@paintswap/estfor-definitions 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +2 -0
- package/dist/estforConstants.d.ts +644 -0
- package/dist/estforConstants.js +706 -0
- package/dist/estforTypes.d.ts +115 -0
- package/dist/estforTypes.js +70 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.js +33 -0
- package/package.json +41 -0
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ADAMANTINE_GAUNTLETS = exports.MITHRIL_GAUNTLETS = exports.IRON_GAUNTLETS = exports.BRONZE_GAUNTLETS = exports.ARMS_BASE = exports.BODY_MAX = exports.MASTER_BODY = exports.SHAMAN_BODY = exports.SEERS_BODY = exports.SORCERER_BODY = exports.MAGE_BODY = exports.APPRENTICE_BODY = exports.NATURE_BODY = exports.BAT_WING_BODY = exports.NATUOW_BODY = exports.ORICHALCUM_ARMOR = exports.TITANIUM_ARMOR = exports.RUNITE_ARMOR = exports.ADAMANTINE_ARMOR = exports.MITHRIL_ARMOR = exports.IRON_ARMOR = exports.BRONZE_ARMOR = exports.BODY_BASE = exports.NECK_MAX = exports.DRAGONSTONE_AMULET = exports.DIAMOND_AMULET = exports.AMETHYST_AMULET = exports.RUBY_AMULET = exports.EMERALD_AMULET = exports.SAPPHIRE_AMULET = exports.NECK_BASE = exports.HEAD_MAX = exports.MASTER_HAT = exports.SHAMAN_HOOD = exports.SEERS_HOOD = exports.SORCERER_HAT = exports.MAGE_HOOD = exports.APPRENTICE_HAT = exports.NATURE_MASK = exports.BAT_WING_HAT = exports.NATUOW_HOOD = exports.ORICHALCUM_HELMET = exports.TITANIUM_HELMET = exports.RUNITE_HELMET = exports.ADAMANTINE_HELMET = exports.MITHRIL_HELMET = exports.IRON_HELMET = exports.BRONZE_HELMET = exports.HEAD_BASE = exports.NONE = void 0;
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exports.COMBAT_BASE = exports.BOOTS_MAX = exports.MASTER_BOOTS = exports.SHAMAN_BOOTS = exports.SEERS_BOOTS = exports.SORCERER_BOOTS = exports.MAGE_BOOTS = exports.APPRENTICE_BOOTS = exports.NATURE_BOOTS = exports.BAT_WING_BOOTS = exports.NATUOW_BOOTS = exports.ORICHALCUM_BOOTS = exports.TITANIUM_BOOTS = exports.RUNITE_BOOTS = exports.ADAMANTINE_BOOTS = exports.MITHRIL_BOOTS = exports.IRON_BOOTS = exports.BRONZE_BOOTS = exports.BOOTS_BASE = exports.LEGS_MAX = exports.MASTER_TROUSERS = exports.SHAMAN_TROUSERS = exports.SEERS_TROUSERS = exports.SORCERER_TROUSERS = exports.MAGE_TROUSERS = exports.APPRENTICE_TROUSERS = exports.NATURE_TROUSERS = exports.BAT_WING_TROUSERS = exports.NATUOW_TASSETS = exports.ORICHALCUM_TASSETS = exports.TITANIUM_TASSETS = exports.RUNITE_TASSETS = exports.ADAMANTINE_TASSETS = exports.MITHRIL_TASSETS = exports.IRON_TASSETS = exports.BRONZE_TASSETS = exports.LEGS_BASE = exports.ARMS_MAX = exports.MASTER_BRACERS = exports.SHAMAN_GAUNTLETS = exports.SEERS_BRACERS = exports.SORCERER_GAUNTLETS = exports.MAGE_BRACERS = exports.APPRENTICE_GAUNTLETS = exports.NATURE_BRACERS = exports.BAT_WING_BRACERS = exports.NATUOW_BRACERS = exports.ORICHALCUM_GAUNTLETS = exports.TITANIUM_GAUNTLETS = exports.RUNITE_GAUNTLETS = void 0;
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exports.NET_STICK = exports.FISHING_BASE = exports.WOODCUTTING_MAX = exports.ORICHALCUM_AXE = exports.TITANIUM_AXE = exports.RUNITE_AXE = exports.ADAMANTINE_AXE = exports.MITHRIL_AXE = exports.IRON_AXE = exports.BRONZE_AXE = exports.WOODCUTTING_BASE = exports.MINING_MAX = exports.ORICHALCUM_PICKAXE = exports.TITANIUM_PICKAXE = exports.RUNITE_PICKAXE = exports.ADAMANTINE_PICKAXE = exports.MITHRIL_PICKAXE = exports.IRON_PICKAXE = exports.BRONZE_PICKAXE = exports.MINING_BASE = exports.COMBAT_MAX = exports.SHIELD_MAX = exports.ORICHALCUM_SHIELD = exports.TITANIUM_SHIELD = exports.RUNITE_SHIELD = exports.ADAMANTINE_SHIELD = exports.MITHRIL_SHIELD = exports.IRON_SHIELD = exports.BRONZE_SHIELD = exports.SHIELD_BASE = exports.BOW_MAX = exports.BOW_BASE = exports.STAFF_MAX = exports.DRAGONSTONE_STAFF = exports.DIAMOND_STAFF = exports.AMETHYST_STAFF = exports.RUBY_STAFF = exports.EMERALD_STAFF = exports.SAPPHIRE_STAFF = exports.TOTEM_STAFF = exports.STAFF_BASE = exports.SWORD_MAX = exports.ORICHALCUM_SWORD = exports.TITANIUM_SWORD = exports.RUNITE_SWORD = exports.ADAMANTINE_SWORD = exports.MITHRIL_SWORD = exports.IRON_SWORD = exports.BRONZE_SWORD = exports.SWORD_BASE = void 0;
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exports.RAW_CHODFISH = exports.RAW_CRUSKAN = exports.RAW_STONECLAW = exports.RAW_AZACUDDA = exports.RAW_ROXA = exports.RAW_QUAFFER = exports.RAW_RAZORFISH = exports.RAW_FLITFISH = exports.RAW_MYSTY_BLUE = exports.RAW_GOLDFISH = exports.RAW_BOWFISH = exports.RAW_ROJJA = exports.RAW_TROUT = exports.RAW_ANCHO = exports.RAW_FEOLA = exports.RAW_SKRIMP = exports.RAW_BLEKK = exports.RAW_MINNUS = exports.RAW_FISH_BASE = exports.LOG_MAX = exports.LIVING_LOG = exports.ENCHANTED_LOG = exports.ASH_LOG = exports.MAGICAL_LOG = exports.REDWOOD_LOG = exports.MAPLE_LOG = exports.WILLOW_LOG = exports.OAK_LOG = exports.LOG = exports.LOG_BASE = exports.BAR_MAX = exports.ORICHALCUM_BAR = exports.TITANIUM_BAR = exports.RUNITE_BAR = exports.ADAMANTINE_BAR = exports.MITHRIL_BAR = exports.IRON_BAR = exports.BRONZE_BAR = exports.BAR_BASE = exports.FIRE_MAX = exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE = exports.FISHING_MAX = exports.CAGE = exports.MAGIC_NET = exports.LARGE_NET = exports.HARPOON = exports.TITANIUM_FISHING_ROD = exports.WOOD_FISHING_ROD = exports.MEDIUM_NET = void 0;
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exports.FARMING_BASE = exports.COOKED_FISH_MAX = exports.COOKED_YERESPATUM = exports.COOKED_DRAGONFISH = exports.COOKED_OCTACLE = exports.COOKED_LANCER = exports.COOKED_GRAN_SQUIN = exports.COOKED_MHARA = exports.COOKED_WHISKFIN = exports.COOKED_WATER_SERPENT = exports.COOKED_VIPER_BASS = exports.COOKED_VANISHING_PERCH = exports.COOKED_SHAW = exports.COOKED_SPHINX_FISH = exports.COOKED_ROSEFIN = exports.COOKED_DOUBTFISH = exports.COOKED_CHODFISH = exports.COOKED_CRUSKAN = exports.COOKED_STONECLAW = exports.COOKED_AZACUDDA = exports.COOKED_ROXA = exports.COOKED_QUAFFER = exports.COOKED_RAZORFISH = exports.COOKED_FLITFISH = exports.COOKED_MYSTY_BLUE = exports.COOKED_GOLDFISH = exports.COOKED_BOWFISH = exports.COOKED_ROJJA = exports.COOKED_TROUT = exports.COOKED_ANCHO = exports.COOKED_FEOLA = exports.COOKED_SKRIMP = exports.COOKED_BLEKK = exports.COOKED_MINNUS = exports.COOKED_FISH_BASE = exports.RAW_FISH_MAX = exports.RAW_YERESPATUM = exports.RAW_DRAGONFISH = exports.RAW_OCTACLE = exports.RAW_LANCER = exports.RAW_GRAN_SQUIN = exports.RAW_MHARA = exports.RAW_WHISKFIN = exports.RAW_WATER_SERPENT = exports.RAW_VIPER_BASS = exports.RAW_VANISHING_PERCH = exports.RAW_SHAW = exports.RAW_SPHINX_FISH = exports.RAW_ROSEFIN = exports.RAW_DOUBTFISH = void 0;
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exports.SMALL_BONE = exports.NATUOW_LEATHER = exports.NATUOW_HIDE = exports.RAID_PASS = exports.MYSTERY_BOX = exports.MISC_BASE = exports.BOOST_MAX = exports.RAINING_RARES = exports.GO_OUTSIDE = exports.PRAY_TO_THE_BEARDIE = exports.ABSENCE_BOOST = exports.SKILL_BOOST = exports.GATHERING_BOOST = exports.XP_BOOST = exports.COMBAT_BOOST = exports.BOOST_BASE = exports.NOT_USED_MAX = exports.NOT_USED_BASE = exports.SCROLL_MAX = exports.ANCIENT_SCROLL = exports.FREEZE_SCROLL = exports.BARRAGE_SCROLL = exports.AIR_SCROLL = exports.HELL_SCROLL = exports.AQUA_SCROLL = exports.NATURE_SCROLL = exports.SHADOW_SCROLL = exports.SCROLL_BASE = exports.ARROW_MAX = exports.BRONZE_ARROW = exports.ARROW_BASE = exports.ORE_MAX = exports.ORICHALCUM_ORE = exports.TITANIUM_ORE = exports.DRAGONSTONE = exports.RUNITE_ORE = exports.DIAMOND = exports.AMETHYST = exports.ADAMANTINE_ORE = exports.RUBY = exports.MITHRIL_ORE = exports.EMERALD = exports.COAL_ORE = exports.SAPPHIRE = exports.IRON_ORE = exports.TIN_ORE = exports.COPPER_ORE = exports.ORE_BASE = exports.FARMING_MAX = exports.BONEMEAL = void 0;
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exports.ACTION_MINING_IRON = exports.ACTION_MINING_TIN = exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE = exports.ACTION_WOODCUTTING_MAX = exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE = exports.MISC_MIN = exports.ACORN_PATCH = exports.ENCHANTED_ACORN = exports.WHITE_DEATH_SPORE = exports.RUFARUM = exports.ANURGAT = exports.BLUECANAR = exports.AQUA_KEY = exports.NATURE_KEY = exports.BONE_KEY = exports.DRAGON_KEY = exports.MASTER_FABRIC = exports.SHAMAN_FABRIC = exports.SEERS_FABRIC = exports.SORCERER_FABRIC = exports.MAGE_FABRIC = exports.APPRENTICE_FABRIC = exports.BARK_CHUNK = exports.QUARTZ_INFUSED_FEATHER = exports.FEATHER = exports.LOSSUTH_SCALE = exports.LOSSUTH_TEETH = exports.THREAD_NEEDLE = exports.BAT_WING_PATCH = exports.BAT_WING = exports.VENOM_POUCH = exports.LEAF_FRAGMENTS = exports.ROPE = exports.STRING = exports.POISON = exports.DRAGON_SCALE = exports.DRAGON_TEETH = exports.DRAGON_BONE = exports.LARGE_BONE = exports.MEDIUM_BONE = void 0;
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exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_VANISHING_PERCH = exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE = exports.ACTION_CRAFTING_MAX = exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE = exports.ACTION_COOKING_MAX = exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE = exports.ACTION_SMITHING_MAX = exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE = exports.ACTION_FIREMAKING_MAX = exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE = exports.ACTION_MINING_MAX = exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_RUBY = exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_COAL = exports.ACTION_MINING_SAPPHIRE = void 0;
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exports.ACTIONCHOICE_FIREMAKING_BASE = exports.ACTION_THIEVING_MAX = exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE = exports.ACTION_COMBAT_MAX = exports.ACTION_COMBAT_GRAND_ERKAD = exports.ACTION_COMBAT_GRAND_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_GRAND_QRAKUR = exports.ACTION_COMBAT_GRAND_ROCKHAWK = exports.ACTION_COMBAT_GRAND_ANCIENT_ENT = exports.ACTION_COMBAT_GRAND_DWELLER_BAT = exports.ACTION_COMBAT_GRAND_QUARTZ_EAGLE = exports.ACTION_COMBAT_GRAND_SQUIGGLE_EGG = exports.ACTION_COMBAT_GRAND_LOSSUTH = exports.ACTION_COMBAT_GRAND_OBGORA = exports.ACTION_COMBAT_GRAND_SNUFFLEQUARG = exports.ACTION_COMBAT_GRAND_SNAPPER_BUG = exports.ACTION_COMBAT_GRAND_ARCANE_DRAGON = exports.ACTION_COMBAT_GRAND_BANOXNID = exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE = exports.ACTION_FISHING_MAX = exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_WATER_SERPENT = void 0;
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exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE = exports.ACTIONCHOICE_FIREMAKING_MAX = exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_LOG = void 0;
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exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_OCTACLE = exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE = exports.ACTIONCHOICE_SMITHING_MAX = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = void 0;
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exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE = exports.ACTIONCHOICE_MAGIC_MAX = exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE = exports.ACTIONCHOICE_ATTACK_MAX = exports.ACTION_ATTACK_MONSTER = exports.ACTIONCHOICE_ATTACK_BASE = exports.ACTIONCHOICE_COOKING_MAX = exports.ACTIONCHOICE_COOKING_YERESPATUM = void 0;
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exports.ACTIONCHOICE_CRAFTING_MAX = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = void 0;
|
|
16
|
+
exports.NONE = 0;
|
|
17
|
+
// 1 - 255 (head)
|
|
18
|
+
exports.HEAD_BASE = 1;
|
|
19
|
+
exports.BRONZE_HELMET = exports.HEAD_BASE;
|
|
20
|
+
exports.IRON_HELMET = exports.HEAD_BASE + 1;
|
|
21
|
+
exports.MITHRIL_HELMET = exports.HEAD_BASE + 2;
|
|
22
|
+
exports.ADAMANTINE_HELMET = exports.HEAD_BASE + 3;
|
|
23
|
+
exports.RUNITE_HELMET = exports.HEAD_BASE + 4;
|
|
24
|
+
exports.TITANIUM_HELMET = exports.HEAD_BASE + 5;
|
|
25
|
+
exports.ORICHALCUM_HELMET = exports.HEAD_BASE + 6;
|
|
26
|
+
exports.NATUOW_HOOD = exports.HEAD_BASE + 7;
|
|
27
|
+
exports.BAT_WING_HAT = exports.HEAD_BASE + 8;
|
|
28
|
+
exports.NATURE_MASK = exports.HEAD_BASE + 9;
|
|
29
|
+
exports.APPRENTICE_HAT = exports.HEAD_BASE + 10;
|
|
30
|
+
exports.MAGE_HOOD = exports.HEAD_BASE + 11;
|
|
31
|
+
exports.SORCERER_HAT = exports.HEAD_BASE + 12;
|
|
32
|
+
exports.SEERS_HOOD = exports.HEAD_BASE + 13;
|
|
33
|
+
exports.SHAMAN_HOOD = exports.HEAD_BASE + 14;
|
|
34
|
+
exports.MASTER_HAT = exports.HEAD_BASE + 15;
|
|
35
|
+
exports.HEAD_MAX = exports.HEAD_BASE + 254; // Inclusive
|
|
36
|
+
// 257 - 511 (neck)
|
|
37
|
+
exports.NECK_BASE = 257;
|
|
38
|
+
exports.SAPPHIRE_AMULET = exports.NECK_BASE;
|
|
39
|
+
exports.EMERALD_AMULET = exports.NECK_BASE + 1;
|
|
40
|
+
exports.RUBY_AMULET = exports.NECK_BASE + 2;
|
|
41
|
+
exports.AMETHYST_AMULET = exports.NECK_BASE + 3;
|
|
42
|
+
exports.DIAMOND_AMULET = exports.NECK_BASE + 4;
|
|
43
|
+
exports.DRAGONSTONE_AMULET = exports.NECK_BASE + 5;
|
|
44
|
+
exports.NECK_MAX = exports.NECK_BASE + 254;
|
|
45
|
+
// 513 - 767 (body)
|
|
46
|
+
exports.BODY_BASE = 513;
|
|
47
|
+
exports.BRONZE_ARMOR = exports.BODY_BASE;
|
|
48
|
+
exports.IRON_ARMOR = exports.BODY_BASE + 1;
|
|
49
|
+
exports.MITHRIL_ARMOR = exports.BODY_BASE + 2;
|
|
50
|
+
exports.ADAMANTINE_ARMOR = exports.BODY_BASE + 3;
|
|
51
|
+
exports.RUNITE_ARMOR = exports.BODY_BASE + 4;
|
|
52
|
+
exports.TITANIUM_ARMOR = exports.BODY_BASE + 5;
|
|
53
|
+
exports.ORICHALCUM_ARMOR = exports.BODY_BASE + 6;
|
|
54
|
+
exports.NATUOW_BODY = exports.BODY_BASE + 7;
|
|
55
|
+
exports.BAT_WING_BODY = exports.BODY_BASE + 8;
|
|
56
|
+
exports.NATURE_BODY = exports.BODY_BASE + 9;
|
|
57
|
+
exports.APPRENTICE_BODY = exports.BODY_BASE + 10;
|
|
58
|
+
exports.MAGE_BODY = exports.BODY_BASE + 11;
|
|
59
|
+
exports.SORCERER_BODY = exports.BODY_BASE + 12;
|
|
60
|
+
exports.SEERS_BODY = exports.BODY_BASE + 13;
|
|
61
|
+
exports.SHAMAN_BODY = exports.BODY_BASE + 14;
|
|
62
|
+
exports.MASTER_BODY = exports.BODY_BASE + 15;
|
|
63
|
+
exports.BODY_MAX = exports.BODY_BASE + 254;
|
|
64
|
+
// 769 - 1023 (arms)
|
|
65
|
+
exports.ARMS_BASE = 769;
|
|
66
|
+
exports.BRONZE_GAUNTLETS = exports.ARMS_BASE;
|
|
67
|
+
exports.IRON_GAUNTLETS = exports.ARMS_BASE + 1;
|
|
68
|
+
exports.MITHRIL_GAUNTLETS = exports.ARMS_BASE + 2;
|
|
69
|
+
exports.ADAMANTINE_GAUNTLETS = exports.ARMS_BASE + 3;
|
|
70
|
+
exports.RUNITE_GAUNTLETS = exports.ARMS_BASE + 4;
|
|
71
|
+
exports.TITANIUM_GAUNTLETS = exports.ARMS_BASE + 5;
|
|
72
|
+
exports.ORICHALCUM_GAUNTLETS = exports.ARMS_BASE + 6;
|
|
73
|
+
exports.NATUOW_BRACERS = exports.ARMS_BASE + 7;
|
|
74
|
+
exports.BAT_WING_BRACERS = exports.ARMS_BASE + 8;
|
|
75
|
+
exports.NATURE_BRACERS = exports.ARMS_BASE + 9;
|
|
76
|
+
exports.APPRENTICE_GAUNTLETS = exports.ARMS_BASE + 10;
|
|
77
|
+
exports.MAGE_BRACERS = exports.ARMS_BASE + 11;
|
|
78
|
+
exports.SORCERER_GAUNTLETS = exports.ARMS_BASE + 12;
|
|
79
|
+
exports.SEERS_BRACERS = exports.ARMS_BASE + 13;
|
|
80
|
+
exports.SHAMAN_GAUNTLETS = exports.ARMS_BASE + 14;
|
|
81
|
+
exports.MASTER_BRACERS = exports.ARMS_BASE + 15;
|
|
82
|
+
exports.ARMS_MAX = exports.ARMS_BASE + 254;
|
|
83
|
+
// 1025 - 1279 (legs)
|
|
84
|
+
exports.LEGS_BASE = 1025;
|
|
85
|
+
exports.BRONZE_TASSETS = exports.LEGS_BASE;
|
|
86
|
+
exports.IRON_TASSETS = exports.LEGS_BASE + 1;
|
|
87
|
+
exports.MITHRIL_TASSETS = exports.LEGS_BASE + 2;
|
|
88
|
+
exports.ADAMANTINE_TASSETS = exports.LEGS_BASE + 3;
|
|
89
|
+
exports.RUNITE_TASSETS = exports.LEGS_BASE + 4;
|
|
90
|
+
exports.TITANIUM_TASSETS = exports.LEGS_BASE + 5;
|
|
91
|
+
exports.ORICHALCUM_TASSETS = exports.LEGS_BASE + 6;
|
|
92
|
+
exports.NATUOW_TASSETS = exports.LEGS_BASE + 7;
|
|
93
|
+
exports.BAT_WING_TROUSERS = exports.LEGS_BASE + 8;
|
|
94
|
+
exports.NATURE_TROUSERS = exports.LEGS_BASE + 9;
|
|
95
|
+
exports.APPRENTICE_TROUSERS = exports.LEGS_BASE + 10;
|
|
96
|
+
exports.MAGE_TROUSERS = exports.LEGS_BASE + 11;
|
|
97
|
+
exports.SORCERER_TROUSERS = exports.LEGS_BASE + 12;
|
|
98
|
+
exports.SEERS_TROUSERS = exports.LEGS_BASE + 13;
|
|
99
|
+
exports.SHAMAN_TROUSERS = exports.LEGS_BASE + 14;
|
|
100
|
+
exports.MASTER_TROUSERS = exports.LEGS_BASE + 15;
|
|
101
|
+
exports.LEGS_MAX = exports.LEGS_BASE + 254;
|
|
102
|
+
// 1281 - 1535 (boots)
|
|
103
|
+
exports.BOOTS_BASE = 1281;
|
|
104
|
+
exports.BRONZE_BOOTS = exports.BOOTS_BASE;
|
|
105
|
+
exports.IRON_BOOTS = exports.BOOTS_BASE + 1;
|
|
106
|
+
exports.MITHRIL_BOOTS = exports.BOOTS_BASE + 2;
|
|
107
|
+
exports.ADAMANTINE_BOOTS = exports.BOOTS_BASE + 3;
|
|
108
|
+
exports.RUNITE_BOOTS = exports.BOOTS_BASE + 4;
|
|
109
|
+
exports.TITANIUM_BOOTS = exports.BOOTS_BASE + 5;
|
|
110
|
+
exports.ORICHALCUM_BOOTS = exports.BOOTS_BASE + 6;
|
|
111
|
+
exports.NATUOW_BOOTS = exports.BOOTS_BASE + 7;
|
|
112
|
+
exports.BAT_WING_BOOTS = exports.BOOTS_BASE + 8;
|
|
113
|
+
exports.NATURE_BOOTS = exports.BOOTS_BASE + 9;
|
|
114
|
+
exports.APPRENTICE_BOOTS = exports.BOOTS_BASE + 10;
|
|
115
|
+
exports.MAGE_BOOTS = exports.BOOTS_BASE + 11;
|
|
116
|
+
exports.SORCERER_BOOTS = exports.BOOTS_BASE + 12;
|
|
117
|
+
exports.SEERS_BOOTS = exports.BOOTS_BASE + 13;
|
|
118
|
+
exports.SHAMAN_BOOTS = exports.BOOTS_BASE + 14;
|
|
119
|
+
exports.MASTER_BOOTS = exports.BOOTS_BASE + 15;
|
|
120
|
+
exports.BOOTS_MAX = exports.BOOTS_BASE + 254;
|
|
121
|
+
// 1536 - 1791 spare(1)
|
|
122
|
+
// 1792 - 2047 spare(2)
|
|
123
|
+
// Combat (right arm) (2048 - 2303)
|
|
124
|
+
exports.COMBAT_BASE = 2048;
|
|
125
|
+
// Melee
|
|
126
|
+
exports.SWORD_BASE = exports.COMBAT_BASE;
|
|
127
|
+
exports.BRONZE_SWORD = exports.SWORD_BASE;
|
|
128
|
+
exports.IRON_SWORD = exports.COMBAT_BASE + 1;
|
|
129
|
+
exports.MITHRIL_SWORD = exports.COMBAT_BASE + 2;
|
|
130
|
+
exports.ADAMANTINE_SWORD = exports.COMBAT_BASE + 3;
|
|
131
|
+
exports.RUNITE_SWORD = exports.COMBAT_BASE + 4;
|
|
132
|
+
exports.TITANIUM_SWORD = exports.COMBAT_BASE + 5;
|
|
133
|
+
exports.ORICHALCUM_SWORD = exports.COMBAT_BASE + 6;
|
|
134
|
+
exports.SWORD_MAX = exports.SWORD_BASE + 49;
|
|
135
|
+
// Magic
|
|
136
|
+
exports.STAFF_BASE = exports.COMBAT_BASE + 50;
|
|
137
|
+
exports.TOTEM_STAFF = exports.STAFF_BASE;
|
|
138
|
+
exports.SAPPHIRE_STAFF = exports.STAFF_BASE + 1;
|
|
139
|
+
exports.EMERALD_STAFF = exports.STAFF_BASE + 2;
|
|
140
|
+
exports.RUBY_STAFF = exports.STAFF_BASE + 3;
|
|
141
|
+
exports.AMETHYST_STAFF = exports.STAFF_BASE + 4;
|
|
142
|
+
exports.DIAMOND_STAFF = exports.STAFF_BASE + 5;
|
|
143
|
+
exports.DRAGONSTONE_STAFF = exports.STAFF_BASE + 6;
|
|
144
|
+
exports.STAFF_MAX = exports.STAFF_BASE + 49;
|
|
145
|
+
// Ranged
|
|
146
|
+
exports.BOW_BASE = exports.COMBAT_BASE + 100;
|
|
147
|
+
exports.BOW_MAX = exports.BOW_BASE + 49;
|
|
148
|
+
// Shields (left arm)
|
|
149
|
+
exports.SHIELD_BASE = exports.COMBAT_BASE + 150;
|
|
150
|
+
exports.BRONZE_SHIELD = exports.SHIELD_BASE;
|
|
151
|
+
exports.IRON_SHIELD = exports.SHIELD_BASE + 1;
|
|
152
|
+
exports.MITHRIL_SHIELD = exports.SHIELD_BASE + 2;
|
|
153
|
+
exports.ADAMANTINE_SHIELD = exports.SHIELD_BASE + 3;
|
|
154
|
+
exports.RUNITE_SHIELD = exports.SHIELD_BASE + 4;
|
|
155
|
+
exports.TITANIUM_SHIELD = exports.SHIELD_BASE + 5;
|
|
156
|
+
exports.ORICHALCUM_SHIELD = exports.SHIELD_BASE + 6;
|
|
157
|
+
exports.SHIELD_MAX = exports.SHIELD_BASE + 49;
|
|
158
|
+
exports.COMBAT_MAX = exports.COMBAT_BASE + 255;
|
|
159
|
+
// Mining (2560 - 2815)
|
|
160
|
+
exports.MINING_BASE = 2560;
|
|
161
|
+
exports.BRONZE_PICKAXE = exports.MINING_BASE;
|
|
162
|
+
exports.IRON_PICKAXE = exports.MINING_BASE + 1;
|
|
163
|
+
exports.MITHRIL_PICKAXE = exports.MINING_BASE + 2;
|
|
164
|
+
exports.ADAMANTINE_PICKAXE = exports.MINING_BASE + 3;
|
|
165
|
+
exports.RUNITE_PICKAXE = exports.MINING_BASE + 4;
|
|
166
|
+
exports.TITANIUM_PICKAXE = exports.MINING_BASE + 5;
|
|
167
|
+
exports.ORICHALCUM_PICKAXE = exports.MINING_BASE + 6;
|
|
168
|
+
exports.MINING_MAX = exports.MINING_BASE + 255;
|
|
169
|
+
// Woodcutting (2816 - 3071)
|
|
170
|
+
exports.WOODCUTTING_BASE = 2816;
|
|
171
|
+
exports.BRONZE_AXE = exports.WOODCUTTING_BASE;
|
|
172
|
+
exports.IRON_AXE = exports.WOODCUTTING_BASE + 1;
|
|
173
|
+
exports.MITHRIL_AXE = exports.WOODCUTTING_BASE + 2;
|
|
174
|
+
exports.ADAMANTINE_AXE = exports.WOODCUTTING_BASE + 3;
|
|
175
|
+
exports.RUNITE_AXE = exports.WOODCUTTING_BASE + 4;
|
|
176
|
+
exports.TITANIUM_AXE = exports.WOODCUTTING_BASE + 5;
|
|
177
|
+
exports.ORICHALCUM_AXE = exports.WOODCUTTING_BASE + 6;
|
|
178
|
+
exports.WOODCUTTING_MAX = exports.WOODCUTTING_BASE + 255;
|
|
179
|
+
// Fishing (3072 - 3327)
|
|
180
|
+
exports.FISHING_BASE = 3072;
|
|
181
|
+
exports.NET_STICK = exports.FISHING_BASE;
|
|
182
|
+
exports.MEDIUM_NET = exports.FISHING_BASE + 1;
|
|
183
|
+
exports.WOOD_FISHING_ROD = exports.FISHING_BASE + 2;
|
|
184
|
+
exports.TITANIUM_FISHING_ROD = exports.FISHING_BASE + 3;
|
|
185
|
+
exports.HARPOON = exports.FISHING_BASE + 4;
|
|
186
|
+
exports.LARGE_NET = exports.FISHING_BASE + 5;
|
|
187
|
+
exports.MAGIC_NET = exports.FISHING_BASE + 6;
|
|
188
|
+
exports.CAGE = exports.FISHING_BASE + 7;
|
|
189
|
+
exports.FISHING_MAX = exports.FISHING_BASE + 255;
|
|
190
|
+
// Firemaking (3328 - 3583)
|
|
191
|
+
exports.FIRE_BASE = 3328;
|
|
192
|
+
exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE;
|
|
193
|
+
exports.FIRE_MAX = exports.FIRE_BASE + 255;
|
|
194
|
+
// Smithing (none needed)
|
|
195
|
+
// Crafting (none needed)
|
|
196
|
+
// Cooking (none needed)
|
|
197
|
+
// 10000+ it'a all other items
|
|
198
|
+
// Bars
|
|
199
|
+
exports.BAR_BASE = 10240; // (256 * 40)
|
|
200
|
+
exports.BRONZE_BAR = exports.BAR_BASE;
|
|
201
|
+
exports.IRON_BAR = exports.BAR_BASE + 1;
|
|
202
|
+
exports.MITHRIL_BAR = exports.BAR_BASE + 2;
|
|
203
|
+
exports.ADAMANTINE_BAR = exports.BAR_BASE + 3;
|
|
204
|
+
exports.RUNITE_BAR = exports.BAR_BASE + 4;
|
|
205
|
+
exports.TITANIUM_BAR = exports.BAR_BASE + 5;
|
|
206
|
+
exports.ORICHALCUM_BAR = exports.BAR_BASE + 6;
|
|
207
|
+
exports.BAR_MAX = exports.BAR_BASE + 255;
|
|
208
|
+
// Logs
|
|
209
|
+
exports.LOG_BASE = 10496;
|
|
210
|
+
exports.LOG = exports.LOG_BASE;
|
|
211
|
+
exports.OAK_LOG = exports.LOG_BASE + 1;
|
|
212
|
+
exports.WILLOW_LOG = exports.LOG_BASE + 2;
|
|
213
|
+
exports.MAPLE_LOG = exports.LOG_BASE + 3;
|
|
214
|
+
exports.REDWOOD_LOG = exports.LOG_BASE + 4;
|
|
215
|
+
exports.MAGICAL_LOG = exports.LOG_BASE + 5;
|
|
216
|
+
exports.ASH_LOG = exports.LOG_BASE + 6;
|
|
217
|
+
exports.ENCHANTED_LOG = exports.LOG_BASE + 7;
|
|
218
|
+
exports.LIVING_LOG = exports.LOG_BASE + 8;
|
|
219
|
+
exports.LOG_MAX = exports.LOG_BASE + 255;
|
|
220
|
+
// Fish
|
|
221
|
+
exports.RAW_FISH_BASE = 10752;
|
|
222
|
+
exports.RAW_MINNUS = exports.RAW_FISH_BASE;
|
|
223
|
+
exports.RAW_BLEKK = exports.RAW_FISH_BASE + 1;
|
|
224
|
+
exports.RAW_SKRIMP = exports.RAW_FISH_BASE + 2;
|
|
225
|
+
exports.RAW_FEOLA = exports.RAW_FISH_BASE + 3;
|
|
226
|
+
exports.RAW_ANCHO = exports.RAW_FISH_BASE + 4;
|
|
227
|
+
exports.RAW_TROUT = exports.RAW_FISH_BASE + 5;
|
|
228
|
+
exports.RAW_ROJJA = exports.RAW_FISH_BASE + 6;
|
|
229
|
+
exports.RAW_BOWFISH = exports.RAW_FISH_BASE + 7;
|
|
230
|
+
exports.RAW_GOLDFISH = exports.RAW_FISH_BASE + 8;
|
|
231
|
+
exports.RAW_MYSTY_BLUE = exports.RAW_FISH_BASE + 9;
|
|
232
|
+
exports.RAW_FLITFISH = exports.RAW_FISH_BASE + 10;
|
|
233
|
+
exports.RAW_RAZORFISH = exports.RAW_FISH_BASE + 11;
|
|
234
|
+
exports.RAW_QUAFFER = exports.RAW_FISH_BASE + 12;
|
|
235
|
+
exports.RAW_ROXA = exports.RAW_FISH_BASE + 13;
|
|
236
|
+
exports.RAW_AZACUDDA = exports.RAW_FISH_BASE + 14;
|
|
237
|
+
exports.RAW_STONECLAW = exports.RAW_FISH_BASE + 15;
|
|
238
|
+
exports.RAW_CRUSKAN = exports.RAW_FISH_BASE + 16;
|
|
239
|
+
exports.RAW_CHODFISH = exports.RAW_FISH_BASE + 17;
|
|
240
|
+
exports.RAW_DOUBTFISH = exports.RAW_FISH_BASE + 18;
|
|
241
|
+
exports.RAW_ROSEFIN = exports.RAW_FISH_BASE + 19;
|
|
242
|
+
exports.RAW_SPHINX_FISH = exports.RAW_FISH_BASE + 20;
|
|
243
|
+
exports.RAW_SHAW = exports.RAW_FISH_BASE + 21;
|
|
244
|
+
exports.RAW_VANISHING_PERCH = exports.RAW_FISH_BASE + 22;
|
|
245
|
+
exports.RAW_VIPER_BASS = exports.RAW_FISH_BASE + 23;
|
|
246
|
+
exports.RAW_WATER_SERPENT = exports.RAW_FISH_BASE + 24;
|
|
247
|
+
exports.RAW_WHISKFIN = exports.RAW_FISH_BASE + 25;
|
|
248
|
+
exports.RAW_MHARA = exports.RAW_FISH_BASE + 26;
|
|
249
|
+
exports.RAW_GRAN_SQUIN = exports.RAW_FISH_BASE + 27;
|
|
250
|
+
exports.RAW_LANCER = exports.RAW_FISH_BASE + 28;
|
|
251
|
+
exports.RAW_OCTACLE = exports.RAW_FISH_BASE + 29;
|
|
252
|
+
exports.RAW_DRAGONFISH = exports.RAW_FISH_BASE + 30;
|
|
253
|
+
exports.RAW_YERESPATUM = exports.RAW_FISH_BASE + 31;
|
|
254
|
+
exports.RAW_FISH_MAX = exports.RAW_FISH_BASE + 255;
|
|
255
|
+
// Cooked fish
|
|
256
|
+
exports.COOKED_FISH_BASE = 11008;
|
|
257
|
+
exports.COOKED_MINNUS = exports.COOKED_FISH_BASE;
|
|
258
|
+
exports.COOKED_BLEKK = exports.COOKED_FISH_BASE + 1;
|
|
259
|
+
exports.COOKED_SKRIMP = exports.COOKED_FISH_BASE + 2;
|
|
260
|
+
exports.COOKED_FEOLA = exports.COOKED_FISH_BASE + 3;
|
|
261
|
+
exports.COOKED_ANCHO = exports.COOKED_FISH_BASE + 4;
|
|
262
|
+
exports.COOKED_TROUT = exports.COOKED_FISH_BASE + 5;
|
|
263
|
+
exports.COOKED_ROJJA = exports.COOKED_FISH_BASE + 6;
|
|
264
|
+
exports.COOKED_BOWFISH = exports.COOKED_FISH_BASE + 7;
|
|
265
|
+
exports.COOKED_GOLDFISH = exports.COOKED_FISH_BASE + 8;
|
|
266
|
+
exports.COOKED_MYSTY_BLUE = exports.COOKED_FISH_BASE + 9;
|
|
267
|
+
exports.COOKED_FLITFISH = exports.COOKED_FISH_BASE + 10;
|
|
268
|
+
exports.COOKED_RAZORFISH = exports.COOKED_FISH_BASE + 11;
|
|
269
|
+
exports.COOKED_QUAFFER = exports.COOKED_FISH_BASE + 12;
|
|
270
|
+
exports.COOKED_ROXA = exports.COOKED_FISH_BASE + 13;
|
|
271
|
+
exports.COOKED_AZACUDDA = exports.COOKED_FISH_BASE + 14;
|
|
272
|
+
exports.COOKED_STONECLAW = exports.COOKED_FISH_BASE + 15;
|
|
273
|
+
exports.COOKED_CRUSKAN = exports.COOKED_FISH_BASE + 16;
|
|
274
|
+
exports.COOKED_CHODFISH = exports.COOKED_FISH_BASE + 17;
|
|
275
|
+
exports.COOKED_DOUBTFISH = exports.COOKED_FISH_BASE + 18;
|
|
276
|
+
exports.COOKED_ROSEFIN = exports.COOKED_FISH_BASE + 19;
|
|
277
|
+
exports.COOKED_SPHINX_FISH = exports.COOKED_FISH_BASE + 20;
|
|
278
|
+
exports.COOKED_SHAW = exports.COOKED_FISH_BASE + 21;
|
|
279
|
+
exports.COOKED_VANISHING_PERCH = exports.COOKED_FISH_BASE + 22;
|
|
280
|
+
exports.COOKED_VIPER_BASS = exports.COOKED_FISH_BASE + 23;
|
|
281
|
+
exports.COOKED_WATER_SERPENT = exports.COOKED_FISH_BASE + 24;
|
|
282
|
+
exports.COOKED_WHISKFIN = exports.COOKED_FISH_BASE + 25;
|
|
283
|
+
exports.COOKED_MHARA = exports.COOKED_FISH_BASE + 26;
|
|
284
|
+
exports.COOKED_GRAN_SQUIN = exports.COOKED_FISH_BASE + 27;
|
|
285
|
+
exports.COOKED_LANCER = exports.COOKED_FISH_BASE + 28;
|
|
286
|
+
exports.COOKED_OCTACLE = exports.COOKED_FISH_BASE + 29;
|
|
287
|
+
exports.COOKED_DRAGONFISH = exports.COOKED_FISH_BASE + 30;
|
|
288
|
+
exports.COOKED_YERESPATUM = exports.COOKED_FISH_BASE + 31;
|
|
289
|
+
exports.COOKED_FISH_MAX = exports.COOKED_FISH_BASE + 255;
|
|
290
|
+
// Farming
|
|
291
|
+
exports.FARMING_BASE = 11264;
|
|
292
|
+
exports.BONEMEAL = exports.FARMING_BASE;
|
|
293
|
+
exports.FARMING_MAX = exports.FARMING_BASE + 255;
|
|
294
|
+
// Mining
|
|
295
|
+
exports.ORE_BASE = 11520;
|
|
296
|
+
exports.COPPER_ORE = exports.ORE_BASE;
|
|
297
|
+
exports.TIN_ORE = exports.ORE_BASE + 1;
|
|
298
|
+
exports.IRON_ORE = exports.ORE_BASE + 2;
|
|
299
|
+
exports.SAPPHIRE = exports.ORE_BASE + 3;
|
|
300
|
+
exports.COAL_ORE = exports.ORE_BASE + 4;
|
|
301
|
+
exports.EMERALD = exports.ORE_BASE + 5;
|
|
302
|
+
exports.MITHRIL_ORE = exports.ORE_BASE + 6;
|
|
303
|
+
exports.RUBY = exports.ORE_BASE + 7;
|
|
304
|
+
exports.ADAMANTINE_ORE = exports.ORE_BASE + 8;
|
|
305
|
+
exports.AMETHYST = exports.ORE_BASE + 9;
|
|
306
|
+
exports.DIAMOND = exports.ORE_BASE + 10;
|
|
307
|
+
exports.RUNITE_ORE = exports.ORE_BASE + 11;
|
|
308
|
+
exports.DRAGONSTONE = exports.ORE_BASE + 12;
|
|
309
|
+
exports.TITANIUM_ORE = exports.ORE_BASE + 13;
|
|
310
|
+
exports.ORICHALCUM_ORE = exports.ORE_BASE + 14;
|
|
311
|
+
exports.ORE_MAX = exports.ORE_BASE + 255;
|
|
312
|
+
// Arrows
|
|
313
|
+
exports.ARROW_BASE = 11776;
|
|
314
|
+
exports.BRONZE_ARROW = exports.ARROW_BASE;
|
|
315
|
+
exports.ARROW_MAX = exports.ARROW_BASE + 255;
|
|
316
|
+
// Scrolls
|
|
317
|
+
exports.SCROLL_BASE = 12032;
|
|
318
|
+
exports.SHADOW_SCROLL = exports.SCROLL_BASE;
|
|
319
|
+
exports.NATURE_SCROLL = exports.SCROLL_BASE + 1;
|
|
320
|
+
exports.AQUA_SCROLL = exports.SCROLL_BASE + 2;
|
|
321
|
+
exports.HELL_SCROLL = exports.SCROLL_BASE + 3;
|
|
322
|
+
exports.AIR_SCROLL = exports.SCROLL_BASE + 4;
|
|
323
|
+
exports.BARRAGE_SCROLL = exports.SCROLL_BASE + 5;
|
|
324
|
+
exports.FREEZE_SCROLL = exports.SCROLL_BASE + 6;
|
|
325
|
+
exports.ANCIENT_SCROLL = exports.SCROLL_BASE + 7;
|
|
326
|
+
exports.SCROLL_MAX = exports.SCROLL_BASE + 255;
|
|
327
|
+
// Free interval
|
|
328
|
+
exports.NOT_USED_BASE = 12544;
|
|
329
|
+
exports.NOT_USED_MAX = 12799;
|
|
330
|
+
// Boosts
|
|
331
|
+
exports.BOOST_BASE = 12800;
|
|
332
|
+
exports.COMBAT_BOOST = exports.BOOST_BASE;
|
|
333
|
+
exports.XP_BOOST = exports.BOOST_BASE + 1;
|
|
334
|
+
exports.GATHERING_BOOST = exports.BOOST_BASE + 2;
|
|
335
|
+
exports.SKILL_BOOST = exports.BOOST_BASE + 3;
|
|
336
|
+
exports.ABSENCE_BOOST = exports.BOOST_BASE + 4;
|
|
337
|
+
exports.PRAY_TO_THE_BEARDIE = exports.BOOST_BASE + 5;
|
|
338
|
+
exports.GO_OUTSIDE = exports.BOOST_BASE + 6;
|
|
339
|
+
exports.RAINING_RARES = exports.BOOST_BASE + 7;
|
|
340
|
+
exports.BOOST_MAX = 13055;
|
|
341
|
+
// MISC
|
|
342
|
+
exports.MISC_BASE = 65535;
|
|
343
|
+
exports.MYSTERY_BOX = exports.MISC_BASE;
|
|
344
|
+
exports.RAID_PASS = exports.MISC_BASE - 1;
|
|
345
|
+
exports.NATUOW_HIDE = exports.MISC_BASE - 2;
|
|
346
|
+
exports.NATUOW_LEATHER = exports.MISC_BASE - 3;
|
|
347
|
+
exports.SMALL_BONE = exports.MISC_BASE - 4;
|
|
348
|
+
exports.MEDIUM_BONE = exports.MISC_BASE - 5;
|
|
349
|
+
exports.LARGE_BONE = exports.MISC_BASE - 6;
|
|
350
|
+
exports.DRAGON_BONE = exports.MISC_BASE - 7;
|
|
351
|
+
exports.DRAGON_TEETH = exports.MISC_BASE - 8;
|
|
352
|
+
exports.DRAGON_SCALE = exports.MISC_BASE - 9;
|
|
353
|
+
exports.POISON = exports.MISC_BASE - 10;
|
|
354
|
+
exports.STRING = exports.MISC_BASE - 11;
|
|
355
|
+
exports.ROPE = exports.MISC_BASE - 12;
|
|
356
|
+
exports.LEAF_FRAGMENTS = exports.MISC_BASE - 13;
|
|
357
|
+
exports.VENOM_POUCH = exports.MISC_BASE - 14;
|
|
358
|
+
exports.BAT_WING = exports.MISC_BASE - 15;
|
|
359
|
+
exports.BAT_WING_PATCH = exports.MISC_BASE - 16;
|
|
360
|
+
exports.THREAD_NEEDLE = exports.MISC_BASE - 17;
|
|
361
|
+
exports.LOSSUTH_TEETH = exports.MISC_BASE - 18;
|
|
362
|
+
exports.LOSSUTH_SCALE = exports.MISC_BASE - 19;
|
|
363
|
+
exports.FEATHER = exports.MISC_BASE - 20;
|
|
364
|
+
exports.QUARTZ_INFUSED_FEATHER = exports.MISC_BASE - 21;
|
|
365
|
+
exports.BARK_CHUNK = exports.MISC_BASE - 22;
|
|
366
|
+
exports.APPRENTICE_FABRIC = exports.MISC_BASE - 23;
|
|
367
|
+
exports.MAGE_FABRIC = exports.MISC_BASE - 24;
|
|
368
|
+
exports.SORCERER_FABRIC = exports.MISC_BASE - 25;
|
|
369
|
+
exports.SEERS_FABRIC = exports.MISC_BASE - 26;
|
|
370
|
+
exports.SHAMAN_FABRIC = exports.MISC_BASE - 27;
|
|
371
|
+
exports.MASTER_FABRIC = exports.MISC_BASE - 28;
|
|
372
|
+
exports.DRAGON_KEY = exports.MISC_BASE - 29;
|
|
373
|
+
exports.BONE_KEY = exports.MISC_BASE - 30;
|
|
374
|
+
exports.NATURE_KEY = exports.MISC_BASE - 31;
|
|
375
|
+
exports.AQUA_KEY = exports.MISC_BASE - 32;
|
|
376
|
+
exports.BLUECANAR = exports.MISC_BASE - 33;
|
|
377
|
+
exports.ANURGAT = exports.MISC_BASE - 34;
|
|
378
|
+
exports.RUFARUM = exports.MISC_BASE - 35;
|
|
379
|
+
exports.WHITE_DEATH_SPORE = exports.MISC_BASE - 36;
|
|
380
|
+
exports.ENCHANTED_ACORN = exports.MISC_BASE - 37;
|
|
381
|
+
exports.ACORN_PATCH = exports.MISC_BASE - 38;
|
|
382
|
+
exports.MISC_MIN = 32768;
|
|
383
|
+
/** ACTIONS */
|
|
384
|
+
// Woodcutting
|
|
385
|
+
exports.ACTION_WOODCUTTING_BASE = 1;
|
|
386
|
+
exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE;
|
|
387
|
+
exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_BASE + 1;
|
|
388
|
+
exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_BASE + 2;
|
|
389
|
+
exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_BASE + 3;
|
|
390
|
+
exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_BASE + 4;
|
|
391
|
+
exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_BASE + 5;
|
|
392
|
+
exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_BASE + 6;
|
|
393
|
+
exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_BASE + 7;
|
|
394
|
+
exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_BASE + 8;
|
|
395
|
+
exports.ACTION_WOODCUTTING_MAX = 499;
|
|
396
|
+
// Mining
|
|
397
|
+
exports.ACTION_MINING_BASE = 500;
|
|
398
|
+
exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE;
|
|
399
|
+
exports.ACTION_MINING_TIN = exports.ACTION_MINING_BASE + 1;
|
|
400
|
+
exports.ACTION_MINING_IRON = exports.ACTION_MINING_BASE + 2;
|
|
401
|
+
exports.ACTION_MINING_SAPPHIRE = exports.ACTION_MINING_BASE + 3;
|
|
402
|
+
exports.ACTION_MINING_COAL = exports.ACTION_MINING_BASE + 4;
|
|
403
|
+
exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_BASE + 5;
|
|
404
|
+
exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_BASE + 6;
|
|
405
|
+
exports.ACTION_MINING_RUBY = exports.ACTION_MINING_BASE + 7;
|
|
406
|
+
exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_BASE + 8;
|
|
407
|
+
exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_BASE + 9;
|
|
408
|
+
exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_BASE + 10;
|
|
409
|
+
exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_BASE + 11;
|
|
410
|
+
exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_BASE + 12;
|
|
411
|
+
exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_BASE + 13;
|
|
412
|
+
exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_BASE + 14;
|
|
413
|
+
exports.ACTION_MINING_MAX = 999;
|
|
414
|
+
// Firemaking
|
|
415
|
+
exports.ACTION_FIREMAKING_BASE = 1000;
|
|
416
|
+
exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE;
|
|
417
|
+
exports.ACTION_FIREMAKING_MAX = 1099;
|
|
418
|
+
// Smithing
|
|
419
|
+
exports.ACTION_SMITHING_BASE = 1100;
|
|
420
|
+
exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE;
|
|
421
|
+
exports.ACTION_SMITHING_MAX = 1199;
|
|
422
|
+
// Cooking
|
|
423
|
+
exports.ACTION_COOKING_BASE = 1200;
|
|
424
|
+
exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE;
|
|
425
|
+
exports.ACTION_COOKING_MAX = 1299;
|
|
426
|
+
// Crafting
|
|
427
|
+
exports.ACTION_CRAFTING_BASE = 1300;
|
|
428
|
+
exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE;
|
|
429
|
+
exports.ACTION_CRAFTING_MAX = 1399;
|
|
430
|
+
// Fishing
|
|
431
|
+
exports.ACTION_FISHING_BASE = 1500;
|
|
432
|
+
exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE;
|
|
433
|
+
exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_BASE + 1;
|
|
434
|
+
exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BASE + 2;
|
|
435
|
+
exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_BASE + 3;
|
|
436
|
+
exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_BASE + 4;
|
|
437
|
+
exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_BASE + 5;
|
|
438
|
+
exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_BASE + 6;
|
|
439
|
+
exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_BASE + 7;
|
|
440
|
+
exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BASE + 8;
|
|
441
|
+
exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_BASE + 9;
|
|
442
|
+
exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_BASE + 10;
|
|
443
|
+
exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_BASE + 11;
|
|
444
|
+
exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_BASE + 12;
|
|
445
|
+
exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_BASE + 13;
|
|
446
|
+
exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_BASE + 14;
|
|
447
|
+
exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_BASE + 15;
|
|
448
|
+
exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_BASE + 16;
|
|
449
|
+
exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_BASE + 17;
|
|
450
|
+
exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_BASE + 18;
|
|
451
|
+
exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_BASE + 19;
|
|
452
|
+
exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_BASE + 20;
|
|
453
|
+
exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_BASE + 21;
|
|
454
|
+
exports.ACTION_FISHING_VANISHING_PERCH = exports.ACTION_FISHING_BASE + 22;
|
|
455
|
+
exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_BASE + 23;
|
|
456
|
+
exports.ACTION_FISHING_WATER_SERPENT = exports.ACTION_FISHING_BASE + 24;
|
|
457
|
+
exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_BASE + 25;
|
|
458
|
+
exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_BASE + 26;
|
|
459
|
+
exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_BASE + 27;
|
|
460
|
+
exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_BASE + 28;
|
|
461
|
+
exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_BASE + 29;
|
|
462
|
+
exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_BASE + 30;
|
|
463
|
+
exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_BASE + 31;
|
|
464
|
+
exports.ACTION_FISHING_MAX = 1999;
|
|
465
|
+
// Combat
|
|
466
|
+
exports.ACTION_COMBAT_BASE = 2000;
|
|
467
|
+
exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE;
|
|
468
|
+
exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_BASE + 1;
|
|
469
|
+
exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_BASE + 2;
|
|
470
|
+
exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_BASE + 3;
|
|
471
|
+
exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_BASE + 4;
|
|
472
|
+
exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_BASE + 5;
|
|
473
|
+
exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_BASE + 6;
|
|
474
|
+
exports.ACTION_COMBAT_GRAND_BANOXNID = exports.ACTION_COMBAT_BASE + 7;
|
|
475
|
+
exports.ACTION_COMBAT_GRAND_ARCANE_DRAGON = exports.ACTION_COMBAT_BASE + 8;
|
|
476
|
+
exports.ACTION_COMBAT_GRAND_SNAPPER_BUG = exports.ACTION_COMBAT_BASE + 9;
|
|
477
|
+
exports.ACTION_COMBAT_GRAND_SNUFFLEQUARG = exports.ACTION_COMBAT_BASE + 10;
|
|
478
|
+
exports.ACTION_COMBAT_GRAND_OBGORA = exports.ACTION_COMBAT_BASE + 11;
|
|
479
|
+
exports.ACTION_COMBAT_GRAND_LOSSUTH = exports.ACTION_COMBAT_BASE + 12;
|
|
480
|
+
exports.ACTION_COMBAT_GRAND_SQUIGGLE_EGG = exports.ACTION_COMBAT_BASE + 13;
|
|
481
|
+
exports.ACTION_COMBAT_GRAND_QUARTZ_EAGLE = exports.ACTION_COMBAT_BASE + 14;
|
|
482
|
+
exports.ACTION_COMBAT_GRAND_DWELLER_BAT = exports.ACTION_COMBAT_BASE + 15;
|
|
483
|
+
exports.ACTION_COMBAT_GRAND_ANCIENT_ENT = exports.ACTION_COMBAT_BASE + 16;
|
|
484
|
+
exports.ACTION_COMBAT_GRAND_ROCKHAWK = exports.ACTION_COMBAT_BASE + 17;
|
|
485
|
+
exports.ACTION_COMBAT_GRAND_QRAKUR = exports.ACTION_COMBAT_BASE + 18;
|
|
486
|
+
exports.ACTION_COMBAT_GRAND_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_BASE + 19;
|
|
487
|
+
exports.ACTION_COMBAT_GRAND_ERKAD = exports.ACTION_COMBAT_BASE + 20;
|
|
488
|
+
exports.ACTION_COMBAT_MAX = 2499;
|
|
489
|
+
// Thieving
|
|
490
|
+
exports.ACTION_THIEVING_BASE = 2500;
|
|
491
|
+
exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE;
|
|
492
|
+
exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_BASE + 1;
|
|
493
|
+
exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_BASE + 2;
|
|
494
|
+
exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_BASE + 3;
|
|
495
|
+
exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_BASE + 4;
|
|
496
|
+
exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_BASE + 5;
|
|
497
|
+
exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_BASE + 6;
|
|
498
|
+
exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_BASE + 7;
|
|
499
|
+
exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_BASE + 8;
|
|
500
|
+
exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BASE + 9;
|
|
501
|
+
exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_BASE + 10;
|
|
502
|
+
exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_BASE + 11;
|
|
503
|
+
exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_BASE + 12;
|
|
504
|
+
exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_BASE + 13;
|
|
505
|
+
exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BASE + 14;
|
|
506
|
+
exports.ACTION_THIEVING_MAX = 2999;
|
|
507
|
+
/** ACTIONS CHOICES */
|
|
508
|
+
// Woodcutting
|
|
509
|
+
exports.ACTIONCHOICE_FIREMAKING_BASE = 1;
|
|
510
|
+
exports.ACTIONCHOICE_FIREMAKING_LOG = exports.ACTIONCHOICE_FIREMAKING_BASE;
|
|
511
|
+
exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_BASE + 1;
|
|
512
|
+
exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_BASE + 2;
|
|
513
|
+
exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_BASE + 3;
|
|
514
|
+
exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_BASE + 4;
|
|
515
|
+
exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_BASE + 5;
|
|
516
|
+
exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_BASE + 6;
|
|
517
|
+
exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_BASE + 7;
|
|
518
|
+
exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_BASE + 8;
|
|
519
|
+
exports.ACTIONCHOICE_FIREMAKING_MAX = 499;
|
|
520
|
+
// Smithing
|
|
521
|
+
exports.ACTIONCHOICE_SMITHING_BASE = 500;
|
|
522
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE;
|
|
523
|
+
exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 1;
|
|
524
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 2;
|
|
525
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 3;
|
|
526
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 4;
|
|
527
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 5;
|
|
528
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 6;
|
|
529
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 7;
|
|
530
|
+
exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 8;
|
|
531
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 9;
|
|
532
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 10;
|
|
533
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 11;
|
|
534
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 12;
|
|
535
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 13;
|
|
536
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 14;
|
|
537
|
+
exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 15;
|
|
538
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 16;
|
|
539
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 17;
|
|
540
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 18;
|
|
541
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 19;
|
|
542
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 20;
|
|
543
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 21;
|
|
544
|
+
exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 22;
|
|
545
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 23;
|
|
546
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 24;
|
|
547
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 25;
|
|
548
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 26;
|
|
549
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 27;
|
|
550
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 28;
|
|
551
|
+
exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 29;
|
|
552
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 30;
|
|
553
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 31;
|
|
554
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 32;
|
|
555
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 33;
|
|
556
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 34;
|
|
557
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 35;
|
|
558
|
+
exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 36;
|
|
559
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 37;
|
|
560
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 38;
|
|
561
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 39;
|
|
562
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 40;
|
|
563
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 41;
|
|
564
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 42;
|
|
565
|
+
exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 43;
|
|
566
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 44;
|
|
567
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 45;
|
|
568
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 46;
|
|
569
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 47;
|
|
570
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 48;
|
|
571
|
+
exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 49;
|
|
572
|
+
exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 50;
|
|
573
|
+
exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 51;
|
|
574
|
+
exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 52;
|
|
575
|
+
exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 53;
|
|
576
|
+
exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 54;
|
|
577
|
+
exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 55;
|
|
578
|
+
exports.ACTIONCHOICE_SMITHING_MAX = 999;
|
|
579
|
+
// Cooking
|
|
580
|
+
exports.ACTIONCHOICE_COOKING_BASE = 1000;
|
|
581
|
+
exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE + 1;
|
|
582
|
+
exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_BASE + 2;
|
|
583
|
+
exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BASE + 3;
|
|
584
|
+
exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_BASE + 4;
|
|
585
|
+
exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_BASE + 5;
|
|
586
|
+
exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_BASE + 6;
|
|
587
|
+
exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_BASE + 7;
|
|
588
|
+
exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_BASE + 8;
|
|
589
|
+
exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BASE + 9;
|
|
590
|
+
exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_BASE + 10;
|
|
591
|
+
exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_BASE + 11;
|
|
592
|
+
exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_BASE + 12;
|
|
593
|
+
exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_BASE + 13;
|
|
594
|
+
exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_BASE + 14;
|
|
595
|
+
exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_BASE + 15;
|
|
596
|
+
exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_BASE + 16;
|
|
597
|
+
exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_BASE + 17;
|
|
598
|
+
exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_BASE + 18;
|
|
599
|
+
exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_BASE + 19;
|
|
600
|
+
exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_BASE + 20;
|
|
601
|
+
exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_BASE + 21;
|
|
602
|
+
exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_BASE + 22;
|
|
603
|
+
exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_BASE + 23;
|
|
604
|
+
exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_BASE + 24;
|
|
605
|
+
exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_BASE + 25;
|
|
606
|
+
exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_BASE + 26;
|
|
607
|
+
exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_BASE + 27;
|
|
608
|
+
exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_BASE + 28;
|
|
609
|
+
exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_BASE + 29;
|
|
610
|
+
exports.ACTIONCHOICE_COOKING_OCTACLE = exports.ACTIONCHOICE_COOKING_BASE + 30;
|
|
611
|
+
exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_BASE + 31;
|
|
612
|
+
exports.ACTIONCHOICE_COOKING_YERESPATUM = exports.ACTIONCHOICE_COOKING_BASE + 32;
|
|
613
|
+
exports.ACTIONCHOICE_COOKING_MAX = 1499;
|
|
614
|
+
// Attack
|
|
615
|
+
exports.ACTIONCHOICE_ATTACK_BASE = 1500;
|
|
616
|
+
exports.ACTION_ATTACK_MONSTER = exports.ACTIONCHOICE_ATTACK_BASE;
|
|
617
|
+
exports.ACTIONCHOICE_ATTACK_MAX = 1999;
|
|
618
|
+
// Magic
|
|
619
|
+
exports.ACTIONCHOICE_MAGIC_BASE = 2000;
|
|
620
|
+
exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE;
|
|
621
|
+
exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_BASE + 1;
|
|
622
|
+
exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_BASE + 2;
|
|
623
|
+
exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_BASE + 3;
|
|
624
|
+
exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_BASE + 4;
|
|
625
|
+
exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_BASE + 5;
|
|
626
|
+
exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_BASE + 6;
|
|
627
|
+
exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_BASE + 7;
|
|
628
|
+
exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_BASE + 8;
|
|
629
|
+
exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_BASE + 9;
|
|
630
|
+
exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_BASE + 10;
|
|
631
|
+
exports.ACTIONCHOICE_MAGIC_MAX = 2499;
|
|
632
|
+
// Crafting
|
|
633
|
+
exports.ACTIONCHOICE_CRAFTING_BASE = 2500;
|
|
634
|
+
exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE;
|
|
635
|
+
exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 1;
|
|
636
|
+
exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 2;
|
|
637
|
+
exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 3;
|
|
638
|
+
exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 4;
|
|
639
|
+
exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 5;
|
|
640
|
+
exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 6;
|
|
641
|
+
exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 7;
|
|
642
|
+
exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 8;
|
|
643
|
+
exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 9;
|
|
644
|
+
exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 10;
|
|
645
|
+
exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 11;
|
|
646
|
+
exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 12;
|
|
647
|
+
exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 13;
|
|
648
|
+
exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 14;
|
|
649
|
+
exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 15;
|
|
650
|
+
exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 16;
|
|
651
|
+
exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 17;
|
|
652
|
+
exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 18;
|
|
653
|
+
exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 19;
|
|
654
|
+
exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_BASE + 20;
|
|
655
|
+
exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_BASE + 21;
|
|
656
|
+
exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BASE + 22;
|
|
657
|
+
exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 23;
|
|
658
|
+
exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 24;
|
|
659
|
+
exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 25;
|
|
660
|
+
exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 26;
|
|
661
|
+
exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_BASE + 27;
|
|
662
|
+
exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 28;
|
|
663
|
+
exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 29;
|
|
664
|
+
exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 30;
|
|
665
|
+
exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 31;
|
|
666
|
+
exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 32;
|
|
667
|
+
exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 33;
|
|
668
|
+
exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 34;
|
|
669
|
+
exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BASE + 35;
|
|
670
|
+
exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 36;
|
|
671
|
+
exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 37;
|
|
672
|
+
exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 38;
|
|
673
|
+
exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 39;
|
|
674
|
+
exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 40;
|
|
675
|
+
exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 41;
|
|
676
|
+
exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 42;
|
|
677
|
+
exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 43;
|
|
678
|
+
exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 44;
|
|
679
|
+
exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 45;
|
|
680
|
+
exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 46;
|
|
681
|
+
exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 47;
|
|
682
|
+
exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 48;
|
|
683
|
+
exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 49;
|
|
684
|
+
exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 50;
|
|
685
|
+
exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 51;
|
|
686
|
+
exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 52;
|
|
687
|
+
exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 53;
|
|
688
|
+
exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 54;
|
|
689
|
+
exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 55;
|
|
690
|
+
exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 56;
|
|
691
|
+
exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 57;
|
|
692
|
+
exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 58;
|
|
693
|
+
exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 59;
|
|
694
|
+
exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 60;
|
|
695
|
+
exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 61;
|
|
696
|
+
exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 62;
|
|
697
|
+
exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 63;
|
|
698
|
+
exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 64;
|
|
699
|
+
exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 65;
|
|
700
|
+
exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 66;
|
|
701
|
+
exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 67;
|
|
702
|
+
exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 68;
|
|
703
|
+
exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 69;
|
|
704
|
+
exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 70;
|
|
705
|
+
exports.ACTIONCHOICE_CRAFTING_MAX = 2999;
|
|
706
|
+
exports.default = exports.NONE;
|