@pirireis/webglobeplugins 0.9.11 → 0.9.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/Math/angle-calculation.js +8 -8
  2. package/Math/arc.js +18 -18
  3. package/Math/bounds/line-bbox.js +78 -80
  4. package/Math/constants.js +3 -3
  5. package/Math/juction/arc-plane.js +23 -23
  6. package/Math/juction/line-sphere.js +11 -11
  7. package/Math/juction/plane-plane.js +11 -11
  8. package/Math/line.js +14 -16
  9. package/Math/methods.js +65 -70
  10. package/Math/plane.js +16 -18
  11. package/Math/quaternion.js +45 -49
  12. package/Math/utils.js +2 -2
  13. package/Math/vec3.js +42 -45
  14. package/algorithms/search-binary.js +4 -4
  15. package/altitude-locator/draw-subset-obj.js +7 -8
  16. package/altitude-locator/plugin.js +98 -114
  17. package/arrowfield/adaptor.js +3 -4
  18. package/arrowfield/index.js +2 -2
  19. package/arrowfield/plugin.js +62 -65
  20. package/bearing-line/index.js +1 -1
  21. package/bearing-line/plugin.js +200 -226
  22. package/circle-line-chain/chain-list-map.js +82 -88
  23. package/circle-line-chain/plugin.js +134 -165
  24. package/circle-line-chain/util.js +1 -1
  25. package/compass-rose/compass-rose-padding-flat.js +108 -133
  26. package/compass-rose/compass-text-writer.js +62 -70
  27. package/compass-rose/index.js +2 -2
  28. package/compassrose/compassrose.js +46 -50
  29. package/compassrose/index.js +1 -1
  30. package/heatwave/index.js +2 -2
  31. package/heatwave/isobar/objectarraylabels.js +44 -48
  32. package/heatwave/isobar/plugin.js +104 -123
  33. package/heatwave/isobar/quadtreecontours.js +76 -92
  34. package/heatwave/plugins/heatwaveglobeshell.js +69 -87
  35. package/index.js +11 -11
  36. package/package.json +1 -1
  37. package/partialrings/buffer-manager.js +32 -64
  38. package/partialrings/index.js +1 -1
  39. package/partialrings/plugin.js +48 -84
  40. package/partialrings/program.js +136 -47
  41. package/pin/pin-object-array.js +83 -86
  42. package/pin/pin-point-totem.js +21 -22
  43. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +10 -10
  44. package/point-heat-map/plugin-webworker.js +40 -45
  45. package/point-heat-map/point-to-heat-map-flow.js +40 -42
  46. package/point-tracks/key-methods.js +1 -1
  47. package/point-tracks/plugin.js +137 -162
  48. package/programs/arrowfield/index.js +1 -1
  49. package/programs/arrowfield/logic.js +170 -62
  50. package/programs/arrowfield/object.js +33 -35
  51. package/programs/data2legend/density-to-legend.js +45 -21
  52. package/programs/data2legend/point-to-density-texture.js +52 -27
  53. package/programs/float2legendwithratio/index.js +1 -1
  54. package/programs/float2legendwithratio/logic.js +88 -42
  55. package/programs/float2legendwithratio/object.js +43 -46
  56. package/programs/globe-util/is-globe-moved.js +10 -11
  57. package/programs/globeshell/index.js +1 -1
  58. package/programs/globeshell/wiggle/index.js +1 -1
  59. package/programs/globeshell/wiggle/logic.js +191 -98
  60. package/programs/globeshell/wiggle/object.js +33 -35
  61. package/programs/helpers/blender/program.js +36 -19
  62. package/programs/helpers/fadeaway/index.js +1 -1
  63. package/programs/helpers/fadeaway/logic.js +35 -13
  64. package/programs/helpers/fadeaway/object.js +9 -10
  65. package/programs/helpers/index.js +1 -1
  66. package/programs/index.js +8 -8
  67. package/programs/line-on-globe/angled-line.js +91 -32
  68. package/programs/line-on-globe/circle-accurate-3d.js +82 -32
  69. package/programs/line-on-globe/circle-accurate-flat.js +108 -50
  70. package/programs/line-on-globe/circle-accurate.js +103 -33
  71. package/programs/line-on-globe/circle.js +97 -32
  72. package/programs/line-on-globe/degree-padding-around-circle-3d.js +83 -33
  73. package/programs/line-on-globe/lines-color-instanced-flat.js +79 -34
  74. package/programs/line-on-globe/linestrip.js +111 -45
  75. package/programs/line-on-globe/naive-accurate-flexible.js +120 -50
  76. package/programs/line-on-globe/to-the-surface.js +58 -29
  77. package/programs/line-on-globe/util.js +1 -1
  78. package/programs/picking/pickable-renderer.js +117 -33
  79. package/programs/point-on-globe/element-globe-surface-glow.js +78 -38
  80. package/programs/point-on-globe/element-point-glow.js +103 -35
  81. package/programs/point-on-globe/square-pixel-point.js +76 -27
  82. package/programs/programcache.js +13 -13
  83. package/programs/rings/distancering/circleflatprogram.js +63 -21
  84. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +156 -145
  85. package/programs/rings/distancering/circlepaddysharedbuffer.js +121 -197
  86. package/programs/rings/distancering/index.js +4 -4
  87. package/programs/rings/distancering/paddyflatprogram.js +73 -20
  88. package/programs/rings/distancering/paddyflatprogram2d.js +75 -22
  89. package/programs/rings/distancering/paddyflatprogram3d.js +73 -20
  90. package/programs/rings/partial-ring/piece-of-pie.js +137 -35
  91. package/programs/totems/camerauniformblock.js +64 -51
  92. package/programs/totems/canvas-webglobe-info.js +48 -40
  93. package/programs/totems/gpu-selection-uniform-block.js +44 -40
  94. package/programs/totems/index.js +1 -1
  95. package/programs/two-d/pixel-padding-for-compass.js +90 -29
  96. package/programs/util.js +6 -7
  97. package/programs/vectorfields/index.js +1 -1
  98. package/programs/vectorfields/logics/drawrectangleparticles.js +70 -29
  99. package/programs/vectorfields/logics/index.js +3 -3
  100. package/programs/vectorfields/logics/pixelbased.js +91 -35
  101. package/programs/vectorfields/logics/ubo.js +31 -25
  102. package/programs/vectorfields/pingpongbuffermanager.js +30 -34
  103. package/rangerings/index.js +4 -4
  104. package/rangerings/plugin.js +202 -258
  105. package/rangerings/rangeringangletext.js +108 -120
  106. package/rangerings/ring-account.js +52 -69
  107. package/shaders/fragment-toy/firework.js +55 -1
  108. package/shaders/fragment-toy/singularity.js +55 -1
  109. package/timetracks/adaptors-line-strip.js +26 -37
  110. package/timetracks/adaptors.js +47 -61
  111. package/timetracks/index.js +4 -4
  112. package/timetracks/plugin-line-strip.js +63 -71
  113. package/timetracks/plugin.js +69 -77
  114. package/timetracks/program-line-strip.js +296 -103
  115. package/timetracks/program.js +419 -113
  116. package/timetracks/programpoint-line-strip.js +97 -44
  117. package/timetracks/programpoint.js +90 -44
  118. package/util/account/bufferoffsetmanager.js +72 -95
  119. package/util/account/index.js +1 -1
  120. package/util/account/single-attribute-buffer-management/buffer-manager.js +44 -44
  121. package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +68 -94
  122. package/util/account/single-attribute-buffer-management/index.js +3 -3
  123. package/util/account/single-attribute-buffer-management/object-store.js +29 -30
  124. package/util/account/util.js +2 -4
  125. package/util/algorithms/search-binary.js +4 -4
  126. package/util/check/get.js +5 -5
  127. package/util/check/typecheck.js +13 -15
  128. package/util/geometry/index.js +9 -11
  129. package/util/gl-util/buffer/attribute-loader.js +8 -20
  130. package/util/gl-util/buffer/index.js +1 -1
  131. package/util/gl-util/draw-options/methods.js +8 -9
  132. package/util/gl-util/uniform-block/manager.js +67 -67
  133. package/util/heatwavedatamanager/datamanager.js +56 -116
  134. package/util/heatwavedatamanager/index.js +2 -2
  135. package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +37 -40
  136. package/util/heatwavedatamanager/pointcoordsmeta.js +9 -10
  137. package/util/index.js +6 -6
  138. package/util/interpolation/timetrack/index.js +1 -1
  139. package/util/interpolation/timetrack/timetrack-interpolator.js +27 -29
  140. package/util/interpolation/timetrack/web-worker-str.js +179 -1
  141. package/util/interpolation/timetrack/web-worker.js +4 -4
  142. package/util/jshelpers/data-filler.js +7 -7
  143. package/util/jshelpers/timefilters.js +7 -7
  144. package/util/picking/fence.js +7 -7
  145. package/util/picking/picker-displayer.js +46 -52
  146. package/util/programs/draw-texture-on-canvas.js +39 -21
  147. package/util/programs/shapesonglobe.js +104 -64
  148. package/util/programs/supersampletotextures.js +45 -39
  149. package/util/programs/texturetoglobe.js +98 -48
  150. package/util/shaderfunctions/geometrytransformations.js +322 -27
  151. package/util/shaderfunctions/nodata.js +7 -1
  152. package/util/shaderfunctions/noisefunctions.js +39 -9
  153. package/util/surface-line-data/arcs-to-cuts.js +20 -23
  154. package/util/webglobe/rasteroverlay.js +35 -37
  155. package/util/webglobjectbuilders.js +55 -60
  156. package/util/webglobjectbuilders1.js +48 -49
  157. package/waveparticles/adaptor.js +6 -7
  158. package/waveparticles/index.js +2 -2
  159. package/waveparticles/plugin.js +79 -84
  160. package/wind/imagetovectorfieldandmagnitude.js +15 -15
  161. package/wind/index.js +4 -4
  162. package/wind/plugin.js +453 -251
  163. package/wind/vectorfieldimage.js +5 -5
  164. package/write-text/attached-text-writer.js +46 -48
  165. package/write-text/context-text.js +51 -58
  166. package/write-text/context-text3.js +69 -74
@@ -2,14 +2,14 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.bearingRealAngle = bearingRealAngle;
4
4
  function bearingRealAngle(long, lat, endLong, endLat) {
5
- var rLong = Radians * long;
6
- var rLat = Radians * lat;
7
- var rEndLong = Radians * endLong;
8
- var rEndLat = Radians * endLat;
9
- var delta_long = rEndLong - rLong;
10
- var x = Math.sin(delta_long) * Math.cos(rEndLat);
11
- var y = Math.cos(rLat) * Math.sin(rEndLat) - Math.sin(rLat) * Math.cos(rEndLat) * Math.cos(delta_long);
12
- var initialBearing = Math.atan2(x, y) / Radians;
5
+ const rLong = Radians * long;
6
+ const rLat = Radians * lat;
7
+ const rEndLong = Radians * endLong;
8
+ const rEndLat = Radians * endLat;
9
+ const delta_long = rEndLong - rLong;
10
+ const x = Math.sin(delta_long) * Math.cos(rEndLat);
11
+ const y = Math.cos(rLat) * Math.sin(rEndLat) - Math.sin(rLat) * Math.cos(rEndLat) * Math.cos(delta_long);
12
+ let initialBearing = Math.atan2(x, y) / Radians;
13
13
  initialBearing = (initialBearing + 360) % 360;
14
14
  return initialBearing;
15
15
  }
package/Math/arc.js CHANGED
@@ -1,17 +1,17 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.arc = void 0;
4
- var vec3_1 = require("./vec3");
5
- var constants_1 = require("./constants");
6
- var _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
7
- var _1vector = /*@__PURE__*/ vec3_1.vec3.create(1, 1, 1);
4
+ const vec3_1 = require("./vec3");
5
+ const constants_1 = require("./constants");
6
+ const _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
7
+ const _1vector = /*@__PURE__*/ vec3_1.vec3.create(1, 1, 1);
8
8
  exports.arc = Object.freeze({
9
- create: function (p0, p1) {
10
- var normal = vec3_1.vec3.create(0, 0, 0);
9
+ create(p0, p1) {
10
+ const normal = vec3_1.vec3.create(0, 0, 0);
11
11
  vec3_1.vec3.cross(normal, p0, p1);
12
- var coverPlaneNormal = [p0[0] + p1[0], p0[1] + p1[1], p0[2] + p1[2]];
12
+ const coverPlaneNormal = [p0[0] + p1[0], p0[1] + p1[1], p0[2] + p1[2]];
13
13
  vec3_1.vec3.normalize(coverPlaneNormal, coverPlaneNormal);
14
- var dot = vec3_1.vec3.dot(coverPlaneNormal, p0);
14
+ const dot = vec3_1.vec3.dot(coverPlaneNormal, p0);
15
15
  return {
16
16
  p0: vec3_1.vec3.clone(p0),
17
17
  p1: vec3_1.vec3.clone(p1),
@@ -22,23 +22,23 @@ exports.arc = Object.freeze({
22
22
  }
23
23
  };
24
24
  },
25
- set: function (out, p0, p1) {
25
+ set(out, p0, p1) {
26
26
  vec3_1.vec3.copy(out.p0, p0);
27
27
  vec3_1.vec3.copy(out.p1, p1);
28
28
  vec3_1.vec3.cross(out.normal, p0, p1);
29
- var coverPlaneNormal = [p0[0] + p1[0], p0[1] + p1[1], p0[2] + p1[2]];
29
+ const coverPlaneNormal = [p0[0] + p1[0], p0[1] + p1[1], p0[2] + p1[2]];
30
30
  vec3_1.vec3.normalize(coverPlaneNormal, coverPlaneNormal);
31
31
  out.coverPlane.normal = coverPlaneNormal;
32
32
  out.coverPlane.distance = vec3_1.vec3.dot(coverPlaneNormal, p0);
33
33
  },
34
- copy: function (out, a) {
34
+ copy(out, a) {
35
35
  vec3_1.vec3.copy(out.p0, a.p0);
36
36
  vec3_1.vec3.copy(out.p1, a.p1);
37
37
  vec3_1.vec3.copy(out.normal, a.normal);
38
38
  out.coverPlane.normal = vec3_1.vec3.clone(a.coverPlane.normal);
39
39
  out.coverPlane.distance = a.coverPlane.distance;
40
40
  },
41
- clone: function (a) {
41
+ clone(a) {
42
42
  return {
43
43
  p0: vec3_1.vec3.clone(a.p0),
44
44
  p1: vec3_1.vec3.clone(a.p1),
@@ -49,16 +49,16 @@ exports.arc = Object.freeze({
49
49
  }
50
50
  };
51
51
  },
52
- isPointOn: function (arc, point) {
53
- var alignment = Math.abs(vec3_1.vec3.dot(point, arc.normal)) < constants_1.EPSILON;
54
- var distance = Math.abs(vec3_1.vec3.lengthSquared(point) - 1) < constants_1.EPSILON;
55
- var cover = vec3_1.vec3.dot(arc.coverPlane.normal, point) >= arc.coverPlane.distance;
52
+ isPointOn(arc, point) {
53
+ const alignment = Math.abs(vec3_1.vec3.dot(point, arc.normal)) < constants_1.EPSILON;
54
+ const distance = Math.abs(vec3_1.vec3.lengthSquared(point) - 1) < constants_1.EPSILON;
55
+ const cover = vec3_1.vec3.dot(arc.coverPlane.normal, point) >= arc.coverPlane.distance;
56
56
  return alignment || distance || cover;
57
57
  },
58
- equals: function (a, b) {
58
+ equals(a, b) {
59
59
  return vec3_1.vec3.equals(a.p0, b.p0) && vec3_1.vec3.equals(a.p1, b.p1);
60
60
  },
61
- populatePoints: function (out, arc, count) {
61
+ populatePoints(out, arc, count) {
62
62
  // rotate p0 around normal vector with a quaternion
63
63
  // calculate angle
64
64
  }
@@ -1,9 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.getGreatCircleArcBBox = getGreatCircleArcBBox;
4
- function isClose(a, b, rtol, atol) {
5
- if (rtol === void 0) { rtol = 1e-5; }
6
- if (atol === void 0) { atol = 1e-8; }
4
+ function isClose(a, b, rtol = 1e-5, atol = 1e-8) {
7
5
  // JavaScript equivalent of NumPy's isclose
8
6
  return Math.abs(a - b) <= (atol + rtol * Math.abs(b));
9
7
  }
@@ -21,10 +19,10 @@ function calculateInitialBearing(phi1, lambda1, phi2, lambda2) {
21
19
  return 0; // Bearing is North
22
20
  }
23
21
  }
24
- var deltaLambda = lambda2 - lambda1;
25
- var y = Math.sin(deltaLambda) * Math.cos(phi2);
26
- var x = Math.cos(phi1) * Math.sin(phi2) - Math.sin(phi1) * Math.cos(phi2) * Math.cos(deltaLambda);
27
- var theta = Math.atan2(y, x);
22
+ const deltaLambda = lambda2 - lambda1;
23
+ const y = Math.sin(deltaLambda) * Math.cos(phi2);
24
+ const x = Math.cos(phi1) * Math.sin(phi2) - Math.sin(phi1) * Math.cos(phi2) * Math.cos(deltaLambda);
25
+ const theta = Math.atan2(y, x);
28
26
  return theta;
29
27
  }
30
28
  function getGreatCircleArcBBox(phi1Rad, lambda1Rad, phi2Rad, lambda2Rad) {
@@ -37,23 +35,23 @@ function getGreatCircleArcBBox(phi1Rad, lambda1Rad, phi2Rad, lambda2Rad) {
37
35
  return [phi1Rad, phi1Rad, lambda1Rad, lambda1Rad];
38
36
  }
39
37
  // === Edge Case: Antipodal Points ===
40
- var deltaLambdaNorm = mod(lambda1Rad - lambda2Rad + Math.PI, 2 * Math.PI) - Math.PI;
38
+ const deltaLambdaNorm = mod(lambda1Rad - lambda2Rad + Math.PI, 2 * Math.PI) - Math.PI;
41
39
  if (isClose(phi1Rad, -phi2Rad) && isClose(Math.abs(deltaLambdaNorm), Math.PI)) {
42
40
  // Path covers all longitudes and passes through poles
43
41
  return [-Math.PI / 2, Math.PI / 2, -Math.PI, Math.PI];
44
42
  }
45
43
  // === Longitude Bounds ===
46
- var lambda1Adj = lambda1Rad;
47
- var lambda2Adj = lambda2Rad;
44
+ let lambda1Adj = lambda1Rad;
45
+ let lambda2Adj = lambda2Rad;
48
46
  // Handle antimeridian crossing
49
- var deltaLambda = lambda2Rad - lambda1Rad;
47
+ let deltaLambda = lambda2Rad - lambda1Rad;
50
48
  if (deltaLambda > Math.PI) {
51
49
  deltaLambda -= 2 * Math.PI;
52
50
  }
53
51
  else if (deltaLambda <= -Math.PI) {
54
52
  deltaLambda += 2 * Math.PI;
55
53
  }
56
- var crossesAntimeridian = Math.abs(lambda2Rad - lambda1Rad) > Math.PI;
54
+ const crossesAntimeridian = Math.abs(lambda2Rad - lambda1Rad) > Math.PI;
57
55
  if (crossesAntimeridian) {
58
56
  // Add 2*pi to the smaller longitude
59
57
  if (lambda1Rad < lambda2Rad) {
@@ -63,20 +61,20 @@ function getGreatCircleArcBBox(phi1Rad, lambda1Rad, phi2Rad, lambda2Rad) {
63
61
  lambda2Adj += 2 * Math.PI;
64
62
  }
65
63
  }
66
- var lambdaMin = Math.min(lambda1Adj, lambda2Adj);
67
- var lambdaMax = Math.max(lambda1Adj, lambda2Adj);
64
+ const lambdaMin = Math.min(lambda1Adj, lambda2Adj);
65
+ const lambdaMax = Math.max(lambda1Adj, lambda2Adj);
68
66
  // === Latitude Bounds ===
69
- var phiMin = Math.min(phi1Rad, phi2Rad);
70
- var phiMax = Math.max(phi1Rad, phi2Rad);
67
+ let phiMin = Math.min(phi1Rad, phi2Rad);
68
+ let phiMax = Math.max(phi1Rad, phi2Rad);
71
69
  // === Vertex Check ===
72
70
  // Check the maximum/minimum latitude reached by the great circle
73
- var theta12 = calculateInitialBearing(phi1Rad, lambda1Rad, phi2Rad, lambda2Rad);
74
- var theta21 = calculateInitialBearing(phi2Rad, lambda2Rad, phi1Rad, lambda1Rad);
75
- var cosPhi1 = Math.cos(phi1Rad);
71
+ const theta12 = calculateInitialBearing(phi1Rad, lambda1Rad, phi2Rad, lambda2Rad);
72
+ const theta21 = calculateInitialBearing(phi2Rad, lambda2Rad, phi1Rad, lambda1Rad);
73
+ const cosPhi1 = Math.cos(phi1Rad);
76
74
  if (!isClose(cosPhi1, 0)) { // Starting point is not a pole
77
75
  // Compute the absolute latitude of the vertex
78
- var argAcos = Math.abs(Math.sin(theta12) * cosPhi1);
79
- var phiVtxAbs = Math.acos(Math.min(Math.max(argAcos, -1.0), 1.0));
76
+ const argAcos = Math.abs(Math.sin(theta12) * cosPhi1);
77
+ const phiVtxAbs = Math.acos(Math.min(Math.max(argAcos, -1.0), 1.0));
80
78
  // Check if the path crosses the northern vertex
81
79
  if (isClose(theta12, 0) && phiVtxAbs > phiMax) { // Starting due north
82
80
  phiMax = phiVtxAbs;
@@ -86,7 +84,7 @@ function getGreatCircleArcBBox(phi1Rad, lambda1Rad, phi2Rad, lambda2Rad) {
86
84
  }
87
85
  else {
88
86
  // General case: Check if the path crosses the vertex
89
- var finalBearingAtP2 = mod(theta21 + Math.PI + Math.PI, 2 * Math.PI) - Math.PI;
87
+ const finalBearingAtP2 = mod(theta21 + Math.PI + Math.PI, 2 * Math.PI) - Math.PI;
90
88
  // Northern vertex check
91
89
  if ((-Math.PI / 2 < theta12 && theta12 < Math.PI / 2) &&
92
90
  !(finalBearingAtP2 >= -Math.PI / 2 && finalBearingAtP2 <= Math.PI / 2)) {
@@ -113,78 +111,78 @@ function radiansToDegrees(rad) {
113
111
  return rad * 180 / Math.PI;
114
112
  }
115
113
  // Test Case 1: London to Tokyo
116
- var lat1Deg = 51.5, lon1Deg = -0.1;
117
- var lat2Deg = 35.7, lon2Deg = 139.7;
118
- var phi1 = degreesToRadians(lat1Deg);
119
- var lambda1 = degreesToRadians(lon1Deg);
120
- var phi2 = degreesToRadians(lat2Deg);
121
- var lambda2 = degreesToRadians(lon2Deg);
122
- var _a = getGreatCircleArcBBox(phi1, lambda1, phi2, lambda2), phiMinRad = _a[0], phiMaxRad = _a[1], lambdaMinRad = _a[2], lambdaMaxRad = _a[3];
123
- var phiMinDeg = radiansToDegrees(phiMinRad);
124
- var phiMaxDeg = radiansToDegrees(phiMaxRad);
125
- var lambdaMinDeg = radiansToDegrees(lambdaMinRad);
126
- var lambdaMaxDeg = radiansToDegrees(lambdaMaxRad);
114
+ const lat1Deg = 51.5, lon1Deg = -0.1;
115
+ const lat2Deg = 35.7, lon2Deg = 139.7;
116
+ const phi1 = degreesToRadians(lat1Deg);
117
+ const lambda1 = degreesToRadians(lon1Deg);
118
+ const phi2 = degreesToRadians(lat2Deg);
119
+ const lambda2 = degreesToRadians(lon2Deg);
120
+ const [phiMinRad, phiMaxRad, lambdaMinRad, lambdaMaxRad] = getGreatCircleArcBBox(phi1, lambda1, phi2, lambda2);
121
+ const phiMinDeg = radiansToDegrees(phiMinRad);
122
+ const phiMaxDeg = radiansToDegrees(phiMaxRad);
123
+ const lambdaMinDeg = radiansToDegrees(lambdaMinRad);
124
+ const lambdaMaxDeg = radiansToDegrees(lambdaMaxRad);
127
125
  console.log("Input Points (Radians):");
128
- console.log(" P1: Latitude=".concat(lat1Deg, ", Longitude=").concat(lon1Deg));
129
- console.log(" P2: Latitude=".concat(lat2Deg, ", Longitude=").concat(lon2Deg));
130
- console.log(" P1: Latitude=".concat(phi1.toFixed(4), ", Longitude=").concat(lambda1.toFixed(4)));
131
- console.log(" P2: Latitude=".concat(phi2.toFixed(4), ", Longitude=").concat(lambda2.toFixed(4)));
126
+ console.log(` P1: Latitude=${lat1Deg}, Longitude=${lon1Deg}`);
127
+ console.log(` P2: Latitude=${lat2Deg}, Longitude=${lon2Deg}`);
128
+ console.log(` P1: Latitude=${phi1.toFixed(4)}, Longitude=${lambda1.toFixed(4)}`);
129
+ console.log(` P2: Latitude=${phi2.toFixed(4)}, Longitude=${lambda2.toFixed(4)}`);
132
130
  console.log("-".repeat(20));
133
131
  console.log("Bounding Box (Radians):");
134
132
  // console phys://console.log(` Minimum Latitude (phi_min): ${phiMinRad.toFixed(4)}`);
135
- console.log(" Maximum Latitude (phi_max): ".concat(phiMaxRad.toFixed(4)));
136
- console.log(" Minimum Longitude (lambda_min): ".concat(lambdaMinRad.toFixed(4)));
137
- console.log(" Maximum Longitude (lambda_max): ".concat(lambdaMaxRad.toFixed(4)));
133
+ console.log(` Maximum Latitude (phi_max): ${phiMaxRad.toFixed(4)}`);
134
+ console.log(` Minimum Longitude (lambda_min): ${lambdaMinRad.toFixed(4)}`);
135
+ console.log(` Maximum Longitude (lambda_max): ${lambdaMaxRad.toFixed(4)}`);
138
136
  console.log("-".repeat(20));
139
137
  console.log("Bounding Box (Degrees):");
140
- console.log(" Minimum Latitude: ".concat(phiMinDeg.toFixed(2), "\u00B0"));
141
- console.log(" Maximum Latitude: ".concat(phiMaxDeg.toFixed(2), "\u00B0"));
142
- console.log(" Minimum Longitude: ".concat(lambdaMinDeg.toFixed(2), "\u00B0"));
143
- console.log(" Maximum Longitude: ".concat(lambdaMaxDeg.toFixed(2), "\u00B0"));
138
+ console.log(` Minimum Latitude: ${phiMinDeg.toFixed(2)}°`);
139
+ console.log(` Maximum Latitude: ${phiMaxDeg.toFixed(2)}°`);
140
+ console.log(` Minimum Longitude: ${lambdaMinDeg.toFixed(2)}°`);
141
+ console.log(` Maximum Longitude: ${lambdaMaxDeg.toFixed(2)}°`);
144
142
  // --- Antimeridian Crossing Test ---
145
143
  console.log("\n" + "=".repeat(30));
146
144
  console.log("Antimeridian Crossing Test");
147
- var lat1DegAm = -18, lon1DegAm = 178;
148
- var lat2DegAm = -14, lon2DegAm = -172;
149
- var phi1Am = degreesToRadians(lat1DegAm);
150
- var lambda1Am = degreesToRadians(lon1DegAm);
151
- var phi2Am = degreesToRadians(lat2DegAm);
152
- var lambda2Am = degreesToRadians(lon2DegAm);
153
- var _b = getGreatCircleArcBBox(phi1Am, lambda1Am, phi2Am, lambda2Am), phiMinRadAm = _b[0], phiMaxRadAm = _b[1], lambdaMinRadAm = _b[2], lambdaMaxRadAm = _b[3];
154
- var phiMinDegAm = radiansToDegrees(phiMinRadAm);
155
- var phiMaxDegAm = radiansToDegrees(phiMaxRadAm);
156
- var lambdaMinDegAm = radiansToDegrees(lambdaMinRadAm);
157
- var lambdaMaxDegAm = radiansToDegrees(lambdaMaxRadAm);
158
- console.log("Input Points (Degrees): P1=(".concat(lat1DegAm, ", ").concat(lon1DegAm, "), P2=(").concat(lat2DegAm, ", ").concat(lon2DegAm, ")"));
145
+ const lat1DegAm = -18, lon1DegAm = 178;
146
+ const lat2DegAm = -14, lon2DegAm = -172;
147
+ const phi1Am = degreesToRadians(lat1DegAm);
148
+ const lambda1Am = degreesToRadians(lon1DegAm);
149
+ const phi2Am = degreesToRadians(lat2DegAm);
150
+ const lambda2Am = degreesToRadians(lon2DegAm);
151
+ const [phiMinRadAm, phiMaxRadAm, lambdaMinRadAm, lambdaMaxRadAm] = getGreatCircleArcBBox(phi1Am, lambda1Am, phi2Am, lambda2Am);
152
+ const phiMinDegAm = radiansToDegrees(phiMinRadAm);
153
+ const phiMaxDegAm = radiansToDegrees(phiMaxRadAm);
154
+ const lambdaMinDegAm = radiansToDegrees(lambdaMinRadAm);
155
+ const lambdaMaxDegAm = radiansToDegrees(lambdaMaxRadAm);
156
+ console.log(`Input Points (Degrees): P1=(${lat1DegAm}, ${lon1DegAm}), P2=(${lat2DegAm}, ${lon2DegAm})`);
159
157
  console.log("Bounding Box (Radians):");
160
- console.log(" phi_min=".concat(phiMinRadAm.toFixed(4), ", phi_max=").concat(phiMaxRadAm.toFixed(4)));
161
- console.log(" lambda_min=".concat(lambdaMinRadAm.toFixed(4), ", lambda_max=").concat(lambdaMaxRadAm.toFixed(4)));
158
+ console.log(` phi_min=${phiMinRadAm.toFixed(4)}, phi_max=${phiMaxRadAm.toFixed(4)}`);
159
+ console.log(` lambda_min=${lambdaMinRadAm.toFixed(4)}, lambda_max=${lambdaMaxRadAm.toFixed(4)}`);
162
160
  console.log("Bounding Box (Degrees):");
163
- console.log(" Min Latitude: ".concat(phiMinDegAm.toFixed(2), "\u00B0"));
164
- console.log(" Max Latitude: ".concat(phiMaxDegAm.toFixed(2), "\u00B0"));
165
- console.log(" Min Longitude: ".concat(lambdaMinDegAm.toFixed(2), "\u00B0 (178\u00B0 expected)"));
166
- console.log(" Max Longitude: ".concat(lambdaMaxDegAm.toFixed(2), "\u00B0 (188\u00B0 expected, which is -172\u00B0 + 360\u00B0)"));
161
+ console.log(` Min Latitude: ${phiMinDegAm.toFixed(2)}°`);
162
+ console.log(` Max Latitude: ${phiMaxDegAm.toFixed(2)}°`);
163
+ console.log(` Min Longitude: ${lambdaMinDegAm.toFixed(2) (178° expected)`);
164
+ console.log(` Max Longitude: ${lambdaMaxDegAm.toFixed(2) (188° expected, which is -172° + 360°)`);
167
165
  // --- Polar Crossing Test ---
168
166
  console.log("\n" + "=".repeat(30));
169
167
  console.log("Polar Crossing Test");
170
- var lat1DegP = 80, lon1DegP = 20;
171
- var lat2DegP = 80, lon2DegP = -100;
172
- var phi1P = degreesToRadians(lat1DegP);
173
- var lambda1P = degreesToRadians(lon1DegP);
174
- var phi2P = degreesToRadians(lat2DegP);
175
- var lambda2P = degreesToRadians(lon2DegP);
176
- var _c = getGreatCircleArcBBox(phi1P, lambda1P, phi2P, lambda2P), phiMinRadP = _c[0], phiMaxRadP = _c[1], lambdaMinRadP = _c[2], lambdaMaxRadP = _c[3];
177
- var phiMinDegP = radiansToDegrees(phiMinRadP);
178
- var phiMaxDegP = radiansToDegrees(phiMaxRadP);
179
- var lambdaMinDegP = radiansToDegrees(lambdaMinRadP);
180
- var lambdaMaxDegP = radiansToDegrees(lambdaMaxRadP);
181
- console.log("Input Points (Degrees): P1=(".concat(lat1DegP, ", ").concat(lon1DegP, "), P2=(").concat(lat2DegP, ", ").concat(lon2DegP, ")"));
168
+ const lat1DegP = 80, lon1DegP = 20;
169
+ const lat2DegP = 80, lon2DegP = -100;
170
+ const phi1P = degreesToRadians(lat1DegP);
171
+ const lambda1P = degreesToRadians(lon1DegP);
172
+ const phi2P = degreesToRadians(lat2DegP);
173
+ const lambda2P = degreesToRadians(lon2DegP);
174
+ const [phiMinRadP, phiMaxRadP, lambdaMinRadP, lambdaMaxRadP] = getGreatCircleArcBBox(phi1P, lambda1P, phi2P, lambda2P);
175
+ const phiMinDegP = radiansToDegrees(phiMinRadP);
176
+ const phiMaxDegP = radiansToDegrees(phiMaxRadP);
177
+ const lambdaMinDegP = radiansToDegrees(lambdaMinRadP);
178
+ const lambdaMaxDegP = radiansToDegrees(lambdaMaxRadP);
179
+ console.log(`Input Points (Degrees): P1=(${lat1DegP}, ${lon1DegP}), P2=(${lat2DegP}, ${lon2DegP})`);
182
180
  console.log("Bounding Box (Radians):");
183
- console.log(" phi_min=".concat(phiMinRadP.toFixed(4), ", phi_max=").concat(phiMaxRadP.toFixed(4)));
184
- console.log(" lambda_min=".concat(lambdaMinRadP.toFixed(4), ", lambda_max=").concat(lambdaMaxRadP.toFixed(4)));
181
+ console.log(` phi_min=${phiMinRadP.toFixed(4)}, phi_max=${phiMaxRadP.toFixed(4)}`);
182
+ console.log(` lambda_min=${lambdaMinRadP.toFixed(4)}, lambda_max=${lambdaMaxRadP.toFixed(4)}`);
185
183
  console.log("Bounding Box (Degrees):");
186
- console.log(" Min Latitude: ".concat(phiMinDegP.toFixed(2), "\u00B0"));
187
- console.log(" Max Latitude: ".concat(phiMaxDegP.toFixed(2), "\u00B0 (Should be close to North Pole > 80\u00B0)"));
188
- console.log(" Min Longitude: ".concat(lambdaMinDegP.toFixed(2), "\u00B0"));
189
- console.log(" Max Longitude: ".concat(lambdaMaxDegP.toFixed(2), "\u00B0"));
184
+ console.log(` Min Latitude: ${phiMinDegP.toFixed(2)}°`);
185
+ console.log(` Max Latitude: ${phiMaxDegP.toFixed(2) (Should be close to North Pole > 80°)`);
186
+ console.log(` Min Longitude: ${lambdaMinDegP.toFixed(2)}°`);
187
+ console.log(` Max Longitude: ${lambdaMaxDegP.toFixed(2)}°`);
190
188
  // --- line points intersection with bbox ---
package/Math/constants.js CHANGED
@@ -1,9 +1,9 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.EPSILON = exports.WORLD_RADIUS_MERCATOR = exports.WORLD_RADIUS_3D = void 0;
4
- var WORLD_RADIUS_3D = 6378.137;
4
+ const WORLD_RADIUS_3D = 6378.137;
5
5
  exports.WORLD_RADIUS_3D = WORLD_RADIUS_3D;
6
- var WORLD_RADIUS_MERCATOR = 6378136.99911;
6
+ const WORLD_RADIUS_MERCATOR = 6378136.99911;
7
7
  exports.WORLD_RADIUS_MERCATOR = WORLD_RADIUS_MERCATOR;
8
- var EPSILON = 1e-10; // Used for floating point comparisons
8
+ const EPSILON = 1e-10; // Used for floating point comparisons
9
9
  exports.EPSILON = EPSILON;
@@ -1,18 +1,18 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.arcSlice = arcSlice;
4
- var constants_1 = require("../constants");
5
- var vec3_1 = require("../vec3");
6
- var line_1 = require("../line");
7
- var plane_1 = require("../plane");
8
- var arc_1 = require("../arc");
9
- var plane_plane_1 = require("./plane-plane");
10
- var line_sphere_1 = require("./line-sphere");
11
- var _intersectionLine = /*@__PURE__*/ line_1.line.create();
12
- var _originPlane = /*@__PURE__*/ plane_1.plane.create();
4
+ const constants_1 = require("../constants");
5
+ const vec3_1 = require("../vec3");
6
+ const line_1 = require("../line");
7
+ const plane_1 = require("../plane");
8
+ const arc_1 = require("../arc");
9
+ const plane_plane_1 = require("./plane-plane");
10
+ const line_sphere_1 = require("./line-sphere");
11
+ const _intersectionLine = /*@__PURE__*/ line_1.line.create();
12
+ const _originPlane = /*@__PURE__*/ plane_1.plane.create();
13
13
  _originPlane.distance = 0;
14
- var _originSphere = /*@__PURE__*/ { center: vec3_1.vec3.create(0, 0, 0), radius: 1 };
15
- var _intersectionPoints = /*@__PURE__*/ [vec3_1.vec3.create(), vec3_1.vec3.create()];
14
+ const _originSphere = /*@__PURE__*/ { center: vec3_1.vec3.create(0, 0, 0), radius: 1 };
15
+ const _intersectionPoints = /*@__PURE__*/ [vec3_1.vec3.create(), vec3_1.vec3.create()];
16
16
  // TODO: out must be [Arc, Arc] there is a case where split into three arcs, visible by points or arcs but middle is not visible
17
17
  /**
18
18
  *
@@ -23,10 +23,10 @@ var _intersectionPoints = /*@__PURE__*/ [vec3_1.vec3.create(), vec3_1.vec3.creat
23
23
  */
24
24
  function arcSlice(out, inArc, juctionPlane) {
25
25
  // arc coverPlane and junctionPlane intersection exist in the range of unit sphere
26
- var coverRadiusAngle = plane_1.plane.getUnitSphereRadiusAngle(inArc.coverPlane);
27
- var visibleRadiusAngle = plane_1.plane.getUnitSphereRadiusAngle(juctionPlane);
26
+ const coverRadiusAngle = plane_1.plane.getUnitSphereRadiusAngle(inArc.coverPlane);
27
+ const visibleRadiusAngle = plane_1.plane.getUnitSphereRadiusAngle(juctionPlane);
28
28
  // TODO: RESEARCH efficient approach --
29
- var angleBetween_Cover_Visible = Math.acos(vec3_1.vec3.dot(inArc.coverPlane.normal, juctionPlane.normal));
29
+ const angleBetween_Cover_Visible = Math.acos(vec3_1.vec3.dot(inArc.coverPlane.normal, juctionPlane.normal));
30
30
  if (coverRadiusAngle + visibleRadiusAngle < angleBetween_Cover_Visible - constants_1.EPSILON) { // case A: out of range
31
31
  return 0; // No intersection
32
32
  }
@@ -38,7 +38,7 @@ function arcSlice(out, inArc, juctionPlane) {
38
38
  }
39
39
  // plane-plane intersection line should be calculated for the rest of the calculations
40
40
  vec3_1.vec3.copy(_originPlane.normal, inArc.normal);
41
- var isPlaneJunctions = (0, plane_plane_1.planePlaneJuction)(_intersectionLine, _originPlane, juctionPlane);
41
+ const isPlaneJunctions = (0, plane_plane_1.planePlaneJuction)(_intersectionLine, _originPlane, juctionPlane);
42
42
  if (!isPlaneJunctions) { // case C: planes are parallel.
43
43
  // case A covers opposite directions
44
44
  // case B Covers they face each other
@@ -46,23 +46,23 @@ function arcSlice(out, inArc, juctionPlane) {
46
46
  }
47
47
  // --- read until here ---
48
48
  // calculate the intersection points
49
- var isSphereIntersection = (0, line_sphere_1.lineSphereIntersection)(_intersectionPoints, _intersectionLine, _originSphere);
49
+ const isSphereIntersection = (0, line_sphere_1.lineSphereIntersection)(_intersectionPoints, _intersectionLine, _originSphere);
50
50
  if (!isSphereIntersection) {
51
51
  // other edge caes should be covered by now
52
52
  return 0; // No intersection
53
53
  }
54
- var i0IsCovered = plane_1.plane.distanceToPoint(inArc.coverPlane, _intersectionPoints[0]) > -constants_1.EPSILON;
55
- var i1IsCovered = plane_1.plane.distanceToPoint(inArc.coverPlane, _intersectionPoints[1]) > -constants_1.EPSILON;
56
- var p0IsVisible = plane_1.plane.distanceToPoint(juctionPlane, inArc.p0) > -constants_1.EPSILON;
57
- var p1IsVisible = plane_1.plane.distanceToPoint(juctionPlane, inArc.p1) > -constants_1.EPSILON;
54
+ const i0IsCovered = plane_1.plane.distanceToPoint(inArc.coverPlane, _intersectionPoints[0]) > -constants_1.EPSILON;
55
+ const i1IsCovered = plane_1.plane.distanceToPoint(inArc.coverPlane, _intersectionPoints[1]) > -constants_1.EPSILON;
56
+ const p0IsVisible = plane_1.plane.distanceToPoint(juctionPlane, inArc.p0) > -constants_1.EPSILON;
57
+ const p1IsVisible = plane_1.plane.distanceToPoint(juctionPlane, inArc.p1) > -constants_1.EPSILON;
58
58
  if (!p0IsVisible && !p1IsVisible && !i0IsCovered && !i1IsCovered) {
59
59
  return 0; // No intersection
60
60
  }
61
61
  if (i0IsCovered && i1IsCovered && p0IsVisible && p1IsVisible) {
62
62
  // calculate which points are closer
63
- var p0i0DistanceSquared = vec3_1.vec3.distanceSquared(inArc.p0, _intersectionPoints[0]);
64
- var p0i1DistanceSquared = vec3_1.vec3.distanceSquared(inArc.p0, _intersectionPoints[1]);
65
- var case0 = p0i0DistanceSquared < p0i1DistanceSquared;
63
+ const p0i0DistanceSquared = vec3_1.vec3.distanceSquared(inArc.p0, _intersectionPoints[0]);
64
+ const p0i1DistanceSquared = vec3_1.vec3.distanceSquared(inArc.p0, _intersectionPoints[1]);
65
+ const case0 = p0i0DistanceSquared < p0i1DistanceSquared;
66
66
  arc_1.arc.set(out[0], inArc.p0, case0 ? _intersectionPoints[0] : _intersectionPoints[1]);
67
67
  arc_1.arc.set(out[1], inArc.p1, !case0 ? _intersectionPoints[0] : _intersectionPoints[1]);
68
68
  return 2;
@@ -1,23 +1,23 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.lineSphereIntersection = lineSphereIntersection;
4
- var vec3_1 = require("../vec3");
5
- var line_1 = require("../line");
6
- var _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
4
+ const vec3_1 = require("../vec3");
5
+ const line_1 = require("../line");
6
+ const _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
7
7
  function lineSphereIntersection(out, inLine, inSphere) {
8
8
  vec3_1.vec3.subtract(_0vector, inLine.origin, inSphere.center);
9
- var distanceSquared = vec3_1.vec3.lengthSquared(_0vector);
10
- var radiusSquared = inSphere.radius * inSphere.radius;
11
- var dot = vec3_1.vec3.dot(_0vector, inLine.direction);
12
- var dotSquared = dot * dot;
13
- var _a = dotSquared + radiusSquared - distanceSquared;
9
+ const distanceSquared = vec3_1.vec3.lengthSquared(_0vector);
10
+ const radiusSquared = inSphere.radius * inSphere.radius;
11
+ const dot = vec3_1.vec3.dot(_0vector, inLine.direction);
12
+ const dotSquared = dot * dot;
13
+ const _a = dotSquared + radiusSquared - distanceSquared;
14
14
  if (_a < 0) {
15
15
  return false; // no intersection
16
16
  }
17
17
  else {
18
- var a = Math.sqrt(_a);
19
- var t1 = dot - a;
20
- var t2 = dot + a;
18
+ const a = Math.sqrt(_a);
19
+ const t1 = dot - a;
20
+ const t2 = dot + a;
21
21
  line_1.line.at(out[0], inLine, t1);
22
22
  line_1.line.at(out[1], inLine, t2);
23
23
  return true;
@@ -1,30 +1,30 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.planePlaneJuction = planePlaneJuction;
4
- var constants_1 = require("../constants");
5
- var vec3_1 = require("../vec3");
6
- var _normal1 = vec3_1.vec3.create();
7
- var _normal2 = vec3_1.vec3.create();
4
+ const constants_1 = require("../constants");
5
+ const vec3_1 = require("../vec3");
6
+ const _normal1 = vec3_1.vec3.create();
7
+ const _normal2 = vec3_1.vec3.create();
8
8
  function planePlaneJuction(out, plane1, plane2) {
9
9
  vec3_1.vec3.copy(_normal1, plane1.normal);
10
10
  vec3_1.vec3.copy(_normal2, plane2.normal);
11
- var distance1 = plane1.distance;
12
- var distance2 = plane2.distance;
13
- var origin = out.origin, direction = out.direction;
14
- var dot = vec3_1.vec3.dot(_normal1, _normal2);
11
+ const distance1 = plane1.distance;
12
+ const distance2 = plane2.distance;
13
+ const { origin, direction } = out;
14
+ const dot = vec3_1.vec3.dot(_normal1, _normal2);
15
15
  if (Math.abs(dot) > 1 - constants_1.EPSILON) {
16
16
  return false; // Planes are parallel, no intersection
17
17
  }
18
18
  vec3_1.vec3.cross(direction, _normal1, _normal2);
19
- var magnitudeSquired = vec3_1.vec3.lengthSquared(out.direction);
19
+ const magnitudeSquired = vec3_1.vec3.lengthSquared(out.direction);
20
20
  if (magnitudeSquired < constants_1.EPSILON) {
21
21
  return false; // No valid intersection line
22
22
  }
23
- var magnitude = Math.sqrt(magnitudeSquired);
23
+ const magnitude = Math.sqrt(magnitudeSquired);
24
24
  direction[0] /= magnitude;
25
25
  direction[1] /= magnitude;
26
26
  direction[2] /= magnitude;
27
- var determinant;
27
+ let determinant;
28
28
  // Calculate the intersection point
29
29
  // set z = 0
30
30
  determinant = _normal1[0] * _normal2[1] - _normal1[1] * _normal2[0];
package/Math/line.js CHANGED
@@ -1,56 +1,54 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.line = void 0;
4
- var constants_1 = require("./constants");
5
- var vec3_1 = require("./vec3");
6
- var _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
4
+ const constants_1 = require("./constants");
5
+ const vec3_1 = require("./vec3");
6
+ const _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
7
7
  exports.line = Object.freeze({
8
- create: function (origin, direction) {
9
- if (origin === void 0) { origin = vec3_1.vec3.create(); }
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- if (direction === void 0) { direction = vec3_1.vec3.create(); }
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- var direction_ = vec3_1.vec3.clone(direction);
8
+ create(origin = vec3_1.vec3.create(), direction = vec3_1.vec3.create()) {
9
+ const direction_ = vec3_1.vec3.clone(direction);
12
10
  vec3_1.vec3.normalize(direction_, direction_);
13
11
  return {
14
12
  origin: vec3_1.vec3.clone(origin),
15
13
  direction: direction_
16
14
  };
17
15
  },
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- set: function (out, origin, direction) {
16
+ set(out, origin, direction) {
19
17
  vec3_1.vec3.copy(out.origin, origin);
20
18
  vec3_1.vec3.copy(out.direction, direction);
21
19
  },
22
- copy: function (out, a) {
20
+ copy(out, a) {
23
21
  out.origin = vec3_1.vec3.copy(out.origin, a.origin);
24
22
  out.direction = vec3_1.vec3.copy(out.direction, a.direction);
25
23
  },
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- clone: function (a) {
24
+ clone(a) {
27
25
  return {
28
26
  origin: vec3_1.vec3.clone(a.origin),
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27
  direction: vec3_1.vec3.clone(a.direction)
30
28
  };
31
29
  },
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- fromTwoPoints: function (out, a, b) {
30
+ fromTwoPoints(out, a, b) {
33
31
  vec3_1.vec3.subtract(out.direction, b, a);
34
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  vec3_1.vec3.normalize(out.direction, out.direction);
35
33
  vec3_1.vec3.copy(out.origin, a);
36
34
  },
37
- at: function (out, line, distance) {
35
+ at(out, line, distance) {
38
36
  vec3_1.vec3.multiplyScalar(_0vector, line.direction, distance);
39
37
  vec3_1.vec3.add(out, _0vector, line.origin);
40
38
  },
41
- closestPoint: function (out, line, point) {
39
+ closestPoint(out, line, point) {
42
40
  vec3_1.vec3.subtract(_0vector, point, line.origin);
43
- var dot = vec3_1.vec3.dot(_0vector, line.direction);
41
+ const dot = vec3_1.vec3.dot(_0vector, line.direction);
44
42
  vec3_1.vec3.copy(out, line.direction);
45
43
  vec3_1.vec3.multiplyScalar(out, out, dot);
46
44
  vec3_1.vec3.add(out, out, line.origin);
47
45
  },
48
- contains: function (line, point) {
46
+ contains(line, point) {
49
47
  vec3_1.vec3.subtract(_0vector, point, line.origin);
50
48
  vec3_1.vec3.cross(_0vector, _0vector, line.direction);
51
49
  return vec3_1.vec3.lengthSquared(_0vector) < constants_1.EPSILON;
52
50
  },
53
- applyQuaternion: function (out, line, quaternion) {
51
+ applyQuaternion(out, line, quaternion) {
54
52
  vec3_1.vec3.applyQuaternion(out.origin, line.origin, quaternion);
55
53
  vec3_1.vec3.applyQuaternion(out.direction, line.direction, quaternion);
56
54
  vec3_1.vec3.normalize(out.direction, out.direction);