@paper-design/shaders-react 0.0.78 → 0.0.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -72,6 +72,9 @@ export type { WaterUniforms, WaterParams } from '@paper-design/shaders';
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  export { ImageDithering, imageDitheringPresets } from './shaders/image-dithering.js';
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  export type { ImageDitheringProps } from './shaders/image-dithering.js';
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  export type { ImageDitheringUniforms, ImageDitheringParams } from '@paper-design/shaders';
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+ export { LensDistortion, lensDistortionPresets } from './shaders/lens-distortion.js';
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+ export type { LensDistortionProps } from './shaders/lens-distortion.js';
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+ export type { LensDistortionUniforms, LensDistortionParams } from '@paper-design/shaders';
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  export { Heatmap, heatmapPresets } from './shaders/heatmap.js';
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  export type { HeatmapProps } from './shaders/heatmap.js';
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  export type { HeatmapUniforms, HeatmapParams } from '@paper-design/shaders';
@@ -89,4 +92,4 @@ export type { GemSmokeProps } from './shaders/gem-smoke.js';
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  export type { GemSmokeUniforms, GemSmokeParams } from '@paper-design/shaders';
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  export { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';
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  export type { PaperShaderElement, ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';
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- export { colorPanelsMeta, dotOrbitMeta, godRaysMeta, grainGradientMeta, meshGradientMeta, metaballsMeta, pulsingBorderMeta, simplexNoiseMeta, smokeRingMeta, swirlMeta, voronoiMeta, warpMeta, heatmapMeta, staticMeshGradientMeta, staticRadialGradientMeta, } from '@paper-design/shaders';
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+ export { colorPanelsMeta, dotOrbitMeta, godRaysMeta, grainGradientMeta, meshGradientMeta, metaballsMeta, pulsingBorderMeta, simplexNoiseMeta, smokeRingMeta, swirlMeta, voronoiMeta, warpMeta, heatmapMeta, lensDistortionMeta, staticMeshGradientMeta, staticRadialGradientMeta, } from '@paper-design/shaders';
package/dist/index.js CHANGED
@@ -31,6 +31,7 @@ import {} from "./shaders/fluted-glass.js";
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  import {} from "@paper-design/shaders";
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  import { Water, waterPresets } from "./shaders/water.js";
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  import { ImageDithering, imageDitheringPresets } from "./shaders/image-dithering.js";
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+ import { LensDistortion, lensDistortionPresets } from "./shaders/lens-distortion.js";
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  import { Heatmap, heatmapPresets } from "./shaders/heatmap.js";
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  import { LiquidMetal, liquidMetalPresets } from "./shaders/liquid-metal.js";
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  import { HalftoneDots, halftoneDotsPresets } from "./shaders/halftone-dots.js";
@@ -51,6 +52,7 @@ import {
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  voronoiMeta,
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  warpMeta,
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  heatmapMeta,
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+ lensDistortionMeta,
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  staticMeshGradientMeta,
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  staticRadialGradientMeta
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  } from "@paper-design/shaders";
@@ -67,6 +69,7 @@ export {
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  HalftoneDots,
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  Heatmap,
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  ImageDithering,
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+ LensDistortion,
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  LiquidMetal,
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  MeshGradient,
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  Metaballs,
@@ -104,6 +107,8 @@ export {
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  heatmapPresets,
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  imageDitheringPresets,
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  isPaperShaderElement,
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+ lensDistortionMeta,
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+ lensDistortionPresets,
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  liquidMetalPresets,
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  meshGradientMeta,
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  meshGradientPresets,
package/dist/index.js.map CHANGED
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../src/index.ts"],
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- "sourcesContent": ["'use client';\n\nexport { ShaderMount } from './shader-mount.js';\nexport type { ShaderMountProps, ShaderComponentProps } from './shader-mount.js';\n\nexport { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';\nexport type { MeshGradientProps } from './shaders/mesh-gradient.js';\nexport type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';\n\nexport { SmokeRing, smokeRingPresets } from './shaders/smoke-ring.js';\nexport type { SmokeRingProps } from './shaders/smoke-ring.js';\nexport type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';\n\nexport { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseProps } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';\n\nexport { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit.js';\nexport type { DotOrbitProps } from './shaders/dot-orbit.js';\nexport type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';\n\nexport { DotGrid, dotGridPresets } from './shaders/dot-grid.js';\nexport type { DotGridProps } from './shaders/dot-grid.js';\nexport type { DotGridUniforms, DotGridParams } from '@paper-design/shaders';\n\nexport { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseProps } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';\n\nexport { Metaballs, metaballsPresets } from './shaders/metaballs.js';\nexport type { MetaballsProps } from './shaders/metaballs.js';\nexport type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';\n\nexport { Waves, wavesPresets } from './shaders/waves.js';\nexport type { WavesProps } from './shaders/waves.js';\nexport type { WavesUniforms, WavesParams } from '@paper-design/shaders';\n\nexport { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseProps } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';\n\nexport { Voronoi, voronoiPresets } from './shaders/voronoi.js';\nexport type { VoronoiProps } from './shaders/voronoi.js';\nexport type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';\n\nexport { Warp, warpPresets } from './shaders/warp.js';\nexport type { WarpProps } from './shaders/warp.js';\nexport type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';\n\nexport { GodRays, godRaysPresets } from './shaders/god-rays.js';\nexport type { GodRaysProps } from './shaders/god-rays.js';\nexport type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';\n\nexport { Spiral, spiralPresets } from './shaders/spiral.js';\nexport type { SpiralProps } from './shaders/spiral.js';\nexport type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';\n\nexport { Swirl, swirlPresets } from './shaders/swirl.js';\nexport type { SwirlProps } from './shaders/swirl.js';\nexport type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';\n\nexport { Dithering, ditheringPresets } from './shaders/dithering.js';\nexport type { DitheringProps } from './shaders/dithering.js';\nexport type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';\n\nexport { GrainGradient, grainGradientPresets } from './shaders/grain-gradient.js';\nexport type { GrainGradientProps } from './shaders/grain-gradient.js';\nexport type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';\n\nexport { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border.js';\nexport type { PulsingBorderProps } from './shaders/pulsing-border.js';\nexport type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';\n\nexport { ColorPanels, colorPanelsPresets } from './shaders/color-panels.js';\nexport type { ColorPanelsProps } from './shaders/color-panels.js';\nexport type { ColorPanelsUniforms, ColorPanelsParams } from '@paper-design/shaders';\n\nexport { StaticMeshGradient, staticMeshGradientPresets } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientProps } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientUniforms, StaticMeshGradientParams } from '@paper-design/shaders';\n\nexport { StaticRadialGradient, staticRadialGradientPresets } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientProps } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientUniforms, StaticRadialGradientParams } from '@paper-design/shaders';\n\nexport { PaperTexture, paperTexturePresets } from './shaders/paper-texture.js';\nexport type { PaperTextureProps } from './shaders/paper-texture.js';\nexport type { PaperTextureUniforms, PaperTextureParams } from '@paper-design/shaders';\n\nexport { FlutedGlass, flutedGlassPresets } from './shaders/fluted-glass.js';\nexport { type FlutedGlassProps } from './shaders/fluted-glass.js';\nexport { type FlutedGlassUniforms, type FlutedGlassParams } from '@paper-design/shaders';\n\nexport { Water, waterPresets } from './shaders/water.js';\nexport type { WaterProps } from './shaders/water.js';\nexport type { WaterUniforms, WaterParams } from '@paper-design/shaders';\n\nexport { ImageDithering, imageDitheringPresets } from './shaders/image-dithering.js';\nexport type { ImageDitheringProps } from './shaders/image-dithering.js';\nexport type { ImageDitheringUniforms, ImageDitheringParams } from '@paper-design/shaders';\n\nexport { Heatmap, heatmapPresets } from './shaders/heatmap.js';\nexport type { HeatmapProps } from './shaders/heatmap.js';\nexport type { HeatmapUniforms, HeatmapParams } from '@paper-design/shaders';\n\nexport { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';\nexport type { LiquidMetalProps } from './shaders/liquid-metal.js';\nexport type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';\n\nexport { HalftoneDots, halftoneDotsPresets } from './shaders/halftone-dots.js';\nexport type { HalftoneDotsProps } from './shaders/halftone-dots.js';\nexport type { HalftoneDotsUniforms, HalftoneDotsParams } from '@paper-design/shaders';\n\nexport { HalftoneCmyk, halftoneCmykPresets } from './shaders/halftone-cmyk.js';\nexport type { HalftoneCmykProps } from './shaders/halftone-cmyk.js';\nexport type { HalftoneCmykUniforms, HalftoneCmykParams } from '@paper-design/shaders';\n\nexport { GemSmoke, gemSmokePresets } from './shaders/gem-smoke.js';\nexport type { GemSmokeProps } from './shaders/gem-smoke.js';\nexport type { GemSmokeUniforms, GemSmokeParams } from '@paper-design/shaders';\n\nexport { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';\nexport type { PaperShaderElement, ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';\n\nexport {\n colorPanelsMeta,\n dotOrbitMeta,\n godRaysMeta,\n grainGradientMeta,\n meshGradientMeta,\n metaballsMeta,\n pulsingBorderMeta,\n simplexNoiseMeta,\n smokeRingMeta,\n swirlMeta,\n voronoiMeta,\n warpMeta,\n heatmapMeta,\n staticMeshGradientMeta,\n staticRadialGradientMeta,\n} from '@paper-design/shaders';\n"],
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- "mappings": ";;;;;;AAEA,SAAS,mBAAmB;AAG5B,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,YAAY,yBAAyB;AAI9C,SAAS,UAAU,uBAAuB;AAI1C,SAAS,SAAS,sBAAsB;AAIxC,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,OAAO,oBAAoB;AAIpC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,MAAM,mBAAmB;AAIlC,SAAS,SAAS,sBAAsB;AAIxC,SAAS,QAAQ,qBAAqB;AAItC,SAAS,OAAO,oBAAoB;AAIpC,SAAS,WAAW,wBAAwB;AAI5C,SAAS,eAAe,4BAA4B;AAIpD,SAAS,eAAe,4BAA4B;AAIpD,SAAS,aAAa,0BAA0B;AAIhD,SAAS,oBAAoB,iCAAiC;AAI9D,SAAS,sBAAsB,mCAAmC;AAIlE,SAAS,cAAc,2BAA2B;AAIlD,SAAS,aAAa,0BAA0B;AAChD,eAAsC;AACtC,eAAiE;AAEjE,SAAS,OAAO,oBAAoB;AAIpC,SAAS,gBAAgB,6BAA6B;AAItD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,cAAc,2BAA2B;AAIlD,SAAS,cAAc,2BAA2B;AAIlD,SAAS,UAAU,uBAAuB;AAI1C,SAAS,sBAAsB,gCAAgC;AAG/D;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACK;",
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+ "sourcesContent": ["'use client';\n\nexport { ShaderMount } from './shader-mount.js';\nexport type { ShaderMountProps, ShaderComponentProps } from './shader-mount.js';\n\nexport { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';\nexport type { MeshGradientProps } from './shaders/mesh-gradient.js';\nexport type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';\n\nexport { SmokeRing, smokeRingPresets } from './shaders/smoke-ring.js';\nexport type { SmokeRingProps } from './shaders/smoke-ring.js';\nexport type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';\n\nexport { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseProps } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';\n\nexport { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit.js';\nexport type { DotOrbitProps } from './shaders/dot-orbit.js';\nexport type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';\n\nexport { DotGrid, dotGridPresets } from './shaders/dot-grid.js';\nexport type { DotGridProps } from './shaders/dot-grid.js';\nexport type { DotGridUniforms, DotGridParams } from '@paper-design/shaders';\n\nexport { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseProps } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';\n\nexport { Metaballs, metaballsPresets } from './shaders/metaballs.js';\nexport type { MetaballsProps } from './shaders/metaballs.js';\nexport type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';\n\nexport { Waves, wavesPresets } from './shaders/waves.js';\nexport type { WavesProps } from './shaders/waves.js';\nexport type { WavesUniforms, WavesParams } from '@paper-design/shaders';\n\nexport { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseProps } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';\n\nexport { Voronoi, voronoiPresets } from './shaders/voronoi.js';\nexport type { VoronoiProps } from './shaders/voronoi.js';\nexport type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';\n\nexport { Warp, warpPresets } from './shaders/warp.js';\nexport type { WarpProps } from './shaders/warp.js';\nexport type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';\n\nexport { GodRays, godRaysPresets } from './shaders/god-rays.js';\nexport type { GodRaysProps } from './shaders/god-rays.js';\nexport type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';\n\nexport { Spiral, spiralPresets } from './shaders/spiral.js';\nexport type { SpiralProps } from './shaders/spiral.js';\nexport type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';\n\nexport { Swirl, swirlPresets } from './shaders/swirl.js';\nexport type { SwirlProps } from './shaders/swirl.js';\nexport type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';\n\nexport { Dithering, ditheringPresets } from './shaders/dithering.js';\nexport type { DitheringProps } from './shaders/dithering.js';\nexport type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';\n\nexport { GrainGradient, grainGradientPresets } from './shaders/grain-gradient.js';\nexport type { GrainGradientProps } from './shaders/grain-gradient.js';\nexport type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';\n\nexport { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border.js';\nexport type { PulsingBorderProps } from './shaders/pulsing-border.js';\nexport type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';\n\nexport { ColorPanels, colorPanelsPresets } from './shaders/color-panels.js';\nexport type { ColorPanelsProps } from './shaders/color-panels.js';\nexport type { ColorPanelsUniforms, ColorPanelsParams } from '@paper-design/shaders';\n\nexport { StaticMeshGradient, staticMeshGradientPresets } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientProps } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientUniforms, StaticMeshGradientParams } from '@paper-design/shaders';\n\nexport { StaticRadialGradient, staticRadialGradientPresets } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientProps } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientUniforms, StaticRadialGradientParams } from '@paper-design/shaders';\n\nexport { PaperTexture, paperTexturePresets } from './shaders/paper-texture.js';\nexport type { PaperTextureProps } from './shaders/paper-texture.js';\nexport type { PaperTextureUniforms, PaperTextureParams } from '@paper-design/shaders';\n\nexport { FlutedGlass, flutedGlassPresets } from './shaders/fluted-glass.js';\nexport { type FlutedGlassProps } from './shaders/fluted-glass.js';\nexport { type FlutedGlassUniforms, type FlutedGlassParams } from '@paper-design/shaders';\n\nexport { Water, waterPresets } from './shaders/water.js';\nexport type { WaterProps } from './shaders/water.js';\nexport type { WaterUniforms, WaterParams } from '@paper-design/shaders';\n\nexport { ImageDithering, imageDitheringPresets } from './shaders/image-dithering.js';\nexport type { ImageDitheringProps } from './shaders/image-dithering.js';\nexport type { ImageDitheringUniforms, ImageDitheringParams } from '@paper-design/shaders';\n\nexport { LensDistortion, lensDistortionPresets } from './shaders/lens-distortion.js';\nexport type { LensDistortionProps } from './shaders/lens-distortion.js';\nexport type { LensDistortionUniforms, LensDistortionParams } from '@paper-design/shaders';\n\nexport { Heatmap, heatmapPresets } from './shaders/heatmap.js';\nexport type { HeatmapProps } from './shaders/heatmap.js';\nexport type { HeatmapUniforms, HeatmapParams } from '@paper-design/shaders';\n\nexport { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';\nexport type { LiquidMetalProps } from './shaders/liquid-metal.js';\nexport type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';\n\nexport { HalftoneDots, halftoneDotsPresets } from './shaders/halftone-dots.js';\nexport type { HalftoneDotsProps } from './shaders/halftone-dots.js';\nexport type { HalftoneDotsUniforms, HalftoneDotsParams } from '@paper-design/shaders';\n\nexport { HalftoneCmyk, halftoneCmykPresets } from './shaders/halftone-cmyk.js';\nexport type { HalftoneCmykProps } from './shaders/halftone-cmyk.js';\nexport type { HalftoneCmykUniforms, HalftoneCmykParams } from '@paper-design/shaders';\n\nexport { GemSmoke, gemSmokePresets } from './shaders/gem-smoke.js';\nexport type { GemSmokeProps } from './shaders/gem-smoke.js';\nexport type { GemSmokeUniforms, GemSmokeParams } from '@paper-design/shaders';\n\nexport { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';\nexport type { PaperShaderElement, ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';\n\nexport {\n colorPanelsMeta,\n dotOrbitMeta,\n godRaysMeta,\n grainGradientMeta,\n meshGradientMeta,\n metaballsMeta,\n pulsingBorderMeta,\n simplexNoiseMeta,\n smokeRingMeta,\n swirlMeta,\n voronoiMeta,\n warpMeta,\n heatmapMeta,\n lensDistortionMeta,\n staticMeshGradientMeta,\n staticRadialGradientMeta,\n} from '@paper-design/shaders';\n"],
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+ "mappings": ";;;;;;AAEA,SAAS,mBAAmB;AAG5B,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,YAAY,yBAAyB;AAI9C,SAAS,UAAU,uBAAuB;AAI1C,SAAS,SAAS,sBAAsB;AAIxC,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,OAAO,oBAAoB;AAIpC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,MAAM,mBAAmB;AAIlC,SAAS,SAAS,sBAAsB;AAIxC,SAAS,QAAQ,qBAAqB;AAItC,SAAS,OAAO,oBAAoB;AAIpC,SAAS,WAAW,wBAAwB;AAI5C,SAAS,eAAe,4BAA4B;AAIpD,SAAS,eAAe,4BAA4B;AAIpD,SAAS,aAAa,0BAA0B;AAIhD,SAAS,oBAAoB,iCAAiC;AAI9D,SAAS,sBAAsB,mCAAmC;AAIlE,SAAS,cAAc,2BAA2B;AAIlD,SAAS,aAAa,0BAA0B;AAChD,eAAsC;AACtC,eAAiE;AAEjE,SAAS,OAAO,oBAAoB;AAIpC,SAAS,gBAAgB,6BAA6B;AAItD,SAAS,gBAAgB,6BAA6B;AAItD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,cAAc,2BAA2B;AAIlD,SAAS,cAAc,2BAA2B;AAIlD,SAAS,UAAU,uBAAuB;AAI1C,SAAS,sBAAsB,gCAAgC;AAG/D;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACK;",
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  "names": []
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  }
@@ -0,0 +1,12 @@
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+ import { type ShaderComponentProps } from '../shader-mount.js';
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+ import { type LensDistortionParams, type ImageShaderPreset } from '@paper-design/shaders';
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+ export interface LensDistortionProps extends ShaderComponentProps, LensDistortionParams {
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+ }
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+ type LensDistortionPreset = ImageShaderPreset<LensDistortionParams>;
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+ export declare const defaultPreset: LensDistortionPreset;
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+ export declare const fisheyePreset: LensDistortionPreset;
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+ export declare const duotonePreset: LensDistortionPreset;
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+ export declare const smokePreset: LensDistortionPreset;
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+ export declare const lensDistortionPresets: LensDistortionPreset[];
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+ export declare const LensDistortion: React.FC<LensDistortionProps>;
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+ export {};
@@ -0,0 +1,231 @@
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+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * *
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+ * Paper Shaders *
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+ * https://github.com/paper-design/shaders *
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+ * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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+
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+ import { memo } from "react";
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+ import { ShaderMount } from "../shader-mount.js";
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+ import { colorPropsAreEqual } from "../color-props-are-equal.js";
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+ import {
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+ lensDistortionFragmentShader,
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+ ShaderFitOptions,
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+ defaultObjectSizing
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+ } from "@paper-design/shaders";
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+ import { jsx } from "react/jsx-runtime";
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+ const defaultPreset = {
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+ name: "Default",
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+ params: {
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+ ...defaultObjectSizing,
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+ scale: 1,
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+ fit: "contain",
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+ speed: 0,
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+ frame: 0,
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+ spread: 0.6,
24
+ bias: 1,
25
+ angle: 0,
26
+ perspective: 0.1,
27
+ count: 35,
28
+ dispersion: 1,
29
+ dispersionShift: 0,
30
+ dispersionColor: 0.6,
31
+ focusCenter: 0.8,
32
+ focusEdges: 1,
33
+ swirl: 0.35,
34
+ noise: 0,
35
+ noiseFrequency: 0.25,
36
+ noiseOffset: 0,
37
+ lensBulge: 0,
38
+ lensCircle: 0,
39
+ grainMixer: 0,
40
+ grainOverlay: 0,
41
+ imageX: 0,
42
+ imageY: 0
43
+ }
44
+ };
45
+ const fisheyePreset = {
46
+ name: "Fisheye",
47
+ params: {
48
+ ...defaultObjectSizing,
49
+ scale: 1,
50
+ fit: "contain",
51
+ speed: 0,
52
+ frame: 0,
53
+ spread: 0.7,
54
+ bias: 1,
55
+ angle: 0,
56
+ perspective: 0.75,
57
+ count: 15,
58
+ dispersion: 1,
59
+ dispersionShift: 0,
60
+ dispersionColor: 0.7,
61
+ focusCenter: 0.9,
62
+ focusEdges: 1,
63
+ swirl: 1,
64
+ noise: 0,
65
+ noiseFrequency: 0.25,
66
+ noiseOffset: 0,
67
+ lensBulge: 0.95,
68
+ lensCircle: 1,
69
+ grainMixer: 0.5,
70
+ grainOverlay: 0,
71
+ imageX: 0,
72
+ imageY: 0
73
+ }
74
+ };
75
+ const duotonePreset = {
76
+ name: "Duotone",
77
+ params: {
78
+ ...defaultObjectSizing,
79
+ fit: "contain",
80
+ speed: 0,
81
+ frame: 0,
82
+ spread: 0.1,
83
+ bias: 0,
84
+ angle: 0,
85
+ perspective: 0,
86
+ count: 2,
87
+ dispersion: 1,
88
+ dispersionShift: 0,
89
+ dispersionColor: 0.1,
90
+ focusCenter: 0,
91
+ focusEdges: 0,
92
+ swirl: 0,
93
+ noise: 0,
94
+ noiseFrequency: 0.25,
95
+ noiseOffset: 0,
96
+ lensBulge: 0,
97
+ lensCircle: 0,
98
+ grainMixer: 0.1,
99
+ grainOverlay: 0.3,
100
+ imageX: 0,
101
+ imageY: 0
102
+ }
103
+ };
104
+ const smokePreset = {
105
+ name: "Smoke",
106
+ params: {
107
+ ...defaultObjectSizing,
108
+ scale: 1,
109
+ fit: "contain",
110
+ speed: 0,
111
+ frame: 0,
112
+ spread: 0.65,
113
+ bias: -1,
114
+ angle: 0,
115
+ perspective: 0.4,
116
+ count: 50,
117
+ dispersion: 0,
118
+ dispersionShift: 0,
119
+ dispersionColor: 0.31,
120
+ focusCenter: 0,
121
+ focusEdges: 0.6,
122
+ swirl: 0,
123
+ noise: 1,
124
+ noiseFrequency: 0.35,
125
+ noiseOffset: 0.3,
126
+ lensBulge: 0,
127
+ lensCircle: 0,
128
+ grainMixer: 0,
129
+ grainOverlay: 0,
130
+ imageX: 0,
131
+ imageY: 0
132
+ }
133
+ };
134
+ const lensDistortionPresets = [
135
+ defaultPreset,
136
+ fisheyePreset,
137
+ duotonePreset,
138
+ smokePreset
139
+ ];
140
+ const LensDistortion = memo(function LensDistortionImpl({
141
+ // Own props
142
+ speed = defaultPreset.params.speed,
143
+ frame = defaultPreset.params.frame,
144
+ image = "",
145
+ spread = defaultPreset.params.spread,
146
+ bias = defaultPreset.params.bias,
147
+ angle = defaultPreset.params.angle,
148
+ perspective = defaultPreset.params.perspective,
149
+ count = defaultPreset.params.count,
150
+ dispersion = defaultPreset.params.dispersion,
151
+ dispersionShift = defaultPreset.params.dispersionShift,
152
+ dispersionColor = defaultPreset.params.dispersionColor,
153
+ focusCenter = defaultPreset.params.focusCenter,
154
+ focusEdges = defaultPreset.params.focusEdges,
155
+ swirl = defaultPreset.params.swirl,
156
+ noise = defaultPreset.params.noise,
157
+ noiseFrequency = defaultPreset.params.noiseFrequency,
158
+ noiseOffset = defaultPreset.params.noiseOffset,
159
+ lensBulge = defaultPreset.params.lensBulge,
160
+ lensCircle = defaultPreset.params.lensCircle,
161
+ grainMixer = defaultPreset.params.grainMixer,
162
+ grainOverlay = defaultPreset.params.grainOverlay,
163
+ imageX = defaultPreset.params.imageX,
164
+ imageY = defaultPreset.params.imageY,
165
+ // Sizing props
166
+ fit = defaultPreset.params.fit,
167
+ scale = defaultPreset.params.scale,
168
+ rotation = defaultPreset.params.rotation,
169
+ originX = defaultPreset.params.originX,
170
+ originY = defaultPreset.params.originY,
171
+ offsetX = defaultPreset.params.offsetX,
172
+ offsetY = defaultPreset.params.offsetY,
173
+ worldWidth = defaultPreset.params.worldWidth,
174
+ worldHeight = defaultPreset.params.worldHeight,
175
+ ...props
176
+ }) {
177
+ const uniforms = {
178
+ // Own uniforms
179
+ u_image: image,
180
+ u_spread: spread,
181
+ u_bias: bias,
182
+ u_angle: angle,
183
+ u_perspective: perspective,
184
+ u_count: count,
185
+ u_dispersion: dispersion,
186
+ u_dispersionShift: dispersionShift,
187
+ u_dispersionColor: dispersionColor,
188
+ u_focusCenter: focusCenter,
189
+ u_focusEdges: focusEdges,
190
+ u_swirl: swirl,
191
+ u_noise: noise,
192
+ u_noiseFrequency: noiseFrequency,
193
+ u_noiseOffset: noiseOffset,
194
+ u_lensBulge: lensBulge,
195
+ u_lensCircle: lensCircle,
196
+ u_grainMixer: grainMixer,
197
+ u_grainOverlay: grainOverlay,
198
+ u_imageX: imageX,
199
+ u_imageY: imageY,
200
+ // Sizing uniforms
201
+ u_fit: ShaderFitOptions[fit],
202
+ u_rotation: rotation,
203
+ u_scale: scale,
204
+ u_offsetX: offsetX,
205
+ u_offsetY: offsetY,
206
+ u_originX: originX,
207
+ u_originY: originY,
208
+ u_worldWidth: worldWidth,
209
+ u_worldHeight: worldHeight
210
+ };
211
+ return /* @__PURE__ */ jsx(
212
+ ShaderMount,
213
+ {
214
+ ...props,
215
+ speed,
216
+ frame,
217
+ fragmentShader: lensDistortionFragmentShader,
218
+ mipmaps: ["u_image"],
219
+ uniforms
220
+ }
221
+ );
222
+ }, colorPropsAreEqual);
223
+ export {
224
+ LensDistortion,
225
+ defaultPreset,
226
+ duotonePreset,
227
+ fisheyePreset,
228
+ lensDistortionPresets,
229
+ smokePreset
230
+ };
231
+ //# sourceMappingURL=lens-distortion.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../src/shaders/lens-distortion.tsx"],
4
+ "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n lensDistortionFragmentShader,\n ShaderFitOptions,\n type LensDistortionUniforms,\n type LensDistortionParams,\n defaultObjectSizing,\n type ImageShaderPreset,\n} from '@paper-design/shaders';\n\nexport interface LensDistortionProps extends ShaderComponentProps, LensDistortionParams {}\n\ntype LensDistortionPreset = ImageShaderPreset<LensDistortionParams>;\n\nexport const defaultPreset: LensDistortionPreset = {\n name: 'Default',\n params: {\n ...defaultObjectSizing,\n scale: 1,\n fit: 'contain',\n speed: 0,\n frame: 0,\n spread: 0.6,\n bias: 1,\n angle: 0,\n perspective: 0.1,\n count: 35,\n dispersion: 1,\n dispersionShift: 0,\n dispersionColor: 0.6,\n focusCenter: 0.8,\n focusEdges: 1,\n swirl: 0.35,\n noise: 0,\n noiseFrequency: 0.25,\n noiseOffset: 0,\n lensBulge: 0,\n lensCircle: 0,\n grainMixer: 0,\n grainOverlay: 0,\n imageX: 0,\n imageY: 0,\n },\n} as const;\n\nexport const fisheyePreset: LensDistortionPreset = {\n name: 'Fisheye',\n params: {\n ...defaultObjectSizing,\n scale: 1,\n fit: 'contain',\n speed: 0,\n frame: 0,\n spread: 0.7,\n bias: 1,\n angle: 0,\n perspective: 0.75,\n count: 15,\n dispersion: 1,\n dispersionShift: 0,\n dispersionColor: 0.7,\n focusCenter: 0.9,\n focusEdges: 1,\n swirl: 1,\n noise: 0,\n noiseFrequency: 0.25,\n noiseOffset: 0,\n lensBulge: 0.95,\n lensCircle: 1,\n grainMixer: 0.5,\n grainOverlay: 0,\n imageX: 0,\n imageY: 0,\n },\n} as const;\n\nexport const duotonePreset: LensDistortionPreset = {\n name: 'Duotone',\n params: {\n ...defaultObjectSizing,\n fit: 'contain',\n speed: 0,\n frame: 0,\n spread: 0.1,\n bias: 0,\n angle: 0,\n perspective: 0,\n count: 2,\n dispersion: 1,\n dispersionShift: 0,\n dispersionColor: 0.1,\n focusCenter: 0,\n focusEdges: 0,\n swirl: 0,\n noise: 0,\n noiseFrequency: 0.25,\n noiseOffset: 0,\n lensBulge: 0,\n lensCircle: 0,\n grainMixer: 0.1,\n grainOverlay: 0.3,\n imageX: 0,\n imageY: 0,\n },\n} as const;\n\nexport const smokePreset: LensDistortionPreset = {\n name: 'Smoke',\n params: {\n ...defaultObjectSizing,\n scale: 1,\n fit: 'contain',\n speed: 0,\n frame: 0,\n spread: 0.65,\n bias: -1,\n angle: 0,\n perspective: 0.4,\n count: 50,\n dispersion: 0,\n dispersionShift: 0,\n dispersionColor: 0.31,\n focusCenter: 0,\n focusEdges: 0.6,\n swirl: 0,\n noise: 1,\n noiseFrequency: 0.35,\n noiseOffset: 0.3,\n lensBulge: 0,\n lensCircle: 0,\n grainMixer: 0,\n grainOverlay: 0,\n imageX: 0,\n imageY: 0,\n },\n} as const;\n\nexport const lensDistortionPresets: LensDistortionPreset[] = [\n defaultPreset,\n fisheyePreset,\n duotonePreset,\n smokePreset,\n];\n\nexport const LensDistortion: React.FC<LensDistortionProps> = memo(function LensDistortionImpl({\n // Own props\n speed = defaultPreset.params.speed,\n frame = defaultPreset.params.frame,\n image = '',\n spread = defaultPreset.params.spread,\n bias = defaultPreset.params.bias,\n angle = defaultPreset.params.angle,\n perspective = defaultPreset.params.perspective,\n count = defaultPreset.params.count,\n dispersion = defaultPreset.params.dispersion,\n dispersionShift = defaultPreset.params.dispersionShift,\n dispersionColor = defaultPreset.params.dispersionColor,\n focusCenter = defaultPreset.params.focusCenter,\n focusEdges = defaultPreset.params.focusEdges,\n swirl = defaultPreset.params.swirl,\n noise = defaultPreset.params.noise,\n noiseFrequency = defaultPreset.params.noiseFrequency,\n noiseOffset = defaultPreset.params.noiseOffset,\n lensBulge = defaultPreset.params.lensBulge,\n lensCircle = defaultPreset.params.lensCircle,\n grainMixer = defaultPreset.params.grainMixer,\n grainOverlay = defaultPreset.params.grainOverlay,\n imageX = defaultPreset.params.imageX,\n imageY = defaultPreset.params.imageY,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n ...props\n}: LensDistortionProps) {\n const uniforms = {\n // Own uniforms\n u_image: image,\n u_spread: spread,\n u_bias: bias,\n u_angle: angle,\n u_perspective: perspective,\n u_count: count,\n u_dispersion: dispersion,\n u_dispersionShift: dispersionShift,\n u_dispersionColor: dispersionColor,\n u_focusCenter: focusCenter,\n u_focusEdges: focusEdges,\n u_swirl: swirl,\n u_noise: noise,\n u_noiseFrequency: noiseFrequency,\n u_noiseOffset: noiseOffset,\n u_lensBulge: lensBulge,\n u_lensCircle: lensCircle,\n u_grainMixer: grainMixer,\n u_grainOverlay: grainOverlay,\n u_imageX: imageX,\n u_imageY: imageY,\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_rotation: rotation,\n u_scale: scale,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies LensDistortionUniforms;\n\n return (\n <ShaderMount\n {...props}\n speed={speed}\n frame={frame}\n fragmentShader={lensDistortionFragmentShader}\n mipmaps={['u_image']}\n uniforms={uniforms}\n />\n );\n}, colorPropsAreEqual);\n"],
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6
+ "names": []
7
+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@paper-design/shaders-react",
3
- "version": "0.0.78",
3
+ "version": "0.0.80",
4
4
  "license": "Apache-2.0",
5
5
  "type": "module",
6
6
  "sideEffects": false,
@@ -26,7 +26,7 @@
26
26
  "type-check": "tsc --project tsconfig.json"
27
27
  },
28
28
  "dependencies": {
29
- "@paper-design/shaders": "0.0.78"
29
+ "@paper-design/shaders": "0.0.80"
30
30
  },
31
31
  "devDependencies": {
32
32
  "@types/react": "19.1.0"