@p100-web/core 100.1.26 → 100.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (389) hide show
  1. package/package.json +1 -1
  2. package/dist/AdaptivePerformance.d.ts +0 -20
  3. package/dist/AdaptivePerformance.d.ts.map +0 -1
  4. package/dist/AdaptivePerformance.js +0 -110
  5. package/dist/AdaptivePerformance.js.map +0 -1
  6. package/dist/DBEvent.d.ts +0 -22
  7. package/dist/DBEvent.d.ts.map +0 -1
  8. package/dist/DBEvent.js +0 -19
  9. package/dist/DBEvent.js.map +0 -1
  10. package/dist/DBNode.d.ts +0 -35
  11. package/dist/DBNode.d.ts.map +0 -1
  12. package/dist/DBNode.js +0 -33
  13. package/dist/DBNode.js.map +0 -1
  14. package/dist/DBScene.d.ts +0 -11
  15. package/dist/DBScene.d.ts.map +0 -1
  16. package/dist/DBScene.js +0 -9
  17. package/dist/DBScene.js.map +0 -1
  18. package/dist/DBVariable.d.ts +0 -22
  19. package/dist/DBVariable.d.ts.map +0 -1
  20. package/dist/DBVariable.js +0 -19
  21. package/dist/DBVariable.js.map +0 -1
  22. package/dist/DevTools.d.ts +0 -4
  23. package/dist/DevTools.d.ts.map +0 -1
  24. package/dist/DevTools.js +0 -10
  25. package/dist/DevTools.js.map +0 -1
  26. package/dist/GameContext.d.ts +0 -184
  27. package/dist/GameContext.d.ts.map +0 -1
  28. package/dist/GameContext.js +0 -602
  29. package/dist/GameContext.js.map +0 -1
  30. package/dist/IAudioListener.d.ts +0 -4
  31. package/dist/IAudioListener.d.ts.map +0 -1
  32. package/dist/IAudioListener.js +0 -2
  33. package/dist/IAudioListener.js.map +0 -1
  34. package/dist/ICameraControls.d.ts +0 -17
  35. package/dist/ICameraControls.d.ts.map +0 -1
  36. package/dist/ICameraControls.js +0 -2
  37. package/dist/ICameraControls.js.map +0 -1
  38. package/dist/IComponentFactory.d.ts +0 -8
  39. package/dist/IComponentFactory.d.ts.map +0 -1
  40. package/dist/IComponentFactory.js +0 -2
  41. package/dist/IComponentFactory.js.map +0 -1
  42. package/dist/IEngine.d.ts +0 -23
  43. package/dist/IEngine.d.ts.map +0 -1
  44. package/dist/IEngine.js +0 -2
  45. package/dist/IEngine.js.map +0 -1
  46. package/dist/IPMaterial.d.ts +0 -12
  47. package/dist/IPMaterial.d.ts.map +0 -1
  48. package/dist/IPMaterial.js +0 -2
  49. package/dist/IPMaterial.js.map +0 -1
  50. package/dist/IPNodeRenderer.d.ts +0 -25
  51. package/dist/IPNodeRenderer.d.ts.map +0 -1
  52. package/dist/IPNodeRenderer.js +0 -2
  53. package/dist/IPNodeRenderer.js.map +0 -1
  54. package/dist/IStats.d.ts +0 -9
  55. package/dist/IStats.d.ts.map +0 -1
  56. package/dist/IStats.js +0 -3
  57. package/dist/IStats.js.map +0 -1
  58. package/dist/MathTools.d.ts +0 -8
  59. package/dist/MathTools.d.ts.map +0 -1
  60. package/dist/MathTools.js +0 -20
  61. package/dist/MathTools.js.map +0 -1
  62. package/dist/PAction.d.ts +0 -77
  63. package/dist/PAction.d.ts.map +0 -1
  64. package/dist/PAction.js +0 -242
  65. package/dist/PAction.js.map +0 -1
  66. package/dist/PCanvas.d.ts +0 -171
  67. package/dist/PCanvas.d.ts.map +0 -1
  68. package/dist/PCanvas.js +0 -648
  69. package/dist/PCanvas.js.map +0 -1
  70. package/dist/PComponent.d.ts +0 -50
  71. package/dist/PComponent.d.ts.map +0 -1
  72. package/dist/PComponent.js +0 -73
  73. package/dist/PComponent.js.map +0 -1
  74. package/dist/PEnums.d.ts +0 -124
  75. package/dist/PEnums.d.ts.map +0 -1
  76. package/dist/PEnums.js +0 -138
  77. package/dist/PEnums.js.map +0 -1
  78. package/dist/PEvent.d.ts +0 -27
  79. package/dist/PEvent.d.ts.map +0 -1
  80. package/dist/PEvent.js +0 -40
  81. package/dist/PEvent.js.map +0 -1
  82. package/dist/PNode.d.ts +0 -135
  83. package/dist/PNode.d.ts.map +0 -1
  84. package/dist/PNode.js +0 -583
  85. package/dist/PNode.js.map +0 -1
  86. package/dist/POutValue.d.ts +0 -18
  87. package/dist/POutValue.d.ts.map +0 -1
  88. package/dist/POutValue.js +0 -28
  89. package/dist/POutValue.js.map +0 -1
  90. package/dist/PPayload.d.ts +0 -7
  91. package/dist/PPayload.d.ts.map +0 -1
  92. package/dist/PPayload.js +0 -19
  93. package/dist/PPayload.js.map +0 -1
  94. package/dist/PTypes.d.ts +0 -36
  95. package/dist/PTypes.d.ts.map +0 -1
  96. package/dist/PTypes.js +0 -2
  97. package/dist/PTypes.js.map +0 -1
  98. package/dist/PVariable.d.ts +0 -29
  99. package/dist/PVariable.d.ts.map +0 -1
  100. package/dist/PVariable.js +0 -51
  101. package/dist/PVariable.js.map +0 -1
  102. package/dist/PVector2.d.ts +0 -14
  103. package/dist/PVector2.d.ts.map +0 -1
  104. package/dist/PVector2.js +0 -25
  105. package/dist/PVector2.js.map +0 -1
  106. package/dist/PVector3.d.ts +0 -19
  107. package/dist/PVector3.d.ts.map +0 -1
  108. package/dist/PVector3.js +0 -44
  109. package/dist/PVector3.js.map +0 -1
  110. package/dist/animations/AnimationTools.d.ts +0 -3
  111. package/dist/animations/AnimationTools.d.ts.map +0 -1
  112. package/dist/animations/AnimationTools.js +0 -12
  113. package/dist/animations/AnimationTools.js.map +0 -1
  114. package/dist/animations/IModelAnimation.d.ts +0 -17
  115. package/dist/animations/IModelAnimation.d.ts.map +0 -1
  116. package/dist/animations/IModelAnimation.js +0 -2
  117. package/dist/animations/IModelAnimation.js.map +0 -1
  118. package/dist/assets/AssetLoader.d.ts +0 -10
  119. package/dist/assets/AssetLoader.d.ts.map +0 -1
  120. package/dist/assets/AssetLoader.js +0 -12
  121. package/dist/assets/AssetLoader.js.map +0 -1
  122. package/dist/index.d.ts +0 -151
  123. package/dist/index.d.ts.map +0 -1
  124. package/dist/index.js +0 -111
  125. package/dist/index.js.map +0 -1
  126. package/dist/media/MediaManager.d.ts +0 -17
  127. package/dist/media/MediaManager.d.ts.map +0 -1
  128. package/dist/media/MediaManager.js +0 -19
  129. package/dist/media/MediaManager.js.map +0 -1
  130. package/dist/media/PFile.d.ts +0 -13
  131. package/dist/media/PFile.d.ts.map +0 -1
  132. package/dist/media/PFile.js +0 -28
  133. package/dist/media/PFile.js.map +0 -1
  134. package/dist/pcomponents/BaseMaterial.d.ts +0 -50
  135. package/dist/pcomponents/BaseMaterial.d.ts.map +0 -1
  136. package/dist/pcomponents/BaseMaterial.js +0 -62
  137. package/dist/pcomponents/BaseMaterial.js.map +0 -1
  138. package/dist/pcomponents/PAnimator.d.ts +0 -40
  139. package/dist/pcomponents/PAnimator.d.ts.map +0 -1
  140. package/dist/pcomponents/PAnimator.js +0 -50
  141. package/dist/pcomponents/PAnimator.js.map +0 -1
  142. package/dist/pcomponents/PBackground.d.ts +0 -37
  143. package/dist/pcomponents/PBackground.d.ts.map +0 -1
  144. package/dist/pcomponents/PBackground.js +0 -48
  145. package/dist/pcomponents/PBackground.js.map +0 -1
  146. package/dist/pcomponents/PBasicMaterial.d.ts +0 -22
  147. package/dist/pcomponents/PBasicMaterial.d.ts.map +0 -1
  148. package/dist/pcomponents/PBasicMaterial.js +0 -31
  149. package/dist/pcomponents/PBasicMaterial.js.map +0 -1
  150. package/dist/pcomponents/PCallAction.d.ts +0 -19
  151. package/dist/pcomponents/PCallAction.d.ts.map +0 -1
  152. package/dist/pcomponents/PCallAction.js +0 -24
  153. package/dist/pcomponents/PCallAction.js.map +0 -1
  154. package/dist/pcomponents/PCallActions.d.ts +0 -24
  155. package/dist/pcomponents/PCallActions.d.ts.map +0 -1
  156. package/dist/pcomponents/PCallActions.js +0 -37
  157. package/dist/pcomponents/PCallActions.js.map +0 -1
  158. package/dist/pcomponents/PCameraPosition.d.ts +0 -32
  159. package/dist/pcomponents/PCameraPosition.d.ts.map +0 -1
  160. package/dist/pcomponents/PCameraPosition.js +0 -84
  161. package/dist/pcomponents/PCameraPosition.js.map +0 -1
  162. package/dist/pcomponents/PCameraTarget.d.ts +0 -32
  163. package/dist/pcomponents/PCameraTarget.d.ts.map +0 -1
  164. package/dist/pcomponents/PCameraTarget.js +0 -85
  165. package/dist/pcomponents/PCameraTarget.js.map +0 -1
  166. package/dist/pcomponents/PCollider.d.ts +0 -40
  167. package/dist/pcomponents/PCollider.d.ts.map +0 -1
  168. package/dist/pcomponents/PCollider.js +0 -58
  169. package/dist/pcomponents/PCollider.js.map +0 -1
  170. package/dist/pcomponents/PCompareBoolean.d.ts +0 -23
  171. package/dist/pcomponents/PCompareBoolean.d.ts.map +0 -1
  172. package/dist/pcomponents/PCompareBoolean.js +0 -38
  173. package/dist/pcomponents/PCompareBoolean.js.map +0 -1
  174. package/dist/pcomponents/PCompareInteger.d.ts +0 -32
  175. package/dist/pcomponents/PCompareInteger.d.ts.map +0 -1
  176. package/dist/pcomponents/PCompareInteger.js +0 -82
  177. package/dist/pcomponents/PCompareInteger.js.map +0 -1
  178. package/dist/pcomponents/PCompareNumber.d.ts +0 -25
  179. package/dist/pcomponents/PCompareNumber.d.ts.map +0 -1
  180. package/dist/pcomponents/PCompareNumber.js +0 -44
  181. package/dist/pcomponents/PCompareNumber.js.map +0 -1
  182. package/dist/pcomponents/PCompareString.d.ts +0 -25
  183. package/dist/pcomponents/PCompareString.d.ts.map +0 -1
  184. package/dist/pcomponents/PCompareString.js +0 -42
  185. package/dist/pcomponents/PCompareString.js.map +0 -1
  186. package/dist/pcomponents/PCompareVariable.d.ts +0 -28
  187. package/dist/pcomponents/PCompareVariable.d.ts.map +0 -1
  188. package/dist/pcomponents/PCompareVariable.js +0 -50
  189. package/dist/pcomponents/PCompareVariable.js.map +0 -1
  190. package/dist/pcomponents/PControllerInput.d.ts +0 -30
  191. package/dist/pcomponents/PControllerInput.d.ts.map +0 -1
  192. package/dist/pcomponents/PControllerInput.js +0 -39
  193. package/dist/pcomponents/PControllerInput.js.map +0 -1
  194. package/dist/pcomponents/PCubeGeometry.d.ts +0 -18
  195. package/dist/pcomponents/PCubeGeometry.d.ts.map +0 -1
  196. package/dist/pcomponents/PCubeGeometry.js +0 -23
  197. package/dist/pcomponents/PCubeGeometry.js.map +0 -1
  198. package/dist/pcomponents/PDebug.d.ts +0 -25
  199. package/dist/pcomponents/PDebug.d.ts.map +0 -1
  200. package/dist/pcomponents/PDebug.js +0 -34
  201. package/dist/pcomponents/PDebug.js.map +0 -1
  202. package/dist/pcomponents/PEnvironment.d.ts +0 -27
  203. package/dist/pcomponents/PEnvironment.d.ts.map +0 -1
  204. package/dist/pcomponents/PEnvironment.js +0 -43
  205. package/dist/pcomponents/PEnvironment.js.map +0 -1
  206. package/dist/pcomponents/PFadeAnimation.d.ts +0 -30
  207. package/dist/pcomponents/PFadeAnimation.d.ts.map +0 -1
  208. package/dist/pcomponents/PFadeAnimation.js +0 -113
  209. package/dist/pcomponents/PFadeAnimation.js.map +0 -1
  210. package/dist/pcomponents/PHud.d.ts +0 -12
  211. package/dist/pcomponents/PHud.d.ts.map +0 -1
  212. package/dist/pcomponents/PHud.js +0 -12
  213. package/dist/pcomponents/PHud.js.map +0 -1
  214. package/dist/pcomponents/PImageCache.d.ts +0 -18
  215. package/dist/pcomponents/PImageCache.d.ts.map +0 -1
  216. package/dist/pcomponents/PImageCache.js +0 -44
  217. package/dist/pcomponents/PImageCache.js.map +0 -1
  218. package/dist/pcomponents/PImageDetector.d.ts +0 -28
  219. package/dist/pcomponents/PImageDetector.d.ts.map +0 -1
  220. package/dist/pcomponents/PImageDetector.js +0 -39
  221. package/dist/pcomponents/PImageDetector.js.map +0 -1
  222. package/dist/pcomponents/PInteger.d.ts +0 -39
  223. package/dist/pcomponents/PInteger.d.ts.map +0 -1
  224. package/dist/pcomponents/PInteger.js +0 -75
  225. package/dist/pcomponents/PInteger.js.map +0 -1
  226. package/dist/pcomponents/PIntegerAnimator.d.ts +0 -36
  227. package/dist/pcomponents/PIntegerAnimator.d.ts.map +0 -1
  228. package/dist/pcomponents/PIntegerAnimator.js +0 -105
  229. package/dist/pcomponents/PIntegerAnimator.js.map +0 -1
  230. package/dist/pcomponents/PLight.d.ts +0 -15
  231. package/dist/pcomponents/PLight.d.ts.map +0 -1
  232. package/dist/pcomponents/PLight.js +0 -19
  233. package/dist/pcomponents/PLight.js.map +0 -1
  234. package/dist/pcomponents/PLightDirectional.d.ts +0 -19
  235. package/dist/pcomponents/PLightDirectional.d.ts.map +0 -1
  236. package/dist/pcomponents/PLightDirectional.js +0 -25
  237. package/dist/pcomponents/PLightDirectional.js.map +0 -1
  238. package/dist/pcomponents/PMaskedMaterial.d.ts +0 -19
  239. package/dist/pcomponents/PMaskedMaterial.d.ts.map +0 -1
  240. package/dist/pcomponents/PMaskedMaterial.js +0 -28
  241. package/dist/pcomponents/PMaskedMaterial.js.map +0 -1
  242. package/dist/pcomponents/PMaterialModifier.d.ts +0 -38
  243. package/dist/pcomponents/PMaterialModifier.d.ts.map +0 -1
  244. package/dist/pcomponents/PMaterialModifier.js +0 -68
  245. package/dist/pcomponents/PMaterialModifier.js.map +0 -1
  246. package/dist/pcomponents/PModelAnnotation.d.ts +0 -46
  247. package/dist/pcomponents/PModelAnnotation.d.ts.map +0 -1
  248. package/dist/pcomponents/PModelAnnotation.js +0 -119
  249. package/dist/pcomponents/PModelAnnotation.js.map +0 -1
  250. package/dist/pcomponents/PModelAnnotations.d.ts +0 -45
  251. package/dist/pcomponents/PModelAnnotations.d.ts.map +0 -1
  252. package/dist/pcomponents/PModelAnnotations.js +0 -128
  253. package/dist/pcomponents/PModelAnnotations.js.map +0 -1
  254. package/dist/pcomponents/PModelGLTF.d.ts +0 -36
  255. package/dist/pcomponents/PModelGLTF.d.ts.map +0 -1
  256. package/dist/pcomponents/PModelGLTF.js +0 -61
  257. package/dist/pcomponents/PModelGLTF.js.map +0 -1
  258. package/dist/pcomponents/PModelNode.d.ts +0 -16
  259. package/dist/pcomponents/PModelNode.d.ts.map +0 -1
  260. package/dist/pcomponents/PModelNode.js +0 -18
  261. package/dist/pcomponents/PModelNode.js.map +0 -1
  262. package/dist/pcomponents/PMoveAnimation.d.ts +0 -27
  263. package/dist/pcomponents/PMoveAnimation.d.ts.map +0 -1
  264. package/dist/pcomponents/PMoveAnimation.js +0 -65
  265. package/dist/pcomponents/PMoveAnimation.js.map +0 -1
  266. package/dist/pcomponents/PMoveToAnimation.d.ts +0 -26
  267. package/dist/pcomponents/PMoveToAnimation.d.ts.map +0 -1
  268. package/dist/pcomponents/PMoveToAnimation.js +0 -81
  269. package/dist/pcomponents/PMoveToAnimation.js.map +0 -1
  270. package/dist/pcomponents/PNumberAnimator.d.ts +0 -40
  271. package/dist/pcomponents/PNumberAnimator.d.ts.map +0 -1
  272. package/dist/pcomponents/PNumberAnimator.js +0 -103
  273. package/dist/pcomponents/PNumberAnimator.js.map +0 -1
  274. package/dist/pcomponents/PPhysicalMaterial.d.ts +0 -28
  275. package/dist/pcomponents/PPhysicalMaterial.d.ts.map +0 -1
  276. package/dist/pcomponents/PPhysicalMaterial.js +0 -35
  277. package/dist/pcomponents/PPhysicalMaterial.js.map +0 -1
  278. package/dist/pcomponents/PPlaneDetector.d.ts +0 -20
  279. package/dist/pcomponents/PPlaneDetector.d.ts.map +0 -1
  280. package/dist/pcomponents/PPlaneDetector.js +0 -25
  281. package/dist/pcomponents/PPlaneDetector.js.map +0 -1
  282. package/dist/pcomponents/PPlaneGeometry.d.ts +0 -20
  283. package/dist/pcomponents/PPlaneGeometry.d.ts.map +0 -1
  284. package/dist/pcomponents/PPlaneGeometry.js +0 -26
  285. package/dist/pcomponents/PPlaneGeometry.js.map +0 -1
  286. package/dist/pcomponents/PProjectRoot.d.ts +0 -41
  287. package/dist/pcomponents/PProjectRoot.d.ts.map +0 -1
  288. package/dist/pcomponents/PProjectRoot.js +0 -94
  289. package/dist/pcomponents/PProjectRoot.js.map +0 -1
  290. package/dist/pcomponents/PRotateAnimation.d.ts +0 -32
  291. package/dist/pcomponents/PRotateAnimation.d.ts.map +0 -1
  292. package/dist/pcomponents/PRotateAnimation.js +0 -81
  293. package/dist/pcomponents/PRotateAnimation.js.map +0 -1
  294. package/dist/pcomponents/PScaleAnimation.d.ts +0 -28
  295. package/dist/pcomponents/PScaleAnimation.d.ts.map +0 -1
  296. package/dist/pcomponents/PScaleAnimation.js +0 -82
  297. package/dist/pcomponents/PScaleAnimation.js.map +0 -1
  298. package/dist/pcomponents/PSceneContainer.d.ts +0 -22
  299. package/dist/pcomponents/PSceneContainer.d.ts.map +0 -1
  300. package/dist/pcomponents/PSceneContainer.js +0 -50
  301. package/dist/pcomponents/PSceneContainer.js.map +0 -1
  302. package/dist/pcomponents/PSceneRoot.d.ts +0 -16
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  304. package/dist/pcomponents/PSceneRoot.js +0 -21
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  306. package/dist/pcomponents/PSlider.d.ts +0 -34
  307. package/dist/pcomponents/PSlider.d.ts.map +0 -1
  308. package/dist/pcomponents/PSlider.js +0 -39
  309. package/dist/pcomponents/PSlider.js.map +0 -1
  310. package/dist/pcomponents/PSound.d.ts +0 -34
  311. package/dist/pcomponents/PSound.d.ts.map +0 -1
  312. package/dist/pcomponents/PSound.js +0 -45
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  314. package/dist/pcomponents/PSphereGeometry.d.ts +0 -19
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  316. package/dist/pcomponents/PSphereGeometry.js +0 -25
  317. package/dist/pcomponents/PSphereGeometry.js.map +0 -1
  318. package/dist/pcomponents/PSprite.d.ts +0 -19
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  322. package/dist/pcomponents/PSpriteSheet.d.ts +0 -27
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  326. package/dist/pcomponents/PText.d.ts +0 -35
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  328. package/dist/pcomponents/PText.js +0 -49
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  330. package/dist/pcomponents/PTransform.d.ts +0 -23
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  332. package/dist/pcomponents/PTransform.js +0 -67
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  334. package/dist/pcomponents/PVarList.d.ts +0 -36
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  336. package/dist/pcomponents/PVarList.js +0 -71
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  338. package/dist/pcomponents/PVarReader.d.ts +0 -19
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  342. package/dist/pcomponents/PVarWriter.d.ts +0 -25
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  344. package/dist/pcomponents/PVarWriter.js +0 -45
  345. package/dist/pcomponents/PVarWriter.js.map +0 -1
  346. package/dist/pcomponents/PVideoPlayer.d.ts +0 -35
  347. package/dist/pcomponents/PVideoPlayer.d.ts.map +0 -1
  348. package/dist/pcomponents/PVideoPlayer.js +0 -94
  349. package/dist/pcomponents/PVideoPlayer.js.map +0 -1
  350. package/dist/pcomponents/PVisibility.d.ts +0 -36
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  352. package/dist/pcomponents/PVisibility.js +0 -68
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  354. package/dist/pcomponents/PXRTools.d.ts +0 -32
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  356. package/dist/pcomponents/PXRTools.js +0 -44
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  358. package/dist/settings/ICameraSettings.d.ts +0 -16
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  362. package/dist/settings/IQualitySettings.d.ts +0 -14
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  366. package/dist/settings/IRenderSetting.d.ts +0 -7
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  368. package/dist/settings/IRenderSetting.js +0 -2
  369. package/dist/settings/IRenderSetting.js.map +0 -1
  370. package/dist/settings/ISetting.d.ts +0 -4
  371. package/dist/settings/ISetting.d.ts.map +0 -1
  372. package/dist/settings/ISetting.js +0 -2
  373. package/dist/settings/ISetting.js.map +0 -1
  374. package/dist/settings/IWebSettings.d.ts +0 -6
  375. package/dist/settings/IWebSettings.d.ts.map +0 -1
  376. package/dist/settings/IWebSettings.js +0 -2
  377. package/dist/settings/IWebSettings.js.map +0 -1
  378. package/dist/settings/Settings_Babylonjs.d.ts +0 -101
  379. package/dist/settings/Settings_Babylonjs.d.ts.map +0 -1
  380. package/dist/settings/Settings_Babylonjs.js +0 -85
  381. package/dist/settings/Settings_Babylonjs.js.map +0 -1
  382. package/dist/settings/Settings_Base.d.ts +0 -11
  383. package/dist/settings/Settings_Base.d.ts.map +0 -1
  384. package/dist/settings/Settings_Base.js +0 -45
  385. package/dist/settings/Settings_Base.js.map +0 -1
  386. package/dist/settings/Settings_Threejs.d.ts +0 -106
  387. package/dist/settings/Settings_Threejs.d.ts.map +0 -1
  388. package/dist/settings/Settings_Threejs.js +0 -165
  389. package/dist/settings/Settings_Threejs.js.map +0 -1
@@ -1,36 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import PFile from "../media/PFile";
3
- import { IOutAction, POutAction } from "../PAction";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- import { IModelAnimation } from "../animations/IModelAnimation";
7
- interface DBModelGLTF extends DBComponent {
8
- file_model: string | null;
9
- outevent_onProgress: IOutAction | null;
10
- outevent_onLoaded: IOutAction | null;
11
- castShadow: boolean;
12
- receiveShadow: boolean;
13
- forceDepthWrite: boolean;
14
- reflector: boolean;
15
- }
16
- export { type DBModelGLTF };
17
- export default abstract class PModelGLTF extends PComponent {
18
- file_model: PFile | null;
19
- outevent_onProgress: POutAction | null;
20
- outevent_onLoaded: POutAction | null;
21
- castShadow: boolean;
22
- receiveShadow: boolean;
23
- forceDepthWrite: boolean;
24
- reflector: boolean;
25
- loaded: boolean;
26
- constructor(dbComponent: DBModelGLTF, node: PNode, context: GameContext);
27
- toDB(): DBModelGLTF;
28
- dispose(): void;
29
- abstract getAnimations(): IModelAnimation[];
30
- getAnimationNames(): string[];
31
- getAnimation(name: string): IModelAnimation | null;
32
- getCastShadow(): boolean;
33
- getReceiveShadow(): boolean;
34
- onModelTaskProgress: (progress: number) => void;
35
- }
36
- //# sourceMappingURL=PModelGLTF.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PModelGLTF.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PModelGLTF.ts"],"names":[],"mappings":"AAAA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,KAAK,MAAM,gBAAgB,CAAC;AACnC,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAEpD,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,EAAE,eAAe,EAAE,MAAM,+BAA+B,CAAC;AAEhE,UAAU,WAAY,SAAQ,WAAW;IACvC,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,mBAAmB,EAAE,UAAU,GAAG,IAAI,CAAC;IACvC,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IACrC,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;IACvB,eAAe,EAAE,OAAO,CAAC;IACzB,SAAS,EAAE,OAAO,CAAC;CACpB;AAED,OAAO,EAAE,KAAK,WAAW,EAAE,CAAC;AAE5B,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,UAAW,SAAQ,UAAU;IACzD,UAAU,EAAE,KAAK,GAAG,IAAI,CAAC;IAEzB,mBAAmB,EAAE,UAAU,GAAG,IAAI,CAAC;IACvC,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IAErC,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;IACvB,eAAe,EAAE,OAAO,CAAC;IACzB,SAAS,EAAE,OAAO,CAAC;IAEnB,MAAM,UAAS;gBAEH,WAAW,EAAE,WAAW,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAuBvE,IAAI,IAAI,WAAW;IAanB,OAAO;IAQP,QAAQ,CAAC,aAAa,IAAI,eAAe,EAAE;IAE3C,iBAAiB,IAAI,MAAM,EAAE;IAI7B,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,eAAe,GAAG,IAAI;IAQlD,aAAa;IAGb,gBAAgB;IAIhB,mBAAmB,GAAI,UAAU,MAAM,UAIrC;CACH"}
@@ -1,61 +0,0 @@
1
- import PComponent from "../PComponent";
2
- import { POutAction } from "../PAction";
3
- import { DataType } from "../PEnums";
4
- export default class PModelGLTF extends PComponent {
5
- file_model;
6
- outevent_onProgress;
7
- outevent_onLoaded;
8
- castShadow;
9
- receiveShadow;
10
- forceDepthWrite;
11
- reflector;
12
- loaded = false;
13
- constructor(dbComponent, node, context) {
14
- super(dbComponent, "PModelGLTF", "GLTF Model", node, context);
15
- this.requireTransform = true;
16
- this.file_model = this.context.requestFile(dbComponent.file_model);
17
- this.outevent_onProgress = node.registerOutAction(this, "On Progress", dbComponent.outevent_onProgress, DataType.Number);
18
- this.outevent_onLoaded = node.registerOutAction(this, "On Loaded", dbComponent.outevent_onLoaded);
19
- this.castShadow = dbComponent.castShadow || false;
20
- this.receiveShadow = dbComponent.receiveShadow || false;
21
- this.forceDepthWrite = dbComponent.forceDepthWrite || false;
22
- this.reflector = dbComponent.reflector || false;
23
- }
24
- toDB() {
25
- return {
26
- ...super.toDB(),
27
- file_model: this.file_model !== null ? this.file_model._id : null,
28
- outevent_onProgress: POutAction.toDB(this.outevent_onProgress),
29
- outevent_onLoaded: POutAction.toDB(this.outevent_onLoaded),
30
- castShadow: this.castShadow,
31
- receiveShadow: this.receiveShadow,
32
- forceDepthWrite: this.forceDepthWrite,
33
- reflector: this.reflector,
34
- };
35
- }
36
- dispose() {
37
- if (this.file_model)
38
- this.context.releaseFile(this.file_model);
39
- }
40
- getAnimationNames() {
41
- return this.getAnimations().map((a) => a.name);
42
- }
43
- getAnimation(name) {
44
- return this.getAnimations().find((a) => a.name === name) || null;
45
- }
46
- //
47
- // ModelTask
48
- //
49
- getCastShadow() {
50
- return this.castShadow;
51
- }
52
- getReceiveShadow() {
53
- return this.receiveShadow;
54
- }
55
- onModelTaskProgress = (progress) => {
56
- if (!this.context.editor) {
57
- this.outevent_onProgress?.emit("" + progress);
58
- }
59
- };
60
- }
61
- //# sourceMappingURL=PModelGLTF.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PModelGLTF.js","sourceRoot":"","sources":["../../src/pcomponents/PModelGLTF.ts"],"names":[],"mappings":"AAAA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAExD,OAAO,EAAc,UAAU,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAiBrC,MAAM,CAAC,OAAO,OAAgB,UAAW,SAAQ,UAAU;IACzD,UAAU,CAAe;IAEzB,mBAAmB,CAAoB;IACvC,iBAAiB,CAAoB;IAErC,UAAU,CAAU;IACpB,aAAa,CAAU;IACvB,eAAe,CAAU;IACzB,SAAS,CAAU;IAEnB,MAAM,GAAG,KAAK,CAAC;IAEf,YAAY,WAAwB,EAAE,IAAW,EAAE,OAAoB;QACrE,KAAK,CAAC,WAAW,EAAE,YAAY,EAAE,YAAY,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAE9D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;QACnE,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,iBAAiB,CAC/C,IAAI,EACJ,aAAa,EACb,WAAW,CAAC,mBAAmB,EAC/B,QAAQ,CAAC,MAAM,CAChB,CAAC;QACF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAC7C,IAAI,EACJ,WAAW,EACX,WAAW,CAAC,iBAAiB,CAC9B,CAAC;QACF,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,UAAU,IAAI,KAAK,CAAC;QAClD,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,aAAa,IAAI,KAAK,CAAC;QACxD,IAAI,CAAC,eAAe,GAAG,WAAW,CAAC,eAAe,IAAI,KAAK,CAAC;QAC5D,IAAI,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,IAAI,KAAK,CAAC;IAClD,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,UAAU,EAAE,IAAI,CAAC,UAAU,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI;YACjE,mBAAmB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC;YAC9D,iBAAiB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC;YAC1D,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,aAAa,EAAE,IAAI,CAAC,aAAa;YACjC,eAAe,EAAE,IAAI,CAAC,eAAe;YACrC,SAAS,EAAE,IAAI,CAAC,SAAS;SAC1B,CAAC;IACJ,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,UAAU;YAAE,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjE,CAAC;IAQD,iBAAiB;QACf,OAAO,IAAI,CAAC,aAAa,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IACjD,CAAC;IAED,YAAY,CAAC,IAAY;QACvB,OAAO,IAAI,CAAC,aAAa,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,IAAI,CAAC;IACnE,CAAC;IAED,EAAE;IACF,aAAa;IACb,EAAE;IAEF,aAAa;QACX,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IACD,gBAAgB;QACd,OAAO,IAAI,CAAC,aAAa,CAAC;IAC5B,CAAC;IAED,mBAAmB,GAAG,CAAC,QAAgB,EAAE,EAAE;QACzC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;YACzB,IAAI,CAAC,mBAAmB,EAAE,IAAI,CAAC,EAAE,GAAG,QAAQ,CAAC,CAAC;QAChD,CAAC;IACH,CAAC,CAAC;CACH"}
@@ -1,16 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import PNode from "../PNode";
3
- import GameContext from "../GameContext";
4
- interface DBModelNode extends DBComponent {
5
- nodeName: string;
6
- }
7
- export type { DBModelNode };
8
- export default abstract class PModelNode extends PComponent {
9
- nodeName: string;
10
- loaded: boolean;
11
- validNode: boolean;
12
- constructor(dbComponent: DBModelNode, node: PNode, context: GameContext);
13
- toDB(): DBModelNode;
14
- abstract getModelNodes(): string[];
15
- }
16
- //# sourceMappingURL=PModelNode.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PModelNode.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PModelNode.ts"],"names":[],"mappings":"AAAA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,WAAW,MAAM,gBAAgB,CAAC;AAEzC,UAAU,WAAY,SAAQ,WAAW;IACvC,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,YAAY,EAAE,WAAW,EAAE,CAAC;AAE5B,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,UAAW,SAAQ,UAAU;IACzD,QAAQ,EAAE,MAAM,CAAC;IACjB,MAAM,UAAS;IACf,SAAS,UAAS;gBAEN,WAAW,EAAE,WAAW,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAMvE,IAAI,IAAI,WAAW;IAOnB,QAAQ,CAAC,aAAa,IAAI,MAAM,EAAE;CACnC"}
@@ -1,18 +0,0 @@
1
- import PComponent from "../PComponent";
2
- export default class PModelNode extends PComponent {
3
- nodeName;
4
- loaded = false;
5
- validNode = false;
6
- constructor(dbComponent, node, context) {
7
- super(dbComponent, "PModelNode", "Node Link", node, context);
8
- this.link = true;
9
- this.nodeName = dbComponent.nodeName;
10
- }
11
- toDB() {
12
- return {
13
- ...super.toDB(),
14
- nodeName: this.nodeName,
15
- };
16
- }
17
- }
18
- //# sourceMappingURL=PModelNode.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PModelNode.js","sourceRoot":"","sources":["../../src/pcomponents/PModelNode.ts"],"names":[],"mappings":"AAAA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAUxD,MAAM,CAAC,OAAO,OAAgB,UAAW,SAAQ,UAAU;IACzD,QAAQ,CAAS;IACjB,MAAM,GAAG,KAAK,CAAC;IACf,SAAS,GAAG,KAAK,CAAC;IAElB,YAAY,WAAwB,EAAE,IAAW,EAAE,OAAoB;QACrE,KAAK,CAAC,WAAW,EAAE,YAAY,EAAE,WAAW,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAC7D,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,CAAC;IACvC,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB,CAAC;IACJ,CAAC;CAGF"}
@@ -1,27 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import { IInAction, PInAction } from "../PAction";
3
- import PVector3 from "../PVector3";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- import { Tween } from "@tweenjs/tween.js";
7
- interface DBMoveAnimation extends DBComponent {
8
- inevent_on: IInAction | null;
9
- duration: number;
10
- revert: boolean;
11
- target: PVector3;
12
- }
13
- export type { DBMoveAnimation };
14
- export default class PMoveAnimation extends PComponent {
15
- inevent_on: PInAction | null;
16
- target: PVector3;
17
- duration: number;
18
- revert: boolean;
19
- protected _tween: Tween<any> | null;
20
- constructor(dbComponent: DBMoveAnimation, node: PNode, context: GameContext);
21
- toDB(): DBMoveAnimation;
22
- render(): void;
23
- unrender(): void;
24
- _initial: PVector3 | null;
25
- callback_onMove(): void;
26
- }
27
- //# sourceMappingURL=PMoveAnimation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PMoveAnimation.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PMoveAnimation.ts"],"names":[],"mappings":"AAAA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,YAAY,CAAC;AAClD,OAAO,QAAQ,MAAM,aAAa,CAAC;AACnC,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAE1C,UAAU,eAAgB,SAAQ,WAAW;IAC3C,UAAU,EAAE,SAAS,GAAG,IAAI,CAAC;IAC7B,QAAQ,EAAE,MAAM,CAAC;IACjB,MAAM,EAAE,OAAO,CAAC;IAChB,MAAM,EAAE,QAAQ,CAAC;CAClB;AACD,YAAY,EAAE,eAAe,EAAE,CAAC;AAEhC,MAAM,CAAC,OAAO,OAAO,cAAe,SAAQ,UAAU;IACpD,UAAU,EAAE,SAAS,GAAG,IAAI,CAAC;IAC7B,MAAM,EAAE,QAAQ,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;IACjB,MAAM,EAAE,OAAO,CAAC;IAEhB,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,CAAQ;gBAE/B,WAAW,EAAE,eAAe,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAiB3E,IAAI,IAAI,eAAe;IAUvB,MAAM,IAAI,IAAI;IAEd,QAAQ;IAOR,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAAQ;IAEjC,eAAe;CAgChB"}
@@ -1,65 +0,0 @@
1
- import PComponent from "../PComponent";
2
- import { PInAction } from "../PAction";
3
- import PVector3 from "../PVector3";
4
- import { Tween } from "@tweenjs/tween.js";
5
- export default class PMoveAnimation extends PComponent {
6
- inevent_on;
7
- target;
8
- duration;
9
- revert;
10
- _tween = null;
11
- constructor(dbComponent, node, context) {
12
- super(dbComponent, "PMoveAnimation", "Move Animation", node, context);
13
- this.requireTransform = true;
14
- this.target = new PVector3(dbComponent.target);
15
- this.revert = dbComponent.revert;
16
- this.duration = dbComponent.duration;
17
- this.inevent_on = node.registerInAction(this, "Move", dbComponent.inevent_on, this.callback_onMove);
18
- }
19
- toDB() {
20
- return {
21
- ...super.toDB(),
22
- inevent_on: PInAction.toDB(this.inevent_on),
23
- target: this.target,
24
- duration: this.duration,
25
- revert: this.revert,
26
- };
27
- }
28
- render() { }
29
- unrender() {
30
- if (this._tween !== null) {
31
- this._tween.stop();
32
- this._tween = null;
33
- }
34
- }
35
- _initial = null;
36
- callback_onMove() {
37
- if (!this.node.isRunning() || !this.node.hasEl()) {
38
- return;
39
- }
40
- if (this._tween !== null) {
41
- this._tween.stop();
42
- this._tween = null;
43
- }
44
- const nodePosition = this.context
45
- .getNodeRenderer()
46
- .getPositionVector(this.node);
47
- if (this._initial === null) {
48
- this._initial = new PVector3(nodePosition);
49
- }
50
- else {
51
- nodePosition.x = this._initial.x;
52
- nodePosition.y = this._initial.y;
53
- nodePosition.z = this._initial.z;
54
- }
55
- const target = new PVector3(nodePosition).add(this.target);
56
- this._tween = new Tween(nodePosition)
57
- .to(target, this.duration)
58
- .onComplete(() => {
59
- this._tween = null;
60
- })
61
- .start();
62
- this.context.addTween(this._tween);
63
- }
64
- }
65
- //# sourceMappingURL=PMoveAnimation.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PMoveAnimation.js","sourceRoot":"","sources":["../../src/pcomponents/PMoveAnimation.ts"],"names":[],"mappings":"AAAA,OAAO,UAA2B,MAAM,eAAe,CAAC;AACxD,OAAO,EAAa,SAAS,EAAE,MAAM,YAAY,CAAC;AAClD,OAAO,QAAQ,MAAM,aAAa,CAAC;AAGnC,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAU1C,MAAM,CAAC,OAAO,OAAO,cAAe,SAAQ,UAAU;IACpD,UAAU,CAAmB;IAC7B,MAAM,CAAW;IACjB,QAAQ,CAAS;IACjB,MAAM,CAAU;IAEN,MAAM,GAAsB,IAAI,CAAC;IAE3C,YAAY,WAA4B,EAAE,IAAW,EAAE,OAAoB;QACzE,KAAK,CAAC,WAAW,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEtE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,MAAM,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,CAAC;QAErC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,gBAAgB,CACrC,IAAI,EACJ,MAAM,EACN,WAAW,CAAC,UAAU,EACtB,IAAI,CAAC,eAAe,CACrB,CAAC;IACJ,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,UAAU,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;YAC3C,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,MAAM,EAAE,IAAI,CAAC,MAAM;SACpB,CAAC;IACJ,CAAC;IAED,MAAM,KAAU,CAAC;IAEjB,QAAQ;QACN,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;IACH,CAAC;IAED,QAAQ,GAAoB,IAAI,CAAC;IAEjC,eAAe;QACb,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,EAAE,CAAC;YACjD,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,OAAO;aAC9B,eAAe,EAAE;aACjB,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEhC,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YAC3B,IAAI,CAAC,QAAQ,GAAG,IAAI,QAAQ,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;aAAM,CAAC;YACN,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;YACjC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;YACjC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QACnC,CAAC;QAED,MAAM,MAAM,GAAG,IAAI,QAAQ,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE3D,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC;aAClC,EAAE,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC;aACzB,UAAU,CAAC,GAAG,EAAE;YACf,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC,CAAC;aACD,KAAK,EAAE,CAAC;QACX,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;CACF"}
@@ -1,26 +0,0 @@
1
- import GameContext from "../GameContext";
2
- import PNode from "../PNode";
3
- import { IInAction, PInAction } from "../PAction";
4
- import PComponent, { DBComponent } from "../PComponent";
5
- import PVector3 from "../PVector3";
6
- import { Tween } from "@tweenjs/tween.js";
7
- interface DBMoveToAnimation extends DBComponent {
8
- inevent_animate: IInAction | null;
9
- inevent_move: IInAction | null;
10
- duration: number;
11
- }
12
- export type { DBMoveToAnimation };
13
- export default class PMoveToAnimation extends PComponent {
14
- inevent_move: PInAction | null;
15
- inevent_animate: PInAction | null;
16
- duration: number;
17
- offset: PVector3;
18
- protected _tween: Tween<any> | null;
19
- constructor(dbComponent: DBMoveToAnimation, node: PNode, context: GameContext);
20
- toDB(): DBMoveToAnimation;
21
- render(): void;
22
- unrender(): void;
23
- callback_animate(payloadValue: string | null): void;
24
- callback_move(payloadValue: string | null): void;
25
- }
26
- //# sourceMappingURL=PMoveToAnimation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PMoveToAnimation.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PMoveToAnimation.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,YAAY,CAAC;AAClD,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAExD,OAAO,QAAQ,MAAM,aAAa,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAE1C,UAAU,iBAAkB,SAAQ,WAAW;IAC7C,eAAe,EAAE,SAAS,GAAG,IAAI,CAAC;IAClC,YAAY,EAAE,SAAS,GAAG,IAAI,CAAC;IAC/B,QAAQ,EAAE,MAAM,CAAC;CAClB;AACD,YAAY,EAAE,iBAAiB,EAAE,CAAC;AAElC,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,UAAU;IACtD,YAAY,EAAE,SAAS,GAAG,IAAI,CAAC;IAC/B,eAAe,EAAE,SAAS,GAAG,IAAI,CAAC;IAClC,QAAQ,EAAE,MAAM,CAAC;IACjB,MAAM,EAAE,QAAQ,CAAC;IAEjB,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,CAAQ;gBAGzC,WAAW,EAAE,iBAAiB,EAC9B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IA8BtB,IAAI,IAAI,iBAAiB;IASzB,MAAM,IAAI,IAAI;IAEd,QAAQ;IAOR,gBAAgB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI;IA4B5C,aAAa,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI;CAkB1C"}
@@ -1,81 +0,0 @@
1
- import { PInAction } from "../PAction";
2
- import PComponent from "../PComponent";
3
- import { DataType } from "../PEnums";
4
- import PVector3 from "../PVector3";
5
- import { Tween } from "@tweenjs/tween.js";
6
- export default class PMoveToAnimation extends PComponent {
7
- inevent_move;
8
- inevent_animate;
9
- duration;
10
- offset;
11
- _tween = null;
12
- constructor(dbComponent, node, context) {
13
- super(dbComponent, "PMoveToAnimation", "Move To Animation", node, context);
14
- this.requireTransform = true;
15
- this.inevent_move = node.registerInAction(this, "Move", dbComponent.inevent_move, this.callback_move, DataType.Node);
16
- this.inevent_animate = node.registerInAction(this, "Animate", dbComponent.inevent_animate, this.callback_animate, DataType.Node);
17
- this.offset = new PVector3({
18
- x: -0.2390492162847235 + 0.2373700708000117,
19
- y: 0.2762298606347971 - 0.2411092078849318,
20
- z: 0.001 - 0.003,
21
- });
22
- this.duration = dbComponent.duration || 500;
23
- }
24
- toDB() {
25
- return {
26
- ...super.toDB(),
27
- inevent_animate: PInAction.toDB(this.inevent_animate),
28
- inevent_move: PInAction.toDB(this.inevent_move),
29
- duration: this.duration,
30
- };
31
- }
32
- render() { }
33
- unrender() {
34
- if (this._tween !== null) {
35
- this._tween.stop();
36
- this._tween = null;
37
- }
38
- }
39
- callback_animate(payloadValue) {
40
- if (!this.node.isRunning() || !payloadValue || !this.node.hasEl()) {
41
- return;
42
- }
43
- if (this._tween !== null) {
44
- this._tween.stop();
45
- this._tween = null;
46
- }
47
- const node = this.context.findNode(payloadValue);
48
- if (!node || !node.hasEl())
49
- return;
50
- const nodePosition = this.context.getNodeRenderer().getPositionVector(node);
51
- const target = {
52
- x: nodePosition.x + this.offset.x,
53
- y: nodePosition.y + this.offset.y,
54
- z: nodePosition.z + this.offset.z,
55
- };
56
- this._tween = new Tween(nodePosition)
57
- .to(target, this.duration)
58
- .onComplete(() => {
59
- this._tween = null;
60
- })
61
- .start();
62
- this.context.addTween(this._tween);
63
- }
64
- callback_move(payloadValue) {
65
- if (!this.node.isRunning() || !payloadValue || !this.node.hasEl()) {
66
- return;
67
- }
68
- if (this._tween !== null) {
69
- this._tween.stop();
70
- this._tween = null;
71
- }
72
- const node = this.context.findNode(payloadValue);
73
- if (!node || !node.hasEl())
74
- return;
75
- const nodePosition = this.context.getNodeRenderer().getPositionVector(node);
76
- nodePosition.x += this.offset.x;
77
- nodePosition.y += this.offset.y;
78
- nodePosition.z += this.offset.z;
79
- }
80
- }
81
- //# sourceMappingURL=PMoveToAnimation.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PMoveToAnimation.js","sourceRoot":"","sources":["../../src/pcomponents/PMoveToAnimation.ts"],"names":[],"mappings":"AAEA,OAAO,EAAa,SAAS,EAAE,MAAM,YAAY,CAAC;AAClD,OAAO,UAA2B,MAAM,eAAe,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AACrC,OAAO,QAAQ,MAAM,aAAa,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAS1C,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,UAAU;IACtD,YAAY,CAAmB;IAC/B,eAAe,CAAmB;IAClC,QAAQ,CAAS;IACjB,MAAM,CAAW;IAEP,MAAM,GAAsB,IAAI,CAAC;IAE3C,YACE,WAA8B,EAC9B,IAAW,EACX,OAAoB;QAEpB,KAAK,CAAC,WAAW,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAE3E,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,gBAAgB,CACvC,IAAI,EACJ,MAAM,EACN,WAAW,CAAC,YAAY,EACxB,IAAI,CAAC,aAAa,EAClB,QAAQ,CAAC,IAAI,CACd,CAAC;QACF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAC1C,IAAI,EACJ,SAAS,EACT,WAAW,CAAC,eAAe,EAC3B,IAAI,CAAC,gBAAgB,EACrB,QAAQ,CAAC,IAAI,CACd,CAAC;QAEF,IAAI,CAAC,MAAM,GAAG,IAAI,QAAQ,CAAC;YACzB,CAAC,EAAE,CAAC,kBAAkB,GAAG,kBAAkB;YAC3C,CAAC,EAAE,kBAAkB,GAAG,kBAAkB;YAC1C,CAAC,EAAE,KAAK,GAAG,KAAK;SACjB,CAAC,CAAC;QAEH,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,IAAI,GAAG,CAAC;IAC9C,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,eAAe,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC;YACrD,YAAY,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;YAC/C,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB,CAAC;IACJ,CAAC;IAED,MAAM,KAAU,CAAC;IAEjB,QAAQ;QACN,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;IACH,CAAC;IAED,gBAAgB,CAAC,YAA2B;QAC1C,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,EAAE,CAAC;YAClE,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;QAED,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACjD,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YAAE,OAAO;QACnC,MAAM,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAE5E,MAAM,MAAM,GAAG;YACb,CAAC,EAAE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;YACjC,CAAC,EAAE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;YACjC,CAAC,EAAE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;SAClC,CAAC;QACF,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC;aAClC,EAAE,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC;aACzB,UAAU,CAAC,GAAG,EAAE;YACf,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC,CAAC;aACD,KAAK,EAAE,CAAC;QACX,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAED,aAAa,CAAC,YAA2B;QACvC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,EAAE,CAAC;YAClE,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;QAED,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACjD,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YAAE,OAAO;QACnC,MAAM,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAE5E,YAAY,CAAC,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAChC,YAAY,CAAC,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAChC,YAAY,CAAC,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAClC,CAAC;CACF"}
@@ -1,40 +0,0 @@
1
- import PComponent, { DBComponent } from "../PComponent";
2
- import { IInAction, IOutAction, PInAction, POutAction } from "../PAction";
3
- import GameContext from "../GameContext";
4
- import PNode from "../PNode";
5
- import { Tween } from "@tweenjs/tween.js";
6
- interface DBNumberAnimator extends DBComponent {
7
- inevent_forward: IInAction | null;
8
- inevent_backward: IInAction | null;
9
- inevent_stop: IInAction | null;
10
- outevent_onChange: IOutAction | null;
11
- outevent_onForwardFinished: IOutAction | null;
12
- outevent_onBackwardFinished: IOutAction | null;
13
- duration: number;
14
- from: number;
15
- to: number;
16
- loop: boolean;
17
- }
18
- export type { DBNumberAnimator };
19
- export default class PNumberAnimator extends PComponent {
20
- inevent_forward: PInAction | null;
21
- inevent_backward: PInAction | null;
22
- inevent_stop: PInAction | null;
23
- outevent_onChange: POutAction | null;
24
- outevent_onForwardFinished: POutAction | null;
25
- outevent_onBackwardFinished: POutAction | null;
26
- duration: number;
27
- from: number;
28
- to: number;
29
- loop: boolean;
30
- protected _tween: Tween<any> | null;
31
- constructor(dbComponent: DBNumberAnimator, node: PNode, context: GameContext);
32
- toDB(): DBNumberAnimator;
33
- render(): void;
34
- unrender(): void;
35
- private _state;
36
- callback_onStop(): void;
37
- callback_onForward(): void;
38
- callback_onBackward(): void;
39
- }
40
- //# sourceMappingURL=PNumberAnimator.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PNumberAnimator.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PNumberAnimator.ts"],"names":[],"mappings":"AAAA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAC1E,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAG1C,UAAU,gBAAiB,SAAQ,WAAW;IAC5C,eAAe,EAAE,SAAS,GAAG,IAAI,CAAC;IAClC,gBAAgB,EAAE,SAAS,GAAG,IAAI,CAAC;IACnC,YAAY,EAAE,SAAS,GAAG,IAAI,CAAC;IAC/B,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IACrC,0BAA0B,EAAE,UAAU,GAAG,IAAI,CAAC;IAC9C,2BAA2B,EAAE,UAAU,GAAG,IAAI,CAAC;IAC/C,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,OAAO,CAAC;CACf;AACD,YAAY,EAAE,gBAAgB,EAAE,CAAC;AAEjC,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,UAAU;IACrD,eAAe,EAAE,SAAS,GAAG,IAAI,CAAC;IAClC,gBAAgB,EAAE,SAAS,GAAG,IAAI,CAAC;IACnC,YAAY,EAAE,SAAS,GAAG,IAAI,CAAC;IAC/B,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;IACrC,0BAA0B,EAAE,UAAU,GAAG,IAAI,CAAC;IAC9C,2BAA2B,EAAE,UAAU,GAAG,IAAI,CAAC;IAE/C,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,OAAO,CAAC;IAEd,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,CAAQ;gBAGzC,WAAW,EAAE,gBAAgB,EAC7B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IAoDtB,IAAI,IAAI,gBAAgB;IAoBxB,MAAM,IAAI,IAAI;IAEd,QAAQ;IAOR,OAAO,CAAC,MAAM,CAAgB;IAE9B,eAAe;IAOf,kBAAkB;IAwBlB,mBAAmB;CAyBpB"}
@@ -1,103 +0,0 @@
1
- import PComponent from "../PComponent";
2
- import { PInAction, POutAction } from "../PAction";
3
- import { Tween } from "@tweenjs/tween.js";
4
- import { DataType } from "../PEnums";
5
- export default class PNumberAnimator extends PComponent {
6
- inevent_forward;
7
- inevent_backward;
8
- inevent_stop;
9
- outevent_onChange;
10
- outevent_onForwardFinished;
11
- outevent_onBackwardFinished;
12
- duration;
13
- from;
14
- to;
15
- loop;
16
- _tween = null;
17
- constructor(dbComponent, node, context) {
18
- super(dbComponent, "PNumberAnimator", "Number Animator", node, context);
19
- this.duration = dbComponent.duration;
20
- this.from = dbComponent.from;
21
- this.to = dbComponent.to;
22
- this.loop = dbComponent.loop;
23
- this.inevent_forward = node.registerInAction(this, "Animate Forward", dbComponent.inevent_forward, this.callback_onForward);
24
- this.inevent_backward = node.registerInAction(this, "Animate Backward", dbComponent.inevent_backward, this.callback_onBackward);
25
- this.inevent_stop = node.registerInAction(this, "Stop Animation", dbComponent.inevent_stop, this.callback_onStop);
26
- this.outevent_onChange = node.registerOutAction(this, "On Change", dbComponent.outevent_onChange, DataType.Number);
27
- this.outevent_onForwardFinished = node.registerOutAction(this, "On Forward Finished", dbComponent.outevent_onForwardFinished, DataType.Number);
28
- this.outevent_onBackwardFinished = node.registerOutAction(this, "On Backward Finished", dbComponent.outevent_onBackwardFinished, DataType.Number);
29
- }
30
- toDB() {
31
- return {
32
- ...super.toDB(),
33
- inevent_forward: PInAction.toDB(this.inevent_forward),
34
- inevent_backward: PInAction.toDB(this.inevent_backward),
35
- inevent_stop: PInAction.toDB(this.inevent_stop),
36
- outevent_onChange: POutAction.toDB(this.outevent_onChange),
37
- outevent_onForwardFinished: POutAction.toDB(this.outevent_onForwardFinished),
38
- outevent_onBackwardFinished: POutAction.toDB(this.outevent_onBackwardFinished),
39
- duration: this.duration,
40
- from: this.from,
41
- to: this.to,
42
- loop: this.loop,
43
- };
44
- }
45
- render() { }
46
- unrender() {
47
- if (this._tween !== null) {
48
- this._tween.stop();
49
- this._tween = null;
50
- }
51
- }
52
- _state = { value: 0 };
53
- callback_onStop() {
54
- if (this._tween !== null) {
55
- this._tween.stop();
56
- this._tween = null;
57
- }
58
- }
59
- callback_onForward() {
60
- if (!this.node.isRunning() || !this.outevent_onChange) {
61
- return;
62
- }
63
- if (this._tween !== null) {
64
- this._tween.stop();
65
- this._tween = null;
66
- }
67
- this._tween = new Tween(this._state)
68
- .to({ value: this.to }, this.duration)
69
- .repeat(this.loop ? Infinity : 0)
70
- .onUpdate(() => {
71
- this.outevent_onChange.emit(this._state.value.toString());
72
- })
73
- .onComplete(() => {
74
- this._tween = null;
75
- this.outevent_onForwardFinished?.emit("");
76
- })
77
- .start();
78
- this.context.addTween(this._tween);
79
- }
80
- callback_onBackward() {
81
- if (!this.node.isRunning() || !this.outevent_onChange) {
82
- return;
83
- }
84
- if (this._tween !== null) {
85
- this._tween.stop();
86
- this._tween = null;
87
- }
88
- this._state.value = this.to;
89
- this._tween = new Tween(this._state)
90
- .to({ value: this.from }, this.duration)
91
- .repeat(this.loop ? Infinity : 0)
92
- .onUpdate(() => {
93
- this.outevent_onChange.emit(this._state.value.toString());
94
- })
95
- .onComplete(() => {
96
- this._tween = null;
97
- this.outevent_onBackwardFinished?.emit("");
98
- })
99
- .start();
100
- this.context.addTween(this._tween);
101
- }
102
- }
103
- //# sourceMappingURL=PNumberAnimator.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PNumberAnimator.js","sourceRoot":"","sources":["../../src/pcomponents/PNumberAnimator.ts"],"names":[],"mappings":"AAAA,OAAO,UAA2B,MAAM,eAAe,CAAC;AACxD,OAAO,EAAyB,SAAS,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAG1E,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAgBrC,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,UAAU;IACrD,eAAe,CAAmB;IAClC,gBAAgB,CAAmB;IACnC,YAAY,CAAmB;IAC/B,iBAAiB,CAAoB;IACrC,0BAA0B,CAAoB;IAC9C,2BAA2B,CAAoB;IAE/C,QAAQ,CAAS;IACjB,IAAI,CAAS;IACb,EAAE,CAAS;IACX,IAAI,CAAU;IAEJ,MAAM,GAAsB,IAAI,CAAC;IAE3C,YACE,WAA6B,EAC7B,IAAW,EACX,OAAoB;QAEpB,KAAK,CAAC,WAAW,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAExE,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,CAAC;QACrC,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;QAC7B,IAAI,CAAC,EAAE,GAAG,WAAW,CAAC,EAAE,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;QAE7B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAC1C,IAAI,EACJ,iBAAiB,EACjB,WAAW,CAAC,eAAe,EAC3B,IAAI,CAAC,kBAAkB,CACxB,CAAC;QAEF,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAC3C,IAAI,EACJ,kBAAkB,EAClB,WAAW,CAAC,gBAAgB,EAC5B,IAAI,CAAC,mBAAmB,CACzB,CAAC;QAEF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,gBAAgB,CACvC,IAAI,EACJ,gBAAgB,EAChB,WAAW,CAAC,YAAY,EACxB,IAAI,CAAC,eAAe,CACrB,CAAC;QAEF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAC7C,IAAI,EACJ,WAAW,EACX,WAAW,CAAC,iBAAiB,EAC7B,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,iBAAiB,CACtD,IAAI,EACJ,qBAAqB,EACrB,WAAW,CAAC,0BAA0B,EACtC,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,2BAA2B,GAAG,IAAI,CAAC,iBAAiB,CACvD,IAAI,EACJ,sBAAsB,EACtB,WAAW,CAAC,2BAA2B,EACvC,QAAQ,CAAC,MAAM,CAChB,CAAC;IACJ,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,eAAe,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC;YACrD,gBAAgB,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC;YACvD,YAAY,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC;YAC/C,iBAAiB,EAAE,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC;YAC1D,0BAA0B,EAAE,UAAU,CAAC,IAAI,CACzC,IAAI,CAAC,0BAA0B,CAChC;YACD,2BAA2B,EAAE,UAAU,CAAC,IAAI,CAC1C,IAAI,CAAC,2BAA2B,CACjC;YACD,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,EAAE,EAAE,IAAI,CAAC,EAAE;YACX,IAAI,EAAE,IAAI,CAAC,IAAI;SAChB,CAAC;IACJ,CAAC;IAED,MAAM,KAAU,CAAC;IAEjB,QAAQ;QACN,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;IACH,CAAC;IAEO,MAAM,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;IAE9B,eAAe;QACb,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;IACH,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACtD,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;QAED,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;aACjC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,QAAQ,CAAC;aACrC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;aAChC,QAAQ,CAAC,GAAG,EAAE;YACb,IAAI,CAAC,iBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC7D,CAAC,CAAC;aACD,UAAU,CAAC,GAAG,EAAE;YACf,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;YACnB,IAAI,CAAC,0BAA0B,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;QAC5C,CAAC,CAAC;aACD,KAAK,EAAE,CAAC;QACX,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAED,mBAAmB;QACjB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACtD,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;QAED,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC;QAE5B,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;aACjC,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,CAAC,QAAQ,CAAC;aACvC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;aAChC,QAAQ,CAAC,GAAG,EAAE;YACb,IAAI,CAAC,iBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC7D,CAAC,CAAC;aACD,UAAU,CAAC,GAAG,EAAE;YACf,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;YACnB,IAAI,CAAC,2BAA2B,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;QAC7C,CAAC,CAAC;aACD,KAAK,EAAE,CAAC;QACX,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;CACF"}
@@ -1,28 +0,0 @@
1
- import BaseMaterial, { DBBaseMaterial } from "./BaseMaterial";
2
- import PVector2, { IVector2 } from "../PVector2";
3
- import { IInAction, PInAction } from "../PAction";
4
- import GameContext from "../GameContext";
5
- import PNode from "../PNode";
6
- interface DBPhysicalMaterial extends DBBaseMaterial {
7
- inevent_setOpacity: IInAction | null;
8
- repeat: IVector2;
9
- offset: IVector2;
10
- metalness: number;
11
- roughness: number;
12
- }
13
- export type { DBPhysicalMaterial };
14
- export default abstract class PPhysicalMaterial extends BaseMaterial {
15
- inevent_setOpacity: PInAction | null;
16
- mipMaps: boolean;
17
- invertY: boolean;
18
- repeat: PVector2;
19
- offset: PVector2;
20
- metalness: number;
21
- roughness: number;
22
- constructor(dbComponent: DBPhysicalMaterial, node: PNode, context: GameContext);
23
- toDB(): DBPhysicalMaterial;
24
- abstract _dispose(unrender: boolean): void;
25
- unrender(): void;
26
- abstract callback_setOpacity(payloadValue: string | null): void;
27
- }
28
- //# sourceMappingURL=PPhysicalMaterial.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PPhysicalMaterial.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PPhysicalMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,YAAY,EAAE,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAC9D,OAAO,QAAQ,EAAE,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACjD,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,YAAY,CAAC;AAElD,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,UAAU,kBAAmB,SAAQ,cAAc;IACjD,kBAAkB,EAAE,SAAS,GAAG,IAAI,CAAC;IACrC,MAAM,EAAE,QAAQ,CAAC;IACjB,MAAM,EAAE,QAAQ,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;CACnB;AAED,YAAY,EAAE,kBAAkB,EAAE,CAAC;AAEnC,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,iBAAkB,SAAQ,YAAY;IAClE,kBAAkB,EAAE,SAAS,GAAG,IAAI,CAAC;IAErC,OAAO,EAAE,OAAO,CAAS;IACzB,OAAO,EAAE,OAAO,CAAS;IAEzB,MAAM,EAAE,QAAQ,CAAC;IACjB,MAAM,EAAE,QAAQ,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;gBAGhB,WAAW,EAAE,kBAAkB,EAC/B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IAmBtB,IAAI,IAAI,kBAAkB;IAe1B,QAAQ,CAAC,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI;IAE1C,QAAQ;IAQR,QAAQ,CAAC,mBAAmB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;CAChE"}
@@ -1,35 +0,0 @@
1
- import BaseMaterial from "./BaseMaterial";
2
- import PVector2 from "../PVector2";
3
- import { PInAction } from "../PAction";
4
- import { DataType } from "../PEnums";
5
- export default class PPhysicalMaterial extends BaseMaterial {
6
- inevent_setOpacity;
7
- mipMaps = false;
8
- invertY = false;
9
- repeat;
10
- offset;
11
- metalness;
12
- roughness;
13
- constructor(dbComponent, node, context) {
14
- super("PPhysicalMaterial", "Physical Material", dbComponent, node, context);
15
- this.inevent_setOpacity = node.registerInAction(this, "Set Opacity", dbComponent.inevent_setOpacity, this.callback_setOpacity, DataType.Number);
16
- this.metalness = dbComponent.metalness;
17
- this.roughness = dbComponent.roughness;
18
- this.repeat = new PVector2(dbComponent.repeat);
19
- this.offset = new PVector2(dbComponent.offset || { x: 0, y: 0 });
20
- }
21
- toDB() {
22
- return {
23
- ...super.toDB(),
24
- inevent_setOpacity: PInAction.toDB(this.inevent_setOpacity),
25
- repeat: this.repeat,
26
- offset: this.offset,
27
- metalness: this.metalness,
28
- roughness: this.roughness,
29
- };
30
- }
31
- unrender() {
32
- this._dispose(true);
33
- }
34
- }
35
- //# sourceMappingURL=PPhysicalMaterial.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PPhysicalMaterial.js","sourceRoot":"","sources":["../../src/pcomponents/PPhysicalMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,YAAgC,MAAM,gBAAgB,CAAC;AAC9D,OAAO,QAAsB,MAAM,aAAa,CAAC;AACjD,OAAO,EAAa,SAAS,EAAE,MAAM,YAAY,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAcrC,MAAM,CAAC,OAAO,OAAgB,iBAAkB,SAAQ,YAAY;IAClE,kBAAkB,CAAmB;IAErC,OAAO,GAAY,KAAK,CAAC;IACzB,OAAO,GAAY,KAAK,CAAC;IAEzB,MAAM,CAAW;IACjB,MAAM,CAAW;IACjB,SAAS,CAAS;IAClB,SAAS,CAAS;IAElB,YACE,WAA+B,EAC/B,IAAW,EACX,OAAoB;QAEpB,KAAK,CAAC,mBAAmB,EAAE,mBAAmB,EAAE,WAAW,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAE5E,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,CAC7C,IAAI,EACJ,aAAa,EACb,WAAW,CAAC,kBAAkB,EAC9B,IAAI,CAAC,mBAAmB,EACxB,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;QACvC,IAAI,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;QAEvC,IAAI,CAAC,MAAM,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,MAAM,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IACnE,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,kBAAkB,EAAE,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC;YAC3D,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,SAAS,EAAE,IAAI,CAAC,SAAS;SAC1B,CAAC;IACJ,CAAC;IAQD,QAAQ;QACN,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACtB,CAAC;CAOF"}
@@ -1,20 +0,0 @@
1
- import GameContext from "../GameContext";
2
- import PNode from "../PNode";
3
- import { IOutAction, POutAction } from "../PAction";
4
- import PComponent, { DBComponent } from "../PComponent";
5
- interface DBPlaneDetector extends DBComponent {
6
- move: boolean;
7
- rotate: boolean;
8
- outevent_onDetect: IOutAction | null;
9
- }
10
- export type { DBPlaneDetector };
11
- export default class PPlaneDetector extends PComponent {
12
- move: boolean;
13
- rotate: boolean;
14
- outevent_onDetect: POutAction | null;
15
- constructor(dbComponent: DBPlaneDetector, node: PNode, context: GameContext);
16
- toDB(): DBPlaneDetector;
17
- render(): void;
18
- unrender(): void;
19
- }
20
- //# sourceMappingURL=PPlaneDetector.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PPlaneDetector.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PPlaneDetector.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACpD,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAExD,UAAU,eAAgB,SAAQ,WAAW;IAC3C,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,OAAO,CAAC;IAChB,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;CACtC;AAED,YAAY,EAAE,eAAe,EAAE,CAAC;AAEhC,MAAM,CAAC,OAAO,OAAO,cAAe,SAAQ,UAAU;IACpD,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,OAAO,CAAC;IAChB,iBAAiB,EAAE,UAAU,GAAG,IAAI,CAAC;gBAEzB,WAAW,EAAE,eAAe,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAe3E,IAAI,IAAI,eAAe;IASvB,MAAM,IAAI,IAAI;IAEd,QAAQ,IAAI,IAAI;CACjB"}