@openglobus/og 0.12.1 → 0.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/dist/@openglobus/og.css +1 -0
- package/dist/@openglobus/og.esm.js +21 -0
- package/dist/@openglobus/og.esm.js.map +1 -0
- package/dist/@openglobus/og.umd.js +21 -0
- package/dist/@openglobus/og.umd.js.map +1 -0
- package/package.json +8 -8
- package/src/og/Extent.js +3 -3
- package/src/og/Globe.js +277 -275
- package/src/og/ImageCanvas.js +3 -3
- package/src/og/LonLat.js +9 -9
- package/src/og/QueueArray.js +2 -2
- package/src/og/Rectangle.js +5 -5
- package/src/og/bv/Box.js +1 -1
- package/src/og/bv/Sphere.js +2 -2
- package/src/og/camera/Camera.js +1 -1
- package/src/og/camera/PlanetCamera.js +649 -646
- package/src/og/control/LayerSwitcher.js +1 -1
- package/src/og/control/MouseNavigation.js +22 -13
- package/src/og/control/MouseWheelZoomControl.js +2 -2
- package/src/og/control/ScaleControl.js +1 -1
- package/src/og/control/TouchNavigation.js +319 -319
- package/src/og/control/ZoomControl.js +132 -132
- package/src/og/control/visibleExtent/Segment.js +12 -12
- package/src/og/ellipsoid/Ellipsoid.js +577 -567
- package/src/og/entity/BillboardHandler.js +878 -1051
- package/src/og/entity/Entity.js +1 -1
- package/src/og/entity/EntityCollection.js +847 -857
- package/src/og/entity/GeoObjectHandler.js +37 -18
- package/src/og/entity/LabelHandler.js +888 -1040
- package/src/og/entity/LabelWorker.js +0 -6
- package/src/og/entity/PointCloud.js +495 -495
- package/src/og/entity/Polyline.js +2218 -2222
- package/src/og/entity/RayHandler.js +1 -1
- package/src/og/layer/CanvasTiles.js +6 -3
- package/src/og/layer/GeoImage.js +1 -1
- package/src/og/layer/KML.js +24 -17
- package/src/og/layer/Layer.js +806 -751
- package/src/og/layer/Vector.js +997 -1010
- package/src/og/layer/XYZ.js +359 -357
- package/src/og/math/Line2.js +4 -4
- package/src/og/math/Quat.js +2 -2
- package/src/og/math/Ray.js +2 -2
- package/src/og/math/Vec2.js +524 -524
- package/src/og/math/Vec3.js +900 -900
- package/src/og/math/Vec4.js +261 -261
- package/src/og/math.js +397 -398
- package/src/og/quadTree/EntityCollectionNode.js +389 -387
- package/src/og/renderer/Renderer.js +14 -20
- package/src/og/renderer/RendererEvents.js +1034 -1045
- package/src/og/scene/Planet.js +26 -23
- package/src/og/scene/RenderNode.js +347 -354
- package/src/og/segment/Segment.js +3 -1
- package/src/og/segment/SegmentLonLat.js +1 -4
- package/src/og/shaders/billboard.js +220 -204
- package/src/og/shaders/drawnode.js +603 -603
- package/src/og/shaders/geoObject.js +15 -6
- package/src/og/shaders/label.js +596 -456
- package/src/og/shaders/polyline.js +365 -361
- package/src/og/terrain/MapboxTerrain.js +1 -1
- package/src/og/utils/FontAtlas.js +209 -200
- package/src/og/utils/GeoImageCreator.js +4 -5
- package/src/og/utils/TextureAtlas.js +4 -4
- package/src/og/utils/VectorTileCreator.js +414 -414
- package/src/og/utils/shared.js +1 -1
- package/src/og/webgl/Handler.js +28 -60
- package/src/og/webgl/Multisample.js +260 -260
- package/src/og/webgl/Program.js +411 -396
- package/types/Clock.d.ts +94 -0
- package/types/Deferred.d.ts +6 -0
- package/types/Events.d.ts +77 -0
- package/types/Extent.d.ts +166 -0
- package/types/Globe.d.ts +85 -0
- package/types/ImageCanvas.d.ts +123 -0
- package/types/Lock.d.ts +12 -0
- package/types/LonLat.d.ts +108 -0
- package/types/Popup.d.ts +42 -0
- package/types/QueueArray.d.ts +19 -0
- package/types/Rectangle.d.ts +80 -0
- package/types/Stack.d.ts +19 -0
- package/types/ajax.d.ts +24 -0
- package/types/arial.d.ts +48 -0
- package/types/astro/astro.d.ts +38 -0
- package/types/astro/earth.d.ts +7 -0
- package/types/astro/jd.d.ts +254 -0
- package/types/bv/Box.d.ts +30 -0
- package/types/bv/Sphere.d.ts +38 -0
- package/types/bv/index.d.ts +3 -0
- package/types/camera/Camera.d.ts +312 -0
- package/types/camera/Frustum.d.ts +133 -0
- package/types/camera/PlanetCamera.d.ts +219 -0
- package/types/camera/index.d.ts +3 -0
- package/types/cons.d.ts +40 -0
- package/types/control/CompassButton.d.ts +17 -0
- package/types/control/Control.d.ts +104 -0
- package/types/control/DebugInfo.d.ts +15 -0
- package/types/control/EarthCoordinates.d.ts +47 -0
- package/types/control/EarthNavigation.d.ts +43 -0
- package/types/control/GeoImageDragControl.d.ts +6 -0
- package/types/control/KeyboardNavigation.d.ts +21 -0
- package/types/control/LayerSwitcher.d.ts +21 -0
- package/types/control/Lighting.d.ts +16 -0
- package/types/control/MouseNavigation.d.ts +48 -0
- package/types/control/MouseWheelZoomControl.d.ts +45 -0
- package/types/control/ScaleControl.d.ts +22 -0
- package/types/control/ShowFps.d.ts +11 -0
- package/types/control/SimpleNavigation.d.ts +25 -0
- package/types/control/Sun.d.ts +50 -0
- package/types/control/ToggleWireframe.d.ts +12 -0
- package/types/control/TouchNavigation.d.ts +48 -0
- package/types/control/ZoomControl.d.ts +27 -0
- package/types/control/index.d.ts +18 -0
- package/types/ellipsoid/Ellipsoid.d.ts +153 -0
- package/types/ellipsoid/index.d.ts +3 -0
- package/types/ellipsoid/wgs84.d.ts +6 -0
- package/types/entity/BaseBillboard.d.ts +215 -0
- package/types/entity/Billboard.d.ts +94 -0
- package/types/entity/BillboardHandler.d.ts +75 -0
- package/types/entity/Entity.d.ts +348 -0
- package/types/entity/EntityCollection.d.ts +309 -0
- package/types/entity/GeoObject.d.ts +111 -0
- package/types/entity/GeoObjectHandler.d.ts +81 -0
- package/types/entity/Geometry.d.ts +74 -0
- package/types/entity/GeometryHandler.d.ts +76 -0
- package/types/entity/Label.d.ts +189 -0
- package/types/entity/LabelHandler.d.ts +29 -0
- package/types/entity/LabelWorker.d.ts +11 -0
- package/types/entity/PointCloud.d.ts +174 -0
- package/types/entity/PointCloudHandler.d.ts +38 -0
- package/types/entity/Polyline.d.ts +306 -0
- package/types/entity/PolylineHandler.d.ts +18 -0
- package/types/entity/Ray.d.ts +124 -0
- package/types/entity/RayHandler.d.ts +67 -0
- package/types/entity/ShapeHandler.d.ts +22 -0
- package/types/entity/Strip.d.ts +119 -0
- package/types/entity/StripHandler.d.ts +38 -0
- package/types/entity/index.d.ts +8 -0
- package/types/index.core.d.ts +65 -0
- package/types/index.d.ts +45 -0
- package/types/index.webgl.d.ts +7 -0
- package/types/input/KeyboardHandler.d.ts +10 -0
- package/types/input/MouseHandler.d.ts +5 -0
- package/types/input/TouchHandler.d.ts +5 -0
- package/types/input/input.d.ts +34 -0
- package/types/layer/BaseGeoImage.d.ts +94 -0
- package/types/layer/CanvasTiles.d.ts +67 -0
- package/types/layer/GeoImage.d.ts +52 -0
- package/types/layer/GeoTexture2d.d.ts +8 -0
- package/types/layer/GeoVideo.d.ts +55 -0
- package/types/layer/KML.d.ts +68 -0
- package/types/layer/Layer.d.ts +315 -0
- package/types/layer/Material.d.ts +45 -0
- package/types/layer/Vector.d.ts +201 -0
- package/types/layer/WMS.d.ts +61 -0
- package/types/layer/XYZ.d.ts +119 -0
- package/types/layer/index.d.ts +10 -0
- package/types/light/LightSource.d.ts +178 -0
- package/types/math/Line2.d.ts +11 -0
- package/types/math/Line3.d.ts +10 -0
- package/types/math/Mat3.d.ts +65 -0
- package/types/math/Mat4.d.ts +176 -0
- package/types/math/Plane.d.ts +18 -0
- package/types/math/Quat.d.ts +379 -0
- package/types/math/Ray.d.ts +82 -0
- package/types/math/Vec2.d.ts +309 -0
- package/types/math/Vec3.d.ts +467 -0
- package/types/math/Vec4.d.ts +162 -0
- package/types/math/coder.d.ts +43 -0
- package/types/math/index.d.ts +11 -0
- package/types/math.d.ts +261 -0
- package/types/mercator.d.ts +92 -0
- package/types/proj/EPSG3857.d.ts +6 -0
- package/types/proj/EPSG4326.d.ts +6 -0
- package/types/proj/Proj.d.ts +42 -0
- package/types/quadTree/EntityCollectionNode.d.ts +34 -0
- package/types/quadTree/Node.d.ts +60 -0
- package/types/quadTree/quadTree.d.ts +40 -0
- package/types/renderer/Renderer.d.ts +290 -0
- package/types/renderer/RendererEvents.d.ts +237 -0
- package/types/res/images.d.ts +3 -0
- package/types/scene/Axes.d.ts +11 -0
- package/types/scene/BaseNode.d.ts +60 -0
- package/types/scene/Planet.d.ts +576 -0
- package/types/scene/RenderNode.d.ts +142 -0
- package/types/scene/SkyBox.d.ts +10 -0
- package/types/scene/index.d.ts +4 -0
- package/types/segment/Segment.d.ts +275 -0
- package/types/segment/SegmentLonLat.d.ts +17 -0
- package/types/segment/Slice.d.ts +10 -0
- package/types/segment/segmentHelper.d.ts +13 -0
- package/types/shaders/billboard.d.ts +3 -0
- package/types/shaders/depth.d.ts +2 -0
- package/types/shaders/drawnode.d.ts +7 -0
- package/types/shaders/geoObject.d.ts +3 -0
- package/types/shaders/label.d.ts +4 -0
- package/types/shaders/pointCloud.d.ts +2 -0
- package/types/shaders/polyline.d.ts +3 -0
- package/types/shaders/ray.d.ts +2 -0
- package/types/shaders/screenFrame.d.ts +2 -0
- package/types/shaders/shape.d.ts +4 -0
- package/types/shaders/skybox.d.ts +2 -0
- package/types/shaders/toneMapping.d.ts +2 -0
- package/types/shapes/BaseShape.d.ts +250 -0
- package/types/shapes/Sphere.d.ts +41 -0
- package/types/terrain/BilTerrain.d.ts +7 -0
- package/types/terrain/EmptyTerrain.d.ts +73 -0
- package/types/terrain/Geoid.d.ts +26 -0
- package/types/terrain/GlobusTerrain.d.ts +116 -0
- package/types/terrain/MapboxTerrain.d.ts +7 -0
- package/types/terrain/index.d.ts +5 -0
- package/types/utils/FontAtlas.d.ts +16 -0
- package/types/utils/GeoImageCreator.d.ts +30 -0
- package/types/utils/ImagesCacheManager.d.ts +10 -0
- package/types/utils/Loader.d.ts +25 -0
- package/types/utils/NormalMapCreator.d.ts +39 -0
- package/types/utils/PlainSegmentWorker.d.ts +10 -0
- package/types/utils/TerrainWorker.d.ts +9 -0
- package/types/utils/TextureAtlas.d.ts +111 -0
- package/types/utils/VectorTileCreator.d.ts +16 -0
- package/types/utils/colorTable.d.ts +143 -0
- package/types/utils/earcut.d.ts +6 -0
- package/types/utils/shared.d.ts +231 -0
- package/types/webgl/Framebuffer.d.ts +135 -0
- package/types/webgl/Handler.d.ts +392 -0
- package/types/webgl/Multisample.d.ts +89 -0
- package/types/webgl/Program.d.ts +163 -0
- package/types/webgl/ProgramController.d.ts +89 -0
- package/types/webgl/callbacks.d.ts +1 -0
- package/types/webgl/index.d.ts +6 -0
- package/types/webgl/types.d.ts +2 -0
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/**
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* Render node is a logical part of a render mechanism. Represents scene rendering.
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transformLights() {
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this._lightsTransformedPositions[ii] = tp.x;
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updateBillboardsTexCoords() {
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_drawNodes() {
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}
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|
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|
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this.frame();
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|
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this.drawEntityCollections(this.entityCollections);
|
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|
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}
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|
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}
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|
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drawEntityCollections(ec) {
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|
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this.renderer.enqueueEntityCollectionsToDraw(ec);
|
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|
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}
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|
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|
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/**
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|
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* Draw entity collections picking frame.
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|
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* @public
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|
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* @param {Array<og.EntityCollection>} ec - Entity collection array.
|
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|
-
*/
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|
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drawPickingEntityCollections(ec) {
|
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|
-
if (ec.length) {
|
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|
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var gl = this.renderer.handler.gl;
|
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|
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|
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284
|
-
gl.disable(gl.CULL_FACE);
|
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|
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|
|
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|
-
//
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
313
|
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|
|
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|
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|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
i
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
326
|
-
i
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
//
|
|
332
|
-
i
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
*/
|
|
349
|
-
_entityCollectionPickingCallback() {
|
|
350
|
-
this.drawPickingEntityCollections(this.entityCollections);
|
|
351
|
-
}
|
|
352
|
-
}
|
|
353
|
-
|
|
354
|
-
export { RenderNode };
|
|
1
|
+
"use strict";
|
|
2
|
+
|
|
3
|
+
import { BaseNode } from "./BaseNode.js";
|
|
4
|
+
import { Events } from "../Events.js";
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* Render node is a logical part of a render mechanism. Represents scene rendering.
|
|
8
|
+
* Forexample one scene node for rendering the Earth, another one for rendering the Moon, another node for rendering stars etc.
|
|
9
|
+
* Each render node has own model view space defined with matrices(scale, rotation, translation, transformation).
|
|
10
|
+
* There are collections of ligh sources, entities and so on in the node.
|
|
11
|
+
* Access to the node is renderer.renderNodes["Earth"]
|
|
12
|
+
* @class
|
|
13
|
+
* @extends {RenderNode}
|
|
14
|
+
* @param {string} name - Node name.
|
|
15
|
+
*/
|
|
16
|
+
class RenderNode extends BaseNode {
|
|
17
|
+
constructor(name) {
|
|
18
|
+
super(name);
|
|
19
|
+
|
|
20
|
+
/**
|
|
21
|
+
* Renderer that calls frame() callback.
|
|
22
|
+
* @public
|
|
23
|
+
* @type {Renderer}
|
|
24
|
+
*/
|
|
25
|
+
this.renderer = null;
|
|
26
|
+
|
|
27
|
+
this.drawMode = null;
|
|
28
|
+
|
|
29
|
+
/** Show rendering.
|
|
30
|
+
* @public
|
|
31
|
+
*/
|
|
32
|
+
this.show = true;
|
|
33
|
+
|
|
34
|
+
this._isActive = true;
|
|
35
|
+
|
|
36
|
+
/**
|
|
37
|
+
* Lighting calculations.
|
|
38
|
+
* @public
|
|
39
|
+
* @type {boolean}
|
|
40
|
+
*/
|
|
41
|
+
this.lightEnabled = false;
|
|
42
|
+
|
|
43
|
+
/**
|
|
44
|
+
* Point light array.
|
|
45
|
+
* @private
|
|
46
|
+
* @type {Array.<LightSource>}
|
|
47
|
+
*/
|
|
48
|
+
this._lights = [];
|
|
49
|
+
this._lightsTransformedPositions = [];
|
|
50
|
+
this._lightsParamsv = [];
|
|
51
|
+
this._lightsParamsf = [];
|
|
52
|
+
this._lightsNames = [];
|
|
53
|
+
|
|
54
|
+
/**
|
|
55
|
+
* Entity collection array.
|
|
56
|
+
* @public
|
|
57
|
+
* @type {Array.<EntityCollection>}
|
|
58
|
+
*/
|
|
59
|
+
this.entityCollections = [];
|
|
60
|
+
|
|
61
|
+
this._pickingId = -1;
|
|
62
|
+
|
|
63
|
+
this.events = new Events(null, this);
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
/**
|
|
67
|
+
* Adds node to the current hierarchy.
|
|
68
|
+
* @public
|
|
69
|
+
* @type {RenderNode}
|
|
70
|
+
*/
|
|
71
|
+
addNode(node) {
|
|
72
|
+
super.addNode(node);
|
|
73
|
+
node.assign(this.renderer);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* Assign render node with renderer.
|
|
78
|
+
* @public
|
|
79
|
+
* @param {Renderer} renderer - Redner node's renderer.
|
|
80
|
+
*/
|
|
81
|
+
assign(renderer) {
|
|
82
|
+
this.renderer = renderer;
|
|
83
|
+
this._pickingId = renderer.addPickingCallback(this, this._entityCollectionPickingCallback);
|
|
84
|
+
|
|
85
|
+
for (var i = 0; i < this.entityCollections.length; i++) {
|
|
86
|
+
this.entityCollections[i].bindRenderNode(this);
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
this.init && this.init();
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
onremove() {
|
|
93
|
+
//virtual
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
remove() {
|
|
97
|
+
var r = this.renderer,
|
|
98
|
+
n = this.name;
|
|
99
|
+
|
|
100
|
+
if (r) {
|
|
101
|
+
if (r.renderNodes[n] && r.renderNodes[n].isEqual(this)) {
|
|
102
|
+
r.renderNodes[n] = null;
|
|
103
|
+
delete r.renderNodes[n];
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
for (var i = 0; i < r._renderNodesArr.length; i++) {
|
|
107
|
+
if (r._renderNodesArr[i].isEqual(this)) {
|
|
108
|
+
r._renderNodesArr.splice(i, 1);
|
|
109
|
+
break;
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
r.removePickingCallback(this._pickingId);
|
|
113
|
+
this._pickingId = -1;
|
|
114
|
+
this.onremove && this.onremove();
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
/**
|
|
119
|
+
* Adds entity collection.
|
|
120
|
+
* @public
|
|
121
|
+
* @param {EntityCollection} entityCollection - Entity collection.
|
|
122
|
+
* @param {boolean} [isHidden] - If it's true that this collection has specific rendering.
|
|
123
|
+
* @returns {RenderNode} -
|
|
124
|
+
*/
|
|
125
|
+
addEntityCollection(entityCollection, isHidden) {
|
|
126
|
+
entityCollection.addTo(this, isHidden);
|
|
127
|
+
return this;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
/**
|
|
131
|
+
* Removes entity collection.
|
|
132
|
+
* @public
|
|
133
|
+
* @param {EntityCollection} entityCollection - Entity collection for remove.
|
|
134
|
+
*/
|
|
135
|
+
removeEntityCollection(entityCollection) {
|
|
136
|
+
entityCollection.remove();
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Adds point light source.
|
|
141
|
+
* @public
|
|
142
|
+
* @param {LightSource} light - Light source.
|
|
143
|
+
* @returns {RenderNode}
|
|
144
|
+
*/
|
|
145
|
+
addLight(light) {
|
|
146
|
+
light.addTo(this);
|
|
147
|
+
return this;
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
/**
|
|
151
|
+
* Gets light object by its name.
|
|
152
|
+
* @public
|
|
153
|
+
* @param {string} name - Point light name.
|
|
154
|
+
* @returns {LightSource}
|
|
155
|
+
*/
|
|
156
|
+
getLightByName(name) {
|
|
157
|
+
var li = this._lightsNames.indexOf(name);
|
|
158
|
+
return this._lights[li];
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
/**
|
|
162
|
+
* Removes light source.
|
|
163
|
+
* @public
|
|
164
|
+
* @param {LightSource} light - Light source object.
|
|
165
|
+
*/
|
|
166
|
+
removeLight(light) {
|
|
167
|
+
light.remove();
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
/**
|
|
171
|
+
* Calls render frame node's callback. Used in renderer.
|
|
172
|
+
* @public
|
|
173
|
+
*/
|
|
174
|
+
drawNode(frustum, frustumIndex) {
|
|
175
|
+
this._isActive && this._drawNodes(frustum, frustumIndex);
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* Gets render node activity.
|
|
180
|
+
* @public
|
|
181
|
+
* @returns {Boolean} -
|
|
182
|
+
*/
|
|
183
|
+
isActive() {
|
|
184
|
+
return this._isActive;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
/**
|
|
188
|
+
* Rendering activation.
|
|
189
|
+
* @public
|
|
190
|
+
* @param {boolean} isActive - Activation flag.
|
|
191
|
+
*/
|
|
192
|
+
setActive(isActive) {
|
|
193
|
+
this._isActive = isActive;
|
|
194
|
+
|
|
195
|
+
if (this.renderer) {
|
|
196
|
+
if (this._isActive && this._pickingId === -1) {
|
|
197
|
+
this._pickingId = this.renderer.addPickingCallback(
|
|
198
|
+
this,
|
|
199
|
+
this._entityCollectionPickingCallback
|
|
200
|
+
);
|
|
201
|
+
} else if (!this._isActive && this._pickingId !== -1) {
|
|
202
|
+
this.renderer.removePickingCallback(this._pickingId);
|
|
203
|
+
this._pickingId = -1;
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
for (var i = 0; i < this.childNodes.length; i++) {
|
|
208
|
+
this.childNodes[i].setActive(isActive);
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
/**
|
|
213
|
+
* Sets draw mode
|
|
214
|
+
* @public
|
|
215
|
+
* @param {Number} mode - Draw mode, such as gl.TRIANGLES, gl.TRIANGLE_STRIP, gl.LINES etc.
|
|
216
|
+
*/
|
|
217
|
+
setDrawMode(mode) {
|
|
218
|
+
this.drawMode = mode;
|
|
219
|
+
for (var i = 0; i < this.childNodes.length; i++) {
|
|
220
|
+
this.childNodes[i].setDrawMode(mode);
|
|
221
|
+
}
|
|
222
|
+
}
|
|
223
|
+
|
|
224
|
+
/**
|
|
225
|
+
* IMPORTANT: This function have to be called manualy in each render node frame callback, before drawing scene geometry.
|
|
226
|
+
* @public
|
|
227
|
+
*/
|
|
228
|
+
transformLights() {
|
|
229
|
+
var r = this.renderer;
|
|
230
|
+
for (var i = 0; i < this._lights.length; i++) {
|
|
231
|
+
var ii = i * 4;
|
|
232
|
+
var tp;
|
|
233
|
+
if (this._lights[i].directional) {
|
|
234
|
+
tp = r.activeCamera._normalMatrix.mulVec(this._lights[i]._position);
|
|
235
|
+
this._lightsTransformedPositions[ii + 3] = 0;
|
|
236
|
+
} else {
|
|
237
|
+
tp = r.activeCamera._viewMatrix.mulVec3(this._lights[i]._position);
|
|
238
|
+
this._lightsTransformedPositions[ii + 3] = 1;
|
|
239
|
+
}
|
|
240
|
+
this._lightsTransformedPositions[ii] = tp.x;
|
|
241
|
+
this._lightsTransformedPositions[ii + 1] = tp.y;
|
|
242
|
+
this._lightsTransformedPositions[ii + 2] = tp.z;
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
updateBillboardsTexCoords() {
|
|
247
|
+
for (var i = 0; i < this.entityCollections.length; i++) {
|
|
248
|
+
this.entityCollections[i].billboardHandler.refreshTexCoordsArr();
|
|
249
|
+
}
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
/**
|
|
253
|
+
* @private
|
|
254
|
+
*/
|
|
255
|
+
_drawNodes() {
|
|
256
|
+
for (var i = 0; i < this.childNodes.length; i++) {
|
|
257
|
+
if (this.childNodes[i]._isActive) {
|
|
258
|
+
this.childNodes[i]._drawNodes();
|
|
259
|
+
}
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
if (this.show) {
|
|
263
|
+
if (this.frame) {
|
|
264
|
+
//this.lightEnabled && this.transformLights();
|
|
265
|
+
this.frame();
|
|
266
|
+
}
|
|
267
|
+
this.drawEntityCollections(this.entityCollections);
|
|
268
|
+
}
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
drawEntityCollections(ec) {
|
|
272
|
+
this.renderer.enqueueEntityCollectionsToDraw(ec);
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
/**
|
|
276
|
+
* Draw entity collections picking frame.
|
|
277
|
+
* @public
|
|
278
|
+
* @param {Array<og.EntityCollection>} ec - Entity collection array.
|
|
279
|
+
*/
|
|
280
|
+
drawPickingEntityCollections(ec) {
|
|
281
|
+
if (ec.length) {
|
|
282
|
+
var gl = this.renderer.handler.gl;
|
|
283
|
+
|
|
284
|
+
gl.disable(gl.CULL_FACE);
|
|
285
|
+
|
|
286
|
+
// billoard pass
|
|
287
|
+
var i = ec.length;
|
|
288
|
+
while (i--) {
|
|
289
|
+
ec[i]._fadingOpacity && ec[i].billboardHandler.drawPicking();
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
// geoObject pass
|
|
293
|
+
i = ec.length;
|
|
294
|
+
while (i--) {
|
|
295
|
+
ec[i]._fadingOpacity && ec[i].geoObjectHandler.drawPicking();
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
// label pass
|
|
299
|
+
i = ec.length;
|
|
300
|
+
while (i--) {
|
|
301
|
+
ec[i]._fadingOpacity && ec[i].labelHandler.drawPicking();
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
// ray pass
|
|
305
|
+
i = ec.length;
|
|
306
|
+
while (i--) {
|
|
307
|
+
ec[i]._fadingOpacity && ec[i].rayHandler.drawPicking();
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
gl.enable(gl.CULL_FACE);
|
|
311
|
+
|
|
312
|
+
// polylines pass
|
|
313
|
+
i = ec.length;
|
|
314
|
+
while (i--) {
|
|
315
|
+
ec[i]._visibility && ec[i].polylineHandler.drawPicking();
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
//shapes pass
|
|
319
|
+
i = ec.length;
|
|
320
|
+
while (i--) {
|
|
321
|
+
ec[i]._visibility && ec[i].shapeHandler.drawPicking();
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
//Strip pass
|
|
325
|
+
i = ec.length;
|
|
326
|
+
while (i--) {
|
|
327
|
+
ec[i]._visibility && ec[i].stripHandler.drawPicking();
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
// //pointClouds pass
|
|
331
|
+
// i = ec.length;
|
|
332
|
+
// while (i--) {
|
|
333
|
+
// ec[i]._visibility && ec[i].pointCloudHandler.drawPicking();
|
|
334
|
+
// }
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
/**
|
|
339
|
+
* Picking entity frame callback
|
|
340
|
+
* @private
|
|
341
|
+
*/
|
|
342
|
+
_entityCollectionPickingCallback() {
|
|
343
|
+
this.drawPickingEntityCollections(this.entityCollections);
|
|
344
|
+
}
|
|
345
|
+
}
|
|
346
|
+
|
|
347
|
+
export { RenderNode };
|