@pirireis/webglobeplugins 0.9.8 → 0.9.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/index.js +58 -15
  2. package/package.json +1 -1
  3. package/dist/Math/angle-calculation.js +0 -15
  4. package/dist/Math/arc.js +0 -65
  5. package/dist/Math/bounds/line-bbox.js +0 -188
  6. package/dist/Math/constants.js +0 -9
  7. package/dist/Math/frustum/camera.js +0 -24
  8. package/dist/Math/frustum/from-globeinfo.js +0 -48
  9. package/dist/Math/frustum/types.js +0 -2
  10. package/dist/Math/globe-util/horizon-plane.js +0 -112
  11. package/dist/Math/index.js +0 -1
  12. package/dist/Math/juction/arc-plane.js +0 -83
  13. package/dist/Math/juction/line-sphere.js +0 -25
  14. package/dist/Math/juction/plane-plane.js +0 -58
  15. package/dist/Math/line.js +0 -56
  16. package/dist/Math/matrix4.js +0 -1
  17. package/dist/Math/methods.js +0 -201
  18. package/dist/Math/plane.js +0 -60
  19. package/dist/Math/quaternion.js +0 -104
  20. package/dist/Math/types.js +0 -2
  21. package/dist/Math/utils.js +0 -4
  22. package/dist/Math/vec3.js +0 -126
  23. package/dist/algorithms/search-binary.js +0 -19
  24. package/dist/altitude-locator/adaptors.js +0 -1
  25. package/dist/altitude-locator/draw-subset-obj.js +0 -18
  26. package/dist/altitude-locator/keymethod.js +0 -1
  27. package/dist/altitude-locator/plugin.js +0 -341
  28. package/dist/altitude-locator/types.js +0 -23
  29. package/dist/arrowfield/adaptor.js +0 -14
  30. package/dist/arrowfield/index.js +0 -10
  31. package/dist/arrowfield/plugin.js +0 -86
  32. package/dist/bearing-line/index.js +0 -8
  33. package/dist/bearing-line/plugin.js +0 -449
  34. package/dist/circle-line-chain/chain-list-map.js +0 -205
  35. package/dist/circle-line-chain/init.js +0 -1
  36. package/dist/circle-line-chain/plugin.js +0 -424
  37. package/dist/circle-line-chain/util.js +0 -5
  38. package/dist/compass-rose/compass-rose-padding-flat.js +0 -225
  39. package/dist/compass-rose/compass-text-writer.js +0 -153
  40. package/dist/compass-rose/index.js +0 -7
  41. package/dist/compassrose/compassrose.js +0 -296
  42. package/dist/compassrose/index.js +0 -8
  43. package/dist/globe-types.js +0 -1
  44. package/dist/heatwave/index.js +0 -10
  45. package/dist/heatwave/isobar/objectarraylabels.js +0 -202
  46. package/dist/heatwave/isobar/plugin.js +0 -343
  47. package/dist/heatwave/isobar/quadtreecontours.js +0 -300
  48. package/dist/heatwave/plugins/heatwaveglobeshell.js +0 -206
  49. package/dist/index.js +0 -58
  50. package/dist/jest.config.js +0 -7
  51. package/dist/partialrings/buffer-manager.js +0 -81
  52. package/dist/partialrings/index.js +0 -41
  53. package/dist/partialrings/plugin.js +0 -135
  54. package/dist/partialrings/program.js +0 -286
  55. package/dist/pin/pin-object-array.js +0 -305
  56. package/dist/pin/pin-point-totem.js +0 -60
  57. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -66
  58. package/dist/point-heat-map/index.js +0 -1
  59. package/dist/point-heat-map/plugin-webworker.js +0 -126
  60. package/dist/point-heat-map/point-to-heat-map-flow.js +0 -127
  61. package/dist/point-tracks/key-methods.js +0 -5
  62. package/dist/point-tracks/plugin.js +0 -338
  63. package/dist/programs/arrowfield/index.js +0 -7
  64. package/dist/programs/arrowfield/logic.js +0 -257
  65. package/dist/programs/arrowfield/object.js +0 -66
  66. package/dist/programs/data2legend/density-to-legend.js +0 -101
  67. package/dist/programs/data2legend/point-to-density-texture.js +0 -100
  68. package/dist/programs/float2legendwithratio/index.js +0 -8
  69. package/dist/programs/float2legendwithratio/logic.js +0 -171
  70. package/dist/programs/float2legendwithratio/object.js +0 -110
  71. package/dist/programs/globe-util/is-globe-moved.js +0 -21
  72. package/dist/programs/globeshell/index.js +0 -8
  73. package/dist/programs/globeshell/noise/noises.js +0 -1
  74. package/dist/programs/globeshell/wiggle/index.js +0 -8
  75. package/dist/programs/globeshell/wiggle/logic.js +0 -345
  76. package/dist/programs/globeshell/wiggle/object.js +0 -72
  77. package/dist/programs/helpers/blender/index.js +0 -1
  78. package/dist/programs/helpers/blender/program.js +0 -79
  79. package/dist/programs/helpers/fadeaway/index.js +0 -7
  80. package/dist/programs/helpers/fadeaway/logic.js +0 -72
  81. package/dist/programs/helpers/fadeaway/object.js +0 -20
  82. package/dist/programs/helpers/index.js +0 -8
  83. package/dist/programs/index.js +0 -58
  84. package/dist/programs/interface.js +0 -1
  85. package/dist/programs/line-on-globe/angled-line.js +0 -176
  86. package/dist/programs/line-on-globe/circle-accurate-3d.js +0 -141
  87. package/dist/programs/line-on-globe/circle-accurate-flat.js +0 -216
  88. package/dist/programs/line-on-globe/circle-accurate.js +0 -178
  89. package/dist/programs/line-on-globe/circle.js +0 -167
  90. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -159
  91. package/dist/programs/line-on-globe/index.js +0 -1
  92. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +0 -136
  93. package/dist/programs/line-on-globe/linestrip.js +0 -171
  94. package/dist/programs/line-on-globe/naive-accurate-flexible.js +0 -195
  95. package/dist/programs/line-on-globe/to-the-surface.js +0 -111
  96. package/dist/programs/line-on-globe/util.js +0 -8
  97. package/dist/programs/picking/pickable-renderer.js +0 -188
  98. package/dist/programs/point-on-globe/element-globe-surface-glow.js +0 -142
  99. package/dist/programs/point-on-globe/element-point-glow.js +0 -153
  100. package/dist/programs/point-on-globe/square-pixel-point.js +0 -174
  101. package/dist/programs/programcache.js +0 -131
  102. package/dist/programs/rings/distancering/circleflatprogram.js +0 -156
  103. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -369
  104. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +0 -357
  105. package/dist/programs/rings/distancering/index.js +0 -14
  106. package/dist/programs/rings/distancering/paddyflatprogram.js +0 -172
  107. package/dist/programs/rings/distancering/paddyflatprogram2d.js +0 -174
  108. package/dist/programs/rings/distancering/paddyflatprogram3d.js +0 -172
  109. package/dist/programs/rings/distancering/shader.js +0 -1
  110. package/dist/programs/rings/index.js +0 -17
  111. package/dist/programs/rings/partial-ring/piece-of-pie.js +0 -275
  112. package/dist/programs/totems/camerauniformblock.js +0 -160
  113. package/dist/programs/totems/canvas-webglobe-info.js +0 -110
  114. package/dist/programs/totems/gpu-selection-uniform-block.js +0 -108
  115. package/dist/programs/totems/index.js +0 -40
  116. package/dist/programs/two-d/pixel-circle.js +0 -1
  117. package/dist/programs/two-d/pixel-padding-for-compass.js +0 -162
  118. package/dist/programs/util.js +0 -17
  119. package/dist/programs/vectorfields/index.js +0 -23
  120. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +0 -107
  121. package/dist/programs/vectorfields/logics/index.js +0 -12
  122. package/dist/programs/vectorfields/logics/pixelbased.js +0 -142
  123. package/dist/programs/vectorfields/logics/ubo.js +0 -63
  124. package/dist/programs/vectorfields/pingpongbuffermanager.js +0 -76
  125. package/dist/rangerings/enum.js +0 -5
  126. package/dist/rangerings/index.js +0 -15
  127. package/dist/rangerings/plugin.js +0 -560
  128. package/dist/rangerings/rangeringangletext.js +0 -329
  129. package/dist/rangerings/ring-account.js +0 -117
  130. package/dist/shaders/fragment-toy/firework.js +0 -58
  131. package/dist/shaders/fragment-toy/singularity.js +0 -59
  132. package/dist/shape-on-terrain/arc/naive/plugin.js +0 -252
  133. package/dist/timetracks/adaptors-line-strip.js +0 -71
  134. package/dist/timetracks/adaptors.js +0 -122
  135. package/dist/timetracks/index.js +0 -19
  136. package/dist/timetracks/plugin-line-strip.js +0 -250
  137. package/dist/timetracks/plugin.js +0 -258
  138. package/dist/timetracks/program-line-strip.js +0 -611
  139. package/dist/timetracks/program.js +0 -772
  140. package/dist/timetracks/programpoint-line-strip.js +0 -154
  141. package/dist/timetracks/programpoint.js +0 -147
  142. package/dist/types.js +0 -15
  143. package/dist/util/account/bufferoffsetmanager.js +0 -179
  144. package/dist/util/account/index.js +0 -23
  145. package/dist/util/account/single-attribute-buffer-management/buffer-manager.js +0 -108
  146. package/dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -150
  147. package/dist/util/account/single-attribute-buffer-management/index.js +0 -9
  148. package/dist/util/account/single-attribute-buffer-management/object-store.js +0 -51
  149. package/dist/util/account/single-attribute-buffer-management/types.js +0 -2
  150. package/dist/util/account/util.js +0 -22
  151. package/dist/util/algorithms/index.js +0 -1
  152. package/dist/util/algorithms/search-binary.js +0 -28
  153. package/dist/util/check/get.js +0 -18
  154. package/dist/util/check/index.js +0 -1
  155. package/dist/util/check/typecheck.js +0 -49
  156. package/dist/util/geometry/index.js +0 -51
  157. package/dist/util/gl-util/buffer/attribute-loader.js +0 -69
  158. package/dist/util/gl-util/buffer/index.js +0 -6
  159. package/dist/util/gl-util/buffer/types.js +0 -1
  160. package/dist/util/gl-util/draw-options/methods.js +0 -38
  161. package/dist/util/gl-util/draw-options/types.js +0 -15
  162. package/dist/util/gl-util/uniform-block/manager.js +0 -156
  163. package/dist/util/gl-util/uniform-block/shader.js +0 -1
  164. package/dist/util/gl-util/uniform-block/types.js +0 -8
  165. package/dist/util/heatwavedatamanager/datamanager.js +0 -152
  166. package/dist/util/heatwavedatamanager/index.js +0 -10
  167. package/dist/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -122
  168. package/dist/util/heatwavedatamanager/pointcoordsmeta.js +0 -20
  169. package/dist/util/index.js +0 -57
  170. package/dist/util/interpolation/index.js +0 -1
  171. package/dist/util/interpolation/timetrack/index.js +0 -5
  172. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +0 -79
  173. package/dist/util/interpolation/timetrack/web-worker-str.js +0 -183
  174. package/dist/util/interpolation/timetrack/web-worker.js +0 -48
  175. package/dist/util/jshelpers/data-filler.js +0 -20
  176. package/dist/util/jshelpers/equality.js +0 -20
  177. package/dist/util/jshelpers/index.js +0 -37
  178. package/dist/util/jshelpers/timefilters.js +0 -32
  179. package/dist/util/picking/fence.js +0 -46
  180. package/dist/util/picking/picker-displayer.js +0 -139
  181. package/dist/util/programs/draw-texture-on-canvas.js +0 -89
  182. package/dist/util/programs/index.js +0 -17
  183. package/dist/util/programs/shapesonglobe.js +0 -214
  184. package/dist/util/programs/supersampletotextures.js +0 -113
  185. package/dist/util/programs/texturetoglobe.js +0 -182
  186. package/dist/util/shaderfunctions/geometrytransformations.js +0 -340
  187. package/dist/util/shaderfunctions/index.js +0 -18
  188. package/dist/util/shaderfunctions/nodata.js +0 -11
  189. package/dist/util/shaderfunctions/noisefunctions.js +0 -43
  190. package/dist/util/surface-line-data/arc-bboxes.js +0 -25
  191. package/dist/util/surface-line-data/arcs-to-cuts.js +0 -50
  192. package/dist/util/surface-line-data/cut-arc.js +0 -1
  193. package/dist/util/surface-line-data/flow.js +0 -28
  194. package/dist/util/surface-line-data/rbush-manager.js +0 -1
  195. package/dist/util/surface-line-data/types.js +0 -1
  196. package/dist/util/surface-line-data/web-worker.js +0 -1
  197. package/dist/util/webglobe/gldefaultstates.js +0 -7
  198. package/dist/util/webglobe/index.js +0 -18
  199. package/dist/util/webglobe/rasteroverlay.js +0 -78
  200. package/dist/util/webglobjectbuilders.js +0 -388
  201. package/dist/util/webglobjectbuilders1.js +0 -237
  202. package/dist/waveparticles/adaptor.js +0 -17
  203. package/dist/waveparticles/index.js +0 -10
  204. package/dist/waveparticles/plugin.js +0 -266
  205. package/dist/wind/imagetovectorfieldandmagnitude.js +0 -35
  206. package/dist/wind/index.js +0 -14
  207. package/dist/wind/plugin.js +0 -926
  208. package/dist/wind/vectorfieldimage.js +0 -25
  209. package/dist/write-text/attached-text-writer.js +0 -91
  210. package/dist/write-text/context-text.js +0 -98
  211. package/dist/write-text/context-text3.js +0 -155
  212. package/dist/write-text/index.js +0 -5
  213. package/dist/write-text/writer-plugin.js +0 -8
@@ -1,216 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.EDGE_COUNT = exports.CircleCache = void 0;
4
- exports.centerCoords2dflatDataCreator = centerCoords2dflatDataCreator;
5
- exports.centerCoords2dflatDataCreatorWithRadius = centerCoords2dflatDataCreatorWithRadius;
6
- const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
7
- const camerauniformblock_1 = require("../totems/camerauniformblock");
8
- const programcache_1 = require("../programcache");
9
- const util_1 = require("../../util/account/util");
10
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
11
- const Pole = 20037508.34;
12
- /**
13
- * Warning:
14
- * Insert the points from the second index and skip 1 point as you placed 361 points
15
- */
16
- /**
17
- * Plus 1 for returning to the start point. 1 for cutting the circle into pieces.
18
- */
19
- const EDGE_COUNT = 62;
20
- exports.EDGE_COUNT = EDGE_COUNT;
21
- const ESCAPE_VALUE = 200000000;
22
- const vertexShaderSource = `#version 300 es
23
- precision highp float;
24
-
25
- # define escape_value ${ESCAPE_VALUE}.0
26
-
27
- ${camerauniformblock_1.CameraUniformBlockString}
28
- ${geometrytransformations_1.mercatorXYToGLPosition}
29
-
30
- uniform int edge_count;
31
-
32
-
33
- in vec2 position2d;
34
- in vec4 color;
35
- in float dash_ratio;
36
- in float dash_opacity;
37
-
38
- out float interpolation;
39
- out vec4 v_color;
40
- out float v_dash_ratio;
41
- out float v_dash_opacity;
42
- out vec2 v_limp;
43
-
44
-
45
- void main() {
46
- if ( position2d.x == escape_value && position2d.y == escape_value){ return; }
47
- interpolation = float( gl_VertexID % edge_count ) / float(edge_count);
48
- if ( gl_VertexID % edge_count == 0 ) { return; } // cut on the first point.
49
- if ( is3D ) {
50
- return;
51
- v_limp = vec2(0.0, 0.0);
52
- } else {
53
- v_limp = position2d;
54
- gl_Position = mercatorXYToGLPosition( position2d);
55
- }
56
- v_dash_ratio = dash_ratio;
57
- v_dash_opacity = dash_opacity;
58
- v_color = color;
59
- gl_PointSize = 15.0;
60
-
61
- }`;
62
- const fragmentShaderSource = `#version 300 es
63
- ${geometrytransformations_1.POLE}
64
- precision highp float;
65
- uniform float opacity;
66
- in vec4 v_color;
67
- in float v_dash_ratio;
68
- in float v_dash_opacity;
69
- in float interpolation;
70
- in vec2 v_limp;
71
- out vec4 color;
72
- void main() {
73
- if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){
74
- discard;
75
- // color = vec4(0.0,0.0,0.0,0.0);
76
- // return;
77
- }
78
- color = v_color;
79
- color.a *= opacity;
80
- if ( v_dash_ratio == 1.0 || v_dash_ratio == 0.0 ) return;
81
- if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
82
- color.a *= v_dash_opacity;
83
- }
84
- }`;
85
- class Logic {
86
- constructor(globe) {
87
- this.globe = globe;
88
- this.gl = globe.gl;
89
- this._lastOpacity = 1.0;
90
- this._lastMercatorMode = 0;
91
- this._lastEdgeCount = EDGE_COUNT;
92
- this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
93
- const { gl, program } = this;
94
- this.program.uniforms = {
95
- opacity: gl.getUniformLocation(program, "opacity"),
96
- edgeCount: gl.getUniformLocation(program, "edge_count"),
97
- mercator_calculation_mode: gl.getUniformLocation(program, "mercator_calculation_mode")
98
- };
99
- // initial uniform values
100
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
101
- gl.useProgram(program);
102
- gl.uniform1f(program.uniforms.opacity, 1.0);
103
- gl.uniform1i(program.uniforms.edgeCount, EDGE_COUNT);
104
- gl.uniform1i(program.uniforms.mercator_calculation_mode, 0);
105
- gl.useProgram(currentProgram);
106
- // assign attribute locations
107
- gl.bindAttribLocation(program, 0, "position2d");
108
- gl.bindAttribLocation(program, 1, "color");
109
- gl.bindAttribLocation(program, 2, "dash_ratio");
110
- gl.bindAttribLocation(program, 3, "dash_opacity");
111
- this.cameraBindingPoint = 0;
112
- this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
113
- const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
114
- gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
115
- }
116
- createVAO(centerObj, colorObj, dashRatioObj, dashOpacityObj) {
117
- const { gl } = this;
118
- const vao = gl.createVertexArray();
119
- gl.bindVertexArray(vao);
120
- { // make this a function end import from account module.
121
- const { buffer, stride = 0, offset = 0 } = centerObj;
122
- (0, util_1.vaoAttributeLoader)(gl, buffer, 0, 2, stride, offset, null);
123
- }
124
- {
125
- const { buffer, stride = 0, offset = 0 } = colorObj;
126
- (0, util_1.vaoAttributeLoader)(gl, buffer, 1, 4, stride, offset, null);
127
- }
128
- {
129
- const { buffer, stride = 0, offset = 0 } = dashRatioObj;
130
- (0, util_1.vaoAttributeLoader)(gl, buffer, 2, 1, stride, offset, null);
131
- }
132
- {
133
- const { buffer, stride = 0, offset = 0 } = dashOpacityObj;
134
- (0, util_1.vaoAttributeLoader)(gl, buffer, 3, 1, stride, offset, null);
135
- }
136
- gl.bindVertexArray(null);
137
- gl.bindVertexArray(null);
138
- return vao;
139
- }
140
- draw(vao, length, edgeCount, opacity) {
141
- const { gl, program, cameraBlockTotem, cameraBindingPoint } = this;
142
- gl.useProgram(program);
143
- if (this._lastOpacity !== opacity) {
144
- gl.uniform1f(program.uniforms.opacity, opacity);
145
- this._lastOpacity = opacity;
146
- }
147
- if (this._lastEdgeCount !== edgeCount) {
148
- gl.uniform1i(program.uniforms.edgeCount, edgeCount);
149
- this._lastEdgeCount = edgeCount;
150
- }
151
- gl.bindVertexArray(vao);
152
- cameraBlockTotem.bind(cameraBindingPoint);
153
- gl.drawArrays(gl.LINE_STRIP, 0, length * edgeCount);
154
- // gl.drawArrays(gl.POINTS, 0, length * EDGE_COUNT)
155
- cameraBlockTotem.unbind(cameraBindingPoint);
156
- gl.bindVertexArray(null);
157
- }
158
- free() {
159
- if (this.isFreed)
160
- return;
161
- camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
162
- this.gl.deleteProgram(this.program);
163
- this.isFreed = true;
164
- }
165
- }
166
- const CircleCache = Object.freeze({
167
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
168
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
169
- });
170
- exports.CircleCache = CircleCache;
171
- function centerCoords2dflatDataCreator(globe, centerLong, centerLat, targetLong, targetLat, { startAngleOfCircle = null, edgeCount = EDGE_COUNT, radiusOffset = 0 } = {}) {
172
- const centerCoords2dflat = new Float32Array(edgeCount * 2);
173
- const radius2d = globe.Math.GetDist2D(centerLong, centerLat, targetLong, targetLat) + radiusOffset;
174
- let angle;
175
- if (startAngleOfCircle === null) {
176
- angle = globe.Math.GetAzimuthAngle(centerLong, centerLat, targetLong, targetLat);
177
- }
178
- else {
179
- angle = startAngleOfCircle;
180
- }
181
- const pointsLongLat = globe.Math.GetEllipseGeo(centerLong, centerLat, radius2d, radius2d, angle, 360 / (edgeCount - 2));
182
- let lastlg = pointsLongLat[0].long;
183
- let lastlt = pointsLongLat[0].lat;
184
- for (let i = 1; i < edgeCount; i++) {
185
- const { long: lg, lat: lt } = pointsLongLat[i - 1];
186
- if (manhattanDistance(lastlg, lastlt, lg, lt) < 170) {
187
- centerCoords2dflat.set(globe.api_GetMercator2DPoint(lg, lt), i * 2);
188
- }
189
- else {
190
- centerCoords2dflat.set([NaN, NaN], i * 2);
191
- }
192
- lastlg = lg;
193
- lastlt = lt;
194
- }
195
- return centerCoords2dflat;
196
- }
197
- function centerCoords2dflatDataCreatorWithRadius(globe, centerLong, centerLat, radius2d, { startAngleOfCircle = null, edgeCount = EDGE_COUNT } = {}) {
198
- const centerCoords2dflat = new Float32Array(edgeCount * 2);
199
- const pointsLongLat = globe.Math.GetEllipseGeo(centerLong, centerLat, radius2d, radius2d, 0, 360 / (edgeCount - 2));
200
- let { long: lastlg, lat: lastlt } = pointsLongLat[0];
201
- for (let i = 1; i < edgeCount; i++) {
202
- const { long: lg, lat: lt } = pointsLongLat[i - 1];
203
- if (manhattanDistance(lastlg, lastlt, lg, lt) < 170) {
204
- centerCoords2dflat.set(globe.api_GetMercator2DPoint(lg, lt), i * 2);
205
- }
206
- else {
207
- centerCoords2dflat.set([NaN, NaN], i * 2);
208
- }
209
- lastlg = lg;
210
- lastlt = lt;
211
- }
212
- return centerCoords2dflat;
213
- }
214
- function manhattanDistance(x1, y1, x2, y2) {
215
- return Math.max(Math.abs(x1 - x2), Math.abs(y1 - y2));
216
- }
@@ -1,178 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CircleCache = void 0;
4
- const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
5
- const camerauniformblock_1 = require("../totems/camerauniformblock");
6
- const programcache_1 = require("../programcache");
7
- const util_1 = require("../../util/account/util");
8
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
9
- /**
10
- * TODO:
11
- * 1. integrate geometry functions for radius angle and center
12
- * 2. integrate attributes
13
- *
14
- * TODO:
15
- * center_position is too small or doenst loaded as expected.
16
- */
17
- const EDGE_COUNT_ON_SPHERE = 360;
18
- const vertexShaderSource = `#version 300 es
19
- precision highp float;
20
- ${camerauniformblock_1.CameraUniformBlockString}
21
- ${geometrytransformations_1.longLatRadToMercator}
22
- ${geometrytransformations_1.longLatRadToCartesian3D}
23
- ${geometrytransformations_1.cartesian3DToGLPosition}
24
- ${geometrytransformations_1.mercatorXYToGLPosition}
25
- ${geometrytransformations_1.realDistanceOnSphereR1}
26
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterCartesian3D_accurate}
27
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorCompass_accurate}
28
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorRealDistanceNew_accurate}
29
-
30
- uniform float edge_count;
31
-
32
- in vec2 center_position;
33
- in vec3 center_position3d;
34
- in float radius;
35
- in vec4 color;
36
- in float dash_ratio;
37
- in float dash_opacity;
38
-
39
- out float interpolation;
40
- out vec4 v_color;
41
- out float v_dash_ratio;
42
- out float v_dash_opacity;
43
- out vec2 v_limp;
44
- void main() {
45
- interpolation = float( gl_VertexID ) / ${EDGE_COUNT_ON_SPHERE}.0;
46
- float angle = PI * 2.0 * interpolation;
47
- if ( is3D ) {
48
-
49
- vec3 position = circleLimpFromLongLatRadCenterCartesian3D_accurate(center_position3d, radius, angle);
50
-
51
- gl_Position = cartesian3DToGLPosition(position);
52
- v_limp = vec2(0.0, 0.0);
53
- } else {
54
- vec2 position;
55
- if ( radius < 0.0) {
56
- float cosine1 = cos(asin(tanh(center_position.y / 6378137.0)));
57
- position = circleLimpFromLongLatRadCenterMercatorCompass_accurate(center_position, radius / cosine1 , angle);
58
- } else {
59
- position = circleLimpFromLongLatRadCenterMercatorRealDistanceNew_accurate( center_position, radius, angle);
60
- }
61
- v_limp = position;
62
- gl_Position = mercatorXYToGLPosition( position);
63
-
64
- }
65
- v_dash_ratio = dash_ratio;
66
- v_dash_opacity = dash_opacity;
67
- v_color = color;
68
- gl_PointSize = 3.0;
69
-
70
- }`;
71
- const fragmentShaderSource = `#version 300 es
72
- ${geometrytransformations_1.POLE}
73
- precision highp float;
74
- uniform float opacity;
75
- in vec4 v_color;
76
- in float v_dash_ratio;
77
- in float v_dash_opacity;
78
- in float interpolation;
79
- in vec2 v_limp;
80
- out vec4 color;
81
- void main() {
82
- if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ color = vec4(0.0,0.0,0.0,0.0); return; }
83
- color = v_color;
84
- color.a *= opacity;
85
- if ( v_dash_ratio == 1.0 || v_dash_ratio == 0.0 ) return;
86
- if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
87
- color.a *= v_dash_opacity;
88
- }
89
- }
90
- `;
91
- class Logic {
92
- constructor(globe) {
93
- this.globe = globe;
94
- this.gl = globe.gl;
95
- this._lastOpacity = 1.0;
96
- this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
97
- const { gl, program } = this;
98
- this.program.uniforms = {
99
- opacity: gl.getUniformLocation(program, "opacity")
100
- };
101
- { // initial uniform values
102
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
103
- gl.useProgram(program);
104
- gl.uniform1f(program.uniforms.opacity, 1.0);
105
- gl.useProgram(currentProgram);
106
- }
107
- { // assign attribute locations
108
- gl.bindAttribLocation(program, 0, "center_position");
109
- gl.bindAttribLocation(program, 1, "center_position3d");
110
- gl.bindAttribLocation(program, 2, "radius");
111
- gl.bindAttribLocation(program, 3, "color");
112
- gl.bindAttribLocation(program, 4, "dash_ratio");
113
- gl.bindAttribLocation(program, 5, "dash_opacity");
114
- }
115
- this.cameraBindingPoint = 0;
116
- this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
117
- const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
118
- gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
119
- }
120
- createVAO(centerObj, center3dObj, radiusObj, colorObj, dashRatioObj, dashOpacityObj) {
121
- const { gl } = this;
122
- const vao = gl.createVertexArray();
123
- const divisor = 1;
124
- gl.bindVertexArray(vao);
125
- { // make this a function end import from account module.
126
- const { buffer, stride = 0, offset = 0 } = centerObj;
127
- (0, util_1.vaoAttributeLoader)(gl, buffer, 0, 2, stride, offset, divisor);
128
- }
129
- { // make this a function end import from account module.
130
- const { buffer, stride = 0, offset = 0 } = center3dObj;
131
- (0, util_1.vaoAttributeLoader)(gl, buffer, 1, 3, stride, offset, divisor);
132
- }
133
- {
134
- const { buffer, stride = 0, offset = 0 } = radiusObj;
135
- (0, util_1.vaoAttributeLoader)(gl, buffer, 2, 1, stride, offset, divisor);
136
- }
137
- {
138
- const { buffer, stride = 0, offset = 0 } = colorObj;
139
- (0, util_1.vaoAttributeLoader)(gl, buffer, 3, 4, stride, offset, divisor);
140
- }
141
- {
142
- const { buffer, stride = 0, offset = 0 } = dashRatioObj;
143
- (0, util_1.vaoAttributeLoader)(gl, buffer, 4, 1, stride, offset, divisor);
144
- }
145
- {
146
- const { buffer, stride = 0, offset = 0 } = dashOpacityObj;
147
- (0, util_1.vaoAttributeLoader)(gl, buffer, 5, 1, stride, offset, divisor);
148
- }
149
- gl.bindVertexArray(null);
150
- gl.bindVertexArray(null);
151
- return vao;
152
- }
153
- draw(vao, length, opacity) {
154
- const { gl, program, cameraBlockTotem, cameraBindingPoint } = this;
155
- gl.useProgram(program);
156
- if (this._lastOpacity !== opacity) {
157
- gl.uniform1f(program.uniforms.opacity, opacity);
158
- this._lastOpacity = opacity;
159
- }
160
- gl.bindVertexArray(vao);
161
- cameraBlockTotem.bind(cameraBindingPoint);
162
- gl.drawArraysInstanced(gl.LINE_STRIP, 0, EDGE_COUNT_ON_SPHERE + 1, length);
163
- gl.drawArraysInstanced(gl.POINTS, 0, EDGE_COUNT_ON_SPHERE + 1, length);
164
- cameraBlockTotem.unbind(cameraBindingPoint);
165
- gl.bindVertexArray(null);
166
- }
167
- free() {
168
- if (this.isFreed)
169
- return;
170
- camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
171
- this.gl.deleteProgram(this.program);
172
- this.isFreed = true;
173
- }
174
- }
175
- exports.CircleCache = Object.freeze({
176
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
177
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
178
- });
@@ -1,167 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CircleCache = void 0;
4
- const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
5
- const camerauniformblock_1 = require("../totems/camerauniformblock");
6
- const programcache_1 = require("../programcache");
7
- const util_1 = require("../../util/account/util");
8
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
9
- /**
10
- * TODO:
11
- * 1. integrate geometry functions for radius angle and center
12
- * 2. integrate attributes
13
- *
14
- * TODO:
15
- * center_position is too small or doenst loaded as expected.
16
- */
17
- const EDGE_COUNT_ON_SPHERE = 360;
18
- const vertexShaderSource = `#version 300 es
19
- precision highp float;
20
- ${camerauniformblock_1.CameraUniformBlockString}
21
- ${geometrytransformations_1.longLatRadToMercator}
22
- ${geometrytransformations_1.longLatRadToCartesian3D}
23
- ${geometrytransformations_1.cartesian3DToGLPosition}
24
- ${geometrytransformations_1.mercatorXYToGLPosition}
25
- ${geometrytransformations_1.realDistanceOnSphereR1}
26
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterCartesian3D}
27
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorCompass}
28
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorRealDistance}
29
-
30
- uniform float edge_count;
31
-
32
- in vec2 center_position;
33
- in float radius;
34
- in vec4 color;
35
- in float dash_ratio;
36
- in float dash_opacity;
37
-
38
- out float interpolation;
39
- out vec4 v_color;
40
- out float v_dash_ratio;
41
- out float v_dash_opacity;
42
- out vec2 v_limp;
43
- void main() {
44
- interpolation = float( gl_VertexID ) / ${EDGE_COUNT_ON_SPHERE}.0;
45
- float angle = PI * 2.0 * interpolation;
46
- if ( is3D ) {
47
- vec3 position = circleLimpFromLongLatRadCenterCartesian3D( center_position, radius, angle);
48
- gl_Position = cartesian3DToGLPosition(position);
49
- v_limp = vec2(0.0, 0.0);
50
- } else {
51
- vec2 position;
52
- if (radius < 1400.0) {
53
- position = circleLimpFromLongLatRadCenterMercatorCompass( center_position, radius/ cos(center_position.y), angle);
54
- } else {
55
- position = circleLimpFromLongLatRadCenterMercatorRealDistance( center_position, radius, angle);
56
- }
57
- v_limp = position;
58
- gl_Position = mercatorXYToGLPosition( position);
59
-
60
- }
61
- v_dash_ratio = dash_ratio;
62
- v_dash_opacity = dash_opacity;
63
- v_color = color;
64
-
65
- }`;
66
- const fragmentShaderSource = `#version 300 es
67
- ${geometrytransformations_1.POLE}
68
- precision highp float;
69
- uniform float opacity;
70
- in vec4 v_color;
71
- in float v_dash_ratio;
72
- in float v_dash_opacity;
73
- in float interpolation;
74
- in vec2 v_limp;
75
- out vec4 color;
76
- void main() {
77
- if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ color = vec4(0.0,0.0,0.0,0.0); return; }
78
- color = v_color;
79
- color.a *= opacity;
80
- if ( v_dash_ratio == 1.0 || v_dash_ratio == 0.0 ) return;
81
- if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
82
- color.a *= v_dash_opacity;
83
- }
84
- }
85
- `;
86
- class Logic {
87
- constructor(globe) {
88
- this.globe = globe;
89
- this.gl = globe.gl;
90
- this._lastOpacity = 1.0;
91
- this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
92
- const { gl, program } = this;
93
- this.program.uniforms = {
94
- opacity: gl.getUniformLocation(program, "opacity")
95
- };
96
- { // initial uniform values
97
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
98
- gl.useProgram(program);
99
- gl.uniform1f(program.uniforms.opacity, 1.0);
100
- gl.useProgram(currentProgram);
101
- }
102
- { // assign attribute locations
103
- gl.bindAttribLocation(program, 0, "center_position");
104
- gl.bindAttribLocation(program, 1, "radius");
105
- gl.bindAttribLocation(program, 2, "color");
106
- gl.bindAttribLocation(program, 3, "dash_ratio");
107
- gl.bindAttribLocation(program, 4, "dash_opacity");
108
- }
109
- this.cameraBindingPoint = 0;
110
- this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
111
- const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
112
- gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
113
- }
114
- createVAO(centerObj, radiusObj, colorObj, dashRatioObj, dashOpacityObj) {
115
- const { gl } = this;
116
- const vao = gl.createVertexArray();
117
- const divisor = 1;
118
- gl.bindVertexArray(vao);
119
- { // make this a function end import from account module.
120
- const { buffer, stride = 0, offset = 0 } = centerObj;
121
- (0, util_1.vaoAttributeLoader)(gl, buffer, 0, 2, stride, offset, divisor);
122
- }
123
- {
124
- const { buffer, stride = 0, offset = 0 } = radiusObj;
125
- (0, util_1.vaoAttributeLoader)(gl, buffer, 1, 1, stride, offset, divisor);
126
- }
127
- {
128
- const { buffer, stride = 0, offset = 0 } = colorObj;
129
- (0, util_1.vaoAttributeLoader)(gl, buffer, 2, 4, stride, offset, divisor);
130
- }
131
- {
132
- const { buffer, stride = 0, offset = 0 } = dashRatioObj;
133
- (0, util_1.vaoAttributeLoader)(gl, buffer, 3, 1, stride, offset, divisor);
134
- }
135
- {
136
- const { buffer, stride = 0, offset = 0 } = dashOpacityObj;
137
- (0, util_1.vaoAttributeLoader)(gl, buffer, 4, 1, stride, offset, divisor);
138
- }
139
- gl.bindVertexArray(null);
140
- gl.bindVertexArray(null);
141
- return vao;
142
- }
143
- draw(vao, length, opacity) {
144
- const { gl, program, cameraBlockTotem, cameraBindingPoint } = this;
145
- gl.useProgram(program);
146
- if (this._lastOpacity !== opacity) {
147
- gl.uniform1f(program.uniforms.opacity, opacity);
148
- this._lastOpacity = opacity;
149
- }
150
- gl.bindVertexArray(vao);
151
- cameraBlockTotem.bind(cameraBindingPoint);
152
- gl.drawArraysInstanced(gl.LINE_STRIP, 0, EDGE_COUNT_ON_SPHERE + 1, length);
153
- cameraBlockTotem.unbind(cameraBindingPoint);
154
- gl.bindVertexArray(null);
155
- }
156
- free() {
157
- if (this.isFreed)
158
- return;
159
- camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
160
- this.gl.deleteProgram(this.program);
161
- this.isFreed = true;
162
- }
163
- }
164
- exports.CircleCache = Object.freeze({
165
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
166
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
167
- });