@pixerate/editor 0.265.0 → 0.266.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent/index.cjs +4 -3
- package/dist/agent/index.js +3 -2
- package/dist/canvas/index.cjs +3 -2
- package/dist/canvas/index.js +2 -1
- package/dist/{chunk-TMDDMJCR.js → chunk-472INMWH.js} +4 -2
- package/dist/chunk-55ALHYJY.js +289 -0
- package/dist/{chunk-NHA26O5X.cjs → chunk-7KNW3WXZ.cjs} +14 -12
- package/dist/chunk-E2Z4UARJ.cjs +289 -0
- package/dist/chunk-HAEB3MZD.js +664 -0
- package/dist/chunk-KIJIONZF.cjs +664 -0
- package/dist/{chunk-LPFQHVCO.js → chunk-PXXXRCME.js} +1 -284
- package/dist/{chunk-T7QSEKDY.cjs → chunk-QJVOJUTD.cjs} +4 -287
- package/dist/commands/index.cjs +26 -656
- package/dist/commands/index.js +18 -648
- package/dist/vector/contract.d.cts +52 -0
- package/dist/vector/contract.d.ts +52 -0
- package/dist/vector/index.cjs +199 -1
- package/dist/vector/index.d.cts +1 -0
- package/dist/vector/index.d.ts +1 -0
- package/dist/vector/index.js +199 -1
- package/package.json +1 -1
package/dist/agent/index.cjs
CHANGED
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
var _chunkG23BTQA5cjs = require('../chunk-G23BTQA5.cjs');
|
|
6
6
|
|
|
7
7
|
|
|
8
|
-
var
|
|
8
|
+
var _chunk7KNW3WXZcjs = require('../chunk-7KNW3WXZ.cjs');
|
|
9
9
|
|
|
10
10
|
|
|
11
11
|
|
|
@@ -14,7 +14,8 @@ var _chunkNHA26O5Xcjs = require('../chunk-NHA26O5X.cjs');
|
|
|
14
14
|
|
|
15
15
|
|
|
16
16
|
var _chunkEL4PSKFTcjs = require('../chunk-EL4PSKFT.cjs');
|
|
17
|
-
require('../chunk-
|
|
17
|
+
require('../chunk-E2Z4UARJ.cjs');
|
|
18
|
+
require('../chunk-QJVOJUTD.cjs');
|
|
18
19
|
|
|
19
20
|
|
|
20
21
|
|
|
@@ -2129,7 +2130,7 @@ function createCanvasComponentToolProvider(controller, options = { id: "canvas-c
|
|
|
2129
2130
|
({ id }) => check(controller.restoreMainComponent(id))
|
|
2130
2131
|
)
|
|
2131
2132
|
];
|
|
2132
|
-
if (
|
|
2133
|
+
if (_chunk7KNW3WXZcjs.hasVariantCommands.call(void 0, controller)) {
|
|
2133
2134
|
const SET = { type: "string", description: "Component set, or one of its variants (default: the selection\u2019s set)." };
|
|
2134
2135
|
const VARIANT = { type: "string", description: "Variant id (default: the first selected variant)." };
|
|
2135
2136
|
const VALUES = { type: "object", additionalProperties: { type: "string" }, description: 'Variant property \u2192 value, e.g. { "Size": "Medium" }.' };
|
package/dist/agent/index.js
CHANGED
|
@@ -5,7 +5,7 @@ import {
|
|
|
5
5
|
} from "../chunk-6NQPKNUZ.js";
|
|
6
6
|
import {
|
|
7
7
|
hasVariantCommands
|
|
8
|
-
} from "../chunk-
|
|
8
|
+
} from "../chunk-472INMWH.js";
|
|
9
9
|
import {
|
|
10
10
|
createNodeLookup,
|
|
11
11
|
ensureLayout,
|
|
@@ -14,7 +14,8 @@ import {
|
|
|
14
14
|
placeBeside,
|
|
15
15
|
placeInView
|
|
16
16
|
} from "../chunk-U4VE4UI2.js";
|
|
17
|
-
import "../chunk-
|
|
17
|
+
import "../chunk-55ALHYJY.js";
|
|
18
|
+
import "../chunk-PXXXRCME.js";
|
|
18
19
|
import {
|
|
19
20
|
CONFORMANCE_BINARY_MIN_LENGTH,
|
|
20
21
|
ConformanceIds,
|
package/dist/canvas/index.cjs
CHANGED
|
@@ -111,7 +111,8 @@ var _chunkEL4PSKFTcjs = require('../chunk-EL4PSKFT.cjs');
|
|
|
111
111
|
|
|
112
112
|
|
|
113
113
|
|
|
114
|
-
var
|
|
114
|
+
var _chunkE2Z4UARJcjs = require('../chunk-E2Z4UARJ.cjs');
|
|
115
|
+
require('../chunk-QJVOJUTD.cjs');
|
|
115
116
|
|
|
116
117
|
|
|
117
118
|
|
|
@@ -13286,4 +13287,4 @@ function createCanvasStickerHost(options) {
|
|
|
13286
13287
|
|
|
13287
13288
|
|
|
13288
13289
|
|
|
13289
|
-
exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkM5GLQQWGcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkM5GLQQWGcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_MISSING_PATTERN = CANVAS_EFFECT_MISSING_PATTERN; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_PROPOSAL_CLASS = CANVAS_PROPOSAL_CLASS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunkT7QSEKDYcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkM5GLQQWGcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.arrowGesture = _chunkT7QSEKDYcjs.arrowGesture; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.bracketGesture = _chunkT7QSEKDYcjs.bracketGesture; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunk7NQOGWLMcjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.calculateReflowDisplacement = calculateReflowDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasDocumentContentKey = canvasDocumentContentKey; exports.canvasEffectErrorReason = canvasEffectErrorReason; exports.canvasEffectStatus = canvasEffectStatus; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasExplosionToolTarget = canvasExplosionToolTarget; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.checkGesture = _chunkT7QSEKDYcjs.checkGesture; exports.circleGesture = _chunkT7QSEKDYcjs.circleGesture; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeCanvasExplosionLayout = computeCanvasExplosionLayout; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkM5GLQQWGcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasChangeFeed = createCanvasChangeFeed; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasExplosionStateController = createCanvasExplosionStateController; exports.createCanvasExplosionToolProvider = createCanvasExplosionToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasProposalToolProvider = createCanvasProposalToolProvider; exports.createCanvasProposals = createCanvasProposals; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createCanvasStickerHost = createCanvasStickerHost; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.crossGesture = _chunkT7QSEKDYcjs.crossGesture; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkM5GLQQWGcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.explosionEdgeId = explosionEdgeId; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunk4ZC5QJE2cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.gestureEdgePoint = _chunkT7QSEKDYcjs.gestureEdgePoint; exports.gestureRandom = _chunkT7QSEKDYcjs.gestureRandom; exports.gestureSeed = _chunkT7QSEKDYcjs.gestureSeed; exports.gestureUnion = _chunkT7QSEKDYcjs.gestureUnion; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunk7NQOGWLMcjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkM5GLQQWGcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkM5GLQQWGcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunk7NQOGWLMcjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunk7NQOGWLMcjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunk7NQOGWLMcjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunkT7QSEKDYcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunk4ZC5QJE2cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.nodeSizeOf = nodeSizeOf; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkM5GLQQWGcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunk4ZC5QJE2cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkM5GLQQWGcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunk4ZC5QJE2cjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunk7NQOGWLMcjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunk7NQOGWLMcjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkM5GLQQWGcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushPreview = _chunk7NQOGWLMcjs.renderCanvasBrushPreview; exports.renderCanvasBrushSwatch = _chunk7NQOGWLMcjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunk7NQOGWLMcjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasBrushSpec = _chunk7NQOGWLMcjs.resolveCanvasBrushSpec; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunk4ZC5QJE2cjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.stickerCanvasNode = stickerCanvasNode; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strikeGesture = _chunkT7QSEKDYcjs.strikeGesture; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.underlineGesture = _chunkT7QSEKDYcjs.underlineGesture; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunk7NQOGWLMcjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunk7NQOGWLMcjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkM5GLQQWGcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
|
|
13290
|
+
exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkDWJJI6RTcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkDWJJI6RTcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkM5GLQQWGcjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkM5GLQQWGcjs.AnimationPlayer; exports.BUILTIN_FAMILY_SCENES = BUILTIN_FAMILY_SCENES; exports.CANVAS_CAPTURE_CHROME_SELECTORS = CANVAS_CAPTURE_CHROME_SELECTORS; exports.CANVAS_CAPTURE_OVERLAY_SELECTORS = CANVAS_CAPTURE_OVERLAY_SELECTORS; exports.CANVAS_CAPTURE_VIEWPORT_SELECTOR = CANVAS_CAPTURE_VIEWPORT_SELECTOR; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_EFFECT_MISSING_PATTERN = CANVAS_EFFECT_MISSING_PATTERN; exports.CANVAS_EFFECT_PLACES = CANVAS_EFFECT_PLACES; exports.CANVAS_GRADIENT_PRESETS = _chunkNM3G4VQTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_PROPOSAL_CLASS = CANVAS_PROPOSAL_CLASS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CARD_INSPECTION_ZONES = CARD_INSPECTION_ZONES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CSS_VARIABLE_DIAGRAM_SCENE_THEME = CSS_VARIABLE_DIAGRAM_SCENE_THEME; exports.CUBIC_BEZIER_PRESETS = _chunkDWJJI6RTcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunkE2Z4UARJcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_CURSOR_INACTIVITY_MS = DEFAULT_CURSOR_INACTIVITY_MS; exports.DEFAULT_DIAGRAM_NODE_HEIGHT = DEFAULT_DIAGRAM_NODE_HEIGHT; exports.DEFAULT_DIAGRAM_NODE_WIDTH = DEFAULT_DIAGRAM_NODE_WIDTH; exports.DEFAULT_NODE_HEIGHT = _chunkEL4PSKFTcjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkEL4PSKFTcjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkEL4PSKFTcjs.DEFAULT_PLACEMENT_GAP; exports.DIAGRAM_MARKER_IDS = DIAGRAM_MARKER_IDS; exports.DIAGRAM_RASTER_MAX_SIZE = DIAGRAM_RASTER_MAX_SIZE; exports.DIAGRAM_SCENE_DARK_THEME = DIAGRAM_SCENE_DARK_THEME; exports.DIAGRAM_SCENE_LIGHT_THEME = DIAGRAM_SCENE_LIGHT_THEME; exports.DIAGRAM_SVG_DARK_THEME = DIAGRAM_SVG_DARK_THEME; exports.DIAGRAM_SVG_LIGHT_THEME = DIAGRAM_SVG_LIGHT_THEME; exports.DIAGRAM_TITLE_TARGET = DIAGRAM_TITLE_TARGET; exports.DiagramStream = DiagramStream; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = _chunkEL4PSKFTcjs.LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = _chunkEL4PSKFTcjs.LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.MERMAID_SHAPE_PAINT = MERMAID_SHAPE_PAINT; exports.ManualClock = _chunkM5GLQQWGcjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunkYAWLMF3Ocjs.PATHFINDER_OPERATIONS; exports.PIXERATE_BRAND_GRADIENT = _chunkNM3G4VQTcjs.PIXERATE_BRAND_GRADIENT; exports.PathOpsError = _chunkGF2RBSDMcjs.PathOpsError; exports.PlanarMap = _chunkYAWLMF3Ocjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkNM3G4VQTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.SPRING_PRESETS = _chunkDWJJI6RTcjs.SPRING_PRESETS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = _chunkEL4PSKFTcjs.alignNodes; exports.angleToSvgLinearCoords = _chunkNM3G4VQTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = _chunkEL4PSKFTcjs.applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkGF2RBSDMcjs.arcToCubics; exports.architectureScene = architectureScene; exports.arrowGesture = _chunkE2Z4UARJcjs.arrowGesture; exports.autoLayoutDiagram = autoLayoutDiagram; exports.bezierPathArea = _chunkGF2RBSDMcjs.bezierPathArea; exports.bezierPathBounds = _chunkGF2RBSDMcjs.bezierPathBounds; exports.bezierPathLength = _chunkGF2RBSDMcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkGF2RBSDMcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkGF2RBSDMcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkGF2RBSDMcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendDiagramLayout = blendDiagramLayout; exports.blendLayout = blendLayout; exports.boundsOf = _chunkEL4PSKFTcjs.boundsOf; exports.bracketGesture = _chunkE2Z4UARJcjs.bracketGesture; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeSeed = _chunk7NQOGWLMcjs.brushstrokeSeed; exports.c4Scene = c4Scene; exports.calculateCursorArrowRotation = calculateCursorArrowRotation; exports.calculateCurvedPath = calculateCurvedPath; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.calculateReflowDisplacement = calculateReflowDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasDocumentContentKey = canvasDocumentContentKey; exports.canvasEffectErrorReason = canvasEffectErrorReason; exports.canvasEffectStatus = canvasEffectStatus; exports.canvasEffectsPool = canvasEffectsPool; exports.canvasExplosionToolTarget = canvasExplosionToolTarget; exports.canvasHeight = canvasHeight; exports.canvasNodeCaptureRect = canvasNodeCaptureRect; exports.canvasNodeEffect = canvasNodeEffect; exports.captureCanvasView = captureCanvasView; exports.centerNodes = _chunkEL4PSKFTcjs.centerNodes; exports.centre = _chunkEL4PSKFTcjs.centre; exports.checkGesture = _chunkE2Z4UARJcjs.checkGesture; exports.circleGesture = _chunkE2Z4UARJcjs.circleGesture; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkGF2RBSDMcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeCanvasExplosionLayout = computeCanvasExplosionLayout; exports.computeDragBounds = computeDragBounds; exports.computeDragBoundsFromPoints = computeDragBoundsFromPoints; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedDiagramOnly = connectedDiagramOnly; exports.connectedOnly = connectedOnly; exports.contourEnclosesArea = _chunkYAWLMF3Ocjs.contourEnclosesArea; exports.contourSignedArea = _chunkGF2RBSDMcjs.contourSignedArea; exports.contoursToPath = _chunkGF2RBSDMcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkGF2RBSDMcjs.countPathSegments; exports.createAnimationPlayer = _chunkM5GLQQWGcjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasCaptureSurface = createCanvasCaptureSurface; exports.createCanvasCaptureToolProvider = createCanvasCaptureToolProvider; exports.createCanvasChangeFeed = createCanvasChangeFeed; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasEditorDocument = createCanvasEditorDocument; exports.createCanvasEffectsController = createCanvasEffectsController; exports.createCanvasEffectsToolProvider = createCanvasEffectsToolProvider; exports.createCanvasExplosionStateController = createCanvasExplosionStateController; exports.createCanvasExplosionToolProvider = createCanvasExplosionToolProvider; exports.createCanvasGestureRecorder = createCanvasGestureRecorder; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasPlaybackLocator = createCanvasPlaybackLocator; exports.createCanvasProposalToolProvider = createCanvasProposalToolProvider; exports.createCanvasProposals = createCanvasProposals; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createCanvasStickerHost = createCanvasStickerHost; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = _chunkEL4PSKFTcjs.createNodeLookup; exports.crossGesture = _chunkE2Z4UARJcjs.crossGesture; exports.cubicBezierAt = _chunkDWJJI6RTcjs.cubicBezierAt; exports.cubicPointAt = _chunkNM3G4VQTcjs.cubicPointAt; exports.cubicsToPathData = _chunkNM3G4VQTcjs.cubicsToPathData; exports.cutOutPiece = _chunkYAWLMF3Ocjs.cutOutPiece; exports.dashContours = _chunkGF2RBSDMcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diagramCanvasHeight = diagramCanvasHeight; exports.diagramFileName = diagramFileName; exports.diagramGroupSize = diagramGroupSize; exports.diagramImageSize = diagramImageSize; exports.diagramLayoutBounds = diagramLayoutBounds; exports.diagramMarksBounds = diagramMarksBounds; exports.diagramMarksToSvg = diagramMarksToSvg; exports.diagramRenameOp = diagramRenameOp; exports.diagramTargetLabel = diagramTargetLabel; exports.diagramTextBaseline = diagramTextBaseline; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkGF2RBSDMcjs.distanceToBezierPath; exports.distributeNodes = _chunkEL4PSKFTcjs.distributeNodes; exports.dividePaths = _chunkGF2RBSDMcjs.dividePaths; exports.dividePolygons = _chunkGF2RBSDMcjs.dividePolygons; exports.downloadDiagramPng = downloadDiagramPng; exports.easeDiagramTween = easeDiagramTween; exports.easingFromInfluence = _chunkDWJJI6RTcjs.easingFromInfluence; exports.easingLabel = _chunkDWJJI6RTcjs.easingLabel; exports.easingToCss = _chunkDWJJI6RTcjs.easingToCss; exports.elasticAt = _chunkDWJJI6RTcjs.elasticAt; exports.ensureDiagramLayout = ensureDiagramLayout; exports.ensureLayout = _chunkEL4PSKFTcjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateDiagramCanvasHeight = estimateDiagramCanvasHeight; exports.estimateDiagramNodeSize = estimateDiagramNodeSize; exports.estimateNodeSize = _chunkEL4PSKFTcjs.estimateNodeSize; exports.estimateTextWidth = estimateTextWidth2; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkDWJJI6RTcjs.evaluateEasing; exports.evaluateTrack = _chunkM5GLQQWGcjs.evaluateTrack; exports.excludePaths = _chunkGF2RBSDMcjs.excludePaths; exports.explosionEdgeId = explosionEdgeId; exports.exportCssAnimation = exportCssAnimation; exports.familySceneFromLayout = familySceneFromLayout; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkNM3G4VQTcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkNM3G4VQTcjs.fitCubicWithTangents; exports.fitCubics = _chunkNM3G4VQTcjs.fitCubics; exports.fitFreehandPath = _chunkNM3G4VQTcjs.fitFreehandPath; exports.fitPathData = _chunkNM3G4VQTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkNM3G4VQTcjs.flattenSvgPath; exports.flowSide = _chunkEL4PSKFTcjs.flowSide; exports.formatAgentCursorName = formatAgentCursorName; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkNM3G4VQTcjs.formatNumber; exports.formatOklab = _chunk4ZC5QJE2cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.freehandBrushstroke = freehandBrushstroke; exports.ganttScene = ganttScene; exports.gestureEdgePoint = _chunkE2Z4UARJcjs.gestureEdgePoint; exports.gestureRandom = _chunkE2Z4UARJcjs.gestureRandom; exports.gestureSeed = _chunkE2Z4UARJcjs.gestureSeed; exports.gestureUnion = _chunkE2Z4UARJcjs.gestureUnion; exports.getAbsolutePosition = _chunkEL4PSKFTcjs.getAbsolutePosition; exports.getAgentCardAnchor = getAgentCardAnchor; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getBrushedShapeSvg = _chunk7NQOGWLMcjs.getBrushedShapeSvg; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkEL4PSKFTcjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getCursorTransitionDuration = getCursorTransitionDuration; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFamilyScene = getFamilyScene; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkEL4PSKFTcjs.getLayoutedNodes; exports.getNaturalMovementTiming = getNaturalMovementTiming; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = _chunkEL4PSKFTcjs.getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = _chunkEL4PSKFTcjs.getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkNM3G4VQTcjs.getShapeRenderData; exports.getShapeSvg = _chunkNM3G4VQTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gitGraphScene = gitGraphScene; exports.gradientToSvgDef = _chunkNM3G4VQTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasFamilyScene = hasFamilyScene; exports.hasVisibleStroke = hasVisibleStroke; exports.hashString = hashString; exports.hatchPath = _chunkYAWLMF3Ocjs.hatchPath; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunkYAWLMF3Ocjs.interiorPoint; exports.interpolateAnimationValue = _chunkM5GLQQWGcjs.interpolateAnimationValue; exports.intersectPaths = _chunkGF2RBSDMcjs.intersectPaths; exports.intersectPolygons = _chunkGF2RBSDMcjs.intersectPolygons; exports.invertNodeUpdates = _chunkEL4PSKFTcjs.invertNodeUpdates; exports.isAgentCursor = isAgentCursor; exports.isAnimationEasing = _chunkDWJJI6RTcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkM5GLQQWGcjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isBrushedShape = _chunk7NQOGWLMcjs.isBrushedShape; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkNM3G4VQTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = _chunkEL4PSKFTcjs.isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkNM3G4VQTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkNM3G4VQTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.journeyScene = journeyScene; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasBrushes = _chunk7NQOGWLMcjs.listCanvasBrushes; exports.listCanvasComponents = listCanvasComponents; exports.loadCanvasBrushstrokeRenderer = _chunk7NQOGWLMcjs.loadCanvasBrushstrokeRenderer; exports.lockNodes = _chunkEL4PSKFTcjs.lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunkE2Z4UARJcjs.matchArrangeShortcut; exports.matchSize = _chunkEL4PSKFTcjs.matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mermaidEdgeDash = mermaidEdgeDash; exports.mermaidEdgeMarker = mermaidEdgeMarker; exports.mermaidEdgeWidth = mermaidEdgeWidth; exports.mermaidFlowEdges = mermaidFlowEdges; exports.mermaidFlowNodes = mermaidFlowNodes; exports.mermaidLabelLines = mermaidLabelLines; exports.mermaidMarkerId = mermaidMarkerId; exports.mermaidMovesFromCanvas = mermaidMovesFromCanvas; exports.mermaidNodeMembers = mermaidNodeMembers; exports.mermaidNodePaint = mermaidNodePaint; exports.mermaidShapePaths = mermaidShapePaths; exports.mermaidThumbnailSvg = mermaidThumbnailSvg; exports.mermaidToCanvas = mermaidToCanvas; exports.mermaidToScene = mermaidToScene; exports.mermaidToSvg = mermaidToSvg; exports.mindmapScene = mindmapScene; exports.mixColorsOklab = _chunk4ZC5QJE2cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkGF2RBSDMcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkGF2RBSDMcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.nodeSizeOf = nodeSizeOf; exports.normalizeBezierPath = _chunkGF2RBSDMcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkM5GLQQWGcjs.normalizeKeyframes; exports.offsetPath = _chunkGF2RBSDMcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunk4ZC5QJE2cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkGF2RBSDMcjs.outlineStroke; exports.overlaps = _chunkEL4PSKFTcjs.overlaps; exports.pageHidden = _chunkM5GLQQWGcjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkDWJJI6RTcjs.parseCssEasing; exports.parseCssGradient = _chunkNM3G4VQTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseMermaidStyles = parseMermaidStyles; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunk4ZC5QJE2cjs.parseOklab; exports.parseSvgPath = _chunkNM3G4VQTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkGF2RBSDMcjs.pathBoolean; exports.pathBooleanSelect = _chunkGF2RBSDMcjs.pathBooleanSelect; exports.pathDataToPolyline = _chunk7NQOGWLMcjs.pathDataToPolyline; exports.pathToContours = _chunkGF2RBSDMcjs.pathToContours; exports.pathfinder = _chunkYAWLMF3Ocjs.pathfinder; exports.pieScene = pieScene; exports.placeBeside = _chunkEL4PSKFTcjs.placeBeside; exports.placeInView = _chunkEL4PSKFTcjs.placeInView; exports.planarSplit = _chunkGF2RBSDMcjs.planarSplit; exports.playCanvasSceneTransition = playCanvasSceneTransition; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkGF2RBSDMcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkGF2RBSDMcjs.pointInMultiPolygon; exports.pointInRings = _chunkGF2RBSDMcjs.pointInRings; exports.pointerPenSample = pointerPenSample; exports.polygonArea = _chunkGF2RBSDMcjs.polygonArea; exports.polygonBoolean = _chunkGF2RBSDMcjs.polygonBoolean; exports.polygonToSvgPath = _chunkNM3G4VQTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.profileAlongPolyline = _chunk7NQOGWLMcjs.profileAlongPolyline; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.quadrantScene = quadrantScene; exports.radarChartSpec = radarChartSpec; exports.radarScene = radarScene; exports.rasterSize = rasterSize; exports.rasterizeSvg = rasterizeSvg; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = _chunkEL4PSKFTcjs.readStyleSize; exports.realClock = _chunkM5GLQQWGcjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.registerFamilyScene = registerFamilyScene; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.renderCanvasBrushPreview = _chunk7NQOGWLMcjs.renderCanvasBrushPreview; exports.renderCanvasBrushSwatch = _chunk7NQOGWLMcjs.renderCanvasBrushSwatch; exports.renderShapeBrushstroke = _chunk7NQOGWLMcjs.renderShapeBrushstroke; exports.reorderNodes = _chunkEL4PSKFTcjs.reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasBrushSpec = _chunk7NQOGWLMcjs.resolveCanvasBrushSpec; exports.resolveCanvasGradient = _chunkNM3G4VQTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkDWJJI6RTcjs.resolveEasing; exports.resolveMermaidStyles = resolveMermaidStyles; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.reverseCubicBezier = _chunkDWJJI6RTcjs.reverseCubicBezier; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunk4ZC5QJE2cjs.rgbToOklab; exports.ringSignedArea = _chunkGF2RBSDMcjs.ringSignedArea; exports.runCanvasNodeEffect = runCanvasNodeEffect; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.sceneColor = sceneColor; exports.segmentBounds = _chunkGF2RBSDMcjs.segmentBounds; exports.segmentCurvature = _chunkGF2RBSDMcjs.segmentCurvature; exports.segmentDerivative = _chunkGF2RBSDMcjs.segmentDerivative; exports.segmentExtrema = _chunkGF2RBSDMcjs.segmentExtrema; exports.segmentIntersections = _chunkGF2RBSDMcjs.segmentIntersections; exports.segmentLength = _chunkGF2RBSDMcjs.segmentLength; exports.segmentNearest = _chunkGF2RBSDMcjs.segmentNearest; exports.segmentParamAtLength = _chunkGF2RBSDMcjs.segmentParamAtLength; exports.segmentPoint = _chunkGF2RBSDMcjs.segmentPoint; exports.segmentTangent = _chunkGF2RBSDMcjs.segmentTangent; exports.sequenceScene = sequenceScene; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkNM3G4VQTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkNM3G4VQTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkGF2RBSDMcjs.splitSegment; exports.springAt = _chunkDWJJI6RTcjs.springAt; exports.springSettleMs = _chunkDWJJI6RTcjs.springSettleMs; exports.stickerCanvasNode = stickerCanvasNode; exports.streamedDiagramText = streamedDiagramText; exports.streamlinePoints = streamlinePoints; exports.strikeGesture = _chunkE2Z4UARJcjs.strikeGesture; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkGF2RBSDMcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkGF2RBSDMcjs.subSegment; exports.subtractPaths = _chunkGF2RBSDMcjs.subtractPaths; exports.subtractPolygons = _chunkGF2RBSDMcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.timelineScene = timelineScene; exports.toBezierPath = _chunkGF2RBSDMcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = _chunkEL4PSKFTcjs.toggleLockNodes; exports.transformBezierPath = _chunkGF2RBSDMcjs.transformBezierPath; exports.transitionCanvasView = transitionCanvasView; exports.trimSegments = _chunkGF2RBSDMcjs.trimSegments; exports.underlineGesture = _chunkE2Z4UARJcjs.underlineGesture; exports.unionPolygons = _chunkGF2RBSDMcjs.unionPolygons; exports.unitePaths = _chunkGF2RBSDMcjs.unitePaths; exports.unlockNodes = _chunkEL4PSKFTcjs.unlockNodes; exports.updateKeyframe = updateKeyframe; exports.validateCanvasBrush = _chunk7NQOGWLMcjs.validateCanvasBrush; exports.validateCanvasBrushPaint = _chunk7NQOGWLMcjs.validateCanvasBrushPaint; exports.windingNumber = _chunkGF2RBSDMcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = _chunkEL4PSKFTcjs.withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkM5GLQQWGcjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkGF2RBSDMcjs.xorPolygons; exports.xyChartScene = xyChartScene; exports.xyChartSpec = xyChartSpec;
|
package/dist/canvas/index.js
CHANGED
|
@@ -111,7 +111,8 @@ import {
|
|
|
111
111
|
matchArrangeShortcut,
|
|
112
112
|
strikeGesture,
|
|
113
113
|
underlineGesture
|
|
114
|
-
} from "../chunk-
|
|
114
|
+
} from "../chunk-55ALHYJY.js";
|
|
115
|
+
import "../chunk-PXXXRCME.js";
|
|
115
116
|
import {
|
|
116
117
|
CAPTURE_EXCLUDE_SELECTOR,
|
|
117
118
|
CAPTURE_OVERLAY_SELECTORS,
|
|
@@ -1,6 +1,5 @@
|
|
|
1
1
|
import {
|
|
2
2
|
DEFAULT_ARRANGE_SHORTCUTS,
|
|
3
|
-
ShortcutMap,
|
|
4
3
|
arrowGesture,
|
|
5
4
|
bracketGesture,
|
|
6
5
|
checkGesture,
|
|
@@ -10,7 +9,10 @@ import {
|
|
|
10
9
|
gestureUnion,
|
|
11
10
|
strikeGesture,
|
|
12
11
|
underlineGesture
|
|
13
|
-
} from "./chunk-
|
|
12
|
+
} from "./chunk-55ALHYJY.js";
|
|
13
|
+
import {
|
|
14
|
+
ShortcutMap
|
|
15
|
+
} from "./chunk-PXXXRCME.js";
|
|
14
16
|
|
|
15
17
|
// src/commands/builtins.ts
|
|
16
18
|
var DEFAULT_HISTORY_SHORTCUTS = [
|
|
@@ -0,0 +1,289 @@
|
|
|
1
|
+
import {
|
|
2
|
+
ShortcutMap
|
|
3
|
+
} from "./chunk-PXXXRCME.js";
|
|
4
|
+
|
|
5
|
+
// src/canvas/arrangeShortcuts.ts
|
|
6
|
+
var DEFAULT_ARRANGE_SHORTCUTS = [
|
|
7
|
+
{ action: "alignLeft", code: "KeyA", alt: true, label: "Alt+A" },
|
|
8
|
+
{ action: "alignCenter", code: "KeyH", alt: true, label: "Alt+H" },
|
|
9
|
+
{ action: "alignRight", code: "KeyD", alt: true, label: "Alt+D" },
|
|
10
|
+
{ action: "alignTop", code: "KeyW", alt: true, label: "Alt+W" },
|
|
11
|
+
{ action: "alignMiddle", code: "KeyV", alt: true, label: "Alt+V" },
|
|
12
|
+
{ action: "alignBottom", code: "KeyS", alt: true, label: "Alt+S" },
|
|
13
|
+
{ action: "distributeHorizontal", code: "KeyH", alt: true, shift: true, label: "Alt+Shift+H" },
|
|
14
|
+
{ action: "distributeVertical", code: "KeyV", alt: true, shift: true, label: "Alt+Shift+V" },
|
|
15
|
+
{ action: "lock", code: "KeyL", mod: true, label: "Mod+L" },
|
|
16
|
+
{ action: "unlock", code: "KeyL", mod: true, alt: true, label: "Mod+Alt+L" },
|
|
17
|
+
{ action: "bringForward", code: "BracketRight", mod: true, label: "Mod+]" },
|
|
18
|
+
{ action: "sendBackward", code: "BracketLeft", mod: true, label: "Mod+[" },
|
|
19
|
+
{ action: "bringToFront", code: "BracketRight", mod: true, alt: true, label: "Mod+Alt+]" },
|
|
20
|
+
{ action: "sendToBack", code: "BracketLeft", mod: true, alt: true, label: "Mod+Alt+[" },
|
|
21
|
+
{ action: "nextScene", code: "PageDown", label: "PageDown" },
|
|
22
|
+
{ action: "previousScene", code: "PageUp", label: "PageUp" }
|
|
23
|
+
];
|
|
24
|
+
var maps = /* @__PURE__ */ new WeakMap();
|
|
25
|
+
function arrangeShortcutMap(bindings) {
|
|
26
|
+
let map = maps.get(bindings);
|
|
27
|
+
if (!map) {
|
|
28
|
+
map = new ShortcutMap(
|
|
29
|
+
bindings.map((b) => ({
|
|
30
|
+
command: b.action,
|
|
31
|
+
chord: { key: b.code, mod: b.mod, alt: b.alt, shift: b.shift }
|
|
32
|
+
})),
|
|
33
|
+
{ modifierMode: "either" }
|
|
34
|
+
);
|
|
35
|
+
maps.set(bindings, map);
|
|
36
|
+
}
|
|
37
|
+
return map;
|
|
38
|
+
}
|
|
39
|
+
function matchArrangeShortcut(event, bindings = DEFAULT_ARRANGE_SHORTCUTS) {
|
|
40
|
+
return arrangeShortcutMap(bindings).resolve(event)?.command ?? null;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
// src/canvas/gestures.ts
|
|
44
|
+
function gestureRandom(seed) {
|
|
45
|
+
let a = seed >>> 0;
|
|
46
|
+
return () => {
|
|
47
|
+
a = a + 1831565813 >>> 0;
|
|
48
|
+
let t = a;
|
|
49
|
+
t = Math.imul(t ^ t >>> 15, t | 1);
|
|
50
|
+
t ^= t + Math.imul(t ^ t >>> 7, t | 61);
|
|
51
|
+
return ((t ^ t >>> 14) >>> 0) / 4294967296;
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
function gestureSeed(value) {
|
|
55
|
+
const text = JSON.stringify(value) ?? "";
|
|
56
|
+
let h = 2166136261;
|
|
57
|
+
for (let i = 0; i < text.length; i++) {
|
|
58
|
+
h ^= text.charCodeAt(i);
|
|
59
|
+
h = Math.imul(h, 16777619);
|
|
60
|
+
}
|
|
61
|
+
return h >>> 0;
|
|
62
|
+
}
|
|
63
|
+
function gestureUnion(rects) {
|
|
64
|
+
if (!rects.length) throw new Error("Pass at least one rect.");
|
|
65
|
+
const x = Math.min(...rects.map((r) => r.x));
|
|
66
|
+
const y = Math.min(...rects.map((r) => r.y));
|
|
67
|
+
const right = Math.max(...rects.map((r) => r.x + r.width));
|
|
68
|
+
const bottom = Math.max(...rects.map((r) => r.y + r.height));
|
|
69
|
+
return { x, y, width: right - x, height: bottom - y };
|
|
70
|
+
}
|
|
71
|
+
var clamp = (v, lo, hi) => Math.min(hi, Math.max(lo, v));
|
|
72
|
+
var centre = (r) => [r.x + r.width / 2, r.y + r.height / 2];
|
|
73
|
+
function smoothNoise(rand, octaves = 3) {
|
|
74
|
+
const waves = Array.from({ length: octaves }, (_, i) => ({ f: (i + 1) * (0.6 + rand() * 0.8), phase: rand() * Math.PI * 2, amp: 1 / (i + 1) }));
|
|
75
|
+
const total = waves.reduce((sum, w) => sum + w.amp, 0);
|
|
76
|
+
return (t) => waves.reduce((sum, w) => sum + w.amp * Math.sin(2 * Math.PI * w.f * t + w.phase), 0) / total;
|
|
77
|
+
}
|
|
78
|
+
function handPressure(rand) {
|
|
79
|
+
const r = (lo, hi) => Math.round((lo + rand() * (hi - lo)) * 100) / 100;
|
|
80
|
+
return [r(0.35, 0.55), r(0.8, 0.95), r(0.9, 1), r(0.75, 0.95), r(0.4, 0.65)];
|
|
81
|
+
}
|
|
82
|
+
var round = (p) => [Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100];
|
|
83
|
+
function wobblyLine(a, b, rand, amp, bow = 0) {
|
|
84
|
+
const dx = b[0] - a[0];
|
|
85
|
+
const dy = b[1] - a[1];
|
|
86
|
+
const len = Math.hypot(dx, dy);
|
|
87
|
+
if (len === 0) return [a];
|
|
88
|
+
const nx = -dy / len;
|
|
89
|
+
const ny = dx / len;
|
|
90
|
+
const noise = smoothNoise(rand);
|
|
91
|
+
const n = clamp(Math.ceil(len / 4), 8, 200);
|
|
92
|
+
return Array.from({ length: n + 1 }, (_, i) => {
|
|
93
|
+
const t = i / n;
|
|
94
|
+
const off = bow * 4 * t * (1 - t) + amp * noise(t) * Math.sqrt(Math.sin(Math.PI * t));
|
|
95
|
+
return [a[0] + dx * t + nx * off, a[1] + dy * t + ny * off];
|
|
96
|
+
});
|
|
97
|
+
}
|
|
98
|
+
function circleGesture(rect, seed, options = {}) {
|
|
99
|
+
const rand = gestureRandom(seed);
|
|
100
|
+
const pad = Math.max(0, options.padding ?? 8);
|
|
101
|
+
const [cx, cy] = centre(rect);
|
|
102
|
+
const tilt = (rand() - 0.5) * 0.08;
|
|
103
|
+
const c = Math.abs(Math.cos(tilt));
|
|
104
|
+
const s = Math.abs(Math.sin(tilt));
|
|
105
|
+
const a = (rect.width / 2 * c + rect.height / 2 * s) * Math.SQRT2 + pad;
|
|
106
|
+
const b = (rect.width / 2 * s + rect.height / 2 * c) * Math.SQRT2 + pad;
|
|
107
|
+
const dir = rand() < 0.7 ? -1 : 1;
|
|
108
|
+
const start = -Math.PI * 0.75 + (rand() - 0.5) * 0.6;
|
|
109
|
+
const sweep = Math.PI * 2 + Math.PI * (0.1 + rand() * 0.12);
|
|
110
|
+
const jitter = 0.03 + rand() * 0.03;
|
|
111
|
+
const drift = 0.04 + rand() * 0.05;
|
|
112
|
+
const noise = smoothNoise(rand, 4);
|
|
113
|
+
const perimeter = Math.PI * (3 * (a + b) - Math.sqrt((3 * a + b) * (a + 3 * b)));
|
|
114
|
+
const n = clamp(Math.ceil(perimeter * (sweep / (Math.PI * 2)) / 5), 48, 360);
|
|
115
|
+
const points = Array.from({ length: n + 1 }, (_, i) => {
|
|
116
|
+
const t = i / n;
|
|
117
|
+
const angle = start + dir * sweep * t;
|
|
118
|
+
const grow = 1 + jitter * (0.5 + 0.5 * noise(t)) + drift * t * t;
|
|
119
|
+
const ex = a * grow * Math.cos(angle);
|
|
120
|
+
const ey = b * grow * Math.sin(angle);
|
|
121
|
+
return round([cx + ex * Math.cos(tilt) - ey * Math.sin(tilt), cy + ex * Math.sin(tilt) + ey * Math.cos(tilt)]);
|
|
122
|
+
});
|
|
123
|
+
return { points, pressure: handPressure(rand) };
|
|
124
|
+
}
|
|
125
|
+
function underlineGesture(rect, seed, options = {}) {
|
|
126
|
+
const rand = gestureRandom(seed);
|
|
127
|
+
const offset = Math.max(0, options.offset ?? 4);
|
|
128
|
+
const amp = options.wave ? clamp(rect.width * 0.02, 2, 4) : 0;
|
|
129
|
+
const shake = Math.min(1.5, offset * 0.4);
|
|
130
|
+
const base = rect.y + rect.height + offset + amp + shake;
|
|
131
|
+
const slope = Math.min(6, rect.width * 0.03);
|
|
132
|
+
const x0 = rect.x - rect.width * (0.01 + rand() * 0.04);
|
|
133
|
+
const x1 = rect.x + rect.width * (0.96 + rand() * 0.08);
|
|
134
|
+
const line = wobblyLine([x0, base + rand() * slope], [x1, base + rand() * slope], rand, shake, (rand() - 0.5) * 2 * shake);
|
|
135
|
+
const wavelength = clamp(rect.width / 8, 12, 28);
|
|
136
|
+
const phase = rand() * Math.PI * 2;
|
|
137
|
+
const points = amp ? line.map(([x, y]) => [x, y + amp * Math.sin(2 * Math.PI * (x - x0) / wavelength + phase)]) : line;
|
|
138
|
+
return { points: points.map(round), pressure: handPressure(rand) };
|
|
139
|
+
}
|
|
140
|
+
function gestureEdgePoint(rect, toward, gap = 0) {
|
|
141
|
+
const [cx, cy] = centre(rect);
|
|
142
|
+
const dx = toward[0] - cx;
|
|
143
|
+
const dy = toward[1] - cy;
|
|
144
|
+
const len = Math.hypot(dx, dy);
|
|
145
|
+
if (len === 0) return [cx, cy];
|
|
146
|
+
const t = Math.min(dx ? rect.width / 2 / Math.abs(dx) : Infinity, dy ? rect.height / 2 / Math.abs(dy) : Infinity);
|
|
147
|
+
return [cx + dx * t + dx / len * gap, cy + dy * t + dy / len * gap];
|
|
148
|
+
}
|
|
149
|
+
var isRect = (end) => !Array.isArray(end);
|
|
150
|
+
function arrowGesture(from, to, seed, options = {}) {
|
|
151
|
+
const rand = gestureRandom(seed);
|
|
152
|
+
const gap = Math.max(0, options.gap ?? 6);
|
|
153
|
+
const fromCentre = isRect(from) ? centre(from) : from;
|
|
154
|
+
const toCentre = isRect(to) ? centre(to) : to;
|
|
155
|
+
const start = isRect(from) ? gestureEdgePoint(from, toCentre, gap) : from;
|
|
156
|
+
const tip = isRect(to) ? gestureEdgePoint(to, fromCentre, gap) : to;
|
|
157
|
+
const dx = tip[0] - start[0];
|
|
158
|
+
const dy = tip[1] - start[1];
|
|
159
|
+
const len = Math.hypot(dx, dy);
|
|
160
|
+
if (len < 4) throw new Error("The arrow's ends are too close together (or overlap): pass ends at least a few canvas units apart.");
|
|
161
|
+
const curve = clamp(options.curve ?? (0.08 + rand() * 0.08) * (rand() < 0.5 ? -1 : 1), -1, 1);
|
|
162
|
+
const nx = -dy / len;
|
|
163
|
+
const ny = dx / len;
|
|
164
|
+
const control = [(start[0] + tip[0]) / 2 + nx * curve * len, (start[1] + tip[1]) / 2 + ny * curve * len];
|
|
165
|
+
const noise = smoothNoise(rand);
|
|
166
|
+
const amp = Math.min(2, len * 0.01);
|
|
167
|
+
const n = clamp(Math.ceil(len / 4), 12, 200);
|
|
168
|
+
const shaft = Array.from({ length: n + 1 }, (_, i) => {
|
|
169
|
+
const t = i / n;
|
|
170
|
+
const u = 1 - t;
|
|
171
|
+
const x = u * u * start[0] + 2 * u * t * control[0] + t * t * tip[0];
|
|
172
|
+
const y = u * u * start[1] + 2 * u * t * control[1] + t * t * tip[1];
|
|
173
|
+
const off = amp * noise(t) * Math.sqrt(Math.sin(Math.PI * t));
|
|
174
|
+
return [x + nx * off, y + ny * off];
|
|
175
|
+
});
|
|
176
|
+
const tx = tip[0] - control[0];
|
|
177
|
+
const ty = tip[1] - control[1];
|
|
178
|
+
const tl = Math.hypot(tx, ty) || 1;
|
|
179
|
+
const head = clamp(len * 0.15, 8, 22);
|
|
180
|
+
const barb = (angle2, length) => {
|
|
181
|
+
const c = Math.cos(angle2);
|
|
182
|
+
const s = Math.sin(angle2);
|
|
183
|
+
const bx = -(tx / tl) * c + ty / tl * s;
|
|
184
|
+
const by = -(ty / tl) * c - tx / tl * s;
|
|
185
|
+
return [1 / 3, 2 / 3, 1].map((f) => [tip[0] + bx * length * f, tip[1] + by * length * f]);
|
|
186
|
+
};
|
|
187
|
+
const clear = (pts) => !isRect(to) || pts.every(([x, y]) => x <= to.x || x >= to.x + to.width || y <= to.y || y >= to.y + to.height);
|
|
188
|
+
const fit = (angle2) => {
|
|
189
|
+
const length = head * (0.85 + rand() * 0.3);
|
|
190
|
+
for (let k = 1; k > 0.05; k -= 0.15) {
|
|
191
|
+
const pts = barb(angle2 * k, length);
|
|
192
|
+
if (clear(pts)) return pts;
|
|
193
|
+
}
|
|
194
|
+
return barb(0, length);
|
|
195
|
+
};
|
|
196
|
+
const angle = () => (25 + rand() * 8) * Math.PI / 180;
|
|
197
|
+
const first = fit(angle());
|
|
198
|
+
const second = fit(-angle());
|
|
199
|
+
const points = [...shaft, ...first, ...first.slice(0, -1).reverse(), tip, ...second];
|
|
200
|
+
return { points: points.map(round), pressure: handPressure(rand) };
|
|
201
|
+
}
|
|
202
|
+
function bracketGesture(rect, side, seed, options = {}) {
|
|
203
|
+
const rand = gestureRandom(seed);
|
|
204
|
+
const pad = Math.max(0, options.padding ?? 8);
|
|
205
|
+
const vertical = side === "left" || side === "right";
|
|
206
|
+
const span = vertical ? rect.height : rect.width;
|
|
207
|
+
const depth = Math.max(1, options.depth ?? clamp(span * 0.08, 6, 20));
|
|
208
|
+
const from = vertical ? rect.y : rect.x;
|
|
209
|
+
const edge = side === "left" ? rect.x - pad : side === "right" ? rect.x + rect.width + pad : side === "top" ? rect.y - pad : rect.y + rect.height + pad;
|
|
210
|
+
const out = side === "left" || side === "top" ? -1 : 1;
|
|
211
|
+
const at = (s, d) => vertical ? [edge + out * d, from + s * span] : [from + s * span, edge + out * d];
|
|
212
|
+
const noise = smoothNoise(rand);
|
|
213
|
+
const shake = Math.min(1, depth * 0.06);
|
|
214
|
+
const n = clamp(Math.ceil(span / 4), 24, 240);
|
|
215
|
+
let points;
|
|
216
|
+
if (options.shape === "square") {
|
|
217
|
+
const arm = depth * (0.8 + rand() * 0.2);
|
|
218
|
+
const spine = Array.from({ length: n + 1 }, (_, i) => at(i / n, depth + shake * (1 + noise(i / n))));
|
|
219
|
+
points = [at(0, depth - arm), at(0, depth * 0.5), ...spine, at(1, depth * 0.5), at(1, depth - arm * (0.85 + rand() * 0.15))];
|
|
220
|
+
} else {
|
|
221
|
+
const e = clamp(depth / Math.max(span, 1), 0.04, 0.2);
|
|
222
|
+
const brace = (s) => {
|
|
223
|
+
const u = s <= 0.5 ? s : 1 - s;
|
|
224
|
+
if (u < e) return depth / 2 * Math.sin(Math.PI / 2 * u / e);
|
|
225
|
+
if (u < 0.5 - e) return depth / 2;
|
|
226
|
+
return depth / 2 + depth / 2 * (1 - Math.cos(Math.PI / 2 * (u - (0.5 - e)) / e));
|
|
227
|
+
};
|
|
228
|
+
points = Array.from({ length: n + 1 }, (_, i) => {
|
|
229
|
+
const s = i / n;
|
|
230
|
+
return at(s, brace(s) + shake * (1 + noise(s)) * Math.sin(Math.PI * s));
|
|
231
|
+
});
|
|
232
|
+
}
|
|
233
|
+
return { points: points.map(round), pressure: handPressure(rand) };
|
|
234
|
+
}
|
|
235
|
+
function strikeGesture(rect, seed) {
|
|
236
|
+
const rand = gestureRandom(seed);
|
|
237
|
+
const [, cy] = centre(rect);
|
|
238
|
+
const slope = rect.height * 0.08;
|
|
239
|
+
const x0 = rect.x - rect.width * (0.01 + rand() * 0.03);
|
|
240
|
+
const x1 = rect.x + rect.width * (1.01 + rand() * 0.03);
|
|
241
|
+
const y0 = cy + (rand() - 0.5) * rect.height * 0.1 + slope * (rand() - 0.5);
|
|
242
|
+
const y1 = cy + (rand() - 0.5) * rect.height * 0.1 + slope * (rand() - 0.5);
|
|
243
|
+
const points = wobblyLine([x0, y0], [x1, y1], rand, Math.min(1.5, rect.height * 0.05));
|
|
244
|
+
return { points: points.map(round), pressure: handPressure(rand) };
|
|
245
|
+
}
|
|
246
|
+
function crossGesture(rect, seed) {
|
|
247
|
+
const rand = gestureRandom(seed);
|
|
248
|
+
const over = () => 0.02 + rand() * 0.04;
|
|
249
|
+
const left = () => rect.x - rect.width * over();
|
|
250
|
+
const right = () => rect.x + rect.width * (1 + over());
|
|
251
|
+
const top = () => rect.y - rect.height * over();
|
|
252
|
+
const bottom = () => rect.y + rect.height * (1 + over());
|
|
253
|
+
const amp = Math.min(1.5, Math.min(rect.width, rect.height) * 0.03);
|
|
254
|
+
const first = wobblyLine([left(), top()], [right(), bottom()], rand, amp);
|
|
255
|
+
const second = wobblyLine([right(), top()], [left(), bottom()], rand, amp);
|
|
256
|
+
const mid1 = Math.floor(first.length / 2);
|
|
257
|
+
const mid2 = Math.floor(second.length / 2);
|
|
258
|
+
const points = [...first, ...first.slice(mid1, -1).reverse(), ...second.slice(1, mid2 + 1).reverse(), ...second];
|
|
259
|
+
return { points: points.map(round), pressure: handPressure(rand) };
|
|
260
|
+
}
|
|
261
|
+
function checkGesture(at, seed, options = {}) {
|
|
262
|
+
const rand = gestureRandom(seed);
|
|
263
|
+
const [cx, cy] = isRect(at) ? centre(at) : at;
|
|
264
|
+
const s = Math.max(4, options.size ?? (isRect(at) ? clamp(Math.min(at.width, at.height) * 0.6, 12, 48) : 20));
|
|
265
|
+
const turn = (rand() - 0.5) * 12 * Math.PI / 180;
|
|
266
|
+
const place = ([x, y]) => [cx + s * (x * Math.cos(turn) - y * Math.sin(turn)), cy + s * (x * Math.sin(turn) + y * Math.cos(turn))];
|
|
267
|
+
const p0 = [-0.42 + rand() * 0.08, -0.05 + rand() * 0.08];
|
|
268
|
+
const p1 = [-0.12 + rand() * 0.06, 0.38 + rand() * 0.06];
|
|
269
|
+
const p2 = [0.48 + rand() * 0.06, -0.5 + rand() * 0.06];
|
|
270
|
+
const short = wobblyLine(place(p0), place(p1), rand, 0, -s * 0.03);
|
|
271
|
+
const long = wobblyLine(place(p1), place(p2), rand, Math.min(1, s * 0.02), s * 0.06);
|
|
272
|
+
return { points: [...short, ...long.slice(1)].map(round), pressure: [0.5, 0.95, 0.9, 0.7, 0.35] };
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
export {
|
|
276
|
+
DEFAULT_ARRANGE_SHORTCUTS,
|
|
277
|
+
matchArrangeShortcut,
|
|
278
|
+
gestureRandom,
|
|
279
|
+
gestureSeed,
|
|
280
|
+
gestureUnion,
|
|
281
|
+
circleGesture,
|
|
282
|
+
underlineGesture,
|
|
283
|
+
gestureEdgePoint,
|
|
284
|
+
arrowGesture,
|
|
285
|
+
bracketGesture,
|
|
286
|
+
strikeGesture,
|
|
287
|
+
crossGesture,
|
|
288
|
+
checkGesture
|
|
289
|
+
};
|
|
@@ -9,8 +9,10 @@
|
|
|
9
9
|
|
|
10
10
|
|
|
11
11
|
|
|
12
|
+
var _chunkE2Z4UARJcjs = require('./chunk-E2Z4UARJ.cjs');
|
|
12
13
|
|
|
13
|
-
|
|
14
|
+
|
|
15
|
+
var _chunkQJVOJUTDcjs = require('./chunk-QJVOJUTD.cjs');
|
|
14
16
|
|
|
15
17
|
// src/commands/builtins.ts
|
|
16
18
|
var DEFAULT_HISTORY_SHORTCUTS = [
|
|
@@ -55,7 +57,7 @@ function createHistoryCommands(history, options = {}) {
|
|
|
55
57
|
}
|
|
56
58
|
var historyShortcutMap = null;
|
|
57
59
|
function matchHistoryShortcut(event, options = {}) {
|
|
58
|
-
historyShortcutMap ??= new (0,
|
|
60
|
+
historyShortcutMap ??= new (0, _chunkQJVOJUTDcjs.ShortcutMap)(DEFAULT_HISTORY_SHORTCUTS);
|
|
59
61
|
return _nullishCoalesce(_optionalChain([historyShortcutMap, 'access', _2 => _2.resolve, 'call', _3 => _3(event, options), 'optionalAccess', _4 => _4.command]), () => ( null));
|
|
60
62
|
}
|
|
61
63
|
var ARRANGE_LABELS = {
|
|
@@ -90,7 +92,7 @@ function createArrangeCommands(controller, options = {}) {
|
|
|
90
92
|
const prefix = _nullishCoalesce(options.prefix, () => ( "canvas."));
|
|
91
93
|
const group = _nullishCoalesce(options.group, () => ( "Arrange"));
|
|
92
94
|
const scope = options.scope === null ? void 0 : _nullishCoalesce(options.scope, () => ( "canvas"));
|
|
93
|
-
const bindings = _nullishCoalesce(options.bindings, () => (
|
|
95
|
+
const bindings = _nullishCoalesce(options.bindings, () => ( _chunkE2Z4UARJcjs.DEFAULT_ARRANGE_SHORTCUTS));
|
|
94
96
|
const count = (params) => _nullishCoalesce(_optionalChain([params, 'optionalAccess', _5 => _5.ids, 'optionalAccess', _6 => _6.length]), () => ( _optionalChain([options, 'access', _7 => _7.getSelectedIds, 'optionalCall', _8 => _8(), 'access', _9 => _9.length])));
|
|
95
97
|
const needs = (min, what) => (_, params) => {
|
|
96
98
|
const n = count(params);
|
|
@@ -441,9 +443,9 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
441
443
|
return value;
|
|
442
444
|
};
|
|
443
445
|
const end = (value, name) => Array.isArray(value) ? [value[0], value[1]] : box(value, name);
|
|
444
|
-
const boxes = (values, name) =>
|
|
446
|
+
const boxes = (values, name) => _chunkE2Z4UARJcjs.gestureUnion.call(void 0, values.map((v, i) => box(v, `${name}[${i}]`)));
|
|
445
447
|
const gesture = (spec) => {
|
|
446
|
-
const seedOf = (params) => _nullishCoalesce(params.seed, () => (
|
|
448
|
+
const seedOf = (params) => _nullishCoalesce(params.seed, () => ( _chunkE2Z4UARJcjs.gestureSeed.call(void 0, { gesture: spec.name, ...params })));
|
|
447
449
|
const generate = (params) => {
|
|
448
450
|
const seed = seedOf(params);
|
|
449
451
|
return { seed, stroke: spec.make(params, seed) };
|
|
@@ -497,7 +499,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
497
499
|
around: gestureBoxes("What to circle."),
|
|
498
500
|
padding: { type: "number", minimum: 0, maximum: 500, description: "Space between them and the loop, canvas units (default 8)." }
|
|
499
501
|
},
|
|
500
|
-
make: (p, seed) =>
|
|
502
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.circleGesture.call(void 0, boxes(p.around, "around"), seed, { ...p.padding !== void 0 ? { padding: p.padding } : {} })
|
|
501
503
|
}),
|
|
502
504
|
gesture({
|
|
503
505
|
name: "underline",
|
|
@@ -510,7 +512,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
510
512
|
offset: { type: "number", minimum: 0, maximum: 200, description: "Gap below the bottom edge, canvas units (default 4)." },
|
|
511
513
|
wave: { type: "boolean", description: "A wavy (squiggly) underline instead of a straight one (default false)." }
|
|
512
514
|
},
|
|
513
|
-
make: (p, seed) =>
|
|
515
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.underlineGesture.call(void 0, box(p.under, "under"), seed, { ...p.offset !== void 0 ? { offset: p.offset } : {}, ...p.wave ? { wave: true } : {} })
|
|
514
516
|
}),
|
|
515
517
|
gesture({
|
|
516
518
|
name: "arrow",
|
|
@@ -524,7 +526,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
524
526
|
curve: { type: "number", minimum: -1, maximum: 1, description: "Bend of the shaft \u22121..1: how far its middle bulges, as a fraction of half its length; positive bends to the left of travel, 0 is straight (default: a gentle seeded bend, about 0.1)." },
|
|
525
527
|
gap: { type: "number", minimum: 0, maximum: 200, description: "Space between a box end and the arrow, canvas units (default 6)." }
|
|
526
528
|
},
|
|
527
|
-
make: (p, seed) =>
|
|
529
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.arrowGesture.call(void 0, end(p.from, "from"), end(p.to, "to"), seed, { ...p.curve !== void 0 ? { curve: p.curve } : {}, ...p.gap !== void 0 ? { gap: p.gap } : {} })
|
|
528
530
|
}),
|
|
529
531
|
gesture({
|
|
530
532
|
name: "bracket",
|
|
@@ -539,7 +541,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
539
541
|
padding: { type: "number", minimum: 0, maximum: 500, description: "Gap between them and the bracket, canvas units (default 8)." },
|
|
540
542
|
depth: { type: "number", exclusiveMinimum: 0, maximum: 500, description: "How far the bracket reaches out, canvas units (default: from the span, 6..20)." }
|
|
541
543
|
},
|
|
542
|
-
make: (p, seed) =>
|
|
544
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.bracketGesture.call(void 0, boxes(p.around, "around"), p.side, seed, {
|
|
543
545
|
...p.shape ? { shape: p.shape } : {},
|
|
544
546
|
...p.padding !== void 0 ? { padding: p.padding } : {},
|
|
545
547
|
...p.depth !== void 0 ? { depth: p.depth } : {}
|
|
@@ -552,7 +554,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
552
554
|
description: "Strikes a line through the middle of a box or node, a little past both ends: for text or a value to drop. It only marks it; nothing is deleted.",
|
|
553
555
|
required: ["over"],
|
|
554
556
|
properties: { over: gestureBox("What to strike through: a box { x, y, width, height } or a node { nodeId }.") },
|
|
555
|
-
make: (p, seed) =>
|
|
557
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.strikeGesture.call(void 0, box(p.over, "over"), seed)
|
|
556
558
|
}),
|
|
557
559
|
gesture({
|
|
558
560
|
name: "cross",
|
|
@@ -561,7 +563,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
561
563
|
description: "Crosses out a box or node with an X from corner to corner: for a rejected option. It only marks it; nothing is deleted. One stroke, so the pen runs back over part of the first diagonal before drawing the second.",
|
|
562
564
|
required: ["over"],
|
|
563
565
|
properties: { over: gestureBox("What to cross out: a box { x, y, width, height } or a node { nodeId }.") },
|
|
564
|
-
make: (p, seed) =>
|
|
566
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.crossGesture.call(void 0, box(p.over, "over"), seed)
|
|
565
567
|
}),
|
|
566
568
|
gesture({
|
|
567
569
|
name: "check",
|
|
@@ -573,7 +575,7 @@ function createGestureCommands(target, base, prefix, options) {
|
|
|
573
575
|
at: gestureEnd("Where the tick goes: a box, a node { nodeId } (its centre) or a point [x, y]."),
|
|
574
576
|
size: { type: "number", exclusiveMinimum: 0, maximum: 2e3, description: "Height of the tick, canvas units (default: 60% of the box's smaller side, 12..48; 20 at a point)." }
|
|
575
577
|
},
|
|
576
|
-
make: (p, seed) =>
|
|
578
|
+
make: (p, seed) => _chunkE2Z4UARJcjs.checkGesture.call(void 0, end(p.at, "at"), seed, { ...p.size !== void 0 ? { size: p.size } : {} })
|
|
577
579
|
})
|
|
578
580
|
];
|
|
579
581
|
}
|