@pixerate/editor 0.56.0 → 0.58.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/index.cjs +15 -1
- package/dist/animation/index.cjs.map +1 -1
- package/dist/animation/index.d.cts +1 -0
- package/dist/animation/index.d.ts +1 -0
- package/dist/animation/index.js +14 -0
- package/dist/animation-editor/index.cjs +452 -129
- package/dist/animation-editor/index.cjs.map +1 -1
- package/dist/animation-editor/index.d.cts +315 -35
- package/dist/animation-editor/index.d.ts +315 -35
- package/dist/animation-editor/index.js +411 -88
- package/dist/animation-editor/index.js.map +1 -1
- package/dist/behavior-Ymbld6jL.d.cts +60 -0
- package/dist/behavior-Ymbld6jL.d.ts +60 -0
- package/dist/chunk-3NYXDBBW.js +122 -0
- package/dist/chunk-3NYXDBBW.js.map +1 -0
- package/dist/{chunk-XCXQDPID.cjs → chunk-FKONE6AO.cjs} +23 -8
- package/dist/chunk-FKONE6AO.cjs.map +1 -0
- package/dist/{chunk-NONDTTH7.js → chunk-PYMV7HLI.js} +16 -1
- package/dist/{chunk-NONDTTH7.js.map → chunk-PYMV7HLI.js.map} +1 -1
- package/dist/chunk-ZCNLBRT6.cjs +122 -0
- package/dist/chunk-ZCNLBRT6.cjs.map +1 -0
- package/dist/{svg-CPK82TtU.d.ts → svg-Dh17jCyA.d.ts} +22 -1
- package/dist/{svg-CLg2zqZA.d.cts → svg-ymShkNtu.d.cts} +22 -1
- package/dist/vector/index.cjs +471 -471
- package/dist/vector/index.d.cts +2 -2
- package/dist/vector/index.d.ts +2 -2
- package/dist/vector/index.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-XCXQDPID.cjs.map +0 -1
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@@ -17,7 +17,7 @@ import {
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vectorDocumentToSvg,
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vectorNodeBounds,
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vectorPathWorldBezier
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} from "../chunk-
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} from "../chunk-PYMV7HLI.js";
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import {
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bezierPathLength,
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bezierPathPointAtLength,
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@@ -27,6 +27,10 @@ import {
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import {
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HistoryManager
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} from "../chunk-QVZZGT4X.js";
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import {
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behaviorProgress,
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motionSeedFromId
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} from "../chunk-3NYXDBBW.js";
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import {
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AnimationPlayer
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} from "../chunk-SHOVAHUB.js";
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@@ -41,7 +45,8 @@ import {
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import {
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ANIMATION_EASING_PRESETS,
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evaluateEasing,
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isAnimationEasing
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isAnimationEasing,
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resolveEasing
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} from "../chunk-UB2OY7FD.js";
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// src/animation-editor/types.ts
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@@ -58,11 +63,17 @@ var MOTION_COMMAND_TYPES = [
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"follow",
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"pulse",
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"shake",
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"teeter",
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"wave",
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"wiggle",
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"color-pulse",
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"effect",
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"wait"
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];
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var MOTION_ENTER_STYLES = ["fade", "pop", "grow", "slide", "draw"];
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var MOTION_EXIT_STYLES = ["fade", "shrink", "slide", "undraw"];
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var MOTION_ENTER_STYLES = ["fade", "pop", "grow", "slide", "draw", "zoom", "rise", "wipe", "iris", "split"];
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var MOTION_EXIT_STYLES = ["fade", "shrink", "slide", "undraw", "wipe"];
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var MOTION_IRIS_SHAPES = ["circle", "box"];
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var MOTION_SPLIT_ORIENTATIONS = ["horizontal", "vertical"];
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var MOTION_DIRECTIONS = ["up", "down", "left", "right"];
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var MOTION_DEFAULT_DURATIONS = {
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enter: 600,
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@@ -76,12 +87,37 @@ var MOTION_DEFAULT_DURATIONS = {
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follow: 1400,
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pulse: 600,
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shake: 500,
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teeter: 600,
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wave: 1e3,
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wiggle: 1500,
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"color-pulse": 600,
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effect: 900
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};
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var MOTION_DEFAULT_HOLD = 600;
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var MOTION_CAMERA_MS = 1e3;
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var MOTION_DRAW_MS_PER_UNIT = 1.5;
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var MOTION_DRAW_RANGE = [500, 2500];
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function motionFlairPrimitive(command2) {
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switch (command2.type) {
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case "enter":
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return `entrance.${command2.style ?? "fade"}`;
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case "exit":
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return `exit.${command2.style ?? "fade"}`;
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case "pulse":
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case "shake":
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case "teeter":
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case "wave":
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case "wiggle":
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case "color-pulse":
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return `emphasis.${command2.type}`;
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case "rotate":
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return command2.by !== void 0 ? "emphasis.spin" : void 0;
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case "follow":
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return "path.follow";
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default:
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return void 0;
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}
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}
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// src/animation-editor/issues.ts
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var MOTION_ISSUE_CODES = {
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@@ -90,13 +126,14 @@ var MOTION_ISSUE_CODES = {
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"unknown-target": { severity: "error", wording: "A command names a node the artwork does not have." },
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"unknown-path": { severity: "error", wording: "A follow command names a path the artwork does not have." },
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"not-a-path": { severity: "error", wording: "A follow path must be a path node, not a group." },
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"reveal-no-box": { severity: "warning", wording: "A wipe, iris or split cannot clip a node with no width or height (a lone straight line), so it fades instead." },
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"unknown-shape": { severity: "error", wording: "A morph names a shape the artwork does not have." },
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"unknown-effect": { severity: "error", wording: "An effect command names an effect the node does not have." },
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"unknown-effect-param": { severity: "error", wording: "An effect command names a parameter that is not a number of that effect." },
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"unknown-frame": { severity: "error", wording: "A camera frames a node the artwork does not have." },
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"invalid-camera": { severity: "error", wording: "A camera rectangle has no area." },
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"invalid-color": { severity: "error", wording: "A colour cannot be read." },
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"paint-not-color": { severity: "warning", wording: "A style command recolours a gradient or empty paint, which only switches at the end." },
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"paint-not-color": { severity: "warning", wording: "A style command recolours a gradient or empty paint, which only switches at the end, or a colour pulse has no solid paint to tint." },
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"overlap": { severity: "warning", wording: "Two commands change the same property of a node at the same time; the later one wins." },
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"enter-visible": { severity: "warning", wording: "A node enters while it is already showing, so it blinks out first." },
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"exit-hidden": { severity: "warning", wording: "A node exits or animates while it is hidden." },
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@@ -164,7 +201,7 @@ var SHOT_KEYS = ["id", "label", "camera", "run", "hold"];
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var CAMERA_KEYS = ["x", "y", "width", "height", "frame", "padding", "ease", "ms"];
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var BASE_KEYS = ["type", "targets", "duration", "delay", "stagger", "with", "ease", "note"];
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var COMMAND_KEYS = {
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enter: [...BASE_KEYS, "style", "direction", "distance"],
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enter: [...BASE_KEYS, "style", "direction", "distance", "scale", "shape", "orientation"],
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exit: [...BASE_KEYS, "style", "direction", "distance"],
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draw: [...BASE_KEYS, "from", "to"],
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move: [...BASE_KEYS, "by", "to"],
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morph: [...BASE_KEYS, "into"],
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follow: [...BASE_KEYS, "path", "rotate", "from", "to"],
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pulse: [...BASE_KEYS, "amount", "count"],
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shake: [...BASE_KEYS, "amount", "count"],
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shake: [...BASE_KEYS, "amount", "count", "axis"],
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teeter: [...BASE_KEYS, "angle", "count"],
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wave: [...BASE_KEYS, "amount", "count"],
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wiggle: [...BASE_KEYS, "amount", "frequency", "octaves", "rotate", "seed"],
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"color-pulse": [...BASE_KEYS, "color", "paint", "count"],
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effect: [...BASE_KEYS, "effect", "param", "to"],
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wait: ["type", "duration", "with", "note"]
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};
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@@ -222,6 +263,9 @@ function commandShapeProblems(command2, where) {
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p(`"style" must be one of ${styles.join(", ")}${typeof command2.style === "string" ? ` (got ${namedWithSuggestion(command2.style, styles)})` : ""}.`);
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if (command2.direction !== void 0 && !MOTION_DIRECTIONS.includes(command2.direction)) p(`"direction" must be one of ${MOTION_DIRECTIONS.join(", ")}.`);
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optionalNumber("distance");
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if (command2.scale !== void 0 && !(isNum(command2.scale) && command2.scale >= 0)) p(`"scale" must be a number \u2265 0 (the starting scale for pop and zoom).`);
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if (command2.shape !== void 0 && !MOTION_IRIS_SHAPES.includes(command2.shape)) p(`"shape" must be one of ${MOTION_IRIS_SHAPES.join(", ")} (the opening of an iris).`);
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if (command2.orientation !== void 0 && !MOTION_SPLIT_ORIENTATIONS.includes(command2.orientation)) p(`"orientation" must be one of ${MOTION_SPLIT_ORIENTATIONS.join(", ")} (the line a split opens from).`);
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break;
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}
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case "draw":
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break;
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case "pulse":
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case "shake":
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case "teeter":
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case "wave":
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case "color-pulse":
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optionalNumber("amount");
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optionalNumber("angle");
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if (command2.count !== void 0 && !(Number.isInteger(command2.count) && command2.count >= 1)) p(`"count" must be a whole number \u2265 1.`);
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if (command2.axis !== void 0 && command2.axis !== "horizontal" && command2.axis !== "vertical") p(`"axis" must be "horizontal" or "vertical".`);
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if (command2.color !== void 0 && typeof command2.color !== "string") p(`"color" must be a CSS colour.`);
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if (command2.paint !== void 0 && command2.paint !== "fill" && command2.paint !== "stroke") p(`"paint" must be "fill" or "stroke".`);
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break;
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case "wiggle":
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optionalNumber("amount");
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optionalNumber("rotate");
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if (command2.frequency !== void 0 && !(isNum(command2.frequency) && command2.frequency > 0)) p(`"frequency" must be a number of Hz > 0.`);
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if (command2.octaves !== void 0 && !(Number.isInteger(command2.octaves) && command2.octaves >= 1 && command2.octaves <= 8)) p(`"octaves" must be a whole number from 1 to 8.`);
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if (command2.seed !== void 0 && !(Number.isInteger(command2.seed) && command2.seed >= 0)) p(`"seed" must be a whole number \u2265 0.`);
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break;
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case "effect":
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if (typeof command2.effect !== "string" || !command2.effect) p(`"effect" must be the id of one of the node's effects.`);
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const local = vectorNodeBounds(node);
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const bounds = vectorNodeBounds(node, parentWorld);
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const center = local ? { x: local.x + local.width / 2, y: local.y + local.height / 2 } : { x: 0, y: 0 };
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if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds });
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if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds, box: local });
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if (node.type === "group") walk(node.children, multiplyMatrices(nodeMatrix(node), parentWorld), [...ancestors, node.id]);
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}
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};
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@@ -374,6 +432,56 @@ function firstPaint(node, key) {
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}
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return void 0;
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}
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function strokeReach(node) {
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let reach = 0;
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for (const p of node.type === "path" ? [node] : collectPathNodes(node)) {
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if (p.stroke == null || p.stroke === "none") continue;
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const width = p.strokeWidth ?? 1;
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reach = Math.max(reach, p.strokeAlign === "outside" ? width : p.strokeAlign === "inside" ? 0 : width / 2);
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}
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return reach;
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}
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function motionRevealPadding(entry) {
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const box = entry.box;
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if (!box || !(box.width > 0) || !(box.height > 0)) return null;
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const s = strokeReach(entry.node);
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return [Math.min(1, s / box.width + 0.02), Math.min(1, s / box.height + 0.02)];
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}
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var clipRound = (n) => Math.round(n * 1e4) / 1e4 || 0;
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function revealFull(property, [px, py]) {
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return (property === "clipRect" ? [-px, -py, 1 + 2 * px, 1 + 2 * py] : [0.5, 0.5, Math.hypot(0.5 + px, 0.5 + py)]).map(clipRound);
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}
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var OPPOSITE = { up: "down", down: "up", left: "right", right: "left" };
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function motionRevealClip(entry, reveal) {
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const pad = motionRevealPadding(entry);
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if (!pad) return null;
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const [px, py] = pad;
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const [w, h] = [1 + 2 * px, 1 + 2 * py];
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const rect = (from, to) => ({ property: "clipRect", from: from.map(clipRound), to: to.map(clipRound) });
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if (reveal.style === "iris") {
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if (reveal.shape === "box") return rect([0.5, 0.5, 0, 0], [-px, -py, w, h]);
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return { property: "clipCircle", from: [0.5, 0.5, 0], to: revealFull("clipCircle", pad) };
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}
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if (reveal.style === "split") {
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if (reveal.orientation === "vertical") return rect([0.5, -py, 0, h], [-px, -py, w, h]);
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return rect([-px, 0.5, w, 0], [-px, -py, w, h]);
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}
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const direction = reveal.direction ?? "right";
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if (reveal.hide) {
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const shown = motionRevealClip(entry, { style: "wipe", direction: OPPOSITE[direction] });
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return { ...shown, from: shown.to, to: shown.from };
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}
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switch (direction) {
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case "right":
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return rect([-px, -py, 0, h], [-px, -py, w, h]);
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case "left":
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return rect([1 + px, -py, 0, h], [-px, -py, w, h]);
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case "down":
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return rect([-px, -py, w, 0], [-px, -py, w, h]);
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case "up":
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return rect([-px, 1 + py, w, 0], [-px, -py, w, h]);
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}
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}
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function motionRestValue(entry, property, artwork) {
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const node = entry?.node;
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switch (property) {
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@@ -401,6 +509,11 @@ function motionRestValue(entry, property, artwork) {
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}
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case "shape":
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return node?.id ?? "";
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case "clipRect":
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case "clipCircle": {
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const pad = entry && motionRevealPadding(entry);
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return pad ? revealFull(property, pad) : [];
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}
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case "camera":
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return [0, 0, artwork.width, artwork.height];
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}
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@@ -423,15 +536,13 @@ function interpolateMotionValue(from, to, u) {
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function segmentProgress(segment, time) {
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const span = segment.end - segment.start;
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538
|
const u = span <= 0 ? 1 : Math.min(1, Math.max(0, (time - segment.start) / span));
|
|
426
|
-
return { u, eased:
|
|
539
|
+
return { u, eased: evaluateEasing(segment.ease, u, span) };
|
|
427
540
|
}
|
|
428
|
-
function segmentValue(segment, time) {
|
|
429
|
-
const {
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
if (kind === "pulse") return v * (1 + amount * Math.sin(Math.PI * u * count) ** 2);
|
|
434
|
-
return v + amount * Math.sin(2 * Math.PI * u * count) * (1 - u);
|
|
541
|
+
function segmentValue(segment, time, raw = false) {
|
|
542
|
+
const { eased } = segmentProgress(segment, time);
|
|
543
|
+
if (!segment.behavior || raw) return interpolateMotionValue(segment.from, segment.to, eased);
|
|
544
|
+
const p = behaviorProgress(segment.behavior, eased, segment.index ?? 0, segment.end - segment.start);
|
|
545
|
+
return typeof segment.from === "string" ? interpolateMotionValue(segment.from, segment.to, Math.min(1, Math.max(0, p))) : interpolateMotionValue(segment.from, segment.to, p);
|
|
435
546
|
}
|
|
436
547
|
function activeSegment(track, time) {
|
|
437
548
|
if (!track?.length) return void 0;
|
|
@@ -439,10 +550,10 @@ function activeSegment(track, time) {
|
|
|
439
550
|
for (const s of track) if (s.start <= time && (!found || s.start >= found.start)) found = s;
|
|
440
551
|
return found;
|
|
441
552
|
}
|
|
442
|
-
function trackValue(track, time) {
|
|
553
|
+
function trackValue(track, time, raw = false) {
|
|
443
554
|
if (!track?.length) return void 0;
|
|
444
555
|
const s = activeSegment(track, time);
|
|
445
|
-
if (s) return segmentValue(s, time);
|
|
556
|
+
if (s) return segmentValue(s, time, raw);
|
|
446
557
|
let first = track[0];
|
|
447
558
|
for (const t of track) if (t.start < first.start) first = t;
|
|
448
559
|
return first.from;
|
|
@@ -581,15 +692,27 @@ function compileMotionScene(scene) {
|
|
|
581
692
|
case "enter": {
|
|
582
693
|
const style = command2.style ?? "fade";
|
|
583
694
|
const opacity = rest("opacity");
|
|
695
|
+
const reveal = style === "wipe" ? motionRevealClip(entry, { style, direction: command2.direction }) : style === "iris" ? motionRevealClip(entry, { style, shape: command2.shape }) : style === "split" ? motionRevealClip(entry, { style, orientation: command2.orientation }) : null;
|
|
696
|
+
for (const p of ["clipRect", "clipCircle"]) if (p !== reveal?.property && tracks.has(motionTrackKey(node, p))) seg(p, rest(p), "linear", start, start);
|
|
697
|
+
if (reveal) {
|
|
698
|
+
seg("opacity", opacity, "linear", start, start);
|
|
699
|
+
seg(reveal.property, reveal.to, ease ?? MOTION_EASE_OUT, start, end, { from: reveal.from });
|
|
700
|
+
break;
|
|
701
|
+
}
|
|
584
702
|
if (style === "draw") {
|
|
585
703
|
seg("drawEnd", 1, ease ?? MOTION_EASE_IN_OUT, start, start + duration2 * 0.75, { from: 0 });
|
|
586
704
|
seg("fillOpacity", 1, MOTION_EASE_OUT, start + duration2 * 0.6, end, { from: 0 });
|
|
587
705
|
break;
|
|
588
706
|
}
|
|
589
|
-
if (style === "pop") {
|
|
590
|
-
|
|
591
|
-
seg("
|
|
592
|
-
seg("
|
|
707
|
+
if (style === "pop" || style === "zoom") {
|
|
708
|
+
const from = command2.scale ?? (style === "pop" ? 0.5 : 1.6);
|
|
709
|
+
seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * (style === "pop" ? 0.4 : 0.5), { from: 0 });
|
|
710
|
+
seg("scaleX", 1, ease ?? (style === "pop" ? "ease-out-back" : MOTION_EASE_OUT), start, end, { from });
|
|
711
|
+
seg("scaleY", 1, ease ?? (style === "pop" ? "ease-out-back" : MOTION_EASE_OUT), start, end, { from });
|
|
712
|
+
} else if (style === "rise") {
|
|
713
|
+
const y = num("y");
|
|
714
|
+
seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.5, { from: 0 });
|
|
715
|
+
seg("y", y, ease ?? "ease-out-back", start, end, { from: y + (command2.distance ?? 20) });
|
|
593
716
|
} else if (style === "grow") {
|
|
594
717
|
seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.3, { from: 0 });
|
|
595
718
|
seg("scaleX", 1, ease ?? MOTION_EASE_OUT, start, end, { from: 0 });
|
|
@@ -607,7 +730,9 @@ function compileMotionScene(scene) {
|
|
|
607
730
|
}
|
|
608
731
|
case "exit": {
|
|
609
732
|
const style = command2.style ?? "fade";
|
|
610
|
-
|
|
733
|
+
const wipe = style === "wipe" ? motionRevealClip(entry, { style, direction: command2.direction, hide: true }) : null;
|
|
734
|
+
if (wipe) seg(wipe.property, wipe.to, ease ?? "ease-in", start, end, { from: wipe.from });
|
|
735
|
+
else if (style === "undraw") {
|
|
611
736
|
seg("fillOpacity", 0, "ease-in", start, start + duration2 * 0.4);
|
|
612
737
|
seg("drawEnd", 0, ease ?? MOTION_EASE_IN_OUT);
|
|
613
738
|
} else if (style === "shrink") {
|
|
@@ -623,13 +748,11 @@ function compileMotionScene(scene) {
|
|
|
623
748
|
} else seg("opacity", 0, ease ?? "ease-in");
|
|
624
749
|
break;
|
|
625
750
|
}
|
|
626
|
-
case "draw":
|
|
627
|
-
|
|
628
|
-
|
|
629
|
-
seg("drawEnd", command2.to ?? 1, ease ?? MOTION_EASE_IN_OUT, start, end, command2.from !== void 0 ? { from: command2.from } : drawn ? {} : { from: 0 });
|
|
630
|
-
break;
|
|
631
|
-
}
|
|
751
|
+
case "draw": {
|
|
752
|
+
const drawn = tracks.has(motionTrackKey(node, "drawEnd"));
|
|
753
|
+
seg("drawEnd", command2.to ?? 1, ease ?? MOTION_EASE_IN_OUT, start, end, command2.from !== void 0 ? { from: command2.from } : drawn ? {} : { from: 0 });
|
|
632
754
|
break;
|
|
755
|
+
}
|
|
633
756
|
case "move": {
|
|
634
757
|
const e = ease ?? MOTION_EASE_IN_OUT;
|
|
635
758
|
let dx = command2.by?.x ?? 0;
|
|
@@ -667,14 +790,35 @@ function compileMotionScene(scene) {
|
|
|
667
790
|
case "follow":
|
|
668
791
|
seg("follow", command2.to ?? 1, ease ?? MOTION_EASE_IN_OUT, start, end, { from: command2.from ?? 0, path: command2.path, rotate: command2.rotate ?? false });
|
|
669
792
|
break;
|
|
793
|
+
// Emphasis: a change toward a peak that a behaviour swings round (as Flair's primitives do).
|
|
670
794
|
case "pulse": {
|
|
671
|
-
const
|
|
672
|
-
|
|
673
|
-
seg("
|
|
795
|
+
const behavior = { type: "pulse", count: command2.count ?? 1 };
|
|
796
|
+
const k = 1 + (command2.amount ?? 0.15);
|
|
797
|
+
seg("scaleX", num("scaleX") * k, ease ?? "linear", start, end, { behavior });
|
|
798
|
+
seg("scaleY", num("scaleY") * k, ease ?? "linear", start, end, { behavior });
|
|
799
|
+
break;
|
|
800
|
+
}
|
|
801
|
+
case "shake": {
|
|
802
|
+
const p = command2.axis === "vertical" ? "y" : "x";
|
|
803
|
+
seg(p, num(p) + (command2.amount ?? 8), ease ?? "linear", start, end, { behavior: { type: "oscillate", count: command2.count ?? 3, decay: 1 } });
|
|
804
|
+
break;
|
|
805
|
+
}
|
|
806
|
+
case "teeter":
|
|
807
|
+
seg("rotation", num("rotation") + (command2.angle ?? 8), ease ?? "linear", start, end, { behavior: { type: "oscillate", count: command2.count ?? 3, decay: 1 } });
|
|
808
|
+
break;
|
|
809
|
+
case "wave":
|
|
810
|
+
seg("y", num("y") - (command2.amount ?? 6), ease ?? "linear", start, end, { behavior: { type: "oscillate", count: command2.count ?? 2 } });
|
|
811
|
+
break;
|
|
812
|
+
case "wiggle": {
|
|
813
|
+
const behavior = { type: "wriggle", frequency: command2.frequency ?? 3, octaves: command2.octaves ?? 2, seed: command2.seed || motionSeedFromId(node) };
|
|
814
|
+
const amount = command2.amount ?? 6;
|
|
815
|
+
seg("x", num("x") + amount, ease ?? "linear", start, end, { behavior, index: 0 });
|
|
816
|
+
seg("y", num("y") + amount, ease ?? "linear", start, end, { behavior, index: 1 });
|
|
817
|
+
if (command2.rotate) seg("rotation", num("rotation") + command2.rotate, ease ?? "linear", start, end, { behavior, index: 2 });
|
|
674
818
|
break;
|
|
675
819
|
}
|
|
676
|
-
case "
|
|
677
|
-
seg("
|
|
820
|
+
case "color-pulse":
|
|
821
|
+
seg(command2.paint ?? "fill", command2.color ?? "#f59e0b", ease ?? "linear", start, end, { behavior: { type: "pulse", count: command2.count ?? 1 } });
|
|
678
822
|
break;
|
|
679
823
|
case "effect":
|
|
680
824
|
seg(`effect:${command2.effect}:${command2.param}`, command2.to, ease ?? MOTION_EASE_IN_OUT);
|
|
@@ -756,44 +900,53 @@ function shapeAt(entry, timeline, nodes, time) {
|
|
|
756
900
|
if (u >= 1) return b === entry ? null : shapeIn(entry, b);
|
|
757
901
|
return morphBetween(shapeIn(entry, a), shapeIn(entry, b)).at(u);
|
|
758
902
|
}
|
|
903
|
+
function motionFollowRoute(entry, path) {
|
|
904
|
+
if (!path || path.node.type !== "path") return null;
|
|
905
|
+
try {
|
|
906
|
+
return transformBezierPath(vectorPathWorldBezier(path.node, path.parentWorld, { effects: false }), invertMatrix(entry.parentWorld));
|
|
907
|
+
} catch {
|
|
908
|
+
return null;
|
|
909
|
+
}
|
|
910
|
+
}
|
|
759
911
|
function followAt(entry, timeline, nodes, time) {
|
|
760
912
|
const track = timeline.tracks.get(motionTrackKey(entry.node.id, "follow"));
|
|
761
913
|
const s = activeSegment(track, time) ?? track?.[0];
|
|
762
914
|
if (!s?.path) return null;
|
|
763
|
-
const
|
|
764
|
-
if (!path || path.node.type !== "path") return null;
|
|
915
|
+
const route = motionFollowRoute(entry, nodes.get(s.path));
|
|
765
916
|
const progress = Number(trackValue(track, time));
|
|
766
|
-
if (!(progress >= 0)) return null;
|
|
917
|
+
if (!route || !(progress >= 0)) return null;
|
|
767
918
|
try {
|
|
768
|
-
const
|
|
769
|
-
const at = bezierPathPointAtLength(bezier, Math.min(1, Math.max(0, progress)) * bezierPathLength(bezier));
|
|
919
|
+
const at = bezierPathPointAtLength(route, Math.min(1, Math.max(0, progress)) * bezierPathLength(route));
|
|
770
920
|
if (!at) return null;
|
|
771
|
-
|
|
772
|
-
return { x: p.x, y: p.y, angle: s.rotate ? at.angle * 180 / Math.PI : 0 };
|
|
921
|
+
return { x: at.point[0], y: at.point[1], angle: s.rotate ? at.angle * 180 / Math.PI : 0 };
|
|
773
922
|
} catch {
|
|
774
923
|
return null;
|
|
775
924
|
}
|
|
776
925
|
}
|
|
777
|
-
function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry.node])) {
|
|
926
|
+
function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry.node]), raw = false, follow = true) {
|
|
778
927
|
const read = (p, rest) => {
|
|
779
|
-
const v = trackValue(timeline.tracks.get(motionTrackKey(entry.node.id, p)), time);
|
|
928
|
+
const v = trackValue(timeline.tracks.get(motionTrackKey(entry.node.id, p)), time, raw);
|
|
780
929
|
return typeof v === "number" ? v : rest;
|
|
781
930
|
};
|
|
782
|
-
if (!TRANSFORM_PROPS.some((p) => timeline.tracks.has(motionTrackKey(entry.node.id, p)))) return null;
|
|
783
|
-
|
|
784
|
-
|
|
785
|
-
|
|
931
|
+
if (!TRANSFORM_PROPS.some((p) => (follow || p !== "follow") && timeline.tracks.has(motionTrackKey(entry.node.id, p)))) return null;
|
|
932
|
+
const dx = read("x", 0);
|
|
933
|
+
const dy = read("y", 0);
|
|
934
|
+
const rotation = read("rotation", 0);
|
|
786
935
|
const scaleX = read("scaleX", 1);
|
|
787
936
|
const scaleY = read("scaleY", 1);
|
|
788
|
-
const follow = followAt(entry, timeline, nodes, time);
|
|
789
|
-
if (follow) {
|
|
790
|
-
dx += follow.x - entry.center.x;
|
|
791
|
-
dy += follow.y - entry.center.y;
|
|
792
|
-
rotation += follow.angle;
|
|
793
|
-
}
|
|
794
937
|
const c = entry.center;
|
|
795
|
-
|
|
796
|
-
|
|
938
|
+
let matrix = multiplyMatrices(multiplyMatrices(scaleMatrix(scaleX, scaleY, c), rotateMatrix(rotation, c)), translateMatrix(dx, dy));
|
|
939
|
+
const along = follow ? followAt(entry, timeline, nodes, time) : null;
|
|
940
|
+
if (along) matrix = multiplyMatrices(matrix, multiplyMatrices(multiplyMatrices(translateMatrix(-c.x, -c.y), rotateMatrix(along.angle)), translateMatrix(along.x, along.y)));
|
|
941
|
+
return { matrix, dx, dy, rotation, scaleX, scaleY, follow: along };
|
|
942
|
+
}
|
|
943
|
+
function motionNodeClips(id, timeline, time) {
|
|
944
|
+
const out = [];
|
|
945
|
+
const rect = trackValue(timeline.tracks.get(motionTrackKey(id, "clipRect")), time);
|
|
946
|
+
if (Array.isArray(rect) && rect.length === 4) out.push({ shape: "rect", x: tidy(rect[0]), y: tidy(rect[1]), width: Math.max(0, tidy(rect[2])), height: Math.max(0, tidy(rect[3])) });
|
|
947
|
+
const circle = trackValue(timeline.tracks.get(motionTrackKey(id, "clipCircle")), time);
|
|
948
|
+
if (Array.isArray(circle) && circle.length === 3) out.push({ shape: "circle", cx: tidy(circle[0]), cy: tidy(circle[1]), r: Math.max(0, tidy(circle[2])) });
|
|
949
|
+
return out;
|
|
797
950
|
}
|
|
798
951
|
function motionFrameAt(scene, time, options = {}) {
|
|
799
952
|
const s = applyMotionControlValues(scene, options.values);
|
|
@@ -802,12 +955,15 @@ function motionFrameAt(scene, time, options = {}) {
|
|
|
802
955
|
const drawOn = options.draw !== false;
|
|
803
956
|
const value = (id, p) => trackValue(timeline.tracks.get(motionTrackKey(id, p)), time);
|
|
804
957
|
const animated = new Set(timeline.segments.map((seg) => seg.node));
|
|
958
|
+
const clips = {};
|
|
805
959
|
const visit = (node) => {
|
|
806
960
|
let out = node.type === "group" ? { ...node, children: node.children.map(visit) } : node;
|
|
807
961
|
if (!animated.has(node.id)) return out;
|
|
808
962
|
const entry = nodes.get(node.id);
|
|
809
963
|
if (!entry) return out;
|
|
810
964
|
const id = node.id;
|
|
965
|
+
const clip = motionNodeClips(id, timeline, time);
|
|
966
|
+
if (clip.length) clips[id] = clip;
|
|
811
967
|
const shape = shapeAt(entry, timeline, nodes, time);
|
|
812
968
|
if (shape) {
|
|
813
969
|
const { name, visible, opacity: opacity2, locked } = node;
|
|
@@ -871,11 +1027,19 @@ function motionFrameAt(scene, time, options = {}) {
|
|
|
871
1027
|
const document = { ...s.artwork, nodes: s.artwork.nodes.map(visit) };
|
|
872
1028
|
const cam = trackValue(timeline.tracks.get(motionTrackKey("", "camera")), time);
|
|
873
1029
|
const box = Array.isArray(cam) ? cam : [0, 0, s.artwork.width, s.artwork.height];
|
|
874
|
-
return { time, document, camera: { x: tidy(box[0]), y: tidy(box[1]), width: tidy(box[2]), height: tidy(box[3]) } };
|
|
1030
|
+
return { time, document, camera: { x: tidy(box[0]), y: tidy(box[1]), width: tidy(box[2]), height: tidy(box[3]) }, clips };
|
|
1031
|
+
}
|
|
1032
|
+
function motionClipAttrs(clip) {
|
|
1033
|
+
const { shape: _shape, ...attrs } = clip;
|
|
1034
|
+
return attrs;
|
|
875
1035
|
}
|
|
876
1036
|
function motionFrameToSvg(scene, time, options = {}) {
|
|
877
1037
|
const frame = motionFrameAt(scene, time, options);
|
|
878
|
-
|
|
1038
|
+
const prefix = options.idPrefix ?? "vg-";
|
|
1039
|
+
const wrap = { ...options.wrap };
|
|
1040
|
+
for (const [id, clips] of Object.entries(frame.clips))
|
|
1041
|
+
wrap[id] = [...wrap[id] ?? [], ...clips.map((clip, i) => ({ clip: { id: `${prefix}reveal-${id}-${i}`, shape: clip.shape, attrs: motionClipAttrs(clip) } }))];
|
|
1042
|
+
return withViewBox(vectorDocumentToSvg(frame.document, { ...options, wrap }), frame.camera);
|
|
879
1043
|
}
|
|
880
1044
|
function withViewBox(svg, box) {
|
|
881
1045
|
const f = (n) => String(Math.round(n * 1e3) / 1e3);
|
|
@@ -910,6 +1074,11 @@ function visibleAt(timeline, id, time, node) {
|
|
|
910
1074
|
if (node.visible === false) return false;
|
|
911
1075
|
if (num("opacity", node.opacity ?? 1) <= 0.01) return false;
|
|
912
1076
|
if (Math.abs(num("scaleX", 1) * num("scaleY", 1)) <= 1e-4) return false;
|
|
1077
|
+
const clip = (p) => trackValue(timeline.tracks.get(motionTrackKey(id, p)), time);
|
|
1078
|
+
const rect = clip("clipRect");
|
|
1079
|
+
if (Array.isArray(rect) && (rect[2] <= 1e-4 || rect[3] <= 1e-4)) return false;
|
|
1080
|
+
const circle = clip("clipCircle");
|
|
1081
|
+
if (Array.isArray(circle) && circle[2] <= 1e-4) return false;
|
|
913
1082
|
const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : collectPathNodes(node).some((p) => p.fill && p.fill !== "none");
|
|
914
1083
|
return num("drawEnd", 1) > 0.01 || hasFill && num("fillOpacity", 1) > 0.01;
|
|
915
1084
|
}
|
|
@@ -949,6 +1118,12 @@ function checkMotionScene(scene) {
|
|
|
949
1118
|
if (command2.type === "follow" && known(command2.path, "unknown-path", "path", where) && nodes.get(command2.path).node.type !== "path")
|
|
950
1119
|
issues.push(motionIssue("not-a-path", `"${command2.path}" is a group; follow a single path node.`, { ...where, ids: [command2.path] }));
|
|
951
1120
|
if (command2.type === "morph") known(command2.into, "unknown-shape", "shape", where);
|
|
1121
|
+
const style = command2.type === "enter" || command2.type === "exit" ? command2.style : void 0;
|
|
1122
|
+
if (style === "wipe" || style === "iris" || style === "split") {
|
|
1123
|
+
for (const id of targets)
|
|
1124
|
+
if (!motionRevealPadding(nodes.get(id)))
|
|
1125
|
+
issues.push(motionIssue("reveal-no-box", `"${id}" has no width or height (a straight line), so a ${style} cannot clip it and it fades instead; use style "${command2.type === "enter" ? "draw" : "undraw"}" for a line.`, { ...where, ids: [id] }));
|
|
1126
|
+
}
|
|
952
1127
|
if (command2.type === "style") {
|
|
953
1128
|
for (const key of ["fill", "stroke"]) {
|
|
954
1129
|
const color = command2[key];
|
|
@@ -965,6 +1140,18 @@ function checkMotionScene(scene) {
|
|
|
965
1140
|
}
|
|
966
1141
|
}
|
|
967
1142
|
}
|
|
1143
|
+
if (command2.type === "color-pulse") {
|
|
1144
|
+
const key = command2.paint ?? "fill";
|
|
1145
|
+
const color = command2.color ?? "#f59e0b";
|
|
1146
|
+
if (normalizeTokenColor(color) === null) issues.push(motionIssue("invalid-color", `color "${color}" is not a colour this editor reads; use hex ("#0ea5e9"), rgb() or rgba().`, where));
|
|
1147
|
+
else
|
|
1148
|
+
for (const id of targets) {
|
|
1149
|
+
const node = nodes.get(id).node;
|
|
1150
|
+
const paths = node.type === "path" ? [node] : collectPathNodes(node);
|
|
1151
|
+
if (paths.some((p) => typeof p[key] !== "string"))
|
|
1152
|
+
issues.push(motionIssue("paint-not-color", `"${id}" has a gradient or no ${key}, so a colour pulse cannot tint it; give it a solid ${key} or pulse the ${key === "fill" ? "stroke" : "fill"}.`, { ...where, ids: [id] }));
|
|
1153
|
+
}
|
|
1154
|
+
}
|
|
968
1155
|
if (command2.type === "effect") {
|
|
969
1156
|
for (const id of targets) {
|
|
970
1157
|
const node = nodes.get(id).node;
|
|
@@ -1231,6 +1418,14 @@ function flairEaseFor(ease) {
|
|
|
1231
1418
|
}
|
|
1232
1419
|
return void 0;
|
|
1233
1420
|
}
|
|
1421
|
+
function flairCurveFor(ease, curves = true) {
|
|
1422
|
+
const name = flairEaseFor(ease);
|
|
1423
|
+
if (name || !curves) return name;
|
|
1424
|
+
const resolved = resolveEasing(ease);
|
|
1425
|
+
if (resolved === "hold" || resolved.type !== "cubic-bezier") return void 0;
|
|
1426
|
+
return [resolved.x1, resolved.y1, resolved.x2, resolved.y2];
|
|
1427
|
+
}
|
|
1428
|
+
var overshoots = (ease) => typeof ease !== "string" && (ease[1] < 0 || ease[1] > 1 || ease[3] < 0 || ease[3] > 1);
|
|
1234
1429
|
var TRANSFORM_PROPS2 = ["x", "y", "rotation", "scaleX", "scaleY", "follow"];
|
|
1235
1430
|
var LINEAR_TRANSFORM = /* @__PURE__ */ new Set(["x", "y", "rotation", "scaleX", "scaleY"]);
|
|
1236
1431
|
function hex6(color) {
|
|
@@ -1240,6 +1435,9 @@ function hex6(color) {
|
|
|
1240
1435
|
function toFlairSvgMotion(scene, options = {}) {
|
|
1241
1436
|
const fps = options.fps ?? scene.fps ?? 30;
|
|
1242
1437
|
const precision = options.precision ?? 3;
|
|
1438
|
+
const curves = options.curves ?? true;
|
|
1439
|
+
const behaviors = options.behaviors ?? true;
|
|
1440
|
+
const plays = (s) => !s.behavior || behaviors;
|
|
1243
1441
|
const round2 = (n) => Math.round(n * 10 ** precision) / 10 ** precision;
|
|
1244
1442
|
const f = (n) => String(round2(n));
|
|
1245
1443
|
const timeline = compileMotionScene(scene);
|
|
@@ -1254,25 +1452,72 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1254
1452
|
};
|
|
1255
1453
|
const animatedNodes = new Set(timeline.segments.map((s) => s.node).filter(Boolean));
|
|
1256
1454
|
const pathsSeen = /* @__PURE__ */ new Set();
|
|
1455
|
+
const wrap = {};
|
|
1456
|
+
const routes = [];
|
|
1457
|
+
const follows = [];
|
|
1458
|
+
const usedIds = new Set(nodes.keys());
|
|
1459
|
+
const freshId = (base) => {
|
|
1460
|
+
let id = base;
|
|
1461
|
+
for (let n = 2; usedIds.has(id); n++) id = `${base}-${n}`;
|
|
1462
|
+
usedIds.add(id);
|
|
1463
|
+
return id;
|
|
1464
|
+
};
|
|
1257
1465
|
for (const id of animatedNodes) {
|
|
1258
1466
|
const entry = nodes.get(id);
|
|
1259
1467
|
const node = entry.node;
|
|
1468
|
+
const drawn = [...entry.ancestors.map((a) => nodes.get(a).node), node].every((n) => n.visible !== false);
|
|
1469
|
+
for (const [p, name] of [["clipRect", "reveal"], ["clipCircle", "iris"]]) {
|
|
1470
|
+
if (!drawn || !timeline.tracks.has(motionTrackKey(id, p))) continue;
|
|
1471
|
+
const wrapper = freshId(`${id}--${name}`);
|
|
1472
|
+
const clipId = freshId(`${wrapper}-clip`);
|
|
1473
|
+
const shapeId = freshId(`${wrapper}-clip-shape`);
|
|
1474
|
+
const clipAt = (t) => motionNodeClips(id, timeline, t).find((c) => c.shape === (p === "clipRect" ? "rect" : "circle"));
|
|
1475
|
+
const rest = clipAt(0);
|
|
1476
|
+
(wrap[id] ??= []).push({ id: wrapper, clip: { id: clipId, shapeId, shape: rest.shape, attrs: motionClipAttrs(rest) } });
|
|
1477
|
+
channels.push({ id: shapeId, kind: "attrs", attrs: Object.keys(motionClipAttrs(rest)), segments: [...track(id, p)], exact: () => true, value: (t) => Object.values(motionClipAttrs(clipAt(t))).map((v) => Math.round(v * 1e4) / 1e4) });
|
|
1478
|
+
}
|
|
1479
|
+
const followSegments = track(id, "follow");
|
|
1480
|
+
if (drawn && followSegments.length) {
|
|
1481
|
+
const ids = /* @__PURE__ */ new Map();
|
|
1482
|
+
for (const seg of followSegments) {
|
|
1483
|
+
if (!seg.path || ids.has(seg.path)) continue;
|
|
1484
|
+
const route = motionFollowRoute(entry, nodes.get(seg.path));
|
|
1485
|
+
if (!route) continue;
|
|
1486
|
+
const routeId = freshId(`${id}--follow-route`);
|
|
1487
|
+
ids.set(seg.path, routeId);
|
|
1488
|
+
routes.push(`<path id="${routeId}" d="${bezierPathToSvg(route, { precision })}" fill="none"/>`);
|
|
1489
|
+
}
|
|
1490
|
+
if (ids.size) {
|
|
1491
|
+
const wrapper = freshId(`${id}--follow`);
|
|
1492
|
+
const centre = freshId(`${id}--follow-centre`);
|
|
1493
|
+
const c = entry.center;
|
|
1494
|
+
const at = motionNodeOffset(entry, timeline, 0, nodes)?.follow;
|
|
1495
|
+
const placed = at ? `translate(${f(at.x)} ${f(at.y)})${at.angle ? ` rotate(${f(at.angle)})` : ""}` : void 0;
|
|
1496
|
+
(wrap[id] ??= []).push({ id: wrapper, ...placed ? { transform: placed } : {} }, { id: centre, transform: `translate(${f(-c.x)} ${f(-c.y)})` });
|
|
1497
|
+
follows.push({ id, wrapper, routes: ids, segments: followSegments.filter((seg) => seg.path && ids.has(seg.path)) });
|
|
1498
|
+
}
|
|
1499
|
+
}
|
|
1260
1500
|
if (timeline.tracks.has(motionTrackKey(id, "opacity")))
|
|
1261
|
-
channels.push({ id, kind: "attr", attr: "opacity", segments: [...track(id, "opacity")], exact:
|
|
1262
|
-
const
|
|
1501
|
+
channels.push({ id, kind: "attr", attr: "opacity", segments: [...track(id, "opacity")], exact: plays, value: (t) => round2(Math.min(1, Math.max(0, Number(trackValue(track(id, "opacity"), t))))) });
|
|
1502
|
+
const followed = follows.some((x) => x.id === id);
|
|
1503
|
+
const transformSegments = TRANSFORM_PROPS2.flatMap((p) => followed && p === "follow" ? [] : track(id, p));
|
|
1263
1504
|
if (transformSegments.length) {
|
|
1264
1505
|
const base = node.transform ? ` matrix(${node.transform.map(f).join(" ")})` : "";
|
|
1265
1506
|
const c = entry.center;
|
|
1507
|
+
const transformAt = (t, raw) => {
|
|
1508
|
+
const o = motionNodeOffset(entry, timeline, t, nodes, raw, !followed);
|
|
1509
|
+
return `translate(${f(o.dx)} ${f(o.dy)}) rotate(${f(o.rotation)} ${f(c.x)} ${f(c.y)}) translate(${f(c.x)} ${f(c.y)}) scale(${f(o.scaleX)} ${f(o.scaleY)}) translate(${f(-c.x)} ${f(-c.y)})${base}`;
|
|
1510
|
+
};
|
|
1266
1511
|
channels.push({
|
|
1267
1512
|
id,
|
|
1268
1513
|
kind: "attr",
|
|
1269
1514
|
attr: "transform",
|
|
1270
1515
|
segments: transformSegments,
|
|
1271
|
-
exact: (s) => LINEAR_TRANSFORM.has(s.property) &&
|
|
1272
|
-
|
|
1273
|
-
|
|
1274
|
-
|
|
1275
|
-
|
|
1516
|
+
exact: (s) => LINEAR_TRANSFORM.has(s.property) && plays(s),
|
|
1517
|
+
overshoot: true,
|
|
1518
|
+
// x, y and the angle are the transform's numbers 0, 1 and 2 (`MotionSegment.index`).
|
|
1519
|
+
value: (t) => transformAt(t, false),
|
|
1520
|
+
raw: (t) => transformAt(t, true)
|
|
1276
1521
|
});
|
|
1277
1522
|
}
|
|
1278
1523
|
const paths = node.type === "path" ? [node] : collectPathNodes(node);
|
|
@@ -1281,7 +1526,7 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1281
1526
|
pathsSeen.add(path.id);
|
|
1282
1527
|
const paint = (p, attr) => {
|
|
1283
1528
|
const from = owner(path, p);
|
|
1284
|
-
if (from) channels.push({ id: path.id, kind: "attr", attr, segments: [...track(from, p)], exact: () =>
|
|
1529
|
+
if (from) channels.push({ id: path.id, kind: "attr", attr, segments: [...track(from, p)], exact: plays, value: (t) => hex6(trackValue(track(from, p), t)), raw: (t) => hex6(trackValue(track(from, p), t, true)) });
|
|
1285
1530
|
};
|
|
1286
1531
|
paint("fill", "fill");
|
|
1287
1532
|
paint("stroke", "stroke");
|
|
@@ -1316,19 +1561,26 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1316
1561
|
}
|
|
1317
1562
|
}
|
|
1318
1563
|
const camera = track("", "camera");
|
|
1319
|
-
if (camera.length) channels.push({ id: "", kind: "view", segments: [...camera], exact: () => true, value: (t) => trackValue(camera, t).map(round2) });
|
|
1564
|
+
if (camera.length) channels.push({ id: "", kind: "view", segments: [...camera], exact: () => true, overshoot: true, value: (t) => trackValue(camera, t).map(round2) });
|
|
1320
1565
|
const animate = [];
|
|
1321
1566
|
let sampled = 0;
|
|
1322
1567
|
const same = (a, b) => JSON.stringify(a) === JSON.stringify(b);
|
|
1323
|
-
const emit = (channel, delay, ms, from, to, ease) => {
|
|
1324
|
-
const base = { ...channel.id ? { id: channel.id } : {}, ...delay > 0 ? { delay: round2(delay) } : {}, ms: round2(ms), ease };
|
|
1568
|
+
const emit = (channel, delay, ms, from, to, ease, behavior) => {
|
|
1569
|
+
const base = { ...channel.id ? { id: channel.id } : {}, ...delay > 0 ? { delay: round2(delay) } : {}, ms: round2(ms), ease: typeof ease === "string" ? ease : ease.map(round2), ...behavior ? { behavior } : {} };
|
|
1325
1570
|
if (channel.kind === "view") animate.push({ ...base, view: to });
|
|
1326
1571
|
else if (channel.kind === "draw") animate.push({ ...base, draw: [from, to] });
|
|
1327
|
-
else
|
|
1572
|
+
else if (channel.kind === "attrs") {
|
|
1573
|
+
const [a, b] = [from, to];
|
|
1574
|
+
const attrs = Object.fromEntries(channel.attrs.flatMap((name, k) => a[k] !== b[k] ? [[name, [a[k], b[k]]]] : []));
|
|
1575
|
+
animate.push({ ...base, attrs });
|
|
1576
|
+
} else animate.push({ ...base, attrs: { [channel.attr]: [from, to] } });
|
|
1328
1577
|
};
|
|
1329
1578
|
for (const channel of channels) {
|
|
1330
1579
|
const cuts = channel.segments.filter((s) => s.end <= s.start);
|
|
1331
|
-
for (const cut of cuts)
|
|
1580
|
+
for (const cut of cuts) {
|
|
1581
|
+
const [from, to] = [channel.value(Math.max(0, cut.start - 1e-3)), channel.value(cut.start)];
|
|
1582
|
+
if (cut.start <= 0 || !same(from, to) || channel.kind === "view") emit(channel, cut.start, 0, from, to, "linear");
|
|
1583
|
+
}
|
|
1332
1584
|
const times = [...new Set(channel.segments.flatMap((s) => [s.start, s.end]))].sort((a, b) => a - b);
|
|
1333
1585
|
for (let i = 0; i + 1 < times.length; i++) {
|
|
1334
1586
|
const a = times[i];
|
|
@@ -1336,12 +1588,15 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1336
1588
|
const active = channel.segments.filter((s) => s.start < b && s.end > a);
|
|
1337
1589
|
if (!active.length) continue;
|
|
1338
1590
|
const first = active[0];
|
|
1339
|
-
const together = active.every(
|
|
1340
|
-
|
|
1591
|
+
const together = active.every(
|
|
1592
|
+
(x) => x.start === a && x.end === b && channel.exact(x) && JSON.stringify(x.ease) === JSON.stringify(first.ease) && JSON.stringify(x.behavior) === JSON.stringify(first.behavior)
|
|
1593
|
+
);
|
|
1594
|
+
const curve = together ? flairCurveFor(first.ease, curves) : void 0;
|
|
1595
|
+
const ease = curve && (!overshoots(curve) || channel.overshoot) ? curve : void 0;
|
|
1341
1596
|
if (ease) {
|
|
1342
1597
|
const from = channel.value(a);
|
|
1343
|
-
const to = channel.value(b);
|
|
1344
|
-
if (!same(from, to) || channel.kind === "view") emit(channel, a, b - a, from, to, ease);
|
|
1598
|
+
const to = first.behavior ? (channel.raw ?? channel.value)(b) : channel.value(b);
|
|
1599
|
+
if (!same(from, to) || channel.kind === "view") emit(channel, a, b - a, from, to, ease, first.behavior);
|
|
1345
1600
|
continue;
|
|
1346
1601
|
}
|
|
1347
1602
|
const n = Math.max(1, Math.ceil((b - a) * fps / 1e3));
|
|
@@ -1358,8 +1613,29 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1358
1613
|
}
|
|
1359
1614
|
}
|
|
1360
1615
|
}
|
|
1616
|
+
for (const follow of follows) {
|
|
1617
|
+
const starts = follow.segments.map((seg) => seg.start);
|
|
1618
|
+
for (const seg of follow.segments) {
|
|
1619
|
+
const along = { id: follow.wrapper, along: follow.routes.get(seg.path), ...seg.rotate ? { orient: true } : {} };
|
|
1620
|
+
const progress = (t) => round2(Math.min(1, Math.max(0, Number(segmentValue(seg, t)))));
|
|
1621
|
+
const curve = seg.end > seg.start ? flairCurveFor(seg.ease, curves) : "linear";
|
|
1622
|
+
if (curve && !(overshoots(curve) && seg.rotate)) {
|
|
1623
|
+
animate.push({ ...along, ...seg.start > 0 ? { delay: round2(seg.start) } : {}, ms: round2(seg.end - seg.start), ease: typeof curve === "string" ? curve : curve.map(round2), at: [round2(Number(seg.from)), round2(Number(seg.to))] });
|
|
1624
|
+
continue;
|
|
1625
|
+
}
|
|
1626
|
+
const until = Math.min(seg.end, ...starts.filter((t) => t > seg.start));
|
|
1627
|
+
const n = Math.max(1, Math.ceil((until - seg.start) * fps / 1e3));
|
|
1628
|
+
for (let k = 1; k <= n; k++) {
|
|
1629
|
+
const t0 = seg.start + (until - seg.start) * (k - 1) / n;
|
|
1630
|
+
const t1 = seg.start + (until - seg.start) * k / n;
|
|
1631
|
+
animate.push({ ...along, ...t0 > 0 ? { delay: round2(t0) } : {}, ms: round2(t1 - t0), ease: "linear", at: [progress(t0), progress(t1)] });
|
|
1632
|
+
sampled++;
|
|
1633
|
+
}
|
|
1634
|
+
}
|
|
1635
|
+
}
|
|
1361
1636
|
animate.sort((x, y) => (x.delay ?? 0) - (y.delay ?? 0));
|
|
1362
|
-
let svg = vectorDocumentToSvg({ ...scene.artwork, nodes: expandVectorAppearances(scene.artwork.nodes) }, { pretty: false, precision });
|
|
1637
|
+
let svg = vectorDocumentToSvg({ ...scene.artwork, nodes: expandVectorAppearances(scene.artwork.nodes) }, { pretty: false, precision, wrap });
|
|
1638
|
+
if (routes.length) svg = svg.replace(/^(<svg[^>]*>)/, `$1<defs>${routes.join("")}</defs>`);
|
|
1363
1639
|
const lastChange = animate.reduce((m, a) => Math.max(m, (a.delay ?? 0) + (a.ms ?? 0)), 0);
|
|
1364
1640
|
let motion = { svg, animate };
|
|
1365
1641
|
if (scene.controls?.length) {
|
|
@@ -1668,13 +1944,20 @@ var MOTION_COMMAND_SCHEMA = {
|
|
|
1668
1944
|
description: `A command (one of ${MOTION_COMMAND_TYPES.join(", ")}). Commands in a shot play one after another unless "with": "previous".`,
|
|
1669
1945
|
oneOf: [
|
|
1670
1946
|
command("enter", "Brings hidden targets in; they are hidden before this shot.", {
|
|
1671
|
-
style: {
|
|
1672
|
-
|
|
1673
|
-
|
|
1947
|
+
style: {
|
|
1948
|
+
type: "string",
|
|
1949
|
+
enum: [...MOTION_ENTER_STYLES],
|
|
1950
|
+
description: "fade (default), pop (scales up past full size and settles), grow (from nothing), slide, draw (outline drawn on, then the fill fades in), zoom (settles from larger), rise (rises a short way, overshooting a touch), or a reveal through a clip over the target's box: wipe (behind a travelling edge), iris (from the centre outwards) or split (from a line through the middle). Reveals need a box with a width and a height (not a lone straight line)."
|
|
1951
|
+
},
|
|
1952
|
+
direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default up). For wipe: the way the edge travels (default right, revealing from the left)." },
|
|
1953
|
+
distance: { type: "number", description: "For slide (default 40) and rise (default 20): document units." },
|
|
1954
|
+
scale: { type: "number", minimum: 0, description: "For pop (default 0.5) and zoom (default 1.6): the starting scale (1 = rest size)." },
|
|
1955
|
+
shape: { type: "string", enum: [...MOTION_IRIS_SHAPES], description: "For iris: open through a circle (default; an ellipse on a box that is not square) or a box." },
|
|
1956
|
+
orientation: { type: "string", enum: [...MOTION_SPLIT_ORIENTATIONS], description: "For split: horizontal (default) opens up and down from a horizontal line through the middle; vertical opens left and right." }
|
|
1674
1957
|
}),
|
|
1675
1958
|
command("exit", "Takes targets out.", {
|
|
1676
|
-
style: { type: "string", enum: [...MOTION_EXIT_STYLES], description: "fade (default), shrink, slide or
|
|
1677
|
-
direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default down)." },
|
|
1959
|
+
style: { type: "string", enum: [...MOTION_EXIT_STYLES], description: "fade (default), shrink, slide, undraw, or wipe (hides behind a travelling edge through a clip over the target's box: a wipe in, reversed)." },
|
|
1960
|
+
direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default down). For wipe: the way the edge travels (default right, hiding from the left)." },
|
|
1678
1961
|
distance: { type: "number", description: "For slide: document units (default 40)." }
|
|
1679
1962
|
}),
|
|
1680
1963
|
command("draw", "Draws strokes on (or off) to a fraction of their length.", { to: FRACTION("Fraction drawn at the end (default 1)."), from: FRACTION("Fraction drawn at the start (default: what is drawn now).") }),
|
|
@@ -1690,12 +1973,30 @@ var MOTION_COMMAND_SCHEMA = {
|
|
|
1690
1973
|
command("morph", "Morphs each target into the shape (and paint) of another node, which usually stays hidden.", { into: { type: "string", minLength: 1, description: "Id of the node whose shape to take." } }, ["into"]),
|
|
1691
1974
|
command("follow", "Moves targets along a path node, centre on the path.", {
|
|
1692
1975
|
path: { type: "string", minLength: 1, description: "Id of a path node (it can be hidden)." },
|
|
1693
|
-
rotate: { type: "boolean", description: "Turn with the path (default false)." },
|
|
1976
|
+
rotate: { type: "boolean", description: "Turn with the path (default false); moves and shakes made meanwhile turn with it too." },
|
|
1694
1977
|
from: FRACTION("Where to start along the path (default 0)."),
|
|
1695
1978
|
to: FRACTION("Where to end along the path (default 1).")
|
|
1696
1979
|
}, ["path"]),
|
|
1697
1980
|
command("pulse", "Scales up and back to draw the eye.", { amount: { type: "number", description: "Extra scale at the peak (default 0.15)." }, count: { type: "integer", minimum: 1, description: "Pulses (default 1)." } }),
|
|
1698
|
-
command("shake", "Shakes side to side
|
|
1981
|
+
command("shake", "Shakes side to side (or up and down), settling.", {
|
|
1982
|
+
amount: { type: "number", description: "Document units (default 8)." },
|
|
1983
|
+
count: { type: "integer", minimum: 1, description: "Shakes (default 3)." },
|
|
1984
|
+
axis: { type: "string", enum: ["horizontal", "vertical"], description: "Default horizontal." }
|
|
1985
|
+
}),
|
|
1986
|
+
command("teeter", "Rocks about the centre either way, settling.", { angle: { type: "number", description: "Degrees either way (default 8)." }, count: { type: "integer", minimum: 1, description: "Rocks (default 3)." } }),
|
|
1987
|
+
command("wave", "Bobs up and down without settling, like something floating (default 1000 ms).", { amount: { type: "number", description: "Height in document units (default 6)." }, count: { type: "integer", minimum: 1, description: "Bobs (default 2)." } }),
|
|
1988
|
+
command("wiggle", "Wanders about its place as smooth seeded noise, easing out of and back to rest (default 1500 ms). The same seed always wanders the same way.", {
|
|
1989
|
+
amount: { type: "number", description: "Up to about this far, in document units (default 6)." },
|
|
1990
|
+
frequency: { type: "number", exclusiveMinimum: 0, description: "Wanders per second, in Hz (default 3)." },
|
|
1991
|
+
octaves: { type: "integer", minimum: 1, maximum: 8, description: "Layers of finer detail (default 2)." },
|
|
1992
|
+
rotate: { type: "number", description: "Also turns about the centre by up to about this many degrees (default 0)." },
|
|
1993
|
+
seed: { type: "integer", minimum: 0, description: "Default: one picked from the target id, so each target wanders its own way." }
|
|
1994
|
+
}),
|
|
1995
|
+
command("color-pulse", "Tints solid paint toward a colour and back (mixed in OKLab). On a group it tints every path in it.", {
|
|
1996
|
+
color: { type: "string", description: 'The tint, a CSS colour (default "#f59e0b").' },
|
|
1997
|
+
paint: { type: "string", enum: ["fill", "stroke"], description: "Which paint (default fill)." },
|
|
1998
|
+
count: { type: "integer", minimum: 1, description: "Pulses (default 1)." }
|
|
1999
|
+
}),
|
|
1699
2000
|
command("effect", "Tweens a numeric parameter of a live path effect on the targets (twist angle, wiggle time, zig zag size, trim offset\u2026).", {
|
|
1700
2001
|
effect: { type: "string", minLength: 1, description: `Effect id from get_animation's element "effects".` },
|
|
1701
2002
|
param: { type: "string", minLength: 1, description: "A numeric parameter of that effect (listed with it)." },
|
|
@@ -1792,7 +2093,8 @@ function describeMotionShots(scene) {
|
|
|
1792
2093
|
...shot.hold !== void 0 ? { hold: shot.hold } : {},
|
|
1793
2094
|
commands: shot.run.map((c, index) => {
|
|
1794
2095
|
const ct = timeline.commands.find((x) => x.shotIndex === i && x.command === index);
|
|
1795
|
-
|
|
2096
|
+
const primitive = motionFlairPrimitive(c);
|
|
2097
|
+
return { index, ...c, start: ct.start, end: ct.end, ...primitive ? { flairPrimitive: primitive } : {} };
|
|
1796
2098
|
})
|
|
1797
2099
|
};
|
|
1798
2100
|
});
|
|
@@ -1828,7 +2130,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
1828
2130
|
const getAnimation = {
|
|
1829
2131
|
name: "get_animation",
|
|
1830
2132
|
title: "Read the animation",
|
|
1831
|
-
description:
|
|
2133
|
+
description: `Returns the vector animation: its name, artwork size, length (ms), loop mode, the artwork's elements (id, type, name, parent, bounds, solid paints, live effects with their numeric parameters), every shot with its commands and their start/end times (and, where Flair has one, the Flair motion primitive a command plays as "flairPrimitive", e.g. "entrance.pop"), Flair controls, and a summary of issues. Use the ids it returns with the write tools.`,
|
|
1832
2134
|
inputSchema: object({ includeElements: { type: "boolean", description: "Include the artwork's elements (default true)." } }),
|
|
1833
2135
|
annotations: { title: "Read the animation", ...READ },
|
|
1834
2136
|
handler: ({ includeElements = true }) => {
|
|
@@ -1914,13 +2216,19 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
1914
2216
|
return { time: t, svg };
|
|
1915
2217
|
}
|
|
1916
2218
|
};
|
|
2219
|
+
const CURVES_DESCRIPTION = "Write cubic-bezier easings (ease, ease-in, ease-out, ease-in-out, back eases, custom curves) as one change with ease: [x1, y1, x2, y2] (default true). Needs Flair 0.36 or later; false samples them into linear steps for older Flair.";
|
|
2220
|
+
const BEHAVIORS_DESCRIPTION = "Write pulses, shakes, teeters, waves, wiggles and colour pulses as one change with a Flair behavior, so they play exactly (default true; needs Flair 0.38 or later). False samples them into linear steps for older Flair.";
|
|
1917
2221
|
const exportFlairMotion = {
|
|
1918
2222
|
name: "export_flair_motion",
|
|
1919
2223
|
title: "Export as Flair vector motion",
|
|
1920
2224
|
description: "Returns the animation as a Flair SvgMotion ({ svg, animate }) that Flair's SvgPlayer plays, plus its hold, how many changes were sampled into linear steps, and notes on anything not carried over.",
|
|
1921
|
-
inputSchema: object({
|
|
2225
|
+
inputSchema: object({
|
|
2226
|
+
fps: { type: "number", minimum: 1, maximum: 120, description: "Sampling rate for changes Flair cannot express exactly (default: the scene's fps, else 30)." },
|
|
2227
|
+
curves: { type: "boolean", description: CURVES_DESCRIPTION },
|
|
2228
|
+
behaviors: { type: "boolean", description: BEHAVIORS_DESCRIPTION }
|
|
2229
|
+
}),
|
|
1922
2230
|
annotations: { title: "Export as Flair vector motion", ...READ },
|
|
1923
|
-
handler: ({ fps }) => controller.toFlairMotion(fps ? { fps } : {})
|
|
2231
|
+
handler: ({ fps, curves, behaviors }) => controller.toFlairMotion({ ...fps ? { fps } : {}, ...curves === void 0 ? {} : { curves }, ...behaviors === void 0 ? {} : { behaviors } })
|
|
1924
2232
|
};
|
|
1925
2233
|
const exportFlairEffect = {
|
|
1926
2234
|
name: "export_flair_effect",
|
|
@@ -1931,7 +2239,9 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
1931
2239
|
name: { type: "string", minLength: 1, description: "Display name (default: the scene's name)." },
|
|
1932
2240
|
description: { type: "string", description: "One sentence (default: the scene's description)." },
|
|
1933
2241
|
category: { type: "string", minLength: 1, description: "Flair catalog category, e.g. icon, loader, ui, data, text, morph (default icon)." },
|
|
1934
|
-
tags: { type: "array", items: { type: "string" }, description: "Search tags (default none)." }
|
|
2242
|
+
tags: { type: "array", items: { type: "string" }, description: "Search tags (default none)." },
|
|
2243
|
+
curves: { type: "boolean", description: CURVES_DESCRIPTION },
|
|
2244
|
+
behaviors: { type: "boolean", description: BEHAVIORS_DESCRIPTION }
|
|
1935
2245
|
}),
|
|
1936
2246
|
annotations: { title: "Export as a Flair effect", ...READ },
|
|
1937
2247
|
handler: (args) => controller.toFlairEffect(args)
|
|
@@ -2143,8 +2453,12 @@ How it plays
|
|
|
2143
2453
|
|
|
2144
2454
|
Commands
|
|
2145
2455
|
- enter (fade, pop, grow, slide, draw) and exit (fade, shrink, slide, undraw) bring things in and out.
|
|
2456
|
+
- enter also reveals through a clip over the target's box: wipe (behind an edge travelling "direction", default right), iris (from the centre; "shape": circle or box) and split (from a line through the middle; "orientation": horizontal or vertical). exit wipe hides the same way. Reveals need a width and a height: use draw / undraw for a straight line.
|
|
2146
2457
|
- draw draws strokes on to a fraction; move, rotate, scale and fade change the pose (about the centre); style blends solid colours and stroke width.
|
|
2147
|
-
-
|
|
2458
|
+
- enter also has zoom (settles from larger) and rise (rises a short way, overshooting a touch); pop and zoom take a starting "scale".
|
|
2459
|
+
- morph turns a shape into another node's shape (keep the target hidden); follow moves along a path node (with "rotate", moves made meanwhile turn with the path).
|
|
2460
|
+
- Emphasis draws the eye and returns to rest: pulse (swell), shake (side to side, or "axis": "vertical"), teeter (rock), wave (bob, no settling), wiggle (seeded wander; the same seed wanders the same way) and color-pulse (tint and back).
|
|
2461
|
+
- Commands share their names and defaults with Flair's motion primitives (get_animation shows each one's "flairPrimitive"), and emphasis, reveals and follows export to Flair exactly.
|
|
2148
2462
|
- effect tweens a numeric parameter of a live path effect already on the node (twist angle, wiggle time, zig zag size).
|
|
2149
2463
|
|
|
2150
2464
|
Working method
|
|
@@ -2172,8 +2486,10 @@ export {
|
|
|
2172
2486
|
MOTION_EDIT_OPS,
|
|
2173
2487
|
MOTION_ENTER_STYLES,
|
|
2174
2488
|
MOTION_EXIT_STYLES,
|
|
2489
|
+
MOTION_IRIS_SHAPES,
|
|
2175
2490
|
MOTION_ISSUE_CODES,
|
|
2176
2491
|
MOTION_MIN_CHANGE_MS,
|
|
2492
|
+
MOTION_SPLIT_ORIENTATIONS,
|
|
2177
2493
|
MotionSceneFormatError,
|
|
2178
2494
|
activeSegment,
|
|
2179
2495
|
applyMotionControlValues,
|
|
@@ -2186,21 +2502,28 @@ export {
|
|
|
2186
2502
|
describeMotionElements,
|
|
2187
2503
|
describeMotionShots,
|
|
2188
2504
|
fitMotionRect,
|
|
2505
|
+
flairCurveFor,
|
|
2189
2506
|
flairEaseFor,
|
|
2190
2507
|
freshShotId,
|
|
2191
2508
|
indexMotionNodes,
|
|
2192
2509
|
interpolateMotionValue,
|
|
2193
2510
|
isMotionCommand,
|
|
2194
2511
|
isMotionShot,
|
|
2512
|
+
motionClipAttrs,
|
|
2195
2513
|
motionCommandDuration,
|
|
2514
|
+
motionFlairPrimitive,
|
|
2515
|
+
motionFollowRoute,
|
|
2196
2516
|
motionFrameAt,
|
|
2197
2517
|
motionFrameToSvg,
|
|
2198
2518
|
motionIssue,
|
|
2199
2519
|
motionIssueKey,
|
|
2200
2520
|
motionIssueLine,
|
|
2521
|
+
motionNodeClips,
|
|
2201
2522
|
motionNodeOffset,
|
|
2202
2523
|
motionPathLength,
|
|
2203
2524
|
motionRestValue,
|
|
2525
|
+
motionRevealClip,
|
|
2526
|
+
motionRevealPadding,
|
|
2204
2527
|
motionSceneShapeProblems,
|
|
2205
2528
|
motionSceneToJson,
|
|
2206
2529
|
motionShotAt,
|