@pkmn/engine 0.1.0-dev.305a932f → 0.1.0-dev.32adfe77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -3
- package/README.md +37 -14
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/layout.json +2 -2
- package/build/pkg/data.d.ts +3 -2
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.js +2 -2
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +2 -1
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.js +1 -1
- package/build/pkg/protocol.js.map +1 -1
- package/build/test/display.js.map +1 -1
- package/build/tools/debug.js +3 -1
- package/build/tools/debug.js.map +1 -1
- package/build.zig +78 -68
- package/package.json +34 -23
- package/src/bin/install-pkmn-engine +14 -14
- package/src/lib/common/data.zig +8 -8
- package/src/lib/common/optional.zig +9 -2
- package/src/lib/common/protocol.zig +402 -383
- package/src/lib/common/rational.zig +11 -7
- package/src/lib/common/rng.zig +20 -11
- package/src/lib/gen1/README.md +28 -28
- package/src/lib/gen1/calc.zig +7 -7
- package/src/lib/gen1/chance.zig +70 -68
- package/src/lib/gen1/data/moves.zig +24 -10
- package/src/lib/gen1/data/species.zig +3 -3
- package/src/lib/gen1/data/types.zig +5 -5
- package/src/lib/gen1/data.zig +36 -36
- package/src/lib/gen1/helpers.zig +21 -36
- package/src/lib/gen1/mechanics.zig +333 -344
- package/src/lib/gen2/README.md +1 -2
- package/src/lib/gen2/calc.zig +143 -0
- package/src/lib/gen2/chance.zig +1314 -0
- package/src/lib/gen2/data/items.zig +3 -3
- package/src/lib/gen2/data/moves.zig +32 -15
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +75 -28
- package/src/lib/gen2/data.zig +37 -25
- package/src/lib/gen2/generated.zig +806 -0
- package/src/lib/gen2/mechanics.zig +2612 -349
- package/src/lib/{binding/node.zig → node.zig} +9 -12
- package/src/lib/pkmn.zig +26 -3
- package/src/lib/{binding/wasm.zig → wasm.zig} +2 -1
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@@ -1,4 +1,4 @@
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//! Code generated by `tools/generate` - manual edits will be overwritten
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//! Code generated by `tools/generate` - manual edits will be overwritten.
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const std = @import("std");
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@@ -90,12 +90,12 @@ pub const Type = enum(u4) {
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pub const size = 15;
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/// Whether or not this type is considered to be special as opposed to physical.
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pub
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pub fn special(self: Type) bool {
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return @intFromEnum(self) >= @intFromEnum(Type.Fire);
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}
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/// The `Effectiveness` of type `t2` vs. type `t1`.
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pub
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pub fn effectiveness(t1: Type, t2: Type) Effectiveness {
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return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
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}
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@@ -120,12 +120,12 @@ pub const Types = packed struct {
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}
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/// Whether this typing is immune to type `t`.
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pub
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pub fn immune(self: Types, t: Type) bool {
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return t.effectiveness(self.type1) == I or t.effectiveness(self.type2) == I;
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}
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/// Whether this typing includes type `t`.
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pub
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pub fn includes(self: Types, t: Type) bool {
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return self.type1 == t or self.type2 == t;
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}
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};
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package/src/lib/gen1/data.zig
CHANGED
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@@ -70,24 +70,24 @@ pub fn Battle(comptime RNG: anytype) type {
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rng: RNG,
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/// Returns the `Side` for the given `player`.
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pub
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pub fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player)];
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}
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/// Returns the `Side` of the opponent for the given `player`
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pub
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pub fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player.foe())];
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}
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/// Returns an identifier for the active Pokémon of `player`.
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pub
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pub fn active(self: *const Self, player: Player) ID {
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return player.ident(@intCast(self.side(player).order[0]));
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}
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/// Returns the `MoveDetails` for the given `player`.
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pub
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pub fn lastMove(
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self: anytype,
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player: Player,
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) PointerType(@TypeOf(self), MoveDetails) {
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@@ -112,7 +112,7 @@ pub fn Battle(comptime RNG: anytype) type {
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/// make (i.e. on the cartridge a soft-lock occurs).
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///
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/// This function will always return choices > 0 if `pkmn.options.showdown` is true.
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pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
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pub fn choices(self: *const Self, player: Player, request: Choice.Type, out: []Choice) u8 {
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return mechanics.choices(self, player, request, out);
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}
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};
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}
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/// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
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pub
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pub fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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assert(slot > 0 and slot <= 6);
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const id = self.order[slot - 1];
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}
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/// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
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pub
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pub fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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return self.get(1);
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}
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@@ -176,7 +176,7 @@ pub const ActivePokemon = extern struct {
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}
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/// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
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pub
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pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
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assert(mslot > 0 and mslot <= 4);
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assert(self.moves[mslot - 1].id != .None);
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}
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/// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
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pub
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pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
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assert(mslot > 0 and mslot <= 4);
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assert(self.moves[mslot - 1].id != .None);
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const SLP = 0b111;
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/// Whether or not the status `num` is the same as `status`.
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pub fn is(num: u8, status: Status) bool {
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if (status == .SLP) return Status.duration(num) > 0;
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return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
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}
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/// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
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pub fn init(status: Status) u8 {
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assert(status != .SLP and status != .EXT);
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return @as(u8, 1) << @intCast(@intFromEnum(status));
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}
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/// Initializes a non self-inflicted sleep status with duration `dur`.
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pub fn slp(dur: u3) u8 {
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assert(dur > 0);
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return @as(u8, dur);
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}
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/// Initializes a self-inflicted sleep status with duration `dur`.
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pub fn slf(dur: u3) u8 {
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assert(dur > 0);
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return 0x80 | slp(dur);
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}
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/// Returns the duration of a sleep status.
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pub fn duration(num: u8) u3 {
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return @intCast(num & SLP);
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}
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/// Returns whether `num` reflects any status.
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pub fn any(num: u8) bool {
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return num > 0;
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}
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try expect(Status.is(Status.slp(5), .SLP));
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try expect(!Status.is(Status.slp(5), .EXT));
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try expect(!Status.is(Status.slp(7), .PSN));
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try expectEqual(
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try expectEqual(5, Status.duration(Status.slp(5)));
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try expect(Status.is(Status.slf(2), .SLP));
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try expect(Status.is(Status.slf(2), .EXT));
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try expect(Status.is(Status.TOX, .PSN));
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try expect(Status.is(Status.TOX, .EXT));
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try expectEqual(
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try expectEqual(1, Status.duration(Status.slp(1)));
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}
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/// Bitfield representation of volatile statuses and associated data in Generation I.
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/// The identity of whom the active Pokémon is transformed into.
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/// The remaining turns the move is disabled.
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/// The move slot (1-4) that is disabled.
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disable_move: u3 = 0,
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/// The number of turns toxic damage has been accumulating.
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volatiles.Substitute = true;
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volatiles.
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volatiles.
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try expect(volatiles.Confusion);
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try expect(volatiles.Thrashing);
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try expect(!volatiles.Transform);
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try expect(!volatiles.MultiHit);
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try expectEqual(
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try expectEqual(
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try expectEqual(
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try expectEqual(
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try expectEqual(
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try expectEqual(
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try expectEqual(
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try expectEqual(235, volatiles.state);
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try expectEqual(42, volatiles.substitute);
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try expectEqual(2, volatiles.disable_move);
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try expectEqual(4, volatiles.disable_duration);
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try expectEqual(2, volatiles.confusion);
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try expectEqual(3, volatiles.attacks);
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}
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/// Representaiton of a Pokémon's stats in Generation I.
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try expectEqual(0, stats.def);
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var base = Species.get(.Gyarados).stats;
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try expectEqual(
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try expectEqual(127, Stats(u16).calc("hp", base.hp, 0, 5120, 38));
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base = Species.get(.Pidgeot).stats;
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try expectEqual(
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try expectEqual(279, Stats(u16).calc("spe", base.spe, 15, 63001, 100));
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}
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/// Representation of a Pokémon's boosts in Generation I.
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test Species {
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try expectEqual(2, @intFromEnum(Species.Ivysaur));
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try expectEqual(
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try expectEqual(100, Species.get(.Mew).stats.def);
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/// Representation of a Generation I type in Pokémon.
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try expectEqual(Effectiveness.Resisted, Type.effectiveness(.Fire, .Water));
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try expectEqual(Effectiveness.Neutral, Type.effectiveness(.Normal, .Grass));
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try expectEqual(
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try expectEqual(
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try expectEqual(3, Type.precedence(.Water, .Water));
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try expectEqual(26, Type.precedence(.Bug, .Ghost));
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try expect(Type.precedence(.Poison, .Bug) > Type.precedence(.Poison, .Poison));
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const t: Types = .{ .type1 = .Rock, .type2 = .Ground };
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@@ -617,18 +617,18 @@ pub const DVs = struct {
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test DVs {
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var dvs: DVs = .{ .spc = 15, .spe = 15 };
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try expectEqual(
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try expectEqual(15, dvs.hp());
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dvs = .{
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.atk = 5,
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.def = 15,
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.spe = 13,
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.spc = 13,
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};
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try expectEqual(
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try expectEqual(15, dvs.hp());
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dvs = .{
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.def = 3,
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.spe = 10,
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.spc = 11,
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};
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try expectEqual(
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try expectEqual(13, dvs.hp());
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}
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package/src/lib/gen1/helpers.zig
CHANGED
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@@ -266,7 +266,7 @@ pub const Rolls = struct {
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const PLAYERS = [_]Optional(Player){ .P1, .P2 };
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/// Returns a slice with the correct range of values for speed ties given the `action` state.
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-
pub
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pub fn speedTie(action: Action) []const Optional(Player) {
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return if (@field(action, "speed_tie") == .None) &PLAYER_NONE else &PLAYERS;
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}
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@@ -275,14 +275,14 @@ pub const Rolls = struct {
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/// Returns a slice with the correct range of values for hits given the `action` state
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/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
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pub
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+
pub fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
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if (parent == .true) return &BOOL_NONE;
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return if (@field(action, "hit") == .None) &BOOL_NONE else &BOOLS;
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281
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}
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282
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283
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/// Returns a slice with the correct range of values for critical hits given the `action` state
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284
284
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/// and the state of the `parent` (whether the player's Pokémon's move hit).
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285
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-
pub
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285
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+
pub fn criticalHit(
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286
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action: Action,
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287
287
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parent: Optional(bool),
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288
288
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) []const Optional(bool) {
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@@ -292,7 +292,7 @@ pub const Rolls = struct {
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292
292
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293
293
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/// Returns a slice with the correct range of values for secondary chances hits given the
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294
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/// `action` state and the state of the `parent` (whether the player's Pokémon's move hit).
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295
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-
pub
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295
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+
pub fn secondaryChance(
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296
296
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action: Action,
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297
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parent: Optional(bool),
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298
298
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) []const Optional(bool) {
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@@ -305,7 +305,7 @@ pub const Rolls = struct {
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305
305
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306
306
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/// Returns the range bounding damage rolls given the `action` state and the state of
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307
307
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/// the `parent` (whether the player's Pokémon's move hit).
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308
|
-
pub
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308
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+
pub fn damage(action: Action, parent: Optional(bool)) Range {
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309
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return if (parent == .false or @field(action, "damage") == 0)
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310
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.{ .min = 0, .max = 1 }
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else
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@@ -314,7 +314,7 @@ pub const Rolls = struct {
|
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314
314
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315
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/// Returns the max damage roll which will produce the same damage as `roll`
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316
316
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/// given the base damage in `summaries`.
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317
|
-
pub
|
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317
|
+
pub fn coalesce(player: Player, roll: u8, summaries: *calc.Summaries, cap: bool) !u8 {
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318
318
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if (roll == 0) return roll;
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319
319
|
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320
320
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const dmg = summaries.get(player.foe()).damage;
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@@ -326,13 +326,13 @@ pub const Rolls = struct {
|
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326
326
|
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327
327
|
/// Returns a slice with the correct range of values for confused given the `action` state
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328
328
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/// and the state of the `parent` (the player's Pokémon's remaining confusion turns).
|
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329
|
-
pub
|
|
329
|
+
pub fn confused(action: Action, parent: u4) []const Optional(bool) {
|
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330
330
|
return if (parent == 0 or @field(action, "confused") == .None) &BOOL_NONE else &BOOLS;
|
|
331
331
|
}
|
|
332
332
|
|
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333
333
|
/// Returns a slice with the correct range of values for paralysis given the `action` state
|
|
334
334
|
/// and the state of the `parent` (whether the player's Pokémon was confused).
|
|
335
|
-
pub
|
|
335
|
+
pub fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
336
336
|
if (parent == .true) return &BOOL_NONE;
|
|
337
337
|
return if (@field(action, "paralyzed") == .None) &BOOL_NONE else &BOOLS;
|
|
338
338
|
}
|
|
@@ -342,7 +342,7 @@ pub const Rolls = struct {
|
|
|
342
342
|
|
|
343
343
|
/// Returns a slice with a range of values for duration given the `action` state
|
|
344
344
|
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
345
|
-
pub
|
|
345
|
+
pub fn duration(action: Action, parent: Optional(bool)) []const u1 {
|
|
346
346
|
if (parent == .false) return &DURATION_NONE;
|
|
347
347
|
return if (@field(action, "duration") == 0) &DURATION_NONE else &DURATION;
|
|
348
348
|
}
|
|
@@ -418,7 +418,7 @@ pub const Rolls = struct {
|
|
|
418
418
|
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
419
419
|
///
|
|
420
420
|
/// These slots may or **may not be valid** as slots may be unset / have 0 PP.
|
|
421
|
-
pub
|
|
421
|
+
pub fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
|
|
422
422
|
if (parent == .false) return &SLOT_NONE;
|
|
423
423
|
return if (@field(action, "move_slot") == 0) &SLOT_NONE else &SLOT;
|
|
424
424
|
}
|
|
@@ -428,7 +428,7 @@ pub const Rolls = struct {
|
|
|
428
428
|
|
|
429
429
|
/// Returns a slice with the correct range of values for multi hit given the `action` state
|
|
430
430
|
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
431
|
-
pub
|
|
431
|
+
pub fn multiHit(action: Action, parent: Optional(bool)) []const u4 {
|
|
432
432
|
if (parent == .false) return &MULTI_NONE;
|
|
433
433
|
return if (@field(action, "multi_hit") == 0) &MULTI_NONE else &MULTI;
|
|
434
434
|
}
|
|
@@ -442,7 +442,7 @@ pub const Rolls = struct {
|
|
|
442
442
|
|
|
443
443
|
/// Returns a slice with the correct range of values for psywave given the `action` state,
|
|
444
444
|
/// the `side`, and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
445
|
-
pub
|
|
445
|
+
pub fn psywave(
|
|
446
446
|
action: Action,
|
|
447
447
|
side: *data.Side,
|
|
448
448
|
parent: Optional(bool),
|
|
@@ -455,25 +455,10 @@ pub const Rolls = struct {
|
|
|
455
455
|
}
|
|
456
456
|
|
|
457
457
|
const MOVE_NONE = [_]Move{.None};
|
|
458
|
-
const MOVES = init: {
|
|
459
|
-
var moves: [Move.size - 2]Move = undefined;
|
|
460
|
-
var i: usize = 0;
|
|
461
|
-
for (@typeInfo(Move).Enum.fields) |f| {
|
|
462
|
-
if (!(std.mem.eql(u8, f.name, "None") or
|
|
463
|
-
std.mem.eql(u8, f.name, "Metronome") or
|
|
464
|
-
std.mem.eql(u8, f.name, "Struggle") or
|
|
465
|
-
std.mem.eql(u8, f.name, "SKIP_TURN")))
|
|
466
|
-
{
|
|
467
|
-
moves[i] = @field(Move, f.name);
|
|
468
|
-
i += 1;
|
|
469
|
-
}
|
|
470
|
-
}
|
|
471
|
-
break :init moves;
|
|
472
|
-
};
|
|
473
458
|
|
|
474
459
|
/// Returns a slice with the correct range of values for metronome given the `action` state.
|
|
475
|
-
pub
|
|
476
|
-
return if (@field(action, "metronome") == .None) &MOVE_NONE else &
|
|
460
|
+
pub fn metronome(action: Action) []const Move {
|
|
461
|
+
return if (@field(action, "metronome") == .None) &MOVE_NONE else &Move.METRONOME;
|
|
477
462
|
}
|
|
478
463
|
};
|
|
479
464
|
|
|
@@ -493,12 +478,12 @@ test "Rolls.damage" {
|
|
|
493
478
|
test "Rolls.coalesce" {
|
|
494
479
|
var summaries =
|
|
495
480
|
calc.Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
|
|
496
|
-
try expectEqual(
|
|
497
|
-
try expectEqual(
|
|
498
|
-
try expectEqual(
|
|
481
|
+
try expectEqual(0, try Rolls.coalesce(.P2, 0, &summaries, false));
|
|
482
|
+
try expectEqual(241, try Rolls.coalesce(.P2, 238, &summaries, false));
|
|
483
|
+
try expectEqual(255, try Rolls.coalesce(.P2, 238, &summaries, true));
|
|
499
484
|
summaries.p1.damage.final = 74;
|
|
500
|
-
try expectEqual(
|
|
501
|
-
try expectEqual(
|
|
485
|
+
try expectEqual(217, try Rolls.coalesce(.P2, 217, &summaries, false));
|
|
486
|
+
try expectEqual(255, try Rolls.coalesce(.P2, 217, &summaries, true));
|
|
502
487
|
}
|
|
503
488
|
|
|
504
489
|
test "Rolls.hit" {
|
|
@@ -786,9 +771,9 @@ test "Rolls.psywave" {
|
|
|
786
771
|
|
|
787
772
|
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
|
|
788
773
|
var rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
789
|
-
try expectEqual(
|
|
774
|
+
try expectEqual(150, rolls[rolls.len - 1]);
|
|
790
775
|
side.stored().level = 81;
|
|
791
776
|
rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
792
|
-
try expectEqual(
|
|
777
|
+
try expectEqual(121, rolls[rolls.len - 1]);
|
|
793
778
|
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
|
|
794
779
|
}
|