@overlayed/app 1.7.0 → 1.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/sand.d.ts CHANGED
@@ -117,57 +117,57 @@ declare function module(): {
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  event: {
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  game: "sand";
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  type: "logged_in";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- account_id: SandAccountId;
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- display_name: string;
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- platform_id: SandPlatformId;
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- playfab_id: SandPlayfabId;
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+ accountId: SandAccountId;
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+ displayName: string;
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+ platformId: SandPlatformId;
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+ playfabId: SandPlayfabId;
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  };
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  } | {
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  game: "sand";
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  type: "game_state_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  state: "aborted" | "all_left" | "decayed" | "extracted" | "failed" | "in_progress" | "invalid" | "loot_division" | "match_found" | "matchmaking" | "menu" | "waiting_for_players" | (string & {});
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  };
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  } | {
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  game: "sand";
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  type: "party_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- join_code: SandPartyJoinCode;
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+ joinCode: SandPartyJoinCode;
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  };
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  } | {
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  game: "sand";
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  type: "party_member_joined";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- account_id: SandAccountId;
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- display_name: string;
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- platform_id: SandPlatformId;
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- playfab_id: SandPlayfabId;
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- character_id: SandCharacterId;
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- is_captain: boolean;
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+ accountId: SandAccountId;
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+ displayName: string;
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+ platformId: SandPlatformId;
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+ playfabId: SandPlayfabId;
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+ characterId: SandCharacterId;
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+ isCaptain: boolean;
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  };
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  } | {
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  game: "sand";
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  type: "party_member_left";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- account_id: SandAccountId;
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+ accountId: SandAccountId;
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  };
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  } | {
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  game: "sand";
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  type: "storage_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- slots_used: number;
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- slots_total: number;
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+ slotsUsed: number;
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+ slotsTotal: number;
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  crowns: number;
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- mechanical_parts: number;
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- pneumatic_parts: number;
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- computing_modules: number;
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+ mechanicalParts: number;
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+ pneumaticParts: number;
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+ computingModules: number;
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  items: {
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  definition: SandItemDefinition;
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  amount: number;
@@ -176,7 +176,7 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "storage_item_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  definition: SandItemDefinition;
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  amount: number;
@@ -185,7 +185,7 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "tech_tree_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  unlocked: number;
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  total: number;
@@ -193,14 +193,14 @@ declare function module(): {
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  id: SandTechNodeId;
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  name: string;
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  tier: number;
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- is_unlocked: boolean;
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- is_available: boolean;
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+ isUnlocked: boolean;
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+ isAvailable: boolean;
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  }[];
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  };
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  } | {
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  game: "sand";
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  type: "tech_tree_item_unlocked";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  id: SandTechNodeId;
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  name: string;
@@ -209,28 +209,28 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "walker_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- walker_id: SandWalkerId;
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- blueprint_unique_id: SandBlueprintId;
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- blueprint_file: string;
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- first_name_index: number;
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- second_name_index: number;
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+ walkerId: SandWalkerId;
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+ blueprintUniqueId: SandBlueprintId;
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+ blueprintFile: string;
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+ firstNameIndex: number;
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+ secondNameIndex: number;
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  };
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  } | {
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  game: "sand";
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  type: "match_started";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- match_id: SandMatchId;
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- game_mode: "invalid" | "storm_dive" | "voyage" | (string & {});
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+ matchId: SandMatchId;
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+ gameMode: "invalid" | "storm_dive" | "voyage" | (string & {});
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  seed: number;
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- server_start_time: number;
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- world_bounds: {
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- min_x: number;
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- min_z: number;
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- max_x: number;
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- max_z: number;
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+ serverStartTime: number;
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+ worldBounds: {
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+ minX: number;
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+ minZ: number;
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+ maxX: number;
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+ maxZ: number;
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  };
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  landmarks: {
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  id: SandLandmarkId;
@@ -245,30 +245,30 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "match_ended";
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- creation_time: number;
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+ creationTime: number;
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  } | {
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  game: "sand";
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  type: "world_time_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  hour: number;
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  };
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  } | {
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  game: "sand";
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  type: "player_joined";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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+ playerId: SandPlayerId;
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  username: string;
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- platform_id: SandPlatformId;
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- playfab_id: SandPlayfabId;
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+ platformId: SandPlatformId;
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+ playfabId: SandPlayfabId;
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  };
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  } | {
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  game: "sand";
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  type: "extraction_added";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- extraction_id: SandExtractionId;
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+ extractionId: SandExtractionId;
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  radius: number;
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  position: {
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  x: number;
@@ -279,27 +279,27 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "extraction_removed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- extraction_id: SandExtractionId;
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+ extractionId: SandExtractionId;
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  };
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  } | {
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  game: "sand";
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  type: "storm_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  stage: number;
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- total_stages: number;
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+ totalStages: number;
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  state: "delay" | "idle" | "invalid" | "moving" | (string & {});
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- end_time: number;
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+ endTime: number;
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  radius: number;
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  center: {
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  x: number;
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  y: number;
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  z: number;
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  };
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- next_radius: number;
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- next_center: {
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+ nextRadius: number;
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+ nextCenter: {
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  x: number;
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  y: number;
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  z: number;
@@ -308,21 +308,21 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "trampler_acquired";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- trampler_id: SandTramplerId;
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- master_server_id: SandWalkerId;
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+ tramplerId: SandTramplerId;
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+ masterServerId: SandWalkerId;
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  blueprint: string;
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- creator_player_id: SandPlayerId;
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- first_name_index: number;
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- second_name_index: number;
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+ creatorPlayerId: SandPlayerId;
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+ firstNameIndex: number;
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+ secondNameIndex: number;
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  };
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  } | {
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  game: "sand";
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  type: "trampler_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- trampler_id: SandTramplerId;
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+ tramplerId: SandTramplerId;
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  position: {
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  x: number;
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  y: number;
@@ -339,17 +339,17 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "trampler_lost";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- trampler_id: SandTramplerId;
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+ tramplerId: SandTramplerId;
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  };
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  } | {
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  game: "sand";
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  type: "inventory_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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- slots_used: number;
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+ playerId: SandPlayerId;
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+ slotsUsed: number;
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  slots: {
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  slot: number;
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  definition: SandItemDefinition;
@@ -359,9 +359,9 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "inventory_slot_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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+ playerId: SandPlayerId;
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  slot: number;
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  definition: SandItemDefinition;
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  amount: number;
@@ -370,9 +370,9 @@ declare function module(): {
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  } | {
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  game: "sand";
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  type: "inventory_equipped_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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+ playerId: SandPlayerId;
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  slot: number;
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  definition: SandItemDefinition;
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  };
@@ -380,9 +380,9 @@ declare function module(): {
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  extraction_added: {
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  game: "sand";
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  type: "extraction_added";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- extraction_id: SandExtractionId;
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+ extractionId: SandExtractionId;
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  radius: number;
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  position: {
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  x: number;
@@ -394,15 +394,15 @@ declare function module(): {
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  extraction_removed: {
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  game: "sand";
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  type: "extraction_removed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- extraction_id: SandExtractionId;
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+ extractionId: SandExtractionId;
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  };
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  };
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  game_state_changed: {
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  game: "sand";
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  type: "game_state_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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  state: "aborted" | "all_left" | "decayed" | "extracted" | "failed" | "in_progress" | "invalid" | "loot_division" | "match_found" | "matchmaking" | "menu" | "waiting_for_players" | (string & {});
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  };
@@ -410,10 +410,10 @@ declare function module(): {
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  inventory_changed: {
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  game: "sand";
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  type: "inventory_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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- slots_used: number;
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+ playerId: SandPlayerId;
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+ slotsUsed: number;
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  slots: {
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  slot: number;
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  definition: SandItemDefinition;
@@ -424,9 +424,9 @@ declare function module(): {
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  inventory_equipped_changed: {
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  game: "sand";
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  type: "inventory_equipped_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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+ playerId: SandPlayerId;
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  slot: number;
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  definition: SandItemDefinition;
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  };
@@ -434,9 +434,9 @@ declare function module(): {
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  inventory_slot_changed: {
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  game: "sand";
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  type: "inventory_slot_changed";
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- creation_time: number;
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+ creationTime: number;
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  content: {
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- player_id: SandPlayerId;
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+ playerId: SandPlayerId;
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  slot: number;
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  definition: SandItemDefinition;
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  amount: number;
@@ -446,33 +446,33 @@ declare function module(): {
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  logged_in: {
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  game: "sand";
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  type: "logged_in";
449
- creation_time: number;
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+ creationTime: number;
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  content: {
451
- account_id: SandAccountId;
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- display_name: string;
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- platform_id: SandPlatformId;
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- playfab_id: SandPlayfabId;
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+ accountId: SandAccountId;
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+ displayName: string;
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+ platformId: SandPlatformId;
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+ playfabId: SandPlayfabId;
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  };
456
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  };
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  match_ended: {
458
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  game: "sand";
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  type: "match_ended";
460
- creation_time: number;
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+ creationTime: number;
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  };
462
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  match_started: {
463
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  game: "sand";
464
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  type: "match_started";
465
- creation_time: number;
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+ creationTime: number;
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  content: {
467
- match_id: SandMatchId;
468
- game_mode: "invalid" | "storm_dive" | "voyage" | (string & {});
467
+ matchId: SandMatchId;
468
+ gameMode: "invalid" | "storm_dive" | "voyage" | (string & {});
469
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  seed: number;
470
- server_start_time: number;
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- world_bounds: {
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- min_x: number;
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- min_z: number;
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- max_x: number;
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- max_z: number;
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+ serverStartTime: number;
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+ worldBounds: {
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+ minX: number;
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+ minZ: number;
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+ maxX: number;
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+ maxZ: number;
476
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  };
477
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  landmarks: {
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  id: SandLandmarkId;
@@ -488,54 +488,54 @@ declare function module(): {
488
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  party_changed: {
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  game: "sand";
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  type: "party_changed";
491
- creation_time: number;
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+ creationTime: number;
492
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  content: {
493
- join_code: SandPartyJoinCode;
493
+ joinCode: SandPartyJoinCode;
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  };
495
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  };
496
496
  party_member_joined: {
497
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  game: "sand";
498
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  type: "party_member_joined";
499
- creation_time: number;
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+ creationTime: number;
500
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  content: {
501
- account_id: SandAccountId;
502
- display_name: string;
503
- platform_id: SandPlatformId;
504
- playfab_id: SandPlayfabId;
505
- character_id: SandCharacterId;
506
- is_captain: boolean;
501
+ accountId: SandAccountId;
502
+ displayName: string;
503
+ platformId: SandPlatformId;
504
+ playfabId: SandPlayfabId;
505
+ characterId: SandCharacterId;
506
+ isCaptain: boolean;
507
507
  };
508
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  };
509
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  party_member_left: {
510
510
  game: "sand";
511
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  type: "party_member_left";
512
- creation_time: number;
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+ creationTime: number;
513
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  content: {
514
- account_id: SandAccountId;
514
+ accountId: SandAccountId;
515
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  };
516
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  };
517
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  player_joined: {
518
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  game: "sand";
519
519
  type: "player_joined";
520
- creation_time: number;
520
+ creationTime: number;
521
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  content: {
522
- player_id: SandPlayerId;
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+ playerId: SandPlayerId;
523
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  username: string;
524
- platform_id: SandPlatformId;
525
- playfab_id: SandPlayfabId;
524
+ platformId: SandPlatformId;
525
+ playfabId: SandPlayfabId;
526
526
  };
527
527
  };
528
528
  storage_changed: {
529
529
  game: "sand";
530
530
  type: "storage_changed";
531
- creation_time: number;
531
+ creationTime: number;
532
532
  content: {
533
- slots_used: number;
534
- slots_total: number;
533
+ slotsUsed: number;
534
+ slotsTotal: number;
535
535
  crowns: number;
536
- mechanical_parts: number;
537
- pneumatic_parts: number;
538
- computing_modules: number;
536
+ mechanicalParts: number;
537
+ pneumaticParts: number;
538
+ computingModules: number;
539
539
  items: {
540
540
  definition: SandItemDefinition;
541
541
  amount: number;
@@ -545,7 +545,7 @@ declare function module(): {
545
545
  storage_item_changed: {
546
546
  game: "sand";
547
547
  type: "storage_item_changed";
548
- creation_time: number;
548
+ creationTime: number;
549
549
  content: {
550
550
  definition: SandItemDefinition;
551
551
  amount: number;
@@ -555,20 +555,20 @@ declare function module(): {
555
555
  storm_changed: {
556
556
  game: "sand";
557
557
  type: "storm_changed";
558
- creation_time: number;
558
+ creationTime: number;
559
559
  content: {
560
560
  stage: number;
561
- total_stages: number;
561
+ totalStages: number;
562
562
  state: "delay" | "idle" | "invalid" | "moving" | (string & {});
563
- end_time: number;
563
+ endTime: number;
564
564
  radius: number;
565
565
  center: {
566
566
  x: number;
567
567
  y: number;
568
568
  z: number;
569
569
  };
570
- next_radius: number;
571
- next_center: {
570
+ nextRadius: number;
571
+ nextCenter: {
572
572
  x: number;
573
573
  y: number;
574
574
  z: number;
@@ -578,7 +578,7 @@ declare function module(): {
578
578
  tech_tree_changed: {
579
579
  game: "sand";
580
580
  type: "tech_tree_changed";
581
- creation_time: number;
581
+ creationTime: number;
582
582
  content: {
583
583
  unlocked: number;
584
584
  total: number;
@@ -586,15 +586,15 @@ declare function module(): {
586
586
  id: SandTechNodeId;
587
587
  name: string;
588
588
  tier: number;
589
- is_unlocked: boolean;
590
- is_available: boolean;
589
+ isUnlocked: boolean;
590
+ isAvailable: boolean;
591
591
  }[];
592
592
  };
593
593
  };
594
594
  tech_tree_item_unlocked: {
595
595
  game: "sand";
596
596
  type: "tech_tree_item_unlocked";
597
- creation_time: number;
597
+ creationTime: number;
598
598
  content: {
599
599
  id: SandTechNodeId;
600
600
  name: string;
@@ -604,22 +604,22 @@ declare function module(): {
604
604
  trampler_acquired: {
605
605
  game: "sand";
606
606
  type: "trampler_acquired";
607
- creation_time: number;
607
+ creationTime: number;
608
608
  content: {
609
- trampler_id: SandTramplerId;
610
- master_server_id: SandWalkerId;
609
+ tramplerId: SandTramplerId;
610
+ masterServerId: SandWalkerId;
611
611
  blueprint: string;
612
- creator_player_id: SandPlayerId;
613
- first_name_index: number;
614
- second_name_index: number;
612
+ creatorPlayerId: SandPlayerId;
613
+ firstNameIndex: number;
614
+ secondNameIndex: number;
615
615
  };
616
616
  };
617
617
  trampler_changed: {
618
618
  game: "sand";
619
619
  type: "trampler_changed";
620
- creation_time: number;
620
+ creationTime: number;
621
621
  content: {
622
- trampler_id: SandTramplerId;
622
+ tramplerId: SandTramplerId;
623
623
  position: {
624
624
  x: number;
625
625
  y: number;
@@ -637,27 +637,27 @@ declare function module(): {
637
637
  trampler_lost: {
638
638
  game: "sand";
639
639
  type: "trampler_lost";
640
- creation_time: number;
640
+ creationTime: number;
641
641
  content: {
642
- trampler_id: SandTramplerId;
642
+ tramplerId: SandTramplerId;
643
643
  };
644
644
  };
645
645
  walker_changed: {
646
646
  game: "sand";
647
647
  type: "walker_changed";
648
- creation_time: number;
648
+ creationTime: number;
649
649
  content: {
650
- walker_id: SandWalkerId;
651
- blueprint_unique_id: SandBlueprintId;
652
- blueprint_file: string;
653
- first_name_index: number;
654
- second_name_index: number;
650
+ walkerId: SandWalkerId;
651
+ blueprintUniqueId: SandBlueprintId;
652
+ blueprintFile: string;
653
+ firstNameIndex: number;
654
+ secondNameIndex: number;
655
655
  };
656
656
  };
657
657
  world_time_changed: {
658
658
  game: "sand";
659
659
  type: "world_time_changed";
660
- creation_time: number;
660
+ creationTime: number;
661
661
  content: {
662
662
  hour: number;
663
663
  };
@@ -668,7 +668,7 @@ declare function module(): {
668
668
  declare const BaseEvent: import("arktype/internal/variants/object.ts").ObjectType<{
669
669
  game: string;
670
670
  type: string;
671
- creation_time: number;
671
+ creationTime: number;
672
672
  }, {}>;
673
673
  type BaseEvent = typeof BaseEvent.infer; //#endregion
674
674
  //#region src/schemas.d.ts
@@ -679,10 +679,10 @@ declare const PositionSchema: import("arktype/internal/variants/object.ts").Obje
679
679
  }, {}>;
680
680
  type Position = typeof PositionSchema.infer;
681
681
  declare const WorldBoundsSchema: import("arktype/internal/variants/object.ts").ObjectType<{
682
- min_x: number;
683
- min_z: number;
684
- max_x: number;
685
- max_z: number;
682
+ minX: number;
683
+ minZ: number;
684
+ maxX: number;
685
+ maxZ: number;
686
686
  }, {}>;
687
687
  type WorldBounds = typeof WorldBoundsSchema.infer;
688
688
  declare const LandmarkSchema: import("arktype/internal/variants/object.ts").ObjectType<{
@@ -696,10 +696,10 @@ declare const LandmarkSchema: import("arktype/internal/variants/object.ts").Obje
696
696
  }, {}>;
697
697
  type Landmark = typeof LandmarkSchema.infer;
698
698
  declare const AccountIdentitySchema: import("arktype/internal/variants/object.ts").ObjectType<{
699
- account_id: SandAccountId;
700
- display_name: string;
701
- platform_id: SandPlatformId;
702
- playfab_id: SandPlayfabId;
699
+ accountId: SandAccountId;
700
+ displayName: string;
701
+ platformId: SandPlatformId;
702
+ playfabId: SandPlayfabId;
703
703
  }, {}>;
704
704
  type AccountIdentity = typeof AccountIdentitySchema.infer;
705
705
  declare const StorageItemSchema: import("arktype/internal/variants/object.ts").ObjectType<{
@@ -717,20 +717,20 @@ declare const TechTreeNodeSchema: import("arktype/internal/variants/object.ts").
717
717
  id: SandTechNodeId;
718
718
  name: string;
719
719
  tier: number;
720
- is_unlocked: boolean;
721
- is_available: boolean;
720
+ isUnlocked: boolean;
721
+ isAvailable: boolean;
722
722
  }, {}>;
723
723
  type TechTreeNode = typeof TechTreeNodeSchema.infer; //#endregion
724
724
  //#region src/events/loggedIn.d.ts
725
725
  declare const LoggedIn: import("arktype/internal/variants/object.ts").ObjectType<{
726
726
  game: "sand";
727
727
  type: "logged_in";
728
- creation_time: number;
728
+ creationTime: number;
729
729
  content: {
730
- account_id: SandAccountId;
731
- display_name: string;
732
- platform_id: SandPlatformId;
733
- playfab_id: SandPlayfabId;
730
+ accountId: SandAccountId;
731
+ displayName: string;
732
+ platformId: SandPlatformId;
733
+ playfabId: SandPlayfabId;
734
734
  };
735
735
  }, {}>;
736
736
  type LoggedInEvent = typeof LoggedIn.infer; //#endregion
@@ -738,7 +738,7 @@ type LoggedInEvent = typeof LoggedIn.infer; //#endregion
738
738
  declare const GameStateChanged: import("arktype/internal/variants/object.ts").ObjectType<{
739
739
  game: "sand";
740
740
  type: "game_state_changed";
741
- creation_time: number;
741
+ creationTime: number;
742
742
  content: {
743
743
  state: "aborted" | "all_left" | "decayed" | "extracted" | "failed" | "in_progress" | "invalid" | "loot_division" | "match_found" | "matchmaking" | "menu" | "waiting_for_players" | (string & {});
744
744
  };
@@ -748,9 +748,9 @@ type GameStateChangedEvent = typeof GameStateChanged.infer; //#endregion
748
748
  declare const PartyChanged: import("arktype/internal/variants/object.ts").ObjectType<{
749
749
  game: "sand";
750
750
  type: "party_changed";
751
- creation_time: number;
751
+ creationTime: number;
752
752
  content: {
753
- join_code: SandPartyJoinCode;
753
+ joinCode: SandPartyJoinCode;
754
754
  };
755
755
  }, {}>;
756
756
  type PartyChangedEvent = typeof PartyChanged.infer; //#endregion
@@ -758,14 +758,14 @@ type PartyChangedEvent = typeof PartyChanged.infer; //#endregion
758
758
  declare const PartyMemberJoined: import("arktype/internal/variants/object.ts").ObjectType<{
759
759
  game: "sand";
760
760
  type: "party_member_joined";
761
- creation_time: number;
761
+ creationTime: number;
762
762
  content: {
763
- account_id: SandAccountId;
764
- display_name: string;
765
- platform_id: SandPlatformId;
766
- playfab_id: SandPlayfabId;
767
- character_id: SandCharacterId;
768
- is_captain: boolean;
763
+ accountId: SandAccountId;
764
+ displayName: string;
765
+ platformId: SandPlatformId;
766
+ playfabId: SandPlayfabId;
767
+ characterId: SandCharacterId;
768
+ isCaptain: boolean;
769
769
  };
770
770
  }, {}>;
771
771
  type PartyMemberJoinedEvent = typeof PartyMemberJoined.infer; //#endregion
@@ -773,9 +773,9 @@ type PartyMemberJoinedEvent = typeof PartyMemberJoined.infer; //#endregion
773
773
  declare const PartyMemberLeft: import("arktype/internal/variants/object.ts").ObjectType<{
774
774
  game: "sand";
775
775
  type: "party_member_left";
776
- creation_time: number;
776
+ creationTime: number;
777
777
  content: {
778
- account_id: SandAccountId;
778
+ accountId: SandAccountId;
779
779
  };
780
780
  }, {}>;
781
781
  type PartyMemberLeftEvent = typeof PartyMemberLeft.infer; //#endregion
@@ -783,14 +783,14 @@ type PartyMemberLeftEvent = typeof PartyMemberLeft.infer; //#endregion
783
783
  declare const StorageChanged: import("arktype/internal/variants/object.ts").ObjectType<{
784
784
  game: "sand";
785
785
  type: "storage_changed";
786
- creation_time: number;
786
+ creationTime: number;
787
787
  content: {
788
- slots_used: number;
789
- slots_total: number;
788
+ slotsUsed: number;
789
+ slotsTotal: number;
790
790
  crowns: number;
791
- mechanical_parts: number;
792
- pneumatic_parts: number;
793
- computing_modules: number;
791
+ mechanicalParts: number;
792
+ pneumaticParts: number;
793
+ computingModules: number;
794
794
  items: {
795
795
  definition: SandItemDefinition;
796
796
  amount: number;
@@ -802,7 +802,7 @@ type StorageChangedEvent = typeof StorageChanged.infer; //#endregion
802
802
  declare const StorageItemChanged: import("arktype/internal/variants/object.ts").ObjectType<{
803
803
  game: "sand";
804
804
  type: "storage_item_changed";
805
- creation_time: number;
805
+ creationTime: number;
806
806
  content: {
807
807
  definition: SandItemDefinition;
808
808
  amount: number;
@@ -814,7 +814,7 @@ type StorageItemChangedEvent = typeof StorageItemChanged.infer; //#endregion
814
814
  declare const TechTreeChanged: import("arktype/internal/variants/object.ts").ObjectType<{
815
815
  game: "sand";
816
816
  type: "tech_tree_changed";
817
- creation_time: number;
817
+ creationTime: number;
818
818
  content: {
819
819
  unlocked: number;
820
820
  total: number;
@@ -822,8 +822,8 @@ declare const TechTreeChanged: import("arktype/internal/variants/object.ts").Obj
822
822
  id: SandTechNodeId;
823
823
  name: string;
824
824
  tier: number;
825
- is_unlocked: boolean;
826
- is_available: boolean;
825
+ isUnlocked: boolean;
826
+ isAvailable: boolean;
827
827
  }[];
828
828
  };
829
829
  }, {}>;
@@ -832,7 +832,7 @@ type TechTreeChangedEvent = typeof TechTreeChanged.infer; //#endregion
832
832
  declare const TechTreeItemUnlocked: import("arktype/internal/variants/object.ts").ObjectType<{
833
833
  game: "sand";
834
834
  type: "tech_tree_item_unlocked";
835
- creation_time: number;
835
+ creationTime: number;
836
836
  content: {
837
837
  id: SandTechNodeId;
838
838
  name: string;
@@ -844,13 +844,13 @@ type TechTreeItemUnlockedEvent = typeof TechTreeItemUnlocked.infer; //#endregion
844
844
  declare const WalkerChanged: import("arktype/internal/variants/object.ts").ObjectType<{
845
845
  game: "sand";
846
846
  type: "walker_changed";
847
- creation_time: number;
847
+ creationTime: number;
848
848
  content: {
849
- walker_id: SandWalkerId;
850
- blueprint_unique_id: SandBlueprintId;
851
- blueprint_file: string;
852
- first_name_index: number;
853
- second_name_index: number;
849
+ walkerId: SandWalkerId;
850
+ blueprintUniqueId: SandBlueprintId;
851
+ blueprintFile: string;
852
+ firstNameIndex: number;
853
+ secondNameIndex: number;
854
854
  };
855
855
  }, {}>;
856
856
  type WalkerChangedEvent = typeof WalkerChanged.infer; //#endregion
@@ -858,17 +858,17 @@ type WalkerChangedEvent = typeof WalkerChanged.infer; //#endregion
858
858
  declare const MatchStarted: import("arktype/internal/variants/object.ts").ObjectType<{
859
859
  game: "sand";
860
860
  type: "match_started";
861
- creation_time: number;
861
+ creationTime: number;
862
862
  content: {
863
- match_id: SandMatchId;
864
- game_mode: "invalid" | "storm_dive" | "voyage" | (string & {});
863
+ matchId: SandMatchId;
864
+ gameMode: "invalid" | "storm_dive" | "voyage" | (string & {});
865
865
  seed: number;
866
- server_start_time: number;
867
- world_bounds: {
868
- min_x: number;
869
- min_z: number;
870
- max_x: number;
871
- max_z: number;
866
+ serverStartTime: number;
867
+ worldBounds: {
868
+ minX: number;
869
+ minZ: number;
870
+ maxX: number;
871
+ maxZ: number;
872
872
  };
873
873
  landmarks: {
874
874
  id: SandLandmarkId;
@@ -886,14 +886,14 @@ type MatchStartedEvent = typeof MatchStarted.infer; //#endregion
886
886
  declare const MatchEnded: import("arktype/internal/variants/object.ts").ObjectType<{
887
887
  game: "sand";
888
888
  type: "match_ended";
889
- creation_time: number;
889
+ creationTime: number;
890
890
  }, {}>;
891
891
  type MatchEndedEvent = typeof MatchEnded.infer; //#endregion
892
892
  //#region src/events/worldTimeChanged.d.ts
893
893
  declare const WorldTimeChanged: import("arktype/internal/variants/object.ts").ObjectType<{
894
894
  game: "sand";
895
895
  type: "world_time_changed";
896
- creation_time: number;
896
+ creationTime: number;
897
897
  content: {
898
898
  hour: number;
899
899
  };
@@ -903,12 +903,12 @@ type WorldTimeChangedEvent = typeof WorldTimeChanged.infer; //#endregion
903
903
  declare const PlayerJoined: import("arktype/internal/variants/object.ts").ObjectType<{
904
904
  game: "sand";
905
905
  type: "player_joined";
906
- creation_time: number;
906
+ creationTime: number;
907
907
  content: {
908
- player_id: SandPlayerId;
908
+ playerId: SandPlayerId;
909
909
  username: string;
910
- platform_id: SandPlatformId;
911
- playfab_id: SandPlayfabId;
910
+ platformId: SandPlatformId;
911
+ playfabId: SandPlayfabId;
912
912
  };
913
913
  }, {}>;
914
914
  type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
@@ -916,9 +916,9 @@ type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
916
916
  declare const ExtractionAdded: import("arktype/internal/variants/object.ts").ObjectType<{
917
917
  game: "sand";
918
918
  type: "extraction_added";
919
- creation_time: number;
919
+ creationTime: number;
920
920
  content: {
921
- extraction_id: SandExtractionId;
921
+ extractionId: SandExtractionId;
922
922
  radius: number;
923
923
  position: {
924
924
  x: number;
@@ -932,9 +932,9 @@ type ExtractionAddedEvent = typeof ExtractionAdded.infer; //#endregion
932
932
  declare const ExtractionRemoved: import("arktype/internal/variants/object.ts").ObjectType<{
933
933
  game: "sand";
934
934
  type: "extraction_removed";
935
- creation_time: number;
935
+ creationTime: number;
936
936
  content: {
937
- extraction_id: SandExtractionId;
937
+ extractionId: SandExtractionId;
938
938
  };
939
939
  }, {}>;
940
940
  type ExtractionRemovedEvent = typeof ExtractionRemoved.infer; //#endregion
@@ -942,20 +942,20 @@ type ExtractionRemovedEvent = typeof ExtractionRemoved.infer; //#endregion
942
942
  declare const StormChanged: import("arktype/internal/variants/object.ts").ObjectType<{
943
943
  game: "sand";
944
944
  type: "storm_changed";
945
- creation_time: number;
945
+ creationTime: number;
946
946
  content: {
947
947
  stage: number;
948
- total_stages: number;
948
+ totalStages: number;
949
949
  state: "delay" | "idle" | "invalid" | "moving" | (string & {});
950
- end_time: number;
950
+ endTime: number;
951
951
  radius: number;
952
952
  center: {
953
953
  x: number;
954
954
  y: number;
955
955
  z: number;
956
956
  };
957
- next_radius: number;
958
- next_center: {
957
+ nextRadius: number;
958
+ nextCenter: {
959
959
  x: number;
960
960
  y: number;
961
961
  z: number;
@@ -967,14 +967,14 @@ type StormChangedEvent = typeof StormChanged.infer; //#endregion
967
967
  declare const TramplerAcquired: import("arktype/internal/variants/object.ts").ObjectType<{
968
968
  game: "sand";
969
969
  type: "trampler_acquired";
970
- creation_time: number;
970
+ creationTime: number;
971
971
  content: {
972
- trampler_id: SandTramplerId;
973
- master_server_id: SandWalkerId;
972
+ tramplerId: SandTramplerId;
973
+ masterServerId: SandWalkerId;
974
974
  blueprint: string;
975
- creator_player_id: SandPlayerId;
976
- first_name_index: number;
977
- second_name_index: number;
975
+ creatorPlayerId: SandPlayerId;
976
+ firstNameIndex: number;
977
+ secondNameIndex: number;
978
978
  };
979
979
  }, {}>;
980
980
  type TramplerAcquiredEvent = typeof TramplerAcquired.infer; //#endregion
@@ -982,9 +982,9 @@ type TramplerAcquiredEvent = typeof TramplerAcquired.infer; //#endregion
982
982
  declare const TramplerChanged: import("arktype/internal/variants/object.ts").ObjectType<{
983
983
  game: "sand";
984
984
  type: "trampler_changed";
985
- creation_time: number;
985
+ creationTime: number;
986
986
  content: {
987
- trampler_id: SandTramplerId;
987
+ tramplerId: SandTramplerId;
988
988
  position: {
989
989
  x: number;
990
990
  y: number;
@@ -1004,9 +1004,9 @@ type TramplerChangedEvent = typeof TramplerChanged.infer; //#endregion
1004
1004
  declare const TramplerLost: import("arktype/internal/variants/object.ts").ObjectType<{
1005
1005
  game: "sand";
1006
1006
  type: "trampler_lost";
1007
- creation_time: number;
1007
+ creationTime: number;
1008
1008
  content: {
1009
- trampler_id: SandTramplerId;
1009
+ tramplerId: SandTramplerId;
1010
1010
  };
1011
1011
  }, {}>;
1012
1012
  type TramplerLostEvent = typeof TramplerLost.infer; //#endregion
@@ -1014,10 +1014,10 @@ type TramplerLostEvent = typeof TramplerLost.infer; //#endregion
1014
1014
  declare const InventoryChanged: import("arktype/internal/variants/object.ts").ObjectType<{
1015
1015
  game: "sand";
1016
1016
  type: "inventory_changed";
1017
- creation_time: number;
1017
+ creationTime: number;
1018
1018
  content: {
1019
- player_id: SandPlayerId;
1020
- slots_used: number;
1019
+ playerId: SandPlayerId;
1020
+ slotsUsed: number;
1021
1021
  slots: {
1022
1022
  slot: number;
1023
1023
  definition: SandItemDefinition;
@@ -1030,9 +1030,9 @@ type InventoryChangedEvent = typeof InventoryChanged.infer; //#endregion
1030
1030
  declare const InventorySlotChanged: import("arktype/internal/variants/object.ts").ObjectType<{
1031
1031
  game: "sand";
1032
1032
  type: "inventory_slot_changed";
1033
- creation_time: number;
1033
+ creationTime: number;
1034
1034
  content: {
1035
- player_id: SandPlayerId;
1035
+ playerId: SandPlayerId;
1036
1036
  slot: number;
1037
1037
  definition: SandItemDefinition;
1038
1038
  amount: number;
@@ -1044,9 +1044,9 @@ type InventorySlotChangedEvent = typeof InventorySlotChanged.infer; //#endregion
1044
1044
  declare const InventoryEquippedChanged: import("arktype/internal/variants/object.ts").ObjectType<{
1045
1045
  game: "sand";
1046
1046
  type: "inventory_equipped_changed";
1047
- creation_time: number;
1047
+ creationTime: number;
1048
1048
  content: {
1049
- player_id: SandPlayerId;
1049
+ playerId: SandPlayerId;
1050
1050
  slot: number;
1051
1051
  definition: SandItemDefinition;
1052
1052
  };
@@ -1057,57 +1057,57 @@ declare const sandEvents: import("arktype").Module<{
1057
1057
  event: {
1058
1058
  game: "sand";
1059
1059
  type: "logged_in";
1060
- creation_time: number;
1060
+ creationTime: number;
1061
1061
  content: {
1062
- account_id: SandAccountId;
1063
- display_name: string;
1064
- platform_id: SandPlatformId;
1065
- playfab_id: SandPlayfabId;
1062
+ accountId: SandAccountId;
1063
+ displayName: string;
1064
+ platformId: SandPlatformId;
1065
+ playfabId: SandPlayfabId;
1066
1066
  };
1067
1067
  } | {
1068
1068
  game: "sand";
1069
1069
  type: "game_state_changed";
1070
- creation_time: number;
1070
+ creationTime: number;
1071
1071
  content: {
1072
1072
  state: "aborted" | "all_left" | "decayed" | "extracted" | "failed" | "in_progress" | "invalid" | "loot_division" | "match_found" | "matchmaking" | "menu" | "waiting_for_players" | (string & {});
1073
1073
  };
1074
1074
  } | {
1075
1075
  game: "sand";
1076
1076
  type: "party_changed";
1077
- creation_time: number;
1077
+ creationTime: number;
1078
1078
  content: {
1079
- join_code: SandPartyJoinCode;
1079
+ joinCode: SandPartyJoinCode;
1080
1080
  };
1081
1081
  } | {
1082
1082
  game: "sand";
1083
1083
  type: "party_member_joined";
1084
- creation_time: number;
1084
+ creationTime: number;
1085
1085
  content: {
1086
- account_id: SandAccountId;
1087
- display_name: string;
1088
- platform_id: SandPlatformId;
1089
- playfab_id: SandPlayfabId;
1090
- character_id: SandCharacterId;
1091
- is_captain: boolean;
1086
+ accountId: SandAccountId;
1087
+ displayName: string;
1088
+ platformId: SandPlatformId;
1089
+ playfabId: SandPlayfabId;
1090
+ characterId: SandCharacterId;
1091
+ isCaptain: boolean;
1092
1092
  };
1093
1093
  } | {
1094
1094
  game: "sand";
1095
1095
  type: "party_member_left";
1096
- creation_time: number;
1096
+ creationTime: number;
1097
1097
  content: {
1098
- account_id: SandAccountId;
1098
+ accountId: SandAccountId;
1099
1099
  };
1100
1100
  } | {
1101
1101
  game: "sand";
1102
1102
  type: "storage_changed";
1103
- creation_time: number;
1103
+ creationTime: number;
1104
1104
  content: {
1105
- slots_used: number;
1106
- slots_total: number;
1105
+ slotsUsed: number;
1106
+ slotsTotal: number;
1107
1107
  crowns: number;
1108
- mechanical_parts: number;
1109
- pneumatic_parts: number;
1110
- computing_modules: number;
1108
+ mechanicalParts: number;
1109
+ pneumaticParts: number;
1110
+ computingModules: number;
1111
1111
  items: {
1112
1112
  definition: SandItemDefinition;
1113
1113
  amount: number;
@@ -1116,7 +1116,7 @@ declare const sandEvents: import("arktype").Module<{
1116
1116
  } | {
1117
1117
  game: "sand";
1118
1118
  type: "storage_item_changed";
1119
- creation_time: number;
1119
+ creationTime: number;
1120
1120
  content: {
1121
1121
  definition: SandItemDefinition;
1122
1122
  amount: number;
@@ -1125,7 +1125,7 @@ declare const sandEvents: import("arktype").Module<{
1125
1125
  } | {
1126
1126
  game: "sand";
1127
1127
  type: "tech_tree_changed";
1128
- creation_time: number;
1128
+ creationTime: number;
1129
1129
  content: {
1130
1130
  unlocked: number;
1131
1131
  total: number;
@@ -1133,14 +1133,14 @@ declare const sandEvents: import("arktype").Module<{
1133
1133
  id: SandTechNodeId;
1134
1134
  name: string;
1135
1135
  tier: number;
1136
- is_unlocked: boolean;
1137
- is_available: boolean;
1136
+ isUnlocked: boolean;
1137
+ isAvailable: boolean;
1138
1138
  }[];
1139
1139
  };
1140
1140
  } | {
1141
1141
  game: "sand";
1142
1142
  type: "tech_tree_item_unlocked";
1143
- creation_time: number;
1143
+ creationTime: number;
1144
1144
  content: {
1145
1145
  id: SandTechNodeId;
1146
1146
  name: string;
@@ -1149,28 +1149,28 @@ declare const sandEvents: import("arktype").Module<{
1149
1149
  } | {
1150
1150
  game: "sand";
1151
1151
  type: "walker_changed";
1152
- creation_time: number;
1152
+ creationTime: number;
1153
1153
  content: {
1154
- walker_id: SandWalkerId;
1155
- blueprint_unique_id: SandBlueprintId;
1156
- blueprint_file: string;
1157
- first_name_index: number;
1158
- second_name_index: number;
1154
+ walkerId: SandWalkerId;
1155
+ blueprintUniqueId: SandBlueprintId;
1156
+ blueprintFile: string;
1157
+ firstNameIndex: number;
1158
+ secondNameIndex: number;
1159
1159
  };
1160
1160
  } | {
1161
1161
  game: "sand";
1162
1162
  type: "match_started";
1163
- creation_time: number;
1163
+ creationTime: number;
1164
1164
  content: {
1165
- match_id: SandMatchId;
1166
- game_mode: "invalid" | "storm_dive" | "voyage" | (string & {});
1165
+ matchId: SandMatchId;
1166
+ gameMode: "invalid" | "storm_dive" | "voyage" | (string & {});
1167
1167
  seed: number;
1168
- server_start_time: number;
1169
- world_bounds: {
1170
- min_x: number;
1171
- min_z: number;
1172
- max_x: number;
1173
- max_z: number;
1168
+ serverStartTime: number;
1169
+ worldBounds: {
1170
+ minX: number;
1171
+ minZ: number;
1172
+ maxX: number;
1173
+ maxZ: number;
1174
1174
  };
1175
1175
  landmarks: {
1176
1176
  id: SandLandmarkId;
@@ -1185,30 +1185,30 @@ declare const sandEvents: import("arktype").Module<{
1185
1185
  } | {
1186
1186
  game: "sand";
1187
1187
  type: "match_ended";
1188
- creation_time: number;
1188
+ creationTime: number;
1189
1189
  } | {
1190
1190
  game: "sand";
1191
1191
  type: "world_time_changed";
1192
- creation_time: number;
1192
+ creationTime: number;
1193
1193
  content: {
1194
1194
  hour: number;
1195
1195
  };
1196
1196
  } | {
1197
1197
  game: "sand";
1198
1198
  type: "player_joined";
1199
- creation_time: number;
1199
+ creationTime: number;
1200
1200
  content: {
1201
- player_id: SandPlayerId;
1201
+ playerId: SandPlayerId;
1202
1202
  username: string;
1203
- platform_id: SandPlatformId;
1204
- playfab_id: SandPlayfabId;
1203
+ platformId: SandPlatformId;
1204
+ playfabId: SandPlayfabId;
1205
1205
  };
1206
1206
  } | {
1207
1207
  game: "sand";
1208
1208
  type: "extraction_added";
1209
- creation_time: number;
1209
+ creationTime: number;
1210
1210
  content: {
1211
- extraction_id: SandExtractionId;
1211
+ extractionId: SandExtractionId;
1212
1212
  radius: number;
1213
1213
  position: {
1214
1214
  x: number;
@@ -1219,27 +1219,27 @@ declare const sandEvents: import("arktype").Module<{
1219
1219
  } | {
1220
1220
  game: "sand";
1221
1221
  type: "extraction_removed";
1222
- creation_time: number;
1222
+ creationTime: number;
1223
1223
  content: {
1224
- extraction_id: SandExtractionId;
1224
+ extractionId: SandExtractionId;
1225
1225
  };
1226
1226
  } | {
1227
1227
  game: "sand";
1228
1228
  type: "storm_changed";
1229
- creation_time: number;
1229
+ creationTime: number;
1230
1230
  content: {
1231
1231
  stage: number;
1232
- total_stages: number;
1232
+ totalStages: number;
1233
1233
  state: "delay" | "idle" | "invalid" | "moving" | (string & {});
1234
- end_time: number;
1234
+ endTime: number;
1235
1235
  radius: number;
1236
1236
  center: {
1237
1237
  x: number;
1238
1238
  y: number;
1239
1239
  z: number;
1240
1240
  };
1241
- next_radius: number;
1242
- next_center: {
1241
+ nextRadius: number;
1242
+ nextCenter: {
1243
1243
  x: number;
1244
1244
  y: number;
1245
1245
  z: number;
@@ -1248,21 +1248,21 @@ declare const sandEvents: import("arktype").Module<{
1248
1248
  } | {
1249
1249
  game: "sand";
1250
1250
  type: "trampler_acquired";
1251
- creation_time: number;
1251
+ creationTime: number;
1252
1252
  content: {
1253
- trampler_id: SandTramplerId;
1254
- master_server_id: SandWalkerId;
1253
+ tramplerId: SandTramplerId;
1254
+ masterServerId: SandWalkerId;
1255
1255
  blueprint: string;
1256
- creator_player_id: SandPlayerId;
1257
- first_name_index: number;
1258
- second_name_index: number;
1256
+ creatorPlayerId: SandPlayerId;
1257
+ firstNameIndex: number;
1258
+ secondNameIndex: number;
1259
1259
  };
1260
1260
  } | {
1261
1261
  game: "sand";
1262
1262
  type: "trampler_changed";
1263
- creation_time: number;
1263
+ creationTime: number;
1264
1264
  content: {
1265
- trampler_id: SandTramplerId;
1265
+ tramplerId: SandTramplerId;
1266
1266
  position: {
1267
1267
  x: number;
1268
1268
  y: number;
@@ -1279,17 +1279,17 @@ declare const sandEvents: import("arktype").Module<{
1279
1279
  } | {
1280
1280
  game: "sand";
1281
1281
  type: "trampler_lost";
1282
- creation_time: number;
1282
+ creationTime: number;
1283
1283
  content: {
1284
- trampler_id: SandTramplerId;
1284
+ tramplerId: SandTramplerId;
1285
1285
  };
1286
1286
  } | {
1287
1287
  game: "sand";
1288
1288
  type: "inventory_changed";
1289
- creation_time: number;
1289
+ creationTime: number;
1290
1290
  content: {
1291
- player_id: SandPlayerId;
1292
- slots_used: number;
1291
+ playerId: SandPlayerId;
1292
+ slotsUsed: number;
1293
1293
  slots: {
1294
1294
  slot: number;
1295
1295
  definition: SandItemDefinition;
@@ -1299,9 +1299,9 @@ declare const sandEvents: import("arktype").Module<{
1299
1299
  } | {
1300
1300
  game: "sand";
1301
1301
  type: "inventory_slot_changed";
1302
- creation_time: number;
1302
+ creationTime: number;
1303
1303
  content: {
1304
- player_id: SandPlayerId;
1304
+ playerId: SandPlayerId;
1305
1305
  slot: number;
1306
1306
  definition: SandItemDefinition;
1307
1307
  amount: number;
@@ -1310,9 +1310,9 @@ declare const sandEvents: import("arktype").Module<{
1310
1310
  } | {
1311
1311
  game: "sand";
1312
1312
  type: "inventory_equipped_changed";
1313
- creation_time: number;
1313
+ creationTime: number;
1314
1314
  content: {
1315
- player_id: SandPlayerId;
1315
+ playerId: SandPlayerId;
1316
1316
  slot: number;
1317
1317
  definition: SandItemDefinition;
1318
1318
  };
@@ -1320,9 +1320,9 @@ declare const sandEvents: import("arktype").Module<{
1320
1320
  extraction_added: {
1321
1321
  game: "sand";
1322
1322
  type: "extraction_added";
1323
- creation_time: number;
1323
+ creationTime: number;
1324
1324
  content: {
1325
- extraction_id: SandExtractionId;
1325
+ extractionId: SandExtractionId;
1326
1326
  radius: number;
1327
1327
  position: {
1328
1328
  x: number;
@@ -1334,15 +1334,15 @@ declare const sandEvents: import("arktype").Module<{
1334
1334
  extraction_removed: {
1335
1335
  game: "sand";
1336
1336
  type: "extraction_removed";
1337
- creation_time: number;
1337
+ creationTime: number;
1338
1338
  content: {
1339
- extraction_id: SandExtractionId;
1339
+ extractionId: SandExtractionId;
1340
1340
  };
1341
1341
  };
1342
1342
  game_state_changed: {
1343
1343
  game: "sand";
1344
1344
  type: "game_state_changed";
1345
- creation_time: number;
1345
+ creationTime: number;
1346
1346
  content: {
1347
1347
  state: "aborted" | "all_left" | "decayed" | "extracted" | "failed" | "in_progress" | "invalid" | "loot_division" | "match_found" | "matchmaking" | "menu" | "waiting_for_players" | (string & {});
1348
1348
  };
@@ -1350,10 +1350,10 @@ declare const sandEvents: import("arktype").Module<{
1350
1350
  inventory_changed: {
1351
1351
  game: "sand";
1352
1352
  type: "inventory_changed";
1353
- creation_time: number;
1353
+ creationTime: number;
1354
1354
  content: {
1355
- player_id: SandPlayerId;
1356
- slots_used: number;
1355
+ playerId: SandPlayerId;
1356
+ slotsUsed: number;
1357
1357
  slots: {
1358
1358
  slot: number;
1359
1359
  definition: SandItemDefinition;
@@ -1364,9 +1364,9 @@ declare const sandEvents: import("arktype").Module<{
1364
1364
  inventory_equipped_changed: {
1365
1365
  game: "sand";
1366
1366
  type: "inventory_equipped_changed";
1367
- creation_time: number;
1367
+ creationTime: number;
1368
1368
  content: {
1369
- player_id: SandPlayerId;
1369
+ playerId: SandPlayerId;
1370
1370
  slot: number;
1371
1371
  definition: SandItemDefinition;
1372
1372
  };
@@ -1374,9 +1374,9 @@ declare const sandEvents: import("arktype").Module<{
1374
1374
  inventory_slot_changed: {
1375
1375
  game: "sand";
1376
1376
  type: "inventory_slot_changed";
1377
- creation_time: number;
1377
+ creationTime: number;
1378
1378
  content: {
1379
- player_id: SandPlayerId;
1379
+ playerId: SandPlayerId;
1380
1380
  slot: number;
1381
1381
  definition: SandItemDefinition;
1382
1382
  amount: number;
@@ -1386,33 +1386,33 @@ declare const sandEvents: import("arktype").Module<{
1386
1386
  logged_in: {
1387
1387
  game: "sand";
1388
1388
  type: "logged_in";
1389
- creation_time: number;
1389
+ creationTime: number;
1390
1390
  content: {
1391
- account_id: SandAccountId;
1392
- display_name: string;
1393
- platform_id: SandPlatformId;
1394
- playfab_id: SandPlayfabId;
1391
+ accountId: SandAccountId;
1392
+ displayName: string;
1393
+ platformId: SandPlatformId;
1394
+ playfabId: SandPlayfabId;
1395
1395
  };
1396
1396
  };
1397
1397
  match_ended: {
1398
1398
  game: "sand";
1399
1399
  type: "match_ended";
1400
- creation_time: number;
1400
+ creationTime: number;
1401
1401
  };
1402
1402
  match_started: {
1403
1403
  game: "sand";
1404
1404
  type: "match_started";
1405
- creation_time: number;
1405
+ creationTime: number;
1406
1406
  content: {
1407
- match_id: SandMatchId;
1408
- game_mode: "invalid" | "storm_dive" | "voyage" | (string & {});
1407
+ matchId: SandMatchId;
1408
+ gameMode: "invalid" | "storm_dive" | "voyage" | (string & {});
1409
1409
  seed: number;
1410
- server_start_time: number;
1411
- world_bounds: {
1412
- min_x: number;
1413
- min_z: number;
1414
- max_x: number;
1415
- max_z: number;
1410
+ serverStartTime: number;
1411
+ worldBounds: {
1412
+ minX: number;
1413
+ minZ: number;
1414
+ maxX: number;
1415
+ maxZ: number;
1416
1416
  };
1417
1417
  landmarks: {
1418
1418
  id: SandLandmarkId;
@@ -1428,54 +1428,54 @@ declare const sandEvents: import("arktype").Module<{
1428
1428
  party_changed: {
1429
1429
  game: "sand";
1430
1430
  type: "party_changed";
1431
- creation_time: number;
1431
+ creationTime: number;
1432
1432
  content: {
1433
- join_code: SandPartyJoinCode;
1433
+ joinCode: SandPartyJoinCode;
1434
1434
  };
1435
1435
  };
1436
1436
  party_member_joined: {
1437
1437
  game: "sand";
1438
1438
  type: "party_member_joined";
1439
- creation_time: number;
1439
+ creationTime: number;
1440
1440
  content: {
1441
- account_id: SandAccountId;
1442
- display_name: string;
1443
- platform_id: SandPlatformId;
1444
- playfab_id: SandPlayfabId;
1445
- character_id: SandCharacterId;
1446
- is_captain: boolean;
1441
+ accountId: SandAccountId;
1442
+ displayName: string;
1443
+ platformId: SandPlatformId;
1444
+ playfabId: SandPlayfabId;
1445
+ characterId: SandCharacterId;
1446
+ isCaptain: boolean;
1447
1447
  };
1448
1448
  };
1449
1449
  party_member_left: {
1450
1450
  game: "sand";
1451
1451
  type: "party_member_left";
1452
- creation_time: number;
1452
+ creationTime: number;
1453
1453
  content: {
1454
- account_id: SandAccountId;
1454
+ accountId: SandAccountId;
1455
1455
  };
1456
1456
  };
1457
1457
  player_joined: {
1458
1458
  game: "sand";
1459
1459
  type: "player_joined";
1460
- creation_time: number;
1460
+ creationTime: number;
1461
1461
  content: {
1462
- player_id: SandPlayerId;
1462
+ playerId: SandPlayerId;
1463
1463
  username: string;
1464
- platform_id: SandPlatformId;
1465
- playfab_id: SandPlayfabId;
1464
+ platformId: SandPlatformId;
1465
+ playfabId: SandPlayfabId;
1466
1466
  };
1467
1467
  };
1468
1468
  storage_changed: {
1469
1469
  game: "sand";
1470
1470
  type: "storage_changed";
1471
- creation_time: number;
1471
+ creationTime: number;
1472
1472
  content: {
1473
- slots_used: number;
1474
- slots_total: number;
1473
+ slotsUsed: number;
1474
+ slotsTotal: number;
1475
1475
  crowns: number;
1476
- mechanical_parts: number;
1477
- pneumatic_parts: number;
1478
- computing_modules: number;
1476
+ mechanicalParts: number;
1477
+ pneumaticParts: number;
1478
+ computingModules: number;
1479
1479
  items: {
1480
1480
  definition: SandItemDefinition;
1481
1481
  amount: number;
@@ -1485,7 +1485,7 @@ declare const sandEvents: import("arktype").Module<{
1485
1485
  storage_item_changed: {
1486
1486
  game: "sand";
1487
1487
  type: "storage_item_changed";
1488
- creation_time: number;
1488
+ creationTime: number;
1489
1489
  content: {
1490
1490
  definition: SandItemDefinition;
1491
1491
  amount: number;
@@ -1495,20 +1495,20 @@ declare const sandEvents: import("arktype").Module<{
1495
1495
  storm_changed: {
1496
1496
  game: "sand";
1497
1497
  type: "storm_changed";
1498
- creation_time: number;
1498
+ creationTime: number;
1499
1499
  content: {
1500
1500
  stage: number;
1501
- total_stages: number;
1501
+ totalStages: number;
1502
1502
  state: "delay" | "idle" | "invalid" | "moving" | (string & {});
1503
- end_time: number;
1503
+ endTime: number;
1504
1504
  radius: number;
1505
1505
  center: {
1506
1506
  x: number;
1507
1507
  y: number;
1508
1508
  z: number;
1509
1509
  };
1510
- next_radius: number;
1511
- next_center: {
1510
+ nextRadius: number;
1511
+ nextCenter: {
1512
1512
  x: number;
1513
1513
  y: number;
1514
1514
  z: number;
@@ -1518,7 +1518,7 @@ declare const sandEvents: import("arktype").Module<{
1518
1518
  tech_tree_changed: {
1519
1519
  game: "sand";
1520
1520
  type: "tech_tree_changed";
1521
- creation_time: number;
1521
+ creationTime: number;
1522
1522
  content: {
1523
1523
  unlocked: number;
1524
1524
  total: number;
@@ -1526,15 +1526,15 @@ declare const sandEvents: import("arktype").Module<{
1526
1526
  id: SandTechNodeId;
1527
1527
  name: string;
1528
1528
  tier: number;
1529
- is_unlocked: boolean;
1530
- is_available: boolean;
1529
+ isUnlocked: boolean;
1530
+ isAvailable: boolean;
1531
1531
  }[];
1532
1532
  };
1533
1533
  };
1534
1534
  tech_tree_item_unlocked: {
1535
1535
  game: "sand";
1536
1536
  type: "tech_tree_item_unlocked";
1537
- creation_time: number;
1537
+ creationTime: number;
1538
1538
  content: {
1539
1539
  id: SandTechNodeId;
1540
1540
  name: string;
@@ -1544,22 +1544,22 @@ declare const sandEvents: import("arktype").Module<{
1544
1544
  trampler_acquired: {
1545
1545
  game: "sand";
1546
1546
  type: "trampler_acquired";
1547
- creation_time: number;
1547
+ creationTime: number;
1548
1548
  content: {
1549
- trampler_id: SandTramplerId;
1550
- master_server_id: SandWalkerId;
1549
+ tramplerId: SandTramplerId;
1550
+ masterServerId: SandWalkerId;
1551
1551
  blueprint: string;
1552
- creator_player_id: SandPlayerId;
1553
- first_name_index: number;
1554
- second_name_index: number;
1552
+ creatorPlayerId: SandPlayerId;
1553
+ firstNameIndex: number;
1554
+ secondNameIndex: number;
1555
1555
  };
1556
1556
  };
1557
1557
  trampler_changed: {
1558
1558
  game: "sand";
1559
1559
  type: "trampler_changed";
1560
- creation_time: number;
1560
+ creationTime: number;
1561
1561
  content: {
1562
- trampler_id: SandTramplerId;
1562
+ tramplerId: SandTramplerId;
1563
1563
  position: {
1564
1564
  x: number;
1565
1565
  y: number;
@@ -1577,27 +1577,27 @@ declare const sandEvents: import("arktype").Module<{
1577
1577
  trampler_lost: {
1578
1578
  game: "sand";
1579
1579
  type: "trampler_lost";
1580
- creation_time: number;
1580
+ creationTime: number;
1581
1581
  content: {
1582
- trampler_id: SandTramplerId;
1582
+ tramplerId: SandTramplerId;
1583
1583
  };
1584
1584
  };
1585
1585
  walker_changed: {
1586
1586
  game: "sand";
1587
1587
  type: "walker_changed";
1588
- creation_time: number;
1588
+ creationTime: number;
1589
1589
  content: {
1590
- walker_id: SandWalkerId;
1591
- blueprint_unique_id: SandBlueprintId;
1592
- blueprint_file: string;
1593
- first_name_index: number;
1594
- second_name_index: number;
1590
+ walkerId: SandWalkerId;
1591
+ blueprintUniqueId: SandBlueprintId;
1592
+ blueprintFile: string;
1593
+ firstNameIndex: number;
1594
+ secondNameIndex: number;
1595
1595
  };
1596
1596
  };
1597
1597
  world_time_changed: {
1598
1598
  game: "sand";
1599
1599
  type: "world_time_changed";
1600
- creation_time: number;
1600
+ creationTime: number;
1601
1601
  content: {
1602
1602
  hour: number;
1603
1603
  };