@pascal-app/viewer 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/renderers/node-renderer.d.ts.map +1 -1
- package/dist/components/renderers/node-renderer.js +8 -3
- package/dist/components/viewer/frame-limiter.d.ts +1 -0
- package/dist/components/viewer/frame-limiter.d.ts.map +1 -1
- package/dist/components/viewer/frame-limiter.js +22 -3
- package/dist/components/viewer/glb-interactive.d.ts +25 -1
- package/dist/components/viewer/glb-interactive.d.ts.map +1 -1
- package/dist/components/viewer/glb-interactive.js +252 -85
- package/dist/components/viewer/glb-mechanisms.d.ts +10 -0
- package/dist/components/viewer/glb-mechanisms.d.ts.map +1 -0
- package/dist/components/viewer/glb-mechanisms.js +19 -0
- package/dist/components/viewer/glb-scene.d.ts +45 -27
- package/dist/components/viewer/glb-scene.d.ts.map +1 -1
- package/dist/components/viewer/glb-scene.js +420 -506
- package/dist/components/viewer/glb-walkthrough-controller.d.ts +1 -1
- package/dist/components/viewer/glb-walkthrough-controller.d.ts.map +1 -1
- package/dist/components/viewer/glb-walkthrough-controller.js +12 -1
- package/dist/components/viewer/index.d.ts +26 -0
- package/dist/components/viewer/index.d.ts.map +1 -1
- package/dist/components/viewer/index.js +108 -29
- package/dist/components/viewer/lights.d.ts.map +1 -1
- package/dist/components/viewer/lights.js +6 -1
- package/dist/components/viewer/perf-monitor.d.ts.map +1 -1
- package/dist/components/viewer/perf-monitor.js +6 -0
- package/dist/components/viewer/post-processing.d.ts.map +1 -1
- package/dist/components/viewer/post-processing.js +8 -3
- package/dist/components/viewer/registered-systems.d.ts.map +1 -1
- package/dist/components/viewer/registered-systems.js +16 -2
- package/dist/components/viewer/render-error.d.ts +18 -0
- package/dist/components/viewer/render-error.d.ts.map +1 -0
- package/dist/components/viewer/render-error.js +29 -0
- package/dist/components/viewer/scene-ground-replacement.d.ts +6 -0
- package/dist/components/viewer/scene-ground-replacement.d.ts.map +1 -1
- package/dist/components/viewer/scene-ground-replacement.js +15 -0
- package/dist/components/viewer/selection-manager.d.ts.map +1 -1
- package/dist/components/viewer/selection-manager.js +10 -0
- package/dist/components/viewer/viewer-camera.d.ts +19 -1
- package/dist/components/viewer/viewer-camera.d.ts.map +1 -1
- package/dist/components/viewer/viewer-camera.js +53 -5
- package/dist/index.d.ts +28 -15
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +26 -18
- package/dist/lib/asset-url.d.ts.map +1 -1
- package/dist/lib/asset-url.js +7 -1
- package/dist/lib/csg-utils.d.ts +1 -1
- package/dist/lib/csg-utils.d.ts.map +1 -1
- package/dist/lib/csg-utils.js +1 -1
- package/dist/lib/display-state.d.ts +25 -0
- package/dist/lib/display-state.d.ts.map +1 -0
- package/dist/lib/display-state.js +1 -0
- package/dist/lib/hero-pose.d.ts +12 -2
- package/dist/lib/hero-pose.d.ts.map +1 -1
- package/dist/lib/hero-pose.js +72 -5
- package/dist/lib/ink-edges.d.ts +4 -2
- package/dist/lib/ink-edges.d.ts.map +1 -1
- package/dist/lib/ink-edges.js +17 -7
- package/dist/lib/key-light-override.d.ts +11 -0
- package/dist/lib/key-light-override.d.ts.map +1 -0
- package/dist/lib/key-light-override.js +14 -0
- package/dist/lib/live-frame-hold.d.ts +14 -0
- package/dist/lib/live-frame-hold.d.ts.map +1 -0
- package/dist/lib/live-frame-hold.js +28 -0
- package/dist/lib/materials.d.ts +14 -7
- package/dist/lib/materials.d.ts.map +1 -1
- package/dist/lib/materials.js +31 -5
- package/dist/lib/node-top-surface-height.d.ts +6 -0
- package/dist/lib/node-top-surface-height.d.ts.map +1 -0
- package/dist/lib/node-top-surface-height.js +74 -0
- package/dist/lib/perf-probe-state.d.ts +39 -0
- package/dist/lib/perf-probe-state.d.ts.map +1 -0
- package/dist/lib/perf-probe-state.js +17 -0
- package/dist/lib/pointer-events.d.ts +8 -0
- package/dist/lib/pointer-events.d.ts.map +1 -1
- package/dist/lib/pointer-events.js +27 -4
- package/dist/lib/procedural-emission.d.ts +7 -0
- package/dist/lib/procedural-emission.d.ts.map +1 -0
- package/dist/lib/procedural-emission.js +54 -0
- package/dist/lib/renderer-capability.d.ts +2 -1
- package/dist/lib/renderer-capability.d.ts.map +1 -1
- package/dist/lib/renderer-capability.js +2 -2
- package/dist/lib/scene-support-height.d.ts +4 -0
- package/dist/lib/scene-support-height.d.ts.map +1 -0
- package/dist/lib/scene-support-height.js +34 -0
- package/dist/lib/scene-visibility.d.ts +6 -0
- package/dist/lib/scene-visibility.d.ts.map +1 -1
- package/dist/lib/scene-visibility.js +15 -3
- package/dist/lib/scripted-opening.d.ts +11 -0
- package/dist/lib/scripted-opening.d.ts.map +1 -0
- package/dist/lib/scripted-opening.js +20 -0
- package/dist/lib/snapshot-pipeline.d.ts +32 -2
- package/dist/lib/snapshot-pipeline.d.ts.map +1 -1
- package/dist/lib/snapshot-pipeline.js +215 -105
- package/dist/lib/terrain-perimeter-fill.d.ts.map +1 -1
- package/dist/lib/terrain-perimeter-fill.js +22 -14
- package/dist/lib/zone-geometry.d.ts +11 -0
- package/dist/lib/zone-geometry.d.ts.map +1 -0
- package/dist/lib/zone-geometry.js +46 -0
- package/dist/store/use-item-light-pool.d.ts +14 -10
- package/dist/store/use-item-light-pool.d.ts.map +1 -1
- package/dist/store/use-item-light-pool.js +52 -26
- package/dist/store/use-viewer.d.ts +11 -0
- package/dist/store/use-viewer.d.ts.map +1 -1
- package/dist/store/use-viewer.js +13 -6
- package/dist/systems/ceiling/ceiling-system.d.ts +15 -1
- package/dist/systems/ceiling/ceiling-system.d.ts.map +1 -1
- package/dist/systems/ceiling/ceiling-system.js +86 -6
- package/dist/systems/door/door-system.d.ts.map +1 -1
- package/dist/systems/door/door-system.js +73 -22
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts +3 -1
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts.map +1 -1
- package/dist/systems/floor-elevation/floor-elevation-system.js +148 -5
- package/dist/systems/geometry/geometry-system.d.ts.map +1 -1
- package/dist/systems/geometry/geometry-system.js +71 -11
- package/dist/systems/interactive/interactive-system.d.ts.map +1 -1
- package/dist/systems/interactive/interactive-system.js +40 -15
- package/dist/systems/interactive/procedural-controls.d.ts +13 -0
- package/dist/systems/interactive/procedural-controls.d.ts.map +1 -0
- package/dist/systems/interactive/procedural-controls.js +17 -0
- package/dist/systems/interactive/scripted-clips.d.ts +19 -0
- package/dist/systems/interactive/scripted-clips.d.ts.map +1 -0
- package/dist/systems/interactive/scripted-clips.js +134 -0
- package/dist/systems/item/item-system.d.ts.map +1 -1
- package/dist/systems/item/item-system.js +9 -3
- package/dist/systems/item/object-cut-invalidation.d.ts +3 -0
- package/dist/systems/item/object-cut-invalidation.d.ts.map +1 -0
- package/dist/systems/item/object-cut-invalidation.js +68 -0
- package/dist/systems/item-light/item-light-system.d.ts +1 -1
- package/dist/systems/item-light/item-light-system.d.ts.map +1 -1
- package/dist/systems/item-light/item-light-system.js +47 -52
- package/dist/systems/level/level-system.d.ts.map +1 -1
- package/dist/systems/level/level-system.js +17 -19
- package/dist/systems/level/level-utils.d.ts +28 -1
- package/dist/systems/level/level-utils.d.ts.map +1 -1
- package/dist/systems/level/level-utils.js +36 -4
- package/dist/systems/level/shadow-only-levels.d.ts +9 -0
- package/dist/systems/level/shadow-only-levels.d.ts.map +1 -0
- package/dist/systems/level/shadow-only-levels.js +7 -0
- package/dist/systems/roof/roof-materials.d.ts +14 -2
- package/dist/systems/roof/roof-materials.d.ts.map +1 -1
- package/dist/systems/roof/roof-materials.js +54 -15
- package/dist/systems/roof/roof-system.d.ts +13 -3
- package/dist/systems/roof/roof-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-system.js +188 -13
- package/dist/systems/slab/slab-system.d.ts +1 -1
- package/dist/systems/slab/slab-system.d.ts.map +1 -1
- package/dist/systems/slab/slab-system.js +49 -19
- package/dist/systems/stair/stair-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-system.js +133 -354
- package/dist/systems/wall/wall-cutout-cache.d.ts +11 -1
- package/dist/systems/wall/wall-cutout-cache.d.ts.map +1 -1
- package/dist/systems/wall/wall-cutout-cache.js +58 -20
- package/dist/systems/wall/wall-cutout.d.ts +9 -1
- package/dist/systems/wall/wall-cutout.d.ts.map +1 -1
- package/dist/systems/wall/wall-cutout.js +46 -32
- package/dist/systems/wall/wall-finish-data.d.ts +22 -0
- package/dist/systems/wall/wall-finish-data.d.ts.map +1 -0
- package/dist/systems/wall/wall-finish-data.js +17 -0
- package/dist/systems/wall/wall-materials.d.ts +17 -3
- package/dist/systems/wall/wall-materials.d.ts.map +1 -1
- package/dist/systems/wall/wall-materials.js +109 -156
- package/dist/systems/wall/wall-system.d.ts +43 -4
- package/dist/systems/wall/wall-system.d.ts.map +1 -1
- package/dist/systems/wall/wall-system.js +601 -163
- package/dist/systems/window/window-system.d.ts +1 -1
- package/dist/systems/window/window-system.d.ts.map +1 -1
- package/dist/systems/window/window-system.js +44 -24
- package/dist/xr/presentation-context.d.ts +7 -0
- package/dist/xr/presentation-context.d.ts.map +1 -0
- package/dist/xr/presentation-context.js +10 -0
- package/package.json +6 -6
- package/dist/systems/fence/fence-system.d.ts +0 -22
- package/dist/systems/fence/fence-system.d.ts.map +0 -1
- package/dist/systems/fence/fence-system.js +0 -357
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import {
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import { getEffectiveWallFaceMaterial, getMaterialPresetByRef, getWallSurfaceMaterialSignature, parseMaterialColor, parseMaterialRef, resolveMaterial, resolveWallExteriorSide, resolveWallFaceChain, WALL_SLOT_DEFAULT, wallAssemblyFinishRef, } from '@pascal-app/core';
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import { Color } from 'three';
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import { Fn, float, fract, length, mix, positionLocal, smoothstep, step, vec2 } from 'three/tsl';
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import { MeshLambertNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu';
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import { baseMaterial, createDefaultMaterial, createMaterial, createMaterialFromPresetRef, createSurfaceRoleMaterial, materialPresetRefSignature, resolveMaterialRef, resolveSurfaceColor, } from '../../lib/materials';
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import { baseMaterial, createDefaultMaterial, createMaterial, createMaterialFromPresetRef, createSurfaceRoleMaterial, materialPresetRefSignature, resolveMaterialRef, resolveSlotDefaultRef, resolveSurfaceColor, } from '../../lib/materials';
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const DEFAULT_WALL_COLOR = '#e9e7e3';
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const WALL_HIGHLIGHT_PROFILES = {
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delete: {
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return baseMaterial(shading);
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function hasExplicitMaterial(spec) {
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return Boolean(spec.materialPreset || spec.material);
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}
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// Resolve a wall face's declared default — a catalog `library:` finish or a
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function resolveWallSlotDefault(
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function resolveWallSlotDefault(declaredDefault, shading) {
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const slotDefault = resolveSlotDefaultRef(declaredDefault);
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if (parseMaterialRef(slotDefault)?.kind === 'library') {
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return createMaterialFromPresetRef(slotDefault, shading) ?? baseMaterial(shading);
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}
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return createDefaultMaterial(slotDefault, 0.9, shading);
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}
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// The assembly cladding's ref when `face` is the wall's exterior face (a is the
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// +normal face; an unresolved side keeps the cladding on b, as legacy did).
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function wallAssemblyFaceFinishRef(wallNode, face) {
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const exteriorFace = resolveWallExteriorSide(wallNode) === 1 ? 'a' : 'b';
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return face === exteriorFace ? wallAssemblyFinishRef(wallNode) : null;
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}
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// node.slots[
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// node.slots[face] ref → legacy inline finish → declared slot default.
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function resolveWallFaceMaterial(wallNode,
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const
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return (resolveMaterialRef(ref, sceneMaterials, shading) ??
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resolveWallSlotDefault(WALL_SLOT_DEFAULT[
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function resolveWallFaceMaterial(wallNode, face, shading, sceneMaterials) {
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const finish = resolveWallFaceChain(wallNode, face);
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if (finish.kind === 'ref') {
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return (resolveMaterialRef(finish.ref, sceneMaterials, shading) ??
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resolveWallSlotDefault(WALL_SLOT_DEFAULT[face], shading));
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return getSurfaceVisibleMaterial(finish.spec, shading);
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// No paint on this face: the wall ASSEMBLY's cladding (WS5) skins the
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const assemblyRef = wallAssemblyFaceFinishRef(wallNode, face);
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return resolveWallSlotDefault(assemblyRef ?? finish.ref, shading);
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resolveWallSlotDefault(WALL_SURFACE_SLOT_DEFAULTS[slotId], shading));
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}
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const side = getWallSurfaceSideFromBandSlot(slotId);
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return resolveWallFaceMaterial(wallNode, side, shading, sceneMaterials);
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return resolveWallSlotDefault(WALL_SURFACE_SLOT_DEFAULTS[slotId], shading);
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function resolveWallFinishMaterial(ref, shading, sceneMaterials) {
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return (resolveMaterialRef(ref, sceneMaterials, shading) ??
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resolveWallSlotDefault(WALL_SLOT_DEFAULT.a, shading));
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return refMaterialSignature(ref, sceneMaterials);
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|
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resolveWallSlotMaterial(wallNode, 'upperExterior', shading, sceneMaterials),
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resolveWallSlotMaterial(wallNode, 'topExterior', shading, sceneMaterials),
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|
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: Array.from({ length: 11 }, () => wallRoleMaterial);
|
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|
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|
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? resolvedOverride.visible
|
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|
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: textures
|
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|
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? [
|
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|
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|
|
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|
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resolveWallFaceMaterial(wallNode, 'a', shading, sceneMaterials),
|
|
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|
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resolveWallFaceMaterial(wallNode, 'b', shading, sceneMaterials),
|
|
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|
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|
|
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|
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]
|
|
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|
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: Array.from({ length: 3 + finishRefs.length }, () => wallRoleMaterial);
|
|
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321
|
const wallRoleColor = resolveSurfaceColor('wall', colorPreset, sceneTheme);
|
|
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|
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const
|
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|
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|
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|
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|
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|
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'middleInterior',
|
|
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|
-
'upperInterior',
|
|
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|
-
'topInterior',
|
|
353
|
-
'lowerExterior',
|
|
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|
-
'middleExterior',
|
|
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|
-
'upperExterior',
|
|
356
|
-
'topExterior',
|
|
357
|
-
].map((slotId) => createInvisibleWallMaterial(textures
|
|
358
|
-
? resolveWallSlotColor(wallNode, slotId, sceneMaterials, wallRoleColor)
|
|
359
|
-
: wallRoleColor, textures ? shading : 'solid')),
|
|
360
|
-
];
|
|
361
|
-
const translucent = [
|
|
362
|
-
createTranslucentWallMaterial(wallRoleColor, textures ? shading : 'solid'),
|
|
363
|
-
...['interior', 'exterior'].map((side) => createTranslucentWallMaterial(textures
|
|
364
|
-
? resolveWallFaceColor(wallNode, side, sceneMaterials, wallRoleColor)
|
|
365
|
-
: wallRoleColor, textures ? shading : 'solid')),
|
|
366
|
-
...[
|
|
367
|
-
'lowerInterior',
|
|
368
|
-
'middleInterior',
|
|
369
|
-
'upperInterior',
|
|
370
|
-
'topInterior',
|
|
371
|
-
'lowerExterior',
|
|
372
|
-
'middleExterior',
|
|
373
|
-
'upperExterior',
|
|
374
|
-
'topExterior',
|
|
375
|
-
].map((slotId) => createTranslucentWallMaterial(textures
|
|
376
|
-
? resolveWallSlotColor(wallNode, slotId, sceneMaterials, wallRoleColor)
|
|
377
|
-
: wallRoleColor, textures ? shading : 'solid')),
|
|
322
|
+
const variantShading = textures ? shading : 'solid';
|
|
323
|
+
const paletteColors = [
|
|
324
|
+
wallRoleColor,
|
|
325
|
+
...['a', 'b'].map((face) => textures
|
|
326
|
+
? resolveWallFaceColor(wallNode, face, sceneMaterials, wallRoleColor)
|
|
327
|
+
: wallRoleColor),
|
|
328
|
+
...finishRefs.map((ref) => textures ? resolveRefColor(ref, sceneMaterials, wallRoleColor) : wallRoleColor),
|
|
378
329
|
];
|
|
330
|
+
const invisible = paletteColors.map((color) => createInvisibleWallMaterial(color, variantShading));
|
|
331
|
+
const translucent = paletteColors.map((color) => createTranslucentWallMaterial(color, variantShading));
|
|
379
332
|
const deleteVisible = mapWallMaterialArray(visible, (material) => createHighlightedWallMaterial(material, 'delete'));
|
|
380
333
|
const deleteInvisible = mapWallMaterialArray(invisible, (material) => createHighlightedWallMaterial(material, 'delete'));
|
|
381
334
|
const deleteTranslucent = mapWallMaterialArray(translucent, (material) => createHighlightedWallMaterial(material, 'delete'));
|
|
@@ -387,11 +340,11 @@ export function getMaterialsForWall(wallNode, shading = 'rendered', textures = t
|
|
|
387
340
|
deleteInvisible,
|
|
388
341
|
deleteTranslucent,
|
|
389
342
|
materialHash,
|
|
343
|
+
ownedVisible: resolvedOverride?.owned,
|
|
390
344
|
};
|
|
391
345
|
wallMaterialCache.set(cacheKey, result);
|
|
392
346
|
return result;
|
|
393
347
|
}
|
|
394
|
-
export function getVisibleWallMaterials(wallNode, shading = 'rendered', textures = true, colorPreset = 'clay', sceneTheme, sceneMaterials) {
|
|
395
|
-
return getMaterialsForWall(wallNode, shading, textures, colorPreset, sceneTheme, sceneMaterials)
|
|
396
|
-
.visible;
|
|
348
|
+
export function getVisibleWallMaterials(wallNode, shading = 'rendered', textures = true, colorPreset = 'clay', sceneTheme, sceneMaterials, finishRefs = []) {
|
|
349
|
+
return getMaterialsForWall(wallNode, shading, textures, colorPreset, sceneTheme, sceneMaterials, finishRefs).visible;
|
|
397
350
|
}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
|
-
import { type AnyNode, type AnyNodeId, type WallMiterData, type WallNode, type WallSlabSupportSegment } from '@pascal-app/core';
|
|
1
|
+
import { type AnyNode, type AnyNodeId, type WallFinishLayout, type WallMiterData, type WallNode, type WallSlabSupportSegment } from '@pascal-app/core';
|
|
2
2
|
import * as THREE from 'three';
|
|
3
3
|
import { Brush } from 'three-bvh-csg';
|
|
4
|
+
import { type WallFaceBaseRun } from './wall-finish-data';
|
|
4
5
|
export { isWallInitialBuildActive } from './wall-build-lifecycle';
|
|
5
6
|
export { drainRebuiltWalls } from './wall-rebuild-notifications';
|
|
6
7
|
export declare function mergeWallCutoutBrushes(brushes: readonly Brush[]): {
|
|
@@ -8,11 +9,49 @@ export declare function mergeWallCutoutBrushes(brushes: readonly Brush[]): {
|
|
|
8
9
|
fallbackBrushes: Brush[];
|
|
9
10
|
droppedCount: number;
|
|
10
11
|
};
|
|
12
|
+
/**
|
|
13
|
+
* What decides a face triangle's material: the wall's finish layout (regions and
|
|
14
|
+
* room spans) and, where the faces stand on different floors, each face's base —
|
|
15
|
+
* region heights are measured from the face's own base.
|
|
16
|
+
*/
|
|
17
|
+
export type WallFinishContext = {
|
|
18
|
+
layout: WallFinishLayout;
|
|
19
|
+
faceBase: Record<'a' | 'b', WallFaceBaseRun[]> | null;
|
|
20
|
+
/** The palette's finish refs (material indices 3..): the layout's, then the foundation's. */
|
|
21
|
+
refs: readonly string[];
|
|
22
|
+
/** The underpinning's stemwall: triangles below local y `top` take material `index`. */
|
|
23
|
+
foundation: {
|
|
24
|
+
index: number;
|
|
25
|
+
top: number;
|
|
26
|
+
} | null;
|
|
27
|
+
};
|
|
11
28
|
export declare function shouldDeferWallRebuild(wallId: string, nodes: Record<AnyNodeId, AnyNode>, rebuiltThisFrame: number, elapsedMs: number): boolean;
|
|
12
29
|
/** Rebuilds this system still owes — neighbours deferred during a drag. */
|
|
13
30
|
export declare function getPendingWallRebuildCount(): number;
|
|
14
|
-
export
|
|
15
|
-
|
|
31
|
+
export type WallGeometryAdapterContext = {
|
|
32
|
+
isLive: (id: AnyNodeId) => boolean;
|
|
33
|
+
};
|
|
34
|
+
export type WallGeometryAdapter = {
|
|
35
|
+
prepareChildren?: (wall: WallNode, children: readonly AnyNode[], context: WallGeometryAdapterContext) => {
|
|
36
|
+
envelopeChildren: AnyNode[];
|
|
37
|
+
renderChildren: AnyNode[];
|
|
38
|
+
};
|
|
39
|
+
buildGeometry?: (wall: WallNode, envelope: THREE.BufferGeometry, children: readonly AnyNode[]) => THREE.BufferGeometry;
|
|
40
|
+
syncAuxiliaryGeometry?: (wall: WallNode, mesh: THREE.Mesh, geometry: THREE.BufferGeometry) => void;
|
|
41
|
+
};
|
|
42
|
+
export declare const WallSystem: ({ geometryAdapter }?: {
|
|
43
|
+
geometryAdapter?: WallGeometryAdapter;
|
|
44
|
+
}) => null;
|
|
45
|
+
export declare function runWallBuildFrame(geometryAdapter?: WallGeometryAdapter): void;
|
|
46
|
+
/**
|
|
47
|
+
* A room's wall finish lives on its zone, so a zone edit must rebuild the walls
|
|
48
|
+
* bounding it — the old boundary and the new one. Zones without a wall finish
|
|
49
|
+
* never touch their walls, so ordinary room edits cost nothing here.
|
|
50
|
+
*/
|
|
51
|
+
export declare function markWallsForZoneFinishChanges(): void;
|
|
16
52
|
type WallTerrainBottomSampler = (x: number, z: number) => number | null;
|
|
17
|
-
export declare function generateExtrudedWall(wallNode: WallNode, childrenNodes: AnyNode[], miterData: WallMiterData, slabElevation?: number, baseElevation?: number, baseSegments?: readonly WallSlabSupportSegment[], storeyHeight?: number, terrainBottomAt?: WallTerrainBottomSampler
|
|
53
|
+
export declare function generateExtrudedWall(wallNode: WallNode, childrenNodes: AnyNode[], miterData: WallMiterData, slabElevation?: number, baseElevation?: number, baseSegments?: readonly WallSlabSupportSegment[], storeyHeight?: number, terrainBottomAt?: WallTerrainBottomSampler, faceBase?: {
|
|
54
|
+
a: readonly WallSlabSupportSegment[];
|
|
55
|
+
b: readonly WallSlabSupportSegment[];
|
|
56
|
+
}, finishLayout?: WallFinishLayout, sceneNodes?: Readonly<Record<string, AnyNode>>): THREE.BufferGeometry;
|
|
18
57
|
//# sourceMappingURL=wall-system.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"wall-system.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-system.tsx"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,OAAO,EACZ,KAAK,SAAS,
|
|
1
|
+
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