@pixerate/editor 0.56.0 → 0.58.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -17,7 +17,7 @@
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- var _chunkXCXQDPIDcjs = require('../chunk-XCXQDPID.cjs');
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+ var _chunkFKONE6AOcjs = require('../chunk-FKONE6AO.cjs');
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@@ -29,6 +29,10 @@ var _chunkO2UH7LZEcjs = require('../chunk-O2UH7LZE.cjs');
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  var _chunkQKLRAA4Tcjs = require('../chunk-QKLRAA4T.cjs');
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+
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+ var _chunkZCNLBRT6cjs = require('../chunk-ZCNLBRT6.cjs');
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+
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+
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  var _chunkO4ONBPZWcjs = require('../chunk-O4ONBPZW.cjs');
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@@ -42,6 +46,7 @@ var _chunkA6PHCAGXcjs = require('../chunk-A6PHCAGX.cjs');
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+
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  var _chunkXZ4L3R4Kcjs = require('../chunk-XZ4L3R4K.cjs');
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  // src/animation-editor/types.ts
@@ -58,11 +63,17 @@ var MOTION_COMMAND_TYPES = [
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  "follow",
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  "pulse",
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  "shake",
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+ "teeter",
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+ "wave",
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+ "wiggle",
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+ "color-pulse",
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  "effect",
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  "wait"
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  ];
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- var MOTION_ENTER_STYLES = ["fade", "pop", "grow", "slide", "draw"];
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- var MOTION_EXIT_STYLES = ["fade", "shrink", "slide", "undraw"];
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+ var MOTION_ENTER_STYLES = ["fade", "pop", "grow", "slide", "draw", "zoom", "rise", "wipe", "iris", "split"];
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+ var MOTION_EXIT_STYLES = ["fade", "shrink", "slide", "undraw", "wipe"];
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+ var MOTION_IRIS_SHAPES = ["circle", "box"];
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+ var MOTION_SPLIT_ORIENTATIONS = ["horizontal", "vertical"];
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  var MOTION_DIRECTIONS = ["up", "down", "left", "right"];
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  var MOTION_DEFAULT_DURATIONS = {
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  enter: 600,
@@ -76,12 +87,37 @@ var MOTION_DEFAULT_DURATIONS = {
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  follow: 1400,
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  pulse: 600,
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  shake: 500,
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+ teeter: 600,
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+ wave: 1e3,
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+ wiggle: 1500,
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+ "color-pulse": 600,
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  effect: 900
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  };
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  var MOTION_DEFAULT_HOLD = 600;
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  var MOTION_CAMERA_MS = 1e3;
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  var MOTION_DRAW_MS_PER_UNIT = 1.5;
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  var MOTION_DRAW_RANGE = [500, 2500];
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+ function motionFlairPrimitive(command2) {
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+ switch (command2.type) {
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+ case "enter":
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+ return `entrance.${_nullishCoalesce(command2.style, () => ( "fade"))}`;
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+ case "exit":
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+ return `exit.${_nullishCoalesce(command2.style, () => ( "fade"))}`;
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+ case "pulse":
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+ case "shake":
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+ case "teeter":
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+ case "wave":
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+ case "wiggle":
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+ case "color-pulse":
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+ return `emphasis.${command2.type}`;
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+ case "rotate":
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+ return command2.by !== void 0 ? "emphasis.spin" : void 0;
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+ case "follow":
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+ return "path.follow";
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+ default:
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+ return void 0;
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+ }
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+ }
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  // src/animation-editor/issues.ts
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  var MOTION_ISSUE_CODES = {
@@ -90,13 +126,14 @@ var MOTION_ISSUE_CODES = {
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  "unknown-target": { severity: "error", wording: "A command names a node the artwork does not have." },
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  "unknown-path": { severity: "error", wording: "A follow command names a path the artwork does not have." },
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  "not-a-path": { severity: "error", wording: "A follow path must be a path node, not a group." },
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+ "reveal-no-box": { severity: "warning", wording: "A wipe, iris or split cannot clip a node with no width or height (a lone straight line), so it fades instead." },
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  "unknown-shape": { severity: "error", wording: "A morph names a shape the artwork does not have." },
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  "unknown-effect": { severity: "error", wording: "An effect command names an effect the node does not have." },
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  "unknown-effect-param": { severity: "error", wording: "An effect command names a parameter that is not a number of that effect." },
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  "unknown-frame": { severity: "error", wording: "A camera frames a node the artwork does not have." },
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  "invalid-camera": { severity: "error", wording: "A camera rectangle has no area." },
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  "invalid-color": { severity: "error", wording: "A colour cannot be read." },
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- "paint-not-color": { severity: "warning", wording: "A style command recolours a gradient or empty paint, which only switches at the end." },
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+ "paint-not-color": { severity: "warning", wording: "A style command recolours a gradient or empty paint, which only switches at the end, or a colour pulse has no solid paint to tint." },
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  "overlap": { severity: "warning", wording: "Two commands change the same property of a node at the same time; the later one wins." },
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  "enter-visible": { severity: "warning", wording: "A node enters while it is already showing, so it blinks out first." },
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  "exit-hidden": { severity: "warning", wording: "A node exits or animates while it is hidden." },
@@ -164,7 +201,7 @@ var SHOT_KEYS = ["id", "label", "camera", "run", "hold"];
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  var CAMERA_KEYS = ["x", "y", "width", "height", "frame", "padding", "ease", "ms"];
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  var BASE_KEYS = ["type", "targets", "duration", "delay", "stagger", "with", "ease", "note"];
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  var COMMAND_KEYS = {
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- enter: [...BASE_KEYS, "style", "direction", "distance"],
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+ enter: [...BASE_KEYS, "style", "direction", "distance", "scale", "shape", "orientation"],
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  exit: [...BASE_KEYS, "style", "direction", "distance"],
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  draw: [...BASE_KEYS, "from", "to"],
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  move: [...BASE_KEYS, "by", "to"],
@@ -175,7 +212,11 @@ var COMMAND_KEYS = {
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  morph: [...BASE_KEYS, "into"],
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  follow: [...BASE_KEYS, "path", "rotate", "from", "to"],
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  pulse: [...BASE_KEYS, "amount", "count"],
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- shake: [...BASE_KEYS, "amount", "count"],
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+ shake: [...BASE_KEYS, "amount", "count", "axis"],
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+ teeter: [...BASE_KEYS, "angle", "count"],
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+ wave: [...BASE_KEYS, "amount", "count"],
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+ wiggle: [...BASE_KEYS, "amount", "frequency", "octaves", "rotate", "seed"],
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+ "color-pulse": [...BASE_KEYS, "color", "paint", "count"],
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  effect: [...BASE_KEYS, "effect", "param", "to"],
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  wait: ["type", "duration", "with", "note"]
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  };
@@ -222,6 +263,9 @@ function commandShapeProblems(command2, where) {
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  p(`"style" must be one of ${styles.join(", ")}${typeof command2.style === "string" ? ` (got ${namedWithSuggestion(command2.style, styles)})` : ""}.`);
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  if (command2.direction !== void 0 && !MOTION_DIRECTIONS.includes(command2.direction)) p(`"direction" must be one of ${MOTION_DIRECTIONS.join(", ")}.`);
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  optionalNumber("distance");
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+ if (command2.scale !== void 0 && !(isNum(command2.scale) && command2.scale >= 0)) p(`"scale" must be a number \u2265 0 (the starting scale for pop and zoom).`);
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+ if (command2.shape !== void 0 && !MOTION_IRIS_SHAPES.includes(command2.shape)) p(`"shape" must be one of ${MOTION_IRIS_SHAPES.join(", ")} (the opening of an iris).`);
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+ if (command2.orientation !== void 0 && !MOTION_SPLIT_ORIENTATIONS.includes(command2.orientation)) p(`"orientation" must be one of ${MOTION_SPLIT_ORIENTATIONS.join(", ")} (the line a split opens from).`);
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  break;
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  }
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  case "draw":
@@ -263,8 +307,22 @@ function commandShapeProblems(command2, where) {
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  break;
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  case "pulse":
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  case "shake":
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+ case "teeter":
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+ case "wave":
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+ case "color-pulse":
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  optionalNumber("amount");
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+ optionalNumber("angle");
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  if (command2.count !== void 0 && !(Number.isInteger(command2.count) && command2.count >= 1)) p(`"count" must be a whole number \u2265 1.`);
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+ if (command2.axis !== void 0 && command2.axis !== "horizontal" && command2.axis !== "vertical") p(`"axis" must be "horizontal" or "vertical".`);
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+ if (command2.color !== void 0 && typeof command2.color !== "string") p(`"color" must be a CSS colour.`);
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+ if (command2.paint !== void 0 && command2.paint !== "fill" && command2.paint !== "stroke") p(`"paint" must be "fill" or "stroke".`);
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+ break;
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+ case "wiggle":
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+ optionalNumber("amount");
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+ optionalNumber("rotate");
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+ if (command2.frequency !== void 0 && !(isNum(command2.frequency) && command2.frequency > 0)) p(`"frequency" must be a number of Hz > 0.`);
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+ if (command2.octaves !== void 0 && !(Number.isInteger(command2.octaves) && command2.octaves >= 1 && command2.octaves <= 8)) p(`"octaves" must be a whole number from 1 to 8.`);
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+ if (command2.seed !== void 0 && !(Number.isInteger(command2.seed) && command2.seed >= 0)) p(`"seed" must be a whole number \u2265 0.`);
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  break;
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  case "effect":
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  if (typeof command2.effect !== "string" || !command2.effect) p(`"effect" must be the id of one of the node's effects.`);
@@ -354,26 +412,76 @@ function indexMotionNodes(nodes) {
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  const out = /* @__PURE__ */ new Map();
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  const walk = (list, parentWorld, ancestors) => {
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  for (const node of list) {
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- const local = _chunkXCXQDPIDcjs.vectorNodeBounds.call(void 0, node);
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- const bounds = _chunkXCXQDPIDcjs.vectorNodeBounds.call(void 0, node, parentWorld);
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+ const local = _chunkFKONE6AOcjs.vectorNodeBounds.call(void 0, node);
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+ const bounds = _chunkFKONE6AOcjs.vectorNodeBounds.call(void 0, node, parentWorld);
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  const center = local ? { x: local.x + local.width / 2, y: local.y + local.height / 2 } : { x: 0, y: 0 };
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- if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds });
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- if (node.type === "group") walk(node.children, _chunkXCXQDPIDcjs.multiplyMatrices.call(void 0, _chunkXCXQDPIDcjs.nodeMatrix.call(void 0, node), parentWorld), [...ancestors, node.id]);
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+ if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds, box: local });
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+ if (node.type === "group") walk(node.children, _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.nodeMatrix.call(void 0, node), parentWorld), [...ancestors, node.id]);
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  }
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  };
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- walk(nodes, _chunkXCXQDPIDcjs.IDENTITY_MATRIX, []);
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+ walk(nodes, _chunkFKONE6AOcjs.IDENTITY_MATRIX, []);
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  indexCache.set(nodes, out);
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  return out;
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  }
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  var solid = (paint) => typeof paint === "string" && paint !== "none" ? paint : void 0;
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  function firstPaint(node, key) {
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  if (node.type === "path") return solid(node[key]);
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- for (const p of _chunkXCXQDPIDcjs.collectPathNodes.call(void 0, node)) {
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+ for (const p of _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node)) {
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  const s = solid(p[key]);
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  if (s) return s;
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  }
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  return void 0;
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  }
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+ function strokeReach(node) {
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+ let reach = 0;
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+ for (const p of node.type === "path" ? [node] : _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node)) {
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+ if (p.stroke == null || p.stroke === "none") continue;
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+ const width = _nullishCoalesce(p.strokeWidth, () => ( 1));
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+ reach = Math.max(reach, p.strokeAlign === "outside" ? width : p.strokeAlign === "inside" ? 0 : width / 2);
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+ }
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+ return reach;
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+ }
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+ function motionRevealPadding(entry) {
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+ const box = entry.box;
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+ if (!box || !(box.width > 0) || !(box.height > 0)) return null;
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+ const s = strokeReach(entry.node);
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+ return [Math.min(1, s / box.width + 0.02), Math.min(1, s / box.height + 0.02)];
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+ }
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+ var clipRound = (n) => Math.round(n * 1e4) / 1e4 || 0;
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+ function revealFull(property, [px, py]) {
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+ return (property === "clipRect" ? [-px, -py, 1 + 2 * px, 1 + 2 * py] : [0.5, 0.5, Math.hypot(0.5 + px, 0.5 + py)]).map(clipRound);
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+ }
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+ var OPPOSITE = { up: "down", down: "up", left: "right", right: "left" };
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+ function motionRevealClip(entry, reveal) {
456
+ const pad = motionRevealPadding(entry);
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+ if (!pad) return null;
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+ const [px, py] = pad;
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+ const [w, h] = [1 + 2 * px, 1 + 2 * py];
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+ const rect = (from, to) => ({ property: "clipRect", from: from.map(clipRound), to: to.map(clipRound) });
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+ if (reveal.style === "iris") {
462
+ if (reveal.shape === "box") return rect([0.5, 0.5, 0, 0], [-px, -py, w, h]);
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+ return { property: "clipCircle", from: [0.5, 0.5, 0], to: revealFull("clipCircle", pad) };
464
+ }
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+ if (reveal.style === "split") {
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+ if (reveal.orientation === "vertical") return rect([0.5, -py, 0, h], [-px, -py, w, h]);
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+ return rect([-px, 0.5, w, 0], [-px, -py, w, h]);
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+ }
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+ const direction = _nullishCoalesce(reveal.direction, () => ( "right"));
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+ if (reveal.hide) {
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+ const shown = motionRevealClip(entry, { style: "wipe", direction: OPPOSITE[direction] });
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+ return { ...shown, from: shown.to, to: shown.from };
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+ }
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+ switch (direction) {
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+ case "right":
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+ return rect([-px, -py, 0, h], [-px, -py, w, h]);
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+ case "left":
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+ return rect([1 + px, -py, 0, h], [-px, -py, w, h]);
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+ case "down":
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+ return rect([-px, -py, w, 0], [-px, -py, w, h]);
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+ case "up":
482
+ return rect([-px, 1 + py, w, 0], [-px, -py, w, h]);
483
+ }
484
+ }
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  function motionRestValue(entry, property, artwork) {
378
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  const node = _optionalChain([entry, 'optionalAccess', _4 => _4.node]);
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  switch (property) {
@@ -396,11 +504,16 @@ function motionRestValue(entry, property, artwork) {
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  case "stroke":
397
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  return _nullishCoalesce((node && firstPaint(node, property)), () => ( "transparent"));
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  case "strokeWidth": {
399
- const path = _optionalChain([node, 'optionalAccess', _6 => _6.type]) === "path" ? node : node ? _chunkXCXQDPIDcjs.collectPathNodes.call(void 0, node)[0] : void 0;
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+ const path = _optionalChain([node, 'optionalAccess', _6 => _6.type]) === "path" ? node : node ? _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node)[0] : void 0;
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  return _nullishCoalesce(_optionalChain([path, 'optionalAccess', _7 => _7.strokeWidth]), () => ( 1));
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  }
402
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  case "shape":
403
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  return _nullishCoalesce(_optionalChain([node, 'optionalAccess', _8 => _8.id]), () => ( ""));
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+ case "clipRect":
513
+ case "clipCircle": {
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+ const pad = entry && motionRevealPadding(entry);
515
+ return pad ? revealFull(property, pad) : [];
516
+ }
404
517
  case "camera":
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  return [0, 0, artwork.width, artwork.height];
406
519
  }
@@ -423,15 +536,13 @@ function interpolateMotionValue(from, to, u) {
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  function segmentProgress(segment, time) {
424
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  const span = segment.end - segment.start;
425
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  const u = span <= 0 ? 1 : Math.min(1, Math.max(0, (time - segment.start) / span));
426
- return { u, eased: segment.wave ? u : _chunkXZ4L3R4Kcjs.evaluateEasing.call(void 0, segment.ease, u, span) };
539
+ return { u, eased: _chunkXZ4L3R4Kcjs.evaluateEasing.call(void 0, segment.ease, u, span) };
427
540
  }
428
- function segmentValue(segment, time) {
429
- const { u, eased } = segmentProgress(segment, time);
430
- const v = interpolateMotionValue(segment.from, segment.to, eased);
431
- if (!segment.wave || typeof v !== "number") return v;
432
- const { kind, amount, count } = segment.wave;
433
- if (kind === "pulse") return v * (1 + amount * Math.sin(Math.PI * u * count) ** 2);
434
- return v + amount * Math.sin(2 * Math.PI * u * count) * (1 - u);
541
+ function segmentValue(segment, time, raw = false) {
542
+ const { eased } = segmentProgress(segment, time);
543
+ if (!segment.behavior || raw) return interpolateMotionValue(segment.from, segment.to, eased);
544
+ const p = _chunkZCNLBRT6cjs.behaviorProgress.call(void 0, segment.behavior, eased, _nullishCoalesce(segment.index, () => ( 0)), segment.end - segment.start);
545
+ return typeof segment.from === "string" ? interpolateMotionValue(segment.from, segment.to, Math.min(1, Math.max(0, p))) : interpolateMotionValue(segment.from, segment.to, p);
435
546
  }
436
547
  function activeSegment(track, time) {
437
548
  if (!_optionalChain([track, 'optionalAccess', _12 => _12.length])) return void 0;
@@ -439,10 +550,10 @@ function activeSegment(track, time) {
439
550
  for (const s of track) if (s.start <= time && (!found || s.start >= found.start)) found = s;
440
551
  return found;
441
552
  }
442
- function trackValue(track, time) {
553
+ function trackValue(track, time, raw = false) {
443
554
  if (!_optionalChain([track, 'optionalAccess', _13 => _13.length])) return void 0;
444
555
  const s = activeSegment(track, time);
445
- if (s) return segmentValue(s, time);
556
+ if (s) return segmentValue(s, time, raw);
446
557
  let first = track[0];
447
558
  for (const t of track) if (t.start < first.start) first = t;
448
559
  return first.from;
@@ -468,12 +579,12 @@ function resolveMotionCamera(camera, scene) {
468
579
  const r = camera;
469
580
  return { x: r.x, y: r.y, width: r.width, height: r.height };
470
581
  }
471
- function motionPathLength(node, parentWorld = _chunkXCXQDPIDcjs.IDENTITY_MATRIX) {
582
+ function motionPathLength(node, parentWorld = _chunkFKONE6AOcjs.IDENTITY_MATRIX) {
472
583
  let longest = 0;
473
- const paths = node.type === "path" ? [node] : _chunkXCXQDPIDcjs.collectPathNodes.call(void 0, node);
584
+ const paths = node.type === "path" ? [node] : _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node);
474
585
  for (const p of paths) {
475
586
  try {
476
- longest = Math.max(longest, _chunkO2UH7LZEcjs.bezierPathLength.call(void 0, _chunkXCXQDPIDcjs.vectorPathWorldBezier.call(void 0, p, parentWorld, { effects: false })));
587
+ longest = Math.max(longest, _chunkO2UH7LZEcjs.bezierPathLength.call(void 0, _chunkFKONE6AOcjs.vectorPathWorldBezier.call(void 0, p, parentWorld, { effects: false })));
477
588
  } catch (e2) {
478
589
  }
479
590
  }
@@ -581,15 +692,27 @@ function compileMotionScene(scene) {
581
692
  case "enter": {
582
693
  const style = _nullishCoalesce(command2.style, () => ( "fade"));
583
694
  const opacity = rest("opacity");
695
+ const reveal = style === "wipe" ? motionRevealClip(entry, { style, direction: command2.direction }) : style === "iris" ? motionRevealClip(entry, { style, shape: command2.shape }) : style === "split" ? motionRevealClip(entry, { style, orientation: command2.orientation }) : null;
696
+ for (const p of ["clipRect", "clipCircle"]) if (p !== _optionalChain([reveal, 'optionalAccess', _15 => _15.property]) && tracks.has(motionTrackKey(node, p))) seg(p, rest(p), "linear", start, start);
697
+ if (reveal) {
698
+ seg("opacity", opacity, "linear", start, start);
699
+ seg(reveal.property, reveal.to, _nullishCoalesce(ease, () => ( MOTION_EASE_OUT)), start, end, { from: reveal.from });
700
+ break;
701
+ }
584
702
  if (style === "draw") {
585
703
  seg("drawEnd", 1, _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT)), start, start + duration2 * 0.75, { from: 0 });
586
704
  seg("fillOpacity", 1, MOTION_EASE_OUT, start + duration2 * 0.6, end, { from: 0 });
587
705
  break;
588
706
  }
589
- if (style === "pop") {
590
- seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.4, { from: 0 });
591
- seg("scaleX", 1, _nullishCoalesce(ease, () => ( "ease-out-back")), start, end, { from: 0.5 });
592
- seg("scaleY", 1, _nullishCoalesce(ease, () => ( "ease-out-back")), start, end, { from: 0.5 });
707
+ if (style === "pop" || style === "zoom") {
708
+ const from = _nullishCoalesce(command2.scale, () => ( (style === "pop" ? 0.5 : 1.6)));
709
+ seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * (style === "pop" ? 0.4 : 0.5), { from: 0 });
710
+ seg("scaleX", 1, _nullishCoalesce(ease, () => ( (style === "pop" ? "ease-out-back" : MOTION_EASE_OUT))), start, end, { from });
711
+ seg("scaleY", 1, _nullishCoalesce(ease, () => ( (style === "pop" ? "ease-out-back" : MOTION_EASE_OUT))), start, end, { from });
712
+ } else if (style === "rise") {
713
+ const y = num("y");
714
+ seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.5, { from: 0 });
715
+ seg("y", y, _nullishCoalesce(ease, () => ( "ease-out-back")), start, end, { from: y + (_nullishCoalesce(command2.distance, () => ( 20))) });
593
716
  } else if (style === "grow") {
594
717
  seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.3, { from: 0 });
595
718
  seg("scaleX", 1, _nullishCoalesce(ease, () => ( MOTION_EASE_OUT)), start, end, { from: 0 });
@@ -607,7 +730,9 @@ function compileMotionScene(scene) {
607
730
  }
608
731
  case "exit": {
609
732
  const style = _nullishCoalesce(command2.style, () => ( "fade"));
610
- if (style === "undraw") {
733
+ const wipe = style === "wipe" ? motionRevealClip(entry, { style, direction: command2.direction, hide: true }) : null;
734
+ if (wipe) seg(wipe.property, wipe.to, _nullishCoalesce(ease, () => ( "ease-in")), start, end, { from: wipe.from });
735
+ else if (style === "undraw") {
611
736
  seg("fillOpacity", 0, "ease-in", start, start + duration2 * 0.4);
612
737
  seg("drawEnd", 0, _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT)));
613
738
  } else if (style === "shrink") {
@@ -623,20 +748,18 @@ function compileMotionScene(scene) {
623
748
  } else seg("opacity", 0, _nullishCoalesce(ease, () => ( "ease-in")));
624
749
  break;
625
750
  }
626
- case "draw":
627
- {
628
- const drawn = tracks.has(motionTrackKey(node, "drawEnd"));
629
- seg("drawEnd", _nullishCoalesce(command2.to, () => ( 1)), _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT)), start, end, command2.from !== void 0 ? { from: command2.from } : drawn ? {} : { from: 0 });
630
- break;
631
- }
751
+ case "draw": {
752
+ const drawn = tracks.has(motionTrackKey(node, "drawEnd"));
753
+ seg("drawEnd", _nullishCoalesce(command2.to, () => ( 1)), _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT)), start, end, command2.from !== void 0 ? { from: command2.from } : drawn ? {} : { from: 0 });
632
754
  break;
755
+ }
633
756
  case "move": {
634
757
  const e = _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT));
635
- let dx = _nullishCoalesce(_optionalChain([command2, 'access', _15 => _15.by, 'optionalAccess', _16 => _16.x]), () => ( 0));
636
- let dy = _nullishCoalesce(_optionalChain([command2, 'access', _17 => _17.by, 'optionalAccess', _18 => _18.y]), () => ( 0));
758
+ let dx = _nullishCoalesce(_optionalChain([command2, 'access', _16 => _16.by, 'optionalAccess', _17 => _17.x]), () => ( 0));
759
+ let dy = _nullishCoalesce(_optionalChain([command2, 'access', _18 => _18.by, 'optionalAccess', _19 => _19.y]), () => ( 0));
637
760
  if (command2.to) {
638
- const inv = _chunkXCXQDPIDcjs.invertMatrix.call(void 0, entry.parentWorld);
639
- const target = _chunkXCXQDPIDcjs.applyMatrix.call(void 0, inv, command2.to);
761
+ const inv = _chunkFKONE6AOcjs.invertMatrix.call(void 0, entry.parentWorld);
762
+ const target = _chunkFKONE6AOcjs.applyMatrix.call(void 0, inv, command2.to);
640
763
  dx = target.x - (entry.center.x + num("x"));
641
764
  dy = target.y - (entry.center.y + num("y"));
642
765
  }
@@ -667,14 +790,35 @@ function compileMotionScene(scene) {
667
790
  case "follow":
668
791
  seg("follow", _nullishCoalesce(command2.to, () => ( 1)), _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT)), start, end, { from: _nullishCoalesce(command2.from, () => ( 0)), path: command2.path, rotate: _nullishCoalesce(command2.rotate, () => ( false)) });
669
792
  break;
793
+ // Emphasis: a change toward a peak that a behaviour swings round (as Flair's primitives do).
670
794
  case "pulse": {
671
- const wave = { kind: "pulse", amount: _nullishCoalesce(command2.amount, () => ( 0.15)), count: _nullishCoalesce(command2.count, () => ( 1)) };
672
- seg("scaleX", num("scaleX"), "linear", start, end, { wave });
673
- seg("scaleY", num("scaleY"), "linear", start, end, { wave });
795
+ const behavior = { type: "pulse", count: _nullishCoalesce(command2.count, () => ( 1)) };
796
+ const k = 1 + (_nullishCoalesce(command2.amount, () => ( 0.15)));
797
+ seg("scaleX", num("scaleX") * k, _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior });
798
+ seg("scaleY", num("scaleY") * k, _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior });
674
799
  break;
675
800
  }
676
- case "shake":
677
- seg("x", num("x"), "linear", start, end, { wave: { kind: "shake", amount: _nullishCoalesce(command2.amount, () => ( 8)), count: _nullishCoalesce(command2.count, () => ( 3)) } });
801
+ case "shake": {
802
+ const p = command2.axis === "vertical" ? "y" : "x";
803
+ seg(p, num(p) + (_nullishCoalesce(command2.amount, () => ( 8))), _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior: { type: "oscillate", count: _nullishCoalesce(command2.count, () => ( 3)), decay: 1 } });
804
+ break;
805
+ }
806
+ case "teeter":
807
+ seg("rotation", num("rotation") + (_nullishCoalesce(command2.angle, () => ( 8))), _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior: { type: "oscillate", count: _nullishCoalesce(command2.count, () => ( 3)), decay: 1 } });
808
+ break;
809
+ case "wave":
810
+ seg("y", num("y") - (_nullishCoalesce(command2.amount, () => ( 6))), _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior: { type: "oscillate", count: _nullishCoalesce(command2.count, () => ( 2)) } });
811
+ break;
812
+ case "wiggle": {
813
+ const behavior = { type: "wriggle", frequency: _nullishCoalesce(command2.frequency, () => ( 3)), octaves: _nullishCoalesce(command2.octaves, () => ( 2)), seed: command2.seed || _chunkZCNLBRT6cjs.motionSeedFromId.call(void 0, node) };
814
+ const amount = _nullishCoalesce(command2.amount, () => ( 6));
815
+ seg("x", num("x") + amount, _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior, index: 0 });
816
+ seg("y", num("y") + amount, _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior, index: 1 });
817
+ if (command2.rotate) seg("rotation", num("rotation") + command2.rotate, _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior, index: 2 });
818
+ break;
819
+ }
820
+ case "color-pulse":
821
+ seg(_nullishCoalesce(command2.paint, () => ( "fill")), _nullishCoalesce(command2.color, () => ( "#f59e0b")), _nullishCoalesce(ease, () => ( "linear")), start, end, { behavior: { type: "pulse", count: _nullishCoalesce(command2.count, () => ( 1)) } });
678
822
  break;
679
823
  case "effect":
680
824
  seg(`effect:${command2.effect}:${command2.param}`, command2.to, _nullishCoalesce(ease, () => ( MOTION_EASE_IN_OUT)));
@@ -697,7 +841,7 @@ var MOTION_DRAW_EFFECT_ID = "~draw";
697
841
  var TRANSFORM_PROPS = ["x", "y", "rotation", "scaleX", "scaleY", "follow"];
698
842
  var tidy = (v) => Math.round(v * 1e6) / 1e6 || 0;
699
843
  function applyMotionControlValues(scene, values) {
700
- if (!values || !_optionalChain([scene, 'access', _19 => _19.controls, 'optionalAccess', _20 => _20.length])) return scene;
844
+ if (!values || !_optionalChain([scene, 'access', _20 => _20.controls, 'optionalAccess', _21 => _21.length])) return scene;
701
845
  const map = /* @__PURE__ */ new Map();
702
846
  for (const control of scene.controls) {
703
847
  const value = values[control.name];
@@ -733,17 +877,17 @@ function morphBetween(a, b) {
733
877
  let inner = morphCache.get(a);
734
878
  if (!inner) morphCache.set(a, inner = /* @__PURE__ */ new WeakMap());
735
879
  let morph = inner.get(b);
736
- if (!morph) inner.set(b, morph = _chunkXCXQDPIDcjs.createVectorMorph.call(void 0, a, b, { id: a.id }));
880
+ if (!morph) inner.set(b, morph = _chunkFKONE6AOcjs.createVectorMorph.call(void 0, a, b, { id: a.id }));
737
881
  return morph;
738
882
  }
739
883
  function shapeIn(entry, shape) {
740
884
  if (shape === entry) return entry.node;
741
- const m = _chunkXCXQDPIDcjs.multiplyMatrices.call(void 0, _chunkXCXQDPIDcjs.multiplyMatrices.call(void 0, _chunkXCXQDPIDcjs.nodeMatrix.call(void 0, shape.node), shape.parentWorld), _chunkXCXQDPIDcjs.invertMatrix.call(void 0, entry.parentWorld));
742
- return { ...shape.node, ..._chunkXCXQDPIDcjs.isIdentityMatrix.call(void 0, m) ? { transform: void 0 } : { transform: m } };
885
+ const m = _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.nodeMatrix.call(void 0, shape.node), shape.parentWorld), _chunkFKONE6AOcjs.invertMatrix.call(void 0, entry.parentWorld));
886
+ return { ...shape.node, ..._chunkFKONE6AOcjs.isIdentityMatrix.call(void 0, m) ? { transform: void 0 } : { transform: m } };
743
887
  }
744
888
  function shapeAt(entry, timeline, nodes, time) {
745
889
  const track = timeline.tracks.get(motionTrackKey(entry.node.id, "shape"));
746
- if (!_optionalChain([track, 'optionalAccess', _21 => _21.length])) return null;
890
+ if (!_optionalChain([track, 'optionalAccess', _22 => _22.length])) return null;
747
891
  const s = activeSegment(track, time);
748
892
  const fromId = String(s ? s.from : track[0].from);
749
893
  if (!s) return fromId === entry.node.id ? null : nodes.get(fromId) ? shapeIn(entry, nodes.get(fromId)) : null;
@@ -756,44 +900,53 @@ function shapeAt(entry, timeline, nodes, time) {
756
900
  if (u >= 1) return b === entry ? null : shapeIn(entry, b);
757
901
  return morphBetween(shapeIn(entry, a), shapeIn(entry, b)).at(u);
758
902
  }
903
+ function motionFollowRoute(entry, path) {
904
+ if (!path || path.node.type !== "path") return null;
905
+ try {
906
+ return _chunkO2UH7LZEcjs.transformBezierPath.call(void 0, _chunkFKONE6AOcjs.vectorPathWorldBezier.call(void 0, path.node, path.parentWorld, { effects: false }), _chunkFKONE6AOcjs.invertMatrix.call(void 0, entry.parentWorld));
907
+ } catch (e3) {
908
+ return null;
909
+ }
910
+ }
759
911
  function followAt(entry, timeline, nodes, time) {
760
912
  const track = timeline.tracks.get(motionTrackKey(entry.node.id, "follow"));
761
- const s = _nullishCoalesce(activeSegment(track, time), () => ( _optionalChain([track, 'optionalAccess', _22 => _22[0]])));
762
- if (!_optionalChain([s, 'optionalAccess', _23 => _23.path])) return null;
763
- const path = nodes.get(s.path);
764
- if (!path || path.node.type !== "path") return null;
913
+ const s = _nullishCoalesce(activeSegment(track, time), () => ( _optionalChain([track, 'optionalAccess', _23 => _23[0]])));
914
+ if (!_optionalChain([s, 'optionalAccess', _24 => _24.path])) return null;
915
+ const route = motionFollowRoute(entry, nodes.get(s.path));
765
916
  const progress = Number(trackValue(track, time));
766
- if (!(progress >= 0)) return null;
917
+ if (!route || !(progress >= 0)) return null;
767
918
  try {
768
- const bezier = _chunkXCXQDPIDcjs.vectorPathWorldBezier.call(void 0, path.node, path.parentWorld, { effects: false });
769
- const at = _chunkO2UH7LZEcjs.bezierPathPointAtLength.call(void 0, bezier, Math.min(1, Math.max(0, progress)) * _chunkO2UH7LZEcjs.bezierPathLength.call(void 0, bezier));
919
+ const at = _chunkO2UH7LZEcjs.bezierPathPointAtLength.call(void 0, route, Math.min(1, Math.max(0, progress)) * _chunkO2UH7LZEcjs.bezierPathLength.call(void 0, route));
770
920
  if (!at) return null;
771
- const p = _chunkXCXQDPIDcjs.applyMatrix.call(void 0, _chunkXCXQDPIDcjs.invertMatrix.call(void 0, entry.parentWorld), { x: at.point[0], y: at.point[1] });
772
- return { x: p.x, y: p.y, angle: s.rotate ? at.angle * 180 / Math.PI : 0 };
773
- } catch (e3) {
921
+ return { x: at.point[0], y: at.point[1], angle: s.rotate ? at.angle * 180 / Math.PI : 0 };
922
+ } catch (e4) {
774
923
  return null;
775
924
  }
776
925
  }
777
- function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry.node])) {
926
+ function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry.node]), raw = false, follow = true) {
778
927
  const read = (p, rest) => {
779
- const v = trackValue(timeline.tracks.get(motionTrackKey(entry.node.id, p)), time);
928
+ const v = trackValue(timeline.tracks.get(motionTrackKey(entry.node.id, p)), time, raw);
780
929
  return typeof v === "number" ? v : rest;
781
930
  };
782
- if (!TRANSFORM_PROPS.some((p) => timeline.tracks.has(motionTrackKey(entry.node.id, p)))) return null;
783
- let dx = read("x", 0);
784
- let dy = read("y", 0);
785
- let rotation = read("rotation", 0);
931
+ if (!TRANSFORM_PROPS.some((p) => (follow || p !== "follow") && timeline.tracks.has(motionTrackKey(entry.node.id, p)))) return null;
932
+ const dx = read("x", 0);
933
+ const dy = read("y", 0);
934
+ const rotation = read("rotation", 0);
786
935
  const scaleX = read("scaleX", 1);
787
936
  const scaleY = read("scaleY", 1);
788
- const follow = followAt(entry, timeline, nodes, time);
789
- if (follow) {
790
- dx += follow.x - entry.center.x;
791
- dy += follow.y - entry.center.y;
792
- rotation += follow.angle;
793
- }
794
937
  const c = entry.center;
795
- const matrix = _chunkXCXQDPIDcjs.multiplyMatrices.call(void 0, _chunkXCXQDPIDcjs.multiplyMatrices.call(void 0, _chunkXCXQDPIDcjs.scaleMatrix.call(void 0, scaleX, scaleY, c), _chunkXCXQDPIDcjs.rotateMatrix.call(void 0, rotation, c)), _chunkXCXQDPIDcjs.translateMatrix.call(void 0, dx, dy));
796
- return { matrix, dx, dy, rotation, scaleX, scaleY };
938
+ let matrix = _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.scaleMatrix.call(void 0, scaleX, scaleY, c), _chunkFKONE6AOcjs.rotateMatrix.call(void 0, rotation, c)), _chunkFKONE6AOcjs.translateMatrix.call(void 0, dx, dy));
939
+ const along = follow ? followAt(entry, timeline, nodes, time) : null;
940
+ if (along) matrix = _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, matrix, _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.translateMatrix.call(void 0, -c.x, -c.y), _chunkFKONE6AOcjs.rotateMatrix.call(void 0, along.angle)), _chunkFKONE6AOcjs.translateMatrix.call(void 0, along.x, along.y)));
941
+ return { matrix, dx, dy, rotation, scaleX, scaleY, follow: along };
942
+ }
943
+ function motionNodeClips(id, timeline, time) {
944
+ const out = [];
945
+ const rect = trackValue(timeline.tracks.get(motionTrackKey(id, "clipRect")), time);
946
+ if (Array.isArray(rect) && rect.length === 4) out.push({ shape: "rect", x: tidy(rect[0]), y: tidy(rect[1]), width: Math.max(0, tidy(rect[2])), height: Math.max(0, tidy(rect[3])) });
947
+ const circle = trackValue(timeline.tracks.get(motionTrackKey(id, "clipCircle")), time);
948
+ if (Array.isArray(circle) && circle.length === 3) out.push({ shape: "circle", cx: tidy(circle[0]), cy: tidy(circle[1]), r: Math.max(0, tidy(circle[2])) });
949
+ return out;
797
950
  }
798
951
  function motionFrameAt(scene, time, options = {}) {
799
952
  const s = applyMotionControlValues(scene, options.values);
@@ -802,12 +955,15 @@ function motionFrameAt(scene, time, options = {}) {
802
955
  const drawOn = options.draw !== false;
803
956
  const value = (id, p) => trackValue(timeline.tracks.get(motionTrackKey(id, p)), time);
804
957
  const animated = new Set(timeline.segments.map((seg) => seg.node));
958
+ const clips = {};
805
959
  const visit = (node) => {
806
960
  let out = node.type === "group" ? { ...node, children: node.children.map(visit) } : node;
807
961
  if (!animated.has(node.id)) return out;
808
962
  const entry = nodes.get(node.id);
809
963
  if (!entry) return out;
810
964
  const id = node.id;
965
+ const clip = motionNodeClips(id, timeline, time);
966
+ if (clip.length) clips[id] = clip;
811
967
  const shape = shapeAt(entry, timeline, nodes, time);
812
968
  if (shape) {
813
969
  const { name, visible, opacity: opacity2, locked } = node;
@@ -815,7 +971,7 @@ function motionFrameAt(scene, time, options = {}) {
815
971
  if (out.visible === void 0) delete out.visible;
816
972
  }
817
973
  const effectTracks = [...timeline.tracks.keys()].filter((k) => k.startsWith(`${id}\0effect:`));
818
- if (effectTracks.length && _optionalChain([out, 'access', _24 => _24.effects, 'optionalAccess', _25 => _25.length])) {
974
+ if (effectTracks.length && _optionalChain([out, 'access', _25 => _25.effects, 'optionalAccess', _26 => _26.length])) {
819
975
  out = {
820
976
  ...out,
821
977
  effects: out.effects.map((effect) => {
@@ -848,7 +1004,7 @@ function motionFrameAt(scene, time, options = {}) {
848
1004
  const start = Math.min(1, Math.max(0, typeof drawStart === "number" ? drawStart : 0));
849
1005
  const end = Math.min(1, Math.max(0, typeof drawEnd === "number" ? drawEnd : 1));
850
1006
  if (start > 0 || end < 1) {
851
- const trim = _chunkXCXQDPIDcjs.createVectorEffect.call(void 0, "trim", MOTION_DRAW_EFFECT_ID, { start: tidy(start * 100), end: tidy(end * 100) });
1007
+ const trim = _chunkFKONE6AOcjs.createVectorEffect.call(void 0, "trim", MOTION_DRAW_EFFECT_ID, { start: tidy(start * 100), end: tidy(end * 100) });
852
1008
  p = { ...p, effects: [trim, ...(_nullishCoalesce(p.effects, () => ( []))).filter((e) => e.id !== MOTION_DRAW_EFFECT_ID)] };
853
1009
  }
854
1010
  }
@@ -862,8 +1018,8 @@ function motionFrameAt(scene, time, options = {}) {
862
1018
  if (o >= 1) delete out.opacity;
863
1019
  }
864
1020
  const offset = options.offsets === false ? null : motionNodeOffset(entry, timeline, time, nodes);
865
- if (offset && !_chunkXCXQDPIDcjs.isIdentityMatrix.call(void 0, offset.matrix)) {
866
- const m = _chunkXCXQDPIDcjs.multiplyMatrices.call(void 0, _chunkXCXQDPIDcjs.nodeMatrix.call(void 0, out), offset.matrix).map(tidy);
1021
+ if (offset && !_chunkFKONE6AOcjs.isIdentityMatrix.call(void 0, offset.matrix)) {
1022
+ const m = _chunkFKONE6AOcjs.multiplyMatrices.call(void 0, _chunkFKONE6AOcjs.nodeMatrix.call(void 0, out), offset.matrix).map(tidy);
867
1023
  out = { ...out, transform: m };
868
1024
  }
869
1025
  return out;
@@ -871,11 +1027,19 @@ function motionFrameAt(scene, time, options = {}) {
871
1027
  const document = { ...s.artwork, nodes: s.artwork.nodes.map(visit) };
872
1028
  const cam = trackValue(timeline.tracks.get(motionTrackKey("", "camera")), time);
873
1029
  const box = Array.isArray(cam) ? cam : [0, 0, s.artwork.width, s.artwork.height];
874
- return { time, document, camera: { x: tidy(box[0]), y: tidy(box[1]), width: tidy(box[2]), height: tidy(box[3]) } };
1030
+ return { time, document, camera: { x: tidy(box[0]), y: tidy(box[1]), width: tidy(box[2]), height: tidy(box[3]) }, clips };
1031
+ }
1032
+ function motionClipAttrs(clip) {
1033
+ const { shape: _shape, ...attrs } = clip;
1034
+ return attrs;
875
1035
  }
876
1036
  function motionFrameToSvg(scene, time, options = {}) {
877
1037
  const frame = motionFrameAt(scene, time, options);
878
- return withViewBox(_chunkXCXQDPIDcjs.vectorDocumentToSvg.call(void 0, frame.document, options), frame.camera);
1038
+ const prefix = _nullishCoalesce(options.idPrefix, () => ( "vg-"));
1039
+ const wrap = { ...options.wrap };
1040
+ for (const [id, clips] of Object.entries(frame.clips))
1041
+ wrap[id] = [..._nullishCoalesce(wrap[id], () => ( [])), ...clips.map((clip, i) => ({ clip: { id: `${prefix}reveal-${id}-${i}`, shape: clip.shape, attrs: motionClipAttrs(clip) } }))];
1042
+ return withViewBox(_chunkFKONE6AOcjs.vectorDocumentToSvg.call(void 0, frame.document, { ...options, wrap }), frame.camera);
879
1043
  }
880
1044
  function withViewBox(svg, box) {
881
1045
  const f = (n) => String(Math.round(n * 1e3) / 1e3);
@@ -885,7 +1049,7 @@ function withViewBox(svg, box) {
885
1049
  // src/animation-editor/check.ts
886
1050
  var MOTION_MIN_CHANGE_MS = 120;
887
1051
  var NUMERIC_PARAMS = (node, effectId) => {
888
- const effect = _optionalChain([node, 'access', _26 => _26.effects, 'optionalAccess', _27 => _27.find, 'call', _28 => _28((e) => e.id === effectId)]);
1052
+ const effect = _optionalChain([node, 'access', _27 => _27.effects, 'optionalAccess', _28 => _28.find, 'call', _29 => _29((e) => e.id === effectId)]);
889
1053
  if (!effect) return null;
890
1054
  return Object.entries(effect.params).filter(([, v]) => typeof v === "number").map(([k]) => k);
891
1055
  };
@@ -910,7 +1074,12 @@ function visibleAt(timeline, id, time, node) {
910
1074
  if (node.visible === false) return false;
911
1075
  if (num("opacity", _nullishCoalesce(node.opacity, () => ( 1))) <= 0.01) return false;
912
1076
  if (Math.abs(num("scaleX", 1) * num("scaleY", 1)) <= 1e-4) return false;
913
- const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : _chunkXCXQDPIDcjs.collectPathNodes.call(void 0, node).some((p) => p.fill && p.fill !== "none");
1077
+ const clip = (p) => trackValue(timeline.tracks.get(motionTrackKey(id, p)), time);
1078
+ const rect = clip("clipRect");
1079
+ if (Array.isArray(rect) && (rect[2] <= 1e-4 || rect[3] <= 1e-4)) return false;
1080
+ const circle = clip("clipCircle");
1081
+ if (Array.isArray(circle) && circle[2] <= 1e-4) return false;
1082
+ const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node).some((p) => p.fill && p.fill !== "none");
914
1083
  return num("drawEnd", 1) > 0.01 || hasFill && num("fillOpacity", 1) > 0.01;
915
1084
  }
916
1085
  function checkMotionScene(scene) {
@@ -949,6 +1118,12 @@ function checkMotionScene(scene) {
949
1118
  if (command2.type === "follow" && known(command2.path, "unknown-path", "path", where) && nodes.get(command2.path).node.type !== "path")
950
1119
  issues.push(motionIssue("not-a-path", `"${command2.path}" is a group; follow a single path node.`, { ...where, ids: [command2.path] }));
951
1120
  if (command2.type === "morph") known(command2.into, "unknown-shape", "shape", where);
1121
+ const style = command2.type === "enter" || command2.type === "exit" ? command2.style : void 0;
1122
+ if (style === "wipe" || style === "iris" || style === "split") {
1123
+ for (const id of targets)
1124
+ if (!motionRevealPadding(nodes.get(id)))
1125
+ issues.push(motionIssue("reveal-no-box", `"${id}" has no width or height (a straight line), so a ${style} cannot clip it and it fades instead; use style "${command2.type === "enter" ? "draw" : "undraw"}" for a line.`, { ...where, ids: [id] }));
1126
+ }
952
1127
  if (command2.type === "style") {
953
1128
  for (const key of ["fill", "stroke"]) {
954
1129
  const color = command2[key];
@@ -959,12 +1134,24 @@ function checkMotionScene(scene) {
959
1134
  }
960
1135
  for (const id of targets) {
961
1136
  const node = nodes.get(id).node;
962
- const paths = node.type === "path" ? [node] : _chunkXCXQDPIDcjs.collectPathNodes.call(void 0, node);
1137
+ const paths = node.type === "path" ? [node] : _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node);
963
1138
  if (paths.some((p) => p[key] !== void 0 && p[key] !== null && typeof p[key] !== "string"))
964
1139
  issues.push(motionIssue("paint-not-color", `"${id}" has a gradient ${key}; it switches to ${color} at the end instead of blending.`, { ...where, ids: [id] }));
965
1140
  }
966
1141
  }
967
1142
  }
1143
+ if (command2.type === "color-pulse") {
1144
+ const key = _nullishCoalesce(command2.paint, () => ( "fill"));
1145
+ const color = _nullishCoalesce(command2.color, () => ( "#f59e0b"));
1146
+ if (_chunkA6PHCAGXcjs.normalizeTokenColor.call(void 0, color) === null) issues.push(motionIssue("invalid-color", `color "${color}" is not a colour this editor reads; use hex ("#0ea5e9"), rgb() or rgba().`, where));
1147
+ else
1148
+ for (const id of targets) {
1149
+ const node = nodes.get(id).node;
1150
+ const paths = node.type === "path" ? [node] : _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node);
1151
+ if (paths.some((p) => typeof p[key] !== "string"))
1152
+ issues.push(motionIssue("paint-not-color", `"${id}" has a gradient or no ${key}, so a colour pulse cannot tint it; give it a solid ${key} or pulse the ${key === "fill" ? "stroke" : "fill"}.`, { ...where, ids: [id] }));
1153
+ }
1154
+ }
968
1155
  if (command2.type === "effect") {
969
1156
  for (const id of targets) {
970
1157
  const node = nodes.get(id).node;
@@ -1015,7 +1202,7 @@ function checkMotionScene(scene) {
1015
1202
  const cam = frame.camera;
1016
1203
  const docIndex = indexMotionNodes(frame.document.nodes);
1017
1204
  for (const id of command2.targets) {
1018
- const b = _optionalChain([docIndex, 'access', _29 => _29.get, 'call', _30 => _30(id), 'optionalAccess', _31 => _31.bounds]);
1205
+ const b = _optionalChain([docIndex, 'access', _30 => _30.get, 'call', _31 => _31(id), 'optionalAccess', _32 => _32.bounds]);
1019
1206
  if (!b || reported.has(id) || !visibleAt(timeline, id, timing.end, nodes.get(id).node)) continue;
1020
1207
  const outside = b.x + b.width < cam.x || b.y + b.height < cam.y || b.x > cam.x + cam.width || b.y > cam.y + cam.height;
1021
1208
  if (outside) {
@@ -1192,9 +1379,9 @@ function applyMotionEdits(scene, edits) {
1192
1379
  let next = scene;
1193
1380
  for (let i = 0; i < list.length; i++) {
1194
1381
  const edit = list[i];
1195
- const prefix = list.length > 1 ? `op ${i + 1} (${_optionalChain([edit, 'optionalAccess', _32 => _32.op])}): ` : "";
1382
+ const prefix = list.length > 1 ? `op ${i + 1} (${_optionalChain([edit, 'optionalAccess', _33 => _33.op])}): ` : "";
1196
1383
  if (!edit || !MOTION_EDIT_OPS.includes(edit.op))
1197
- return { ok: false, error: `${prefix}Unknown op ${namedWithSuggestion(String(_optionalChain([edit, 'optionalAccess', _33 => _33.op])), MOTION_EDIT_OPS)}. Nothing was changed.` };
1384
+ return { ok: false, error: `${prefix}Unknown op ${namedWithSuggestion(String(_optionalChain([edit, 'optionalAccess', _34 => _34.op])), MOTION_EDIT_OPS)}. Nothing was changed.` };
1198
1385
  try {
1199
1386
  next = applyOne(next, edit);
1200
1387
  } catch (error) {
@@ -1231,6 +1418,14 @@ function flairEaseFor(ease) {
1231
1418
  }
1232
1419
  return void 0;
1233
1420
  }
1421
+ function flairCurveFor(ease, curves = true) {
1422
+ const name = flairEaseFor(ease);
1423
+ if (name || !curves) return name;
1424
+ const resolved = _chunkXZ4L3R4Kcjs.resolveEasing.call(void 0, ease);
1425
+ if (resolved === "hold" || resolved.type !== "cubic-bezier") return void 0;
1426
+ return [resolved.x1, resolved.y1, resolved.x2, resolved.y2];
1427
+ }
1428
+ var overshoots = (ease) => typeof ease !== "string" && (ease[1] < 0 || ease[1] > 1 || ease[3] < 0 || ease[3] > 1);
1234
1429
  var TRANSFORM_PROPS2 = ["x", "y", "rotation", "scaleX", "scaleY", "follow"];
1235
1430
  var LINEAR_TRANSFORM = /* @__PURE__ */ new Set(["x", "y", "rotation", "scaleX", "scaleY"]);
1236
1431
  function hex6(color) {
@@ -1240,6 +1435,9 @@ function hex6(color) {
1240
1435
  function toFlairSvgMotion(scene, options = {}) {
1241
1436
  const fps = _nullishCoalesce(_nullishCoalesce(options.fps, () => ( scene.fps)), () => ( 30));
1242
1437
  const precision = _nullishCoalesce(options.precision, () => ( 3));
1438
+ const curves = _nullishCoalesce(options.curves, () => ( true));
1439
+ const behaviors = _nullishCoalesce(options.behaviors, () => ( true));
1440
+ const plays = (s) => !s.behavior || behaviors;
1243
1441
  const round2 = (n) => Math.round(n * 10 ** precision) / 10 ** precision;
1244
1442
  const f = (n) => String(round2(n));
1245
1443
  const timeline = compileMotionScene(scene);
@@ -1254,34 +1452,81 @@ function toFlairSvgMotion(scene, options = {}) {
1254
1452
  };
1255
1453
  const animatedNodes = new Set(timeline.segments.map((s) => s.node).filter(Boolean));
1256
1454
  const pathsSeen = /* @__PURE__ */ new Set();
1455
+ const wrap = {};
1456
+ const routes = [];
1457
+ const follows = [];
1458
+ const usedIds = new Set(nodes.keys());
1459
+ const freshId = (base) => {
1460
+ let id = base;
1461
+ for (let n = 2; usedIds.has(id); n++) id = `${base}-${n}`;
1462
+ usedIds.add(id);
1463
+ return id;
1464
+ };
1257
1465
  for (const id of animatedNodes) {
1258
1466
  const entry = nodes.get(id);
1259
1467
  const node = entry.node;
1468
+ const drawn = [...entry.ancestors.map((a) => nodes.get(a).node), node].every((n) => n.visible !== false);
1469
+ for (const [p, name] of [["clipRect", "reveal"], ["clipCircle", "iris"]]) {
1470
+ if (!drawn || !timeline.tracks.has(motionTrackKey(id, p))) continue;
1471
+ const wrapper = freshId(`${id}--${name}`);
1472
+ const clipId = freshId(`${wrapper}-clip`);
1473
+ const shapeId = freshId(`${wrapper}-clip-shape`);
1474
+ const clipAt = (t) => motionNodeClips(id, timeline, t).find((c) => c.shape === (p === "clipRect" ? "rect" : "circle"));
1475
+ const rest = clipAt(0);
1476
+ (wrap[id] ??= []).push({ id: wrapper, clip: { id: clipId, shapeId, shape: rest.shape, attrs: motionClipAttrs(rest) } });
1477
+ channels.push({ id: shapeId, kind: "attrs", attrs: Object.keys(motionClipAttrs(rest)), segments: [...track(id, p)], exact: () => true, value: (t) => Object.values(motionClipAttrs(clipAt(t))).map((v) => Math.round(v * 1e4) / 1e4) });
1478
+ }
1479
+ const followSegments = track(id, "follow");
1480
+ if (drawn && followSegments.length) {
1481
+ const ids = /* @__PURE__ */ new Map();
1482
+ for (const seg of followSegments) {
1483
+ if (!seg.path || ids.has(seg.path)) continue;
1484
+ const route = motionFollowRoute(entry, nodes.get(seg.path));
1485
+ if (!route) continue;
1486
+ const routeId = freshId(`${id}--follow-route`);
1487
+ ids.set(seg.path, routeId);
1488
+ routes.push(`<path id="${routeId}" d="${_chunkO2UH7LZEcjs.bezierPathToSvg.call(void 0, route, { precision })}" fill="none"/>`);
1489
+ }
1490
+ if (ids.size) {
1491
+ const wrapper = freshId(`${id}--follow`);
1492
+ const centre = freshId(`${id}--follow-centre`);
1493
+ const c = entry.center;
1494
+ const at = _optionalChain([motionNodeOffset, 'call', _35 => _35(entry, timeline, 0, nodes), 'optionalAccess', _36 => _36.follow]);
1495
+ const placed = at ? `translate(${f(at.x)} ${f(at.y)})${at.angle ? ` rotate(${f(at.angle)})` : ""}` : void 0;
1496
+ (wrap[id] ??= []).push({ id: wrapper, ...placed ? { transform: placed } : {} }, { id: centre, transform: `translate(${f(-c.x)} ${f(-c.y)})` });
1497
+ follows.push({ id, wrapper, routes: ids, segments: followSegments.filter((seg) => seg.path && ids.has(seg.path)) });
1498
+ }
1499
+ }
1260
1500
  if (timeline.tracks.has(motionTrackKey(id, "opacity")))
1261
- channels.push({ id, kind: "attr", attr: "opacity", segments: [...track(id, "opacity")], exact: (s) => !s.wave, value: (t) => round2(Math.min(1, Math.max(0, Number(trackValue(track(id, "opacity"), t))))) });
1262
- const transformSegments = TRANSFORM_PROPS2.flatMap((p) => track(id, p));
1501
+ channels.push({ id, kind: "attr", attr: "opacity", segments: [...track(id, "opacity")], exact: plays, value: (t) => round2(Math.min(1, Math.max(0, Number(trackValue(track(id, "opacity"), t))))) });
1502
+ const followed = follows.some((x) => x.id === id);
1503
+ const transformSegments = TRANSFORM_PROPS2.flatMap((p) => followed && p === "follow" ? [] : track(id, p));
1263
1504
  if (transformSegments.length) {
1264
1505
  const base = node.transform ? ` matrix(${node.transform.map(f).join(" ")})` : "";
1265
1506
  const c = entry.center;
1507
+ const transformAt = (t, raw) => {
1508
+ const o = motionNodeOffset(entry, timeline, t, nodes, raw, !followed);
1509
+ return `translate(${f(o.dx)} ${f(o.dy)}) rotate(${f(o.rotation)} ${f(c.x)} ${f(c.y)}) translate(${f(c.x)} ${f(c.y)}) scale(${f(o.scaleX)} ${f(o.scaleY)}) translate(${f(-c.x)} ${f(-c.y)})${base}`;
1510
+ };
1266
1511
  channels.push({
1267
1512
  id,
1268
1513
  kind: "attr",
1269
1514
  attr: "transform",
1270
1515
  segments: transformSegments,
1271
- exact: (s) => LINEAR_TRANSFORM.has(s.property) && !s.wave,
1272
- value: (t) => {
1273
- const o = motionNodeOffset(entry, timeline, t, nodes);
1274
- return `translate(${f(o.dx)} ${f(o.dy)}) rotate(${f(o.rotation)} ${f(c.x)} ${f(c.y)}) translate(${f(c.x)} ${f(c.y)}) scale(${f(o.scaleX)} ${f(o.scaleY)}) translate(${f(-c.x)} ${f(-c.y)})${base}`;
1275
- }
1516
+ exact: (s) => LINEAR_TRANSFORM.has(s.property) && plays(s),
1517
+ overshoot: true,
1518
+ // x, y and the angle are the transform's numbers 0, 1 and 2 (`MotionSegment.index`).
1519
+ value: (t) => transformAt(t, false),
1520
+ raw: (t) => transformAt(t, true)
1276
1521
  });
1277
1522
  }
1278
- const paths = node.type === "path" ? [node] : _chunkXCXQDPIDcjs.collectPathNodes.call(void 0, node);
1523
+ const paths = node.type === "path" ? [node] : _chunkFKONE6AOcjs.collectPathNodes.call(void 0, node);
1279
1524
  for (const path of paths) {
1280
1525
  if (pathsSeen.has(path.id)) continue;
1281
1526
  pathsSeen.add(path.id);
1282
1527
  const paint = (p, attr) => {
1283
1528
  const from = owner(path, p);
1284
- if (from) channels.push({ id: path.id, kind: "attr", attr, segments: [...track(from, p)], exact: () => true, value: (t) => hex6(trackValue(track(from, p), t)) });
1529
+ if (from) channels.push({ id: path.id, kind: "attr", attr, segments: [...track(from, p)], exact: plays, value: (t) => hex6(trackValue(track(from, p), t)), raw: (t) => hex6(trackValue(track(from, p), t, true)) });
1285
1530
  };
1286
1531
  paint("fill", "fill");
1287
1532
  paint("stroke", "stroke");
@@ -1297,7 +1542,7 @@ function toFlairSvgMotion(scene, options = {}) {
1297
1542
  if (shapeSegments.length) {
1298
1543
  if (node.type !== "path") notes.push(`"${id}" is a group: its morph or effect animation is not exported (Flair tweens one path's "d").`);
1299
1544
  else {
1300
- const inverse = _chunkXCXQDPIDcjs.invertMatrix.call(void 0, _chunkXCXQDPIDcjs.nodeMatrix.call(void 0, node));
1545
+ const inverse = _chunkFKONE6AOcjs.invertMatrix.call(void 0, _chunkFKONE6AOcjs.nodeMatrix.call(void 0, node));
1301
1546
  channels.push({
1302
1547
  id,
1303
1548
  kind: "attr",
@@ -1306,9 +1551,9 @@ function toFlairSvgMotion(scene, options = {}) {
1306
1551
  exact: () => false,
1307
1552
  value: (t) => {
1308
1553
  const frame = motionFrameAt(scene, t, { draw: false, offsets: false });
1309
- const now = _chunkXCXQDPIDcjs.expandVectorAppearance.call(void 0, _optionalChain([indexMotionNodes, 'call', _34 => _34(frame.document.nodes), 'access', _35 => _35.get, 'call', _36 => _36(id), 'optionalAccess', _37 => _37.node]));
1554
+ const now = _chunkFKONE6AOcjs.expandVectorAppearance.call(void 0, _optionalChain([indexMotionNodes, 'call', _37 => _37(frame.document.nodes), 'access', _38 => _38.get, 'call', _39 => _39(id), 'optionalAccess', _40 => _40.node]));
1310
1555
  if (!now || now.type !== "path") return "";
1311
- const bezier = _chunkO2UH7LZEcjs.transformBezierPath.call(void 0, _chunkXCXQDPIDcjs.vectorPathWorldBezier.call(void 0, now, _chunkXCXQDPIDcjs.IDENTITY_MATRIX, { effects: false }), inverse);
1556
+ const bezier = _chunkO2UH7LZEcjs.transformBezierPath.call(void 0, _chunkFKONE6AOcjs.vectorPathWorldBezier.call(void 0, now, _chunkFKONE6AOcjs.IDENTITY_MATRIX, { effects: false }), inverse);
1312
1557
  return _chunkO2UH7LZEcjs.bezierPathToSvg.call(void 0, bezier, { precision: Math.min(precision, 2) });
1313
1558
  }
1314
1559
  });
@@ -1316,19 +1561,26 @@ function toFlairSvgMotion(scene, options = {}) {
1316
1561
  }
1317
1562
  }
1318
1563
  const camera = track("", "camera");
1319
- if (camera.length) channels.push({ id: "", kind: "view", segments: [...camera], exact: () => true, value: (t) => trackValue(camera, t).map(round2) });
1564
+ if (camera.length) channels.push({ id: "", kind: "view", segments: [...camera], exact: () => true, overshoot: true, value: (t) => trackValue(camera, t).map(round2) });
1320
1565
  const animate = [];
1321
1566
  let sampled = 0;
1322
1567
  const same = (a, b) => JSON.stringify(a) === JSON.stringify(b);
1323
- const emit = (channel, delay, ms, from, to, ease) => {
1324
- const base = { ...channel.id ? { id: channel.id } : {}, ...delay > 0 ? { delay: round2(delay) } : {}, ms: round2(ms), ease };
1568
+ const emit = (channel, delay, ms, from, to, ease, behavior) => {
1569
+ const base = { ...channel.id ? { id: channel.id } : {}, ...delay > 0 ? { delay: round2(delay) } : {}, ms: round2(ms), ease: typeof ease === "string" ? ease : ease.map(round2), ...behavior ? { behavior } : {} };
1325
1570
  if (channel.kind === "view") animate.push({ ...base, view: to });
1326
1571
  else if (channel.kind === "draw") animate.push({ ...base, draw: [from, to] });
1327
- else animate.push({ ...base, attrs: { [channel.attr]: [from, to] } });
1572
+ else if (channel.kind === "attrs") {
1573
+ const [a, b] = [from, to];
1574
+ const attrs = Object.fromEntries(channel.attrs.flatMap((name, k) => a[k] !== b[k] ? [[name, [a[k], b[k]]]] : []));
1575
+ animate.push({ ...base, attrs });
1576
+ } else animate.push({ ...base, attrs: { [channel.attr]: [from, to] } });
1328
1577
  };
1329
1578
  for (const channel of channels) {
1330
1579
  const cuts = channel.segments.filter((s) => s.end <= s.start);
1331
- for (const cut of cuts) emit(channel, cut.start, 0, channel.value(Math.max(0, cut.start - 1e-3)), channel.value(cut.start), "linear");
1580
+ for (const cut of cuts) {
1581
+ const [from, to] = [channel.value(Math.max(0, cut.start - 1e-3)), channel.value(cut.start)];
1582
+ if (cut.start <= 0 || !same(from, to) || channel.kind === "view") emit(channel, cut.start, 0, from, to, "linear");
1583
+ }
1332
1584
  const times = [...new Set(channel.segments.flatMap((s) => [s.start, s.end]))].sort((a, b) => a - b);
1333
1585
  for (let i = 0; i + 1 < times.length; i++) {
1334
1586
  const a = times[i];
@@ -1336,12 +1588,15 @@ function toFlairSvgMotion(scene, options = {}) {
1336
1588
  const active = channel.segments.filter((s) => s.start < b && s.end > a);
1337
1589
  if (!active.length) continue;
1338
1590
  const first = active[0];
1339
- const together = active.every((x) => x.start === a && x.end === b && channel.exact(x) && JSON.stringify(x.ease) === JSON.stringify(first.ease));
1340
- const ease = together ? flairEaseFor(first.ease) : void 0;
1591
+ const together = active.every(
1592
+ (x) => x.start === a && x.end === b && channel.exact(x) && JSON.stringify(x.ease) === JSON.stringify(first.ease) && JSON.stringify(x.behavior) === JSON.stringify(first.behavior)
1593
+ );
1594
+ const curve = together ? flairCurveFor(first.ease, curves) : void 0;
1595
+ const ease = curve && (!overshoots(curve) || channel.overshoot) ? curve : void 0;
1341
1596
  if (ease) {
1342
1597
  const from = channel.value(a);
1343
- const to = channel.value(b);
1344
- if (!same(from, to) || channel.kind === "view") emit(channel, a, b - a, from, to, ease);
1598
+ const to = first.behavior ? (_nullishCoalesce(channel.raw, () => ( channel.value)))(b) : channel.value(b);
1599
+ if (!same(from, to) || channel.kind === "view") emit(channel, a, b - a, from, to, ease, first.behavior);
1345
1600
  continue;
1346
1601
  }
1347
1602
  const n = Math.max(1, Math.ceil((b - a) * fps / 1e3));
@@ -1358,11 +1613,32 @@ function toFlairSvgMotion(scene, options = {}) {
1358
1613
  }
1359
1614
  }
1360
1615
  }
1616
+ for (const follow of follows) {
1617
+ const starts = follow.segments.map((seg) => seg.start);
1618
+ for (const seg of follow.segments) {
1619
+ const along = { id: follow.wrapper, along: follow.routes.get(seg.path), ...seg.rotate ? { orient: true } : {} };
1620
+ const progress = (t) => round2(Math.min(1, Math.max(0, Number(segmentValue(seg, t)))));
1621
+ const curve = seg.end > seg.start ? flairCurveFor(seg.ease, curves) : "linear";
1622
+ if (curve && !(overshoots(curve) && seg.rotate)) {
1623
+ animate.push({ ...along, ...seg.start > 0 ? { delay: round2(seg.start) } : {}, ms: round2(seg.end - seg.start), ease: typeof curve === "string" ? curve : curve.map(round2), at: [round2(Number(seg.from)), round2(Number(seg.to))] });
1624
+ continue;
1625
+ }
1626
+ const until = Math.min(seg.end, ...starts.filter((t) => t > seg.start));
1627
+ const n = Math.max(1, Math.ceil((until - seg.start) * fps / 1e3));
1628
+ for (let k = 1; k <= n; k++) {
1629
+ const t0 = seg.start + (until - seg.start) * (k - 1) / n;
1630
+ const t1 = seg.start + (until - seg.start) * k / n;
1631
+ animate.push({ ...along, ...t0 > 0 ? { delay: round2(t0) } : {}, ms: round2(t1 - t0), ease: "linear", at: [progress(t0), progress(t1)] });
1632
+ sampled++;
1633
+ }
1634
+ }
1635
+ }
1361
1636
  animate.sort((x, y) => (_nullishCoalesce(x.delay, () => ( 0))) - (_nullishCoalesce(y.delay, () => ( 0))));
1362
- let svg = _chunkXCXQDPIDcjs.vectorDocumentToSvg.call(void 0, { ...scene.artwork, nodes: _chunkXCXQDPIDcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) }, { pretty: false, precision });
1637
+ let svg = _chunkFKONE6AOcjs.vectorDocumentToSvg.call(void 0, { ...scene.artwork, nodes: _chunkFKONE6AOcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) }, { pretty: false, precision, wrap });
1638
+ if (routes.length) svg = svg.replace(/^(<svg[^>]*>)/, `$1<defs>${routes.join("")}</defs>`);
1363
1639
  const lastChange = animate.reduce((m, a) => Math.max(m, (_nullishCoalesce(a.delay, () => ( 0))) + (_nullishCoalesce(a.ms, () => ( 0)))), 0);
1364
1640
  let motion = { svg, animate };
1365
- if (_optionalChain([scene, 'access', _38 => _38.controls, 'optionalAccess', _39 => _39.length])) {
1641
+ if (_optionalChain([scene, 'access', _41 => _41.controls, 'optionalAccess', _42 => _42.length])) {
1366
1642
  const declarations = scene.controls.map((c) => `{{${c.name}: color default=${c.default.toUpperCase()}${c.label ? ` label='${c.label.replace(/'/g, "\u2019")}'` : ""}}}`).join(" ");
1367
1643
  const swap = (text) => scene.controls.reduce((s, c) => s.replace(new RegExp(`${c.default}(?![0-9a-fA-F])`, "gi"), `{{${c.name}}}`), text);
1368
1644
  svg = svg.replace(/^(<svg[^>]*>)/, `$1<!-- ${declarations} -->`);
@@ -1384,7 +1660,7 @@ function toFlairVectorEffect(scene, options = {}) {
1384
1660
  tags: _nullishCoalesce(options.tags, () => ( [])),
1385
1661
  motion: out.motion,
1386
1662
  hold: out.hold,
1387
- ..._optionalChain([scene, 'access', _40 => _40.presets, 'optionalAccess', _41 => _41.length]) ? { presets: scene.presets } : {},
1663
+ ..._optionalChain([scene, 'access', _43 => _43.presets, 'optionalAccess', _44 => _44.length]) ? { presets: scene.presets } : {},
1388
1664
  ...options.trigger ? { trigger: options.trigger } : {}
1389
1665
  };
1390
1666
  }
@@ -1469,7 +1745,7 @@ var AnimationEditorController = (_class = class {
1469
1745
  time: p.time,
1470
1746
  playing: p.playing,
1471
1747
  loop: p.loop,
1472
- currentShot: _nullishCoalesce(_optionalChain([motionShotAt, 'call', _42 => _42(timeline, p.time), 'optionalAccess', _43 => _43.id]), () => ( null)),
1748
+ currentShot: _nullishCoalesce(_optionalChain([motionShotAt, 'call', _45 => _45(timeline, p.time), 'optionalAccess', _46 => _46.id]), () => ( null)),
1473
1749
  selection: this.selection,
1474
1750
  readOnly: this.readOnly,
1475
1751
  error: this.error,
@@ -1508,7 +1784,7 @@ var AnimationEditorController = (_class = class {
1508
1784
  this.applying = false;
1509
1785
  }
1510
1786
  this.notify();
1511
- _optionalChain([this, 'access', _44 => _44.onChange, 'optionalCall', _45 => _45(scene)]);
1787
+ _optionalChain([this, 'access', _47 => _47.onChange, 'optionalCall', _48 => _48(scene)]);
1512
1788
  }
1513
1789
  commit(label, next) {
1514
1790
  const before = this.scene;
@@ -1668,13 +1944,20 @@ var MOTION_COMMAND_SCHEMA = {
1668
1944
  description: `A command (one of ${MOTION_COMMAND_TYPES.join(", ")}). Commands in a shot play one after another unless "with": "previous".`,
1669
1945
  oneOf: [
1670
1946
  command("enter", "Brings hidden targets in; they are hidden before this shot.", {
1671
- style: { type: "string", enum: [...MOTION_ENTER_STYLES], description: "fade (default), pop, grow, slide, or draw (outline drawn on, then the fill fades in)." },
1672
- direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default up)." },
1673
- distance: { type: "number", description: "For slide: document units (default 40)." }
1947
+ style: {
1948
+ type: "string",
1949
+ enum: [...MOTION_ENTER_STYLES],
1950
+ description: "fade (default), pop (scales up past full size and settles), grow (from nothing), slide, draw (outline drawn on, then the fill fades in), zoom (settles from larger), rise (rises a short way, overshooting a touch), or a reveal through a clip over the target's box: wipe (behind a travelling edge), iris (from the centre outwards) or split (from a line through the middle). Reveals need a box with a width and a height (not a lone straight line)."
1951
+ },
1952
+ direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default up). For wipe: the way the edge travels (default right, revealing from the left)." },
1953
+ distance: { type: "number", description: "For slide (default 40) and rise (default 20): document units." },
1954
+ scale: { type: "number", minimum: 0, description: "For pop (default 0.5) and zoom (default 1.6): the starting scale (1 = rest size)." },
1955
+ shape: { type: "string", enum: [...MOTION_IRIS_SHAPES], description: "For iris: open through a circle (default; an ellipse on a box that is not square) or a box." },
1956
+ orientation: { type: "string", enum: [...MOTION_SPLIT_ORIENTATIONS], description: "For split: horizontal (default) opens up and down from a horizontal line through the middle; vertical opens left and right." }
1674
1957
  }),
1675
1958
  command("exit", "Takes targets out.", {
1676
- style: { type: "string", enum: [...MOTION_EXIT_STYLES], description: "fade (default), shrink, slide or undraw." },
1677
- direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default down)." },
1959
+ style: { type: "string", enum: [...MOTION_EXIT_STYLES], description: "fade (default), shrink, slide, undraw, or wipe (hides behind a travelling edge through a clip over the target's box: a wipe in, reversed)." },
1960
+ direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default down). For wipe: the way the edge travels (default right, hiding from the left)." },
1678
1961
  distance: { type: "number", description: "For slide: document units (default 40)." }
1679
1962
  }),
1680
1963
  command("draw", "Draws strokes on (or off) to a fraction of their length.", { to: FRACTION("Fraction drawn at the end (default 1)."), from: FRACTION("Fraction drawn at the start (default: what is drawn now).") }),
@@ -1690,12 +1973,30 @@ var MOTION_COMMAND_SCHEMA = {
1690
1973
  command("morph", "Morphs each target into the shape (and paint) of another node, which usually stays hidden.", { into: { type: "string", minLength: 1, description: "Id of the node whose shape to take." } }, ["into"]),
1691
1974
  command("follow", "Moves targets along a path node, centre on the path.", {
1692
1975
  path: { type: "string", minLength: 1, description: "Id of a path node (it can be hidden)." },
1693
- rotate: { type: "boolean", description: "Turn with the path (default false)." },
1976
+ rotate: { type: "boolean", description: "Turn with the path (default false); moves and shakes made meanwhile turn with it too." },
1694
1977
  from: FRACTION("Where to start along the path (default 0)."),
1695
1978
  to: FRACTION("Where to end along the path (default 1).")
1696
1979
  }, ["path"]),
1697
1980
  command("pulse", "Scales up and back to draw the eye.", { amount: { type: "number", description: "Extra scale at the peak (default 0.15)." }, count: { type: "integer", minimum: 1, description: "Pulses (default 1)." } }),
1698
- command("shake", "Shakes side to side, settling.", { amount: { type: "number", description: "Document units (default 8)." }, count: { type: "integer", minimum: 1, description: "Shakes (default 3)." } }),
1981
+ command("shake", "Shakes side to side (or up and down), settling.", {
1982
+ amount: { type: "number", description: "Document units (default 8)." },
1983
+ count: { type: "integer", minimum: 1, description: "Shakes (default 3)." },
1984
+ axis: { type: "string", enum: ["horizontal", "vertical"], description: "Default horizontal." }
1985
+ }),
1986
+ command("teeter", "Rocks about the centre either way, settling.", { angle: { type: "number", description: "Degrees either way (default 8)." }, count: { type: "integer", minimum: 1, description: "Rocks (default 3)." } }),
1987
+ command("wave", "Bobs up and down without settling, like something floating (default 1000 ms).", { amount: { type: "number", description: "Height in document units (default 6)." }, count: { type: "integer", minimum: 1, description: "Bobs (default 2)." } }),
1988
+ command("wiggle", "Wanders about its place as smooth seeded noise, easing out of and back to rest (default 1500 ms). The same seed always wanders the same way.", {
1989
+ amount: { type: "number", description: "Up to about this far, in document units (default 6)." },
1990
+ frequency: { type: "number", exclusiveMinimum: 0, description: "Wanders per second, in Hz (default 3)." },
1991
+ octaves: { type: "integer", minimum: 1, maximum: 8, description: "Layers of finer detail (default 2)." },
1992
+ rotate: { type: "number", description: "Also turns about the centre by up to about this many degrees (default 0)." },
1993
+ seed: { type: "integer", minimum: 0, description: "Default: one picked from the target id, so each target wanders its own way." }
1994
+ }),
1995
+ command("color-pulse", "Tints solid paint toward a colour and back (mixed in OKLab). On a group it tints every path in it.", {
1996
+ color: { type: "string", description: 'The tint, a CSS colour (default "#f59e0b").' },
1997
+ paint: { type: "string", enum: ["fill", "stroke"], description: "Which paint (default fill)." },
1998
+ count: { type: "integer", minimum: 1, description: "Pulses (default 1)." }
1999
+ }),
1699
2000
  command("effect", "Tweens a numeric parameter of a live path effect on the targets (twist angle, wiggle time, zig zag size, trim offset\u2026).", {
1700
2001
  effect: { type: "string", minLength: 1, description: `Effect id from get_animation's element "effects".` },
1701
2002
  param: { type: "string", minLength: 1, description: "A numeric parameter of that effect (listed with it)." },
@@ -1792,7 +2093,8 @@ function describeMotionShots(scene) {
1792
2093
  ...shot.hold !== void 0 ? { hold: shot.hold } : {},
1793
2094
  commands: shot.run.map((c, index) => {
1794
2095
  const ct = timeline.commands.find((x) => x.shotIndex === i && x.command === index);
1795
- return { index, ...c, start: ct.start, end: ct.end };
2096
+ const primitive = motionFlairPrimitive(c);
2097
+ return { index, ...c, start: ct.start, end: ct.end, ...primitive ? { flairPrimitive: primitive } : {} };
1796
2098
  })
1797
2099
  };
1798
2100
  });
@@ -1828,7 +2130,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
1828
2130
  const getAnimation = {
1829
2131
  name: "get_animation",
1830
2132
  title: "Read the animation",
1831
- description: "Returns the vector animation: its name, artwork size, length (ms), loop mode, the artwork's elements (id, type, name, parent, bounds, solid paints, live effects with their numeric parameters), every shot with its commands and their start/end times, Flair controls, and a summary of issues. Use the ids it returns with the write tools.",
2133
+ description: `Returns the vector animation: its name, artwork size, length (ms), loop mode, the artwork's elements (id, type, name, parent, bounds, solid paints, live effects with their numeric parameters), every shot with its commands and their start/end times (and, where Flair has one, the Flair motion primitive a command plays as "flairPrimitive", e.g. "entrance.pop"), Flair controls, and a summary of issues. Use the ids it returns with the write tools.`,
1832
2134
  inputSchema: object({ includeElements: { type: "boolean", description: "Include the artwork's elements (default true)." } }),
1833
2135
  annotations: { title: "Read the animation", ...READ },
1834
2136
  handler: ({ includeElements = true }) => {
@@ -1914,13 +2216,19 @@ function createAnimationEditorToolProvider(controller, options = {}) {
1914
2216
  return { time: t, svg };
1915
2217
  }
1916
2218
  };
2219
+ const CURVES_DESCRIPTION = "Write cubic-bezier easings (ease, ease-in, ease-out, ease-in-out, back eases, custom curves) as one change with ease: [x1, y1, x2, y2] (default true). Needs Flair 0.36 or later; false samples them into linear steps for older Flair.";
2220
+ const BEHAVIORS_DESCRIPTION = "Write pulses, shakes, teeters, waves, wiggles and colour pulses as one change with a Flair behavior, so they play exactly (default true; needs Flair 0.38 or later). False samples them into linear steps for older Flair.";
1917
2221
  const exportFlairMotion = {
1918
2222
  name: "export_flair_motion",
1919
2223
  title: "Export as Flair vector motion",
1920
2224
  description: "Returns the animation as a Flair SvgMotion ({ svg, animate }) that Flair's SvgPlayer plays, plus its hold, how many changes were sampled into linear steps, and notes on anything not carried over.",
1921
- inputSchema: object({ fps: { type: "number", minimum: 1, maximum: 120, description: "Sampling rate for changes Flair cannot express exactly (default: the scene's fps, else 30)." } }),
2225
+ inputSchema: object({
2226
+ fps: { type: "number", minimum: 1, maximum: 120, description: "Sampling rate for changes Flair cannot express exactly (default: the scene's fps, else 30)." },
2227
+ curves: { type: "boolean", description: CURVES_DESCRIPTION },
2228
+ behaviors: { type: "boolean", description: BEHAVIORS_DESCRIPTION }
2229
+ }),
1922
2230
  annotations: { title: "Export as Flair vector motion", ...READ },
1923
- handler: ({ fps }) => controller.toFlairMotion(fps ? { fps } : {})
2231
+ handler: ({ fps, curves, behaviors }) => controller.toFlairMotion({ ...fps ? { fps } : {}, ...curves === void 0 ? {} : { curves }, ...behaviors === void 0 ? {} : { behaviors } })
1924
2232
  };
1925
2233
  const exportFlairEffect = {
1926
2234
  name: "export_flair_effect",
@@ -1931,7 +2239,9 @@ function createAnimationEditorToolProvider(controller, options = {}) {
1931
2239
  name: { type: "string", minLength: 1, description: "Display name (default: the scene's name)." },
1932
2240
  description: { type: "string", description: "One sentence (default: the scene's description)." },
1933
2241
  category: { type: "string", minLength: 1, description: "Flair catalog category, e.g. icon, loader, ui, data, text, morph (default icon)." },
1934
- tags: { type: "array", items: { type: "string" }, description: "Search tags (default none)." }
2242
+ tags: { type: "array", items: { type: "string" }, description: "Search tags (default none)." },
2243
+ curves: { type: "boolean", description: CURVES_DESCRIPTION },
2244
+ behaviors: { type: "boolean", description: BEHAVIORS_DESCRIPTION }
1935
2245
  }),
1936
2246
  annotations: { title: "Export as a Flair effect", ...READ },
1937
2247
  handler: (args) => controller.toFlairEffect(args)
@@ -1945,7 +2255,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
1945
2255
  handler: ({ svg }) => {
1946
2256
  let artwork;
1947
2257
  try {
1948
- artwork = _chunkXCXQDPIDcjs.parseVectorSvg.call(void 0, svg);
2258
+ artwork = _chunkFKONE6AOcjs.parseVectorSvg.call(void 0, svg);
1949
2259
  } catch (error) {
1950
2260
  throw new Error(`The SVG could not be read: ${error.message}. Nothing was changed.`);
1951
2261
  }
@@ -1998,7 +2308,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
1998
2308
  inputSchema: object({ shot: SHOT_ID, commands: { type: "array", items: MOTION_COMMAND_SCHEMA, minItems: 1, description: "Commands to add." }, at: { type: "integer", minimum: 0, description: "Index in the run (default: the end)." } }, ["shot", "commands"]),
1999
2309
  annotations: { title: "Add commands to a shot", ...WRITE },
2000
2310
  handler: ({ shot, commands, at }) => {
2001
- const before = _nullishCoalesce(_optionalChain([scene, 'call', _46 => _46(), 'access', _47 => _47.shots, 'access', _48 => _48.find, 'call', _49 => _49((s) => s.id === shot), 'optionalAccess', _50 => _50.run, 'access', _51 => _51.length]), () => ( 0));
2311
+ const before = _nullishCoalesce(_optionalChain([scene, 'call', _49 => _49(), 'access', _50 => _50.shots, 'access', _51 => _51.find, 'call', _52 => _52((s) => s.id === shot), 'optionalAccess', _53 => _53.run, 'access', _54 => _54.length]), () => ( 0));
2002
2312
  const first = _nullishCoalesce(at, () => ( before));
2003
2313
  return apply({ op: "add_commands", shot, commands, at }, "Add commands", (s) => {
2004
2314
  const shots = describeMotionShots(s);
@@ -2143,8 +2453,12 @@ How it plays
2143
2453
 
2144
2454
  Commands
2145
2455
  - enter (fade, pop, grow, slide, draw) and exit (fade, shrink, slide, undraw) bring things in and out.
2456
+ - enter also reveals through a clip over the target's box: wipe (behind an edge travelling "direction", default right), iris (from the centre; "shape": circle or box) and split (from a line through the middle; "orientation": horizontal or vertical). exit wipe hides the same way. Reveals need a width and a height: use draw / undraw for a straight line.
2146
2457
  - draw draws strokes on to a fraction; move, rotate, scale and fade change the pose (about the centre); style blends solid colours and stroke width.
2147
- - morph turns a shape into another node's shape (keep the target hidden); follow moves along a path node; pulse and shake draw the eye.
2458
+ - enter also has zoom (settles from larger) and rise (rises a short way, overshooting a touch); pop and zoom take a starting "scale".
2459
+ - morph turns a shape into another node's shape (keep the target hidden); follow moves along a path node (with "rotate", moves made meanwhile turn with the path).
2460
+ - Emphasis draws the eye and returns to rest: pulse (swell), shake (side to side, or "axis": "vertical"), teeter (rock), wave (bob, no settling), wiggle (seeded wander; the same seed wanders the same way) and color-pulse (tint and back).
2461
+ - Commands share their names and defaults with Flair's motion primitives (get_animation shows each one's "flairPrimitive"), and emphasis, reveals and follows export to Flair exactly.
2148
2462
  - effect tweens a numeric parameter of a live path effect already on the node (twist angle, wiggle time, zig zag size).
2149
2463
 
2150
2464
  Working method
@@ -2217,5 +2531,14 @@ Keep motion purposeful: one thing moving at a time reads best, ease-out for arri
2217
2531
 
2218
2532
 
2219
2533
 
2220
- exports.ANIMATION_EDITOR_AGENT_INSTRUCTIONS = ANIMATION_EDITOR_AGENT_INSTRUCTIONS; exports.AnimationEditorController = AnimationEditorController; exports.FLAIR_EASES = FLAIR_EASES; exports.MOTION_CAMERA_MS = MOTION_CAMERA_MS; exports.MOTION_COMMAND_SCHEMA = MOTION_COMMAND_SCHEMA; exports.MOTION_COMMAND_TYPES = MOTION_COMMAND_TYPES; exports.MOTION_DEFAULT_DURATIONS = MOTION_DEFAULT_DURATIONS; exports.MOTION_DEFAULT_HOLD = MOTION_DEFAULT_HOLD; exports.MOTION_DIRECTIONS = MOTION_DIRECTIONS; exports.MOTION_DRAW_EFFECT_ID = MOTION_DRAW_EFFECT_ID; exports.MOTION_DRAW_MS_PER_UNIT = MOTION_DRAW_MS_PER_UNIT; exports.MOTION_DRAW_RANGE = MOTION_DRAW_RANGE; exports.MOTION_EASE_IN_OUT = MOTION_EASE_IN_OUT; exports.MOTION_EASE_OUT = MOTION_EASE_OUT; exports.MOTION_EDIT_OPS = MOTION_EDIT_OPS; exports.MOTION_ENTER_STYLES = MOTION_ENTER_STYLES; exports.MOTION_EXIT_STYLES = MOTION_EXIT_STYLES; exports.MOTION_ISSUE_CODES = MOTION_ISSUE_CODES; exports.MOTION_MIN_CHANGE_MS = MOTION_MIN_CHANGE_MS; exports.MotionSceneFormatError = MotionSceneFormatError; exports.activeSegment = activeSegment; exports.applyMotionControlValues = applyMotionControlValues; exports.applyMotionEdits = applyMotionEdits; exports.checkMotionScene = checkMotionScene; exports.commandShapeProblems = commandShapeProblems; exports.compileMotionScene = compileMotionScene; exports.createAnimationEditorToolProvider = createAnimationEditorToolProvider; exports.createMotionScene = createMotionScene; exports.describeMotionElements = describeMotionElements; exports.describeMotionShots = describeMotionShots; exports.fitMotionRect = fitMotionRect; exports.flairEaseFor = flairEaseFor; exports.freshShotId = freshShotId; exports.indexMotionNodes = indexMotionNodes; exports.interpolateMotionValue = interpolateMotionValue; exports.isMotionCommand = isMotionCommand; exports.isMotionShot = isMotionShot; exports.motionCommandDuration = motionCommandDuration; exports.motionFrameAt = motionFrameAt; exports.motionFrameToSvg = motionFrameToSvg; exports.motionIssue = motionIssue; exports.motionIssueKey = motionIssueKey; exports.motionIssueLine = motionIssueLine; exports.motionNodeOffset = motionNodeOffset; exports.motionPathLength = motionPathLength; exports.motionRestValue = motionRestValue; exports.motionSceneShapeProblems = motionSceneShapeProblems; exports.motionSceneToJson = motionSceneToJson; exports.motionShotAt = motionShotAt; exports.motionTrackKey = motionTrackKey; exports.namedWithSuggestion = namedWithSuggestion; exports.parseMotionScene = parseMotionScene; exports.resolveMotionCamera = resolveMotionCamera; exports.segmentProgress = segmentProgress; exports.segmentValue = segmentValue; exports.shotShapeProblems = shotShapeProblems; exports.suggestName = suggestName; exports.toFlairEffectDocument = toFlairEffectDocument; exports.toFlairSvgMotion = toFlairSvgMotion; exports.toFlairVectorEffect = toFlairVectorEffect; exports.trackValue = trackValue; exports.withViewBox = withViewBox;
2534
+
2535
+
2536
+
2537
+
2538
+
2539
+
2540
+
2541
+
2542
+
2543
+ exports.ANIMATION_EDITOR_AGENT_INSTRUCTIONS = ANIMATION_EDITOR_AGENT_INSTRUCTIONS; exports.AnimationEditorController = AnimationEditorController; exports.FLAIR_EASES = FLAIR_EASES; exports.MOTION_CAMERA_MS = MOTION_CAMERA_MS; exports.MOTION_COMMAND_SCHEMA = MOTION_COMMAND_SCHEMA; exports.MOTION_COMMAND_TYPES = MOTION_COMMAND_TYPES; exports.MOTION_DEFAULT_DURATIONS = MOTION_DEFAULT_DURATIONS; exports.MOTION_DEFAULT_HOLD = MOTION_DEFAULT_HOLD; exports.MOTION_DIRECTIONS = MOTION_DIRECTIONS; exports.MOTION_DRAW_EFFECT_ID = MOTION_DRAW_EFFECT_ID; exports.MOTION_DRAW_MS_PER_UNIT = MOTION_DRAW_MS_PER_UNIT; exports.MOTION_DRAW_RANGE = MOTION_DRAW_RANGE; exports.MOTION_EASE_IN_OUT = MOTION_EASE_IN_OUT; exports.MOTION_EASE_OUT = MOTION_EASE_OUT; exports.MOTION_EDIT_OPS = MOTION_EDIT_OPS; exports.MOTION_ENTER_STYLES = MOTION_ENTER_STYLES; exports.MOTION_EXIT_STYLES = MOTION_EXIT_STYLES; exports.MOTION_IRIS_SHAPES = MOTION_IRIS_SHAPES; exports.MOTION_ISSUE_CODES = MOTION_ISSUE_CODES; exports.MOTION_MIN_CHANGE_MS = MOTION_MIN_CHANGE_MS; exports.MOTION_SPLIT_ORIENTATIONS = MOTION_SPLIT_ORIENTATIONS; exports.MotionSceneFormatError = MotionSceneFormatError; exports.activeSegment = activeSegment; exports.applyMotionControlValues = applyMotionControlValues; exports.applyMotionEdits = applyMotionEdits; exports.checkMotionScene = checkMotionScene; exports.commandShapeProblems = commandShapeProblems; exports.compileMotionScene = compileMotionScene; exports.createAnimationEditorToolProvider = createAnimationEditorToolProvider; exports.createMotionScene = createMotionScene; exports.describeMotionElements = describeMotionElements; exports.describeMotionShots = describeMotionShots; exports.fitMotionRect = fitMotionRect; exports.flairCurveFor = flairCurveFor; exports.flairEaseFor = flairEaseFor; exports.freshShotId = freshShotId; exports.indexMotionNodes = indexMotionNodes; exports.interpolateMotionValue = interpolateMotionValue; exports.isMotionCommand = isMotionCommand; exports.isMotionShot = isMotionShot; exports.motionClipAttrs = motionClipAttrs; exports.motionCommandDuration = motionCommandDuration; exports.motionFlairPrimitive = motionFlairPrimitive; exports.motionFollowRoute = motionFollowRoute; exports.motionFrameAt = motionFrameAt; exports.motionFrameToSvg = motionFrameToSvg; exports.motionIssue = motionIssue; exports.motionIssueKey = motionIssueKey; exports.motionIssueLine = motionIssueLine; exports.motionNodeClips = motionNodeClips; exports.motionNodeOffset = motionNodeOffset; exports.motionPathLength = motionPathLength; exports.motionRestValue = motionRestValue; exports.motionRevealClip = motionRevealClip; exports.motionRevealPadding = motionRevealPadding; exports.motionSceneShapeProblems = motionSceneShapeProblems; exports.motionSceneToJson = motionSceneToJson; exports.motionShotAt = motionShotAt; exports.motionTrackKey = motionTrackKey; exports.namedWithSuggestion = namedWithSuggestion; exports.parseMotionScene = parseMotionScene; exports.resolveMotionCamera = resolveMotionCamera; exports.segmentProgress = segmentProgress; exports.segmentValue = segmentValue; exports.shotShapeProblems = shotShapeProblems; exports.suggestName = suggestName; exports.toFlairEffectDocument = toFlairEffectDocument; exports.toFlairSvgMotion = toFlairSvgMotion; exports.toFlairVectorEffect = toFlairVectorEffect; exports.trackValue = trackValue; exports.withViewBox = withViewBox;
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  //# sourceMappingURL=index.cjs.map