@openglobus/og 0.11.2 → 0.11.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +13 -13
- package/src/og/Clock.js +10 -10
- package/src/og/Events.js +8 -6
- package/src/og/Extent.js +82 -41
- package/src/og/Globe.js +25 -13
- package/src/og/ImageCanvas.js +22 -16
- package/src/og/LonLat.js +16 -13
- package/src/og/Popup.js +21 -14
- package/src/og/QueueArray.js +6 -2
- package/src/og/Rectangle.js +11 -6
- package/src/og/Stack.js +5 -2
- package/src/og/ajax.js +21 -33
- package/src/og/astro/astro.js +5 -5
- package/src/og/astro/earth.js +22 -16
- package/src/og/astro/jd.js +23 -18
- package/src/og/astro/orbit.js +13 -11
- package/src/og/astro/rotation.js +17 -8
- package/src/og/bv/Box.js +7 -3
- package/src/og/bv/Sphere.js +14 -11
- package/src/og/camera/Camera.js +51 -54
- package/src/og/camera/Frustum.js +29 -18
- package/src/og/camera/PlanetCamera.js +32 -23
- package/src/og/control/CompassButton.js +5 -1
- package/src/og/control/Control.js +12 -10
- package/src/og/control/DebugInfo.js +4 -1
- package/src/og/control/EarthCoordinates.js +54 -33
- package/src/og/control/KeyboardNavigation.js +10 -10
- package/src/og/control/LayerSwitcher.js +22 -21
- package/src/og/control/Lighting.js +34 -3
- package/src/og/control/MouseNavigation.js +1 -1
- package/src/og/control/ScaleControl.js +1 -1
- package/src/og/control/SegmentBoundVisualization.js +6 -7
- package/src/og/control/ShowFps.js +13 -8
- package/src/og/control/SimpleNavigation.js +6 -8
- package/src/og/control/Sun.js +25 -15
- package/src/og/control/ToggleWireframe.js +4 -4
- package/src/og/control/TouchNavigation.js +44 -33
- package/src/og/control/ZoomControl.js +41 -25
- package/src/og/ellipsoid/Ellipsoid.js +162 -66
- package/src/og/ellipsoid/wgs84.js +4 -4
- package/src/og/entity/BaseBillboard.js +100 -56
- package/src/og/entity/Billboard.js +14 -10
- package/src/og/entity/BillboardHandler.js +317 -60
- package/src/og/entity/Entity.js +100 -68
- package/src/og/entity/EntityCollection.js +70 -47
- package/src/og/entity/GeoObject.js +228 -0
- package/src/og/entity/GeoObjectHandler.js +910 -0
- package/src/og/entity/Geometry.js +27 -24
- package/src/og/entity/GeometryHandler.js +596 -124
- package/src/og/entity/Label.js +80 -49
- package/src/og/entity/LabelHandler.js +45 -244
- package/src/og/entity/LabelWorker.js +218 -0
- package/src/og/entity/Object3d.js +504 -0
- package/src/og/entity/PointCloud.js +80 -32
- package/src/og/entity/PointCloudHandler.js +8 -8
- package/src/og/entity/Polyline.js +16 -16
- package/src/og/entity/Ray.js +60 -27
- package/src/og/entity/Strip.js +77 -48
- package/src/og/entity/StripHandler.js +26 -26
- package/src/og/entity/index.js +8 -16
- package/src/og/layer/BaseGeoImage.js +54 -23
- package/src/og/layer/CanvasTiles.js +24 -24
- package/src/og/layer/GeoImage.js +9 -9
- package/src/og/layer/GeoVideo.js +3 -3
- package/src/og/layer/KML.js +63 -37
- package/src/og/layer/Layer.js +44 -21
- package/src/og/layer/Material.js +23 -20
- package/src/og/layer/Vector.js +114 -68
- package/src/og/layer/WMS.js +34 -17
- package/src/og/layer/XYZ.js +48 -46
- package/src/og/light/LightSource.js +46 -39
- package/src/og/math/Mat3.js +34 -22
- package/src/og/math/Mat4.js +603 -459
- package/src/og/math/Plane.js +21 -20
- package/src/og/math/Quat.js +182 -139
- package/src/og/math/Ray.js +38 -33
- package/src/og/math/Vec2.js +85 -75
- package/src/og/math/Vec3.js +142 -112
- package/src/og/math/Vec4.js +27 -31
- package/src/og/math/coder.js +10 -10
- package/src/og/math.js +12 -12
- package/src/og/proj/EPSG3857.js +4 -4
- package/src/og/proj/EPSG4326.js +4 -4
- package/src/og/proj/Proj.js +4 -6
- package/src/og/quadTree/Node.js +8 -8
- package/src/og/renderer/Renderer.js +59 -52
- package/src/og/renderer/RendererEvents.js +50 -27
- package/src/og/scene/BaseNode.js +7 -8
- package/src/og/scene/Planet.js +102 -103
- package/src/og/scene/RenderNode.js +28 -21
- package/src/og/segment/Segment.js +26 -21
- package/src/og/segment/SegmentLonLat.js +5 -5
- package/src/og/shaders/drawnode.js +135 -142
- package/src/og/shaders/geoObject.js +211 -0
- package/src/og/shaders/pointCloud.js +41 -41
- package/src/og/shaders/shape.js +12 -18
- package/src/og/shaders/skybox.js +36 -36
- package/src/og/shaders/toneMapping.js +1 -0
- package/src/og/shapes/BaseShape.js +126 -54
- package/src/og/shapes/Icosphere.js +29 -14
- package/src/og/shapes/Sphere.js +12 -15
- package/src/og/terrain/BilTerrain.js +1 -0
- package/src/og/terrain/EmptyTerrain.js +2 -2
- package/src/og/terrain/GlobusTerrain.js +9 -9
- package/src/og/utils/FontAtlas.js +6 -2
- package/src/og/utils/TextureAtlas.js +22 -24
- package/src/og/utils/VectorTileCreator.js +1 -3
- package/src/og/utils/shared.js +16 -16
- package/src/og/webgl/Framebuffer.js +88 -40
- package/src/og/webgl/Handler.js +243 -169
- package/src/og/webgl/Multisample.js +47 -19
- package/src/og/webgl/Program.js +79 -34
- package/src/og/webgl/ProgramController.js +17 -13
- package/src/og/webgl/callbacks.js +8 -8
- package/src/og/inherits.js +0 -8
- package/src/og/utils/polylabel.js +0 -176
- package/types/Clock.d.ts +0 -90
- package/types/Deferred.d.ts +0 -6
- package/types/Events.d.ts +0 -73
- package/types/Extent.d.ts +0 -166
- package/types/Globe.d.ts +0 -75
- package/types/ImageCanvas.d.ts +0 -121
- package/types/Lock.d.ts +0 -12
- package/types/LonLat.d.ts +0 -108
- package/types/Popup.d.ts +0 -38
- package/types/QueueArray.d.ts +0 -15
- package/types/Rectangle.d.ts +0 -74
- package/types/Stack.d.ts +0 -15
- package/types/ajax.d.ts +0 -24
- package/types/arial.d.ts +0 -48
- package/types/astro/astro.d.ts +0 -38
- package/types/astro/earth.d.ts +0 -6
- package/types/astro/jd.d.ts +0 -254
- package/types/bv/Box.d.ts +0 -25
- package/types/bv/Sphere.d.ts +0 -38
- package/types/bv/index.d.ts +0 -3
- package/types/camera/Camera.d.ts +0 -303
- package/types/camera/Frustum.d.ts +0 -129
- package/types/camera/PlanetCamera.d.ts +0 -223
- package/types/camera/index.d.ts +0 -3
- package/types/cons.d.ts +0 -40
- package/types/control/CompassButton.d.ts +0 -18
- package/types/control/Control.d.ts +0 -101
- package/types/control/DebugInfo.d.ts +0 -16
- package/types/control/EarthCoordinates.d.ts +0 -47
- package/types/control/EarthNavigation.d.ts +0 -42
- package/types/control/GeoImageDragControl.d.ts +0 -6
- package/types/control/KeyboardNavigation.d.ts +0 -22
- package/types/control/LayerSwitcher.d.ts +0 -23
- package/types/control/Lighting.d.ts +0 -16
- package/types/control/MouseNavigation.d.ts +0 -51
- package/types/control/ScaleControl.d.ts +0 -22
- package/types/control/ShowFps.d.ts +0 -12
- package/types/control/SimpleNavigation.d.ts +0 -28
- package/types/control/Sun.d.ts +0 -52
- package/types/control/ToggleWireframe.d.ts +0 -12
- package/types/control/TouchNavigation.d.ts +0 -50
- package/types/control/ZoomControl.d.ts +0 -28
- package/types/control/index.d.ts +0 -17
- package/types/ellipsoid/Ellipsoid.d.ts +0 -142
- package/types/ellipsoid/index.d.ts +0 -3
- package/types/ellipsoid/wgs84.d.ts +0 -5
- package/types/entity/BaseBillboard.d.ts +0 -208
- package/types/entity/Billboard.d.ts +0 -94
- package/types/entity/BillboardHandler.d.ts +0 -74
- package/types/entity/Entity.d.ts +0 -331
- package/types/entity/EntityCollection.d.ts +0 -303
- package/types/entity/Geometry.d.ts +0 -73
- package/types/entity/GeometryHandler.d.ts +0 -76
- package/types/entity/Label.d.ts +0 -194
- package/types/entity/LabelHandler.d.ts +0 -24
- package/types/entity/PointCloud.d.ts +0 -174
- package/types/entity/PointCloudHandler.d.ts +0 -38
- package/types/entity/Polyline.d.ts +0 -304
- package/types/entity/PolylineHandler.d.ts +0 -18
- package/types/entity/Ray.d.ts +0 -123
- package/types/entity/RayHandler.d.ts +0 -67
- package/types/entity/ShapeHandler.d.ts +0 -22
- package/types/entity/Strip.d.ts +0 -118
- package/types/entity/StripHandler.d.ts +0 -38
- package/types/entity/index.d.ts +0 -8
- package/types/index.core.d.ts +0 -65
- package/types/index.d.ts +0 -45
- package/types/index.webgl.d.ts +0 -7
- package/types/inherits.d.ts +0 -4
- package/types/input/KeyboardHandler.d.ts +0 -10
- package/types/input/MouseHandler.d.ts +0 -5
- package/types/input/TouchHandler.d.ts +0 -5
- package/types/input/input.d.ts +0 -34
- package/types/layer/BaseGeoImage.d.ts +0 -107
- package/types/layer/CanvasTiles.d.ts +0 -75
- package/types/layer/GeoImage.d.ts +0 -65
- package/types/layer/GeoTexture2d.d.ts +0 -8
- package/types/layer/GeoVideo.d.ts +0 -80
- package/types/layer/KML.d.ts +0 -58
- package/types/layer/Layer.d.ts +0 -321
- package/types/layer/Material.d.ts +0 -48
- package/types/layer/Vector.d.ts +0 -228
- package/types/layer/WMS.d.ts +0 -66
- package/types/layer/XYZ.d.ts +0 -130
- package/types/layer/index.d.ts +0 -10
- package/types/light/LightSource.d.ts +0 -177
- package/types/math/Line2.d.ts +0 -11
- package/types/math/Line3.d.ts +0 -10
- package/types/math/Mat3.d.ts +0 -63
- package/types/math/Mat4.d.ts +0 -173
- package/types/math/Plane.d.ts +0 -17
- package/types/math/Quat.d.ts +0 -376
- package/types/math/Ray.d.ts +0 -81
- package/types/math/Vec2.d.ts +0 -308
- package/types/math/Vec3.d.ts +0 -459
- package/types/math/Vec4.d.ts +0 -161
- package/types/math/coder.d.ts +0 -42
- package/types/math/index.d.ts +0 -11
- package/types/math.d.ts +0 -261
- package/types/mercator.d.ts +0 -92
- package/types/proj/EPSG3857.d.ts +0 -5
- package/types/proj/EPSG4326.d.ts +0 -5
- package/types/proj/Proj.d.ts +0 -42
- package/types/quadTree/EntityCollectionNode.d.ts +0 -34
- package/types/quadTree/Node.d.ts +0 -61
- package/types/quadTree/quadTree.d.ts +0 -40
- package/types/renderer/Renderer.d.ts +0 -296
- package/types/renderer/RendererEvents.d.ts +0 -230
- package/types/res/images.d.ts +0 -3
- package/types/scene/Axes.d.ts +0 -11
- package/types/scene/BaseNode.d.ts +0 -60
- package/types/scene/Planet.d.ts +0 -574
- package/types/scene/RenderNode.d.ts +0 -143
- package/types/scene/SkyBox.d.ts +0 -10
- package/types/scene/index.d.ts +0 -4
- package/types/segment/Segment.d.ts +0 -271
- package/types/segment/SegmentLonLat.d.ts +0 -62
- package/types/segment/segmentHelper.d.ts +0 -13
- package/types/shaders/billboard.d.ts +0 -3
- package/types/shaders/depth.d.ts +0 -2
- package/types/shaders/drawnode.d.ts +0 -7
- package/types/shaders/label.d.ts +0 -4
- package/types/shaders/pointCloud.d.ts +0 -2
- package/types/shaders/polyline.d.ts +0 -3
- package/types/shaders/ray.d.ts +0 -2
- package/types/shaders/screenFrame.d.ts +0 -2
- package/types/shaders/shape.d.ts +0 -4
- package/types/shaders/skybox.d.ts +0 -2
- package/types/shaders/toneMapping.d.ts +0 -2
- package/types/shapes/BaseShape.d.ts +0 -247
- package/types/shapes/Sphere.d.ts +0 -41
- package/types/terrain/BilTerrain.d.ts +0 -8
- package/types/terrain/EmptyTerrain.d.ts +0 -72
- package/types/terrain/Geoid.d.ts +0 -26
- package/types/terrain/GlobusTerrain.d.ts +0 -153
- package/types/terrain/MapboxTerrain.d.ts +0 -8
- package/types/terrain/index.d.ts +0 -5
- package/types/utils/FontAtlas.d.ts +0 -14
- package/types/utils/GeoImageCreator.d.ts +0 -30
- package/types/utils/ImagesCacheManager.d.ts +0 -10
- package/types/utils/Loader.d.ts +0 -25
- package/types/utils/NormalMapCreator.d.ts +0 -39
- package/types/utils/PlainSegmentWorker.d.ts +0 -10
- package/types/utils/TerrainWorker.d.ts +0 -9
- package/types/utils/TextureAtlas.d.ts +0 -111
- package/types/utils/VectorTileCreator.d.ts +0 -16
- package/types/utils/colorTable.d.ts +0 -143
- package/types/utils/earcut.d.ts +0 -6
- package/types/utils/shared.d.ts +0 -230
- package/types/webgl/Framebuffer.d.ts +0 -135
- package/types/webgl/Handler.d.ts +0 -372
- package/types/webgl/Multisample.d.ts +0 -89
- package/types/webgl/Program.d.ts +0 -155
- package/types/webgl/ProgramController.d.ts +0 -84
- package/types/webgl/callbacks.d.ts +0 -1
- package/types/webgl/index.d.ts +0 -6
- package/types/webgl/types.d.ts +0 -2
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"use strict";
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// import { QueueArray } from '../QueueArray.js';
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constructor(numWorkers = 4) {
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make(handler, label) {
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/*6, 7, 8*/label._positionLow.x, label._positionLow.y, label._positionLow.z,
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isVisible = labelData[2],
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/*3, 4, 5*/_positionHigh_x = labelData[3], _positionHigh_y = labelData[4], _positionHigh_z = labelData[5],
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/*6, 7, 8*/_positionLow_x = labelData[6], _positionLow_y = labelData[7], _positionLow_z = labelData[8],
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/*10, 11, 12*/_offset_x = labelData[10], _offset_y = labelData[11], _offset_z = labelData[12],
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/*18, 19, 20*/_alignedAxis_x = labelData[18], _alignedAxis_y = labelData[19], _alignedAxis_z = labelData[20],
|
|
113
|
+
/*21*/_fontIndex = labelData[21],
|
|
114
|
+
/*22*/_outline = labelData[22],
|
|
115
|
+
/*23, 24, 25, 26*/_outlineColor_x = labelData[23], _outlineColor_y = labelData[24], _outlineColor_z = labelData[25], _outlineColor_w = labelData[26],
|
|
116
|
+
/*27, 28, 29*/_pickingColor_x = labelData[27], _pickingColor_y = labelData[28], _pickingColor_z = labelData[29]
|
|
117
|
+
|
|
118
|
+
|
|
119
|
+
let _vertexArr = new Float32Array(maxLetters * 12),
|
|
120
|
+
_texCoordArr = new Float32Array(maxLetters * 24),
|
|
121
|
+
_gliphParamArr = new Float32Array(maxLetters * 24),
|
|
122
|
+
_positionHighArr = new Float32Array(maxLetters * 18),
|
|
123
|
+
_positionLowArr = new Float32Array(maxLetters * 18),
|
|
124
|
+
_sizeArr = new Float32Array(maxLetters * 6),
|
|
125
|
+
_offsetArr = new Float32Array(maxLetters * 18),
|
|
126
|
+
_rgbaArr = new Float32Array(maxLetters * 24),
|
|
127
|
+
_rotationArr = new Float32Array(maxLetters * 6),
|
|
128
|
+
_alignedAxisArr = new Float32Array(maxLetters * 18),
|
|
129
|
+
_fontIndexArr = new Float32Array(maxLetters * 6),
|
|
130
|
+
_outlineArr = new Float32Array(maxLetters * 6),
|
|
131
|
+
_noOutlineArr = new Float32Array(maxLetters * 6),
|
|
132
|
+
_outlineColorArr = new Float32Array(maxLetters * 24),
|
|
133
|
+
_pickingColorArr = new Float32Array(maxLetters * 18);
|
|
134
|
+
|
|
135
|
+
for (var i = 0; i < maxLetters; i++) {
|
|
136
|
+
if (isVisible !== 0) {
|
|
137
|
+
concatTypedArrays(_vertexArr, i, [0, 0, 0, -1, 1, -1, 1, -1, 1, 0, 0, 0]);
|
|
138
|
+
} else {
|
|
139
|
+
concatTypedArrays(_vertexArr, i, [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
concatTypedArrays(_texCoordArr, i, [0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, -1, 0]);
|
|
143
|
+
concatTypedArrays(_gliphParamArr, i, [1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0]);
|
|
144
|
+
|
|
145
|
+
var x = _positionHigh_x, y = _positionHigh_y, z = _positionHigh_z, w;
|
|
146
|
+
concatTypedArrays(_positionHighArr, i, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
|
|
147
|
+
|
|
148
|
+
x = _positionLow_x; y = _positionLow_y; z = _positionLow_z;
|
|
149
|
+
concatTypedArrays(_positionLowArr, i, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
|
|
150
|
+
|
|
151
|
+
x = _size;
|
|
152
|
+
concatTypedArrays(_sizeArr, i, [x, x, x, x, x, x]);
|
|
153
|
+
|
|
154
|
+
x = _offset_x; y = _offset_y; z = _offset_z;
|
|
155
|
+
concatTypedArrays(_offsetArr, i, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
|
|
156
|
+
|
|
157
|
+
x = _color_x; y = _color_y; z = _color_z; w = _color_w;
|
|
158
|
+
concatTypedArrays(_rgbaArr, i, [x, y, z, w, x, y, z, w, x, y, z, w, x, y, z, w, x, y, z, w, x, y, z, w]);
|
|
159
|
+
|
|
160
|
+
x = _rotation;
|
|
161
|
+
concatTypedArrays(_rotationArr, i, [x, x, x, x, x, x]);
|
|
162
|
+
|
|
163
|
+
x = _alignedAxis_x; y = _alignedAxis_y; z = _alignedAxis_z;
|
|
164
|
+
concatTypedArrays(_alignedAxisArr, i, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
|
|
165
|
+
|
|
166
|
+
x = _fontIndex;
|
|
167
|
+
concatTypedArrays(_fontIndexArr, i, [x, x, x, x, x, x]);
|
|
168
|
+
|
|
169
|
+
x = _outline;
|
|
170
|
+
concatTypedArrays(_outlineArr, i, [x, x, x, x, x, x]);
|
|
171
|
+
|
|
172
|
+
w = 0.001;
|
|
173
|
+
concatTypedArrays(_noOutlineArr, i, [w, w, w, w, w, w]);
|
|
174
|
+
|
|
175
|
+
x = _outlineColor_x; y = _outlineColor_y; z = _outlineColor_z; w = _outlineColor_w;
|
|
176
|
+
concatTypedArrays(_outlineColorArr, i, [x, y, z, w, x, y, z, w, x, y, z, w, x, y, z, w, x, y, z, w, x, y, z, w]);
|
|
177
|
+
|
|
178
|
+
x = _pickingColor_x / 255; y = _pickingColor_y / 255; z = _pickingColor_z / 255;
|
|
179
|
+
concatTypedArrays(_pickingColorArr, i, [x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y, z]);
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
self.postMessage({
|
|
183
|
+
id: id,
|
|
184
|
+
vertexArr: _vertexArr,
|
|
185
|
+
texCoordArr: _texCoordArr,
|
|
186
|
+
gliphParamArr: _gliphParamArr,
|
|
187
|
+
positionHighArr: _positionHighArr,
|
|
188
|
+
positionLowArr: _positionLowArr,
|
|
189
|
+
sizeArr: _sizeArr,
|
|
190
|
+
offsetArr: _offsetArr,
|
|
191
|
+
rgbaArr: _rgbaArr,
|
|
192
|
+
rotationArr: _rotationArr,
|
|
193
|
+
alignedAxisArr: _alignedAxisArr,
|
|
194
|
+
fontIndexArr: _fontIndexArr,
|
|
195
|
+
outlineArr: _outlineArr,
|
|
196
|
+
noOutlineArr: _noOutlineArr,
|
|
197
|
+
outlineColorArr: _outlineColorArr,
|
|
198
|
+
pickingColorArr: _pickingColorArr
|
|
199
|
+
}, [
|
|
200
|
+
_vertexArr.buffer,
|
|
201
|
+
_texCoordArr.buffer,
|
|
202
|
+
_gliphParamArr.buffer,
|
|
203
|
+
_positionHighArr.buffer,
|
|
204
|
+
_positionLowArr.buffer,
|
|
205
|
+
_sizeArr.buffer,
|
|
206
|
+
_offsetArr.buffer,
|
|
207
|
+
_rgbaArr.buffer,
|
|
208
|
+
_rotationArr.buffer,
|
|
209
|
+
_alignedAxisArr.buffer,
|
|
210
|
+
_fontIndexArr.buffer,
|
|
211
|
+
_outlineArr.buffer,
|
|
212
|
+
_noOutlineArr.buffer,
|
|
213
|
+
_outlineColorArr.buffer,
|
|
214
|
+
_pickingColorArr.buffer
|
|
215
|
+
]);
|
|
216
|
+
}`;
|
|
217
|
+
|
|
218
|
+
export { LabelWorker };
|
|
@@ -0,0 +1,504 @@
|
|
|
1
|
+
/* eslint-disable no-param-reassign */
|
|
2
|
+
"use strict";
|
|
3
|
+
|
|
4
|
+
import { htmlColorToFloat32Array } from "../utils/shared.js";
|
|
5
|
+
import { Vec3 } from "../math/Vec3.js";
|
|
6
|
+
|
|
7
|
+
function getColor(color) {
|
|
8
|
+
if (color instanceof Array) {
|
|
9
|
+
return color;
|
|
10
|
+
} else if (typeof color === "string") {
|
|
11
|
+
return htmlColorToFloat32Array(color);
|
|
12
|
+
}
|
|
13
|
+
return [1.0, 1.0, 1.0, 1.0];
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
class Object3d {
|
|
17
|
+
constructor(data) {
|
|
18
|
+
this._name = data.name || "noname";
|
|
19
|
+
this._vertices = data.vertices || [];
|
|
20
|
+
this._texCoords = [];
|
|
21
|
+
|
|
22
|
+
this.color = getColor(data.color);
|
|
23
|
+
|
|
24
|
+
if (data.scale) {
|
|
25
|
+
Object3d.scale(this._vertices, data.scale);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
if (data.indexes) {
|
|
29
|
+
this._indexes = data.indexes || [];
|
|
30
|
+
this._normals = data.normals || [];
|
|
31
|
+
} else {
|
|
32
|
+
this._normals = Object3d.getNormals(this._vertices);
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
get name() {
|
|
37
|
+
return this._name;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
get vertices() {
|
|
41
|
+
return this._vertices;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
get normals() {
|
|
45
|
+
return this._normals;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
get indexes() {
|
|
49
|
+
return this._indexes;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
get indices() {
|
|
53
|
+
return this._indexes;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
static scale(vertices, s) {
|
|
57
|
+
for (let i = 0; i < vertices.length; i++) {
|
|
58
|
+
vertices[i] *= s;
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
static centroid(vertices) {
|
|
63
|
+
let minX = 1000.0,
|
|
64
|
+
minY = 1000.0,
|
|
65
|
+
minZ = 1000.0,
|
|
66
|
+
maxX = -1000.0,
|
|
67
|
+
maxY = -1000.0,
|
|
68
|
+
maxZ = -1000.0;
|
|
69
|
+
|
|
70
|
+
for (let i = 0; i < vertices.length; i += 3) {
|
|
71
|
+
let x = vertices[i],
|
|
72
|
+
y = vertices[i + 1],
|
|
73
|
+
z = vertices[i + 2];
|
|
74
|
+
if (x < minX) minX = x;
|
|
75
|
+
if (y < minY) minY = y;
|
|
76
|
+
if (z < minZ) minZ = z;
|
|
77
|
+
if (x > maxX) maxX = x;
|
|
78
|
+
if (y > maxY) maxY = y;
|
|
79
|
+
if (z > maxZ) maxZ = z;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
return [minX + (maxX - minX) * 0.5, minY + (maxY - minY) * 0.5, minZ + (maxZ - minZ) * 0.5];
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
static translate(vertices, v) {
|
|
86
|
+
for (let i = 0; i < vertices.length; i += 3) {
|
|
87
|
+
vertices[i] -= v[0];
|
|
88
|
+
vertices[i + 1] -= v[1];
|
|
89
|
+
vertices[i + 2] -= v[2];
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
static getNormals(vertices) {
|
|
94
|
+
let res = new Array(vertices.length);
|
|
95
|
+
|
|
96
|
+
for (var i = 0; i < vertices.length; i += 9) {
|
|
97
|
+
let t03 = i,
|
|
98
|
+
t13 = i + 3,
|
|
99
|
+
t23 = i + 6,
|
|
100
|
+
v0_x = vertices[t03],
|
|
101
|
+
v0_y = vertices[t03 + 1],
|
|
102
|
+
v0_z = vertices[t03 + 2],
|
|
103
|
+
v1_x = vertices[t13],
|
|
104
|
+
v1_y = vertices[t13 + 1],
|
|
105
|
+
v1_z = vertices[t13 + 2],
|
|
106
|
+
v2_x = vertices[t23],
|
|
107
|
+
v2_y = vertices[t23 + 1],
|
|
108
|
+
v2_z = vertices[t23 + 2],
|
|
109
|
+
vv0_x = v1_x - v0_x,
|
|
110
|
+
vv0_y = v1_y - v0_y,
|
|
111
|
+
vv0_z = v1_z - v0_z,
|
|
112
|
+
vv1_x = v2_x - v0_x,
|
|
113
|
+
vv1_y = v2_y - v0_y,
|
|
114
|
+
vv1_z = v2_z - v0_z,
|
|
115
|
+
n_x = vv0_y * vv1_z - vv0_z * vv1_y,
|
|
116
|
+
n_y = vv0_z * vv1_x - vv0_x * vv1_z,
|
|
117
|
+
n_z = vv0_x * vv1_y - vv0_y * vv1_x;
|
|
118
|
+
|
|
119
|
+
let l = Math.sqrt(n_x * n_x + n_y * n_y + n_z * n_z);
|
|
120
|
+
|
|
121
|
+
n_x /= l;
|
|
122
|
+
n_y /= l;
|
|
123
|
+
n_z /= l;
|
|
124
|
+
|
|
125
|
+
res[t03] = n_x;
|
|
126
|
+
res[t03 + 1] = n_y;
|
|
127
|
+
res[t03 + 2] = n_z;
|
|
128
|
+
|
|
129
|
+
res[t13] = n_x;
|
|
130
|
+
res[t13 + 1] = n_y;
|
|
131
|
+
res[t13 + 2] = n_z;
|
|
132
|
+
|
|
133
|
+
res[t23] = n_x;
|
|
134
|
+
res[t23 + 1] = n_y;
|
|
135
|
+
res[t23 + 2] = n_z;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
return res;
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
static createSphere(
|
|
142
|
+
lonBands = 16,
|
|
143
|
+
latBands = 16,
|
|
144
|
+
radius = 1.0,
|
|
145
|
+
offsetX = 0,
|
|
146
|
+
offsetY = 0,
|
|
147
|
+
offsetZ = 0
|
|
148
|
+
) {
|
|
149
|
+
let vertices = [],
|
|
150
|
+
indexes = [],
|
|
151
|
+
normals = [];
|
|
152
|
+
|
|
153
|
+
for (let latNumber = 0; latNumber <= latBands; latNumber++) {
|
|
154
|
+
var theta = (latNumber * Math.PI) / latBands;
|
|
155
|
+
var sinTheta = Math.sin(theta);
|
|
156
|
+
var cosTheta = Math.cos(theta);
|
|
157
|
+
|
|
158
|
+
for (let longNumber = 0; longNumber <= lonBands; longNumber++) {
|
|
159
|
+
var phi = (longNumber * 2 * Math.PI) / lonBands;
|
|
160
|
+
var sinPhi = Math.sin(phi);
|
|
161
|
+
var cosPhi = Math.cos(phi);
|
|
162
|
+
var x = cosPhi * sinTheta + offsetX;
|
|
163
|
+
var y = cosTheta + offsetY;
|
|
164
|
+
var z = sinPhi * sinTheta + offsetZ;
|
|
165
|
+
//var u = 1 - (longNumber / lonBands);
|
|
166
|
+
//var v = latNumber / latBands;
|
|
167
|
+
normals.push(x);
|
|
168
|
+
normals.push(y);
|
|
169
|
+
normals.push(z);
|
|
170
|
+
//texCoords.push(u);
|
|
171
|
+
//texCoords.push(v);
|
|
172
|
+
vertices.push(radius * x);
|
|
173
|
+
vertices.push(radius * y);
|
|
174
|
+
vertices.push(radius * z);
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
for (let latNumber = 0; latNumber < latBands; latNumber++) {
|
|
179
|
+
for (let longNumber = 0; longNumber < lonBands; longNumber++) {
|
|
180
|
+
var first = latNumber * (lonBands + 1) + longNumber;
|
|
181
|
+
var second = first + lonBands + 1;
|
|
182
|
+
|
|
183
|
+
indexes.push(first);
|
|
184
|
+
indexes.push(first + 1);
|
|
185
|
+
indexes.push(second);
|
|
186
|
+
|
|
187
|
+
indexes.push(second);
|
|
188
|
+
indexes.push(first + 1);
|
|
189
|
+
indexes.push(second + 1);
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
return new Object3d({
|
|
194
|
+
vertices: vertices,
|
|
195
|
+
normals: normals,
|
|
196
|
+
indexes: indexes
|
|
197
|
+
});
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
static createDisc(
|
|
201
|
+
radius = 1.0,
|
|
202
|
+
height = 0.0,
|
|
203
|
+
radialSegments = 8,
|
|
204
|
+
isTop = true,
|
|
205
|
+
startIndex = 0,
|
|
206
|
+
offsetX = 0,
|
|
207
|
+
offsetY,
|
|
208
|
+
offsetZ = 0
|
|
209
|
+
) {
|
|
210
|
+
let vertices = [],
|
|
211
|
+
indexes = [],
|
|
212
|
+
normals = [];
|
|
213
|
+
|
|
214
|
+
let thetaStart = 0.0,
|
|
215
|
+
thetaLength = Math.PI * 2;
|
|
216
|
+
|
|
217
|
+
let sign = isTop === true ? 1.0 : -1.0;
|
|
218
|
+
|
|
219
|
+
let centerIndexStart = startIndex;
|
|
220
|
+
|
|
221
|
+
for (let x = 1; x <= radialSegments; x++) {
|
|
222
|
+
vertices.push(0 + offsetX, height * sign + offsetY, 0 + offsetZ);
|
|
223
|
+
normals.push(0, sign, 0);
|
|
224
|
+
//texCoords.push(0.5, 0.5);
|
|
225
|
+
startIndex++;
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
let centerIndexEnd = startIndex;
|
|
229
|
+
|
|
230
|
+
for (let x = 0; x <= radialSegments; x++) {
|
|
231
|
+
let u = x / radialSegments;
|
|
232
|
+
let theta = u * thetaLength + thetaStart;
|
|
233
|
+
|
|
234
|
+
let cosTheta = Math.cos(theta);
|
|
235
|
+
let sinTheta = Math.sin(theta);
|
|
236
|
+
|
|
237
|
+
vertices.push(
|
|
238
|
+
radius * sinTheta + offsetX,
|
|
239
|
+
height * sign + offsetY,
|
|
240
|
+
radius * cosTheta + offsetZ
|
|
241
|
+
);
|
|
242
|
+
normals.push(0, sign, 0);
|
|
243
|
+
//texCoords.push((cosTheta * 0.5) + 0.5, (sinTheta * 0.5 * sign) + 0.5);
|
|
244
|
+
|
|
245
|
+
startIndex++;
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
for (let x = 0; x < radialSegments; x++) {
|
|
249
|
+
let c = centerIndexStart + x,
|
|
250
|
+
i = centerIndexEnd + x;
|
|
251
|
+
if (isTop === true) {
|
|
252
|
+
indexes.push(i, i + 1, c);
|
|
253
|
+
} else {
|
|
254
|
+
indexes.push(i + 1, i, c);
|
|
255
|
+
}
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
return new Object3d({
|
|
259
|
+
vertices: vertices,
|
|
260
|
+
normals: normals,
|
|
261
|
+
indexes: indexes
|
|
262
|
+
});
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
static createCylinder(
|
|
266
|
+
radiusTop = 1.0,
|
|
267
|
+
radiusBottom = 1.0,
|
|
268
|
+
height = 1.0,
|
|
269
|
+
radialSegments = 32,
|
|
270
|
+
heightSegments = 1.0,
|
|
271
|
+
isTop = true,
|
|
272
|
+
isBottom = true,
|
|
273
|
+
offsetX = 0,
|
|
274
|
+
offsetY = 0,
|
|
275
|
+
offsetZ = 0
|
|
276
|
+
) {
|
|
277
|
+
let vertices = [],
|
|
278
|
+
indexes = [],
|
|
279
|
+
normals = [];
|
|
280
|
+
|
|
281
|
+
let thetaStart = 0.0,
|
|
282
|
+
thetaLength = Math.PI * 2;
|
|
283
|
+
|
|
284
|
+
let index = 0;
|
|
285
|
+
let indexArray = [];
|
|
286
|
+
|
|
287
|
+
let normal = new Vec3();
|
|
288
|
+
|
|
289
|
+
var slope = (radiusBottom - radiusTop) / height;
|
|
290
|
+
|
|
291
|
+
for (let y = 0; y <= heightSegments; y++) {
|
|
292
|
+
let indexRow = [];
|
|
293
|
+
|
|
294
|
+
let v = y / heightSegments;
|
|
295
|
+
|
|
296
|
+
let radius = v * (radiusBottom - radiusTop) + radiusTop;
|
|
297
|
+
|
|
298
|
+
for (let x = 0; x <= radialSegments; x++) {
|
|
299
|
+
let u = x / radialSegments;
|
|
300
|
+
|
|
301
|
+
let theta = u * thetaLength + thetaStart;
|
|
302
|
+
|
|
303
|
+
let sinTheta = Math.sin(theta),
|
|
304
|
+
cosTheta = Math.cos(theta);
|
|
305
|
+
|
|
306
|
+
vertices.push(
|
|
307
|
+
radius * sinTheta + offsetX,
|
|
308
|
+
-v * height + height + offsetY,
|
|
309
|
+
radius * cosTheta + offsetZ
|
|
310
|
+
);
|
|
311
|
+
|
|
312
|
+
normal.set(sinTheta, slope, cosTheta).normalize();
|
|
313
|
+
normals.push(normal.x, normal.y, normal.z);
|
|
314
|
+
|
|
315
|
+
//texCoords.push(u, 1 - v);
|
|
316
|
+
|
|
317
|
+
indexRow.push(index++);
|
|
318
|
+
}
|
|
319
|
+
indexArray.push(indexRow);
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
for (let x = 0; x < radialSegments; x++) {
|
|
323
|
+
for (let y = 0; y < heightSegments; y++) {
|
|
324
|
+
let a = indexArray[y][x],
|
|
325
|
+
b = indexArray[y + 1][x],
|
|
326
|
+
c = indexArray[y + 1][x + 1],
|
|
327
|
+
d = indexArray[y][x + 1];
|
|
328
|
+
|
|
329
|
+
indexes.push(a, b, d);
|
|
330
|
+
indexes.push(b, c, d);
|
|
331
|
+
}
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
if (radiusTop !== 0.0 && isTop) {
|
|
335
|
+
let cap = Object3d.createDisc(
|
|
336
|
+
radiusTop,
|
|
337
|
+
height,
|
|
338
|
+
radialSegments,
|
|
339
|
+
true,
|
|
340
|
+
index,
|
|
341
|
+
offsetX,
|
|
342
|
+
offsetY,
|
|
343
|
+
offsetZ
|
|
344
|
+
);
|
|
345
|
+
vertices.push(...cap.vertices);
|
|
346
|
+
normals.push(...cap.normals);
|
|
347
|
+
indexes.push(...cap.indexes);
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
if (radiusBottom !== 0.0 && isBottom) {
|
|
351
|
+
let cap = Object3d.createDisc(
|
|
352
|
+
radiusBottom,
|
|
353
|
+
0,
|
|
354
|
+
radialSegments,
|
|
355
|
+
false,
|
|
356
|
+
index + (isTop ? 1 + 2 * radialSegments : 0),
|
|
357
|
+
offsetX,
|
|
358
|
+
offsetY,
|
|
359
|
+
offsetZ
|
|
360
|
+
);
|
|
361
|
+
vertices.push(...cap.vertices);
|
|
362
|
+
normals.push(...cap.normals);
|
|
363
|
+
indexes.push(...cap.indexes);
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
return new Object3d({
|
|
367
|
+
vertices: vertices,
|
|
368
|
+
normals: normals,
|
|
369
|
+
indexes: indexes
|
|
370
|
+
});
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
static createCube(length = 1, height = 1, depth = 1, xOffset = 0, yOffset = 0, zOffset = 0) {
|
|
374
|
+
let l = length * 0.5 + xOffset,
|
|
375
|
+
h = height * 0.5 + yOffset,
|
|
376
|
+
d = depth * 0.5 + zOffset;
|
|
377
|
+
|
|
378
|
+
return new Object3d({
|
|
379
|
+
vertices: [
|
|
380
|
+
//bottom
|
|
381
|
+
-l,
|
|
382
|
+
-h,
|
|
383
|
+
d,
|
|
384
|
+
l,
|
|
385
|
+
-h,
|
|
386
|
+
-d,
|
|
387
|
+
l,
|
|
388
|
+
-h,
|
|
389
|
+
d,
|
|
390
|
+
-l,
|
|
391
|
+
-h,
|
|
392
|
+
d,
|
|
393
|
+
-l,
|
|
394
|
+
-h,
|
|
395
|
+
-d,
|
|
396
|
+
l,
|
|
397
|
+
-h,
|
|
398
|
+
-d,
|
|
399
|
+
|
|
400
|
+
//top
|
|
401
|
+
-l,
|
|
402
|
+
h,
|
|
403
|
+
d,
|
|
404
|
+
l,
|
|
405
|
+
h,
|
|
406
|
+
d,
|
|
407
|
+
l,
|
|
408
|
+
h,
|
|
409
|
+
-d,
|
|
410
|
+
-l,
|
|
411
|
+
h,
|
|
412
|
+
d,
|
|
413
|
+
l,
|
|
414
|
+
h,
|
|
415
|
+
-d,
|
|
416
|
+
-l,
|
|
417
|
+
h,
|
|
418
|
+
-d,
|
|
419
|
+
|
|
420
|
+
//front
|
|
421
|
+
-l,
|
|
422
|
+
-h,
|
|
423
|
+
d,
|
|
424
|
+
l,
|
|
425
|
+
-h,
|
|
426
|
+
d,
|
|
427
|
+
-l,
|
|
428
|
+
h,
|
|
429
|
+
d,
|
|
430
|
+
-l,
|
|
431
|
+
h,
|
|
432
|
+
d,
|
|
433
|
+
l,
|
|
434
|
+
-h,
|
|
435
|
+
d,
|
|
436
|
+
l,
|
|
437
|
+
h,
|
|
438
|
+
d,
|
|
439
|
+
|
|
440
|
+
//back
|
|
441
|
+
-l,
|
|
442
|
+
-h,
|
|
443
|
+
-d,
|
|
444
|
+
-l,
|
|
445
|
+
h,
|
|
446
|
+
-d,
|
|
447
|
+
l,
|
|
448
|
+
-h,
|
|
449
|
+
-d,
|
|
450
|
+
-l,
|
|
451
|
+
h,
|
|
452
|
+
-d,
|
|
453
|
+
l,
|
|
454
|
+
h,
|
|
455
|
+
-d,
|
|
456
|
+
l,
|
|
457
|
+
-h,
|
|
458
|
+
-d,
|
|
459
|
+
|
|
460
|
+
//left
|
|
461
|
+
l,
|
|
462
|
+
-h,
|
|
463
|
+
d,
|
|
464
|
+
l,
|
|
465
|
+
-h,
|
|
466
|
+
-d,
|
|
467
|
+
l,
|
|
468
|
+
h,
|
|
469
|
+
d,
|
|
470
|
+
l,
|
|
471
|
+
h,
|
|
472
|
+
d,
|
|
473
|
+
l,
|
|
474
|
+
-h,
|
|
475
|
+
-d,
|
|
476
|
+
l,
|
|
477
|
+
h,
|
|
478
|
+
-d,
|
|
479
|
+
|
|
480
|
+
//right
|
|
481
|
+
-l,
|
|
482
|
+
-h,
|
|
483
|
+
d,
|
|
484
|
+
-l,
|
|
485
|
+
h,
|
|
486
|
+
d,
|
|
487
|
+
-l,
|
|
488
|
+
-h,
|
|
489
|
+
-d,
|
|
490
|
+
-l,
|
|
491
|
+
h,
|
|
492
|
+
d,
|
|
493
|
+
-l,
|
|
494
|
+
h,
|
|
495
|
+
-d,
|
|
496
|
+
-l,
|
|
497
|
+
-h,
|
|
498
|
+
-d
|
|
499
|
+
]
|
|
500
|
+
});
|
|
501
|
+
}
|
|
502
|
+
}
|
|
503
|
+
|
|
504
|
+
export { Object3d };
|