@opendata-ai/openchart-vanilla 8.0.0-rc.8 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. package/dist/{chunk-W34KN7FD.js → chunk-2NAQRP66.js} +2 -2
  2. package/dist/{chunk-UZ7J3NOF.js → chunk-6BUCYCLD.js} +7314 -5605
  3. package/dist/chunk-6BUCYCLD.js.map +1 -0
  4. package/dist/chunk-DCODCLWI.js +234 -0
  5. package/dist/chunk-DCODCLWI.js.map +1 -0
  6. package/dist/{chunk-5EOV5JQZ.js → chunk-EKAUQAAX.js} +50 -46
  7. package/dist/chunk-EKAUQAAX.js.map +1 -0
  8. package/dist/chunk-RM5XS6NR.js +113 -0
  9. package/dist/chunk-RM5XS6NR.js.map +1 -0
  10. package/dist/chunk-T32UHMZA.js +282 -0
  11. package/dist/chunk-T32UHMZA.js.map +1 -0
  12. package/dist/export-gif.d.ts +113 -0
  13. package/dist/export-gif.js +21 -0
  14. package/dist/export-gif.js.map +1 -0
  15. package/dist/index.d.ts +309 -27
  16. package/dist/index.js +2020 -836
  17. package/dist/index.js.map +1 -1
  18. package/dist/{mount-CUKQLeqD.d.ts → mount-CL-nA0f-.d.ts} +85 -2
  19. package/dist/simulation-worker.js +83 -2
  20. package/dist/static.d.ts +2 -0
  21. package/dist/static.js +8 -69
  22. package/dist/static.js.map +1 -1
  23. package/dist/story/index.d.ts +25 -9
  24. package/dist/story/index.js +9 -7
  25. package/dist/story/index.js.map +1 -1
  26. package/dist/styles.css +1 -1
  27. package/dist/styles.css.map +1 -1
  28. package/package.json +14 -6
  29. package/dist/chunk-5EOV5JQZ.js.map +0 -1
  30. package/dist/chunk-UZ7J3NOF.js.map +0 -1
  31. package/src/__test-fixtures__/dom.ts +0 -70
  32. package/src/__test-fixtures__/specs.ts +0 -214
  33. package/src/__tests__/animation.test.ts +0 -358
  34. package/src/__tests__/annotations-render.test.ts +0 -201
  35. package/src/__tests__/compound-labels.test.ts +0 -122
  36. package/src/__tests__/continuous-legend.test.ts +0 -91
  37. package/src/__tests__/crosshair.test.ts +0 -130
  38. package/src/__tests__/edit-events.test.ts +0 -950
  39. package/src/__tests__/events.test.ts +0 -387
  40. package/src/__tests__/export.test.ts +0 -241
  41. package/src/__tests__/font-race.test.ts +0 -199
  42. package/src/__tests__/gradient-ids.test.ts +0 -159
  43. package/src/__tests__/gradient-utils.test.ts +0 -125
  44. package/src/__tests__/known-bugs-render.test.ts +0 -183
  45. package/src/__tests__/map.test.ts +0 -636
  46. package/src/__tests__/mount.test.ts +0 -357
  47. package/src/__tests__/pattern-fills.test.ts +0 -105
  48. package/src/__tests__/resize-timing.test.ts +0 -218
  49. package/src/__tests__/sankey.test.ts +0 -133
  50. package/src/__tests__/selection-events.test.ts +0 -869
  51. package/src/__tests__/series-search.test.ts +0 -311
  52. package/src/__tests__/static.test.ts +0 -141
  53. package/src/__tests__/svg-renderer.test.ts +0 -895
  54. package/src/__tests__/table-keyboard.test.ts +0 -361
  55. package/src/__tests__/table-mount.test.ts +0 -639
  56. package/src/__tests__/tilemap.test.ts +0 -158
  57. package/src/__tests__/tooltip.test.ts +0 -337
  58. package/src/__tests__/transition.test.ts +0 -1792
  59. package/src/__tests__/update-scrolly-matrix.test.ts +0 -563
  60. package/src/__tests__/you-draw-it.test.ts +0 -273
  61. package/src/animation-vars.ts +0 -42
  62. package/src/animation.ts +0 -76
  63. package/src/barlist-mount.ts +0 -383
  64. package/src/barlist-renderer.ts +0 -267
  65. package/src/dom-helpers.ts +0 -17
  66. package/src/export.ts +0 -482
  67. package/src/gradient-utils.ts +0 -138
  68. package/src/graph/__tests__/canvas-renderer.test.ts +0 -713
  69. package/src/graph/__tests__/graph-mount.test.ts +0 -213
  70. package/src/graph/__tests__/interaction.test.ts +0 -205
  71. package/src/graph/__tests__/keyboard.test.ts +0 -653
  72. package/src/graph/__tests__/search.test.ts +0 -88
  73. package/src/graph/__tests__/simulation.test.ts +0 -233
  74. package/src/graph/__tests__/spatial-index.test.ts +0 -142
  75. package/src/graph/__tests__/zoom.test.ts +0 -203
  76. package/src/graph/canvas-renderer.ts +0 -747
  77. package/src/graph/interaction.ts +0 -367
  78. package/src/graph/keyboard.ts +0 -208
  79. package/src/graph/search.ts +0 -50
  80. package/src/graph/simulation-worker-url.ts +0 -12
  81. package/src/graph/simulation-worker.ts +0 -278
  82. package/src/graph/simulation.ts +0 -422
  83. package/src/graph/spatial-index.ts +0 -121
  84. package/src/graph/types.ts +0 -47
  85. package/src/graph/worker-protocol.ts +0 -70
  86. package/src/graph/zoom.ts +0 -134
  87. package/src/graph-mount.ts +0 -888
  88. package/src/index.ts +0 -76
  89. package/src/interactions/chart-events.ts +0 -139
  90. package/src/interactions/crosshair.ts +0 -233
  91. package/src/interactions/drag-handler.ts +0 -175
  92. package/src/interactions/editing-drags.ts +0 -515
  93. package/src/interactions/index.ts +0 -25
  94. package/src/interactions/keyboard-nav.ts +0 -111
  95. package/src/interactions/legend-interaction.ts +0 -46
  96. package/src/interactions/selection.ts +0 -280
  97. package/src/interactions/tooltip-events.ts +0 -72
  98. package/src/map-camera.ts +0 -111
  99. package/src/map-mount.ts +0 -792
  100. package/src/map-renderer.ts +0 -460
  101. package/src/map-transition.ts +0 -99
  102. package/src/measure-text.ts +0 -134
  103. package/src/mount.ts +0 -1382
  104. package/src/pattern-utils.ts +0 -110
  105. package/src/renderers/annotations.ts +0 -388
  106. package/src/renderers/axes.ts +0 -351
  107. package/src/renderers/brand.ts +0 -87
  108. package/src/renderers/chrome.ts +0 -196
  109. package/src/renderers/endpoint-labels.ts +0 -150
  110. package/src/renderers/legend.ts +0 -311
  111. package/src/renderers/marks.ts +0 -561
  112. package/src/renderers/metrics.ts +0 -63
  113. package/src/renderers/svg-dom.ts +0 -40
  114. package/src/renderers/table-cells.ts +0 -446
  115. package/src/resize-observer.ts +0 -46
  116. package/src/sankey-mount.ts +0 -622
  117. package/src/sankey-renderer.ts +0 -614
  118. package/src/series-search.ts +0 -392
  119. package/src/static.ts +0 -251
  120. package/src/story/__tests__/camera-math.test.ts +0 -145
  121. package/src/story/__tests__/create-chart-story.test.ts +0 -317
  122. package/src/story/__tests__/progress-math.test.ts +0 -95
  123. package/src/story/__tests__/scroll-driver.test.ts +0 -130
  124. package/src/story/__tests__/tween.test.ts +0 -159
  125. package/src/story/camera-math.ts +0 -125
  126. package/src/story/create-chart-story.ts +0 -353
  127. package/src/story/crossfade.ts +0 -70
  128. package/src/story/index.ts +0 -39
  129. package/src/story/progress-math.ts +0 -85
  130. package/src/story/resolve-camera-target.ts +0 -119
  131. package/src/story/scroll-driver.ts +0 -206
  132. package/src/story/story-camera.ts +0 -49
  133. package/src/story/tween.ts +0 -112
  134. package/src/story/types.ts +0 -76
  135. package/src/svg-ids.ts +0 -23
  136. package/src/svg-renderer.ts +0 -383
  137. package/src/table-keyboard.ts +0 -266
  138. package/src/table-mount.ts +0 -567
  139. package/src/table-renderer.ts +0 -414
  140. package/src/text-edit-overlay.ts +0 -255
  141. package/src/theme-tokens.ts +0 -51
  142. package/src/tilemap-mount.ts +0 -511
  143. package/src/tilemap-renderer.ts +0 -396
  144. package/src/tooltip.ts +0 -177
  145. package/src/transition.ts +0 -2816
  146. package/src/you-draw-it.ts +0 -480
  147. /package/dist/{chunk-W34KN7FD.js.map → chunk-2NAQRP66.js.map} +0 -0
@@ -1,367 +0,0 @@
1
- /**
2
- * Graph interaction manager.
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- *
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- * Handles mouse/touch events on the canvas and translates them into
5
- * high-level graph interactions: pan, zoom, hover, select, drag nodes.
6
- * Uses the spatial index for hit testing and ZoomTransform for coordinate
7
- * conversion.
8
- */
9
-
10
- import type { SpatialIndex } from './spatial-index';
11
- import { ZoomTransform } from './zoom';
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-
13
- // ---------------------------------------------------------------------------
14
- // Constants
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- // ---------------------------------------------------------------------------
16
-
17
- const ZOOM_MIN = 0.05;
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- const ZOOM_MAX = 15;
19
- const ZOOM_STEP = -0.001;
20
- const HIT_DISTANCE = 5;
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-
22
- // ---------------------------------------------------------------------------
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- // Callback interface
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- // ---------------------------------------------------------------------------
25
-
26
- export interface InteractionCallbacks {
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- onTransformChange(transform: ZoomTransform): void;
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- onHoverChange(nodeId: string | null): void;
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- /** Called during mouse move when no node is hit, with graph-space coordinates for edge hit testing. */
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- onBackgroundHover?(graphX: number, graphY: number, screenX: number, screenY: number): void;
31
- onSelectionChange(nodeIds: string[]): void;
32
- onNodeDragStart(nodeId: string): void;
33
- onNodeDrag(nodeId: string, x: number, y: number): void;
34
- onNodeDragEnd(nodeId: string): void;
35
- onDoubleClick(nodeId: string): void;
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- }
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-
38
- // ---------------------------------------------------------------------------
39
- // Internal state
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- // ---------------------------------------------------------------------------
41
-
42
- interface DragState {
43
- nodeId: string;
44
- started: boolean;
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- }
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-
47
- interface PanState {
48
- startX: number;
49
- startY: number;
50
- }
51
-
52
- // ---------------------------------------------------------------------------
53
- // GraphInteractionManager
54
- // ---------------------------------------------------------------------------
55
-
56
- export class GraphInteractionManager {
57
- private canvas: HTMLCanvasElement;
58
- private spatialIndex: SpatialIndex;
59
- private callbacks: InteractionCallbacks;
60
- private transform = ZoomTransform.identity();
61
-
62
- private dragState: DragState | null = null;
63
- private panState: PanState | null = null;
64
- private mousedownNodeId: string | null = null;
65
- private selectedIds: Set<string> = new Set();
66
-
67
- // Touch state
68
- private lastTouchDist: number | null = null;
69
- private lastTouchCenter: { x: number; y: number } | null = null;
70
-
71
- // Bound handlers for cleanup
72
- private boundWheel: (e: WheelEvent) => void;
73
- private boundMouseDown: (e: MouseEvent) => void;
74
- private boundMouseMove: (e: MouseEvent) => void;
75
- private boundMouseUp: (e: MouseEvent) => void;
76
- private boundDblClick: (e: MouseEvent) => void;
77
- private boundTouchStart: (e: TouchEvent) => void;
78
- private boundTouchMove: (e: TouchEvent) => void;
79
- private boundTouchEnd: (e: TouchEvent) => void;
80
- private boundMouseLeave: (e: MouseEvent) => void;
81
-
82
- constructor(
83
- canvas: HTMLCanvasElement,
84
- spatialIndex: SpatialIndex,
85
- callbacks: InteractionCallbacks,
86
- ) {
87
- this.canvas = canvas;
88
- this.spatialIndex = spatialIndex;
89
- this.callbacks = callbacks;
90
-
91
- // Bind handlers
92
- this.boundWheel = this.onWheel.bind(this);
93
- this.boundMouseDown = this.onMouseDown.bind(this);
94
- this.boundMouseMove = this.onMouseMove.bind(this);
95
- this.boundMouseUp = this.onMouseUp.bind(this);
96
- this.boundMouseLeave = this.onMouseLeave.bind(this);
97
- this.boundDblClick = this.onDblClick.bind(this);
98
- this.boundTouchStart = this.onTouchStart.bind(this);
99
- this.boundTouchMove = this.onTouchMove.bind(this);
100
- this.boundTouchEnd = this.onTouchEnd.bind(this);
101
-
102
- // Attach event listeners
103
- canvas.addEventListener('wheel', this.boundWheel, { passive: false });
104
- canvas.addEventListener('mousedown', this.boundMouseDown);
105
- canvas.addEventListener('mousemove', this.boundMouseMove);
106
- canvas.addEventListener('mouseup', this.boundMouseUp);
107
- canvas.addEventListener('mouseleave', this.boundMouseLeave);
108
- canvas.addEventListener('dblclick', this.boundDblClick);
109
- canvas.addEventListener('touchstart', this.boundTouchStart, {
110
- passive: false,
111
- });
112
- canvas.addEventListener('touchmove', this.boundTouchMove, {
113
- passive: false,
114
- });
115
- canvas.addEventListener('touchend', this.boundTouchEnd);
116
- }
117
-
118
- setTransform(transform: ZoomTransform): void {
119
- this.transform = transform;
120
- }
121
-
122
- getTransform(): ZoomTransform {
123
- return this.transform;
124
- }
125
-
126
- destroy(): void {
127
- this.canvas.removeEventListener('wheel', this.boundWheel);
128
- this.canvas.removeEventListener('mousedown', this.boundMouseDown);
129
- this.canvas.removeEventListener('mousemove', this.boundMouseMove);
130
- this.canvas.removeEventListener('mouseup', this.boundMouseUp);
131
- this.canvas.removeEventListener('mouseleave', this.boundMouseLeave);
132
- this.canvas.removeEventListener('dblclick', this.boundDblClick);
133
- this.canvas.removeEventListener('touchstart', this.boundTouchStart);
134
- this.canvas.removeEventListener('touchmove', this.boundTouchMove);
135
- this.canvas.removeEventListener('touchend', this.boundTouchEnd);
136
- }
137
-
138
- // -------------------------------------------------------------------------
139
- // Mouse handlers
140
- // -------------------------------------------------------------------------
141
-
142
- private canvasXY(e: MouseEvent): { x: number; y: number } {
143
- const rect = this.canvas.getBoundingClientRect();
144
- return { x: e.clientX - rect.left, y: e.clientY - rect.top };
145
- }
146
-
147
- private hitTest(screenX: number, screenY: number): string | null {
148
- const graph = this.transform.screenToGraph(screenX, screenY);
149
- const node = this.spatialIndex.findNearest(graph.x, graph.y, HIT_DISTANCE / this.transform.k);
150
- return node?.id ?? null;
151
- }
152
-
153
- private onWheel(e: WheelEvent): void {
154
- e.preventDefault();
155
- const { x, y } = this.canvasXY(e);
156
- const factor = e.deltaY * ZOOM_STEP;
157
- const newK = Math.max(ZOOM_MIN, Math.min(ZOOM_MAX, this.transform.k * (1 + factor)));
158
- this.transform = this.transform.zoomAt(newK, x, y);
159
- this.callbacks.onTransformChange(this.transform);
160
- }
161
-
162
- private onMouseDown(e: MouseEvent): void {
163
- const { x, y } = this.canvasXY(e);
164
- const hitId = this.hitTest(x, y);
165
-
166
- if (hitId) {
167
- // Start potential node drag
168
- this.dragState = { nodeId: hitId, started: false };
169
- this.mousedownNodeId = hitId;
170
- } else {
171
- // Start pan
172
- this.panState = { startX: x, startY: y };
173
- this.mousedownNodeId = null;
174
- }
175
- }
176
-
177
- private onMouseMove(e: MouseEvent): void {
178
- const { x, y } = this.canvasXY(e);
179
-
180
- if (this.dragState) {
181
- const graph = this.transform.screenToGraph(x, y);
182
- if (!this.dragState.started) {
183
- this.dragState.started = true;
184
- this.callbacks.onNodeDragStart(this.dragState.nodeId);
185
- }
186
- this.callbacks.onNodeDrag(this.dragState.nodeId, graph.x, graph.y);
187
- return;
188
- }
189
-
190
- if (this.panState) {
191
- const dx = x - this.panState.startX;
192
- const dy = y - this.panState.startY;
193
- this.transform = this.transform.pan(dx, dy);
194
- this.panState = { startX: x, startY: y };
195
- this.callbacks.onTransformChange(this.transform);
196
- return;
197
- }
198
-
199
- // Hover detection
200
- const hitId = this.hitTest(x, y);
201
- this.callbacks.onHoverChange(hitId);
202
-
203
- // If no node hit, check edges via callback
204
- if (!hitId) {
205
- const graph = this.transform.screenToGraph(x, y);
206
- this.callbacks.onBackgroundHover?.(graph.x, graph.y, x, y);
207
- }
208
-
209
- // Update cursor
210
- this.canvas.style.cursor = hitId ? 'pointer' : 'default';
211
- }
212
-
213
- private onMouseUp(e: MouseEvent): void {
214
- const { x, y } = this.canvasXY(e);
215
-
216
- if (this.dragState) {
217
- if (this.dragState.started) {
218
- this.callbacks.onNodeDragEnd(this.dragState.nodeId);
219
- } else {
220
- // Was a click on a node (no drag movement)
221
- this.handleNodeClick(this.dragState.nodeId, e.shiftKey);
222
- }
223
- this.dragState = null;
224
- return;
225
- }
226
-
227
- if (this.panState) {
228
- this.panState = null;
229
-
230
- // If mouse up is on background (no node), treat as background click
231
- if (!this.mousedownNodeId) {
232
- const hitId = this.hitTest(x, y);
233
- if (!hitId) {
234
- // Background click: clear selection
235
- this.selectedIds.clear();
236
- this.callbacks.onSelectionChange([]);
237
- }
238
- }
239
- return;
240
- }
241
- }
242
-
243
- private onDblClick(e: MouseEvent): void {
244
- const { x, y } = this.canvasXY(e);
245
- const hitId = this.hitTest(x, y);
246
- if (hitId) {
247
- this.callbacks.onDoubleClick(hitId);
248
- }
249
- }
250
-
251
- private onMouseLeave(_e: MouseEvent): void {
252
- this.callbacks.onHoverChange(null);
253
- this.canvas.style.cursor = 'default';
254
-
255
- // Cancel any in-progress pan
256
- if (this.panState) {
257
- this.panState = null;
258
- }
259
- }
260
-
261
- private handleNodeClick(nodeId: string, shiftKey: boolean): void {
262
- if (shiftKey) {
263
- // Toggle node in multi-select
264
- if (this.selectedIds.has(nodeId)) {
265
- this.selectedIds.delete(nodeId);
266
- } else {
267
- this.selectedIds.add(nodeId);
268
- }
269
- } else {
270
- // Single select
271
- this.selectedIds.clear();
272
- this.selectedIds.add(nodeId);
273
- }
274
-
275
- this.callbacks.onSelectionChange([...this.selectedIds]);
276
- }
277
-
278
- // -------------------------------------------------------------------------
279
- // Touch handlers
280
- // -------------------------------------------------------------------------
281
-
282
- private onTouchStart(e: TouchEvent): void {
283
- e.preventDefault();
284
-
285
- if (e.touches.length === 2) {
286
- // Pinch-zoom start
287
- const [t0, t1] = [e.touches[0], e.touches[1]];
288
- this.lastTouchDist = Math.hypot(t1.clientX - t0.clientX, t1.clientY - t0.clientY);
289
- this.lastTouchCenter = {
290
- x: (t0.clientX + t1.clientX) / 2,
291
- y: (t0.clientY + t1.clientY) / 2,
292
- };
293
- } else if (e.touches.length === 1) {
294
- const touch = e.touches[0];
295
- const rect = this.canvas.getBoundingClientRect();
296
- const x = touch.clientX - rect.left;
297
- const y = touch.clientY - rect.top;
298
-
299
- const hitId = this.hitTest(x, y);
300
- if (hitId) {
301
- this.mousedownNodeId = hitId;
302
- } else {
303
- this.panState = { startX: x, startY: y };
304
- this.mousedownNodeId = null;
305
- }
306
- }
307
- }
308
-
309
- private onTouchMove(e: TouchEvent): void {
310
- e.preventDefault();
311
-
312
- if (e.touches.length === 2 && this.lastTouchDist !== null) {
313
- const [t0, t1] = [e.touches[0], e.touches[1]];
314
- const newDist = Math.hypot(t1.clientX - t0.clientX, t1.clientY - t0.clientY);
315
- const rect = this.canvas.getBoundingClientRect();
316
- const centerX = (t0.clientX + t1.clientX) / 2 - rect.left;
317
- const centerY = (t0.clientY + t1.clientY) / 2 - rect.top;
318
-
319
- const scale = newDist / this.lastTouchDist;
320
- const newK = Math.max(ZOOM_MIN, Math.min(ZOOM_MAX, this.transform.k * scale));
321
- this.transform = this.transform.zoomAt(newK, centerX, centerY);
322
-
323
- // Pan from center movement
324
- if (this.lastTouchCenter) {
325
- const dx = centerX - (this.lastTouchCenter.x - rect.left);
326
- const dy = centerY - (this.lastTouchCenter.y - rect.top);
327
- this.transform = this.transform.pan(dx, dy);
328
- }
329
-
330
- this.lastTouchDist = newDist;
331
- this.lastTouchCenter = {
332
- x: (t0.clientX + t1.clientX) / 2,
333
- y: (t0.clientY + t1.clientY) / 2,
334
- };
335
- this.callbacks.onTransformChange(this.transform);
336
- } else if (e.touches.length === 1 && this.panState) {
337
- const touch = e.touches[0];
338
- const rect = this.canvas.getBoundingClientRect();
339
- const x = touch.clientX - rect.left;
340
- const y = touch.clientY - rect.top;
341
-
342
- const dx = x - this.panState.startX;
343
- const dy = y - this.panState.startY;
344
- this.transform = this.transform.pan(dx, dy);
345
- this.panState = { startX: x, startY: y };
346
- this.callbacks.onTransformChange(this.transform);
347
- }
348
- }
349
-
350
- private onTouchEnd(e: TouchEvent): void {
351
- if (e.touches.length === 0) {
352
- // Tap-select
353
- if (this.mousedownNodeId && !this.panState) {
354
- this.handleNodeClick(this.mousedownNodeId, false);
355
- } else if (!this.mousedownNodeId && this.panState) {
356
- // Background tap: clear selection
357
- this.selectedIds.clear();
358
- this.callbacks.onSelectionChange([]);
359
- }
360
-
361
- this.panState = null;
362
- this.mousedownNodeId = null;
363
- this.lastTouchDist = null;
364
- this.lastTouchCenter = null;
365
- }
366
- }
367
- }
@@ -1,208 +0,0 @@
1
- /**
2
- * Keyboard navigation for the graph canvas.
3
- *
4
- * Provides accessible keyboard control: Tab to focus, arrow keys to
5
- * navigate between adjacent nodes (following edges), Enter to select,
6
- * Escape to clear, +/- to zoom, Home to fit all, / to focus search.
7
- */
8
-
9
- import type { PositionedNode } from './types';
10
-
11
- // ---------------------------------------------------------------------------
12
- // Options
13
- // ---------------------------------------------------------------------------
14
-
15
- export interface KeyboardNavOptions {
16
- canvas: HTMLCanvasElement;
17
- getNodes(): PositionedNode[];
18
- getSelectedIds(): string[];
19
- getAdjacency(): Map<string, Set<string>>;
20
- onSelect(nodeId: string): void;
21
- onDeselect(): void;
22
- onZoom(direction: 'in' | 'out'): void;
23
- onFitAll(): void;
24
- onFocusSearch?(): void;
25
- }
26
-
27
- // ---------------------------------------------------------------------------
28
- // Implementation
29
- // ---------------------------------------------------------------------------
30
-
31
- /**
32
- * Attach keyboard navigation to a graph canvas.
33
- * Returns a cleanup function that removes all listeners.
34
- */
35
- export function attachGraphKeyboardNav(options: KeyboardNavOptions): () => void {
36
- const {
37
- canvas,
38
- getNodes,
39
- getSelectedIds,
40
- getAdjacency,
41
- onSelect,
42
- onDeselect,
43
- onZoom,
44
- onFitAll,
45
- onFocusSearch,
46
- } = options;
47
-
48
- let focusedNodeId: string | null = null;
49
-
50
- // Make canvas focusable
51
- if (!canvas.hasAttribute('tabindex')) {
52
- canvas.setAttribute('tabindex', '0');
53
- }
54
-
55
- function findNodeById(id: string): PositionedNode | undefined {
56
- return getNodes().find((n) => n.id === id);
57
- }
58
-
59
- /**
60
- * Given a set of neighbor node ids, pick the one that best matches
61
- * the arrow key direction relative to the current focused node.
62
- */
63
- function pickDirectionalNeighbor(
64
- fromNode: PositionedNode,
65
- neighborIds: Set<string>,
66
- direction: 'up' | 'down' | 'left' | 'right',
67
- ): string | null {
68
- const nodes = getNodes();
69
- const candidates = nodes.filter((n) => neighborIds.has(n.id));
70
- if (candidates.length === 0) return null;
71
-
72
- // Score each candidate by how well it matches the desired direction
73
- let best: PositionedNode | null = null;
74
- let bestScore = -Infinity;
75
-
76
- for (const c of candidates) {
77
- const dx = c.x - fromNode.x;
78
- const dy = c.y - fromNode.y;
79
- let score: number;
80
-
81
- switch (direction) {
82
- case 'right':
83
- score = dx - Math.abs(dy) * 0.5;
84
- break;
85
- case 'left':
86
- score = -dx - Math.abs(dy) * 0.5;
87
- break;
88
- case 'down':
89
- score = dy - Math.abs(dx) * 0.5;
90
- break;
91
- case 'up':
92
- score = -dy - Math.abs(dx) * 0.5;
93
- break;
94
- }
95
-
96
- if (score > bestScore) {
97
- bestScore = score;
98
- best = c;
99
- }
100
- }
101
-
102
- return best?.id ?? null;
103
- }
104
-
105
- function onKeyDown(e: KeyboardEvent): void {
106
- switch (e.key) {
107
- case 'Tab': {
108
- // Focus first/selected node
109
- const selected = getSelectedIds();
110
- const nodes = getNodes();
111
- if (nodes.length === 0) return;
112
-
113
- if (selected.length > 0) {
114
- focusedNodeId = selected[0];
115
- } else if (!focusedNodeId || !findNodeById(focusedNodeId)) {
116
- focusedNodeId = nodes[0].id;
117
- }
118
-
119
- e.preventDefault();
120
- break;
121
- }
122
-
123
- case 'ArrowUp':
124
- case 'ArrowDown':
125
- case 'ArrowLeft':
126
- case 'ArrowRight': {
127
- if (!focusedNodeId) return;
128
- e.preventDefault();
129
-
130
- const focusedNode = findNodeById(focusedNodeId);
131
- if (!focusedNode) return;
132
-
133
- const adjacency = getAdjacency();
134
- const neighbors = adjacency.get(focusedNodeId);
135
- if (!neighbors || neighbors.size === 0) return;
136
-
137
- const dirMap: Record<string, 'up' | 'down' | 'left' | 'right'> = {
138
- ArrowUp: 'up',
139
- ArrowDown: 'down',
140
- ArrowLeft: 'left',
141
- ArrowRight: 'right',
142
- };
143
-
144
- const nextId = pickDirectionalNeighbor(focusedNode, neighbors, dirMap[e.key]);
145
- if (nextId) {
146
- focusedNodeId = nextId;
147
- onSelect(nextId);
148
- }
149
- break;
150
- }
151
-
152
- case 'Enter': {
153
- if (focusedNodeId) {
154
- e.preventDefault();
155
- const selected = getSelectedIds();
156
- if (selected.includes(focusedNodeId)) {
157
- onDeselect();
158
- } else {
159
- onSelect(focusedNodeId);
160
- }
161
- }
162
- break;
163
- }
164
-
165
- case 'Escape': {
166
- e.preventDefault();
167
- focusedNodeId = null;
168
- onDeselect();
169
- break;
170
- }
171
-
172
- case '+':
173
- case '=': {
174
- e.preventDefault();
175
- onZoom('in');
176
- break;
177
- }
178
-
179
- case '-':
180
- case '_': {
181
- e.preventDefault();
182
- onZoom('out');
183
- break;
184
- }
185
-
186
- case 'Home': {
187
- e.preventDefault();
188
- onFitAll();
189
- break;
190
- }
191
-
192
- case '/': {
193
- if (onFocusSearch) {
194
- e.preventDefault();
195
- onFocusSearch();
196
- }
197
- break;
198
- }
199
- }
200
- }
201
-
202
- canvas.addEventListener('keydown', onKeyDown);
203
-
204
- // Return cleanup function
205
- return () => {
206
- canvas.removeEventListener('keydown', onKeyDown);
207
- };
208
- }
@@ -1,50 +0,0 @@
1
- /**
2
- * Graph search manager.
3
- *
4
- * Provides case-insensitive substring matching against node labels/ids.
5
- * Returns a Set of matching node ids that the renderer uses to dim
6
- * non-matching nodes and edges.
7
- */
8
-
9
- export class GraphSearchManager {
10
- private matchedIds: Set<string> | null = null;
11
-
12
- /**
13
- * Search for nodes matching the query string.
14
- * Returns a Set of matching node ids, or an empty set if nothing matches.
15
- */
16
- search(query: string, nodes: Array<{ id: string; label?: string }>): Set<string> {
17
- const q = query.toLowerCase().trim();
18
-
19
- if (q === '') {
20
- this.matchedIds = null;
21
- return new Set();
22
- }
23
-
24
- const matches = new Set<string>();
25
- for (const node of nodes) {
26
- const label = (node.label ?? '').toLowerCase();
27
- const id = node.id.toLowerCase();
28
- if (label.includes(q) || id.includes(q)) {
29
- matches.add(node.id);
30
- }
31
- }
32
-
33
- this.matchedIds = matches;
34
- return matches;
35
- }
36
-
37
- /**
38
- * Clear the current search.
39
- * Returns null to indicate no active search.
40
- */
41
- clearSearch(): Set<string> | null {
42
- this.matchedIds = null;
43
- return null;
44
- }
45
-
46
- /** Get the current set of matched ids, or null if no search is active. */
47
- getMatches(): Set<string> | null {
48
- return this.matchedIds;
49
- }
50
- }
@@ -1,12 +0,0 @@
1
- /**
2
- * Creates a Web Worker running the force simulation.
3
- *
4
- * References the built .js file via `new URL` + `import.meta.url`.
5
- * The consuming app's bundler resolves the worker path at build time.
6
- *
7
- * Note: SimulationManager handles .js/.ts fallback internally. This
8
- * helper is exported for consumers who want to manage the worker directly.
9
- */
10
- export function createSimulationWorker(): Worker {
11
- return new Worker(new URL('./simulation-worker.js', import.meta.url), { type: 'module' });
12
- }