@pixerate/editor 0.265.0 → 0.266.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,7 +5,7 @@
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  var _chunkG23BTQA5cjs = require('../chunk-G23BTQA5.cjs');
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- var _chunkNHA26O5Xcjs = require('../chunk-NHA26O5X.cjs');
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+ var _chunk7KNW3WXZcjs = require('../chunk-7KNW3WXZ.cjs');
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@@ -14,7 +14,8 @@ var _chunkNHA26O5Xcjs = require('../chunk-NHA26O5X.cjs');
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  var _chunkEL4PSKFTcjs = require('../chunk-EL4PSKFT.cjs');
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- require('../chunk-T7QSEKDY.cjs');
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+ require('../chunk-E2Z4UARJ.cjs');
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+ require('../chunk-QJVOJUTD.cjs');
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@@ -2129,7 +2130,7 @@ function createCanvasComponentToolProvider(controller, options = { id: "canvas-c
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  ({ id }) => check(controller.restoreMainComponent(id))
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  )
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  ];
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- if (_chunkNHA26O5Xcjs.hasVariantCommands.call(void 0, controller)) {
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+ if (_chunk7KNW3WXZcjs.hasVariantCommands.call(void 0, controller)) {
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  const SET = { type: "string", description: "Component set, or one of its variants (default: the selection\u2019s set)." };
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  const VARIANT = { type: "string", description: "Variant id (default: the first selected variant)." };
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  const VALUES = { type: "object", additionalProperties: { type: "string" }, description: 'Variant property \u2192 value, e.g. { "Size": "Medium" }.' };
@@ -5,7 +5,7 @@ import {
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  } from "../chunk-6NQPKNUZ.js";
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  import {
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  hasVariantCommands
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- } from "../chunk-TMDDMJCR.js";
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+ } from "../chunk-472INMWH.js";
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  import {
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  createNodeLookup,
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  ensureLayout,
@@ -14,7 +14,8 @@ import {
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  placeBeside,
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  placeInView
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  } from "../chunk-U4VE4UI2.js";
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- import "../chunk-LPFQHVCO.js";
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+ import "../chunk-55ALHYJY.js";
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+ import "../chunk-PXXXRCME.js";
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  import {
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  CONFORMANCE_BINARY_MIN_LENGTH,
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  ConformanceIds,
@@ -111,7 +111,8 @@ var _chunkEL4PSKFTcjs = require('../chunk-EL4PSKFT.cjs');
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- var _chunkT7QSEKDYcjs = require('../chunk-T7QSEKDY.cjs');
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+ var _chunkE2Z4UARJcjs = require('../chunk-E2Z4UARJ.cjs');
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+ require('../chunk-QJVOJUTD.cjs');
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@@ -13286,4 +13287,4 @@ function createCanvasStickerHost(options) {
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- exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkM5GLQQWGcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkM5GLQQWGcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_MISSING_PATTERN = CANVAS_EFFECT_MISSING_PATTERN; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_PROPOSAL_CLASS = CANVAS_PROPOSAL_CLASS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunkT7QSEKDYcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkM5GLQQWGcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.arrowGesture = _chunkT7QSEKDYcjs.arrowGesture; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.bracketGesture = _chunkT7QSEKDYcjs.bracketGesture; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunk7NQOGWLMcjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.calculateReflowDisplacement = calculateReflowDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasDocumentContentKey = canvasDocumentContentKey; exports.canvasEffectErrorReason = canvasEffectErrorReason; exports.canvasEffectStatus = canvasEffectStatus; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasExplosionToolTarget = canvasExplosionToolTarget; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.checkGesture = _chunkT7QSEKDYcjs.checkGesture; exports.circleGesture = _chunkT7QSEKDYcjs.circleGesture; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeCanvasExplosionLayout = computeCanvasExplosionLayout; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkM5GLQQWGcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasChangeFeed = createCanvasChangeFeed; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasExplosionStateController = createCanvasExplosionStateController; exports.createCanvasExplosionToolProvider = createCanvasExplosionToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasProposalToolProvider = createCanvasProposalToolProvider; exports.createCanvasProposals = createCanvasProposals; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createCanvasStickerHost = createCanvasStickerHost; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.crossGesture = _chunkT7QSEKDYcjs.crossGesture; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkM5GLQQWGcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.explosionEdgeId = explosionEdgeId; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunk4ZC5QJE2cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.gestureEdgePoint = _chunkT7QSEKDYcjs.gestureEdgePoint; exports.gestureRandom = _chunkT7QSEKDYcjs.gestureRandom; exports.gestureSeed = _chunkT7QSEKDYcjs.gestureSeed; exports.gestureUnion = _chunkT7QSEKDYcjs.gestureUnion; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunk7NQOGWLMcjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkM5GLQQWGcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkM5GLQQWGcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunk7NQOGWLMcjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunk7NQOGWLMcjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunk7NQOGWLMcjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunkT7QSEKDYcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunk4ZC5QJE2cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.nodeSizeOf = nodeSizeOf; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkM5GLQQWGcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunk4ZC5QJE2cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkM5GLQQWGcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunk4ZC5QJE2cjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunk7NQOGWLMcjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunk7NQOGWLMcjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkM5GLQQWGcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushPreview = _chunk7NQOGWLMcjs.renderCanvasBrushPreview; exports.renderCanvasBrushSwatch = _chunk7NQOGWLMcjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunk7NQOGWLMcjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasBrushSpec = _chunk7NQOGWLMcjs.resolveCanvasBrushSpec; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunk4ZC5QJE2cjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.stickerCanvasNode = stickerCanvasNode; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strikeGesture = _chunkT7QSEKDYcjs.strikeGesture; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.underlineGesture = _chunkT7QSEKDYcjs.underlineGesture; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunk7NQOGWLMcjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunk7NQOGWLMcjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkM5GLQQWGcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
13290
+ exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkM5GLQQWGcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkM5GLQQWGcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_MISSING_PATTERN = CANVAS_EFFECT_MISSING_PATTERN; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_PROPOSAL_CLASS = CANVAS_PROPOSAL_CLASS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunkE2Z4UARJcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkM5GLQQWGcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.arrowGesture = _chunkE2Z4UARJcjs.arrowGesture; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.bracketGesture = _chunkE2Z4UARJcjs.bracketGesture; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunk7NQOGWLMcjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.calculateReflowDisplacement = calculateReflowDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasDocumentContentKey = canvasDocumentContentKey; exports.canvasEffectErrorReason = canvasEffectErrorReason; exports.canvasEffectStatus = canvasEffectStatus; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasExplosionToolTarget = canvasExplosionToolTarget; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.checkGesture = _chunkE2Z4UARJcjs.checkGesture; exports.circleGesture = _chunkE2Z4UARJcjs.circleGesture; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeCanvasExplosionLayout = computeCanvasExplosionLayout; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkM5GLQQWGcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasChangeFeed = createCanvasChangeFeed; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasExplosionStateController = createCanvasExplosionStateController; exports.createCanvasExplosionToolProvider = createCanvasExplosionToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasProposalToolProvider = createCanvasProposalToolProvider; exports.createCanvasProposals = createCanvasProposals; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createCanvasStickerHost = createCanvasStickerHost; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.crossGesture = _chunkE2Z4UARJcjs.crossGesture; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkM5GLQQWGcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.explosionEdgeId = explosionEdgeId; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunk4ZC5QJE2cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.gestureEdgePoint = _chunkE2Z4UARJcjs.gestureEdgePoint; exports.gestureRandom = _chunkE2Z4UARJcjs.gestureRandom; exports.gestureSeed = _chunkE2Z4UARJcjs.gestureSeed; exports.gestureUnion = _chunkE2Z4UARJcjs.gestureUnion; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunk7NQOGWLMcjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkM5GLQQWGcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkM5GLQQWGcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunk7NQOGWLMcjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunk7NQOGWLMcjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunk7NQOGWLMcjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunkE2Z4UARJcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunk4ZC5QJE2cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.nodeSizeOf = nodeSizeOf; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkM5GLQQWGcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunk4ZC5QJE2cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkM5GLQQWGcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunk4ZC5QJE2cjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunk7NQOGWLMcjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunk7NQOGWLMcjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkM5GLQQWGcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushPreview = _chunk7NQOGWLMcjs.renderCanvasBrushPreview; exports.renderCanvasBrushSwatch = _chunk7NQOGWLMcjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunk7NQOGWLMcjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasBrushSpec = _chunk7NQOGWLMcjs.resolveCanvasBrushSpec; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunk4ZC5QJE2cjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.stickerCanvasNode = stickerCanvasNode; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strikeGesture = _chunkE2Z4UARJcjs.strikeGesture; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.underlineGesture = _chunkE2Z4UARJcjs.underlineGesture; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunk7NQOGWLMcjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunk7NQOGWLMcjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkM5GLQQWGcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
@@ -111,7 +111,8 @@ import {
111
111
  matchArrangeShortcut,
112
112
  strikeGesture,
113
113
  underlineGesture
114
- } from "../chunk-LPFQHVCO.js";
114
+ } from "../chunk-55ALHYJY.js";
115
+ import "../chunk-PXXXRCME.js";
115
116
  import {
116
117
  CAPTURE_EXCLUDE_SELECTOR,
117
118
  CAPTURE_OVERLAY_SELECTORS,
@@ -1,6 +1,5 @@
1
1
  import {
2
2
  DEFAULT_ARRANGE_SHORTCUTS,
3
- ShortcutMap,
4
3
  arrowGesture,
5
4
  bracketGesture,
6
5
  checkGesture,
@@ -10,7 +9,10 @@ import {
10
9
  gestureUnion,
11
10
  strikeGesture,
12
11
  underlineGesture
13
- } from "./chunk-LPFQHVCO.js";
12
+ } from "./chunk-55ALHYJY.js";
13
+ import {
14
+ ShortcutMap
15
+ } from "./chunk-PXXXRCME.js";
14
16
 
15
17
  // src/commands/builtins.ts
16
18
  var DEFAULT_HISTORY_SHORTCUTS = [
@@ -0,0 +1,289 @@
1
+ import {
2
+ ShortcutMap
3
+ } from "./chunk-PXXXRCME.js";
4
+
5
+ // src/canvas/arrangeShortcuts.ts
6
+ var DEFAULT_ARRANGE_SHORTCUTS = [
7
+ { action: "alignLeft", code: "KeyA", alt: true, label: "Alt+A" },
8
+ { action: "alignCenter", code: "KeyH", alt: true, label: "Alt+H" },
9
+ { action: "alignRight", code: "KeyD", alt: true, label: "Alt+D" },
10
+ { action: "alignTop", code: "KeyW", alt: true, label: "Alt+W" },
11
+ { action: "alignMiddle", code: "KeyV", alt: true, label: "Alt+V" },
12
+ { action: "alignBottom", code: "KeyS", alt: true, label: "Alt+S" },
13
+ { action: "distributeHorizontal", code: "KeyH", alt: true, shift: true, label: "Alt+Shift+H" },
14
+ { action: "distributeVertical", code: "KeyV", alt: true, shift: true, label: "Alt+Shift+V" },
15
+ { action: "lock", code: "KeyL", mod: true, label: "Mod+L" },
16
+ { action: "unlock", code: "KeyL", mod: true, alt: true, label: "Mod+Alt+L" },
17
+ { action: "bringForward", code: "BracketRight", mod: true, label: "Mod+]" },
18
+ { action: "sendBackward", code: "BracketLeft", mod: true, label: "Mod+[" },
19
+ { action: "bringToFront", code: "BracketRight", mod: true, alt: true, label: "Mod+Alt+]" },
20
+ { action: "sendToBack", code: "BracketLeft", mod: true, alt: true, label: "Mod+Alt+[" },
21
+ { action: "nextScene", code: "PageDown", label: "PageDown" },
22
+ { action: "previousScene", code: "PageUp", label: "PageUp" }
23
+ ];
24
+ var maps = /* @__PURE__ */ new WeakMap();
25
+ function arrangeShortcutMap(bindings) {
26
+ let map = maps.get(bindings);
27
+ if (!map) {
28
+ map = new ShortcutMap(
29
+ bindings.map((b) => ({
30
+ command: b.action,
31
+ chord: { key: b.code, mod: b.mod, alt: b.alt, shift: b.shift }
32
+ })),
33
+ { modifierMode: "either" }
34
+ );
35
+ maps.set(bindings, map);
36
+ }
37
+ return map;
38
+ }
39
+ function matchArrangeShortcut(event, bindings = DEFAULT_ARRANGE_SHORTCUTS) {
40
+ return arrangeShortcutMap(bindings).resolve(event)?.command ?? null;
41
+ }
42
+
43
+ // src/canvas/gestures.ts
44
+ function gestureRandom(seed) {
45
+ let a = seed >>> 0;
46
+ return () => {
47
+ a = a + 1831565813 >>> 0;
48
+ let t = a;
49
+ t = Math.imul(t ^ t >>> 15, t | 1);
50
+ t ^= t + Math.imul(t ^ t >>> 7, t | 61);
51
+ return ((t ^ t >>> 14) >>> 0) / 4294967296;
52
+ };
53
+ }
54
+ function gestureSeed(value) {
55
+ const text = JSON.stringify(value) ?? "";
56
+ let h = 2166136261;
57
+ for (let i = 0; i < text.length; i++) {
58
+ h ^= text.charCodeAt(i);
59
+ h = Math.imul(h, 16777619);
60
+ }
61
+ return h >>> 0;
62
+ }
63
+ function gestureUnion(rects) {
64
+ if (!rects.length) throw new Error("Pass at least one rect.");
65
+ const x = Math.min(...rects.map((r) => r.x));
66
+ const y = Math.min(...rects.map((r) => r.y));
67
+ const right = Math.max(...rects.map((r) => r.x + r.width));
68
+ const bottom = Math.max(...rects.map((r) => r.y + r.height));
69
+ return { x, y, width: right - x, height: bottom - y };
70
+ }
71
+ var clamp = (v, lo, hi) => Math.min(hi, Math.max(lo, v));
72
+ var centre = (r) => [r.x + r.width / 2, r.y + r.height / 2];
73
+ function smoothNoise(rand, octaves = 3) {
74
+ const waves = Array.from({ length: octaves }, (_, i) => ({ f: (i + 1) * (0.6 + rand() * 0.8), phase: rand() * Math.PI * 2, amp: 1 / (i + 1) }));
75
+ const total = waves.reduce((sum, w) => sum + w.amp, 0);
76
+ return (t) => waves.reduce((sum, w) => sum + w.amp * Math.sin(2 * Math.PI * w.f * t + w.phase), 0) / total;
77
+ }
78
+ function handPressure(rand) {
79
+ const r = (lo, hi) => Math.round((lo + rand() * (hi - lo)) * 100) / 100;
80
+ return [r(0.35, 0.55), r(0.8, 0.95), r(0.9, 1), r(0.75, 0.95), r(0.4, 0.65)];
81
+ }
82
+ var round = (p) => [Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100];
83
+ function wobblyLine(a, b, rand, amp, bow = 0) {
84
+ const dx = b[0] - a[0];
85
+ const dy = b[1] - a[1];
86
+ const len = Math.hypot(dx, dy);
87
+ if (len === 0) return [a];
88
+ const nx = -dy / len;
89
+ const ny = dx / len;
90
+ const noise = smoothNoise(rand);
91
+ const n = clamp(Math.ceil(len / 4), 8, 200);
92
+ return Array.from({ length: n + 1 }, (_, i) => {
93
+ const t = i / n;
94
+ const off = bow * 4 * t * (1 - t) + amp * noise(t) * Math.sqrt(Math.sin(Math.PI * t));
95
+ return [a[0] + dx * t + nx * off, a[1] + dy * t + ny * off];
96
+ });
97
+ }
98
+ function circleGesture(rect, seed, options = {}) {
99
+ const rand = gestureRandom(seed);
100
+ const pad = Math.max(0, options.padding ?? 8);
101
+ const [cx, cy] = centre(rect);
102
+ const tilt = (rand() - 0.5) * 0.08;
103
+ const c = Math.abs(Math.cos(tilt));
104
+ const s = Math.abs(Math.sin(tilt));
105
+ const a = (rect.width / 2 * c + rect.height / 2 * s) * Math.SQRT2 + pad;
106
+ const b = (rect.width / 2 * s + rect.height / 2 * c) * Math.SQRT2 + pad;
107
+ const dir = rand() < 0.7 ? -1 : 1;
108
+ const start = -Math.PI * 0.75 + (rand() - 0.5) * 0.6;
109
+ const sweep = Math.PI * 2 + Math.PI * (0.1 + rand() * 0.12);
110
+ const jitter = 0.03 + rand() * 0.03;
111
+ const drift = 0.04 + rand() * 0.05;
112
+ const noise = smoothNoise(rand, 4);
113
+ const perimeter = Math.PI * (3 * (a + b) - Math.sqrt((3 * a + b) * (a + 3 * b)));
114
+ const n = clamp(Math.ceil(perimeter * (sweep / (Math.PI * 2)) / 5), 48, 360);
115
+ const points = Array.from({ length: n + 1 }, (_, i) => {
116
+ const t = i / n;
117
+ const angle = start + dir * sweep * t;
118
+ const grow = 1 + jitter * (0.5 + 0.5 * noise(t)) + drift * t * t;
119
+ const ex = a * grow * Math.cos(angle);
120
+ const ey = b * grow * Math.sin(angle);
121
+ return round([cx + ex * Math.cos(tilt) - ey * Math.sin(tilt), cy + ex * Math.sin(tilt) + ey * Math.cos(tilt)]);
122
+ });
123
+ return { points, pressure: handPressure(rand) };
124
+ }
125
+ function underlineGesture(rect, seed, options = {}) {
126
+ const rand = gestureRandom(seed);
127
+ const offset = Math.max(0, options.offset ?? 4);
128
+ const amp = options.wave ? clamp(rect.width * 0.02, 2, 4) : 0;
129
+ const shake = Math.min(1.5, offset * 0.4);
130
+ const base = rect.y + rect.height + offset + amp + shake;
131
+ const slope = Math.min(6, rect.width * 0.03);
132
+ const x0 = rect.x - rect.width * (0.01 + rand() * 0.04);
133
+ const x1 = rect.x + rect.width * (0.96 + rand() * 0.08);
134
+ const line = wobblyLine([x0, base + rand() * slope], [x1, base + rand() * slope], rand, shake, (rand() - 0.5) * 2 * shake);
135
+ const wavelength = clamp(rect.width / 8, 12, 28);
136
+ const phase = rand() * Math.PI * 2;
137
+ const points = amp ? line.map(([x, y]) => [x, y + amp * Math.sin(2 * Math.PI * (x - x0) / wavelength + phase)]) : line;
138
+ return { points: points.map(round), pressure: handPressure(rand) };
139
+ }
140
+ function gestureEdgePoint(rect, toward, gap = 0) {
141
+ const [cx, cy] = centre(rect);
142
+ const dx = toward[0] - cx;
143
+ const dy = toward[1] - cy;
144
+ const len = Math.hypot(dx, dy);
145
+ if (len === 0) return [cx, cy];
146
+ const t = Math.min(dx ? rect.width / 2 / Math.abs(dx) : Infinity, dy ? rect.height / 2 / Math.abs(dy) : Infinity);
147
+ return [cx + dx * t + dx / len * gap, cy + dy * t + dy / len * gap];
148
+ }
149
+ var isRect = (end) => !Array.isArray(end);
150
+ function arrowGesture(from, to, seed, options = {}) {
151
+ const rand = gestureRandom(seed);
152
+ const gap = Math.max(0, options.gap ?? 6);
153
+ const fromCentre = isRect(from) ? centre(from) : from;
154
+ const toCentre = isRect(to) ? centre(to) : to;
155
+ const start = isRect(from) ? gestureEdgePoint(from, toCentre, gap) : from;
156
+ const tip = isRect(to) ? gestureEdgePoint(to, fromCentre, gap) : to;
157
+ const dx = tip[0] - start[0];
158
+ const dy = tip[1] - start[1];
159
+ const len = Math.hypot(dx, dy);
160
+ if (len < 4) throw new Error("The arrow's ends are too close together (or overlap): pass ends at least a few canvas units apart.");
161
+ const curve = clamp(options.curve ?? (0.08 + rand() * 0.08) * (rand() < 0.5 ? -1 : 1), -1, 1);
162
+ const nx = -dy / len;
163
+ const ny = dx / len;
164
+ const control = [(start[0] + tip[0]) / 2 + nx * curve * len, (start[1] + tip[1]) / 2 + ny * curve * len];
165
+ const noise = smoothNoise(rand);
166
+ const amp = Math.min(2, len * 0.01);
167
+ const n = clamp(Math.ceil(len / 4), 12, 200);
168
+ const shaft = Array.from({ length: n + 1 }, (_, i) => {
169
+ const t = i / n;
170
+ const u = 1 - t;
171
+ const x = u * u * start[0] + 2 * u * t * control[0] + t * t * tip[0];
172
+ const y = u * u * start[1] + 2 * u * t * control[1] + t * t * tip[1];
173
+ const off = amp * noise(t) * Math.sqrt(Math.sin(Math.PI * t));
174
+ return [x + nx * off, y + ny * off];
175
+ });
176
+ const tx = tip[0] - control[0];
177
+ const ty = tip[1] - control[1];
178
+ const tl = Math.hypot(tx, ty) || 1;
179
+ const head = clamp(len * 0.15, 8, 22);
180
+ const barb = (angle2, length) => {
181
+ const c = Math.cos(angle2);
182
+ const s = Math.sin(angle2);
183
+ const bx = -(tx / tl) * c + ty / tl * s;
184
+ const by = -(ty / tl) * c - tx / tl * s;
185
+ return [1 / 3, 2 / 3, 1].map((f) => [tip[0] + bx * length * f, tip[1] + by * length * f]);
186
+ };
187
+ const clear = (pts) => !isRect(to) || pts.every(([x, y]) => x <= to.x || x >= to.x + to.width || y <= to.y || y >= to.y + to.height);
188
+ const fit = (angle2) => {
189
+ const length = head * (0.85 + rand() * 0.3);
190
+ for (let k = 1; k > 0.05; k -= 0.15) {
191
+ const pts = barb(angle2 * k, length);
192
+ if (clear(pts)) return pts;
193
+ }
194
+ return barb(0, length);
195
+ };
196
+ const angle = () => (25 + rand() * 8) * Math.PI / 180;
197
+ const first = fit(angle());
198
+ const second = fit(-angle());
199
+ const points = [...shaft, ...first, ...first.slice(0, -1).reverse(), tip, ...second];
200
+ return { points: points.map(round), pressure: handPressure(rand) };
201
+ }
202
+ function bracketGesture(rect, side, seed, options = {}) {
203
+ const rand = gestureRandom(seed);
204
+ const pad = Math.max(0, options.padding ?? 8);
205
+ const vertical = side === "left" || side === "right";
206
+ const span = vertical ? rect.height : rect.width;
207
+ const depth = Math.max(1, options.depth ?? clamp(span * 0.08, 6, 20));
208
+ const from = vertical ? rect.y : rect.x;
209
+ const edge = side === "left" ? rect.x - pad : side === "right" ? rect.x + rect.width + pad : side === "top" ? rect.y - pad : rect.y + rect.height + pad;
210
+ const out = side === "left" || side === "top" ? -1 : 1;
211
+ const at = (s, d) => vertical ? [edge + out * d, from + s * span] : [from + s * span, edge + out * d];
212
+ const noise = smoothNoise(rand);
213
+ const shake = Math.min(1, depth * 0.06);
214
+ const n = clamp(Math.ceil(span / 4), 24, 240);
215
+ let points;
216
+ if (options.shape === "square") {
217
+ const arm = depth * (0.8 + rand() * 0.2);
218
+ const spine = Array.from({ length: n + 1 }, (_, i) => at(i / n, depth + shake * (1 + noise(i / n))));
219
+ points = [at(0, depth - arm), at(0, depth * 0.5), ...spine, at(1, depth * 0.5), at(1, depth - arm * (0.85 + rand() * 0.15))];
220
+ } else {
221
+ const e = clamp(depth / Math.max(span, 1), 0.04, 0.2);
222
+ const brace = (s) => {
223
+ const u = s <= 0.5 ? s : 1 - s;
224
+ if (u < e) return depth / 2 * Math.sin(Math.PI / 2 * u / e);
225
+ if (u < 0.5 - e) return depth / 2;
226
+ return depth / 2 + depth / 2 * (1 - Math.cos(Math.PI / 2 * (u - (0.5 - e)) / e));
227
+ };
228
+ points = Array.from({ length: n + 1 }, (_, i) => {
229
+ const s = i / n;
230
+ return at(s, brace(s) + shake * (1 + noise(s)) * Math.sin(Math.PI * s));
231
+ });
232
+ }
233
+ return { points: points.map(round), pressure: handPressure(rand) };
234
+ }
235
+ function strikeGesture(rect, seed) {
236
+ const rand = gestureRandom(seed);
237
+ const [, cy] = centre(rect);
238
+ const slope = rect.height * 0.08;
239
+ const x0 = rect.x - rect.width * (0.01 + rand() * 0.03);
240
+ const x1 = rect.x + rect.width * (1.01 + rand() * 0.03);
241
+ const y0 = cy + (rand() - 0.5) * rect.height * 0.1 + slope * (rand() - 0.5);
242
+ const y1 = cy + (rand() - 0.5) * rect.height * 0.1 + slope * (rand() - 0.5);
243
+ const points = wobblyLine([x0, y0], [x1, y1], rand, Math.min(1.5, rect.height * 0.05));
244
+ return { points: points.map(round), pressure: handPressure(rand) };
245
+ }
246
+ function crossGesture(rect, seed) {
247
+ const rand = gestureRandom(seed);
248
+ const over = () => 0.02 + rand() * 0.04;
249
+ const left = () => rect.x - rect.width * over();
250
+ const right = () => rect.x + rect.width * (1 + over());
251
+ const top = () => rect.y - rect.height * over();
252
+ const bottom = () => rect.y + rect.height * (1 + over());
253
+ const amp = Math.min(1.5, Math.min(rect.width, rect.height) * 0.03);
254
+ const first = wobblyLine([left(), top()], [right(), bottom()], rand, amp);
255
+ const second = wobblyLine([right(), top()], [left(), bottom()], rand, amp);
256
+ const mid1 = Math.floor(first.length / 2);
257
+ const mid2 = Math.floor(second.length / 2);
258
+ const points = [...first, ...first.slice(mid1, -1).reverse(), ...second.slice(1, mid2 + 1).reverse(), ...second];
259
+ return { points: points.map(round), pressure: handPressure(rand) };
260
+ }
261
+ function checkGesture(at, seed, options = {}) {
262
+ const rand = gestureRandom(seed);
263
+ const [cx, cy] = isRect(at) ? centre(at) : at;
264
+ const s = Math.max(4, options.size ?? (isRect(at) ? clamp(Math.min(at.width, at.height) * 0.6, 12, 48) : 20));
265
+ const turn = (rand() - 0.5) * 12 * Math.PI / 180;
266
+ const place = ([x, y]) => [cx + s * (x * Math.cos(turn) - y * Math.sin(turn)), cy + s * (x * Math.sin(turn) + y * Math.cos(turn))];
267
+ const p0 = [-0.42 + rand() * 0.08, -0.05 + rand() * 0.08];
268
+ const p1 = [-0.12 + rand() * 0.06, 0.38 + rand() * 0.06];
269
+ const p2 = [0.48 + rand() * 0.06, -0.5 + rand() * 0.06];
270
+ const short = wobblyLine(place(p0), place(p1), rand, 0, -s * 0.03);
271
+ const long = wobblyLine(place(p1), place(p2), rand, Math.min(1, s * 0.02), s * 0.06);
272
+ return { points: [...short, ...long.slice(1)].map(round), pressure: [0.5, 0.95, 0.9, 0.7, 0.35] };
273
+ }
274
+
275
+ export {
276
+ DEFAULT_ARRANGE_SHORTCUTS,
277
+ matchArrangeShortcut,
278
+ gestureRandom,
279
+ gestureSeed,
280
+ gestureUnion,
281
+ circleGesture,
282
+ underlineGesture,
283
+ gestureEdgePoint,
284
+ arrowGesture,
285
+ bracketGesture,
286
+ strikeGesture,
287
+ crossGesture,
288
+ checkGesture
289
+ };
@@ -9,8 +9,10 @@
9
9
 
10
10
 
11
11
 
12
+ var _chunkE2Z4UARJcjs = require('./chunk-E2Z4UARJ.cjs');
12
13
 
13
- var _chunkT7QSEKDYcjs = require('./chunk-T7QSEKDY.cjs');
14
+
15
+ var _chunkQJVOJUTDcjs = require('./chunk-QJVOJUTD.cjs');
14
16
 
15
17
  // src/commands/builtins.ts
16
18
  var DEFAULT_HISTORY_SHORTCUTS = [
@@ -55,7 +57,7 @@ function createHistoryCommands(history, options = {}) {
55
57
  }
56
58
  var historyShortcutMap = null;
57
59
  function matchHistoryShortcut(event, options = {}) {
58
- historyShortcutMap ??= new (0, _chunkT7QSEKDYcjs.ShortcutMap)(DEFAULT_HISTORY_SHORTCUTS);
60
+ historyShortcutMap ??= new (0, _chunkQJVOJUTDcjs.ShortcutMap)(DEFAULT_HISTORY_SHORTCUTS);
59
61
  return _nullishCoalesce(_optionalChain([historyShortcutMap, 'access', _2 => _2.resolve, 'call', _3 => _3(event, options), 'optionalAccess', _4 => _4.command]), () => ( null));
60
62
  }
61
63
  var ARRANGE_LABELS = {
@@ -90,7 +92,7 @@ function createArrangeCommands(controller, options = {}) {
90
92
  const prefix = _nullishCoalesce(options.prefix, () => ( "canvas."));
91
93
  const group = _nullishCoalesce(options.group, () => ( "Arrange"));
92
94
  const scope = options.scope === null ? void 0 : _nullishCoalesce(options.scope, () => ( "canvas"));
93
- const bindings = _nullishCoalesce(options.bindings, () => ( _chunkT7QSEKDYcjs.DEFAULT_ARRANGE_SHORTCUTS));
95
+ const bindings = _nullishCoalesce(options.bindings, () => ( _chunkE2Z4UARJcjs.DEFAULT_ARRANGE_SHORTCUTS));
94
96
  const count = (params) => _nullishCoalesce(_optionalChain([params, 'optionalAccess', _5 => _5.ids, 'optionalAccess', _6 => _6.length]), () => ( _optionalChain([options, 'access', _7 => _7.getSelectedIds, 'optionalCall', _8 => _8(), 'access', _9 => _9.length])));
95
97
  const needs = (min, what) => (_, params) => {
96
98
  const n = count(params);
@@ -441,9 +443,9 @@ function createGestureCommands(target, base, prefix, options) {
441
443
  return value;
442
444
  };
443
445
  const end = (value, name) => Array.isArray(value) ? [value[0], value[1]] : box(value, name);
444
- const boxes = (values, name) => _chunkT7QSEKDYcjs.gestureUnion.call(void 0, values.map((v, i) => box(v, `${name}[${i}]`)));
446
+ const boxes = (values, name) => _chunkE2Z4UARJcjs.gestureUnion.call(void 0, values.map((v, i) => box(v, `${name}[${i}]`)));
445
447
  const gesture = (spec) => {
446
- const seedOf = (params) => _nullishCoalesce(params.seed, () => ( _chunkT7QSEKDYcjs.gestureSeed.call(void 0, { gesture: spec.name, ...params })));
448
+ const seedOf = (params) => _nullishCoalesce(params.seed, () => ( _chunkE2Z4UARJcjs.gestureSeed.call(void 0, { gesture: spec.name, ...params })));
447
449
  const generate = (params) => {
448
450
  const seed = seedOf(params);
449
451
  return { seed, stroke: spec.make(params, seed) };
@@ -497,7 +499,7 @@ function createGestureCommands(target, base, prefix, options) {
497
499
  around: gestureBoxes("What to circle."),
498
500
  padding: { type: "number", minimum: 0, maximum: 500, description: "Space between them and the loop, canvas units (default 8)." }
499
501
  },
500
- make: (p, seed) => _chunkT7QSEKDYcjs.circleGesture.call(void 0, boxes(p.around, "around"), seed, { ...p.padding !== void 0 ? { padding: p.padding } : {} })
502
+ make: (p, seed) => _chunkE2Z4UARJcjs.circleGesture.call(void 0, boxes(p.around, "around"), seed, { ...p.padding !== void 0 ? { padding: p.padding } : {} })
501
503
  }),
502
504
  gesture({
503
505
  name: "underline",
@@ -510,7 +512,7 @@ function createGestureCommands(target, base, prefix, options) {
510
512
  offset: { type: "number", minimum: 0, maximum: 200, description: "Gap below the bottom edge, canvas units (default 4)." },
511
513
  wave: { type: "boolean", description: "A wavy (squiggly) underline instead of a straight one (default false)." }
512
514
  },
513
- make: (p, seed) => _chunkT7QSEKDYcjs.underlineGesture.call(void 0, box(p.under, "under"), seed, { ...p.offset !== void 0 ? { offset: p.offset } : {}, ...p.wave ? { wave: true } : {} })
515
+ make: (p, seed) => _chunkE2Z4UARJcjs.underlineGesture.call(void 0, box(p.under, "under"), seed, { ...p.offset !== void 0 ? { offset: p.offset } : {}, ...p.wave ? { wave: true } : {} })
514
516
  }),
515
517
  gesture({
516
518
  name: "arrow",
@@ -524,7 +526,7 @@ function createGestureCommands(target, base, prefix, options) {
524
526
  curve: { type: "number", minimum: -1, maximum: 1, description: "Bend of the shaft \u22121..1: how far its middle bulges, as a fraction of half its length; positive bends to the left of travel, 0 is straight (default: a gentle seeded bend, about 0.1)." },
525
527
  gap: { type: "number", minimum: 0, maximum: 200, description: "Space between a box end and the arrow, canvas units (default 6)." }
526
528
  },
527
- make: (p, seed) => _chunkT7QSEKDYcjs.arrowGesture.call(void 0, end(p.from, "from"), end(p.to, "to"), seed, { ...p.curve !== void 0 ? { curve: p.curve } : {}, ...p.gap !== void 0 ? { gap: p.gap } : {} })
529
+ make: (p, seed) => _chunkE2Z4UARJcjs.arrowGesture.call(void 0, end(p.from, "from"), end(p.to, "to"), seed, { ...p.curve !== void 0 ? { curve: p.curve } : {}, ...p.gap !== void 0 ? { gap: p.gap } : {} })
528
530
  }),
529
531
  gesture({
530
532
  name: "bracket",
@@ -539,7 +541,7 @@ function createGestureCommands(target, base, prefix, options) {
539
541
  padding: { type: "number", minimum: 0, maximum: 500, description: "Gap between them and the bracket, canvas units (default 8)." },
540
542
  depth: { type: "number", exclusiveMinimum: 0, maximum: 500, description: "How far the bracket reaches out, canvas units (default: from the span, 6..20)." }
541
543
  },
542
- make: (p, seed) => _chunkT7QSEKDYcjs.bracketGesture.call(void 0, boxes(p.around, "around"), p.side, seed, {
544
+ make: (p, seed) => _chunkE2Z4UARJcjs.bracketGesture.call(void 0, boxes(p.around, "around"), p.side, seed, {
543
545
  ...p.shape ? { shape: p.shape } : {},
544
546
  ...p.padding !== void 0 ? { padding: p.padding } : {},
545
547
  ...p.depth !== void 0 ? { depth: p.depth } : {}
@@ -552,7 +554,7 @@ function createGestureCommands(target, base, prefix, options) {
552
554
  description: "Strikes a line through the middle of a box or node, a little past both ends: for text or a value to drop. It only marks it; nothing is deleted.",
553
555
  required: ["over"],
554
556
  properties: { over: gestureBox("What to strike through: a box { x, y, width, height } or a node { nodeId }.") },
555
- make: (p, seed) => _chunkT7QSEKDYcjs.strikeGesture.call(void 0, box(p.over, "over"), seed)
557
+ make: (p, seed) => _chunkE2Z4UARJcjs.strikeGesture.call(void 0, box(p.over, "over"), seed)
556
558
  }),
557
559
  gesture({
558
560
  name: "cross",
@@ -561,7 +563,7 @@ function createGestureCommands(target, base, prefix, options) {
561
563
  description: "Crosses out a box or node with an X from corner to corner: for a rejected option. It only marks it; nothing is deleted. One stroke, so the pen runs back over part of the first diagonal before drawing the second.",
562
564
  required: ["over"],
563
565
  properties: { over: gestureBox("What to cross out: a box { x, y, width, height } or a node { nodeId }.") },
564
- make: (p, seed) => _chunkT7QSEKDYcjs.crossGesture.call(void 0, box(p.over, "over"), seed)
566
+ make: (p, seed) => _chunkE2Z4UARJcjs.crossGesture.call(void 0, box(p.over, "over"), seed)
565
567
  }),
566
568
  gesture({
567
569
  name: "check",
@@ -573,7 +575,7 @@ function createGestureCommands(target, base, prefix, options) {
573
575
  at: gestureEnd("Where the tick goes: a box, a node { nodeId } (its centre) or a point [x, y]."),
574
576
  size: { type: "number", exclusiveMinimum: 0, maximum: 2e3, description: "Height of the tick, canvas units (default: 60% of the box's smaller side, 12..48; 20 at a point)." }
575
577
  },
576
- make: (p, seed) => _chunkT7QSEKDYcjs.checkGesture.call(void 0, end(p.at, "at"), seed, { ...p.size !== void 0 ? { size: p.size } : {} })
578
+ make: (p, seed) => _chunkE2Z4UARJcjs.checkGesture.call(void 0, end(p.at, "at"), seed, { ...p.size !== void 0 ? { size: p.size } : {} })
577
579
  })
578
580
  ];
579
581
  }