@openglobus/og 0.17.1 → 0.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (490) hide show
  1. package/README.md +75 -46
  2. package/dist/@openglobus/og.esm.js +1 -20
  3. package/dist/@openglobus/og.esm.js.map +1 -1
  4. package/dist/@openglobus/og.umd.js +1 -20
  5. package/dist/@openglobus/og.umd.js.map +1 -1
  6. package/dist/@openglobus/res/fonts/Karla-Bold.json +5252 -0
  7. package/dist/@openglobus/res/fonts/Karla-Bold.ttf.cfg +920 -0
  8. package/dist/@openglobus/res/fonts/Karla-Bold.ttf.png +0 -0
  9. package/dist/@openglobus/res/fonts/Karla-Light.json +5252 -0
  10. package/dist/@openglobus/res/fonts/Karla-Light.ttf.cfg +830 -0
  11. package/dist/@openglobus/res/fonts/Karla-Light.ttf.png +0 -0
  12. package/dist/@openglobus/res/fonts/Karla-Medium.json +5252 -0
  13. package/dist/@openglobus/res/fonts/Karla-Medium.ttf.cfg +1196 -0
  14. package/dist/@openglobus/res/fonts/Karla-Medium.ttf.png +0 -0
  15. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.json +3332 -0
  16. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.cfg +1370 -0
  17. package/dist/@openglobus/res/fonts/NotoSansArabic-Regular.ttf.png +0 -0
  18. package/dist/@openglobus/res/fonts/Roboto-Regular.json +37147 -0
  19. package/dist/@openglobus/res/fonts/Roboto-Regular.ttf.cfg +1340 -0
  20. package/dist/@openglobus/res/fonts/Roboto-Regular.ttf.png +0 -0
  21. package/dist/@openglobus/res/fonts/arial.json +4321 -0
  22. package/dist/@openglobus/res/fonts/arial.ttf.cfg +1570 -0
  23. package/dist/@openglobus/res/fonts/arial.ttf.png +0 -0
  24. package/dist/@openglobus/res/night-4326.png +0 -0
  25. package/dist/@openglobus/res/night.png +0 -0
  26. package/dist/@openglobus/res/spec.png +0 -0
  27. package/package.json +25 -23
  28. package/src/{og/Clock.js → Clock.ts} +100 -78
  29. package/src/Deferred.ts +17 -0
  30. package/src/Events.ts +200 -0
  31. package/src/{og/Extent.js → Extent.ts} +324 -352
  32. package/src/Globe.ts +363 -0
  33. package/src/{og/ImageCanvas.js → ImageCanvas.ts} +244 -236
  34. package/src/Lock.ts +41 -0
  35. package/src/{og/LonLat.js → LonLat.ts} +50 -47
  36. package/src/{og/Object3d.js → Object3d.ts} +89 -55
  37. package/src/Popup.ts +228 -0
  38. package/src/{og/QueueArray.js → QueueArray.ts} +76 -75
  39. package/src/{og/Rectangle.js → Rectangle.ts} +115 -111
  40. package/src/Stack.ts +58 -0
  41. package/src/{og/astro/astro.js → astro/astro.ts} +49 -51
  42. package/src/{og/astro/earth.js → astro/earth.ts} +8 -9
  43. package/src/{og/astro/jd.js → astro/jd.ts} +92 -111
  44. package/src/{og/astro/orbit.js → astro/orbit.ts} +35 -37
  45. package/src/{og/astro/rotation.js → astro/rotation.ts} +4 -6
  46. package/src/{og/bv/Box.js → bv/Box.ts} +21 -17
  47. package/src/{og/bv/Sphere.js → bv/Sphere.ts} +21 -19
  48. package/src/bv/index.ts +4 -0
  49. package/src/{og/camera/Camera.js → camera/Camera.ts} +254 -197
  50. package/src/{og/camera/Frustum.js → camera/Frustum.ts} +137 -111
  51. package/src/{og/camera/PlanetCamera.js → camera/PlanetCamera.ts} +248 -185
  52. package/src/camera/index.ts +4 -0
  53. package/src/{og/cons.js → cons.ts} +14 -18
  54. package/src/{og/control/Atmosphere.js → control/Atmosphere.ts} +50 -50
  55. package/src/{og/control/CompassButton.js → control/CompassButton.ts} +27 -30
  56. package/src/{og/control/Control.js → control/Control.ts} +76 -70
  57. package/src/{og/control/DebugInfo.js → control/DebugInfo.ts} +130 -62
  58. package/src/{og/control/DrawingSwitcher.js → control/DrawingSwitcher.ts} +16 -22
  59. package/src/control/EarthCoordinates.ts +222 -0
  60. package/src/control/EarthNavigation.ts +293 -0
  61. package/src/{og/control/GeoImageDragControl.js → control/GeoImageDragControl.ts} +37 -29
  62. package/src/control/KeyboardNavigation.ts +168 -0
  63. package/src/{og/control/LayerAnimation.js → control/LayerAnimation.ts} +74 -90
  64. package/src/control/LayerSwitcher.ts +76 -0
  65. package/src/{og/control/Lighting.js → control/Lighting.ts} +158 -120
  66. package/src/control/MouseNavigation.ts +468 -0
  67. package/src/control/MouseWheelZoomControl.ts +269 -0
  68. package/src/{og/control/RulerSwitcher.js → control/RulerSwitcher.ts} +18 -20
  69. package/src/control/ScaleControl.ts +131 -0
  70. package/src/control/SegmentBoundVisualization.ts +50 -0
  71. package/src/control/ShowFps.ts +28 -0
  72. package/src/control/SimpleNavigation.ts +118 -0
  73. package/src/{og/control/SimpleSkyBackground.js → control/SimpleSkyBackground.ts} +36 -38
  74. package/src/{og/control/Sun.js → control/Sun.ts} +56 -64
  75. package/src/control/ToggleWireframe.ts +35 -0
  76. package/src/control/TouchNavigation.ts +368 -0
  77. package/src/control/ZoomControl.ts +111 -0
  78. package/src/control/drawing/DrawingControl.ts +45 -0
  79. package/src/{og/control/drawing/LineStringDrawingScene.js → control/drawing/LineStringDrawingScene.ts} +28 -35
  80. package/src/{og/control/drawing/PolygonDrawingScene.js → control/drawing/PolygonDrawingScene.ts} +148 -201
  81. package/src/{og/control/elevationProfile/ElevationProfile.js → control/elevationProfile/ElevationProfile.ts} +70 -36
  82. package/src/control/heightRuler/HeightRuler.ts +16 -0
  83. package/src/{og/control/heightRuler/HeightRulerScene.js → control/heightRuler/HeightRulerScene.ts} +92 -87
  84. package/src/{og/control/heightRuler/HeightRulerSwitcher.js → control/heightRuler/HeightRulerSwitcher.ts} +3 -3
  85. package/src/control/index.ts +45 -0
  86. package/src/control/ruler/Ruler.ts +35 -0
  87. package/src/{og/control/ruler/RulerScene.js → control/ruler/RulerScene.ts} +163 -121
  88. package/src/{og/control/selection/Selection.js → control/selection/Selection.ts} +23 -21
  89. package/src/{og/control/selection/SelectionScene.js → control/selection/SelectionScene.ts} +64 -50
  90. package/src/{og/control/timeline/TimelineControl.js → control/timeline/TimelineControl.ts} +37 -28
  91. package/src/{og/control/timeline/TimelineModel.js → control/timeline/TimelineModel.ts} +50 -35
  92. package/src/{og/control/timeline/TimelineView.js → control/timeline/TimelineView.ts} +162 -113
  93. package/src/{og/control/timeline/timelineUtils.js → control/timeline/timelineUtils.ts} +11 -10
  94. package/src/{og/control → control}/visibleExtent/Segment.js +5 -5
  95. package/src/{og/control → control}/visibleExtent/VisibleExtent.js +8 -15
  96. package/src/{og/control/visibleExtent/drawnode.js → control/visibleExtent/drawnode.ts} +1 -3
  97. package/src/{og/ellipsoid/Ellipsoid.js → ellipsoid/Ellipsoid.ts} +113 -59
  98. package/src/ellipsoid/index.ts +4 -0
  99. package/src/{og/ellipsoid/wgs84.js → ellipsoid/wgs84.ts} +1 -3
  100. package/src/{og/entity/BaseBillboard.js → entity/BaseBillboard.ts} +128 -102
  101. package/src/entity/BaseBillboardHandler.ts +772 -0
  102. package/src/{og/entity/Billboard.js → entity/Billboard.ts} +77 -47
  103. package/src/entity/BillboardHandler.ts +135 -0
  104. package/src/{og/entity/Entity.js → entity/Entity.ts} +285 -226
  105. package/src/{og/entity/EntityCollection.js → entity/EntityCollection.ts} +340 -247
  106. package/src/{og/entity/GeoObject.js → entity/GeoObject.ts} +122 -67
  107. package/src/{og/entity/GeoObjectHandler.js → entity/GeoObjectHandler.ts} +273 -198
  108. package/src/entity/Geometry.ts +486 -0
  109. package/src/{og/entity/GeometryHandler.js → entity/GeometryHandler.ts} +383 -541
  110. package/src/{og/entity/Label.js → entity/Label.ts} +131 -83
  111. package/src/{og/entity/LabelHandler.js → entity/LabelHandler.ts} +289 -255
  112. package/src/{og/entity/LabelWorker.js → entity/LabelWorker.ts} +26 -36
  113. package/src/{og/entity/PointCloud.js → entity/PointCloud.ts} +200 -164
  114. package/src/entity/PointCloudHandler.ts +125 -0
  115. package/src/{og/entity/Polyline.js → entity/Polyline.ts} +517 -539
  116. package/src/{og/entity/PolylineHandler.js → entity/PolylineHandler.ts} +29 -31
  117. package/src/{og/entity/Ray.js → entity/Ray.ts} +89 -60
  118. package/src/{og/entity/RayHandler.js → entity/RayHandler.ts} +201 -306
  119. package/src/{og/entity/Strip.js → entity/Strip.ts} +143 -100
  120. package/src/{og/entity/StripHandler.js → entity/StripHandler.ts} +76 -72
  121. package/src/entity/index.ts +12 -0
  122. package/src/index.ts +173 -0
  123. package/src/input/KeyboardHandler.ts +196 -0
  124. package/src/{og/input/MouseHandler.js → input/MouseHandler.ts} +46 -35
  125. package/src/input/TouchHandler.ts +54 -0
  126. package/src/{og/input/input.js → input/input.ts} +1 -3
  127. package/src/{og/layer/BaseGeoImage.js → layer/BaseGeoImage.ts} +174 -107
  128. package/src/{og/layer/CanvasTiles.js → layer/CanvasTiles.ts} +139 -105
  129. package/src/{og/layer/GeoImage.js → layer/GeoImage.ts} +62 -52
  130. package/src/layer/GeoTexture2d.ts +56 -0
  131. package/src/{og/layer/GeoVideo.js → layer/GeoVideo.ts} +53 -53
  132. package/src/{og/layer/KML.js → layer/KML.ts} +63 -74
  133. package/src/{og/layer/Layer.js → layer/Layer.ts} +399 -223
  134. package/src/{og/layer/Material.js → layer/Material.ts} +40 -35
  135. package/src/{og/layer/Vector.js → layer/Vector.ts} +319 -267
  136. package/src/{og/layer/WMS.js → layer/WMS.ts} +76 -64
  137. package/src/{og/layer/XYZ.js → layer/XYZ.ts} +123 -98
  138. package/src/layer/index.ts +12 -0
  139. package/src/{og/light/LightSource.js → light/LightSource.ts} +132 -93
  140. package/src/{og/math/Line2.js → math/Line2.ts} +11 -8
  141. package/src/{og/math/Line3.js → math/Line3.ts} +49 -27
  142. package/src/{og/math/Mat3.js → math/Mat3.ts} +43 -27
  143. package/src/{og/math/Mat4.js → math/Mat4.ts} +110 -77
  144. package/src/{og/math/Plane.js → math/Plane.ts} +28 -23
  145. package/src/{og/math/Quat.js → math/Quat.ts} +238 -222
  146. package/src/{og/math/Ray.js → math/Ray.ts} +59 -63
  147. package/src/{og/math/Vec2.js → math/Vec2.ts} +85 -76
  148. package/src/{og/math/Vec3.js → math/Vec3.ts} +141 -140
  149. package/src/{og/math/Vec4.js → math/Vec4.ts} +64 -53
  150. package/src/{og/math/coder.js → math/coder.ts} +30 -27
  151. package/src/math/index.ts +26 -0
  152. package/src/{og/math.js → math.ts} +46 -49
  153. package/src/{og/mercator.js → mercator.ts} +143 -149
  154. package/src/{og/proj/EPSG3857.js → proj/EPSG3857.ts} +1 -3
  155. package/src/{og/proj/EPSG4326.js → proj/EPSG4326.ts} +11 -13
  156. package/src/{og/proj/Proj.js → proj/Proj.ts} +27 -23
  157. package/src/{og/quadTree/EPSG4326QuadTreeStrategy.js → quadTree/EPSG4326QuadTreeStrategy.ts} +10 -13
  158. package/src/{og/quadTree/EarthQuadTreeStrategy.js → quadTree/EarthQuadTreeStrategy.ts} +11 -13
  159. package/src/quadTree/EntityCollectionNode.ts +395 -0
  160. package/src/{og/quadTree/MarsQuadTreeStrategy.js → quadTree/MarsQuadTreeStrategy.ts} +10 -13
  161. package/src/{og/quadTree/Node.js → quadTree/Node.ts} +283 -191
  162. package/src/{og/quadTree/QuadTreeStrategy.js → quadTree/QuadTreeStrategy.ts} +35 -29
  163. package/src/quadTree/Wgs84QuadTreeStrategy.ts +22 -0
  164. package/src/quadTree/index.ts +14 -0
  165. package/src/{og/quadTree/quadTree.js → quadTree/quadTree.ts} +75 -77
  166. package/src/{og/renderer/Renderer.js → renderer/Renderer.ts} +454 -298
  167. package/src/{og/renderer/RendererEvents.js → renderer/RendererEvents.ts} +347 -270
  168. package/src/{og/scene/Axes.js → scene/Axes.ts} +26 -22
  169. package/src/{og/scene/BaseNode.js → scene/BaseNode.ts} +53 -47
  170. package/src/{og/scene/Planet.js → scene/Planet.ts} +777 -595
  171. package/src/{og/scene/RenderNode.js → scene/RenderNode.ts} +105 -91
  172. package/src/{og/scene/SkyBox.js → scene/SkyBox.ts} +29 -25
  173. package/src/scene/index.ts +6 -0
  174. package/src/{og/segment/Segment.js → segment/Segment.ts} +497 -371
  175. package/src/{og/segment/SegmentLonLat.js → segment/SegmentLonLat.ts} +81 -87
  176. package/src/{og/segment/SegmentLonLatWgs84.js → segment/SegmentLonLatWgs84.ts} +9 -16
  177. package/src/{og/segment/Slice.js → segment/Slice.ts} +15 -9
  178. package/src/{og/segment/segmentHelper.js → segment/segmentHelper.ts} +57 -49
  179. package/src/{og/shaders/atmos.js → shaders/atmos.ts} +4 -6
  180. package/src/{og/shaders/billboard.js → shaders/billboard.ts} +3 -5
  181. package/src/{og/shaders/bloom.js → shaders/bloom.ts} +2 -4
  182. package/src/{og/shaders/blur.js → shaders/blur.ts} +4 -7
  183. package/src/{og/shaders/depth.js → shaders/depth.ts} +1 -3
  184. package/src/{og/shaders/drawnode.js → shaders/drawnode.ts} +19 -21
  185. package/src/{og/shaders/geoObject.js → shaders/geoObject.ts} +17 -19
  186. package/src/{og/shaders/label.js → shaders/label.ts} +4 -6
  187. package/src/{og/shaders/lumFilter.js → shaders/lumFilter.ts} +2 -4
  188. package/src/{og/shaders/pickingMask.js → shaders/pickingMask.ts} +2 -4
  189. package/src/{og/shaders/pointCloud.js → shaders/pointCloud.ts} +7 -10
  190. package/src/{og/shaders/polyline.js → shaders/polyline.ts} +3 -200
  191. package/src/{og/shaders/ray.js → shaders/ray.ts} +2 -4
  192. package/src/{og/shaders/screenFrame.js → shaders/screenFrame.ts} +2 -4
  193. package/src/{og/shaders/skybox.js → shaders/skybox.ts} +7 -9
  194. package/src/{og/shaders/toneMapping.js → shaders/toneMapping.ts} +2 -4
  195. package/src/{og/shaders/utils.js → shaders/utils.ts} +0 -2
  196. package/src/{og/terrain/BilTerrain.js → terrain/BilTerrain.ts} +38 -32
  197. package/src/terrain/EmptyTerrain.ts +230 -0
  198. package/src/{og/terrain/Geoid.js → terrain/Geoid.ts} +67 -41
  199. package/src/{og/terrain/GlobusTerrain.js → terrain/GlobusTerrain.ts} +159 -153
  200. package/src/{og/terrain/MapboxTerrain.js → terrain/MapboxTerrain.ts} +58 -61
  201. package/src/terrain/index.ts +6 -0
  202. package/src/ui/Button.ts +121 -0
  203. package/src/ui/ButtonGroup.ts +63 -0
  204. package/src/ui/Dialog.ts +244 -0
  205. package/src/ui/Slider.ts +188 -0
  206. package/src/ui/ToggleButton.ts +68 -0
  207. package/src/{og/ui/View.js → ui/View.ts} +66 -59
  208. package/src/utils/BaseWorker.ts +60 -0
  209. package/src/utils/FontAtlas.ts +356 -0
  210. package/src/{og/utils/GeoImageCreator.js → utils/GeoImageCreator.ts} +45 -29
  211. package/src/{og/utils/ImagesCacheManager.js → utils/ImagesCacheManager.ts} +85 -70
  212. package/src/utils/Loader.ts +247 -0
  213. package/src/{og/utils/NormalMapCreator.js → utils/NormalMapCreator.ts} +114 -77
  214. package/src/{og/utils/PlainSegmentWorker.js → utils/PlainSegmentWorker.ts} +41 -24
  215. package/src/{og/utils/TerrainWorker.js → utils/TerrainWorker.ts} +51 -36
  216. package/src/utils/TextureAtlas.ts +322 -0
  217. package/src/{og/utils/VectorTileCreator.js → utils/VectorTileCreator.ts} +67 -52
  218. package/src/{og/utils/colorTable.js → utils/colorTable.ts} +142 -144
  219. package/src/{og/utils/earcut.js → utils/earcut.ts} +664 -661
  220. package/src/{og/utils/objParser.js → utils/objParser.ts} +66 -37
  221. package/src/{og/utils/shared.js → utils/shared.ts} +267 -206
  222. package/src/utils/units.ts +78 -0
  223. package/src/webgl/BaseFramebuffer.ts +125 -0
  224. package/src/webgl/Framebuffer.ts +206 -0
  225. package/src/webgl/Handler.ts +1414 -0
  226. package/src/webgl/Multisample.ts +153 -0
  227. package/src/webgl/Program.ts +451 -0
  228. package/src/{og/webgl/ProgramController.js → webgl/ProgramController.ts} +44 -43
  229. package/src/webgl/index.ts +13 -0
  230. package/src/{og/webgl/types.js → webgl/types.ts} +29 -31
  231. package/src/webgl/variableHandlers.ts +114 -0
  232. package/src/og/Deferred.js +0 -11
  233. package/src/og/Events.js +0 -185
  234. package/src/og/Globe.js +0 -342
  235. package/src/og/Lock.js +0 -44
  236. package/src/og/Popup.js +0 -187
  237. package/src/og/Stack.js +0 -49
  238. package/src/og/bv/index.js +0 -4
  239. package/src/og/camera/index.js +0 -4
  240. package/src/og/control/EarthCoordinates.js +0 -214
  241. package/src/og/control/EarthNavigation.js +0 -258
  242. package/src/og/control/KeyboardNavigation.js +0 -149
  243. package/src/og/control/LayerSwitcher.js +0 -424
  244. package/src/og/control/MouseNavigation.js +0 -436
  245. package/src/og/control/MouseWheelZoomControl.js +0 -253
  246. package/src/og/control/ScaleControl.js +0 -119
  247. package/src/og/control/SegmentBoundVisualization.js +0 -54
  248. package/src/og/control/ShowFps.js +0 -40
  249. package/src/og/control/SimpleNavigation.js +0 -123
  250. package/src/og/control/ToggleWireframe.js +0 -35
  251. package/src/og/control/TouchNavigation.js +0 -350
  252. package/src/og/control/ZoomControl.js +0 -115
  253. package/src/og/control/drawing/DrawingControl.js +0 -51
  254. package/src/og/control/heightRuler/HeightRuler.js +0 -12
  255. package/src/og/control/index.js +0 -56
  256. package/src/og/control/ruler/Ruler.js +0 -39
  257. package/src/og/ellipsoid/index.js +0 -4
  258. package/src/og/entity/BillboardHandler.js +0 -883
  259. package/src/og/entity/Geometry.js +0 -320
  260. package/src/og/entity/PointCloudHandler.js +0 -122
  261. package/src/og/entity/index.js +0 -9
  262. package/src/og/index.js +0 -112
  263. package/src/og/input/KeyboardHandler.js +0 -128
  264. package/src/og/input/TouchHandler.js +0 -59
  265. package/src/og/layer/GeoTexture2d.js +0 -50
  266. package/src/og/layer/index.js +0 -11
  267. package/src/og/math/index.js +0 -23
  268. package/src/og/quadTree/EntityCollectionNode.js +0 -391
  269. package/src/og/quadTree/Wgs84QuadTreeStrategy.js +0 -27
  270. package/src/og/quadTree/index.js +0 -14
  271. package/src/og/res/images.js +0 -8
  272. package/src/og/scene/index.js +0 -5
  273. package/src/og/terrain/EmptyTerrain.js +0 -174
  274. package/src/og/terrain/index.js +0 -6
  275. package/src/og/ui/Button.js +0 -107
  276. package/src/og/ui/ButtonGroup.js +0 -57
  277. package/src/og/ui/Dialog.js +0 -239
  278. package/src/og/ui/Slider.js +0 -170
  279. package/src/og/ui/ToggleButton.js +0 -51
  280. package/src/og/ui/UIhelpers.js +0 -155
  281. package/src/og/utils/BaseWorker.js +0 -46
  282. package/src/og/utils/FontAtlas.js +0 -218
  283. package/src/og/utils/Loader.js +0 -188
  284. package/src/og/utils/TextureAtlas.js +0 -291
  285. package/src/og/utils/functionComposition.js +0 -13
  286. package/src/og/utils/units.js +0 -78
  287. package/src/og/webgl/Framebuffer.js +0 -311
  288. package/src/og/webgl/Handler.js +0 -1168
  289. package/src/og/webgl/Multisample.js +0 -275
  290. package/src/og/webgl/Program.js +0 -407
  291. package/src/og/webgl/callbacks.js +0 -98
  292. package/src/og/webgl/index.js +0 -13
  293. package/src/og.jsdoc +0 -3
  294. package/types/Clock.d.ts +0 -99
  295. package/types/Deferred.d.ts +0 -6
  296. package/types/Events.d.ts +0 -78
  297. package/types/Extent.d.ts +0 -166
  298. package/types/Globe.d.ts +0 -108
  299. package/types/ImageCanvas.d.ts +0 -128
  300. package/types/Lock.d.ts +0 -12
  301. package/types/LonLat.d.ts +0 -127
  302. package/types/Object3d.d.ts +0 -35
  303. package/types/Popup.d.ts +0 -29
  304. package/types/QueueArray.d.ts +0 -19
  305. package/types/Rectangle.d.ts +0 -80
  306. package/types/Stack.d.ts +0 -19
  307. package/types/arial.d.ts +0 -49
  308. package/types/astro/astro.d.ts +0 -38
  309. package/types/astro/earth.d.ts +0 -7
  310. package/types/astro/jd.d.ts +0 -254
  311. package/types/bv/Box.d.ts +0 -30
  312. package/types/bv/Sphere.d.ts +0 -38
  313. package/types/bv/index.d.ts +0 -3
  314. package/types/camera/Camera.d.ts +0 -314
  315. package/types/camera/Frustum.d.ts +0 -133
  316. package/types/camera/PlanetCamera.d.ts +0 -219
  317. package/types/camera/index.d.ts +0 -3
  318. package/types/cons.d.ts +0 -40
  319. package/types/control/Atmosphere.d.ts +0 -15
  320. package/types/control/CompassButton.d.ts +0 -16
  321. package/types/control/Control.d.ts +0 -104
  322. package/types/control/DebugInfo.d.ts +0 -19
  323. package/types/control/DrawingSwitcher.d.ts +0 -13
  324. package/types/control/EarthCoordinates.d.ts +0 -44
  325. package/types/control/EarthNavigation.d.ts +0 -43
  326. package/types/control/GeoImageDragControl.d.ts +0 -14
  327. package/types/control/KeyboardNavigation.d.ts +0 -24
  328. package/types/control/LayerAnimation.d.ts +0 -73
  329. package/types/control/LayerSwitcher.d.ts +0 -64
  330. package/types/control/Lighting.d.ts +0 -41
  331. package/types/control/MouseNavigation.d.ts +0 -49
  332. package/types/control/MouseWheelZoomControl.d.ts +0 -46
  333. package/types/control/ScaleControl.d.ts +0 -23
  334. package/types/control/ShowFps.d.ts +0 -11
  335. package/types/control/SimpleNavigation.d.ts +0 -26
  336. package/types/control/SimpleSkyBackground.d.ts +0 -15
  337. package/types/control/Sun.d.ts +0 -53
  338. package/types/control/ToggleWireframe.d.ts +0 -12
  339. package/types/control/TouchNavigation.d.ts +0 -54
  340. package/types/control/ZoomControl.d.ts +0 -26
  341. package/types/control/drawing/DrawingControl.d.ts +0 -14
  342. package/types/control/drawing/LineStringDrawingScene.d.ts +0 -5
  343. package/types/control/drawing/PolygonDrawingScene.d.ts +0 -99
  344. package/types/control/heightRuler/HeightRuler.d.ts +0 -6
  345. package/types/control/heightRuler/HeightRulerScene.d.ts +0 -23
  346. package/types/control/index.d.ts +0 -27
  347. package/types/control/ruler/Ruler.d.ts +0 -13
  348. package/types/control/ruler/RulerScene.d.ts +0 -51
  349. package/types/control/selection/Selection.d.ts +0 -49
  350. package/types/control/selection/SelectionScene.d.ts +0 -32
  351. package/types/control/timeline/TimelineControl.d.ts +0 -10
  352. package/types/control/timeline/TimelineModel.d.ts +0 -33
  353. package/types/control/timeline/TimelineView.d.ts +0 -57
  354. package/types/control/timeline/timelineUtils.d.ts +0 -9
  355. package/types/ellipsoid/Ellipsoid.d.ts +0 -170
  356. package/types/ellipsoid/index.d.ts +0 -3
  357. package/types/ellipsoid/wgs84.d.ts +0 -6
  358. package/types/entity/BaseBillboard.d.ts +0 -215
  359. package/types/entity/Billboard.d.ts +0 -94
  360. package/types/entity/BillboardHandler.d.ts +0 -75
  361. package/types/entity/Entity.d.ts +0 -340
  362. package/types/entity/EntityCollection.d.ts +0 -303
  363. package/types/entity/GeoObject.d.ts +0 -117
  364. package/types/entity/GeoObjectHandler.d.ts +0 -41
  365. package/types/entity/Geometry.d.ts +0 -79
  366. package/types/entity/GeometryHandler.d.ts +0 -76
  367. package/types/entity/Label.d.ts +0 -190
  368. package/types/entity/LabelHandler.d.ts +0 -31
  369. package/types/entity/LabelWorker.d.ts +0 -9
  370. package/types/entity/PointCloud.d.ts +0 -174
  371. package/types/entity/PointCloudHandler.d.ts +0 -38
  372. package/types/entity/Polyline.d.ts +0 -307
  373. package/types/entity/PolylineHandler.d.ts +0 -18
  374. package/types/entity/Ray.d.ts +0 -122
  375. package/types/entity/RayHandler.d.ts +0 -63
  376. package/types/entity/Strip.d.ts +0 -119
  377. package/types/entity/StripHandler.d.ts +0 -38
  378. package/types/entity/index.d.ts +0 -8
  379. package/types/index.d.ts +0 -53
  380. package/types/input/KeyboardHandler.d.ts +0 -10
  381. package/types/input/MouseHandler.d.ts +0 -5
  382. package/types/input/TouchHandler.d.ts +0 -5
  383. package/types/input/input.d.ts +0 -42
  384. package/types/layer/BaseGeoImage.d.ts +0 -116
  385. package/types/layer/CanvasTiles.d.ts +0 -73
  386. package/types/layer/GeoImage.d.ts +0 -51
  387. package/types/layer/GeoTexture2d.d.ts +0 -7
  388. package/types/layer/GeoVideo.d.ts +0 -47
  389. package/types/layer/KML.d.ts +0 -93
  390. package/types/layer/Layer.d.ts +0 -320
  391. package/types/layer/Material.d.ts +0 -45
  392. package/types/layer/Vector.d.ts +0 -211
  393. package/types/layer/WMS.d.ts +0 -66
  394. package/types/layer/XYZ.d.ts +0 -122
  395. package/types/layer/index.d.ts +0 -10
  396. package/types/light/LightSource.d.ts +0 -178
  397. package/types/math/Line2.d.ts +0 -11
  398. package/types/math/Line3.d.ts +0 -10
  399. package/types/math/Mat3.d.ts +0 -65
  400. package/types/math/Mat4.d.ts +0 -176
  401. package/types/math/Plane.d.ts +0 -18
  402. package/types/math/Quat.d.ts +0 -379
  403. package/types/math/Ray.d.ts +0 -82
  404. package/types/math/Vec2.d.ts +0 -309
  405. package/types/math/Vec3.d.ts +0 -472
  406. package/types/math/Vec4.d.ts +0 -161
  407. package/types/math/coder.d.ts +0 -43
  408. package/types/math/index.d.ts +0 -11
  409. package/types/math.d.ts +0 -268
  410. package/types/mercator.d.ts +0 -92
  411. package/types/proj/EPSG3857.d.ts +0 -6
  412. package/types/proj/EPSG4326.d.ts +0 -6
  413. package/types/proj/Proj.d.ts +0 -42
  414. package/types/quadTree/EPSG4326QuadTreeStrategy.d.ts +0 -3
  415. package/types/quadTree/EarthQuadTreeStrategy.d.ts +0 -3
  416. package/types/quadTree/EntityCollectionNode.d.ts +0 -41
  417. package/types/quadTree/MarsQuadTreeStrategy.d.ts +0 -3
  418. package/types/quadTree/Node.d.ts +0 -58
  419. package/types/quadTree/QuadTreeStrategy.d.ts +0 -21
  420. package/types/quadTree/Wgs84QuadTreeStrategy.d.ts +0 -3
  421. package/types/quadTree/index.d.ts +0 -12
  422. package/types/quadTree/quadTree.d.ts +0 -40
  423. package/types/renderer/Renderer.d.ts +0 -291
  424. package/types/renderer/RendererEvents.d.ts +0 -255
  425. package/types/res/images.d.ts +0 -2
  426. package/types/scene/Axes.d.ts +0 -10
  427. package/types/scene/BaseNode.d.ts +0 -60
  428. package/types/scene/Planet.d.ts +0 -595
  429. package/types/scene/RenderNode.d.ts +0 -152
  430. package/types/scene/SkyBox.d.ts +0 -9
  431. package/types/scene/index.d.ts +0 -4
  432. package/types/segment/Segment.d.ts +0 -273
  433. package/types/segment/SegmentLonLat.d.ts +0 -22
  434. package/types/segment/SegmentLonLatWgs84.d.ts +0 -4
  435. package/types/segment/Slice.d.ts +0 -10
  436. package/types/segment/segmentHelper.d.ts +0 -13
  437. package/types/shaders/atmos.d.ts +0 -4
  438. package/types/shaders/billboard.d.ts +0 -3
  439. package/types/shaders/depth.d.ts +0 -2
  440. package/types/shaders/drawnode.d.ts +0 -8
  441. package/types/shaders/geoObject.d.ts +0 -3
  442. package/types/shaders/label.d.ts +0 -4
  443. package/types/shaders/pickingMask.d.ts +0 -2
  444. package/types/shaders/pointCloud.d.ts +0 -2
  445. package/types/shaders/polyline.d.ts +0 -3
  446. package/types/shaders/ray.d.ts +0 -2
  447. package/types/shaders/screenFrame.d.ts +0 -2
  448. package/types/shaders/skybox.d.ts +0 -2
  449. package/types/shaders/toneMapping.d.ts +0 -2
  450. package/types/shaders/utils.d.ts +0 -1
  451. package/types/terrain/BilTerrain.d.ts +0 -14
  452. package/types/terrain/EmptyTerrain.d.ts +0 -87
  453. package/types/terrain/Geoid.d.ts +0 -17
  454. package/types/terrain/GlobusTerrain.d.ts +0 -122
  455. package/types/terrain/MapboxTerrain.d.ts +0 -14
  456. package/types/terrain/index.d.ts +0 -5
  457. package/types/ui/Button.d.ts +0 -21
  458. package/types/ui/ButtonGroup.d.ts +0 -12
  459. package/types/ui/Dialog.d.ts +0 -41
  460. package/types/ui/Slider.d.ts +0 -33
  461. package/types/ui/ToggleButton.d.ts +0 -10
  462. package/types/ui/UIhelpers.d.ts +0 -13
  463. package/types/ui/View.d.ts +0 -33
  464. package/types/ui/icons.d.ts +0 -1
  465. package/types/utils/BaseWorker.d.ts +0 -14
  466. package/types/utils/FontAtlas.d.ts +0 -16
  467. package/types/utils/GeoImageCreator.d.ts +0 -30
  468. package/types/utils/ImagesCacheManager.d.ts +0 -10
  469. package/types/utils/Loader.d.ts +0 -31
  470. package/types/utils/NormalMapCreator.d.ts +0 -39
  471. package/types/utils/PlainSegmentWorker.d.ts +0 -8
  472. package/types/utils/TerrainWorker.d.ts +0 -7
  473. package/types/utils/TextureAtlas.d.ts +0 -113
  474. package/types/utils/VectorTileCreator.d.ts +0 -14
  475. package/types/utils/colorTable.d.ts +0 -143
  476. package/types/utils/earcut.d.ts +0 -6
  477. package/types/utils/functionComposition.d.ts +0 -5
  478. package/types/utils/objParser.d.ts +0 -8
  479. package/types/utils/shared.d.ts +0 -241
  480. package/types/utils/units.d.ts +0 -20
  481. package/types/webgl/Framebuffer.d.ts +0 -134
  482. package/types/webgl/Handler.d.ts +0 -403
  483. package/types/webgl/Multisample.d.ts +0 -91
  484. package/types/webgl/Program.d.ts +0 -163
  485. package/types/webgl/ProgramController.d.ts +0 -89
  486. package/types/webgl/callbacks.d.ts +0 -1
  487. package/types/webgl/index.d.ts +0 -6
  488. package/types/webgl/types.d.ts +0 -2
  489. /package/{src/og → dist/@openglobus/res/fonts}/arial.js +0 -0
  490. /package/src/{og/ui/icons.js → ui/icons.ts} +0 -0
@@ -0,0 +1,772 @@
1
+ import * as shaders from "../shaders/billboard";
2
+ import {spliceTypedArray, TypedArray} from "../utils/shared";
3
+ import {EntityCollection} from "./EntityCollection";
4
+ import {Planet} from "../scene/Planet";
5
+ import {Renderer} from "../renderer/Renderer";
6
+ import {LOCK_FREE} from "./LabelWorker";
7
+ import {Vec3} from "../math/Vec3";
8
+ import {Vec4} from "../math/Vec4";
9
+ import {WebGLBufferExt} from "../webgl/Handler";
10
+ import {BaseBillboard} from "./BaseBillboard";
11
+
12
+ const PICKINGCOLOR_BUFFER = 0;
13
+ const POSITION_BUFFER = 1;
14
+ const SIZE_BUFFER = 2;
15
+ const OFFSET_BUFFER = 3;
16
+ const RGBA_BUFFER = 4;
17
+ const ROTATION_BUFFER = 5;
18
+ const TEXCOORD_BUFFER = 6;
19
+ const VERTEX_BUFFER = 7;
20
+
21
+ /**
22
+ * @class BaseBillboardHandler
23
+ */
24
+ class BaseBillboardHandler {
25
+
26
+ static __counter__: number = 0;
27
+
28
+ public __id: number;
29
+
30
+ /**
31
+ * Picking rendering option.
32
+ * @public
33
+ * @type {boolean}
34
+ */
35
+ public pickingEnabled: boolean;
36
+
37
+ public _entityCollection: EntityCollection;
38
+
39
+ protected _renderer: Renderer | null;
40
+
41
+ protected _billboards: BaseBillboard[];
42
+
43
+ protected _positionHighBuffer: WebGLBufferExt | null;
44
+ protected _positionLowBuffer: WebGLBufferExt | null;
45
+ protected _sizeBuffer: WebGLBufferExt | null;
46
+ protected _offsetBuffer: WebGLBufferExt | null;
47
+ protected _rgbaBuffer: WebGLBufferExt | null;
48
+ protected _rotationBuffer: WebGLBufferExt | null;
49
+ protected _texCoordBuffer: WebGLBufferExt | null;
50
+ protected _vertexBuffer: WebGLBufferExt | null;
51
+
52
+ protected _texCoordArr: Float32Array;
53
+ protected _vertexArr: Float32Array;
54
+ protected _positionHighArr: Float32Array;
55
+ protected _positionLowArr: Float32Array;
56
+ protected _sizeArr: Float32Array;
57
+ protected _offsetArr: Float32Array;
58
+ protected _rgbaArr: Float32Array;
59
+ protected _rotationArr: Float32Array;
60
+
61
+ protected _pickingColorBuffer: WebGLBufferExt | null;
62
+ protected _pickingColorArr: Float32Array;
63
+
64
+ protected _buffersUpdateCallbacks: Function[];
65
+
66
+ protected _changedBuffers: boolean[];
67
+
68
+ constructor(entityCollection: EntityCollection) {
69
+
70
+ this.__id = BaseBillboardHandler.__counter__++;
71
+
72
+ this.pickingEnabled = true;
73
+
74
+ this._entityCollection = entityCollection;
75
+
76
+ this._renderer = null;
77
+
78
+ this._billboards = [];
79
+
80
+ this._positionHighBuffer = null;
81
+ this._positionLowBuffer = null;
82
+ this._sizeBuffer = null;
83
+ this._offsetBuffer = null;
84
+ this._rgbaBuffer = null;
85
+ this._rotationBuffer = null;
86
+ this._texCoordBuffer = null;
87
+ this._vertexBuffer = null;
88
+ this._pickingColorBuffer = null;
89
+
90
+ this._texCoordArr = new Float32Array([]);
91
+ this._vertexArr = new Float32Array([]);
92
+ this._positionHighArr = new Float32Array([]);
93
+ this._positionLowArr = new Float32Array([]);
94
+ this._sizeArr = new Float32Array([]);
95
+ this._offsetArr = new Float32Array([]);
96
+ this._rgbaArr = new Float32Array([]);
97
+ this._rotationArr = new Float32Array([]);
98
+ this._pickingColorArr = new Float32Array([]);
99
+
100
+ this._buffersUpdateCallbacks = [];
101
+ this._buffersUpdateCallbacks[PICKINGCOLOR_BUFFER] = this.createPickingColorBuffer;
102
+ this._buffersUpdateCallbacks[POSITION_BUFFER] = this.createPositionBuffer;
103
+ this._buffersUpdateCallbacks[SIZE_BUFFER] = this.createSizeBuffer;
104
+ this._buffersUpdateCallbacks[OFFSET_BUFFER] = this.createOffsetBuffer;
105
+ this._buffersUpdateCallbacks[RGBA_BUFFER] = this.createRgbaBuffer;
106
+ this._buffersUpdateCallbacks[ROTATION_BUFFER] = this.createRotationBuffer;
107
+ this._buffersUpdateCallbacks[TEXCOORD_BUFFER] = this.createTexCoordBuffer;
108
+ this._buffersUpdateCallbacks[VERTEX_BUFFER] = this.createVertexBuffer;
109
+
110
+ this._changedBuffers = new Array(this._buffersUpdateCallbacks.length);
111
+ }
112
+
113
+ public isEqual(handler: BaseBillboardHandler) {
114
+ return handler && (handler.__id === this.__id);
115
+ }
116
+
117
+ static concArr(dest: number[], curr: number[]) {
118
+ for (let i = 0; i < curr.length; i++) {
119
+ dest.push(curr[i]);
120
+ }
121
+ }
122
+
123
+ public initProgram() {
124
+ if (this._renderer && this._renderer.handler) {
125
+ if (!this._renderer.handler.programs.billboard) {
126
+ this._renderer.handler.addProgram(shaders.billboard_screen());
127
+ }
128
+
129
+ if (!this._renderer.handler.programs.billboardPicking) {
130
+ this._renderer.handler.addProgram(shaders.billboardPicking());
131
+ }
132
+ }
133
+ }
134
+
135
+ public setRenderer(renderer: Renderer) {
136
+ this._renderer = renderer;
137
+ this.initProgram();
138
+ }
139
+
140
+ public refresh() {
141
+ let i = this._changedBuffers.length;
142
+ while (i--) {
143
+ this._changedBuffers[i] = true;
144
+ }
145
+ }
146
+
147
+ protected _removeBillboards() {
148
+ let i = this._billboards.length;
149
+ while (i--) {
150
+ let bi = this._billboards[i];
151
+ bi._handlerIndex = -1;
152
+ bi._handler = null;
153
+ bi._isReady = false;
154
+ bi._lockId = LOCK_FREE;
155
+ }
156
+ this._billboards.length = 0;
157
+ this._billboards = [];
158
+ }
159
+
160
+ public clear() {
161
+ // @ts-ignore
162
+ this._texCoordArr = null;
163
+ // @ts-ignore
164
+ this._vertexArr = null;
165
+ // @ts-ignore
166
+ this._positionHighArr = null;
167
+ // @ts-ignore
168
+ this._positionLowArr = null;
169
+ // @ts-ignore
170
+ this._sizeArr = null;
171
+ // @ts-ignore
172
+ this._offsetArr = null;
173
+ // @ts-ignore
174
+ this._rgbaArr = null;
175
+ // @ts-ignore
176
+ this._rotationArr = null;
177
+ // @ts-ignore
178
+ this._pickingColorArr = null;
179
+
180
+ this._texCoordArr = new Float32Array([]);
181
+ this._vertexArr = new Float32Array([]);
182
+ this._positionHighArr = new Float32Array([]);
183
+ this._positionLowArr = new Float32Array([]);
184
+ this._sizeArr = new Float32Array([]);
185
+ this._offsetArr = new Float32Array([]);
186
+ this._rgbaArr = new Float32Array([]);
187
+ this._rotationArr = new Float32Array([]);
188
+ this._pickingColorArr = new Float32Array([]);
189
+
190
+ this._removeBillboards();
191
+ this._deleteBuffers();
192
+ this.refresh();
193
+ }
194
+
195
+ protected _deleteBuffers() {
196
+ if (this._renderer) {
197
+ let gl = this._renderer.handler.gl!;
198
+ gl.deleteBuffer(this._positionHighBuffer as WebGLBuffer);
199
+ gl.deleteBuffer(this._positionLowBuffer as WebGLBuffer);
200
+ gl.deleteBuffer(this._sizeBuffer as WebGLBuffer);
201
+ gl.deleteBuffer(this._offsetBuffer as WebGLBuffer);
202
+ gl.deleteBuffer(this._rgbaBuffer as WebGLBuffer);
203
+ gl.deleteBuffer(this._rotationBuffer as WebGLBuffer);
204
+ gl.deleteBuffer(this._vertexBuffer as WebGLBuffer);
205
+ gl.deleteBuffer(this._texCoordBuffer as WebGLBuffer);
206
+ gl.deleteBuffer(this._pickingColorBuffer as WebGLBuffer);
207
+ }
208
+
209
+ this._positionHighBuffer = null;
210
+ this._positionLowBuffer = null;
211
+ this._sizeBuffer = null;
212
+ this._offsetBuffer = null;
213
+ this._rgbaBuffer = null;
214
+ this._rotationBuffer = null;
215
+ this._vertexBuffer = null;
216
+ this._texCoordBuffer = null;
217
+ this._pickingColorBuffer = null;
218
+ }
219
+
220
+ public update() {
221
+ if (this._renderer) {
222
+ let i = this._changedBuffers.length;
223
+ while (i--) {
224
+ if (this._changedBuffers[i]) {
225
+ this._buffersUpdateCallbacks[i].call(this);
226
+ this._changedBuffers[i] = false;
227
+ }
228
+ }
229
+ }
230
+ }
231
+
232
+ public add(billboard: BaseBillboard) {
233
+ if (billboard._handlerIndex == -1) {
234
+ billboard._isReady = true;
235
+ billboard._handler = this;
236
+ billboard._handlerIndex = this._billboards.length;
237
+ this._billboards.push(billboard);
238
+ }
239
+ }
240
+
241
+ protected _displayPASS() {
242
+ let r = this._renderer!;
243
+ let h = r.handler;
244
+ h.programs.billboard.activate();
245
+ let sh = h.programs.billboard._program;
246
+ let sha = sh.attributes,
247
+ shu = sh.uniforms;
248
+
249
+ let gl = h.gl!,
250
+ ec = this._entityCollection;
251
+
252
+ gl.disable(gl.CULL_FACE);
253
+
254
+ gl.uniform1f(shu.depthOffset, ec.polygonOffsetUnits);
255
+
256
+ gl.uniform1i(shu.u_texture, 0);
257
+
258
+ gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera!.getViewMatrix());
259
+ gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera!.getProjectionMatrix());
260
+
261
+ gl.uniform3fv(shu.eyePositionHigh, r.activeCamera!.eyeHigh);
262
+ gl.uniform3fv(shu.eyePositionLow, r.activeCamera!.eyeLow);
263
+
264
+ gl.uniform3fv(shu.uScaleByDistance, ec.scaleByDistance);
265
+
266
+ gl.uniform1f(shu.opacity, ec._fadingOpacity);
267
+
268
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._texCoordBuffer as WebGLBuffer);
269
+ gl.vertexAttribPointer(sha.a_texCoord, this._texCoordBuffer!.itemSize, gl.FLOAT, false, 0, 0);
270
+
271
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer as WebGLBuffer);
272
+ gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer!.itemSize, gl.FLOAT, false, 0, 0);
273
+
274
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionHighBuffer as WebGLBuffer);
275
+ gl.vertexAttribPointer(sha.a_positionsHigh, this._positionHighBuffer!.itemSize, gl.FLOAT, false, 0, 0);
276
+
277
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionLowBuffer as WebGLBuffer);
278
+ gl.vertexAttribPointer(sha.a_positionsLow, this._positionLowBuffer!.itemSize, gl.FLOAT, false, 0, 0);
279
+
280
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rgbaBuffer as WebGLBuffer);
281
+ gl.vertexAttribPointer(sha.a_rgba, this._rgbaBuffer!.itemSize, gl.FLOAT, false, 0, 0);
282
+
283
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._sizeBuffer as WebGLBuffer);
284
+ gl.vertexAttribPointer(sha.a_size, this._sizeBuffer!.itemSize, gl.FLOAT, false, 0, 0);
285
+
286
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._offsetBuffer as WebGLBuffer);
287
+ gl.vertexAttribPointer(sha.a_offset, this._offsetBuffer!.itemSize, gl.FLOAT, false, 0, 0);
288
+
289
+ gl.uniform1f(shu.planetRadius, (ec.renderNode as Planet)._planetRadius2 || 0);
290
+
291
+ gl.uniform2fv(shu.viewport, [h.canvas!.clientWidth, h.canvas!.clientHeight]);
292
+
293
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rotationBuffer as WebGLBuffer);
294
+ gl.vertexAttribPointer(sha.a_rotation, this._rotationBuffer!.itemSize, gl.FLOAT, false, 0, 0);
295
+
296
+ gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer!.numItems);
297
+
298
+ gl.enable(gl.CULL_FACE);
299
+ }
300
+
301
+ protected _pickingPASS() {
302
+ let r = this._renderer!;
303
+ let h = r.handler;
304
+ h.programs.billboardPicking.activate();
305
+ let sh = h.programs.billboardPicking._program;
306
+ let sha = sh.attributes,
307
+ shu = sh.uniforms;
308
+
309
+ let gl = h.gl!,
310
+ ec = this._entityCollection;
311
+
312
+ gl.disable(gl.CULL_FACE);
313
+
314
+ gl.uniform1f(shu.depthOffset, ec.polygonOffsetUnits);
315
+
316
+ gl.uniformMatrix4fv(shu.viewMatrix, false, r.activeCamera!.getViewMatrix());
317
+ gl.uniformMatrix4fv(shu.projectionMatrix, false, r.activeCamera!.getProjectionMatrix());
318
+
319
+ gl.uniform3fv(shu.eyePositionHigh, r.activeCamera!.eyeHigh);
320
+ gl.uniform3fv(shu.eyePositionLow, r.activeCamera!.eyeLow);
321
+
322
+ gl.uniform3fv(shu.uScaleByDistance, ec.scaleByDistance);
323
+
324
+ gl.uniform1f(shu.opacity, ec._fadingOpacity);
325
+
326
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._vertexBuffer as WebGLBuffer);
327
+ gl.vertexAttribPointer(sha.a_vertices, this._vertexBuffer!.itemSize, gl.FLOAT, false, 0, 0);
328
+
329
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionHighBuffer as WebGLBuffer);
330
+ gl.vertexAttribPointer(sha.a_positionsHigh, this._positionHighBuffer!.itemSize, gl.FLOAT, false, 0, 0);
331
+
332
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._positionLowBuffer as WebGLBuffer);
333
+ gl.vertexAttribPointer(sha.a_positionsLow, this._positionLowBuffer!.itemSize, gl.FLOAT, false, 0, 0);
334
+
335
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._pickingColorBuffer as WebGLBuffer);
336
+ gl.vertexAttribPointer(sha.a_rgba, this._pickingColorBuffer!.itemSize, gl.FLOAT, false, 0, 0);
337
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._sizeBuffer as WebGLBuffer);
338
+ gl.vertexAttribPointer(sha.a_size, this._sizeBuffer!.itemSize, gl.FLOAT, false, 0, 0);
339
+
340
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._offsetBuffer as WebGLBuffer);
341
+ gl.vertexAttribPointer(sha.a_offset, this._offsetBuffer!.itemSize, gl.FLOAT, false, 0, 0);
342
+
343
+ gl.uniform1f(shu.planetRadius, (ec.renderNode as Planet)._planetRadius2 || 0);
344
+
345
+ gl.uniform2fv(shu.viewport, [h.canvas!.clientWidth, h.canvas!.clientHeight]);
346
+
347
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._rotationBuffer as WebGLBuffer);
348
+ gl.vertexAttribPointer(sha.a_rotation, this._rotationBuffer!.itemSize, gl.FLOAT, false, 0, 0);
349
+
350
+ gl.drawArrays(gl.TRIANGLES, 0, this._vertexBuffer!.numItems);
351
+
352
+ gl.enable(gl.CULL_FACE);
353
+ }
354
+
355
+ public draw() {
356
+ if (this._billboards.length) {
357
+ this.update();
358
+ this._displayPASS();
359
+ }
360
+ }
361
+
362
+ public drawPicking() {
363
+ if (this._billboards.length && this.pickingEnabled) {
364
+ this._pickingPASS();
365
+ }
366
+ }
367
+
368
+ public reindexBillboardsArray(startIndex: number) {
369
+ let b = this._billboards;
370
+ for (let i = startIndex; i < b.length; i++) {
371
+ b[i]._handlerIndex = i;
372
+ }
373
+ }
374
+
375
+ protected _removeBillboard(billboard: BaseBillboard) {
376
+
377
+ let bi = billboard._handlerIndex;
378
+
379
+ this._billboards.splice(bi, 1);
380
+
381
+ let i = bi * 24;
382
+ this._rgbaArr = spliceTypedArray(this._rgbaArr, i, 24) as Float32Array;
383
+
384
+ i = bi * 18;
385
+ this._positionHighArr = spliceTypedArray(this._positionHighArr, i, 18) as Float32Array;
386
+ this._positionLowArr = spliceTypedArray(this._positionLowArr, i, 18) as Float32Array;
387
+ this._offsetArr = spliceTypedArray(this._offsetArr, i, 18) as Float32Array;
388
+ //this._alignedAxisArr = spliceTypedArray(this._alignedAxisArr, i, 18) as Float32Array;
389
+ this._pickingColorArr = spliceTypedArray(this._pickingColorArr, i, 18) as Float32Array;
390
+
391
+ i = bi * 12;
392
+ this._vertexArr = spliceTypedArray(this._vertexArr, i, 12) as Float32Array;
393
+ this._sizeArr = spliceTypedArray(this._sizeArr, i, 12) as Float32Array;
394
+ this._texCoordArr = spliceTypedArray(this._texCoordArr, i, 12) as Float32Array;
395
+
396
+ i = bi * 6;
397
+ this._rotationArr = spliceTypedArray(this._rotationArr, i, 6) as Float32Array;
398
+
399
+ this.reindexBillboardsArray(bi);
400
+ this.refresh();
401
+
402
+ billboard._handlerIndex = -1;
403
+ billboard._handler = null;
404
+ billboard._isReady = false;
405
+ billboard._lockId = LOCK_FREE;
406
+ }
407
+
408
+ public setAlignedAxisArr(index: number, alignedAxis: Vec3) {
409
+ //...
410
+ }
411
+
412
+ public remove(billboard: BaseBillboard) {
413
+ if (billboard._handler) {
414
+ if (billboard._isReady && this.__id === billboard._handler.__id) {
415
+ this._removeBillboard(billboard);
416
+ } else {
417
+ billboard._handler = null;
418
+ }
419
+ }
420
+ }
421
+
422
+ public setPositionArr(index: number, positionHigh: Vec3, positionLow: Vec3) {
423
+ let i = index * 18;
424
+
425
+ // High
426
+ let a = this._positionHighArr,
427
+ x = positionHigh.x,
428
+ y = positionHigh.y,
429
+ z = positionHigh.z;
430
+
431
+ a[i] = x;
432
+ a[i + 1] = y;
433
+ a[i + 2] = z;
434
+
435
+ a[i + 3] = x;
436
+ a[i + 4] = y;
437
+ a[i + 5] = z;
438
+
439
+ a[i + 6] = x;
440
+ a[i + 7] = y;
441
+ a[i + 8] = z;
442
+
443
+ a[i + 9] = x;
444
+ a[i + 10] = y;
445
+ a[i + 11] = z;
446
+
447
+ a[i + 12] = x;
448
+ a[i + 13] = y;
449
+ a[i + 14] = z;
450
+
451
+ a[i + 15] = x;
452
+ a[i + 16] = y;
453
+ a[i + 17] = z;
454
+
455
+ // Low
456
+ a = this._positionLowArr;
457
+ x = positionLow.x;
458
+ y = positionLow.y;
459
+ z = positionLow.z;
460
+
461
+ a[i] = x;
462
+ a[i + 1] = y;
463
+ a[i + 2] = z;
464
+
465
+ a[i + 3] = x;
466
+ a[i + 4] = y;
467
+ a[i + 5] = z;
468
+
469
+ a[i + 6] = x;
470
+ a[i + 7] = y;
471
+ a[i + 8] = z;
472
+
473
+ a[i + 9] = x;
474
+ a[i + 10] = y;
475
+ a[i + 11] = z;
476
+
477
+ a[i + 12] = x;
478
+ a[i + 13] = y;
479
+ a[i + 14] = z;
480
+
481
+ a[i + 15] = x;
482
+ a[i + 16] = y;
483
+ a[i + 17] = z;
484
+
485
+ this._changedBuffers[POSITION_BUFFER] = true;
486
+ }
487
+
488
+ public setPickingColorArr(index: number, color: Vec3) {
489
+ let i = index * 18;
490
+ let a = this._pickingColorArr,
491
+ x = color.x / 255,
492
+ y = color.y / 255,
493
+ z = color.z / 255;
494
+
495
+ a[i] = x;
496
+ a[i + 1] = y;
497
+ a[i + 2] = z;
498
+
499
+ a[i + 3] = x;
500
+ a[i + 4] = y;
501
+ a[i + 5] = z;
502
+
503
+ a[i + 6] = x;
504
+ a[i + 7] = y;
505
+ a[i + 8] = z;
506
+
507
+ a[i + 9] = x;
508
+ a[i + 10] = y;
509
+ a[i + 11] = z;
510
+
511
+ a[i + 12] = x;
512
+ a[i + 13] = y;
513
+ a[i + 14] = z;
514
+
515
+ a[i + 15] = x;
516
+ a[i + 16] = y;
517
+ a[i + 17] = z;
518
+
519
+ this._changedBuffers[PICKINGCOLOR_BUFFER] = true;
520
+ }
521
+
522
+ public setSizeArr(index: number, width: number, height: number) {
523
+ let i = index * 12;
524
+ let a = this._sizeArr,
525
+ x = width,
526
+ y = height;
527
+
528
+ a[i] = x;
529
+ a[i + 1] = y;
530
+
531
+ a[i + 2] = x;
532
+ a[i + 3] = y;
533
+
534
+ a[i + 4] = x;
535
+ a[i + 5] = y;
536
+
537
+ a[i + 6] = x;
538
+ a[i + 7] = y;
539
+
540
+ a[i + 8] = x;
541
+ a[i + 9] = y;
542
+
543
+ a[i + 10] = x;
544
+ a[i + 11] = y;
545
+
546
+ this._changedBuffers[SIZE_BUFFER] = true;
547
+ }
548
+
549
+ public setOffsetArr(index: number, offset: Vec3) {
550
+ let i = index * 18;
551
+ let a = this._offsetArr,
552
+ x = offset.x,
553
+ y = offset.y,
554
+ z = offset.z;
555
+
556
+ a[i] = x;
557
+ a[i + 1] = y;
558
+ a[i + 2] = z;
559
+
560
+ a[i + 3] = x;
561
+ a[i + 4] = y;
562
+ a[i + 5] = z;
563
+
564
+ a[i + 6] = x;
565
+ a[i + 7] = y;
566
+ a[i + 8] = z;
567
+
568
+ a[i + 9] = x;
569
+ a[i + 10] = y;
570
+ a[i + 11] = z;
571
+
572
+ a[i + 12] = x;
573
+ a[i + 13] = y;
574
+ a[i + 14] = z;
575
+
576
+ a[i + 15] = x;
577
+ a[i + 16] = y;
578
+ a[i + 17] = z;
579
+
580
+ this._changedBuffers[OFFSET_BUFFER] = true;
581
+ }
582
+
583
+ public setRgbaArr(index: number, rgba: Vec4) {
584
+ let i = index * 24;
585
+ let a = this._rgbaArr,
586
+ x = rgba.x,
587
+ y = rgba.y,
588
+ z = rgba.z,
589
+ w = rgba.w;
590
+
591
+ a[i] = x;
592
+ a[i + 1] = y;
593
+ a[i + 2] = z;
594
+ a[i + 3] = w;
595
+
596
+ a[i + 4] = x;
597
+ a[i + 5] = y;
598
+ a[i + 6] = z;
599
+ a[i + 7] = w;
600
+
601
+ a[i + 8] = x;
602
+ a[i + 9] = y;
603
+ a[i + 10] = z;
604
+ a[i + 11] = w;
605
+
606
+ a[i + 12] = x;
607
+ a[i + 13] = y;
608
+ a[i + 14] = z;
609
+ a[i + 15] = w;
610
+
611
+ a[i + 16] = x;
612
+ a[i + 17] = y;
613
+ a[i + 18] = z;
614
+ a[i + 19] = w;
615
+
616
+ a[i + 20] = x;
617
+ a[i + 21] = y;
618
+ a[i + 22] = z;
619
+ a[i + 23] = w;
620
+
621
+ this._changedBuffers[RGBA_BUFFER] = true;
622
+ }
623
+
624
+ public setRotationArr(index: number, rotation: number) {
625
+ let i = index * 6;
626
+ let a = this._rotationArr;
627
+
628
+ a[i] = rotation;
629
+ a[i + 1] = rotation;
630
+ a[i + 2] = rotation;
631
+ a[i + 3] = rotation;
632
+ a[i + 4] = rotation;
633
+ a[i + 5] = rotation;
634
+
635
+ this._changedBuffers[ROTATION_BUFFER] = true;
636
+ }
637
+
638
+ public setTexCoordArr(index: number, tcoordArr: number[] | TypedArray) {
639
+ let i = index * 12;
640
+ let a = this._texCoordArr;
641
+
642
+ a[i] = tcoordArr[0];
643
+ a[i + 1] = tcoordArr[1];
644
+
645
+ a[i + 2] = tcoordArr[2];
646
+ a[i + 3] = tcoordArr[3];
647
+
648
+ a[i + 4] = tcoordArr[4];
649
+ a[i + 5] = tcoordArr[5];
650
+
651
+ a[i + 6] = tcoordArr[6];
652
+ a[i + 7] = tcoordArr[7];
653
+
654
+ a[i + 8] = tcoordArr[8];
655
+ a[i + 9] = tcoordArr[9];
656
+
657
+ a[i + 10] = tcoordArr[10];
658
+ a[i + 11] = tcoordArr[11];
659
+
660
+ this._changedBuffers[TEXCOORD_BUFFER] = true;
661
+ }
662
+
663
+ public setVisibility(index: number, visibility: boolean) {
664
+ let vArr: number[];
665
+ if (visibility) {
666
+ vArr = [-0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, 0.5];
667
+ } else {
668
+ vArr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
669
+ }
670
+ this.setVertexArr(index, vArr);
671
+ }
672
+
673
+ public setVertexArr(index: number, vertexArr: number[] | Float32Array) {
674
+ let i = index * 12;
675
+ let a = this._vertexArr;
676
+
677
+ a[i] = vertexArr[0];
678
+ a[i + 1] = vertexArr[1];
679
+ a[i + 2] = vertexArr[2];
680
+
681
+ a[i + 3] = vertexArr[3];
682
+ a[i + 4] = vertexArr[4];
683
+ a[i + 5] = vertexArr[5];
684
+
685
+ a[i + 6] = vertexArr[6];
686
+ a[i + 7] = vertexArr[7];
687
+ a[i + 8] = vertexArr[8];
688
+
689
+ a[i + 9] = vertexArr[9];
690
+ a[i + 10] = vertexArr[10];
691
+ a[i + 11] = vertexArr[11];
692
+
693
+ this._changedBuffers[VERTEX_BUFFER] = true;
694
+ }
695
+
696
+ public createPositionBuffer() {
697
+ let h = this._renderer!.handler,
698
+ numItems = this._positionHighArr.length / 3;
699
+
700
+ if (!this._positionHighBuffer || this._positionHighBuffer.numItems !== numItems) {
701
+ h.gl!.deleteBuffer(this._positionHighBuffer as WebGLBuffer);
702
+ h.gl!.deleteBuffer(this._positionLowBuffer as WebGLBuffer);
703
+ this._positionHighBuffer = h.createStreamArrayBuffer(3, numItems);
704
+ this._positionLowBuffer = h.createStreamArrayBuffer(3, numItems);
705
+ }
706
+
707
+ h.setStreamArrayBuffer(this._positionHighBuffer!, this._positionHighArr);
708
+ h.setStreamArrayBuffer(this._positionLowBuffer!, this._positionLowArr);
709
+ }
710
+
711
+ public createSizeBuffer() {
712
+ let h = this._renderer!.handler;
713
+ h.gl!.deleteBuffer(this._sizeBuffer as WebGLBuffer);
714
+ this._sizeBuffer = h.createArrayBuffer(this._sizeArr, 2, this._sizeArr.length / 2);
715
+ }
716
+
717
+ public createOffsetBuffer() {
718
+ let h = this._renderer!.handler;
719
+ h.gl!.deleteBuffer(this._offsetBuffer as WebGLBuffer);
720
+ this._offsetBuffer = h.createArrayBuffer(this._offsetArr, 3, this._offsetArr.length / 3);
721
+ }
722
+
723
+ createRgbaBuffer() {
724
+ let h = this._renderer!.handler;
725
+ h.gl!.deleteBuffer(this._rgbaBuffer as WebGLBuffer);
726
+ this._rgbaBuffer = h.createArrayBuffer(this._rgbaArr, 4, this._rgbaArr.length / 4);
727
+ }
728
+
729
+ public createRotationBuffer() {
730
+ let h = this._renderer!.handler;
731
+
732
+ if (!this._rotationBuffer || this._rotationBuffer.numItems !== this._rotationArr.length) {
733
+ h.gl!.deleteBuffer(this._rotationBuffer as WebGLBuffer);
734
+ this._rotationBuffer = h.createStreamArrayBuffer(1, this._rotationArr.length);
735
+ }
736
+
737
+ h.setStreamArrayBuffer(this._rotationBuffer, this._rotationArr);
738
+ }
739
+
740
+ public createVertexBuffer() {
741
+ let h = this._renderer!.handler;
742
+ h.gl!.deleteBuffer(this._vertexBuffer as WebGLBuffer);
743
+ this._vertexBuffer = h.createArrayBuffer(this._vertexArr, 2, this._vertexArr.length / 2);
744
+ }
745
+
746
+ public createTexCoordBuffer() {
747
+ let h = this._renderer!.handler;
748
+ h.gl!.deleteBuffer(this._texCoordBuffer as WebGLBuffer);
749
+ this._texCoordBuffer = h.createArrayBuffer(this._texCoordArr, 2, this._texCoordArr.length / 2);
750
+ }
751
+
752
+ //createAlignedAxisBuffer() {
753
+ // var h = this._renderer.handler;
754
+ // h.gl.deleteBuffer(this._alignedAxisBuffer);
755
+ // this._alignedAxisBuffer = h.createArrayBuffer(
756
+ // this._alignedAxisArr,
757
+ // 3,
758
+ // this._alignedAxisArr.length / 3
759
+ // );
760
+ //}
761
+
762
+ public createPickingColorBuffer() {
763
+ let h = this._renderer!.handler;
764
+ h.gl!.deleteBuffer(this._pickingColorBuffer as WebGLBuffer);
765
+ this._pickingColorBuffer = h.createArrayBuffer(this._pickingColorArr, 3, this._pickingColorArr.length / 3);
766
+ }
767
+
768
+ public refreshTexCoordsArr() {
769
+ }
770
+ }
771
+
772
+ export {BaseBillboardHandler};