@pkmn/engine 0.1.0-dev.305a932f → 0.1.0-dev.32adfe77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/LICENSE +1 -3
  2. package/README.md +37 -14
  3. package/build/pkg/addon.js.map +1 -1
  4. package/build/pkg/data/layout.json +2 -2
  5. package/build/pkg/data.d.ts +3 -2
  6. package/build/pkg/data.js.map +1 -1
  7. package/build/pkg/gen1.js +2 -2
  8. package/build/pkg/gen1.js.map +1 -1
  9. package/build/pkg/index.d.ts +2 -1
  10. package/build/pkg/index.js.map +1 -1
  11. package/build/pkg/protocol.js +1 -1
  12. package/build/pkg/protocol.js.map +1 -1
  13. package/build/test/display.js.map +1 -1
  14. package/build/tools/debug.js +3 -1
  15. package/build/tools/debug.js.map +1 -1
  16. package/build.zig +78 -68
  17. package/package.json +34 -23
  18. package/src/bin/install-pkmn-engine +14 -14
  19. package/src/lib/common/data.zig +8 -8
  20. package/src/lib/common/optional.zig +9 -2
  21. package/src/lib/common/protocol.zig +402 -383
  22. package/src/lib/common/rational.zig +11 -7
  23. package/src/lib/common/rng.zig +20 -11
  24. package/src/lib/gen1/README.md +28 -28
  25. package/src/lib/gen1/calc.zig +7 -7
  26. package/src/lib/gen1/chance.zig +70 -68
  27. package/src/lib/gen1/data/moves.zig +24 -10
  28. package/src/lib/gen1/data/species.zig +3 -3
  29. package/src/lib/gen1/data/types.zig +5 -5
  30. package/src/lib/gen1/data.zig +36 -36
  31. package/src/lib/gen1/helpers.zig +21 -36
  32. package/src/lib/gen1/mechanics.zig +333 -344
  33. package/src/lib/gen2/README.md +1 -2
  34. package/src/lib/gen2/calc.zig +143 -0
  35. package/src/lib/gen2/chance.zig +1314 -0
  36. package/src/lib/gen2/data/items.zig +3 -3
  37. package/src/lib/gen2/data/moves.zig +32 -15
  38. package/src/lib/gen2/data/species.zig +1 -1
  39. package/src/lib/gen2/data/types.zig +75 -28
  40. package/src/lib/gen2/data.zig +37 -25
  41. package/src/lib/gen2/generated.zig +806 -0
  42. package/src/lib/gen2/mechanics.zig +2612 -349
  43. package/src/lib/{binding/node.zig → node.zig} +9 -12
  44. package/src/lib/pkmn.zig +26 -3
  45. package/src/lib/{binding/wasm.zig → wasm.zig} +2 -1
@@ -1,4 +1,4 @@
1
- //! Code generated by `tools/generate` - manual edits will be overwritten
1
+ //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
3
  const std = @import("std");
4
4
 
@@ -90,12 +90,12 @@ pub const Type = enum(u4) {
90
90
  pub const size = 15;
91
91
 
92
92
  /// Whether or not this type is considered to be special as opposed to physical.
93
- pub inline fn special(self: Type) bool {
93
+ pub fn special(self: Type) bool {
94
94
  return @intFromEnum(self) >= @intFromEnum(Type.Fire);
95
95
  }
96
96
 
97
97
  /// The `Effectiveness` of type `t2` vs. type `t1`.
98
- pub inline fn effectiveness(t1: Type, t2: Type) Effectiveness {
98
+ pub fn effectiveness(t1: Type, t2: Type) Effectiveness {
99
99
  return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
100
100
  }
101
101
 
@@ -120,12 +120,12 @@ pub const Types = packed struct {
120
120
  }
121
121
 
122
122
  /// Whether this typing is immune to type `t`.
123
- pub inline fn immune(self: Types, t: Type) bool {
123
+ pub fn immune(self: Types, t: Type) bool {
124
124
  return t.effectiveness(self.type1) == I or t.effectiveness(self.type2) == I;
125
125
  }
126
126
 
127
127
  /// Whether this typing includes type `t`.
128
- pub inline fn includes(self: Types, t: Type) bool {
128
+ pub fn includes(self: Types, t: Type) bool {
129
129
  return self.type1 == t or self.type2 == t;
130
130
  }
131
131
  };
@@ -70,24 +70,24 @@ pub fn Battle(comptime RNG: anytype) type {
70
70
  rng: RNG,
71
71
 
72
72
  /// Returns the `Side` for the given `player`.
73
- pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
73
+ pub fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
74
74
  assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
75
75
  return &self.sides[@intFromEnum(player)];
76
76
  }
77
77
 
78
78
  /// Returns the `Side` of the opponent for the given `player`
79
- pub inline fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
79
+ pub fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
80
80
  assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
81
81
  return &self.sides[@intFromEnum(player.foe())];
82
82
  }
83
83
 
84
84
  /// Returns an identifier for the active Pokémon of `player`.
85
- pub inline fn active(self: *const Self, player: Player) ID {
85
+ pub fn active(self: *const Self, player: Player) ID {
86
86
  return player.ident(@intCast(self.side(player).order[0]));
87
87
  }
88
88
 
89
89
  /// Returns the `MoveDetails` for the given `player`.
90
- pub inline fn lastMove(
90
+ pub fn lastMove(
91
91
  self: anytype,
92
92
  player: Player,
93
93
  ) PointerType(@TypeOf(self), MoveDetails) {
@@ -112,7 +112,7 @@ pub fn Battle(comptime RNG: anytype) type {
112
112
  /// make (i.e. on the cartridge a soft-lock occurs).
113
113
  ///
114
114
  /// This function will always return choices > 0 if `pkmn.options.showdown` is true.
115
- pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
115
+ pub fn choices(self: *const Self, player: Player, request: Choice.Type, out: []Choice) u8 {
116
116
  return mechanics.choices(self, player, request, out);
117
117
  }
118
118
  };
@@ -141,7 +141,7 @@ pub const Side = extern struct {
141
141
  }
142
142
 
143
143
  /// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
144
- pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
144
+ pub fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
145
145
  assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
146
146
  assert(slot > 0 and slot <= 6);
147
147
  const id = self.order[slot - 1];
@@ -150,7 +150,7 @@ pub const Side = extern struct {
150
150
  }
151
151
 
152
152
  /// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
153
- pub inline fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
153
+ pub fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
154
154
  assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
155
155
  return self.get(1);
156
156
  }
@@ -176,7 +176,7 @@ pub const ActivePokemon = extern struct {
176
176
  }
177
177
 
178
178
  /// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
179
- pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
179
+ pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
180
180
  assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
181
181
  assert(mslot > 0 and mslot <= 4);
182
182
  assert(self.moves[mslot - 1].id != .None);
@@ -206,7 +206,7 @@ pub const Pokemon = extern struct {
206
206
  }
207
207
 
208
208
  /// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
209
- pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
209
+ pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
210
210
  assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
211
211
  assert(mslot > 0 and mslot <= 4);
212
212
  assert(self.moves[mslot - 1].id != .None);
@@ -258,36 +258,36 @@ pub const Status = enum(u8) {
258
258
  const SLP = 0b111;
259
259
 
260
260
  /// Whether or not the status `num` is the same as `status`.
261
- pub inline fn is(num: u8, status: Status) bool {
261
+ pub fn is(num: u8, status: Status) bool {
262
262
  if (status == .SLP) return Status.duration(num) > 0;
263
263
  return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
264
264
  }
265
265
 
266
266
  /// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
267
- pub inline fn init(status: Status) u8 {
267
+ pub fn init(status: Status) u8 {
268
268
  assert(status != .SLP and status != .EXT);
269
269
  return @as(u8, 1) << @intCast(@intFromEnum(status));
270
270
  }
271
271
 
272
272
  /// Initializes a non self-inflicted sleep status with duration `dur`.
273
- pub inline fn slp(dur: u3) u8 {
273
+ pub fn slp(dur: u3) u8 {
274
274
  assert(dur > 0);
275
275
  return @as(u8, dur);
276
276
  }
277
277
 
278
278
  /// Initializes a self-inflicted sleep status with duration `dur`.
279
- pub inline fn slf(dur: u3) u8 {
279
+ pub fn slf(dur: u3) u8 {
280
280
  assert(dur > 0);
281
281
  return 0x80 | slp(dur);
282
282
  }
283
283
 
284
284
  /// Returns the duration of a sleep status.
285
- pub inline fn duration(num: u8) u3 {
285
+ pub fn duration(num: u8) u3 {
286
286
  return @intCast(num & SLP);
287
287
  }
288
288
 
289
289
  /// Returns whether `num` reflects any status.
290
- pub inline fn any(num: u8) bool {
290
+ pub fn any(num: u8) bool {
291
291
  return num > 0;
292
292
  }
293
293
 
@@ -316,12 +316,12 @@ test Status {
316
316
  try expect(Status.is(Status.slp(5), .SLP));
317
317
  try expect(!Status.is(Status.slp(5), .EXT));
318
318
  try expect(!Status.is(Status.slp(7), .PSN));
319
- try expectEqual(@as(u3, 5), Status.duration(Status.slp(5)));
319
+ try expectEqual(5, Status.duration(Status.slp(5)));
320
320
  try expect(Status.is(Status.slf(2), .SLP));
321
321
  try expect(Status.is(Status.slf(2), .EXT));
322
322
  try expect(Status.is(Status.TOX, .PSN));
323
323
  try expect(Status.is(Status.TOX, .EXT));
324
- try expectEqual(@as(u3, 1), Status.duration(Status.slp(1)));
324
+ try expectEqual(1, Status.duration(Status.slp(1)));
325
325
  }
326
326
 
327
327
  /// Bitfield representation of volatile statuses and associated data in Generation I.
@@ -378,9 +378,9 @@ pub const Volatiles = packed struct(u64) {
378
378
  /// The identity of whom the active Pokémon is transformed into.
379
379
  transform: u4 = 0,
380
380
  /// The remaining turns the move is disabled.
381
- disabled_duration: u4 = 0,
381
+ disable_duration: u4 = 0,
382
382
  /// The move slot (1-4) that is disabled.
383
- disabled_move: u3 = 0,
383
+ disable_move: u3 = 0,
384
384
  /// The number of turns toxic damage has been accumulating.
385
385
  toxic: u5 = 0,
386
386
  };
@@ -395,8 +395,8 @@ test Volatiles {
395
395
  volatiles.Substitute = true;
396
396
  volatiles.substitute = 42;
397
397
  volatiles.toxic = 4;
398
- volatiles.disabled_move = 2;
399
- volatiles.disabled_duration = 4;
398
+ volatiles.disable_move = 2;
399
+ volatiles.disable_duration = 4;
400
400
 
401
401
  try expect(volatiles.Confusion);
402
402
  try expect(volatiles.Thrashing);
@@ -405,13 +405,13 @@ test Volatiles {
405
405
  try expect(!volatiles.Transform);
406
406
  try expect(!volatiles.MultiHit);
407
407
 
408
- try expectEqual(@as(u16, 235), volatiles.state);
409
- try expectEqual(@as(u8, 42), volatiles.substitute);
410
- try expectEqual(@as(u4, 2), volatiles.disabled_move);
411
- try expectEqual(@as(u4, 4), volatiles.disabled_duration);
412
- try expectEqual(@as(u4, 2), volatiles.confusion);
413
- try expectEqual(@as(u5, 4), volatiles.toxic);
414
- try expectEqual(@as(u4, 3), volatiles.attacks);
408
+ try expectEqual(235, volatiles.state);
409
+ try expectEqual(42, volatiles.substitute);
410
+ try expectEqual(2, volatiles.disable_move);
411
+ try expectEqual(4, volatiles.disable_duration);
412
+ try expectEqual(2, volatiles.confusion);
413
+ try expectEqual(4, volatiles.toxic);
414
+ try expectEqual(3, volatiles.attacks);
415
415
  }
416
416
 
417
417
  /// Representaiton of a Pokémon's stats in Generation I.
@@ -442,9 +442,9 @@ test Stats {
442
442
  try expectEqual(0, stats.def);
443
443
 
444
444
  var base = Species.get(.Gyarados).stats;
445
- try expectEqual(@as(u16, 127), Stats(u16).calc("hp", base.hp, 0, 5120, 38));
445
+ try expectEqual(127, Stats(u16).calc("hp", base.hp, 0, 5120, 38));
446
446
  base = Species.get(.Pidgeot).stats;
447
- try expectEqual(@as(u16, 279), Stats(u16).calc("spe", base.spe, 15, 63001, 100));
447
+ try expectEqual(279, Stats(u16).calc("spe", base.spe, 15, 63001, 100));
448
448
  }
449
449
 
450
450
  /// Representation of a Pokémon's boosts in Generation I.
@@ -537,7 +537,7 @@ pub const Species = species.Species;
537
537
 
538
538
  test Species {
539
539
  try expectEqual(2, @intFromEnum(Species.Ivysaur));
540
- try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def);
540
+ try expectEqual(100, Species.get(.Mew).stats.def);
541
541
  }
542
542
 
543
543
  /// Representation of a Generation I type in Pokémon.
@@ -576,8 +576,8 @@ test Types {
576
576
  try expectEqual(Effectiveness.Resisted, Type.effectiveness(.Fire, .Water));
577
577
  try expectEqual(Effectiveness.Neutral, Type.effectiveness(.Normal, .Grass));
578
578
 
579
- try expectEqual(@as(u8, 3), Type.precedence(.Water, .Water));
580
- try expectEqual(@as(u8, 26), Type.precedence(.Bug, .Ghost));
579
+ try expectEqual(3, Type.precedence(.Water, .Water));
580
+ try expectEqual(26, Type.precedence(.Bug, .Ghost));
581
581
  try expect(Type.precedence(.Poison, .Bug) > Type.precedence(.Poison, .Poison));
582
582
 
583
583
  const t: Types = .{ .type1 = .Rock, .type2 = .Ground };
@@ -617,18 +617,18 @@ pub const DVs = struct {
617
617
 
618
618
  test DVs {
619
619
  var dvs: DVs = .{ .spc = 15, .spe = 15 };
620
- try expectEqual(@as(u4, 15), dvs.hp());
620
+ try expectEqual(15, dvs.hp());
621
621
  dvs = .{
622
622
  .atk = 5,
623
623
  .def = 15,
624
624
  .spe = 13,
625
625
  .spc = 13,
626
626
  };
627
- try expectEqual(@as(u4, 15), dvs.hp());
627
+ try expectEqual(15, dvs.hp());
628
628
  dvs = .{
629
629
  .def = 3,
630
630
  .spe = 10,
631
631
  .spc = 11,
632
632
  };
633
- try expectEqual(@as(u4, 13), dvs.hp());
633
+ try expectEqual(13, dvs.hp());
634
634
  }
@@ -266,7 +266,7 @@ pub const Rolls = struct {
266
266
  const PLAYERS = [_]Optional(Player){ .P1, .P2 };
267
267
 
268
268
  /// Returns a slice with the correct range of values for speed ties given the `action` state.
269
- pub inline fn speedTie(action: Action) []const Optional(Player) {
269
+ pub fn speedTie(action: Action) []const Optional(Player) {
270
270
  return if (@field(action, "speed_tie") == .None) &PLAYER_NONE else &PLAYERS;
271
271
  }
272
272
 
@@ -275,14 +275,14 @@ pub const Rolls = struct {
275
275
 
276
276
  /// Returns a slice with the correct range of values for hits given the `action` state
277
277
  /// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
278
- pub inline fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
278
+ pub fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
279
279
  if (parent == .true) return &BOOL_NONE;
280
280
  return if (@field(action, "hit") == .None) &BOOL_NONE else &BOOLS;
281
281
  }
282
282
 
283
283
  /// Returns a slice with the correct range of values for critical hits given the `action` state
284
284
  /// and the state of the `parent` (whether the player's Pokémon's move hit).
285
- pub inline fn criticalHit(
285
+ pub fn criticalHit(
286
286
  action: Action,
287
287
  parent: Optional(bool),
288
288
  ) []const Optional(bool) {
@@ -292,7 +292,7 @@ pub const Rolls = struct {
292
292
 
293
293
  /// Returns a slice with the correct range of values for secondary chances hits given the
294
294
  /// `action` state and the state of the `parent` (whether the player's Pokémon's move hit).
295
- pub inline fn secondaryChance(
295
+ pub fn secondaryChance(
296
296
  action: Action,
297
297
  parent: Optional(bool),
298
298
  ) []const Optional(bool) {
@@ -305,7 +305,7 @@ pub const Rolls = struct {
305
305
 
306
306
  /// Returns the range bounding damage rolls given the `action` state and the state of
307
307
  /// the `parent` (whether the player's Pokémon's move hit).
308
- pub inline fn damage(action: Action, parent: Optional(bool)) Range {
308
+ pub fn damage(action: Action, parent: Optional(bool)) Range {
309
309
  return if (parent == .false or @field(action, "damage") == 0)
310
310
  .{ .min = 0, .max = 1 }
311
311
  else
@@ -314,7 +314,7 @@ pub const Rolls = struct {
314
314
 
315
315
  /// Returns the max damage roll which will produce the same damage as `roll`
316
316
  /// given the base damage in `summaries`.
317
- pub inline fn coalesce(player: Player, roll: u8, summaries: *calc.Summaries, cap: bool) !u8 {
317
+ pub fn coalesce(player: Player, roll: u8, summaries: *calc.Summaries, cap: bool) !u8 {
318
318
  if (roll == 0) return roll;
319
319
 
320
320
  const dmg = summaries.get(player.foe()).damage;
@@ -326,13 +326,13 @@ pub const Rolls = struct {
326
326
 
327
327
  /// Returns a slice with the correct range of values for confused given the `action` state
328
328
  /// and the state of the `parent` (the player's Pokémon's remaining confusion turns).
329
- pub inline fn confused(action: Action, parent: u4) []const Optional(bool) {
329
+ pub fn confused(action: Action, parent: u4) []const Optional(bool) {
330
330
  return if (parent == 0 or @field(action, "confused") == .None) &BOOL_NONE else &BOOLS;
331
331
  }
332
332
 
333
333
  /// Returns a slice with the correct range of values for paralysis given the `action` state
334
334
  /// and the state of the `parent` (whether the player's Pokémon was confused).
335
- pub inline fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
335
+ pub fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
336
336
  if (parent == .true) return &BOOL_NONE;
337
337
  return if (@field(action, "paralyzed") == .None) &BOOL_NONE else &BOOLS;
338
338
  }
@@ -342,7 +342,7 @@ pub const Rolls = struct {
342
342
 
343
343
  /// Returns a slice with a range of values for duration given the `action` state
344
344
  /// and the state of the `parent` (whether the player's Pokémon's move hit).
345
- pub inline fn duration(action: Action, parent: Optional(bool)) []const u1 {
345
+ pub fn duration(action: Action, parent: Optional(bool)) []const u1 {
346
346
  if (parent == .false) return &DURATION_NONE;
347
347
  return if (@field(action, "duration") == 0) &DURATION_NONE else &DURATION;
348
348
  }
@@ -418,7 +418,7 @@ pub const Rolls = struct {
418
418
  /// and the state of the `parent` (whether the player's Pokémon's move hit).
419
419
  ///
420
420
  /// These slots may or **may not be valid** as slots may be unset / have 0 PP.
421
- pub inline fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
421
+ pub fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
422
422
  if (parent == .false) return &SLOT_NONE;
423
423
  return if (@field(action, "move_slot") == 0) &SLOT_NONE else &SLOT;
424
424
  }
@@ -428,7 +428,7 @@ pub const Rolls = struct {
428
428
 
429
429
  /// Returns a slice with the correct range of values for multi hit given the `action` state
430
430
  /// and the state of the `parent` (whether the player's Pokémon's move hit).
431
- pub inline fn multiHit(action: Action, parent: Optional(bool)) []const u4 {
431
+ pub fn multiHit(action: Action, parent: Optional(bool)) []const u4 {
432
432
  if (parent == .false) return &MULTI_NONE;
433
433
  return if (@field(action, "multi_hit") == 0) &MULTI_NONE else &MULTI;
434
434
  }
@@ -442,7 +442,7 @@ pub const Rolls = struct {
442
442
 
443
443
  /// Returns a slice with the correct range of values for psywave given the `action` state,
444
444
  /// the `side`, and the state of the `parent` (whether the player's Pokémon's move hit).
445
- pub inline fn psywave(
445
+ pub fn psywave(
446
446
  action: Action,
447
447
  side: *data.Side,
448
448
  parent: Optional(bool),
@@ -455,25 +455,10 @@ pub const Rolls = struct {
455
455
  }
456
456
 
457
457
  const MOVE_NONE = [_]Move{.None};
458
- const MOVES = init: {
459
- var moves: [Move.size - 2]Move = undefined;
460
- var i: usize = 0;
461
- for (@typeInfo(Move).Enum.fields) |f| {
462
- if (!(std.mem.eql(u8, f.name, "None") or
463
- std.mem.eql(u8, f.name, "Metronome") or
464
- std.mem.eql(u8, f.name, "Struggle") or
465
- std.mem.eql(u8, f.name, "SKIP_TURN")))
466
- {
467
- moves[i] = @field(Move, f.name);
468
- i += 1;
469
- }
470
- }
471
- break :init moves;
472
- };
473
458
 
474
459
  /// Returns a slice with the correct range of values for metronome given the `action` state.
475
- pub inline fn metronome(action: Action) []const Move {
476
- return if (@field(action, "metronome") == .None) &MOVE_NONE else &MOVES;
460
+ pub fn metronome(action: Action) []const Move {
461
+ return if (@field(action, "metronome") == .None) &MOVE_NONE else &Move.METRONOME;
477
462
  }
478
463
  };
479
464
 
@@ -493,12 +478,12 @@ test "Rolls.damage" {
493
478
  test "Rolls.coalesce" {
494
479
  var summaries =
495
480
  calc.Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
496
- try expectEqual(@as(u8, 0), try Rolls.coalesce(.P2, 0, &summaries, false));
497
- try expectEqual(@as(u8, 241), try Rolls.coalesce(.P2, 238, &summaries, false));
498
- try expectEqual(@as(u8, 255), try Rolls.coalesce(.P2, 238, &summaries, true));
481
+ try expectEqual(0, try Rolls.coalesce(.P2, 0, &summaries, false));
482
+ try expectEqual(241, try Rolls.coalesce(.P2, 238, &summaries, false));
483
+ try expectEqual(255, try Rolls.coalesce(.P2, 238, &summaries, true));
499
484
  summaries.p1.damage.final = 74;
500
- try expectEqual(@as(u8, 217), try Rolls.coalesce(.P2, 217, &summaries, false));
501
- try expectEqual(@as(u8, 255), try Rolls.coalesce(.P2, 217, &summaries, true));
485
+ try expectEqual(217, try Rolls.coalesce(.P2, 217, &summaries, false));
486
+ try expectEqual(255, try Rolls.coalesce(.P2, 217, &summaries, true));
502
487
  }
503
488
 
504
489
  test "Rolls.hit" {
@@ -786,9 +771,9 @@ test "Rolls.psywave" {
786
771
 
787
772
  try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
788
773
  var rolls = Rolls.psywave(actions.p2, &side, .None);
789
- try expectEqual(@as(u8, 150), rolls[rolls.len - 1]);
774
+ try expectEqual(150, rolls[rolls.len - 1]);
790
775
  side.stored().level = 81;
791
776
  rolls = Rolls.psywave(actions.p2, &side, .None);
792
- try expectEqual(@as(u8, 121), rolls[rolls.len - 1]);
777
+ try expectEqual(121, rolls[rolls.len - 1]);
793
778
  try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
794
779
  }