@pixiv/three-vrm 3.3.4 → 3.3.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/lib/nodes/index.cjs +3 -3
- package/lib/nodes/index.min.cjs +1 -1
- package/lib/nodes/index.module.js +3 -3
- package/lib/nodes/index.module.min.js +1 -1
- package/lib/three-vrm.cjs +8 -8
- package/lib/three-vrm.min.cjs +6 -6
- package/lib/three-vrm.module.js +8 -8
- package/lib/three-vrm.module.min.js +6 -6
- package/package.json +10 -11
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@@ -923,7 +923,7 @@ void main() {
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`;n.vertexShader=r+n.vertexShader,n.fragmentShader=r+n.fragmentShader,i<154&&(n.fragmentShader=n.fragmentShader.replace("#include <colorspace_fragment>","#include <encodings_fragment>"))}}get color(){return this.uniforms.litFactor.value}set color(t){this.uniforms.litFactor.value=t}get map(){return this.uniforms.map.value}set map(t){this.uniforms.map.value=t}get normalMap(){return this.uniforms.normalMap.value}set normalMap(t){this.uniforms.normalMap.value=t}get normalScale(){return this.uniforms.normalScale.value}set normalScale(t){this.uniforms.normalScale.value=t}get emissive(){return this.uniforms.emissive.value}set emissive(t){this.uniforms.emissive.value=t}get emissiveIntensity(){return this.uniforms.emissiveIntensity.value}set emissiveIntensity(t){this.uniforms.emissiveIntensity.value=t}get emissiveMap(){return this.uniforms.emissiveMap.value}set emissiveMap(t){this.uniforms.emissiveMap.value=t}get shadeColorFactor(){return this.uniforms.shadeColorFactor.value}set shadeColorFactor(t){this.uniforms.shadeColorFactor.value=t}get shadeMultiplyTexture(){return this.uniforms.shadeMultiplyTexture.value}set shadeMultiplyTexture(t){this.uniforms.shadeMultiplyTexture.value=t}get shadingShiftFactor(){return this.uniforms.shadingShiftFactor.value}set shadingShiftFactor(t){this.uniforms.shadingShiftFactor.value=t}get shadingShiftTexture(){return this.uniforms.shadingShiftTexture.value}set shadingShiftTexture(t){this.uniforms.shadingShiftTexture.value=t}get shadingShiftTextureScale(){return this.uniforms.shadingShiftTextureScale.value}set shadingShiftTextureScale(t){this.uniforms.shadingShiftTextureScale.value=t}get shadingToonyFactor(){return this.uniforms.shadingToonyFactor.value}set shadingToonyFactor(t){this.uniforms.shadingToonyFactor.value=t}get giEqualizationFactor(){return this.uniforms.giEqualizationFactor.value}set giEqualizationFactor(t){this.uniforms.giEqualizationFactor.value=t}get matcapFactor(){return this.uniforms.matcapFactor.value}set matcapFactor(t){this.uniforms.matcapFactor.value=t}get matcapTexture(){return this.uniforms.matcapTexture.value}set matcapTexture(t){this.uniforms.matcapTexture.value=t}get parametricRimColorFactor(){return this.uniforms.parametricRimColorFactor.value}set parametricRimColorFactor(t){this.uniforms.parametricRimColorFactor.value=t}get rimMultiplyTexture(){return this.uniforms.rimMultiplyTexture.value}set rimMultiplyTexture(t){this.uniforms.rimMultiplyTexture.value=t}get rimLightingMixFactor(){return this.uniforms.rimLightingMixFactor.value}set rimLightingMixFactor(t){this.uniforms.rimLightingMixFactor.value=t}get parametricRimFresnelPowerFactor(){return this.uniforms.parametricRimFresnelPowerFactor.value}set parametricRimFresnelPowerFactor(t){this.uniforms.parametricRimFresnelPowerFactor.value=t}get parametricRimLiftFactor(){return this.uniforms.parametricRimLiftFactor.value}set parametricRimLiftFactor(t){this.uniforms.parametricRimLiftFactor.value=t}get outlineWidthMultiplyTexture(){return this.uniforms.outlineWidthMultiplyTexture.value}set outlineWidthMultiplyTexture(t){this.uniforms.outlineWidthMultiplyTexture.value=t}get outlineWidthFactor(){return this.uniforms.outlineWidthFactor.value}set outlineWidthFactor(t){this.uniforms.outlineWidthFactor.value=t}get outlineColorFactor(){return this.uniforms.outlineColorFactor.value}set outlineColorFactor(t){this.uniforms.outlineColorFactor.value=t}get outlineLightingMixFactor(){return this.uniforms.outlineLightingMixFactor.value}set outlineLightingMixFactor(t){this.uniforms.outlineLightingMixFactor.value=t}get uvAnimationMaskTexture(){return this.uniforms.uvAnimationMaskTexture.value}set uvAnimationMaskTexture(t){this.uniforms.uvAnimationMaskTexture.value=t}get uvAnimationScrollXOffset(){return this.uniforms.uvAnimationScrollXOffset.value}set uvAnimationScrollXOffset(t){this.uniforms.uvAnimationScrollXOffset.value=t}get uvAnimationScrollYOffset(){return this.uniforms.uvAnimationScrollYOffset.value}set uvAnimationScrollYOffset(t){this.uniforms.uvAnimationScrollYOffset.value=t}get uvAnimationRotationPhase(){return this.uniforms.uvAnimationRotationPhase.value}set uvAnimationRotationPhase(t){this.uniforms.uvAnimationRotationPhase.value=t}get ignoreVertexColor(){return this._ignoreVertexColor}set ignoreVertexColor(t){this._ignoreVertexColor=t,this.needsUpdate=!0}get v0CompatShade(){return this._v0CompatShade}set v0CompatShade(t){this._v0CompatShade=t,this.needsUpdate=!0}get debugMode(){return this._debugMode}set debugMode(t){this._debugMode=t,this.needsUpdate=!0}get outlineWidthMode(){return this._outlineWidthMode}set outlineWidthMode(t){this._outlineWidthMode=t,this.needsUpdate=!0}get isOutline(){return this._isOutline}set isOutline(t){this._isOutline=t,this.needsUpdate=!0}get isMToonMaterial(){return!0}update(t){this._uploadUniformsWorkaround(),this._updateUVAnimation(t)}copy(t){return super.copy(t),this.map=t.map,this.normalMap=t.normalMap,this.emissiveMap=t.emissiveMap,this.shadeMultiplyTexture=t.shadeMultiplyTexture,this.shadingShiftTexture=t.shadingShiftTexture,this.matcapTexture=t.matcapTexture,this.rimMultiplyTexture=t.rimMultiplyTexture,this.outlineWidthMultiplyTexture=t.outlineWidthMultiplyTexture,this.uvAnimationMaskTexture=t.uvAnimationMaskTexture,this.normalMapType=t.normalMapType,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.ignoreVertexColor=t.ignoreVertexColor,this.v0CompatShade=t.v0CompatShade,this.debugMode=t.debugMode,this.outlineWidthMode=t.outlineWidthMode,this.isOutline=t.isOutline,this.needsUpdate=!0,this}_updateUVAnimation(t){this.uniforms.uvAnimationScrollXOffset.value+=t*this.uvAnimationScrollXSpeedFactor,this.uniforms.uvAnimationScrollYOffset.value+=t*this.uvAnimationScrollYSpeedFactor,this.uniforms.uvAnimationRotationPhase.value+=t*this.uvAnimationRotationSpeedFactor,this.uniforms.alphaTest.value=this.alphaTest,this.uniformsNeedUpdate=!0}_uploadUniformsWorkaround(){this.uniforms.opacity.value=this.opacity,this._updateTextureMatrix(this.uniforms.map,this.uniforms.mapUvTransform),this._updateTextureMatrix(this.uniforms.normalMap,this.uniforms.normalMapUvTransform),this._updateTextureMatrix(this.uniforms.emissiveMap,this.uniforms.emissiveMapUvTransform),this._updateTextureMatrix(this.uniforms.shadeMultiplyTexture,this.uniforms.shadeMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.shadingShiftTexture,this.uniforms.shadingShiftTextureUvTransform),this._updateTextureMatrix(this.uniforms.matcapTexture,this.uniforms.matcapTextureUvTransform),this._updateTextureMatrix(this.uniforms.rimMultiplyTexture,this.uniforms.rimMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.outlineWidthMultiplyTexture,this.uniforms.outlineWidthMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.uvAnimationMaskTexture,this.uniforms.uvAnimationMaskTextureUvTransform),this.uniformsNeedUpdate=!0}_generateDefines(){let t=parseInt(w.REVISION,10),e=this.outlineWidthMultiplyTexture!==null,n=this.map!==null||this.normalMap!==null||this.emissiveMap!==null||this.shadeMultiplyTexture!==null||this.shadingShiftTexture!==null||this.rimMultiplyTexture!==null||this.uvAnimationMaskTexture!==null;return{THREE_VRM_THREE_REVISION:t,OUTLINE:this._isOutline,MTOON_USE_UV:e||n,MTOON_UVS_VERTEX_ONLY:e&&!n,V0_COMPAT_SHADE:this._v0CompatShade,USE_SHADEMULTIPLYTEXTURE:this.shadeMultiplyTexture!==null,USE_SHADINGSHIFTTEXTURE:this.shadingShiftTexture!==null,USE_MATCAPTEXTURE:this.matcapTexture!==null,USE_RIMMULTIPLYTEXTURE:this.rimMultiplyTexture!==null,USE_OUTLINEWIDTHMULTIPLYTEXTURE:this._isOutline&&this.outlineWidthMultiplyTexture!==null,USE_UVANIMATIONMASKTEXTURE:this.uvAnimationMaskTexture!==null,IGNORE_VERTEX_COLOR:this._ignoreVertexColor===!0,DEBUG_NORMAL:this._debugMode==="normal",DEBUG_LITSHADERATE:this._debugMode==="litShadeRate",DEBUG_UV:this._debugMode==="uv",OUTLINE_WIDTH_SCREEN:this._isOutline&&this._outlineWidthMode===$n.ScreenCoordinates}}_updateTextureMatrix(t,e){t.value&&(t.value.matrixAutoUpdate&&t.value.updateMatrix(),e.value.copy(t.value.matrix))}},Xr=new Set(["1.0","1.0-beta"]),ei=class We{get name(){return We.EXTENSION_NAME}constructor(e,n={}){var i,r,o,a;this.parser=e,this.materialType=(i=n.materialType)!=null?i:jr,this.renderOrderOffset=(r=n.renderOrderOffset)!=null?r:0,this.v0CompatShade=(o=n.v0CompatShade)!=null?o:!1,this.debugMode=(a=n.debugMode)!=null?a:"none",this._mToonMaterialSet=new Set}beforeRoot(){return le(this,null,function*(){this._removeUnlitExtensionIfMToonExists()})}afterRoot(e){return le(this,null,function*(){e.userData.vrmMToonMaterials=Array.from(this._mToonMaterialSet)})}getMaterialType(e){return this._getMToonExtension(e)?this.materialType:null}extendMaterialParams(e,n){let i=this._getMToonExtension(e);return i?this._extendMaterialParams(i,n):null}loadMesh(e){return le(this,null,function*(){var n;let i=this.parser,o=(n=i.json.meshes)==null?void 0:n[e];if(o==null)throw new Error(`MToonMaterialLoaderPlugin: Attempt to use meshes[${e}] of glTF but the mesh doesn't exist`);let a=o.primitives,l=yield i.loadMesh(e);if(a.length===1){let s=l,u=a[0].material;u!=null&&this._setupPrimitive(s,u)}else{let s=l;for(let u=0;u<a.length;u++){let d=s.children[u],h=a[u].material;h!=null&&this._setupPrimitive(d,h)}}return l})}_removeUnlitExtensionIfMToonExists(){let i=this.parser.json.materials;i==null||i.map((r,o)=>{var a;this._getMToonExtension(o)&&((a=r.extensions)!=null&&a.KHR_materials_unlit)&&delete r.extensions.KHR_materials_unlit})}_getMToonExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`MToonMaterialLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[We.EXTENSION_NAME];if(l==null)return;let s=l.specVersion;if(!Xr.has(s)){console.warn(`MToonMaterialLoaderPlugin: Unknown ${We.EXTENSION_NAME} specVersion "${s}"`);return}return l}_extendMaterialParams(e,n){return le(this,null,function*(){var i;delete n.metalness,delete n.roughness;let r=new Fr(this.parser,n);r.assignPrimitive("transparentWithZWrite",e.transparentWithZWrite),r.assignColor("shadeColorFactor",e.shadeColorFactor),r.assignTexture("shadeMultiplyTexture",e.shadeMultiplyTexture,!0),r.assignPrimitive("shadingShiftFactor",e.shadingShiftFactor),r.assignTexture("shadingShiftTexture",e.shadingShiftTexture,!0),r.assignPrimitive("shadingShiftTextureScale",(i=e.shadingShiftTexture)==null?void 0:i.scale),r.assignPrimitive("shadingToonyFactor",e.shadingToonyFactor),r.assignPrimitive("giEqualizationFactor",e.giEqualizationFactor),r.assignColor("matcapFactor",e.matcapFactor),r.assignTexture("matcapTexture",e.matcapTexture,!0),r.assignColor("parametricRimColorFactor",e.parametricRimColorFactor),r.assignTexture("rimMultiplyTexture",e.rimMultiplyTexture,!0),r.assignPrimitive("rimLightingMixFactor",e.rimLightingMixFactor),r.assignPrimitive("parametricRimFresnelPowerFactor",e.parametricRimFresnelPowerFactor),r.assignPrimitive("parametricRimLiftFactor",e.parametricRimLiftFactor),r.assignPrimitive("outlineWidthMode",e.outlineWidthMode),r.assignPrimitive("outlineWidthFactor",e.outlineWidthFactor),r.assignTexture("outlineWidthMultiplyTexture",e.outlineWidthMultiplyTexture,!1),r.assignColor("outlineColorFactor",e.outlineColorFactor),r.assignPrimitive("outlineLightingMixFactor",e.outlineLightingMixFactor),r.assignTexture("uvAnimationMaskTexture",e.uvAnimationMaskTexture,!1),r.assignPrimitive("uvAnimationScrollXSpeedFactor",e.uvAnimationScrollXSpeedFactor),r.assignPrimitive("uvAnimationScrollYSpeedFactor",e.uvAnimationScrollYSpeedFactor),r.assignPrimitive("uvAnimationRotationSpeedFactor",e.uvAnimationRotationSpeedFactor),r.assignPrimitive("v0CompatShade",this.v0CompatShade),r.assignPrimitive("debugMode",this.debugMode),yield r.pending})}_setupPrimitive(e,n){let i=this._getMToonExtension(n);if(i){let r=this._parseRenderOrder(i);e.renderOrder=r+this.renderOrderOffset,this._generateOutline(e),this._addToMaterialSet(e);return}}_shouldGenerateOutline(e){return typeof e.outlineWidthMode=="string"&&e.outlineWidthMode!=="none"&&typeof e.outlineWidthFactor=="number"&&e.outlineWidthFactor>0}_generateOutline(e){let n=e.material;if(!(n instanceof ze.Material)||!this._shouldGenerateOutline(n))return;e.material=[n];let i=n.clone();i.name+=" (Outline)",i.isOutline=!0,i.side=ze.BackSide,e.material.push(i);let r=e.geometry,o=r.index?r.index.count:r.attributes.position.count/3;r.addGroup(0,o,0),r.addGroup(0,o,1)}_addToMaterialSet(e){let n=e.material,i=new Set;Array.isArray(n)?n.forEach(r=>i.add(r)):i.add(n);for(let r of i)this._mToonMaterialSet.add(r)}_parseRenderOrder(e){var n;return(e.transparentWithZWrite?0:19)+((n=e.renderQueueOffsetNumber)!=null?n:0)}};ei.EXTENSION_NAME="VRMC_materials_mtoon";var ti=ei;var Qr=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),ni=class gt{get name(){return gt.EXTENSION_NAME}constructor(e){this.parser=e}extendMaterialParams(e,n){return Qr(this,null,function*(){let i=this._getHDREmissiveMultiplierExtension(e);if(i==null)return;console.warn("VRMMaterialsHDREmissiveMultiplierLoaderPlugin: `VRMC_materials_hdr_emissiveMultiplier` is archived. Use `KHR_materials_emissive_strength` instead.");let r=i.emissiveMultiplier;n.emissiveIntensity=r})}_getHDREmissiveMultiplierExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`VRMMaterialsHDREmissiveMultiplierLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[gt.EXTENSION_NAME];if(l!=null)return l}};ni.EXTENSION_NAME="VRMC_materials_hdr_emissiveMultiplier";var ii=ni;import*as ai from"three";var Yr=Object.defineProperty,qr=Object.defineProperties,$r=Object.getOwnPropertyDescriptors,ri=Object.getOwnPropertySymbols,Zr=Object.prototype.hasOwnProperty,Jr=Object.prototype.propertyIsEnumerable,oi=(t,e,n)=>e in t?Yr(t,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):t[e]=n,j=(t,e)=>{for(var n in e||(e={}))Zr.call(e,n)&&oi(t,n,e[n]);if(ri)for(var n of ri(e))Jr.call(e,n)&&oi(t,n,e[n]);return t},si=(t,e)=>qr(t,$r(e)),Kr=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())});function fe(t){return Math.pow(t,2.2)}var li=class{get name(){return"VRMMaterialsV0CompatPlugin"}constructor(t){var e;this.parser=t,this._renderQueueMapTransparent=new Map,this._renderQueueMapTransparentZWrite=new Map;let n=this.parser.json;n.extensionsUsed=(e=n.extensionsUsed)!=null?e:[],n.extensionsUsed.indexOf("KHR_texture_transform")===-1&&n.extensionsUsed.push("KHR_texture_transform")}beforeRoot(){return Kr(this,null,function*(){var t;let e=this.parser.json,n=(t=e.extensions)==null?void 0:t.VRM,i=n==null?void 0:n.materialProperties;i&&(this._populateRenderQueueMap(i),i.forEach((r,o)=>{var a,l;let s=(a=e.materials)==null?void 0:a[o];if(s==null){console.warn(`VRMMaterialsV0CompatPlugin: Attempt to use materials[${o}] of glTF but the material doesn't exist`);return}if(r.shader==="VRM/MToon"){let u=this._parseV0MToonProperties(r,s);e.materials[o]=u}else if((l=r.shader)!=null&&l.startsWith("VRM/Unlit")){let u=this._parseV0UnlitProperties(r,s);e.materials[o]=u}else r.shader==="VRM_USE_GLTFSHADER"||console.warn(`VRMMaterialsV0CompatPlugin: Unknown shader: ${r.shader}`)}))})}_parseV0MToonProperties(t,e){var n,i,r,o,a,l,s,u,d,h,m,p,c,f,g,v,A,T,_,E,M,R,y,L,P,S,b,k,W,Ee,Y,z,ce,Me,U,bt,Ht,It,Vt,Ct,Ut,Ot,Nt,Bt,Dt,Ft,kt,Wt,zt,Gt,jt,Xt,Qt,Yt,qt;let $t=(i=(n=t.keywordMap)==null?void 0:n._ALPHABLEND_ON)!=null?i:!1,Vi=((r=t.floatProperties)==null?void 0:r._ZWrite)===1&&$t,Ci=this._v0ParseRenderQueue(t),Zt=(a=(o=t.keywordMap)==null?void 0:o._ALPHATEST_ON)!=null?a:!1,Ui=$t?"BLEND":Zt?"MASK":"OPAQUE",Oi=Zt?(s=(l=t.floatProperties)==null?void 0:l._Cutoff)!=null?s:.5:void 0,Ni=((d=(u=t.floatProperties)==null?void 0:u._CullMode)!=null?d:2)===0,oe=this._portTextureTransform(t),Bi=((m=(h=t.vectorProperties)==null?void 0:h._Color)!=null?m:[1,1,1,1]).map((an,lr)=>lr===3?an:fe(an)),Jt=(p=t.textureProperties)==null?void 0:p._MainTex,Di=Jt!=null?{index:Jt,extensions:j({},oe)}:void 0,Fi=(f=(c=t.floatProperties)==null?void 0:c._BumpScale)!=null?f:1,Kt=(g=t.textureProperties)==null?void 0:g._BumpMap,ki=Kt!=null?{index:Kt,scale:Fi,extensions:j({},oe)}:void 0,Wi=((A=(v=t.vectorProperties)==null?void 0:v._EmissionColor)!=null?A:[0,0,0,1]).map(fe),en=(T=t.textureProperties)==null?void 0:T._EmissionMap,zi=en!=null?{index:en,extensions:j({},oe)}:void 0,Gi=((E=(_=t.vectorProperties)==null?void 0:_._ShadeColor)!=null?E:[.97,.81,.86,1]).map(fe),tn=(M=t.textureProperties)==null?void 0:M._ShadeTexture,ji=tn!=null?{index:tn,extensions:j({},oe)}:void 0,Ce=(y=(R=t.floatProperties)==null?void 0:R._ShadeShift)!=null?y:0,Ue=(P=(L=t.floatProperties)==null?void 0:L._ShadeToony)!=null?P:.9;Ue=ai.MathUtils.lerp(Ue,1,.5+.5*Ce),Ce=-Ce-(1-Ue);let nn=(b=(S=t.floatProperties)==null?void 0:S._IndirectLightIntensity)!=null?b:.1,Xi=nn?1-nn:void 0,qe=(k=t.textureProperties)==null?void 0:k._SphereAdd,Qi=qe!=null?[1,1,1]:void 0,Yi=qe!=null?{index:qe}:void 0,qi=(Ee=(W=t.floatProperties)==null?void 0:W._RimLightingMix)!=null?Ee:0,rn=(Y=t.textureProperties)==null?void 0:Y._RimTexture,$i=rn!=null?{index:rn,extensions:j({},oe)}:void 0,Zi=((ce=(z=t.vectorProperties)==null?void 0:z._RimColor)!=null?ce:[0,0,0,1]).map(fe),Ji=(U=(Me=t.floatProperties)==null?void 0:Me._RimFresnelPower)!=null?U:1,Ki=(Ht=(bt=t.floatProperties)==null?void 0:bt._RimLift)!=null?Ht:0,er=["none","worldCoordinates","screenCoordinates"][(Vt=(It=t.floatProperties)==null?void 0:It._OutlineWidthMode)!=null?Vt:0],$e=(Ut=(Ct=t.floatProperties)==null?void 0:Ct._OutlineWidth)!=null?Ut:0;$e=.01*$e;let on=(Ot=t.textureProperties)==null?void 0:Ot._OutlineWidthTexture,tr=on!=null?{index:on,extensions:j({},oe)}:void 0,nr=((Bt=(Nt=t.vectorProperties)==null?void 0:Nt._OutlineColor)!=null?Bt:[0,0,0]).map(fe),ir=((Ft=(Dt=t.floatProperties)==null?void 0:Dt._OutlineColorMode)!=null?Ft:0)===1?(Wt=(kt=t.floatProperties)==null?void 0:kt._OutlineLightingMix)!=null?Wt:1:0,sn=(zt=t.textureProperties)==null?void 0:zt._UvAnimMaskTexture,rr=sn!=null?{index:sn,extensions:j({},oe)}:void 0,or=(jt=(Gt=t.floatProperties)==null?void 0:Gt._UvAnimScrollX)!=null?jt:0,Oe=(Qt=(Xt=t.floatProperties)==null?void 0:Xt._UvAnimScrollY)!=null?Qt:0;Oe!=null&&(Oe=-Oe);let sr=(qt=(Yt=t.floatProperties)==null?void 0:Yt._UvAnimRotation)!=null?qt:0,ar={specVersion:"1.0",transparentWithZWrite:Vi,renderQueueOffsetNumber:Ci,shadeColorFactor:Gi,shadeMultiplyTexture:ji,shadingShiftFactor:Ce,shadingToonyFactor:Ue,giEqualizationFactor:Xi,matcapFactor:Qi,matcapTexture:Yi,rimLightingMixFactor:qi,rimMultiplyTexture:$i,parametricRimColorFactor:Zi,parametricRimFresnelPowerFactor:Ji,parametricRimLiftFactor:Ki,outlineWidthMode:er,outlineWidthFactor:$e,outlineWidthMultiplyTexture:tr,outlineColorFactor:nr,outlineLightingMixFactor:ir,uvAnimationMaskTexture:rr,uvAnimationScrollXSpeedFactor:or,uvAnimationScrollYSpeedFactor:Oe,uvAnimationRotationSpeedFactor:sr};return si(j({},e),{pbrMetallicRoughness:{baseColorFactor:Bi,baseColorTexture:Di},normalTexture:ki,emissiveTexture:zi,emissiveFactor:Wi,alphaMode:Ui,alphaCutoff:Oi,doubleSided:Ni,extensions:{VRMC_materials_mtoon:ar}})}_parseV0UnlitProperties(t,e){var n,i,r,o,a;let l=t.shader==="VRM/UnlitTransparentZWrite",s=t.shader==="VRM/UnlitTransparent"||l,u=this._v0ParseRenderQueue(t),d=t.shader==="VRM/UnlitCutout",h=s?"BLEND":d?"MASK":"OPAQUE",m=d?(i=(n=t.floatProperties)==null?void 0:n._Cutoff)!=null?i:.5:void 0,p=this._portTextureTransform(t),c=((o=(r=t.vectorProperties)==null?void 0:r._Color)!=null?o:[1,1,1,1]).map(fe),f=(a=t.textureProperties)==null?void 0:a._MainTex,g=f!=null?{index:f,extensions:j({},p)}:void 0,v={specVersion:"1.0",transparentWithZWrite:l,renderQueueOffsetNumber:u,shadeColorFactor:c,shadeMultiplyTexture:g};return si(j({},e),{pbrMetallicRoughness:{baseColorFactor:c,baseColorTexture:g},alphaMode:h,alphaCutoff:m,extensions:{VRMC_materials_mtoon:v}})}_portTextureTransform(t){var e,n,i,r,o;let a=(e=t.vectorProperties)==null?void 0:e._MainTex;if(a==null)return{};let l=[(n=a==null?void 0:a[0])!=null?n:0,(i=a==null?void 0:a[1])!=null?i:0],s=[(r=a==null?void 0:a[2])!=null?r:1,(o=a==null?void 0:a[3])!=null?o:1];return l[1]=1-s[1]-l[1],{KHR_texture_transform:{offset:l,scale:s}}}_v0ParseRenderQueue(t){var e,n;let i=t.shader==="VRM/UnlitTransparentZWrite",r=((e=t.keywordMap)==null?void 0:e._ALPHABLEND_ON)!=null||t.shader==="VRM/UnlitTransparent"||i,o=((n=t.floatProperties)==null?void 0:n._ZWrite)===1||i,a=0;if(r){let l=t.renderQueue;l!=null&&(o?a=this._renderQueueMapTransparentZWrite.get(l):a=this._renderQueueMapTransparent.get(l))}return a}_populateRenderQueueMap(t){let e=new Set,n=new Set;t.forEach(i=>{var r,o;let a=i.shader==="VRM/UnlitTransparentZWrite",l=((r=i.keywordMap)==null?void 0:r._ALPHABLEND_ON)!=null||i.shader==="VRM/UnlitTransparent"||a,s=((o=i.floatProperties)==null?void 0:o._ZWrite)===1||a;if(l){let u=i.renderQueue;u!=null&&(s?n.add(u):e.add(u))}}),e.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${e.size} render queues for Transparent materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),n.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${n.size} render queues for TransparentZWrite materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),Array.from(e).sort().forEach((i,r)=>{let o=Math.min(Math.max(r-e.size+1,-9),0);this._renderQueueMapTransparent.set(i,o)}),Array.from(n).sort().forEach((i,r)=>{let o=Math.min(Math.max(r,0),9);this._renderQueueMapTransparentZWrite.set(i,o)})}};import*as O from"three";import*as X from"three";import*as vt from"three";import*as Ae from"three";import*as $ from"three";var ui=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),ee=new O.Vector3,_t=class extends O.Group{constructor(t){super(),this._attrPosition=new O.BufferAttribute(new Float32Array([0,0,0,0,0,0]),3),this._attrPosition.setUsage(O.DynamicDrawUsage);let e=new O.BufferGeometry;e.setAttribute("position",this._attrPosition);let n=new O.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new O.Line(e,n),this.add(this._line),this.constraint=t}updateMatrixWorld(t){ee.setFromMatrixPosition(this.constraint.destination.matrixWorld),this._attrPosition.setXYZ(0,ee.x,ee.y,ee.z),this.constraint.source&&ee.setFromMatrixPosition(this.constraint.source.matrixWorld),this._attrPosition.setXYZ(1,ee.x,ee.y,ee.z),this._attrPosition.needsUpdate=!0,super.updateMatrixWorld(t)}};function di(t,e){return e.set(t.elements[12],t.elements[13],t.elements[14])}var eo=new vt.Vector3,to=new vt.Vector3;function no(t,e){return t.decompose(eo,e,to),e}function Ge(t){return t.invert?t.invert():t.inverse(),t}var Et=class{constructor(t,e){this.destination=t,this.source=e,this.weight=1}},io=new X.Vector3,ro=new X.Vector3,oo=new X.Vector3,so=new X.Quaternion,ao=new X.Quaternion,lo=new X.Quaternion,uo=class extends Et{get aimAxis(){return this._aimAxis}set aimAxis(t){this._aimAxis=t,this._v3AimAxis.set(t==="PositiveX"?1:t==="NegativeX"?-1:0,t==="PositiveY"?1:t==="NegativeY"?-1:0,t==="PositiveZ"?1:t==="NegativeZ"?-1:0)}get dependencies(){let t=new Set([this.source]);return this.destination.parent&&t.add(this.destination.parent),t}constructor(t,e){super(t,e),this._aimAxis="PositiveX",this._v3AimAxis=new X.Vector3(1,0,0),this._dstRestQuat=new X.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion)}update(){this.destination.updateWorldMatrix(!0,!1),this.source.updateWorldMatrix(!0,!1);let t=so.identity(),e=ao.identity();this.destination.parent&&(no(this.destination.parent.matrixWorld,t),Ge(e.copy(t)));let n=io.copy(this._v3AimAxis).applyQuaternion(this._dstRestQuat).applyQuaternion(t),i=di(this.source.matrixWorld,ro).sub(di(this.destination.matrixWorld,oo)).normalize(),r=lo.setFromUnitVectors(n,i).premultiply(e).multiply(t).multiply(this._dstRestQuat);this.destination.quaternion.copy(this._dstRestQuat).slerp(r,this.weight)}};function ho(t,e){let n=[t],i=t.parent;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}var co=class{constructor(){this._constraints=new Set,this._objectConstraintsMap=new Map}get constraints(){return this._constraints}addConstraint(t){this._constraints.add(t);let e=this._objectConstraintsMap.get(t.destination);e==null&&(e=new Set,this._objectConstraintsMap.set(t.destination,e)),e.add(t)}deleteConstraint(t){this._constraints.delete(t),this._objectConstraintsMap.get(t.destination).delete(t)}setInitState(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.setInitState())}update(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.update())}_processConstraint(t,e,n,i){if(n.has(t))return;if(e.has(t))throw new Error("VRMNodeConstraintManager: Circular dependency detected while updating constraints");e.add(t);let r=t.dependencies;for(let o of r)ho(o,a=>{let l=this._objectConstraintsMap.get(a);if(l)for(let s of l)this._processConstraint(s,e,n,i)});i(t),n.add(t)}},po=new Ae.Quaternion,mo=new Ae.Quaternion,fo=class extends Et{get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._dstRestQuat=new Ae.Quaternion,this._invSrcRestQuat=new Ae.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),Ge(this._invSrcRestQuat.copy(this.source.quaternion))}update(){let t=po.copy(this._invSrcRestQuat).multiply(this.source.quaternion),e=mo.copy(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(e,this.weight)}},go=new $.Vector3,_o=new $.Quaternion,vo=new $.Quaternion,Eo=class extends Et{get rollAxis(){return this._rollAxis}set rollAxis(t){this._rollAxis=t,this._v3RollAxis.set(t==="X"?1:0,t==="Y"?1:0,t==="Z"?1:0)}get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._rollAxis="X",this._v3RollAxis=new $.Vector3(1,0,0),this._dstRestQuat=new $.Quaternion,this._invDstRestQuat=new $.Quaternion,this._invSrcRestQuatMulDstRestQuat=new $.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),Ge(this._invDstRestQuat.copy(this._dstRestQuat)),Ge(this._invSrcRestQuatMulDstRestQuat.copy(this.source.quaternion)).multiply(this._dstRestQuat)}update(){let t=_o.copy(this._invDstRestQuat).multiply(this.source.quaternion).multiply(this._invSrcRestQuatMulDstRestQuat),e=go.copy(this._v3RollAxis).applyQuaternion(t),i=vo.setFromUnitVectors(e,this._v3RollAxis).premultiply(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(i,this.weight)}},Mo=new Set(["1.0","1.0-beta"]),hi=class Pe{get name(){return Pe.EXTENSION_NAME}constructor(e,n){this.parser=e,this.helperRoot=n==null?void 0:n.helperRoot}afterRoot(e){return ui(this,null,function*(){e.userData.vrmNodeConstraintManager=yield this._import(e)})}_import(e){return ui(this,null,function*(){var n;let i=this.parser.json;if(!(((n=i.extensionsUsed)==null?void 0:n.indexOf(Pe.EXTENSION_NAME))!==-1))return null;let o=new co,a=yield this.parser.getDependencies("node");return a.forEach((l,s)=>{var u;let d=i.nodes[s],h=(u=d==null?void 0:d.extensions)==null?void 0:u[Pe.EXTENSION_NAME];if(h==null)return;let m=h.specVersion;if(!Mo.has(m)){console.warn(`VRMNodeConstraintLoaderPlugin: Unknown ${Pe.EXTENSION_NAME} specVersion "${m}"`);return}let p=h.constraint;if(p.roll!=null){let c=this._importRollConstraint(l,a,p.roll);o.addConstraint(c)}else if(p.aim!=null){let c=this._importAimConstraint(l,a,p.aim);o.addConstraint(c)}else if(p.rotation!=null){let c=this._importRotationConstraint(l,a,p.rotation);o.addConstraint(c)}}),e.scene.updateMatrixWorld(),o.setInitState(),o})}_importRollConstraint(e,n,i){let{source:r,rollAxis:o,weight:a}=i,l=n[r],s=new Eo(e,l);if(o!=null&&(s.rollAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new _t(s);this.helperRoot.add(u)}return s}_importAimConstraint(e,n,i){let{source:r,aimAxis:o,weight:a}=i,l=n[r],s=new uo(e,l);if(o!=null&&(s.aimAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new _t(s);this.helperRoot.add(u)}return s}_importRotationConstraint(e,n,i){let{source:r,weight:o}=i,a=n[r],l=new fo(e,a);if(o!=null&&(l.weight=o),this.helperRoot){let s=new _t(l);this.helperRoot.add(s)}return l}};hi.EXTENSION_NAME="VRMC_node_constraint";var ci=hi;import*as ne from"three";import*as Ie from"three";import*as ve from"three";import*as Pt from"three";import*as Z from"three";import*as te from"three";import*as de from"three";import*as ie from"three";import*as he from"three";import*as Xe from"three";import*as C from"three";import*as Ei from"three";import*as Mi from"three";import*as B from"three";var je=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),St=class{},Mt=new Ie.Vector3,ue=new Ie.Vector3,gi=class extends St{get type(){return"capsule"}constructor(t){var e,n,i,r;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Ie.Vector3(0,0,0),this.tail=(n=t==null?void 0:t.tail)!=null?n:new Ie.Vector3(0,0,0),this.radius=(i=t==null?void 0:t.radius)!=null?i:0,this.inside=(r=t==null?void 0:t.inside)!=null?r:!1}calculateCollision(t,e,n,i){Mt.setFromMatrixPosition(t),ue.subVectors(this.tail,this.offset).applyMatrix4(t),ue.sub(Mt);let r=ue.lengthSq();i.copy(e).sub(Mt);let o=ue.dot(i);o<=0||(r<=o||ue.multiplyScalar(o/r),i.sub(ue));let a=i.length(),l=this.inside?this.radius-n-a:a-n-this.radius;return l<0&&(i.multiplyScalar(1/a),this.inside&&i.negate()),l}},Rt=new ve.Vector3,pi=new ve.Matrix3,_i=class extends St{get type(){return"plane"}constructor(t){var e,n;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new ve.Vector3(0,0,0),this.normal=(n=t==null?void 0:t.normal)!=null?n:new ve.Vector3(0,0,1)}calculateCollision(t,e,n,i){i.setFromMatrixPosition(t),i.negate().add(e),pi.getNormalMatrix(t),Rt.copy(this.normal).applyNormalMatrix(pi).normalize();let r=i.dot(Rt)-n;return i.copy(Rt),r}},Ro=new Pt.Vector3,vi=class extends St{get type(){return"sphere"}constructor(t){var e,n,i;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Pt.Vector3(0,0,0),this.radius=(n=t==null?void 0:t.radius)!=null?n:0,this.inside=(i=t==null?void 0:t.inside)!=null?i:!1}calculateCollision(t,e,n,i){i.subVectors(e,Ro.setFromMatrixPosition(t));let r=i.length(),o=this.inside?this.radius-n-r:r-n-this.radius;return o<0&&(i.multiplyScalar(1/r),this.inside&&i.negate()),o}},Q=new Z.Vector3,To=class extends Z.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new Z.Vector3,this._currentTail=new Z.Vector3,this._shape=t,this._attrPos=new Z.BufferAttribute(new Float32Array(396),3),this.setAttribute("position",this._attrPos),this._attrIndex=new Z.BufferAttribute(new Uint16Array(264),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0);let n=Q.copy(this._shape.tail).divideScalar(this.worldScale);this._currentTail.distanceToSquared(n)>1e-10&&(this._currentTail.copy(n),t=!0),t&&this._buildPosition()}_buildPosition(){Q.copy(this._currentTail).sub(this._currentOffset);let t=Q.length()/this._currentRadius;for(let i=0;i<=16;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(i,-Math.sin(r),-Math.cos(r),0),this._attrPos.setXYZ(17+i,t+Math.sin(r),Math.cos(r),0),this._attrPos.setXYZ(34+i,-Math.sin(r),0,-Math.cos(r)),this._attrPos.setXYZ(51+i,t+Math.sin(r),0,Math.cos(r))}for(let i=0;i<32;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(68+i,0,Math.sin(r),Math.cos(r)),this._attrPos.setXYZ(100+i,t,Math.sin(r),Math.cos(r))}let e=Math.atan2(Q.y,Math.sqrt(Q.x*Q.x+Q.z*Q.z)),n=-Math.atan2(Q.z,Q.x);this.rotateZ(e),this.rotateY(n),this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<34;t++){let e=(t+1)%34;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(68+t*2,34+t,34+e)}for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(136+t*2,68+t,68+e),this._attrIndex.setXY(200+t*2,100+t,100+e)}this._attrIndex.needsUpdate=!0}},xo=class extends te.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentOffset=new te.Vector3,this._currentNormal=new te.Vector3,this._shape=t,this._attrPos=new te.BufferAttribute(new Float32Array(6*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new te.BufferAttribute(new Uint16Array(10),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1;this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),this._currentNormal.equals(this._shape.normal)||(this._currentNormal.copy(this._shape.normal),t=!0),t&&this._buildPosition()}_buildPosition(){this._attrPos.setXYZ(0,-.5,-.5,0),this._attrPos.setXYZ(1,.5,-.5,0),this._attrPos.setXYZ(2,.5,.5,0),this._attrPos.setXYZ(3,-.5,.5,0),this._attrPos.setXYZ(4,0,0,0),this._attrPos.setXYZ(5,0,0,.25),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this.lookAt(this._currentNormal),this._attrPos.needsUpdate=!0}_buildIndex(){this._attrIndex.setXY(0,0,1),this._attrIndex.setXY(2,1,2),this._attrIndex.setXY(4,2,3),this._attrIndex.setXY(6,3,0),this._attrIndex.setXY(8,4,5),this._attrIndex.needsUpdate=!0}},yo=class extends de.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new de.Vector3,this._shape=t,this._attrPos=new de.BufferAttribute(new Float32Array(32*3*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new de.BufferAttribute(new Uint16Array(64*3),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.needsUpdate=!0}},wo=new ne.Vector3,Tt=class extends ne.Group{constructor(t){if(super(),this.matrixAutoUpdate=!1,this.collider=t,this.collider.shape instanceof vi)this._geometry=new yo(this.collider.shape);else if(this.collider.shape instanceof gi)this._geometry=new To(this.collider.shape);else if(this.collider.shape instanceof _i)this._geometry=new xo(this.collider.shape);else throw new Error("VRMSpringBoneColliderHelper: Unknown collider shape type detected");let e=new ne.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new ne.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.collider.updateWorldMatrix(!0,!1),this.matrix.copy(this.collider.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=wo.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},So=class extends he.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentTail=new he.Vector3,this._springBone=t,this._attrPos=new he.BufferAttribute(new Float32Array(294),3),this.setAttribute("position",this._attrPos),this._attrIndex=new he.BufferAttribute(new Uint16Array(194),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._springBone.settings.hitRadius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentTail.equals(this._springBone.initialLocalChildPosition)||(this._currentTail.copy(this._springBone.initialLocalChildPosition),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.setXYZ(96,0,0,0),this._attrPos.setXYZ(97,this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.setXY(192,96,97),this._attrIndex.needsUpdate=!0}},Po=new ie.Vector3,Ao=class extends ie.Group{constructor(t){super(),this.matrixAutoUpdate=!1,this.springBone=t,this._geometry=new So(this.springBone);let e=new ie.LineBasicMaterial({color:16776960,depthTest:!1,depthWrite:!1});this._line=new ie.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.springBone.bone.updateWorldMatrix(!0,!1),this.matrix.copy(this.springBone.bone.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=Po.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},xt=class extends Xe.Object3D{constructor(t){super(),this.colliderMatrix=new Xe.Matrix4,this.shape=t}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),Lo(this.colliderMatrix,this.matrixWorld,this.shape.offset)}};function Lo(t,e,n){let i=e.elements;t.copy(e),n&&(t.elements[12]=i[0]*n.x+i[4]*n.y+i[8]*n.z+i[12],t.elements[13]=i[1]*n.x+i[5]*n.y+i[9]*n.z+i[13],t.elements[14]=i[2]*n.x+i[6]*n.y+i[10]*n.z+i[14])}var bo=new Mi.Matrix4;function Ho(t){return t.invert?t.invert():t.getInverse(bo.copy(t)),t}var Io=class{constructor(t){this._inverseCache=new Ei.Matrix4,this._shouldUpdateInverse=!0,this.matrix=t;let e={set:(n,i,r)=>(this._shouldUpdateInverse=!0,n[i]=r,!0)};this._originalElements=t.elements,t.elements=new Proxy(t.elements,e)}get inverse(){return this._shouldUpdateInverse&&(Ho(this._inverseCache.copy(this.matrix)),this._shouldUpdateInverse=!1),this._inverseCache}revert(){this.matrix.elements=this._originalElements}},yt=new C.Matrix4,ge=new C.Vector3,Le=new C.Vector3,be=new C.Vector3,He=new C.Vector3,Vo=new C.Matrix4,Co=class{constructor(t,e,n={},i=[]){this._currentTail=new C.Vector3,this._prevTail=new C.Vector3,this._boneAxis=new C.Vector3,this._worldSpaceBoneLength=0,this._center=null,this._initialLocalMatrix=new C.Matrix4,this._initialLocalRotation=new C.Quaternion,this._initialLocalChildPosition=new C.Vector3;var r,o,a,l,s,u;this.bone=t,this.bone.matrixAutoUpdate=!1,this.child=e,this.settings={hitRadius:(r=n.hitRadius)!=null?r:0,stiffness:(o=n.stiffness)!=null?o:1,gravityPower:(a=n.gravityPower)!=null?a:0,gravityDir:(s=(l=n.gravityDir)==null?void 0:l.clone())!=null?s:new C.Vector3(0,-1,0),dragForce:(u=n.dragForce)!=null?u:.4},this.colliderGroups=i}get dependencies(){let t=new Set,e=this.bone.parent;e&&t.add(e);for(let n=0;n<this.colliderGroups.length;n++)for(let i=0;i<this.colliderGroups[n].colliders.length;i++)t.add(this.colliderGroups[n].colliders[i]);return t}get center(){return this._center}set center(t){var e;(e=this._center)!=null&&e.userData.inverseCacheProxy&&(this._center.userData.inverseCacheProxy.revert(),delete this._center.userData.inverseCacheProxy),this._center=t,this._center&&(this._center.userData.inverseCacheProxy||(this._center.userData.inverseCacheProxy=new Io(this._center.matrixWorld)))}get initialLocalChildPosition(){return this._initialLocalChildPosition}get _parentMatrixWorld(){return this.bone.parent?this.bone.parent.matrixWorld:yt}setInitState(){this._initialLocalMatrix.copy(this.bone.matrix),this._initialLocalRotation.copy(this.bone.quaternion),this.child?this._initialLocalChildPosition.copy(this.child.position):this._initialLocalChildPosition.copy(this.bone.position).normalize().multiplyScalar(.07);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail),this._boneAxis.copy(this._initialLocalChildPosition).normalize()}reset(){this.bone.quaternion.copy(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail)}update(t){if(t<=0)return;this._calcWorldSpaceBoneLength();let e=Le.copy(this._boneAxis).transformDirection(this._initialLocalMatrix).transformDirection(this._parentMatrixWorld);He.copy(this._currentTail).add(ge.subVectors(this._currentTail,this._prevTail).multiplyScalar(1-this.settings.dragForce)).applyMatrix4(this._getMatrixCenterToWorld()).addScaledVector(e,this.settings.stiffness*t).addScaledVector(this.settings.gravityDir,this.settings.gravityPower*t),be.setFromMatrixPosition(this.bone.matrixWorld),He.sub(be).normalize().multiplyScalar(this._worldSpaceBoneLength).add(be),this._collision(He),this._prevTail.copy(this._currentTail),this._currentTail.copy(He).applyMatrix4(this._getMatrixWorldToCenter());let n=Vo.multiplyMatrices(this._parentMatrixWorld,this._initialLocalMatrix).invert();this.bone.quaternion.setFromUnitVectors(this._boneAxis,ge.copy(He).applyMatrix4(n).normalize()).premultiply(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix)}_collision(t){for(let e=0;e<this.colliderGroups.length;e++)for(let n=0;n<this.colliderGroups[e].colliders.length;n++){let i=this.colliderGroups[e].colliders[n],r=i.shape.calculateCollision(i.colliderMatrix,t,this.settings.hitRadius,ge);if(r<0){t.addScaledVector(ge,-r),t.sub(be);let o=t.length();t.multiplyScalar(this._worldSpaceBoneLength/o).add(be)}}}_calcWorldSpaceBoneLength(){ge.setFromMatrixPosition(this.bone.matrixWorld),this.child?Le.setFromMatrixPosition(this.child.matrixWorld):(Le.copy(this._initialLocalChildPosition),Le.applyMatrix4(this.bone.matrixWorld)),this._worldSpaceBoneLength=ge.sub(Le).length()}_getMatrixCenterToWorld(){return this._center?this._center.matrixWorld:yt}_getMatrixWorldToCenter(){return this._center?this._center.userData.inverseCacheProxy.inverse:yt}};function Uo(t,e){let n=[],i=t;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}function wt(t,e){t.children.forEach(n=>{e(n)||wt(n,e)})}function Oo(t){var e;let n=new Map;for(let i of t){let r=i;do{let o=((e=n.get(r))!=null?e:0)+1;if(o===t.size)return r;n.set(r,o),r=r.parent}while(r!==null)}return null}var mi=class{constructor(){this._joints=new Set,this._sortedJoints=[],this._hasWarnedCircularDependency=!1,this._ancestors=[],this._objectSpringBonesMap=new Map,this._isSortedJointsDirty=!1,this._relevantChildrenUpdated=this._relevantChildrenUpdated.bind(this)}get joints(){return this._joints}get springBones(){return console.warn("VRMSpringBoneManager: springBones is deprecated. use joints instead."),this._joints}get colliderGroups(){let t=new Set;return this._joints.forEach(e=>{e.colliderGroups.forEach(n=>{t.add(n)})}),Array.from(t)}get colliders(){let t=new Set;return this.colliderGroups.forEach(e=>{e.colliders.forEach(n=>{t.add(n)})}),Array.from(t)}addJoint(t){this._joints.add(t);let e=this._objectSpringBonesMap.get(t.bone);e==null&&(e=new Set,this._objectSpringBonesMap.set(t.bone,e)),e.add(t),this._isSortedJointsDirty=!0}addSpringBone(t){console.warn("VRMSpringBoneManager: addSpringBone() is deprecated. use addJoint() instead."),this.addJoint(t)}deleteJoint(t){this._joints.delete(t),this._objectSpringBonesMap.get(t.bone).delete(t),this._isSortedJointsDirty=!0}deleteSpringBone(t){console.warn("VRMSpringBoneManager: deleteSpringBone() is deprecated. use deleteJoint() instead."),this.deleteJoint(t)}setInitState(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.setInitState()}}reset(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.reset()}}update(t){this._sortJoints();for(let e=0;e<this._ancestors.length;e++)this._ancestors[e].updateWorldMatrix(e===0,!1);for(let e=0;e<this._sortedJoints.length;e++){let n=this._sortedJoints[e];n.bone.updateMatrix(),n.bone.updateWorldMatrix(!1,!1),n.update(t),wt(n.bone,this._relevantChildrenUpdated)}}_sortJoints(){if(!this._isSortedJointsDirty)return;let t=[],e=new Set,n=new Set,i=new Set;for(let o of this._joints)this._insertJointSort(o,e,n,t,i);this._sortedJoints=t;let r=Oo(i);this._ancestors=[],r&&(this._ancestors.push(r),wt(r,o=>{var a,l;return((l=(a=this._objectSpringBonesMap.get(o))==null?void 0:a.size)!=null?l:0)>0?!0:(this._ancestors.push(o),!1)})),this._isSortedJointsDirty=!1}_insertJointSort(t,e,n,i,r){if(n.has(t))return;if(e.has(t)){this._hasWarnedCircularDependency||(console.warn("VRMSpringBoneManager: Circular dependency detected"),this._hasWarnedCircularDependency=!0);return}e.add(t);let o=t.dependencies;for(let a of o){let l=!1,s=null;Uo(a,u=>{let d=this._objectSpringBonesMap.get(u);if(d)for(let h of d)l=!0,this._insertJointSort(h,e,n,i,r);else l||(s=u)}),s&&r.add(s)}i.push(t),n.add(t)}_relevantChildrenUpdated(t){var e,n;return((n=(e=this._objectSpringBonesMap.get(t))==null?void 0:e.size)!=null?n:0)>0?!0:(t.updateWorldMatrix(!1,!1),!1)}},fi="VRMC_springBone_extended_collider",No=new Set(["1.0","1.0-beta"]),Bo=new Set(["1.0"]),Ri=class _e{get name(){return _e.EXTENSION_NAME}constructor(e,n){var i;this.parser=e,this.jointHelperRoot=n==null?void 0:n.jointHelperRoot,this.colliderHelperRoot=n==null?void 0:n.colliderHelperRoot,this.useExtendedColliders=(i=n==null?void 0:n.useExtendedColliders)!=null?i:!0}afterRoot(e){return je(this,null,function*(){e.userData.vrmSpringBoneManager=yield this._import(e)})}_import(e){return je(this,null,function*(){let n=yield this._v1Import(e);if(n!=null)return n;let i=yield this._v0Import(e);return i!=null?i:null})}_v1Import(e){return je(this,null,function*(){var n,i,r,o,a;let l=e.parser.json;if(!(((n=l.extensionsUsed)==null?void 0:n.indexOf(_e.EXTENSION_NAME))!==-1))return null;let u=new mi,d=yield e.parser.getDependencies("node"),h=(i=l.extensions)==null?void 0:i[_e.EXTENSION_NAME];if(!h)return null;let m=h.specVersion;if(!No.has(m))return console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${_e.EXTENSION_NAME} specVersion "${m}"`),null;let p=(r=h.colliders)==null?void 0:r.map((f,g)=>{var v,A,T,_,E,M,R,y,L,P,S,b,k,W,Ee;let Y=d[f.node];if(Y==null)return console.warn(`VRMSpringBoneLoaderPlugin: The collider #${g} attempted to use the node #${f.node} but not found`),null;let z=f.shape,ce=(v=f.extensions)==null?void 0:v[fi];if(this.useExtendedColliders&&ce!=null){let Me=ce.specVersion;if(!Bo.has(Me))console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${fi} specVersion "${Me}". Fallbacking to the ${_e.EXTENSION_NAME} definition`);else{let U=ce.shape;if(U.sphere)return this._importSphereCollider(Y,{offset:new B.Vector3().fromArray((A=U.sphere.offset)!=null?A:[0,0,0]),radius:(T=U.sphere.radius)!=null?T:0,inside:(_=U.sphere.inside)!=null?_:!1});if(U.capsule)return this._importCapsuleCollider(Y,{offset:new B.Vector3().fromArray((E=U.capsule.offset)!=null?E:[0,0,0]),radius:(M=U.capsule.radius)!=null?M:0,tail:new B.Vector3().fromArray((R=U.capsule.tail)!=null?R:[0,0,0]),inside:(y=U.capsule.inside)!=null?y:!1});if(U.plane)return this._importPlaneCollider(Y,{offset:new B.Vector3().fromArray((L=U.plane.offset)!=null?L:[0,0,0]),normal:new B.Vector3().fromArray((P=U.plane.normal)!=null?P:[0,0,1])})}}if(z.sphere)return this._importSphereCollider(Y,{offset:new B.Vector3().fromArray((S=z.sphere.offset)!=null?S:[0,0,0]),radius:(b=z.sphere.radius)!=null?b:0,inside:!1});if(z.capsule)return this._importCapsuleCollider(Y,{offset:new B.Vector3().fromArray((k=z.capsule.offset)!=null?k:[0,0,0]),radius:(W=z.capsule.radius)!=null?W:0,tail:new B.Vector3().fromArray((Ee=z.capsule.tail)!=null?Ee:[0,0,0]),inside:!1});throw new Error(`VRMSpringBoneLoaderPlugin: The collider #${g} has no valid shape`)}),c=(o=h.colliderGroups)==null?void 0:o.map((f,g)=>{var v;return{colliders:((v=f.colliders)!=null?v:[]).flatMap(T=>{let _=p==null?void 0:p[T];return _==null?(console.warn(`VRMSpringBoneLoaderPlugin: The colliderGroup #${g} attempted to use a collider #${T} but not found`),[]):_}),name:f.name}});return(a=h.springs)==null||a.forEach((f,g)=>{var v;let A=f.joints,T=(v=f.colliderGroups)==null?void 0:v.map(M=>{let R=c==null?void 0:c[M];if(R==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${g} attempted to use a colliderGroup ${M} but not found`);return R}),_=f.center!=null?d[f.center]:void 0,E;A.forEach(M=>{if(E){let R=E.node,y=d[R],L=M.node,P=d[L],S={hitRadius:E.hitRadius,dragForce:E.dragForce,gravityPower:E.gravityPower,stiffness:E.stiffness,gravityDir:E.gravityDir!=null?new B.Vector3().fromArray(E.gravityDir):void 0},b=this._importJoint(y,P,S,T);_&&(b.center=_),u.addJoint(b)}E=M})}),u.setInitState(),u})}_v0Import(e){return je(this,null,function*(){var n,i,r;let o=e.parser.json;if(!(((n=o.extensionsUsed)==null?void 0:n.indexOf("VRM"))!==-1))return null;let l=(i=o.extensions)==null?void 0:i.VRM,s=l==null?void 0:l.secondaryAnimation;if(!s)return null;let u=s==null?void 0:s.boneGroups;if(!u)return null;let d=new mi,h=yield e.parser.getDependencies("node"),m=(r=s.colliderGroups)==null?void 0:r.map(p=>{var c;let f=h[p.node];return{colliders:((c=p.colliders)!=null?c:[]).map((v,A)=>{var T,_,E;let M=new B.Vector3(0,0,0);return v.offset&&M.set((T=v.offset.x)!=null?T:0,(_=v.offset.y)!=null?_:0,v.offset.z?-v.offset.z:0),this._importSphereCollider(f,{offset:M,radius:(E=v.radius)!=null?E:0,inside:!1})})}});return u==null||u.forEach((p,c)=>{let f=p.bones;f&&f.forEach(g=>{var v,A,T,_;let E=h[g],M=new B.Vector3;p.gravityDir?M.set((v=p.gravityDir.x)!=null?v:0,(A=p.gravityDir.y)!=null?A:0,(T=p.gravityDir.z)!=null?T:0):M.set(0,-1,0);let R=p.center!=null?h[p.center]:void 0,y={hitRadius:p.hitRadius,dragForce:p.dragForce,gravityPower:p.gravityPower,stiffness:p.stiffiness,gravityDir:M},L=(_=p.colliderGroups)==null?void 0:_.map(P=>{let S=m==null?void 0:m[P];if(S==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${c} attempted to use a colliderGroup ${P} but not found`);return S});E.traverse(P=>{var S;let b=(S=P.children[0])!=null?S:null,k=this._importJoint(P,b,y,L);R&&(k.center=R),d.addJoint(k)})})}),e.scene.updateMatrixWorld(),d.setInitState(),d})}_importJoint(e,n,i,r){let o=new Co(e,n,i,r);if(this.jointHelperRoot){let a=new Ao(o);this.jointHelperRoot.add(a),a.renderOrder=this.jointHelperRoot.renderOrder}return o}_importSphereCollider(e,n){let i=new vi(n),r=new xt(i);if(e.add(r),this.colliderHelperRoot){let o=new Tt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importCapsuleCollider(e,n){let i=new gi(n),r=new xt(i);if(e.add(r),this.colliderHelperRoot){let o=new Tt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importPlaneCollider(e,n){let i=new _i(n),r=new xt(i);if(e.add(r),this.colliderHelperRoot){let o=new Tt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}};Ri.EXTENSION_NAME="VRMC_springBone";var Ti=Ri;var At=class{get name(){return"VRMLoaderPlugin"}constructor(e,n){var o,a,l,s,u,d,h,m,p,c;this.parser=e;let i=n==null?void 0:n.helperRoot,r=n==null?void 0:n.autoUpdateHumanBones;this.expressionPlugin=(o=n==null?void 0:n.expressionPlugin)!=null?o:new at(e),this.firstPersonPlugin=(a=n==null?void 0:n.firstPersonPlugin)!=null?a:new ut(e),this.humanoidPlugin=(l=n==null?void 0:n.humanoidPlugin)!=null?l:new dt(e,{helperRoot:i,autoUpdateHumanBones:r}),this.lookAtPlugin=(s=n==null?void 0:n.lookAtPlugin)!=null?s:new ct(e,{helperRoot:i}),this.metaPlugin=(u=n==null?void 0:n.metaPlugin)!=null?u:new pt(e),this.mtoonMaterialPlugin=(d=n==null?void 0:n.mtoonMaterialPlugin)!=null?d:new ti(e),this.materialsHDREmissiveMultiplierPlugin=(h=n==null?void 0:n.materialsHDREmissiveMultiplierPlugin)!=null?h:new ii(e),this.materialsV0CompatPlugin=(m=n==null?void 0:n.materialsV0CompatPlugin)!=null?m:new li(e),this.springBonePlugin=(p=n==null?void 0:n.springBonePlugin)!=null?p:new Ti(e,{colliderHelperRoot:i,jointHelperRoot:i}),this.nodeConstraintPlugin=(c=n==null?void 0:n.nodeConstraintPlugin)!=null?c:new ci(e,{helperRoot:i})}beforeRoot(){return Re(this,null,function*(){yield this.materialsV0CompatPlugin.beforeRoot(),yield this.mtoonMaterialPlugin.beforeRoot()})}loadMesh(e){return Re(this,null,function*(){return yield this.mtoonMaterialPlugin.loadMesh(e)})}getMaterialType(e){let n=this.mtoonMaterialPlugin.getMaterialType(e);return n!=null?n:null}extendMaterialParams(e,n){return Re(this,null,function*(){yield this.materialsHDREmissiveMultiplierPlugin.extendMaterialParams(e,n),yield this.mtoonMaterialPlugin.extendMaterialParams(e,n)})}afterRoot(e){return Re(this,null,function*(){yield this.metaPlugin.afterRoot(e),yield this.humanoidPlugin.afterRoot(e),yield this.expressionPlugin.afterRoot(e),yield this.lookAtPlugin.afterRoot(e),yield this.firstPersonPlugin.afterRoot(e),yield this.springBonePlugin.afterRoot(e),yield this.nodeConstraintPlugin.afterRoot(e),yield this.mtoonMaterialPlugin.afterRoot(e);let n=e.userData.vrmMeta,i=e.userData.vrmHumanoid;if(n&&i){let r=new Se({scene:e.scene,expressionManager:e.userData.vrmExpressionManager,firstPerson:e.userData.vrmFirstPerson,humanoid:i,lookAt:e.userData.vrmLookAt,meta:n,materials:e.userData.vrmMToonMaterials,springBoneManager:e.userData.vrmSpringBoneManager,nodeConstraintManager:e.userData.vrmNodeConstraintManager});e.userData.vrm=r}})}};import*as yi from"three";function Do(t){let e=new Set;return t.traverse(n=>{if(!n.isMesh)return;let i=n;e.add(i)}),e}function xi(t,e,n){if(e.size===1){let a=e.values().next().value;if(a.weight===1)return t[a.index]}let i=new Float32Array(t[0].count*3),r=0;if(n)r=1;else for(let a of e)r+=a.weight;for(let a of e){let l=t[a.index],s=a.weight/r;for(let u=0;u<l.count;u++)i[u*3+0]+=l.getX(u)*s,i[u*3+1]+=l.getY(u)*s,i[u*3+2]+=l.getZ(u)*s}return new yi.BufferAttribute(i,3)}function wi(t){var r;let e=Do(t.scene),n=new Map,i=(r=t.expressionManager)==null?void 0:r.expressionMap;if(i!=null)for(let[o,a]of Object.entries(i)){let l=new Set;for(let s of a.binds)if(s instanceof ye){if(s.weight!==0)for(let u of s.primitives){let d=n.get(u);d==null&&(d=new Map,n.set(u,d));let h=d.get(o);h==null&&(h=new Set,d.set(o,h)),h.add(s)}l.add(s)}for(let s of l)a.deleteBind(s)}for(let o of e){let a=n.get(o);if(a==null)continue;let l=o.geometry.morphAttributes;o.geometry.morphAttributes={};let s=o.geometry.clone();o.geometry=s;let u=s.morphTargetsRelative,d=l.position!=null,h=l.normal!=null,m={},p={},c=[];if(d||h){d&&(m.position=[]),h&&(m.normal=[]);let f=0;for(let[g,v]of a)d&&(m.position[f]=xi(l.position,v,u)),h&&(m.normal[f]=xi(l.normal,v,u)),i==null||i[g].addBind(new ye({index:f,weight:1,primitives:[o]})),p[g]=f,c.push(0),f++}s.morphAttributes=m,o.morphTargetDictionary=p,o.morphTargetInfluences=c}}import*as Qe from"three";function Si(t){var u;let e=Fo(t),n=new Map;for(let d of e){let h=d.geometry,m=h.getAttribute("skinIndex"),p=(u=n.get(m))!=null?u:new Map;n.set(m,p);let c=h.getAttribute("skinWeight"),f=ko(m,c);p.set(c,f)}let i=new Map;for(let d of e){let h=Wo(d,n);i.set(d,h)}let r=[];for(let[d,h]of i){let m=!1;for(let p of r)if(zo(h,p.boneInverseMap)){m=!0,p.meshes.add(d);for(let[f,g]of h)p.boneInverseMap.set(f,g);break}m||r.push({boneInverseMap:h,meshes:new Set([d])})}let o=new Map,a=new Ve,l=new Ve,s=new Ve;for(let d of r){let{boneInverseMap:h,meshes:m}=d,p=Array.from(h.keys()),c=Array.from(h.values()),f=new Qe.Skeleton(p,c),g=l.getOrCreate(f);for(let v of m){let A=v.geometry.getAttribute("skinIndex"),T=a.getOrCreate(A),_=v.skeleton.bones,E=_.map(y=>s.getOrCreate(y)).join(","),M=`${T};${g};${E}`,R=o.get(M);R==null&&(R=A.clone(),Go(R,_,p),o.set(M,R)),v.geometry.setAttribute("skinIndex",R)}for(let v of m)v.bind(f,new Qe.Matrix4)}}function Fo(t){let e=new Set;return t.traverse(n=>{if(!n.isSkinnedMesh)return;let i=n;e.add(i)}),e}function ko(t,e){let n=new Set;for(let i=0;i<t.count;i++)for(let r=0;r<t.itemSize;r++){let o=t.getComponent(i,r);e.getComponent(i,r)!==0&&n.add(o)}return n}function Wo(t,e){let n=new Map,i=t.skeleton,r=t.geometry,o=r.getAttribute("skinIndex"),a=r.getAttribute("skinWeight"),l=e.get(o),s=l==null?void 0:l.get(a);if(!s)throw new Error("Unreachable. attributeUsedIndexSetMap does not know the skin index attribute or the skin weight attribute.");for(let u of s)n.set(i.bones[u],i.boneInverses[u]);return n}function zo(t,e){for(let[n,i]of t.entries()){let r=e.get(n);if(r!=null&&!jo(i,r))return!1}return!0}function Go(t,e,n){let i=new Map;for(let o of e)i.set(o,i.size);let r=new Map;for(let[o,a]of n.entries()){let l=i.get(a);r.set(l,o)}for(let o=0;o<t.count;o++)for(let a=0;a<t.itemSize;a++){let l=t.getComponent(o,a),s=r.get(l);t.setComponent(o,a,s)}t.needsUpdate=!0}function jo(t,e,n){if(n=n||1e-4,t.elements.length!=e.elements.length)return!1;for(let i=0,r=t.elements.length;i<r;i++)if(Math.abs(t.elements[i]-e.elements[i])>n)return!1;return!0}var Ve=class{constructor(){this._objectIndexMap=new Map;this._index=0}get(e){return this._objectIndexMap.get(e)}getOrCreate(e){let n=this._objectIndexMap.get(e);return n==null&&(n=this._index,this._objectIndexMap.set(e,n),this._index++),n}};function Pi(t){if(Object.values(t).forEach(e=>{e!=null&&e.isTexture&&e.dispose()}),t.isShaderMaterial){let e=t.uniforms;e&&Object.values(e).forEach(n=>{let i=n.value;i!=null&&i.isTexture&&i.dispose()})}t.dispose()}function Xo(t){let e=t.geometry;e&&e.dispose();let n=t.skeleton;n&&n.dispose();let i=t.material;i&&(Array.isArray(i)?i.forEach(r=>Pi(r)):i&&Pi(i))}function Ai(t){t.traverse(Xo)}import*as Ye from"three";function Li(t,e){var a,l;console.warn("VRMUtils.removeUnnecessaryJoints: removeUnnecessaryJoints is deprecated. Use combineSkeletons instead. combineSkeletons contributes more to the performance improvement. This function will be removed in the next major version.");let n=(a=e==null?void 0:e.experimentalSameBoneCounts)!=null?a:!1,i=[];t.traverse(s=>{s.type==="SkinnedMesh"&&i.push(s)});let r=new Map,o=0;for(let s of i){let d=s.geometry.getAttribute("skinIndex");if(r.has(d))continue;let h=new Map,m=new Map;for(let p=0;p<d.count;p++)for(let c=0;c<d.itemSize;c++){let f=d.getComponent(p,c),g=h.get(f);g==null&&(g=h.size,h.set(f,g),m.set(g,f)),d.setComponent(p,c,g)}d.needsUpdate=!0,r.set(d,m),o=Math.max(o,h.size)}for(let s of i){let d=s.geometry.getAttribute("skinIndex"),h=r.get(d),m=[],p=[],c=n?o:h.size;for(let g=0;g<c;g++){let v=(l=h.get(g))!=null?l:0;m.push(s.skeleton.bones[v]),p.push(s.skeleton.boneInverses[v])}let f=new Ye.Skeleton(m,p);s.bind(f,new Ye.Matrix4)}}import*as bi from"three";import{BufferAttribute as Lt}from"three";function Hi(t){let e=new Map;t.traverse(n=>{var g,v,A,T;if(!n.isMesh)return;let i=n,r=i.geometry,o=r.index;if(o==null)return;let a=e.get(r);if(a!=null){i.geometry=a;return}let l=Object.values(r.attributes)[0].count,s=new Array(l),u=0,d=o.array;for(let _=0;_<d.length;_++){let E=d[_];s[E]||(s[E]=!0,u++)}if(u===l)return;let h=[],m=[],p=0;for(let _=0;_<s.length;_++)if(s[_]){let E=p++;h[_]=E,m[E]=_}let c=new bi.BufferGeometry;c.name=r.name,c.morphTargetsRelative=r.morphTargetsRelative,r.groups.forEach(_=>{c.addGroup(_.start,_.count,_.materialIndex)}),c.boundingBox=(v=(g=r.boundingBox)==null?void 0:g.clone())!=null?v:null,c.boundingSphere=(T=(A=r.boundingSphere)==null?void 0:A.clone())!=null?T:null,c.setDrawRange(r.drawRange.start,r.drawRange.count),c.userData=r.userData,e.set(r,c);{let _=o.array,E=new _.constructor(_.length);for(let M=0;M<_.length;M++){let R=_[M],y=h[R];E[M]=y}c.setIndex(new Lt(E,1,!1))}Object.keys(r.attributes).forEach(_=>{let E=r.attributes[_];if(E.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let M=E.array,{itemSize:R,normalized:y}=E,L=new M.constructor(m.length*R);m.forEach((P,S)=>{for(let b=0;b<R;b++)L[S*R+b]=M[P*R+b]}),c.setAttribute(_,new Lt(L,R,y))});let f=!0;Object.keys(r.morphAttributes).forEach(_=>{c.morphAttributes[_]=[];let E=r.morphAttributes[_];for(let M=0;M<E.length;M++){let R=E[M];if(R.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let y=R.array,{itemSize:L,normalized:P}=R,S=new y.constructor(m.length*L);m.forEach((b,k)=>{for(let W=0;W<L;W++)S[k*L+W]=y[b*L+W]}),f=f&&S.every(b=>b===0),c.morphAttributes[_][M]=new Lt(S,L,P)}}),f&&(c.morphAttributes={}),i.geometry=c}),Array.from(e.keys()).forEach(n=>{n.dispose()})}function Ii(t){var e;((e=t.meta)==null?void 0:e.metaVersion)==="0"&&(t.scene.rotation.y=Math.PI)}var re=class{constructor(){}};re.combineMorphs=wi,re.combineSkeletons=Si,re.deepDispose=Ai,re.removeUnnecessaryJoints=Li,re.removeUnnecessaryVertices=Hi,re.rotateVRM0=Ii;export{jr as MToonMaterial,zr as MToonMaterialDebugMode,ti as MToonMaterialLoaderPlugin,$n as MToonMaterialOutlineWidthMode,Se as VRM,uo as VRMAimConstraint,mt as VRMCore,ts as VRMCoreLoaderPlugin,ln as VRMExpression,at as VRMExpressionLoaderPlugin,hn as VRMExpressionManager,cn as VRMExpressionMaterialColorBind,Te as VRMExpressionMaterialColorType,ye as VRMExpressionMorphTargetBind,Zo as VRMExpressionOverrideType,tt as VRMExpressionPresetName,mn as VRMExpressionTextureTransformBind,fn as VRMFirstPerson,ut as VRMFirstPersonLoaderPlugin,Jo as VRMFirstPersonMeshAnnotationType,Ze as VRMHumanBoneList,Ko as VRMHumanBoneName,mr as VRMHumanBoneParentMap,Mn as VRMHumanoid,vn as VRMHumanoidHelper,dt as VRMHumanoidLoaderPlugin,At as VRMLoaderPlugin,br as VRMLookAt,Fe as VRMLookAtBoneApplier,ot as VRMLookAtExpressionApplier,Tr as VRMLookAtHelper,ct as VRMLookAtLoaderPlugin,Ln as VRMLookAtRangeMap,es as VRMLookAtTypeName,pt as VRMMetaLoaderPlugin,Et as VRMNodeConstraint,_t as VRMNodeConstraintHelper,ci as VRMNodeConstraintLoaderPlugin,co as VRMNodeConstraintManager,_r as VRMRequiredHumanBoneName,Eo as VRMRollConstraint,fo as VRMRotationConstraint,xt as VRMSpringBoneCollider,Tt as VRMSpringBoneColliderHelper,St as VRMSpringBoneColliderShape,gi as VRMSpringBoneColliderShapeCapsule,_i as VRMSpringBoneColliderShapePlane,vi as VRMSpringBoneColliderShapeSphere,Co as VRMSpringBoneJoint,Ao as VRMSpringBoneJointHelper,Ti as VRMSpringBoneLoaderPlugin,mi as VRMSpringBoneManager,re as VRMUtils};
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925
925
|
/*!
|
|
926
|
-
* @pixiv/three-vrm-core v3.3.
|
|
926
|
+
* @pixiv/three-vrm-core v3.3.6
|
|
927
927
|
* The implementation of core features of VRM, for @pixiv/three-vrm
|
|
928
928
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*
|
|
929
929
|
* Copyright (c) 2019-2025 pixiv Inc.
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|
@@ -931,7 +931,7 @@ void main() {
|
|
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931
931
|
* https://github.com/pixiv/three-vrm/blob/release/LICENSE
|
|
932
932
|
*/
|
|
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933
|
/*!
|
|
934
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-
* @pixiv/three-vrm-materials-mtoon v3.3.
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|
934
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+
* @pixiv/three-vrm-materials-mtoon v3.3.6
|
|
935
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* MToon (toon material) module for @pixiv/three-vrm
|
|
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*
|
|
937
937
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* Copyright (c) 2019-2025 pixiv Inc.
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|
@@ -939,7 +939,7 @@ void main() {
|
|
|
939
939
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
|
|
940
940
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*/
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|
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/*!
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-
* @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.
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|
942
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+
* @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.6
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|
943
943
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* Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
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944
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*
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|
945
945
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* Copyright (c) 2019-2025 pixiv Inc.
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@@ -947,7 +947,7 @@ void main() {
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947
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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948
948
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*/
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949
949
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/*!
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950
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-
* @pixiv/three-vrm-materials-v0compat v3.3.
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950
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+
* @pixiv/three-vrm-materials-v0compat v3.3.6
|
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951
951
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* VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
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952
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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@@ -955,7 +955,7 @@ void main() {
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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956
956
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*/
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/*!
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-
* @pixiv/three-vrm-node-constraint v3.3.
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958
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+
* @pixiv/three-vrm-node-constraint v3.3.6
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959
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* Node constraint module for @pixiv/three-vrm
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960
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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@@ -963,7 +963,7 @@ void main() {
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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964
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*/
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/*!
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-
* @pixiv/three-vrm-springbone v3.3.
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966
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+
* @pixiv/three-vrm-springbone v3.3.6
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967
967
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* Spring bone module for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "@pixiv/three-vrm",
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-
"version": "3.3.
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3
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+
"version": "3.3.6",
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"description": "VRM file loader for three.js.",
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"license": "MIT",
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"author": "pixiv",
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@@ -31,8 +31,7 @@
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"directory": "packages/three-vrm"
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},
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"scripts": {
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-
"version": "yarn
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35
|
-
"all": "yarn test && yarn lint && yarn clean && yarn build && yarn docs",
|
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+
"version": "yarn clean && yarn build",
|
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35
|
"dev": "cross-env SERVE=1 yarn build-dev",
|
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"clean": "rimraf docs/ lib/ types/",
|
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38
37
|
"build": "yarn build-dev && yarn build-prod && yarn build-types",
|
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@@ -40,7 +39,7 @@
|
|
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|
"build-dev": "cross-env NODE_ENV=development yarn build-js",
|
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|
"build-prod": "cross-env NODE_ENV=production yarn build-js",
|
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|
"build-types": "tsc --declaration --declarationDir ./types --emitDeclarationOnly",
|
|
43
|
-
"docs": "typedoc --
|
|
42
|
+
"docs-legacy": "typedoc --plugin ../../typedoc-redirect-legacy-docs-plugin.mjs",
|
|
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43
|
"test": "echo There is no test for three-vrm",
|
|
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44
|
"lint": "eslint \"src/**/*.{ts,tsx}\" && yarn lint-examples && prettier \"src/**/*.{ts,tsx}\" --check",
|
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|
"lint-examples": "eslint \"examples/**/*.{js,html}\" --rule \"padded-blocks: error\"",
|
|
@@ -56,12 +55,12 @@
|
|
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56
55
|
]
|
|
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|
},
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|
"dependencies": {
|
|
59
|
-
"@pixiv/three-vrm-core": "3.3.
|
|
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|
-
"@pixiv/three-vrm-materials-hdr-emissive-multiplier": "3.3.
|
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-
"@pixiv/three-vrm-materials-mtoon": "3.3.
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|
62
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-
"@pixiv/three-vrm-materials-v0compat": "3.3.
|
|
63
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-
"@pixiv/three-vrm-node-constraint": "3.3.
|
|
64
|
-
"@pixiv/three-vrm-springbone": "3.3.
|
|
58
|
+
"@pixiv/three-vrm-core": "3.3.6",
|
|
59
|
+
"@pixiv/three-vrm-materials-hdr-emissive-multiplier": "3.3.6",
|
|
60
|
+
"@pixiv/three-vrm-materials-mtoon": "3.3.6",
|
|
61
|
+
"@pixiv/three-vrm-materials-v0compat": "3.3.6",
|
|
62
|
+
"@pixiv/three-vrm-node-constraint": "3.3.6",
|
|
63
|
+
"@pixiv/three-vrm-springbone": "3.3.6"
|
|
65
64
|
},
|
|
66
65
|
"devDependencies": {
|
|
67
66
|
"@types/three": "^0.169.0",
|
|
@@ -70,5 +69,5 @@
|
|
|
70
69
|
"peerDependencies": {
|
|
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|
"three": ">=0.137"
|
|
72
71
|
},
|
|
73
|
-
"gitHead": "
|
|
72
|
+
"gitHead": "b83ddc31d4b90d49a0fb9ae16851e7d13075f3a9"
|
|
74
73
|
}
|