@pieai/swimmer-ui-kit 2.14.0 → 3.0.0-rc.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (848) hide show
  1. package/CHANGELOG.md +62 -1
  2. package/LICENSE +17 -20
  3. package/NOTICE +69 -36
  4. package/README.md +51 -162
  5. package/bin/lib/retired-theme.d.mts +2 -0
  6. package/bin/lib/retired-theme.mjs +58 -0
  7. package/bin/swimmer-ui-check.mjs +91 -16
  8. package/dist/GameStageTile-DwU_Vvi8.js +1597 -0
  9. package/dist/LiquidGroup-BXw1tv9H.js +1291 -0
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  848. package/dist/liquidGooeySpring-r7c1S2ZB.js +0 -461
@@ -0,0 +1,1597 @@
1
+ "use client";
2
+ import { _ as e, b as t, d as n, f as r, g as i, h as a, l as o, p as s, t as c, u as l, v as u, y as d } from "./LiquidGroup-BXw1tv9H.js";
3
+ import { g as f, h as p, r as m, t as h } from "./reducedMotion-B8kv-v64.js";
4
+ import { A as g, B as _, C as v, D as y, E as b, F as x, G as S, H as C, I as w, J as ee, K as te, L as ne, M as re, N as ie, O as ae, P as oe, R as se, S as ce, T as le, U as ue, V as de, W as fe, _ as pe, a as me, b as he, c as ge, d as _e, f as ve, g as ye, h as be, i as xe, j as Se, k as Ce, l as we, m as Te, n as Ee, o as De, p as Oe, q as ke, r as Ae, s as je, t as Me, u as Ne, v as Pe, w as Fe, x as Ie, y as Le, z as Re } from "./paths-B7D0h7Mh.js";
5
+ import { cloneElement as ze, createElement as Be, forwardRef as T, isValidElement as Ve, useCallback as He, useEffect as E, useId as D, useLayoutEffect as O, useMemo as k, useRef as A, useState as j } from "react";
6
+ import { Fragment as Ue, jsx as M, jsxs as N } from "react/jsx-runtime";
7
+ //#region src/tokens/index.ts
8
+ var We = {
9
+ ...e,
10
+ ...t,
11
+ ...u,
12
+ ...a,
13
+ scrollbarSize: i.size,
14
+ scrollbarTrack: i.track,
15
+ scrollbarThumb: i.thumb,
16
+ scrollbarThumbHover: i.thumbHover,
17
+ ...l,
18
+ ...s,
19
+ ...n,
20
+ ...o,
21
+ ...r
22
+ }, Ge = {
23
+ toneAttr: "data-game-ui-tone",
24
+ toneGlass: "glass",
25
+ densityAttr: "data-game-ui-density",
26
+ densityCompact: "compact",
27
+ scopeClass: "game-ui-overlay-scope"
28
+ }, Ke = d, qe = [
29
+ "--game-ui-bg",
30
+ "--game-ui-surface",
31
+ "--game-ui-surface-raised",
32
+ "--game-ui-surface-sunken",
33
+ "--game-ui-text",
34
+ "--game-ui-text-muted",
35
+ "--game-ui-accent",
36
+ "--game-ui-accent-bright",
37
+ "--game-ui-secondary",
38
+ "--game-ui-success",
39
+ "--game-ui-success-bright",
40
+ "--game-ui-danger",
41
+ "--game-ui-danger-bright",
42
+ "--game-ui-warning",
43
+ "--game-ui-focus-ring",
44
+ "--game-ui-border-subtle",
45
+ "--game-ui-border-strong",
46
+ "--game-ui-disabled",
47
+ "--game-ui-ink-deep",
48
+ "--game-ui-border-ink",
49
+ "--game-ui-wood",
50
+ "--game-ui-ink-title",
51
+ "--game-ui-ink-heading"
52
+ ], P = {
53
+ set: {
54
+ kind: "body",
55
+ summary: "A liquid body firms up and stops being liquid.",
56
+ group: p,
57
+ groupEngaged: {
58
+ blur: 0,
59
+ blob: 0,
60
+ gloss: 0
61
+ },
62
+ item: {
63
+ effect: "morph",
64
+ morph: {
65
+ shape: !0,
66
+ speed: 1.2,
67
+ bounce: .12,
68
+ contentBlur: 0
69
+ },
70
+ transition: "snappy"
71
+ }
72
+ },
73
+ press: {
74
+ kind: "body",
75
+ summary: "A control that squashes under a press and rebounds past its rest shape.",
76
+ group: p,
77
+ item: {
78
+ effect: "morph",
79
+ morph: {
80
+ shape: !0,
81
+ speed: 1,
82
+ bounce: .35,
83
+ contentBlur: 0
84
+ },
85
+ transition: "wobbly"
86
+ }
87
+ },
88
+ swell: {
89
+ kind: "body",
90
+ summary: "A body grows to be noticed, without being touched.",
91
+ group: p,
92
+ item: {
93
+ effect: "morph",
94
+ morph: {
95
+ shape: !0,
96
+ speed: .7,
97
+ bounce: .4,
98
+ contentBlur: 0
99
+ },
100
+ transition: "wobbly"
101
+ }
102
+ },
103
+ settle: {
104
+ kind: "body",
105
+ summary: "Something arrives, overshoots, and comes to rest.",
106
+ group: p,
107
+ item: {
108
+ effect: "morph",
109
+ morph: {
110
+ shape: !0,
111
+ speed: .9,
112
+ bounce: .55,
113
+ contentBlur: 0
114
+ },
115
+ transition: "wobbly"
116
+ }
117
+ },
118
+ fill: {
119
+ kind: "body",
120
+ summary: "A level rises and holds, the way a poured liquid settles.",
121
+ group: p,
122
+ item: {
123
+ effect: "morph",
124
+ morph: {
125
+ shape: !0,
126
+ speed: .9,
127
+ bounce: .08,
128
+ contentBlur: 0
129
+ },
130
+ transition: "smooth"
131
+ }
132
+ },
133
+ reach: {
134
+ kind: "body",
135
+ summary: "A body stretches toward something and thins as it goes.",
136
+ group: p,
137
+ item: {
138
+ effect: "morph",
139
+ morph: {
140
+ shape: !0,
141
+ speed: 1,
142
+ bounce: .15,
143
+ contentBlur: 0
144
+ },
145
+ transition: "smooth"
146
+ }
147
+ },
148
+ ripple: {
149
+ kind: "body",
150
+ summary: "A shudder crosses the body and dies out, and nothing breaks.",
151
+ group: p,
152
+ item: {
153
+ effect: "morph",
154
+ morph: {
155
+ shape: !0,
156
+ speed: 1.6,
157
+ bounce: .5,
158
+ contentBlur: 0
159
+ },
160
+ transition: "wobbly"
161
+ }
162
+ },
163
+ drain: {
164
+ kind: "body",
165
+ summary: "A shape loses its boundary and goes.",
166
+ group: p,
167
+ item: { transition: "smooth" }
168
+ },
169
+ follow: {
170
+ kind: "group",
171
+ summary: "A single blob travels to whichever item is active.",
172
+ group: {
173
+ ...p,
174
+ blur: 6
175
+ },
176
+ item: {
177
+ effect: "morph",
178
+ morph: {
179
+ shape: !0,
180
+ speed: 1.1,
181
+ bounce: .15,
182
+ contentBlur: 0
183
+ },
184
+ transition: "smooth"
185
+ }
186
+ },
187
+ merge: {
188
+ kind: "group",
189
+ summary: "Neighbouring shapes reach for each other and fuse into one body.",
190
+ group: {
191
+ ...p,
192
+ blur: 10
193
+ },
194
+ item: {
195
+ effect: "morph",
196
+ morph: {
197
+ shape: !0,
198
+ speed: .8,
199
+ bounce: .2,
200
+ contentBlur: 0
201
+ },
202
+ transition: "smooth"
203
+ }
204
+ },
205
+ split: {
206
+ kind: "group",
207
+ summary: "One body pulls into two, and the neck between them thins and breaks.",
208
+ group: {
209
+ ...p,
210
+ blur: 10
211
+ },
212
+ item: {
213
+ effect: "morph",
214
+ morph: {
215
+ shape: !0,
216
+ speed: .9,
217
+ bounce: .3,
218
+ contentBlur: 0
219
+ },
220
+ transition: "smooth"
221
+ }
222
+ },
223
+ bead: {
224
+ kind: "group",
225
+ summary: "A scatter of small droplets that can find each other.",
226
+ group: {
227
+ ...p,
228
+ blur: 8
229
+ },
230
+ item: {
231
+ effect: "morph",
232
+ morph: {
233
+ shape: !0,
234
+ speed: 1,
235
+ bounce: .45,
236
+ contentBlur: 0
237
+ },
238
+ transition: "wobbly"
239
+ }
240
+ }
241
+ }, Je = Object.keys(P);
242
+ function F(e, t) {
243
+ return {
244
+ ...P[e].group,
245
+ ...t
246
+ };
247
+ }
248
+ function Ye(e, t) {
249
+ let n = P[e].item;
250
+ return {
251
+ ...n,
252
+ ...t,
253
+ ...n.morph || t?.morph ? { morph: {
254
+ ...n.morph,
255
+ ...t?.morph
256
+ } } : {}
257
+ };
258
+ }
259
+ //#endregion
260
+ //#region src/liquid/LiquidSurface/LiquidSurface.tsx
261
+ var Xe = {
262
+ set: {
263
+ scale: .99,
264
+ scaleY: .99,
265
+ y: 0
266
+ },
267
+ press: {
268
+ scale: 1.06,
269
+ scaleY: .87,
270
+ y: 3
271
+ },
272
+ swell: {
273
+ scale: 1.07,
274
+ scaleY: 1.07,
275
+ y: 0
276
+ },
277
+ settle: {
278
+ scale: 1,
279
+ scaleY: 1,
280
+ y: 0
281
+ },
282
+ fill: {
283
+ scale: 1,
284
+ scaleY: 1,
285
+ y: 0
286
+ },
287
+ reach: {
288
+ scale: 1.26,
289
+ scaleY: .88,
290
+ x: 12,
291
+ y: 0
292
+ },
293
+ ripple: {
294
+ scale: 1.04,
295
+ scaleY: .96,
296
+ y: 0
297
+ },
298
+ drain: {
299
+ scale: 1.08,
300
+ scaleY: .84,
301
+ y: 4
302
+ },
303
+ follow: {
304
+ scale: 1,
305
+ scaleY: 1,
306
+ y: 0
307
+ },
308
+ merge: {
309
+ scale: 1,
310
+ scaleY: 1,
311
+ y: 0
312
+ },
313
+ split: {
314
+ scale: 1,
315
+ scaleY: 1,
316
+ y: 0
317
+ },
318
+ bead: {
319
+ scale: 1,
320
+ scaleY: 1,
321
+ y: 0
322
+ }
323
+ }, Ze = { settle: {
324
+ scale: .94,
325
+ scaleY: 1.08,
326
+ y: -8
327
+ } }, Qe = {
328
+ scale: 1.04,
329
+ scaleY: 1.04,
330
+ y: 0
331
+ }, $e = 600, et = {
332
+ duration: $e,
333
+ ease: "ease-in-out"
334
+ };
335
+ function tt(e, t, n) {
336
+ let [r, i] = j(!1), [a, o] = j(t), [s, c] = j(!1);
337
+ return a !== t && (o(t), a && c(!0)), E(() => {
338
+ if (!e) return;
339
+ let t = window.setInterval(() => i((e) => !e), $e);
340
+ return () => window.clearInterval(t);
341
+ }, [e]), E(() => {
342
+ if (!s) return;
343
+ let e = window.setTimeout(() => c(!1), n);
344
+ return () => window.clearTimeout(e);
345
+ }, [s, n]), {
346
+ swollen: e && r,
347
+ rebounding: s
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+ };
349
+ }
350
+ var nt = /* @__PURE__ */ new Set();
351
+ function rt(e) {
352
+ nt.has(e) || (nt.add(e), console.warn(`LiquidSurface cannot express the '${e}' form: it describes a relationship between sibling items, not one body. Arrange the items in a <LiquidGroup> with explicit group props instead; LiquidSurface will render a body that never moves.`));
353
+ }
354
+ function it({ children: e, form: t = "press", active: n = !1, breathing: r = !1, fill: i = "var(--game-ui-liquid-surface-fill, var(--game-ui-surface-raised))", stroke: a, shadow: o, gloss: s, outline: l, radius: u = 999, className: d, style: f }) {
355
+ let p = h(), g = n && !p, _ = k(() => F(t, g ? P[t].groupEngaged : void 0), [t, g]), v = k(() => Ye(t), [t]);
356
+ P[t].kind === "group" && rt(t);
357
+ let y = r && !g && !p, b = tt(y, g, m(v.transition).duration), x = g ? Xe[t] : b.swollen ? Qe : Ze[t] ?? {
358
+ scale: 1,
359
+ scaleY: 1,
360
+ y: 0
361
+ }, S = y && !b.rebounding ? et : v.transition, C = o ?? _.shadow, w = l ? {
362
+ amplitude: l.amplitude,
363
+ lobes: l.lobes ?? _.lobes
364
+ } : {
365
+ amplitude: _.blob,
366
+ lobes: _.lobes
367
+ };
368
+ return /* @__PURE__ */ N("span", {
369
+ className: ["game-ui-liquid-surface", d].filter(Boolean).join(" "),
370
+ "data-liquid-form": t,
371
+ "data-liquid-active": g ? "true" : "false",
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+ "data-liquid-breathing": y ? "true" : void 0,
373
+ style: f,
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+ children: [/* @__PURE__ */ M(c, {
375
+ "aria-hidden": "true",
376
+ blur: _.blur,
377
+ className: "game-ui-liquid-surface__body",
378
+ contrast: _.contrast,
379
+ gloss: s ?? _.gloss,
380
+ fill: i,
381
+ filterPadding: Math.max(_.filterPadding, Math.ceil(w.amplitude) + 8),
382
+ motion: p ? "reduced" : "auto",
383
+ ...C === void 0 ? {} : { shadow: C },
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+ ...a === void 0 ? {} : { stroke: a },
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+ children: /* @__PURE__ */ M(c.Item, {
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+ ...w.amplitude > 0 ? { blob: w } : {},
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+ className: "game-ui-liquid-surface__shape",
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+ ...v.effect === void 0 ? {} : { effect: v.effect },
389
+ ...v.morph === void 0 ? {} : { morph: v.morph },
390
+ radius: u,
391
+ scale: x.scale,
392
+ scaleY: x.scaleY,
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+ ...S === void 0 ? {} : { transition: S },
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+ ...x.x === void 0 ? {} : { x: x.x },
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+ y: x.y,
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+ children: /* @__PURE__ */ M("span", { className: "game-ui-liquid-surface__fill" })
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+ })
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+ }), /* @__PURE__ */ M("span", {
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+ className: "game-ui-liquid-surface__content",
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+ children: e
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+ })]
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+ });
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+ }
404
+ //#endregion
405
+ //#region src/feedback/sound/interactionSound.ts
406
+ var I = null, at = !1;
407
+ function L(e) {
408
+ return typeof e != "number" || !Number.isFinite(e) ? 1 : Math.min(1, Math.max(0, e));
409
+ }
410
+ function ot() {
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+ at || typeof document > "u" || (document.addEventListener("visibilitychange", () => {
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+ document.visibilityState === "hidden" && I?.state === "running" && I.suspend();
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+ }), at = !0);
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+ }
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+ function st() {
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+ return typeof window > "u" || window.AudioContext === void 0 ? null : (ot(), I ??= new window.AudioContext(), I);
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+ }
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+ function ct(e) {
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+ createGain: () => {
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+ let n = e.createGain(), r = {
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+ connect: (e) => {
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+ e instanceof AudioNode && n.connect(e);
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+ },
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+ gain: n.gain
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+ };
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+ return t.set(r, n), r;
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+ },
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+ createOscillator: () => {
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+ let n = e.createOscillator();
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+ return {
433
+ connect: (e) => {
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+ let r = t.get(e);
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+ r && n.connect(r);
436
+ },
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+ frequency: n.frequency,
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+ start: (e) => n.start(e),
439
+ stop: (e) => n.stop(e),
440
+ get type() {
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+ return n.type;
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+ },
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+ set type(e) {
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+ n.type = e;
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+ }
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+ };
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+ },
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+ currentTime: e.currentTime,
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+ destination: e.destination,
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+ resume: () => e.resume(),
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+ state: e.state,
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+ suspend: () => e.suspend()
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+ };
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+ }
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+ function lt(e, t = {}) {
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+ if (t.enabled === !1) return !1;
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+ let n = .06 * L(t.masterVolume) * L(t.sfxVolume);
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+ if (n <= 0) return !1;
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+ e.state === "suspended" && e.resume();
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+ let r = e.currentTime, i = e.createOscillator(), a = e.createGain();
461
+ return i.type = "triangle", i.frequency.setValueAtTime(420, r), i.frequency.exponentialRampToValueAtTime(620, r + .045), a.gain.setValueAtTime(1e-4, r), a.gain.exponentialRampToValueAtTime(n, r + .008), a.gain.exponentialRampToValueAtTime(1e-4, r + .055), i.connect(a), a.connect(e.destination), i.start(r), i.stop(r + .055), !0;
462
+ }
463
+ function ut(e = {}) {
464
+ let t = st();
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+ return t ? lt(ct(t), e) : !1;
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+ }
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+ function dt(e, t, n = {}) {
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+ if (n.enabled === !1) return !1;
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+ let r = .05 * L(n.masterVolume) * L(n.sfxVolume);
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+ if (r <= 0) return !1;
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+ e.state === "suspended" && e.resume();
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+ let i = e.currentTime, a = (t, n, r, i, a, o) => {
473
+ let s = e.createOscillator(), c = e.createGain();
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+ s.type = t, s.frequency.setValueAtTime(n, i), s.frequency.exponentialRampToValueAtTime(r, i + a), c.gain.setValueAtTime(1e-4, i), c.gain.exponentialRampToValueAtTime(o, i + .01), c.gain.exponentialRampToValueAtTime(1e-4, i + a), s.connect(c), c.connect(e.destination), s.start(i), s.stop(i + a);
475
+ };
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+ return a("triangle", 900, 260, i, .09, r), (t === "legendary" ? [880, 1320] : t === "rare" ? [990] : []).forEach((e, t) => a("sine", e, e, i + .08 + t * .09, .35, r * .8)), !0;
477
+ }
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+ function ft(e, t = {}) {
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+ let n = st();
480
+ return n ? dt(ct(n), e, t) : !1;
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+ }
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+ function pt(e, t) {
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+ let n = !1, r = null, i = null, a = !1, o = 0, s, c = !1, l = () => {}, u = () => e.matches(":disabled,[aria-disabled=\"true\"]") || !!e.querySelector(":scope > input:disabled"), d = () => {
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+ o++, r = null, i = null, c = !1, clearTimeout(s), s = void 0, l(), l = () => {}, n && (n = !1, t(!1));
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+ }, f = (e) => {
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+ c || (r = null, i = null, l(), l = () => {}, e.defaultPrevented || s === void 0 ? d() : c = !0);
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+ }, p = () => {
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+ if (n) {
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+ c = !1, m();
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+ return;
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+ }
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+ n = !0, t(!0), s = setTimeout(() => {
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+ s = void 0, c && d();
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+ }, 140), m();
495
+ }, m = () => {
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+ l();
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+ let t = (e) => {
498
+ (r === null || e.pointerId === r) && f(e);
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+ }, n = (e) => {
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+ (r === null || e.pointerId === r) && d();
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+ }, a = (e) => {
502
+ e.key === i ? f(e) : e.key === "Escape" && d();
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+ }, o = () => {
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+ document.hidden && d();
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+ }, s = new MutationObserver(() => {
506
+ u() && d();
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+ });
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+ for (let t = e; t; t = t.parentElement) (t === e || t.tagName === "FIELDSET") && s.observe(t, {
509
+ attributes: !0,
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+ attributeFilter: ["disabled", "aria-disabled"]
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+ });
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+ window.addEventListener("pointerup", t), window.addEventListener("pointercancel", n), window.addEventListener("keyup", a), window.addEventListener("blur", d), document.addEventListener("visibilitychange", o), l = () => {
513
+ s.disconnect(), window.removeEventListener("pointerup", t), window.removeEventListener("pointercancel", n), window.removeEventListener("keyup", a), window.removeEventListener("blur", d), document.removeEventListener("visibilitychange", o);
514
+ };
515
+ }, h = (t) => {
516
+ if (t.button !== 0 || u()) return;
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+ let n = ++o;
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+ r = t.pointerId, queueMicrotask(() => {
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+ !a && n === o && !t.defaultPrevented && !u() && e.isConnected ? p() : n === o && (r = null);
520
+ });
521
+ }, g = (e) => {
522
+ (r === null || e.pointerId === r) && f(e);
523
+ }, _ = (e) => {
524
+ (r === null || e.pointerId === r) && d();
525
+ }, v = () => {
526
+ c || d();
527
+ }, y = (t) => {
528
+ if (t.key === "Escape") {
529
+ d();
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+ return;
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+ }
532
+ if (t.repeat || t.key !== " " && t.key !== "Enter" || u() || e.tagName === "LABEL" && t.key === "Enter" || e.tagName === "A" && t.key === " ") return;
533
+ let n = ++o;
534
+ queueMicrotask(() => {
535
+ !a && n === o && !t.defaultPrevented && !u() && e.isConnected && (i = t.key, p());
536
+ });
537
+ }, b = (e) => {
538
+ e.key === i ? f(e) : d();
539
+ }, x = (t) => {
540
+ c || (r === null || t.relatedTarget instanceof Node && !e.contains(t.relatedTarget)) && d();
541
+ };
542
+ return e.addEventListener("pointerdown", h), e.addEventListener("pointerup", g), e.addEventListener("pointercancel", _), e.addEventListener("pointerleave", v), e.addEventListener("lostpointercapture", v), e.addEventListener("keydown", y), e.addEventListener("keyup", b), e.addEventListener("blur", x, !0), () => {
543
+ a = !0, d(), e.removeEventListener("pointerdown", h), e.removeEventListener("pointerleave", v), e.removeEventListener("pointerup", g), e.removeEventListener("pointercancel", _), e.removeEventListener("lostpointercapture", v), e.removeEventListener("keydown", y), e.removeEventListener("keyup", b), e.removeEventListener("blur", x, !0);
544
+ };
545
+ }
546
+ //#endregion
547
+ //#region src/liquid/LiquidPressSurface/LiquidPressSurface.tsx
548
+ function mt({ children: e, control: t, controlIdentity: n, enabled: r, static: i = !1, fullWidth: a = !1, pending: o = !1 }) {
549
+ let [s, c] = j(!1);
550
+ return O(() => {
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+ if (c(!1), !r || i || !t.current) return;
552
+ let e = !0, n = pt(t.current, (t) => {
553
+ e && c(t);
554
+ });
555
+ return () => {
556
+ e = !1, n();
557
+ };
558
+ }, [
559
+ t,
560
+ n,
561
+ r,
562
+ i
563
+ ]), /* @__PURE__ */ N("span", {
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+ className: "game-ui-button-frame",
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+ "data-liquid": r ? "true" : void 0,
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+ "data-full-width": a ? "true" : void 0,
567
+ children: [r ? /* @__PURE__ */ M(it, {
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+ active: s && !i,
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+ breathing: o && !i,
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+ form: "press",
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+ fill: f,
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+ className: "game-ui-cta-decoration",
573
+ children: null
574
+ }, "decoration") : null, e]
575
+ });
576
+ }
577
+ //#endregion
578
+ //#region src/controls/DropletSurface/geometry.ts
579
+ var R = (e, t) => Number.isFinite(e) ? e : t, z = (e) => Math.round(e * 1e3) / 1e3, B = 1.4;
580
+ function V(e) {
581
+ let t = 2166136261;
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+ for (let n of e) t = Math.imul(t ^ n.charCodeAt(0), 16777619);
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+ return (t >>> 0) / 4294967296 * Math.PI * 2;
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+ }
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+ function H(e, t, n) {
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+ let r = Math.max(1, R(e, 1)), i = Math.max(1, R(t, 1)), a = Math.max(.5, Math.min(R(n, i / 2), r / 2, i / 2)), o = Math.max(0, r - 2 * a), s = Math.max(0, i - 2 * a), c = Math.PI * a / 2, l = [
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+ o,
588
+ c,
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+ s,
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+ c,
591
+ o,
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+ c,
593
+ s,
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+ c
595
+ ], u = l.reduce((e, t) => e + t, 0), d = Math.min(224, Math.max(48, Math.ceil(u / 7))), f = [];
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+ for (let e = 0; e < d; e++) {
597
+ let t = e / d, n = u * t, o = 0;
598
+ for (; o < 7 && n >= l[o];) n -= l[o++];
599
+ let s = 0, c = 0, p = 0, m = 0;
600
+ if (o === 0) s = a + n, c = 0, m = -1;
601
+ else if (o === 2) s = r, c = a + n, p = 1;
602
+ else if (o === 4) s = r - a - n, c = i, m = 1;
603
+ else if (o === 6) s = 0, c = i - a - n, p = -1;
604
+ else {
605
+ let e = (o - 3) * Math.PI / 4 + n / a, t = o < 4 ? r - a : a, l = o === 1 || o === 7 ? a : i - a;
606
+ p = Math.cos(e), m = Math.sin(e), s = t + a * p, c = l + a * m;
607
+ }
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+ f.push({
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+ x: s,
610
+ y: c,
611
+ nx: p,
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+ ny: m,
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+ u: t
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+ });
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+ }
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+ return {
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+ width: r,
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+ height: i,
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+ frequency: Math.max(2, Math.round(u / 110)),
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+ points: f
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+ };
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+ }
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+ function U(e, t, n = 0, r = 0, i = 0) {
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+ let a = Math.max(0, Math.min(B, R(t, 0), Math.min(e.width, e.height) * .1)), o = R(n, 0), s = R(r, 0), c = R(i, 0), l = e.points.map((t) => {
625
+ let n = Math.PI * 2 * t.u, r = a * (.67 * Math.sin(n * e.frequency + s + o) + .33 * Math.sin(n * (e.frequency + 1) - s * .7 - o * .55));
626
+ return {
627
+ x: t.x + t.nx * r + c,
628
+ y: t.y + t.ny * r + c
629
+ };
630
+ }), u = (e) => l[(e + l.length) % l.length], d = u(0), f = `M${z(d.x)} ${z(d.y)}`;
631
+ for (let e = 0; e < l.length; e++) {
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+ let t = u(e - 1), n = u(e), r = u(e + 1), i = u(e + 2);
633
+ f += `C${z(n.x + (r.x - t.x) / 6)} ${z(n.y + (r.y - t.y) / 6)} ${z(r.x - (i.x - n.x) / 6)} ${z(r.y - (i.y - n.y) / 6)} ${z(r.x)} ${z(r.y)}`;
634
+ }
635
+ return `${f}Z`;
636
+ }
637
+ //#endregion
638
+ //#region src/controls/DropletSurface/spring.ts
639
+ var ht = [
640
+ "x",
641
+ "y",
642
+ "amplitude",
643
+ "phase"
644
+ ], gt = () => ({
645
+ x: 0,
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+ y: 0,
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+ amplitude: 0,
648
+ phase: 0
649
+ }), W = (e) => ({
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+ x: 1,
651
+ y: 1,
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+ amplitude: e,
653
+ phase: 0
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+ }), _t = (e) => ({
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+ x: 1.09,
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+ y: .8,
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+ amplitude: e * 1.75 + .65,
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+ phase: .8
659
+ });
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+ function vt(e) {
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+ return {
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+ value: W(e),
663
+ velocity: gt(),
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+ target: W(e)
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+ };
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+ }
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+ function G(e, t) {
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+ e.value = { ...t }, e.target = { ...t }, e.velocity = gt();
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+ }
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+ function yt(e, t) {
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+ let n = Math.min(.064, Math.max(0, Number.isFinite(t) ? t : 0));
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+ for (; n > 0;) {
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+ let t = Math.min(1 / 120, n);
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+ for (let n of ht) e.velocity[n] += (320 * (e.target[n] - e.value[n]) - 14 * e.velocity[n]) * t, e.value[n] += e.velocity[n] * t;
675
+ n -= t;
676
+ }
677
+ let r = ht.some((t) => Math.abs(e.value[t] - e.target[t]) > 8e-4 || Math.abs(e.velocity[t]) > .008);
678
+ return r || G(e, e.target), r;
679
+ }
680
+ //#endregion
681
+ //#region src/controls/DropletSurface/controller.ts
682
+ var K = (e, t) => {
683
+ let n = Number.parseFloat(e);
684
+ return Number.isFinite(n) ? n : t;
685
+ };
686
+ function bt(e, t, n, r, i = t, a = B) {
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+ let o = e.querySelector("path"), s = e.querySelector("g"), c = vt(1.4), l, u = 1.4, d = 10, f = 0, p, m = !1, h = !1, g = "", _ = () => {
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+ if (h || !l) return;
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+ let { x: e, y: t, phase: r, amplitude: i } = c.value;
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+ o.setAttribute("d", U(l, i, r, n, d));
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+ let a = d + l.width / 2, u = d + l.height / 2;
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+ s.setAttribute("transform", `translate(${a} ${u}) scale(${e.toFixed(5)} ${t.toFixed(5)}) translate(${-a} ${-u})`);
693
+ }, v = () => {
694
+ p !== void 0 && cancelAnimationFrame(p), p = void 0;
695
+ }, y = () => {
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+ let n = getComputedStyle(t), i = (e) => {
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+ let r = e === "width" ? ["Left", "Right"] : ["Top", "Bottom"], i = n.boxSizing === "border-box" ? 0 : r.reduce((e, t) => e + K(n.getPropertyValue(`padding-${t.toLowerCase()}`), 0) + K(n.getPropertyValue(`border-${t.toLowerCase()}-width`), 0), 0);
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+ return K(n[e], e === "width" ? t.offsetWidth : t.offsetHeight) + i;
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+ }, o = i("width"), s = i("height");
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+ if (o <= 0 || s <= 0) return;
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+ let f = K(n.getPropertyValue("--game-ui-droplet-radius"), Math.min(o, s) / 2), p = Math.max(0, Math.min(B, Number.isFinite(a) ? Math.max(0, a) : B, K(n.getPropertyValue("--game-ui-droplet-wobble"), B))), h = `${o}|${s}|${f}|${p}`;
702
+ if (h === g) return;
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+ g = h, u = p, l = H(o, s, f), d = Math.ceil(o * .025 + p * 3 + 6), e.setAttribute("width", String(o + 2 * d)), e.setAttribute("height", String(s + 2 * d)), e.setAttribute("viewBox", `0 0 ${o + 2 * d} ${s + 2 * d}`), e.style.left = `${-d}px`, e.style.top = `${-d}px`, e.style.width = `${o + d * 2}px`, e.style.height = `${s + d * 2}px`;
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+ let v = m && r ? _t(u) : W(u);
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+ G(c, v), e.dataset.ready = "true", _();
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+ }, b = (e) => {
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+ if (p = void 0, h || !t.isConnected) return;
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+ if (document.hidden) {
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+ G(c, W(u)), m = !1, _();
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+ return;
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+ }
712
+ let n = yt(c, f ? (e - f) / 1e3 : 1 / 60);
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+ f = e, _(), n && (p = requestAnimationFrame(b));
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+ }, x = (t) => {
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+ if (!h) {
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+ if (y(), m = t && r, e.dataset.pressed = String(m), c.target = m ? _t(u) : W(u), !r || document.hidden || i.matches(":disabled,[aria-disabled=\"true\"]")) {
717
+ v(), G(c, W(u)), _();
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+ return;
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+ }
720
+ p === void 0 && (f = 0, p = requestAnimationFrame(b));
721
+ }
722
+ };
723
+ y();
724
+ let S = typeof ResizeObserver > "u" ? void 0 : new ResizeObserver(y);
725
+ S?.observe(t);
726
+ let C = r ? pt(i, x) : () => {};
727
+ return () => {
728
+ h = !0, v(), C(), S?.disconnect(), delete e.dataset.ready, delete e.dataset.pressed;
729
+ };
730
+ }
731
+ //#endregion
732
+ //#region src/controls/DropletSurface/DropletSurface.tsx
733
+ function q({ static: e = !1, pressTarget: t, maxWobble: n = 1.4 }) {
734
+ let r = D(), i = A(null), a = h();
735
+ return O(() => {
736
+ let o = i.current, s = o?.parentElement;
737
+ if (!o || !(s instanceof HTMLElement)) return;
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+ let c = !1, l, u = () => {
739
+ c || (l = bt(o, s, V(r), !a && !e, t?.current ?? s, n));
740
+ };
741
+ return t ? queueMicrotask(u) : u(), () => {
742
+ c = !0, l?.();
743
+ };
744
+ }, [
745
+ r,
746
+ a,
747
+ e,
748
+ t,
749
+ n
750
+ ]), /* @__PURE__ */ M("svg", {
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+ ref: i,
752
+ className: "game-ui-droplet",
753
+ "aria-hidden": "true",
754
+ focusable: "false",
755
+ children: /* @__PURE__ */ M("g", { children: /* @__PURE__ */ M("path", { vectorEffect: "non-scaling-stroke" }) })
756
+ });
757
+ }
758
+ function J() {
759
+ return /* @__PURE__ */ M("span", {
760
+ className: "game-ui-selection-mark",
761
+ "aria-hidden": "true",
762
+ children: "✓"
763
+ });
764
+ }
765
+ //#endregion
766
+ //#region src/tokens/hue.ts
767
+ function Y(e = "sky", t = !1) {
768
+ return t ? {
769
+ "--hue": "var(--game-ui-danger)",
770
+ "--game-ui-hue-ink": "var(--game-ui-control-danger-ink)"
771
+ } : { "--hue": `var(--game-ui-hue-${e})` };
772
+ }
773
+ //#endregion
774
+ //#region src/controls/NativeAction/NativeAction.tsx
775
+ function xt(e, t) {
776
+ return He((n) => {
777
+ t && (t.current = n);
778
+ let r = typeof e == "function" ? e(n) : void 0;
779
+ if (e && typeof e != "function" && (e.current = n), n) return () => {
780
+ t && (t.current = null), typeof r == "function" ? r() : typeof e == "function" ? e(null) : e && (e.current = null);
781
+ };
782
+ }, [e, t]);
783
+ }
784
+ var St = T(function(e, t) {
785
+ let n = xt(t);
786
+ if (e.href !== void 0) {
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+ let { href: t, linkComponent: r, disabled: i = !1, target: a, rel: o, tabIndex: s, onClick: c, onKeyDown: l, onActivate: u, ...d } = e, f = {
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+ ...d,
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+ target: a,
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+ rel: a === "_blank" ? [...new Set(`${o ?? ""} noopener noreferrer`.trim().split(/\s+/))].join(" ") : o,
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+ "aria-disabled": i ? !0 : d["aria-disabled"],
792
+ role: i ? "link" : d.role,
793
+ tabIndex: i ? void 0 : s,
794
+ onClick: (e) => {
795
+ if (i) {
796
+ e.preventDefault(), e.stopPropagation();
797
+ return;
798
+ }
799
+ u?.(), c?.(e);
800
+ },
801
+ onKeyDown: (e) => {
802
+ if (i) {
803
+ e.preventDefault();
804
+ return;
805
+ }
806
+ l?.(e);
807
+ }
808
+ };
809
+ return r && !i ? /* @__PURE__ */ M(r, {
810
+ ...f,
811
+ href: t,
812
+ ref: n
813
+ }) : /* @__PURE__ */ M("a", {
814
+ ...f,
815
+ href: i ? void 0 : t,
816
+ ref: n
817
+ });
818
+ }
819
+ let { href: r, linkComponent: i, onActivate: a, onClick: o, type: s = "button", ...c } = e;
820
+ return /* @__PURE__ */ M("button", {
821
+ ...c,
822
+ type: s,
823
+ ref: n,
824
+ onClick: (e) => {
825
+ c.disabled || (a?.(), o?.(e));
826
+ }
827
+ });
828
+ }), X = T(function({ children: e, className: t, fullWidth: n = !1, hue: r, pending: i = !1, sound: a = !1, static: o = !1, variant: s = "secondary", size: c = "md", style: l, ...u }, d) {
829
+ let f = A(null), p = xt(d, f), m = u["data-game-ui-control"] === "liquid-presence", h = s === "primary" && !u.disabled && !m, g = [
830
+ "game-ui-button",
831
+ `game-ui-button--${s}`,
832
+ n && "game-ui-button--full-width",
833
+ o && "game-ui-button--static",
834
+ t
835
+ ].filter(Boolean).join(" ");
836
+ return /* @__PURE__ */ M(mt, {
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+ control: f,
838
+ controlIdentity: u.href === void 0 ? "button" : u.linkComponent ?? "a",
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+ enabled: h,
840
+ static: o,
841
+ fullWidth: n,
842
+ pending: i,
843
+ children: /* @__PURE__ */ Be(St, {
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+ ...u,
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+ key: "control",
846
+ ref: p,
847
+ className: g,
848
+ "aria-busy": i ? !0 : u["aria-busy"],
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+ onActivate: () => {
850
+ a && ut(a);
851
+ },
852
+ "data-game-ui-size": c,
853
+ "data-game-ui-pending": i ? "true" : void 0,
854
+ "data-game-ui-paint": "",
855
+ "data-game-ui-cta": h ? "true" : void 0,
856
+ "data-game-ui-meaning": s === "danger" || s === "success" ? "true" : void 0,
857
+ "data-game-ui-danger": s === "danger" ? "true" : void 0,
858
+ style: {
859
+ ...Y(r ?? (s === "success" ? "leaf" : "sky")),
860
+ ...l
861
+ }
862
+ }, !h && !m ? /* @__PURE__ */ M(q, { static: o }) : null, e, u["aria-pressed"] === void 0 ? null : /* @__PURE__ */ M(J, {}))
863
+ });
864
+ });
865
+ //#endregion
866
+ //#region src/controls/GameCheckbox/GameCheckbox.tsx
867
+ function Ct({ className: e, label: t, hue: n, ...r }) {
868
+ return /* @__PURE__ */ N("label", {
869
+ className: ["game-ui-checkbox", e].filter(Boolean).join(" "),
870
+ "data-game-ui-paint": "",
871
+ style: Y(n),
872
+ children: [
873
+ /* @__PURE__ */ M(q, {}),
874
+ /* @__PURE__ */ M("input", {
875
+ className: "game-ui-checkbox-input",
876
+ type: "checkbox",
877
+ ...r
878
+ }),
879
+ /* @__PURE__ */ M(J, {}),
880
+ /* @__PURE__ */ M("span", {
881
+ className: "game-ui-checkbox-label",
882
+ children: t
883
+ })
884
+ ]
885
+ });
886
+ }
887
+ //#endregion
888
+ //#region src/controls/GameField/GameField.tsx
889
+ function wt({ children: e, className: t, error: n, hint: r, label: i, required: a }) {
890
+ return /* @__PURE__ */ N("label", {
891
+ className: ["game-ui-field", t].filter(Boolean).join(" "),
892
+ "data-invalid": n ? "true" : void 0,
893
+ children: [
894
+ /* @__PURE__ */ N("span", {
895
+ className: "game-ui-field-label",
896
+ children: [i, a ? /* @__PURE__ */ N("span", {
897
+ "aria-hidden": "true",
898
+ className: "game-ui-field-required",
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+ children: [" ", "*"]
900
+ }) : null]
901
+ }),
902
+ e,
903
+ r && !n ? /* @__PURE__ */ M("span", {
904
+ className: "game-ui-field-hint",
905
+ children: r
906
+ }) : null,
907
+ n ? /* @__PURE__ */ M("span", {
908
+ className: "game-ui-field-error",
909
+ role: "alert",
910
+ children: n
911
+ }) : null
912
+ ]
913
+ });
914
+ }
915
+ //#endregion
916
+ //#region src/controls/GameIconButton/GameIconButton.tsx
917
+ var Tt = T(function({ children: e, className: t, label: n, hue: r, size: i = "md", style: a, ...o }, s) {
918
+ return /* @__PURE__ */ N(St, {
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+ ...o,
920
+ ref: s,
921
+ "aria-label": n,
922
+ className: ["game-ui-icon-button", t].filter(Boolean).join(" "),
923
+ "data-game-ui-paint": "",
924
+ "data-game-ui-size": i,
925
+ style: {
926
+ ...Y(r),
927
+ ...a
928
+ },
929
+ children: [
930
+ /* @__PURE__ */ M(q, {}),
931
+ e,
932
+ o["aria-pressed"] === void 0 ? null : /* @__PURE__ */ M(J, {})
933
+ ]
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+ });
935
+ }), Et = T(function({ className: e, invalid: t, hue: n, type: r = "text", ...i }, a) {
936
+ return /* @__PURE__ */ M("input", {
937
+ className: ["game-ui-input", e].filter(Boolean).join(" "),
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+ "data-invalid": t ? "true" : void 0,
939
+ ref: a,
940
+ type: r,
941
+ ...i,
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+ style: {
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+ ...Y(n),
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+ ...i.style
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+ },
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+ "aria-invalid": i["aria-invalid"] ?? (t || void 0),
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+ "data-game-ui-paint": ""
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+ });
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+ }), Dt = {
950
+ ai: Me,
951
+ alert: Ee,
952
+ card: me,
953
+ chat: De,
954
+ check: je,
955
+ close: Ne,
956
+ coin: _e,
957
+ compass: ve,
958
+ copy: Oe,
959
+ crown: Te,
960
+ energy: ye,
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+ gem: Pe,
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+ gift: Le,
963
+ globe: he,
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+ history: Ie,
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+ redo: w,
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+ undo: te,
967
+ home: ce,
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+ hourglass: v,
969
+ laurel: Fe,
970
+ lock: le,
971
+ lucky: b,
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+ mail: y,
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+ medal: ae,
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+ mission: Se,
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+ mobile: re,
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+ portal: x,
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+ scroll: ne,
978
+ settings: Re,
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+ shirt: _,
980
+ shop: de,
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+ smile: C,
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+ timer: fe,
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+ trophy: S,
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+ vote: ee,
985
+ "arrow-left": Ae,
986
+ "arrow-right": xe,
987
+ "chevron-down": ge,
988
+ "chevron-up": we,
989
+ download: be,
990
+ external: pe,
991
+ menu: Ce,
992
+ minus: g,
993
+ moon: ie,
994
+ plus: oe,
995
+ search: se,
996
+ sun: ue,
997
+ user: ke
998
+ }, Ot = Object.keys(Dt);
999
+ //#endregion
1000
+ //#region src/icons/GameIcon/GameIcon.tsx
1001
+ function Z({ icon: e, size: t = "md", label: n, className: r, ...i }) {
1002
+ let a = typeof e == "string" ? Dt[e] : e, o = {
1003
+ sm: 16,
1004
+ md: 20,
1005
+ lg: 24
1006
+ }[t];
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+ return /* @__PURE__ */ M("svg", {
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+ ...i,
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+ className: ["game-ui-icon", r].filter(Boolean).join(" "),
1010
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1011
+ width: o,
1012
+ height: o,
1013
+ fill: "none",
1014
+ stroke: "currentColor",
1015
+ strokeWidth: 2,
1016
+ strokeLinecap: "round",
1017
+ strokeLinejoin: "round",
1018
+ focusable: "false",
1019
+ role: n ? "img" : void 0,
1020
+ "aria-label": n || void 0,
1021
+ "aria-hidden": !n || void 0,
1022
+ "data-icon": a.name,
1023
+ "data-icon-size": t,
1024
+ children: a.paths.map((e, t) => /* @__PURE__ */ M("path", { d: e }, t))
1025
+ });
1026
+ }
1027
+ //#endregion
1028
+ //#region src/controls/GameLanguageMenu/GameLanguageMenu.tsx
1029
+ function kt({ className: e, currentLabel: t, label: n, options: r, value: i, defaultValue: a, onSelect: o }) {
1030
+ let [s, c] = j(!1), [l, u] = j(a ?? r[0]?.id ?? ""), d = D(), f = ["game-ui-language-menu", e].filter(Boolean).join(" "), p = i ?? l, m = r.find((e) => e.id === p), h = t ?? m?.label ?? r[0]?.label ?? "", g = (e) => {
1031
+ i === void 0 && u(e), o?.(e), c(!1);
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+ };
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+ return /* @__PURE__ */ N("div", {
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+ className: f,
1035
+ children: [/* @__PURE__ */ N("button", {
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+ "aria-controls": d,
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+ "aria-expanded": s,
1038
+ className: "game-ui-language-trigger",
1039
+ onClick: () => c((e) => !e),
1040
+ type: "button",
1041
+ "data-game-ui-paint": "",
1042
+ children: [
1043
+ /* @__PURE__ */ M(q, {}),
1044
+ /* @__PURE__ */ M(Z, {
1045
+ icon: "globe",
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+ size: "sm"
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+ }),
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+ /* @__PURE__ */ M("span", { children: h })
1049
+ ]
1050
+ }), s ? /* @__PURE__ */ M("div", {
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+ "aria-label": n,
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+ className: "game-ui-language-popover",
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+ id: d,
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+ role: "menu",
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+ children: r.map((e) => /* @__PURE__ */ N("button", {
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+ "aria-checked": e.id === p,
1057
+ "data-selected": e.id === p,
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+ onClick: () => g(e.id),
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+ role: "menuitemradio",
1060
+ type: "button",
1061
+ "data-game-ui-paint": "",
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+ children: [
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+ /* @__PURE__ */ M(q, {}),
1064
+ /* @__PURE__ */ N("span", { children: [/* @__PURE__ */ M("strong", { children: e.label }), /* @__PURE__ */ M("small", { children: e.meta })] }),
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+ /* @__PURE__ */ M(J, {})
1066
+ ]
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+ }, e.id))
1068
+ }) : null]
1069
+ });
1070
+ }
1071
+ //#endregion
1072
+ //#region src/controls/GameSegmentedControl/GameSegmentedControl.tsx
1073
+ function At({ activeId: e, label: t, onSelect: n, options: r, disabled: i, hue: a }) {
1074
+ return /* @__PURE__ */ M("div", {
1075
+ "aria-label": t,
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+ className: "game-ui-segmented",
1077
+ role: "group",
1078
+ children: r.map((t) => /* @__PURE__ */ N("button", {
1079
+ type: "button",
1080
+ className: "game-ui-segmented-option",
1081
+ "aria-pressed": t.id === e,
1082
+ disabled: i,
1083
+ onClick: n ? () => n(t.id) : void 0,
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+ "data-game-ui-paint": "",
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+ style: Y(t.hue ?? a),
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+ children: [
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+ /* @__PURE__ */ M(q, {}),
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+ /* @__PURE__ */ M("span", { children: t.label }),
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+ /* @__PURE__ */ M(J, {})
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+ ]
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+ }, t.id))
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+ });
1093
+ }
1094
+ //#endregion
1095
+ //#region src/controls/GameSlider/GameSlider.tsx
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+ function jt({ label: e, max: t, min: n, step: r, disabled: i, name: a, id: o, onChange: s, value: c }) {
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+ return /* @__PURE__ */ N("label", {
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+ className: "game-ui-slider",
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+ children: [/* @__PURE__ */ M("span", { children: e }), /* @__PURE__ */ M("input", {
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+ "aria-label": e,
1101
+ max: t,
1102
+ min: n,
1103
+ step: r,
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+ disabled: i,
1105
+ name: a,
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+ id: o,
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+ onChange: s ? (e) => s(Number(e.currentTarget.value)) : void 0,
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+ readOnly: !s,
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+ type: "range",
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+ value: c,
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+ "data-game-ui-paint": ""
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+ })]
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+ });
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+ }
1115
+ //#endregion
1116
+ //#region src/controls/GameTabs/GameTabs.tsx
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+ function Mt({ activeId: e, id: t, onSelect: n, tabs: r, hue: i, orientation: a = "horizontal", "aria-label": o, "aria-labelledby": s }) {
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+ let c = D(), l = t ?? c;
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+ return /* @__PURE__ */ M("div", {
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+ className: "game-ui-tabs",
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+ onKeyDown: (t) => {
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+ if (!n || r.length === 0) return;
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+ let i = Math.max(0, r.findIndex((t) => t.id === e)), o;
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+ switch (a === "vertical" ? {
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+ ArrowUp: "ArrowLeft",
1126
+ ArrowDown: "ArrowRight",
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+ ArrowLeft: "",
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+ ArrowRight: ""
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+ }[t.key] ?? t.key : t.key) {
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+ case "ArrowLeft":
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+ o = (i - 1 + r.length) % r.length;
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+ break;
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+ case "ArrowRight":
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+ o = (i + 1) % r.length;
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+ break;
1136
+ case "Home":
1137
+ o = 0;
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+ break;
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+ case "End":
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+ o = r.length - 1;
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+ break;
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+ default: return;
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+ }
1144
+ t.preventDefault();
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+ let s = r[o];
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+ s && (s.id !== e && n(s.id), t.currentTarget.querySelectorAll("[role=\"tab\"]")[o]?.focus());
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+ },
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+ role: "tablist",
1149
+ "aria-orientation": a === "vertical" ? "vertical" : void 0,
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+ "aria-label": o,
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+ "aria-labelledby": s,
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+ children: r.map((t) => /* @__PURE__ */ N("button", {
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+ "aria-controls": t.panelId,
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+ "aria-selected": t.id === e,
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+ className: "game-ui-tab",
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+ style: Y(t.hue ?? i),
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+ id: `${l}-${t.id}`,
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+ onClick: n ? () => n(t.id) : void 0,
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+ role: "tab",
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+ tabIndex: t.id === e ? 0 : -1,
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+ type: "button",
1162
+ "data-game-ui-paint": "",
1163
+ children: [
1164
+ /* @__PURE__ */ M(q, {}),
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+ t.label,
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+ /* @__PURE__ */ M(J, {})
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+ ]
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+ }, t.id))
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+ });
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+ }
1171
+ //#endregion
1172
+ //#region src/controls/GameTextArea/GameTextArea.tsx
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+ var Nt = T(function({ className: e, invalid: t, hue: n, rows: r = 3, ...i }, a) {
1174
+ return /* @__PURE__ */ M("textarea", {
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+ className: [
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+ "game-ui-input",
1177
+ "game-ui-textarea",
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+ e
1179
+ ].filter(Boolean).join(" "),
1180
+ "data-invalid": t ? "true" : void 0,
1181
+ ref: a,
1182
+ rows: r,
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+ ...i,
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+ style: {
1185
+ ...Y(n),
1186
+ ...i.style
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+ },
1188
+ "aria-invalid": i["aria-invalid"] ?? (t || void 0),
1189
+ "data-game-ui-paint": ""
1190
+ });
1191
+ });
1192
+ //#endregion
1193
+ //#region src/controls/GameToggle/GameToggle.tsx
1194
+ function Pt({ checked: e, disabled: t, label: n, onClick: r, hue: i }) {
1195
+ return /* @__PURE__ */ N("button", {
1196
+ type: "button",
1197
+ className: "game-ui-toggle",
1198
+ role: "switch",
1199
+ "aria-checked": e,
1200
+ disabled: t,
1201
+ onClick: r,
1202
+ "data-game-ui-paint": "",
1203
+ style: Y(i),
1204
+ children: [
1205
+ /* @__PURE__ */ M(q, {}),
1206
+ /* @__PURE__ */ M("span", { children: n }),
1207
+ /* @__PURE__ */ M(J, {}),
1208
+ /* @__PURE__ */ M("span", {
1209
+ className: "game-ui-toggle-track",
1210
+ "aria-hidden": "true",
1211
+ children: /* @__PURE__ */ M("span", { className: "game-ui-toggle-thumb" })
1212
+ })
1213
+ ]
1214
+ });
1215
+ }
1216
+ //#endregion
1217
+ //#region src/feedback/GameBadge/GameBadge.tsx
1218
+ function Q({ children: e, className: t, tone: n = "neutral" }) {
1219
+ return /* @__PURE__ */ N("span", {
1220
+ className: ["game-ui-badge", t].filter(Boolean).join(" "),
1221
+ "data-badge-tone": n,
1222
+ "data-game-ui-paint": "",
1223
+ "data-game-ui-meaning": n !== "neutral" && n !== "danger" ? "true" : void 0,
1224
+ "data-game-ui-danger": n === "danger" ? "true" : void 0,
1225
+ style: Y(n === "success" ? "leaf" : n === "warning" ? "sun" : "sky"),
1226
+ children: [/* @__PURE__ */ M(q, {
1227
+ static: !0,
1228
+ maxWobble: 1
1229
+ }), e]
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+ });
1231
+ }
1232
+ //#endregion
1233
+ //#region src/feedback/GameEmptyState/GameEmptyState.tsx
1234
+ function Ft({ action: e, className: t, description: n, icon: r, title: i }) {
1235
+ return /* @__PURE__ */ N("div", {
1236
+ className: ["game-ui-empty-state", t].filter(Boolean).join(" "),
1237
+ children: [
1238
+ r ? /* @__PURE__ */ M(Z, {
1239
+ icon: r,
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+ size: "lg"
1241
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+ /* @__PURE__ */ M("strong", {
1243
+ className: "game-ui-empty-state-title",
1244
+ children: i
1245
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1246
+ n ? /* @__PURE__ */ M("p", {
1247
+ className: "game-ui-empty-state-body",
1248
+ children: n
1249
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1250
+ e ? /* @__PURE__ */ M("div", {
1251
+ className: "game-ui-empty-state-action",
1252
+ children: e
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+ }) : null
1254
+ ]
1255
+ });
1256
+ }
1257
+ //#endregion
1258
+ //#region src/feedback/GameLoadingState/GameLoadingState.tsx
1259
+ function It({ label: e, tone: t = "loading" }) {
1260
+ return /* @__PURE__ */ N("div", {
1261
+ className: "game-ui-loading-state",
1262
+ "data-loading-tone": t,
1263
+ role: t === "error" ? "alert" : "status",
1264
+ children: [/* @__PURE__ */ M(Z, {
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+ icon: t === "error" ? "alert" : "timer",
1266
+ size: "lg"
1267
+ }), /* @__PURE__ */ M("span", { children: e })]
1268
+ });
1269
+ }
1270
+ //#endregion
1271
+ //#region src/feedback/GameProgress/geometry.ts
1272
+ function $(e, t, n = 0, r = 4) {
1273
+ let i = Number.isFinite(t) ? Math.min(1, Math.max(0, t)) : 0, a = Number.isFinite(e) ? Math.max(1, e) : 1, o = r, s = o + 10;
1274
+ if (i === 0) return "M0 0Z";
1275
+ if (i === 1) return `M0 0H${a + 2 * o}V${s + o}H0Z`;
1276
+ let c = o + i * a, l = Math.min(1.2, i * a * .3), u = Math.min(1.4, Math.max(-1.4, Number.isFinite(n) ? n : 0)), d = (e) => Math.round(e * 1e3) / 1e3;
1277
+ return `M0 0H${d(c)}V${o}C${d(c - l + u)} ${o + 2} ${d(c - l - u)} ${s - 2} ${d(c)} ${s}V${s + o}H0Z`;
1278
+ }
1279
+ //#endregion
1280
+ //#region src/feedback/GameProgress/controller.ts
1281
+ function Lt(e, t, n, r) {
1282
+ let i = e.parentElement, a = e.querySelector("[data-progress-track]"), o = e.querySelector("[data-progress-clip]"), s = e.querySelector("[data-progress-front]"), c = 0, l = n, u = n, d = n, f, p = 0, m = !1, h = (e, t) => {
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+ e.getAttribute("d") !== t && e.setAttribute("d", t);
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+ if (!n || n === c) return;
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+ c = n, e.setAttribute("viewBox", `0 0 ${c + 8} 18`);
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+ let r = U(H(c, 10, 5), 1, 0, t, 4);
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+ h(a, r), h(o, r), e.dataset.progressReady = "true", g(), f === void 0 && (e.dataset.progressMotion = "static");
1294
+ }, b = (t) => {
1295
+ if (f = void 0, m) return;
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+ if (document.hidden || !e.isConnected) {
1297
+ v();
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+ return;
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+ }
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+ let n = Math.min(1, Math.max(0, (t - p) / 600));
1301
+ l = d + (u - d) * (1 - (1 - n) ** 3), g(Math.sin(n * Math.PI * 6) * (1 - n) * 1.4 * Math.sign(u - d)), n < 1 ? f = requestAnimationFrame(b) : v();
1302
+ }, x = () => {
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+ document.hidden && v();
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+ };
1305
+ y();
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+ let S = new ResizeObserver(y);
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+ return S.observe(i), document.addEventListener("visibilitychange", x), {
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+ if (n !== u) {
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+ v();
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+ return;
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+ }
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+ e.dataset.progressMotion = "moving", p = performance.now(), f = requestAnimationFrame(b);
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+ }
1317
+ },
1318
+ dispose() {
1319
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+ //#region src/feedback/GameProgress/GameProgress.tsx
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+ function Rt({ value: e, max: t = 100, label: n, showValue: r = !1, valueLabel: i, className: a }) {
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+ })]
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+ })] }),
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+ "data-progress-front": "",
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+ })
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+ }) : null]
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+ });
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+ }
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+ //#endregion
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+ //#region src/feedback/GameToast/GameToast.tsx
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+ function zt({ children: e, tone: t = "info" }) {
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+ return /* @__PURE__ */ N("div", {
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+ className: "game-ui-toast",
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+ "data-game-ui-paint": "",
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+ "data-game-ui-meaning": t === "success" ? "true" : void 0,
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+ "data-game-ui-danger": t === "danger" ? "true" : void 0,
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+ style: Y(t === "success" ? "leaf" : "sky"),
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+ role: t === "danger" ? "alert" : "status",
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+ children: [/* @__PURE__ */ M(q, { static: !0 }), e]
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+ });
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+ }
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+ //#endregion
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+ //#region src/feedback/GameTooltip/GameTooltip.tsx
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+ function Bt({ children: e, label: t }) {
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+ let n = D();
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+ return /* @__PURE__ */ N("span", {
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+ children: [/* @__PURE__ */ M(q, { static: !0 }), t]
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+ })]
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+ });
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+ }
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+ //#region src/containers/GameDialog/GameDialog.tsx
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+ function Vt({ children: e, className: t, title: n }) {
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+ let r = D();
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+ return /* @__PURE__ */ N("section", {
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+ "aria-modal": "true",
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+ children: e
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+ })]
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+ });
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+ }
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+ //#endregion
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+ //#region src/containers/GameHistoryPanel/GameHistoryPanel.tsx
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+ function Ht({ entries: e, label: t }) {
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+ return /* @__PURE__ */ M("section", {
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+ "aria-label": t,
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+ className: "game-ui-history",
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+ children: e.map((e) => /* @__PURE__ */ N("article", {
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+ "data-entry-kind": e.kind,
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+ className: "game-ui-history-entry-header",
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+ }), /* @__PURE__ */ M("p", { children: e.text })]
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+ }
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+ //#endregion
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+ //#region src/containers/GameHudActions/GameHudActions.tsx
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+ function Ut({ children: e, className: t, label: n, ...r }) {
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+ return /* @__PURE__ */ M("nav", {
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+ "aria-label": n,
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+ className: ["game-ui-hud-actions", t].filter(Boolean).join(" "),
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+ "data-safe-area": "hud-actions",
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+ ...r,
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+ children: e
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+ });
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+ }
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+ //#endregion
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+ //#region src/containers/GamePanel/GamePanel.tsx
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+ function Wt({ children: e, className: t, title: n, tone: r = "default", ...i }) {
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+ let a = ["game-ui-panel", t].filter(Boolean).join(" ");
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+ return /* @__PURE__ */ N("section", {
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+ "data-panel-tone": r,
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+ children: [n ? /* @__PURE__ */ M("h3", { children: n }) : null, e]
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+ });
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+ //#endregion
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+ //#region src/game/FirstSessionOnboarding/FirstSessionOnboarding.tsx
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+ function Gt({ labels: e, onDismiss: t, open: n }) {
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+ return n ? /* @__PURE__ */ N("aside", {
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+ className: "swimmer-first-session-onboarding",
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+ role: "dialog",
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+ children: [/* @__PURE__ */ M("div", { className: "swimmer-first-session-onboarding-scrim" }), /* @__PURE__ */ N("div", {
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+ children: [
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+ /* @__PURE__ */ M(Z, {
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+ icon: "trophy",
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+ size: "lg"
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+ tone: "warning",
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+ children: e.badge
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+ }),
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+ /* @__PURE__ */ M("h2", {
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+ id: "swimmer-first-session-onboarding-title",
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+ children: e.title
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+ }),
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+ /* @__PURE__ */ M("p", { children: e.body }),
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+ /* @__PURE__ */ M("ol", {
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+ children: e.steps.map((e, t) => /* @__PURE__ */ N("li", { children: [
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+ /* @__PURE__ */ M("span", { children: String(t + 1).padStart(2, "0") }),
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+ /* @__PURE__ */ M("strong", { children: e.title }),
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+ /* @__PURE__ */ M("small", { children: e.body })
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+ className: "swimmer-first-session-onboarding-actions",
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+ onClick: t,
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+ variant: "primary",
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+ children: e.start
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+ onClick: t,
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+ variant: "ghost",
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+ })]
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+ })
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+ ]
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+ })]
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+ }) : null;
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+ }
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+ //#endregion
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+ //#region src/game/GameAvatar/GameAvatar.tsx
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+ function Kt(e) {
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+ let t = e.trim().split(/\s+/).filter(Boolean);
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+ return t.length === 0 ? "?" : t.slice(0, 2).map((e) => e[0] ?? "").join("").toUpperCase();
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+ }
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+ function qt({ className: e, name: t, size: n = "md", src: r, status: i = "none", surface: a = "flat" }) {
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+ return /* @__PURE__ */ N("span", {
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+ className: ["game-ui-avatar", e].filter(Boolean).join(" "),
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+ "data-avatar-size": n,
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+ "data-avatar-status": i,
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+ "data-game-ui-surface": a === "plaque" ? "plaque" : void 0,
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+ children: [r ? /* @__PURE__ */ M("img", {
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+ alt: t,
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+ src: r
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+ }) : /* @__PURE__ */ N(Ue, { children: [/* @__PURE__ */ M("span", {
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+ "aria-hidden": "true",
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+ className: "game-ui-avatar-initials",
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+ children: Kt(t)
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+ }), /* @__PURE__ */ M("span", {
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+ className: "game-ui-sr-only",
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+ children: t
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+ })] }), i === "none" ? null : /* @__PURE__ */ M("span", {
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+ "aria-hidden": "true",
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+ className: "game-ui-avatar-status"
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+ })]
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+ });
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+ }
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+ //#endregion
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+ //#region src/game/GameRadialMenu/GameRadialMenu.tsx
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+ function Jt({ items: e, label: t, onSelect: n }) {
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+ return /* @__PURE__ */ M("div", {
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+ "aria-label": t,
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+ className: "game-ui-radial-menu",
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+ role: "group",
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+ style: { "--radial-count": e.length },
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+ children: e.map((e, t) => /* @__PURE__ */ N("button", {
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+ className: "game-ui-radial-item",
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+ onClick: n ? () => n(e.id) : void 0,
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+ style: { "--radial-index": t },
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+ type: "button",
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+ "data-game-ui-paint": "",
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+ children: [/* @__PURE__ */ M(q, {}), e.label]
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+ }, e.id))
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+ });
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+ }
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+ //#endregion
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+ //#region src/game/GameStageTile/GameStageTile.tsx
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+ function Yt({ badge: e, className: t, icon: n, kicker: r, selected: i = !1, summary: a, title: o, tone: s = "daily", type: c = "button", ...l }) {
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+ return /* @__PURE__ */ N("button", {
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+ "aria-pressed": i,
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+ className: ["game-ui-stage-tile", t].filter(Boolean).join(" "),
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+ "data-stage-tone": s,
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+ type: c,
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+ ...l,
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+ "data-game-ui-paint": "",
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+ children: [
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+ /* @__PURE__ */ M(q, {}),
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+ n ? /* @__PURE__ */ M(Z, {
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+ icon: n,
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+ size: "lg"
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+ }) : null,
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+ /* @__PURE__ */ N("span", {
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+ className: "game-ui-stage-tile-copy",
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+ children: [
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+ /* @__PURE__ */ M("small", { children: r }),
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+ /* @__PURE__ */ M("strong", { children: o }),
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+ /* @__PURE__ */ M("span", { children: a })
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+ e ? /* @__PURE__ */ M(Q, {
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+ children: e
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+ /* @__PURE__ */ M(J, {})
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+ ]
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+ });
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+ }
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+ //#endregion
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+ export { J as A, Ke as B, Et as C, X as D, Ct as E, P as F, We as H, Je as I, F as L, ut as M, lt as N, Y as O, it as P, Ye as R, Ot as S, wt as T, qe as V, Mt as _, Wt as a, kt as b, Vt as c, Rt as d, It as f, Nt as g, Pt as h, Gt as i, ft as j, q as k, Bt as l, Q as m, Jt as n, Ut as o, Ft as p, qt as r, Ht as s, Yt as t, zt as u, jt as v, Tt as w, Z as x, At as y, Ge as z };