@perplexdotgg/bounce 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bounce.d.ts +39501 -0
- package/build/bounce.js +17166 -0
- package/package.json +1 -1
- package/src/builders/ConvexHullBuilder.ts +0 -437
- package/src/builders/ConvexHullBuilder2d.ts +0 -344
- package/src/builders/ConvexHullBuilder3d.ts +0 -1689
- package/src/builders/HeightMapBuilder.ts +0 -414
- package/src/builders/TriangleMeshBuilder.ts +0 -92
- package/src/collision/CastShapesModule.ts +0 -184
- package/src/collision/CollideShapesModule.ts +0 -152
- package/src/collision/HeightMapCaster.ts +0 -38
- package/src/collision/HeightMapCollider.ts +0 -33
- package/src/collision/TriangleCaster.ts +0 -249
- package/src/collision/TriangleCollider.ts +0 -308
- package/src/collision/TriangleCollider2.ts +0 -379
- package/src/collision/activeEdge.ts +0 -146
- package/src/collision/cast/cast.ts +0 -139
- package/src/collision/cast/castCompoundVsCompound.ts +0 -59
- package/src/collision/cast/castCompoundVsConvex.ts +0 -116
- package/src/collision/cast/castConvexVsCompound.ts +0 -123
- package/src/collision/cast/castConvexVsConvex.ts +0 -213
- package/src/collision/cast/castConvexVsHeightMap.ts +0 -73
- package/src/collision/cast/castConvexVsTriangleMesh.ts +0 -56
- package/src/collision/cast/castRayVsCompound.ts +0 -44
- package/src/collision/cast/castRayVsConvex.ts +0 -45
- package/src/collision/cast/castRayVsHeightMap.ts +0 -58
- package/src/collision/cast/castRayVsTriangleMesh.ts +0 -58
- package/src/collision/closestPoints/closestPoints.ts +0 -23
- package/src/collision/closestPoints/computeBarycentricCoordinates2d.ts +0 -32
- package/src/collision/closestPoints/computeBarycentricCoordinates3d.ts +0 -81
- package/src/collision/closestPoints/computeClosestPointOnLine.ts +0 -30
- package/src/collision/closestPoints/computeClosestPointOnTetrahedron.ts +0 -96
- package/src/collision/closestPoints/computeClosestPointOnTriangle.ts +0 -195
- package/src/collision/closestPoints/isOriginOutsideOfPlane.ts +0 -25
- package/src/collision/closestPoints/isOriginOutsideOfTrianglePlanes.ts +0 -72
- package/src/collision/collide/collide.ts +0 -146
- package/src/collision/collide/collideCompoundVsCompound.ts +0 -60
- package/src/collision/collide/collideCompoundVsConvex.ts +0 -59
- package/src/collision/collide/collideCompoundVsHeightMap.ts +0 -73
- package/src/collision/collide/collideCompoundVsTriangleMesh.ts +0 -56
- package/src/collision/collide/collideConvexVsCompound.ts +0 -57
- package/src/collision/collide/collideConvexVsConvex.ts +0 -225
- package/src/collision/collide/collideConvexVsConvexImp.ts +0 -236
- package/src/collision/collide/collideConvexVsHeightMap.ts +0 -53
- package/src/collision/collide/collideConvexVsTriangleMesh.ts +0 -58
- package/src/collision/collide/collideHeightMapVsCompound.ts +0 -69
- package/src/collision/collide/collideHeightMapVsConvex.ts +0 -53
- package/src/collision/collide/collideSphereVsSphere.ts +0 -81
- package/src/collision/collide/collideTriangleMeshVsCompound.ts +0 -58
- package/src/collision/collide/collideTriangleMeshVsConvex.ts +0 -58
- package/src/collision/epa/EpaConvexHullBuilder.ts +0 -397
- package/src/collision/epa/StaticArray.ts +0 -154
- package/src/collision/epa/TriangleFactory.ts +0 -32
- package/src/collision/epa/arrays.ts +0 -99
- package/src/collision/epa/binaryHeap.ts +0 -82
- package/src/collision/epa/structs.ts +0 -227
- package/src/collision/gjk/GjkModule.ts +0 -864
- package/src/collision/gjk/PenetrationDepthModule.ts +0 -493
- package/src/collision/gjk/SupportPoints.ts +0 -50
- package/src/collision/imp/MinkowskiDifference.ts +0 -36
- package/src/collision/imp/computeExploredDistanceLowerUpperBound.ts +0 -40
- package/src/collision/imp/finalizeImpResult.ts +0 -69
- package/src/collision/imp/findContactImp.ts +0 -196
- package/src/collision/imp/imp.ts +0 -28
- package/src/collision/imp/incrementalMinimumDistanceExploreDirection.ts +0 -207
- package/src/collision/mpr/findPortal.ts +0 -152
- package/src/collision/mpr/mpr.ts +0 -29
- package/src/collision/mpr/updatePortal.ts +0 -52
- package/src/constraints/BaseConstraint.ts +0 -50
- package/src/constraints/ConstraintOptions.ts +0 -22
- package/src/constraints/ConstraintSolver.ts +0 -119
- package/src/constraints/DistanceConstraint.ts +0 -229
- package/src/constraints/FixedConstraint.ts +0 -203
- package/src/constraints/HingeConstraint.ts +0 -460
- package/src/constraints/PointConstraint.ts +0 -108
- package/src/constraints/components/AngleComponent.ts +0 -226
- package/src/constraints/components/AxisComponent.ts +0 -263
- package/src/constraints/components/HingeComponent.ts +0 -215
- package/src/constraints/components/Motor.ts +0 -36
- package/src/constraints/components/PointConstraintComponent.ts +0 -179
- package/src/constraints/components/RotationEulerComponent.ts +0 -139
- package/src/constraints/components/Spring.ts +0 -30
- package/src/constraints/components/SpringComponent.ts +0 -71
- package/src/constraints/types.ts +0 -6
- package/src/helpers.ts +0 -147
- package/src/index.ts +0 -50
- package/src/math/BasicTransform.ts +0 -19
- package/src/math/NumberValue.ts +0 -13
- package/src/math/isometry.ts +0 -64
- package/src/math/mat3.ts +0 -529
- package/src/math/mat4.ts +0 -588
- package/src/math/quat.ts +0 -193
- package/src/math/scalar.ts +0 -81
- package/src/math/tensor.ts +0 -17
- package/src/math/vec3.ts +0 -589
- package/src/math/vec4.ts +0 -10
- package/src/physics/Body.ts +0 -581
- package/src/physics/CollisionFilter.ts +0 -52
- package/src/physics/SleepModule.ts +0 -163
- package/src/physics/broadphase/BodyPairsModule.ts +0 -363
- package/src/physics/broadphase/BvhModule.ts +0 -237
- package/src/physics/broadphase/BvhTree.ts +0 -803
- package/src/physics/broadphase/ConstraintPairsModule.ts +0 -385
- package/src/physics/broadphase/TriangleMeshBvhTree.ts +0 -379
- package/src/physics/manifold/ContactManifold.ts +0 -227
- package/src/physics/manifold/ContactManifoldModule.ts +0 -623
- package/src/physics/manifold/Face.ts +0 -119
- package/src/physics/manifold/ManifoldCache.ts +0 -116
- package/src/physics/manifold/clipping/clipPolyVsEdge.ts +0 -131
- package/src/physics/manifold/clipping/clipPolyVsPlane.ts +0 -73
- package/src/physics/manifold/clipping/clipPolyVsPoly.ts +0 -72
- package/src/physics/narrowphase/CollideBodiesModule.ts +0 -755
- package/src/physics/solver/ContactConstraintModule.ts +0 -659
- package/src/physics/solver/ManifoldConstraint.ts +0 -420
- package/src/physics/solver/estimateCollisionResponse.ts +0 -146
- package/src/shape/Aabb.ts +0 -400
- package/src/shape/Box.ts +0 -231
- package/src/shape/Capsule.ts +0 -332
- package/src/shape/CompoundShape.ts +0 -288
- package/src/shape/Convex.ts +0 -130
- package/src/shape/ConvexHull.ts +0 -423
- package/src/shape/Cylinder.ts +0 -313
- package/src/shape/HeightMap.ts +0 -511
- package/src/shape/Line.ts +0 -14
- package/src/shape/Plane.ts +0 -116
- package/src/shape/Ray.ts +0 -81
- package/src/shape/Segment.ts +0 -25
- package/src/shape/Shape.ts +0 -77
- package/src/shape/Sphere.ts +0 -181
- package/src/shape/TransformedShape.ts +0 -51
- package/src/shape/Triangle.ts +0 -122
- package/src/shape/TriangleMesh.ts +0 -186
- package/src/types.ts +0 -1
- package/src/world.ts +0 -1335
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import {
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createClass,
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LazyReferenceType,
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NumberType,
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PoolClass,
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PropertyDefinition,
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PropertyDefinitionMap,
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PropertyDefinitionReference,
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ReferenceType,
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} from "monomorph";
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import { Body, BodyType } from "../Body";
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import { type ConstraintInterface, baseConstraintProps, ConstraintType } from "../../constraints/BaseConstraint";
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import { PointConstraint } from "../../constraints/PointConstraint";
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import { FixedConstraint } from "../../constraints/FixedConstraint";
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import { DistanceConstraint } from "../../constraints/DistanceConstraint";
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import { HingeConstraint } from "../../constraints/HingeConstraint";
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import { Constraint } from "../../constraints/types";
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baseConstraintProps;
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const constraintPairNodeProps = {
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bodyA: LazyReferenceType((() => Body) as () => never) as PropertyDefinitionReference<Body | null, true>,
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bodyB: LazyReferenceType((() => Body) as () => never) as PropertyDefinitionReference<Body | null, true>,
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edgeA: LazyReferenceType((() => ConstraintPairEdge) as () => never) as PropertyDefinitionReference<
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ConstraintPairEdge | null,
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true
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>,
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edgeB: LazyReferenceType((() => ConstraintPairEdge) as () => never) as PropertyDefinitionReference<
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ConstraintPairEdge | null,
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true
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>,
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constraintType: NumberType(ConstraintType.pointConstraint) as PropertyDefinition<ConstraintType, true>,
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constraintPoint: LazyReferenceType((() => PointConstraint) as () => never) as PropertyDefinitionReference<PointConstraint | null, true>,
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constraintFixed: LazyReferenceType((() => FixedConstraint) as () => never) as PropertyDefinitionReference<FixedConstraint | null, true>,
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constraintDistance: LazyReferenceType((() => DistanceConstraint) as () => never) as PropertyDefinitionReference<DistanceConstraint | null, true>,
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constraintHinge: LazyReferenceType((() => HingeConstraint) as () => never) as PropertyDefinitionReference<HingeConstraint | null, true>,
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} as const satisfies PropertyDefinitionMap;
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const afterConstructorCode = `
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this.world = null;
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this.constraints = [null, null, null, null];
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`;
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export class ConstraintPairNode extends createClass<ConstraintPairNode, typeof constraintPairNodeProps>(
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{ afterConstructorCode }
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) {
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declare constraints: [Constraint | null, Constraint | null, Constraint | null, Constraint | null];
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containsStaticBody() {
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return this.bodyA!.type === BodyType.static || this.bodyB!.type === BodyType.static;
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}
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get constraint(): Constraint | null {
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return this.constraints[this.constraintType];
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}
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set constraint(value: Constraint | null) {
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}
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this.constraints[this.constraintType] = null;
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this.constraintType = value.type;
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}
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const constraintPairEdgeProps = {
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node: LazyReferenceType((() => ConstraintPairNode) as () => never) as PropertyDefinitionReference<
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true
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>,
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next: LazyReferenceType((() => ConstraintPairEdge) as () => never) as PropertyDefinitionReference<
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export class ConstraintPairEdge extends createClass<ConstraintPairEdge, typeof constraintPairEdgeProps>(
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export class ConstraintPairsModule {
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edges: PoolClass<ConstraintPairEdge>;
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walkStack: ConstraintPairNode[];
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constructor(constraintPairNodePool: PoolClass<ConstraintPairNode>, constraintPairEdgePool: PoolClass<ConstraintPairEdge>) {
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};
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/**
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216
|
-
const bodyA = constraint.bodyA!;
|
|
217
|
-
const bodyB = constraint.bodyB!;
|
|
218
|
-
|
|
219
|
-
let edge = bodyA.firstPotentialConstraintPairEdge;
|
|
220
|
-
|
|
221
|
-
// walk through the edges of bodyA
|
|
222
|
-
while (edge) {
|
|
223
|
-
// find the node
|
|
224
|
-
const node = edge.node!;
|
|
225
|
-
if (node.bodyB !== bodyB) {
|
|
226
|
-
edge = edge.next;
|
|
227
|
-
continue;
|
|
228
|
-
}
|
|
229
|
-
|
|
230
|
-
// unlink edgeA from bodyA
|
|
231
|
-
const edgeA = node.edgeA!;
|
|
232
|
-
if (edgeA.prev) {
|
|
233
|
-
edgeA.prev.next = edgeA.next;
|
|
234
|
-
} else {
|
|
235
|
-
bodyA.firstPotentialConstraintPairEdge = edgeA.next;
|
|
236
|
-
}
|
|
237
|
-
if (edgeA.next) {
|
|
238
|
-
edgeA.next.prev = edgeA.prev;
|
|
239
|
-
}
|
|
240
|
-
|
|
241
|
-
// unlink edgeB from bodyB
|
|
242
|
-
const edgeB = node.edgeB!;
|
|
243
|
-
if (edgeB.prev) {
|
|
244
|
-
edgeB.prev.next = edgeB.next;
|
|
245
|
-
} else {
|
|
246
|
-
bodyB.firstPotentialConstraintPairEdge = edgeB.next;
|
|
247
|
-
}
|
|
248
|
-
if (edgeB.next) {
|
|
249
|
-
edgeB.next.prev = edgeB.prev;
|
|
250
|
-
}
|
|
251
|
-
|
|
252
|
-
constraint.constraintPairNode = null;
|
|
253
|
-
node.constraint = null;
|
|
254
|
-
|
|
255
|
-
// destroy the objects
|
|
256
|
-
edgeA.destroy();
|
|
257
|
-
edgeB.destroy();
|
|
258
|
-
node.destroy();
|
|
259
|
-
|
|
260
|
-
return true;
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
return false;
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
/**
|
|
267
|
-
* destroys all pairs of involving a single body. O(k) where k is the number of pairs involving body
|
|
268
|
-
*/
|
|
269
|
-
destroyAllPairsOfOne(body: Body) {
|
|
270
|
-
let destroyed = false;
|
|
271
|
-
|
|
272
|
-
// walk through the edges of body
|
|
273
|
-
let edge = body.firstPotentialConstraintPairEdge;
|
|
274
|
-
while (edge) {
|
|
275
|
-
const nextEdge = edge.next as ConstraintPairEdge | null;
|
|
276
|
-
|
|
277
|
-
const node = edge.node!;
|
|
278
|
-
const edgeA = node.edgeA!;
|
|
279
|
-
const edgeB = node.edgeB!;
|
|
280
|
-
|
|
281
|
-
const otherBody = node.bodyA === body ? node.bodyB! : node.bodyA!;
|
|
282
|
-
const otherEdge = node.bodyA === body ? edgeB : edgeA;
|
|
283
|
-
|
|
284
|
-
// unlink the other edge from the other body
|
|
285
|
-
if (otherEdge.prev) {
|
|
286
|
-
otherEdge.prev.next = otherEdge.next;
|
|
287
|
-
} else {
|
|
288
|
-
otherBody.firstPotentialConstraintPairEdge = otherEdge.next;
|
|
289
|
-
}
|
|
290
|
-
if (otherEdge.next) {
|
|
291
|
-
otherEdge.next.prev = otherEdge.prev;
|
|
292
|
-
}
|
|
293
|
-
|
|
294
|
-
node.constraint!.constraintPairNode = null;
|
|
295
|
-
node.constraint!.destroy();
|
|
296
|
-
node.constraint = null;
|
|
297
|
-
|
|
298
|
-
// destroy the objects
|
|
299
|
-
edgeA.destroy();
|
|
300
|
-
edgeB.destroy();
|
|
301
|
-
node.destroy();
|
|
302
|
-
|
|
303
|
-
edge = nextEdge;
|
|
304
|
-
destroyed = true;
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
body.firstPotentialConstraintPairEdge = null;
|
|
308
|
-
|
|
309
|
-
return destroyed;
|
|
310
|
-
}
|
|
311
|
-
|
|
312
|
-
*iteratePairsOfOne(body: Body): IterableIterator<ConstraintPairNode> {
|
|
313
|
-
let edge = body.firstPotentialConstraintPairEdge;
|
|
314
|
-
while (edge) {
|
|
315
|
-
yield edge.node!;
|
|
316
|
-
edge = edge.next;
|
|
317
|
-
}
|
|
318
|
-
}
|
|
319
|
-
|
|
320
|
-
*iteratePairs(): IterableIterator<ConstraintPairNode> {
|
|
321
|
-
for (const node of this.nodes) {
|
|
322
|
-
yield node;
|
|
323
|
-
}
|
|
324
|
-
}
|
|
325
|
-
|
|
326
|
-
walk(startNode: ConstraintPairNode, onNode: (node: ConstraintPairNode) => boolean) {
|
|
327
|
-
const visited = this.walkVisited;
|
|
328
|
-
visited.clear();
|
|
329
|
-
|
|
330
|
-
const stack = this.walkStack;
|
|
331
|
-
stack.length = 0;
|
|
332
|
-
stack.push(startNode);
|
|
333
|
-
|
|
334
|
-
while (stack.length > 0) {
|
|
335
|
-
const node = stack.pop()!;
|
|
336
|
-
if (visited.has(node)) {
|
|
337
|
-
continue;
|
|
338
|
-
}
|
|
339
|
-
visited.add(node);
|
|
340
|
-
|
|
341
|
-
if (onNode(node)) {
|
|
342
|
-
return;
|
|
343
|
-
}
|
|
344
|
-
|
|
345
|
-
const bodyA = node.bodyA!;
|
|
346
|
-
const bodyB = node.bodyB!;
|
|
347
|
-
|
|
348
|
-
for (const neighbor of this.iteratePairsOfOne(bodyA)) {
|
|
349
|
-
if (!visited.has(neighbor)) {
|
|
350
|
-
stack.push(neighbor);
|
|
351
|
-
}
|
|
352
|
-
}
|
|
353
|
-
|
|
354
|
-
for (const neighbor of this.iteratePairsOfOne(bodyB)) {
|
|
355
|
-
if (!visited.has(neighbor)) {
|
|
356
|
-
stack.push(neighbor);
|
|
357
|
-
}
|
|
358
|
-
}
|
|
359
|
-
}
|
|
360
|
-
}
|
|
361
|
-
|
|
362
|
-
sleepAllReadyBodies(sleepTimeThreshold: number) {
|
|
363
|
-
this.walkVisited.clear();
|
|
364
|
-
this.bodiesToSleep.clear();
|
|
365
|
-
this._sleepTimeThreshold = sleepTimeThreshold;
|
|
366
|
-
this._allReady = true;
|
|
367
|
-
|
|
368
|
-
for (const node of this.nodes) {
|
|
369
|
-
if (this.walkVisited.has(node)) {
|
|
370
|
-
continue;
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
this.bodiesToSleep.clear();
|
|
374
|
-
this._allReady = true;
|
|
375
|
-
|
|
376
|
-
this.walk(node, this._checkReadyToSleep);
|
|
377
|
-
|
|
378
|
-
if (this._allReady) {
|
|
379
|
-
for (const body of this.bodiesToSleep) {
|
|
380
|
-
body.sleep();
|
|
381
|
-
}
|
|
382
|
-
}
|
|
383
|
-
}
|
|
384
|
-
}
|
|
385
|
-
}
|