@pascal-app/viewer 0.8.0 → 0.9.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/error-boundary.d.ts +6 -0
- package/dist/components/error-boundary.d.ts.map +1 -1
- package/dist/components/error-boundary.js +6 -0
- package/dist/components/renderers/node-renderer.d.ts +6 -2
- package/dist/components/renderers/node-renderer.d.ts.map +1 -1
- package/dist/components/renderers/node-renderer.js +41 -22
- package/dist/components/renderers/parametric-node-renderer.d.ts +5 -0
- package/dist/components/renderers/parametric-node-renderer.d.ts.map +1 -0
- package/dist/components/renderers/parametric-node-renderer.js +37 -0
- package/dist/components/renderers/scene-renderer.d.ts +1 -1
- package/dist/components/renderers/scene-renderer.d.ts.map +1 -1
- package/dist/components/viewer/bvh-ecctrl.d.ts +77 -0
- package/dist/components/viewer/bvh-ecctrl.d.ts.map +1 -0
- package/dist/components/viewer/bvh-ecctrl.js +552 -0
- package/dist/components/viewer/frame-limiter.d.ts.map +1 -1
- package/dist/components/viewer/frame-limiter.js +39 -4
- package/dist/components/viewer/glb-interactive.d.ts +41 -0
- package/dist/components/viewer/glb-interactive.d.ts.map +1 -0
- package/dist/components/viewer/glb-interactive.js +394 -0
- package/dist/components/viewer/glb-reference-nodes.d.ts +29 -0
- package/dist/components/viewer/glb-reference-nodes.d.ts.map +1 -0
- package/dist/components/viewer/glb-reference-nodes.js +80 -0
- package/dist/components/viewer/glb-replace-instances.d.ts +18 -0
- package/dist/components/viewer/glb-replace-instances.d.ts.map +1 -0
- package/dist/components/viewer/glb-replace-instances.js +61 -0
- package/dist/components/viewer/glb-scene.d.ts +54 -0
- package/dist/components/viewer/glb-scene.d.ts.map +1 -0
- package/dist/components/viewer/glb-scene.js +920 -0
- package/dist/components/viewer/glb-walkthrough-controller.d.ts +12 -0
- package/dist/components/viewer/glb-walkthrough-controller.d.ts.map +1 -0
- package/dist/components/viewer/glb-walkthrough-controller.js +357 -0
- package/dist/components/viewer/index.d.ts +56 -3
- package/dist/components/viewer/index.d.ts.map +1 -1
- package/dist/components/viewer/index.js +280 -65
- package/dist/components/viewer/lights.d.ts +1 -1
- package/dist/components/viewer/lights.d.ts.map +1 -1
- package/dist/components/viewer/lights.js +201 -43
- package/dist/components/viewer/perf-monitor.d.ts +1 -1
- package/dist/components/viewer/perf-monitor.d.ts.map +1 -1
- package/dist/components/viewer/perf-monitor.js +115 -12
- package/dist/components/viewer/post-processing.d.ts +7 -1
- package/dist/components/viewer/post-processing.d.ts.map +1 -1
- package/dist/components/viewer/post-processing.js +395 -63
- package/dist/components/viewer/registered-systems.d.ts +12 -0
- package/dist/components/viewer/registered-systems.d.ts.map +1 -0
- package/dist/components/viewer/registered-systems.js +49 -0
- package/dist/components/viewer/scene-bvh.d.ts +18 -0
- package/dist/components/viewer/scene-bvh.d.ts.map +1 -0
- package/dist/components/viewer/scene-bvh.js +97 -0
- package/dist/components/viewer/scene-bvh.test.d.ts +2 -0
- package/dist/components/viewer/scene-bvh.test.d.ts.map +1 -0
- package/dist/components/viewer/scene-bvh.test.js +13 -0
- package/dist/components/viewer/scene-environment.d.ts +2 -0
- package/dist/components/viewer/scene-environment.d.ts.map +1 -0
- package/dist/components/viewer/scene-environment.js +79 -0
- package/dist/components/viewer/selection-manager.d.ts +1 -1
- package/dist/components/viewer/selection-manager.d.ts.map +1 -1
- package/dist/components/viewer/selection-manager.js +37 -14
- package/dist/components/viewer/viewer-camera.d.ts +1 -1
- package/dist/components/viewer/viewer-camera.d.ts.map +1 -1
- package/dist/components/viewer/walkthrough-controls.d.ts +2 -1
- package/dist/components/viewer/walkthrough-controls.d.ts.map +1 -1
- package/dist/components/viewer/walkthrough-controls.js +20 -0
- package/dist/hooks/use-gltf-ktx2.d.ts.map +1 -1
- package/dist/hooks/use-gltf-ktx2.js +3 -22
- package/dist/hooks/use-node-events.d.ts +6 -74
- package/dist/hooks/use-node-events.d.ts.map +1 -1
- package/dist/hooks/use-node-events.js +28 -8
- package/dist/index.d.ts +48 -5
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +82 -4
- package/dist/lib/backdrop.d.ts +33 -0
- package/dist/lib/backdrop.d.ts.map +1 -0
- package/dist/lib/backdrop.js +92 -0
- package/dist/lib/box-uv.d.ts +13 -0
- package/dist/lib/box-uv.d.ts.map +1 -0
- package/dist/lib/box-uv.js +32 -0
- package/dist/lib/csg-utils.d.ts +10 -0
- package/dist/lib/csg-utils.d.ts.map +1 -0
- package/dist/lib/csg-utils.js +93 -0
- package/dist/lib/csg-utils.test.d.ts +2 -0
- package/dist/lib/csg-utils.test.d.ts.map +1 -0
- package/dist/lib/csg-utils.test.js +45 -0
- package/dist/lib/drawable-geometry.d.ts +21 -0
- package/dist/lib/drawable-geometry.d.ts.map +1 -0
- package/dist/lib/drawable-geometry.js +22 -0
- package/dist/lib/edge-style.d.ts +4 -0
- package/dist/lib/edge-style.d.ts.map +1 -0
- package/dist/lib/edge-style.js +31 -0
- package/dist/lib/gpu-perf.d.ts +4 -0
- package/dist/lib/gpu-perf.d.ts.map +1 -0
- package/dist/lib/gpu-perf.js +23 -0
- package/dist/lib/ink-edges.d.ts +9 -0
- package/dist/lib/ink-edges.d.ts.map +1 -0
- package/dist/lib/ink-edges.js +49 -0
- package/dist/lib/isolation.d.ts +39 -0
- package/dist/lib/isolation.d.ts.map +1 -0
- package/dist/lib/isolation.js +103 -0
- package/dist/lib/ktx2-loader.d.ts +43 -0
- package/dist/lib/ktx2-loader.d.ts.map +1 -0
- package/dist/lib/ktx2-loader.js +136 -0
- package/dist/lib/layers.d.ts +28 -0
- package/dist/lib/layers.d.ts.map +1 -1
- package/dist/lib/layers.js +28 -0
- package/dist/lib/materials.d.ts +38 -15
- package/dist/lib/materials.d.ts.map +1 -1
- package/dist/lib/materials.js +364 -72
- package/dist/lib/merged-outline-node.d.ts.map +1 -1
- package/dist/lib/merged-outline-node.js +7 -0
- package/dist/lib/polygon-union.d.ts +4 -0
- package/dist/lib/polygon-union.d.ts.map +1 -0
- package/dist/lib/polygon-union.js +289 -0
- package/dist/lib/polygon-union.test.d.ts +2 -0
- package/dist/lib/polygon-union.test.d.ts.map +1 -0
- package/dist/lib/polygon-union.test.js +105 -0
- package/dist/lib/scene-themes.d.ts +30 -0
- package/dist/lib/scene-themes.d.ts.map +1 -0
- package/dist/lib/scene-themes.js +202 -0
- package/dist/lib/shadow-only.d.ts +4 -0
- package/dist/lib/shadow-only.d.ts.map +1 -0
- package/dist/lib/shadow-only.js +36 -0
- package/dist/lib/tsl-compat.d.ts +12 -0
- package/dist/lib/tsl-compat.d.ts.map +1 -0
- package/dist/lib/tsl-compat.js +13 -0
- package/dist/store/use-viewer.d.ts +92 -12
- package/dist/store/use-viewer.d.ts.map +1 -1
- package/dist/store/use-viewer.js +201 -6
- package/dist/store/use-viewer.test.d.ts +2 -0
- package/dist/store/use-viewer.test.d.ts.map +1 -0
- package/dist/store/use-viewer.test.js +42 -0
- package/dist/systems/ceiling/ceiling-system.d.ts +6 -2
- package/dist/systems/ceiling/ceiling-system.d.ts.map +1 -1
- package/dist/systems/ceiling/ceiling-system.js +66 -13
- package/dist/systems/door/door-animation.test.d.ts +2 -0
- package/dist/systems/door/door-animation.test.d.ts.map +1 -0
- package/dist/systems/door/door-animation.test.js +51 -0
- package/dist/systems/door/door-floor-alignment.test.d.ts +2 -0
- package/dist/systems/door/door-floor-alignment.test.d.ts.map +1 -0
- package/dist/systems/door/door-floor-alignment.test.js +50 -0
- package/dist/systems/door/door-system.d.ts +24 -0
- package/dist/systems/door/door-system.d.ts.map +1 -1
- package/dist/systems/door/door-system.js +864 -180
- package/dist/systems/elevator/elevator-interaction-system.d.ts +2 -0
- package/dist/systems/elevator/elevator-interaction-system.d.ts.map +1 -0
- package/dist/systems/elevator/elevator-interaction-system.js +62 -0
- package/dist/systems/fence/fence-system.d.ts +20 -0
- package/dist/systems/fence/fence-system.d.ts.map +1 -1
- package/dist/systems/fence/fence-system.js +229 -57
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts +20 -0
- package/dist/systems/floor-elevation/floor-elevation-system.d.ts.map +1 -0
- package/dist/systems/floor-elevation/floor-elevation-system.js +78 -0
- package/dist/systems/geometry/geometry-system.d.ts +41 -0
- package/dist/systems/geometry/geometry-system.d.ts.map +1 -0
- package/dist/systems/geometry/geometry-system.js +348 -0
- package/dist/systems/geometry/geometry-system.test.d.ts +2 -0
- package/dist/systems/geometry/geometry-system.test.d.ts.map +1 -0
- package/dist/systems/geometry/geometry-system.test.js +30 -0
- package/dist/systems/interactive/control-widget.d.ts +10 -0
- package/dist/systems/interactive/control-widget.d.ts.map +1 -0
- package/dist/systems/interactive/control-widget.js +35 -0
- package/dist/systems/interactive/interactive-system.d.ts +1 -1
- package/dist/systems/interactive/interactive-system.d.ts.map +1 -1
- package/dist/systems/interactive/interactive-system.js +55 -56
- package/dist/systems/item/item-system.d.ts +7 -0
- package/dist/systems/item/item-system.d.ts.map +1 -1
- package/dist/systems/item/item-system.js +28 -17
- package/dist/systems/item-light/item-light-system.d.ts +1 -1
- package/dist/systems/item-light/item-light-system.d.ts.map +1 -1
- package/dist/systems/item-light/item-light-system.js +18 -5
- package/dist/systems/level/level-system.d.ts.map +1 -1
- package/dist/systems/level/level-system.js +28 -4
- package/dist/systems/level/level-utils.d.ts +0 -3
- package/dist/systems/level/level-utils.d.ts.map +1 -1
- package/dist/systems/level/level-utils.js +2 -41
- package/dist/systems/roof/roof-materials.d.ts +3 -2
- package/dist/systems/roof/roof-materials.d.ts.map +1 -1
- package/dist/systems/roof/roof-materials.js +59 -14
- package/dist/systems/roof/roof-system.d.ts +46 -6
- package/dist/systems/roof/roof-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-system.js +1365 -170
- package/dist/systems/slab/slab-system.d.ts +5 -3
- package/dist/systems/slab/slab-system.d.ts.map +1 -1
- package/dist/systems/slab/slab-system.js +204 -68
- package/dist/systems/slab/slab-system.test.d.ts +2 -0
- package/dist/systems/slab/slab-system.test.d.ts.map +1 -0
- package/dist/systems/slab/slab-system.test.js +63 -0
- package/dist/systems/stair/stair-materials.d.ts +4 -3
- package/dist/systems/stair/stair-materials.d.ts.map +1 -1
- package/dist/systems/stair/stair-materials.js +30 -15
- package/dist/systems/stair/stair-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-system.js +55 -63
- package/dist/systems/surface-hole-geometry.d.ts +3 -0
- package/dist/systems/surface-hole-geometry.d.ts.map +1 -0
- package/dist/systems/surface-hole-geometry.js +4 -0
- package/dist/systems/wall/opening-cutout-geometry.d.ts +31 -0
- package/dist/systems/wall/opening-cutout-geometry.d.ts.map +1 -0
- package/dist/systems/wall/opening-cutout-geometry.js +167 -0
- package/dist/systems/wall/opening-cutout-geometry.test.d.ts +2 -0
- package/dist/systems/wall/opening-cutout-geometry.test.d.ts.map +1 -0
- package/dist/systems/wall/opening-cutout-geometry.test.js +172 -0
- package/dist/systems/wall/wall-cutout.d.ts.map +1 -1
- package/dist/systems/wall/wall-cutout.js +62 -17
- package/dist/systems/wall/wall-materials.d.ts +12 -7
- package/dist/systems/wall/wall-materials.d.ts.map +1 -1
- package/dist/systems/wall/wall-materials.js +279 -46
- package/dist/systems/wall/wall-opening-cutout.test.d.ts +2 -0
- package/dist/systems/wall/wall-opening-cutout.test.d.ts.map +1 -0
- package/dist/systems/wall/wall-opening-cutout.test.js +59 -0
- package/dist/systems/wall/wall-support-extension.test.d.ts +2 -0
- package/dist/systems/wall/wall-support-extension.test.d.ts.map +1 -0
- package/dist/systems/wall/wall-support-extension.test.js +48 -0
- package/dist/systems/wall/wall-system.d.ts +2 -2
- package/dist/systems/wall/wall-system.d.ts.map +1 -1
- package/dist/systems/wall/wall-system.js +493 -193
- package/dist/systems/window/window-animation-system.d.ts +12 -0
- package/dist/systems/window/window-animation-system.d.ts.map +1 -1
- package/dist/systems/window/window-animation-system.js +16 -5
- package/dist/systems/window/window-system.d.ts +7 -0
- package/dist/systems/window/window-system.d.ts.map +1 -1
- package/dist/systems/window/window-system.js +308 -18
- package/package.json +5 -6
- package/dist/components/renderers/building/building-renderer.d.ts +0 -5
- package/dist/components/renderers/building/building-renderer.d.ts.map +0 -1
- package/dist/components/renderers/building/building-renderer.js +0 -11
- package/dist/components/renderers/ceiling/ceiling-renderer.d.ts +0 -5
- package/dist/components/renderers/ceiling/ceiling-renderer.d.ts.map +0 -1
- package/dist/components/renderers/ceiling/ceiling-renderer.js +0 -58
- package/dist/components/renderers/column/column-renderer.d.ts +0 -5
- package/dist/components/renderers/column/column-renderer.d.ts.map +0 -1
- package/dist/components/renderers/column/column-renderer.js +0 -597
- package/dist/components/renderers/door/door-renderer.d.ts +0 -5
- package/dist/components/renderers/door/door-renderer.d.ts.map +0 -1
- package/dist/components/renderers/door/door-renderer.js +0 -16
- package/dist/components/renderers/fence/fence-renderer.d.ts +0 -5
- package/dist/components/renderers/fence/fence-renderer.d.ts.map +0 -1
- package/dist/components/renderers/fence/fence-renderer.js +0 -15
- package/dist/components/renderers/guide/guide-renderer.d.ts +0 -5
- package/dist/components/renderers/guide/guide-renderer.d.ts.map +0 -1
- package/dist/components/renderers/guide/guide-renderer.js +0 -38
- package/dist/components/renderers/item/item-renderer.d.ts +0 -5
- package/dist/components/renderers/item/item-renderer.d.ts.map +0 -1
- package/dist/components/renderers/item/item-renderer.js +0 -172
- package/dist/components/renderers/level/level-renderer.d.ts +0 -5
- package/dist/components/renderers/level/level-renderer.d.ts.map +0 -1
- package/dist/components/renderers/level/level-renderer.js +0 -11
- package/dist/components/renderers/roof/roof-materials.d.ts +0 -4
- package/dist/components/renderers/roof/roof-materials.d.ts.map +0 -1
- package/dist/components/renderers/roof/roof-materials.js +0 -16
- package/dist/components/renderers/roof/roof-renderer.d.ts +0 -5
- package/dist/components/renderers/roof/roof-renderer.d.ts.map +0 -1
- package/dist/components/renderers/roof/roof-renderer.js +0 -32
- package/dist/components/renderers/roof-segment/roof-segment-renderer.d.ts +0 -5
- package/dist/components/renderers/roof-segment/roof-segment-renderer.d.ts.map +0 -1
- package/dist/components/renderers/roof-segment/roof-segment-renderer.js +0 -40
- package/dist/components/renderers/scan/scan-renderer.d.ts +0 -5
- package/dist/components/renderers/scan/scan-renderer.d.ts.map +0 -1
- package/dist/components/renderers/scan/scan-renderer.js +0 -54
- package/dist/components/renderers/site/site-renderer.d.ts +0 -5
- package/dist/components/renderers/site/site-renderer.d.ts.map +0 -1
- package/dist/components/renderers/site/site-renderer.js +0 -106
- package/dist/components/renderers/slab/slab-renderer.d.ts +0 -5
- package/dist/components/renderers/slab/slab-renderer.d.ts.map +0 -1
- package/dist/components/renderers/slab/slab-renderer.js +0 -58
- package/dist/components/renderers/spawn/spawn-renderer.d.ts +0 -5
- package/dist/components/renderers/spawn/spawn-renderer.d.ts.map +0 -1
- package/dist/components/renderers/spawn/spawn-renderer.js +0 -32
- package/dist/components/renderers/stair/stair-renderer.d.ts +0 -5
- package/dist/components/renderers/stair/stair-renderer.d.ts.map +0 -1
- package/dist/components/renderers/stair/stair-renderer.js +0 -603
- package/dist/components/renderers/stair-segment/stair-segment-renderer.d.ts +0 -5
- package/dist/components/renderers/stair-segment/stair-segment-renderer.d.ts.map +0 -1
- package/dist/components/renderers/stair-segment/stair-segment-renderer.js +0 -51
- package/dist/components/renderers/wall/wall-renderer.d.ts +0 -5
- package/dist/components/renderers/wall/wall-renderer.d.ts.map +0 -1
- package/dist/components/renderers/wall/wall-renderer.js +0 -16
- package/dist/components/renderers/window/window-renderer.d.ts +0 -5
- package/dist/components/renderers/window/window-renderer.d.ts.map +0 -1
- package/dist/components/renderers/window/window-renderer.js +0 -21
- package/dist/components/renderers/zone/zone-renderer.d.ts +0 -5
- package/dist/components/renderers/zone/zone-renderer.d.ts.map +0 -1
- package/dist/components/renderers/zone/zone-renderer.js +0 -181
- package/dist/components/viewer/ground-occluder.d.ts +0 -2
- package/dist/components/viewer/ground-occluder.d.ts.map +0 -1
- package/dist/components/viewer/ground-occluder.js +0 -79
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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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import { useLiveTransforms, useRegistry } from '@pascal-app/core';
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import { useMemo, useRef } from 'react';
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import { Color, Shape } from 'three';
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import { useNodeEvents } from '../../../hooks/use-node-events';
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import useViewer from '../../../store/use-viewer';
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const SPAWN_COLOR = new Color('#22c55e');
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export const SpawnRenderer = ({ node }) => {
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const ref = useRef(null);
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const liveTransform = useLiveTransforms((state) => state.get(node.id));
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const walkthroughMode = useViewer((state) => state.walkthroughMode);
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useRegistry(node.id, 'spawn', ref);
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const materialProps = useMemo(() => ({
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color: SPAWN_COLOR,
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emissive: SPAWN_COLOR,
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return (_jsxs("group", { position: liveTransform?.position ?? node.position, ref: ref, rotation: [0, liveTransform?.rotation ?? node.rotation, 0], visible: !walkthroughMode, children: [_jsxs("mesh", { position: [0, 0.09, 0], rotation: [-Math.PI / 2, 0, 0], ...handlers, children: [_jsx("ringGeometry", { args: [0.34, 0.48, 48] }), _jsx("meshStandardMaterial", { ...materialProps })] }), _jsxs("mesh", { position: [0, 0.1, -0.52], rotation: [-Math.PI / 2, 0, 0], ...handlers, children: [_jsx("shapeGeometry", { args: [arrowShape] }), _jsx("meshStandardMaterial", { ...materialProps })] }), _jsxs("mesh", { position: [0, 0.41, 0], ...handlers, children: [_jsx("boxGeometry", { args: [0.3, 0.54, 0.16] }), _jsx("meshStandardMaterial", { ...materialProps })] }), _jsxs("mesh", { position: [0, 0.83, 0], ...handlers, children: [_jsx("boxGeometry", { args: [0.18, 0.18, 0.18] }), _jsx("meshStandardMaterial", { ...materialProps })] })] }));
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};
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{"version":3,"file":"stair-renderer.d.ts","sourceRoot":"","sources":["../../../../src/components/renderers/stair/stair-renderer.tsx"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,SAAS,EAIf,MAAM,kBAAkB,CAAA;AA8CzB,eAAO,MAAM,aAAa,GAAI,UAAU;IAAE,IAAI,EAAE,SAAS,CAAA;CAAE,4CA2E1D,CAAA"}
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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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import { useRegistry, useScene, } from '@pascal-app/core';
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import { useEffect, useLayoutEffect, useMemo, useRef } from 'react';
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import * as THREE from 'three';
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import { useNodeEvents } from '../../../hooks/use-node-events';
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import { createMaterial, createMaterialFromPresetRef, DEFAULT_STAIR_MATERIAL, } from '../../../lib/materials';
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import { getStairBodyMaterials, getStairRailingMaterial, } from '../../../systems/stair/stair-materials';
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import { NodeRenderer } from '../node-renderer';
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export const StairRenderer = ({ node }) => {
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const ref = useRef(null);
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const isSegmentBasedStair = node.stairType === 'straight';
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useRegistry(node.id, 'stair', ref);
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useLayoutEffect(() => {
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useScene.getState().markDirty(node.id);
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}, [node.id]);
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const handlers = useNodeEvents(node, 'stair');
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const material = useMemo(() => {
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const presetMaterial = createMaterialFromPresetRef(node.materialPreset);
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if (presetMaterial)
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return presetMaterial;
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const mat = node.material;
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if (!mat)
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return DEFAULT_STAIR_MATERIAL;
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return createMaterial(mat);
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}, [
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node.materialPreset,
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node.material,
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node.material?.preset,
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node.material?.properties,
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node.material?.texture,
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]);
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const straightBodyMaterials = useMemo(() => getStairBodyMaterials(node), [node]);
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const railingMaterial = useMemo(() => getStairRailingMaterial(node), [node]);
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const straightPlaceholderGeometry = useMemo(() => {
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const geometry = new THREE.BufferGeometry();
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geometry.setAttribute('position', new THREE.Float32BufferAttribute([], 3));
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geometry.addGroup(0, 0, 0);
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geometry.addGroup(0, 0, 1);
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return geometry;
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}, []);
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useEffect(() => {
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return () => {
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straightPlaceholderGeometry.dispose();
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};
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}, [straightPlaceholderGeometry]);
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return (_jsxs("group", { "position-x": node.position[0], "position-z": node.position[2], ref: ref, "rotation-y": node.rotation, visible: node.visible, ...handlers, children: [isSegmentBasedStair ? (_jsx("mesh", { castShadow: true, geometry: straightPlaceholderGeometry, material: straightBodyMaterials, name: "merged-stair", receiveShadow: true })) : null, isSegmentBasedStair ? null : (_jsx(CurvedStairBody, { bodyMaterials: straightBodyMaterials, stair: node })), _jsx(StairRailings, { material: railingMaterial, stair: node }), isSegmentBasedStair ? (_jsx("group", { name: "segments-wrapper", visible: false, children: (node.children ?? []).map((childId) => (_jsx(NodeRenderer, { nodeId: childId }, childId))) })) : null] }));
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};
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function StairRailings({ stair, material }) {
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const nodes = useScene((state) => state.nodes);
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const segments = useMemo(() => (stair.children ?? [])
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.map((childId) => nodes[childId])
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.filter((node) => node?.type === 'stair-segment' && node.visible !== false), [nodes, stair.children]);
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const railPaths = useMemo(() => buildStairRailPaths(segments, stair.railingMode ?? 'none'), [segments, stair.railingMode]);
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const railHeight = stair.railingHeight ?? 0.92;
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const midRailHeight = Math.max(railHeight * 0.45, 0.35);
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const railRadius = 0.022;
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const balusterRadius = 0.018;
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if ((stair.railingMode ?? 'none') === 'none') {
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return null;
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}
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if (stair.stairType === 'curved' || stair.stairType === 'spiral') {
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const stepCount = Math.max(2, Math.round(stair.stepCount ?? 10));
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const sweepAngle = stair.sweepAngle ?? (stair.stairType === 'spiral' ? Math.PI * 2 : Math.PI / 2);
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const stepSweep = sweepAngle / stepCount;
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const stepHeight = Math.max(stair.totalRise ?? 2.5, 0.1) / stepCount;
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const innerRadius = Math.max(stair.stairType === 'spiral' ? 0.05 : 0.2, stair.innerRadius ?? 0.9);
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const outerRadius = innerRadius + Math.max(stair.width ?? 1, 0.4);
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const leftRadius = sweepAngle >= 0 ? innerRadius + 0.04 : outerRadius - 0.04;
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const rightRadius = sweepAngle >= 0 ? outerRadius - 0.04 : innerRadius + 0.04;
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const radii = stair.railingMode === 'both'
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? [leftRadius, rightRadius]
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: stair.railingMode === 'left'
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? [leftRadius]
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: stair.railingMode === 'right'
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? [rightRadius]
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: [];
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return (_jsx("group", { name: "stair-railing", children: radii.map((radius, sideIndex) => {
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const sidePoints = Array.from({ length: stepCount }).map((_, index) => {
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const angle = -sweepAngle / 2 + stepSweep * index + stepSweep / 2;
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return [
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Math.cos(angle) * radius,
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stair.stairType === 'spiral'
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? stepHeight * index + Math.max(stair.thickness ?? 0.25, 0.02)
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: stepHeight * (index + 1),
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Math.sin(angle) * radius,
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];
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});
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return (_jsxs("group", { children: [sidePoints.map((point, pointIndex) => (_jsx("mesh", { castShadow: true, geometry: BALUSTER_GEOMETRY, material: material, name: "stair-railing-baluster", position: [point[0], point[1] + railHeight / 2, point[2]], receiveShadow: true, scale: [balusterRadius, railHeight, balusterRadius] }, `${stair.id}-curved-baluster-${sideIndex}-${pointIndex}`))), sidePoints.slice(0, -1).map((point, pointIndex) => {
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const nextPoint = sidePoints[pointIndex + 1];
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if (!nextPoint)
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return null;
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return (_jsxs("group", { children: [_jsx(RailSegment, { end: [nextPoint[0], nextPoint[1] + railHeight, nextPoint[2]], material: material, radius: railRadius, start: [point[0], point[1] + railHeight, point[2]] }), _jsx(RailSegment, { end: [nextPoint[0], nextPoint[1] + midRailHeight, nextPoint[2]], material: material, radius: railRadius * 0.8, start: [point[0], point[1] + midRailHeight, point[2]] })] }, `${stair.id}-curved-rail-${sideIndex}-${pointIndex}`));
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})] }, `${stair.id}-curved-railing-${sideIndex}`));
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}) }));
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}
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if (railPaths.length === 0) {
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return null;
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}
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return (_jsxs("group", { name: "stair-railing", children: [railPaths.map((segmentPath, index) => (_jsx("group", { position: [
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segmentPath.layout.center[0],
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segmentPath.layout.elevation,
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segmentPath.layout.center[1],
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], "rotation-y": segmentPath.layout.rotation, children: segmentPath.sidePaths.map((sidePath, sideIndex) => (_jsxs("group", { children: [sidePath.points.map((point, pointIndex) => (_jsx("mesh", { castShadow: true, geometry: BALUSTER_GEOMETRY, material: material, name: "stair-railing-baluster", position: [point[2], point[1] + railHeight / 2, point[0]], receiveShadow: true, scale: [balusterRadius, railHeight, balusterRadius] }, `${segmentPath.layout.segment.id}-${sidePath.side}-baluster-${pointIndex}`))), sidePath.points.slice(0, -1).map((point, pointIndex) => {
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const nextPoint = sidePath.points[pointIndex + 1];
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if (!nextPoint)
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return null;
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return (_jsxs("group", { children: [_jsx(RailSegment, { end: [nextPoint[2], nextPoint[1] + railHeight, nextPoint[0]], material: material, radius: railRadius, start: [point[2], point[1] + railHeight, point[0]] }), _jsx(RailSegment, { end: [nextPoint[2], nextPoint[1] + midRailHeight, nextPoint[0]], material: material, radius: railRadius * 0.8, start: [point[2], point[1] + midRailHeight, point[0]] })] }, `${segmentPath.layout.segment.id}-${sidePath.side}-rail-${pointIndex}`));
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})] }, `${segmentPath.layout.segment.id}-${sidePath.side}-${sideIndex}`))) }, `${segmentPath.layout.segment.id}-railing`))), railPaths.slice(1).map((segmentPath, index) => {
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const previousPath = railPaths[index];
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if (!(previousPath && segmentPath.connectFromPrevious))
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return null;
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if (previousPath.layout.segment.segmentType === 'landing')
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return null;
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if (segmentPath.layout.segment.segmentType === 'landing')
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return null;
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return segmentPath.sidePaths.map((sidePath, sideIndex) => {
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const currentPoint = sidePath.points[0];
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if (!currentPoint)
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return null;
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const currentWorldPoint = toWorldRailPoint(segmentPath.layout, currentPoint);
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const previousSidePath = [...previousPath.sidePaths]
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.map((entry) => {
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const lastPoint = entry.points[entry.points.length - 1];
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return {
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entry,
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distance: lastPoint
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? distance3(toWorldRailPoint(previousPath.layout, lastPoint), currentWorldPoint)
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: Number.POSITIVE_INFINITY,
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};
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})
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.sort((left, right) => left.distance - right.distance)[0]?.entry;
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const previousPoint = previousSidePath?.points.length
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? previousSidePath.points[previousSidePath.points.length - 1]
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: null;
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if (!(previousPoint && currentPoint)) {
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return null;
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}
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const previousWorldPoint = toWorldRailPoint(previousPath.layout, previousPoint);
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return (_jsxs("group", { children: [_jsx(RailSegment, { end: [
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currentWorldPoint[0],
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currentWorldPoint[1] + railHeight,
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currentWorldPoint[2],
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], material: material, radius: railRadius, start: [
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previousWorldPoint[0],
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previousWorldPoint[1] + railHeight,
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previousWorldPoint[2],
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] }), _jsx(RailSegment, { end: [
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currentWorldPoint[0],
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currentWorldPoint[1] + midRailHeight,
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currentWorldPoint[2],
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], material: material, radius: railRadius * 0.8, start: [
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previousWorldPoint[0],
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previousWorldPoint[1] + midRailHeight,
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previousWorldPoint[2],
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] })] }, `${previousPath.layout.segment.id}-${segmentPath.layout.segment.id}-${sideIndex}`));
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});
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})] }));
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}
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const BALUSTER_GEOMETRY = new THREE.CylinderGeometry(1, 1, 1, 8);
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const RAIL_GEOMETRY = new THREE.CylinderGeometry(1, 1, 1, 8);
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const STAIR_TREAD_MATERIAL_INDEX = 0;
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const STAIR_SIDE_MATERIAL_INDEX = 1;
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function RailSegment({ start, end, radius, material, }) {
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const startVector = useMemo(() => new THREE.Vector3(...start), [start]);
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const endVector = useMemo(() => new THREE.Vector3(...end), [end]);
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const direction = useMemo(() => endVector.clone().sub(startVector), [endVector, startVector]);
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const length = Math.max(direction.length(), 0.01);
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const quaternion = useMemo(() => new THREE.Quaternion().setFromUnitVectors(new THREE.Vector3(0, 1, 0), direction.clone().normalize()), [direction]);
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const midpoint = useMemo(() => startVector.clone().add(endVector).multiplyScalar(0.5), [endVector, startVector]);
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return (_jsx("mesh", { castShadow: true, geometry: RAIL_GEOMETRY, material: material, name: "stair-railing-rail", position: [midpoint.x, midpoint.y, midpoint.z], quaternion: quaternion, receiveShadow: true, scale: [Math.max(radius, 0.01), length, Math.max(radius, 0.01)] }));
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}
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function CurvedStairBody({ stair, bodyMaterials, }) {
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const sideMaterial = bodyMaterials[1];
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const stepCount = Math.max(2, Math.round(stair.stepCount ?? 10));
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const totalRise = Math.max(stair.totalRise ?? 2.5, 0.1);
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const stepHeight = totalRise / stepCount;
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const isSpiral = stair.stairType === 'spiral';
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const innerRadius = Math.max(isSpiral ? 0.05 : 0.2, stair.innerRadius ?? 0.9);
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const outerRadius = innerRadius + Math.max(stair.width ?? 1, 0.4);
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const sweepAngle = stair.sweepAngle ?? (isSpiral ? Math.PI * 2 : Math.PI / 2);
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const stepSweep = sweepAngle / stepCount;
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const thickness = Math.max(stair.thickness ?? 0.25, 0.02);
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const fillToFloor = stair.fillToFloor ?? true;
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const spiralColumnRadius = Math.max(0.05, Math.min(innerRadius * 0.72, innerRadius - 0.03));
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const spiralColumnHeight = totalRise + thickness;
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const spiralLandingDepth = Math.max(0.3, stair.topLandingDepth ?? Math.max((stair.width ?? 1) * 0.9, 0.8));
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const spiralLandingSweep = isSpiral && (stair.topLandingMode ?? 'none') === 'integrated'
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? Math.min(Math.PI * 0.75, spiralLandingDepth / Math.max(innerRadius + (stair.width ?? 1) / 2, 0.1)) * Math.sign(sweepAngle || 1)
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: 0;
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const spiralLastStepTop = stepHeight * Math.max(stepCount - 1, 0) + thickness;
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const spiralLandingThickness = isSpiral && (stair.topLandingMode ?? 'none') === 'integrated'
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? Math.max(0.02, totalRise - spiralLastStepTop)
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: 0;
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return (_jsxs("group", { name: isSpiral ? 'spiral-stair' : 'curved-stair', children: [isSpiral && (stair.showCenterColumn ?? true) ? (_jsx("mesh", { castShadow: true, material: sideMaterial, name: "stair-side", position: [0, spiralColumnHeight / 2, 0], receiveShadow: true, children: _jsx("cylinderGeometry", { args: [spiralColumnRadius, spiralColumnRadius, spiralColumnHeight, 10] }) })) : null, Array.from({ length: stepCount }).map((_, index) => {
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const currentHeight = stepHeight * (index + 1);
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const actualStepHeight = isSpiral
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? thickness
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: fillToFloor
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? Math.max(currentHeight, thickness)
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: thickness;
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const startAngle = -sweepAngle / 2 + stepSweep * index;
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const endAngle = startAngle + stepSweep;
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const stepY = isSpiral
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? stepHeight * index
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: fillToFloor
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? 0
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: Math.max(currentHeight - thickness, 0);
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const midAngle = startAngle + stepSweep / 2;
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return (_jsxs("group", { "position-y": stepY, children: [isSpiral && (stair.showStepSupports ?? true) ? (_jsx("mesh", { castShadow: true, material: sideMaterial, name: "stair-side", position: [
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Math.cos(midAngle) *
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(spiralColumnRadius +
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Math.max(0.04, innerRadius - spiralColumnRadius + 0.04) / 2 -
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0.02),
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Math.max(thickness * 0.55, 0.025) / 2,
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Math.sin(midAngle) *
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(spiralColumnRadius +
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Math.max(0.04, innerRadius - spiralColumnRadius + 0.04) / 2 -
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0.02),
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], receiveShadow: true, "rotation-y": -midAngle, children: _jsx("boxGeometry", { args: [
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Math.max(0.04, innerRadius - spiralColumnRadius + 0.04),
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Math.max(thickness * 0.55, 0.025),
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Math.max(0.04, Math.min(0.12, Math.max(thickness * 0.55, 0.025) * 1.5)),
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] }) })) : null, _jsx(CurvedStepMesh, { endAngle: endAngle, innerRadius: innerRadius, material: bodyMaterials, outerRadius: outerRadius, positionY: 0, startAngle: startAngle, stepHeight: actualStepHeight, thickness: thickness })] }, `${stair.id}-${isSpiral ? 'spiral' : 'curved'}-step-${index}`));
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}), isSpiral && (stair.topLandingMode ?? 'none') === 'integrated' ? (_jsx(CurvedStepMesh, { endAngle: sweepAngle / 2 + spiralLandingSweep, innerRadius: innerRadius, material: bodyMaterials, outerRadius: outerRadius, positionY: spiralLastStepTop, startAngle: sweepAngle / 2, stepHeight: spiralLandingThickness, thickness: spiralLandingThickness })) : null] }));
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}
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function CurvedStepMesh({ innerRadius, outerRadius, startAngle, endAngle, stepHeight, thickness, positionY, material, }) {
|
|
227
|
-
const geometry = useMemo(() => buildCurvedStepGeometry(innerRadius, outerRadius, startAngle, endAngle, Math.max(stepHeight, thickness)), [endAngle, innerRadius, outerRadius, startAngle, stepHeight, thickness]);
|
|
228
|
-
return (_jsx("mesh", { castShadow: true, geometry: geometry, material: material, "position-y": positionY, receiveShadow: true }));
|
|
229
|
-
}
|
|
230
|
-
function buildCurvedStepGeometry(innerRadius, outerRadius, startAngle, endAngle, height) {
|
|
231
|
-
const clampedHeight = Math.max(height, 0.02);
|
|
232
|
-
const y0 = 0;
|
|
233
|
-
const y1 = clampedHeight;
|
|
234
|
-
const sweepAngle = endAngle - startAngle;
|
|
235
|
-
const sweepDirection = Math.sign(sweepAngle) || 1;
|
|
236
|
-
const segmentCount = Math.max(4, Math.min(24, Math.ceil(Math.abs(sweepAngle) / (Math.PI / 18) + Math.max(0, (outerRadius - innerRadius) * 3))));
|
|
237
|
-
const positions = [];
|
|
238
|
-
const normals = [];
|
|
239
|
-
const uvs = [];
|
|
240
|
-
const triangleMaterialIndices = [];
|
|
241
|
-
const pointOnArc = (radius, angle, y) => new THREE.Vector3(Math.cos(angle) * radius, y, Math.sin(angle) * radius);
|
|
242
|
-
const pushUv = (point, normal, materialIndex) => {
|
|
243
|
-
if (materialIndex === STAIR_TREAD_MATERIAL_INDEX) {
|
|
244
|
-
const angle = Math.atan2(point.z, point.x);
|
|
245
|
-
const arcOffset = (angle - startAngle) * Math.max((innerRadius + outerRadius) * 0.5, 0.01);
|
|
246
|
-
uvs.push(arcOffset, Math.sqrt(point.x * point.x + point.z * point.z) - innerRadius);
|
|
247
|
-
return;
|
|
248
|
-
}
|
|
249
|
-
const absX = Math.abs(normal.x);
|
|
250
|
-
const absY = Math.abs(normal.y);
|
|
251
|
-
const absZ = Math.abs(normal.z);
|
|
252
|
-
if (absY >= absX && absY >= absZ) {
|
|
253
|
-
uvs.push(point.x, point.z);
|
|
254
|
-
}
|
|
255
|
-
else if (absX >= absZ) {
|
|
256
|
-
uvs.push(point.z, point.y);
|
|
257
|
-
}
|
|
258
|
-
else {
|
|
259
|
-
uvs.push(point.x, point.y);
|
|
260
|
-
}
|
|
261
|
-
};
|
|
262
|
-
const pushTriangle = (a, b, c, normal, materialIndex) => {
|
|
263
|
-
const edgeAB = b.clone().sub(a);
|
|
264
|
-
const edgeAC = c.clone().sub(a);
|
|
265
|
-
const faceNormal = edgeAB.cross(edgeAC);
|
|
266
|
-
const ordered = faceNormal.dot(normal) >= 0 ? [a, b, c] : [a, c, b];
|
|
267
|
-
for (const point of ordered) {
|
|
268
|
-
positions.push(point.x, point.y, point.z);
|
|
269
|
-
normals.push(normal.x, normal.y, normal.z);
|
|
270
|
-
pushUv(point, normal, materialIndex);
|
|
271
|
-
}
|
|
272
|
-
triangleMaterialIndices.push(materialIndex);
|
|
273
|
-
};
|
|
274
|
-
const pushQuad = (a, b, c, d, normal, materialIndex) => {
|
|
275
|
-
pushTriangle(a, b, c, normal, materialIndex);
|
|
276
|
-
pushTriangle(a, c, d, normal, materialIndex);
|
|
277
|
-
};
|
|
278
|
-
const upNormal = new THREE.Vector3(0, 1, 0);
|
|
279
|
-
const downNormal = new THREE.Vector3(0, -1, 0);
|
|
280
|
-
for (let index = 0; index < segmentCount; index++) {
|
|
281
|
-
const t0 = index / segmentCount;
|
|
282
|
-
const t1 = (index + 1) / segmentCount;
|
|
283
|
-
const segStart = startAngle + sweepAngle * t0;
|
|
284
|
-
const segEnd = startAngle + sweepAngle * t1;
|
|
285
|
-
const midAngle = (segStart + segEnd) / 2;
|
|
286
|
-
const innerStartBottom = pointOnArc(innerRadius, segStart, y0);
|
|
287
|
-
const innerEndBottom = pointOnArc(innerRadius, segEnd, y0);
|
|
288
|
-
const outerStartBottom = pointOnArc(outerRadius, segStart, y0);
|
|
289
|
-
const outerEndBottom = pointOnArc(outerRadius, segEnd, y0);
|
|
290
|
-
const innerStartTop = pointOnArc(innerRadius, segStart, y1);
|
|
291
|
-
const innerEndTop = pointOnArc(innerRadius, segEnd, y1);
|
|
292
|
-
const outerStartTop = pointOnArc(outerRadius, segStart, y1);
|
|
293
|
-
const outerEndTop = pointOnArc(outerRadius, segEnd, y1);
|
|
294
|
-
const outerNormal = new THREE.Vector3(Math.cos(midAngle), 0, Math.sin(midAngle)).normalize();
|
|
295
|
-
const innerNormal = new THREE.Vector3(-Math.cos(midAngle), 0, -Math.sin(midAngle)).normalize();
|
|
296
|
-
pushQuad(innerStartTop, outerStartTop, outerEndTop, innerEndTop, upNormal, STAIR_TREAD_MATERIAL_INDEX);
|
|
297
|
-
pushQuad(innerStartBottom, innerEndBottom, outerEndBottom, outerStartBottom, downNormal, STAIR_SIDE_MATERIAL_INDEX);
|
|
298
|
-
pushQuad(innerStartBottom, innerStartTop, innerEndTop, innerEndBottom, innerNormal, STAIR_SIDE_MATERIAL_INDEX);
|
|
299
|
-
pushQuad(outerStartBottom, outerEndBottom, outerEndTop, outerStartTop, outerNormal, STAIR_SIDE_MATERIAL_INDEX);
|
|
300
|
-
}
|
|
301
|
-
const startInnerBottom = pointOnArc(innerRadius, startAngle, y0);
|
|
302
|
-
const startOuterBottom = pointOnArc(outerRadius, startAngle, y0);
|
|
303
|
-
const startInnerTop = pointOnArc(innerRadius, startAngle, y1);
|
|
304
|
-
const startOuterTop = pointOnArc(outerRadius, startAngle, y1);
|
|
305
|
-
const endInnerBottom = pointOnArc(innerRadius, endAngle, y0);
|
|
306
|
-
const endOuterBottom = pointOnArc(outerRadius, endAngle, y0);
|
|
307
|
-
const endInnerTop = pointOnArc(innerRadius, endAngle, y1);
|
|
308
|
-
const endOuterTop = pointOnArc(outerRadius, endAngle, y1);
|
|
309
|
-
const startNormal = new THREE.Vector3(sweepDirection * Math.sin(startAngle), 0, -sweepDirection * Math.cos(startAngle)).normalize();
|
|
310
|
-
const endNormal = new THREE.Vector3(-sweepDirection * Math.sin(endAngle), 0, sweepDirection * Math.cos(endAngle)).normalize();
|
|
311
|
-
pushQuad(startInnerBottom, startOuterBottom, startOuterTop, startInnerTop, startNormal, STAIR_SIDE_MATERIAL_INDEX);
|
|
312
|
-
pushQuad(endInnerBottom, endInnerTop, endOuterTop, endOuterBottom, endNormal, STAIR_SIDE_MATERIAL_INDEX);
|
|
313
|
-
const geometry = new THREE.BufferGeometry();
|
|
314
|
-
geometry.setAttribute('position', new THREE.Float32BufferAttribute(positions, 3));
|
|
315
|
-
geometry.setAttribute('normal', new THREE.Float32BufferAttribute(normals, 3));
|
|
316
|
-
geometry.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2));
|
|
317
|
-
geometry.clearGroups();
|
|
318
|
-
let currentMaterial = triangleMaterialIndices[0];
|
|
319
|
-
let groupStart = 0;
|
|
320
|
-
for (let triangleIndex = 1; triangleIndex < triangleMaterialIndices.length; triangleIndex++) {
|
|
321
|
-
const materialIndex = triangleMaterialIndices[triangleIndex];
|
|
322
|
-
if (materialIndex === currentMaterial)
|
|
323
|
-
continue;
|
|
324
|
-
geometry.addGroup(groupStart * 3, (triangleIndex - groupStart) * 3, currentMaterial);
|
|
325
|
-
groupStart = triangleIndex;
|
|
326
|
-
currentMaterial = materialIndex;
|
|
327
|
-
}
|
|
328
|
-
if (triangleMaterialIndices.length > 0) {
|
|
329
|
-
geometry.addGroup(groupStart * 3, (triangleMaterialIndices.length - groupStart) * 3, currentMaterial ?? STAIR_SIDE_MATERIAL_INDEX);
|
|
330
|
-
}
|
|
331
|
-
geometry.setAttribute('uv2', new THREE.Float32BufferAttribute(uvs.slice(), 2));
|
|
332
|
-
geometry.computeVertexNormals();
|
|
333
|
-
return geometry;
|
|
334
|
-
}
|
|
335
|
-
function buildStairRailPaths(segments, railingMode) {
|
|
336
|
-
if (!segments.length || railingMode === 'none')
|
|
337
|
-
return [];
|
|
338
|
-
const layouts = computeStairRailLayouts(segments);
|
|
339
|
-
const landingInset = 0.08;
|
|
340
|
-
if (railingMode === 'both') {
|
|
341
|
-
const isStraightLineDoubleLandingLayout = layouts.length === 4 &&
|
|
342
|
-
layouts[0]?.segment.segmentType === 'stair' &&
|
|
343
|
-
layouts[1]?.segment.segmentType === 'landing' &&
|
|
344
|
-
layouts[2]?.segment.segmentType === 'stair' &&
|
|
345
|
-
layouts[2]?.segment.attachmentSide === 'front' &&
|
|
346
|
-
layouts[3]?.segment.segmentType === 'landing' &&
|
|
347
|
-
layouts[3]?.segment.attachmentSide === 'front';
|
|
348
|
-
return layouts.map((layout, index) => {
|
|
349
|
-
const previousLayout = index > 0 ? layouts[index - 1] : undefined;
|
|
350
|
-
const nextLayout = layouts[index + 1];
|
|
351
|
-
const { nextStairLayout, isTerminalLandingBeforeStair } = resolveLandingChainNextStair(layouts, index);
|
|
352
|
-
const hideLandingRailing = layout.segment.segmentType === 'landing' &&
|
|
353
|
-
previousLayout?.segment.segmentType === 'stair' &&
|
|
354
|
-
nextLayout?.segment.segmentType === 'stair';
|
|
355
|
-
const visualTurnSide = isTerminalLandingBeforeStair && nextStairLayout?.segment.attachmentSide
|
|
356
|
-
? nextStairLayout.segment.attachmentSide
|
|
357
|
-
: nextLayout?.segment.attachmentSide;
|
|
358
|
-
const sideCandidates = isTerminalLandingBeforeStair && layout.segment.segmentType === 'landing'
|
|
359
|
-
? visualTurnSide === 'left'
|
|
360
|
-
? ['front', 'right']
|
|
361
|
-
: visualTurnSide === 'right'
|
|
362
|
-
? ['front', 'left']
|
|
363
|
-
: ['left', 'right']
|
|
364
|
-
: hideLandingRailing
|
|
365
|
-
? visualTurnSide === 'left'
|
|
366
|
-
? ['front', 'right']
|
|
367
|
-
: visualTurnSide === 'right'
|
|
368
|
-
? ['front', 'left']
|
|
369
|
-
: ['left', 'right']
|
|
370
|
-
: layout.segment.segmentType === 'landing'
|
|
371
|
-
? nextLayout?.segment.segmentType === 'landing' && visualTurnSide === 'left'
|
|
372
|
-
? ['front', 'right']
|
|
373
|
-
: nextLayout?.segment.segmentType === 'landing' && visualTurnSide === 'right'
|
|
374
|
-
? ['front', 'left']
|
|
375
|
-
: visualTurnSide === 'left'
|
|
376
|
-
? ['right']
|
|
377
|
-
: visualTurnSide === 'right'
|
|
378
|
-
? ['left']
|
|
379
|
-
: ['left', 'right']
|
|
380
|
-
: ['left', 'right'];
|
|
381
|
-
return {
|
|
382
|
-
layout,
|
|
383
|
-
sidePaths: isStraightLineDoubleLandingLayout && index === 1
|
|
384
|
-
? ['left', 'right'].map((side) => buildSegmentRailPath(layouts, index, side, landingInset))
|
|
385
|
-
: sideCandidates.map((side) => buildSegmentRailPath(layouts, index, side, landingInset)),
|
|
386
|
-
connectFromPrevious: index > 0 &&
|
|
387
|
-
!(previousLayout?.segment.segmentType === 'landing' &&
|
|
388
|
-
layout.segment.segmentType === 'landing'),
|
|
389
|
-
};
|
|
390
|
-
});
|
|
391
|
-
}
|
|
392
|
-
const isStraightLineDoubleLandingLayout = layouts.length === 4 &&
|
|
393
|
-
layouts[0]?.segment.segmentType === 'stair' &&
|
|
394
|
-
layouts[1]?.segment.segmentType === 'landing' &&
|
|
395
|
-
layouts[2]?.segment.segmentType === 'stair' &&
|
|
396
|
-
layouts[2]?.segment.attachmentSide === 'front' &&
|
|
397
|
-
layouts[3]?.segment.segmentType === 'landing' &&
|
|
398
|
-
layouts[3]?.segment.attachmentSide === 'front';
|
|
399
|
-
return layouts.map((layout, index) => {
|
|
400
|
-
const previousLayout = index > 0 ? layouts[index - 1] : undefined;
|
|
401
|
-
const nextLayout = layouts[index + 1];
|
|
402
|
-
const { nextStairLayout, isTerminalLandingBeforeStair } = resolveLandingChainNextStair(layouts, index);
|
|
403
|
-
const isMiddleLandingBetweenFlights = layout.segment.segmentType === 'landing' &&
|
|
404
|
-
previousLayout?.segment.segmentType === 'stair' &&
|
|
405
|
-
nextLayout?.segment.segmentType === 'stair';
|
|
406
|
-
const nextAttachmentSide = nextLayout?.segment.attachmentSide;
|
|
407
|
-
const terminalNextAttachmentSide = nextStairLayout?.segment.attachmentSide;
|
|
408
|
-
const suppressMiddleLandingOnPreferredTurnSide = isMiddleLandingBetweenFlights &&
|
|
409
|
-
nextAttachmentSide != null &&
|
|
410
|
-
nextAttachmentSide !== 'front' &&
|
|
411
|
-
nextAttachmentSide === railingMode;
|
|
412
|
-
const suppressLandingRailing = (layout.segment.segmentType === 'landing' &&
|
|
413
|
-
nextLayout?.segment.segmentType === 'landing' &&
|
|
414
|
-
nextAttachmentSide === railingMode) ||
|
|
415
|
-
suppressMiddleLandingOnPreferredTurnSide;
|
|
416
|
-
const landingContinuesOnPreferredSide = layout.segment.segmentType === 'landing'
|
|
417
|
-
? nextAttachmentSide == null ||
|
|
418
|
-
nextAttachmentSide === 'front' ||
|
|
419
|
-
nextAttachmentSide === railingMode
|
|
420
|
-
: true;
|
|
421
|
-
const sideCandidates = suppressLandingRailing
|
|
422
|
-
? []
|
|
423
|
-
: layout.segment.segmentType !== 'landing'
|
|
424
|
-
? [railingMode]
|
|
425
|
-
: isTerminalLandingBeforeStair
|
|
426
|
-
? railingMode === 'left'
|
|
427
|
-
? terminalNextAttachmentSide === 'right'
|
|
428
|
-
? ['front', 'left']
|
|
429
|
-
: terminalNextAttachmentSide === 'front' || terminalNextAttachmentSide == null
|
|
430
|
-
? ['left']
|
|
431
|
-
: []
|
|
432
|
-
: railingMode === 'right'
|
|
433
|
-
? terminalNextAttachmentSide === 'left'
|
|
434
|
-
? ['front', 'right']
|
|
435
|
-
: terminalNextAttachmentSide === 'front' || terminalNextAttachmentSide == null
|
|
436
|
-
? ['right']
|
|
437
|
-
: []
|
|
438
|
-
: [railingMode]
|
|
439
|
-
: isStraightLineDoubleLandingLayout
|
|
440
|
-
? [railingMode]
|
|
441
|
-
: isMiddleLandingBetweenFlights && railingMode === 'left'
|
|
442
|
-
? nextAttachmentSide === 'right'
|
|
443
|
-
? ['front', 'left']
|
|
444
|
-
: ['left']
|
|
445
|
-
: isMiddleLandingBetweenFlights && railingMode === 'right'
|
|
446
|
-
? nextAttachmentSide === 'left'
|
|
447
|
-
? ['front', 'right']
|
|
448
|
-
: ['right']
|
|
449
|
-
: nextLayout?.segment.segmentType === 'landing' &&
|
|
450
|
-
nextAttachmentSide != null &&
|
|
451
|
-
nextAttachmentSide !== 'front' &&
|
|
452
|
-
nextAttachmentSide !== railingMode
|
|
453
|
-
? ['front', railingMode]
|
|
454
|
-
: [railingMode];
|
|
455
|
-
return {
|
|
456
|
-
layout,
|
|
457
|
-
sidePaths: sideCandidates.map((side) => buildSegmentRailPath(layouts, index, side, landingInset)),
|
|
458
|
-
connectFromPrevious: index > 0 &&
|
|
459
|
-
!suppressLandingRailing &&
|
|
460
|
-
sideCandidates.length > 0 &&
|
|
461
|
-
(layout.segment.segmentType === 'landing' ? landingContinuesOnPreferredSide : true),
|
|
462
|
-
};
|
|
463
|
-
});
|
|
464
|
-
}
|
|
465
|
-
function resolveLandingChainNextStair(layouts, index) {
|
|
466
|
-
const layout = layouts[index];
|
|
467
|
-
if (!layout || layout.segment.segmentType !== 'landing') {
|
|
468
|
-
return { isTerminalLandingBeforeStair: false };
|
|
469
|
-
}
|
|
470
|
-
let cursor = index;
|
|
471
|
-
while (cursor + 1 < layouts.length && layouts[cursor + 1]?.segment.segmentType === 'landing') {
|
|
472
|
-
cursor += 1;
|
|
473
|
-
}
|
|
474
|
-
const nextStairLayout = cursor + 1 < layouts.length && layouts[cursor + 1]?.segment.segmentType === 'stair'
|
|
475
|
-
? layouts[cursor + 1]
|
|
476
|
-
: undefined;
|
|
477
|
-
return {
|
|
478
|
-
nextStairLayout,
|
|
479
|
-
isTerminalLandingBeforeStair: Boolean(nextStairLayout) && cursor === index,
|
|
480
|
-
};
|
|
481
|
-
}
|
|
482
|
-
function computeStairRailLayouts(segments) {
|
|
483
|
-
const transforms = computeSegmentTransforms(segments);
|
|
484
|
-
return segments.map((segment, index) => {
|
|
485
|
-
const transform = transforms[index];
|
|
486
|
-
const [centerOffsetX, centerOffsetZ] = rotateXZ(0, segment.length / 2, transform.rotation);
|
|
487
|
-
return {
|
|
488
|
-
center: [transform.position[0] + centerOffsetX, transform.position[2] + centerOffsetZ],
|
|
489
|
-
elevation: transform.position[1],
|
|
490
|
-
rotation: transform.rotation,
|
|
491
|
-
segment,
|
|
492
|
-
};
|
|
493
|
-
});
|
|
494
|
-
}
|
|
495
|
-
function buildSegmentRailPath(layouts, layoutIndex, side, landingInset) {
|
|
496
|
-
const layout = layouts[layoutIndex];
|
|
497
|
-
const segment = layout.segment;
|
|
498
|
-
const previousLayout = layoutIndex > 0 ? layouts[layoutIndex - 1] : undefined;
|
|
499
|
-
const nextLayout = layoutIndex >= 0 ? layouts[layoutIndex + 1] : undefined;
|
|
500
|
-
const steps = Math.max(1, segment.segmentType === 'landing' ? 1 : segment.stepCount);
|
|
501
|
-
const stepDepth = segment.length / steps;
|
|
502
|
-
const stepHeight = segment.segmentType === 'landing' ? 0 : segment.height / steps;
|
|
503
|
-
const flightSideOffset = side === 'left' ? segment.width / 2 - 0.045 : -segment.width / 2 + 0.045;
|
|
504
|
-
const flightStartX = previousLayout?.segment.segmentType === 'landing'
|
|
505
|
-
? -segment.length / 2 + landingInset
|
|
506
|
-
: -segment.length / 2;
|
|
507
|
-
const flightEndX = nextLayout?.segment.segmentType === 'landing'
|
|
508
|
-
? segment.length / 2 - landingInset
|
|
509
|
-
: segment.length / 2;
|
|
510
|
-
const landingFrontX = previousLayout?.segment.segmentType === 'stair' &&
|
|
511
|
-
segment.attachmentSide &&
|
|
512
|
-
segment.attachmentSide !== 'front'
|
|
513
|
-
? -segment.length / 2 + landingInset
|
|
514
|
-
: segment.length / 2 - landingInset;
|
|
515
|
-
if (segment.segmentType === 'landing') {
|
|
516
|
-
const backX = -segment.length / 2 + landingInset;
|
|
517
|
-
const frontX = segment.length / 2 - landingInset;
|
|
518
|
-
const leftZ = segment.width / 2 - landingInset;
|
|
519
|
-
const rightZ = -segment.width / 2 + landingInset;
|
|
520
|
-
return {
|
|
521
|
-
side,
|
|
522
|
-
points: side === 'left'
|
|
523
|
-
? [
|
|
524
|
-
[backX, 0, leftZ],
|
|
525
|
-
[frontX, 0, leftZ],
|
|
526
|
-
]
|
|
527
|
-
: side === 'right'
|
|
528
|
-
? [
|
|
529
|
-
[backX, 0, rightZ],
|
|
530
|
-
[frontX, 0, rightZ],
|
|
531
|
-
]
|
|
532
|
-
: [
|
|
533
|
-
[landingFrontX, 0, leftZ],
|
|
534
|
-
[landingFrontX, 0, rightZ],
|
|
535
|
-
],
|
|
536
|
-
};
|
|
537
|
-
}
|
|
538
|
-
return {
|
|
539
|
-
side,
|
|
540
|
-
points: [
|
|
541
|
-
...(previousLayout?.segment.segmentType === 'landing'
|
|
542
|
-
? []
|
|
543
|
-
: [[flightStartX, stepHeight > 0 ? stepHeight : 0, flightSideOffset]]),
|
|
544
|
-
...Array.from({ length: steps }).map((_, index) => [
|
|
545
|
-
-segment.length / 2 + stepDepth * index + stepDepth / 2,
|
|
546
|
-
stepHeight * (index + 1),
|
|
547
|
-
flightSideOffset,
|
|
548
|
-
]),
|
|
549
|
-
...(nextLayout?.segment.segmentType === 'landing'
|
|
550
|
-
? []
|
|
551
|
-
: [[flightEndX, segment.height, flightSideOffset]]),
|
|
552
|
-
],
|
|
553
|
-
};
|
|
554
|
-
}
|
|
555
|
-
function toWorldRailPoint(layout, point) {
|
|
556
|
-
const [localX, localY, localZ] = point;
|
|
557
|
-
const [offsetX, offsetZ] = rotateXZ(localZ, localX, layout.rotation);
|
|
558
|
-
return [layout.center[0] + offsetX, layout.elevation + localY, layout.center[1] + offsetZ];
|
|
559
|
-
}
|
|
560
|
-
function computeSegmentTransforms(segments) {
|
|
561
|
-
const transforms = [];
|
|
562
|
-
let currentPos = new THREE.Vector3(0, 0, 0);
|
|
563
|
-
let currentRot = 0;
|
|
564
|
-
for (let i = 0; i < segments.length; i++) {
|
|
565
|
-
const segment = segments[i];
|
|
566
|
-
if (i === 0) {
|
|
567
|
-
transforms.push({
|
|
568
|
-
position: [currentPos.x, currentPos.y, currentPos.z],
|
|
569
|
-
rotation: currentRot,
|
|
570
|
-
});
|
|
571
|
-
continue;
|
|
572
|
-
}
|
|
573
|
-
const prev = segments[i - 1];
|
|
574
|
-
const localAttachPos = new THREE.Vector3();
|
|
575
|
-
let rotChange = 0;
|
|
576
|
-
switch (segment.attachmentSide) {
|
|
577
|
-
case 'front':
|
|
578
|
-
localAttachPos.set(0, prev.height, prev.length);
|
|
579
|
-
break;
|
|
580
|
-
case 'left':
|
|
581
|
-
localAttachPos.set(prev.width / 2, prev.height, prev.length / 2);
|
|
582
|
-
rotChange = Math.PI / 2;
|
|
583
|
-
break;
|
|
584
|
-
case 'right':
|
|
585
|
-
localAttachPos.set(-prev.width / 2, prev.height, prev.length / 2);
|
|
586
|
-
rotChange = -Math.PI / 2;
|
|
587
|
-
break;
|
|
588
|
-
}
|
|
589
|
-
localAttachPos.applyAxisAngle(new THREE.Vector3(0, 1, 0), currentRot);
|
|
590
|
-
currentPos = currentPos.clone().add(localAttachPos);
|
|
591
|
-
currentRot += rotChange;
|
|
592
|
-
transforms.push({ position: [currentPos.x, currentPos.y, currentPos.z], rotation: currentRot });
|
|
593
|
-
}
|
|
594
|
-
return transforms;
|
|
595
|
-
}
|
|
596
|
-
function rotateXZ(x, z, angle) {
|
|
597
|
-
const cos = Math.cos(angle);
|
|
598
|
-
const sin = Math.sin(angle);
|
|
599
|
-
return [x * cos + z * sin, -x * sin + z * cos];
|
|
600
|
-
}
|
|
601
|
-
function distance3(a, b) {
|
|
602
|
-
return Math.hypot(a[0] - b[0], a[1] - b[1], a[2] - b[2]);
|
|
603
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"stair-segment-renderer.d.ts","sourceRoot":"","sources":["../../../../src/components/renderers/stair-segment/stair-segment-renderer.tsx"],"names":[],"mappings":"AAAA,OAAO,EAGL,KAAK,gBAAgB,EAGtB,MAAM,kBAAkB,CAAA;AAMzB,eAAO,MAAM,oBAAoB,GAAI,UAAU;IAAE,IAAI,EAAE,gBAAgB,CAAA;CAAE,4CA6DxE,CAAA"}
|