@pirireis/webglobeplugins 0.15.35 → 0.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (481) hide show
  1. package/Math/angle-calculation.js +14 -13
  2. package/Math/arc-cdf-points.ts +329 -0
  3. package/Math/arc-generate-points-exponantial.ts +299 -0
  4. package/Math/arc.ts +299 -0
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/circle-cdf-points.ts +143 -0
  7. package/Math/circle.ts +49 -0
  8. package/Math/constants.ts +12 -0
  9. package/Math/index.js +0 -1
  10. package/Math/juction/arc-plane.ts +129 -0
  11. package/Math/juction/line-sphere.ts +30 -0
  12. package/Math/juction/plane-plane.ts +64 -0
  13. package/Math/line.ts +84 -0
  14. package/Math/matrix4.ts +0 -0
  15. package/Math/mesh/mapbox-delaunay.js +607 -0
  16. package/Math/methods.ts +157 -0
  17. package/Math/plane.ts +92 -0
  18. package/Math/quaternion.ts +128 -0
  19. package/Math/roadmap.md +10 -0
  20. package/Math/templete-shapes/grid-visually-equal.ts +119 -0
  21. package/Math/types.ts +66 -0
  22. package/Math/utils.js +3 -2
  23. package/Math/vec3.ts +180 -0
  24. package/algorithms/search-binary.js +14 -16
  25. package/altitude-locator/adaptors.js +0 -1
  26. package/altitude-locator/keymethod.js +0 -1
  27. package/altitude-locator/plugin.js +446 -345
  28. package/altitude-locator/types.js +26 -21
  29. package/arrowfield/adaptor.js +11 -11
  30. package/arrowfield/index.js +3 -3
  31. package/arrowfield/plugin.js +128 -83
  32. package/bearing-line/index.js +2 -2
  33. package/bearing-line/plugin.js +520 -444
  34. package/circle-line-chain/chain-list-map.js +221 -201
  35. package/circle-line-chain/init.js +0 -1
  36. package/circle-line-chain/plugin.js +464 -411
  37. package/circle-line-chain/readme.md +57 -0
  38. package/circle-line-chain/util.js +1 -1
  39. package/compass-rose/compass-rose-padding-flat.js +274 -230
  40. package/compass-rose/compass-text-writer.js +173 -149
  41. package/compass-rose/index.js +3 -3
  42. package/compassrose/compassrose.js +341 -293
  43. package/compassrose/index.js +2 -2
  44. package/depth-locator/readme.md +26 -0
  45. package/dist/Math/angle-calculation.js +13 -0
  46. package/dist/Math/bounds/line-bbox.js +186 -0
  47. package/dist/Math/mesh/mapbox-delaunay.js +544 -0
  48. package/dist/Math/utils.js +2 -0
  49. package/dist/algorithms/search-binary.js +16 -0
  50. package/dist/altitude-locator/adaptors.js +1 -0
  51. package/dist/altitude-locator/keymethod.js +1 -0
  52. package/dist/altitude-locator/plugin.js +345 -0
  53. package/dist/altitude-locator/types.js +21 -0
  54. package/dist/arrowfield/adaptor.js +11 -0
  55. package/dist/arrowfield/index.js +3 -0
  56. package/dist/arrowfield/plugin.js +83 -0
  57. package/dist/bearing-line/index.js +2 -0
  58. package/dist/bearing-line/plugin.js +444 -0
  59. package/dist/circle-line-chain/chain-list-map.js +201 -0
  60. package/dist/circle-line-chain/init.js +1 -0
  61. package/dist/circle-line-chain/plugin.js +411 -0
  62. package/dist/circle-line-chain/util.js +1 -0
  63. package/dist/compass-rose/compass-rose-padding-flat.js +230 -0
  64. package/dist/compass-rose/compass-text-writer.js +149 -0
  65. package/dist/compass-rose/index.js +3 -0
  66. package/dist/compassrose/compassrose.js +293 -0
  67. package/dist/compassrose/index.js +2 -0
  68. package/dist/heatwave/index.js +3 -0
  69. package/dist/heatwave/isobar/objectarraylabels.js +200 -0
  70. package/dist/heatwave/isobar/plugin.js +302 -0
  71. package/dist/heatwave/isobar/quadtreecontours.js +298 -0
  72. package/dist/heatwave/plugins/heatwaveglobeshell.js +204 -0
  73. package/dist/index.js +12 -0
  74. package/dist/jest.config.js +7 -0
  75. package/dist/partialrings/buffer-manager.js +75 -0
  76. package/dist/partialrings/index.js +2 -0
  77. package/dist/partialrings/plugin.js +128 -0
  78. package/dist/partialrings/program.js +279 -0
  79. package/dist/pin/pin-object-array.js +300 -0
  80. package/dist/pin/pin-point-totem.js +60 -0
  81. package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +63 -0
  82. package/dist/point-heat-map/index.js +1 -0
  83. package/dist/point-heat-map/plugin-webworker.js +121 -0
  84. package/dist/point-heat-map/point-to-heat-map-flow.js +124 -0
  85. package/dist/point-tracks/key-methods.js +2 -0
  86. package/dist/point-tracks/plugin.js +393 -0
  87. package/dist/programs/arrowfield/index.js +2 -0
  88. package/dist/programs/arrowfield/logic.js +254 -0
  89. package/dist/programs/arrowfield/object.js +60 -0
  90. package/dist/programs/data2legend/density-to-legend.js +98 -0
  91. package/dist/programs/data2legend/point-to-density-texture.js +97 -0
  92. package/dist/programs/float2legendwithratio/index.js +2 -0
  93. package/dist/programs/float2legendwithratio/logic.js +167 -0
  94. package/dist/programs/float2legendwithratio/object.js +104 -0
  95. package/dist/programs/globe-util/is-globe-moved.js +19 -0
  96. package/dist/programs/globeshell/index.js +2 -0
  97. package/dist/programs/globeshell/wiggle/index.js +2 -0
  98. package/dist/programs/globeshell/wiggle/logic.js +342 -0
  99. package/dist/programs/globeshell/wiggle/object.js +66 -0
  100. package/dist/programs/helpers/blender/index.js +1 -0
  101. package/dist/programs/helpers/blender/program.js +76 -0
  102. package/dist/programs/helpers/fadeaway/index.js +2 -0
  103. package/dist/programs/helpers/fadeaway/logic.js +69 -0
  104. package/dist/programs/helpers/fadeaway/object.js +14 -0
  105. package/dist/programs/helpers/index.js +2 -0
  106. package/dist/programs/index.js +9 -0
  107. package/dist/programs/line-on-globe/circle-accurate-3d.js +138 -0
  108. package/dist/programs/line-on-globe/circle-accurate-flat.js +210 -0
  109. package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +156 -0
  110. package/dist/programs/line-on-globe/index.js +1 -0
  111. package/dist/programs/line-on-globe/lines-color-instanced-flat.js +131 -0
  112. package/dist/programs/line-on-globe/util.js +5 -0
  113. package/dist/programs/picking/pickable-polygon-renderer.js +184 -0
  114. package/dist/programs/picking/pickable-renderer.js +184 -0
  115. package/dist/programs/point-on-globe/element-globe-surface-glow.js +138 -0
  116. package/dist/programs/point-on-globe/element-point-glow.js +150 -0
  117. package/dist/programs/point-on-globe/square-pixel-point.js +171 -0
  118. package/dist/programs/polygon-on-globe/texture-dem-triangle-test-plugin.js +97 -0
  119. package/dist/programs/polygon-on-globe/texture-dem-triangles.js +167 -0
  120. package/dist/programs/rings/distancering/circleflatprogram.js +116 -0
  121. package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +326 -0
  122. package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +368 -0
  123. package/dist/programs/rings/distancering/index.js +6 -0
  124. package/dist/programs/rings/distancering/paddyflatprogram.js +127 -0
  125. package/dist/programs/rings/distancering/paddyflatprogram2d.js +129 -0
  126. package/dist/programs/rings/distancering/paddyflatprogram3d.js +128 -0
  127. package/dist/programs/rings/index.js +1 -0
  128. package/dist/programs/totems/gpu-selection-uniform-block.js +104 -0
  129. package/dist/programs/two-d/pixel-circle.js +1 -0
  130. package/dist/programs/two-d/pixel-padding-for-compass.js +159 -0
  131. package/dist/programs/util.js +14 -0
  132. package/dist/programs/vectorfields/index.js +3 -0
  133. package/dist/programs/vectorfields/logics/drawrectangleparticles.js +113 -0
  134. package/dist/programs/vectorfields/logics/index.js +2 -0
  135. package/dist/programs/vectorfields/logics/pixelbased.js +140 -0
  136. package/dist/programs/vectorfields/logics/ubo.js +60 -0
  137. package/dist/programs/vectorfields/pingpongbuffermanager.js +73 -0
  138. package/dist/rangerings/index.js +5 -0
  139. package/dist/rangerings/plugin.js +543 -0
  140. package/dist/rangerings/rangeringangletext.js +326 -0
  141. package/dist/rangerings/ring-account.js +112 -0
  142. package/dist/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +1 -0
  143. package/dist/shaders/fragment-toy/firework.js +55 -0
  144. package/dist/shaders/fragment-toy/singularity.js +56 -0
  145. package/dist/timetracks/adaptors-line-strip.js +65 -0
  146. package/dist/timetracks/index.js +1 -0
  147. package/dist/timetracks/plugin-line-strip.js +240 -0
  148. package/dist/timetracks/program-line-strip.js +608 -0
  149. package/dist/timetracks/programpoint-line-strip.js +151 -0
  150. package/dist/util/account/bufferoffsetmanager.js +176 -0
  151. package/dist/util/account/index.js +3 -0
  152. package/dist/util/account/util.js +18 -0
  153. package/dist/util/algorithms/index.js +1 -0
  154. package/dist/util/algorithms/search-binary.js +25 -0
  155. package/dist/util/check/index.js +1 -0
  156. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  157. package/dist/util/heatwavedatamanager/datamanager.js +149 -0
  158. package/dist/util/heatwavedatamanager/index.js +2 -0
  159. package/dist/util/index.js +13 -0
  160. package/dist/util/interpolation/index.js +1 -0
  161. package/dist/util/interpolation/timetrack/index.js +2 -0
  162. package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
  163. package/dist/util/interpolation/timetrack/web-worker.js +46 -0
  164. package/dist/util/jshelpers/data-filler.js +17 -0
  165. package/dist/util/jshelpers/equality.js +18 -0
  166. package/dist/util/jshelpers/index.js +2 -0
  167. package/dist/util/jshelpers/timefilters.js +30 -0
  168. package/dist/util/picking/fence.js +43 -0
  169. package/dist/util/picking/picker-displayer.js +136 -0
  170. package/dist/util/programs/draw-texture-on-canvas.js +86 -0
  171. package/dist/util/programs/index.js +1 -0
  172. package/dist/util/programs/shapesonglobe.js +210 -0
  173. package/dist/util/programs/supersampletotextures.js +109 -0
  174. package/dist/util/programs/texturetoglobe.js +179 -0
  175. package/dist/util/shaderfunctions/index.js +2 -0
  176. package/dist/util/shaderfunctions/nodata.js +8 -0
  177. package/dist/util/shaderfunctions/noisefunctions.js +41 -0
  178. package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
  179. package/dist/util/surface-line-data/cut-arc.js +1 -0
  180. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  181. package/dist/util/surface-line-data/types.js +1 -0
  182. package/dist/util/surface-line-data/web-worker.js +1 -0
  183. package/dist/util/webglobe/gldefaultstates.js +4 -0
  184. package/dist/util/webglobe/index.js +2 -0
  185. package/dist/util/webglobe/rasteroverlay.js +75 -0
  186. package/dist/waveparticles/adaptor.js +15 -0
  187. package/dist/waveparticles/index.js +3 -0
  188. package/dist/waveparticles/plugin.js +290 -0
  189. package/dist/wind/imagetovectorfieldandmagnitude.js +56 -0
  190. package/dist/wind/index.js +5 -0
  191. package/dist/wind/plugin.js +921 -0
  192. package/dist/wind/vectorfieldimage.js +23 -0
  193. package/dist/write-text/attached-text-writer.js +87 -0
  194. package/dist/write-text/context-text-bulk.js +185 -0
  195. package/dist/write-text/context-text.js +94 -0
  196. package/dist/write-text/context-text3old.js +152 -0
  197. package/dist/write-text/index.js +1 -0
  198. package/dist/write-text/writer-plugin.js +8 -0
  199. package/heatwave/index.js +4 -3
  200. package/heatwave/isobar/objectarraylabels.js +247 -200
  201. package/heatwave/isobar/plugin.js +339 -302
  202. package/heatwave/isobar/quadtreecontours.js +336 -298
  203. package/heatwave/plugins/heatwaveglobeshell.js +259 -204
  204. package/index.js +15 -12
  205. package/jest.config.js +6 -7
  206. package/package.json +6 -2
  207. package/partialrings/buffer-manager.js +89 -75
  208. package/partialrings/goals.md +17 -0
  209. package/partialrings/index.js +3 -2
  210. package/partialrings/plugin.js +160 -128
  211. package/partialrings/program.js +233 -188
  212. package/pin/pin-object-array.js +381 -300
  213. package/pin/pin-point-totem.js +77 -60
  214. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  215. package/point-heat-map/index.js +0 -1
  216. package/point-heat-map/plugin-webworker.js +148 -121
  217. package/point-heat-map/point-to-heat-map-flow.js +150 -124
  218. package/point-heat-map/readme.md +15 -0
  219. package/point-tracks/key-methods.js +3 -2
  220. package/point-tracks/plugin.js +480 -393
  221. package/programs/arrowfield/index.js +2 -2
  222. package/programs/arrowfield/logic.js +173 -141
  223. package/programs/arrowfield/object.js +89 -60
  224. package/programs/data2legend/density-to-legend.js +90 -73
  225. package/programs/data2legend/point-to-density-texture.js +87 -70
  226. package/programs/float2legendwithratio/index.js +3 -2
  227. package/programs/float2legendwithratio/logic.js +144 -118
  228. package/programs/float2legendwithratio/object.js +141 -104
  229. package/programs/globe-util/is-globe-moved.js +27 -19
  230. package/programs/globeshell/index.js +2 -2
  231. package/programs/globeshell/wiggle/index.js +3 -2
  232. package/programs/globeshell/wiggle/logic.js +272 -243
  233. package/programs/globeshell/wiggle/object.js +93 -66
  234. package/programs/helpers/blender/index.js +0 -1
  235. package/programs/helpers/blender/program.js +73 -58
  236. package/programs/helpers/fadeaway/index.js +3 -2
  237. package/programs/helpers/fadeaway/logic.js +53 -46
  238. package/programs/helpers/fadeaway/object.js +20 -14
  239. package/programs/helpers/index.js +2 -2
  240. package/programs/index.js +21 -9
  241. package/programs/line-on-globe/circle-accurate-3d.js +115 -87
  242. package/programs/line-on-globe/circle-accurate-flat.js +201 -149
  243. package/programs/line-on-globe/degree-padding-around-circle-3d.js +136 -104
  244. package/programs/line-on-globe/index.js +0 -1
  245. package/programs/line-on-globe/lines-color-instanced-flat.js +102 -83
  246. package/programs/line-on-globe/linestrip/data.ts +29 -0
  247. package/programs/line-on-globe/linestrip/linestrip.ts +201 -0
  248. package/programs/line-on-globe/naive-accurate-flexible.ts +258 -0
  249. package/programs/line-on-globe/util.js +8 -5
  250. package/programs/picking/pickable-polygon-renderer.js +215 -0
  251. package/programs/picking/pickable-renderer.js +129 -98
  252. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  253. package/programs/point-on-globe/element-point-glow.js +114 -80
  254. package/programs/point-on-globe/square-pixel-point.js +138 -120
  255. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.ts +120 -0
  256. package/programs/polygon-on-globe/texture-dem-triangles.ts +207 -0
  257. package/programs/programcache.ts +131 -0
  258. package/programs/rings/distancering/circleflatprogram.js +138 -116
  259. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +323 -275
  260. package/programs/rings/distancering/circlepaddysharedbuffer.js +423 -368
  261. package/programs/rings/distancering/index.js +5 -6
  262. package/programs/rings/distancering/paddyflatprogram.js +148 -127
  263. package/programs/rings/distancering/paddyflatprogram2d.js +153 -129
  264. package/programs/rings/distancering/paddyflatprogram3d.js +149 -128
  265. package/programs/rings/index.js +1 -1
  266. package/programs/rings/partial-ring/piece-of-pie.ts +323 -0
  267. package/programs/totems/camerauniformblock.ts +310 -0
  268. package/programs/totems/canvas-webglobe-info.ts +156 -0
  269. package/programs/totems/globe-changes.ts +79 -0
  270. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  271. package/programs/totems/index.ts +2 -0
  272. package/programs/two-d/pixel-circle.js +0 -1
  273. package/programs/two-d/pixel-padding-for-compass.js +112 -97
  274. package/programs/util.js +19 -14
  275. package/programs/vectorfields/index.js +3 -3
  276. package/programs/vectorfields/logics/constants.ts +5 -0
  277. package/programs/vectorfields/logics/drawrectangleparticles.js +78 -58
  278. package/programs/vectorfields/logics/index.js +4 -2
  279. package/programs/vectorfields/logics/pixelbased.js +92 -73
  280. package/programs/vectorfields/logics/ubo-new.ts +37 -0
  281. package/programs/vectorfields/logics/ubo.js +57 -51
  282. package/programs/vectorfields/pingpongbuffermanager.js +80 -73
  283. package/publish.bat +62 -0
  284. package/range-tools-on-terrain/bearing-line/adapters.ts +154 -0
  285. package/range-tools-on-terrain/bearing-line/plugin.ts +569 -0
  286. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  287. package/range-tools-on-terrain/circle-line-chain/adapters.ts +109 -0
  288. package/range-tools-on-terrain/circle-line-chain/chain-list-map.ts +446 -0
  289. package/range-tools-on-terrain/circle-line-chain/plugin.ts +607 -0
  290. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  291. package/range-tools-on-terrain/range-ring/adapters.ts +114 -0
  292. package/range-tools-on-terrain/range-ring/enum.ts +2 -0
  293. package/range-tools-on-terrain/range-ring/plugin.ts +447 -0
  294. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  295. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  296. package/rangerings/enum.ts +2 -0
  297. package/rangerings/index.js +5 -5
  298. package/rangerings/plugin.js +644 -543
  299. package/rangerings/rangeringangletext.js +369 -326
  300. package/rangerings/ring-account.js +129 -112
  301. package/semiplugins/interface.ts +14 -0
  302. package/semiplugins/lightweight/line-plugin.ts +343 -0
  303. package/semiplugins/lightweight/piece-of-pie-plugin.ts +275 -0
  304. package/semiplugins/shape-on-terrain/arc-plugin.ts +602 -0
  305. package/semiplugins/shape-on-terrain/circle-plugin.ts +588 -0
  306. package/semiplugins/shape-on-terrain/goal.md +12 -0
  307. package/semiplugins/shape-on-terrain/padding-1-degree.ts +714 -0
  308. package/semiplugins/shape-on-terrain/terrain-cover/notes.md +90 -0
  309. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.ts +0 -0
  310. package/semiplugins/type.ts +8 -0
  311. package/shaders/fragment-toy/firework.js +1 -1
  312. package/shaders/fragment-toy/singularity.js +5 -2
  313. package/tests/Math/arc-sampling-test.js +367 -0
  314. package/tests/Math/arc-sampling-test.ts +429 -0
  315. package/tests/Math/arc.test.ts +102 -0
  316. package/tests/Math/junction/arc-plane.test.ts +163 -0
  317. package/tests/Math/junction/plane-plane.test.ts +91 -0
  318. package/tests/Math/plane-test.ts +17 -0
  319. package/tests/Math/plane.test.ts +43 -0
  320. package/tests/Math/vec3.test.ts +14 -0
  321. package/timetracks/adaptors-line-strip.js +80 -65
  322. package/timetracks/index.js +0 -1
  323. package/timetracks/plugin-line-strip.js +295 -240
  324. package/timetracks/program-line-strip.js +491 -411
  325. package/timetracks/programpoint-line-strip.js +122 -98
  326. package/timetracks/readme.md +1 -0
  327. package/tsconfig.json +22 -0
  328. package/types.ts +265 -0
  329. package/util/account/bufferoffsetmanager.js +209 -176
  330. package/util/account/create-buffermap-orchastration.ts +85 -0
  331. package/util/account/index.js +6 -3
  332. package/util/account/single-attribute-buffer-management/buffer-manager.ts +149 -0
  333. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +332 -0
  334. package/util/account/single-attribute-buffer-management/buffer-orchestrator1.ts +184 -0
  335. package/util/account/single-attribute-buffer-management/index.ts +11 -0
  336. package/util/account/single-attribute-buffer-management/object-store.ts +76 -0
  337. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  338. package/util/account/util.js +22 -18
  339. package/util/algorithms/index.js +0 -1
  340. package/util/algorithms/search-binary.js +26 -25
  341. package/util/build-strategy/general-strategy.ts +99 -0
  342. package/util/build-strategy/static-dynamic.ts +50 -0
  343. package/util/check/index.js +0 -1
  344. package/util/check/typecheck.ts +74 -0
  345. package/util/frame-counter-trigger.ts +99 -0
  346. package/util/geometry/index.ts +64 -0
  347. package/util/gl-util/buffer/attribute-loader.ts +84 -0
  348. package/util/gl-util/buffer/index.ts +6 -0
  349. package/util/gl-util/draw-options/methods.ts +47 -0
  350. package/util/gl-util/uniform-block/manager.ts +210 -0
  351. package/util/gl-util/uniform-block/roadmap.md +70 -0
  352. package/util/gl-util/uniform-block/shader.js +0 -1
  353. package/util/gl-util/uniform-block/types.ts +20 -0
  354. package/util/heatwavedatamanager/datamanager.js +168 -149
  355. package/util/heatwavedatamanager/index.js +2 -2
  356. package/util/heatwavedatamanager/pointcoordsmeta.ts +28 -0
  357. package/util/heatwavedatamanager/texture-point-sampler.ts +198 -0
  358. package/util/index.js +13 -13
  359. package/util/interpolation/index.js +0 -1
  360. package/util/interpolation/timetrack/index.js +9 -2
  361. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  362. package/util/interpolation/timetrack/web-worker.js +51 -46
  363. package/util/jshelpers/data-filler.js +19 -17
  364. package/util/jshelpers/equality.js +17 -18
  365. package/util/jshelpers/index.js +1 -2
  366. package/util/jshelpers/timefilters.js +32 -30
  367. package/util/picking/fence.js +46 -43
  368. package/util/picking/picker-displayer.js +177 -136
  369. package/util/programs/draw-texture-on-canvas.js +82 -66
  370. package/util/programs/index.js +1 -1
  371. package/util/programs/shapesonglobe.js +203 -167
  372. package/util/programs/supersampletotextures.js +132 -99
  373. package/util/programs/texturetoglobe.js +152 -128
  374. package/util/shaderfunctions/geometrytransformations.ts +388 -0
  375. package/util/shaderfunctions/index.js +2 -2
  376. package/util/shaderfunctions/nodata.js +4 -2
  377. package/util/shaderfunctions/noisefunctions.js +10 -7
  378. package/util/surface-line-data/arc-bboxes.ts +42 -0
  379. package/util/surface-line-data/arcs-to-cuts.js +74 -50
  380. package/util/surface-line-data/cut-arc.js +0 -1
  381. package/util/surface-line-data/flow.ts +52 -0
  382. package/util/surface-line-data/rbush-manager.js +0 -1
  383. package/util/surface-line-data/types.ts +27 -0
  384. package/util/surface-line-data/web-worker.js +0 -1
  385. package/util/webglobe/gldefaultstates.js +5 -4
  386. package/util/webglobe/index.js +2 -2
  387. package/util/webglobe/rasteroverlay.js +96 -75
  388. package/util/webglobjectbuilders.ts +446 -0
  389. package/waveparticles/adaptor.js +16 -15
  390. package/waveparticles/index.js +3 -3
  391. package/waveparticles/plugin.js +342 -290
  392. package/wind/imagetovectorfieldandmagnitude.js +71 -56
  393. package/wind/index.js +5 -5
  394. package/wind/plugin.js +845 -670
  395. package/wind/vectorfieldimage.js +27 -23
  396. package/write-text/attached-text-writer.js +105 -87
  397. package/write-text/context-text-bulk.ts +268 -0
  398. package/write-text/context-text.js +125 -94
  399. package/write-text/context-text3.ts +253 -0
  400. package/write-text/context-text3old.js +179 -152
  401. package/write-text/context-text4.ts +243 -0
  402. package/write-text/index.js +1 -1
  403. package/write-text/writer-plugin.js +7 -8
  404. package/Math/frustum/camera.js +0 -24
  405. package/Math/frustum/from-globeinfo.js +0 -48
  406. package/util/account/single-attribute-buffer-management/types.js +0 -1
  407. /package/{Math → dist/Math}/arc-cdf-points.js +0 -0
  408. /package/{Math → dist/Math}/arc-generate-points-exponantial.js +0 -0
  409. /package/{Math → dist/Math}/arc.js +0 -0
  410. /package/{Math → dist/Math}/circle-cdf-points.js +0 -0
  411. /package/{Math → dist/Math}/circle.js +0 -0
  412. /package/{Math → dist/Math}/constants.js +0 -0
  413. /package/{Math/matrix4.js → dist/Math/index.js} +0 -0
  414. /package/{Math → dist/Math}/juction/arc-plane.js +0 -0
  415. /package/{Math → dist/Math}/juction/line-sphere.js +0 -0
  416. /package/{Math → dist/Math}/juction/plane-plane.js +0 -0
  417. /package/{Math → dist/Math}/line.js +0 -0
  418. /package/{util/surface-line-data/types.js → dist/Math/matrix4.js} +0 -0
  419. /package/{Math → dist/Math}/methods.js +0 -0
  420. /package/{Math → dist/Math}/plane.js +0 -0
  421. /package/{Math → dist/Math}/quaternion.js +0 -0
  422. /package/{Math → dist/Math}/templete-shapes/grid-visually-equal.js +0 -0
  423. /package/{Math/frustum → dist/Math}/types.js +0 -0
  424. /package/{Math → dist/Math}/vec3.js +0 -0
  425. /package/{programs → dist/programs}/line-on-globe/linestrip/data.js +0 -0
  426. /package/{programs → dist/programs}/line-on-globe/linestrip/linestrip.js +0 -0
  427. /package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +0 -0
  428. /package/{programs → dist/programs}/programcache.js +0 -0
  429. /package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +0 -0
  430. /package/{programs → dist/programs}/totems/camerauniformblock.js +0 -0
  431. /package/{programs → dist/programs}/totems/canvas-webglobe-info.js +0 -0
  432. /package/{programs → dist/programs}/totems/globe-changes.js +0 -0
  433. /package/{programs → dist/programs}/totems/index.js +0 -0
  434. /package/{programs → dist/programs}/vectorfields/logics/constants.js +0 -0
  435. /package/{programs → dist/programs}/vectorfields/logics/ubo-new.js +0 -0
  436. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/adapters.js +0 -0
  437. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/bearing-line/plugin.js +0 -0
  438. /package/{Math → dist/range-tools-on-terrain/bearing-line}/types.js +0 -0
  439. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/adapters.js +0 -0
  440. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/chain-list-map.js +0 -0
  441. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/circle-line-chain/plugin.js +0 -0
  442. /package/{range-tools-on-terrain/bearing-line → dist/range-tools-on-terrain/circle-line-chain}/types.js +0 -0
  443. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/adapters.js +0 -0
  444. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/enum.js +0 -0
  445. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/plugin.js +0 -0
  446. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/rangeringangletext.js +0 -0
  447. /package/{range-tools-on-terrain → dist/range-tools-on-terrain}/range-ring/types.js +0 -0
  448. /package/{rangerings → dist/rangerings}/enum.js +0 -0
  449. /package/{semiplugins → dist/semiplugins}/interface.js +0 -0
  450. /package/{semiplugins → dist/semiplugins}/lightweight/line-plugin.js +0 -0
  451. /package/{semiplugins → dist/semiplugins}/lightweight/piece-of-pie-plugin.js +0 -0
  452. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/arc-plugin.js +0 -0
  453. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/circle-plugin.js +0 -0
  454. /package/{semiplugins → dist/semiplugins}/shape-on-terrain/padding-1-degree.js +0 -0
  455. /package/{semiplugins → dist/semiplugins}/type.js +0 -0
  456. /package/{types.js → dist/types.js} +0 -0
  457. /package/{util → dist/util}/account/create-buffermap-orchastration.js +0 -0
  458. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-manager.js +0 -0
  459. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator.js +0 -0
  460. /package/{util → dist/util}/account/single-attribute-buffer-management/buffer-orchestrator1.js +0 -0
  461. /package/{util → dist/util}/account/single-attribute-buffer-management/index.js +0 -0
  462. /package/{util → dist/util}/account/single-attribute-buffer-management/object-store.js +0 -0
  463. /package/{range-tools-on-terrain/circle-line-chain → dist/util/account/single-attribute-buffer-management}/types.js +0 -0
  464. /package/{util → dist/util}/build-strategy/general-strategy.js +0 -0
  465. /package/{util → dist/util}/build-strategy/static-dynamic.js +0 -0
  466. /package/{util → dist/util}/check/typecheck.js +0 -0
  467. /package/{util → dist/util}/frame-counter-trigger.js +0 -0
  468. /package/{util → dist/util}/geometry/index.js +0 -0
  469. /package/{util → dist/util}/gl-util/buffer/attribute-loader.js +0 -0
  470. /package/{util → dist/util}/gl-util/buffer/index.js +0 -0
  471. /package/{util → dist/util}/gl-util/draw-options/methods.js +0 -0
  472. /package/{util → dist/util}/gl-util/uniform-block/manager.js +0 -0
  473. /package/{util → dist/util}/gl-util/uniform-block/types.js +0 -0
  474. /package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +0 -0
  475. /package/{util → dist/util}/heatwavedatamanager/texture-point-sampler.js +0 -0
  476. /package/{util → dist/util}/shaderfunctions/geometrytransformations.js +0 -0
  477. /package/{util → dist/util}/surface-line-data/arc-bboxes.js +0 -0
  478. /package/{util → dist/util}/surface-line-data/flow.js +0 -0
  479. /package/{util → dist/util}/webglobjectbuilders.js +0 -0
  480. /package/{write-text → dist/write-text}/context-text3.js +0 -0
  481. /package/{write-text → dist/write-text}/context-text4.js +0 -0
@@ -0,0 +1,6 @@
1
+ "use strict";
2
+ // import { programCache as circleProgramCache } from './circleflatprogram';
3
+ // import { PaddingProgramCache } from './paddyflatprogram';
4
+ // import CirclePaddySharedBuffer from './circlepaddysharedbuffer';
5
+ // // import { PaddingFreeAngleCache } from './circlepaddingfreeangleprogram';
6
+ // // export { circleProgramCache, PaddingProgramCache, CirclePaddySharedBuffer, PaddingFreeAngleCache };
@@ -0,0 +1,127 @@
1
+ "use strict";
2
+ // TODO: Delete this file if it is not needed anymore.
3
+ // import { createProgram, shaderfunctions } from "../../../util";
4
+ // import CameraUniformBlockTotem, { CameraUniformBlockString } from "../../totems/camerauniformblock";
5
+ // import { globeProgramCache, noRegisterGlobeProgramCache } from "../../programcache";
6
+ // const vertexShader = `#version 300 es ` +
7
+ // shaderfunctions.PI +
8
+ // shaderfunctions.R +
9
+ // shaderfunctions.POLE +
10
+ // CameraUniformBlockString +
11
+ // shaderfunctions.mercatorXYToGLPosition +
12
+ // shaderfunctions.longLatRadToMercator +
13
+ // shaderfunctions.longLatRadToCartesian3D +
14
+ // shaderfunctions.circleLimpFromLongLatRadCenterCartesian3D +
15
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorCompass +
16
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistancePadding +
17
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistance + `
18
+ // in vec2 center;
19
+ // in float radius;
20
+ // in float pad_range;
21
+ // in vec4 color;
22
+ // in float flag;
23
+ // uniform int compass;
24
+ // uniform float pad_count;
25
+ // uniform float opacity;
26
+ // out vec2 v_limp;
27
+ // out vec4 v_color;
28
+ // void main() {
29
+ // float alpha_padding = z_level * z_level / (pad_range/ 100.0 );
30
+ // if( flag == 2.0 || flag == 1.0 || radius == 0.0 || alpha_padding < 0.1 || z_level < 3.0 ) return; // 1.0 is hide
31
+ // v_color = vec4(color.rgb, color.a * alpha_padding * opacity);
32
+ // gl_PointSize = 2.0;
33
+ // float odd = mod(float(gl_VertexID), 2.0);
34
+ // float index = (float(gl_VertexID)- odd ) / 2.0;
35
+ // float angle = 3.1415926535897932384626433832795 * 2.0 * (index / pad_count );
36
+ // float radius_ = radius - (pad_range * odd);
37
+ // if ( is3D){
38
+ // gl_Position = projection * view * vec4(
39
+ // circleLimpFromLongLatRadCenterCartesian3D( center, radius_, angle) - translate, 1.0);
40
+ // v_limp = vec2(0.0, 0.0);
41
+ // return;
42
+ // }
43
+ // vec2 limp;
44
+ // if ( compass == 1 ){
45
+ // limp = circleLimpFromLongLatRadCenterMercatorCompass(center , radius_, angle);
46
+ // } else {
47
+ // // limp = circleLimpFromLongLatRadCenterMercatorRealDistancePadding(center, radius_, angle);
48
+ // limp = circleLimpFromLongLatRadCenterMercatorRealDistance(center, radius_, angle);
49
+ // }
50
+ // v_limp = limp;
51
+ // gl_Position = mercatorXYToGLPosition(limp);
52
+ // }`;
53
+ // const fragmentShader = `#version 300 es
54
+ // precision highp float; `+
55
+ // shaderfunctions.POLE + `
56
+ // in vec4 v_color;
57
+ // in vec2 v_limp;
58
+ // out vec4 outColor;
59
+ // void main() {
60
+ // if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ discard; }
61
+ // outColor = v_color;
62
+ // }`;
63
+ // class Logic {
64
+ // constructor(globe) {
65
+ // this.globe = globe;
66
+ // this.gl = globe.gl;
67
+ // this.program = createProgram(this.gl, vertexShader, fragmentShader);
68
+ // { // bind positions so bufferManager can use them
69
+ // this.gl.bindAttribLocation(this.program, 0, "center");
70
+ // this.gl.bindAttribLocation(this.program, 1, "radius");
71
+ // this.gl.bindAttribLocation(this.program, 2, "pad_range");
72
+ // this.gl.bindAttribLocation(this.program, 3, "color");
73
+ // this.gl.bindAttribLocation(this.program, 4, "flag");
74
+ // }
75
+ // this.cameraBlockBindingPoint = 0;
76
+ // const cameraBlockIndex = this.gl.getUniformBlockIndex(this.program, "CameraUniformBlock");
77
+ // this.gl.uniformBlockBinding(this.program, cameraBlockIndex, this.cameraBlockBindingPoint);
78
+ // this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
79
+ // this._padCountLocation = this.gl.getUniformLocation(this.program, "pad_count");
80
+ // this._opacityLocation = this.gl.getUniformLocation(this.program, "opacity");
81
+ // this._compassLocation = this.gl.getUniformLocation(this.program, "compass");
82
+ // this._compassMode = 1;
83
+ // this._opacity = 1.0;
84
+ // this._padCount = 360;
85
+ // {
86
+ // const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
87
+ // this.gl.useProgram(this.program);
88
+ // this.gl.uniform1i(this._compassLocation, 1);
89
+ // this.gl.uniform1f(this._opacityLocation, 1.0);
90
+ // this.gl.uniform1f(this._padCountLocation, 360)
91
+ // this.gl.useProgram(currentProgram);
92
+ // }
93
+ // }
94
+ // draw(attrBufferManager, padCount, compass, opacity) {
95
+ // const { gl, program, _padCountLocation, cameraBlockBindingPoint, cameraBlockTotem, _compassLocation } = this;
96
+ // gl.useProgram(program);
97
+ // attrBufferManager.bindPaddingVAO();
98
+ // cameraBlockTotem.bind(cameraBlockBindingPoint);
99
+ // // draw instanced
100
+ // if (padCount !== this._padCount) {
101
+ // this._padCount = padCount;
102
+ // // console.log("padCount", padCount);
103
+ // gl.uniform1f(_padCountLocation, padCount);
104
+ // }
105
+ // if (compass !== this._compassMode) {
106
+ // // console.log("compass", compass);
107
+ // gl.uniform1i(_compassLocation, compass);
108
+ // this._compassMode = compass;
109
+ // }
110
+ // if (opacity !== this._opacity) {
111
+ // // console.log("opacity", opacity);
112
+ // this._opacity = opacity;
113
+ // gl.uniform1f(this._opacityLocation, opacity);
114
+ // }
115
+ // gl.drawArraysInstanced(gl.LINES, 0, padCount * 2, attrBufferManager.length);
116
+ // gl.bindVertexArray(null);
117
+ // cameraBlockTotem.unbind(cameraBlockBindingPoint);
118
+ // }
119
+ // free() {
120
+ // this.gl.deleteProgram(this.program);
121
+ // globeProgramCache.releaseProgram(this.globe, CameraUniformBlockTotem);
122
+ // }
123
+ // }
124
+ // export const PaddingProgramCache = Object.freeze({
125
+ // getProgram: (globe) => { return noRegisterGlobeProgramCache.getProgram(globe, Logic) },
126
+ // releaseProgram: (globe) => { noRegisterGlobeProgramCache.releaseProgram(globe, Logic) }
127
+ // })
@@ -0,0 +1,129 @@
1
+ "use strict";
2
+ // TODO: Delete this file if it is not needed anymore.
3
+ // import { createProgram, shaderfunctions } from "../../../util";
4
+ // import CameraUniformBlockTotem, { CameraUniformBlockString } from "../../totems/camerauniformblock";
5
+ // import { globeProgramCache, noRegisterGlobeProgramCache } from "../../programcache";
6
+ // const vertexShader = `#version 300 es ` +
7
+ // shaderfunctions.PI +
8
+ // shaderfunctions.R +
9
+ // shaderfunctions.POLE +
10
+ // CameraUniformBlockString +
11
+ // shaderfunctions.mercatorXYToGLPosition +
12
+ // shaderfunctions.longLatRadToMercator +
13
+ // shaderfunctions.longLatRadToCartesian3D +
14
+ // shaderfunctions.circleLimpFromLongLatRadCenterCartesian3D +
15
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorCompass +
16
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistancePadding +
17
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistance + `
18
+ // in vec2 center;
19
+ // in float radius;
20
+ // in float pad_range;
21
+ // in vec4 color;
22
+ // in float flag;
23
+ // uniform int compass;
24
+ // uniform float pad_count;
25
+ // uniform float opacity;
26
+ // out vec2 v_limp;
27
+ // out vec4 v_color;
28
+ // void main() {
29
+ // float alpha_padding = z_level * z_level / (pad_range/ 100.0 );
30
+ // if( flag == 2.0 || flag == 1.0 || radius == 0.0 || alpha_padding < 0.1 || z_level < 3.0 ) return; // 1.0 is hide
31
+ // v_color = vec4(color.rgb, color.a * alpha_padding * opacity);
32
+ // gl_PointSize = 2.0;
33
+ // float odd = mod(float(gl_VertexID), 2.0);
34
+ // float index = (float(gl_VertexID)- odd ) / 2.0;
35
+ // float angle = 3.1415926535897932384626433832795 * 2.0 * (index / pad_count );
36
+ // float radius_ = radius - (pad_range * odd);
37
+ // if ( is3D){
38
+ // gl_Position = projection * view * vec4(
39
+ // circleLimpFromLongLatRadCenterCartesian3D( center, radius_, angle) - translate, 1.0);
40
+ // v_limp = vec2(0.0, 0.0);
41
+ // return;
42
+ // }
43
+ // vec2 limp;
44
+ // if ( compass == 1 ){
45
+ // limp = circleLimpFromLongLatRadCenterMercatorCompass(center , radius_, angle);
46
+ // } else {
47
+ // // limp = circleLimpFromLongLatRadCenterMercatorRealDistancePadding(center, radius_, angle);
48
+ // limp = circleLimpFromLongLatRadCenterMercatorRealDistance(center, radius_, angle);
49
+ // }
50
+ // v_limp = limp;
51
+ // gl_Position = mercatorXYToGLPosition(limp);
52
+ // }`;
53
+ // const fragmentShader = `#version 300 es
54
+ // precision highp float; `+
55
+ // shaderfunctions.POLE + `
56
+ // in vec4 v_color;
57
+ // in vec2 v_limp;
58
+ // out vec4 outColor;
59
+ // void main() {
60
+ // if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ discard; }
61
+ // outColor = v_color;
62
+ // }`;
63
+ // class Logic {
64
+ // constructor(globe) {
65
+ // this.globe = globe;
66
+ // this.gl = globe.gl;
67
+ // this.program = createProgram(this.gl, vertexShader, fragmentShader);
68
+ // { // bind positions so bufferManager can use them
69
+ // this.gl.bindAttribLocation(this.program, 0, "center");
70
+ // this.gl.bindAttribLocation(this.program, 1, "radius");
71
+ // this.gl.bindAttribLocation(this.program, 2, "pad_range");
72
+ // this.gl.bindAttribLocation(this.program, 3, "color");
73
+ // this.gl.bindAttribLocation(this.program, 4, "flag");
74
+ // }
75
+ // this.cameraBlockBindingPoint = 0;
76
+ // const cameraBlockIndex = this.gl.getUniformBlockIndex(this.program, "CameraUniformBlock");
77
+ // this.gl.uniformBlockBinding(this.program, cameraBlockIndex, this.cameraBlockBindingPoint);
78
+ // this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
79
+ // this._padCountLocation = this.gl.getUniformLocation(this.program, "pad_count");
80
+ // this._opacityLocation = this.gl.getUniformLocation(this.program, "opacity");
81
+ // this._compassLocation = this.gl.getUniformLocation(this.program, "compass");
82
+ // this._compassMode = 1;
83
+ // this._opacity = 1.0;
84
+ // this._padCount = 360;
85
+ // {
86
+ // const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
87
+ // this.gl.useProgram(this.program);
88
+ // this.gl.uniform1i(this._compassLocation, 1);
89
+ // this.gl.uniform1f(this._opacityLocation, 1.0);
90
+ // this.gl.uniform1f(this._padCountLocation, 360)
91
+ // this.gl.useProgram(currentProgram);
92
+ // }
93
+ // }
94
+ // draw(vao, length, opaity) {
95
+ // }
96
+ // draw(attrBufferManager, padCount, compass, opacity) {
97
+ // const { gl, program, _padCountLocation, cameraBlockBindingPoint, cameraBlockTotem, _compassLocation } = this;
98
+ // gl.useProgram(program);
99
+ // attrBufferManager.bindPaddingVAO();
100
+ // cameraBlockTotem.bind(cameraBlockBindingPoint);
101
+ // // draw instanced
102
+ // if (padCount !== this._padCount) {
103
+ // this._padCount = padCount;
104
+ // // console.log("padCount", padCount);
105
+ // gl.uniform1f(_padCountLocation, padCount);
106
+ // }
107
+ // if (compass !== this._compassMode) {
108
+ // // console.log("compass", compass);
109
+ // gl.uniform1i(_compassLocation, compass);
110
+ // this._compassMode = compass;
111
+ // }
112
+ // if (opacity !== this._opacity) {
113
+ // // console.log("opacity", opacity);
114
+ // this._opacity = opacity;
115
+ // gl.uniform1f(this._opacityLocation, opacity);
116
+ // }
117
+ // gl.drawArraysInstanced(gl.LINES, 0, padCount * 2, attrBufferManager.length);
118
+ // gl.bindVertexArray(null);
119
+ // cameraBlockTotem.unbind(cameraBlockBindingPoint);
120
+ // }
121
+ // free() {
122
+ // this.gl.deleteProgram(this.program);
123
+ // globeProgramCache.releaseProgram(this.globe, CameraUniformBlockTotem);
124
+ // }
125
+ // }
126
+ // export const PaddingProgramCache = Object.freeze({
127
+ // getProgram: (globe) => { return noRegisterGlobeProgramCache.getProgram(globe, Logic) },
128
+ // releaseProgram: (globe) => { noRegisterGlobeProgramCache.releaseProgram(globe, Logic) }
129
+ // })
@@ -0,0 +1,128 @@
1
+ "use strict";
2
+ // TODO: Delete this file if it is not needed anymore.
3
+ // import { createProgram, shaderfunctions } from "../../../util";
4
+ // import CameraUniformBlockTotem, { CameraUniformBlockString } from "../../totems/camerauniformblock";
5
+ // import { globeProgramCache, noRegisterGlobeProgramCache } from "../../programcache";
6
+ // const vertexShader = `#version 300 es ` +
7
+ // shaderfunctions.PI +
8
+ // shaderfunctions.R +
9
+ // shaderfunctions.POLE +
10
+ // CameraUniformBlockString +
11
+ // shaderfunctions.mercatorXYToGLPosition +
12
+ // shaderfunctions.longLatRadToMercator +
13
+ // shaderfunctions.longLatRadToCartesian3D +
14
+ // shaderfunctions.circleLimpFromLongLatRadCenterCartesian3D +
15
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorCompass +
16
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistancePadding +
17
+ // shaderfunctions.circleLimpFromLongLatRadCenterMercatorRealDistance + `
18
+ // in vec2 center;
19
+ // in float radius;
20
+ // in float pad_range;
21
+ // in vec4 color;
22
+ // in float flag;
23
+ // uniform int compass;
24
+ // uniform float pad_count;
25
+ // uniform float opacity;
26
+ // out vec2 v_limp;
27
+ // out vec4 v_color;
28
+ // void main() {
29
+ // float alpha_padding = z_level * z_level / (pad_range/ 100.0 );
30
+ // if( flag == 2.0 || flag == 1.0 || radius == 0.0 || alpha_padding < 0.1 || z_level < 3.0 ) return; // 1.0 is hide
31
+ // v_color = vec4(color.rgb, color.a * alpha_padding * opacity);
32
+ // gl_PointSize = 2.0;
33
+ // float odd = mod(float(gl_VertexID), 2.0);
34
+ // float index = (float(gl_VertexID)- odd ) / 2.0;
35
+ // float angle = 3.1415926535897932384626433832795 * 2.0 * (index / pad_count );
36
+ // float radius_ = radius - (pad_range * odd);
37
+ // if ( is3D){
38
+ // gl_Position = projection * view * vec4(
39
+ // circleLimpFromLongLatRadCenterCartesian3D( center, radius_, angle) - translate, 1.0);
40
+ // v_limp = vec2(0.0, 0.0);
41
+ // return;
42
+ // }
43
+ // vec2 limp;
44
+ // if ( compass == 1 ){
45
+ // limp = circleLimpFromLongLatRadCenterMercatorCompass(center , radius_, angle);
46
+ // } else {
47
+ // // limp = circleLimpFromLongLatRadCenterMercatorRealDistancePadding(center, radius_, angle);
48
+ // limp = circleLimpFromLongLatRadCenterMercatorRealDistance(center, radius_, angle);
49
+ // }
50
+ // v_limp = limp;
51
+ // gl_Position = mercatorXYToGLPosition(limp);
52
+ // }`;
53
+ // const fragmentShader = `#version 300 es
54
+ // precision highp float; `+
55
+ // shaderfunctions.POLE + `
56
+ // in vec4 v_color;
57
+ // in vec2 v_limp;
58
+ // out vec4 outColor;
59
+ // void main() {
60
+ // if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ discard; }
61
+ // outColor = v_color;
62
+ // }`;
63
+ // class Logic {
64
+ // constructor(globe) {
65
+ // this.globe = globe;
66
+ // this.gl = globe.gl;
67
+ // this.program = createProgram(this.gl, vertexShader, fragmentShader);
68
+ // { // bind positions so bufferManager can use them
69
+ // this.gl.bindAttribLocation(this.program, 0, "center");
70
+ // this.gl.bindAttribLocation(this.program, 1, "radius");
71
+ // this.gl.bindAttribLocation(this.program, 2, "pad_range");
72
+ // this.gl.bindAttribLocation(this.program, 3, "color");
73
+ // this.gl.bindAttribLocation(this.program, 4, "flag");
74
+ // }
75
+ // this.cameraBlockBindingPoint = 0;
76
+ // const cameraBlockIndex = this.gl.getUniformBlockIndex(this.program, "CameraUniformBlock");
77
+ // this.gl.uniformBlockBinding(this.program, cameraBlockIndex, this.cameraBlockBindingPoint);
78
+ // this.cameraBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
79
+ // this._padCountLocation = this.gl.getUniformLocation(this.program, "pad_count");
80
+ // this._opacityLocation = this.gl.getUniformLocation(this.program, "opacity");
81
+ // this._compassLocation = this.gl.getUniformLocation(this.program, "compass");
82
+ // this._compassMode = 1;
83
+ // this._opacity = 1.0;
84
+ // this._padCount = 360;
85
+ // {
86
+ // const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
87
+ // this.gl.useProgram(this.program);
88
+ // this.gl.uniform1i(this._compassLocation, 1);
89
+ // this.gl.uniform1f(this._opacityLocation, 1.0);
90
+ // this.gl.uniform1f(this._padCountLocation, 360)
91
+ // this.gl.useProgram(currentProgram);
92
+ // }
93
+ // }
94
+ // draw(attrBufferManager, padCount, compass, opacity) {
95
+ // const { gl, program, _padCountLocation, cameraBlockBindingPoint, cameraBlockTotem, _compassLocation } = this;
96
+ // gl.useProgram(program);
97
+ // attrBufferManager.bindPaddingVAO();
98
+ // cameraBlockTotem.bind(cameraBlockBindingPoint);
99
+ // // draw instanced
100
+ // if (padCount !== this._padCount) {
101
+ // this._padCount = padCount;
102
+ // // console.log("padCount", padCount);
103
+ // gl.uniform1f(_padCountLocation, padCount);
104
+ // }
105
+ // if (compass !== this._compassMode) {
106
+ // // console.log("compass", compass);
107
+ // gl.uniform1i(_compassLocation, compass);
108
+ // this._compassMode = compass;
109
+ // }
110
+ // if (opacity !== this._opacity) {
111
+ // // console.log("opacity", opacity);
112
+ // this._opacity = opacity;
113
+ // gl.uniform1f(this._opacityLocation, opacity);
114
+ // }
115
+ // gl.drawArraysInstanced(gl.LINES, 0, padCount * 2, attrBufferManager.length);
116
+ // gl.bindVertexArray(null);
117
+ // cameraBlockTotem.unbind(cameraBlockBindingPoint);
118
+ // }
119
+ // free() {
120
+ // this.gl.deleteProgram(this.program);
121
+ // globeProgramCache.releaseProgram(this.globe, CameraUniformBlockTotem);
122
+ // }
123
+ // }
124
+ // //
125
+ // export const PaddingProgramCache = Object.freeze({
126
+ // getProgram: (globe) => { return noRegisterGlobeProgramCache.getProgram(globe, Logic) },
127
+ // releaseProgram: (globe) => { noRegisterGlobeProgramCache.releaseProgram(globe, Logic) }
128
+ // })
@@ -0,0 +1 @@
1
+ export * from "./distancering";
@@ -0,0 +1,104 @@
1
+ import { globeProgramCache } from "../programcache";
2
+ // Loads mouse position to buffer
3
+ // TODO implement it
4
+ export const CameraUniformBlockString = `
5
+ layout(std140) uniform GpuSelectionUniformBlock {
6
+ vec2 mouse_pixel_position;
7
+ vec2 mouse_radian_long_lat;
8
+ }; // 11 lines
9
+ `;
10
+ export default class CameraUniformBlockTotem {
11
+ constructor() {
12
+ this.id = "CameraUniformBlockTotem";
13
+ this.description = `Sets a uniform block and provides buffer for it. The following is the glsl uniform block:` + CameraUniformBlockString;
14
+ this.gl = null;
15
+ this.globe = null;
16
+ this.ubo = null;
17
+ }
18
+ init(globe, gl) {
19
+ this.gl = gl;
20
+ this.globe = globe;
21
+ this.ubo = this._createUBO();
22
+ this.traslateFloat32 = new Float32Array(3);
23
+ this.mapWHFloat32 = new Float32Array(2);
24
+ this.setGeometry();
25
+ this.resize();
26
+ }
27
+ _createUBO() {
28
+ const { gl } = this;
29
+ const ubo = gl.createBuffer();
30
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
31
+ gl.bufferData(gl.UNIFORM_BUFFER, 164, gl.STREAM_DRAW);
32
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, ubo);
33
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
34
+ return ubo;
35
+ }
36
+ resize() {
37
+ const { gl, globe, ubo } = this;
38
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
39
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 152, new Float32Array([globe.api_ScrW(), globe.api_ScrH()]));
40
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
41
+ }
42
+ setGeometry() {
43
+ const { gl, globe, ubo } = this;
44
+ const is3D = globe.api_GetCurrentGeometry() === 0;
45
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
46
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 140, new Float32Array([is3D]));
47
+ }
48
+ draw3D(projection, modelView, translate) {
49
+ const { gl, traslateFloat32, ubo, mapWHFloat32, globe } = this;
50
+ gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
51
+ { // view, projection, translate
52
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 0, modelView);
53
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 64, projection);
54
+ traslateFloat32.set([translate.x, translate.y, translate.z], 0);
55
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 128, traslateFloat32);
56
+ }
57
+ {
58
+ // zoom level
59
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 160, new Float32Array([globe.api_GetCurrentLODWithDecimal()]));
60
+ }
61
+ { // mapWH
62
+ if (globe.api_GetCurrentGeometry() === 1) {
63
+ const { width, height } = globe.api_GetCurrentWorldWH();
64
+ mapWHFloat32.set([width, height]);
65
+ gl.bufferSubData(gl.UNIFORM_BUFFER, 144, mapWHFloat32);
66
+ }
67
+ }
68
+ gl.bindBuffer(gl.UNIFORM_BUFFER, null);
69
+ }
70
+ getUBO() {
71
+ return this.ubo;
72
+ }
73
+ bind(bindingPoint) {
74
+ const { gl, ubo } = this;
75
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, ubo);
76
+ }
77
+ unbind(bindingPoint) {
78
+ const { gl } = this;
79
+ gl.bindBufferBase(gl.UNIFORM_BUFFER, bindingPoint, null);
80
+ }
81
+ free() {
82
+ const { gl, ubo } = this;
83
+ gl.deleteBuffer(ubo);
84
+ }
85
+ readBuffer() {
86
+ const result = new Float32Array(41);
87
+ this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, this.ubo);
88
+ this.gl.getBufferSubData(this.gl.UNIFORM_BUFFER, 0, result);
89
+ this.gl.bindBuffer(this.gl.UNIFORM_BUFFER, null);
90
+ return {
91
+ view: result.slice(0, 16),
92
+ projection: result.slice(16, 32),
93
+ translate: result.slice(32, 35),
94
+ is3D: result[35],
95
+ mapWH: result.slice(36, 38),
96
+ screenWH: result.slice(38, 40),
97
+ z_level: result[40]
98
+ };
99
+ }
100
+ }
101
+ export const CameraUniformBlockTotemCache = Object.freeze({
102
+ get: (globe) => { return globeProgramCache.getProgram(globe, CameraUniformBlockTotem); },
103
+ release: (globe) => { return globeProgramCache.releaseProgram(globe, CameraUniformBlockTotem); }
104
+ });
@@ -0,0 +1 @@
1
+ "use strict";
@@ -0,0 +1,159 @@
1
+ import { createProgram } from "../../util";
2
+ import { CameraUniformBlockTotemCache, CameraUniformBlockString } from "../totems";
3
+ import { noRegisterGlobeProgramCache } from "../programcache";
4
+ const vertexCount = 720;
5
+ const vertexShaderSource = `#version 300 es
6
+ ${CameraUniformBlockString}
7
+
8
+ in vec2 screen_coordinate;
9
+ in float pixel_radius_small_ratio;
10
+ in float pixel_radius_big_ratio;
11
+ in vec4 rgba;
12
+ out vec4 v_rgba;
13
+ uniform float plugin_opacity;
14
+
15
+ vec3 coord_opacity(){
16
+ float radius;
17
+ float angle;
18
+ float gap = (pixel_radius_big_ratio - pixel_radius_small_ratio);
19
+ if( gl_VertexID % 2 == 0){
20
+ // if( gl_VertexID % 180 == 0){
21
+ // radius = pixel_radius_small_ratio ;
22
+ // } else
23
+ if ( gl_VertexID % 60 == 0){
24
+ radius = pixel_radius_small_ratio;
25
+ } else if( gl_VertexID % 10 == 0) {
26
+ radius = pixel_radius_small_ratio + gap * 0.5;
27
+ } else {
28
+ radius = pixel_radius_small_ratio + gap* 0.75;
29
+ }
30
+ angle = (float(gl_VertexID) / (${vertexCount}.0));
31
+ } else {
32
+ if ( gl_VertexID % 180 == 1){
33
+ radius = pixel_radius_big_ratio + gap * 0.1;
34
+
35
+ } else {
36
+ radius = pixel_radius_big_ratio;
37
+ }
38
+ angle = (float(gl_VertexID - 1) / (${vertexCount}.0));
39
+ }
40
+ float opacity = fract(angle + 0.2475) / 1.5 + 0.33;
41
+ angle = angle * ${Math.PI * 2.0} + world_north_angle;
42
+ radius = radius * min(screenWH.x, screenWH.y) / 2.0;;
43
+ return vec3( screen_coordinate + vec2( cos(angle), sin(angle)) * radius, opacity);
44
+ }
45
+
46
+ vec2 adjust_pos(vec2 pos) {
47
+ return vec2(
48
+ (pos.x / screenWH.x - 0.5) * 2.0,
49
+ (0.5 - pos.y / screenWH.y) * 2.0
50
+ );
51
+ }
52
+
53
+ void main(){
54
+ vec3 c = coord_opacity();
55
+ gl_Position = vec4( adjust_pos(c.xy), 0.0, 1.0);
56
+ v_rgba = rgba;
57
+ v_rgba.a *= plugin_opacity;
58
+ gl_PointSize = 10.0;
59
+ }
60
+ `;
61
+ const fragmentShaderSource = `#version 300 es
62
+ precision highp float;
63
+ in vec4 v_rgba;
64
+ out vec4 color;
65
+ void main(){
66
+ color = v_rgba;
67
+ }
68
+ `;
69
+ class Logic {
70
+ constructor(globe) {
71
+ this.globe = globe;
72
+ this.gl = globe.gl;
73
+ this._lastOpacity = 1;
74
+ this.program = createProgram(this.gl, vertexShaderSource, fragmentShaderSource);
75
+ const { gl, program } = this;
76
+ { // assign attribute locations
77
+ // in vec2 screen_coordinate;
78
+ // in float pixel_radius_small_ratio;
79
+ // in float pixel_radius_big_ratio;
80
+ // in vec4 rgba;
81
+ gl.bindAttribLocation(program, 0, "screen_coordinate");
82
+ gl.bindAttribLocation(program, 1, "pixel_radius_small_ratio");
83
+ gl.bindAttribLocation(program, 2, "pixel_radius_big_ratio");
84
+ gl.bindAttribLocation(program, 3, "rgba");
85
+ }
86
+ {
87
+ this._opacityLocation = gl.getUniformLocation(program, "plugin_opacity");
88
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
89
+ gl.useProgram(program);
90
+ gl.uniform1f(this._opacityLocation, this._lastOpacity);
91
+ gl.useProgram(currentProgram);
92
+ }
93
+ {
94
+ this.cameraBlockBindingPoint = 0;
95
+ const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
96
+ this.cameraBlockTotem = CameraUniformBlockTotemCache.get(globe);
97
+ gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
98
+ }
99
+ }
100
+ draw(vao, length, opacity) {
101
+ const { globe, gl, program, cameraBlockTotem, cameraBlockBindingPoint, _opacityLocation } = this;
102
+ if (globe.api_GetCurrentGeometry() === 0)
103
+ return;
104
+ gl.useProgram(program);
105
+ cameraBlockTotem.bind(cameraBlockBindingPoint);
106
+ if (opacity !== this._lastOpacity) {
107
+ this._lastOpacity = opacity;
108
+ gl.uniform1f(_opacityLocation, opacity);
109
+ }
110
+ gl.bindVertexArray(vao);
111
+ gl.drawArraysInstanced(gl.LINES, 0, vertexCount, length);
112
+ gl.bindVertexArray(null);
113
+ cameraBlockTotem.unbind(cameraBlockBindingPoint);
114
+ }
115
+ createVAO(screenCoordsBufferObj, pixelRadiusRatioSmallBufferObj, pixelRadiusRatioBigBufferObj, rgbaBufferObj) {
116
+ const { gl } = this;
117
+ const vao = gl.createVertexArray();
118
+ gl.bindVertexArray(vao);
119
+ {
120
+ const { buffer, stride = 0, offset = 0 } = screenCoordsBufferObj;
121
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
122
+ gl.enableVertexAttribArray(0);
123
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, stride, offset);
124
+ gl.vertexAttribDivisor(0, 1);
125
+ }
126
+ {
127
+ const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioSmallBufferObj;
128
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
129
+ gl.enableVertexAttribArray(1);
130
+ gl.vertexAttribPointer(1, 1, gl.FLOAT, false, stride, offset);
131
+ gl.vertexAttribDivisor(1, 1);
132
+ }
133
+ {
134
+ const { buffer, stride = 0, offset = 0 } = pixelRadiusRatioBigBufferObj;
135
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
136
+ gl.enableVertexAttribArray(2);
137
+ gl.vertexAttribPointer(2, 1, gl.FLOAT, false, stride, offset);
138
+ gl.vertexAttribDivisor(2, 1);
139
+ }
140
+ {
141
+ const { buffer, stride = 0, offset = 0 } = rgbaBufferObj;
142
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
143
+ gl.enableVertexAttribArray(3);
144
+ gl.vertexAttribPointer(3, 4, gl.FLOAT, false, stride, offset);
145
+ gl.vertexAttribDivisor(3, 1);
146
+ }
147
+ gl.bindVertexArray(null);
148
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
149
+ return vao;
150
+ }
151
+ free() {
152
+ const { globe } = this;
153
+ CameraUniformBlockTotemCache.release(globe);
154
+ }
155
+ }
156
+ export const PixelPaddingForFlatCompassCache = Object.freeze({
157
+ get: (globe) => noRegisterGlobeProgramCache.getProgram(globe, Logic),
158
+ release: (globe) => noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
159
+ });