@pirireis/webglobeplugins 0.9.8 → 0.9.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/index.js +58 -15
  2. package/package.json +1 -1
  3. package/dist/Math/angle-calculation.js +0 -15
  4. package/dist/Math/arc.js +0 -65
  5. package/dist/Math/bounds/line-bbox.js +0 -188
  6. package/dist/Math/constants.js +0 -9
  7. package/dist/Math/frustum/camera.js +0 -24
  8. package/dist/Math/frustum/from-globeinfo.js +0 -48
  9. package/dist/Math/frustum/types.js +0 -2
  10. package/dist/Math/globe-util/horizon-plane.js +0 -112
  11. package/dist/Math/index.js +0 -1
  12. package/dist/Math/juction/arc-plane.js +0 -83
  13. package/dist/Math/juction/line-sphere.js +0 -25
  14. package/dist/Math/juction/plane-plane.js +0 -58
  15. package/dist/Math/line.js +0 -56
  16. package/dist/Math/matrix4.js +0 -1
  17. package/dist/Math/methods.js +0 -201
  18. package/dist/Math/plane.js +0 -60
  19. package/dist/Math/quaternion.js +0 -104
  20. package/dist/Math/types.js +0 -2
  21. package/dist/Math/utils.js +0 -4
  22. package/dist/Math/vec3.js +0 -126
  23. package/dist/algorithms/search-binary.js +0 -19
  24. package/dist/altitude-locator/adaptors.js +0 -1
  25. package/dist/altitude-locator/draw-subset-obj.js +0 -18
  26. package/dist/altitude-locator/keymethod.js +0 -1
  27. package/dist/altitude-locator/plugin.js +0 -341
  28. package/dist/altitude-locator/types.js +0 -23
  29. package/dist/arrowfield/adaptor.js +0 -14
  30. package/dist/arrowfield/index.js +0 -10
  31. package/dist/arrowfield/plugin.js +0 -86
  32. package/dist/bearing-line/index.js +0 -8
  33. package/dist/bearing-line/plugin.js +0 -449
  34. package/dist/circle-line-chain/chain-list-map.js +0 -205
  35. package/dist/circle-line-chain/init.js +0 -1
  36. package/dist/circle-line-chain/plugin.js +0 -424
  37. package/dist/circle-line-chain/util.js +0 -5
  38. package/dist/compass-rose/compass-rose-padding-flat.js +0 -225
  39. package/dist/compass-rose/compass-text-writer.js +0 -153
  40. package/dist/compass-rose/index.js +0 -7
  41. package/dist/compassrose/compassrose.js +0 -296
  42. package/dist/compassrose/index.js +0 -8
  43. package/dist/globe-types.js +0 -1
  44. package/dist/heatwave/index.js +0 -10
  45. package/dist/heatwave/isobar/objectarraylabels.js +0 -202
  46. package/dist/heatwave/isobar/plugin.js +0 -343
  47. package/dist/heatwave/isobar/quadtreecontours.js +0 -300
  48. package/dist/heatwave/plugins/heatwaveglobeshell.js +0 -206
  49. package/dist/index.js +0 -58
  50. package/dist/jest.config.js +0 -7
  51. package/dist/partialrings/buffer-manager.js +0 -81
  52. package/dist/partialrings/index.js +0 -41
  53. package/dist/partialrings/plugin.js +0 -135
  54. package/dist/partialrings/program.js +0 -286
  55. package/dist/pin/pin-object-array.js +0 -305
  56. package/dist/pin/pin-point-totem.js +0 -60
  57. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -66
  58. package/dist/point-heat-map/index.js +0 -1
  59. package/dist/point-heat-map/plugin-webworker.js +0 -126
  60. package/dist/point-heat-map/point-to-heat-map-flow.js +0 -127
  61. package/dist/point-tracks/key-methods.js +0 -5
  62. package/dist/point-tracks/plugin.js +0 -338
  63. package/dist/programs/arrowfield/index.js +0 -7
  64. package/dist/programs/arrowfield/logic.js +0 -257
  65. package/dist/programs/arrowfield/object.js +0 -66
  66. package/dist/programs/data2legend/density-to-legend.js +0 -101
  67. package/dist/programs/data2legend/point-to-density-texture.js +0 -100
  68. package/dist/programs/float2legendwithratio/index.js +0 -8
  69. package/dist/programs/float2legendwithratio/logic.js +0 -171
  70. package/dist/programs/float2legendwithratio/object.js +0 -110
  71. package/dist/programs/globe-util/is-globe-moved.js +0 -21
  72. package/dist/programs/globeshell/index.js +0 -8
  73. package/dist/programs/globeshell/noise/noises.js +0 -1
  74. package/dist/programs/globeshell/wiggle/index.js +0 -8
  75. package/dist/programs/globeshell/wiggle/logic.js +0 -345
  76. package/dist/programs/globeshell/wiggle/object.js +0 -72
  77. package/dist/programs/helpers/blender/index.js +0 -1
  78. package/dist/programs/helpers/blender/program.js +0 -79
  79. package/dist/programs/helpers/fadeaway/index.js +0 -7
  80. package/dist/programs/helpers/fadeaway/logic.js +0 -72
  81. package/dist/programs/helpers/fadeaway/object.js +0 -20
  82. package/dist/programs/helpers/index.js +0 -8
  83. package/dist/programs/index.js +0 -58
  84. package/dist/programs/interface.js +0 -1
  85. package/dist/programs/line-on-globe/angled-line.js +0 -176
  86. package/dist/programs/line-on-globe/circle-accurate-3d.js +0 -141
  87. package/dist/programs/line-on-globe/circle-accurate-flat.js +0 -216
  88. package/dist/programs/line-on-globe/circle-accurate.js +0 -178
  89. package/dist/programs/line-on-globe/circle.js +0 -167
  90. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -159
  91. package/dist/programs/line-on-globe/index.js +0 -1
  92. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +0 -136
  93. package/dist/programs/line-on-globe/linestrip.js +0 -171
  94. package/dist/programs/line-on-globe/naive-accurate-flexible.js +0 -195
  95. package/dist/programs/line-on-globe/to-the-surface.js +0 -111
  96. package/dist/programs/line-on-globe/util.js +0 -8
  97. package/dist/programs/picking/pickable-renderer.js +0 -188
  98. package/dist/programs/point-on-globe/element-globe-surface-glow.js +0 -142
  99. package/dist/programs/point-on-globe/element-point-glow.js +0 -153
  100. package/dist/programs/point-on-globe/square-pixel-point.js +0 -174
  101. package/dist/programs/programcache.js +0 -131
  102. package/dist/programs/rings/distancering/circleflatprogram.js +0 -156
  103. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -369
  104. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +0 -357
  105. package/dist/programs/rings/distancering/index.js +0 -14
  106. package/dist/programs/rings/distancering/paddyflatprogram.js +0 -172
  107. package/dist/programs/rings/distancering/paddyflatprogram2d.js +0 -174
  108. package/dist/programs/rings/distancering/paddyflatprogram3d.js +0 -172
  109. package/dist/programs/rings/distancering/shader.js +0 -1
  110. package/dist/programs/rings/index.js +0 -17
  111. package/dist/programs/rings/partial-ring/piece-of-pie.js +0 -275
  112. package/dist/programs/totems/camerauniformblock.js +0 -160
  113. package/dist/programs/totems/canvas-webglobe-info.js +0 -110
  114. package/dist/programs/totems/gpu-selection-uniform-block.js +0 -108
  115. package/dist/programs/totems/index.js +0 -40
  116. package/dist/programs/two-d/pixel-circle.js +0 -1
  117. package/dist/programs/two-d/pixel-padding-for-compass.js +0 -162
  118. package/dist/programs/util.js +0 -17
  119. package/dist/programs/vectorfields/index.js +0 -23
  120. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +0 -107
  121. package/dist/programs/vectorfields/logics/index.js +0 -12
  122. package/dist/programs/vectorfields/logics/pixelbased.js +0 -142
  123. package/dist/programs/vectorfields/logics/ubo.js +0 -63
  124. package/dist/programs/vectorfields/pingpongbuffermanager.js +0 -76
  125. package/dist/rangerings/enum.js +0 -5
  126. package/dist/rangerings/index.js +0 -15
  127. package/dist/rangerings/plugin.js +0 -560
  128. package/dist/rangerings/rangeringangletext.js +0 -329
  129. package/dist/rangerings/ring-account.js +0 -117
  130. package/dist/shaders/fragment-toy/firework.js +0 -58
  131. package/dist/shaders/fragment-toy/singularity.js +0 -59
  132. package/dist/shape-on-terrain/arc/naive/plugin.js +0 -252
  133. package/dist/timetracks/adaptors-line-strip.js +0 -71
  134. package/dist/timetracks/adaptors.js +0 -122
  135. package/dist/timetracks/index.js +0 -19
  136. package/dist/timetracks/plugin-line-strip.js +0 -250
  137. package/dist/timetracks/plugin.js +0 -258
  138. package/dist/timetracks/program-line-strip.js +0 -611
  139. package/dist/timetracks/program.js +0 -772
  140. package/dist/timetracks/programpoint-line-strip.js +0 -154
  141. package/dist/timetracks/programpoint.js +0 -147
  142. package/dist/types.js +0 -15
  143. package/dist/util/account/bufferoffsetmanager.js +0 -179
  144. package/dist/util/account/index.js +0 -23
  145. package/dist/util/account/single-attribute-buffer-management/buffer-manager.js +0 -108
  146. package/dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -150
  147. package/dist/util/account/single-attribute-buffer-management/index.js +0 -9
  148. package/dist/util/account/single-attribute-buffer-management/object-store.js +0 -51
  149. package/dist/util/account/single-attribute-buffer-management/types.js +0 -2
  150. package/dist/util/account/util.js +0 -22
  151. package/dist/util/algorithms/index.js +0 -1
  152. package/dist/util/algorithms/search-binary.js +0 -28
  153. package/dist/util/check/get.js +0 -18
  154. package/dist/util/check/index.js +0 -1
  155. package/dist/util/check/typecheck.js +0 -49
  156. package/dist/util/geometry/index.js +0 -51
  157. package/dist/util/gl-util/buffer/attribute-loader.js +0 -69
  158. package/dist/util/gl-util/buffer/index.js +0 -6
  159. package/dist/util/gl-util/buffer/types.js +0 -1
  160. package/dist/util/gl-util/draw-options/methods.js +0 -38
  161. package/dist/util/gl-util/draw-options/types.js +0 -15
  162. package/dist/util/gl-util/uniform-block/manager.js +0 -156
  163. package/dist/util/gl-util/uniform-block/shader.js +0 -1
  164. package/dist/util/gl-util/uniform-block/types.js +0 -8
  165. package/dist/util/heatwavedatamanager/datamanager.js +0 -152
  166. package/dist/util/heatwavedatamanager/index.js +0 -10
  167. package/dist/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -122
  168. package/dist/util/heatwavedatamanager/pointcoordsmeta.js +0 -20
  169. package/dist/util/index.js +0 -57
  170. package/dist/util/interpolation/index.js +0 -1
  171. package/dist/util/interpolation/timetrack/index.js +0 -5
  172. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +0 -79
  173. package/dist/util/interpolation/timetrack/web-worker-str.js +0 -183
  174. package/dist/util/interpolation/timetrack/web-worker.js +0 -48
  175. package/dist/util/jshelpers/data-filler.js +0 -20
  176. package/dist/util/jshelpers/equality.js +0 -20
  177. package/dist/util/jshelpers/index.js +0 -37
  178. package/dist/util/jshelpers/timefilters.js +0 -32
  179. package/dist/util/picking/fence.js +0 -46
  180. package/dist/util/picking/picker-displayer.js +0 -139
  181. package/dist/util/programs/draw-texture-on-canvas.js +0 -89
  182. package/dist/util/programs/index.js +0 -17
  183. package/dist/util/programs/shapesonglobe.js +0 -214
  184. package/dist/util/programs/supersampletotextures.js +0 -113
  185. package/dist/util/programs/texturetoglobe.js +0 -182
  186. package/dist/util/shaderfunctions/geometrytransformations.js +0 -340
  187. package/dist/util/shaderfunctions/index.js +0 -18
  188. package/dist/util/shaderfunctions/nodata.js +0 -11
  189. package/dist/util/shaderfunctions/noisefunctions.js +0 -43
  190. package/dist/util/surface-line-data/arc-bboxes.js +0 -25
  191. package/dist/util/surface-line-data/arcs-to-cuts.js +0 -50
  192. package/dist/util/surface-line-data/cut-arc.js +0 -1
  193. package/dist/util/surface-line-data/flow.js +0 -28
  194. package/dist/util/surface-line-data/rbush-manager.js +0 -1
  195. package/dist/util/surface-line-data/types.js +0 -1
  196. package/dist/util/surface-line-data/web-worker.js +0 -1
  197. package/dist/util/webglobe/gldefaultstates.js +0 -7
  198. package/dist/util/webglobe/index.js +0 -18
  199. package/dist/util/webglobe/rasteroverlay.js +0 -78
  200. package/dist/util/webglobjectbuilders.js +0 -388
  201. package/dist/util/webglobjectbuilders1.js +0 -237
  202. package/dist/waveparticles/adaptor.js +0 -17
  203. package/dist/waveparticles/index.js +0 -10
  204. package/dist/waveparticles/plugin.js +0 -266
  205. package/dist/wind/imagetovectorfieldandmagnitude.js +0 -35
  206. package/dist/wind/index.js +0 -14
  207. package/dist/wind/plugin.js +0 -926
  208. package/dist/wind/vectorfieldimage.js +0 -25
  209. package/dist/write-text/attached-text-writer.js +0 -91
  210. package/dist/write-text/context-text.js +0 -98
  211. package/dist/write-text/context-text3.js +0 -155
  212. package/dist/write-text/index.js +0 -5
  213. package/dist/write-text/writer-plugin.js +0 -8
@@ -1,72 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
6
- const programcache_1 = require("../../programcache");
7
- const logic_1 = __importDefault(require("./logic"));
8
- class GlobeShell {
9
- constructor(gl, globe, { minLon = -180, maxLon = 180, minLat = -90, maxLat = 90, height = 0, u_opacity = 1, wiggleInKM = 0, wiggleSpeed = 0,
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- // eastWestTied, Not implemented yet
11
- } = {}) {
12
- this.gl = gl;
13
- this.globe = globe;
14
- this.program = programcache_1.globeProgramCache.getProgram(globe, logic_1.default);
15
- this.shellBlockManager = this.program.getShellBlockBufferManager();
16
- this.update = this.shellBlockManager.update.bind(this.shellBlockManager);
17
- this.innerTime = 0;
18
- this.setBBox({ minLon, maxLon, minLat, maxLat });
19
- this.setOpacity(u_opacity);
20
- this.setHeight(height);
21
- this.setWiggle({ wiggleSpeed, wiggleInKM });
22
- }
23
- setTexture(texture) {
24
- this.texture = texture;
25
- this.globe.DrawRender();
26
- }
27
- setHeight(height) {
28
- this.shellBlockManager.update({ height });
29
- this.globe.DrawRender();
30
- }
31
- setOpacity(opacity) {
32
- this.shellBlockManager.update({ opacity });
33
- this.globe.DrawRender();
34
- }
35
- setBBox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
36
- this.bbox = { minLon, maxLon, minLat, maxLat };
37
- // x
38
- const horOffset = (minLon) * Math.PI / 180;
39
- const horSize = (maxLon - minLon) * Math.PI / 180;
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- // y
41
- const vertOffset = (90 - maxLat) * Math.PI / 180;
42
- const vertSize = (maxLat - minLat) * Math.PI / 180;
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- const offset_rad = new Float32Array([horOffset, vertOffset]);
44
- const size_rad = new Float32Array([horSize, vertSize]);
45
- this.shellBlockManager.update({ gridSizeRad: size_rad, gridOffsetRad: offset_rad });
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- this.globe.DrawRender();
47
- }
48
- setWiggle({ wiggleSpeed = null, wiggleInKM = null }) {
49
- if (wiggleInKM !== null)
50
- this.wiggleInKM = wiggleInKM;
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- if (wiggleSpeed !== null)
52
- this.wiggleSpeed = wiggleSpeed;
53
- this.shellBlockManager.update({ wiggleInKM });
54
- }
55
- /**
56
- *
57
- * @param {*} program modelView, projection, translate, mapWH, scrWH, should be set before calling this function
58
- */
59
- draw() {
60
- this.program.draw(this.texture, this.shellBlockManager);
61
- if (this.wiggleInKM > 0 && this.wiggleSpeed > 0) {
62
- this.innerTime += this.wiggleSpeed;
63
- this.shellBlockManager.update({ innerTime: this.innerTime });
64
- this.globe.DrawRender();
65
- }
66
- }
67
- free() {
68
- programcache_1.globeProgramCache.releaseProgram(this.globe, logic_1.default);
69
- this.shellBlockManager.free();
70
- }
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- }
72
- exports.default = GlobeShell;
@@ -1 +0,0 @@
1
- "use strict";
@@ -1,79 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
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- const util_1 = require("../util");
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- /**
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- * Blends two float32textures with given ratio.
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- */
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- const vertexShader = `#version 300 es
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- in vec2 a_position;
9
- out vec2 v_texCoord;
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- void main() {
11
- gl_Position = vec4(a_position, 0.0, 1.0);
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- v_texCoord = a_position * 0.5 + 0.5;
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- }
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- `;
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- const fragmentShader = `#version 300 es
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- uniform sampler2D u_texture0;
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- uniform sampler2D u_texture1;
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- uniform float u_ratio;
19
- in v_texCoord;
20
- out vec4 outColor;
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- void main() {
22
- vec4 color0 = texture(u_texture0, v_texCoord);
23
- vec4 color1 = texture(u_texture1, v_texCoord);
24
- outColor = mix(color0, color1, u_ratio);
25
- }
26
- `;
27
- class BlenderProgram {
28
- constructor(gl) {
29
- this.gl = gl;
30
- this.programWrapper = this._createProgramWrapper();
31
- }
32
- _craeteProgramWrapper() {
33
- const gl = this.gl;
34
- const program = (0, util_1.createProgram)(gl, vertexShader, fragmentShader);
35
- this.vao = gl.createVertexArray();
36
- gl.bindVertexArray(this.vao);
37
- this._buffer = gl.createBuffer();
38
- gl.bindBuffer(gl.ARRAY_BUFFER, this._buffer);
39
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
40
- -1, -1,
41
- 1, -1,
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- -1, 1,
43
- -1, 1,
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- 1, -1,
45
- 1, 1,
46
- ]), gl.STATIC_DRAW);
47
- gl.enableVertexAttribArray(0);
48
- gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
49
- gl.bindVertexArray(null);
50
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
51
- return { program, uniforms: { u_texture0: gl.getUniformLocation(program, 'u_texture0'), u_texture1: gl.getUniformLocation(program, 'u_texture1'), u_ratio: gl.getUniformLocation(program, 'u_ratio') } };
52
- }
53
- draw(ratio, texture0, texture1) {
54
- const gl = this.gl;
55
- gl.useProgram(this.programWrapper.program);
56
- gl.bindVertexArray(this.vao);
57
- gl.activeTexture(gl.TEXTURE1);
58
- gl.bindTexture(gl.TEXTURE_2D, texture1);
59
- gl.uniform1i(this.programWrapper.uniforms.u_texture1, 1);
60
- gl.activeTexture(gl.TEXTURE0);
61
- gl.bindTexture(gl.TEXTURE_2D, texture0);
62
- gl.uniform1i(this.programWrapper.uniforms.u_texture0, 0);
63
- gl.uniform1f(this.programWrapper.uniforms.u_ratio, ratio);
64
- gl.drawArrays(gl.TRIANGLES, 0, 6);
65
- gl.bindVertexArray(null);
66
- }
67
- createFloat32Texture(width, height) {
68
- const gl = this.gl;
69
- const texture = gl.createTexture();
70
- gl.bindTexture(gl.TEXTURE_2D, texture);
71
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, width, height, 0, gl.RED, gl.FLOAT, null);
72
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
73
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
74
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
75
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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- return texture;
77
- }
78
- }
79
- exports.default = BlenderProgram;
@@ -1,7 +0,0 @@
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- "use strict";
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- const object_1 = __importDefault(require("./object"));
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- exports.default = object_1.default;
@@ -1,72 +0,0 @@
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- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- const util_1 = require("../../../util");
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- const vertexShaderSource = `#version 300 es
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- precision highp float;
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- in vec2 a_position;
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- out vec2 v_texCoord;
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- void main() {
9
- gl_Position = vec4(a_position, 0.0, 1.0);
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- v_texCoord = a_position * 0.5 + vec2(0.5);
11
- }
12
- `;
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- const fragmentShaderSource = `#version 300 es
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- precision highp float;
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- uniform float opacity;
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- uniform sampler2D u_texture;
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- in vec2 v_texCoord;
18
- out vec4 outColor;
19
- void main() {
20
-
21
- vec4 color = texture(u_texture, v_texCoord);
22
- if (color.a <= 0.2) {
23
- outColor = vec4(0.0);
24
- return;
25
- }
26
- outColor = vec4(color.rgb, color.a * opacity);
27
- }
28
- `;
29
- class FadeAwayProgram {
30
- constructor(gl) {
31
- this.gl = gl;
32
- this.program = (0, util_1.createProgram)(gl, vertexShaderSource, fragmentShaderSource);
33
- this.vao = gl.createVertexArray();
34
- gl.bindVertexArray(this.vao);
35
- this._buffer = gl.createBuffer();
36
- gl.bindBuffer(gl.ARRAY_BUFFER, this._buffer);
37
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
38
- -1, -1,
39
- 1, -1,
40
- -1, 1,
41
- -1, 1,
42
- 1, -1,
43
- 1, 1,
44
- ]), gl.STATIC_DRAW);
45
- gl.enableVertexAttribArray(0);
46
- gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
47
- gl.bindVertexArray(null);
48
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
49
- this.uniforms = {
50
- u_texture: gl.getUniformLocation(this.program, 'u_texture'),
51
- opacity: gl.getUniformLocation(this.program, 'opacity')
52
- };
53
- }
54
- draw(texture, opacity) {
55
- const { gl, vao, uniforms, program } = this;
56
- gl.useProgram(program);
57
- gl.bindVertexArray(vao);
58
- gl.uniform1f(uniforms.opacity, opacity);
59
- gl.uniform1i(uniforms.u_texture, 0);
60
- gl.activeTexture(gl.TEXTURE0);
61
- gl.bindTexture(gl.TEXTURE_2D, texture);
62
- gl.drawArrays(gl.TRIANGLES, 0, 6);
63
- gl.bindVertexArray(null);
64
- }
65
- free() {
66
- const { gl, vao, _buffer, program } = this;
67
- gl.deleteVertexArray(vao);
68
- gl.deleteProgram(program);
69
- gl.deleteBuffer(_buffer);
70
- }
71
- }
72
- exports.default = FadeAwayProgram;
@@ -1,20 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- const programcache_1 = require("../../programcache");
7
- const logic_1 = __importDefault(require("./logic"));
8
- class FadeAway {
9
- constructor(gl) {
10
- this.gl = gl;
11
- this.program = programcache_1.glProgramCache.getProgram(gl, logic_1.default);
12
- }
13
- draw(sourceTexture, opacity) {
14
- this.program.draw(sourceTexture, opacity);
15
- }
16
- free() {
17
- programcache_1.glProgramCache.releaseProgram(logic_1.default);
18
- }
19
- }
20
- exports.default = FadeAway;
@@ -1,8 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.FadeAway = void 0;
7
- const fadeaway_1 = __importDefault(require("./fadeaway"));
8
- exports.FadeAway = fadeaway_1.default;
@@ -1,58 +0,0 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || (function () {
19
- var ownKeys = function(o) {
20
- ownKeys = Object.getOwnPropertyNames || function (o) {
21
- var ar = [];
22
- for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
- return ar;
24
- };
25
- return ownKeys(o);
26
- };
27
- return function (mod) {
28
- if (mod && mod.__esModule) return mod;
29
- var result = {};
30
- if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
- __setModuleDefault(result, mod);
32
- return result;
33
- };
34
- })();
35
- var __importDefault = (this && this.__importDefault) || function (mod) {
36
- return (mod && mod.__esModule) ? mod : { "default": mod };
37
- };
38
- Object.defineProperty(exports, "__esModule", { value: true });
39
- exports.rings = exports.FadeAway = exports.vectorfield = exports.noRegisterGlobeProgramCache = exports.globeProgramCache = exports.glProgramCache = exports.CameraUniformBlockString = exports.CameraUniformBlockTotem = exports.ArrowField = exports.GlobeShellWiggle = exports.Float2LegendWithRatio = void 0;
40
- const float2legendwithratio_1 = require("./float2legendwithratio");
41
- Object.defineProperty(exports, "Float2LegendWithRatio", { enumerable: true, get: function () { return float2legendwithratio_1.Float2LegendWithRatio; } });
42
- const wiggle_1 = require("./globeshell/wiggle");
43
- Object.defineProperty(exports, "GlobeShellWiggle", { enumerable: true, get: function () { return wiggle_1.GlobeShellWiggle; } });
44
- const index_1 = require("./totems/index");
45
- Object.defineProperty(exports, "CameraUniformBlockTotem", { enumerable: true, get: function () { return index_1.CameraUniformBlockTotem; } });
46
- Object.defineProperty(exports, "CameraUniformBlockString", { enumerable: true, get: function () { return index_1.CameraUniformBlockString; } });
47
- const arrowfield_1 = __importDefault(require("./arrowfield"));
48
- exports.ArrowField = arrowfield_1.default;
49
- const programcache_1 = require("./programcache");
50
- Object.defineProperty(exports, "glProgramCache", { enumerable: true, get: function () { return programcache_1.glProgramCache; } });
51
- Object.defineProperty(exports, "globeProgramCache", { enumerable: true, get: function () { return programcache_1.globeProgramCache; } });
52
- Object.defineProperty(exports, "noRegisterGlobeProgramCache", { enumerable: true, get: function () { return programcache_1.noRegisterGlobeProgramCache; } });
53
- const vectorfield = __importStar(require("./vectorfields"));
54
- exports.vectorfield = vectorfield;
55
- const helpers_1 = require("./helpers");
56
- Object.defineProperty(exports, "FadeAway", { enumerable: true, get: function () { return helpers_1.FadeAway; } });
57
- const rings = __importStar(require("./rings"));
58
- exports.rings = rings;
@@ -1 +0,0 @@
1
- "use strict";
@@ -1,176 +0,0 @@
1
- "use strict";
2
- // angle radius, rgba, dashRatio, rgbaMode
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.AngledLineProgramCache = void 0;
5
- const util_1 = require("../../util");
6
- const totems_1 = require("../totems");
7
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
8
- const programcache_1 = require("../programcache");
9
- const EDGE_COUNT_ON_SPHERE = 50;
10
- const vertexShaderSource = `#version 300 es
11
- precision highp float;
12
-
13
- ${totems_1.CameraUniformBlockString}
14
- ${geometrytransformations_1.longLatRadToMercator}
15
- ${geometrytransformations_1.longLatRadToCartesian3D}
16
- ${geometrytransformations_1.cartesian3DToGLPosition}
17
- ${geometrytransformations_1.mercatorXYToGLPosition}
18
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterCartesian3D}
19
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorCompass}
20
- ${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorRealDistance}
21
-
22
- in vec2 center_point;
23
- in float angle;
24
- in float radius;
25
- in vec4 rgba;
26
- in float dash_ratio;
27
- in float dash_opacity;
28
-
29
- out vec4 v_color;
30
- out float v_dash_ratio;
31
- out float interpolation;
32
- out float v_dash_opacity;
33
- out vec2 v_limp;
34
- // TODO: Draw World Boundaries
35
- void main() {
36
- if ( is3D ) {
37
- interpolation = float( gl_VertexID ) / ${EDGE_COUNT_ON_SPHERE - 1}.0;
38
- float radius_ = radius* interpolation;
39
- vec3 position = circleLimpFromLongLatRadCenterCartesian3D( center_point, radius_, angle);
40
- gl_Position = cartesian3DToGLPosition( position);
41
- v_limp = vec2(0.0, 0.0);
42
- } else {
43
- interpolation = float( gl_VertexID );
44
- float radius_ = radius * interpolation;
45
- vec2 position = circleLimpFromLongLatRadCenterMercatorRealDistance( center_point, radius_, angle);
46
- v_limp = position;
47
- gl_Position = mercatorXYToGLPosition( position);
48
- }
49
- v_dash_opacity = dash_opacity;
50
- v_color = rgba;
51
- v_dash_ratio = dash_ratio;
52
- }`;
53
- const fragmentShaderSource = `#version 300 es
54
- ${geometrytransformations_1.POLE}
55
- precision highp float;
56
-
57
- uniform float opacity;
58
- in vec4 v_color;
59
- in float v_dash_ratio;
60
- in float v_dash_opacity;
61
- in float interpolation;
62
- in vec2 v_limp;
63
- out vec4 color;
64
-
65
- void main() {
66
- if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ color = vec4(0.0,0.0,0.0,0.0); return; }
67
- color = vec4(v_color.rgb, v_color.a * opacity);
68
- if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
69
- color.a *= v_dash_opacity;
70
- }
71
- }`;
72
- class Logic {
73
- constructor(globe) {
74
- this.globe = globe;
75
- this.gl = globe.gl;
76
- this.program = (0, util_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
77
- this._lastOpacity = 1;
78
- const { gl, program } = this;
79
- { // assign attribute locations
80
- gl.bindAttribLocation(program, 0, "center_point");
81
- gl.bindAttribLocation(program, 1, "angle");
82
- gl.bindAttribLocation(program, 2, "radius");
83
- gl.bindAttribLocation(program, 3, "rgba");
84
- gl.bindAttribLocation(program, 4, "dash_ratio");
85
- gl.bindAttribLocation(program, 5, "dash_opacity");
86
- }
87
- {
88
- this._opacityLocation = gl.getUniformLocation(program, "opacity");
89
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
90
- gl.useProgram(program);
91
- gl.uniform1f(this._opacityLocation, this._lastOpacity);
92
- gl.useProgram(currentProgram);
93
- }
94
- this.cameraBlockBindingPoint = 0;
95
- const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
96
- this.cameraBlockTotem = totems_1.CameraUniformBlockTotemCache.get(globe);
97
- gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
98
- }
99
- draw(vao, length, opacity) {
100
- const { gl, program, globe, cameraBlockTotem, cameraBlockBindingPoint } = this;
101
- gl.useProgram(program);
102
- if (opacity !== this._lastOpacity) {
103
- gl.uniform1f(this._opacityLocation, opacity);
104
- this._lastOpacity = opacity;
105
- }
106
- const drawCount = globe.api_GetCurrentGeometry() === 0 ? EDGE_COUNT_ON_SPHERE : 2;
107
- gl.bindVertexArray(vao);
108
- cameraBlockTotem.bind(cameraBlockBindingPoint);
109
- // gl.disable(gl.DEPTH_TEST);
110
- gl.drawArraysInstanced(gl.LINE_STRIP, 0, drawCount, length);
111
- gl.bindVertexArray(null);
112
- cameraBlockTotem.unbind(cameraBlockBindingPoint);
113
- // gl.enable(gl.DEPTH_TEST);
114
- }
115
- createVAO(centerCoords, angle, radius, rgba, dashRatio, dashOpacity) {
116
- const { gl } = this;
117
- const vao = gl.createVertexArray();
118
- gl.bindVertexArray(vao);
119
- {
120
- const { buffer, stride = 0, offset = 0 } = centerCoords;
121
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
122
- gl.enableVertexAttribArray(0);
123
- gl.vertexAttribPointer(0, 2, gl.FLOAT, false, stride, offset);
124
- gl.vertexAttribDivisor(0, 1);
125
- }
126
- {
127
- const { buffer, stride = 0, offset = 0 } = angle;
128
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
129
- gl.enableVertexAttribArray(1);
130
- gl.vertexAttribPointer(1, 1, gl.FLOAT, false, stride, offset);
131
- gl.vertexAttribDivisor(1, 1);
132
- }
133
- {
134
- const { buffer, stride = 0, offset = 0 } = radius;
135
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
136
- gl.enableVertexAttribArray(2);
137
- gl.vertexAttribPointer(2, 1, gl.FLOAT, false, stride, offset);
138
- gl.vertexAttribDivisor(2, 1);
139
- }
140
- {
141
- const { buffer, stride = 0, offset = 0 } = rgba;
142
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
143
- gl.enableVertexAttribArray(3);
144
- gl.vertexAttribPointer(3, 4, gl.FLOAT, false, stride, offset);
145
- gl.vertexAttribDivisor(3, 1);
146
- }
147
- {
148
- const { buffer, stride = 0, offset = 0 } = dashRatio;
149
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
150
- gl.enableVertexAttribArray(4);
151
- gl.vertexAttribPointer(4, 1, gl.FLOAT, false, stride, offset);
152
- gl.vertexAttribDivisor(4, 1);
153
- }
154
- {
155
- const { buffer, stride = 0, offset = 0 } = dashOpacity;
156
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
157
- gl.enableVertexAttribArray(5);
158
- gl.vertexAttribPointer(5, 1, gl.FLOAT, false, stride, offset);
159
- gl.vertexAttribDivisor(5, 1);
160
- }
161
- gl.bindVertexArray(null);
162
- return vao;
163
- }
164
- free() {
165
- if (this.isFreed)
166
- return;
167
- totems_1.CameraUniformBlockTotemCache.release(this.globe);
168
- this.cameraBlockTotem = null;
169
- this.gl.deleteProgram(this.program);
170
- this.isFreed = true;
171
- }
172
- }
173
- exports.AngledLineProgramCache = Object.freeze({
174
- get: (globe) => { return programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic); },
175
- release: (globe) => { return programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic); }
176
- });
@@ -1,141 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CircleCache = void 0;
4
- const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
5
- const camerauniformblock_1 = require("../totems/camerauniformblock");
6
- const programcache_1 = require("../programcache");
7
- // import { vaoAttributeLoader } from "../../util/account/util";
8
- const attribute_loader_1 = require("../../util/gl-util/buffer/attribute-loader");
9
- const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
10
- /**
11
- * TODO:
12
- * 1. integrate geometry functions for radius angle and center
13
- * 2. integrate attributes
14
- *
15
- * TODO:
16
- * center_position is too small or doenst loaded as expected.
17
- */
18
- const EDGE_COUNT_ON_SPHERE = 360;
19
- //${circleLimpFromLongLatRadCenterCartesian3D_accurate}
20
- const vertexShaderSource = `#version 300 es
21
- precision highp float;
22
- ${geometrytransformations_1.PI}
23
- ${camerauniformblock_1.CameraUniformBlockString}
24
- ${geometrytransformations_1.cartesian3DToGLPosition}
25
- ${geometrytransformations_1.circleOnSphere}
26
-
27
- uniform float edge_count;
28
-
29
- in vec3 center_position3d;
30
- in vec3 target_position3d;
31
- // in float radius;
32
- in vec4 color;
33
- in float dash_ratio;
34
- in float dash_opacity;
35
-
36
- out float interpolation;
37
- out vec4 v_color;
38
- out float v_dash_ratio;
39
- out float v_dash_opacity;
40
- void main() {
41
- interpolation = float( gl_VertexID ) / ${EDGE_COUNT_ON_SPHERE}.0;
42
- if ( is3D ) {
43
- float angle = PI * 2.0 * interpolation;
44
- vec3 position = circleOnSphere(center_position3d, target_position3d, angle);
45
- gl_Position = cartesian3DToGLPosition(position);
46
- } else {
47
- return;
48
- }
49
- v_dash_ratio = dash_ratio;
50
- v_dash_opacity = dash_opacity;
51
- v_color = color;
52
- gl_PointSize = 3.0;
53
- }`;
54
- const fragmentShaderSource = `#version 300 es
55
- ${geometrytransformations_1.POLE}
56
- precision highp float;
57
- uniform float opacity;
58
- in vec4 v_color;
59
- in float v_dash_ratio;
60
- in float v_dash_opacity;
61
- in float interpolation;
62
- in vec2 v_limp;
63
- out vec4 color;
64
- void main() {
65
- color = v_color;
66
- color.a *= opacity;
67
- if ( v_dash_ratio == 1.0 || v_dash_ratio == 0.0 ) return;
68
- if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
69
- color.a *= v_dash_opacity;
70
- }
71
- }
72
- `;
73
- class Logic {
74
- constructor(globe) {
75
- this.globe = globe;
76
- this.gl = globe.gl;
77
- this._lastOpacity = 1.0;
78
- this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
79
- const { gl, program } = this;
80
- this.program.uniforms = {
81
- opacity: gl.getUniformLocation(program, "opacity")
82
- };
83
- { // initial uniform values
84
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
85
- gl.useProgram(program);
86
- gl.uniform1f(program.uniforms.opacity, 1.0);
87
- gl.useProgram(currentProgram);
88
- }
89
- { // assign attribute locations
90
- gl.bindAttribLocation(program, 0, "center_position3d");
91
- gl.bindAttribLocation(program, 1, "target_position3d");
92
- gl.bindAttribLocation(program, 2, "color");
93
- gl.bindAttribLocation(program, 3, "dash_ratio");
94
- gl.bindAttribLocation(program, 4, "dash_opacity");
95
- }
96
- this.cameraBindingPoint = 0;
97
- this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
98
- const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
99
- gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
100
- }
101
- createVAO(center3dObj, target3dObj, colorObj, dashRatioObj, dashOpacityObj) {
102
- const { gl } = this;
103
- const vao = gl.createVertexArray();
104
- const divisor = 1;
105
- gl.bindVertexArray(vao);
106
- (0, attribute_loader_1.attributeLoader)(gl, center3dObj, 0, 3, { divisor });
107
- (0, attribute_loader_1.attributeLoader)(gl, target3dObj, 1, 3, { divisor });
108
- // attributeLoader(gl, radiusObj, 1, 1, { divisor });
109
- (0, attribute_loader_1.attributeLoader)(gl, colorObj, 2, 4, { divisor });
110
- (0, attribute_loader_1.attributeLoader)(gl, dashRatioObj, 3, 1, { divisor });
111
- (0, attribute_loader_1.attributeLoader)(gl, dashOpacityObj, 4, 1, { divisor });
112
- gl.bindVertexArray(null);
113
- gl.bindVertexArray(null);
114
- return vao;
115
- }
116
- draw(vao, length, opacity) {
117
- const { gl, program, cameraBlockTotem, cameraBindingPoint } = this;
118
- gl.useProgram(program);
119
- if (this._lastOpacity !== opacity) {
120
- gl.uniform1f(program.uniforms.opacity, opacity);
121
- this._lastOpacity = opacity;
122
- }
123
- gl.bindVertexArray(vao);
124
- cameraBlockTotem.bind(cameraBindingPoint);
125
- gl.drawArraysInstanced(gl.LINE_STRIP, 0, EDGE_COUNT_ON_SPHERE + 1, length);
126
- // gl.drawArraysInstanced(gl.POINTS, 0, EDGE_COUNT_ON_SPHERE + 1, length);
127
- cameraBlockTotem.unbind(cameraBindingPoint);
128
- gl.bindVertexArray(null);
129
- }
130
- free() {
131
- if (this.isFreed)
132
- return;
133
- camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
134
- this.gl.deleteProgram(this.program);
135
- this.isFreed = true;
136
- }
137
- }
138
- exports.CircleCache = Object.freeze({
139
- get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
140
- release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
141
- });