(1);
|
|
138
147
|
}
|
|
148
|
+
|
|
149
|
+
pub inline fn lastMove(self: anytype, encore: bool) Move {
|
|
150
|
+
assert(self.last_used_move != .None or !self.active.volatiles.dirty);
|
|
151
|
+
if (encore) return self.last_used_move;
|
|
152
|
+
return if (self.active.volatiles.dirty) .None else self.last_used_move;
|
|
153
|
+
}
|
|
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|
+
|
|
155
|
+
// TODO
|
|
156
|
+
// pub inline fn useMove(self: anytype) void {
|
|
157
|
+
// assert(side.last_selected_move != .None);
|
|
158
|
+
// self.last_used_move = side.last_selected_move;
|
|
159
|
+
// self.active.volatiles.dirty = false;
|
|
160
|
+
// }
|
|
139
161
|
};
|
|
140
162
|
|
|
141
163
|
// NOTE: DVs (Gender & Hidden Power) and Happiness are stored only in Pokemon
|
|
142
|
-
const ActivePokemon = extern struct {
|
|
143
|
-
volatiles:
|
|
164
|
+
pub const ActivePokemon = extern struct {
|
|
165
|
+
volatiles: Volatiles align(4) = .{},
|
|
144
166
|
stats: Stats(u16) = .{},
|
|
145
167
|
moves: [4]MoveSlot = [_]MoveSlot{.{}} ** 4,
|
|
146
168
|
boosts: Boosts = .{},
|
|
169
|
+
types: Types = .{},
|
|
147
170
|
species: Species = .None,
|
|
148
|
-
|
|
149
|
-
last_move: Move = .None,
|
|
171
|
+
|
|
150
172
|
_: u8 = 0,
|
|
151
173
|
|
|
152
174
|
comptime {
|
|
@@ -161,7 +183,7 @@ const ActivePokemon = extern struct {
|
|
|
161
183
|
}
|
|
162
184
|
};
|
|
163
185
|
|
|
164
|
-
const Pokemon = extern struct {
|
|
186
|
+
pub const Pokemon = extern struct {
|
|
165
187
|
stats: Stats(u16) = .{},
|
|
166
188
|
moves: [4]MoveSlot = [_]MoveSlot{.{}} ** 4,
|
|
167
189
|
types: Types = .{},
|
|
@@ -192,7 +214,7 @@ pub const Gender = enum(u2) {
|
|
|
192
214
|
Unknown,
|
|
193
215
|
};
|
|
194
216
|
|
|
195
|
-
const DVs = packed struct {
|
|
217
|
+
pub const DVs = packed struct(u16) {
|
|
196
218
|
gender: Gender = .Male,
|
|
197
219
|
pow: u6 = 40,
|
|
198
220
|
type: Type = .Dark,
|
|
@@ -200,7 +222,7 @@ const DVs = packed struct {
|
|
|
200
222
|
pub fn init(g: Gender, p: u6, t: Type) DVs {
|
|
201
223
|
assert(p >= 1 and p <= 40);
|
|
202
224
|
assert(t != .Normal and t != .@"???");
|
|
203
|
-
return
|
|
225
|
+
return .{ .gender = g, .pow = p, .type = t };
|
|
204
226
|
}
|
|
205
227
|
|
|
206
228
|
pub inline fn power(dvs: DVs) u8 {
|
|
@@ -217,13 +239,8 @@ const DVs = packed struct {
|
|
|
217
239
|
};
|
|
218
240
|
const p: u6 = @intCast(1 + ((5 * @as(u8, (dvs.atk & 0b1000) | ((dvs.def & 0b1000)) >> 1 |
|
|
219
241
|
((dvs.spe & 0b1000)) >> 2 | ((dvs.spc & 0b1000)) >> 3) + (dvs.spc & 0b0011)) >> 1));
|
|
220
|
-
var t = @as(u8, dvs.def & 0b0011) + (@as(u8, dvs.atk & 0b0011) << 2)
|
|
221
|
-
|
|
222
|
-
return DVs{ .gender = g, .pow = p, .type = @enumFromInt(t) };
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
comptime {
|
|
226
|
-
assert(@sizeOf(DVs) == 2);
|
|
242
|
+
var t = @as(u8, dvs.def & 0b0011) + (@as(u8, dvs.atk & 0b0011) << 2);
|
|
243
|
+
return .{ .gender = g, .pow = p, .type = Type.hiddenPower(t) };
|
|
227
244
|
}
|
|
228
245
|
};
|
|
229
246
|
|
|
@@ -248,10 +265,12 @@ test DVs {
|
|
|
248
265
|
try expectEqual(Gender.Female, dvs.gender);
|
|
249
266
|
}
|
|
250
267
|
|
|
251
|
-
|
|
268
|
+
/// Representation of a Generation II Pokémon's move slot in a battle.
|
|
269
|
+
pub const MoveSlot = extern struct {
|
|
270
|
+
/// The identifier for the move.
|
|
252
271
|
id: Move = .None,
|
|
253
|
-
|
|
254
|
-
pp:
|
|
272
|
+
/// The remaining PP of the move.
|
|
273
|
+
pp: u8 = 0,
|
|
255
274
|
|
|
256
275
|
comptime {
|
|
257
276
|
assert(@sizeOf(MoveSlot) == 2);
|
|
@@ -260,14 +279,34 @@ const MoveSlot = packed struct {
|
|
|
260
279
|
|
|
261
280
|
pub const Status = gen1.Status;
|
|
262
281
|
|
|
263
|
-
|
|
282
|
+
/// TODO
|
|
283
|
+
pub const TriAttack = enum(u2) {
|
|
284
|
+
PAR,
|
|
285
|
+
FRZ,
|
|
286
|
+
BRN,
|
|
287
|
+
|
|
288
|
+
/// TODO
|
|
289
|
+
pub inline fn status(self: TriAttack) u8 {
|
|
290
|
+
return Status.init(@enumFromInt(6 - @as(u8, @intFromEnum(self))));
|
|
291
|
+
}
|
|
292
|
+
};
|
|
293
|
+
|
|
294
|
+
test TriAttack {
|
|
295
|
+
try expectEqual(Status.init(.PAR), TriAttack.PAR.status());
|
|
296
|
+
try expectEqual(Status.init(.FRZ), TriAttack.FRZ.status());
|
|
297
|
+
try expectEqual(Status.init(.BRN), TriAttack.BRN.status());
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
pub const Volatiles = packed struct(u128) {
|
|
264
301
|
Bide: bool = false,
|
|
265
302
|
Thrashing: bool = false,
|
|
303
|
+
BeatUp: bool = false,
|
|
266
304
|
Flinch: bool = false,
|
|
267
305
|
Charging: bool = false,
|
|
268
306
|
Underground: bool = false,
|
|
269
307
|
Flying: bool = false,
|
|
270
308
|
Confusion: bool = false,
|
|
309
|
+
|
|
271
310
|
Mist: bool = false,
|
|
272
311
|
FocusEnergy: bool = false,
|
|
273
312
|
Substitute: bool = false,
|
|
@@ -278,52 +317,52 @@ const Volatile = packed struct {
|
|
|
278
317
|
Transform: bool = false,
|
|
279
318
|
|
|
280
319
|
Nightmare: bool = false,
|
|
281
|
-
|
|
320
|
+
Curse: bool = false,
|
|
282
321
|
Protect: bool = false,
|
|
283
322
|
Foresight: bool = false,
|
|
284
323
|
PerishSong: bool = false,
|
|
285
324
|
Endure: bool = false,
|
|
286
325
|
Rollout: bool = false,
|
|
287
326
|
Attract: bool = false,
|
|
327
|
+
|
|
288
328
|
DefenseCurl: bool = false,
|
|
289
329
|
Encore: bool = false,
|
|
290
330
|
LockOn: bool = false,
|
|
291
331
|
DestinyBond: bool = false,
|
|
292
|
-
BeatUp: bool = false,
|
|
293
332
|
|
|
294
333
|
trapped: bool = false,
|
|
295
334
|
switched: bool = false,
|
|
296
335
|
switching: bool = false,
|
|
336
|
+
dirty: bool = false,
|
|
297
337
|
|
|
298
|
-
|
|
338
|
+
frozen: bool = false,
|
|
339
|
+
_: u11 = 0,
|
|
340
|
+
// TODO?
|
|
341
|
+
transform: u4 = 0,
|
|
299
342
|
|
|
300
|
-
bind: u4 = 0,
|
|
301
|
-
future_sight: FutureSight = .{},
|
|
302
343
|
bide: u16 = 0,
|
|
303
|
-
|
|
344
|
+
bind: Bind = .{},
|
|
345
|
+
disable: Disable = .{},
|
|
304
346
|
rage: u8 = 0,
|
|
305
347
|
substitute: u8 = 0,
|
|
306
348
|
toxic: u8 = 0,
|
|
307
349
|
confusion: u4 = 0,
|
|
308
350
|
encore: u4 = 0,
|
|
351
|
+
// TODO merge with attacks (ie rollout/thrashing)? need to be zeroed at same time
|
|
309
352
|
fury_cutter: u4 = 0,
|
|
310
353
|
perish_song: u4 = 0,
|
|
311
354
|
protect: u4 = 0,
|
|
312
|
-
|
|
355
|
+
attacks: u4 = 0, // bide/thrashing/rollout turns
|
|
313
356
|
|
|
314
|
-
const
|
|
315
|
-
move: u4 = 0,
|
|
357
|
+
const Bind = packed struct(u8) {
|
|
316
358
|
duration: u4 = 0,
|
|
359
|
+
reason: u4 = 0,
|
|
317
360
|
};
|
|
318
361
|
|
|
319
|
-
const
|
|
320
|
-
|
|
321
|
-
|
|
362
|
+
const Disable = packed struct(u8) {
|
|
363
|
+
move: u4 = 0,
|
|
364
|
+
duration: u4 = 0,
|
|
322
365
|
};
|
|
323
|
-
|
|
324
|
-
comptime {
|
|
325
|
-
assert(@sizeOf(Volatile) == 16);
|
|
326
|
-
}
|
|
327
366
|
};
|
|
328
367
|
|
|
329
368
|
pub fn Stats(comptime T: type) type {
|
|
@@ -358,7 +397,7 @@ test Stats {
|
|
|
358
397
|
try expectEqual(@as(u16, 279), Stats(u16).calc("spe", base.spe, 15, 63001, 100));
|
|
359
398
|
}
|
|
360
399
|
|
|
361
|
-
pub const Boosts = packed struct {
|
|
400
|
+
pub const Boosts = packed struct(u32) {
|
|
362
401
|
atk: i4 = 0,
|
|
363
402
|
def: i4 = 0,
|
|
364
403
|
spe: i4 = 0,
|
|
@@ -374,7 +413,7 @@ pub const Boosts = packed struct {
|
|
|
374
413
|
};
|
|
375
414
|
|
|
376
415
|
test Boosts {
|
|
377
|
-
const boosts =
|
|
416
|
+
const boosts: Boosts = .{ .spd = -6 };
|
|
378
417
|
try expectEqual(0, boosts.atk);
|
|
379
418
|
try expectEqual(-6, boosts.spd);
|
|
380
419
|
}
|
|
@@ -387,15 +426,10 @@ test Item {
|
|
|
387
426
|
try expectEqual(Type.Normal, Item.boost(.PolkadotBow).?);
|
|
388
427
|
try expectEqual(Type.Dark, Item.boost(.BlackGlasses).?);
|
|
389
428
|
|
|
390
|
-
try expect(!Item.
|
|
391
|
-
try expect(Item.
|
|
392
|
-
try expect(Item.
|
|
393
|
-
try expect(!Item.
|
|
394
|
-
|
|
395
|
-
try expect(!Item.berry(.LightBall));
|
|
396
|
-
try expect(Item.berry(.PSNCureBerry));
|
|
397
|
-
try expect(Item.berry(.GoldBerry));
|
|
398
|
-
try expect(!Item.berry(.MasterBall));
|
|
429
|
+
try expect(!Item.isMail(.UpGrade));
|
|
430
|
+
try expect(Item.isMail(.FlowerMail));
|
|
431
|
+
try expect(Item.isMail(.MirageMail));
|
|
432
|
+
try expect(!Item.isMail(.TownMap));
|
|
399
433
|
}
|
|
400
434
|
|
|
401
435
|
pub const Move = moves.Move;
|
|
@@ -404,8 +438,13 @@ test Move {
|
|
|
404
438
|
try expectEqual(251, @intFromEnum(Move.BeatUp));
|
|
405
439
|
const move = Move.get(.DynamicPunch);
|
|
406
440
|
try expectEqual(Move.Effect.ConfusionChance, move.effect);
|
|
407
|
-
try expectEqual(
|
|
408
|
-
try expectEqual(
|
|
441
|
+
try expectEqual(rng.Gen12.percent(50), move.accuracy);
|
|
442
|
+
try expectEqual(rng.Gen12.percent(100), move.chance);
|
|
443
|
+
try expectEqual(@as(u8, 5), Move.pp(.DynamicPunch));
|
|
444
|
+
try expectEqual(@as(i8, -1), Move.get(.Counter).priority);
|
|
445
|
+
try expect(!move.effect.isHighCritical());
|
|
446
|
+
try expect(Move.get(.KarateChop).effect.isHighCritical());
|
|
447
|
+
try expect(Move.get(.RazorWind).effect.isHighCritical());
|
|
409
448
|
}
|
|
410
449
|
|
|
411
450
|
pub const Species = species.Species;
|