@pixiv/three-vrm 3.3.4 → 3.3.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/lib/nodes/index.cjs +3 -3
- package/lib/nodes/index.min.cjs +1 -1
- package/lib/nodes/index.module.js +3 -3
- package/lib/nodes/index.module.min.js +1 -1
- package/lib/three-vrm.cjs +8 -8
- package/lib/three-vrm.min.cjs +6 -6
- package/lib/three-vrm.module.js +8 -8
- package/lib/three-vrm.module.min.js +6 -6
- package/package.json +10 -11
package/lib/three-vrm.min.cjs
CHANGED
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@@ -923,7 +923,7 @@ void main() {
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`)+`
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`;n.vertexShader=r+n.vertexShader,n.fragmentShader=r+n.fragmentShader,i<154&&(n.fragmentShader=n.fragmentShader.replace("#include <colorspace_fragment>","#include <encodings_fragment>"))}}get color(){return this.uniforms.litFactor.value}set color(t){this.uniforms.litFactor.value=t}get map(){return this.uniforms.map.value}set map(t){this.uniforms.map.value=t}get normalMap(){return this.uniforms.normalMap.value}set normalMap(t){this.uniforms.normalMap.value=t}get normalScale(){return this.uniforms.normalScale.value}set normalScale(t){this.uniforms.normalScale.value=t}get emissive(){return this.uniforms.emissive.value}set emissive(t){this.uniforms.emissive.value=t}get emissiveIntensity(){return this.uniforms.emissiveIntensity.value}set emissiveIntensity(t){this.uniforms.emissiveIntensity.value=t}get emissiveMap(){return this.uniforms.emissiveMap.value}set emissiveMap(t){this.uniforms.emissiveMap.value=t}get shadeColorFactor(){return this.uniforms.shadeColorFactor.value}set shadeColorFactor(t){this.uniforms.shadeColorFactor.value=t}get shadeMultiplyTexture(){return this.uniforms.shadeMultiplyTexture.value}set shadeMultiplyTexture(t){this.uniforms.shadeMultiplyTexture.value=t}get shadingShiftFactor(){return this.uniforms.shadingShiftFactor.value}set shadingShiftFactor(t){this.uniforms.shadingShiftFactor.value=t}get shadingShiftTexture(){return this.uniforms.shadingShiftTexture.value}set shadingShiftTexture(t){this.uniforms.shadingShiftTexture.value=t}get shadingShiftTextureScale(){return this.uniforms.shadingShiftTextureScale.value}set shadingShiftTextureScale(t){this.uniforms.shadingShiftTextureScale.value=t}get shadingToonyFactor(){return this.uniforms.shadingToonyFactor.value}set shadingToonyFactor(t){this.uniforms.shadingToonyFactor.value=t}get giEqualizationFactor(){return this.uniforms.giEqualizationFactor.value}set giEqualizationFactor(t){this.uniforms.giEqualizationFactor.value=t}get matcapFactor(){return this.uniforms.matcapFactor.value}set matcapFactor(t){this.uniforms.matcapFactor.value=t}get matcapTexture(){return this.uniforms.matcapTexture.value}set matcapTexture(t){this.uniforms.matcapTexture.value=t}get parametricRimColorFactor(){return this.uniforms.parametricRimColorFactor.value}set parametricRimColorFactor(t){this.uniforms.parametricRimColorFactor.value=t}get rimMultiplyTexture(){return this.uniforms.rimMultiplyTexture.value}set rimMultiplyTexture(t){this.uniforms.rimMultiplyTexture.value=t}get rimLightingMixFactor(){return this.uniforms.rimLightingMixFactor.value}set rimLightingMixFactor(t){this.uniforms.rimLightingMixFactor.value=t}get parametricRimFresnelPowerFactor(){return this.uniforms.parametricRimFresnelPowerFactor.value}set parametricRimFresnelPowerFactor(t){this.uniforms.parametricRimFresnelPowerFactor.value=t}get parametricRimLiftFactor(){return this.uniforms.parametricRimLiftFactor.value}set parametricRimLiftFactor(t){this.uniforms.parametricRimLiftFactor.value=t}get outlineWidthMultiplyTexture(){return this.uniforms.outlineWidthMultiplyTexture.value}set outlineWidthMultiplyTexture(t){this.uniforms.outlineWidthMultiplyTexture.value=t}get outlineWidthFactor(){return this.uniforms.outlineWidthFactor.value}set outlineWidthFactor(t){this.uniforms.outlineWidthFactor.value=t}get outlineColorFactor(){return this.uniforms.outlineColorFactor.value}set outlineColorFactor(t){this.uniforms.outlineColorFactor.value=t}get outlineLightingMixFactor(){return this.uniforms.outlineLightingMixFactor.value}set outlineLightingMixFactor(t){this.uniforms.outlineLightingMixFactor.value=t}get uvAnimationMaskTexture(){return this.uniforms.uvAnimationMaskTexture.value}set uvAnimationMaskTexture(t){this.uniforms.uvAnimationMaskTexture.value=t}get uvAnimationScrollXOffset(){return this.uniforms.uvAnimationScrollXOffset.value}set uvAnimationScrollXOffset(t){this.uniforms.uvAnimationScrollXOffset.value=t}get uvAnimationScrollYOffset(){return this.uniforms.uvAnimationScrollYOffset.value}set uvAnimationScrollYOffset(t){this.uniforms.uvAnimationScrollYOffset.value=t}get uvAnimationRotationPhase(){return this.uniforms.uvAnimationRotationPhase.value}set uvAnimationRotationPhase(t){this.uniforms.uvAnimationRotationPhase.value=t}get ignoreVertexColor(){return this._ignoreVertexColor}set ignoreVertexColor(t){this._ignoreVertexColor=t,this.needsUpdate=!0}get v0CompatShade(){return this._v0CompatShade}set v0CompatShade(t){this._v0CompatShade=t,this.needsUpdate=!0}get debugMode(){return this._debugMode}set debugMode(t){this._debugMode=t,this.needsUpdate=!0}get outlineWidthMode(){return this._outlineWidthMode}set outlineWidthMode(t){this._outlineWidthMode=t,this.needsUpdate=!0}get isOutline(){return this._isOutline}set isOutline(t){this._isOutline=t,this.needsUpdate=!0}get isMToonMaterial(){return!0}update(t){this._uploadUniformsWorkaround(),this._updateUVAnimation(t)}copy(t){return super.copy(t),this.map=t.map,this.normalMap=t.normalMap,this.emissiveMap=t.emissiveMap,this.shadeMultiplyTexture=t.shadeMultiplyTexture,this.shadingShiftTexture=t.shadingShiftTexture,this.matcapTexture=t.matcapTexture,this.rimMultiplyTexture=t.rimMultiplyTexture,this.outlineWidthMultiplyTexture=t.outlineWidthMultiplyTexture,this.uvAnimationMaskTexture=t.uvAnimationMaskTexture,this.normalMapType=t.normalMapType,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.ignoreVertexColor=t.ignoreVertexColor,this.v0CompatShade=t.v0CompatShade,this.debugMode=t.debugMode,this.outlineWidthMode=t.outlineWidthMode,this.isOutline=t.isOutline,this.needsUpdate=!0,this}_updateUVAnimation(t){this.uniforms.uvAnimationScrollXOffset.value+=t*this.uvAnimationScrollXSpeedFactor,this.uniforms.uvAnimationScrollYOffset.value+=t*this.uvAnimationScrollYSpeedFactor,this.uniforms.uvAnimationRotationPhase.value+=t*this.uvAnimationRotationSpeedFactor,this.uniforms.alphaTest.value=this.alphaTest,this.uniformsNeedUpdate=!0}_uploadUniformsWorkaround(){this.uniforms.opacity.value=this.opacity,this._updateTextureMatrix(this.uniforms.map,this.uniforms.mapUvTransform),this._updateTextureMatrix(this.uniforms.normalMap,this.uniforms.normalMapUvTransform),this._updateTextureMatrix(this.uniforms.emissiveMap,this.uniforms.emissiveMapUvTransform),this._updateTextureMatrix(this.uniforms.shadeMultiplyTexture,this.uniforms.shadeMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.shadingShiftTexture,this.uniforms.shadingShiftTextureUvTransform),this._updateTextureMatrix(this.uniforms.matcapTexture,this.uniforms.matcapTextureUvTransform),this._updateTextureMatrix(this.uniforms.rimMultiplyTexture,this.uniforms.rimMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.outlineWidthMultiplyTexture,this.uniforms.outlineWidthMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.uvAnimationMaskTexture,this.uniforms.uvAnimationMaskTextureUvTransform),this.uniformsNeedUpdate=!0}_generateDefines(){let t=parseInt(S.REVISION,10),e=this.outlineWidthMultiplyTexture!==null,n=this.map!==null||this.normalMap!==null||this.emissiveMap!==null||this.shadeMultiplyTexture!==null||this.shadingShiftTexture!==null||this.rimMultiplyTexture!==null||this.uvAnimationMaskTexture!==null;return{THREE_VRM_THREE_REVISION:t,OUTLINE:this._isOutline,MTOON_USE_UV:e||n,MTOON_UVS_VERTEX_ONLY:e&&!n,V0_COMPAT_SHADE:this._v0CompatShade,USE_SHADEMULTIPLYTEXTURE:this.shadeMultiplyTexture!==null,USE_SHADINGSHIFTTEXTURE:this.shadingShiftTexture!==null,USE_MATCAPTEXTURE:this.matcapTexture!==null,USE_RIMMULTIPLYTEXTURE:this.rimMultiplyTexture!==null,USE_OUTLINEWIDTHMULTIPLYTEXTURE:this._isOutline&&this.outlineWidthMultiplyTexture!==null,USE_UVANIMATIONMASKTEXTURE:this.uvAnimationMaskTexture!==null,IGNORE_VERTEX_COLOR:this._ignoreVertexColor===!0,DEBUG_NORMAL:this._debugMode==="normal",DEBUG_LITSHADERATE:this._debugMode==="litShadeRate",DEBUG_UV:this._debugMode==="uv",OUTLINE_WIDTH_SCREEN:this._isOutline&&this._outlineWidthMode===Vt.ScreenCoordinates}}_updateTextureMatrix(t,e){t.value&&(t.value.matrixAutoUpdate&&t.value.updateMatrix(),e.value.copy(t.value.matrix))}},mo=new Set(["1.0","1.0-beta"]),gi=class Ke{get name(){return Ke.EXTENSION_NAME}constructor(e,n={}){var i,r,o,a;this.parser=e,this.materialType=(i=n.materialType)!=null?i:fi,this.renderOrderOffset=(r=n.renderOrderOffset)!=null?r:0,this.v0CompatShade=(o=n.v0CompatShade)!=null?o:!1,this.debugMode=(a=n.debugMode)!=null?a:"none",this._mToonMaterialSet=new Set}beforeRoot(){return ue(this,null,function*(){this._removeUnlitExtensionIfMToonExists()})}afterRoot(e){return ue(this,null,function*(){e.userData.vrmMToonMaterials=Array.from(this._mToonMaterialSet)})}getMaterialType(e){return this._getMToonExtension(e)?this.materialType:null}extendMaterialParams(e,n){let i=this._getMToonExtension(e);return i?this._extendMaterialParams(i,n):null}loadMesh(e){return ue(this,null,function*(){var n;let i=this.parser,o=(n=i.json.meshes)==null?void 0:n[e];if(o==null)throw new Error(`MToonMaterialLoaderPlugin: Attempt to use meshes[${e}] of glTF but the mesh doesn't exist`);let a=o.primitives,l=yield i.loadMesh(e);if(a.length===1){let s=l,u=a[0].material;u!=null&&this._setupPrimitive(s,u)}else{let s=l;for(let u=0;u<a.length;u++){let d=s.children[u],h=a[u].material;h!=null&&this._setupPrimitive(d,h)}}return l})}_removeUnlitExtensionIfMToonExists(){let i=this.parser.json.materials;i==null||i.map((r,o)=>{var a;this._getMToonExtension(o)&&((a=r.extensions)!=null&&a.KHR_materials_unlit)&&delete r.extensions.KHR_materials_unlit})}_getMToonExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`MToonMaterialLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[Ke.EXTENSION_NAME];if(l==null)return;let s=l.specVersion;if(!mo.has(s)){console.warn(`MToonMaterialLoaderPlugin: Unknown ${Ke.EXTENSION_NAME} specVersion "${s}"`);return}return l}_extendMaterialParams(e,n){return ue(this,null,function*(){var i;delete n.metalness,delete n.roughness;let r=new uo(this.parser,n);r.assignPrimitive("transparentWithZWrite",e.transparentWithZWrite),r.assignColor("shadeColorFactor",e.shadeColorFactor),r.assignTexture("shadeMultiplyTexture",e.shadeMultiplyTexture,!0),r.assignPrimitive("shadingShiftFactor",e.shadingShiftFactor),r.assignTexture("shadingShiftTexture",e.shadingShiftTexture,!0),r.assignPrimitive("shadingShiftTextureScale",(i=e.shadingShiftTexture)==null?void 0:i.scale),r.assignPrimitive("shadingToonyFactor",e.shadingToonyFactor),r.assignPrimitive("giEqualizationFactor",e.giEqualizationFactor),r.assignColor("matcapFactor",e.matcapFactor),r.assignTexture("matcapTexture",e.matcapTexture,!0),r.assignColor("parametricRimColorFactor",e.parametricRimColorFactor),r.assignTexture("rimMultiplyTexture",e.rimMultiplyTexture,!0),r.assignPrimitive("rimLightingMixFactor",e.rimLightingMixFactor),r.assignPrimitive("parametricRimFresnelPowerFactor",e.parametricRimFresnelPowerFactor),r.assignPrimitive("parametricRimLiftFactor",e.parametricRimLiftFactor),r.assignPrimitive("outlineWidthMode",e.outlineWidthMode),r.assignPrimitive("outlineWidthFactor",e.outlineWidthFactor),r.assignTexture("outlineWidthMultiplyTexture",e.outlineWidthMultiplyTexture,!1),r.assignColor("outlineColorFactor",e.outlineColorFactor),r.assignPrimitive("outlineLightingMixFactor",e.outlineLightingMixFactor),r.assignTexture("uvAnimationMaskTexture",e.uvAnimationMaskTexture,!1),r.assignPrimitive("uvAnimationScrollXSpeedFactor",e.uvAnimationScrollXSpeedFactor),r.assignPrimitive("uvAnimationScrollYSpeedFactor",e.uvAnimationScrollYSpeedFactor),r.assignPrimitive("uvAnimationRotationSpeedFactor",e.uvAnimationRotationSpeedFactor),r.assignPrimitive("v0CompatShade",this.v0CompatShade),r.assignPrimitive("debugMode",this.debugMode),yield r.pending})}_setupPrimitive(e,n){let i=this._getMToonExtension(n);if(i){let r=this._parseRenderOrder(i);e.renderOrder=r+this.renderOrderOffset,this._generateOutline(e),this._addToMaterialSet(e);return}}_shouldGenerateOutline(e){return typeof e.outlineWidthMode=="string"&&e.outlineWidthMode!=="none"&&typeof e.outlineWidthFactor=="number"&&e.outlineWidthFactor>0}_generateOutline(e){let n=e.material;if(!(n instanceof et.Material)||!this._shouldGenerateOutline(n))return;e.material=[n];let i=n.clone();i.name+=" (Outline)",i.isOutline=!0,i.side=et.BackSide,e.material.push(i);let r=e.geometry,o=r.index?r.index.count:r.attributes.position.count/3;r.addGroup(0,o,0),r.addGroup(0,o,1)}_addToMaterialSet(e){let n=e.material,i=new Set;Array.isArray(n)?n.forEach(r=>i.add(r)):i.add(n);for(let r of i)this._mToonMaterialSet.add(r)}_parseRenderOrder(e){var n;return(e.transparentWithZWrite?0:19)+((n=e.renderQueueOffsetNumber)!=null?n:0)}};gi.EXTENSION_NAME="VRMC_materials_mtoon";var Ct=gi;var fo=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),_i=class Ut{get name(){return Ut.EXTENSION_NAME}constructor(e){this.parser=e}extendMaterialParams(e,n){return fo(this,null,function*(){let i=this._getHDREmissiveMultiplierExtension(e);if(i==null)return;console.warn("VRMMaterialsHDREmissiveMultiplierLoaderPlugin: `VRMC_materials_hdr_emissiveMultiplier` is archived. Use `KHR_materials_emissive_strength` instead.");let r=i.emissiveMultiplier;n.emissiveIntensity=r})}_getHDREmissiveMultiplierExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`VRMMaterialsHDREmissiveMultiplierLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[Ut.EXTENSION_NAME];if(l!=null)return l}};_i.EXTENSION_NAME="VRMC_materials_hdr_emissiveMultiplier";var vi=_i;var Ti=T(require("three"),1);var go=Object.defineProperty,_o=Object.defineProperties,vo=Object.getOwnPropertyDescriptors,Ei=Object.getOwnPropertySymbols,Eo=Object.prototype.hasOwnProperty,Mo=Object.prototype.propertyIsEnumerable,Mi=(t,e,n)=>e in t?go(t,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):t[e]=n,X=(t,e)=>{for(var n in e||(e={}))Eo.call(e,n)&&Mi(t,n,e[n]);if(Ei)for(var n of Ei(e))Mo.call(e,n)&&Mi(t,n,e[n]);return t},Ri=(t,e)=>_o(t,vo(e)),Ro=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())});function Ee(t){return Math.pow(t,2.2)}var xi=class{get name(){return"VRMMaterialsV0CompatPlugin"}constructor(t){var e;this.parser=t,this._renderQueueMapTransparent=new Map,this._renderQueueMapTransparentZWrite=new Map;let n=this.parser.json;n.extensionsUsed=(e=n.extensionsUsed)!=null?e:[],n.extensionsUsed.indexOf("KHR_texture_transform")===-1&&n.extensionsUsed.push("KHR_texture_transform")}beforeRoot(){return Ro(this,null,function*(){var t;let e=this.parser.json,n=(t=e.extensions)==null?void 0:t.VRM,i=n==null?void 0:n.materialProperties;i&&(this._populateRenderQueueMap(i),i.forEach((r,o)=>{var a,l;let s=(a=e.materials)==null?void 0:a[o];if(s==null){console.warn(`VRMMaterialsV0CompatPlugin: Attempt to use materials[${o}] of glTF but the material doesn't exist`);return}if(r.shader==="VRM/MToon"){let u=this._parseV0MToonProperties(r,s);e.materials[o]=u}else if((l=r.shader)!=null&&l.startsWith("VRM/Unlit")){let u=this._parseV0UnlitProperties(r,s);e.materials[o]=u}else r.shader==="VRM_USE_GLTFSHADER"||console.warn(`VRMMaterialsV0CompatPlugin: Unknown shader: ${r.shader}`)}))})}_parseV0MToonProperties(t,e){var n,i,r,o,a,l,s,u,d,h,m,p,c,f,g,v,L,x,_,E,M,R,w,b,A,P,H,W,z,xe,q,G,pe,ye,O,Yt,qt,$t,Zt,Jt,Kt,en,tn,nn,rn,on,sn,an,ln,un,dn,hn,cn,pn,mn;let fn=(i=(n=t.keywordMap)==null?void 0:n._ALPHABLEND_ON)!=null?i:!1,Yi=((r=t.floatProperties)==null?void 0:r._ZWrite)===1&&fn,qi=this._v0ParseRenderQueue(t),gn=(a=(o=t.keywordMap)==null?void 0:o._ALPHATEST_ON)!=null?a:!1,$i=fn?"BLEND":gn?"MASK":"OPAQUE",Zi=gn?(s=(l=t.floatProperties)==null?void 0:l._Cutoff)!=null?s:.5:void 0,Ji=((d=(u=t.floatProperties)==null?void 0:u._CullMode)!=null?d:2)===0,se=this._portTextureTransform(t),Ki=((m=(h=t.vectorProperties)==null?void 0:h._Color)!=null?m:[1,1,1,1]).map((wn,xr)=>xr===3?wn:Ee(wn)),_n=(p=t.textureProperties)==null?void 0:p._MainTex,er=_n!=null?{index:_n,extensions:X({},se)}:void 0,tr=(f=(c=t.floatProperties)==null?void 0:c._BumpScale)!=null?f:1,vn=(g=t.textureProperties)==null?void 0:g._BumpMap,nr=vn!=null?{index:vn,scale:tr,extensions:X({},se)}:void 0,ir=((L=(v=t.vectorProperties)==null?void 0:v._EmissionColor)!=null?L:[0,0,0,1]).map(Ee),En=(x=t.textureProperties)==null?void 0:x._EmissionMap,rr=En!=null?{index:En,extensions:X({},se)}:void 0,or=((E=(_=t.vectorProperties)==null?void 0:_._ShadeColor)!=null?E:[.97,.81,.86,1]).map(Ee),Mn=(M=t.textureProperties)==null?void 0:M._ShadeTexture,sr=Mn!=null?{index:Mn,extensions:X({},se)}:void 0,Oe=(w=(R=t.floatProperties)==null?void 0:R._ShadeShift)!=null?w:0,Ne=(A=(b=t.floatProperties)==null?void 0:b._ShadeToony)!=null?A:.9;Ne=Ti.MathUtils.lerp(Ne,1,.5+.5*Oe),Oe=-Oe-(1-Ne);let Rn=(H=(P=t.floatProperties)==null?void 0:P._IndirectLightIntensity)!=null?H:.1,ar=Rn?1-Rn:void 0,pt=(W=t.textureProperties)==null?void 0:W._SphereAdd,lr=pt!=null?[1,1,1]:void 0,ur=pt!=null?{index:pt}:void 0,dr=(xe=(z=t.floatProperties)==null?void 0:z._RimLightingMix)!=null?xe:0,Tn=(q=t.textureProperties)==null?void 0:q._RimTexture,hr=Tn!=null?{index:Tn,extensions:X({},se)}:void 0,cr=((pe=(G=t.vectorProperties)==null?void 0:G._RimColor)!=null?pe:[0,0,0,1]).map(Ee),pr=(O=(ye=t.floatProperties)==null?void 0:ye._RimFresnelPower)!=null?O:1,mr=(qt=(Yt=t.floatProperties)==null?void 0:Yt._RimLift)!=null?qt:0,fr=["none","worldCoordinates","screenCoordinates"][(Zt=($t=t.floatProperties)==null?void 0:$t._OutlineWidthMode)!=null?Zt:0],mt=(Kt=(Jt=t.floatProperties)==null?void 0:Jt._OutlineWidth)!=null?Kt:0;mt=.01*mt;let xn=(en=t.textureProperties)==null?void 0:en._OutlineWidthTexture,gr=xn!=null?{index:xn,extensions:X({},se)}:void 0,_r=((nn=(tn=t.vectorProperties)==null?void 0:tn._OutlineColor)!=null?nn:[0,0,0]).map(Ee),vr=((on=(rn=t.floatProperties)==null?void 0:rn._OutlineColorMode)!=null?on:0)===1?(an=(sn=t.floatProperties)==null?void 0:sn._OutlineLightingMix)!=null?an:1:0,yn=(ln=t.textureProperties)==null?void 0:ln._UvAnimMaskTexture,Er=yn!=null?{index:yn,extensions:X({},se)}:void 0,Mr=(dn=(un=t.floatProperties)==null?void 0:un._UvAnimScrollX)!=null?dn:0,Be=(cn=(hn=t.floatProperties)==null?void 0:hn._UvAnimScrollY)!=null?cn:0;Be!=null&&(Be=-Be);let Rr=(mn=(pn=t.floatProperties)==null?void 0:pn._UvAnimRotation)!=null?mn:0,Tr={specVersion:"1.0",transparentWithZWrite:Yi,renderQueueOffsetNumber:qi,shadeColorFactor:or,shadeMultiplyTexture:sr,shadingShiftFactor:Oe,shadingToonyFactor:Ne,giEqualizationFactor:ar,matcapFactor:lr,matcapTexture:ur,rimLightingMixFactor:dr,rimMultiplyTexture:hr,parametricRimColorFactor:cr,parametricRimFresnelPowerFactor:pr,parametricRimLiftFactor:mr,outlineWidthMode:fr,outlineWidthFactor:mt,outlineWidthMultiplyTexture:gr,outlineColorFactor:_r,outlineLightingMixFactor:vr,uvAnimationMaskTexture:Er,uvAnimationScrollXSpeedFactor:Mr,uvAnimationScrollYSpeedFactor:Be,uvAnimationRotationSpeedFactor:Rr};return Ri(X({},e),{pbrMetallicRoughness:{baseColorFactor:Ki,baseColorTexture:er},normalTexture:nr,emissiveTexture:rr,emissiveFactor:ir,alphaMode:$i,alphaCutoff:Zi,doubleSided:Ji,extensions:{VRMC_materials_mtoon:Tr}})}_parseV0UnlitProperties(t,e){var n,i,r,o,a;let l=t.shader==="VRM/UnlitTransparentZWrite",s=t.shader==="VRM/UnlitTransparent"||l,u=this._v0ParseRenderQueue(t),d=t.shader==="VRM/UnlitCutout",h=s?"BLEND":d?"MASK":"OPAQUE",m=d?(i=(n=t.floatProperties)==null?void 0:n._Cutoff)!=null?i:.5:void 0,p=this._portTextureTransform(t),c=((o=(r=t.vectorProperties)==null?void 0:r._Color)!=null?o:[1,1,1,1]).map(Ee),f=(a=t.textureProperties)==null?void 0:a._MainTex,g=f!=null?{index:f,extensions:X({},p)}:void 0,v={specVersion:"1.0",transparentWithZWrite:l,renderQueueOffsetNumber:u,shadeColorFactor:c,shadeMultiplyTexture:g};return Ri(X({},e),{pbrMetallicRoughness:{baseColorFactor:c,baseColorTexture:g},alphaMode:h,alphaCutoff:m,extensions:{VRMC_materials_mtoon:v}})}_portTextureTransform(t){var e,n,i,r,o;let a=(e=t.vectorProperties)==null?void 0:e._MainTex;if(a==null)return{};let l=[(n=a==null?void 0:a[0])!=null?n:0,(i=a==null?void 0:a[1])!=null?i:0],s=[(r=a==null?void 0:a[2])!=null?r:1,(o=a==null?void 0:a[3])!=null?o:1];return l[1]=1-s[1]-l[1],{KHR_texture_transform:{offset:l,scale:s}}}_v0ParseRenderQueue(t){var e,n;let i=t.shader==="VRM/UnlitTransparentZWrite",r=((e=t.keywordMap)==null?void 0:e._ALPHABLEND_ON)!=null||t.shader==="VRM/UnlitTransparent"||i,o=((n=t.floatProperties)==null?void 0:n._ZWrite)===1||i,a=0;if(r){let l=t.renderQueue;l!=null&&(o?a=this._renderQueueMapTransparentZWrite.get(l):a=this._renderQueueMapTransparent.get(l))}return a}_populateRenderQueueMap(t){let e=new Set,n=new Set;t.forEach(i=>{var r,o;let a=i.shader==="VRM/UnlitTransparentZWrite",l=((r=i.keywordMap)==null?void 0:r._ALPHABLEND_ON)!=null||i.shader==="VRM/UnlitTransparent"||a,s=((o=i.floatProperties)==null?void 0:o._ZWrite)===1||a;if(l){let u=i.renderQueue;u!=null&&(s?n.add(u):e.add(u))}}),e.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${e.size} render queues for Transparent materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),n.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${n.size} render queues for TransparentZWrite materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),Array.from(e).sort().forEach((i,r)=>{let o=Math.min(Math.max(r-e.size+1,-9),0);this._renderQueueMapTransparent.set(i,o)}),Array.from(n).sort().forEach((i,r)=>{let o=Math.min(Math.max(r,0),9);this._renderQueueMapTransparentZWrite.set(i,o)})}};var N=T(require("three"),1),Q=T(require("three"),1),Ot=T(require("three"),1),be=T(require("three"),1),Z=T(require("three"),1);var yi=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),ne=new N.Vector3,tt=class extends N.Group{constructor(t){super(),this._attrPosition=new N.BufferAttribute(new Float32Array([0,0,0,0,0,0]),3),this._attrPosition.setUsage(N.DynamicDrawUsage);let e=new N.BufferGeometry;e.setAttribute("position",this._attrPosition);let n=new N.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new N.Line(e,n),this.add(this._line),this.constraint=t}updateMatrixWorld(t){ne.setFromMatrixPosition(this.constraint.destination.matrixWorld),this._attrPosition.setXYZ(0,ne.x,ne.y,ne.z),this.constraint.source&&ne.setFromMatrixPosition(this.constraint.source.matrixWorld),this._attrPosition.setXYZ(1,ne.x,ne.y,ne.z),this._attrPosition.needsUpdate=!0,super.updateMatrixWorld(t)}};function wi(t,e){return e.set(t.elements[12],t.elements[13],t.elements[14])}var To=new Ot.Vector3,xo=new Ot.Vector3;function yo(t,e){return t.decompose(To,e,xo),e}function nt(t){return t.invert?t.invert():t.inverse(),t}var it=class{constructor(t,e){this.destination=t,this.source=e,this.weight=1}},wo=new Q.Vector3,So=new Q.Vector3,Po=new Q.Vector3,Ao=new Q.Quaternion,Lo=new Q.Quaternion,bo=new Q.Quaternion,Si=class extends it{get aimAxis(){return this._aimAxis}set aimAxis(t){this._aimAxis=t,this._v3AimAxis.set(t==="PositiveX"?1:t==="NegativeX"?-1:0,t==="PositiveY"?1:t==="NegativeY"?-1:0,t==="PositiveZ"?1:t==="NegativeZ"?-1:0)}get dependencies(){let t=new Set([this.source]);return this.destination.parent&&t.add(this.destination.parent),t}constructor(t,e){super(t,e),this._aimAxis="PositiveX",this._v3AimAxis=new Q.Vector3(1,0,0),this._dstRestQuat=new Q.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion)}update(){this.destination.updateWorldMatrix(!0,!1),this.source.updateWorldMatrix(!0,!1);let t=Ao.identity(),e=Lo.identity();this.destination.parent&&(yo(this.destination.parent.matrixWorld,t),nt(e.copy(t)));let n=wo.copy(this._v3AimAxis).applyQuaternion(this._dstRestQuat).applyQuaternion(t),i=wi(this.source.matrixWorld,So).sub(wi(this.destination.matrixWorld,Po)).normalize(),r=bo.setFromUnitVectors(n,i).premultiply(e).multiply(t).multiply(this._dstRestQuat);this.destination.quaternion.copy(this._dstRestQuat).slerp(r,this.weight)}};function Ho(t,e){let n=[t],i=t.parent;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}var Pi=class{constructor(){this._constraints=new Set,this._objectConstraintsMap=new Map}get constraints(){return this._constraints}addConstraint(t){this._constraints.add(t);let e=this._objectConstraintsMap.get(t.destination);e==null&&(e=new Set,this._objectConstraintsMap.set(t.destination,e)),e.add(t)}deleteConstraint(t){this._constraints.delete(t),this._objectConstraintsMap.get(t.destination).delete(t)}setInitState(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.setInitState())}update(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.update())}_processConstraint(t,e,n,i){if(n.has(t))return;if(e.has(t))throw new Error("VRMNodeConstraintManager: Circular dependency detected while updating constraints");e.add(t);let r=t.dependencies;for(let o of r)Ho(o,a=>{let l=this._objectConstraintsMap.get(a);if(l)for(let s of l)this._processConstraint(s,e,n,i)});i(t),n.add(t)}},Io=new be.Quaternion,Vo=new be.Quaternion,Ai=class extends it{get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._dstRestQuat=new be.Quaternion,this._invSrcRestQuat=new be.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),nt(this._invSrcRestQuat.copy(this.source.quaternion))}update(){let t=Io.copy(this._invSrcRestQuat).multiply(this.source.quaternion),e=Vo.copy(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(e,this.weight)}},Co=new Z.Vector3,Uo=new Z.Quaternion,Oo=new Z.Quaternion,Li=class extends it{get rollAxis(){return this._rollAxis}set rollAxis(t){this._rollAxis=t,this._v3RollAxis.set(t==="X"?1:0,t==="Y"?1:0,t==="Z"?1:0)}get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._rollAxis="X",this._v3RollAxis=new Z.Vector3(1,0,0),this._dstRestQuat=new Z.Quaternion,this._invDstRestQuat=new Z.Quaternion,this._invSrcRestQuatMulDstRestQuat=new Z.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),nt(this._invDstRestQuat.copy(this._dstRestQuat)),nt(this._invSrcRestQuatMulDstRestQuat.copy(this.source.quaternion)).multiply(this._dstRestQuat)}update(){let t=Uo.copy(this._invDstRestQuat).multiply(this.source.quaternion).multiply(this._invSrcRestQuatMulDstRestQuat),e=Co.copy(this._v3RollAxis).applyQuaternion(t),i=Oo.setFromUnitVectors(e,this._v3RollAxis).premultiply(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(i,this.weight)}},No=new Set(["1.0","1.0-beta"]),bi=class Le{get name(){return Le.EXTENSION_NAME}constructor(e,n){this.parser=e,this.helperRoot=n==null?void 0:n.helperRoot}afterRoot(e){return yi(this,null,function*(){e.userData.vrmNodeConstraintManager=yield this._import(e)})}_import(e){return yi(this,null,function*(){var n;let i=this.parser.json;if(!(((n=i.extensionsUsed)==null?void 0:n.indexOf(Le.EXTENSION_NAME))!==-1))return null;let o=new Pi,a=yield this.parser.getDependencies("node");return a.forEach((l,s)=>{var u;let d=i.nodes[s],h=(u=d==null?void 0:d.extensions)==null?void 0:u[Le.EXTENSION_NAME];if(h==null)return;let m=h.specVersion;if(!No.has(m)){console.warn(`VRMNodeConstraintLoaderPlugin: Unknown ${Le.EXTENSION_NAME} specVersion "${m}"`);return}let p=h.constraint;if(p.roll!=null){let c=this._importRollConstraint(l,a,p.roll);o.addConstraint(c)}else if(p.aim!=null){let c=this._importAimConstraint(l,a,p.aim);o.addConstraint(c)}else if(p.rotation!=null){let c=this._importRotationConstraint(l,a,p.rotation);o.addConstraint(c)}}),e.scene.updateMatrixWorld(),o.setInitState(),o})}_importRollConstraint(e,n,i){let{source:r,rollAxis:o,weight:a}=i,l=n[r],s=new Li(e,l);if(o!=null&&(s.rollAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new tt(s);this.helperRoot.add(u)}return s}_importAimConstraint(e,n,i){let{source:r,aimAxis:o,weight:a}=i,l=n[r],s=new Si(e,l);if(o!=null&&(s.aimAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new tt(s);this.helperRoot.add(u)}return s}_importRotationConstraint(e,n,i){let{source:r,weight:o}=i,a=n[r],l=new Ai(e,a);if(o!=null&&(l.weight=o),this.helperRoot){let s=new tt(l);this.helperRoot.add(s)}return l}};bi.EXTENSION_NAME="VRMC_node_constraint";var Nt=bi;var re=T(require("three"),1),Ce=T(require("three"),1),Te=T(require("three"),1),jt=T(require("three"),1),J=T(require("three"),1),ie=T(require("three"),1),he=T(require("three"),1),oe=T(require("three"),1),ce=T(require("three"),1),lt=T(require("three"),1),U=T(require("three"),1),Ci=T(require("three"),1),Ui=T(require("three"),1),D=T(require("three"),1);var rt=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),at=class{},Bt=new Ce.Vector3,de=new Ce.Vector3,zt=class extends at{get type(){return"capsule"}constructor(t){var e,n,i,r;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Ce.Vector3(0,0,0),this.tail=(n=t==null?void 0:t.tail)!=null?n:new Ce.Vector3(0,0,0),this.radius=(i=t==null?void 0:t.radius)!=null?i:0,this.inside=(r=t==null?void 0:t.inside)!=null?r:!1}calculateCollision(t,e,n,i){Bt.setFromMatrixPosition(t),de.subVectors(this.tail,this.offset).applyMatrix4(t),de.sub(Bt);let r=de.lengthSq();i.copy(e).sub(Bt);let o=de.dot(i);o<=0||(r<=o||de.multiplyScalar(o/r),i.sub(de));let a=i.length(),l=this.inside?this.radius-n-a:a-n-this.radius;return l<0&&(i.multiplyScalar(1/a),this.inside&&i.negate()),l}},Dt=new Te.Vector3,Hi=new Te.Matrix3,Gt=class extends at{get type(){return"plane"}constructor(t){var e,n;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Te.Vector3(0,0,0),this.normal=(n=t==null?void 0:t.normal)!=null?n:new Te.Vector3(0,0,1)}calculateCollision(t,e,n,i){i.setFromMatrixPosition(t),i.negate().add(e),Hi.getNormalMatrix(t),Dt.copy(this.normal).applyNormalMatrix(Hi).normalize();let r=i.dot(Dt)-n;return i.copy(Dt),r}},Bo=new jt.Vector3,Xt=class extends at{get type(){return"sphere"}constructor(t){var e,n,i;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new jt.Vector3(0,0,0),this.radius=(n=t==null?void 0:t.radius)!=null?n:0,this.inside=(i=t==null?void 0:t.inside)!=null?i:!1}calculateCollision(t,e,n,i){i.subVectors(e,Bo.setFromMatrixPosition(t));let r=i.length(),o=this.inside?this.radius-n-r:r-n-this.radius;return o<0&&(i.multiplyScalar(1/r),this.inside&&i.negate()),o}},Y=new J.Vector3,Do=class extends J.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new J.Vector3,this._currentTail=new J.Vector3,this._shape=t,this._attrPos=new J.BufferAttribute(new Float32Array(396),3),this.setAttribute("position",this._attrPos),this._attrIndex=new J.BufferAttribute(new Uint16Array(264),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0);let n=Y.copy(this._shape.tail).divideScalar(this.worldScale);this._currentTail.distanceToSquared(n)>1e-10&&(this._currentTail.copy(n),t=!0),t&&this._buildPosition()}_buildPosition(){Y.copy(this._currentTail).sub(this._currentOffset);let t=Y.length()/this._currentRadius;for(let i=0;i<=16;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(i,-Math.sin(r),-Math.cos(r),0),this._attrPos.setXYZ(17+i,t+Math.sin(r),Math.cos(r),0),this._attrPos.setXYZ(34+i,-Math.sin(r),0,-Math.cos(r)),this._attrPos.setXYZ(51+i,t+Math.sin(r),0,Math.cos(r))}for(let i=0;i<32;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(68+i,0,Math.sin(r),Math.cos(r)),this._attrPos.setXYZ(100+i,t,Math.sin(r),Math.cos(r))}let e=Math.atan2(Y.y,Math.sqrt(Y.x*Y.x+Y.z*Y.z)),n=-Math.atan2(Y.z,Y.x);this.rotateZ(e),this.rotateY(n),this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<34;t++){let e=(t+1)%34;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(68+t*2,34+t,34+e)}for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(136+t*2,68+t,68+e),this._attrIndex.setXY(200+t*2,100+t,100+e)}this._attrIndex.needsUpdate=!0}},Fo=class extends ie.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentOffset=new ie.Vector3,this._currentNormal=new ie.Vector3,this._shape=t,this._attrPos=new ie.BufferAttribute(new Float32Array(6*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new ie.BufferAttribute(new Uint16Array(10),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1;this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),this._currentNormal.equals(this._shape.normal)||(this._currentNormal.copy(this._shape.normal),t=!0),t&&this._buildPosition()}_buildPosition(){this._attrPos.setXYZ(0,-.5,-.5,0),this._attrPos.setXYZ(1,.5,-.5,0),this._attrPos.setXYZ(2,.5,.5,0),this._attrPos.setXYZ(3,-.5,.5,0),this._attrPos.setXYZ(4,0,0,0),this._attrPos.setXYZ(5,0,0,.25),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this.lookAt(this._currentNormal),this._attrPos.needsUpdate=!0}_buildIndex(){this._attrIndex.setXY(0,0,1),this._attrIndex.setXY(2,1,2),this._attrIndex.setXY(4,2,3),this._attrIndex.setXY(6,3,0),this._attrIndex.setXY(8,4,5),this._attrIndex.needsUpdate=!0}},ko=class extends he.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new he.Vector3,this._shape=t,this._attrPos=new he.BufferAttribute(new Float32Array(32*3*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new he.BufferAttribute(new Uint16Array(64*3),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.needsUpdate=!0}},Wo=new re.Vector3,ot=class extends re.Group{constructor(t){if(super(),this.matrixAutoUpdate=!1,this.collider=t,this.collider.shape instanceof Xt)this._geometry=new ko(this.collider.shape);else if(this.collider.shape instanceof zt)this._geometry=new Do(this.collider.shape);else if(this.collider.shape instanceof Gt)this._geometry=new Fo(this.collider.shape);else throw new Error("VRMSpringBoneColliderHelper: Unknown collider shape type detected");let e=new re.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new re.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.collider.updateWorldMatrix(!0,!1),this.matrix.copy(this.collider.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=Wo.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},zo=class extends ce.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentTail=new ce.Vector3,this._springBone=t,this._attrPos=new ce.BufferAttribute(new Float32Array(294),3),this.setAttribute("position",this._attrPos),this._attrIndex=new ce.BufferAttribute(new Uint16Array(194),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._springBone.settings.hitRadius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentTail.equals(this._springBone.initialLocalChildPosition)||(this._currentTail.copy(this._springBone.initialLocalChildPosition),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.setXYZ(96,0,0,0),this._attrPos.setXYZ(97,this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.setXY(192,96,97),this._attrIndex.needsUpdate=!0}},Go=new oe.Vector3,Vi=class extends oe.Group{constructor(t){super(),this.matrixAutoUpdate=!1,this.springBone=t,this._geometry=new zo(this.springBone);let e=new oe.LineBasicMaterial({color:16776960,depthTest:!1,depthWrite:!1});this._line=new oe.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.springBone.bone.updateWorldMatrix(!0,!1),this.matrix.copy(this.springBone.bone.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=Go.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},st=class extends lt.Object3D{constructor(t){super(),this.colliderMatrix=new lt.Matrix4,this.shape=t}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),jo(this.colliderMatrix,this.matrixWorld,this.shape.offset)}};function jo(t,e,n){let i=e.elements;t.copy(e),n&&(t.elements[12]=i[0]*n.x+i[4]*n.y+i[8]*n.z+i[12],t.elements[13]=i[1]*n.x+i[5]*n.y+i[9]*n.z+i[13],t.elements[14]=i[2]*n.x+i[6]*n.y+i[10]*n.z+i[14])}var Xo=new Ui.Matrix4;function Qo(t){return t.invert?t.invert():t.getInverse(Xo.copy(t)),t}var Yo=class{constructor(t){this._inverseCache=new Ci.Matrix4,this._shouldUpdateInverse=!0,this.matrix=t;let e={set:(n,i,r)=>(this._shouldUpdateInverse=!0,n[i]=r,!0)};this._originalElements=t.elements,t.elements=new Proxy(t.elements,e)}get inverse(){return this._shouldUpdateInverse&&(Qo(this._inverseCache.copy(this.matrix)),this._shouldUpdateInverse=!1),this._inverseCache}revert(){this.matrix.elements=this._originalElements}},Ft=new U.Matrix4,Me=new U.Vector3,He=new U.Vector3,Ie=new U.Vector3,Ve=new U.Vector3,qo=new U.Matrix4,Oi=class{constructor(t,e,n={},i=[]){this._currentTail=new U.Vector3,this._prevTail=new U.Vector3,this._boneAxis=new U.Vector3,this._worldSpaceBoneLength=0,this._center=null,this._initialLocalMatrix=new U.Matrix4,this._initialLocalRotation=new U.Quaternion,this._initialLocalChildPosition=new U.Vector3;var r,o,a,l,s,u;this.bone=t,this.bone.matrixAutoUpdate=!1,this.child=e,this.settings={hitRadius:(r=n.hitRadius)!=null?r:0,stiffness:(o=n.stiffness)!=null?o:1,gravityPower:(a=n.gravityPower)!=null?a:0,gravityDir:(s=(l=n.gravityDir)==null?void 0:l.clone())!=null?s:new U.Vector3(0,-1,0),dragForce:(u=n.dragForce)!=null?u:.4},this.colliderGroups=i}get dependencies(){let t=new Set,e=this.bone.parent;e&&t.add(e);for(let n=0;n<this.colliderGroups.length;n++)for(let i=0;i<this.colliderGroups[n].colliders.length;i++)t.add(this.colliderGroups[n].colliders[i]);return t}get center(){return this._center}set center(t){var e;(e=this._center)!=null&&e.userData.inverseCacheProxy&&(this._center.userData.inverseCacheProxy.revert(),delete this._center.userData.inverseCacheProxy),this._center=t,this._center&&(this._center.userData.inverseCacheProxy||(this._center.userData.inverseCacheProxy=new Yo(this._center.matrixWorld)))}get initialLocalChildPosition(){return this._initialLocalChildPosition}get _parentMatrixWorld(){return this.bone.parent?this.bone.parent.matrixWorld:Ft}setInitState(){this._initialLocalMatrix.copy(this.bone.matrix),this._initialLocalRotation.copy(this.bone.quaternion),this.child?this._initialLocalChildPosition.copy(this.child.position):this._initialLocalChildPosition.copy(this.bone.position).normalize().multiplyScalar(.07);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail),this._boneAxis.copy(this._initialLocalChildPosition).normalize()}reset(){this.bone.quaternion.copy(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail)}update(t){if(t<=0)return;this._calcWorldSpaceBoneLength();let e=He.copy(this._boneAxis).transformDirection(this._initialLocalMatrix).transformDirection(this._parentMatrixWorld);Ve.copy(this._currentTail).add(Me.subVectors(this._currentTail,this._prevTail).multiplyScalar(1-this.settings.dragForce)).applyMatrix4(this._getMatrixCenterToWorld()).addScaledVector(e,this.settings.stiffness*t).addScaledVector(this.settings.gravityDir,this.settings.gravityPower*t),Ie.setFromMatrixPosition(this.bone.matrixWorld),Ve.sub(Ie).normalize().multiplyScalar(this._worldSpaceBoneLength).add(Ie),this._collision(Ve),this._prevTail.copy(this._currentTail),this._currentTail.copy(Ve).applyMatrix4(this._getMatrixWorldToCenter());let n=qo.multiplyMatrices(this._parentMatrixWorld,this._initialLocalMatrix).invert();this.bone.quaternion.setFromUnitVectors(this._boneAxis,Me.copy(Ve).applyMatrix4(n).normalize()).premultiply(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix)}_collision(t){for(let e=0;e<this.colliderGroups.length;e++)for(let n=0;n<this.colliderGroups[e].colliders.length;n++){let i=this.colliderGroups[e].colliders[n],r=i.shape.calculateCollision(i.colliderMatrix,t,this.settings.hitRadius,Me);if(r<0){t.addScaledVector(Me,-r),t.sub(Ie);let o=t.length();t.multiplyScalar(this._worldSpaceBoneLength/o).add(Ie)}}}_calcWorldSpaceBoneLength(){Me.setFromMatrixPosition(this.bone.matrixWorld),this.child?He.setFromMatrixPosition(this.child.matrixWorld):(He.copy(this._initialLocalChildPosition),He.applyMatrix4(this.bone.matrixWorld)),this._worldSpaceBoneLength=Me.sub(He).length()}_getMatrixCenterToWorld(){return this._center?this._center.matrixWorld:Ft}_getMatrixWorldToCenter(){return this._center?this._center.userData.inverseCacheProxy.inverse:Ft}};function $o(t,e){let n=[],i=t;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}function kt(t,e){t.children.forEach(n=>{e(n)||kt(n,e)})}function Zo(t){var e;let n=new Map;for(let i of t){let r=i;do{let o=((e=n.get(r))!=null?e:0)+1;if(o===t.size)return r;n.set(r,o),r=r.parent}while(r!==null)}return null}var Wt=class{constructor(){this._joints=new Set,this._sortedJoints=[],this._hasWarnedCircularDependency=!1,this._ancestors=[],this._objectSpringBonesMap=new Map,this._isSortedJointsDirty=!1,this._relevantChildrenUpdated=this._relevantChildrenUpdated.bind(this)}get joints(){return this._joints}get springBones(){return console.warn("VRMSpringBoneManager: springBones is deprecated. use joints instead."),this._joints}get colliderGroups(){let t=new Set;return this._joints.forEach(e=>{e.colliderGroups.forEach(n=>{t.add(n)})}),Array.from(t)}get colliders(){let t=new Set;return this.colliderGroups.forEach(e=>{e.colliders.forEach(n=>{t.add(n)})}),Array.from(t)}addJoint(t){this._joints.add(t);let e=this._objectSpringBonesMap.get(t.bone);e==null&&(e=new Set,this._objectSpringBonesMap.set(t.bone,e)),e.add(t),this._isSortedJointsDirty=!0}addSpringBone(t){console.warn("VRMSpringBoneManager: addSpringBone() is deprecated. use addJoint() instead."),this.addJoint(t)}deleteJoint(t){this._joints.delete(t),this._objectSpringBonesMap.get(t.bone).delete(t),this._isSortedJointsDirty=!0}deleteSpringBone(t){console.warn("VRMSpringBoneManager: deleteSpringBone() is deprecated. use deleteJoint() instead."),this.deleteJoint(t)}setInitState(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.setInitState()}}reset(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.reset()}}update(t){this._sortJoints();for(let e=0;e<this._ancestors.length;e++)this._ancestors[e].updateWorldMatrix(e===0,!1);for(let e=0;e<this._sortedJoints.length;e++){let n=this._sortedJoints[e];n.bone.updateMatrix(),n.bone.updateWorldMatrix(!1,!1),n.update(t),kt(n.bone,this._relevantChildrenUpdated)}}_sortJoints(){if(!this._isSortedJointsDirty)return;let t=[],e=new Set,n=new Set,i=new Set;for(let o of this._joints)this._insertJointSort(o,e,n,t,i);this._sortedJoints=t;let r=Zo(i);this._ancestors=[],r&&(this._ancestors.push(r),kt(r,o=>{var a,l;return((l=(a=this._objectSpringBonesMap.get(o))==null?void 0:a.size)!=null?l:0)>0?!0:(this._ancestors.push(o),!1)})),this._isSortedJointsDirty=!1}_insertJointSort(t,e,n,i,r){if(n.has(t))return;if(e.has(t)){this._hasWarnedCircularDependency||(console.warn("VRMSpringBoneManager: Circular dependency detected"),this._hasWarnedCircularDependency=!0);return}e.add(t);let o=t.dependencies;for(let a of o){let l=!1,s=null;$o(a,u=>{let d=this._objectSpringBonesMap.get(u);if(d)for(let h of d)l=!0,this._insertJointSort(h,e,n,i,r);else l||(s=u)}),s&&r.add(s)}i.push(t),n.add(t)}_relevantChildrenUpdated(t){var e,n;return((n=(e=this._objectSpringBonesMap.get(t))==null?void 0:e.size)!=null?n:0)>0?!0:(t.updateWorldMatrix(!1,!1),!1)}},Ii="VRMC_springBone_extended_collider",Jo=new Set(["1.0","1.0-beta"]),Ko=new Set(["1.0"]),Ni=class Re{get name(){return Re.EXTENSION_NAME}constructor(e,n){var i;this.parser=e,this.jointHelperRoot=n==null?void 0:n.jointHelperRoot,this.colliderHelperRoot=n==null?void 0:n.colliderHelperRoot,this.useExtendedColliders=(i=n==null?void 0:n.useExtendedColliders)!=null?i:!0}afterRoot(e){return rt(this,null,function*(){e.userData.vrmSpringBoneManager=yield this._import(e)})}_import(e){return rt(this,null,function*(){let n=yield this._v1Import(e);if(n!=null)return n;let i=yield this._v0Import(e);return i!=null?i:null})}_v1Import(e){return rt(this,null,function*(){var n,i,r,o,a;let l=e.parser.json;if(!(((n=l.extensionsUsed)==null?void 0:n.indexOf(Re.EXTENSION_NAME))!==-1))return null;let u=new Wt,d=yield e.parser.getDependencies("node"),h=(i=l.extensions)==null?void 0:i[Re.EXTENSION_NAME];if(!h)return null;let m=h.specVersion;if(!Jo.has(m))return console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${Re.EXTENSION_NAME} specVersion "${m}"`),null;let p=(r=h.colliders)==null?void 0:r.map((f,g)=>{var v,L,x,_,E,M,R,w,b,A,P,H,W,z,xe;let q=d[f.node];if(q==null)return console.warn(`VRMSpringBoneLoaderPlugin: The collider #${g} attempted to use the node #${f.node} but not found`),null;let G=f.shape,pe=(v=f.extensions)==null?void 0:v[Ii];if(this.useExtendedColliders&&pe!=null){let ye=pe.specVersion;if(!Ko.has(ye))console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${Ii} specVersion "${ye}". Fallbacking to the ${Re.EXTENSION_NAME} definition`);else{let O=pe.shape;if(O.sphere)return this._importSphereCollider(q,{offset:new D.Vector3().fromArray((L=O.sphere.offset)!=null?L:[0,0,0]),radius:(x=O.sphere.radius)!=null?x:0,inside:(_=O.sphere.inside)!=null?_:!1});if(O.capsule)return this._importCapsuleCollider(q,{offset:new D.Vector3().fromArray((E=O.capsule.offset)!=null?E:[0,0,0]),radius:(M=O.capsule.radius)!=null?M:0,tail:new D.Vector3().fromArray((R=O.capsule.tail)!=null?R:[0,0,0]),inside:(w=O.capsule.inside)!=null?w:!1});if(O.plane)return this._importPlaneCollider(q,{offset:new D.Vector3().fromArray((b=O.plane.offset)!=null?b:[0,0,0]),normal:new D.Vector3().fromArray((A=O.plane.normal)!=null?A:[0,0,1])})}}if(G.sphere)return this._importSphereCollider(q,{offset:new D.Vector3().fromArray((P=G.sphere.offset)!=null?P:[0,0,0]),radius:(H=G.sphere.radius)!=null?H:0,inside:!1});if(G.capsule)return this._importCapsuleCollider(q,{offset:new D.Vector3().fromArray((W=G.capsule.offset)!=null?W:[0,0,0]),radius:(z=G.capsule.radius)!=null?z:0,tail:new D.Vector3().fromArray((xe=G.capsule.tail)!=null?xe:[0,0,0]),inside:!1});throw new Error(`VRMSpringBoneLoaderPlugin: The collider #${g} has no valid shape`)}),c=(o=h.colliderGroups)==null?void 0:o.map((f,g)=>{var v;return{colliders:((v=f.colliders)!=null?v:[]).flatMap(x=>{let _=p==null?void 0:p[x];return _==null?(console.warn(`VRMSpringBoneLoaderPlugin: The colliderGroup #${g} attempted to use a collider #${x} but not found`),[]):_}),name:f.name}});return(a=h.springs)==null||a.forEach((f,g)=>{var v;let L=f.joints,x=(v=f.colliderGroups)==null?void 0:v.map(M=>{let R=c==null?void 0:c[M];if(R==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${g} attempted to use a colliderGroup ${M} but not found`);return R}),_=f.center!=null?d[f.center]:void 0,E;L.forEach(M=>{if(E){let R=E.node,w=d[R],b=M.node,A=d[b],P={hitRadius:E.hitRadius,dragForce:E.dragForce,gravityPower:E.gravityPower,stiffness:E.stiffness,gravityDir:E.gravityDir!=null?new D.Vector3().fromArray(E.gravityDir):void 0},H=this._importJoint(w,A,P,x);_&&(H.center=_),u.addJoint(H)}E=M})}),u.setInitState(),u})}_v0Import(e){return rt(this,null,function*(){var n,i,r;let o=e.parser.json;if(!(((n=o.extensionsUsed)==null?void 0:n.indexOf("VRM"))!==-1))return null;let l=(i=o.extensions)==null?void 0:i.VRM,s=l==null?void 0:l.secondaryAnimation;if(!s)return null;let u=s==null?void 0:s.boneGroups;if(!u)return null;let d=new Wt,h=yield e.parser.getDependencies("node"),m=(r=s.colliderGroups)==null?void 0:r.map(p=>{var c;let f=h[p.node];return{colliders:((c=p.colliders)!=null?c:[]).map((v,L)=>{var x,_,E;let M=new D.Vector3(0,0,0);return v.offset&&M.set((x=v.offset.x)!=null?x:0,(_=v.offset.y)!=null?_:0,v.offset.z?-v.offset.z:0),this._importSphereCollider(f,{offset:M,radius:(E=v.radius)!=null?E:0,inside:!1})})}});return u==null||u.forEach((p,c)=>{let f=p.bones;f&&f.forEach(g=>{var v,L,x,_;let E=h[g],M=new D.Vector3;p.gravityDir?M.set((v=p.gravityDir.x)!=null?v:0,(L=p.gravityDir.y)!=null?L:0,(x=p.gravityDir.z)!=null?x:0):M.set(0,-1,0);let R=p.center!=null?h[p.center]:void 0,w={hitRadius:p.hitRadius,dragForce:p.dragForce,gravityPower:p.gravityPower,stiffness:p.stiffiness,gravityDir:M},b=(_=p.colliderGroups)==null?void 0:_.map(A=>{let P=m==null?void 0:m[A];if(P==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${c} attempted to use a colliderGroup ${A} but not found`);return P});E.traverse(A=>{var P;let H=(P=A.children[0])!=null?P:null,W=this._importJoint(A,H,w,b);R&&(W.center=R),d.addJoint(W)})})}),e.scene.updateMatrixWorld(),d.setInitState(),d})}_importJoint(e,n,i,r){let o=new Oi(e,n,i,r);if(this.jointHelperRoot){let a=new Vi(o);this.jointHelperRoot.add(a),a.renderOrder=this.jointHelperRoot.renderOrder}return o}_importSphereCollider(e,n){let i=new Xt(n),r=new st(i);if(e.add(r),this.colliderHelperRoot){let o=new ot(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importCapsuleCollider(e,n){let i=new zt(n),r=new st(i);if(e.add(r),this.colliderHelperRoot){let o=new ot(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importPlaneCollider(e,n){let i=new Gt(n),r=new st(i);if(e.add(r),this.colliderHelperRoot){let o=new ot(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}};Ni.EXTENSION_NAME="VRMC_springBone";var Qt=Ni;var ut=class{get name(){return"VRMLoaderPlugin"}constructor(e,n){var o,a,l,s,u,d,h,m,p,c;this.parser=e;let i=n==null?void 0:n.helperRoot,r=n==null?void 0:n.autoUpdateHumanBones;this.expressionPlugin=(o=n==null?void 0:n.expressionPlugin)!=null?o:new Xe(e),this.firstPersonPlugin=(a=n==null?void 0:n.firstPersonPlugin)!=null?a:new Qe(e),this.humanoidPlugin=(l=n==null?void 0:n.humanoidPlugin)!=null?l:new qe(e,{helperRoot:i,autoUpdateHumanBones:r}),this.lookAtPlugin=(s=n==null?void 0:n.lookAtPlugin)!=null?s:new $e(e,{helperRoot:i}),this.metaPlugin=(u=n==null?void 0:n.metaPlugin)!=null?u:new Ze(e),this.mtoonMaterialPlugin=(d=n==null?void 0:n.mtoonMaterialPlugin)!=null?d:new Ct(e),this.materialsHDREmissiveMultiplierPlugin=(h=n==null?void 0:n.materialsHDREmissiveMultiplierPlugin)!=null?h:new vi(e),this.materialsV0CompatPlugin=(m=n==null?void 0:n.materialsV0CompatPlugin)!=null?m:new xi(e),this.springBonePlugin=(p=n==null?void 0:n.springBonePlugin)!=null?p:new Qt(e,{colliderHelperRoot:i,jointHelperRoot:i}),this.nodeConstraintPlugin=(c=n==null?void 0:n.nodeConstraintPlugin)!=null?c:new Nt(e,{helperRoot:i})}beforeRoot(){return we(this,null,function*(){yield this.materialsV0CompatPlugin.beforeRoot(),yield this.mtoonMaterialPlugin.beforeRoot()})}loadMesh(e){return we(this,null,function*(){return yield this.mtoonMaterialPlugin.loadMesh(e)})}getMaterialType(e){let n=this.mtoonMaterialPlugin.getMaterialType(e);return n!=null?n:null}extendMaterialParams(e,n){return we(this,null,function*(){yield this.materialsHDREmissiveMultiplierPlugin.extendMaterialParams(e,n),yield this.mtoonMaterialPlugin.extendMaterialParams(e,n)})}afterRoot(e){return we(this,null,function*(){yield this.metaPlugin.afterRoot(e),yield this.humanoidPlugin.afterRoot(e),yield this.expressionPlugin.afterRoot(e),yield this.lookAtPlugin.afterRoot(e),yield this.firstPersonPlugin.afterRoot(e),yield this.springBonePlugin.afterRoot(e),yield this.nodeConstraintPlugin.afterRoot(e),yield this.mtoonMaterialPlugin.afterRoot(e);let n=e.userData.vrmMeta,i=e.userData.vrmHumanoid;if(n&&i){let r=new ve({scene:e.scene,expressionManager:e.userData.vrmExpressionManager,firstPerson:e.userData.vrmFirstPerson,humanoid:i,lookAt:e.userData.vrmLookAt,meta:n,materials:e.userData.vrmMToonMaterials,springBoneManager:e.userData.vrmSpringBoneManager,nodeConstraintManager:e.userData.vrmNodeConstraintManager});e.userData.vrm=r}})}};var Di=T(require("three"),1);function es(t){let e=new Set;return t.traverse(n=>{if(!n.isMesh)return;let i=n;e.add(i)}),e}function Bi(t,e,n){if(e.size===1){let a=e.values().next().value;if(a.weight===1)return t[a.index]}let i=new Float32Array(t[0].count*3),r=0;if(n)r=1;else for(let a of e)r+=a.weight;for(let a of e){let l=t[a.index],s=a.weight/r;for(let u=0;u<l.count;u++)i[u*3+0]+=l.getX(u)*s,i[u*3+1]+=l.getY(u)*s,i[u*3+2]+=l.getZ(u)*s}return new Di.BufferAttribute(i,3)}function Fi(t){var r;let e=es(t.scene),n=new Map,i=(r=t.expressionManager)==null?void 0:r.expressionMap;if(i!=null)for(let[o,a]of Object.entries(i)){let l=new Set;for(let s of a.binds)if(s instanceof _e){if(s.weight!==0)for(let u of s.primitives){let d=n.get(u);d==null&&(d=new Map,n.set(u,d));let h=d.get(o);h==null&&(h=new Set,d.set(o,h)),h.add(s)}l.add(s)}for(let s of l)a.deleteBind(s)}for(let o of e){let a=n.get(o);if(a==null)continue;let l=o.geometry.morphAttributes;o.geometry.morphAttributes={};let s=o.geometry.clone();o.geometry=s;let u=s.morphTargetsRelative,d=l.position!=null,h=l.normal!=null,m={},p={},c=[];if(d||h){d&&(m.position=[]),h&&(m.normal=[]);let f=0;for(let[g,v]of a)d&&(m.position[f]=Bi(l.position,v,u)),h&&(m.normal[f]=Bi(l.normal,v,u)),i==null||i[g].addBind(new _e({index:f,weight:1,primitives:[o]})),p[g]=f,c.push(0),f++}s.morphAttributes=m,o.morphTargetDictionary=p,o.morphTargetInfluences=c}}var dt=T(require("three"),1);function ki(t){var u;let e=ts(t),n=new Map;for(let d of e){let h=d.geometry,m=h.getAttribute("skinIndex"),p=(u=n.get(m))!=null?u:new Map;n.set(m,p);let c=h.getAttribute("skinWeight"),f=ns(m,c);p.set(c,f)}let i=new Map;for(let d of e){let h=is(d,n);i.set(d,h)}let r=[];for(let[d,h]of i){let m=!1;for(let p of r)if(rs(h,p.boneInverseMap)){m=!0,p.meshes.add(d);for(let[f,g]of h)p.boneInverseMap.set(f,g);break}m||r.push({boneInverseMap:h,meshes:new Set([d])})}let o=new Map,a=new Ue,l=new Ue,s=new Ue;for(let d of r){let{boneInverseMap:h,meshes:m}=d,p=Array.from(h.keys()),c=Array.from(h.values()),f=new dt.Skeleton(p,c),g=l.getOrCreate(f);for(let v of m){let L=v.geometry.getAttribute("skinIndex"),x=a.getOrCreate(L),_=v.skeleton.bones,E=_.map(w=>s.getOrCreate(w)).join(","),M=`${x};${g};${E}`,R=o.get(M);R==null&&(R=L.clone(),os(R,_,p),o.set(M,R)),v.geometry.setAttribute("skinIndex",R)}for(let v of m)v.bind(f,new dt.Matrix4)}}function ts(t){let e=new Set;return t.traverse(n=>{if(!n.isSkinnedMesh)return;let i=n;e.add(i)}),e}function ns(t,e){let n=new Set;for(let i=0;i<t.count;i++)for(let r=0;r<t.itemSize;r++){let o=t.getComponent(i,r);e.getComponent(i,r)!==0&&n.add(o)}return n}function is(t,e){let n=new Map,i=t.skeleton,r=t.geometry,o=r.getAttribute("skinIndex"),a=r.getAttribute("skinWeight"),l=e.get(o),s=l==null?void 0:l.get(a);if(!s)throw new Error("Unreachable. attributeUsedIndexSetMap does not know the skin index attribute or the skin weight attribute.");for(let u of s)n.set(i.bones[u],i.boneInverses[u]);return n}function rs(t,e){for(let[n,i]of t.entries()){let r=e.get(n);if(r!=null&&!ss(i,r))return!1}return!0}function os(t,e,n){let i=new Map;for(let o of e)i.set(o,i.size);let r=new Map;for(let[o,a]of n.entries()){let l=i.get(a);r.set(l,o)}for(let o=0;o<t.count;o++)for(let a=0;a<t.itemSize;a++){let l=t.getComponent(o,a),s=r.get(l);t.setComponent(o,a,s)}t.needsUpdate=!0}function ss(t,e,n){if(n=n||1e-4,t.elements.length!=e.elements.length)return!1;for(let i=0,r=t.elements.length;i<r;i++)if(Math.abs(t.elements[i]-e.elements[i])>n)return!1;return!0}var Ue=class{constructor(){this._objectIndexMap=new Map;this._index=0}get(e){return this._objectIndexMap.get(e)}getOrCreate(e){let n=this._objectIndexMap.get(e);return n==null&&(n=this._index,this._objectIndexMap.set(e,n),this._index++),n}};function Wi(t){if(Object.values(t).forEach(e=>{e!=null&&e.isTexture&&e.dispose()}),t.isShaderMaterial){let e=t.uniforms;e&&Object.values(e).forEach(n=>{let i=n.value;i!=null&&i.isTexture&&i.dispose()})}t.dispose()}function as(t){let e=t.geometry;e&&e.dispose();let n=t.skeleton;n&&n.dispose();let i=t.material;i&&(Array.isArray(i)?i.forEach(r=>Wi(r)):i&&Wi(i))}function zi(t){t.traverse(as)}var ht=T(require("three"),1);function Gi(t,e){var a,l;console.warn("VRMUtils.removeUnnecessaryJoints: removeUnnecessaryJoints is deprecated. Use combineSkeletons instead. combineSkeletons contributes more to the performance improvement. This function will be removed in the next major version.");let n=(a=e==null?void 0:e.experimentalSameBoneCounts)!=null?a:!1,i=[];t.traverse(s=>{s.type==="SkinnedMesh"&&i.push(s)});let r=new Map,o=0;for(let s of i){let d=s.geometry.getAttribute("skinIndex");if(r.has(d))continue;let h=new Map,m=new Map;for(let p=0;p<d.count;p++)for(let c=0;c<d.itemSize;c++){let f=d.getComponent(p,c),g=h.get(f);g==null&&(g=h.size,h.set(f,g),m.set(g,f)),d.setComponent(p,c,g)}d.needsUpdate=!0,r.set(d,m),o=Math.max(o,h.size)}for(let s of i){let d=s.geometry.getAttribute("skinIndex"),h=r.get(d),m=[],p=[],c=n?o:h.size;for(let g=0;g<c;g++){let v=(l=h.get(g))!=null?l:0;m.push(s.skeleton.bones[v]),p.push(s.skeleton.boneInverses[v])}let f=new ht.Skeleton(m,p);s.bind(f,new ht.Matrix4)}}var ji=T(require("three"),1),ct=require("three");function Xi(t){let e=new Map;t.traverse(n=>{var g,v,L,x;if(!n.isMesh)return;let i=n,r=i.geometry,o=r.index;if(o==null)return;let a=e.get(r);if(a!=null){i.geometry=a;return}let l=Object.values(r.attributes)[0].count,s=new Array(l),u=0,d=o.array;for(let _=0;_<d.length;_++){let E=d[_];s[E]||(s[E]=!0,u++)}if(u===l)return;let h=[],m=[],p=0;for(let _=0;_<s.length;_++)if(s[_]){let E=p++;h[_]=E,m[E]=_}let c=new ji.BufferGeometry;c.name=r.name,c.morphTargetsRelative=r.morphTargetsRelative,r.groups.forEach(_=>{c.addGroup(_.start,_.count,_.materialIndex)}),c.boundingBox=(v=(g=r.boundingBox)==null?void 0:g.clone())!=null?v:null,c.boundingSphere=(x=(L=r.boundingSphere)==null?void 0:L.clone())!=null?x:null,c.setDrawRange(r.drawRange.start,r.drawRange.count),c.userData=r.userData,e.set(r,c);{let _=o.array,E=new _.constructor(_.length);for(let M=0;M<_.length;M++){let R=_[M],w=h[R];E[M]=w}c.setIndex(new ct.BufferAttribute(E,1,!1))}Object.keys(r.attributes).forEach(_=>{let E=r.attributes[_];if(E.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let M=E.array,{itemSize:R,normalized:w}=E,b=new M.constructor(m.length*R);m.forEach((A,P)=>{for(let H=0;H<R;H++)b[P*R+H]=M[A*R+H]}),c.setAttribute(_,new ct.BufferAttribute(b,R,w))});let f=!0;Object.keys(r.morphAttributes).forEach(_=>{c.morphAttributes[_]=[];let E=r.morphAttributes[_];for(let M=0;M<E.length;M++){let R=E[M];if(R.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let w=R.array,{itemSize:b,normalized:A}=R,P=new w.constructor(m.length*b);m.forEach((H,W)=>{for(let z=0;z<b;z++)P[W*b+z]=w[H*b+z]}),f=f&&P.every(H=>H===0),c.morphAttributes[_][M]=new ct.BufferAttribute(P,b,A)}}),f&&(c.morphAttributes={}),i.geometry=c}),Array.from(e.keys()).forEach(n=>{n.dispose()})}function Qi(t){var e;((e=t.meta)==null?void 0:e.metaVersion)==="0"&&(t.scene.rotation.y=Math.PI)}var K=class{constructor(){}};K.combineMorphs=Fi,K.combineSkeletons=ki,K.deepDispose=zi,K.removeUnnecessaryJoints=Gi,K.removeUnnecessaryVertices=Xi,K.rotateVRM0=Qi;
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/*!
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926
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-
* @pixiv/three-vrm-core v3.3.
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926
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+
* @pixiv/three-vrm-core v3.3.6
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927
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* The implementation of core features of VRM, for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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*/
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/*!
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* @pixiv/three-vrm-materials-mtoon v3.3.
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934
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+
* @pixiv/three-vrm-materials-mtoon v3.3.6
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* MToon (toon material) module for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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*/
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/*!
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* @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.
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942
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+
* @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.6
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* Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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*/
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/*!
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* @pixiv/three-vrm-materials-v0compat v3.3.
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+
* @pixiv/three-vrm-materials-v0compat v3.3.6
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* VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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*/
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/*!
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* @pixiv/three-vrm-node-constraint v3.3.
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+
* @pixiv/three-vrm-node-constraint v3.3.6
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* Node constraint module for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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* https://github.com/pixiv/three-vrm/blob/release/LICENSE
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*/
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/*!
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-
* @pixiv/three-vrm-springbone v3.3.
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966
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+
* @pixiv/three-vrm-springbone v3.3.6
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* Spring bone module for @pixiv/three-vrm
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*
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* Copyright (c) 2019-2025 pixiv Inc.
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