@openglobus/og 0.17.2 → 0.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (490) hide show
  1. package/README.md +75 -46
  2. package/dist/@openglobus/og.esm.js +1 -20
  3. package/dist/@openglobus/og.esm.js.map +1 -1
  4. package/dist/@openglobus/og.umd.js +1 -20
  5. package/dist/@openglobus/og.umd.js.map +1 -1
  6. package/dist/@openglobus/res/fonts/Karla-Bold.json +5252 -0
  7. package/dist/@openglobus/res/fonts/Karla-Bold.ttf.cfg +920 -0
  8. package/dist/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  9. package/dist/@openglobus/res/fonts/Karla-Light.json +5252 -0
  10. package/dist/@openglobus/res/fonts/Karla-Light.ttf.cfg +830 -0
  11. package/dist/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  12. package/dist/@openglobus/res/fonts/Karla-Medium.json +5252 -0
  13. package/dist/@openglobus/res/fonts/Karla-Medium.ttf.cfg +1196 -0
  14. package/dist/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  15. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.json +3332 -0
  16. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +1370 -0
  17. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  18. package/dist/@openglobus/res/fonts/Roboto-Regular.json +37147 -0
  19. package/dist/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +1340 -0
  20. package/dist/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  21. package/dist/@openglobus/res/fonts/arial.json +4321 -0
  22. package/dist/@openglobus/res/fonts/arial.ttf.cfg +1570 -0
  23. package/dist/@openglobus/res/fonts/arial.ttf.png +0 -0
  24. package/dist/@openglobus/res/night-4326.png +0 -0
  25. package/dist/@openglobus/res/night.png +0 -0
  26. package/dist/@openglobus/res/spec.png +0 -0
  27. package/package.json +25 -23
  28. package/src/{og/Clock.js → Clock.ts} +100 -78
  29. package/src/Deferred.ts +17 -0
  30. package/src/Events.ts +200 -0
  31. package/src/{og/Extent.js → Extent.ts} +324 -352
  32. package/src/Globe.ts +363 -0
  33. package/src/{og/ImageCanvas.js → ImageCanvas.ts} +244 -236
  34. package/src/Lock.ts +41 -0
  35. package/src/{og/LonLat.js → LonLat.ts} +50 -47
  36. package/src/{og/Object3d.js → Object3d.ts} +89 -55
  37. package/src/Popup.ts +228 -0
  38. package/src/{og/QueueArray.js → QueueArray.ts} +76 -75
  39. package/src/{og/Rectangle.js → Rectangle.ts} +115 -111
  40. package/src/Stack.ts +58 -0
  41. package/src/{og/astro/astro.js → astro/astro.ts} +49 -51
  42. package/src/{og/astro/earth.js → astro/earth.ts} +8 -9
  43. package/src/{og/astro/jd.js → astro/jd.ts} +92 -111
  44. package/src/{og/astro/orbit.js → astro/orbit.ts} +35 -37
  45. package/src/{og/astro/rotation.js → astro/rotation.ts} +4 -6
  46. package/src/{og/bv/Box.js → bv/Box.ts} +21 -17
  47. package/src/{og/bv/Sphere.js → bv/Sphere.ts} +21 -19
  48. package/src/bv/index.ts +4 -0
  49. package/src/{og/camera/Camera.js → camera/Camera.ts} +254 -197
  50. package/src/{og/camera/Frustum.js → camera/Frustum.ts} +137 -111
  51. package/src/{og/camera/PlanetCamera.js → camera/PlanetCamera.ts} +246 -182
  52. package/src/camera/index.ts +4 -0
  53. package/src/{og/cons.js → cons.ts} +14 -18
  54. package/src/{og/control/Atmosphere.js → control/Atmosphere.ts} +50 -50
  55. package/src/{og/control/CompassButton.js → control/CompassButton.ts} +27 -30
  56. package/src/{og/control/Control.js → control/Control.ts} +76 -70
  57. package/src/{og/control/DebugInfo.js → control/DebugInfo.ts} +130 -62
  58. package/src/{og/control/DrawingSwitcher.js → control/DrawingSwitcher.ts} +16 -22
  59. package/src/control/EarthCoordinates.ts +222 -0
  60. package/src/control/EarthNavigation.ts +293 -0
  61. package/src/{og/control/GeoImageDragControl.js → control/GeoImageDragControl.ts} +37 -29
  62. package/src/control/KeyboardNavigation.ts +168 -0
  63. package/src/{og/control/LayerAnimation.js → control/LayerAnimation.ts} +74 -90
  64. package/src/control/LayerSwitcher.ts +76 -0
  65. package/src/{og/control/Lighting.js → control/Lighting.ts} +158 -120
  66. package/src/control/MouseNavigation.ts +468 -0
  67. package/src/control/MouseWheelZoomControl.ts +269 -0
  68. package/src/{og/control/RulerSwitcher.js → control/RulerSwitcher.ts} +18 -20
  69. package/src/control/ScaleControl.ts +131 -0
  70. package/src/control/SegmentBoundVisualization.ts +50 -0
  71. package/src/control/ShowFps.ts +28 -0
  72. package/src/control/SimpleNavigation.ts +118 -0
  73. package/src/{og/control/SimpleSkyBackground.js → control/SimpleSkyBackground.ts} +36 -38
  74. package/src/{og/control/Sun.js → control/Sun.ts} +56 -64
  75. package/src/control/ToggleWireframe.ts +35 -0
  76. package/src/control/TouchNavigation.ts +368 -0
  77. package/src/control/ZoomControl.ts +111 -0
  78. package/src/control/drawing/DrawingControl.ts +45 -0
  79. package/src/{og/control/drawing/LineStringDrawingScene.js → control/drawing/LineStringDrawingScene.ts} +28 -35
  80. package/src/{og/control/drawing/PolygonDrawingScene.js → control/drawing/PolygonDrawingScene.ts} +148 -201
  81. package/src/{og/control/elevationProfile/ElevationProfile.js → control/elevationProfile/ElevationProfile.ts} +70 -36
  82. package/src/control/heightRuler/HeightRuler.ts +16 -0
  83. package/src/{og/control/heightRuler/HeightRulerScene.js → control/heightRuler/HeightRulerScene.ts} +92 -87
  84. package/src/{og/control/heightRuler/HeightRulerSwitcher.js → control/heightRuler/HeightRulerSwitcher.ts} +3 -3
  85. package/src/control/index.ts +45 -0
  86. package/src/control/ruler/Ruler.ts +35 -0
  87. package/src/{og/control/ruler/RulerScene.js → control/ruler/RulerScene.ts} +163 -121
  88. package/src/{og/control/selection/Selection.js → control/selection/Selection.ts} +23 -21
  89. package/src/{og/control/selection/SelectionScene.js → control/selection/SelectionScene.ts} +64 -50
  90. package/src/{og/control/timeline/TimelineControl.js → control/timeline/TimelineControl.ts} +37 -28
  91. package/src/{og/control/timeline/TimelineModel.js → control/timeline/TimelineModel.ts} +50 -35
  92. package/src/{og/control/timeline/TimelineView.js → control/timeline/TimelineView.ts} +162 -113
  93. package/src/{og/control/timeline/timelineUtils.js → control/timeline/timelineUtils.ts} +11 -10
  94. package/src/{og/control → control}/visibleExtent/Segment.js +5 -5
  95. package/src/{og/control → control}/visibleExtent/VisibleExtent.js +8 -15
  96. package/src/{og/control/visibleExtent/drawnode.js → control/visibleExtent/drawnode.ts} +1 -3
  97. package/src/{og/ellipsoid/Ellipsoid.js → ellipsoid/Ellipsoid.ts} +113 -59
  98. package/src/ellipsoid/index.ts +4 -0
  99. package/src/{og/ellipsoid/wgs84.js → ellipsoid/wgs84.ts} +1 -3
  100. package/src/{og/entity/BaseBillboard.js → entity/BaseBillboard.ts} +128 -102
  101. package/src/entity/BaseBillboardHandler.ts +772 -0
  102. package/src/{og/entity/Billboard.js → entity/Billboard.ts} +77 -47
  103. package/src/entity/BillboardHandler.ts +135 -0
  104. package/src/{og/entity/Entity.js → entity/Entity.ts} +285 -226
  105. package/src/{og/entity/EntityCollection.js → entity/EntityCollection.ts} +340 -247
  106. package/src/{og/entity/GeoObject.js → entity/GeoObject.ts} +122 -67
  107. package/src/{og/entity/GeoObjectHandler.js → entity/GeoObjectHandler.ts} +273 -198
  108. package/src/entity/Geometry.ts +486 -0
  109. package/src/{og/entity/GeometryHandler.js → entity/GeometryHandler.ts} +383 -541
  110. package/src/{og/entity/Label.js → entity/Label.ts} +131 -83
  111. package/src/{og/entity/LabelHandler.js → entity/LabelHandler.ts} +289 -255
  112. package/src/{og/entity/LabelWorker.js → entity/LabelWorker.ts} +26 -36
  113. package/src/{og/entity/PointCloud.js → entity/PointCloud.ts} +200 -164
  114. package/src/entity/PointCloudHandler.ts +125 -0
  115. package/src/{og/entity/Polyline.js → entity/Polyline.ts} +517 -539
  116. package/src/{og/entity/PolylineHandler.js → entity/PolylineHandler.ts} +29 -31
  117. package/src/{og/entity/Ray.js → entity/Ray.ts} +89 -60
  118. package/src/{og/entity/RayHandler.js → entity/RayHandler.ts} +201 -306
  119. package/src/{og/entity/Strip.js → entity/Strip.ts} +143 -100
  120. package/src/{og/entity/StripHandler.js → entity/StripHandler.ts} +76 -72
  121. package/src/entity/index.ts +12 -0
  122. package/src/index.ts +173 -0
  123. package/src/input/KeyboardHandler.ts +196 -0
  124. package/src/{og/input/MouseHandler.js → input/MouseHandler.ts} +46 -35
  125. package/src/input/TouchHandler.ts +54 -0
  126. package/src/{og/input/input.js → input/input.ts} +1 -3
  127. package/src/{og/layer/BaseGeoImage.js → layer/BaseGeoImage.ts} +174 -107
  128. package/src/{og/layer/CanvasTiles.js → layer/CanvasTiles.ts} +139 -105
  129. package/src/{og/layer/GeoImage.js → layer/GeoImage.ts} +62 -52
  130. package/src/layer/GeoTexture2d.ts +56 -0
  131. package/src/{og/layer/GeoVideo.js → layer/GeoVideo.ts} +53 -53
  132. package/src/{og/layer/KML.js → layer/KML.ts} +63 -74
  133. package/src/{og/layer/Layer.js → layer/Layer.ts} +399 -223
  134. package/src/{og/layer/Material.js → layer/Material.ts} +40 -35
  135. package/src/{og/layer/Vector.js → layer/Vector.ts} +319 -267
  136. package/src/{og/layer/WMS.js → layer/WMS.ts} +76 -64
  137. package/src/{og/layer/XYZ.js → layer/XYZ.ts} +123 -98
  138. package/src/layer/index.ts +12 -0
  139. package/src/{og/light/LightSource.js → light/LightSource.ts} +132 -93
  140. package/src/{og/math/Line2.js → math/Line2.ts} +11 -8
  141. package/src/{og/math/Line3.js → math/Line3.ts} +49 -27
  142. package/src/{og/math/Mat3.js → math/Mat3.ts} +43 -27
  143. package/src/{og/math/Mat4.js → math/Mat4.ts} +110 -77
  144. package/src/{og/math/Plane.js → math/Plane.ts} +28 -23
  145. package/src/{og/math/Quat.js → math/Quat.ts} +238 -222
  146. package/src/{og/math/Ray.js → math/Ray.ts} +59 -63
  147. package/src/{og/math/Vec2.js → math/Vec2.ts} +85 -76
  148. package/src/{og/math/Vec3.js → math/Vec3.ts} +141 -140
  149. package/src/{og/math/Vec4.js → math/Vec4.ts} +64 -53
  150. package/src/{og/math/coder.js → math/coder.ts} +30 -27
  151. package/src/math/index.ts +26 -0
  152. package/src/{og/math.js → math.ts} +46 -49
  153. package/src/{og/mercator.js → mercator.ts} +143 -149
  154. package/src/{og/proj/EPSG3857.js → proj/EPSG3857.ts} +1 -3
  155. package/src/{og/proj/EPSG4326.js → proj/EPSG4326.ts} +11 -13
  156. package/src/{og/proj/Proj.js → proj/Proj.ts} +27 -23
  157. package/src/{og/quadTree/EPSG4326QuadTreeStrategy.js → quadTree/EPSG4326QuadTreeStrategy.ts} +10 -13
  158. package/src/{og/quadTree/EarthQuadTreeStrategy.js → quadTree/EarthQuadTreeStrategy.ts} +11 -13
  159. package/src/quadTree/EntityCollectionNode.ts +395 -0
  160. package/src/{og/quadTree/MarsQuadTreeStrategy.js → quadTree/MarsQuadTreeStrategy.ts} +10 -13
  161. package/src/{og/quadTree/Node.js → quadTree/Node.ts} +283 -191
  162. package/src/{og/quadTree/QuadTreeStrategy.js → quadTree/QuadTreeStrategy.ts} +35 -29
  163. package/src/quadTree/Wgs84QuadTreeStrategy.ts +22 -0
  164. package/src/quadTree/index.ts +14 -0
  165. package/src/{og/quadTree/quadTree.js → quadTree/quadTree.ts} +75 -77
  166. package/src/{og/renderer/Renderer.js → renderer/Renderer.ts} +454 -298
  167. package/src/{og/renderer/RendererEvents.js → renderer/RendererEvents.ts} +347 -256
  168. package/src/{og/scene/Axes.js → scene/Axes.ts} +26 -22
  169. package/src/{og/scene/BaseNode.js → scene/BaseNode.ts} +53 -47
  170. package/src/{og/scene/Planet.js → scene/Planet.ts} +776 -592
  171. package/src/{og/scene/RenderNode.js → scene/RenderNode.ts} +105 -91
  172. package/src/{og/scene/SkyBox.js → scene/SkyBox.ts} +29 -25
  173. package/src/scene/index.ts +6 -0
  174. package/src/{og/segment/Segment.js → segment/Segment.ts} +497 -371
  175. package/src/{og/segment/SegmentLonLat.js → segment/SegmentLonLat.ts} +81 -87
  176. package/src/{og/segment/SegmentLonLatWgs84.js → segment/SegmentLonLatWgs84.ts} +9 -16
  177. package/src/{og/segment/Slice.js → segment/Slice.ts} +15 -9
  178. package/src/{og/segment/segmentHelper.js → segment/segmentHelper.ts} +57 -49
  179. package/src/{og/shaders/atmos.js → shaders/atmos.ts} +4 -6
  180. package/src/{og/shaders/billboard.js → shaders/billboard.ts} +3 -5
  181. package/src/{og/shaders/bloom.js → shaders/bloom.ts} +2 -4
  182. package/src/{og/shaders/blur.js → shaders/blur.ts} +4 -7
  183. package/src/{og/shaders/depth.js → shaders/depth.ts} +1 -3
  184. package/src/{og/shaders/drawnode.js → shaders/drawnode.ts} +19 -21
  185. package/src/{og/shaders/geoObject.js → shaders/geoObject.ts} +17 -19
  186. package/src/{og/shaders/label.js → shaders/label.ts} +4 -6
  187. package/src/{og/shaders/lumFilter.js → shaders/lumFilter.ts} +2 -4
  188. package/src/{og/shaders/pickingMask.js → shaders/pickingMask.ts} +2 -4
  189. package/src/{og/shaders/pointCloud.js → shaders/pointCloud.ts} +7 -10
  190. package/src/{og/shaders/polyline.js → shaders/polyline.ts} +3 -200
  191. package/src/{og/shaders/ray.js → shaders/ray.ts} +2 -4
  192. package/src/{og/shaders/screenFrame.js → shaders/screenFrame.ts} +2 -4
  193. package/src/{og/shaders/skybox.js → shaders/skybox.ts} +7 -9
  194. package/src/{og/shaders/toneMapping.js → shaders/toneMapping.ts} +2 -4
  195. package/src/{og/shaders/utils.js → shaders/utils.ts} +0 -2
  196. package/src/{og/terrain/BilTerrain.js → terrain/BilTerrain.ts} +38 -32
  197. package/src/terrain/EmptyTerrain.ts +230 -0
  198. package/src/{og/terrain/Geoid.js → terrain/Geoid.ts} +67 -41
  199. package/src/{og/terrain/GlobusTerrain.js → terrain/GlobusTerrain.ts} +159 -153
  200. package/src/{og/terrain/MapboxTerrain.js → terrain/MapboxTerrain.ts} +58 -61
  201. package/src/terrain/index.ts +6 -0
  202. package/src/ui/Button.ts +121 -0
  203. package/src/ui/ButtonGroup.ts +63 -0
  204. package/src/ui/Dialog.ts +244 -0
  205. package/src/ui/Slider.ts +188 -0
  206. package/src/ui/ToggleButton.ts +68 -0
  207. package/src/{og/ui/View.js → ui/View.ts} +66 -59
  208. package/src/utils/BaseWorker.ts +60 -0
  209. package/src/utils/FontAtlas.ts +356 -0
  210. package/src/{og/utils/GeoImageCreator.js → utils/GeoImageCreator.ts} +45 -29
  211. package/src/{og/utils/ImagesCacheManager.js → utils/ImagesCacheManager.ts} +85 -70
  212. package/src/utils/Loader.ts +247 -0
  213. package/src/{og/utils/NormalMapCreator.js → utils/NormalMapCreator.ts} +114 -77
  214. package/src/{og/utils/PlainSegmentWorker.js → utils/PlainSegmentWorker.ts} +41 -24
  215. package/src/{og/utils/TerrainWorker.js → utils/TerrainWorker.ts} +51 -36
  216. package/src/utils/TextureAtlas.ts +322 -0
  217. package/src/{og/utils/VectorTileCreator.js → utils/VectorTileCreator.ts} +67 -52
  218. package/src/{og/utils/colorTable.js → utils/colorTable.ts} +142 -144
  219. package/src/{og/utils/earcut.js → utils/earcut.ts} +664 -661
  220. package/src/{og/utils/objParser.js → utils/objParser.ts} +66 -37
  221. package/src/{og/utils/shared.js → utils/shared.ts} +267 -206
  222. package/src/utils/units.ts +78 -0
  223. package/src/webgl/BaseFramebuffer.ts +125 -0
  224. package/src/webgl/Framebuffer.ts +206 -0
  225. package/src/webgl/Handler.ts +1414 -0
  226. package/src/webgl/Multisample.ts +153 -0
  227. package/src/webgl/Program.ts +451 -0
  228. package/src/{og/webgl/ProgramController.js → webgl/ProgramController.ts} +44 -43
  229. package/src/webgl/index.ts +13 -0
  230. package/src/{og/webgl/types.js → webgl/types.ts} +29 -31
  231. package/src/webgl/variableHandlers.ts +114 -0
  232. package/src/og/Deferred.js +0 -11
  233. package/src/og/Events.js +0 -185
  234. package/src/og/Globe.js +0 -342
  235. package/src/og/Lock.js +0 -44
  236. package/src/og/Popup.js +0 -187
  237. package/src/og/Stack.js +0 -49
  238. package/src/og/bv/index.js +0 -4
  239. package/src/og/camera/index.js +0 -4
  240. package/src/og/control/EarthCoordinates.js +0 -214
  241. package/src/og/control/EarthNavigation.js +0 -258
  242. package/src/og/control/KeyboardNavigation.js +0 -172
  243. package/src/og/control/LayerSwitcher.js +0 -424
  244. package/src/og/control/MouseNavigation.js +0 -436
  245. package/src/og/control/MouseWheelZoomControl.js +0 -253
  246. package/src/og/control/ScaleControl.js +0 -119
  247. package/src/og/control/SegmentBoundVisualization.js +0 -54
  248. package/src/og/control/ShowFps.js +0 -40
  249. package/src/og/control/SimpleNavigation.js +0 -123
  250. package/src/og/control/ToggleWireframe.js +0 -35
  251. package/src/og/control/TouchNavigation.js +0 -350
  252. package/src/og/control/ZoomControl.js +0 -115
  253. package/src/og/control/drawing/DrawingControl.js +0 -51
  254. package/src/og/control/heightRuler/HeightRuler.js +0 -12
  255. package/src/og/control/index.js +0 -56
  256. package/src/og/control/ruler/Ruler.js +0 -39
  257. package/src/og/ellipsoid/index.js +0 -4
  258. package/src/og/entity/BillboardHandler.js +0 -883
  259. package/src/og/entity/Geometry.js +0 -320
  260. package/src/og/entity/PointCloudHandler.js +0 -122
  261. package/src/og/entity/index.js +0 -9
  262. package/src/og/index.js +0 -112
  263. package/src/og/input/KeyboardHandler.js +0 -195
  264. package/src/og/input/TouchHandler.js +0 -59
  265. package/src/og/layer/GeoTexture2d.js +0 -50
  266. package/src/og/layer/index.js +0 -11
  267. package/src/og/math/index.js +0 -23
  268. package/src/og/quadTree/EntityCollectionNode.js +0 -391
  269. package/src/og/quadTree/Wgs84QuadTreeStrategy.js +0 -27
  270. package/src/og/quadTree/index.js +0 -14
  271. package/src/og/res/images.js +0 -8
  272. package/src/og/scene/index.js +0 -5
  273. package/src/og/terrain/EmptyTerrain.js +0 -174
  274. package/src/og/terrain/index.js +0 -6
  275. package/src/og/ui/Button.js +0 -107
  276. package/src/og/ui/ButtonGroup.js +0 -57
  277. package/src/og/ui/Dialog.js +0 -239
  278. package/src/og/ui/Slider.js +0 -170
  279. package/src/og/ui/ToggleButton.js +0 -51
  280. package/src/og/ui/UIhelpers.js +0 -155
  281. package/src/og/utils/BaseWorker.js +0 -46
  282. package/src/og/utils/FontAtlas.js +0 -218
  283. package/src/og/utils/Loader.js +0 -188
  284. package/src/og/utils/TextureAtlas.js +0 -291
  285. package/src/og/utils/functionComposition.js +0 -13
  286. package/src/og/utils/units.js +0 -78
  287. package/src/og/webgl/Framebuffer.js +0 -311
  288. package/src/og/webgl/Handler.js +0 -1170
  289. package/src/og/webgl/Multisample.js +0 -275
  290. package/src/og/webgl/Program.js +0 -407
  291. package/src/og/webgl/callbacks.js +0 -98
  292. package/src/og/webgl/index.js +0 -13
  293. package/src/og.jsdoc +0 -3
  294. package/types/Clock.d.ts +0 -99
  295. package/types/Deferred.d.ts +0 -6
  296. package/types/Events.d.ts +0 -78
  297. package/types/Extent.d.ts +0 -166
  298. package/types/Globe.d.ts +0 -108
  299. package/types/ImageCanvas.d.ts +0 -128
  300. package/types/Lock.d.ts +0 -12
  301. package/types/LonLat.d.ts +0 -127
  302. package/types/Object3d.d.ts +0 -35
  303. package/types/Popup.d.ts +0 -29
  304. package/types/QueueArray.d.ts +0 -19
  305. package/types/Rectangle.d.ts +0 -80
  306. package/types/Stack.d.ts +0 -19
  307. package/types/arial.d.ts +0 -49
  308. package/types/astro/astro.d.ts +0 -38
  309. package/types/astro/earth.d.ts +0 -7
  310. package/types/astro/jd.d.ts +0 -254
  311. package/types/bv/Box.d.ts +0 -30
  312. package/types/bv/Sphere.d.ts +0 -38
  313. package/types/bv/index.d.ts +0 -3
  314. package/types/camera/Camera.d.ts +0 -314
  315. package/types/camera/Frustum.d.ts +0 -133
  316. package/types/camera/PlanetCamera.d.ts +0 -219
  317. package/types/camera/index.d.ts +0 -3
  318. package/types/cons.d.ts +0 -40
  319. package/types/control/Atmosphere.d.ts +0 -15
  320. package/types/control/CompassButton.d.ts +0 -16
  321. package/types/control/Control.d.ts +0 -104
  322. package/types/control/DebugInfo.d.ts +0 -19
  323. package/types/control/DrawingSwitcher.d.ts +0 -13
  324. package/types/control/EarthCoordinates.d.ts +0 -44
  325. package/types/control/EarthNavigation.d.ts +0 -43
  326. package/types/control/GeoImageDragControl.d.ts +0 -14
  327. package/types/control/KeyboardNavigation.d.ts +0 -24
  328. package/types/control/LayerAnimation.d.ts +0 -73
  329. package/types/control/LayerSwitcher.d.ts +0 -64
  330. package/types/control/Lighting.d.ts +0 -41
  331. package/types/control/MouseNavigation.d.ts +0 -49
  332. package/types/control/MouseWheelZoomControl.d.ts +0 -46
  333. package/types/control/ScaleControl.d.ts +0 -23
  334. package/types/control/ShowFps.d.ts +0 -11
  335. package/types/control/SimpleNavigation.d.ts +0 -26
  336. package/types/control/SimpleSkyBackground.d.ts +0 -15
  337. package/types/control/Sun.d.ts +0 -53
  338. package/types/control/ToggleWireframe.d.ts +0 -12
  339. package/types/control/TouchNavigation.d.ts +0 -54
  340. package/types/control/ZoomControl.d.ts +0 -26
  341. package/types/control/drawing/DrawingControl.d.ts +0 -14
  342. package/types/control/drawing/LineStringDrawingScene.d.ts +0 -5
  343. package/types/control/drawing/PolygonDrawingScene.d.ts +0 -99
  344. package/types/control/heightRuler/HeightRuler.d.ts +0 -6
  345. package/types/control/heightRuler/HeightRulerScene.d.ts +0 -23
  346. package/types/control/index.d.ts +0 -27
  347. package/types/control/ruler/Ruler.d.ts +0 -13
  348. package/types/control/ruler/RulerScene.d.ts +0 -51
  349. package/types/control/selection/Selection.d.ts +0 -49
  350. package/types/control/selection/SelectionScene.d.ts +0 -32
  351. package/types/control/timeline/TimelineControl.d.ts +0 -10
  352. package/types/control/timeline/TimelineModel.d.ts +0 -33
  353. package/types/control/timeline/TimelineView.d.ts +0 -57
  354. package/types/control/timeline/timelineUtils.d.ts +0 -9
  355. package/types/ellipsoid/Ellipsoid.d.ts +0 -170
  356. package/types/ellipsoid/index.d.ts +0 -3
  357. package/types/ellipsoid/wgs84.d.ts +0 -6
  358. package/types/entity/BaseBillboard.d.ts +0 -215
  359. package/types/entity/Billboard.d.ts +0 -94
  360. package/types/entity/BillboardHandler.d.ts +0 -75
  361. package/types/entity/Entity.d.ts +0 -340
  362. package/types/entity/EntityCollection.d.ts +0 -303
  363. package/types/entity/GeoObject.d.ts +0 -117
  364. package/types/entity/GeoObjectHandler.d.ts +0 -41
  365. package/types/entity/Geometry.d.ts +0 -79
  366. package/types/entity/GeometryHandler.d.ts +0 -76
  367. package/types/entity/Label.d.ts +0 -190
  368. package/types/entity/LabelHandler.d.ts +0 -31
  369. package/types/entity/LabelWorker.d.ts +0 -9
  370. package/types/entity/PointCloud.d.ts +0 -174
  371. package/types/entity/PointCloudHandler.d.ts +0 -38
  372. package/types/entity/Polyline.d.ts +0 -307
  373. package/types/entity/PolylineHandler.d.ts +0 -18
  374. package/types/entity/Ray.d.ts +0 -122
  375. package/types/entity/RayHandler.d.ts +0 -63
  376. package/types/entity/Strip.d.ts +0 -119
  377. package/types/entity/StripHandler.d.ts +0 -38
  378. package/types/entity/index.d.ts +0 -8
  379. package/types/index.d.ts +0 -53
  380. package/types/input/KeyboardHandler.d.ts +0 -17
  381. package/types/input/MouseHandler.d.ts +0 -5
  382. package/types/input/TouchHandler.d.ts +0 -5
  383. package/types/input/input.d.ts +0 -42
  384. package/types/layer/BaseGeoImage.d.ts +0 -116
  385. package/types/layer/CanvasTiles.d.ts +0 -73
  386. package/types/layer/GeoImage.d.ts +0 -51
  387. package/types/layer/GeoTexture2d.d.ts +0 -7
  388. package/types/layer/GeoVideo.d.ts +0 -47
  389. package/types/layer/KML.d.ts +0 -93
  390. package/types/layer/Layer.d.ts +0 -320
  391. package/types/layer/Material.d.ts +0 -45
  392. package/types/layer/Vector.d.ts +0 -211
  393. package/types/layer/WMS.d.ts +0 -66
  394. package/types/layer/XYZ.d.ts +0 -122
  395. package/types/layer/index.d.ts +0 -10
  396. package/types/light/LightSource.d.ts +0 -178
  397. package/types/math/Line2.d.ts +0 -11
  398. package/types/math/Line3.d.ts +0 -10
  399. package/types/math/Mat3.d.ts +0 -65
  400. package/types/math/Mat4.d.ts +0 -176
  401. package/types/math/Plane.d.ts +0 -18
  402. package/types/math/Quat.d.ts +0 -379
  403. package/types/math/Ray.d.ts +0 -82
  404. package/types/math/Vec2.d.ts +0 -309
  405. package/types/math/Vec3.d.ts +0 -472
  406. package/types/math/Vec4.d.ts +0 -161
  407. package/types/math/coder.d.ts +0 -43
  408. package/types/math/index.d.ts +0 -11
  409. package/types/math.d.ts +0 -268
  410. package/types/mercator.d.ts +0 -92
  411. package/types/proj/EPSG3857.d.ts +0 -6
  412. package/types/proj/EPSG4326.d.ts +0 -6
  413. package/types/proj/Proj.d.ts +0 -42
  414. package/types/quadTree/EPSG4326QuadTreeStrategy.d.ts +0 -3
  415. package/types/quadTree/EarthQuadTreeStrategy.d.ts +0 -3
  416. package/types/quadTree/EntityCollectionNode.d.ts +0 -41
  417. package/types/quadTree/MarsQuadTreeStrategy.d.ts +0 -3
  418. package/types/quadTree/Node.d.ts +0 -58
  419. package/types/quadTree/QuadTreeStrategy.d.ts +0 -21
  420. package/types/quadTree/Wgs84QuadTreeStrategy.d.ts +0 -3
  421. package/types/quadTree/index.d.ts +0 -12
  422. package/types/quadTree/quadTree.d.ts +0 -40
  423. package/types/renderer/Renderer.d.ts +0 -291
  424. package/types/renderer/RendererEvents.d.ts +0 -241
  425. package/types/res/images.d.ts +0 -2
  426. package/types/scene/Axes.d.ts +0 -10
  427. package/types/scene/BaseNode.d.ts +0 -60
  428. package/types/scene/Planet.d.ts +0 -594
  429. package/types/scene/RenderNode.d.ts +0 -152
  430. package/types/scene/SkyBox.d.ts +0 -9
  431. package/types/scene/index.d.ts +0 -4
  432. package/types/segment/Segment.d.ts +0 -273
  433. package/types/segment/SegmentLonLat.d.ts +0 -22
  434. package/types/segment/SegmentLonLatWgs84.d.ts +0 -4
  435. package/types/segment/Slice.d.ts +0 -10
  436. package/types/segment/segmentHelper.d.ts +0 -13
  437. package/types/shaders/atmos.d.ts +0 -4
  438. package/types/shaders/billboard.d.ts +0 -3
  439. package/types/shaders/depth.d.ts +0 -2
  440. package/types/shaders/drawnode.d.ts +0 -8
  441. package/types/shaders/geoObject.d.ts +0 -3
  442. package/types/shaders/label.d.ts +0 -4
  443. package/types/shaders/pickingMask.d.ts +0 -2
  444. package/types/shaders/pointCloud.d.ts +0 -2
  445. package/types/shaders/polyline.d.ts +0 -3
  446. package/types/shaders/ray.d.ts +0 -2
  447. package/types/shaders/screenFrame.d.ts +0 -2
  448. package/types/shaders/skybox.d.ts +0 -2
  449. package/types/shaders/toneMapping.d.ts +0 -2
  450. package/types/shaders/utils.d.ts +0 -1
  451. package/types/terrain/BilTerrain.d.ts +0 -14
  452. package/types/terrain/EmptyTerrain.d.ts +0 -87
  453. package/types/terrain/Geoid.d.ts +0 -17
  454. package/types/terrain/GlobusTerrain.d.ts +0 -122
  455. package/types/terrain/MapboxTerrain.d.ts +0 -14
  456. package/types/terrain/index.d.ts +0 -5
  457. package/types/ui/Button.d.ts +0 -21
  458. package/types/ui/ButtonGroup.d.ts +0 -12
  459. package/types/ui/Dialog.d.ts +0 -41
  460. package/types/ui/Slider.d.ts +0 -33
  461. package/types/ui/ToggleButton.d.ts +0 -10
  462. package/types/ui/UIhelpers.d.ts +0 -13
  463. package/types/ui/View.d.ts +0 -33
  464. package/types/ui/icons.d.ts +0 -1
  465. package/types/utils/BaseWorker.d.ts +0 -14
  466. package/types/utils/FontAtlas.d.ts +0 -16
  467. package/types/utils/GeoImageCreator.d.ts +0 -30
  468. package/types/utils/ImagesCacheManager.d.ts +0 -10
  469. package/types/utils/Loader.d.ts +0 -31
  470. package/types/utils/NormalMapCreator.d.ts +0 -39
  471. package/types/utils/PlainSegmentWorker.d.ts +0 -8
  472. package/types/utils/TerrainWorker.d.ts +0 -7
  473. package/types/utils/TextureAtlas.d.ts +0 -113
  474. package/types/utils/VectorTileCreator.d.ts +0 -14
  475. package/types/utils/colorTable.d.ts +0 -143
  476. package/types/utils/earcut.d.ts +0 -6
  477. package/types/utils/functionComposition.d.ts +0 -5
  478. package/types/utils/objParser.d.ts +0 -8
  479. package/types/utils/shared.d.ts +0 -241
  480. package/types/utils/units.d.ts +0 -20
  481. package/types/webgl/Framebuffer.d.ts +0 -134
  482. package/types/webgl/Handler.d.ts +0 -403
  483. package/types/webgl/Multisample.d.ts +0 -91
  484. package/types/webgl/Program.d.ts +0 -163
  485. package/types/webgl/ProgramController.d.ts +0 -89
  486. package/types/webgl/callbacks.d.ts +0 -1
  487. package/types/webgl/index.d.ts +0 -6
  488. package/types/webgl/types.d.ts +0 -2
  489. /package/{src/og → dist/@openglobus/res/fonts}/arial.js +0 -0
  490. /package/src/{og/ui/icons.js → ui/icons.ts} +0 -0
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function bloom() {
3
+ export function bloom(): Program {
6
4
  return new Program("bloom", {
7
5
  uniforms: {
8
6
  uTextureOriginal: "sampler2d",
@@ -1,10 +1,7 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function buildKernel(sigma) {
6
-
7
- function gauss(x, sigma) {
3
+ export function buildKernel(sigma: number): number[] {
4
+ function gauss(x: number, sigma: number) {
8
5
  return Math.exp(-(x * x) / (2.0 * sigma * sigma));
9
6
  }
10
7
 
@@ -26,7 +23,7 @@ export function buildKernel(sigma) {
26
23
  return values;
27
24
  }
28
25
 
29
- export function blur() {
26
+ export function blur(): Program {
30
27
 
31
28
  return new Program("blur", {
32
29
  uniforms: {
@@ -1,6 +1,4 @@
1
- 'use strict';
2
-
3
- import { Program } from '../webgl/Program.js';
1
+ import { Program } from '../webgl/Program';
4
2
 
5
3
  export function depth() {
6
4
  return new Program("depth", {
@@ -1,8 +1,6 @@
1
- "use strict";
2
-
3
- import { Program } from "../webgl/Program.js";
4
- import * as atmos from "./atmos.js";
5
- import { UTILS } from './utils.js';
1
+ import * as atmos from "./atmos";
2
+ import {Program} from "../webgl/Program";
3
+ import {UTILS} from './utils';
6
4
 
7
5
  // REMEMBER!
8
6
  // src*(1)+dest*(1-src.alpha)
@@ -30,7 +28,7 @@ const DEF_BLEND_PICKING = `#define blendPicking(DEST, OFFSET, SAMPLER, MASK, COL
30
28
 
31
29
  const SLICE_SIZE = 4;
32
30
 
33
- export function drawnode_screen_nl() {
31
+ export function drawnode_screen_nl(): Program {
34
32
  return new Program("drawnode_screen_nl", {
35
33
  uniforms: {
36
34
  projectionMatrix: "mat4",
@@ -44,12 +42,12 @@ export function drawnode_screen_nl() {
44
42
  defaultTexture: "sampler2d",
45
43
  height: "float"
46
44
  }, attributes: {
47
- aVertexPositionHigh: "vec3",
48
- aVertexPositionLow: "vec3",
45
+ aVertexPositionHigh: "vec3",
46
+ aVertexPositionLow: "vec3",
49
47
  aTextureCoord: "vec2"
50
48
  },
51
49
 
52
- vertexShader:
50
+ vertexShader:
53
51
  `precision highp float;
54
52
 
55
53
  attribute vec3 aVertexPositionHigh;
@@ -114,7 +112,7 @@ export function drawnode_screen_nl() {
114
112
  });
115
113
  }
116
114
 
117
- export function drawnode_screen_wl_webgl1NoAtmos() {
115
+ export function drawnode_screen_wl_webgl1NoAtmos(): Program {
118
116
  return new Program("drawnode_screen_wl", {
119
117
  uniforms: {
120
118
  projectionMatrix: "mat4",
@@ -299,7 +297,7 @@ export function drawnode_screen_wl_webgl1NoAtmos() {
299
297
  });
300
298
  }
301
299
 
302
- export function drawnode_screen_wl_webgl2NoAtmos() {
300
+ export function drawnode_screen_wl_webgl2NoAtmos(): Program {
303
301
  return new Program("drawnode_screen_wl", {
304
302
  uniforms: {
305
303
  projectionMatrix: "mat4",
@@ -492,7 +490,7 @@ export function drawnode_screen_wl_webgl2NoAtmos() {
492
490
  }
493
491
 
494
492
 
495
- export function drawnode_screen_wl_webgl2Atmos() {
493
+ export function drawnode_screen_wl_webgl2Atmos(): Program {
496
494
  return new Program("drawnode_screen_wl", {
497
495
  uniforms: {
498
496
  projectionMatrix: "mat4",
@@ -823,7 +821,7 @@ export function drawnode_screen_wl_webgl2Atmos() {
823
821
  });
824
822
  }
825
823
 
826
- export function drawnode_colorPicking() {
824
+ export function drawnode_colorPicking(): Program {
827
825
  return new Program("drawnode_colorPicking", {
828
826
  uniforms: {
829
827
  projectionMatrix: "mat4",
@@ -840,7 +838,7 @@ export function drawnode_colorPicking() {
840
838
  aVertexPositionHigh: "vec3", aVertexPositionLow: "vec3", aTextureCoord: "vec2"
841
839
  },
842
840
 
843
- vertexShader:
841
+ vertexShader:
844
842
  `precision highp float;
845
843
 
846
844
  attribute vec3 aVertexPositionHigh;
@@ -872,7 +870,7 @@ export function drawnode_colorPicking() {
872
870
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
873
871
  }`,
874
872
 
875
- fragmentShader:
873
+ fragmentShader:
876
874
  `precision highp float;
877
875
  #define SLICE_SIZE ${SLICE_SIZE + 1}
878
876
  uniform vec4 tileOffsetArr[SLICE_SIZE];
@@ -909,7 +907,7 @@ export function drawnode_colorPicking() {
909
907
  });
910
908
  }
911
909
 
912
- export function drawnode_heightPicking() {
910
+ export function drawnode_heightPicking(): Program {
913
911
  return new Program("drawnode_heightPicking", {
914
912
  uniforms: {
915
913
  projectionMatrix: "mat4",
@@ -921,7 +919,7 @@ export function drawnode_heightPicking() {
921
919
  aVertexPositionHigh: "vec3", aVertexPositionLow: "vec3"
922
920
  },
923
921
 
924
- vertexShader:
922
+ vertexShader:
925
923
  `precision highp float;
926
924
 
927
925
  attribute vec3 aVertexPositionHigh;
@@ -957,7 +955,7 @@ export function drawnode_heightPicking() {
957
955
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
958
956
  }`,
959
957
 
960
- fragmentShader:
958
+ fragmentShader:
961
959
  `precision highp float;
962
960
 
963
961
  varying vec3 eyePosition;
@@ -982,7 +980,7 @@ export function drawnode_heightPicking() {
982
980
  });
983
981
  }
984
982
 
985
- export function drawnode_depth() {
983
+ export function drawnode_depth(): Program {
986
984
  return new Program("drawnode_depth", {
987
985
  uniforms: {
988
986
  projectionMatrix: "mat4",
@@ -995,7 +993,7 @@ export function drawnode_depth() {
995
993
  aVertexPositionHigh: "vec3", aVertexPositionLow: "vec3"
996
994
  },
997
995
 
998
- vertexShader:
996
+ vertexShader:
999
997
  `precision highp float;
1000
998
 
1001
999
  attribute vec3 aVertexPositionHigh;
@@ -1029,7 +1027,7 @@ export function drawnode_depth() {
1029
1027
  gl_Position = m * vec4(highDiff + lowDiff, 1.0);
1030
1028
  }`,
1031
1029
 
1032
- fragmentShader:
1030
+ fragmentShader:
1033
1031
  `precision highp float;
1034
1032
  uniform vec3 frustumPickingColor;
1035
1033
 
@@ -1,8 +1,6 @@
1
- "use strict";
1
+ import {Program} from "../webgl/Program";
2
2
 
3
- import { Program } from "../webgl/Program.js";
4
-
5
- export const geo_object = () =>
3
+ export const geo_object = (): Program =>
6
4
  new Program("geo_object", {
7
5
  uniforms: {
8
6
  viewMatrix: "mat4",
@@ -25,13 +23,13 @@ export const geo_object = () =>
25
23
  aVertexNormal: "vec3",
26
24
  aTexCoord: "vec2",
27
25
 
28
- aPositionHigh: { type: "vec3", divisor: 1 },
29
- aPositionLow: { type: "vec3", divisor: 1 },
30
- aDirection: { type: "vec3", divisor: 1 },
31
- aPitchRoll: { type: "vec2", divisor: 1 },
32
- aColor: { type: "vec4", divisor: 1 },
33
- aScale: { type: "float", divisor: 1 },
34
- aDispose: { type: "float", divisor: 1 }
26
+ aPositionHigh: {type: "vec3", divisor: 1},
27
+ aPositionLow: {type: "vec3", divisor: 1},
28
+ aDirection: {type: "vec3", divisor: 1},
29
+ aPitchRoll: {type: "vec2", divisor: 1},
30
+ aColor: {type: "vec4", divisor: 1},
31
+ aScale: {type: "float", divisor: 1},
32
+ aDispose: {type: "float", divisor: 1}
35
33
  },
36
34
  vertexShader:
37
35
  `precision highp float;
@@ -163,7 +161,7 @@ export const geo_object = () =>
163
161
  }`
164
162
  });
165
163
 
166
- export const geo_object_picking = () =>
164
+ export const geo_object_picking = (): Program =>
167
165
  new Program("geo_object_picking", {
168
166
  uniforms: {
169
167
  viewMatrix: "mat4",
@@ -175,13 +173,13 @@ export const geo_object_picking = () =>
175
173
  },
176
174
  attributes: {
177
175
  aVertexPosition: "vec3",
178
- aPositionHigh: { type: "vec3", divisor: 1 },
179
- aPositionLow: { type: "vec3", divisor: 1 },
180
- aDirection: { type: "vec3", divisor: 1 },
181
- aPitchRoll: { type: "vec2", divisor: 1 },
182
- aPickingColor: { type: "vec3", divisor: 1 },
183
- aScale: { type: "float", divisor: 1 },
184
- aDispose: { type: "float", divisor: 1 }
176
+ aPositionHigh: {type: "vec3", divisor: 1},
177
+ aPositionLow: {type: "vec3", divisor: 1},
178
+ aDirection: {type: "vec3", divisor: 1},
179
+ aPitchRoll: {type: "vec2", divisor: 1},
180
+ aPickingColor: {type: "vec3", divisor: 1},
181
+ aScale: {type: "float", divisor: 1},
182
+ aDispose: {type: "float", divisor: 1}
185
183
  },
186
184
  vertexShader: `precision highp float;
187
185
 
@@ -1,6 +1,4 @@
1
- 'use strict';
2
-
3
- import { Program } from '../webgl/Program.js';
1
+ import {Program} from '../webgl/Program';
4
2
 
5
3
  const DEFINE = `
6
4
  #define EMPTY -1.0
@@ -16,7 +14,7 @@ const ROTATE2D =
16
14
  sin(angle), cos(angle));
17
15
  }`;
18
16
 
19
- export function label_webgl2() {
17
+ export function label_webgl2(): Program {
20
18
  return new Program("label", {
21
19
  uniforms: {
22
20
  viewport: "vec2",
@@ -234,7 +232,7 @@ export function label_webgl2() {
234
232
  });
235
233
  }
236
234
 
237
- export function label_screen() {
235
+ export function label_screen(): Program {
238
236
  return new Program("label", {
239
237
  uniforms: {
240
238
  viewport: "vec2",
@@ -472,7 +470,7 @@ export function label_screen() {
472
470
  });
473
471
  }
474
472
 
475
- export function labelPicking() {
473
+ export function labelPicking(): Program {
476
474
  return new Program("labelPicking", {
477
475
  uniforms: {
478
476
  viewport: "vec2",
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import { Program } from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function lumFilter() {
3
+ export function lumFilter(): Program {
6
4
  return new Program("lumFilter", {
7
5
  uniforms: {
8
6
  texture: "sampler2d",
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function pickingMask() {
3
+ export function pickingMask(): Program {
6
4
  return new Program("pickingMask", {
7
5
  uniforms: {
8
6
  offset: "vec2"
@@ -1,19 +1,16 @@
1
- 'use strict';
2
-
3
- import { Program } from '../webgl/Program.js';
4
- import { types } from '../webgl/types.js';
1
+ import { Program } from '../webgl/Program';
5
2
 
6
3
  //Picking is the same
7
- export function pointCloud() {
4
+ export function pointCloud(): Program {
8
5
  return new Program("pointCloud", {
9
6
  uniforms: {
10
- projectionViewMatrix: { type: types.MAT4 },
11
- opacity: { type: types.FLOAT },
12
- pointSize: { type: types.FLOAT }
7
+ projectionViewMatrix: "mat4",
8
+ opacity: "float",
9
+ pointSize: "float"
13
10
  },
14
11
  attributes: {
15
- coordinates: { type: types.VEC3, enableArray: true },
16
- colors: { type: types.VEC3, enableArray: true }
12
+ coordinates: "vec3",
13
+ colors: "vec3"
17
14
  },
18
15
  vertexShader:
19
16
  `attribute vec3 coordinates;
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import { Program } from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function polyline_screen() {
3
+ export function polyline_screen(): Program {
6
4
  return new Program("polyline_screen", {
7
5
  uniforms: {
8
6
  viewport: "vec2",
@@ -184,202 +182,7 @@ export function polyline_screen() {
184
182
  });
185
183
  }
186
184
 
187
- // export function polyline_screen() {
188
- // return new Program("polyline_screen", {
189
- // uniforms: {
190
- // viewport: "vec2",
191
- // proj: "mat4",
192
- // view: "mat4",
193
- // eyePositionHigh: "vec3",
194
- // eyePositionLow: "vec3",
195
- // uFloatParams: "vec2",
196
- // thickness: "float",
197
- // opacity: "float",
198
- // depthOffset: "float"
199
- // },
200
- // attributes: {
201
- // prevHigh: "vec3",
202
- // currentHigh: "vec3",
203
- // nextHigh: "vec3",
204
- //
205
- // prevLow: "vec3",
206
- // currentLow: "vec3",
207
- // nextLow: "vec3",
208
- //
209
- // order: "float",
210
- //
211
- // color: "vec4"
212
- // },
213
- //
214
- // vertexShader:
215
- // `#version 300 es
216
- //
217
- // precision highp float;
218
- //
219
- // in vec3 prevHigh;
220
- // in vec3 currentHigh;
221
- // in vec3 nextHigh;
222
- //
223
- // in vec3 prevLow;
224
- // in vec3 currentLow;
225
- // in vec3 nextLow;
226
- //
227
- // in float order;
228
- //
229
- // in vec4 color;
230
- //
231
- // uniform float thickness;
232
- // uniform mat4 proj;
233
- // uniform mat4 view;
234
- // uniform vec2 viewport;
235
- // uniform vec3 eyePositionHigh;
236
- // uniform vec3 eyePositionLow;
237
- // uniform float opacity;
238
- // uniform float depthOffset;
239
- //
240
- // out vec4 vColor;
241
- // out vec3 vPos;
242
- // out vec3 uCamPos;
243
- //
244
- // const float NEAR = -1.0;
245
- //
246
- // vec2 getIntersection(vec2 start1, vec2 end1, vec2 start2, vec2 end2){
247
- // vec2 dir = end2 - start2;
248
- // vec2 perp = vec2(-dir.y, dir.x);
249
- // float d2 = dot(perp, start2);
250
- // float seg = dot(perp, start1) - d2;
251
- // float prl = seg - dot(perp, end1) + d2;
252
- // if(prl > -1.0 && prl < 1.0){
253
- // return start1;
254
- // }
255
- // float u = seg / prl;
256
- // return start1 + u * (end1 - start1);
257
- // }
258
- //
259
- // vec2 project(vec4 p){
260
- // return (0.5 * p.xyz / p.w + 0.5).xy * viewport;
261
- // }
262
- //
263
- // void main(){
264
- //
265
- // uCamPos = eyePositionHigh + eyePositionLow;
266
- //
267
- // vColor = vec4(color.rgb, color.a * opacity);
268
- //
269
- // vec3 current = currentHigh + currentLow;
270
- //
271
- // vPos = current;
272
- //
273
- // mat4 viewMatrixRTE = view;
274
- // viewMatrixRTE[3] = vec4(0.0, 0.0, 0.0, 1.0);
275
- //
276
- // vec3 highDiff, lowDiff;
277
- //
278
- // highDiff = currentHigh - eyePositionHigh;
279
- // lowDiff = currentLow - eyePositionLow;
280
- // vec4 vCurrent = viewMatrixRTE * vec4(highDiff + lowDiff, 1.0);
281
- //
282
- // highDiff = prevHigh - eyePositionHigh;
283
- // lowDiff = prevLow - eyePositionLow;
284
- // vec4 vPrev = viewMatrixRTE * vec4(highDiff + lowDiff, 1.0);
285
- //
286
- // highDiff = nextHigh - eyePositionHigh;
287
- // lowDiff = nextLow - eyePositionLow;
288
- // vec4 vNext = viewMatrixRTE * vec4(highDiff + lowDiff, 1.0);
289
- //
290
- // /*Clip near plane, the point behind view plane*/
291
- // if(vCurrent.z > NEAR) {
292
- // if(vPrev.z < NEAR && abs(order) == 1.0){
293
- // vCurrent = vPrev + (vCurrent - vPrev) * (NEAR - vPrev.z) / (vCurrent.z - vPrev.z);
294
- // } else if(vNext.z < NEAR && abs(order) == 2.0){
295
- // vCurrent = vNext + (vCurrent - vNext) * (NEAR - vNext.z) / (vCurrent.z - vNext.z);
296
- // }
297
- // }
298
- //
299
- // vec4 dCurrent = proj * vCurrent;
300
- // vec2 _next = project(proj * vNext);
301
- // vec2 _prev = project(proj * vPrev);
302
- // vec2 _current = project(dCurrent);
303
- //
304
- // if(_prev == _current){
305
- // if(_next == _current){
306
- // _next = _current + vec2(1.0, 0.0);
307
- // _prev = _current - _next;
308
- // }else{
309
- // _prev = _current + normalize(_current - _next);
310
- // }
311
- // }
312
- //
313
- // if(_next == _current){
314
- // _next = _current + normalize(_current - _prev);
315
- // }
316
- //
317
- // vec2 sNext = _next,
318
- // sCurrent = _current,
319
- // sPrev = _prev;
320
- //
321
- // vec2 dirNext = normalize(sNext - sCurrent);
322
- // vec2 dirPrev = normalize(sPrev - sCurrent);
323
- // float dotNP = dot(dirNext, dirPrev);
324
- //
325
- // vec2 normalNext = normalize(vec2(-dirNext.y, dirNext.x));
326
- // vec2 normalPrev = normalize(vec2(dirPrev.y, -dirPrev.x));
327
- //
328
- // float d = thickness * sign(order);
329
- //
330
- // vec2 m;
331
- // if(dotNP >= 0.99991){
332
- // m = sCurrent - normalPrev * d;
333
- // }else{
334
- // m = getIntersection( sCurrent + normalPrev * d, sPrev + normalPrev * d,
335
- // sCurrent + normalNext * d, sNext + normalNext * d );
336
- //
337
- // if( dotNP > 0.5 && dot(dirNext + dirPrev, m - sCurrent) < 0.0 ){
338
- // float occw = order * sign(dirNext.x * dirPrev.y - dirNext.y * dirPrev.x);
339
- // if(occw == -1.0){
340
- // m = sCurrent + normalPrev * d;
341
- // }else if(occw == 1.0){
342
- // m = sCurrent + normalNext * d;
343
- // }else if(occw == -2.0){
344
- // m = sCurrent + normalNext * d;
345
- // }else if(occw == 2.0){
346
- // m = sCurrent + normalPrev * d;
347
- // }
348
- // }else if(distance(sCurrent, m) > min(distance(sCurrent, sNext), distance(sCurrent, sPrev))){
349
- // m = sCurrent + normalNext * d;
350
- // }
351
- // }
352
- //
353
- // gl_Position = vec4((2.0 * m / viewport - 1.0) * dCurrent.w, dCurrent.z + depthOffset, dCurrent.w);
354
- // }`,
355
- //
356
- // fragmentShader:
357
- // `#version 300 es
358
- //
359
- // precision highp float;
360
- //
361
- // uniform vec2 uFloatParams;
362
- //
363
- // layout(location = 0) out vec4 diffuseColor;
364
- // layout(location = 1) out vec4 normalColor;
365
- // layout(location = 2) out vec4 distanceColor;
366
- //
367
- // in vec3 uCamPos;
368
- // in vec4 vColor;
369
- // in vec3 vPos;
370
- //
371
- // void main() {
372
- // vec3 look = vPos - uCamPos;
373
- // float lookLength = length(look);
374
- // float a = vColor.a * step(lookLength, sqrt(dot(uCamPos,uCamPos) - uFloatParams[0]) + sqrt(dot(vPos,vPos) - uFloatParams[0]));
375
- // diffuseColor = vec4(vColor.rgb, a);
376
- // normalColor = vec4(1.0);
377
- // distanceColor = vec4(1.0);
378
- // }`
379
- // });
380
- // }
381
-
382
- export function polyline_picking() {
185
+ export function polyline_picking(): Program {
383
186
  return new Program("polyline_picking", {
384
187
  uniforms: {
385
188
  viewport: "vec2",
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function rayScreen() {
3
+ export function rayScreen(): Program {
6
4
  return new Program("rayScreen", {
7
5
  uniforms: {
8
6
  projectionMatrix: "mat4",
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function screenFrame() {
3
+ export function screenFrame(): Program {
6
4
  return new Program("screenFrame", {
7
5
  uniforms: {
8
6
  texture: "sampler2d"
@@ -1,17 +1,15 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
+ import {types} from '../webgl/types';
2
3
 
3
- import { Program } from '../webgl/Program.js';
4
- import { types } from '../webgl/types.js';
5
-
6
- export function skybox() {
4
+ export function skybox(): Program {
7
5
  return new Program("skybox", {
8
6
  uniforms: {
9
- projectionViewMatrix: { type: types.MAT4 },
10
- uSampler: { type: types.SAMPLERCUBE },
11
- pos: { type: types.VEC3 }
7
+ projectionViewMatrix: {type: types.MAT4},
8
+ uSampler: {type: types.SAMPLERCUBE},
9
+ pos: {type: types.VEC3}
12
10
  },
13
11
  attributes: {
14
- aVertexPosition: { type: types.VEC3, enableArray: true }
12
+ aVertexPosition: {type: types.VEC3, enableArray: true}
15
13
  },
16
14
  vertexShader:
17
15
  `attribute vec3 aVertexPosition;
@@ -1,8 +1,6 @@
1
- 'use strict';
1
+ import {Program} from '../webgl/Program';
2
2
 
3
- import { Program } from '../webgl/Program.js';
4
-
5
- export function toneMapping() {
3
+ export function toneMapping(): Program {
6
4
  return new Program("toneMapping", {
7
5
  uniforms: {
8
6
  hdrBuffer: "sampler2d",
@@ -1,5 +1,3 @@
1
- 'use strict';
2
-
3
1
  export const UTILS = `
4
2
  float getLerpValue(in float min, in float max, in float between)
5
3
  {