@pascal-app/viewer 0.8.0 → 0.9.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/error-boundary.d.ts +6 -0
- package/dist/components/error-boundary.d.ts.map +1 -1
- package/dist/components/error-boundary.js +6 -0
- package/dist/components/renderers/node-renderer.d.ts +6 -2
- package/dist/components/renderers/node-renderer.d.ts.map +1 -1
- package/dist/components/renderers/node-renderer.js +41 -22
- package/dist/components/renderers/parametric-node-renderer.d.ts +5 -0
- package/dist/components/renderers/parametric-node-renderer.d.ts.map +1 -0
- package/dist/components/renderers/parametric-node-renderer.js +37 -0
- package/dist/components/renderers/scene-renderer.d.ts +1 -1
- package/dist/components/renderers/scene-renderer.d.ts.map +1 -1
- package/dist/components/viewer/bvh-ecctrl.d.ts +77 -0
- package/dist/components/viewer/bvh-ecctrl.d.ts.map +1 -0
- package/dist/components/viewer/bvh-ecctrl.js +552 -0
- package/dist/components/viewer/frame-limiter.d.ts.map +1 -1
- package/dist/components/viewer/frame-limiter.js +39 -4
- package/dist/components/viewer/glb-interactive.d.ts +41 -0
- package/dist/components/viewer/glb-interactive.d.ts.map +1 -0
- package/dist/components/viewer/glb-interactive.js +394 -0
- package/dist/components/viewer/glb-reference-nodes.d.ts +29 -0
- package/dist/components/viewer/glb-reference-nodes.d.ts.map +1 -0
- package/dist/components/viewer/glb-reference-nodes.js +80 -0
- package/dist/components/viewer/glb-replace-instances.d.ts +18 -0
- package/dist/components/viewer/glb-replace-instances.d.ts.map +1 -0
- package/dist/components/viewer/glb-replace-instances.js +61 -0
- package/dist/components/viewer/glb-scene.d.ts +54 -0
- package/dist/components/viewer/glb-scene.d.ts.map +1 -0
- package/dist/components/viewer/glb-scene.js +920 -0
- package/dist/components/viewer/glb-walkthrough-controller.d.ts +12 -0
- package/dist/components/viewer/glb-walkthrough-controller.d.ts.map +1 -0
- package/dist/components/viewer/glb-walkthrough-controller.js +357 -0
- package/dist/components/viewer/index.d.ts +56 -3
- package/dist/components/viewer/index.d.ts.map +1 -1
- package/dist/components/viewer/index.js +280 -65
- package/dist/components/viewer/lights.d.ts +1 -1
- package/dist/components/viewer/lights.d.ts.map +1 -1
- package/dist/components/viewer/lights.js +201 -43
- package/dist/components/viewer/perf-monitor.d.ts +1 -1
- package/dist/components/viewer/perf-monitor.d.ts.map +1 -1
- package/dist/components/viewer/perf-monitor.js +115 -12
- package/dist/components/viewer/post-processing.d.ts +7 -1
- package/dist/components/viewer/post-processing.d.ts.map +1 -1
- package/dist/components/viewer/post-processing.js +395 -63
- package/dist/components/viewer/registered-systems.d.ts +12 -0
- package/dist/components/viewer/registered-systems.d.ts.map +1 -0
- package/dist/components/viewer/registered-systems.js +49 -0
- package/dist/components/viewer/scene-bvh.d.ts +18 -0
- package/dist/components/viewer/scene-bvh.d.ts.map +1 -0
- package/dist/components/viewer/scene-bvh.js +97 -0
- package/dist/components/viewer/scene-bvh.test.d.ts +2 -0
- package/dist/components/viewer/scene-bvh.test.d.ts.map +1 -0
- package/dist/components/viewer/scene-bvh.test.js +13 -0
- package/dist/components/viewer/scene-environment.d.ts +2 -0
- package/dist/components/viewer/scene-environment.d.ts.map +1 -0
- package/dist/components/viewer/scene-environment.js +79 -0
- package/dist/components/viewer/selection-manager.d.ts +1 -1
- package/dist/components/viewer/selection-manager.d.ts.map +1 -1
- package/dist/components/viewer/selection-manager.js +37 -14
- package/dist/components/viewer/viewer-camera.d.ts +1 -1
- package/dist/components/viewer/viewer-camera.d.ts.map +1 -1
- package/dist/components/viewer/walkthrough-controls.d.ts +2 -1
- package/dist/components/viewer/walkthrough-controls.d.ts.map +1 -1
- package/dist/components/viewer/walkthrough-controls.js +20 -0
- package/dist/hooks/use-gltf-ktx2.d.ts.map +1 -1
- package/dist/hooks/use-gltf-ktx2.js +3 -22
- package/dist/hooks/use-node-events.d.ts +6 -74
- package/dist/hooks/use-node-events.d.ts.map +1 -1
- package/dist/hooks/use-node-events.js +28 -8
- package/dist/index.d.ts +48 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +82 -4
- package/dist/lib/backdrop.d.ts +33 -0
- package/dist/lib/backdrop.d.ts.map +1 -0
- package/dist/lib/backdrop.js +92 -0
- package/dist/lib/box-uv.d.ts +13 -0
- package/dist/lib/box-uv.d.ts.map +1 -0
- package/dist/lib/box-uv.js +32 -0
- package/dist/lib/csg-utils.d.ts +10 -0
- package/dist/lib/csg-utils.d.ts.map +1 -0
- package/dist/lib/csg-utils.js +93 -0
- package/dist/lib/csg-utils.test.d.ts +2 -0
- package/dist/lib/csg-utils.test.d.ts.map +1 -0
- package/dist/lib/csg-utils.test.js +45 -0
- package/dist/lib/drawable-geometry.d.ts +21 -0
- package/dist/lib/drawable-geometry.d.ts.map +1 -0
- package/dist/lib/drawable-geometry.js +22 -0
- package/dist/lib/edge-style.d.ts +4 -0
- package/dist/lib/edge-style.d.ts.map +1 -0
- package/dist/lib/edge-style.js +31 -0
- package/dist/lib/gpu-perf.d.ts +4 -0
- package/dist/lib/gpu-perf.d.ts.map +1 -0
- package/dist/lib/gpu-perf.js +23 -0
- package/dist/lib/ink-edges.d.ts +9 -0
- package/dist/lib/ink-edges.d.ts.map +1 -0
- package/dist/lib/ink-edges.js +49 -0
- package/dist/lib/isolation.d.ts +39 -0
- package/dist/lib/isolation.d.ts.map +1 -0
- package/dist/lib/isolation.js +103 -0
- package/dist/lib/ktx2-loader.d.ts +43 -0
- package/dist/lib/ktx2-loader.d.ts.map +1 -0
- package/dist/lib/ktx2-loader.js +136 -0
- package/dist/lib/layers.d.ts +28 -0
- package/dist/lib/layers.d.ts.map +1 -1
- package/dist/lib/layers.js +28 -0
- package/dist/lib/materials.d.ts +38 -15
- package/dist/lib/materials.d.ts.map +1 -1
- package/dist/lib/materials.js +364 -72
- package/dist/lib/merged-outline-node.d.ts.map +1 -1
- package/dist/lib/merged-outline-node.js +7 -0
- package/dist/lib/polygon-union.d.ts +4 -0
- package/dist/lib/polygon-union.d.ts.map +1 -0
- package/dist/lib/polygon-union.js +289 -0
- package/dist/lib/polygon-union.test.d.ts +2 -0
- package/dist/lib/polygon-union.test.d.ts.map +1 -0
- package/dist/lib/polygon-union.test.js +105 -0
- package/dist/lib/scene-themes.d.ts +30 -0
- package/dist/lib/scene-themes.d.ts.map +1 -0
- package/dist/lib/scene-themes.js +202 -0
- package/dist/lib/shadow-only.d.ts +4 -0
- package/dist/lib/shadow-only.d.ts.map +1 -0
- package/dist/lib/shadow-only.js +36 -0
- package/dist/lib/tsl-compat.d.ts +12 -0
- package/dist/lib/tsl-compat.d.ts.map +1 -0
- package/dist/lib/tsl-compat.js +13 -0
- package/dist/store/use-viewer.d.ts +92 -12
- package/dist/store/use-viewer.d.ts.map +1 -1
- package/dist/store/use-viewer.js +201 -6
- package/dist/store/use-viewer.test.d.ts +2 -0
- package/dist/store/use-viewer.test.d.ts.map +1 -0
- package/dist/store/use-viewer.test.js +42 -0
- package/dist/systems/ceiling/ceiling-system.d.ts +6 -2
- package/dist/systems/ceiling/ceiling-system.d.ts.map +1 -1
- package/dist/systems/ceiling/ceiling-system.js +66 -13
- package/dist/systems/door/door-animation.test.d.ts +2 -0
- package/dist/systems/door/door-animation.test.d.ts.map +1 -0
- package/dist/systems/door/door-animation.test.js +51 -0
- package/dist/systems/door/door-floor-alignment.test.d.ts +2 -0
- package/dist/systems/door/door-floor-alignment.test.d.ts.map +1 -0
- package/dist/systems/door/door-floor-alignment.test.js +50 -0
- package/dist/systems/door/door-system.d.ts +24 -0
- package/dist/systems/door/door-system.d.ts.map +1 -1
- package/dist/systems/door/door-system.js +864 -180
- package/dist/systems/elevator/elevator-interaction-system.d.ts +2 -0
- package/dist/systems/elevator/elevator-interaction-system.d.ts.map +1 -0
- package/dist/systems/elevator/elevator-interaction-system.js +62 -0
- package/dist/systems/fence/fence-system.d.ts +20 -0
- package/dist/systems/fence/fence-system.d.ts.map +1 -1
- package/dist/systems/fence/fence-system.js +229 -57
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts +20 -0
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts.map +1 -0
- package/dist/systems/floor-elevation/floor-elevation-system.js +78 -0
- package/dist/systems/geometry/geometry-system.d.ts +41 -0
- package/dist/systems/geometry/geometry-system.d.ts.map +1 -0
- package/dist/systems/geometry/geometry-system.js +348 -0
- package/dist/systems/geometry/geometry-system.test.d.ts +2 -0
- package/dist/systems/geometry/geometry-system.test.d.ts.map +1 -0
- package/dist/systems/geometry/geometry-system.test.js +30 -0
- package/dist/systems/interactive/control-widget.d.ts +10 -0
- package/dist/systems/interactive/control-widget.d.ts.map +1 -0
- package/dist/systems/interactive/control-widget.js +35 -0
- package/dist/systems/interactive/interactive-system.d.ts +1 -1
- package/dist/systems/interactive/interactive-system.d.ts.map +1 -1
- package/dist/systems/interactive/interactive-system.js +55 -56
- package/dist/systems/item/item-system.d.ts +7 -0
- package/dist/systems/item/item-system.d.ts.map +1 -1
- package/dist/systems/item/item-system.js +28 -17
- package/dist/systems/item-light/item-light-system.d.ts +1 -1
- package/dist/systems/item-light/item-light-system.d.ts.map +1 -1
- package/dist/systems/item-light/item-light-system.js +18 -5
- package/dist/systems/level/level-system.d.ts.map +1 -1
- package/dist/systems/level/level-system.js +28 -4
- package/dist/systems/level/level-utils.d.ts +0 -3
- package/dist/systems/level/level-utils.d.ts.map +1 -1
- package/dist/systems/level/level-utils.js +2 -41
- package/dist/systems/roof/roof-materials.d.ts +3 -2
- package/dist/systems/roof/roof-materials.d.ts.map +1 -1
- package/dist/systems/roof/roof-materials.js +59 -14
- package/dist/systems/roof/roof-system.d.ts +46 -6
- package/dist/systems/roof/roof-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-system.js +1365 -170
- package/dist/systems/slab/slab-system.d.ts +5 -3
- package/dist/systems/slab/slab-system.d.ts.map +1 -1
- package/dist/systems/slab/slab-system.js +204 -68
- package/dist/systems/slab/slab-system.test.d.ts +2 -0
- package/dist/systems/slab/slab-system.test.d.ts.map +1 -0
- package/dist/systems/slab/slab-system.test.js +63 -0
- package/dist/systems/stair/stair-materials.d.ts +4 -3
- package/dist/systems/stair/stair-materials.d.ts.map +1 -1
- package/dist/systems/stair/stair-materials.js +30 -15
- package/dist/systems/stair/stair-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-system.js +55 -63
- package/dist/systems/surface-hole-geometry.d.ts +3 -0
- package/dist/systems/surface-hole-geometry.d.ts.map +1 -0
- package/dist/systems/surface-hole-geometry.js +4 -0
- package/dist/systems/wall/opening-cutout-geometry.d.ts +31 -0
- package/dist/systems/wall/opening-cutout-geometry.d.ts.map +1 -0
- package/dist/systems/wall/opening-cutout-geometry.js +167 -0
- package/dist/systems/wall/opening-cutout-geometry.test.d.ts +2 -0
- package/dist/systems/wall/opening-cutout-geometry.test.d.ts.map +1 -0
- package/dist/systems/wall/opening-cutout-geometry.test.js +172 -0
- package/dist/systems/wall/wall-cutout.d.ts.map +1 -1
- package/dist/systems/wall/wall-cutout.js +62 -17
- package/dist/systems/wall/wall-materials.d.ts +12 -7
- package/dist/systems/wall/wall-materials.d.ts.map +1 -1
- package/dist/systems/wall/wall-materials.js +279 -46
- package/dist/systems/wall/wall-opening-cutout.test.d.ts +2 -0
- package/dist/systems/wall/wall-opening-cutout.test.d.ts.map +1 -0
- package/dist/systems/wall/wall-opening-cutout.test.js +59 -0
- package/dist/systems/wall/wall-support-extension.test.d.ts +2 -0
- package/dist/systems/wall/wall-support-extension.test.d.ts.map +1 -0
- package/dist/systems/wall/wall-support-extension.test.js +48 -0
- package/dist/systems/wall/wall-system.d.ts +2 -2
- package/dist/systems/wall/wall-system.d.ts.map +1 -1
- package/dist/systems/wall/wall-system.js +493 -193
- package/dist/systems/window/window-animation-system.d.ts +12 -0
- package/dist/systems/window/window-animation-system.d.ts.map +1 -1
- package/dist/systems/window/window-animation-system.js +16 -5
- package/dist/systems/window/window-system.d.ts +7 -0
- package/dist/systems/window/window-system.d.ts.map +1 -1
- package/dist/systems/window/window-system.js +308 -18
- package/package.json +5 -6
- package/dist/components/renderers/building/building-renderer.d.ts +0 -5
- package/dist/components/renderers/building/building-renderer.d.ts.map +0 -1
- package/dist/components/renderers/building/building-renderer.js +0 -11
- package/dist/components/renderers/ceiling/ceiling-renderer.d.ts +0 -5
- package/dist/components/renderers/ceiling/ceiling-renderer.d.ts.map +0 -1
- package/dist/components/renderers/ceiling/ceiling-renderer.js +0 -58
- package/dist/components/renderers/column/column-renderer.d.ts +0 -5
- package/dist/components/renderers/column/column-renderer.d.ts.map +0 -1
- package/dist/components/renderers/column/column-renderer.js +0 -597
- package/dist/components/renderers/door/door-renderer.d.ts +0 -5
- package/dist/components/renderers/door/door-renderer.d.ts.map +0 -1
- package/dist/components/renderers/door/door-renderer.js +0 -16
- package/dist/components/renderers/fence/fence-renderer.d.ts +0 -5
- package/dist/components/renderers/fence/fence-renderer.d.ts.map +0 -1
- package/dist/components/renderers/fence/fence-renderer.js +0 -15
- package/dist/components/renderers/guide/guide-renderer.d.ts +0 -5
- package/dist/components/renderers/guide/guide-renderer.d.ts.map +0 -1
- package/dist/components/renderers/guide/guide-renderer.js +0 -38
- package/dist/components/renderers/item/item-renderer.d.ts +0 -5
- package/dist/components/renderers/item/item-renderer.d.ts.map +0 -1
- package/dist/components/renderers/item/item-renderer.js +0 -172
- package/dist/components/renderers/level/level-renderer.d.ts +0 -5
- package/dist/components/renderers/level/level-renderer.d.ts.map +0 -1
- package/dist/components/renderers/level/level-renderer.js +0 -11
- package/dist/components/renderers/roof/roof-materials.d.ts +0 -4
- package/dist/components/renderers/roof/roof-materials.d.ts.map +0 -1
- package/dist/components/renderers/roof/roof-materials.js +0 -16
- package/dist/components/renderers/roof/roof-renderer.d.ts +0 -5
- package/dist/components/renderers/roof/roof-renderer.d.ts.map +0 -1
- package/dist/components/renderers/roof/roof-renderer.js +0 -32
- package/dist/components/renderers/roof-segment/roof-segment-renderer.d.ts +0 -5
- package/dist/components/renderers/roof-segment/roof-segment-renderer.d.ts.map +0 -1
- package/dist/components/renderers/roof-segment/roof-segment-renderer.js +0 -40
- package/dist/components/renderers/scan/scan-renderer.d.ts +0 -5
- package/dist/components/renderers/scan/scan-renderer.d.ts.map +0 -1
- package/dist/components/renderers/scan/scan-renderer.js +0 -54
- package/dist/components/renderers/site/site-renderer.d.ts +0 -5
- package/dist/components/renderers/site/site-renderer.d.ts.map +0 -1
- package/dist/components/renderers/site/site-renderer.js +0 -106
- package/dist/components/renderers/slab/slab-renderer.d.ts +0 -5
- package/dist/components/renderers/slab/slab-renderer.d.ts.map +0 -1
- package/dist/components/renderers/slab/slab-renderer.js +0 -58
- package/dist/components/renderers/spawn/spawn-renderer.d.ts +0 -5
- package/dist/components/renderers/spawn/spawn-renderer.d.ts.map +0 -1
- package/dist/components/renderers/spawn/spawn-renderer.js +0 -32
- package/dist/components/renderers/stair/stair-renderer.d.ts +0 -5
- package/dist/components/renderers/stair/stair-renderer.d.ts.map +0 -1
- package/dist/components/renderers/stair/stair-renderer.js +0 -603
- package/dist/components/renderers/stair-segment/stair-segment-renderer.d.ts +0 -5
- package/dist/components/renderers/stair-segment/stair-segment-renderer.d.ts.map +0 -1
- package/dist/components/renderers/stair-segment/stair-segment-renderer.js +0 -51
- package/dist/components/renderers/wall/wall-renderer.d.ts +0 -5
- package/dist/components/renderers/wall/wall-renderer.d.ts.map +0 -1
- package/dist/components/renderers/wall/wall-renderer.js +0 -16
- package/dist/components/renderers/window/window-renderer.d.ts +0 -5
- package/dist/components/renderers/window/window-renderer.d.ts.map +0 -1
- package/dist/components/renderers/window/window-renderer.js +0 -21
- package/dist/components/renderers/zone/zone-renderer.d.ts +0 -5
- package/dist/components/renderers/zone/zone-renderer.d.ts.map +0 -1
- package/dist/components/renderers/zone/zone-renderer.js +0 -181
- package/dist/components/viewer/ground-occluder.d.ts +0 -2
- package/dist/components/viewer/ground-occluder.d.ts.map +0 -1
- package/dist/components/viewer/ground-occluder.js +0 -79
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return (_jsx("mesh", { geometry: placeholderGeometry, material: material, position: node.position, ref: ref, "rotation-y": node.rotation, visible: node.visible, ...handlers }));
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};
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{"version":3,"file":"wall-renderer.d.ts","sourceRoot":"","sources":["../../../../src/components/renderers/wall/wall-renderer.tsx"],"names":[],"mappings":"AAAA,OAAO,EAAyB,KAAK,QAAQ,EAAE,MAAM,kBAAkB,CAAA;AAOvE,eAAO,MAAM,YAAY,GAAI,UAAU;IAAE,IAAI,EAAE,QAAQ,CAAA;CAAE,4CAwBxD,CAAA"}
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@@ -1,16 +0,0 @@
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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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import { useRegistry, useScene } from '@pascal-app/core';
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import { useLayoutEffect, useRef } from 'react';
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import { useNodeEvents } from '../../../hooks/use-node-events';
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import { getVisibleWallMaterials } from '../../../systems/wall/wall-materials';
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import { NodeRenderer } from '../node-renderer';
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export const WallRenderer = ({ node }) => {
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const ref = useRef(null);
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useRegistry(node.id, 'wall', ref);
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useLayoutEffect(() => {
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useScene.getState().markDirty(node.id);
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}, [node.id]);
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const handlers = useNodeEvents(node, 'wall');
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const material = getVisibleWallMaterials(node);
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return (_jsxs("mesh", { castShadow: true, material: material, receiveShadow: true, ref: ref, visible: node.visible, children: [_jsx("boxGeometry", { args: [0, 0, 0] }), _jsx("mesh", { name: "collision-mesh", visible: false, ...handlers, children: _jsx("boxGeometry", { args: [0, 0, 0] }) }), node.children.map((childId) => (_jsx(NodeRenderer, { nodeId: childId }, `${node.id}:${childId}`)))] }));
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};
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{"version":3,"file":"window-renderer.d.ts","sourceRoot":"","sources":["../../../../src/components/renderers/window/window-renderer.tsx"],"names":[],"mappings":"AAAA,OAAO,EAAyB,KAAK,UAAU,EAAE,MAAM,kBAAkB,CAAA;AAMzE,eAAO,MAAM,cAAc,GAAI,UAAU;IAAE,IAAI,EAAE,UAAU,CAAA;CAAE,4CA8B5D,CAAA"}
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import { jsx as _jsx } from "react/jsx-runtime";
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import { useRegistry, useScene } from '@pascal-app/core';
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import { useLayoutEffect, useMemo, useRef } from 'react';
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import { useNodeEvents } from '../../../hooks/use-node-events';
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import { createMaterial, DEFAULT_WINDOW_MATERIAL } from '../../../lib/materials';
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export const WindowRenderer = ({ node }) => {
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const ref = useRef(null);
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useRegistry(node.id, 'window', ref);
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useLayoutEffect(() => {
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useScene.getState().markDirty(node.id);
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}, [node.id]);
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const handlers = useNodeEvents(node, 'window');
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const isTransient = !!node.metadata?.isTransient;
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const material = useMemo(() => {
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const mat = node.material;
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if (!mat)
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return DEFAULT_WINDOW_MATERIAL;
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return createMaterial(mat);
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}, [node.material, node.material?.preset, node.material?.properties, node.material?.texture]);
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return (_jsx("mesh", { castShadow: true, material: material, position: node.position, receiveShadow: true, ref: ref, rotation: node.rotation, visible: node.visible, ...(isTransient ? {} : handlers), children: _jsx("boxGeometry", { args: [0, 0, 0] }) }));
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};
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{"version":3,"file":"zone-renderer.d.ts","sourceRoot":"","sources":["../../../../src/components/renderers/zone/zone-renderer.tsx"],"names":[],"mappings":"AAAA,OAAO,EAAe,KAAK,QAAQ,EAAE,MAAM,kBAAkB,CAAA;AAyG7D,eAAO,MAAM,YAAY,GAAI,UAAU;IAAE,IAAI,EAAE,QAAQ,CAAA;CAAE,mDAqJxD,CAAA"}
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@@ -1,181 +0,0 @@
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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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import { useRegistry } from '@pascal-app/core';
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import { Html } from '@react-three/drei';
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import { useMemo, useRef } from 'react';
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import { BufferGeometry, Color, DoubleSide, Float32BufferAttribute, Shape } from 'three';
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import { color, float, uniform, uv } from 'three/tsl';
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import { MeshBasicNodeMaterial } from 'three/webgpu';
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import { useNodeEvents } from '../../../hooks/use-node-events';
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import { ZONE_LAYER } from '../../../lib/layers';
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const Y_OFFSET = 0.01;
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const WALL_HEIGHT = 2.3;
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/**
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* Creates a gradient material for zone walls using TSL
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* Gradient goes from zone color at bottom to transparent at top
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*/
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const createWallGradientMaterial = (zoneColor) => {
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const baseColor = color(new Color(zoneColor));
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// Use UV y coordinate for vertical gradient (0 at bottom, 1 at top)
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const gradientT = uv().y;
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const opacity = uniform(0);
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// Fade opacity from 0.6 at bottom to 0 at top
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const finalOpacity = float(0.6).mul(float(1).sub(gradientT)).mul(opacity);
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return new MeshBasicNodeMaterial({
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transparent: true,
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colorNode: baseColor,
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opacityNode: finalOpacity,
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side: DoubleSide,
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depthWrite: true,
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depthTest: false,
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userData: {
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uOpacity: opacity,
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},
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});
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};
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/**
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* Creates a floor material for zones using TSL
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*/
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const createFloorMaterial = (zoneColor) => {
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const baseColor = color(new Color(zoneColor));
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const opacity = uniform(0);
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return new MeshBasicNodeMaterial({
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transparent: true,
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colorNode: baseColor,
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opacityNode: float(0.25).mul(opacity),
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side: DoubleSide,
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depthWrite: false,
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depthTest: false,
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userData: { uOpacity: opacity },
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});
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};
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/**
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* Creates wall geometry for zone borders
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* Each wall segment is a vertical quad from one polygon point to the next
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*/
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const createWallGeometry = (polygon) => {
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const geometry = new BufferGeometry();
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if (polygon.length < 2)
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return geometry;
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const positions = [];
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const uvs = [];
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const indices = [];
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// Create a wall segment for each edge of the polygon
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for (let i = 0; i < polygon.length; i++) {
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const current = polygon[i];
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const next = polygon[(i + 1) % polygon.length];
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const baseIndex = i * 4;
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// Four vertices per wall segment (two triangles forming a quad)
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positions.push(current[0], Y_OFFSET, current[1]);
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uvs.push(0, 0);
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// Bottom-right
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positions.push(next[0], Y_OFFSET, next[1]);
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uvs.push(1, 0);
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// Top-right
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positions.push(next[0], Y_OFFSET + WALL_HEIGHT, next[1]);
|
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uvs.push(1, 1);
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// Top-left
|
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positions.push(current[0], Y_OFFSET + WALL_HEIGHT, current[1]);
|
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|
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uvs.push(0, 1);
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// Two triangles for the quad
|
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indices.push(baseIndex, baseIndex + 1, baseIndex + 2, baseIndex, baseIndex + 2, baseIndex + 3);
|
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|
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}
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|
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geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
|
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|
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geometry.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
|
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|
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geometry.setIndex(indices);
|
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|
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geometry.computeVertexNormals();
|
|
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|
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return geometry;
|
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|
-
};
|
|
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|
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export const ZoneRenderer = ({ node }) => {
|
|
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|
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const ref = useRef(null);
|
|
91
|
-
useRegistry(node.id, 'zone', ref);
|
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|
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// Create floor shape from polygon
|
|
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|
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const floorShape = useMemo(() => {
|
|
94
|
-
if (!node?.polygon || node.polygon.length < 3)
|
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|
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return null;
|
|
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|
-
const shape = new Shape();
|
|
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|
-
const firstPt = node.polygon[0];
|
|
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|
-
// Shape is in X-Y plane, we rotate it to X-Z plane
|
|
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|
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// Negate Y (which becomes Z) to get correct orientation
|
|
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shape.moveTo(firstPt[0], -firstPt[1]);
|
|
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|
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for (let i = 1; i < node.polygon.length; i++) {
|
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const pt = node.polygon[i];
|
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shape.lineTo(pt[0], -pt[1]);
|
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|
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}
|
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|
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shape.closePath();
|
|
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|
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return shape;
|
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|
-
}, [node?.polygon]);
|
|
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|
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// Create wall geometry from polygon
|
|
109
|
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const wallGeometry = useMemo(() => {
|
|
110
|
-
if (!node?.polygon || node.polygon.length < 2)
|
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|
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return null;
|
|
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|
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return createWallGeometry(node.polygon);
|
|
113
|
-
}, [node?.polygon]);
|
|
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|
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// Calculate polygon centroid for label positioning using the geometric centroid formula
|
|
115
|
-
// This correctly handles polygons regardless of vertex distribution along edges
|
|
116
|
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const centroid = useMemo(() => {
|
|
117
|
-
if (!node?.polygon || node.polygon.length < 3)
|
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return [0, 0];
|
|
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|
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const polygon = node.polygon;
|
|
120
|
-
let signedArea = 0;
|
|
121
|
-
let cx = 0;
|
|
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|
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let cz = 0;
|
|
123
|
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for (let i = 0; i < polygon.length; i++) {
|
|
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|
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const [x0, z0] = polygon[i];
|
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125
|
-
const [x1, z1] = polygon[(i + 1) % polygon.length];
|
|
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|
-
// Cross product for signed area
|
|
127
|
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const cross = x0 * z1 - x1 * z0;
|
|
128
|
-
signedArea += cross;
|
|
129
|
-
cx += (x0 + x1) * cross;
|
|
130
|
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cz += (z0 + z1) * cross;
|
|
131
|
-
}
|
|
132
|
-
signedArea /= 2;
|
|
133
|
-
const factor = 1 / (6 * signedArea);
|
|
134
|
-
return [cx * factor, cz * factor];
|
|
135
|
-
}, [node?.polygon]);
|
|
136
|
-
// Create materials
|
|
137
|
-
const floorMaterial = useMemo(() => {
|
|
138
|
-
if (!node?.color)
|
|
139
|
-
return null;
|
|
140
|
-
return createFloorMaterial(node.color);
|
|
141
|
-
}, [node?.color]);
|
|
142
|
-
const wallMaterial = useMemo(() => {
|
|
143
|
-
if (!node?.color)
|
|
144
|
-
return null;
|
|
145
|
-
return createWallGradientMaterial(node.color);
|
|
146
|
-
}, [node?.color]);
|
|
147
|
-
const handlers = useNodeEvents(node, 'zone');
|
|
148
|
-
if (!(node && floorShape && wallGeometry && floorMaterial && wallMaterial)) {
|
|
149
|
-
return null;
|
|
150
|
-
}
|
|
151
|
-
return (_jsxs("group", { ref: ref, ...handlers, userData: { labelPosition: [centroid[0], 1, centroid[1]] }, children: [_jsx(Html, { name: "label", position: [centroid[0], 1, centroid[1]], style: { pointerEvents: 'none' }, zIndexRange: [10, 0], children: _jsxs("div", { id: `${node.id}-label`, style: {
|
|
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|
-
display: 'flex',
|
|
153
|
-
flexDirection: 'column',
|
|
154
|
-
alignItems: 'center',
|
|
155
|
-
transform: 'translate3d(-50%, -50%, 0)',
|
|
156
|
-
opacity: 0,
|
|
157
|
-
transition: 'opacity 0.3s ease-in-out',
|
|
158
|
-
}, children: [_jsx("div", { style: {
|
|
159
|
-
width: 'max-content',
|
|
160
|
-
color: 'white',
|
|
161
|
-
textShadow: `-1px -1px 0 ${node.color}, 1px -1px 0 ${node.color}, -1px 1px 0 ${node.color}, 1px 1px 0 ${node.color}`,
|
|
162
|
-
textAlign: 'center',
|
|
163
|
-
}, children: _jsx("span", { children: node.name }) }), _jsxs("div", { className: "label-pin", style: {
|
|
164
|
-
display: 'flex',
|
|
165
|
-
flexDirection: 'column',
|
|
166
|
-
alignItems: 'center',
|
|
167
|
-
marginTop: '2px',
|
|
168
|
-
opacity: 0,
|
|
169
|
-
transition: 'opacity 0.5s ease-in-out',
|
|
170
|
-
}, children: [_jsx("div", { style: {
|
|
171
|
-
width: '2px',
|
|
172
|
-
height: '40px',
|
|
173
|
-
backgroundColor: node.color,
|
|
174
|
-
} }), _jsx("div", { style: {
|
|
175
|
-
width: '10px',
|
|
176
|
-
height: '10px',
|
|
177
|
-
borderRadius: '50%',
|
|
178
|
-
backgroundColor: node.color,
|
|
179
|
-
border: '1px solid white',
|
|
180
|
-
} })] })] }) }), _jsx("mesh", { layers: ZONE_LAYER, material: floorMaterial, name: "floor", position: [0, Y_OFFSET, 0], rotation: [-Math.PI / 2, 0, 0], children: _jsx("shapeGeometry", { args: [floorShape] }) }), _jsx("mesh", { geometry: wallGeometry, layers: ZONE_LAYER, material: wallMaterial, name: "walls" })] }));
|
|
181
|
-
};
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ground-occluder.d.ts","sourceRoot":"","sources":["../../../src/components/viewer/ground-occluder.tsx"],"names":[],"mappings":"AAMA,eAAO,MAAM,cAAc,+CAuG1B,CAAA"}
|
|
@@ -1,79 +0,0 @@
|
|
|
1
|
-
import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
|
|
2
|
-
import { useScene } from '@pascal-app/core';
|
|
3
|
-
import polygonClipping from 'polygon-clipping';
|
|
4
|
-
import { useMemo } from 'react';
|
|
5
|
-
import * as THREE from 'three';
|
|
6
|
-
import useViewer from '../../store/use-viewer';
|
|
7
|
-
export const GroundOccluder = () => {
|
|
8
|
-
const theme = useViewer((state) => state.theme);
|
|
9
|
-
const bgColor = theme === 'dark' ? '#1f2433' : '#fafafa';
|
|
10
|
-
const nodes = useScene((state) => state.nodes);
|
|
11
|
-
const shape = useMemo(() => {
|
|
12
|
-
const s = new THREE.Shape();
|
|
13
|
-
const size = 1000;
|
|
14
|
-
// Create outer infinite plane
|
|
15
|
-
s.moveTo(-size, -size);
|
|
16
|
-
s.lineTo(size, -size);
|
|
17
|
-
s.lineTo(size, size);
|
|
18
|
-
s.lineTo(-size, size);
|
|
19
|
-
s.closePath();
|
|
20
|
-
const levelIndexById = new Map();
|
|
21
|
-
let lowestLevelIndex = Number.POSITIVE_INFINITY;
|
|
22
|
-
Object.values(nodes).forEach((node) => {
|
|
23
|
-
if (node.type !== 'level') {
|
|
24
|
-
return;
|
|
25
|
-
}
|
|
26
|
-
levelIndexById.set(node.id, node.level);
|
|
27
|
-
lowestLevelIndex = Math.min(lowestLevelIndex, node.level);
|
|
28
|
-
});
|
|
29
|
-
// Only the lowest level should punch through the ground plane.
|
|
30
|
-
// Upper-level slabs should still cast shadows, but they should not
|
|
31
|
-
// reveal their footprint on the level-zero ground material.
|
|
32
|
-
const polygons = [];
|
|
33
|
-
Object.values(nodes).forEach((node) => {
|
|
34
|
-
if (!(node.type === 'slab' &&
|
|
35
|
-
node.visible &&
|
|
36
|
-
node.polygon.length >= 3 &&
|
|
37
|
-
// Only recessed slabs should punch through the ground plane.
|
|
38
|
-
(node.elevation ?? 0.05) < 0)) {
|
|
39
|
-
return;
|
|
40
|
-
}
|
|
41
|
-
if (Number.isFinite(lowestLevelIndex)) {
|
|
42
|
-
const parentLevelIndex = node.parentId
|
|
43
|
-
? levelIndexById.get(node.parentId)
|
|
44
|
-
: undefined;
|
|
45
|
-
if (parentLevelIndex !== lowestLevelIndex) {
|
|
46
|
-
return;
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
polygons.push(node.polygon);
|
|
50
|
-
});
|
|
51
|
-
if (polygons.length > 0) {
|
|
52
|
-
// Format for polygon-clipping: [[[x, y], [x, y], ...]]
|
|
53
|
-
const multiPolygons = polygons.map((pts) => {
|
|
54
|
-
const ring = pts.map((p) => [p[0], -p[1]]); // Negate Y (which was Z)
|
|
55
|
-
return [ring];
|
|
56
|
-
});
|
|
57
|
-
// Union all polygons together to prevent artifacts from overlapping
|
|
58
|
-
const unionedPolygons = polygonClipping.union(multiPolygons[0], ...multiPolygons.slice(1));
|
|
59
|
-
// Add each resulting unioned polygon as a hole
|
|
60
|
-
for (const geom of unionedPolygons) {
|
|
61
|
-
// First ring in each geometry is the exterior ring
|
|
62
|
-
if (geom.length > 0) {
|
|
63
|
-
const ring = geom[0];
|
|
64
|
-
const hole = new THREE.Path();
|
|
65
|
-
if (ring.length > 0) {
|
|
66
|
-
hole.moveTo(ring[0][0], ring[0][1]);
|
|
67
|
-
for (let i = 1; i < ring.length; i++) {
|
|
68
|
-
hole.lineTo(ring[i][0], ring[i][1]);
|
|
69
|
-
}
|
|
70
|
-
hole.closePath();
|
|
71
|
-
s.holes.push(hole);
|
|
72
|
-
}
|
|
73
|
-
}
|
|
74
|
-
}
|
|
75
|
-
}
|
|
76
|
-
return s;
|
|
77
|
-
}, [nodes]);
|
|
78
|
-
return (_jsxs("mesh", { "position-y": -0.05, "rotation-x": -Math.PI / 2, children: [_jsx("shapeGeometry", { args: [shape] }), _jsx("meshBasicMaterial", { color: bgColor, depthWrite: true, polygonOffset: true, polygonOffsetFactor: 1, polygonOffsetUnits: 1 })] }));
|
|
79
|
-
};
|