@opendata-ai/openchart-vanilla 8.0.0-rc.8 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. package/dist/{chunk-W34KN7FD.js → chunk-2NAQRP66.js} +2 -2
  2. package/dist/{chunk-UZ7J3NOF.js → chunk-6BUCYCLD.js} +7314 -5605
  3. package/dist/chunk-6BUCYCLD.js.map +1 -0
  4. package/dist/chunk-DCODCLWI.js +234 -0
  5. package/dist/chunk-DCODCLWI.js.map +1 -0
  6. package/dist/{chunk-5EOV5JQZ.js → chunk-EKAUQAAX.js} +50 -46
  7. package/dist/chunk-EKAUQAAX.js.map +1 -0
  8. package/dist/chunk-RM5XS6NR.js +113 -0
  9. package/dist/chunk-RM5XS6NR.js.map +1 -0
  10. package/dist/chunk-T32UHMZA.js +282 -0
  11. package/dist/chunk-T32UHMZA.js.map +1 -0
  12. package/dist/export-gif.d.ts +113 -0
  13. package/dist/export-gif.js +21 -0
  14. package/dist/export-gif.js.map +1 -0
  15. package/dist/index.d.ts +309 -27
  16. package/dist/index.js +2020 -836
  17. package/dist/index.js.map +1 -1
  18. package/dist/{mount-CUKQLeqD.d.ts → mount-CL-nA0f-.d.ts} +85 -2
  19. package/dist/simulation-worker.js +83 -2
  20. package/dist/static.d.ts +2 -0
  21. package/dist/static.js +8 -69
  22. package/dist/static.js.map +1 -1
  23. package/dist/story/index.d.ts +25 -9
  24. package/dist/story/index.js +9 -7
  25. package/dist/story/index.js.map +1 -1
  26. package/dist/styles.css +1 -1
  27. package/dist/styles.css.map +1 -1
  28. package/package.json +14 -6
  29. package/dist/chunk-5EOV5JQZ.js.map +0 -1
  30. package/dist/chunk-UZ7J3NOF.js.map +0 -1
  31. package/src/__test-fixtures__/dom.ts +0 -70
  32. package/src/__test-fixtures__/specs.ts +0 -214
  33. package/src/__tests__/animation.test.ts +0 -358
  34. package/src/__tests__/annotations-render.test.ts +0 -201
  35. package/src/__tests__/compound-labels.test.ts +0 -122
  36. package/src/__tests__/continuous-legend.test.ts +0 -91
  37. package/src/__tests__/crosshair.test.ts +0 -130
  38. package/src/__tests__/edit-events.test.ts +0 -950
  39. package/src/__tests__/events.test.ts +0 -387
  40. package/src/__tests__/export.test.ts +0 -241
  41. package/src/__tests__/font-race.test.ts +0 -199
  42. package/src/__tests__/gradient-ids.test.ts +0 -159
  43. package/src/__tests__/gradient-utils.test.ts +0 -125
  44. package/src/__tests__/known-bugs-render.test.ts +0 -183
  45. package/src/__tests__/map.test.ts +0 -636
  46. package/src/__tests__/mount.test.ts +0 -357
  47. package/src/__tests__/pattern-fills.test.ts +0 -105
  48. package/src/__tests__/resize-timing.test.ts +0 -218
  49. package/src/__tests__/sankey.test.ts +0 -133
  50. package/src/__tests__/selection-events.test.ts +0 -869
  51. package/src/__tests__/series-search.test.ts +0 -311
  52. package/src/__tests__/static.test.ts +0 -141
  53. package/src/__tests__/svg-renderer.test.ts +0 -895
  54. package/src/__tests__/table-keyboard.test.ts +0 -361
  55. package/src/__tests__/table-mount.test.ts +0 -639
  56. package/src/__tests__/tilemap.test.ts +0 -158
  57. package/src/__tests__/tooltip.test.ts +0 -337
  58. package/src/__tests__/transition.test.ts +0 -1792
  59. package/src/__tests__/update-scrolly-matrix.test.ts +0 -563
  60. package/src/__tests__/you-draw-it.test.ts +0 -273
  61. package/src/animation-vars.ts +0 -42
  62. package/src/animation.ts +0 -76
  63. package/src/barlist-mount.ts +0 -383
  64. package/src/barlist-renderer.ts +0 -267
  65. package/src/dom-helpers.ts +0 -17
  66. package/src/export.ts +0 -482
  67. package/src/gradient-utils.ts +0 -138
  68. package/src/graph/__tests__/canvas-renderer.test.ts +0 -713
  69. package/src/graph/__tests__/graph-mount.test.ts +0 -213
  70. package/src/graph/__tests__/interaction.test.ts +0 -205
  71. package/src/graph/__tests__/keyboard.test.ts +0 -653
  72. package/src/graph/__tests__/search.test.ts +0 -88
  73. package/src/graph/__tests__/simulation.test.ts +0 -233
  74. package/src/graph/__tests__/spatial-index.test.ts +0 -142
  75. package/src/graph/__tests__/zoom.test.ts +0 -203
  76. package/src/graph/canvas-renderer.ts +0 -747
  77. package/src/graph/interaction.ts +0 -367
  78. package/src/graph/keyboard.ts +0 -208
  79. package/src/graph/search.ts +0 -50
  80. package/src/graph/simulation-worker-url.ts +0 -12
  81. package/src/graph/simulation-worker.ts +0 -278
  82. package/src/graph/simulation.ts +0 -422
  83. package/src/graph/spatial-index.ts +0 -121
  84. package/src/graph/types.ts +0 -47
  85. package/src/graph/worker-protocol.ts +0 -70
  86. package/src/graph/zoom.ts +0 -134
  87. package/src/graph-mount.ts +0 -888
  88. package/src/index.ts +0 -76
  89. package/src/interactions/chart-events.ts +0 -139
  90. package/src/interactions/crosshair.ts +0 -233
  91. package/src/interactions/drag-handler.ts +0 -175
  92. package/src/interactions/editing-drags.ts +0 -515
  93. package/src/interactions/index.ts +0 -25
  94. package/src/interactions/keyboard-nav.ts +0 -111
  95. package/src/interactions/legend-interaction.ts +0 -46
  96. package/src/interactions/selection.ts +0 -280
  97. package/src/interactions/tooltip-events.ts +0 -72
  98. package/src/map-camera.ts +0 -111
  99. package/src/map-mount.ts +0 -792
  100. package/src/map-renderer.ts +0 -460
  101. package/src/map-transition.ts +0 -99
  102. package/src/measure-text.ts +0 -134
  103. package/src/mount.ts +0 -1382
  104. package/src/pattern-utils.ts +0 -110
  105. package/src/renderers/annotations.ts +0 -388
  106. package/src/renderers/axes.ts +0 -351
  107. package/src/renderers/brand.ts +0 -87
  108. package/src/renderers/chrome.ts +0 -196
  109. package/src/renderers/endpoint-labels.ts +0 -150
  110. package/src/renderers/legend.ts +0 -311
  111. package/src/renderers/marks.ts +0 -561
  112. package/src/renderers/metrics.ts +0 -63
  113. package/src/renderers/svg-dom.ts +0 -40
  114. package/src/renderers/table-cells.ts +0 -446
  115. package/src/resize-observer.ts +0 -46
  116. package/src/sankey-mount.ts +0 -622
  117. package/src/sankey-renderer.ts +0 -614
  118. package/src/series-search.ts +0 -392
  119. package/src/static.ts +0 -251
  120. package/src/story/__tests__/camera-math.test.ts +0 -145
  121. package/src/story/__tests__/create-chart-story.test.ts +0 -317
  122. package/src/story/__tests__/progress-math.test.ts +0 -95
  123. package/src/story/__tests__/scroll-driver.test.ts +0 -130
  124. package/src/story/__tests__/tween.test.ts +0 -159
  125. package/src/story/camera-math.ts +0 -125
  126. package/src/story/create-chart-story.ts +0 -353
  127. package/src/story/crossfade.ts +0 -70
  128. package/src/story/index.ts +0 -39
  129. package/src/story/progress-math.ts +0 -85
  130. package/src/story/resolve-camera-target.ts +0 -119
  131. package/src/story/scroll-driver.ts +0 -206
  132. package/src/story/story-camera.ts +0 -49
  133. package/src/story/tween.ts +0 -112
  134. package/src/story/types.ts +0 -76
  135. package/src/svg-ids.ts +0 -23
  136. package/src/svg-renderer.ts +0 -383
  137. package/src/table-keyboard.ts +0 -266
  138. package/src/table-mount.ts +0 -567
  139. package/src/table-renderer.ts +0 -414
  140. package/src/text-edit-overlay.ts +0 -255
  141. package/src/theme-tokens.ts +0 -51
  142. package/src/tilemap-mount.ts +0 -511
  143. package/src/tilemap-renderer.ts +0 -396
  144. package/src/tooltip.ts +0 -177
  145. package/src/transition.ts +0 -2816
  146. package/src/you-draw-it.ts +0 -480
  147. /package/dist/{chunk-W34KN7FD.js.map → chunk-2NAQRP66.js.map} +0 -0
@@ -1,278 +0,0 @@
1
- // DedicatedWorkerGlobalScope is available at runtime in Web Workers but
2
- // the 'webworker' lib conflicts with 'DOM' in the main tsconfig. Declaring
3
- // a minimal interface here avoids adding a separate tsconfig for one file.
4
- interface WorkerSelf {
5
- postMessage(msg: unknown): void;
6
- onmessage: ((event: MessageEvent) => void) | null;
7
- addEventListener(type: string, listener: EventListenerOrEventListenerObject): void;
8
- }
9
- declare const self: WorkerSelf;
10
-
11
- /**
12
- * Force-directed graph simulation Web Worker.
13
- *
14
- * BUNDLING: Built separately via `bun build` (see package.json "build" script)
15
- * into dist/simulation-worker.js as a self-contained IIFE. d3-force and all
16
- * its transitive deps are inlined -- no external imports in the output.
17
- *
18
- * IMPORTANT: This file cannot import from workspace packages (@opendata-ai/*).
19
- * All needed types are defined inline or duplicated from worker-protocol.ts.
20
- * The bun build step bundles this as an isolated IIFE.
21
- */
22
-
23
- import {
24
- forceCenter,
25
- forceCollide,
26
- forceLink,
27
- forceManyBody,
28
- forceSimulation,
29
- forceX,
30
- forceY,
31
- type Simulation,
32
- type SimulationNodeDatum,
33
- } from 'd3-force';
34
-
35
- // ---------------------------------------------------------------------------
36
- // Inline types (duplicated from worker-protocol.ts for bundle isolation)
37
- // ---------------------------------------------------------------------------
38
-
39
- interface SimNode {
40
- id: string;
41
- x?: number;
42
- y?: number;
43
- radius: number;
44
- community?: string;
45
- }
46
-
47
- interface SimEdge {
48
- source: string;
49
- target: string;
50
- }
51
-
52
- interface SimConfig {
53
- chargeStrength: number;
54
- linkDistance: number;
55
- clustering: { field: string; strength: number } | null;
56
- alphaDecay: number;
57
- velocityDecay: number;
58
- collisionRadius: number;
59
- collisionPadding?: number;
60
- linkStrength?: number;
61
- centerForce?: boolean;
62
- }
63
-
64
- type InMessage =
65
- | { type: 'init'; nodes: SimNode[]; edges: SimEdge[]; config: SimConfig }
66
- | { type: 'reheat'; alpha?: number }
67
- | { type: 'pin'; nodeId: string; x: number; y: number }
68
- | { type: 'unpin'; nodeId: string }
69
- | { type: 'drag'; nodeId: string; x: number; y: number }
70
- | { type: 'stop' };
71
-
72
- type OutMessage =
73
- | { type: 'positions'; nodes: Array<{ id: string; x: number; y: number }>; alpha: number }
74
- | { type: 'settled' }
75
- | { type: 'error'; message: string };
76
-
77
- // ---------------------------------------------------------------------------
78
- // Internal simulation node (extends d3 SimulationNodeDatum)
79
- // ---------------------------------------------------------------------------
80
-
81
- interface InternalNode extends SimulationNodeDatum {
82
- id: string;
83
- radius: number;
84
- community?: string;
85
- fx?: number | null;
86
- fy?: number | null;
87
- }
88
-
89
- // ---------------------------------------------------------------------------
90
- // Custom cluster force
91
- // ---------------------------------------------------------------------------
92
-
93
- /**
94
- * Pulls nodes toward the centroid of their community group.
95
- * Strength controls how aggressively nodes cluster (0-1, default 0.3).
96
- *
97
- * NOTE: Duplicated in simulation.ts (sync fallback path). This file can't
98
- * import from workspace packages since it's built as a standalone IIFE.
99
- * Keep both copies in sync.
100
- */
101
- function forceCluster(nodes: InternalNode[], strength: number) {
102
- return (alpha: number) => {
103
- // Compute per-community centroid
104
- const cx = new Map<string, number>();
105
- const cy = new Map<string, number>();
106
- const count = new Map<string, number>();
107
-
108
- for (const node of nodes) {
109
- if (!node.community) continue;
110
- const c = node.community;
111
- cx.set(c, (cx.get(c) ?? 0) + (node.x ?? 0));
112
- cy.set(c, (cy.get(c) ?? 0) + (node.y ?? 0));
113
- count.set(c, (count.get(c) ?? 0) + 1);
114
- }
115
-
116
- // Normalize to get mean positions
117
- for (const [c, n] of count) {
118
- cx.set(c, cx.get(c)! / n);
119
- cy.set(c, cy.get(c)! / n);
120
- }
121
-
122
- // Pull each node toward its community centroid
123
- const k = strength * alpha;
124
- for (const node of nodes) {
125
- if (!node.community) continue;
126
- const targetX = cx.get(node.community)!;
127
- const targetY = cy.get(node.community)!;
128
- node.vx = (node.vx ?? 0) + (targetX - (node.x ?? 0)) * k;
129
- node.vy = (node.vy ?? 0) + (targetY - (node.y ?? 0)) * k;
130
- }
131
- };
132
- }
133
-
134
- // ---------------------------------------------------------------------------
135
- // Worker entry point
136
- // ---------------------------------------------------------------------------
137
-
138
- const ctx = self;
139
- let simulation: Simulation<InternalNode, undefined> | null = null;
140
- let nodeMap: Map<string, InternalNode> = new Map();
141
-
142
- function post(msg: OutMessage): void {
143
- ctx.postMessage(msg);
144
- }
145
-
146
- function packPositions(nodes: InternalNode[]): Array<{ id: string; x: number; y: number }> {
147
- return nodes.map((n) => ({
148
- id: n.id,
149
- x: n.x ?? 0,
150
- y: n.y ?? 0,
151
- }));
152
- }
153
-
154
- ctx.addEventListener('message', ((event: MessageEvent<InMessage>) => {
155
- const msg = event.data;
156
-
157
- try {
158
- switch (msg.type) {
159
- case 'init': {
160
- // Stop any existing simulation
161
- if (simulation) simulation.stop();
162
-
163
- const internalNodes: InternalNode[] = msg.nodes.map((n) => ({
164
- id: n.id,
165
- x: n.x,
166
- y: n.y,
167
- radius: n.radius,
168
- community: n.community,
169
- }));
170
-
171
- nodeMap = new Map(internalNodes.map((n) => [n.id, n]));
172
-
173
- const { config } = msg;
174
-
175
- const linkForce = forceLink(msg.edges.map((e) => ({ ...e })))
176
- .id((d) => (d as InternalNode).id)
177
- .distance(config.linkDistance);
178
- if (config.linkStrength != null) {
179
- linkForce.strength(config.linkStrength);
180
- }
181
-
182
- const padding = config.collisionPadding ?? 2;
183
-
184
- simulation = forceSimulation<InternalNode>(internalNodes)
185
- .force('link', linkForce)
186
- .force('charge', forceManyBody().strength(config.chargeStrength))
187
- .force(
188
- 'collide',
189
- forceCollide<InternalNode>().radius((d) => d.radius + padding),
190
- )
191
- // Weak gravity keeps disconnected nodes from drifting far from center
192
- .force('gravityX', forceX<InternalNode>(0).strength(0.05))
193
- .force('gravityY', forceY<InternalNode>(0).strength(0.05))
194
- .alphaDecay(config.alphaDecay)
195
- .velocityDecay(config.velocityDecay);
196
-
197
- // Center force (default true)
198
- if (config.centerForce !== false) {
199
- simulation.force('center', forceCenter(0, 0));
200
- }
201
-
202
- // Add clustering force if configured
203
- if (config.clustering) {
204
- const clusterFn = forceCluster(internalNodes, config.clustering.strength);
205
- // d3 calls force functions with (alpha) on each tick
206
- simulation.force('cluster', clusterFn as unknown as ReturnType<typeof forceCenter>);
207
- }
208
-
209
- simulation.on('tick', () => {
210
- post({
211
- type: 'positions',
212
- nodes: packPositions(internalNodes),
213
- alpha: simulation!.alpha(),
214
- });
215
- });
216
-
217
- simulation.on('end', () => {
218
- post({ type: 'settled' });
219
- });
220
-
221
- break;
222
- }
223
-
224
- case 'reheat': {
225
- if (!simulation) break;
226
- simulation.alpha(msg.alpha ?? 0.3).restart();
227
- break;
228
- }
229
-
230
- case 'pin': {
231
- const node = nodeMap.get(msg.nodeId);
232
- if (node) {
233
- node.fx = msg.x;
234
- node.fy = msg.y;
235
- }
236
- break;
237
- }
238
-
239
- case 'unpin': {
240
- const node = nodeMap.get(msg.nodeId);
241
- if (node) {
242
- node.fx = null;
243
- node.fy = null;
244
- }
245
- // Gentle reheat so the released node settles into equilibrium
246
- // without destabilizing the whole graph. 0.1 is enough for
247
- // local settling without triggering large-scale reorganization.
248
- if (simulation && simulation.alpha() < 0.1) {
249
- simulation.alpha(0.1).restart();
250
- }
251
- break;
252
- }
253
-
254
- case 'drag': {
255
- const node = nodeMap.get(msg.nodeId);
256
- if (node) {
257
- node.fx = msg.x;
258
- node.fy = msg.y;
259
- }
260
- // Reheat slightly for responsive dragging
261
- if (simulation && simulation.alpha() < 0.1) {
262
- simulation.alpha(0.1).restart();
263
- }
264
- break;
265
- }
266
-
267
- case 'stop': {
268
- if (simulation) simulation.stop();
269
- break;
270
- }
271
- }
272
- } catch (err) {
273
- post({
274
- type: 'error',
275
- message: err instanceof Error ? err.message : String(err),
276
- });
277
- }
278
- }) as EventListener);
@@ -1,422 +0,0 @@
1
- /**
2
- * SimulationManager: spawns a Web Worker for the force simulation,
3
- * or falls back to synchronous d3-force on the main thread.
4
- *
5
- * The worker is always preferred when available. Synchronous fallback
6
- * is only used when Web Workers are unavailable (SSR, test environments).
7
- * The sync path batches ticks via requestAnimationFrame to avoid
8
- * blocking the main thread.
9
- */
10
-
11
- import {
12
- forceCenter,
13
- forceCollide,
14
- forceLink,
15
- forceManyBody,
16
- forceSimulation,
17
- forceX,
18
- forceY,
19
- type Simulation,
20
- type SimulationNodeDatum,
21
- } from 'd3-force';
22
-
23
- import type { SimEdge, SimNode, WorkerOutMessage, WorkerSimulationConfig } from './worker-protocol';
24
-
25
- // ---------------------------------------------------------------------------
26
- // Constants
27
- // ---------------------------------------------------------------------------
28
-
29
- const SYNC_MAX_TICKS = 300;
30
- const SYNC_TICKS_PER_BATCH = 15;
31
-
32
- // ---------------------------------------------------------------------------
33
- // Internal node shape for sync simulation
34
- // ---------------------------------------------------------------------------
35
-
36
- interface SyncNode extends SimulationNodeDatum {
37
- id: string;
38
- radius: number;
39
- community?: string;
40
- fx?: number | null;
41
- fy?: number | null;
42
- }
43
-
44
- // ---------------------------------------------------------------------------
45
- // Cluster force (duplicated in simulation-worker.ts for the Web Worker path.
46
- // Worker can't import from workspace packages, so both copies must stay in sync.)
47
- // ---------------------------------------------------------------------------
48
-
49
- function forceCluster(nodes: SyncNode[], strength: number) {
50
- return (alpha: number) => {
51
- const cx = new Map<string, number>();
52
- const cy = new Map<string, number>();
53
- const count = new Map<string, number>();
54
-
55
- for (const node of nodes) {
56
- if (!node.community) continue;
57
- const c = node.community;
58
- cx.set(c, (cx.get(c) ?? 0) + (node.x ?? 0));
59
- cy.set(c, (cy.get(c) ?? 0) + (node.y ?? 0));
60
- count.set(c, (count.get(c) ?? 0) + 1);
61
- }
62
-
63
- for (const [c, n] of count) {
64
- cx.set(c, cx.get(c)! / n);
65
- cy.set(c, cy.get(c)! / n);
66
- }
67
-
68
- const k = strength * alpha;
69
- for (const node of nodes) {
70
- if (!node.community) continue;
71
- const targetX = cx.get(node.community)!;
72
- const targetY = cy.get(node.community)!;
73
- node.vx = (node.vx ?? 0) + (targetX - (node.x ?? 0)) * k;
74
- node.vy = (node.vy ?? 0) + (targetY - (node.y ?? 0)) * k;
75
- }
76
- };
77
- }
78
-
79
- // ---------------------------------------------------------------------------
80
- // SimulationManager
81
- // ---------------------------------------------------------------------------
82
-
83
- type TickCallback = (positions: Array<{ id: string; x: number; y: number }>, alpha: number) => void;
84
-
85
- type SettledCallback = () => void;
86
-
87
- export class SimulationManager {
88
- private worker: Worker | null = null;
89
- private syncSim: Simulation<SyncNode, undefined> | null = null;
90
- private syncNodes: SyncNode[] = [];
91
- private syncNodeMap: Map<string, SyncNode> = new Map();
92
- private tickCb: TickCallback | null = null;
93
- private settledCb: SettledCallback | null = null;
94
- private destroyed = false;
95
- private syncRafId: number | null = null;
96
-
97
- // Stored for worker->sync fallback
98
- private initNodes: SimNode[] = [];
99
- private initEdges: SimEdge[] = [];
100
- private initConfig: WorkerSimulationConfig | null = null;
101
-
102
- private constructor() {}
103
-
104
- /**
105
- * Create a SimulationManager. Uses Web Worker for large graphs,
106
- * synchronous fallback for small graphs or when Worker unavailable.
107
- */
108
- static create(
109
- nodes: SimNode[],
110
- edges: SimEdge[],
111
- config: WorkerSimulationConfig,
112
- ): SimulationManager {
113
- const mgr = new SimulationManager();
114
-
115
- const useWorker = typeof Worker !== 'undefined';
116
-
117
- if (useWorker) {
118
- mgr.initWorker(nodes, edges, config);
119
- } else {
120
- mgr.initSync(nodes, edges, config);
121
- }
122
-
123
- return mgr;
124
- }
125
-
126
- /** Register a callback for position updates. */
127
- onTick(cb: TickCallback): void {
128
- this.tickCb = cb;
129
- }
130
-
131
- /** Register a callback for when the simulation has settled. */
132
- onSettled(cb: SettledCallback): void {
133
- this.settledCb = cb;
134
- }
135
-
136
- /** Reheat the simulation. */
137
- reheat(alpha?: number): void {
138
- if (this.destroyed) return;
139
-
140
- if (this.worker) {
141
- this.worker.postMessage({ type: 'reheat', alpha });
142
- } else if (this.syncSim) {
143
- this.syncSim.alpha(alpha ?? 0.3).restart();
144
- this.runSyncTicks();
145
- }
146
- }
147
-
148
- /** Pin a node to fixed x/y coordinates. */
149
- pinNode(id: string, x: number, y: number): void {
150
- if (this.destroyed) return;
151
-
152
- if (this.worker) {
153
- this.worker.postMessage({ type: 'pin', nodeId: id, x, y });
154
- } else {
155
- const node = this.syncNodeMap.get(id);
156
- if (node) {
157
- node.fx = x;
158
- node.fy = y;
159
- }
160
- }
161
- }
162
-
163
- /** Unpin a node and reheat so forces settle it into equilibrium. */
164
- unpinNode(id: string): void {
165
- if (this.destroyed) return;
166
-
167
- if (this.worker) {
168
- this.worker.postMessage({ type: 'unpin', nodeId: id });
169
- } else {
170
- const node = this.syncNodeMap.get(id);
171
- if (node) {
172
- node.fx = null;
173
- node.fy = null;
174
- }
175
- if (this.syncSim && this.syncSim.alpha() < 0.1) {
176
- this.syncSim.alpha(0.1).restart();
177
- this.runSyncTicks();
178
- }
179
- }
180
- }
181
-
182
- /** Drag a node (pins it and reheats slightly). */
183
- dragNode(id: string, x: number, y: number): void {
184
- if (this.destroyed) return;
185
-
186
- if (this.worker) {
187
- this.worker.postMessage({ type: 'drag', nodeId: id, x, y });
188
- } else {
189
- const node = this.syncNodeMap.get(id);
190
- if (node) {
191
- node.fx = x;
192
- node.fy = y;
193
- }
194
- if (this.syncSim && this.syncSim.alpha() < 0.1) {
195
- this.syncSim.alpha(0.1).restart();
196
- this.runSyncTicks();
197
- }
198
- }
199
- }
200
-
201
- /** Tear down the simulation and release resources. */
202
- destroy(): void {
203
- this.destroyed = true;
204
-
205
- if (this.syncRafId !== null) {
206
- cancelAnimationFrame(this.syncRafId);
207
- this.syncRafId = null;
208
- }
209
-
210
- if (this.worker) {
211
- this.worker.postMessage({ type: 'stop' });
212
- this.worker.terminate();
213
- this.worker = null;
214
- }
215
-
216
- if (this.syncSim) {
217
- this.syncSim.stop();
218
- this.syncSim = null;
219
- }
220
-
221
- this.tickCb = null;
222
- this.settledCb = null;
223
- }
224
-
225
- // -------------------------------------------------------------------------
226
- // Worker path
227
- // -------------------------------------------------------------------------
228
-
229
- private initWorker(nodes: SimNode[], edges: SimEdge[], config: WorkerSimulationConfig): void {
230
- // Store for fallback if worker fails to load
231
- this.initNodes = nodes;
232
- this.initEdges = edges;
233
- this.initConfig = config;
234
-
235
- // Worker URL resolution:
236
- // - Built dist/ consumers: import.meta.url points at dist/index.js,
237
- // so ./simulation-worker.js resolves to dist/simulation-worker.js.
238
- // - Vite dev with source aliases (Ladle): import.meta.url points at
239
- // src/graph/simulation.ts, so ./simulation-worker.js doesn't exist.
240
- // The .js worker fails to load, and the onerror handler retries
241
- // with .ts which Vite transforms on the fly.
242
- // - Vite production build: detects `new Worker(new URL(...))` and
243
- // bundles the worker as a hashed .js asset.
244
- const initMsg = { type: 'init' as const, nodes, edges, config };
245
- const wireWorker = (worker: Worker) => {
246
- this.worker = worker;
247
-
248
- worker.onmessage = (event: MessageEvent<WorkerOutMessage>) => {
249
- if (this.destroyed) return;
250
- const msg = event.data;
251
-
252
- switch (msg.type) {
253
- case 'positions':
254
- this.tickCb?.(msg.nodes, msg.alpha);
255
- break;
256
- case 'settled':
257
- this.settledCb?.();
258
- break;
259
- case 'error':
260
- console.error('[SimulationManager] Worker error:', msg.message);
261
- break;
262
- }
263
- };
264
-
265
- worker.postMessage(initMsg);
266
- };
267
-
268
- try {
269
- const w = new Worker(new URL('./simulation-worker.js', import.meta.url), {
270
- type: 'module',
271
- });
272
-
273
- w.onerror = () => {
274
- // .js failed (likely Vite dev with source aliases). Try .ts.
275
- // The URL is constructed dynamically to prevent bundlers (Rollup)
276
- // from statically analyzing it and trying to resolve the .ts file
277
- // as an asset entry point in production builds.
278
- if (this.destroyed) return;
279
- w.terminate();
280
- this.worker = null;
281
-
282
- try {
283
- const tsUrl = new URL(import.meta.url.replace(/\/[^/]+$/, '/simulation-worker.ts'));
284
- const w2 = new Worker(tsUrl, { type: 'module' });
285
-
286
- w2.onerror = () => {
287
- // Both .js and .ts failed - fall back to sync.
288
- if (this.destroyed) return;
289
- console.warn('[SimulationManager] Worker failed to load, falling back to sync');
290
- w2.terminate();
291
- this.worker = null;
292
- this.initSync(this.initNodes, this.initEdges, this.initConfig!);
293
- };
294
-
295
- wireWorker(w2);
296
- } catch {
297
- console.warn('[SimulationManager] Worker creation failed, using sync fallback');
298
- this.initSync(this.initNodes, this.initEdges, this.initConfig!);
299
- }
300
- };
301
-
302
- wireWorker(w);
303
- } catch {
304
- // Worker construction failed (e.g. SSR or restrictive CSP)
305
- console.warn('[SimulationManager] Worker creation failed, using sync fallback');
306
- this.initSync(nodes, edges, config);
307
- }
308
- }
309
-
310
- // -------------------------------------------------------------------------
311
- // Synchronous fallback
312
- // -------------------------------------------------------------------------
313
-
314
- private initSync(nodes: SimNode[], edges: SimEdge[], config: WorkerSimulationConfig): void {
315
- this.syncNodes = nodes.map((n) => ({
316
- id: n.id,
317
- x: n.x,
318
- y: n.y,
319
- radius: n.radius,
320
- community: n.community,
321
- }));
322
-
323
- this.syncNodeMap = new Map(this.syncNodes.map((n) => [n.id, n]));
324
-
325
- const linkForce = forceLink(edges.map((e) => ({ ...e })))
326
- .id((d) => (d as SyncNode).id)
327
- .distance(config.linkDistance);
328
- if (config.linkStrength != null) {
329
- linkForce.strength(config.linkStrength);
330
- }
331
-
332
- const padding = config.collisionPadding ?? 2;
333
-
334
- this.syncSim = forceSimulation<SyncNode>(this.syncNodes)
335
- .force('link', linkForce)
336
- .force('charge', forceManyBody().strength(config.chargeStrength))
337
- .force(
338
- 'collide',
339
- forceCollide<SyncNode>().radius((d) => d.radius + padding),
340
- )
341
- // Weak gravity keeps disconnected nodes from drifting far from center
342
- .force('gravityX', forceX<SyncNode>(0).strength(0.05))
343
- .force('gravityY', forceY<SyncNode>(0).strength(0.05))
344
- .alphaDecay(config.alphaDecay)
345
- .velocityDecay(config.velocityDecay)
346
- .stop(); // Don't auto-run; we tick manually
347
-
348
- // Center force (default true)
349
- if (config.centerForce !== false) {
350
- this.syncSim.force('center', forceCenter(0, 0));
351
- }
352
-
353
- // Add clustering force if configured
354
- if (config.clustering) {
355
- const clusterFn = forceCluster(this.syncNodes, config.clustering.strength);
356
- // d3 calls force functions with (alpha) on each tick
357
- this.syncSim.force('cluster', clusterFn as unknown as ReturnType<typeof forceCenter>);
358
- }
359
-
360
- // Defer initial delivery: callbacks aren't wired yet at create() time
361
- this.runSyncTicks(true);
362
- }
363
-
364
- /**
365
- * Run simulation ticks in batches, yielding to the main thread between
366
- * batches via requestAnimationFrame. This prevents a multi-second freeze
367
- * when the sync fallback handles large graphs (1k+ nodes).
368
- *
369
- * Each batch runs SYNC_TICKS_PER_BATCH ticks, emits positions for
370
- * progressive rendering, then schedules the next batch.
371
- *
372
- * @param deferred - When true, start via microtask (initial run where
373
- * callbacks aren't wired yet). Otherwise start immediately.
374
- */
375
- private runSyncTicks(deferred = false): void {
376
- if (!this.syncSim || this.destroyed) return;
377
-
378
- // Cancel any in-flight batched run (e.g. from a previous reheat)
379
- if (this.syncRafId !== null) {
380
- cancelAnimationFrame(this.syncRafId);
381
- this.syncRafId = null;
382
- }
383
-
384
- const sim = this.syncSim;
385
- let tickCount = 0;
386
-
387
- const runBatch = () => {
388
- if (this.destroyed || !this.syncSim) return;
389
- this.syncRafId = null;
390
-
391
- for (let i = 0; i < SYNC_TICKS_PER_BATCH && tickCount < SYNC_MAX_TICKS; i++, tickCount++) {
392
- sim.tick();
393
- if (sim.alpha() < 0.001) {
394
- tickCount = SYNC_MAX_TICKS;
395
- break;
396
- }
397
- }
398
-
399
- const positions = this.syncNodes.map((n) => ({
400
- id: n.id,
401
- x: n.x ?? 0,
402
- y: n.y ?? 0,
403
- }));
404
- const alpha = sim.alpha();
405
- const settled = alpha < 0.001 || tickCount >= SYNC_MAX_TICKS;
406
-
407
- this.tickCb?.(positions, alpha);
408
-
409
- if (settled) {
410
- this.settledCb?.();
411
- } else {
412
- this.syncRafId = requestAnimationFrame(runBatch);
413
- }
414
- };
415
-
416
- if (deferred) {
417
- queueMicrotask(runBatch);
418
- } else {
419
- runBatch();
420
- }
421
- }
422
- }