@openglobus/og 0.17.2 → 0.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (490) hide show
  1. package/README.md +75 -46
  2. package/dist/@openglobus/og.esm.js +1 -20
  3. package/dist/@openglobus/og.esm.js.map +1 -1
  4. package/dist/@openglobus/og.umd.js +1 -20
  5. package/dist/@openglobus/og.umd.js.map +1 -1
  6. package/dist/@openglobus/res/fonts/Karla-Bold.json +5252 -0
  7. package/dist/@openglobus/res/fonts/Karla-Bold.ttf.cfg +920 -0
  8. package/dist/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  9. package/dist/@openglobus/res/fonts/Karla-Light.json +5252 -0
  10. package/dist/@openglobus/res/fonts/Karla-Light.ttf.cfg +830 -0
  11. package/dist/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  12. package/dist/@openglobus/res/fonts/Karla-Medium.json +5252 -0
  13. package/dist/@openglobus/res/fonts/Karla-Medium.ttf.cfg +1196 -0
  14. package/dist/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  15. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.json +3332 -0
  16. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +1370 -0
  17. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  18. package/dist/@openglobus/res/fonts/Roboto-Regular.json +37147 -0
  19. package/dist/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +1340 -0
  20. package/dist/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  21. package/dist/@openglobus/res/fonts/arial.json +4321 -0
  22. package/dist/@openglobus/res/fonts/arial.ttf.cfg +1570 -0
  23. package/dist/@openglobus/res/fonts/arial.ttf.png +0 -0
  24. package/dist/@openglobus/res/night-4326.png +0 -0
  25. package/dist/@openglobus/res/night.png +0 -0
  26. package/dist/@openglobus/res/spec.png +0 -0
  27. package/package.json +25 -23
  28. package/src/{og/Clock.js → Clock.ts} +100 -78
  29. package/src/Deferred.ts +17 -0
  30. package/src/Events.ts +200 -0
  31. package/src/{og/Extent.js → Extent.ts} +324 -352
  32. package/src/Globe.ts +363 -0
  33. package/src/{og/ImageCanvas.js → ImageCanvas.ts} +244 -236
  34. package/src/Lock.ts +41 -0
  35. package/src/{og/LonLat.js → LonLat.ts} +50 -47
  36. package/src/{og/Object3d.js → Object3d.ts} +89 -55
  37. package/src/Popup.ts +228 -0
  38. package/src/{og/QueueArray.js → QueueArray.ts} +76 -75
  39. package/src/{og/Rectangle.js → Rectangle.ts} +115 -111
  40. package/src/Stack.ts +58 -0
  41. package/src/{og/astro/astro.js → astro/astro.ts} +49 -51
  42. package/src/{og/astro/earth.js → astro/earth.ts} +8 -9
  43. package/src/{og/astro/jd.js → astro/jd.ts} +92 -111
  44. package/src/{og/astro/orbit.js → astro/orbit.ts} +35 -37
  45. package/src/{og/astro/rotation.js → astro/rotation.ts} +4 -6
  46. package/src/{og/bv/Box.js → bv/Box.ts} +21 -17
  47. package/src/{og/bv/Sphere.js → bv/Sphere.ts} +21 -19
  48. package/src/bv/index.ts +4 -0
  49. package/src/{og/camera/Camera.js → camera/Camera.ts} +254 -197
  50. package/src/{og/camera/Frustum.js → camera/Frustum.ts} +137 -111
  51. package/src/{og/camera/PlanetCamera.js → camera/PlanetCamera.ts} +246 -182
  52. package/src/camera/index.ts +4 -0
  53. package/src/{og/cons.js → cons.ts} +14 -18
  54. package/src/{og/control/Atmosphere.js → control/Atmosphere.ts} +50 -50
  55. package/src/{og/control/CompassButton.js → control/CompassButton.ts} +27 -30
  56. package/src/{og/control/Control.js → control/Control.ts} +76 -70
  57. package/src/{og/control/DebugInfo.js → control/DebugInfo.ts} +130 -62
  58. package/src/{og/control/DrawingSwitcher.js → control/DrawingSwitcher.ts} +16 -22
  59. package/src/control/EarthCoordinates.ts +222 -0
  60. package/src/control/EarthNavigation.ts +293 -0
  61. package/src/{og/control/GeoImageDragControl.js → control/GeoImageDragControl.ts} +37 -29
  62. package/src/control/KeyboardNavigation.ts +168 -0
  63. package/src/{og/control/LayerAnimation.js → control/LayerAnimation.ts} +74 -90
  64. package/src/control/LayerSwitcher.ts +76 -0
  65. package/src/{og/control/Lighting.js → control/Lighting.ts} +158 -120
  66. package/src/control/MouseNavigation.ts +468 -0
  67. package/src/control/MouseWheelZoomControl.ts +269 -0
  68. package/src/{og/control/RulerSwitcher.js → control/RulerSwitcher.ts} +18 -20
  69. package/src/control/ScaleControl.ts +131 -0
  70. package/src/control/SegmentBoundVisualization.ts +50 -0
  71. package/src/control/ShowFps.ts +28 -0
  72. package/src/control/SimpleNavigation.ts +118 -0
  73. package/src/{og/control/SimpleSkyBackground.js → control/SimpleSkyBackground.ts} +36 -38
  74. package/src/{og/control/Sun.js → control/Sun.ts} +56 -64
  75. package/src/control/ToggleWireframe.ts +35 -0
  76. package/src/control/TouchNavigation.ts +368 -0
  77. package/src/control/ZoomControl.ts +111 -0
  78. package/src/control/drawing/DrawingControl.ts +45 -0
  79. package/src/{og/control/drawing/LineStringDrawingScene.js → control/drawing/LineStringDrawingScene.ts} +28 -35
  80. package/src/{og/control/drawing/PolygonDrawingScene.js → control/drawing/PolygonDrawingScene.ts} +148 -201
  81. package/src/{og/control/elevationProfile/ElevationProfile.js → control/elevationProfile/ElevationProfile.ts} +70 -36
  82. package/src/control/heightRuler/HeightRuler.ts +16 -0
  83. package/src/{og/control/heightRuler/HeightRulerScene.js → control/heightRuler/HeightRulerScene.ts} +92 -87
  84. package/src/{og/control/heightRuler/HeightRulerSwitcher.js → control/heightRuler/HeightRulerSwitcher.ts} +3 -3
  85. package/src/control/index.ts +45 -0
  86. package/src/control/ruler/Ruler.ts +35 -0
  87. package/src/{og/control/ruler/RulerScene.js → control/ruler/RulerScene.ts} +163 -121
  88. package/src/{og/control/selection/Selection.js → control/selection/Selection.ts} +23 -21
  89. package/src/{og/control/selection/SelectionScene.js → control/selection/SelectionScene.ts} +64 -50
  90. package/src/{og/control/timeline/TimelineControl.js → control/timeline/TimelineControl.ts} +37 -28
  91. package/src/{og/control/timeline/TimelineModel.js → control/timeline/TimelineModel.ts} +50 -35
  92. package/src/{og/control/timeline/TimelineView.js → control/timeline/TimelineView.ts} +162 -113
  93. package/src/{og/control/timeline/timelineUtils.js → control/timeline/timelineUtils.ts} +11 -10
  94. package/src/{og/control → control}/visibleExtent/Segment.js +5 -5
  95. package/src/{og/control → control}/visibleExtent/VisibleExtent.js +8 -15
  96. package/src/{og/control/visibleExtent/drawnode.js → control/visibleExtent/drawnode.ts} +1 -3
  97. package/src/{og/ellipsoid/Ellipsoid.js → ellipsoid/Ellipsoid.ts} +113 -59
  98. package/src/ellipsoid/index.ts +4 -0
  99. package/src/{og/ellipsoid/wgs84.js → ellipsoid/wgs84.ts} +1 -3
  100. package/src/{og/entity/BaseBillboard.js → entity/BaseBillboard.ts} +128 -102
  101. package/src/entity/BaseBillboardHandler.ts +772 -0
  102. package/src/{og/entity/Billboard.js → entity/Billboard.ts} +77 -47
  103. package/src/entity/BillboardHandler.ts +135 -0
  104. package/src/{og/entity/Entity.js → entity/Entity.ts} +285 -226
  105. package/src/{og/entity/EntityCollection.js → entity/EntityCollection.ts} +340 -247
  106. package/src/{og/entity/GeoObject.js → entity/GeoObject.ts} +122 -67
  107. package/src/{og/entity/GeoObjectHandler.js → entity/GeoObjectHandler.ts} +273 -198
  108. package/src/entity/Geometry.ts +486 -0
  109. package/src/{og/entity/GeometryHandler.js → entity/GeometryHandler.ts} +383 -541
  110. package/src/{og/entity/Label.js → entity/Label.ts} +131 -83
  111. package/src/{og/entity/LabelHandler.js → entity/LabelHandler.ts} +289 -255
  112. package/src/{og/entity/LabelWorker.js → entity/LabelWorker.ts} +26 -36
  113. package/src/{og/entity/PointCloud.js → entity/PointCloud.ts} +200 -164
  114. package/src/entity/PointCloudHandler.ts +125 -0
  115. package/src/{og/entity/Polyline.js → entity/Polyline.ts} +517 -539
  116. package/src/{og/entity/PolylineHandler.js → entity/PolylineHandler.ts} +29 -31
  117. package/src/{og/entity/Ray.js → entity/Ray.ts} +89 -60
  118. package/src/{og/entity/RayHandler.js → entity/RayHandler.ts} +201 -306
  119. package/src/{og/entity/Strip.js → entity/Strip.ts} +143 -100
  120. package/src/{og/entity/StripHandler.js → entity/StripHandler.ts} +76 -72
  121. package/src/entity/index.ts +12 -0
  122. package/src/index.ts +173 -0
  123. package/src/input/KeyboardHandler.ts +196 -0
  124. package/src/{og/input/MouseHandler.js → input/MouseHandler.ts} +46 -35
  125. package/src/input/TouchHandler.ts +54 -0
  126. package/src/{og/input/input.js → input/input.ts} +1 -3
  127. package/src/{og/layer/BaseGeoImage.js → layer/BaseGeoImage.ts} +174 -107
  128. package/src/{og/layer/CanvasTiles.js → layer/CanvasTiles.ts} +139 -105
  129. package/src/{og/layer/GeoImage.js → layer/GeoImage.ts} +62 -52
  130. package/src/layer/GeoTexture2d.ts +56 -0
  131. package/src/{og/layer/GeoVideo.js → layer/GeoVideo.ts} +53 -53
  132. package/src/{og/layer/KML.js → layer/KML.ts} +63 -74
  133. package/src/{og/layer/Layer.js → layer/Layer.ts} +399 -223
  134. package/src/{og/layer/Material.js → layer/Material.ts} +40 -35
  135. package/src/{og/layer/Vector.js → layer/Vector.ts} +319 -267
  136. package/src/{og/layer/WMS.js → layer/WMS.ts} +76 -64
  137. package/src/{og/layer/XYZ.js → layer/XYZ.ts} +123 -98
  138. package/src/layer/index.ts +12 -0
  139. package/src/{og/light/LightSource.js → light/LightSource.ts} +132 -93
  140. package/src/{og/math/Line2.js → math/Line2.ts} +11 -8
  141. package/src/{og/math/Line3.js → math/Line3.ts} +49 -27
  142. package/src/{og/math/Mat3.js → math/Mat3.ts} +43 -27
  143. package/src/{og/math/Mat4.js → math/Mat4.ts} +110 -77
  144. package/src/{og/math/Plane.js → math/Plane.ts} +28 -23
  145. package/src/{og/math/Quat.js → math/Quat.ts} +238 -222
  146. package/src/{og/math/Ray.js → math/Ray.ts} +59 -63
  147. package/src/{og/math/Vec2.js → math/Vec2.ts} +85 -76
  148. package/src/{og/math/Vec3.js → math/Vec3.ts} +141 -140
  149. package/src/{og/math/Vec4.js → math/Vec4.ts} +64 -53
  150. package/src/{og/math/coder.js → math/coder.ts} +30 -27
  151. package/src/math/index.ts +26 -0
  152. package/src/{og/math.js → math.ts} +46 -49
  153. package/src/{og/mercator.js → mercator.ts} +143 -149
  154. package/src/{og/proj/EPSG3857.js → proj/EPSG3857.ts} +1 -3
  155. package/src/{og/proj/EPSG4326.js → proj/EPSG4326.ts} +11 -13
  156. package/src/{og/proj/Proj.js → proj/Proj.ts} +27 -23
  157. package/src/{og/quadTree/EPSG4326QuadTreeStrategy.js → quadTree/EPSG4326QuadTreeStrategy.ts} +10 -13
  158. package/src/{og/quadTree/EarthQuadTreeStrategy.js → quadTree/EarthQuadTreeStrategy.ts} +11 -13
  159. package/src/quadTree/EntityCollectionNode.ts +395 -0
  160. package/src/{og/quadTree/MarsQuadTreeStrategy.js → quadTree/MarsQuadTreeStrategy.ts} +10 -13
  161. package/src/{og/quadTree/Node.js → quadTree/Node.ts} +283 -191
  162. package/src/{og/quadTree/QuadTreeStrategy.js → quadTree/QuadTreeStrategy.ts} +35 -29
  163. package/src/quadTree/Wgs84QuadTreeStrategy.ts +22 -0
  164. package/src/quadTree/index.ts +14 -0
  165. package/src/{og/quadTree/quadTree.js → quadTree/quadTree.ts} +75 -77
  166. package/src/{og/renderer/Renderer.js → renderer/Renderer.ts} +454 -298
  167. package/src/{og/renderer/RendererEvents.js → renderer/RendererEvents.ts} +347 -256
  168. package/src/{og/scene/Axes.js → scene/Axes.ts} +26 -22
  169. package/src/{og/scene/BaseNode.js → scene/BaseNode.ts} +53 -47
  170. package/src/{og/scene/Planet.js → scene/Planet.ts} +776 -592
  171. package/src/{og/scene/RenderNode.js → scene/RenderNode.ts} +105 -91
  172. package/src/{og/scene/SkyBox.js → scene/SkyBox.ts} +29 -25
  173. package/src/scene/index.ts +6 -0
  174. package/src/{og/segment/Segment.js → segment/Segment.ts} +497 -371
  175. package/src/{og/segment/SegmentLonLat.js → segment/SegmentLonLat.ts} +81 -87
  176. package/src/{og/segment/SegmentLonLatWgs84.js → segment/SegmentLonLatWgs84.ts} +9 -16
  177. package/src/{og/segment/Slice.js → segment/Slice.ts} +15 -9
  178. package/src/{og/segment/segmentHelper.js → segment/segmentHelper.ts} +57 -49
  179. package/src/{og/shaders/atmos.js → shaders/atmos.ts} +4 -6
  180. package/src/{og/shaders/billboard.js → shaders/billboard.ts} +3 -5
  181. package/src/{og/shaders/bloom.js → shaders/bloom.ts} +2 -4
  182. package/src/{og/shaders/blur.js → shaders/blur.ts} +4 -7
  183. package/src/{og/shaders/depth.js → shaders/depth.ts} +1 -3
  184. package/src/{og/shaders/drawnode.js → shaders/drawnode.ts} +19 -21
  185. package/src/{og/shaders/geoObject.js → shaders/geoObject.ts} +17 -19
  186. package/src/{og/shaders/label.js → shaders/label.ts} +4 -6
  187. package/src/{og/shaders/lumFilter.js → shaders/lumFilter.ts} +2 -4
  188. package/src/{og/shaders/pickingMask.js → shaders/pickingMask.ts} +2 -4
  189. package/src/{og/shaders/pointCloud.js → shaders/pointCloud.ts} +7 -10
  190. package/src/{og/shaders/polyline.js → shaders/polyline.ts} +3 -200
  191. package/src/{og/shaders/ray.js → shaders/ray.ts} +2 -4
  192. package/src/{og/shaders/screenFrame.js → shaders/screenFrame.ts} +2 -4
  193. package/src/{og/shaders/skybox.js → shaders/skybox.ts} +7 -9
  194. package/src/{og/shaders/toneMapping.js → shaders/toneMapping.ts} +2 -4
  195. package/src/{og/shaders/utils.js → shaders/utils.ts} +0 -2
  196. package/src/{og/terrain/BilTerrain.js → terrain/BilTerrain.ts} +38 -32
  197. package/src/terrain/EmptyTerrain.ts +230 -0
  198. package/src/{og/terrain/Geoid.js → terrain/Geoid.ts} +67 -41
  199. package/src/{og/terrain/GlobusTerrain.js → terrain/GlobusTerrain.ts} +159 -153
  200. package/src/{og/terrain/MapboxTerrain.js → terrain/MapboxTerrain.ts} +58 -61
  201. package/src/terrain/index.ts +6 -0
  202. package/src/ui/Button.ts +121 -0
  203. package/src/ui/ButtonGroup.ts +63 -0
  204. package/src/ui/Dialog.ts +244 -0
  205. package/src/ui/Slider.ts +188 -0
  206. package/src/ui/ToggleButton.ts +68 -0
  207. package/src/{og/ui/View.js → ui/View.ts} +66 -59
  208. package/src/utils/BaseWorker.ts +60 -0
  209. package/src/utils/FontAtlas.ts +356 -0
  210. package/src/{og/utils/GeoImageCreator.js → utils/GeoImageCreator.ts} +45 -29
  211. package/src/{og/utils/ImagesCacheManager.js → utils/ImagesCacheManager.ts} +85 -70
  212. package/src/utils/Loader.ts +247 -0
  213. package/src/{og/utils/NormalMapCreator.js → utils/NormalMapCreator.ts} +114 -77
  214. package/src/{og/utils/PlainSegmentWorker.js → utils/PlainSegmentWorker.ts} +41 -24
  215. package/src/{og/utils/TerrainWorker.js → utils/TerrainWorker.ts} +51 -36
  216. package/src/utils/TextureAtlas.ts +322 -0
  217. package/src/{og/utils/VectorTileCreator.js → utils/VectorTileCreator.ts} +67 -52
  218. package/src/{og/utils/colorTable.js → utils/colorTable.ts} +142 -144
  219. package/src/{og/utils/earcut.js → utils/earcut.ts} +664 -661
  220. package/src/{og/utils/objParser.js → utils/objParser.ts} +66 -37
  221. package/src/{og/utils/shared.js → utils/shared.ts} +267 -206
  222. package/src/utils/units.ts +78 -0
  223. package/src/webgl/BaseFramebuffer.ts +125 -0
  224. package/src/webgl/Framebuffer.ts +206 -0
  225. package/src/webgl/Handler.ts +1414 -0
  226. package/src/webgl/Multisample.ts +153 -0
  227. package/src/webgl/Program.ts +451 -0
  228. package/src/{og/webgl/ProgramController.js → webgl/ProgramController.ts} +44 -43
  229. package/src/webgl/index.ts +13 -0
  230. package/src/{og/webgl/types.js → webgl/types.ts} +29 -31
  231. package/src/webgl/variableHandlers.ts +114 -0
  232. package/src/og/Deferred.js +0 -11
  233. package/src/og/Events.js +0 -185
  234. package/src/og/Globe.js +0 -342
  235. package/src/og/Lock.js +0 -44
  236. package/src/og/Popup.js +0 -187
  237. package/src/og/Stack.js +0 -49
  238. package/src/og/bv/index.js +0 -4
  239. package/src/og/camera/index.js +0 -4
  240. package/src/og/control/EarthCoordinates.js +0 -214
  241. package/src/og/control/EarthNavigation.js +0 -258
  242. package/src/og/control/KeyboardNavigation.js +0 -172
  243. package/src/og/control/LayerSwitcher.js +0 -424
  244. package/src/og/control/MouseNavigation.js +0 -436
  245. package/src/og/control/MouseWheelZoomControl.js +0 -253
  246. package/src/og/control/ScaleControl.js +0 -119
  247. package/src/og/control/SegmentBoundVisualization.js +0 -54
  248. package/src/og/control/ShowFps.js +0 -40
  249. package/src/og/control/SimpleNavigation.js +0 -123
  250. package/src/og/control/ToggleWireframe.js +0 -35
  251. package/src/og/control/TouchNavigation.js +0 -350
  252. package/src/og/control/ZoomControl.js +0 -115
  253. package/src/og/control/drawing/DrawingControl.js +0 -51
  254. package/src/og/control/heightRuler/HeightRuler.js +0 -12
  255. package/src/og/control/index.js +0 -56
  256. package/src/og/control/ruler/Ruler.js +0 -39
  257. package/src/og/ellipsoid/index.js +0 -4
  258. package/src/og/entity/BillboardHandler.js +0 -883
  259. package/src/og/entity/Geometry.js +0 -320
  260. package/src/og/entity/PointCloudHandler.js +0 -122
  261. package/src/og/entity/index.js +0 -9
  262. package/src/og/index.js +0 -112
  263. package/src/og/input/KeyboardHandler.js +0 -195
  264. package/src/og/input/TouchHandler.js +0 -59
  265. package/src/og/layer/GeoTexture2d.js +0 -50
  266. package/src/og/layer/index.js +0 -11
  267. package/src/og/math/index.js +0 -23
  268. package/src/og/quadTree/EntityCollectionNode.js +0 -391
  269. package/src/og/quadTree/Wgs84QuadTreeStrategy.js +0 -27
  270. package/src/og/quadTree/index.js +0 -14
  271. package/src/og/res/images.js +0 -8
  272. package/src/og/scene/index.js +0 -5
  273. package/src/og/terrain/EmptyTerrain.js +0 -174
  274. package/src/og/terrain/index.js +0 -6
  275. package/src/og/ui/Button.js +0 -107
  276. package/src/og/ui/ButtonGroup.js +0 -57
  277. package/src/og/ui/Dialog.js +0 -239
  278. package/src/og/ui/Slider.js +0 -170
  279. package/src/og/ui/ToggleButton.js +0 -51
  280. package/src/og/ui/UIhelpers.js +0 -155
  281. package/src/og/utils/BaseWorker.js +0 -46
  282. package/src/og/utils/FontAtlas.js +0 -218
  283. package/src/og/utils/Loader.js +0 -188
  284. package/src/og/utils/TextureAtlas.js +0 -291
  285. package/src/og/utils/functionComposition.js +0 -13
  286. package/src/og/utils/units.js +0 -78
  287. package/src/og/webgl/Framebuffer.js +0 -311
  288. package/src/og/webgl/Handler.js +0 -1170
  289. package/src/og/webgl/Multisample.js +0 -275
  290. package/src/og/webgl/Program.js +0 -407
  291. package/src/og/webgl/callbacks.js +0 -98
  292. package/src/og/webgl/index.js +0 -13
  293. package/src/og.jsdoc +0 -3
  294. package/types/Clock.d.ts +0 -99
  295. package/types/Deferred.d.ts +0 -6
  296. package/types/Events.d.ts +0 -78
  297. package/types/Extent.d.ts +0 -166
  298. package/types/Globe.d.ts +0 -108
  299. package/types/ImageCanvas.d.ts +0 -128
  300. package/types/Lock.d.ts +0 -12
  301. package/types/LonLat.d.ts +0 -127
  302. package/types/Object3d.d.ts +0 -35
  303. package/types/Popup.d.ts +0 -29
  304. package/types/QueueArray.d.ts +0 -19
  305. package/types/Rectangle.d.ts +0 -80
  306. package/types/Stack.d.ts +0 -19
  307. package/types/arial.d.ts +0 -49
  308. package/types/astro/astro.d.ts +0 -38
  309. package/types/astro/earth.d.ts +0 -7
  310. package/types/astro/jd.d.ts +0 -254
  311. package/types/bv/Box.d.ts +0 -30
  312. package/types/bv/Sphere.d.ts +0 -38
  313. package/types/bv/index.d.ts +0 -3
  314. package/types/camera/Camera.d.ts +0 -314
  315. package/types/camera/Frustum.d.ts +0 -133
  316. package/types/camera/PlanetCamera.d.ts +0 -219
  317. package/types/camera/index.d.ts +0 -3
  318. package/types/cons.d.ts +0 -40
  319. package/types/control/Atmosphere.d.ts +0 -15
  320. package/types/control/CompassButton.d.ts +0 -16
  321. package/types/control/Control.d.ts +0 -104
  322. package/types/control/DebugInfo.d.ts +0 -19
  323. package/types/control/DrawingSwitcher.d.ts +0 -13
  324. package/types/control/EarthCoordinates.d.ts +0 -44
  325. package/types/control/EarthNavigation.d.ts +0 -43
  326. package/types/control/GeoImageDragControl.d.ts +0 -14
  327. package/types/control/KeyboardNavigation.d.ts +0 -24
  328. package/types/control/LayerAnimation.d.ts +0 -73
  329. package/types/control/LayerSwitcher.d.ts +0 -64
  330. package/types/control/Lighting.d.ts +0 -41
  331. package/types/control/MouseNavigation.d.ts +0 -49
  332. package/types/control/MouseWheelZoomControl.d.ts +0 -46
  333. package/types/control/ScaleControl.d.ts +0 -23
  334. package/types/control/ShowFps.d.ts +0 -11
  335. package/types/control/SimpleNavigation.d.ts +0 -26
  336. package/types/control/SimpleSkyBackground.d.ts +0 -15
  337. package/types/control/Sun.d.ts +0 -53
  338. package/types/control/ToggleWireframe.d.ts +0 -12
  339. package/types/control/TouchNavigation.d.ts +0 -54
  340. package/types/control/ZoomControl.d.ts +0 -26
  341. package/types/control/drawing/DrawingControl.d.ts +0 -14
  342. package/types/control/drawing/LineStringDrawingScene.d.ts +0 -5
  343. package/types/control/drawing/PolygonDrawingScene.d.ts +0 -99
  344. package/types/control/heightRuler/HeightRuler.d.ts +0 -6
  345. package/types/control/heightRuler/HeightRulerScene.d.ts +0 -23
  346. package/types/control/index.d.ts +0 -27
  347. package/types/control/ruler/Ruler.d.ts +0 -13
  348. package/types/control/ruler/RulerScene.d.ts +0 -51
  349. package/types/control/selection/Selection.d.ts +0 -49
  350. package/types/control/selection/SelectionScene.d.ts +0 -32
  351. package/types/control/timeline/TimelineControl.d.ts +0 -10
  352. package/types/control/timeline/TimelineModel.d.ts +0 -33
  353. package/types/control/timeline/TimelineView.d.ts +0 -57
  354. package/types/control/timeline/timelineUtils.d.ts +0 -9
  355. package/types/ellipsoid/Ellipsoid.d.ts +0 -170
  356. package/types/ellipsoid/index.d.ts +0 -3
  357. package/types/ellipsoid/wgs84.d.ts +0 -6
  358. package/types/entity/BaseBillboard.d.ts +0 -215
  359. package/types/entity/Billboard.d.ts +0 -94
  360. package/types/entity/BillboardHandler.d.ts +0 -75
  361. package/types/entity/Entity.d.ts +0 -340
  362. package/types/entity/EntityCollection.d.ts +0 -303
  363. package/types/entity/GeoObject.d.ts +0 -117
  364. package/types/entity/GeoObjectHandler.d.ts +0 -41
  365. package/types/entity/Geometry.d.ts +0 -79
  366. package/types/entity/GeometryHandler.d.ts +0 -76
  367. package/types/entity/Label.d.ts +0 -190
  368. package/types/entity/LabelHandler.d.ts +0 -31
  369. package/types/entity/LabelWorker.d.ts +0 -9
  370. package/types/entity/PointCloud.d.ts +0 -174
  371. package/types/entity/PointCloudHandler.d.ts +0 -38
  372. package/types/entity/Polyline.d.ts +0 -307
  373. package/types/entity/PolylineHandler.d.ts +0 -18
  374. package/types/entity/Ray.d.ts +0 -122
  375. package/types/entity/RayHandler.d.ts +0 -63
  376. package/types/entity/Strip.d.ts +0 -119
  377. package/types/entity/StripHandler.d.ts +0 -38
  378. package/types/entity/index.d.ts +0 -8
  379. package/types/index.d.ts +0 -53
  380. package/types/input/KeyboardHandler.d.ts +0 -17
  381. package/types/input/MouseHandler.d.ts +0 -5
  382. package/types/input/TouchHandler.d.ts +0 -5
  383. package/types/input/input.d.ts +0 -42
  384. package/types/layer/BaseGeoImage.d.ts +0 -116
  385. package/types/layer/CanvasTiles.d.ts +0 -73
  386. package/types/layer/GeoImage.d.ts +0 -51
  387. package/types/layer/GeoTexture2d.d.ts +0 -7
  388. package/types/layer/GeoVideo.d.ts +0 -47
  389. package/types/layer/KML.d.ts +0 -93
  390. package/types/layer/Layer.d.ts +0 -320
  391. package/types/layer/Material.d.ts +0 -45
  392. package/types/layer/Vector.d.ts +0 -211
  393. package/types/layer/WMS.d.ts +0 -66
  394. package/types/layer/XYZ.d.ts +0 -122
  395. package/types/layer/index.d.ts +0 -10
  396. package/types/light/LightSource.d.ts +0 -178
  397. package/types/math/Line2.d.ts +0 -11
  398. package/types/math/Line3.d.ts +0 -10
  399. package/types/math/Mat3.d.ts +0 -65
  400. package/types/math/Mat4.d.ts +0 -176
  401. package/types/math/Plane.d.ts +0 -18
  402. package/types/math/Quat.d.ts +0 -379
  403. package/types/math/Ray.d.ts +0 -82
  404. package/types/math/Vec2.d.ts +0 -309
  405. package/types/math/Vec3.d.ts +0 -472
  406. package/types/math/Vec4.d.ts +0 -161
  407. package/types/math/coder.d.ts +0 -43
  408. package/types/math/index.d.ts +0 -11
  409. package/types/math.d.ts +0 -268
  410. package/types/mercator.d.ts +0 -92
  411. package/types/proj/EPSG3857.d.ts +0 -6
  412. package/types/proj/EPSG4326.d.ts +0 -6
  413. package/types/proj/Proj.d.ts +0 -42
  414. package/types/quadTree/EPSG4326QuadTreeStrategy.d.ts +0 -3
  415. package/types/quadTree/EarthQuadTreeStrategy.d.ts +0 -3
  416. package/types/quadTree/EntityCollectionNode.d.ts +0 -41
  417. package/types/quadTree/MarsQuadTreeStrategy.d.ts +0 -3
  418. package/types/quadTree/Node.d.ts +0 -58
  419. package/types/quadTree/QuadTreeStrategy.d.ts +0 -21
  420. package/types/quadTree/Wgs84QuadTreeStrategy.d.ts +0 -3
  421. package/types/quadTree/index.d.ts +0 -12
  422. package/types/quadTree/quadTree.d.ts +0 -40
  423. package/types/renderer/Renderer.d.ts +0 -291
  424. package/types/renderer/RendererEvents.d.ts +0 -241
  425. package/types/res/images.d.ts +0 -2
  426. package/types/scene/Axes.d.ts +0 -10
  427. package/types/scene/BaseNode.d.ts +0 -60
  428. package/types/scene/Planet.d.ts +0 -594
  429. package/types/scene/RenderNode.d.ts +0 -152
  430. package/types/scene/SkyBox.d.ts +0 -9
  431. package/types/scene/index.d.ts +0 -4
  432. package/types/segment/Segment.d.ts +0 -273
  433. package/types/segment/SegmentLonLat.d.ts +0 -22
  434. package/types/segment/SegmentLonLatWgs84.d.ts +0 -4
  435. package/types/segment/Slice.d.ts +0 -10
  436. package/types/segment/segmentHelper.d.ts +0 -13
  437. package/types/shaders/atmos.d.ts +0 -4
  438. package/types/shaders/billboard.d.ts +0 -3
  439. package/types/shaders/depth.d.ts +0 -2
  440. package/types/shaders/drawnode.d.ts +0 -8
  441. package/types/shaders/geoObject.d.ts +0 -3
  442. package/types/shaders/label.d.ts +0 -4
  443. package/types/shaders/pickingMask.d.ts +0 -2
  444. package/types/shaders/pointCloud.d.ts +0 -2
  445. package/types/shaders/polyline.d.ts +0 -3
  446. package/types/shaders/ray.d.ts +0 -2
  447. package/types/shaders/screenFrame.d.ts +0 -2
  448. package/types/shaders/skybox.d.ts +0 -2
  449. package/types/shaders/toneMapping.d.ts +0 -2
  450. package/types/shaders/utils.d.ts +0 -1
  451. package/types/terrain/BilTerrain.d.ts +0 -14
  452. package/types/terrain/EmptyTerrain.d.ts +0 -87
  453. package/types/terrain/Geoid.d.ts +0 -17
  454. package/types/terrain/GlobusTerrain.d.ts +0 -122
  455. package/types/terrain/MapboxTerrain.d.ts +0 -14
  456. package/types/terrain/index.d.ts +0 -5
  457. package/types/ui/Button.d.ts +0 -21
  458. package/types/ui/ButtonGroup.d.ts +0 -12
  459. package/types/ui/Dialog.d.ts +0 -41
  460. package/types/ui/Slider.d.ts +0 -33
  461. package/types/ui/ToggleButton.d.ts +0 -10
  462. package/types/ui/UIhelpers.d.ts +0 -13
  463. package/types/ui/View.d.ts +0 -33
  464. package/types/ui/icons.d.ts +0 -1
  465. package/types/utils/BaseWorker.d.ts +0 -14
  466. package/types/utils/FontAtlas.d.ts +0 -16
  467. package/types/utils/GeoImageCreator.d.ts +0 -30
  468. package/types/utils/ImagesCacheManager.d.ts +0 -10
  469. package/types/utils/Loader.d.ts +0 -31
  470. package/types/utils/NormalMapCreator.d.ts +0 -39
  471. package/types/utils/PlainSegmentWorker.d.ts +0 -8
  472. package/types/utils/TerrainWorker.d.ts +0 -7
  473. package/types/utils/TextureAtlas.d.ts +0 -113
  474. package/types/utils/VectorTileCreator.d.ts +0 -14
  475. package/types/utils/colorTable.d.ts +0 -143
  476. package/types/utils/earcut.d.ts +0 -6
  477. package/types/utils/functionComposition.d.ts +0 -5
  478. package/types/utils/objParser.d.ts +0 -8
  479. package/types/utils/shared.d.ts +0 -241
  480. package/types/utils/units.d.ts +0 -20
  481. package/types/webgl/Framebuffer.d.ts +0 -134
  482. package/types/webgl/Handler.d.ts +0 -403
  483. package/types/webgl/Multisample.d.ts +0 -91
  484. package/types/webgl/Program.d.ts +0 -163
  485. package/types/webgl/ProgramController.d.ts +0 -89
  486. package/types/webgl/callbacks.d.ts +0 -1
  487. package/types/webgl/index.d.ts +0 -6
  488. package/types/webgl/types.d.ts +0 -2
  489. /package/{src/og → dist/@openglobus/res/fonts}/arial.js +0 -0
  490. /package/src/{og/ui/icons.js → ui/icons.ts} +0 -0
@@ -0,0 +1,153 @@
1
+ import {BaseFramebuffer, IBaseFramebufferParams} from "./BaseFramebuffer";
2
+ import {Handler} from "./Handler";
3
+
4
+ interface IMultisampleParams extends IBaseFramebufferParams {
5
+ msaa?: number;
6
+ internalFormat?: string;
7
+ }
8
+
9
+ /**
10
+ * Class represents multisample framebuffer.
11
+ * @class
12
+ * @param {Handler} handler - WebGL handler.
13
+ * @param {Object} [options] - Framebuffer options:
14
+ */
15
+ export class Multisample extends BaseFramebuffer {
16
+ protected _internalFormat: string;
17
+
18
+ protected _msaa: number;
19
+
20
+ protected _glFilter: number;
21
+
22
+ public renderbuffers: WebGLRenderbuffer[];
23
+
24
+ constructor(handler: Handler, options: IMultisampleParams = {}) {
25
+
26
+ super(handler, options);
27
+
28
+ this._internalFormat = options.internalFormat ? options.internalFormat.toUpperCase() : "RGBA8";
29
+
30
+ this._msaa = options.msaa != undefined ? options.msaa : 4;
31
+
32
+ this._glFilter = 0;
33
+
34
+ this.renderbuffers = new Array(this._size);
35
+ }
36
+
37
+ public override destroy() {
38
+ let gl = this.handler.gl;
39
+
40
+ if (!gl) return;
41
+
42
+ for (let i = 0; i < this.renderbuffers.length; i++) {
43
+ gl.deleteRenderbuffer(this.renderbuffers[i]);
44
+ }
45
+ this.renderbuffers = new Array(this._size);
46
+
47
+ gl.deleteFramebuffer(this._fbo);
48
+ gl.deleteRenderbuffer(this._depthRenderbuffer);
49
+
50
+ this._depthRenderbuffer = null;
51
+ this._fbo = null;
52
+
53
+ this._active = false;
54
+ }
55
+
56
+ /**
57
+ * Framebuffer initialization.
58
+ * @public
59
+ */
60
+ public override init() {
61
+ let gl = this.handler.gl;
62
+
63
+ if (!gl) return;
64
+
65
+ this._glFilter = (gl as any)[this._filter];
66
+
67
+ this._fbo = gl.createFramebuffer();
68
+
69
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._fbo);
70
+
71
+ let colorAttachments = [];
72
+ for (let i = 0; i < this.renderbuffers.length; i++) {
73
+ let rb = gl.createRenderbuffer();
74
+ gl.bindRenderbuffer(gl.RENDERBUFFER, rb);
75
+
76
+ if (this._msaa > 0) {
77
+ gl.renderbufferStorageMultisample(
78
+ gl.RENDERBUFFER,
79
+ this._msaa,
80
+ (gl as any)[this._internalFormat],
81
+ this._width,
82
+ this._height
83
+ );
84
+ } else {
85
+ gl.renderbufferStorage(
86
+ gl.RENDERBUFFER,
87
+ (gl as any)[this._internalFormat],
88
+ this._width,
89
+ this._height
90
+ );
91
+ }
92
+
93
+ gl.framebufferRenderbuffer(
94
+ gl.FRAMEBUFFER,
95
+ gl.COLOR_ATTACHMENT0 + i,
96
+ gl.RENDERBUFFER,
97
+ rb
98
+ );
99
+ colorAttachments.push(gl.COLOR_ATTACHMENT0 + i);
100
+ this.renderbuffers[i] = rb!;
101
+ gl.bindRenderbuffer(gl.RENDERBUFFER, null!);
102
+ }
103
+ gl.drawBuffers(colorAttachments);
104
+
105
+ if (this._useDepth) {
106
+ this._depthRenderbuffer = gl.createRenderbuffer();
107
+ gl.bindRenderbuffer(gl.RENDERBUFFER, this._depthRenderbuffer);
108
+ gl.renderbufferStorageMultisample(
109
+ gl.RENDERBUFFER,
110
+ this._msaa,
111
+ (gl as any)[this._depthComponent],
112
+ this._width,
113
+ this._height
114
+ );
115
+ gl.framebufferRenderbuffer(
116
+ gl.FRAMEBUFFER,
117
+ gl.DEPTH_ATTACHMENT,
118
+ gl.RENDERBUFFER,
119
+ this._depthRenderbuffer
120
+ );
121
+ gl.bindRenderbuffer(gl.RENDERBUFFER, null);
122
+ }
123
+
124
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
125
+ }
126
+
127
+ public blitTo(framebuffer: BaseFramebuffer, attachmentIndex: number = 0) {
128
+ let gl = this.handler.gl!;
129
+
130
+ gl.bindFramebuffer(gl.READ_FRAMEBUFFER, this._fbo);
131
+ gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, framebuffer._fbo);
132
+ gl.readBuffer(gl.COLOR_ATTACHMENT0 + attachmentIndex);
133
+
134
+ gl.clearBufferfv(gl.COLOR, 0, [0.0, 0.0, 0.0, 1.0]);
135
+
136
+ gl.blitFramebuffer(
137
+ 0,
138
+ 0,
139
+ this._width,
140
+ this._height,
141
+ 0,
142
+ 0,
143
+ framebuffer._width,
144
+ framebuffer._height,
145
+ gl.COLOR_BUFFER_BIT,
146
+ this._glFilter
147
+ );
148
+
149
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
150
+ gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null);
151
+ gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, null);
152
+ }
153
+ }
@@ -0,0 +1,451 @@
1
+ import {cons} from "../cons";
2
+ import {ProgramVariable, variableHandlers} from "./variableHandlers";
3
+ import {types, typeStr} from "./types";
4
+ import {WebGLBufferExt} from "./Handler";
5
+
6
+ const itemTypes: string[] = ["BYTE", "SHORT", "UNSIGNED_BYTE", "UNSIGNED_SHORT", "FLOAT", "HALF_FLOAT"];
7
+
8
+ type WebGLProgramExt = WebGLProgram & { [id: string]: WebGLUniformLocation };
9
+
10
+ type ProgramMaterial = {
11
+ attributes: Record<string, any>;
12
+ uniforms: Record<string, any>,
13
+ vertexShader: string;
14
+ fragmentShader: string
15
+ };
16
+
17
+ /**
18
+ * Represents more comfortable using WebGL shader program.
19
+ * @class
20
+ * @param {string} name - Program name.
21
+ * @param {ProgramMaterial} material - Object stores uniforms, attributes and program codes:
22
+ * @param {Record<string, any>} material.uniforms - Uniforms definition section.
23
+ * @param {Record<string, any>} material.attributes - Attributes definition section.
24
+ * @param {string} material.vertexShader - Vertex glsl code.
25
+ * @param {string} material.fragmentShader - Fragment glsl code.
26
+ */
27
+ class Program {
28
+ /**
29
+ * Shader program name.
30
+ * @public
31
+ * @type {string}
32
+ */
33
+ public name: string;
34
+
35
+ public attributes: { [id: string]: number };
36
+
37
+ public uniforms: { [id: string]: WebGLUniformLocation };
38
+
39
+ public _attributes: Record<string, ProgramVariable>;
40
+
41
+ public _uniforms: Record<string, ProgramVariable>;
42
+
43
+ public vertexShader: string;
44
+
45
+ public fragmentShader: string;
46
+
47
+ public drawElementsInstanced: Function | null;
48
+ public vertexAttribDivisor: Function | null;
49
+
50
+ /**
51
+ * Webgl context.
52
+ * @public
53
+ * @type {WebGL2RenderingContext | null}
54
+ */
55
+ public gl: WebGL2RenderingContext | null;
56
+
57
+ /**
58
+ * All program variables.
59
+ * @private
60
+ * @type {Record<string, ProgramVariable>}
61
+ */
62
+ protected _variables: Record<string, ProgramVariable>;
63
+
64
+ /**
65
+ * Program pointer.
66
+ * @private
67
+ * @type {WebGLProgramExt | null}
68
+ */
69
+ public _p: WebGLProgramExt | null;
70
+
71
+ /**
72
+ * Texture counter.
73
+ * @protected
74
+ * @type {number}
75
+ */
76
+ public _textureID: number;
77
+
78
+ /**
79
+ * Program attributes array.
80
+ * @private
81
+ * @type {number[]}
82
+ */
83
+ protected _attribArrays: number[];
84
+
85
+ /**
86
+ * Program attributes divisors.
87
+ * @protected
88
+ * @type {number[]}
89
+ */
90
+ protected _attribDivisor: number[];
91
+
92
+ constructor(name: string, material: ProgramMaterial) {
93
+
94
+ this.name = name;
95
+
96
+ this._attributes = {};
97
+ for (let t in material.attributes) {
98
+ if (
99
+ typeof material.attributes[t] === "string" ||
100
+ typeof material.attributes[t] === "number"
101
+ ) {
102
+ this._attributes[t] = {type: material.attributes[t]} as ProgramVariable;
103
+ } else {
104
+ this._attributes[t] = material.attributes[t];
105
+ }
106
+ }
107
+
108
+ this._uniforms = {};
109
+ for (let t in material.uniforms) {
110
+ if (
111
+ typeof material.uniforms[t] === "string" ||
112
+ typeof material.uniforms[t] === "number"
113
+ ) {
114
+ this._uniforms[t] = {type: material.uniforms[t]} as ProgramVariable;
115
+ } else {
116
+ this._uniforms[t] = material.uniforms[t];
117
+ }
118
+ }
119
+
120
+ this.vertexShader = material.vertexShader;
121
+
122
+ this.fragmentShader = material.fragmentShader;
123
+
124
+ this.gl = null;
125
+
126
+ this._variables = {};
127
+
128
+ this._p = null;
129
+
130
+ this._textureID = 0;
131
+
132
+ this._attribArrays = [];
133
+
134
+ this._attribDivisor = [];
135
+
136
+ this.attributes = {};
137
+
138
+ this.uniforms = {};
139
+
140
+ this.vertexAttribDivisor = null;
141
+ this.drawElementsInstanced = null;
142
+ }
143
+
144
+ /**
145
+ * Bind program buffer.
146
+ * @function
147
+ * @param {Program} program - Used program.
148
+ * @param {Object} variable - Variable represents buffer data.
149
+ */
150
+ static bindBuffer(program: Program, variable: ProgramVariable) {
151
+ let gl = program.gl;
152
+ if (gl) {
153
+ gl.bindBuffer(gl.ARRAY_BUFFER, variable.value);
154
+ gl.vertexAttribPointer(
155
+ variable._pName as number,
156
+ (variable.value as WebGLBufferExt).itemSize,
157
+ variable.itemType as number,
158
+ variable.normalized,
159
+ 0,
160
+ 0
161
+ );
162
+ }
163
+ }
164
+
165
+ /**
166
+ * Sets the current program frame.
167
+ * @public
168
+ */
169
+ public use() {
170
+ this.gl && this.gl.useProgram(this._p!);
171
+ }
172
+
173
+ /**
174
+ * Sets program variables.
175
+ * @public
176
+ * @param {Object} material - Variables and values object.
177
+ */
178
+ public set(material: Record<string, any>) {
179
+ this._textureID = 0;
180
+ for (let i in material) {
181
+ this._variables[i].value = material[i];
182
+ this._variables[i].func(this, this._variables[i]);
183
+ }
184
+ }
185
+
186
+ /**
187
+ * Apply current variables.
188
+ * @public
189
+ */
190
+ public apply() {
191
+ this._textureID = 0;
192
+ let v = this._variables;
193
+ for (let i in v) {
194
+ v[i].func(this, v[i]);
195
+ }
196
+ }
197
+
198
+ /**
199
+ * Calls drawElements index buffer function.
200
+ * @public
201
+ * @param {number} mode - Draw mode(GL_TRIANGLES, GL_LINESTRING etc.).
202
+ * @param {Object} buffer - Index buffer.
203
+ */
204
+ public drawIndexBuffer(mode: number, buffer: WebGLBufferExt) {
205
+ let gl = this.gl!;
206
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buffer);
207
+ gl.drawElements(mode, buffer.numItems, gl.UNSIGNED_SHORT, 0);
208
+ }
209
+
210
+ /**
211
+ * Calls drawArrays function.
212
+ * @public
213
+ * @param {number} mode - Draw mode GL_TRIANGLES, GL_LINESTRING, etc.
214
+ * @param {number} numItems - Items to draw
215
+ */
216
+ public drawArrays(mode: number, numItems: number) {
217
+ this.gl!.drawArrays(mode, 0, numItems);
218
+ }
219
+
220
+ /**
221
+ * Check and log for a shader compile errors and warnings. Returns True - if no errors otherwise returns False.
222
+ * @private
223
+ * @param {WebGLShader} shader - WebGl shader program.
224
+ * @param {string} src - Shader program source.
225
+ * @returns {boolean} -
226
+ */
227
+ protected _getShaderCompileStatus(shader: WebGLShader, src: string): boolean {
228
+
229
+ if (!this.gl) return false;
230
+
231
+ this.gl.shaderSource(shader, src);
232
+ this.gl.compileShader(shader);
233
+ if (!this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS)) {
234
+ cons.logErr(
235
+ `Shader program "${this.name}":${this.gl.getShaderInfoLog(shader)}.`
236
+ );
237
+ return false;
238
+ }
239
+ return true;
240
+ }
241
+
242
+ /**
243
+ * Returns compiled vertex shader program pointer.
244
+ * @private
245
+ * @param {string} src - Vertex shader source code.
246
+ * @returns {Object} -
247
+ */
248
+ protected _createVertexShader(src: string): WebGLShader | undefined {
249
+ if (!this.gl) return;
250
+ let shader = this.gl.createShader(this.gl.VERTEX_SHADER);
251
+ if (shader && this._getShaderCompileStatus(shader, src)) {
252
+ return shader;
253
+ }
254
+ }
255
+
256
+ /**
257
+ * Returns compiled fragment shader program pointer.
258
+ * @private
259
+ * @param {string} src - Vertex shader source code.
260
+ * @returns {Object} -
261
+ */
262
+ protected _createFragmentShader(src: string): WebGLShader | undefined {
263
+ if (!this.gl) return;
264
+ let shader = this.gl.createShader(this.gl.FRAGMENT_SHADER);
265
+ if (shader && this._getShaderCompileStatus(shader, src)) {
266
+ return shader;
267
+ }
268
+ }
269
+
270
+ /**
271
+ * Disable current program vertexAttribArrays.
272
+ * @public
273
+ */
274
+ public disableAttribArrays() {
275
+ let gl = this.gl!;
276
+ let a = this._attribArrays;
277
+ for (let i = 0, len = a.length; i < len; i++) {
278
+ gl.disableVertexAttribArray(a[i]);
279
+ this.vertexAttribDivisor!(a[i], 0);
280
+ }
281
+ }
282
+
283
+ /**
284
+ * Enable current program vertexAttribArrays.
285
+ * @public
286
+ */
287
+ public enableAttribArrays() {
288
+ let gl = this.gl!;
289
+ let a = this._attribArrays;
290
+ let d = this._attribDivisor;
291
+ for (let i = 0, len = a.length; i < len; i++) {
292
+ gl.enableVertexAttribArray(a[i]);
293
+ this.vertexAttribDivisor!(a[i], d[i]);
294
+ }
295
+ }
296
+
297
+ // public vertexAttribDivisor(index: number, divisor: number) {
298
+ // const gl = this.gl!;
299
+ // gl.vertexAttribDivisor ?
300
+ // gl.vertexAttribDivisor(index, divisor) :
301
+ // gl.getExtension('ANGLE_instanced_arrays').vertexAttribDivisorANGLE(index, divisor);
302
+ // }
303
+
304
+ /**
305
+ * Delete program.
306
+ * @public
307
+ */
308
+ public delete() {
309
+ this.gl && this.gl.deleteProgram(this._p!);
310
+ }
311
+
312
+ /**
313
+ * Creates program.
314
+ * @public
315
+ * @param {Object} gl - WebGl context.
316
+ */
317
+ public createProgram(gl: WebGL2RenderingContext) {
318
+ this.gl = gl;
319
+
320
+ this._p = this.gl.createProgram() as WebGLProgramExt;
321
+
322
+ if (!this._p) return;
323
+
324
+ let fs = this._createFragmentShader(this.fragmentShader);
325
+ let vs = this._createVertexShader(this.vertexShader);
326
+
327
+ if (!fs || !vs) return;
328
+
329
+ gl.attachShader(this._p, fs);
330
+ gl.attachShader(this._p, vs);
331
+
332
+ gl.linkProgram(this._p);
333
+
334
+
335
+ if (!this.drawElementsInstanced) {
336
+ if (gl.drawElementsInstanced) {
337
+ this.drawElementsInstanced = gl.drawElementsInstanced.bind(gl);
338
+ } else {
339
+ let ext = gl.getExtension('ANGLE_instanced_arrays');
340
+ if (ext) {
341
+ this.drawElementsInstanced = ext.drawElementsInstancedANGLE.bind(ext);
342
+ }
343
+ }
344
+ // this.drawElementsInstanced =
345
+ // gl.drawElementsInstanced ?
346
+ // gl.drawElementsInstanced.bind(gl) :
347
+ // gl.getExtension('ANGLE_instanced_arrays').drawElementsInstancedANGLE.bind(gl.getExtension('ANGLE_instanced_arrays'));
348
+ }
349
+
350
+ if (!this.vertexAttribDivisor) {
351
+ if (gl.vertexAttribDivisor) {
352
+ this.vertexAttribDivisor = gl.vertexAttribDivisor.bind(gl);
353
+ } else {
354
+ let ext = gl.getExtension('ANGLE_instanced_arrays');
355
+ if (ext) {
356
+ this.vertexAttribDivisor = ext.vertexAttribDivisorANGLE.bind(ext);
357
+ }
358
+ }
359
+ // this.vertexAttribDivisor =
360
+ // gl.vertexAttribDivisor ?
361
+ // gl.vertexAttribDivisor.bind(gl) :
362
+ // gl.getExtension('ANGLE_instanced_arrays').vertexAttribDivisorANGLE.bind(gl.getExtension('ANGLE_instanced_arrays'));
363
+ }
364
+
365
+
366
+ if (!gl.getProgramParameter(this._p, gl.LINK_STATUS)) {
367
+ cons.logErr(`Shader program "${this.name}": initialization failed. ${gl.getProgramInfoLog(this._p)}.`);
368
+ gl.deleteProgram(this._p);
369
+ return;
370
+ }
371
+
372
+ this.use();
373
+
374
+ for (let a in this._attributes) {
375
+ //this.attributes[a]._name = a;
376
+ this._variables[a] = this._attributes[a];
377
+ this._attributes[a].func = Program.bindBuffer;
378
+
379
+ let t = this._attributes[a].itemType as string;
380
+ let itemTypeStr: string = t ? t.trim().toUpperCase() : "FLOAT";
381
+
382
+ if (itemTypes.indexOf(itemTypeStr) == -1) {
383
+ cons.logErr(`Shader program "${this.name}": attribute '${a}', item type '${this._attributes[a].itemType}' not exists.`);
384
+ this._attributes[a].itemType = gl.FLOAT;
385
+ } else {
386
+ this._attributes[a].itemType = (gl as any)[itemTypeStr];
387
+ }
388
+
389
+ this._attributes[a].normalized = this._attributes[a].normalized || false;
390
+ this._attributes[a].divisor = this._attributes[a].divisor || 0;
391
+
392
+ this._p[a] = gl.getAttribLocation(this._p, a);
393
+
394
+ if (this._p[a] == undefined) {
395
+ cons.logErr(`Shader program "${this.name}": attribute '${a}' not exists.`);
396
+ gl.deleteProgram(this._p);
397
+ return;
398
+ }
399
+
400
+ let type: string | number = this._attributes[a].type;
401
+ if (typeof type === "string") {
402
+ type = typeStr[type.trim().toLowerCase()];
403
+ }
404
+
405
+ let d = this._attributes[a].divisor;
406
+ if (type === types.MAT4) {
407
+ let loc = this._p[a] as number;
408
+ this._attribArrays.push(loc, loc + 1, loc + 2, loc + 3);
409
+ this._attribDivisor.push(d, d, d, d);
410
+ } else {
411
+ this._attribArrays.push(this._p[a] as number);
412
+ this._attribDivisor.push(d);
413
+ }
414
+
415
+ gl.enableVertexAttribArray(this._p[a] as number);
416
+
417
+ this._attributes[a]._pName = this._p[a];
418
+ this.attributes[a] = this._p[a] as number;
419
+ }
420
+
421
+ for (let u in this._uniforms) {
422
+
423
+ if (typeof this._uniforms[u].type === "string") {
424
+ let t: string = this._uniforms[u].type as string;
425
+ this._uniforms[u].func = variableHandlers.u[typeStr[t.trim().toLowerCase()]];
426
+ } else {
427
+ this._uniforms[u].func = variableHandlers.u[this._uniforms[u].type as number];
428
+ }
429
+
430
+ this._variables[u] = this._uniforms[u];
431
+ this._p[u] = gl.getUniformLocation(this._p, u)!;
432
+
433
+ if (this._p[u] == undefined) {
434
+ cons.logErr(`Shader program "${this.name}": uniform '${u}' not exists.`);
435
+ gl.deleteProgram(this._p);
436
+ return;
437
+ }
438
+
439
+ this._uniforms[u]._pName = this._p[u];
440
+ this.uniforms[u] = this._p[u];
441
+ }
442
+
443
+ gl.detachShader(this._p as WebGLProgram, fs);
444
+ gl.detachShader(this._p as WebGLProgram, vs);
445
+
446
+ gl.deleteShader(fs);
447
+ gl.deleteShader(vs);
448
+ }
449
+ }
450
+
451
+ export {Program};