@p100-web/core 100.1.26 → 100.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (389) hide show
  1. package/package.json +1 -1
  2. package/dist/AdaptivePerformance.d.ts +0 -20
  3. package/dist/AdaptivePerformance.d.ts.map +0 -1
  4. package/dist/AdaptivePerformance.js +0 -110
  5. package/dist/AdaptivePerformance.js.map +0 -1
  6. package/dist/DBEvent.d.ts +0 -22
  7. package/dist/DBEvent.d.ts.map +0 -1
  8. package/dist/DBEvent.js +0 -19
  9. package/dist/DBEvent.js.map +0 -1
  10. package/dist/DBNode.d.ts +0 -35
  11. package/dist/DBNode.d.ts.map +0 -1
  12. package/dist/DBNode.js +0 -33
  13. package/dist/DBNode.js.map +0 -1
  14. package/dist/DBScene.d.ts +0 -11
  15. package/dist/DBScene.d.ts.map +0 -1
  16. package/dist/DBScene.js +0 -9
  17. package/dist/DBScene.js.map +0 -1
  18. package/dist/DBVariable.d.ts +0 -22
  19. package/dist/DBVariable.d.ts.map +0 -1
  20. package/dist/DBVariable.js +0 -19
  21. package/dist/DBVariable.js.map +0 -1
  22. package/dist/DevTools.d.ts +0 -4
  23. package/dist/DevTools.d.ts.map +0 -1
  24. package/dist/DevTools.js +0 -10
  25. package/dist/DevTools.js.map +0 -1
  26. package/dist/GameContext.d.ts +0 -184
  27. package/dist/GameContext.d.ts.map +0 -1
  28. package/dist/GameContext.js +0 -602
  29. package/dist/GameContext.js.map +0 -1
  30. package/dist/IAudioListener.d.ts +0 -4
  31. package/dist/IAudioListener.d.ts.map +0 -1
  32. package/dist/IAudioListener.js +0 -2
  33. package/dist/IAudioListener.js.map +0 -1
  34. package/dist/ICameraControls.d.ts +0 -17
  35. package/dist/ICameraControls.d.ts.map +0 -1
  36. package/dist/ICameraControls.js +0 -2
  37. package/dist/ICameraControls.js.map +0 -1
  38. package/dist/IComponentFactory.d.ts +0 -8
  39. package/dist/IComponentFactory.d.ts.map +0 -1
  40. package/dist/IComponentFactory.js +0 -2
  41. package/dist/IComponentFactory.js.map +0 -1
  42. package/dist/IEngine.d.ts +0 -23
  43. package/dist/IEngine.d.ts.map +0 -1
  44. package/dist/IEngine.js +0 -2
  45. package/dist/IEngine.js.map +0 -1
  46. package/dist/IPMaterial.d.ts +0 -12
  47. package/dist/IPMaterial.d.ts.map +0 -1
  48. package/dist/IPMaterial.js +0 -2
  49. package/dist/IPMaterial.js.map +0 -1
  50. package/dist/IPNodeRenderer.d.ts +0 -25
  51. package/dist/IPNodeRenderer.d.ts.map +0 -1
  52. package/dist/IPNodeRenderer.js +0 -2
  53. package/dist/IPNodeRenderer.js.map +0 -1
  54. package/dist/IStats.d.ts +0 -9
  55. package/dist/IStats.d.ts.map +0 -1
  56. package/dist/IStats.js +0 -3
  57. package/dist/IStats.js.map +0 -1
  58. package/dist/MathTools.d.ts +0 -8
  59. package/dist/MathTools.d.ts.map +0 -1
  60. package/dist/MathTools.js +0 -20
  61. package/dist/MathTools.js.map +0 -1
  62. package/dist/PAction.d.ts +0 -77
  63. package/dist/PAction.d.ts.map +0 -1
  64. package/dist/PAction.js +0 -242
  65. package/dist/PAction.js.map +0 -1
  66. package/dist/PCanvas.d.ts +0 -171
  67. package/dist/PCanvas.d.ts.map +0 -1
  68. package/dist/PCanvas.js +0 -648
  69. package/dist/PCanvas.js.map +0 -1
  70. package/dist/PComponent.d.ts +0 -50
  71. package/dist/PComponent.d.ts.map +0 -1
  72. package/dist/PComponent.js +0 -73
  73. package/dist/PComponent.js.map +0 -1
  74. package/dist/PEnums.d.ts +0 -124
  75. package/dist/PEnums.d.ts.map +0 -1
  76. package/dist/PEnums.js +0 -138
  77. package/dist/PEnums.js.map +0 -1
  78. package/dist/PEvent.d.ts +0 -27
  79. package/dist/PEvent.d.ts.map +0 -1
  80. package/dist/PEvent.js +0 -40
  81. package/dist/PEvent.js.map +0 -1
  82. package/dist/PNode.d.ts +0 -135
  83. package/dist/PNode.d.ts.map +0 -1
  84. package/dist/PNode.js +0 -583
  85. package/dist/PNode.js.map +0 -1
  86. package/dist/POutValue.d.ts +0 -18
  87. package/dist/POutValue.d.ts.map +0 -1
  88. package/dist/POutValue.js +0 -28
  89. package/dist/POutValue.js.map +0 -1
  90. package/dist/PPayload.d.ts +0 -7
  91. package/dist/PPayload.d.ts.map +0 -1
  92. package/dist/PPayload.js +0 -19
  93. package/dist/PPayload.js.map +0 -1
  94. package/dist/PTypes.d.ts +0 -36
  95. package/dist/PTypes.d.ts.map +0 -1
  96. package/dist/PTypes.js +0 -2
  97. package/dist/PTypes.js.map +0 -1
  98. package/dist/PVariable.d.ts +0 -29
  99. package/dist/PVariable.d.ts.map +0 -1
  100. package/dist/PVariable.js +0 -51
  101. package/dist/PVariable.js.map +0 -1
  102. package/dist/PVector2.d.ts +0 -14
  103. package/dist/PVector2.d.ts.map +0 -1
  104. package/dist/PVector2.js +0 -25
  105. package/dist/PVector2.js.map +0 -1
  106. package/dist/PVector3.d.ts +0 -19
  107. package/dist/PVector3.d.ts.map +0 -1
  108. package/dist/PVector3.js +0 -44
  109. package/dist/PVector3.js.map +0 -1
  110. package/dist/animations/AnimationTools.d.ts +0 -3
  111. package/dist/animations/AnimationTools.d.ts.map +0 -1
  112. package/dist/animations/AnimationTools.js +0 -12
  113. package/dist/animations/AnimationTools.js.map +0 -1
  114. package/dist/animations/IModelAnimation.d.ts +0 -17
  115. package/dist/animations/IModelAnimation.d.ts.map +0 -1
  116. package/dist/animations/IModelAnimation.js +0 -2
  117. package/dist/animations/IModelAnimation.js.map +0 -1
  118. package/dist/assets/AssetLoader.d.ts +0 -10
  119. package/dist/assets/AssetLoader.d.ts.map +0 -1
  120. package/dist/assets/AssetLoader.js +0 -12
  121. package/dist/assets/AssetLoader.js.map +0 -1
  122. package/dist/index.d.ts +0 -151
  123. package/dist/index.d.ts.map +0 -1
  124. package/dist/index.js +0 -111
  125. package/dist/index.js.map +0 -1
  126. package/dist/media/MediaManager.d.ts +0 -17
  127. package/dist/media/MediaManager.d.ts.map +0 -1
  128. package/dist/media/MediaManager.js +0 -19
  129. package/dist/media/MediaManager.js.map +0 -1
  130. package/dist/media/PFile.d.ts +0 -13
  131. package/dist/media/PFile.d.ts.map +0 -1
  132. package/dist/media/PFile.js +0 -28
  133. package/dist/media/PFile.js.map +0 -1
  134. package/dist/pcomponents/BaseMaterial.d.ts +0 -50
  135. package/dist/pcomponents/BaseMaterial.d.ts.map +0 -1
  136. package/dist/pcomponents/BaseMaterial.js +0 -62
  137. package/dist/pcomponents/BaseMaterial.js.map +0 -1
  138. package/dist/pcomponents/PAnimator.d.ts +0 -40
  139. package/dist/pcomponents/PAnimator.d.ts.map +0 -1
  140. package/dist/pcomponents/PAnimator.js +0 -50
  141. package/dist/pcomponents/PAnimator.js.map +0 -1
  142. package/dist/pcomponents/PBackground.d.ts +0 -37
  143. package/dist/pcomponents/PBackground.d.ts.map +0 -1
  144. package/dist/pcomponents/PBackground.js +0 -48
  145. package/dist/pcomponents/PBackground.js.map +0 -1
  146. package/dist/pcomponents/PBasicMaterial.d.ts +0 -22
  147. package/dist/pcomponents/PBasicMaterial.d.ts.map +0 -1
  148. package/dist/pcomponents/PBasicMaterial.js +0 -31
  149. package/dist/pcomponents/PBasicMaterial.js.map +0 -1
  150. package/dist/pcomponents/PCallAction.d.ts +0 -19
  151. package/dist/pcomponents/PCallAction.d.ts.map +0 -1
  152. package/dist/pcomponents/PCallAction.js +0 -24
  153. package/dist/pcomponents/PCallAction.js.map +0 -1
  154. package/dist/pcomponents/PCallActions.d.ts +0 -24
  155. package/dist/pcomponents/PCallActions.d.ts.map +0 -1
  156. package/dist/pcomponents/PCallActions.js +0 -37
  157. package/dist/pcomponents/PCallActions.js.map +0 -1
  158. package/dist/pcomponents/PCameraPosition.d.ts +0 -32
  159. package/dist/pcomponents/PCameraPosition.d.ts.map +0 -1
  160. package/dist/pcomponents/PCameraPosition.js +0 -84
  161. package/dist/pcomponents/PCameraPosition.js.map +0 -1
  162. package/dist/pcomponents/PCameraTarget.d.ts +0 -32
  163. package/dist/pcomponents/PCameraTarget.d.ts.map +0 -1
  164. package/dist/pcomponents/PCameraTarget.js +0 -85
  165. package/dist/pcomponents/PCameraTarget.js.map +0 -1
  166. package/dist/pcomponents/PCollider.d.ts +0 -40
  167. package/dist/pcomponents/PCollider.d.ts.map +0 -1
  168. package/dist/pcomponents/PCollider.js +0 -58
  169. package/dist/pcomponents/PCollider.js.map +0 -1
  170. package/dist/pcomponents/PCompareBoolean.d.ts +0 -23
  171. package/dist/pcomponents/PCompareBoolean.d.ts.map +0 -1
  172. package/dist/pcomponents/PCompareBoolean.js +0 -38
  173. package/dist/pcomponents/PCompareBoolean.js.map +0 -1
  174. package/dist/pcomponents/PCompareInteger.d.ts +0 -32
  175. package/dist/pcomponents/PCompareInteger.d.ts.map +0 -1
  176. package/dist/pcomponents/PCompareInteger.js +0 -82
  177. package/dist/pcomponents/PCompareInteger.js.map +0 -1
  178. package/dist/pcomponents/PCompareNumber.d.ts +0 -25
  179. package/dist/pcomponents/PCompareNumber.d.ts.map +0 -1
  180. package/dist/pcomponents/PCompareNumber.js +0 -44
  181. package/dist/pcomponents/PCompareNumber.js.map +0 -1
  182. package/dist/pcomponents/PCompareString.d.ts +0 -25
  183. package/dist/pcomponents/PCompareString.d.ts.map +0 -1
  184. package/dist/pcomponents/PCompareString.js +0 -42
  185. package/dist/pcomponents/PCompareString.js.map +0 -1
  186. package/dist/pcomponents/PCompareVariable.d.ts +0 -28
  187. package/dist/pcomponents/PCompareVariable.d.ts.map +0 -1
  188. package/dist/pcomponents/PCompareVariable.js +0 -50
  189. package/dist/pcomponents/PCompareVariable.js.map +0 -1
  190. package/dist/pcomponents/PControllerInput.d.ts +0 -30
  191. package/dist/pcomponents/PControllerInput.d.ts.map +0 -1
  192. package/dist/pcomponents/PControllerInput.js +0 -39
  193. package/dist/pcomponents/PControllerInput.js.map +0 -1
  194. package/dist/pcomponents/PCubeGeometry.d.ts +0 -18
  195. package/dist/pcomponents/PCubeGeometry.d.ts.map +0 -1
  196. package/dist/pcomponents/PCubeGeometry.js +0 -23
  197. package/dist/pcomponents/PCubeGeometry.js.map +0 -1
  198. package/dist/pcomponents/PDebug.d.ts +0 -25
  199. package/dist/pcomponents/PDebug.d.ts.map +0 -1
  200. package/dist/pcomponents/PDebug.js +0 -34
  201. package/dist/pcomponents/PDebug.js.map +0 -1
  202. package/dist/pcomponents/PEnvironment.d.ts +0 -27
  203. package/dist/pcomponents/PEnvironment.d.ts.map +0 -1
  204. package/dist/pcomponents/PEnvironment.js +0 -43
  205. package/dist/pcomponents/PEnvironment.js.map +0 -1
  206. package/dist/pcomponents/PFadeAnimation.d.ts +0 -30
  207. package/dist/pcomponents/PFadeAnimation.d.ts.map +0 -1
  208. package/dist/pcomponents/PFadeAnimation.js +0 -113
  209. package/dist/pcomponents/PFadeAnimation.js.map +0 -1
  210. package/dist/pcomponents/PHud.d.ts +0 -12
  211. package/dist/pcomponents/PHud.d.ts.map +0 -1
  212. package/dist/pcomponents/PHud.js +0 -12
  213. package/dist/pcomponents/PHud.js.map +0 -1
  214. package/dist/pcomponents/PImageCache.d.ts +0 -18
  215. package/dist/pcomponents/PImageCache.d.ts.map +0 -1
  216. package/dist/pcomponents/PImageCache.js +0 -44
  217. package/dist/pcomponents/PImageCache.js.map +0 -1
  218. package/dist/pcomponents/PImageDetector.d.ts +0 -28
  219. package/dist/pcomponents/PImageDetector.d.ts.map +0 -1
  220. package/dist/pcomponents/PImageDetector.js +0 -39
  221. package/dist/pcomponents/PImageDetector.js.map +0 -1
  222. package/dist/pcomponents/PInteger.d.ts +0 -39
  223. package/dist/pcomponents/PInteger.d.ts.map +0 -1
  224. package/dist/pcomponents/PInteger.js +0 -75
  225. package/dist/pcomponents/PInteger.js.map +0 -1
  226. package/dist/pcomponents/PIntegerAnimator.d.ts +0 -36
  227. package/dist/pcomponents/PIntegerAnimator.d.ts.map +0 -1
  228. package/dist/pcomponents/PIntegerAnimator.js +0 -105
  229. package/dist/pcomponents/PIntegerAnimator.js.map +0 -1
  230. package/dist/pcomponents/PLight.d.ts +0 -15
  231. package/dist/pcomponents/PLight.d.ts.map +0 -1
  232. package/dist/pcomponents/PLight.js +0 -19
  233. package/dist/pcomponents/PLight.js.map +0 -1
  234. package/dist/pcomponents/PLightDirectional.d.ts +0 -19
  235. package/dist/pcomponents/PLightDirectional.d.ts.map +0 -1
  236. package/dist/pcomponents/PLightDirectional.js +0 -25
  237. package/dist/pcomponents/PLightDirectional.js.map +0 -1
  238. package/dist/pcomponents/PMaskedMaterial.d.ts +0 -19
  239. package/dist/pcomponents/PMaskedMaterial.d.ts.map +0 -1
  240. package/dist/pcomponents/PMaskedMaterial.js +0 -28
  241. package/dist/pcomponents/PMaskedMaterial.js.map +0 -1
  242. package/dist/pcomponents/PMaterialModifier.d.ts +0 -38
  243. package/dist/pcomponents/PMaterialModifier.d.ts.map +0 -1
  244. package/dist/pcomponents/PMaterialModifier.js +0 -68
  245. package/dist/pcomponents/PMaterialModifier.js.map +0 -1
  246. package/dist/pcomponents/PModelAnnotation.d.ts +0 -46
  247. package/dist/pcomponents/PModelAnnotation.d.ts.map +0 -1
  248. package/dist/pcomponents/PModelAnnotation.js +0 -119
  249. package/dist/pcomponents/PModelAnnotation.js.map +0 -1
  250. package/dist/pcomponents/PModelAnnotations.d.ts +0 -45
  251. package/dist/pcomponents/PModelAnnotations.d.ts.map +0 -1
  252. package/dist/pcomponents/PModelAnnotations.js +0 -128
  253. package/dist/pcomponents/PModelAnnotations.js.map +0 -1
  254. package/dist/pcomponents/PModelGLTF.d.ts +0 -36
  255. package/dist/pcomponents/PModelGLTF.d.ts.map +0 -1
  256. package/dist/pcomponents/PModelGLTF.js +0 -61
  257. package/dist/pcomponents/PModelGLTF.js.map +0 -1
  258. package/dist/pcomponents/PModelNode.d.ts +0 -16
  259. package/dist/pcomponents/PModelNode.d.ts.map +0 -1
  260. package/dist/pcomponents/PModelNode.js +0 -18
  261. package/dist/pcomponents/PModelNode.js.map +0 -1
  262. package/dist/pcomponents/PMoveAnimation.d.ts +0 -27
  263. package/dist/pcomponents/PMoveAnimation.d.ts.map +0 -1
  264. package/dist/pcomponents/PMoveAnimation.js +0 -65
  265. package/dist/pcomponents/PMoveAnimation.js.map +0 -1
  266. package/dist/pcomponents/PMoveToAnimation.d.ts +0 -26
  267. package/dist/pcomponents/PMoveToAnimation.d.ts.map +0 -1
  268. package/dist/pcomponents/PMoveToAnimation.js +0 -81
  269. package/dist/pcomponents/PMoveToAnimation.js.map +0 -1
  270. package/dist/pcomponents/PNumberAnimator.d.ts +0 -40
  271. package/dist/pcomponents/PNumberAnimator.d.ts.map +0 -1
  272. package/dist/pcomponents/PNumberAnimator.js +0 -103
  273. package/dist/pcomponents/PNumberAnimator.js.map +0 -1
  274. package/dist/pcomponents/PPhysicalMaterial.d.ts +0 -28
  275. package/dist/pcomponents/PPhysicalMaterial.d.ts.map +0 -1
  276. package/dist/pcomponents/PPhysicalMaterial.js +0 -35
  277. package/dist/pcomponents/PPhysicalMaterial.js.map +0 -1
  278. package/dist/pcomponents/PPlaneDetector.d.ts +0 -20
  279. package/dist/pcomponents/PPlaneDetector.d.ts.map +0 -1
  280. package/dist/pcomponents/PPlaneDetector.js +0 -25
  281. package/dist/pcomponents/PPlaneDetector.js.map +0 -1
  282. package/dist/pcomponents/PPlaneGeometry.d.ts +0 -20
  283. package/dist/pcomponents/PPlaneGeometry.d.ts.map +0 -1
  284. package/dist/pcomponents/PPlaneGeometry.js +0 -26
  285. package/dist/pcomponents/PPlaneGeometry.js.map +0 -1
  286. package/dist/pcomponents/PProjectRoot.d.ts +0 -41
  287. package/dist/pcomponents/PProjectRoot.d.ts.map +0 -1
  288. package/dist/pcomponents/PProjectRoot.js +0 -94
  289. package/dist/pcomponents/PProjectRoot.js.map +0 -1
  290. package/dist/pcomponents/PRotateAnimation.d.ts +0 -32
  291. package/dist/pcomponents/PRotateAnimation.d.ts.map +0 -1
  292. package/dist/pcomponents/PRotateAnimation.js +0 -81
  293. package/dist/pcomponents/PRotateAnimation.js.map +0 -1
  294. package/dist/pcomponents/PScaleAnimation.d.ts +0 -28
  295. package/dist/pcomponents/PScaleAnimation.d.ts.map +0 -1
  296. package/dist/pcomponents/PScaleAnimation.js +0 -82
  297. package/dist/pcomponents/PScaleAnimation.js.map +0 -1
  298. package/dist/pcomponents/PSceneContainer.d.ts +0 -22
  299. package/dist/pcomponents/PSceneContainer.d.ts.map +0 -1
  300. package/dist/pcomponents/PSceneContainer.js +0 -50
  301. package/dist/pcomponents/PSceneContainer.js.map +0 -1
  302. package/dist/pcomponents/PSceneRoot.d.ts +0 -16
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  304. package/dist/pcomponents/PSceneRoot.js +0 -21
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  306. package/dist/pcomponents/PSlider.d.ts +0 -34
  307. package/dist/pcomponents/PSlider.d.ts.map +0 -1
  308. package/dist/pcomponents/PSlider.js +0 -39
  309. package/dist/pcomponents/PSlider.js.map +0 -1
  310. package/dist/pcomponents/PSound.d.ts +0 -34
  311. package/dist/pcomponents/PSound.d.ts.map +0 -1
  312. package/dist/pcomponents/PSound.js +0 -45
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  314. package/dist/pcomponents/PSphereGeometry.d.ts +0 -19
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  316. package/dist/pcomponents/PSphereGeometry.js +0 -25
  317. package/dist/pcomponents/PSphereGeometry.js.map +0 -1
  318. package/dist/pcomponents/PSprite.d.ts +0 -19
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  322. package/dist/pcomponents/PSpriteSheet.d.ts +0 -27
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  326. package/dist/pcomponents/PText.d.ts +0 -35
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  328. package/dist/pcomponents/PText.js +0 -49
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  330. package/dist/pcomponents/PTransform.d.ts +0 -23
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  332. package/dist/pcomponents/PTransform.js +0 -67
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  334. package/dist/pcomponents/PVarList.d.ts +0 -36
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  336. package/dist/pcomponents/PVarList.js +0 -71
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  338. package/dist/pcomponents/PVarReader.d.ts +0 -19
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  342. package/dist/pcomponents/PVarWriter.d.ts +0 -25
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  344. package/dist/pcomponents/PVarWriter.js +0 -45
  345. package/dist/pcomponents/PVarWriter.js.map +0 -1
  346. package/dist/pcomponents/PVideoPlayer.d.ts +0 -35
  347. package/dist/pcomponents/PVideoPlayer.d.ts.map +0 -1
  348. package/dist/pcomponents/PVideoPlayer.js +0 -94
  349. package/dist/pcomponents/PVideoPlayer.js.map +0 -1
  350. package/dist/pcomponents/PVisibility.d.ts +0 -36
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  352. package/dist/pcomponents/PVisibility.js +0 -68
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  354. package/dist/pcomponents/PXRTools.d.ts +0 -32
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  356. package/dist/pcomponents/PXRTools.js +0 -44
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  358. package/dist/settings/ICameraSettings.d.ts +0 -16
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  362. package/dist/settings/IQualitySettings.d.ts +0 -14
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  366. package/dist/settings/IRenderSetting.d.ts +0 -7
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  368. package/dist/settings/IRenderSetting.js +0 -2
  369. package/dist/settings/IRenderSetting.js.map +0 -1
  370. package/dist/settings/ISetting.d.ts +0 -4
  371. package/dist/settings/ISetting.d.ts.map +0 -1
  372. package/dist/settings/ISetting.js +0 -2
  373. package/dist/settings/ISetting.js.map +0 -1
  374. package/dist/settings/IWebSettings.d.ts +0 -6
  375. package/dist/settings/IWebSettings.d.ts.map +0 -1
  376. package/dist/settings/IWebSettings.js +0 -2
  377. package/dist/settings/IWebSettings.js.map +0 -1
  378. package/dist/settings/Settings_Babylonjs.d.ts +0 -101
  379. package/dist/settings/Settings_Babylonjs.d.ts.map +0 -1
  380. package/dist/settings/Settings_Babylonjs.js +0 -85
  381. package/dist/settings/Settings_Babylonjs.js.map +0 -1
  382. package/dist/settings/Settings_Base.d.ts +0 -11
  383. package/dist/settings/Settings_Base.d.ts.map +0 -1
  384. package/dist/settings/Settings_Base.js +0 -45
  385. package/dist/settings/Settings_Base.js.map +0 -1
  386. package/dist/settings/Settings_Threejs.d.ts +0 -106
  387. package/dist/settings/Settings_Threejs.d.ts.map +0 -1
  388. package/dist/settings/Settings_Threejs.js +0 -165
  389. package/dist/settings/Settings_Threejs.js.map +0 -1
@@ -1,34 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import { IOutAction, POutAction } from "../PAction";
3
- import GameContext from "../GameContext";
4
- import PNode from "../PNode";
5
- import { IVector3 } from "../PVector3";
6
- import { IColliderComponent } from "../PTypes";
7
- interface DBSlider extends DBComponent {
8
- editor_showColliders: boolean;
9
- outevent_onHoverEnter: IOutAction | null;
10
- outevent_onHoverExit: IOutAction | null;
11
- outevent_onClick: IOutAction | null;
12
- outevent_onChange: IOutAction | null;
13
- }
14
- export type { DBSlider };
15
- export default abstract class PSlider extends PComponent implements IColliderComponent {
16
- outevent_onHoverEnter: POutAction | null;
17
- outevent_onHoverExit: POutAction | null;
18
- outevent_onClick: POutAction | null;
19
- outevent_onChange: POutAction | null;
20
- editor_showColliders: boolean;
21
- hidden: boolean;
22
- _width: number;
23
- constructor(dbComponent: DBSlider, node: PNode, context: GameContext);
24
- toDB(): DBSlider;
25
- abstract show(): void;
26
- abstract hide(): void;
27
- abstract addColliderObject(): void;
28
- abstract removeColliderObject(): void;
29
- abstract computeBounds(): void;
30
- abstract native_onHoverEnter(point: IVector3): void;
31
- native_onHoverExit: () => void;
32
- native_onClick: () => void;
33
- }
34
- //# sourceMappingURL=PSlider.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,39 +0,0 @@
1
- import PComponent from "../PComponent";
2
- import { POutAction } from "../PAction";
3
- import { DataType } from "../PEnums";
4
- export default class PSlider extends PComponent {
5
- outevent_onHoverEnter;
6
- outevent_onHoverExit;
7
- outevent_onClick;
8
- outevent_onChange;
9
- editor_showColliders = false;
10
- hidden = false;
11
- _width = 0.0;
12
- constructor(dbComponent, node, context) {
13
- super(dbComponent, "PSlider", "Slider", node, context);
14
- this.requireTransform = true;
15
- this.editor_showColliders = dbComponent.editor_showColliders;
16
- this.outevent_onHoverEnter = node.registerOutAction(this, "On Hover Enter", dbComponent.outevent_onHoverEnter, DataType.Node);
17
- this.outevent_onHoverExit = node.registerOutAction(this, "On Hover Exit", dbComponent.outevent_onHoverExit, DataType.Node);
18
- this.outevent_onClick = node.registerOutAction(this, "On Click", dbComponent.outevent_onClick, DataType.Node);
19
- this.outevent_onChange = node.registerOutAction(this, "On Change", dbComponent.outevent_onChange, DataType.Percent);
20
- node.collider = this;
21
- }
22
- toDB() {
23
- return {
24
- ...super.toDB(),
25
- editor_showColliders: this.editor_showColliders,
26
- outevent_onHoverEnter: POutAction.toDB(this.outevent_onHoverEnter),
27
- outevent_onHoverExit: POutAction.toDB(this.outevent_onHoverExit),
28
- outevent_onClick: POutAction.toDB(this.outevent_onClick),
29
- outevent_onChange: POutAction.toDB(this.outevent_onChange),
30
- };
31
- }
32
- native_onHoverExit = () => {
33
- this.outevent_onHoverExit?.emit(this.node.id);
34
- };
35
- native_onClick = () => {
36
- this.outevent_onClick?.emit(this.node.id);
37
- };
38
- }
39
- //# sourceMappingURL=PSlider.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSlider.js","sourceRoot":"","sources":["../../src/pcomponents/PSlider.ts"],"names":[],"mappings":"AAAA,OAAO,UAA2B,MAAM,eAAe,CAAC;AACxD,OAAO,EAAc,UAAU,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAgBrC,MAAM,CAAC,OAAO,OAAgB,OAC5B,SAAQ,UAAU;IAGlB,qBAAqB,CAAoB;IACzC,oBAAoB,CAAoB;IACxC,gBAAgB,CAAoB;IAEpC,iBAAiB,CAAoB;IACrC,oBAAoB,GAAG,KAAK,CAAC;IAE7B,MAAM,GAAG,KAAK,CAAC;IAEf,MAAM,GAAG,GAAG,CAAC;IAEb,YAAY,WAAqB,EAAE,IAAW,EAAE,OAAoB;QAClE,KAAK,CAAC,WAAW,EAAE,SAAS,EAAE,QAAQ,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEvD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,oBAAoB,GAAG,WAAW,CAAC,oBAAoB,CAAC;QAE7D,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,iBAAiB,CACjD,IAAI,EACJ,gBAAgB,EAChB,WAAW,CAAC,qBAAqB,EACjC,QAAQ,CAAC,IAAI,CACd,CAAC;QAEF,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,iBAAiB,CAChD,IAAI,EACJ,eAAe,EACf,WAAW,CAAC,oBAAoB,EAChC,QAAQ,CAAC,IAAI,CACd,CAAC;QAEF,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,CAC5C,IAAI,EACJ,UAAU,EACV,WAAW,CAAC,gBAAgB,EAC5B,QAAQ,CAAC,IAAI,CACd,CAAC;QAEF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAC7C,IAAI,EACJ,WAAW,EACX,WAAW,CAAC,iBAAiB,EAC7B,QAAQ,CAAC,OAAO,CACjB,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,oBAAoB,EAAE,IAAI,CAAC,oBAAoB;YAC/C,qBAAqB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,CAAC;YAClE,oBAAoB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC;YAChE,gBAAgB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC;YACxD,iBAAiB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC;SAC3D,CAAC;IACJ,CAAC;IAkBD,kBAAkB,GAAG,GAAG,EAAE;QACxB,IAAI,CAAC,oBAAoB,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAChD,CAAC,CAAC;IAEF,cAAc,GAAG,GAAG,EAAE;QACpB,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC5C,CAAC,CAAC;CACH"}
@@ -1,34 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import PFile from "../media/PFile";
3
- import { IInAction, IOutAction, PInAction, POutAction } from "../PAction";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- interface DBSound extends DBComponent {
7
- file_sound: string | null;
8
- inevent_playOn: IInAction | null;
9
- inevent_stopOn: IInAction | null;
10
- outevent_onEnd: IOutAction | null;
11
- outevent_onStart: IOutAction | null;
12
- positional: boolean;
13
- loop: boolean;
14
- volume: number;
15
- distance: number;
16
- }
17
- export type { DBSound };
18
- export default abstract class PSound extends PComponent {
19
- file_sound: PFile | null;
20
- inevent_playOn: PInAction | null;
21
- inevent_stopOn: PInAction | null;
22
- outevent_onEnd: POutAction | null;
23
- outevent_onStart: POutAction | null;
24
- positional: boolean;
25
- loop: boolean;
26
- volume: number;
27
- distance: number;
28
- constructor(dbComponent: DBSound, node: PNode, context: GameContext);
29
- toDB(): DBSound;
30
- dispose(): void;
31
- abstract callback_onPlay(): void;
32
- abstract callback_onStop(): void;
33
- }
34
- //# sourceMappingURL=PSound.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSound.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PSound.ts"],"names":[],"mappings":"AAAA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,KAAK,MAAM,gBAAgB,CAAC;AACnC,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAC1E,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,UAAU,OAAQ,SAAQ,WAAW;IACnC,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,cAAc,EAAE,UAAU,GAAG,IAAI,CAAC;IAClC,gBAAgB,EAAE,UAAU,GAAG,IAAI,CAAC;IACpC,UAAU,EAAE,OAAO,CAAC;IACpB,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,YAAY,EAAE,OAAO,EAAE,CAAC;AAExB,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,MAAO,SAAQ,UAAU;IACrD,UAAU,EAAE,KAAK,GAAG,IAAI,CAAC;IAEzB,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,cAAc,EAAE,UAAU,GAAG,IAAI,CAAC;IAClC,gBAAgB,EAAE,UAAU,GAAG,IAAI,CAAC;IAEpC,UAAU,EAAE,OAAO,CAAC;IACpB,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC;gBAEL,WAAW,EAAE,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAoCnE,IAAI,IAAI,OAAO;IAef,OAAO;IAQP,QAAQ,CAAC,eAAe,IAAI,IAAI;IAChC,QAAQ,CAAC,eAAe,IAAI,IAAI;CACjC"}
@@ -1,45 +0,0 @@
1
- import PComponent from "../PComponent";
2
- import { PInAction, POutAction } from "../PAction";
3
- export default class PSound extends PComponent {
4
- file_sound;
5
- inevent_playOn;
6
- inevent_stopOn;
7
- outevent_onEnd;
8
- outevent_onStart;
9
- positional;
10
- loop;
11
- volume;
12
- distance;
13
- constructor(dbComponent, node, context) {
14
- super(dbComponent, "PSound", "Sound", node, context);
15
- this.requireTransform = true;
16
- this.file_sound = this.context.requestFile(dbComponent.file_sound, node);
17
- this.inevent_playOn = node.registerInAction(this, "Play", dbComponent.inevent_playOn, this.callback_onPlay);
18
- this.inevent_stopOn = node.registerInAction(this, "Stop", dbComponent.inevent_stopOn, this.callback_onStop);
19
- this.outevent_onEnd = node.registerOutAction(this, "On End", dbComponent.outevent_onEnd);
20
- this.outevent_onStart = node.registerOutAction(this, "On Start", dbComponent.outevent_onStart);
21
- this.volume = dbComponent.volume || 1;
22
- this.distance = dbComponent.distance || 10;
23
- this.positional = dbComponent.positional || false;
24
- this.loop = dbComponent.loop === true || false;
25
- }
26
- toDB() {
27
- return {
28
- ...super.toDB(),
29
- inevent_playOn: PInAction.toDB(this.inevent_playOn),
30
- inevent_stopOn: PInAction.toDB(this.inevent_stopOn),
31
- outevent_onEnd: POutAction.toDB(this.outevent_onEnd),
32
- outevent_onStart: POutAction.toDB(this.outevent_onStart),
33
- positional: this.positional,
34
- file_sound: this.file_sound?._id || null,
35
- volume: this.volume,
36
- loop: this.loop,
37
- distance: this.distance,
38
- };
39
- }
40
- dispose() {
41
- if (this.file_sound)
42
- this.context.releaseFile(this.file_sound);
43
- }
44
- }
45
- //# sourceMappingURL=PSound.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSound.js","sourceRoot":"","sources":["../../src/pcomponents/PSound.ts"],"names":[],"mappings":"AAAA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAExD,OAAO,EAAyB,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAkB1E,MAAM,CAAC,OAAO,OAAgB,MAAO,SAAQ,UAAU;IACrD,UAAU,CAAe;IAEzB,cAAc,CAAmB;IACjC,cAAc,CAAmB;IACjC,cAAc,CAAoB;IAClC,gBAAgB,CAAoB;IAEpC,UAAU,CAAU;IACpB,IAAI,CAAU;IACd,MAAM,CAAS;IACf,QAAQ,CAAS;IAEjB,YAAY,WAAoB,EAAE,IAAW,EAAE,OAAoB;QACjE,KAAK,CAAC,WAAW,EAAE,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAErD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,WAAW,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAEzE,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,gBAAgB,CACzC,IAAI,EACJ,MAAM,EACN,WAAW,CAAC,cAAc,EAC1B,IAAI,CAAC,eAAe,CACrB,CAAC;QACF,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,gBAAgB,CACzC,IAAI,EACJ,MAAM,EACN,WAAW,CAAC,cAAc,EAC1B,IAAI,CAAC,eAAe,CACrB,CAAC;QACF,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,iBAAiB,CAC1C,IAAI,EACJ,QAAQ,EACR,WAAW,CAAC,cAAc,CAC3B,CAAC;QACF,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,CAC5C,IAAI,EACJ,UAAU,EACV,WAAW,CAAC,gBAAgB,CAC7B,CAAC;QAEF,IAAI,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,IAAI,CAAC,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,IAAI,EAAE,CAAC;QAC3C,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,UAAU,IAAI,KAAK,CAAC;QAClD,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,KAAK,IAAI,IAAI,KAAK,CAAC;IACjD,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,cAAc,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC;YACnD,cAAc,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC;YACnD,cAAc,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC;YACpD,gBAAgB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC;YACxD,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,GAAG,IAAI,IAAI;YACxC,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB,CAAC;IACJ,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,UAAU;YAAE,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjE,CAAC;CAQF"}
@@ -1,19 +0,0 @@
1
- import GameContext from "../GameContext";
2
- import PComponent, { DBComponent } from "../PComponent";
3
- import PNode from "../PNode";
4
- interface DBSphereGeometry extends DBComponent {
5
- radius: number;
6
- segments: number;
7
- castShadow: boolean;
8
- receiveShadow: boolean;
9
- }
10
- export type { DBSphereGeometry };
11
- export default abstract class PSphereGeometry extends PComponent {
12
- radius: number;
13
- segments: number;
14
- castShadow: boolean;
15
- receiveShadow: boolean;
16
- constructor(dbComponent: DBSphereGeometry, node: PNode, context: GameContext);
17
- toDB(): DBSphereGeometry;
18
- }
19
- //# sourceMappingURL=PSphereGeometry.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSphereGeometry.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PSphereGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAExD,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,UAAU,gBAAiB,SAAQ,WAAW;IAC5C,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;CACxB;AAED,YAAY,EAAE,gBAAgB,EAAE,CAAC;AAEjC,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,eAAgB,SAAQ,UAAU;IAC9D,MAAM,EAAE,MAAM,CAAK;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;gBAGrB,WAAW,EAAE,gBAAgB,EAC7B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IAYtB,IAAI,IAAI,gBAAgB;CASzB"}
@@ -1,25 +0,0 @@
1
- import PComponent from "../PComponent";
2
- export default class PSphereGeometry extends PComponent {
3
- radius = 1;
4
- segments;
5
- castShadow;
6
- receiveShadow;
7
- constructor(dbComponent, node, context) {
8
- super(dbComponent, "PSphereGeometry", "Sphere Geometry", node, context);
9
- this.requireTransform = true;
10
- this.radius = dbComponent.radius;
11
- this.segments = (dbComponent.segments || 0);
12
- this.castShadow = dbComponent.castShadow;
13
- this.receiveShadow = dbComponent.receiveShadow || false;
14
- }
15
- toDB() {
16
- return {
17
- ...super.toDB(),
18
- radius: this.radius,
19
- segments: this.segments,
20
- castShadow: this.castShadow,
21
- receiveShadow: this.receiveShadow,
22
- };
23
- }
24
- }
25
- //# sourceMappingURL=PSphereGeometry.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSphereGeometry.js","sourceRoot":"","sources":["../../src/pcomponents/PSphereGeometry.ts"],"names":[],"mappings":"AACA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAaxD,MAAM,CAAC,OAAO,OAAgB,eAAgB,SAAQ,UAAU;IAC9D,MAAM,GAAW,CAAC,CAAC;IACnB,QAAQ,CAAS;IACjB,UAAU,CAAU;IACpB,aAAa,CAAU;IAEvB,YACE,WAA6B,EAC7B,IAAW,EACX,OAAoB;QAEpB,KAAK,CAAC,WAAW,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAExE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,CAAC,WAAW,CAAC,QAAQ,IAAI,CAAC,CAAY,CAAC;QACvD,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,UAAU,CAAC;QACzC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,aAAa,IAAI,KAAK,CAAC;IAC1D,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,aAAa,EAAE,IAAI,CAAC,aAAa;SAClC,CAAC;IACJ,CAAC;CACF"}
@@ -1,19 +0,0 @@
1
- import GameContext from "../GameContext";
2
- import PNode from "../PNode";
3
- import PComponent, { DBComponent } from "../PComponent";
4
- import PFile from "../media/PFile";
5
- interface DBSprite extends DBComponent {
6
- file_image: string | null;
7
- opacity: number;
8
- color: string;
9
- }
10
- export type { DBSprite };
11
- export default abstract class PSprite extends PComponent {
12
- file_image: PFile | null;
13
- opacity: number;
14
- color: string;
15
- constructor(dbComponent: DBSprite, node: PNode, context: GameContext);
16
- toDB(): DBSprite;
17
- dispose(): void;
18
- }
19
- //# sourceMappingURL=PSprite.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSprite.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PSprite.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,KAAK,MAAM,gBAAgB,CAAC;AAEnC,UAAU,QAAS,SAAQ,WAAW;IACpC,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,OAAO,EAAE,MAAM,CAAC;IAChB,KAAK,EAAE,MAAM,CAAC;CACf;AAED,YAAY,EAAE,QAAQ,EAAE,CAAC;AAEzB,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,OAAQ,SAAQ,UAAU;IACtD,UAAU,EAAE,KAAK,GAAG,IAAI,CAAC;IACzB,OAAO,EAAE,MAAM,CAAC;IAChB,KAAK,EAAE,MAAM,CAAC;gBAEF,WAAW,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAUpE,IAAI,IAAI,QAAQ;IAShB,OAAO;CAIR"}
@@ -1,27 +0,0 @@
1
- import PComponent from "../PComponent";
2
- export default class PSprite extends PComponent {
3
- file_image;
4
- opacity;
5
- color;
6
- constructor(dbComponent, node, context) {
7
- super(dbComponent, "PSprite", "Sprite", node, context);
8
- this.requireTransform = true;
9
- this.file_image = this.context.requestFile(dbComponent.file_image);
10
- this.opacity = dbComponent.opacity;
11
- this.color = dbComponent.color;
12
- }
13
- toDB() {
14
- return {
15
- ...super.toDB(),
16
- file_image: this.file_image?._id || null,
17
- opacity: this.opacity,
18
- color: this.color,
19
- };
20
- }
21
- dispose() {
22
- // Release files
23
- if (this.file_image)
24
- this.context.releaseFile(this.file_image);
25
- }
26
- }
27
- //# sourceMappingURL=PSprite.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSprite.js","sourceRoot":"","sources":["../../src/pcomponents/PSprite.ts"],"names":[],"mappings":"AAEA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAWxD,MAAM,CAAC,OAAO,OAAgB,OAAQ,SAAQ,UAAU;IACtD,UAAU,CAAe;IACzB,OAAO,CAAS;IAChB,KAAK,CAAS;IAEd,YAAY,WAAqB,EAAE,IAAW,EAAE,OAAoB;QAClE,KAAK,CAAC,WAAW,EAAE,SAAS,EAAE,QAAQ,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEvD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;QACnE,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC,OAAO,CAAC;QACnC,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;IACjC,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,UAAU,EAAE,IAAI,CAAC,UAAU,EAAE,GAAG,IAAI,IAAI;YACxC,OAAO,EAAE,IAAI,CAAC,OAAO;YACrB,KAAK,EAAE,IAAI,CAAC,KAAK;SAClB,CAAC;IACJ,CAAC;IAED,OAAO;QACL,gBAAgB;QAChB,IAAI,IAAI,CAAC,UAAU;YAAE,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjE,CAAC;CACF"}
@@ -1,27 +0,0 @@
1
- import PVector2, { IVector2 } from "../PVector2";
2
- import { IInAction, IOutAction, PInAction, POutAction } from "../PAction";
3
- import PComponent, { DBComponent } from "../PComponent";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- interface DBSpriteSheet extends DBComponent {
7
- inevent_setIndex: IInAction | null;
8
- outevent_onChange: IOutAction | null;
9
- size: IVector2;
10
- index: number;
11
- }
12
- export type { DBSpriteSheet };
13
- export default abstract class PSpriteSheet extends PComponent {
14
- inevent_setIndex: PInAction | null;
15
- outevent_onChange: POutAction | null;
16
- size: PVector2;
17
- index: number;
18
- protected _currentValue: number;
19
- constructor(dbComponent: DBSpriteSheet, node: PNode, context: GameContext);
20
- toDB(): DBSpriteSheet;
21
- protected abstract callback_setIndex(payload: string | null): void;
22
- protected abstract setSize(value: PVector2): void;
23
- protected abstract setIndex(value: number): void;
24
- editor_onVector2Change(field: string, value: PVector2): void;
25
- editor_onNumberChange(field: string, value: number): void;
26
- }
27
- //# sourceMappingURL=PSpriteSheet.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSpriteSheet.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PSpriteSheet.ts"],"names":[],"mappings":"AAAA,OAAO,QAAQ,EAAE,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACjD,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAC1E,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAG7B,UAAU,aAAc,SAAQ,WAAW;IACzC,gBAAgB,EAAE,SAAS,GAAG,IAAI,CAAC;IACnC,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IACrC,IAAI,EAAE,QAAQ,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;CACf;AACD,YAAY,EAAE,aAAa,EAAE,CAAC;AAE9B,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,YAAa,SAAQ,UAAU;IAC3D,gBAAgB,EAAE,SAAS,GAAG,IAAI,CAAQ;IAC1C,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAQ;IAC5C,IAAI,EAAE,QAAQ,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IAEd,SAAS,CAAC,aAAa,EAAE,MAAM,CAAC;gBAEpB,WAAW,EAAE,aAAa,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAyBzE,IAAI,IAAI,aAAa;IAUrB,SAAS,CAAC,QAAQ,CAAC,iBAAiB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAMlE,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,EAAE,QAAQ,GAAG,IAAI;IACjD,SAAS,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAEhD,sBAAsB,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,GAAG,IAAI;IAO5D,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;CAM1D"}
@@ -1,42 +0,0 @@
1
- import PVector2 from "../PVector2";
2
- import { PInAction, POutAction } from "../PAction";
3
- import PComponent from "../PComponent";
4
- import { DataType } from "../PEnums";
5
- export default class PSpriteSheet extends PComponent {
6
- inevent_setIndex = null;
7
- outevent_onChange = null;
8
- size;
9
- index;
10
- _currentValue;
11
- constructor(dbComponent, node, context) {
12
- super(dbComponent, "PSpriteSheet", "Sprite Sheet", node, context);
13
- this.requireTransform = true;
14
- this.inevent_setIndex = node.registerInAction(this, "Set Index", dbComponent.inevent_setIndex, this.callback_setIndex, DataType.Integer);
15
- this.outevent_onChange = node.registerOutAction(this, "On Change", dbComponent.outevent_onChange, DataType.Integer);
16
- this.size = new PVector2(dbComponent.size);
17
- this.index = dbComponent.index;
18
- this._currentValue = this.index;
19
- }
20
- toDB() {
21
- return {
22
- ...super.toDB(),
23
- inevent_setIndex: PInAction.toDB(this.inevent_setIndex),
24
- outevent_onChange: POutAction.toDB(this.outevent_onChange),
25
- size: this.size,
26
- index: this.index,
27
- };
28
- }
29
- editor_onVector2Change(field, value) {
30
- if (field === "size") {
31
- this.size = value;
32
- this.setSize(value);
33
- }
34
- }
35
- editor_onNumberChange(field, value) {
36
- if (field === "index") {
37
- this.index = value;
38
- this.setIndex(value);
39
- }
40
- }
41
- }
42
- //# sourceMappingURL=PSpriteSheet.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PSpriteSheet.js","sourceRoot":"","sources":["../../src/pcomponents/PSpriteSheet.ts"],"names":[],"mappings":"AAAA,OAAO,QAAsB,MAAM,aAAa,CAAC;AACjD,OAAO,EAAyB,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAC1E,OAAO,UAA2B,MAAM,eAAe,CAAC;AAGxD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAUrC,MAAM,CAAC,OAAO,OAAgB,YAAa,SAAQ,UAAU;IAC3D,gBAAgB,GAAqB,IAAI,CAAC;IAC1C,iBAAiB,GAAsB,IAAI,CAAC;IAC5C,IAAI,CAAW;IACf,KAAK,CAAS;IAEJ,aAAa,CAAS;IAEhC,YAAY,WAA0B,EAAE,IAAW,EAAE,OAAoB;QACvE,KAAK,CAAC,WAAW,EAAE,cAAc,EAAE,cAAc,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAElE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAC3C,IAAI,EACJ,WAAW,EACX,WAAW,CAAC,gBAAgB,EAC5B,IAAI,CAAC,iBAAiB,EACtB,QAAQ,CAAC,OAAO,CACjB,CAAC;QAEF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAC7C,IAAI,EACJ,WAAW,EACX,WAAW,CAAC,iBAAiB,EAC7B,QAAQ,CAAC,OAAO,CACjB,CAAC;QAEF,IAAI,CAAC,IAAI,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;QAC/B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC;IAClC,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,gBAAgB,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC;YACvD,iBAAiB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC;YAC1D,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,KAAK,EAAE,IAAI,CAAC,KAAK;SAClB,CAAC;IACJ,CAAC;IAWD,sBAAsB,CAAC,KAAa,EAAE,KAAe;QACnD,IAAI,KAAK,KAAK,MAAM,EAAE,CAAC;YACrB,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;YAClB,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACtB,CAAC;IACH,CAAC;IAED,qBAAqB,CAAC,KAAa,EAAE,KAAa;QAChD,IAAI,KAAK,KAAK,OAAO,EAAE,CAAC;YACtB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC;IACH,CAAC;CACF"}
@@ -1,35 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import { IInAction, IOutAction, PInAction, POutAction } from "../PAction";
3
- import PFile from "../media/PFile";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- interface DBText extends DBComponent {
7
- file_font: string | null;
8
- text: string;
9
- color: string;
10
- outlineColor: string;
11
- outlineWidth: number;
12
- fontSize: number;
13
- textAlign: string;
14
- verticalAlign: string;
15
- inevent_setText: IInAction | null;
16
- outevent_onSetText: IOutAction | null;
17
- }
18
- export type { DBText };
19
- export default abstract class PText extends PComponent {
20
- text: string;
21
- color: string;
22
- outlineColor: string;
23
- outlineWidth: number;
24
- fontSize: number;
25
- textAlign: string;
26
- verticalAlign: string;
27
- file_font: PFile | null;
28
- inevent_setText: PInAction | null;
29
- outevent_onSetText: POutAction | null;
30
- constructor(dbComponent: DBText, node: PNode, context: GameContext);
31
- toDB(): DBText;
32
- dispose(): void;
33
- abstract callback_setText(payloadValue: string | null): void;
34
- }
35
- //# sourceMappingURL=PText.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PText.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PText.ts"],"names":[],"mappings":"AACA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAC1E,OAAO,KAAK,MAAM,gBAAgB,CAAC;AACnC,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,UAAU,MAAO,SAAQ,WAAW;IAClC,SAAS,EAAE,MAAM,GAAG,IAAI,CAAC;IAEzB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,YAAY,EAAE,MAAM,CAAC;IACrB,YAAY,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,MAAM,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,aAAa,EAAE,MAAM,CAAC;IACtB,eAAe,EAAE,SAAS,GAAG,IAAI,CAAC;IAClC,kBAAkB,EAAE,UAAU,GAAG,IAAI,CAAC;CACvC;AACD,YAAY,EAAE,MAAM,EAAE,CAAC;AAEvB,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,KAAM,SAAQ,UAAU;IACpD,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,YAAY,EAAE,MAAM,CAAC;IACrB,YAAY,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,MAAM,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,aAAa,EAAE,MAAM,CAAC;IAEtB,SAAS,EAAE,KAAK,GAAG,IAAI,CAAC;IAExB,eAAe,EAAE,SAAS,GAAG,IAAI,CAAC;IAClC,kBAAkB,EAAE,UAAU,GAAG,IAAI,CAAC;gBAE1B,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAgClE,IAAI,IAAI,MAAM;IAgBd,OAAO;IAIP,QAAQ,CAAC,gBAAgB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;CAC7D"}
@@ -1,49 +0,0 @@
1
- import { DataType } from "../PEnums";
2
- import PComponent from "../PComponent";
3
- import { PInAction, POutAction } from "../PAction";
4
- export default class PText extends PComponent {
5
- text;
6
- color;
7
- outlineColor;
8
- outlineWidth;
9
- fontSize;
10
- textAlign;
11
- verticalAlign;
12
- file_font;
13
- inevent_setText;
14
- outevent_onSetText;
15
- constructor(dbComponent, node, context) {
16
- super(dbComponent, "PText", "Text", node, context);
17
- this.requireTransform = true;
18
- this.inevent_setText = node.registerInAction(this, "Set Text", dbComponent.inevent_setText, this.callback_setText, DataType.String);
19
- this.outevent_onSetText = node.registerOutAction(this, "On Set Text", dbComponent.outevent_onSetText, DataType.String);
20
- this.text = dbComponent.text;
21
- this.color = dbComponent.color;
22
- this.outlineColor = dbComponent.outlineColor;
23
- this.outlineWidth = dbComponent.outlineWidth;
24
- this.fontSize = dbComponent.fontSize;
25
- this.file_font = this.context.requestFile(dbComponent.file_font);
26
- this.textAlign = dbComponent.textAlign || "left";
27
- this.verticalAlign = dbComponent.verticalAlign || "middle";
28
- }
29
- toDB() {
30
- return {
31
- ...super.toDB(),
32
- text: this.text,
33
- color: this.color,
34
- outlineColor: this.outlineColor,
35
- outlineWidth: this.outlineWidth,
36
- fontSize: this.fontSize,
37
- textAlign: this.textAlign,
38
- verticalAlign: this.verticalAlign,
39
- file_font: this.file_font !== null ? this.file_font._id : null,
40
- inevent_setText: PInAction.toDB(this.inevent_setText),
41
- outevent_onSetText: POutAction.toDB(this.outevent_onSetText),
42
- };
43
- }
44
- dispose() {
45
- if (this.file_font)
46
- this.context.releaseFile(this.file_font);
47
- }
48
- }
49
- //# sourceMappingURL=PText.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PText.js","sourceRoot":"","sources":["../../src/pcomponents/PText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AACrC,OAAO,UAA2B,MAAM,eAAe,CAAC;AACxD,OAAO,EAAyB,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAoB1E,MAAM,CAAC,OAAO,OAAgB,KAAM,SAAQ,UAAU;IACpD,IAAI,CAAS;IACb,KAAK,CAAS;IACd,YAAY,CAAS;IACrB,YAAY,CAAS;IACrB,QAAQ,CAAS;IACjB,SAAS,CAAS;IAClB,aAAa,CAAS;IAEtB,SAAS,CAAe;IAExB,eAAe,CAAmB;IAClC,kBAAkB,CAAoB;IAEtC,YAAY,WAAmB,EAAE,IAAW,EAAE,OAAoB;QAChE,KAAK,CAAC,WAAW,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEnD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAC1C,IAAI,EACJ,UAAU,EACV,WAAW,CAAC,eAAe,EAC3B,IAAI,CAAC,gBAAgB,EACrB,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,iBAAiB,CAC9C,IAAI,EACJ,aAAa,EACb,WAAW,CAAC,kBAAkB,EAC9B,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;QAC7B,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;QAC/B,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC,YAAY,CAAC;QAC7C,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC,YAAY,CAAC;QAC7C,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,CAAC;QAErC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;QAEjE,IAAI,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,IAAI,MAAM,CAAC;QACjD,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,aAAa,IAAI,QAAQ,CAAC;IAC7D,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,YAAY,EAAE,IAAI,CAAC,YAAY;YAC/B,YAAY,EAAE,IAAI,CAAC,YAAY;YAC/B,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,aAAa,EAAE,IAAI,CAAC,aAAa;YACjC,SAAS,EAAE,IAAI,CAAC,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI;YAC9D,eAAe,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC;YACrD,kBAAkB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC;SAC7D,CAAC;IACJ,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,SAAS;YAAE,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAC/D,CAAC;CAGF"}
@@ -1,23 +0,0 @@
1
- import PVector3, { type IVector3 } from "../PVector3";
2
- import PComponent, { DBComponent } from "../PComponent";
3
- import GameContext from "../GameContext";
4
- import PNode from "../PNode";
5
- interface DBTransform extends DBComponent {
6
- position: IVector3;
7
- rotation: IVector3;
8
- scale: IVector3;
9
- }
10
- export { type DBTransform };
11
- export default abstract class PTransform extends PComponent {
12
- position: PVector3;
13
- rotation: PVector3;
14
- scale: PVector3;
15
- constructor(dbComponent: DBTransform, node: PNode, context: GameContext);
16
- toDB(): DBTransform;
17
- dispose(): void;
18
- render(): void;
19
- unrender(): void;
20
- round(): void;
21
- editor_onVector3Change(field: "position" | "rotation" | "scale", value: PVector3, axis: "x" | "y" | "z"): void;
22
- }
23
- //# sourceMappingURL=PTransform.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PTransform.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PTransform.ts"],"names":[],"mappings":"AAAA,OAAO,QAAQ,EAAE,EAAE,KAAK,QAAQ,EAAE,MAAM,aAAa,CAAC;AACtD,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,UAAU,WAAY,SAAQ,WAAW;IACvC,QAAQ,EAAE,QAAQ,CAAC;IACnB,QAAQ,EAAE,QAAQ,CAAC;IACnB,KAAK,EAAE,QAAQ,CAAC;CACjB;AAED,OAAO,EAAE,KAAK,WAAW,EAAE,CAAC;AAW5B,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,UAAW,SAAQ,UAAU;IACzD,QAAQ,EAAE,QAAQ,CAAC;IACnB,QAAQ,EAAE,QAAQ,CAAC;IACnB,KAAK,EAAE,QAAQ,CAAC;gBAEJ,WAAW,EAAE,WAAW,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAWvE,IAAI,IAAI,WAAW;IASnB,OAAO;IAMP,MAAM;IAEN,QAAQ,IAAI,IAAI;IAEhB,KAAK;IAWL,sBAAsB,CACpB,KAAK,EAAE,UAAU,GAAG,UAAU,GAAG,OAAO,EACxC,KAAK,EAAE,QAAQ,EACf,IAAI,EAAE,GAAG,GAAG,GAAG,GAAG,GAAG;CAcxB"}
@@ -1,67 +0,0 @@
1
- import PVector3 from "../PVector3";
2
- import PComponent from "../PComponent";
3
- function round(vector) {
4
- if (typeof vector.x === "string")
5
- vector.x = Number(vector.x);
6
- if (typeof vector.y === "string")
7
- vector.y = Number(vector.y);
8
- if (typeof vector.z === "string")
9
- vector.z = Number(vector.z);
10
- vector.x = Number(vector.x.toFixed(5));
11
- vector.y = Number(vector.y.toFixed(5));
12
- vector.z = Number(vector.z.toFixed(5));
13
- }
14
- export default class PTransform extends PComponent {
15
- position;
16
- rotation;
17
- scale;
18
- constructor(dbComponent, node, context) {
19
- super(dbComponent, "PTransform", "Transform", node, context);
20
- this.position = new PVector3(dbComponent.position);
21
- this.rotation = new PVector3(dbComponent.rotation);
22
- this.scale = new PVector3(dbComponent.scale);
23
- if (context.isAdmin())
24
- this.round();
25
- node.transform = this;
26
- }
27
- toDB() {
28
- return {
29
- ...super.toDB(),
30
- position: this.position,
31
- rotation: this.rotation,
32
- scale: this.scale,
33
- };
34
- }
35
- dispose() {
36
- if (this.node.transform === this) {
37
- this.node.transform = null;
38
- }
39
- }
40
- render() { }
41
- unrender() { }
42
- round() {
43
- round(this.position);
44
- round(this.rotation);
45
- round(this.scale);
46
- }
47
- //
48
- // EDITOR
49
- //
50
- // So we don't have to use 2 files with same content
51
- editor_onVector3Change(field, value, axis) {
52
- if (this.node.hasEl()) {
53
- const renderer = this.context.getNodeRenderer();
54
- if (field === "position") {
55
- renderer.setPosition(this.node, value);
56
- }
57
- else if (field === "rotation") {
58
- renderer.setRotation(this.node, value);
59
- }
60
- else if (field === "scale") {
61
- renderer.setScale(this.node, value);
62
- }
63
- }
64
- this[field][axis] = value[axis];
65
- }
66
- }
67
- //# sourceMappingURL=PTransform.js.map
@@ -1 +0,0 @@
1
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@@ -1,36 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import { DataType } from "../PEnums";
3
- import { IInAction, IOutAction, PInAction, POutAction } from "../PAction";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- import POutValue, { IOutValue } from "../POutValue";
7
- interface DBVarList extends DBComponent {
8
- size: number;
9
- initialIndex: number;
10
- dataType: DataType;
11
- vars_values: string[];
12
- inevent_select: IInAction | null;
13
- outevent_onSelect: IOutAction | null;
14
- outevent_onIndexChange: IOutAction | null;
15
- outvalue_value: IOutValue | null;
16
- outvalue_index: IOutValue | null;
17
- }
18
- export type { DBVarList };
19
- export default class PVarList extends PComponent {
20
- size: number;
21
- initialIndex: number;
22
- dataType: DataType;
23
- vars_values: string[];
24
- inevent_select: PInAction | null;
25
- outevent_onSelect: POutAction | null;
26
- outevent_onIndexChange: POutAction | null;
27
- outvalue_value: POutValue | null;
28
- outvalue_index: POutValue | null;
29
- _currentIndex: number;
30
- constructor(dbComponent: DBVarList, node: PNode, context: GameContext);
31
- toDB(): DBVarList;
32
- render(): void;
33
- unrender(): void;
34
- callback_select(payloadValue: string | null): void;
35
- }
36
- //# sourceMappingURL=PVarList.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PVarList.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PVarList.ts"],"names":[],"mappings":"AAAA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAErC,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAE1E,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,SAAS,EAAE,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAEpD,UAAU,SAAU,SAAQ,WAAW;IACrC,IAAI,EAAE,MAAM,CAAC;IACb,YAAY,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,QAAQ,CAAC;IACnB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IACrC,sBAAsB,EAAE,UAAU,GAAG,IAAI,CAAC;IAC1C,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;CAClC;AACD,YAAY,EAAE,SAAS,EAAE,CAAC;AAE1B,MAAM,CAAC,OAAO,OAAO,QAAS,SAAQ,UAAU;IAC9C,IAAI,EAAE,MAAM,CAAC;IACb,YAAY,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,QAAQ,CAAC;IAEnB,WAAW,EAAE,MAAM,EAAE,CAAC;IAEtB,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IACrC,sBAAsB,EAAE,UAAU,GAAG,IAAI,CAAC;IAE1C,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IACjC,cAAc,EAAE,SAAS,GAAG,IAAI,CAAC;IAEjC,aAAa,SAAK;gBAEN,WAAW,EAAE,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAwDrE,IAAI,IAAI,SAAS;IAejB,MAAM,IAAI,IAAI;IAEd,QAAQ,IAAI,IAAI;IAEhB,eAAe,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI;CAyB5C"}