@pixerate/flair 0.28.0 → 0.30.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/CHANGELOG.md +19 -0
  2. package/README.md +54 -6
  3. package/dist/catalog/index.d.ts +11 -6
  4. package/dist/catalog/index.js +1 -1
  5. package/dist/{chunk-JL6TI6II.js → chunk-7KYQ4R76.js} +2 -2
  6. package/dist/chunk-7KYQ4R76.js.map +1 -0
  7. package/dist/{chunk-STKEKXCK.js → chunk-AUH3PEFW.js} +2 -2
  8. package/dist/{chunk-PFGGPIMT.js → chunk-DA4UUSDO.js} +58 -3
  9. package/dist/chunk-DA4UUSDO.js.map +1 -0
  10. package/dist/{chunk-RDU63CDO.js → chunk-HDYBY3PQ.js} +380 -1
  11. package/dist/chunk-HDYBY3PQ.js.map +1 -0
  12. package/dist/{chunk-GXP4YLAP.js → chunk-HSYDTVTD.js} +9 -9
  13. package/dist/chunk-HSYDTVTD.js.map +1 -0
  14. package/dist/{chunk-VLQLRKGW.js → chunk-MAYKC3RF.js} +260 -33
  15. package/dist/chunk-MAYKC3RF.js.map +1 -0
  16. package/dist/{chunk-H6VDFBIO.js → chunk-SMR2MJXB.js} +156 -5
  17. package/dist/chunk-SMR2MJXB.js.map +1 -0
  18. package/dist/{chunk-4LKAPRFM.js → chunk-UIODYJ6B.js} +2274 -176
  19. package/dist/chunk-UIODYJ6B.js.map +1 -0
  20. package/dist/{chunk-YBGRXVAE.js → chunk-X3C2VFTM.js} +3 -3
  21. package/dist/{chunk-CK6EV37I.js → chunk-ZULFHADW.js} +69 -6
  22. package/dist/chunk-ZULFHADW.js.map +1 -0
  23. package/dist/cli.js +6 -6
  24. package/dist/editor/index.d.ts +3 -3
  25. package/dist/editor/index.js +3 -3
  26. package/dist/{effect-GGP66JI6.js → effect-RGABT3BK.js} +10 -10
  27. package/dist/embed/index.d.ts +36 -8
  28. package/dist/embed/index.js +5 -5
  29. package/dist/{frames-VEcqa40g.d.ts → frames-CGJudAbu.d.ts} +11 -1
  30. package/dist/index.d.ts +69 -6
  31. package/dist/index.js +35 -7
  32. package/dist/index.js.map +1 -1
  33. package/dist/node.d.ts +4 -4
  34. package/dist/node.js +9 -9
  35. package/dist/react/index.d.ts +4 -4
  36. package/dist/react/index.js +7 -7
  37. package/dist/react/index.js.map +1 -1
  38. package/dist/{recorder-CDPPTJMG.js → recorder-TYMEZHOT.js} +3 -3
  39. package/dist/{renderer-teaa98RE.d.ts → renderer-tk1nbVkW.d.ts} +252 -2
  40. package/dist/svelte/index.d.ts +4 -4
  41. package/dist/svelte/index.js +7 -7
  42. package/dist/svelte/index.js.map +1 -1
  43. package/dist/{svg-BhRboN9q.d.ts → svg-DaKRPA9v.d.ts} +39 -7
  44. package/dist/{types-DUOMxZaq.d.ts → types-DuGVdJbt.d.ts} +2 -2
  45. package/dist/vector/index.d.ts +2 -2
  46. package/dist/vector/index.js +5 -3
  47. package/package.json +1 -1
  48. package/dist/chunk-4LKAPRFM.js.map +0 -1
  49. package/dist/chunk-CK6EV37I.js.map +0 -1
  50. package/dist/chunk-GXP4YLAP.js.map +0 -1
  51. package/dist/chunk-H6VDFBIO.js.map +0 -1
  52. package/dist/chunk-JL6TI6II.js.map +0 -1
  53. package/dist/chunk-PFGGPIMT.js.map +0 -1
  54. package/dist/chunk-RDU63CDO.js.map +0 -1
  55. package/dist/chunk-VLQLRKGW.js.map +0 -1
  56. /package/dist/{chunk-STKEKXCK.js.map → chunk-AUH3PEFW.js.map} +0 -0
  57. /package/dist/{chunk-YBGRXVAE.js.map → chunk-X3C2VFTM.js.map} +0 -0
  58. /package/dist/{effect-GGP66JI6.js.map → effect-RGABT3BK.js.map} +0 -0
  59. /package/dist/{recorder-CDPPTJMG.js.map → recorder-TYMEZHOT.js.map} +0 -0
package/dist/index.d.ts CHANGED
@@ -1,9 +1,9 @@
1
1
  import { C as ControlValue } from './controls-Ec6P0Vpy.js';
2
2
  export { c as ControlCheck, a as ControlDef, b as ControlType, T as TextureSettings, d as checkControlValue, e as coerceControlValue, f as componentCount, g as controlValue, h as describeValue, i as hexToRgb, j as humanise, k as imageUrls, l as isImageUrl, p as parseColor, m as parseControls, r as rgbToHex } from './controls-Ec6P0Vpy.js';
3
- export { B as BUILTIN_UNIFORMS, C as CompileError, b as CompileResult, a as CompileStatus, c as CompiledShader, F as FrameState, I as ImageLoadError, L as LiveSource, R as RendererStats, d as SVG_EDGE, e as ShaderCompileError, S as ShaderRenderer, f as ShaderRendererOptions, T as TextureCache, g as TextureSource, V as VERTEX_SOURCE, h as applyTextureSettings, i as compileShader, j as createContext, k as drawFrame, l as formatCompileError, m as isSvgUrl, n as loadImage, p as parseCompileLog, o as preloadImages, r as releaseImages, q as resetGlCaches, s as seekVideo, t as sizeSvg, w as wrapSource } from './renderer-teaa98RE.js';
4
- export { H as HOVER_SECONDS, M as MAX_CLICKS, a as MAX_TRAIL, P as PointerTracker, R as RenderOptions, S as ShaderClick, b as ShaderFrames, c as ShaderFramesOptions, T as TRAIL_SECONDS, d as clicksUniform, t as trailUniform } from './frames-VEcqa40g.js';
5
- import { C as Clock } from './svg-BhRboN9q.js';
6
- export { A as AnimateCountOptions, D as DataKey, E as EASES, c as EaseName, M as ManualClock, d as SCRAMBLE_MS, e as STEP_MS, f as SVG_PICTURE, g as SvgAnimation, h as SvgBox, i as SvgElementFrame, S as SvgMotion, b as SvgPlayer, j as SvgPlayerOptions, a as SvgTrigger, k as SvgView, l as SvgViewOptions, m as animateCount, n as defaultDataKey, o as formatCount, p as jitter, q as lerpAttr, r as lerpData, s as pageHidden, t as parseSvg, u as realClock, v as stepData, w as stepProgress, x as stepStart, y as svgDuration, z as svgFrame, B as svgMotionIssues, F as svgOpeningTag, G as svgView, H as writtenText } from './svg-BhRboN9q.js';
3
+ export { c as AUDIO_BANDS, d as AudioAnalysis, e as AudioAnalysisOptions, f as AudioBufferAnalysis, g as AudioBufferAnalysisOptions, a as AudioFrame, h as AudioSamples, A as AudioSource, B as BUILTIN_UNIFORMS, C as CompileError, i as CompileResult, b as CompileStatus, j as CompiledShader, F as FrameState, I as ImageLoadError, k as LiveAudio, L as LiveSource, R as RendererStats, l as SPECTRUM_BINS, m as SVG_EDGE, n as ShaderCompileError, S as ShaderRenderer, o as ShaderRendererOptions, T as TextureCache, p as TextureSource, V as VERTEX_SOURCE, q as analyseAudioBuffer, r as applyTextureSettings, s as compileShader, t as createContext, u as drawFrame, v as fft, w as formatCompileError, x as frequencyData, y as isSvgUrl, z as loadImage, D as parseCompileLog, E as preloadImages, G as releaseImages, H as resetGlCaches, J as rmsLevel, K as seekVideo, M as sharedAudioContext, N as sizeSvg, O as wrapSource } from './renderer-tk1nbVkW.js';
4
+ export { H as HOVER_SECONDS, M as MAX_CLICKS, a as MAX_TRAIL, P as PointerTracker, R as RenderOptions, S as ShaderClick, b as ShaderFrames, c as ShaderFramesOptions, T as TRAIL_SECONDS, d as clicksUniform, t as trailUniform } from './frames-CGJudAbu.js';
5
+ import { C as Clock } from './svg-DaKRPA9v.js';
6
+ export { A as AnimateCountOptions, D as DataKey, E as EASES, c as EaseName, M as ManualClock, d as SCRAMBLE_MS, e as SCROLL_RANGE, f as STEP_MS, g as SVG_PICTURE, h as SvgAnimation, i as SvgBox, j as SvgElementFrame, S as SvgMotion, b as SvgPlayer, k as SvgPlayerOptions, a as SvgTrigger, l as SvgView, m as SvgViewOptions, n as animateCount, o as defaultDataKey, p as formatCount, q as jitter, r as lerpAttr, s as lerpData, t as pageHidden, u as parseSvg, v as realClock, w as stepData, x as stepProgress, y as stepStart, z as svgDuration, B as svgFrame, F as svgMotionIssues, G as svgOpeningTag, H as svgView, I as writtenText } from './svg-DaKRPA9v.js';
7
7
  export { AnimatedSvgOptions, BoxAlignment, BoxFit, FittedBoxResult, FormatUnitOptions, MorphOptions, StackLayoutOptions, SvgFrameMarkupOptions, SvgInlineLayout, UnitFormat, computeBoxFit, formatUnit, layoutStack, morphPaths, morphSequence, parseViewBox, remap, stepVariant, svgAnimatedMarkup, svgFrameMarkup, svgInlineLayout, svgViewBox } from './vector/index.js';
8
8
 
9
9
  /** Controls a registered thumbnail. */
@@ -84,6 +84,56 @@ declare function sharedThumbnailPool(): ThumbnailPool;
84
84
  /** Registers a thumbnail with the shared pool. See {@link ThumbnailPool.register}. */
85
85
  declare function registerThumbnail(canvas: HTMLCanvasElement, source: string, values?: Record<string, ControlValue>, onStatus?: (ok: boolean) => void): ThumbnailHandle;
86
86
 
87
+ /**
88
+ * Scrolling as shaders see it: `iScroll`, a `vec4` of
89
+ * - x: the canvas's progress through the viewport, 0 when its top meets the
90
+ * viewport's bottom, 1 when its bottom leaves the top;
91
+ * - y: the page's scroll, as a share of how far it can scroll;
92
+ * - z: scroll velocity in viewport heights per second (positive scrolling
93
+ * down, smoothed);
94
+ * - w: 1 while scrolling, easing back to 0 after.
95
+ *
96
+ * Where nothing scrolls it (thumbnails, recordings without a script) it is
97
+ * all zero, and scroll effects play an idle demo.
98
+ */
99
+ /** Seconds the velocity takes to follow a change (most of the way). */
100
+ declare const SCROLL_SMOOTHING = 0.12;
101
+ /** Seconds `iScroll.w` takes to ease back to 0 once scrolling stops. */
102
+ declare const SCROLL_SETTLE = 0.4;
103
+ /**
104
+ * An element's progress through the viewport: 0 when its top meets the
105
+ * viewport's bottom, 1 when its bottom leaves the top, from its box (as
106
+ * `getBoundingClientRect` gives it) and the viewport's height.
107
+ */
108
+ declare function viewportProgress(top: number, height: number, viewport: number): number;
109
+ /**
110
+ * Follows one element's scrolling for `iScroll`: feed it where the element
111
+ * is at each frame, with a steady clock in seconds, and read the uniform.
112
+ * The same positions at the same times always give the same uniform.
113
+ */
114
+ declare class ScrollTracker {
115
+ private progress;
116
+ private page;
117
+ private offset;
118
+ private last;
119
+ private velocity;
120
+ private movedAt;
121
+ private seen;
122
+ /**
123
+ * Where things are at `time` seconds: the element's `progress` (see
124
+ * {@link viewportProgress}), the page's scroll share, and the element's
125
+ * top in viewport heights (from which the velocity comes; any steady
126
+ * measure that grows as the page scrolls down will do).
127
+ */
128
+ sample(progress: number, page: number, offset: number, time: number): void;
129
+ /** Whether scrolling has settled (nothing more to animate until it moves). */
130
+ settled(time: number): boolean;
131
+ /** `iScroll` at `time` (all zero before the first sample). */
132
+ scroll(time: number): [number, number, number, number];
133
+ /** Forgets the velocity and activity (when the page jumps, say). */
134
+ clear(): void;
135
+ }
136
+
87
137
  interface GifOptions {
88
138
  source: string;
89
139
  values?: Record<string, ControlValue>;
@@ -116,12 +166,25 @@ declare function recordGif(options: GifOptions): Promise<Blob>;
116
166
  interface StandaloneOptions {
117
167
  /** The comment at the top of the script, saying where the page came from. */
118
168
  credit?: string;
169
+ /**
170
+ * Sound for audio-reactive shaders (`iAudio`, `iSpectrum`, `iBeat`): an
171
+ * audio file's URL, shown as a looping `<audio controls>` player in the
172
+ * corner, or `"mic"`, a button that asks for the microphone (heard, not
173
+ * played back). Browsers only start sound after a click, so the page
174
+ * listens once the player is played or the button pressed. A file from
175
+ * another site needs CORS (it is loaded with `crossorigin="anonymous"`).
176
+ * Without it, audio effects play their idle demos.
177
+ */
178
+ audio?: string;
119
179
  }
120
180
  /**
121
181
  * A self-contained HTML page that runs the shader full-window, with the
122
182
  * control values baked in. It has no dependencies and opens from disk. Like
123
183
  * the live preview, it feeds `iMouse` from pointer drags and caps the pixel
124
- * ratio at 2.
184
+ * ratio at 2. It also feeds the pointer built-ins, and the audio ones from
185
+ * a player or the microphone when `options.audio` asks for it. The page
186
+ * itself does not scroll, so `iScroll` stays 0 (scroll effects play their
187
+ * idle demos).
125
188
  *
126
189
  * Images are loaded by URL when the page opens: a `data:` URL travels with
127
190
  * the page, an `https:` one needs the network and CORS, and a `blob:` one
@@ -1609,4 +1672,4 @@ declare function exportFcp7Xml(scene: Scene, options?: Fcp7ExportOptions): strin
1609
1672
  */
1610
1673
  declare function exportCmx3600Edl(scene: Scene, options?: EdlExportOptions): string;
1611
1674
 
1612
- export { ALL_BLEND_MODES, ALL_TRANSITION_TYPES, type AgentToolDefinition, type AscCdl, type BatchCommand, type BatchExecutionResult, type BatchExecutionStepResult, type Behavior, type BehaviorBase, type BlendMode, type BlockDissolveOptions, type BlurEffect, type BurstEffect, CAMERA_MS, CAMERA_STEPS, CAMERA_STEP_MS, CAMERA_TRANSITIONS, COMMON_FRAME_RATES, type CameraAngle, type CameraLens, type CameraSample, type CameraShot, type CameraTransition, type ClearCommand, Clock, type ColorRGB, type ColorRGBA, type ColorRgba, type ColorSpace, ControlValue, type CounterEffect, type CrossZoomOptions, type CustomCommand, DEFAULT_PERSPECTIVE, DEFAULT_STAGE, type DeleteCommand, type DynamicFraming, EASY_EASE, EFFECT_FADE_MS, EFFECT_TYPES, type EasingCurve, type EdlExportOptions, type Effect, type EffectBase, type ElementCommand, FLAIR_AGENT_TOOLS, type Fcp7ExportOptions, type FlowEffect, type FramingOptions, type GifOptions, type GlassWipeOptions, type GlowEffect, type GradientEffect, type GridWipeOptions, type HighlightEffect, type KeyframeEase, type LiftGammaGain, type LightLeakOptions, type LinearWipeOptions, type LottieAnimatable, type LottieAnimation, type LottieExportOptions, type LottieKeyframe, type LottieLayer, type LottieShapeItem, type LottieTransform, MAX_TILT, type MediaEffect, MemorySceneBoard, type MotnExportOptions, NO_CHECK, type OscillateBehavior, type OvershootBehavior, type PathWaypoint, type PlayOptions, type PlayResult, type Point, type PopupWidget, type RadialIrisOptions, type RampBehavior, type RateBehavior, type RationalFrameRate, type Rect, type ReplicatorConfig, type ReplicatorPattern, type ReplicatorSequence, type Review, type ReviewOptions, type RigWidget, type RippleEffect, type RunningEffect, SMALL_TEXT_PX, type SMPTEFields, type Scene, type SceneBoard, type SceneCommand, type SceneElement, type SceneIssue, type SceneMedia, type SceneOutline, type SceneOutlineShot, type SceneRig, type SceneToolResult, type ShimmerEffect, type Shot, type ShotCamera, type ShotCheck, type ShotLog, type ShotTiming, type SliderSnapshot, type SliderWidget, type SpatialMotionPath, type SpatialPathSample, type SpotlightEffect, type Stage, type StandaloneOptions, type StandardFrameRateKey, TRANSITION_BLUR, type ThrowBehavior, type ThumbnailHandle, ThumbnailPool, type ThumbnailPoolOptions, type TimerEffect, type ToggleWidget, type TransitionOptions, type TransitionSample, type TransitionType, type TwisterOptions, type UpdateCommand, type Vec2, type Vec3, type View, type WriggleBehavior, applyAscCdl, applyLiftGammaGain, applyRig, applySceneBatch, applySceneTool, applyVibrance, areaOf, between, bez1d, bez1dDerivative, blendRgba, blendTransitionPixel, boardHeight, boundsOf, calculateFramingRect, calculateShotTimings, cameraAngle, cameraAt, cameraBlur, cameraFilter, cameraSamples, cameraTrack, cameraTransform, centreOf, checkShot, convertColorSpace, createFrameRate, createLottieEase, createMotionPath, cutsHalfway, easeInOutCubic, easeProgress, effectGone, effectOpacity, evaluateBehavior, evaluateKeyframeSegment, expandReplicator, exportCmx3600Edl, exportFcp7Xml, exportLottie, exportMotn, formatTimecode, fractalWiggle, frame, framesToSMPTE, framesToTimecode, getColorGradingGLSL, getDropFrameCount, getGlslBlendFunction, getOklabGLSL, getTimecodeBase, getTransitionGLSL, getWhiteBalanceGains, hash64, holdTime, interpolateOklab, interpolateOklch, isAngled, isDeleteCommand, isElementCommand, isUpdateCommand, linearRgbToSrgb, linearSrgbToOklab, linearToSrgb, loopTime, mixSeeds, motionBlur, motionBlurAngle, moveBlur, noise1d, noise3d, oklabToLinearSrgb, oklabToOklch, oklabToSrgb, oklchToOklab, overlapArea, parseTimecode, pingPongTime, playScene, projectPoint, quinticFade, recordGif, registerThumbnail, reviewScene, sampleMotionPath, sampleMotionPathAtTime, sampleTransition, sceneStage, screenBox, setRigWidget, sharedThumbnailPool, shotMoveMs, shotView, simulateScene, smpteToFrames, solveBezierU, speedRampTime, srgbToLinear, srgbToLinearRgb, srgbToOklab, standaloneHtml, standaloneSceneHtml, strobeTime, substituteVariables, supportsDropFrame, timecodeToFrames, titleBox, touchedIds, transitionStrength, transitionView, unitFloat, validateScene, viewAt, visibleRect };
1675
+ export { ALL_BLEND_MODES, ALL_TRANSITION_TYPES, type AgentToolDefinition, type AscCdl, type BatchCommand, type BatchExecutionResult, type BatchExecutionStepResult, type Behavior, type BehaviorBase, type BlendMode, type BlockDissolveOptions, type BlurEffect, type BurstEffect, CAMERA_MS, CAMERA_STEPS, CAMERA_STEP_MS, CAMERA_TRANSITIONS, COMMON_FRAME_RATES, type CameraAngle, type CameraLens, type CameraSample, type CameraShot, type CameraTransition, type ClearCommand, Clock, type ColorRGB, type ColorRGBA, type ColorRgba, type ColorSpace, ControlValue, type CounterEffect, type CrossZoomOptions, type CustomCommand, DEFAULT_PERSPECTIVE, DEFAULT_STAGE, type DeleteCommand, type DynamicFraming, EASY_EASE, EFFECT_FADE_MS, EFFECT_TYPES, type EasingCurve, type EdlExportOptions, type Effect, type EffectBase, type ElementCommand, FLAIR_AGENT_TOOLS, type Fcp7ExportOptions, type FlowEffect, type FramingOptions, type GifOptions, type GlassWipeOptions, type GlowEffect, type GradientEffect, type GridWipeOptions, type HighlightEffect, type KeyframeEase, type LiftGammaGain, type LightLeakOptions, type LinearWipeOptions, type LottieAnimatable, type LottieAnimation, type LottieExportOptions, type LottieKeyframe, type LottieLayer, type LottieShapeItem, type LottieTransform, MAX_TILT, type MediaEffect, MemorySceneBoard, type MotnExportOptions, NO_CHECK, type OscillateBehavior, type OvershootBehavior, type PathWaypoint, type PlayOptions, type PlayResult, type Point, type PopupWidget, type RadialIrisOptions, type RampBehavior, type RateBehavior, type RationalFrameRate, type Rect, type ReplicatorConfig, type ReplicatorPattern, type ReplicatorSequence, type Review, type ReviewOptions, type RigWidget, type RippleEffect, type RunningEffect, SCROLL_SETTLE, SCROLL_SMOOTHING, SMALL_TEXT_PX, type SMPTEFields, type Scene, type SceneBoard, type SceneCommand, type SceneElement, type SceneIssue, type SceneMedia, type SceneOutline, type SceneOutlineShot, type SceneRig, type SceneToolResult, ScrollTracker, type ShimmerEffect, type Shot, type ShotCamera, type ShotCheck, type ShotLog, type ShotTiming, type SliderSnapshot, type SliderWidget, type SpatialMotionPath, type SpatialPathSample, type SpotlightEffect, type Stage, type StandaloneOptions, type StandardFrameRateKey, TRANSITION_BLUR, type ThrowBehavior, type ThumbnailHandle, ThumbnailPool, type ThumbnailPoolOptions, type TimerEffect, type ToggleWidget, type TransitionOptions, type TransitionSample, type TransitionType, type TwisterOptions, type UpdateCommand, type Vec2, type Vec3, type View, type WriggleBehavior, applyAscCdl, applyLiftGammaGain, applyRig, applySceneBatch, applySceneTool, applyVibrance, areaOf, between, bez1d, bez1dDerivative, blendRgba, blendTransitionPixel, boardHeight, boundsOf, calculateFramingRect, calculateShotTimings, cameraAngle, cameraAt, cameraBlur, cameraFilter, cameraSamples, cameraTrack, cameraTransform, centreOf, checkShot, convertColorSpace, createFrameRate, createLottieEase, createMotionPath, cutsHalfway, easeInOutCubic, easeProgress, effectGone, effectOpacity, evaluateBehavior, evaluateKeyframeSegment, expandReplicator, exportCmx3600Edl, exportFcp7Xml, exportLottie, exportMotn, formatTimecode, fractalWiggle, frame, framesToSMPTE, framesToTimecode, getColorGradingGLSL, getDropFrameCount, getGlslBlendFunction, getOklabGLSL, getTimecodeBase, getTransitionGLSL, getWhiteBalanceGains, hash64, holdTime, interpolateOklab, interpolateOklch, isAngled, isDeleteCommand, isElementCommand, isUpdateCommand, linearRgbToSrgb, linearSrgbToOklab, linearToSrgb, loopTime, mixSeeds, motionBlur, motionBlurAngle, moveBlur, noise1d, noise3d, oklabToLinearSrgb, oklabToOklch, oklabToSrgb, oklchToOklab, overlapArea, parseTimecode, pingPongTime, playScene, projectPoint, quinticFade, recordGif, registerThumbnail, reviewScene, sampleMotionPath, sampleMotionPathAtTime, sampleTransition, sceneStage, screenBox, setRigWidget, sharedThumbnailPool, shotMoveMs, shotView, simulateScene, smpteToFrames, solveBezierU, speedRampTime, srgbToLinear, srgbToLinearRgb, srgbToOklab, standaloneHtml, standaloneSceneHtml, strobeTime, substituteVariables, supportsDropFrame, timecodeToFrames, titleBox, touchedIds, transitionStrength, transitionView, unitFloat, validateScene, viewAt, viewportProgress, visibleRect };
package/dist/index.js CHANGED
@@ -9,7 +9,7 @@ import {
9
9
  standaloneHtml,
10
10
  standaloneSceneHtml,
11
11
  validateScene
12
- } from "./chunk-CK6EV37I.js";
12
+ } from "./chunk-ZULFHADW.js";
13
13
  import {
14
14
  calculateShotTimings,
15
15
  createLottieEase,
@@ -114,46 +114,59 @@ import {
114
114
  } from "./chunk-H6L67KHI.js";
115
115
  import {
116
116
  svgAnimatedMarkup
117
- } from "./chunk-YBGRXVAE.js";
117
+ } from "./chunk-X3C2VFTM.js";
118
118
  import {
119
119
  parseViewBox,
120
120
  svgFrameMarkup,
121
121
  svgInlineLayout,
122
122
  svgViewBox
123
- } from "./chunk-STKEKXCK.js";
123
+ } from "./chunk-AUH3PEFW.js";
124
124
  import {
125
+ SCROLL_SETTLE,
126
+ SCROLL_SMOOTHING,
127
+ ScrollTracker,
125
128
  ShaderFrames,
126
- ShaderRenderer
127
- } from "./chunk-H6VDFBIO.js";
129
+ ShaderRenderer,
130
+ viewportProgress
131
+ } from "./chunk-SMR2MJXB.js";
128
132
  import {
133
+ AUDIO_BANDS,
134
+ AudioAnalysis,
129
135
  BUILTIN_UNIFORMS,
130
136
  HOVER_SECONDS,
131
137
  ImageLoadError,
138
+ LiveAudio,
132
139
  MAX_CLICKS,
133
140
  MAX_TRAIL,
134
141
  PointerTracker,
142
+ SPECTRUM_BINS,
135
143
  SVG_EDGE,
136
144
  ShaderCompileError,
137
145
  TRAIL_SECONDS,
138
146
  TextureCache,
139
147
  VERTEX_SOURCE,
148
+ analyseAudioBuffer,
140
149
  applyTextureSettings,
141
150
  clicksUniform,
142
151
  compileShader,
143
152
  createContext,
144
153
  drawFrame,
154
+ fft,
145
155
  formatCompileError,
156
+ frequencyData,
146
157
  isSvgUrl,
147
158
  loadImage,
148
159
  parseCompileLog,
149
160
  preloadImages,
150
161
  releaseImages,
151
162
  resetGlCaches,
163
+ rmsLevel,
152
164
  seekVideo,
165
+ sharedAudioContext,
153
166
  sizeSvg,
154
167
  trailUniform,
155
168
  wrapSource
156
- } from "./chunk-RDU63CDO.js";
169
+ } from "./chunk-HDYBY3PQ.js";
157
170
  import {
158
171
  ALL_TRANSITION_TYPES,
159
172
  blendTransitionPixel,
@@ -177,6 +190,7 @@ import {
177
190
  import {
178
191
  EASES,
179
192
  SCRAMBLE_MS,
193
+ SCROLL_RANGE,
180
194
  STEP_MS,
181
195
  SVG_PICTURE,
182
196
  SvgPlayer,
@@ -195,7 +209,7 @@ import {
195
209
  svgOpeningTag,
196
210
  svgView,
197
211
  writtenText
198
- } from "./chunk-PFGGPIMT.js";
212
+ } from "./chunk-DA4UUSDO.js";
199
213
  import {
200
214
  ManualClock,
201
215
  jitter,
@@ -1189,6 +1203,8 @@ async function applySceneBatch(scene, commands) {
1189
1203
  export {
1190
1204
  ALL_BLEND_MODES,
1191
1205
  ALL_TRANSITION_TYPES,
1206
+ AUDIO_BANDS,
1207
+ AudioAnalysis,
1192
1208
  BUILTIN_UNIFORMS,
1193
1209
  CAMERA_MS,
1194
1210
  CAMERA_STEPS,
@@ -1204,6 +1220,7 @@ export {
1204
1220
  FLAIR_AGENT_TOOLS,
1205
1221
  HOVER_SECONDS,
1206
1222
  ImageLoadError,
1223
+ LiveAudio,
1207
1224
  MAX_CLICKS,
1208
1225
  MAX_TILT,
1209
1226
  MAX_TRAIL,
@@ -1212,10 +1229,15 @@ export {
1212
1229
  NO_CHECK,
1213
1230
  PointerTracker,
1214
1231
  SCRAMBLE_MS,
1232
+ SCROLL_RANGE,
1233
+ SCROLL_SETTLE,
1234
+ SCROLL_SMOOTHING,
1215
1235
  SMALL_TEXT_PX,
1236
+ SPECTRUM_BINS,
1216
1237
  STEP_MS,
1217
1238
  SVG_EDGE,
1218
1239
  SVG_PICTURE,
1240
+ ScrollTracker,
1219
1241
  ShaderCompileError,
1220
1242
  ShaderFrames,
1221
1243
  ShaderRenderer,
@@ -1225,6 +1247,7 @@ export {
1225
1247
  TextureCache,
1226
1248
  ThumbnailPool,
1227
1249
  VERTEX_SOURCE,
1250
+ analyseAudioBuffer,
1228
1251
  animateCount,
1229
1252
  applyAscCdl,
1230
1253
  applyLiftGammaGain,
@@ -1279,6 +1302,7 @@ export {
1279
1302
  exportFcp7Xml,
1280
1303
  exportLottie,
1281
1304
  exportMotn,
1305
+ fft,
1282
1306
  formatCompileError,
1283
1307
  formatCount,
1284
1308
  formatTimecode,
@@ -1287,6 +1311,7 @@ export {
1287
1311
  frame,
1288
1312
  framesToSMPTE,
1289
1313
  framesToTimecode,
1314
+ frequencyData,
1290
1315
  getColorGradingGLSL,
1291
1316
  getDropFrameCount,
1292
1317
  getGlslBlendFunction,
@@ -1349,6 +1374,7 @@ export {
1349
1374
  resetGlCaches,
1350
1375
  reviewScene,
1351
1376
  rgbToHex,
1377
+ rmsLevel,
1352
1378
  sampleMotionPath,
1353
1379
  sampleMotionPathAtTime,
1354
1380
  sampleTransition,
@@ -1356,6 +1382,7 @@ export {
1356
1382
  screenBox,
1357
1383
  seekVideo,
1358
1384
  setRigWidget,
1385
+ sharedAudioContext,
1359
1386
  sharedThumbnailPool,
1360
1387
  shotMoveMs,
1361
1388
  shotView,
@@ -1394,6 +1421,7 @@ export {
1394
1421
  unitFloat,
1395
1422
  validateScene,
1396
1423
  viewAt,
1424
+ viewportProgress,
1397
1425
  visibleRect,
1398
1426
  wrapSource,
1399
1427
  writtenText