@pixerate/editor 0.182.0 → 0.183.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -703,6 +703,19 @@ export declare function vectorToolLabel(tool: VectorTool): string;
703
703
  export declare const VECTOR_TOOL_SHORTCUTS: Readonly<Record<VectorTool, string>>;
704
704
  /** Short glyphs for tool buttons (pair them with `vectorToolLabel` for the accessible name). */
705
705
  export declare const VECTOR_TOOL_GLYPHS: Readonly<Record<VectorTool, string>>;
706
+ /** A toolbar slot: related tools sharing one button, the first of them its default. */
707
+ export interface VectorToolGroup {
708
+ id: string;
709
+ label: string;
710
+ tools: readonly VectorTool[];
711
+ }
712
+ /**
713
+ * Every tool in `VECTOR_TOOLS`, each in exactly one group, in toolbar order. Compact toolbars
714
+ * show one button per group and offer the rest of its tools in a flyout.
715
+ */
716
+ export declare const VECTOR_TOOL_GROUPS: readonly VectorToolGroup[];
717
+ /** The group holding `tool`. */
718
+ export declare function vectorToolGroup(tool: VectorTool): VectorToolGroup;
706
719
  /** Names of the Pathfinder operations (undo steps, groups and buttons). */
707
720
  export declare const VECTOR_PATHFINDER_LABELS: Readonly<Record<VectorPathfinderOperation, string>>;
708
721
  /**
@@ -703,6 +703,19 @@ export declare function vectorToolLabel(tool: VectorTool): string;
703
703
  export declare const VECTOR_TOOL_SHORTCUTS: Readonly<Record<VectorTool, string>>;
704
704
  /** Short glyphs for tool buttons (pair them with `vectorToolLabel` for the accessible name). */
705
705
  export declare const VECTOR_TOOL_GLYPHS: Readonly<Record<VectorTool, string>>;
706
+ /** A toolbar slot: related tools sharing one button, the first of them its default. */
707
+ export interface VectorToolGroup {
708
+ id: string;
709
+ label: string;
710
+ tools: readonly VectorTool[];
711
+ }
712
+ /**
713
+ * Every tool in `VECTOR_TOOLS`, each in exactly one group, in toolbar order. Compact toolbars
714
+ * show one button per group and offer the rest of its tools in a flyout.
715
+ */
716
+ export declare const VECTOR_TOOL_GROUPS: readonly VectorToolGroup[];
717
+ /** The group holding `tool`. */
718
+ export declare function vectorToolGroup(tool: VectorTool): VectorToolGroup;
706
719
  /** Names of the Pathfinder operations (undo steps, groups and buttons). */
707
720
  export declare const VECTOR_PATHFINDER_LABELS: Readonly<Record<VectorPathfinderOperation, string>>;
708
721
  /**
@@ -7323,6 +7323,23 @@ var VECTOR_TOOL_GLYPHS = {
7323
7323
  connector: "\u2933",
7324
7324
  distort: "\u2248"
7325
7325
  };
7326
+ var VECTOR_TOOL_GROUPS = [
7327
+ { id: "select", label: "Select", tools: ["select"] },
7328
+ { id: "direct", label: "Direct Select", tools: ["direct"] },
7329
+ { id: "draw", label: "Draw", tools: ["pen", "pencil", "width"] },
7330
+ { id: "shape", label: "Shapes", tools: ["rect", "ellipse", "polygon", "star", "line"] },
7331
+ { id: "frame", label: "Frame", tools: ["frame"] },
7332
+ { id: "type", label: "Type", tools: ["type", "typePath"] },
7333
+ { id: "build", label: "Build", tools: ["shapeBuilder", "paintBucket"] },
7334
+ { id: "cut", label: "Cut", tools: ["eraser", "scissors", "knife"] },
7335
+ { id: "gradient", label: "Gradient", tools: ["gradient"] },
7336
+ { id: "blend", label: "Blend", tools: ["blend"] },
7337
+ { id: "reshape", label: "Reshape", tools: ["envelope", "distort"] },
7338
+ { id: "connector", label: "Connector", tools: ["connector"] }
7339
+ ];
7340
+ function vectorToolGroup(tool) {
7341
+ return _nullishCoalesce(VECTOR_TOOL_GROUPS.find((group) => group.tools.includes(tool)), () => ( VECTOR_TOOL_GROUPS[0]));
7342
+ }
7326
7343
  var SHAPE_TOOLS = /* @__PURE__ */ new Set(["rect", "ellipse", "polygon", "star", "line", "frame"]);
7327
7344
  var BOOLEAN_OPS = {
7328
7345
  union: "union",
@@ -19450,4 +19467,6 @@ function createVectorEditorDocument(controller) {
19450
19467
 
19451
19468
 
19452
19469
 
19453
- exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkEGZM52EOcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkEGZM52EOcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkEGZM52EOcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkEGZM52EOcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkEGZM52EOcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkEGZM52EOcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkEGZM52EOcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkEGZM52EOcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkEGZM52EOcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkEGZM52EOcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkEGZM52EOcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkEGZM52EOcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkEGZM52EOcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkEGZM52EOcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkEGZM52EOcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkEGZM52EOcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkEGZM52EOcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkEGZM52EOcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkEGZM52EOcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkEGZM52EOcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkEGZM52EOcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkEGZM52EOcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkEGZM52EOcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkEGZM52EOcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkEGZM52EOcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkEGZM52EOcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkEGZM52EOcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkEGZM52EOcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkEGZM52EOcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkEGZM52EOcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkEGZM52EOcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkEGZM52EOcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkEGZM52EOcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkEGZM52EOcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkEGZM52EOcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkEGZM52EOcjs.VectorTextError; exports.activeVectorEffects = _chunkEGZM52EOcjs.activeVectorEffects; exports.activeVectorFilters = _chunkEGZM52EOcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkEGZM52EOcjs.applyMatrix; exports.applyMatrixLinear = _chunkEGZM52EOcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkEGZM52EOcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkEGZM52EOcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkEGZM52EOcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkEGZM52EOcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkEGZM52EOcjs.arrowheadInset; exports.arrowheadPath = _chunkEGZM52EOcjs.arrowheadPath; exports.arrowheadWeight = _chunkEGZM52EOcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkEGZM52EOcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkEGZM52EOcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkEGZM52EOcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkEGZM52EOcjs.boundsFromPoints; exports.boundsIntersect = _chunkEGZM52EOcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkEGZM52EOcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkEGZM52EOcjs.cloneAnchor; exports.cloneSubpath = _chunkEGZM52EOcjs.cloneSubpath; exports.cloneVectorDocument = _chunkEGZM52EOcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkEGZM52EOcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkEGZM52EOcjs.collectPaintedNodes; exports.collectPathNodes = _chunkEGZM52EOcjs.collectPathNodes; exports.composeVectorMatrices = _chunkEGZM52EOcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkEGZM52EOcjs.convertAnchor; exports.convertVectorGradient = _chunkEGZM52EOcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkEGZM52EOcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkEGZM52EOcjs.cornerRadiusChange; exports.cornerSetback = _chunkEGZM52EOcjs.cornerSetback; exports.correspondMorphContours = _chunkXCDGM7TDcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkEGZM52EOcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkEGZM52EOcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkEGZM52EOcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEditorDocument = createVectorEditorDocument; exports.createVectorEffect = _chunkEGZM52EOcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkEGZM52EOcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkEGZM52EOcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkXCDGM7TDcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkEGZM52EOcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkEGZM52EOcjs.dashIntervals; exports.decomposeRigid = _chunkEGZM52EOcjs.decomposeRigid; exports.defaultVectorGradient = _chunkEGZM52EOcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkEGZM52EOcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkEGZM52EOcjs.effectPathLength; exports.effectPathVertexCount = _chunkEGZM52EOcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkEGZM52EOcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkEGZM52EOcjs.ellipseSubpath; exports.eraseFromFill = _chunkEGZM52EOcjs.eraseFromFill; exports.eraseFromOutline = _chunkEGZM52EOcjs.eraseFromOutline; exports.eraserRegion = _chunkEGZM52EOcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkEGZM52EOcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkXCDGM7TDcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkEGZM52EOcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkEGZM52EOcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkEGZM52EOcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkEGZM52EOcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkEGZM52EOcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkEGZM52EOcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkEGZM52EOcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkEGZM52EOcjs.findVectorNode; exports.fitCornerRadius = _chunkEGZM52EOcjs.fitCornerRadius; exports.fitVectorMesh = _chunkEGZM52EOcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkEGZM52EOcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkEGZM52EOcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkEGZM52EOcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkEGZM52EOcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkEGZM52EOcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkEGZM52EOcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkEGZM52EOcjs.glyphBox; exports.gradientMidpointRemap = _chunkEGZM52EOcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkEGZM52EOcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkEGZM52EOcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkEGZM52EOcjs.hasPaint; exports.hasStrokeExtras = _chunkEGZM52EOcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkEGZM52EOcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkEGZM52EOcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkEGZM52EOcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkEGZM52EOcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkEGZM52EOcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkEGZM52EOcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkEGZM52EOcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkEGZM52EOcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkEGZM52EOcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkEGZM52EOcjs.insertAnchor; exports.insertVectorGradientStop = _chunkEGZM52EOcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkEGZM52EOcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkXCDGM7TDcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkXCDGM7TDcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkXCDGM7TDcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkXCDGM7TDcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkXCDGM7TDcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkXCDGM7TDcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkXCDGM7TDcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkEGZM52EOcjs.invertMatrix; exports.isCentredVectorGradient = _chunkEGZM52EOcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkEGZM52EOcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkEGZM52EOcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkEGZM52EOcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkEGZM52EOcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkEGZM52EOcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkEGZM52EOcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkEGZM52EOcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkEGZM52EOcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkEGZM52EOcjs.isVectorConnector; exports.isVectorFilterType = _chunkEGZM52EOcjs.isVectorFilterType; exports.isVectorFrame = _chunkEGZM52EOcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkEGZM52EOcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkEGZM52EOcjs.isVectorGradient; exports.isVectorLens = _chunkEGZM52EOcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkEGZM52EOcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkEGZM52EOcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkEGZM52EOcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkEGZM52EOcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkEGZM52EOcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkEGZM52EOcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkEGZM52EOcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkEGZM52EOcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkEGZM52EOcjs.knifePath; exports.layoutVectorText = _chunkEGZM52EOcjs.layoutVectorText; exports.lineSubpath = _chunkEGZM52EOcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkEGZM52EOcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkEGZM52EOcjs.mapBezierPath; exports.mapVectorGradient = _chunkEGZM52EOcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkEGZM52EOcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkEGZM52EOcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkEGZM52EOcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkEGZM52EOcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkEGZM52EOcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkEGZM52EOcjs.mapVectorSubpaths; exports.matrixRotation = _chunkEGZM52EOcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkEGZM52EOcjs.measureVectorPath; exports.mergePaths = _chunkEGZM52EOcjs.mergePaths; exports.mirrorWidthProfile = _chunkEGZM52EOcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkXCDGM7TDcjs.morphContourToSubpath; exports.morphPathsCross = _chunkXCDGM7TDcjs.morphPathsCross; exports.moveAnchorHandle = _chunkEGZM52EOcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkEGZM52EOcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkEGZM52EOcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkEGZM52EOcjs.multiplyMatrices; exports.nearestSegment = _chunkEGZM52EOcjs.nearestSegment; exports.nearestStrokePosition = _chunkEGZM52EOcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkEGZM52EOcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkEGZM52EOcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkEGZM52EOcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkEGZM52EOcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkEGZM52EOcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkEGZM52EOcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkEGZM52EOcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkEGZM52EOcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkEGZM52EOcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkEGZM52EOcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkEGZM52EOcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkEGZM52EOcjs.parseSvgTransform; exports.parseVectorColor = _chunkEGZM52EOcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkEGZM52EOcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkEGZM52EOcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkEGZM52EOcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkEGZM52EOcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkEGZM52EOcjs.pathsCenter; exports.patternAttrs = _chunkEGZM52EOcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkEGZM52EOcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkEGZM52EOcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkEGZM52EOcjs.polygonSubpath; exports.polylineBounds = _chunkEGZM52EOcjs.polylineBounds; exports.prefixVectorIds = _chunkEGZM52EOcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkEGZM52EOcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkEGZM52EOcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkEGZM52EOcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkEGZM52EOcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkEGZM52EOcjs.rectSubpath; exports.refineMorphContour = _chunkXCDGM7TDcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkEGZM52EOcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkEGZM52EOcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkEGZM52EOcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkEGZM52EOcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkEGZM52EOcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkEGZM52EOcjs.removeWidthPoints; exports.repeatPaths = _chunkEGZM52EOcjs.repeatPaths; exports.replaceVectorText = _chunkEGZM52EOcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkEGZM52EOcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkXCDGM7TDcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkEGZM52EOcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkEGZM52EOcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkEGZM52EOcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkEGZM52EOcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkXCDGM7TDcjs.reverseMorphContour; exports.reverseSubpath = _chunkEGZM52EOcjs.reverseSubpath; exports.reverseVectorGradient = _chunkEGZM52EOcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkEGZM52EOcjs.reverseWidthProfile; exports.rotateMatrix = _chunkEGZM52EOcjs.rotateMatrix; exports.roundCornerPaths = _chunkEGZM52EOcjs.roundCornerPaths; exports.roundSubpaths = _chunkEGZM52EOcjs.roundSubpaths; exports.routeVectorConnector = _chunkEGZM52EOcjs.routeVectorConnector; exports.samplePlainStops = _chunkEGZM52EOcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkEGZM52EOcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkEGZM52EOcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkEGZM52EOcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkEGZM52EOcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkEGZM52EOcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkEGZM52EOcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkEGZM52EOcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkEGZM52EOcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkEGZM52EOcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkEGZM52EOcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkEGZM52EOcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkEGZM52EOcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkEGZM52EOcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkEGZM52EOcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkEGZM52EOcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkEGZM52EOcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkEGZM52EOcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkEGZM52EOcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkEGZM52EOcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkEGZM52EOcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkEGZM52EOcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkEGZM52EOcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkEGZM52EOcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkEGZM52EOcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkEGZM52EOcjs.setAnchorCorner; exports.setSubpathCorners = _chunkEGZM52EOcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkEGZM52EOcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkEGZM52EOcjs.setVectorTextShaper; exports.setWidthPoint = _chunkEGZM52EOcjs.setWidthPoint; exports.shadeVectorColor = _chunkEGZM52EOcjs.shadeVectorColor; exports.simplifyPolyline = _chunkEGZM52EOcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkEGZM52EOcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkEGZM52EOcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkEGZM52EOcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkEGZM52EOcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkEGZM52EOcjs.splitWarpMeshV; exports.starSubpath = _chunkEGZM52EOcjs.starSubpath; exports.stripVectorLensViews = _chunkEGZM52EOcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkEGZM52EOcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkEGZM52EOcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkEGZM52EOcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkEGZM52EOcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkEGZM52EOcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkEGZM52EOcjs.subpathSegment; exports.subpathSegmentCount = _chunkEGZM52EOcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkXCDGM7TDcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkEGZM52EOcjs.subpathsToBezier; exports.sweepPath = _chunkEGZM52EOcjs.sweepPath; exports.taperWaveFactor = _chunkEGZM52EOcjs.taperWaveFactor; exports.tintVectorNode = _chunkEGZM52EOcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkEGZM52EOcjs.transformVectorEffects; exports.transformVectorGradient = _chunkEGZM52EOcjs.transformVectorGradient; exports.transformVectorNode = _chunkEGZM52EOcjs.transformVectorNode; exports.transformVectorPaint = _chunkEGZM52EOcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkEGZM52EOcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkEGZM52EOcjs.transformVectorSymmetry; exports.translateAnchor = _chunkEGZM52EOcjs.translateAnchor; exports.translateMatrix = _chunkEGZM52EOcjs.translateMatrix; exports.trimIntervals = _chunkEGZM52EOcjs.trimIntervals; exports.trimPaths = _chunkEGZM52EOcjs.trimPaths; exports.trimPathsIndividually = _chunkEGZM52EOcjs.trimPathsIndividually; exports.turnMorphContour = _chunkXCDGM7TDcjs.turnMorphContour; exports.twistPaths = _chunkEGZM52EOcjs.twistPaths; exports.unionBounds = _chunkEGZM52EOcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkEGZM52EOcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkEGZM52EOcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkEGZM52EOcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkEGZM52EOcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkEGZM52EOcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkEGZM52EOcjs.vectorArtboards; exports.vectorBevelFaces = _chunkEGZM52EOcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkEGZM52EOcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkEGZM52EOcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkEGZM52EOcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkEGZM52EOcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkEGZM52EOcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkEGZM52EOcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkEGZM52EOcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkEGZM52EOcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkEGZM52EOcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkEGZM52EOcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkEGZM52EOcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkEGZM52EOcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkEGZM52EOcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkEGZM52EOcjs.vectorCornerAt; exports.vectorCorners = _chunkEGZM52EOcjs.vectorCorners; exports.vectorCornersAttribute = _chunkEGZM52EOcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkEGZM52EOcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkEGZM52EOcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkEGZM52EOcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkEGZM52EOcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkEGZM52EOcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkEGZM52EOcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkEGZM52EOcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkEGZM52EOcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkEGZM52EOcjs.vectorFills; exports.vectorFilterMarkup = _chunkEGZM52EOcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkEGZM52EOcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkEGZM52EOcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkEGZM52EOcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkEGZM52EOcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkEGZM52EOcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkEGZM52EOcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkEGZM52EOcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkEGZM52EOcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkEGZM52EOcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkEGZM52EOcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkEGZM52EOcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkEGZM52EOcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkEGZM52EOcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkEGZM52EOcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkEGZM52EOcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkEGZM52EOcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkEGZM52EOcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkEGZM52EOcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkEGZM52EOcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkEGZM52EOcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkEGZM52EOcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkEGZM52EOcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkEGZM52EOcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkEGZM52EOcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkEGZM52EOcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkEGZM52EOcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkEGZM52EOcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkEGZM52EOcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkEGZM52EOcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkEGZM52EOcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkEGZM52EOcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkEGZM52EOcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkEGZM52EOcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkEGZM52EOcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkEGZM52EOcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkEGZM52EOcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkEGZM52EOcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkEGZM52EOcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkEGZM52EOcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkEGZM52EOcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkEGZM52EOcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkEGZM52EOcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkEGZM52EOcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkEGZM52EOcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkEGZM52EOcjs.vectorMasterArt; exports.vectorMasterPages = _chunkEGZM52EOcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkEGZM52EOcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkEGZM52EOcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkEGZM52EOcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkEGZM52EOcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkEGZM52EOcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkEGZM52EOcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkEGZM52EOcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkEGZM52EOcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkEGZM52EOcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkEGZM52EOcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkEGZM52EOcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkEGZM52EOcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkEGZM52EOcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkEGZM52EOcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkEGZM52EOcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkEGZM52EOcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkEGZM52EOcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkEGZM52EOcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkEGZM52EOcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkEGZM52EOcjs.vectorOperandOperation; exports.vectorPages = _chunkEGZM52EOcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkEGZM52EOcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkEGZM52EOcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkEGZM52EOcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkEGZM52EOcjs.vectorParentMatrix; exports.vectorPathAt = _chunkEGZM52EOcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkEGZM52EOcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkEGZM52EOcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkEGZM52EOcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkEGZM52EOcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkEGZM52EOcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkEGZM52EOcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkEGZM52EOcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkEGZM52EOcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkEGZM52EOcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkEGZM52EOcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkEGZM52EOcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkEGZM52EOcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkEGZM52EOcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkEGZM52EOcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkEGZM52EOcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkEGZM52EOcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkEGZM52EOcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkEGZM52EOcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkEGZM52EOcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkEGZM52EOcjs.vectorStrokes; exports.vectorSymbolUses = _chunkEGZM52EOcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkEGZM52EOcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkEGZM52EOcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkEGZM52EOcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkEGZM52EOcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkEGZM52EOcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkEGZM52EOcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkEGZM52EOcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkEGZM52EOcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkEGZM52EOcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkEGZM52EOcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkEGZM52EOcjs.vectorTextIndexAt; exports.vectorTextName = _chunkEGZM52EOcjs.vectorTextName; exports.vectorTextPaintSource = _chunkEGZM52EOcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkEGZM52EOcjs.vectorTextPaths; exports.vectorTextRange = _chunkEGZM52EOcjs.vectorTextRange; exports.vectorTextRuns = _chunkEGZM52EOcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkEGZM52EOcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkEGZM52EOcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkEGZM52EOcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkEGZM52EOcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkEGZM52EOcjs.vectorTextStyleAt; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkEGZM52EOcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkEGZM52EOcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkEGZM52EOcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkEGZM52EOcjs.walkVectorNodes; exports.widthProfileAt = _chunkEGZM52EOcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkEGZM52EOcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkEGZM52EOcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkEGZM52EOcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkEGZM52EOcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkEGZM52EOcjs.widthProfileToAttribute; exports.wigglePaths = _chunkEGZM52EOcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkEGZM52EOcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkEGZM52EOcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkEGZM52EOcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkEGZM52EOcjs.zigzagPaths;
19470
+
19471
+
19472
+ exports.DEFAULT_VECTOR_BLEND_DISTANCE = DEFAULT_VECTOR_BLEND_DISTANCE; exports.DEFAULT_VECTOR_BLEND_STEPS = DEFAULT_VECTOR_BLEND_STEPS; exports.DEFAULT_VECTOR_FONT = _chunkEGZM52EOcjs.DEFAULT_VECTOR_FONT; exports.DEFAULT_VECTOR_PATH_EDIT = DEFAULT_VECTOR_PATH_EDIT; exports.DEFAULT_VECTOR_SNAP = DEFAULT_VECTOR_SNAP; exports.IDENTITY_MATRIX = _chunkEGZM52EOcjs.IDENTITY_MATRIX; exports.KAPPA = _chunkEGZM52EOcjs.KAPPA; exports.LazyMouse = LazyMouse; exports.VECTOR_ARROWHEADS = _chunkEGZM52EOcjs.VECTOR_ARROWHEADS; exports.VECTOR_ARROWHEAD_LABELS = VECTOR_ARROWHEAD_LABELS; exports.VECTOR_BLEND_MAX_SMOOTH_STEPS = VECTOR_BLEND_MAX_SMOOTH_STEPS; exports.VECTOR_BLEND_MAX_STEPS = VECTOR_BLEND_MAX_STEPS; exports.VECTOR_BLEND_MODES = _chunkEGZM52EOcjs.VECTOR_BLEND_MODES; exports.VECTOR_BLEND_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_BLEND_MODE_LABELS; exports.VECTOR_BLEND_MODE_MENU = VECTOR_BLEND_MODE_MENU; exports.VECTOR_BLEND_SPACINGS = _chunkEGZM52EOcjs.VECTOR_BLEND_SPACINGS; exports.VECTOR_BLEND_SPACING_LABELS = VECTOR_BLEND_SPACING_LABELS; exports.VECTOR_BRUSHSTROKE_MAX_SEED = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_MAX_SEED; exports.VECTOR_BRUSHSTROKE_SCALE = _chunkEGZM52EOcjs.VECTOR_BRUSHSTROKE_SCALE; exports.VECTOR_BUILDER_HATCH_GAP = VECTOR_BUILDER_HATCH_GAP; exports.VECTOR_CHARACTER_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_CHARACTER_STYLE_KEYS; exports.VECTOR_CLIPBOARD_TYPE = VECTOR_CLIPBOARD_TYPE; exports.VECTOR_CONNECTOR_ROUTES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTES; exports.VECTOR_CONNECTOR_ROUTE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_ROUTE_LABELS; exports.VECTOR_CONNECTOR_SIDES = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDES; exports.VECTOR_CONNECTOR_SIDE_LABELS = _chunkEGZM52EOcjs.VECTOR_CONNECTOR_SIDE_LABELS; exports.VECTOR_CONSTRAINT_GLYPHS = VECTOR_CONSTRAINT_GLYPHS; exports.VECTOR_CONSTRAINT_KINDS = _chunkEGZM52EOcjs.VECTOR_CONSTRAINT_KINDS; exports.VECTOR_CONSTRAINT_LABELS = VECTOR_CONSTRAINT_LABELS; exports.VECTOR_CONSTRUCTION_ANGLES = VECTOR_CONSTRUCTION_ANGLES; exports.VECTOR_CORNER_KINDS = _chunkEGZM52EOcjs.VECTOR_CORNER_KINDS; exports.VECTOR_CORNER_KIND_LABELS = VECTOR_CORNER_KIND_LABELS; exports.VECTOR_CORNER_WIDGET_INSET = VECTOR_CORNER_WIDGET_INSET; exports.VECTOR_DIMENSIONAL_KINDS = VECTOR_DIMENSIONAL_KINDS; exports.VECTOR_DISTORT_BRUSH_MODES = VECTOR_DISTORT_BRUSH_MODES; exports.VECTOR_DISTORT_TOLERANCE = VECTOR_DISTORT_TOLERANCE; exports.VECTOR_EDIT_TOGGLES = VECTOR_EDIT_TOGGLES; exports.VECTOR_EFFECT_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_EFFECT_DEFAULTS; exports.VECTOR_EFFECT_LABELS = _chunkEGZM52EOcjs.VECTOR_EFFECT_LABELS; exports.VECTOR_EFFECT_MENU = VECTOR_EFFECT_MENU; exports.VECTOR_EFFECT_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_EFFECT_PARAM_SPECS; exports.VECTOR_EFFECT_TYPES = _chunkEGZM52EOcjs.VECTOR_EFFECT_TYPES; exports.VECTOR_ENVELOPE_STYLE_OPTIONS = VECTOR_ENVELOPE_STYLE_OPTIONS; exports.VECTOR_FILL_GAP = VECTOR_FILL_GAP; exports.VECTOR_FILTER_DEFAULTS = _chunkEGZM52EOcjs.VECTOR_FILTER_DEFAULTS; exports.VECTOR_FILTER_LABELS = _chunkEGZM52EOcjs.VECTOR_FILTER_LABELS; exports.VECTOR_FILTER_MENU = _chunkEGZM52EOcjs.VECTOR_FILTER_MENU; exports.VECTOR_FILTER_PARAM_SPECS = _chunkEGZM52EOcjs.VECTOR_FILTER_PARAM_SPECS; exports.VECTOR_FILTER_TYPES = _chunkEGZM52EOcjs.VECTOR_FILTER_TYPES; exports.VECTOR_FONT_WEIGHTS = VECTOR_FONT_WEIGHTS; exports.VECTOR_GENERATED_IMAGE_AS = VECTOR_GENERATED_IMAGE_AS; exports.VECTOR_GRADIENT_INTERPOLATIONS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_INTERPOLATIONS; exports.VECTOR_GRADIENT_INTERPOLATION_LABELS = VECTOR_GRADIENT_INTERPOLATION_LABELS; exports.VECTOR_GRADIENT_MAX_PERIODS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MAX_PERIODS; exports.VECTOR_GRADIENT_MIDPOINT_GAP = VECTOR_GRADIENT_MIDPOINT_GAP; exports.VECTOR_GRADIENT_MIN_STOPS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_MIN_STOPS; exports.VECTOR_GRADIENT_OFF_BAR = VECTOR_GRADIENT_OFF_BAR; exports.VECTOR_GRADIENT_SPREADS = _chunkEGZM52EOcjs.VECTOR_GRADIENT_SPREADS; exports.VECTOR_GRADIENT_SPREAD_LABELS = VECTOR_GRADIENT_SPREAD_LABELS; exports.VECTOR_GRADIENT_STOP_GAP = VECTOR_GRADIENT_STOP_GAP; exports.VECTOR_GRADIENT_TYPES = _chunkEGZM52EOcjs.VECTOR_GRADIENT_TYPES; exports.VECTOR_GRADIENT_TYPE_LABELS = VECTOR_GRADIENT_TYPE_LABELS; exports.VECTOR_HORIZONTAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING; exports.VECTOR_HORIZONTAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_HORIZONTAL_RESIZING_LABELS; exports.VECTOR_INK_MAX_CORNERS = VECTOR_INK_MAX_CORNERS; exports.VECTOR_LENS_LABELS = _chunkEGZM52EOcjs.VECTOR_LENS_LABELS; exports.VECTOR_LENS_SPECS = _chunkEGZM52EOcjs.VECTOR_LENS_SPECS; exports.VECTOR_LENS_TYPES = _chunkEGZM52EOcjs.VECTOR_LENS_TYPES; exports.VECTOR_MASK_TYPES = _chunkEGZM52EOcjs.VECTOR_MASK_TYPES; exports.VECTOR_MASK_TYPE_LABELS = VECTOR_MASK_TYPE_LABELS; exports.VECTOR_MASK_TYPE_OPTIONS = VECTOR_MASK_TYPE_OPTIONS; exports.VECTOR_MAX_CONSTRAINTS = VECTOR_MAX_CONSTRAINTS; exports.VECTOR_MAX_TRACKING_POINTS = VECTOR_MAX_TRACKING_POINTS; exports.VECTOR_MERGE_MODES = _chunkEGZM52EOcjs.VECTOR_MERGE_MODES; exports.VECTOR_MESH_MAX = _chunkEGZM52EOcjs.VECTOR_MESH_MAX; exports.VECTOR_OVERLAY_THEME = VECTOR_OVERLAY_THEME; exports.VECTOR_PARAGRAPH_STYLE_KEYS = _chunkEGZM52EOcjs.VECTOR_PARAGRAPH_STYLE_KEYS; exports.VECTOR_PATHFINDER_ACTIONS = VECTOR_PATHFINDER_ACTIONS; exports.VECTOR_PATHFINDER_LABELS = VECTOR_PATHFINDER_LABELS; exports.VECTOR_PATHFINDER_OPERATIONS = _chunkEGZM52EOcjs.VECTOR_PATHFINDER_OPERATIONS; exports.VECTOR_PATH_ACTIONS = VECTOR_PATH_ACTIONS; exports.VECTOR_PATH_TEXT_BASELINES = _chunkEGZM52EOcjs.VECTOR_PATH_TEXT_BASELINES; exports.VECTOR_PENCIL_STRING_PX = VECTOR_PENCIL_STRING_PX; exports.VECTOR_PERSPECTIVE_PLANES = _chunkEGZM52EOcjs.VECTOR_PERSPECTIVE_PLANES; exports.VECTOR_PLAYBACK_KIND = VECTOR_PLAYBACK_KIND; exports.VECTOR_PRESSURE_NOMINAL = _chunkEGZM52EOcjs.VECTOR_PRESSURE_NOMINAL; exports.VECTOR_ROTATE_HANDLE_OFFSET = VECTOR_ROTATE_HANDLE_OFFSET; exports.VECTOR_SPATIAL_MIN = _chunkEGZM52EOcjs.VECTOR_SPATIAL_MIN; exports.VECTOR_STROKE_ALIGN_LABELS = VECTOR_STROKE_ALIGN_LABELS; exports.VECTOR_STROKE_GRADIENT_MODES = _chunkEGZM52EOcjs.VECTOR_STROKE_GRADIENT_MODES; exports.VECTOR_STROKE_GRADIENT_MODE_LABELS = VECTOR_STROKE_GRADIENT_MODE_LABELS; exports.VECTOR_STROKE_SETTING_KEYS = _chunkEGZM52EOcjs.VECTOR_STROKE_SETTING_KEYS; exports.VECTOR_STYLE_KEYS = VECTOR_STYLE_KEYS; exports.VECTOR_STYLIZE_LABELS = VECTOR_STYLIZE_LABELS; exports.VECTOR_STYLIZE_MAX_SHAPES = VECTOR_STYLIZE_MAX_SHAPES; exports.VECTOR_STYLIZE_STYLES = VECTOR_STYLIZE_STYLES; exports.VECTOR_SYMBOL_MAX_DEPTH = _chunkEGZM52EOcjs.VECTOR_SYMBOL_MAX_DEPTH; exports.VECTOR_SYMMETRY_MODES = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODES; exports.VECTOR_SYMMETRY_MODE_LABELS = _chunkEGZM52EOcjs.VECTOR_SYMMETRY_MODE_LABELS; exports.VECTOR_TEXT_ALIGNS = _chunkEGZM52EOcjs.VECTOR_TEXT_ALIGNS; exports.VECTOR_TEXT_ALIGN_LABELS = VECTOR_TEXT_ALIGN_LABELS; exports.VECTOR_TEXT_ALIGN_OPTIONS = VECTOR_TEXT_ALIGN_OPTIONS; exports.VECTOR_TOOLS = _chunkEGZM52EOcjs.VECTOR_TOOLS; exports.VECTOR_TOOL_GLYPHS = VECTOR_TOOL_GLYPHS; exports.VECTOR_TOOL_GROUPS = VECTOR_TOOL_GROUPS; exports.VECTOR_TOOL_SHORTCUTS = VECTOR_TOOL_SHORTCUTS; exports.VECTOR_TRACE_MAX_PIXELS = VECTOR_TRACE_MAX_PIXELS; exports.VECTOR_TRANSFORM_HANDLES = _chunkEGZM52EOcjs.VECTOR_TRANSFORM_HANDLES; exports.VECTOR_VERTICAL_RESIZING = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING; exports.VECTOR_VERTICAL_RESIZING_LABELS = _chunkEGZM52EOcjs.VECTOR_VERTICAL_RESIZING_LABELS; exports.VECTOR_WARP_STYLES = _chunkEGZM52EOcjs.WARP_STYLES; exports.VECTOR_WARP_STYLE_LABELS = _chunkEGZM52EOcjs.WARP_STYLE_LABELS; exports.VECTOR_WIDTH_PRESETS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESETS; exports.VECTOR_WIDTH_PRESET_IDS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PRESET_IDS; exports.VECTOR_WIDTH_PROFILE_MAX_POINTS = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_POINTS; exports.VECTOR_WIDTH_PROFILE_MAX_SCALE = _chunkEGZM52EOcjs.VECTOR_WIDTH_PROFILE_MAX_SCALE; exports.VECTOR_WIDTH_SAME_T = _chunkEGZM52EOcjs.VECTOR_WIDTH_SAME_T; exports.VectorConstraintError = VectorConstraintError; exports.VectorEditorController = VectorEditorController; exports.VectorExprEnv = VectorExprEnv; exports.VectorExprError = VectorExprError; exports.VectorRTree = _chunkEGZM52EOcjs.VectorRTree; exports.VectorSnapTargets = VectorSnapTargets; exports.VectorTextError = _chunkEGZM52EOcjs.VectorTextError; exports.activeVectorEffects = _chunkEGZM52EOcjs.activeVectorEffects; exports.activeVectorFilters = _chunkEGZM52EOcjs.activeVectorFilters; exports.addBuilderHit = addBuilderHit; exports.addVectorConstraint = addVectorConstraint; exports.applyMatrix = _chunkEGZM52EOcjs.applyMatrix; exports.applyMatrixLinear = _chunkEGZM52EOcjs.applyMatrixLinear; exports.applyVectorBlendOptions = applyVectorBlendOptions; exports.applyVectorCornersAttribute = _chunkEGZM52EOcjs.applyVectorCornersAttribute; exports.applyVectorEffects = _chunkEGZM52EOcjs.applyVectorEffects; exports.applyVectorGradientPatch = _chunkEGZM52EOcjs.applyVectorGradientPatch; exports.applyVectorGradientSpread = _chunkEGZM52EOcjs.applyVectorGradientSpread; exports.applyVectorHomography = _chunkQT26RHKKcjs.applyHomography; exports.applyVectorParagraphStyle = applyVectorParagraphStyle; exports.applyVectorTextStyle = applyVectorTextStyle; exports.arrowheadInset = _chunkEGZM52EOcjs.arrowheadInset; exports.arrowheadPath = _chunkEGZM52EOcjs.arrowheadPath; exports.arrowheadWeight = _chunkEGZM52EOcjs.arrowheadWeight; exports.autoConstrainVector = autoConstrainVector; exports.autoVectorFreeformGradient = _chunkEGZM52EOcjs.autoVectorFreeformGradient; exports.bakeVectorTextGeometry = _chunkEGZM52EOcjs.bakeVectorTextGeometry; exports.bendSegment = bendSegment; exports.bezierToSubpaths = _chunkEGZM52EOcjs.bezierToSubpaths; exports.boundsFromPoints = _chunkEGZM52EOcjs.boundsFromPoints; exports.boundsIntersect = _chunkEGZM52EOcjs.boundsIntersect; exports.checkVectorExpression = checkVectorExpression; exports.clearVectorLiveBooleanCache = _chunkEGZM52EOcjs.clearVectorLiveBooleanCache; exports.cloneAnchor = _chunkEGZM52EOcjs.cloneAnchor; exports.cloneSubpath = _chunkEGZM52EOcjs.cloneSubpath; exports.cloneVectorDocument = _chunkEGZM52EOcjs.cloneVectorDocument; exports.cloneVectorNode = _chunkEGZM52EOcjs.cloneVectorNode; exports.collectPaintedNodes = _chunkEGZM52EOcjs.collectPaintedNodes; exports.collectPathNodes = _chunkEGZM52EOcjs.collectPathNodes; exports.composeVectorMatrices = _chunkEGZM52EOcjs.composeVectorMatrices; exports.constrainToLeave = constrainToLeave; exports.convertAnchor = _chunkEGZM52EOcjs.convertAnchor; exports.convertVectorGradient = _chunkEGZM52EOcjs.convertVectorGradient; exports.cornerBisectorPoint = _chunkEGZM52EOcjs.cornerBisectorPoint; exports.cornerRadiusChange = _chunkEGZM52EOcjs.cornerRadiusChange; exports.cornerSetback = _chunkEGZM52EOcjs.cornerSetback; exports.correspondMorphContours = _chunkXCDGM7TDcjs.correspondMorphContours; exports.createCanvasTextShaper = _chunkEGZM52EOcjs.createCanvasTextShaper; exports.createMetricTextShaper = _chunkEGZM52EOcjs.createMetricTextShaper; exports.createOutlineTextShaper = _chunkEGZM52EOcjs.createOutlineTextShaper; exports.createVectorCommands = createVectorCommands; exports.createVectorEditorDocument = createVectorEditorDocument; exports.createVectorEffect = _chunkEGZM52EOcjs.createVectorEffect; exports.createVectorEffectsToolProvider = createVectorEffectsToolProvider; exports.createVectorFilter = _chunkEGZM52EOcjs.createVectorFilter; exports.createVectorGenerationToolProvider = createVectorGenerationToolProvider; exports.createVectorMeshGradient = _chunkEGZM52EOcjs.createVectorMeshGradient; exports.createVectorMorph = _chunkXCDGM7TDcjs.createVectorMorph; exports.createVectorPlaybackLocator = createVectorPlaybackLocator; exports.cssFontFamily = _chunkEGZM52EOcjs.cssFontFamily; exports.curvatureMoveAnchor = curvatureMoveAnchor; exports.cutSubpathAt = cutSubpathAt; exports.dashIntervals = _chunkEGZM52EOcjs.dashIntervals; exports.decomposeRigid = _chunkEGZM52EOcjs.decomposeRigid; exports.defaultVectorGradient = _chunkEGZM52EOcjs.defaultVectorGradient; exports.distortVectorNode = distortVectorNode; exports.distortVectorPath = distortVectorPath; exports.dragVectorMeshPoint = _chunkEGZM52EOcjs.dragWarpMeshPoint; exports.effectPathLength = _chunkEGZM52EOcjs.effectPathLength; exports.effectPathVertexCount = _chunkEGZM52EOcjs.effectPathVertexCount; exports.effectiveStrokeAlign = _chunkEGZM52EOcjs.effectiveStrokeAlign; exports.ellipseSubpath = _chunkEGZM52EOcjs.ellipseSubpath; exports.eraseFromFill = _chunkEGZM52EOcjs.eraseFromFill; exports.eraseFromOutline = _chunkEGZM52EOcjs.eraseFromOutline; exports.eraserRegion = _chunkEGZM52EOcjs.eraserRegion; exports.evalVectorExpression = evalVectorExpression; exports.evalVectorMesh = _chunkEGZM52EOcjs.evalWarpMesh; exports.evaluateVectorPathKeyframes = _chunkXCDGM7TDcjs.evaluateVectorPathKeyframes; exports.expandVectorAppearance = _chunkEGZM52EOcjs.expandVectorAppearance; exports.expandVectorAppearances = _chunkEGZM52EOcjs.expandVectorAppearances; exports.expandVectorBlend = expandVectorBlend; exports.expandVectorCorners = _chunkEGZM52EOcjs.expandVectorCorners; exports.expandVectorCornersOf = _chunkEGZM52EOcjs.expandVectorCornersOf; exports.expandVectorGradientSpread = _chunkEGZM52EOcjs.expandVectorGradientSpread; exports.expandVectorGradientStops = _chunkEGZM52EOcjs.expandVectorGradientStops; exports.explicitVectorGradient = _chunkEGZM52EOcjs.explicitVectorGradient; exports.findVectorAnchorById = findVectorAnchorById; exports.findVectorNode = _chunkEGZM52EOcjs.findVectorNode; exports.fitCornerRadius = _chunkEGZM52EOcjs.fitCornerRadius; exports.fitVectorMesh = _chunkEGZM52EOcjs.fitWarpMesh; exports.fitVectorTextRuns = _chunkEGZM52EOcjs.fitVectorTextRuns; exports.foldVectorBooleanOperands = _chunkEGZM52EOcjs.foldVectorBooleanOperands; exports.formatVectorValue = formatVectorValue; exports.generateVectorArt = generateVectorArt; exports.generateVectorBlendChildren = generateVectorBlendChildren; exports.generateWidthProfile = _chunkEGZM52EOcjs.generateWidthProfile; exports.getAnchor = getAnchor; exports.getAnchorWorld = getAnchorWorld; exports.getEditablePathIds = getEditablePathIds; exports.getTransformHandlePositions = getTransformHandlePositions; exports.getVectorAppearancePanel = getVectorAppearancePanel; exports.getVectorBlendControls = getVectorBlendControls; exports.getVectorConnectorPanel = _chunkEGZM52EOcjs.getVectorConnectorPanel; exports.getVectorConstraintPanel = getVectorConstraintPanel; exports.getVectorCornerWidgets = getVectorCornerWidgets; exports.getVectorEffectsPanel = getVectorEffectsPanel; exports.getVectorEnteredGroups = getVectorEnteredGroups; exports.getVectorEnvelopePanel = getVectorEnvelopePanel; exports.getVectorEnvelopeTarget = getVectorEnvelopeTarget; exports.getVectorFramePanel = _chunkEGZM52EOcjs.getVectorFramePanel; exports.getVectorGradientAnnotator = getVectorGradientAnnotator; exports.getVectorGradientEditor = getVectorGradientEditor; exports.getVectorMaskPanel = getVectorMaskPanel; exports.getVectorOverlayRenderData = getVectorOverlayRenderData; exports.getVectorSceneRenderData = getVectorSceneRenderData; exports.getVectorSelectionBoxGeometry = getVectorSelectionBoxGeometry; exports.getVectorSelectionFrame = getVectorSelectionFrame; exports.getVectorSelectionStyle = getVectorSelectionStyle; exports.getVectorSymbolEditBackground = getVectorSymbolEditBackground; exports.getVectorSymbolsPanel = getVectorSymbolsPanel; exports.getVectorTextPanel = getVectorTextPanel; exports.getVectorTextShaper = _chunkEGZM52EOcjs.getVectorTextShaper; exports.getVectorWidthHandles = getVectorWidthHandles; exports.getVisibleAnchors = getVisibleAnchors; exports.getVisibleHandles = getVisibleHandles; exports.glyphBox = _chunkEGZM52EOcjs.glyphBox; exports.gradientMidpointRemap = _chunkEGZM52EOcjs.gradientMidpointRemap; exports.hasExplicitGradientGeometry = _chunkEGZM52EOcjs.hasExplicitGradientGeometry; exports.hasOwnVectorAppearance = _chunkEGZM52EOcjs.hasOwnVectorAppearance; exports.hasPaint = _chunkEGZM52EOcjs.hasPaint; exports.hasStrokeExtras = _chunkEGZM52EOcjs.hasStrokeExtras; exports.hasVectorAppearance = _chunkEGZM52EOcjs.hasVectorAppearance; exports.hasVectorCorners = _chunkEGZM52EOcjs.hasVectorCorners; exports.hasVectorPaintStacks = _chunkEGZM52EOcjs.hasVectorPaintStacks; exports.hitTestVectorNode = _chunkEGZM52EOcjs.hitTestVectorNode; exports.hitTestVectorNodes = _chunkEGZM52EOcjs.hitTestVectorNodes; exports.hitTestVectorPaintLayer = _chunkEGZM52EOcjs.hitTestVectorPaintLayer; exports.hitTestVectorPaintStack = _chunkEGZM52EOcjs.hitTestVectorPaintStack; exports.hitTestVectorStroke = _chunkEGZM52EOcjs.hitTestVectorStroke; exports.hitVectorGradientAnnotator = hitVectorGradientAnnotator; exports.inferAnchorType = _chunkEGZM52EOcjs.inferAnchorType; exports.inferVectorConstraints = inferVectorConstraints; exports.insertAnchor = _chunkEGZM52EOcjs.insertAnchor; exports.insertVectorGradientStop = _chunkEGZM52EOcjs.insertVectorGradientStop; exports.insertWidthPoint = _chunkEGZM52EOcjs.insertWidthPoint; exports.interpolateMorphContours = _chunkXCDGM7TDcjs.interpolateMorphContours; exports.interpolateRigidMatrix = _chunkXCDGM7TDcjs.interpolateRigidMatrix; exports.interpolateVectorColor = _chunkXCDGM7TDcjs.interpolateVectorColor; exports.interpolateVectorPaint = _chunkXCDGM7TDcjs.interpolateVectorPaint; exports.interpolateVectorPaths = _chunkXCDGM7TDcjs.interpolateVectorPaths; exports.interpolateVectorStyle = _chunkXCDGM7TDcjs.interpolateVectorStyle; exports.interpolateWidthProfiles = _chunkXCDGM7TDcjs.interpolateWidthProfiles; exports.invertMatrix = _chunkEGZM52EOcjs.invertMatrix; exports.isCentredVectorGradient = _chunkEGZM52EOcjs.isCentredVectorGradient; exports.isClosedBezierShape = _chunkEGZM52EOcjs.isClosedBezierShape; exports.isDrawnVectorPaintLayer = _chunkEGZM52EOcjs.isDrawnVectorPaintLayer; exports.isIdentityMatrix = _chunkEGZM52EOcjs.isIdentityMatrix; exports.isPlainVectorPaintLayer = _chunkEGZM52EOcjs.isPlainVectorPaintLayer; exports.isUniformWidthProfile = _chunkEGZM52EOcjs.isUniformWidthProfile; exports.isValidVectorMesh = _chunkEGZM52EOcjs.isValidWarpMesh; exports.isValidVectorParameterName = isValidVectorParameterName; exports.isVectorBlendGroup = isVectorBlendGroup; exports.isVectorBlendMode = _chunkEGZM52EOcjs.isVectorBlendMode; exports.isVectorBrushstrokeLayer = _chunkEGZM52EOcjs.isVectorBrushstrokeLayer; exports.isVectorConnector = _chunkEGZM52EOcjs.isVectorConnector; exports.isVectorFilterType = _chunkEGZM52EOcjs.isVectorFilterType; exports.isVectorFrame = _chunkEGZM52EOcjs.isVectorFrame; exports.isVectorFreeformGradient = _chunkEGZM52EOcjs.isVectorFreeformGradient; exports.isVectorGradient = _chunkEGZM52EOcjs.isVectorGradient; exports.isVectorLens = _chunkEGZM52EOcjs.isVectorLens; exports.isVectorLiveBoolean = _chunkEGZM52EOcjs.isVectorLiveBoolean; exports.isVectorMaskActive = _chunkEGZM52EOcjs.isVectorMaskActive; exports.isVectorMaskGroup = _chunkEGZM52EOcjs.isVectorMaskGroup; exports.isVectorMaskType = _chunkEGZM52EOcjs.isVectorMaskType; exports.isVectorMasterPage = _chunkEGZM52EOcjs.isVectorMasterPage; exports.isVectorMeshGradient = _chunkEGZM52EOcjs.isVectorMeshGradient; exports.isVectorShadedPaint = _chunkEGZM52EOcjs.isVectorShadedPaint; exports.isVectorSymmetryGroup = _chunkEGZM52EOcjs.isVectorSymmetryGroup; exports.isVectorTextTarget = isVectorTextTarget; exports.joinSubpaths = joinSubpaths; exports.knifePath = _chunkEGZM52EOcjs.knifePath; exports.layoutVectorText = _chunkEGZM52EOcjs.layoutVectorText; exports.lineSubpath = _chunkEGZM52EOcjs.lineSubpath; exports.loadOpenTypeFont = _chunk5UEFNX24cjs.loadOpenTypeFont; exports.locateVectorNode = _chunkEGZM52EOcjs.locateVectorNode; exports.lottieValueAt = lottieValueAt; exports.mapBezierPath = _chunkEGZM52EOcjs.mapBezierPath; exports.mapVectorGradient = _chunkEGZM52EOcjs.mapVectorGradient; exports.mapVectorMeshPoints = _chunkEGZM52EOcjs.mapWarpMeshPoints; exports.mapVectorPaint = _chunkEGZM52EOcjs.mapVectorPaint; exports.mapVectorPaintColors = _chunkEGZM52EOcjs.mapVectorPaintColors; exports.mapVectorPoints = _chunkEGZM52EOcjs.mapVectorPoints; exports.mapVectorShadedPaint = _chunkEGZM52EOcjs.mapVectorShadedPaint; exports.mapVectorSubpaths = _chunkEGZM52EOcjs.mapVectorSubpaths; exports.matrixRotation = _chunkEGZM52EOcjs.matrixRotation; exports.measureVectorConstraint = measureVectorConstraint; exports.measureVectorPath = _chunkEGZM52EOcjs.measureVectorPath; exports.mergePaths = _chunkEGZM52EOcjs.mergePaths; exports.mirrorWidthProfile = _chunkEGZM52EOcjs.mirrorWidthProfile; exports.morphContourToSubpath = _chunkXCDGM7TDcjs.morphContourToSubpath; exports.morphPathsCross = _chunkXCDGM7TDcjs.morphPathsCross; exports.moveAnchorHandle = _chunkEGZM52EOcjs.moveAnchorHandle; exports.moveVectorGradientHandle = _chunkEGZM52EOcjs.moveVectorGradientHandle; exports.moveVectorGradientStop = _chunkEGZM52EOcjs.moveVectorGradientStop; exports.multiplyMatrices = _chunkEGZM52EOcjs.multiplyMatrices; exports.nearestSegment = _chunkEGZM52EOcjs.nearestSegment; exports.nearestStrokePosition = _chunkEGZM52EOcjs.nearestStrokePosition; exports.nearestVectorConnectionSite = _chunkEGZM52EOcjs.nearestVectorConnectionSite; exports.nearestVectorShadingPoint = _chunkEGZM52EOcjs.nearestVectorShadingPoint; exports.needsVectorPaintLayers = _chunkEGZM52EOcjs.needsVectorPaintLayers; exports.newVectorStrokeLayer = _chunkEGZM52EOcjs.newVectorStrokeLayer; exports.nextVectorConstraintName = nextVectorConstraintName; exports.nextVectorCornerKind = _chunkEGZM52EOcjs.nextVectorCornerKind; exports.nodeMatrix = _chunkEGZM52EOcjs.nodeMatrix; exports.normalizeVectorEffectParams = _chunkEGZM52EOcjs.normalizeVectorEffectParams; exports.normalizeVectorFilterParams = _chunkEGZM52EOcjs.normalizeVectorFilterParams; exports.normalizeVectorPaintStacks = _chunkEGZM52EOcjs.normalizeVectorPaintStacks; exports.normalizeVectorTextRuns = _chunkEGZM52EOcjs.normalizeVectorTextRuns; exports.offsetPaths = _chunkEGZM52EOcjs.offsetPaths; exports.orderVectorQuad = _chunkQT26RHKKcjs.orderQuad; exports.parseOpenTypeFont = _chunk5UEFNX24cjs.parseOpenTypeFont; exports.parseSvgTransform = _chunkEGZM52EOcjs.parseSvgTransform; exports.parseVectorColor = _chunkEGZM52EOcjs.parseVectorColor; exports.parseVectorLottie = parseVectorLottie; exports.parseVectorSvg = _chunkEGZM52EOcjs.parseVectorSvg; exports.patchVectorCharacterStyle = _chunkEGZM52EOcjs.patchVectorCharacterStyle; exports.patchVectorParagraphStyle = _chunkEGZM52EOcjs.patchVectorParagraphStyle; exports.pathTextFrameFromBezier = _chunkEGZM52EOcjs.pathTextFrameFromBezier; exports.pathsCenter = _chunkEGZM52EOcjs.pathsCenter; exports.patternAttrs = _chunkEGZM52EOcjs.patternAttrs; exports.periodicVectorGradientStops = _chunkEGZM52EOcjs.periodicVectorGradientStops; exports.pinVectorGradient = _chunkEGZM52EOcjs.pinVectorGradient; exports.planShapeBuilder = planShapeBuilder; exports.polygonSubpath = _chunkEGZM52EOcjs.polygonSubpath; exports.polylineBounds = _chunkEGZM52EOcjs.polylineBounds; exports.prefixVectorIds = _chunkEGZM52EOcjs.prefixVectorIds; exports.pressureWidthProfile = _chunkEGZM52EOcjs.pressureWidthProfile; exports.puckerBloatPaths = _chunkEGZM52EOcjs.puckerBloatPaths; exports.pullVectorMesh = _chunkEGZM52EOcjs.pullWarpMesh; exports.purgeVectorConstraints = purgeVectorConstraints; exports.quantizeVectorTraceColors = quantizeVectorTraceColors; exports.randomVectorBrushstrokeSeed = _chunkEGZM52EOcjs.randomVectorBrushstrokeSeed; exports.recognizeInkShape = recognizeInkShape; exports.rectSubpath = _chunkEGZM52EOcjs.rectSubpath; exports.refineMorphContour = _chunkXCDGM7TDcjs.refineMorphContour; exports.refreshVectorBlends = refreshVectorBlends; exports.regenerateVectorArt = regenerateVectorArt; exports.releaseVectorBlend = releaseVectorBlend; exports.removeAnchorKeepingShape = removeAnchorKeepingShape; exports.removeAnchors = _chunkEGZM52EOcjs.removeAnchors; exports.removeAnchorsKeepingShape = removeAnchorsKeepingShape; exports.removeRedundantPoints = removeRedundantPoints; exports.removeVectorFreeformPoint = _chunkEGZM52EOcjs.removeVectorFreeformPoint; exports.removeVectorGradientStop = _chunkEGZM52EOcjs.removeVectorGradientStop; exports.removeVectorMeshSplitU = _chunkEGZM52EOcjs.removeWarpMeshSplitU; exports.removeVectorMeshSplitV = _chunkEGZM52EOcjs.removeWarpMeshSplitV; exports.removeWidthPoints = _chunkEGZM52EOcjs.removeWidthPoints; exports.repeatPaths = _chunkEGZM52EOcjs.repeatPaths; exports.replaceVectorText = _chunkEGZM52EOcjs.replaceVectorText; exports.rerouteVectorConnectors = _chunkEGZM52EOcjs.rerouteVectorConnectors; exports.resampleGradientStops = _chunkXCDGM7TDcjs.resampleGradientStops; exports.resizeVectorMesh = _chunkEGZM52EOcjs.resizeWarpMesh; exports.resolveVectorBlendOptions = resolveVectorBlendOptions; exports.resolveVectorLenses = _chunkEGZM52EOcjs.resolveVectorLenses; exports.resolveVectorMasterPages = _chunkEGZM52EOcjs.resolveVectorMasterPages; exports.resolveVectorSymbols = _chunkEGZM52EOcjs.resolveVectorSymbols; exports.reverseMorphContour = _chunkXCDGM7TDcjs.reverseMorphContour; exports.reverseSubpath = _chunkEGZM52EOcjs.reverseSubpath; exports.reverseVectorGradient = _chunkEGZM52EOcjs.reverseVectorGradient; exports.reverseWidthProfile = _chunkEGZM52EOcjs.reverseWidthProfile; exports.rotateMatrix = _chunkEGZM52EOcjs.rotateMatrix; exports.roundCornerPaths = _chunkEGZM52EOcjs.roundCornerPaths; exports.roundSubpaths = _chunkEGZM52EOcjs.roundSubpaths; exports.routeVectorConnector = _chunkEGZM52EOcjs.routeVectorConnector; exports.samplePlainStops = _chunkEGZM52EOcjs.samplePlainStops; exports.samplePolyline = samplePolyline; exports.sampleVectorFreeform = _chunkEGZM52EOcjs.sampleVectorFreeform; exports.sampleVectorGradient = _chunkEGZM52EOcjs.sampleVectorGradient; exports.sampleVectorGradientAt = _chunkEGZM52EOcjs.sampleVectorGradientAt; exports.sampleVectorPaintDefAt = _chunkEGZM52EOcjs.sampleVectorPaintDefAt; exports.sanitizeVectorBrushstroke = _chunkEGZM52EOcjs.sanitizeVectorBrushstroke; exports.sanitizeVectorBrushstrokePaper = _chunkEGZM52EOcjs.sanitizeVectorBrushstrokePaper; exports.sanitizeVectorConnector = _chunkEGZM52EOcjs.sanitizeVectorConnector; exports.sanitizeVectorEffects = _chunkEGZM52EOcjs.sanitizeVectorEffects; exports.sanitizeVectorFills = _chunkEGZM52EOcjs.sanitizeVectorFills; exports.sanitizeVectorFilters = _chunkEGZM52EOcjs.sanitizeVectorFilters; exports.sanitizeVectorFrame = _chunkEGZM52EOcjs.sanitizeVectorFrame; exports.sanitizeVectorGradient = _chunkEGZM52EOcjs.sanitizeVectorGradient; exports.sanitizeVectorLens = _chunkEGZM52EOcjs.sanitizeVectorLens; exports.sanitizeVectorMask = _chunkEGZM52EOcjs.sanitizeVectorMask; exports.sanitizeVectorPerspective = sanitizeVectorPerspective; exports.sanitizeVectorResizing = _chunkEGZM52EOcjs.sanitizeVectorResizing; exports.sanitizeVectorShadedPaint = _chunkEGZM52EOcjs.sanitizeVectorShadedPaint; exports.sanitizeVectorStrokeSettings = _chunkEGZM52EOcjs.sanitizeVectorStrokeSettings; exports.sanitizeVectorStrokes = _chunkEGZM52EOcjs.sanitizeVectorStrokes; exports.sanitizeVectorSymmetry = _chunkEGZM52EOcjs.sanitizeVectorSymmetry; exports.sanitizeVectorTextFields = _chunkEGZM52EOcjs.sanitizeVectorTextFields; exports.sanitizeVectorTextFrame = _chunkEGZM52EOcjs.sanitizeVectorTextFrame; exports.sanitizeWidthProfile = _chunkEGZM52EOcjs.sanitizeWidthProfile; exports.scaleFor = scaleFor; exports.scaleMatrix = _chunkEGZM52EOcjs.scaleMatrix; exports.scaleVectorStrokeWidths = _chunkEGZM52EOcjs.scaleVectorStrokeWidths; exports.setAnchorCorner = _chunkEGZM52EOcjs.setAnchorCorner; exports.setSubpathCorners = _chunkEGZM52EOcjs.setSubpathCorners; exports.setVectorGradientVector = _chunkEGZM52EOcjs.setVectorGradientVector; exports.setVectorTextShaper = _chunkEGZM52EOcjs.setVectorTextShaper; exports.setWidthPoint = _chunkEGZM52EOcjs.setWidthPoint; exports.shadeVectorColor = _chunkEGZM52EOcjs.shadeVectorColor; exports.simplifyPolyline = _chunkEGZM52EOcjs.simplifyPolyline; exports.smoothSubpath = smoothSubpath; exports.solve8 = _chunkQT26RHKKcjs.solve8; exports.solveVectorConstraints = solveVectorConstraints; exports.sortedVectorGradientStops = _chunkEGZM52EOcjs.sortedVectorGradientStops; exports.spanVectorGradientStops = _chunkEGZM52EOcjs.spanVectorGradientStops; exports.splitIntoFaces = _chunkEGZM52EOcjs.splitIntoFaces; exports.splitSubpathAt = splitSubpathAt; exports.splitVectorMeshU = _chunkEGZM52EOcjs.splitWarpMeshU; exports.splitVectorMeshV = _chunkEGZM52EOcjs.splitWarpMeshV; exports.starSubpath = _chunkEGZM52EOcjs.starSubpath; exports.stripVectorLensViews = _chunkEGZM52EOcjs.stripVectorLensViews; exports.stripVectorMasterArt = _chunkEGZM52EOcjs.stripVectorMasterArt; exports.stripVectorSymbolArt = _chunkEGZM52EOcjs.stripVectorSymbolArt; exports.strokePositionPoint = _chunkEGZM52EOcjs.strokePositionPoint; exports.strokeWidthProfileOf = _chunkEGZM52EOcjs.strokeWidthProfileOf; exports.styleVectorText = _chunkEGZM52EOcjs.styleVectorText; exports.stylizeVectorImage = stylizeVectorImage; exports.subpathEnclosesArea = subpathEnclosesArea; exports.subpathPointAt = subpathPointAt; exports.subpathSegment = _chunkEGZM52EOcjs.subpathSegment; exports.subpathSegmentCount = _chunkEGZM52EOcjs.subpathSegmentCount; exports.subpathToMorphContour = _chunkXCDGM7TDcjs.subpathToMorphContour; exports.subpathsToBezier = _chunkEGZM52EOcjs.subpathsToBezier; exports.sweepPath = _chunkEGZM52EOcjs.sweepPath; exports.taperWaveFactor = _chunkEGZM52EOcjs.taperWaveFactor; exports.tintVectorNode = _chunkEGZM52EOcjs.tintVectorNode; exports.toVectorKeyInput = toVectorKeyInput; exports.toVectorModifiers = toVectorModifiers; exports.toVectorPointerInput = toVectorPointerInput; exports.traceVectorImage = traceVectorImage; exports.transformVectorEffects = _chunkEGZM52EOcjs.transformVectorEffects; exports.transformVectorGradient = _chunkEGZM52EOcjs.transformVectorGradient; exports.transformVectorNode = _chunkEGZM52EOcjs.transformVectorNode; exports.transformVectorPaint = _chunkEGZM52EOcjs.transformVectorPaint; exports.transformVectorShadedPaint = _chunkEGZM52EOcjs.transformVectorShadedPaint; exports.transformVectorSymmetry = _chunkEGZM52EOcjs.transformVectorSymmetry; exports.translateAnchor = _chunkEGZM52EOcjs.translateAnchor; exports.translateMatrix = _chunkEGZM52EOcjs.translateMatrix; exports.trimIntervals = _chunkEGZM52EOcjs.trimIntervals; exports.trimPaths = _chunkEGZM52EOcjs.trimPaths; exports.trimPathsIndividually = _chunkEGZM52EOcjs.trimPathsIndividually; exports.turnMorphContour = _chunkXCDGM7TDcjs.turnMorphContour; exports.twistPaths = _chunkEGZM52EOcjs.twistPaths; exports.unionBounds = _chunkEGZM52EOcjs.unionBounds; exports.validateVectorConstraint = validateVectorConstraint; exports.variableStrokeOutline = _chunkEGZM52EOcjs.variableStrokeOutline; exports.variableStrokeRings = _chunkEGZM52EOcjs.variableStrokeRings; exports.vectorAngleDirection = vectorAngleDirection; exports.vectorAppearanceNodes = _chunkEGZM52EOcjs.vectorAppearanceNodes; exports.vectorAppearanceOutline = _chunkEGZM52EOcjs.vectorAppearanceOutline; exports.vectorAppearanceShapes = _chunkEGZM52EOcjs.vectorAppearanceShapes; exports.vectorArtModels = vectorArtModels; exports.vectorArtboards = _chunkEGZM52EOcjs.vectorArtboards; exports.vectorBevelFaces = _chunkEGZM52EOcjs.vectorBevelFaces; exports.vectorBlendColorDistance = vectorBlendColorDistance; exports.vectorBlendKeyTargets = vectorBlendKeyTargets; exports.vectorBlendKeys = vectorBlendKeys; exports.vectorBlendModeCss = _chunkEGZM52EOcjs.vectorBlendModeCss; exports.vectorBlendModeFromCss = _chunkEGZM52EOcjs.vectorBlendModeFromCss; exports.vectorBlendRail = vectorBlendRail; exports.vectorBlendRailAt = vectorBlendRailAt; exports.vectorBlendSpine = vectorBlendSpine; exports.vectorBlendStepCount = vectorBlendStepCount; exports.vectorBoundsInside = _chunkEGZM52EOcjs.vectorBoundsInside; exports.vectorBoxCorners = vectorBoxCorners; exports.vectorBoxMatrix = _chunkEGZM52EOcjs.vectorBoxMatrix; exports.vectorBrushstrokeBrush = _chunkEGZM52EOcjs.vectorBrushstrokeBrush; exports.vectorBrushstrokeBrushes = _chunkEGZM52EOcjs.vectorBrushstrokeBrushes; exports.vectorBrushstrokeCharacterError = _chunkEGZM52EOcjs.vectorBrushstrokeCharacterError; exports.vectorBrushstrokeImages = _chunkEGZM52EOcjs.vectorBrushstrokeImages; exports.vectorBrushstrokeReach = _chunkEGZM52EOcjs.vectorBrushstrokeReach; exports.vectorBuilderErasedEdges = vectorBuilderErasedEdges; exports.vectorChildAppearanceShapes = _chunkEGZM52EOcjs.vectorChildAppearanceShapes; exports.vectorConnectionSites = _chunkEGZM52EOcjs.vectorConnectionSites; exports.vectorConnectorTargetAt = _chunkEGZM52EOcjs.vectorConnectorTargetAt; exports.vectorConnectorWorldAnchors = _chunkEGZM52EOcjs.vectorConnectorWorldAnchors; exports.vectorConstraintActions = vectorConstraintActions; exports.vectorConstraintDof = vectorConstraintDof; exports.vectorConstraintEnv = vectorConstraintEnv; exports.vectorConstraintGlyphs = vectorConstraintGlyphs; exports.vectorConstraintPanel = vectorConstraintPanel; exports.vectorConstraintResiduals = vectorConstraintResiduals; exports.vectorConstraintValue = vectorConstraintValue; exports.vectorCornerAt = _chunkEGZM52EOcjs.vectorCornerAt; exports.vectorCorners = _chunkEGZM52EOcjs.vectorCorners; exports.vectorCornersAttribute = _chunkEGZM52EOcjs.vectorCornersAttribute; exports.vectorDiamondPath = vectorDiamondPath; exports.vectorDistortDabMap = vectorDistortDabMap; exports.vectorDistortFalloff = vectorDistortFalloff; exports.vectorDistortQuad = vectorDistortQuad; exports.vectorDocumentToLottie = vectorDocumentToLottie; exports.vectorDocumentToPdf = vectorDocumentToPdf; exports.vectorDocumentToSvg = _chunkEGZM52EOcjs.vectorDocumentToSvg; exports.vectorEffectInputBounds = _chunkEGZM52EOcjs.vectorEffectInputBounds; exports.vectorEffectInputPaths = _chunkEGZM52EOcjs.vectorEffectInputPaths; exports.vectorEnteredGroups = _chunkEGZM52EOcjs.vectorEnteredGroups; exports.vectorEnvelopeFrame = _chunkEGZM52EOcjs.vectorEnvelopeFrame; exports.vectorEnvelopeMap = _chunkEGZM52EOcjs.vectorEnvelopeMap; exports.vectorEnvelopeMesh = _chunkEGZM52EOcjs.vectorEnvelopeMesh; exports.vectorExpressionNames = vectorExpressionNames; exports.vectorExtrudeFaces = _chunkEGZM52EOcjs.vectorExtrudeFaces; exports.vectorFillMap = vectorFillMap; exports.vectorFills = _chunkEGZM52EOcjs.vectorFills; exports.vectorFilterMarkup = _chunkEGZM52EOcjs.vectorFilterMarkup; exports.vectorFilterParamKeys = _chunkEGZM52EOcjs.vectorFilterParamKeys; exports.vectorFilterReach = _chunkEGZM52EOcjs.vectorFilterReach; exports.vectorFilterSvg = _chunkEGZM52EOcjs.vectorFilterSvg; exports.vectorFrameChildMatrix = _chunkEGZM52EOcjs.vectorFrameChildMatrix; exports.vectorFrameContains = _chunkEGZM52EOcjs.vectorFrameContains; exports.vectorFrameDocument = _chunkEGZM52EOcjs.vectorFrameDocument; exports.vectorFrameDrawn = _chunkEGZM52EOcjs.vectorFrameDrawn; exports.vectorFrameRectPath = _chunkEGZM52EOcjs.vectorFrameRectPath; exports.vectorFreeformField = _chunkEGZM52EOcjs.vectorFreeformField; exports.vectorFreeformLineSegments = _chunkEGZM52EOcjs.vectorFreeformLineSegments; exports.vectorFreeformSpreadScale = _chunkEGZM52EOcjs.vectorFreeformSpreadScale; exports.vectorGradientArea = _chunkEGZM52EOcjs.vectorGradientArea; exports.vectorGradientAspect = _chunkEGZM52EOcjs.vectorGradientAspect; exports.vectorGradientBarPosition = vectorGradientBarPosition; exports.vectorGradientFocalParam = _chunkEGZM52EOcjs.vectorGradientFocalParam; exports.vectorGradientHandles = _chunkEGZM52EOcjs.vectorGradientHandles; exports.vectorGradientMatrix = _chunkEGZM52EOcjs.vectorGradientMatrix; exports.vectorGradientMidpointFromPosition = _chunkEGZM52EOcjs.vectorGradientMidpointFromPosition; exports.vectorGradientMidpointPosition = _chunkEGZM52EOcjs.vectorGradientMidpointPosition; exports.vectorGradientNeedsExpansion = _chunkEGZM52EOcjs.vectorGradientNeedsExpansion; exports.vectorGradientParam = _chunkEGZM52EOcjs.vectorGradientParam; exports.vectorGradientPoints = _chunkEGZM52EOcjs.vectorGradientPoints; exports.vectorGradientRamp = _chunkEGZM52EOcjs.vectorGradientRamp; exports.vectorGradientSvgDefs = _chunkEGZM52EOcjs.vectorGradientSvgDefs; exports.vectorGradientTAt = _chunkEGZM52EOcjs.vectorGradientTAt; exports.vectorGradientTargetPath = vectorGradientTargetPath; exports.vectorGradientUnitsMatrix = _chunkEGZM52EOcjs.vectorGradientUnitsMatrix; exports.vectorHalftone = vectorHalftone; exports.vectorHatch = vectorHatch; exports.vectorHomography = _chunkQT26RHKKcjs.homographyFromPoints; exports.vectorHomographyKeepsQuad = _chunkQT26RHKKcjs.homographyKeepsQuad; exports.vectorIdentityMesh = _chunkEGZM52EOcjs.identityWarpMesh; exports.vectorInkShapeName = vectorInkShapeName; exports.vectorInstanceDrawn = _chunkEGZM52EOcjs.vectorInstanceDrawn; exports.vectorInstanceGroup = _chunkEGZM52EOcjs.vectorInstanceGroup; exports.vectorLensColorMap = _chunkEGZM52EOcjs.vectorLensColorMap; exports.vectorLensDrawn = _chunkEGZM52EOcjs.vectorLensDrawn; exports.vectorLiveBooleanSteps = _chunkEGZM52EOcjs.vectorLiveBooleanSteps; exports.vectorLowPoly = vectorLowPoly; exports.vectorMaskContains = _chunkEGZM52EOcjs.vectorMaskContains; exports.vectorMaskContentBounds = _chunkEGZM52EOcjs.vectorMaskContentBounds; exports.vectorMaskContents = _chunkEGZM52EOcjs.vectorMaskContents; exports.vectorMaskOwner = _chunkEGZM52EOcjs.vectorMaskOwner; exports.vectorMaskRegion = _chunkEGZM52EOcjs.vectorMaskRegion; exports.vectorMaskRegionPath = _chunkEGZM52EOcjs.vectorMaskRegionPath; exports.vectorMaskRegionShapes = _chunkEGZM52EOcjs.vectorMaskRegionShapes; exports.vectorMaskRenderData = _chunkEGZM52EOcjs.vectorMaskRenderData; exports.vectorMaskSource = _chunkEGZM52EOcjs.vectorMaskSource; exports.vectorMaskSummary = _chunkEGZM52EOcjs.vectorMaskSummary; exports.vectorMaskedGeometry = _chunkEGZM52EOcjs.vectorMaskedGeometry; exports.vectorMaskedLocalBounds = _chunkEGZM52EOcjs.vectorMaskedLocalBounds; exports.vectorMaskedShapes = _chunkEGZM52EOcjs.vectorMaskedShapes; exports.vectorMasterArt = _chunkEGZM52EOcjs.vectorMasterArt; exports.vectorMasterPages = _chunkEGZM52EOcjs.vectorMasterPages; exports.vectorMeshColorAt = _chunkEGZM52EOcjs.vectorMeshColorAt; exports.vectorMeshColumns = _chunkEGZM52EOcjs.warpMeshColumns; exports.vectorMeshControlBounds = _chunkEGZM52EOcjs.warpMeshControlBounds; exports.vectorMeshEditPoints = _chunkEGZM52EOcjs.warpMeshEditPoints; exports.vectorMeshFromOutline = _chunkEGZM52EOcjs.vectorMeshFromOutline; exports.vectorMeshGridCurves = _chunkEGZM52EOcjs.warpMeshGridCurves; exports.vectorMeshLines = _chunkEGZM52EOcjs.vectorMeshLines; exports.vectorMeshOutline = _chunkEGZM52EOcjs.vectorMeshOutline; exports.vectorMeshParamAt = _chunkEGZM52EOcjs.warpMeshParamAt; exports.vectorMeshPointAt = _chunkEGZM52EOcjs.vectorMeshPointAt; exports.vectorMeshRows = _chunkEGZM52EOcjs.warpMeshRows; exports.vectorMosaic = vectorMosaic; exports.vectorNodeBounds = _chunkEGZM52EOcjs.vectorNodeBounds; exports.vectorNodeEnvelope = _chunkEGZM52EOcjs.vectorNodeEnvelope; exports.vectorNodeFilterSvg = _chunkEGZM52EOcjs.vectorNodeFilterSvg; exports.vectorNodeLocalPaintBounds = _chunkEGZM52EOcjs.vectorNodeLocalPaintBounds; exports.vectorNodePaintBox = _chunkEGZM52EOcjs.vectorNodePaintBox; exports.vectorNodeRotation = _chunkEGZM52EOcjs.vectorNodeRotation; exports.vectorNodeToBezier = _chunkEGZM52EOcjs.vectorNodeToBezier; exports.vectorNodesNear = _chunkEGZM52EOcjs.vectorNodesNear; exports.vectorOperandOperation = _chunkEGZM52EOcjs.vectorOperandOperation; exports.vectorPages = _chunkEGZM52EOcjs.vectorPages; exports.vectorPaintLayerNodes = _chunkEGZM52EOcjs.vectorPaintLayerNodes; exports.vectorPaintSolid = _chunkEGZM52EOcjs.vectorPaintSolid; exports.vectorPaintSwatch = vectorPaintSwatch; exports.vectorPaintToHex = vectorPaintToHex; exports.vectorPaintToSvg = _chunkEGZM52EOcjs.vectorPaintToSvg; exports.vectorParentMatrix = _chunkEGZM52EOcjs.vectorParentMatrix; exports.vectorPathAt = _chunkEGZM52EOcjs.vectorPathAt; exports.vectorPathCircle = vectorPathCircle; exports.vectorPathData = _chunkEGZM52EOcjs.vectorPathData; exports.vectorPathEntries = vectorPathEntries; exports.vectorPathLocalBounds = _chunkEGZM52EOcjs.vectorPathLocalBounds; exports.vectorPathRings = _chunkEGZM52EOcjs.vectorPathRings; exports.vectorPathTextPositions = _chunkEGZM52EOcjs.vectorPathTextPositions; exports.vectorPathWorldBezier = _chunkEGZM52EOcjs.vectorPathWorldBezier; exports.vectorPathfinderShape = vectorPathfinderShape; exports.vectorPerspectiveFlatToPlane = vectorPerspectiveFlatToPlane; exports.vectorPerspectiveGridLines = vectorPerspectiveGridLines; exports.vectorPerspectiveMapPath = vectorPerspectiveMapPath; exports.vectorPerspectivePlaneMap = vectorPerspectivePlaneMap; exports.vectorPerspectivePlaneToFlat = vectorPerspectivePlaneToFlat; exports.vectorPerspectivePlanes = vectorPerspectivePlanes; exports.vectorPerspectivePreset = vectorPerspectivePreset; exports.vectorPolarAngles = vectorPolarAngles; exports.vectorPolarIncrementOf = vectorPolarIncrementOf; exports.vectorRepeaterCopies = _chunkEGZM52EOcjs.vectorRepeaterCopies; exports.vectorResizeCursor = vectorResizeCursor; exports.vectorResultStyle = vectorResultStyle; exports.vectorRgbaToCss = _chunkEGZM52EOcjs.vectorRgbaToCss; exports.vectorShadedSvgDefs = _chunkEGZM52EOcjs.vectorShadedSvgDefs; exports.vectorShapeBuilderHit = vectorShapeBuilderHit; exports.vectorShapeBuilderMap = vectorShapeBuilderMap; exports.vectorShearForSide = vectorShearForSide; exports.vectorSkewMatrix = vectorSkewMatrix; exports.vectorSpatialIndex = _chunkEGZM52EOcjs.vectorSpatialIndex; exports.vectorStacksHaveGradient = _chunkEGZM52EOcjs.vectorStacksHaveGradient; exports.vectorStrokeGradientDefs = _chunkEGZM52EOcjs.vectorStrokeGradientDefs; exports.vectorStrokeLineArea = _chunkEGZM52EOcjs.vectorStrokeLineArea; exports.vectorStrokeOutline = _chunkEGZM52EOcjs.vectorStrokeOutline; exports.vectorStrokeOutlinePath = _chunkEGZM52EOcjs.vectorStrokeOutlinePath; exports.vectorStrokeParts = _chunkEGZM52EOcjs.vectorStrokeParts; exports.vectorStrokeReach = _chunkEGZM52EOcjs.vectorStrokeReach; exports.vectorStrokeSettings = _chunkEGZM52EOcjs.vectorStrokeSettings; exports.vectorStrokeStackReach = _chunkEGZM52EOcjs.vectorStrokeStackReach; exports.vectorStrokeSvgParts = _chunkEGZM52EOcjs.vectorStrokeSvgParts; exports.vectorStrokeWidthGeometry = vectorStrokeWidthGeometry; exports.vectorStrokes = _chunkEGZM52EOcjs.vectorStrokes; exports.vectorSymbolUses = _chunkEGZM52EOcjs.vectorSymbolUses; exports.vectorSymbolsUsedIn = _chunkEGZM52EOcjs.vectorSymbolsUsedIn; exports.vectorSymmetryAxes = _chunkEGZM52EOcjs.vectorSymmetryAxes; exports.vectorSymmetryDrawn = _chunkEGZM52EOcjs.vectorSymmetryDrawn; exports.vectorSymmetryMatrices = _chunkEGZM52EOcjs.vectorSymmetryMatrices; exports.vectorTargetPaint = _chunkEGZM52EOcjs.vectorTargetPaint; exports.vectorTextBoxOutline = _chunkEGZM52EOcjs.vectorTextBoxOutline; exports.vectorTextCaret = _chunkEGZM52EOcjs.vectorTextCaret; exports.vectorTextFamilies = _chunkEGZM52EOcjs.vectorTextFamilies; exports.vectorTextGeometryNode = _chunkEGZM52EOcjs.vectorTextGeometryNode; exports.vectorTextHasOutlines = _chunkEGZM52EOcjs.vectorTextHasOutlines; exports.vectorTextIndexAt = _chunkEGZM52EOcjs.vectorTextIndexAt; exports.vectorTextName = _chunkEGZM52EOcjs.vectorTextName; exports.vectorTextPaintSource = _chunkEGZM52EOcjs.vectorTextPaintSource; exports.vectorTextPaths = _chunkEGZM52EOcjs.vectorTextPaths; exports.vectorTextRange = _chunkEGZM52EOcjs.vectorTextRange; exports.vectorTextRuns = _chunkEGZM52EOcjs.vectorTextRuns; exports.vectorTextSelectionQuads = _chunkEGZM52EOcjs.vectorTextSelectionQuads; exports.vectorTextShaperGeneration = _chunkEGZM52EOcjs.vectorTextShaperGeneration; exports.vectorTextSpanSvg = _chunkEGZM52EOcjs.vectorTextSpanSvg; exports.vectorTextSpans = _chunkEGZM52EOcjs.vectorTextSpans; exports.vectorTextStyleAt = _chunkEGZM52EOcjs.vectorTextStyleAt; exports.vectorToolGroup = vectorToolGroup; exports.vectorToolLabel = vectorToolLabel; exports.vectorTraceContours = vectorTraceContours; exports.vectorTrackingPaths = vectorTrackingPaths; exports.vectorWarpPresetGrid = _chunkEGZM52EOcjs.warpPresetGrid; exports.vectorWarpPresetMesh = _chunkEGZM52EOcjs.warpPresetMesh; exports.vectorWorldMatrix = _chunkEGZM52EOcjs.vectorWorldMatrix; exports.walkVectorNodes = _chunkEGZM52EOcjs.walkVectorNodes; exports.widthProfileAt = _chunkEGZM52EOcjs.widthProfileAt; exports.widthProfileFromAttribute = _chunkEGZM52EOcjs.widthProfileFromAttribute; exports.widthProfileMaxScale = _chunkEGZM52EOcjs.widthProfileMaxScale; exports.widthProfilePreset = _chunkEGZM52EOcjs.widthProfilePreset; exports.widthProfilePresetId = _chunkEGZM52EOcjs.widthProfilePresetId; exports.widthProfileToAttribute = _chunkEGZM52EOcjs.widthProfileToAttribute; exports.wigglePaths = _chunkEGZM52EOcjs.wigglePaths; exports.withVectorAnchorIds = withVectorAnchorIds; exports.withVectorDocumentAnchorIds = withVectorDocumentAnchorIds; exports.withVectorFills = _chunkEGZM52EOcjs.withVectorFills; exports.withVectorPlayback = withVectorPlayback; exports.withVectorStrokes = _chunkEGZM52EOcjs.withVectorStrokes; exports.withVectorTargetPaint = _chunkEGZM52EOcjs.withVectorTargetPaint; exports.zigzagPaths = _chunkEGZM52EOcjs.zigzagPaths;
@@ -7323,6 +7323,23 @@ var VECTOR_TOOL_GLYPHS = {
7323
7323
  connector: "\u2933",
7324
7324
  distort: "\u2248"
7325
7325
  };
7326
+ var VECTOR_TOOL_GROUPS = [
7327
+ { id: "select", label: "Select", tools: ["select"] },
7328
+ { id: "direct", label: "Direct Select", tools: ["direct"] },
7329
+ { id: "draw", label: "Draw", tools: ["pen", "pencil", "width"] },
7330
+ { id: "shape", label: "Shapes", tools: ["rect", "ellipse", "polygon", "star", "line"] },
7331
+ { id: "frame", label: "Frame", tools: ["frame"] },
7332
+ { id: "type", label: "Type", tools: ["type", "typePath"] },
7333
+ { id: "build", label: "Build", tools: ["shapeBuilder", "paintBucket"] },
7334
+ { id: "cut", label: "Cut", tools: ["eraser", "scissors", "knife"] },
7335
+ { id: "gradient", label: "Gradient", tools: ["gradient"] },
7336
+ { id: "blend", label: "Blend", tools: ["blend"] },
7337
+ { id: "reshape", label: "Reshape", tools: ["envelope", "distort"] },
7338
+ { id: "connector", label: "Connector", tools: ["connector"] }
7339
+ ];
7340
+ function vectorToolGroup(tool) {
7341
+ return VECTOR_TOOL_GROUPS.find((group) => group.tools.includes(tool)) ?? VECTOR_TOOL_GROUPS[0];
7342
+ }
7326
7343
  var SHAPE_TOOLS = /* @__PURE__ */ new Set(["rect", "ellipse", "polygon", "star", "line", "frame"]);
7327
7344
  var BOOLEAN_OPS = {
7328
7345
  union: "union",
@@ -18860,6 +18877,7 @@ export {
18860
18877
  VECTOR_TEXT_ALIGN_OPTIONS,
18861
18878
  VECTOR_TOOLS,
18862
18879
  VECTOR_TOOL_GLYPHS,
18880
+ VECTOR_TOOL_GROUPS,
18863
18881
  VECTOR_TOOL_SHORTCUTS,
18864
18882
  VECTOR_TRACE_MAX_PIXELS,
18865
18883
  VECTOR_TRANSFORM_HANDLES,
@@ -19429,6 +19447,7 @@ export {
19429
19447
  vectorTextSpanSvg,
19430
19448
  vectorTextSpans,
19431
19449
  vectorTextStyleAt,
19450
+ vectorToolGroup,
19432
19451
  vectorToolLabel,
19433
19452
  vectorTraceContours,
19434
19453
  vectorTrackingPaths,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pixerate/editor",
3
- "version": "0.182.0",
3
+ "version": "0.183.0",
4
4
  "description": "UI-agnostic rich text and media editing core library",
5
5
  "author": "Pixerate",
6
6
  "license": "MIT",
package/skills/README.md CHANGED
@@ -15,6 +15,7 @@ that uses the tools can load the matching skill.
15
15
  | [`pixerate-chart`](pixerate-chart/SKILL.md) | Chart specs, data, series, presets, trendlines, Office and Mermaid charts. |
16
16
  | [`pixerate-diagram`](pixerate-diagram/SKILL.md) | Mermaid diagrams: nodes, edges, groups, layout. |
17
17
  | [`pixerate-image-editor`](pixerate-image-editor/SKILL.md) | Adjustments, adjustment layers, selections and masks. |
18
+ | [`pixerate-image-selection-masking`](pixerate-image-selection-masking/SKILL.md) | Workflow: cutouts, background and sky replacement, local adjustments through masks; choosing a selection method, checking and refining edges, and outputting an editable mask. Built on `pixerate-image-editor`'s tools. |
18
19
  | [`pixerate-paint-editor`](pixerate-paint-editor/SKILL.md) | Natural-media painting: paper and grain, dry-media brushes, the brush library, strokes as data, pigment mixing. |
19
20
  | [`pixerate-animation-editor`](pixerate-animation-editor/SKILL.md) | Vector animation: shots, commands, timing, Flair and Lottie. |
20
21
  | [`pixerate-video-editor`](pixerate-video-editor/SKILL.md) | Non-linear video editing: tracks, clips, transitions, export. |
@@ -74,6 +75,12 @@ same change.
74
75
  `create*ToolProvider` / `create*Commands` factory is not mapped to a skill. A new domain
75
76
  gets a new skill directory, an entry in `expectedBySkill()` and `FACTORIES`, and a row in
76
77
  the table above.
78
+ - **Workflow skills.** A skill that covers one job end to end on another skill's tools (for
79
+ example `pixerate-image-selection-masking` on `pixerate-image-editor`) has no tool table.
80
+ Its frontmatter adds `metadata` with `kind: workflow` and `reference: <skill>`, it lists the
81
+ tools it uses as bullets under `## Tools used`, and it is mapped in `WORKFLOWS` in the test
82
+ (and to `[]` in `expectedBySkill()`). The test checks that every tool it uses exists in the
83
+ reference skill.
77
84
  - **Workflows and practice.** The test cannot check advice. When a feature changes the best
78
85
  way to do something (a new batch tool, a new check, a better default), update the working
79
86
  method and best practices too.
@@ -20,8 +20,7 @@ object places contents (pixels or a nested layer document) through a transform a
20
20
  re-rendered from the contents on every change. A shape layer holds vector paths with a fill and a
21
21
  stroke, rendered again from the paths on every change, so it stays sharp through any transform. A
22
22
  type layer holds live, styled text (point or paragraph) drawn with the editor's fonts.
23
- Also an optional selection and crop/rotate/flip. See `pixerate-agent-tools` for errors, namespacing and command
24
- batching.
23
+ Also an optional selection and crop/rotate/flip. See `pixerate-agent-tools` for errors and batching.
25
24
 
26
25
  - **Control ids** for base adjustments: `brightness`, `contrast`, `exposure`, `temperature`,
27
26
  `tint`, `saturation` (all -100..100, default 0), `blur` (0..30 px) and `opacity` (0..1).
@@ -47,9 +46,8 @@ batching.
47
46
  3. **Write in few steps.** Put every base change of one correction into one `set_adjustments`
48
47
  call (one undo step) with a `label`. Create layers with their `params` in the same
49
48
  `add_adjustment_layer` call rather than adding a neutral layer and then setting it.
50
- 4. **Local edits:** select (`select_region`, `select_by_color`, `select_subject`), refine (`modify_selection`,
51
- `refine_selection`), check with `get_selection` (area, percent, bounds), then
52
- `apply_selection_as_mask` with a `kind` to create the masked layer in one step.
49
+ 4. **Local edits:** select, refine, check with `get_selection`, then `apply_selection_as_mask`
50
+ with a `kind`. Load `pixerate-image-selection-masking` for cutouts, masks and local edits.
53
51
  5. **Verify.** `render_preview` after each group of corrections, not after each slider, then
54
52
  `get_histogram` (it reads the last render) for clipping. Compare against the previous
55
53
  preview; read the `applied` and `clamped` lists that writes return. `undo_image` takes back a
@@ -63,7 +61,7 @@ batching.
63
61
  2. **New content goes on its own layer**: `add_pixel_layer` (empty, a colour fill or a PNG at
64
62
  `x`, `y`), `layer_via_copy` to lift a selection onto a layer, `duplicate_layer` before a
65
63
  risky change. Name layers by intent. Split out a subject by its outline, not its box
66
- (`select_subject`, or a `select_region` polygon, then `refine_selection`), then `layer_via_copy`.
64
+ (`select_subject`, or a `select_polygon`, then `refine_selection`), then `layer_via_copy`.
67
65
  3. **Shape layers non-destructively**: masks (`add_layer_mask` from the selection, or
68
66
  reveal-all / hide-all, softened with `density` / `feather`) instead of deleting pixels;
69
67
  `clipped: true` (via `set_layer_properties`) to limit a layer or adjustment to the layer below;
@@ -137,15 +135,12 @@ drawing or editing either.
137
135
 
138
136
  1. **Paint on its own layer** (`add_pixel_layer`), not on the Background (active on a new image, so
139
137
  strokes without `layerId` land there) unless asked: a layer can be faded, masked or deleted.
140
- 2. **Retouch through masks**: to hide part of a layer, add a mask and paint black on it
141
- (`paint_stroke` with `channel: "mask"`, `color: "#000000"`); paint white to bring it back.
142
- A soft brush (`hardness` 0..0.3) gives soft transitions.
138
+ 2. **Retouch through masks**, not the eraser (see `pixerate-image-selection-masking`).
143
139
  3. **One stroke is one call and one undo step.** Send the path's points in order (a few points
144
140
  per brush diameter is enough; dabs are spaced by `brush.spacing`). Use `opacity` for the
145
141
  overall strength and `flow` for gradual build-up within the stroke.
146
- 4. **Limit paint with a selection** (select first, then `paint_stroke` / `fill_pixels`), or lock
147
- transparency (`set_layer_properties` `locks.transparency`) to paint only where the layer
148
- already has pixels.
142
+ 4. **Limit paint with a selection**, or lock transparency (`set_layer_properties`
143
+ `locks.transparency`) to paint only where the layer already has pixels.
149
144
  5. **Mix paint colours with `mix_colors`** when the user names paints and amounts ("two parts
150
145
  ultramarine to one part yellow", "a tint of red"). It mixes like pigment, so blue and yellow
151
146
  make green and white makes a tint, where averaging RGB gives grey or a dull pastel. Pass its
@@ -214,10 +209,7 @@ in the source frame at the document's bit depth, colour mode and profile. Read
214
209
  0..255 (`{ input, output }`); keep `(0,0)` and `(255,255)` and move quarter-tones by 10..25.
215
210
  - **Neutral greys.** Use `temperature` / `tint` (or `colorBalance` midtones) so known-neutral
216
211
  areas (white walls, grey roads, clouds) have no cast; then add warmth deliberately if wanted.
217
- - **Masks: select, refine, then mask.** Clean the selection before masking: `smooth` for
218
- jagged wand edges, `refine_selection` for hair and soft edges, feather in proportion to the
219
- image (a few px for hard objects, tens of px for sky or vignette transitions). Use the mask's
220
- own `feather` and `density` on `apply_selection_as_mask` so softening stays adjustable.
212
+ - **Masks:** select, refine, then mask; see `pixerate-image-selection-masking`.
221
213
  - **Blend modes for tone-only or colour-only changes:** `luminosity` applies a curves or
222
214
  levels layer without shifting hue or saturation; `color` applies a tint without changing
223
215
  brightness; `soft-light` / `overlay` for gentle contrast.
@@ -244,8 +236,6 @@ in the source frame at the document's bit depth, colour mode and profile. Read
244
236
  - **Scale proportionally** unless asked to stretch: give `scaleX` and `scaleY` the same value.
245
237
  Keep the subject in frame: after a scale about `center` the layer can run past the canvas,
246
238
  which `bounds` in the result shows.
247
- - **Unlink a mask** (`set_layer_mask_properties` `linked: false`) when the pixels should move
248
- under a fixed mask (a picture inside a frame); link it again afterwards.
249
239
  - **Smart objects for anything you may scale again.** Convert first, then transform as often as
250
240
  needed; set exact sizes with `set_smart_object_transform` `scaleX` / `scaleY` (percent of the
251
241
  contents) rather than chaining relative scales. Prefer smart filters over layer filters when
@@ -283,7 +273,7 @@ in the source frame at the document's bit depth, colour mode and profile. Read
283
273
  | `search_effects` | Find provider effects (when the host registered an effects provider; else `available: false`): `query`, `kind`, `category`, `use` (filter for smart filters; generator, overlay, title for effect layers). See `references/provider-effects.md`. |
284
274
  | `describe_effect` | Read an effect's `controls` (strict JSON Schema with ranges and units), `defaults`, `presets` and `inputs` before applying it. |
285
275
  | `list_applied_effects` | Read the provider effects per layer: effect smart filters (`role: smart filter`, with blend and opacity) and an effect layer's own effect (`generator`), with `available` false when the provider lacks one. Works without a provider. |
286
- | `capture_view` | Inspect detail in natural image pixels (the space of `get_selection` and `select_region`, before crop and rotation): `region` `content` (whole image, default), `selection` or `rect`; small regions are enlarged up to 8× with hard pixel edges, so a 64 px rect shows real pixels. `includeOverlays: true` shades unselected pixels and outlines the crop: use it to check a mask's edge before `apply_selection_as_mask`. Returns the `rect` and `scale`. Use `render_preview` for the final framed result. |
276
+ | `capture_view` | Inspect detail in natural image pixels (the space of `get_selection` and the select tools, before crop and rotation): `region` `content` (whole image, default), `selection` or `rect`; small regions are enlarged up to 8× with hard pixel edges, so a 64 px rect shows real pixels. `includeOverlays: true` shades unselected pixels and outlines the crop: use it to check a mask's edge before `apply_selection_as_mask`. Returns the `rect` and `scale`. Use `render_preview` for the final framed result. |
287
277
 
288
278
  ### Write
289
279
 
@@ -291,9 +281,25 @@ in the source frame at the document's bit depth, colour mode and profile. Read
291
281
  | --- | --- |
292
282
  | `set_adjustments` | Set base controls and existing layer parameters in one undo step: `values` is a map of control id or `layers.<layerId>.<controlId>` path to number; `label` is echoed. Values are clamped to range; returns `applied` and `clamped` (and a note when `tint` is set on a process 1 edit). Unknown ids fail and change nothing. Cannot set curves points, booleans or colours. |
293
283
  | `add_adjustment_layer` | Add a layer above the other adjustment layers and below annotations (or directly above `aboveId`, or at the top of group `parentId`): `kind` (curves, levels, hueSaturation, vibrance, colorBalance, blackWhite, photoFilter, invert, posterize, threshold), optional `params` merged with neutral defaults, `opacity` 0..1 (default 1), `blend` (default normal), `name`. Returns the layer (with its new id) and its stack index. The only tool that sets curves points, `colorize`, `preserveLuminosity`, a black and white `tint` or a photo filter `color`. |
294
- | `select_region` | Select by `shape`: `rect` or `ellipse` (with `x`, `y`, `width`, `height` in natural pixels), `polygon` (the lasso: `points`, at least 3 `{x, y}` along the outline, closed automatically), `all`, `none` or `invert`. `mode` replace (default), add, subtract or intersect; `feather` px (default 0). Returns the selection summary. |
295
- | `select_by_color` | Magic wand from a seed (`x`, `y`, `tolerance` 0..255 default 32, `contiguous` default true) or Color Range for every similar pixel (`color` "#rrggbb", `fuzziness` 0..200 default 40). `sampleMerged: true` samples the adjusted image instead of the source; `sample: "active-layer"` samples only the active pixel layer (pick it with `set_active_layer`) instead of the whole image. `mode` as above. Use it for skies, backdrops and flat-coloured objects. |
296
- | `modify_selection` | Grow, shrink, feather, border or smooth the selection (`op`) by `radius` px (0..500). Use shrink then feather to keep an adjustment from bleeding over an edge; smooth to remove wand speckle. Fails when nothing is selected. |
284
+ | `select_all` | Select › All. Returns the selection summary (`empty`, `bounds`, `area`, `percent`). |
285
+ | `deselect` | Clear the selection so edits apply to the whole layer. Returns the empty summary. |
286
+ | `invert_selection` | Select › Inverse (soft edges stay soft; with nothing selected, selects all). Returns the summary. |
287
+ | `select_rect` | Rectangular marquee: `x`, `y`, `width`, `height` (natural px), `mode` (replace, add, subtract, intersect), `feather` px, `antiAlias`. Returns the summary. |
288
+ | `select_ellipse` | Elliptical marquee inscribed in `x`, `y`, `width`, `height`; same options. A feathered ellipse makes a vignette. Returns the summary. |
289
+ | `select_line` | Single row or column marquee: `orientation` `row` (at y) or `column` (at x), `position` in natural px, `mode`. A 1 px line across the image. Returns the summary. |
290
+ | `select_polygon` | The lasso: `points` (at least 3 `{x, y}` along the outline, closed automatically), `mode`, `feather`, `antiAlias`. Trace a subject's contour, not its box. Returns the summary. |
291
+ | `magic_wand` | Select similar colour from `x`, `y`: `tolerance` 0..255 (default 32), `contiguous` (default true), `distance` `rgb` or `perceptual`, `sampleMerged`, `sample` (`composite` or `active-layer`), `mode`, `feather`. For flat backdrops and solid colours. Returns the summary. |
292
+ | `select_color_range` | Color Range, soft: `samples` (`[{color, x?, y?}]`) or a `preset` (reds … magentas, highlights, midtones, shadows, skinTones); `fuzziness` (samples 0..200, default 40; tone presets' falloff, default 20), `localized` px radius around positioned samples, `invert`, `sample`, `mode`, `feather`. Returns the summary. |
293
+ | `load_selection_from_image` | Load a mask image (`image` data URL or URL; white = selected) by `channel` (luminance, alpha, red, green, blue), with `threshold`, `invert`, `mode`. For AI or saved mattes; then `refine_selection`. Returns the summary. |
294
+ | `select_layer_transparency` | Select a layer's pixels (Ctrl/⌘-click its thumbnail): its alpha, soft where partly transparent, for pixel, shape, type and smart object layers; `mode`, `feather`. Returns the summary. |
295
+ | `load_selection_from_mask` | Load a layer's mask as the selection (`layerId`, `invert`, `mode`); fails without a painted mask. Returns the summary. |
296
+ | `set_selection_display` | Show the selection as `ants`, `quickMask` (tint over the unselected area, to judge soft edges) or `none`. View only, no undo step. |
297
+ | `select_region` | Deprecated alias (removed next minor): `shape` rect, ellipse, polygon, all, none or invert. Use the tools above. |
298
+ | `select_by_color` | Deprecated alias (removed next minor): wand (`x`, `y`) or one `color`. Use `magic_wand` or `select_color_range`. |
299
+ | `modify_selection` | Expand, contract, feather, border or smooth the selection (`op`; `grow` / `shrink` are old names for expand / contract) by `radius` px (0..500). Contract then feather keeps an adjustment off an edge; smooth removes wand speckle. Fails when nothing is selected. |
300
+ | `grow_selection` | Select › Grow: add connected pixels within `tolerance` (default 32) of a selected colour; follows colour, not distance. `sample`, `sampleMerged`. Fails when nothing is selected. Returns the summary. |
301
+ | `select_similar` | Select › Similar: add every pixel in the image within `tolerance` of a selected colour, connected or not. Fails when nothing is selected. Returns the summary. |
302
+ | `reselect` | Bring back the last selection `deselect` cleared (one undo step). Fails when there is none. Returns the summary. |
297
303
  | `refine_selection` | Refine Edge: snap the selection edge to image edges within `radius` px (0..64, default 8), with `smartRadius`, `smooth` 0..100, `feather` px, `contrast` 0..100 and `shiftEdge` -100..100 %. Use on hair, fur, foliage or after loading a coarse AI mask. |
298
304
  | `update_adjustment_layer` | Change a layer's `enabled` (false hides it without deleting), `blend`, `opacity` (0..1) or `name` in one undo step. Returns the layer. Its parameters change with `set_adjustments`. Toggle `enabled` to compare a layer's effect before and after. |
299
305
  | `move_adjustment_layer` | Move a layer to index `to` (0 = bottom, applied first; past the top means top). Order matters: a curves layer above a hue/saturation layer works on its output. Fails when the layer is already there. Returns the ids bottom to top. |
@@ -323,7 +329,7 @@ in the source frame at the document's bit depth, colour mode and profile. Read
323
329
  | `transform_selection` | Transform only the selection outline (Transform Selection): the same numeric fields, `matrix` or `corners` as `transform_layer`, over the selection's bounds. Pixels do not change. Needs a selection. Returns the new selection `bounds`. |
324
330
  | `flip_layer` | Mirror a pixel layer, its selected pixels or a copy (`content`) `horizontal` or `vertical` about the frame's centre, exactly. For the whole image use `flip_image`. Returns the new `bounds`. |
325
331
  | `rotate_layer_90` | Turn a pixel layer, its selected pixels or a copy by `turn` 90 (clockwise), -90 or 180 about the frame's centre, landing on whole pixels (no resampling). For the whole image use `set_rotation`. Returns the new `bounds`. |
326
- | `add_layer_mask` | Mask any layer `from` `reveal-all`, `hide-all` or `selection`, with optional `density` / `feather`. Replaces an existing mask. Returns the mask summary. |
332
+ | `add_layer_mask` | Mask any layer `from` `reveal-all`, `hide-all`, `selection`, `hide-selection` (its inverse) or `transparency` (the layer's own alpha), with optional `density` / `feather`. Replaces an existing mask. Returns the mask summary. |
327
333
  | `set_layer_mask_properties` | Change any layer mask's `density`, `feather`, `enabled` or `linked` (false: the mask stays put when the layer moves or transforms) without touching its pixels. |
328
334
  | `apply_layer_mask` | Bake a pixel layer's mask into its alpha and remove it. Destructive. |
329
335
  | `remove_layer_mask` | Delete a mask without applying it; disable it instead to keep it. |
@@ -484,12 +490,6 @@ The host may add the shared document tools (see `pixerate-agent-tools`). An imag
484
490
  never tint arrows, labels or watermarks. `list_layers` shows where each one went.
485
491
  - `invert` and `threshold` are destructive-looking creative effects; never use them for a
486
492
  correction the user did not ask for. Posterize `levels` below ~8 bands visibly.
487
- - Selection coordinates ignore crop and rotation: they are source-image pixels. A rectangle in
488
- the cropped preview's coordinates lands in the wrong place on a cropped image.
489
- - `select_by_color` without `x`/`y` or `color` fails. Large `tolerance` / `fuzziness` floods the
490
- selection: start low (wand 20..40, range 30..60), check `percent`, and add with `mode: add`.
491
- - `modify_selection`, `refine_selection` and `apply_selection_as_mask` fail with "Nothing is
492
- selected." when the selection is empty; select first.
493
493
  - Transforms refuse hidden layers, layers with `locks.position` or `locks.pixels`, and adjustment,
494
494
  annotation and group layers (transform a layer's mask with `channel: "mask"` after unlinking
495
495
  it). A result larger than about 11 600 × 11 600 px is refused.
@@ -0,0 +1,172 @@
1
+ ---
2
+ name: pixerate-image-selection-masking
3
+ description: The selection and masking workflow in the Pixerate image editor - cutting out a subject, removing or replacing a background, selecting hair, fur or sky, limiting an adjustment, filter or paint to part of an image, and making, feathering, refining, inverting, loading or checking masks. Use when asked to cut out, isolate, extract or mask something, replace a sky or background, adjust or sharpen only part of a photo, make a vignette, or when select_rect, magic_wand, select_color_range, select_subject, refine_selection or add_layer_mask are available. Load with pixerate-image-editor, which lists every tool.
4
+ metadata:
5
+ kind: workflow
6
+ reference: pixerate-image-editor
7
+ ---
8
+
9
+ # Selection and masking
10
+
11
+ A selection is an 8-bit soft mask over the source image (0 = not selected, 255 = selected,
12
+ values between are partly selected). It limits painting, fills, Layer via Copy and Free
13
+ Transform, and becomes a layer mask with `apply_selection_as_mask` or `add_layer_mask`.
14
+ Coordinates are natural pixels of the source image, before crop, rotation and flips. Read
15
+ `get_selection` bounds or `get_image_info`, never screen pixels.
16
+
17
+ This skill is the method. `pixerate-image-editor` has the full tool reference.
18
+
19
+ ## Goal and quality bar
20
+
21
+ - The selection covers the subject and nothing else. `percent` and `bounds` agree with what you
22
+ expect before you mask anything.
23
+ - Edges match the subject: hard objects stay crisp (anti-aliased, 0–2 px feather), while hair,
24
+ fur, foliage and glass have soft, refined edges.
25
+ - There is no halo of the old background around a cutout, and no hard line where a local
26
+ adjustment stops.
27
+ - The result stays editable. Use masks rather than deleted pixels, and mask feather and density
28
+ rather than a baked blur. Bake only when the user asks.
29
+
30
+ ## Inputs to confirm
31
+
32
+ - **What** to select, in words, and **what for**: a cutout (layer), a local adjustment, a
33
+ background swap, or a filter on part of the image.
34
+ - **Which layer** to act on (`list_layers`, `set_active_layer`).
35
+ - **Hard or soft edge** when it is not obvious (a product shot, or a portrait with loose hair).
36
+
37
+ ## Working method
38
+
39
+ 1. **Choose the method by subject** (see the decision table).
40
+ **Check:** `get_selection` → `empty: false` and a plausible `percent` (for a person in a
41
+ portrait, typically 15–50 %). A wand or range above about 80 % has flooded: undo, then lower
42
+ `tolerance` / `fuzziness`.
43
+ 2. **Build it in steps** with `mode`: start with `replace`, `add` what was missed, `subtract`
44
+ what leaked, and `intersect` to limit it to a region (for example `select_rect` around the
45
+ subject).
46
+ **Check:** `bounds` hug the subject. A bounds as large as the image means a leak.
47
+ 3. **Look at the edge.** Use `capture_view` with `region: "selection"` and `includeOverlays: true`,
48
+ or `set_selection_display` `quickMask`, to see soft edges as a tint.
49
+ **Check:** no holes in the subject, no islands in the background, and edges on the subject's
50
+ outline.
51
+ 4. **Clean it up.**
52
+ - `modify_selection` `smooth` (2–4 px) removes wand speckle.
53
+ - `grow_selection` (tolerance 10–30) picks up the shades a wand click missed;
54
+ `select_similar` adds the same colours elsewhere in the image.
55
+ - `contract` 1–2 px pulls the edge off a halo.
56
+ - `refine_selection` snaps to real edges: radius 2–4 for hard edges, 8–20 for hair and fur;
57
+ `smartRadius: true` for mixed edges.
58
+ - `shiftEdge` −10..−30 % tightens a refined edge that picked up background.
59
+ **Check:** `percent` changed by roughly what you intended (a few percent at most for a
60
+ cleanup).
61
+ 5. **Output.** Choose by goal:
62
+ - A local adjustment: `apply_selection_as_mask` with `kind` (one step).
63
+ - A cutout: `layer_via_copy` (the original stays), or `add_layer_mask` `from: "selection"` on
64
+ the layer itself.
65
+ - Painting or fills inside it: keep the selection active and paint.
66
+ Soften with the mask's own `feather` / `density` rather than `modify_selection` `feather`, so
67
+ it stays adjustable.
68
+ 6. **Verify.** `render_preview` at 1024 px or more, and `capture_view` on the edge at 2–8×.
69
+ **Check:** no fringe of the old background colour, no stair-steps, no visible line where an
70
+ adjustment ends. Fix by loading the mask back (`load_selection_from_mask`), refining, and
71
+ masking again.
72
+
73
+ ## Decision table
74
+
75
+ | Subject | Method |
76
+ | --- | --- |
77
+ | Geometric areas: a frame, a screen, a band | `select_rect` / `select_ellipse`, with `feather` for soft transitions |
78
+ | A subject with a clear outline (product, person, animal) | `select_subject` if the host has a model; else `select_polygon` along the contour (20–60 points), then `refine_selection` |
79
+ | Flat backdrop or solid colour (studio white, green screen, sky without clouds) | `magic_wand` on the backdrop (`tolerance` 20–40; `distance: "perceptual"` for gradients), then `invert_selection` |
80
+ | A colour spread across the image (all the reds, a dress) | `select_color_range` with `samples` (several picks) or a hue `preset`; `localized` to keep one area |
81
+ | Tones (shadows, highlights, a luminosity mask) | `select_color_range` with `preset` `shadows` / `midtones` / `highlights` |
82
+ | Skin for retouching | `select_color_range` `preset: "skinTones"`, then `intersect` with a box around the face |
83
+ | An AI matte or saved mask from the host | `load_selection_from_image` (soft: no `threshold`), then `refine_selection` |
84
+ | An existing layer mask | `load_selection_from_mask` |
85
+ | A cutout, shape or text already on its own layer | `select_layer_transparency` (exact, soft where the layer is) |
86
+ | A dead pixel row or column | `select_line`, then fill or heal it |
87
+
88
+ ## Recipes
89
+
90
+ - **Cut out a subject onto a new background:** select (table), refine, then `layer_via_copy`.
91
+ Add the new background with `add_pixel_layer` and move it under the cutout (`move_layer`).
92
+ `render_preview` and look for a halo; if there is one, load the copy's pixels back as a
93
+ selection, `shrink` 1 px, and mask.
94
+ - **Replace the sky:** `magic_wand` or `select_color_range` `preset: "blues"` on the sky,
95
+ `add` missed patches, `refine_selection` radius 8–16 along the horizon and trees, then
96
+ `add_layer_mask` on the new sky layer. Match it with a clipped curves layer (`clipped: true`).
97
+ - **Adjust only part of an image:** select, then `apply_selection_as_mask` with `kind` and
98
+ `params`, and `feather` in proportion to the image (a few px for objects, 50–200 px for
99
+ broad light).
100
+ - **Vignette:** `select_ellipse` inset 5–10 % from the edges, `invert_selection`, then
101
+ `apply_selection_as_mask` `kind: "curves"` (darken), with the mask `feather` at 15–25 % of
102
+ the short side.
103
+ - **Graduated filter:** `select_rect` over the top third with a large `feather`, then a curves or
104
+ hue/saturation layer through the mask.
105
+ - **Hide part of a layer:** `add_layer_mask` (`hide-selection` hides what is selected), or paint
106
+ black on the mask with `paint_stroke` `channel: "mask"` and a soft brush (`hardness`
107
+ 0..0.3); paint white to bring it back. Never erase.
108
+ - **Edit a cutout's edge:** `add_layer_mask` `from: "transparency"` moves the layer's alpha into
109
+ a mask you can refine and repaint.
110
+ - **Dodge and burn through masks:** an adjustment layer with a `hide-all` mask
111
+ (`add_layer_mask`), then paint white on it with `paint_stroke` `channel: "mask"`, at low
112
+ opacity.
113
+ - **Selective sharpening or blur:** select, then `set_smart_filter_mask` `from: "selection"` on
114
+ a smart object's filters.
115
+ - **Clip a texture or colour to a layer:** put it directly above and set `clipped: true` with
116
+ `set_layer_properties`; no selection is needed.
117
+ - **Picture inside a frame:** mask the picture with the frame's shape, then
118
+ `set_layer_mask_properties` `linked: false` so the picture moves under a fixed mask; link it
119
+ again afterwards.
120
+
121
+ ## Pitfalls
122
+
123
+ - **Flooding:** a wand or range that covers most of the image. Start low (wand 20–40, range
124
+ 30–60), check `percent`, and grow with `mode: "add"`.
125
+ - **Box instead of outline:** `select_rect` around a subject masks its background too. Trace
126
+ the contour.
127
+ - **Over-feathering hard objects:** a 10 px feather on a product looks like a glow. Keep hard
128
+ edges at 0–2 px and refine soft ones instead.
129
+ - **Halo:** the old background shows as a light or dark fringe. `contract` 1–2 px or
130
+ `shiftEdge` negative before masking.
131
+ - **Baking too early:** `apply_layer_mask`, `merge_down` and `layer_via_copy` with `cut: true`
132
+ are hard to revise. Keep masks until the user is happy.
133
+ - **Expand is not Grow:** `modify_selection` `expand` moves the edge by distance;
134
+ `grow_selection` adds similar colour. Use the one that matches the problem.
135
+ - **Deselected by mistake:** `reselect` brings it back (or `undo_image`).
136
+ - **Empty selection:** `modify_selection`, `refine_selection` and `apply_selection_as_mask` fail
137
+ on it. Select first.
138
+ - **Hidden selection still applies:** with `set_selection_display` `none`, paint and fills are
139
+ still limited to it. `deselect` before a whole-layer edit.
140
+ - **Wrong coordinates:** use natural image pixels, not preview pixels. On a cropped or rotated
141
+ image, a rectangle measured in the preview lands in the wrong place.
142
+ - **Deprecated tools:** `select_region` and `select_by_color` still work, but use the tools
143
+ below.
144
+
145
+ ## Tools used
146
+
147
+ - `get_selection`: empty, bounds, area and percent after every step
148
+ - `select_all`, `deselect`, `invert_selection`: whole-image selections
149
+ - `select_rect`, `select_ellipse`: marquees
150
+ - `select_polygon`: the lasso, along a contour
151
+ - `select_line`: a single row or column
152
+ - `select_layer_transparency`: a layer's own pixels
153
+ - `grow_selection`, `select_similar`: add similar colour, connected or anywhere
154
+ - `reselect`: undo a deselect
155
+ - `magic_wand`: similar colour from a seed
156
+ - `select_color_range`: colour samples, hue, tone and skin presets
157
+ - `select_subject`: a subject by description (needs a host model)
158
+ - `load_selection_from_image`: AI or saved mattes
159
+ - `load_selection_from_mask`: a layer mask back to a selection
160
+ - `set_selection_display`: ants, Quick Mask tint or hidden
161
+ - `modify_selection`: expand, contract, feather, border, smooth
162
+ - `refine_selection`: snap the edge to the image
163
+ - `transform_selection`: move or scale the outline only
164
+ - `capture_view`: inspect the edge at pixel level
165
+ - `render_preview`: check the result
166
+ - `apply_selection_as_mask`: a masked adjustment layer in one step
167
+ - `add_layer_mask`, `set_layer_mask_properties`, `apply_layer_mask`, `remove_layer_mask`: layer masks
168
+ - `set_smart_filter_mask`: limit smart filters
169
+ - `layer_via_copy`: lift the selection onto a new layer
170
+ - `paint_stroke`: paint on a mask with `channel: "mask"`
171
+ - `undo_image`: take back a step
172
+ - `set_layer_properties`: clipping