@opencharacter/5e-srd-5.1 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/README.md +53 -3
  2. package/content/backgrounds/acolyte.yaml +22 -0
  3. package/content/classes/barbarian.yaml +57 -0
  4. package/content/classes/bard.yaml +68 -0
  5. package/content/classes/cleric.yaml +83 -0
  6. package/content/classes/druid.yaml +61 -0
  7. package/content/classes/fighter.yaml +75 -0
  8. package/content/classes/monk.yaml +47 -0
  9. package/content/classes/paladin.yaml +76 -0
  10. package/content/classes/ranger.yaml +69 -0
  11. package/content/classes/rogue.yaml +59 -0
  12. package/content/classes/sorcerer.yaml +64 -0
  13. package/content/classes/warlock.yaml +71 -0
  14. package/content/classes/wizard.yaml +56 -0
  15. package/content/features/sorcerer/dragon-ancestor.yaml +1 -43
  16. package/content/features/sorcerer/elemental-affinity.yaml +29 -8
  17. package/content/features/sorcerer/metamagic.yaml +1 -93
  18. package/content/features/wizard/arcane-recovery.yaml +4 -4
  19. package/content/hunter-tactics/colossus-slayer.yaml +4 -0
  20. package/content/hunter-tactics/escape-the-horde.yaml +4 -0
  21. package/content/hunter-tactics/evasion.yaml +6 -0
  22. package/content/hunter-tactics/giant-killer.yaml +4 -0
  23. package/content/hunter-tactics/horde-breaker.yaml +4 -0
  24. package/content/hunter-tactics/multiattack-defense.yaml +4 -0
  25. package/content/hunter-tactics/stand-against-the-tide.yaml +4 -0
  26. package/content/hunter-tactics/steel-will.yaml +4 -0
  27. package/content/hunter-tactics/uncanny-dodge.yaml +6 -0
  28. package/content/hunter-tactics/volley.yaml +6 -0
  29. package/content/hunter-tactics/whirlwind-attack.yaml +6 -0
  30. package/content/invocations/bewitching-whispers.yaml +1 -6
  31. package/content/invocations/dreadful-word.yaml +1 -6
  32. package/content/invocations/minions-of-chaos.yaml +1 -6
  33. package/content/invocations/mire-the-mind.yaml +1 -6
  34. package/content/invocations/sculptor-of-flesh.yaml +1 -6
  35. package/content/invocations/sign-of-ill-omen.yaml +1 -6
  36. package/content/invocations/thief-of-five-fates.yaml +1 -6
  37. package/content/magic-items/arrow-of-slaying.yaml +1 -0
  38. package/content/magic-items/bag-of-holding.yaml +2 -0
  39. package/content/magic-items/efficient-quiver.yaml +2 -0
  40. package/content/magic-items/handy-haversack.yaml +2 -0
  41. package/content/magic-items/holy-avenger.yaml +9 -2
  42. package/content/magic-items/necklace-of-prayer-beads.yaml +1 -1
  43. package/content/magic-items/portable-hole.yaml +2 -0
  44. package/content/magic-items/ring-of-x-ray-vision.yaml +6 -0
  45. package/content/magic-items/robe-of-the-archmagi.yaml +1 -1
  46. package/content/magic-items/staff-of-charming.yaml +17 -12
  47. package/content/magic-items/staff-of-fire.yaml +9 -2
  48. package/content/magic-items/staff-of-frost.yaml +9 -2
  49. package/content/magic-items/staff-of-healing.yaml +9 -2
  50. package/content/magic-items/staff-of-power.yaml +2 -1
  51. package/content/magic-items/staff-of-swarming-insects.yaml +17 -12
  52. package/content/magic-items/staff-of-the-magi.yaml +2 -1
  53. package/content/magic-items/staff-of-the-python.yaml +7 -2
  54. package/content/magic-items/staff-of-the-woodlands.yaml +2 -1
  55. package/content/magic-items/staff-of-withering.yaml +9 -2
  56. package/content/metamagic/careful-spell.yaml +11 -0
  57. package/content/metamagic/distant-spell.yaml +11 -0
  58. package/content/metamagic/empowered-spell.yaml +22 -0
  59. package/content/metamagic/extended-spell.yaml +11 -0
  60. package/content/metamagic/heightened-spell.yaml +11 -0
  61. package/content/metamagic/quickened-spell.yaml +11 -0
  62. package/content/metamagic/subtle-spell.yaml +11 -0
  63. package/content/metamagic/twinned-spell.yaml +16 -0
  64. package/content/subclasses/hunter.yaml +4 -29
  65. package/content/traits/infernal-legacy.yaml +15 -2
  66. package/content/traits/relentless-endurance.yaml +6 -0
  67. package/content/weapons/javelin.yaml +1 -1
  68. package/dist/i18n/en.js +1 -1
  69. package/dist/i18n/en.json +277 -201
  70. package/dist/index.js +1 -1
  71. package/dist/release.json +5795 -5769
  72. package/i18n/en/monster-rules.yaml +1 -1
  73. package/i18n/en/type-fields.yaml +7 -0
  74. package/i18n/en.yaml +268 -223
  75. package/pack.yaml +2 -2
  76. package/package.json +2 -2
  77. package/rules/advancement.yaml +67 -38
  78. package/rules/checks.yaml +1 -1
  79. package/rules/classes.yaml +25 -3
  80. package/rules/combat.yaml +3 -2
  81. package/rules/conditions.yaml +1 -0
  82. package/rules/content-types.yaml +61 -4
  83. package/rules/core.yaml +6 -16
  84. package/rules/creation.yaml +20 -34
  85. package/rules/display.yaml +20 -5
  86. package/rules/equipment.yaml +13 -16
  87. package/rules/magic-items.yaml +19 -1
  88. package/rules/monsters.yaml +7 -1
  89. package/rules/rest.yaml +2 -36
  90. package/rules/spellcasting.yaml +1 -5
  91. package/rules/starting-equipment.yaml +17 -646
  92. package/rules/tags.yaml +12 -12
  93. package/upgrades/0.2.0-to-0.3.0.yaml +152 -0
package/dist/i18n/en.json CHANGED
@@ -46,7 +46,7 @@
46
46
  "actions.legendary-action.results.used.name": "Used",
47
47
  "actions.legendary-reset.name": "Regain legendary actions",
48
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  "actions.legendary-reset.results.reset.name": "Regained",
49
- "fields.challenge.xp.name": "Experience points",
49
+ "fields.challenge.xp.name": "XP",
50
50
  "fields.challenge.xp.short": "XP",
51
51
  "fields.combat.burrowSpeed.name": "Burrowing speed",
52
52
  "fields.combat.hover.name": "Hovers",
@@ -3894,6 +3894,11 @@
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  "types.armor.fields.weight.name": "Weight (lb)",
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  "types.armor.fields.cost.name": "Cost (gp)",
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  "types.class.fields.hitDie.name": "Hit die",
3897
+ "types.class.fields.startingKit.name": "Starting kit",
3898
+ "types.class.fields.multiclassAll.name": "Multiclassing needs all of",
3899
+ "types.class.fields.multiclassAny.name": "Multiclassing needs one of",
3900
+ "types.class.fields.abilityPriority.name": "Ability priority",
3901
+ "types.background.fields.startingKit.name": "Starting kit",
3897
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  "types.subclass.fields.class.name": "Class",
3898
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  "types.spell.fields.level.name": "Level",
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  "types.spell.fields.level.description": "0 for a cantrip.",
@@ -3975,6 +3980,7 @@
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  "types.magicItem.fields.category.name": "Category",
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  "types.magicItem.fields.rarity.name": "Rarity",
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  "types.magicItem.fields.requiresAttunement.name": "Requires attunement",
3983
+ "types.magicItem.fields.attunementClasses.name": "Attunement by",
3978
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  "types.magicItem.fields.cost.name": "Cost (gp)",
3979
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  "types.magicItem.fields.weight.name": "Weight (lb)",
3980
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  "types.magicItem.fields.maxCharges.name": "Charges",
@@ -3999,6 +4005,7 @@
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  "types.magicItem.fields.attackBonus.description": "The item's own attack, not a spell's.",
4000
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  "templateFields.rarity.name": "Rarity",
4001
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  "templateFields.requiresAttunement.name": "Requires attunement",
4008
+ "templateFields.attunementClasses.name": "Attunement by",
4002
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  "templateFields.maxCharges.name": "Charges",
4003
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  "templateFields.recharge.name": "Charges regained",
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  "templateFields.recharge.description": "Each dawn.",
@@ -4128,12 +4135,15 @@
4128
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  "types.weapon.state.attuned.name": "Attuned",
4129
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  "types.weapon.state.stowed.name": "Stowed",
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  "types.weapon.state.quivered.name": "In an Efficient Quiver",
4138
+ "types.weapon.state.usedToday.name": "Used since dawn",
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  "types.armor.name": "Armor",
4132
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  "types.armor.state.attuned.name": "Attuned",
4133
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  "types.armor.state.stowed.name": "Stowed",
4142
+ "types.armor.state.usedToday.name": "Used since dawn",
4134
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  "types.magicItem.name": "Magic item",
4135
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  "types.magicItem.state.attuned.name": "Attuned",
4136
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  "types.magicItem.state.stowed.name": "Stowed",
4146
+ "types.magicItem.state.usedToday.name": "Used since dawn",
4137
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  "types.storedSpell.name": "Stored spell",
4138
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  "types.storedSpell.state.slot.name": "Slot level",
4139
4149
  "types.storedSpell.state.dc.name": "Spell save DC",
@@ -4276,6 +4286,8 @@
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  "tags.melee.name": "Melee",
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  "tags.ranged.name": "Ranged",
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  "tags.ammunition.name": "Ammunition",
4289
+ "tags.quiver.name": "Quiver",
4290
+ "tags.quiver.javelin.name": "Javelin compartment",
4279
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  "tags.ammunition.description": "You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.\n\nIf you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see \"Improvised Weapons\" later in the section). A sling must be loaded to deal any damage when used in this way.",
4280
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  "tags.finesse.name": "Finesse",
4281
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  "tags.finesse.description": "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.",
@@ -4724,8 +4736,8 @@
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  "constraints.quivered-not-ammunition": "Only ammunition and weapons fit in an Efficient Quiver.",
4725
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  "constraints.quiver-over-capacity": "{quivers} Efficient Quiver(s) hold at most 60 pieces of ammunition, 18 javelins and 6 other weapons each; they hold {ammunition}, {javelins} and {long}.",
4726
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  "constraints.attunement-limit": "A creature can be attuned to at most {limit} magic items (currently {attuned}).",
4727
- "classes.fighter.prerequisites.multiclass": "Multiclassing into fighter needs Strength 13 or Dexterity 13.",
4728
- "classes.barbarian.prerequisites.multiclass": "Multiclassing into or out of barbarian needs Strength 13.",
4739
+ "classes.fighter.prerequisites.multiclass": "Strength 13 or Dexterity 13 to multiclass into it",
4740
+ "classes.barbarian.prerequisites.multiclass": "Strength 13 to multiclass",
4729
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  "classes.fighter.name": "Fighter",
4730
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  "classes.fighter.choices.fighting-style.prompt": "Choose a fighter fighting style",
4731
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  "classes.fighter.choices.martial-archetype.prompt": "Choose a martial archetype",
@@ -5490,8 +5502,8 @@
5490
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  "magic-items.ring-of-spell-storing.name": "Ring of Spell Storing",
5491
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  "magic-items.ring-of-spell-storing.description": "This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 − 1 levels of stored spells chosen by the GM.\n\nAny creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.\n\nWhile wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.",
5492
5504
  "magic-items.ring-of-spell-storing.computed.storedLevels.name": "Spell levels stored",
5493
- "magic-items.ring-of-spell-storing.prerequisites.capacity": "A Ring of Spell Storing holds at most 5 levels of spells.",
5494
- "magic-items.ioun-stone-of-reserve.prerequisites.capacity": "An Ioun Stone of Reserve holds at most 3 levels of spells.",
5505
+ "magic-items.ring-of-spell-storing.prerequisites.capacity": "At most 5 levels of stored spells",
5506
+ "magic-items.ioun-stone-of-reserve.prerequisites.capacity": "At most 3 levels of stored spells",
5495
5507
  "magic-items.stored-spell.name": "Stored spell",
5496
5508
  "magic-items.stored-spell.choices.spell.prompt": "The spell stored",
5497
5509
  "magic-items.stored-spell.options.release.name": "Cast the stored spell",
@@ -7127,7 +7139,7 @@
7127
7139
  "backgrounds.acolyte.choices.languages.prompt": "Choose two languages",
7128
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  "feats.grappler.name": "Grappler",
7129
7141
  "feats.grappler.description": "You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:\n\n- You have advantage on attack rolls against a creature you are grappling.\n- You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.",
7130
- "feats.grappler.prerequisites.strength": "Grappler needs Strength 13.",
7142
+ "feats.grappler.prerequisites.strength": "Strength 13",
7131
7143
  "classes.barbarian.choices.skills.prompt": "Choose two barbarian skills",
7132
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  "classes.barbarian.description": "As a barbarian, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d12 per barbarian level\n\n**Hit Points at 1st Level:** 12 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d12 (or 7) + your Constitution modifier per barbarian level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor, medium armor, shields\n\n**Weapons:** Simple weapons, martial weapons\n\n**Tools:** None\n\n**Saving Throws:** Strength, Constitution\n\n**Skills:** Choose two from Animal Handling, Athletics, Intimidation, Nature, Perception, and Survival\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a greataxe or (*b*) any martial melee weapon\n- (*a*) two handaxes or (*b*) any simple weapon\n- An explorer's pack and four javelins",
7133
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  "classes.barbarian.choices.primal-path.prompt": "Choose a primal path",
@@ -7137,13 +7149,13 @@
7137
7149
  "classes.bard.choices.multiclass-instrument.prompt": "Choose a musical instrument",
7138
7150
  "classes.bard.name": "Bard",
7139
7151
  "classes.bard.description": "As a bard, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d8 per bard level\n\n**Hit Points at 1st Level:** 8 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per bard level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor\n\n**Weapons:** Simple weapons, hand crossbows, longswords, rapiers, shortswords\n\n**Tools:** Three musical instruments of your choice\n\n**Saving Throws:** Dexterity, Charisma\n\n**Skills:** Choose any three\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a rapier, (*b*) a longsword, or (*c*) any simple weapon\n- (*a*) a diplomat's pack or (*b*) an entertainer's pack\n- (*a*) a lute or (*b*) any other musical instrument\n- Leather armor and a dagger",
7140
- "classes.bard.prerequisites.multiclass": "Multiclassing into or out of bard needs Charisma 13.",
7152
+ "classes.bard.prerequisites.multiclass": "Charisma 13 to multiclass",
7141
7153
  "classes.bard.choices.bard-college.prompt": "Choose a bard college",
7142
7154
  "classes.bard.state.bardicInspirationSpent.name": "Bardic Inspiration spent",
7143
7155
  "classes.cleric.choices.skills.prompt": "Choose two cleric skills",
7144
7156
  "classes.cleric.name": "Cleric",
7145
7157
  "classes.cleric.description": "As a cleric, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d8 per cleric level\n\n**Hit Points at 1st Level:** 8 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per cleric level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor, medium armor, shields\n\n**Weapons:** Simple weapons\n\n**Tools:** None\n\n**Saving Throws:** Wisdom, Charisma\n\n**Skills:** Choose two from History, Insight, Medicine, Persuasion, and Religion\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a mace or (*b*) a warhammer (if proficient)\n- (*a*) scale mail, (*b*) leather armor, or (*c*) chain mail (if proficient)\n- (*a*) a light crossbow and 20 bolts or (*b*) any simple weapon\n- (*a*) a priest's pack or (*b*) an explorer's pack\n- A shield and a holy symbol",
7146
- "classes.cleric.prerequisites.multiclass": "Multiclassing into or out of cleric needs Wisdom 13.",
7158
+ "classes.cleric.prerequisites.multiclass": "Wisdom 13 to multiclass",
7147
7159
  "classes.cleric.choices.divine-domain.prompt": "Choose a divine domain",
7148
7160
  "classes.cleric.state.channelDivinitySpent.name": "Channel Divinity spent",
7149
7161
  "classes.cleric.state.divineIntervention.name": "Divine Intervention",
@@ -7153,7 +7165,7 @@
7153
7165
  "classes.druid.choices.skills.prompt": "Choose two druid skills",
7154
7166
  "classes.druid.name": "Druid",
7155
7167
  "classes.druid.description": "As a druid, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d8 per druid level\n\n**Hit Points at 1st Level:** 8 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per druid level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)\n\n**Weapons:** Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears\n\n**Tools:** Herbalism kit\n\n**Saving Throws:** Intelligence, Wisdom\n\n**Skills:** Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a wooden shield or (*b*) any simple weapon\n- (*a*) a scimitar or (*b*) any simple melee weapon\n- Leather armor, an explorer's pack, and a druidic focus",
7156
- "classes.druid.prerequisites.multiclass": "Multiclassing into or out of druid needs Wisdom 13.",
7168
+ "classes.druid.prerequisites.multiclass": "Wisdom 13 to multiclass",
7157
7169
  "classes.druid.choices.druid-circle.prompt": "Choose a druid circle",
7158
7170
  "classes.druid.state.wildShapeSpent.name": "Wild Shape spent",
7159
7171
  "classes.druid.state.naturalRecoveryUsed.name": "Natural Recovery used",
@@ -7163,14 +7175,14 @@
7163
7175
  "classes.monk.choices.tool.prompt": "Choose a type of artisan's tools or a musical instrument",
7164
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  "classes.monk.name": "Monk",
7165
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  "classes.monk.description": "As a monk, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d8 per monk level\n\n**Hit Points at 1st Level:** 8 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per monk level after 1st\n\n**Proficiencies**\n\n**Armor:** None\n\n**Weapons:** Simple weapons, shortswords\n\n**Tools:** Choose one type of artisan's tools or one musical instrument\n\n**Saving Throws:** Strength, Dexterity\n\n**Skills:** Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a shortsword or (*b*) any simple weapon\n- (*a*) a dungeoneer's pack or (*b*) an explorer's pack\n- 10 darts",
7166
- "classes.monk.prerequisites.multiclass": "Multiclassing into or out of monk needs Dexterity 13 and Wisdom 13.",
7178
+ "classes.monk.prerequisites.multiclass": "Dexterity 13 and Wisdom 13 to multiclass",
7167
7179
  "classes.monk.choices.monastic-tradition.prompt": "Choose a monastic tradition",
7168
7180
  "classes.monk.state.kiSpent.name": "Ki spent",
7169
7181
  "classes.monk.state.wholenessUsed.name": "Wholeness of Body used",
7170
7182
  "classes.paladin.choices.skills.prompt": "Choose two paladin skills",
7171
7183
  "classes.paladin.name": "Paladin",
7172
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  "classes.paladin.description": "As a paladin, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d10 per paladin level\n\n**Hit Points at 1st Level:** 10 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d10 (or 6) + your Constitution modifier per paladin level after 1st\n\n**Proficiencies**\n\n**Armor:** All armor, shields\n\n**Weapons:** Simple weapons, martial weapons\n\n**Tools:** None\n\n**Saving Throws:** Wisdom, Charisma\n\n**Skills:** Choose two from Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a martial weapon and a shield or (*b*) two martial weapons\n- (*a*) five javelins or (*b*) any simple melee weapon\n- (*a*) a priest's pack or (*b*) an explorer's pack\n- Chain mail and a holy symbol",
7173
- "classes.paladin.prerequisites.multiclass": "Multiclassing into or out of paladin needs Strength 13 and Charisma 13.",
7185
+ "classes.paladin.prerequisites.multiclass": "Strength 13 and Charisma 13 to multiclass",
7174
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  "classes.paladin.choices.sacred-oath.prompt": "Choose a sacred oath",
7175
7187
  "classes.paladin.choices.fighting-style.prompt": "Choose a paladin fighting style",
7176
7188
  "classes.paladin.state.divineSenseSpent.name": "Divine Sense spent",
@@ -7182,26 +7194,26 @@
7182
7194
  "classes.ranger.choices.multiclass-skill.prompt": "Choose a ranger skill",
7183
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  "classes.ranger.name": "Ranger",
7184
7196
  "classes.ranger.description": "As a ranger, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d10 per ranger level\n\n**Hit Points at 1st Level:** 10 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d10 (or 6) + your Constitution modifier per ranger level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor, medium armor, shields\n\n**Weapons:** Simple weapons, martial weapons\n\n**Tools:** None\n\n**Saving Throws:** Strength, Dexterity\n\n**Skills:** Choose three from Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) scale mail or (*b*) leather armor\n- (*a*) two shortswords or (*b*) two simple melee weapons\n- (*a*) a dungeoneer's pack or (*b*) an explorer's pack\n- A longbow and a quiver of 20 arrows",
7185
- "classes.ranger.prerequisites.multiclass": "Multiclassing into or out of ranger needs Dexterity 13 and Wisdom 13.",
7197
+ "classes.ranger.prerequisites.multiclass": "Dexterity 13 and Wisdom 13 to multiclass",
7186
7198
  "classes.ranger.choices.ranger-archetype.prompt": "Choose a ranger archetype",
7187
7199
  "classes.ranger.choices.fighting-style.prompt": "Choose a ranger fighting style",
7188
7200
  "classes.rogue.choices.skills.prompt": "Choose four rogue skills",
7189
7201
  "classes.rogue.choices.multiclass-skill.prompt": "Choose a rogue skill",
7190
7202
  "classes.rogue.name": "Rogue",
7191
7203
  "classes.rogue.description": "As a rogue, you have the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d8 per rogue level\n\n**Hit Points at 1st Level:** 8 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per rogue level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor\n\n**Weapons:** Simple weapons, hand crossbows, longswords, rapiers, shortswords\n\n**Tools:** Thieves' tools\n\n**Saving Throws:** Dexterity, Intelligence\n\n**Skills:** Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a rapier or (*b*) a shortsword\n- (*a*) a shortbow and quiver of 20 arrows or (*b*) a shortsword\n- (*a*) a burglar's pack, (*b*) a dungeoneer's pack, or (*c*) an explorer's pack\n- (*a*) Leather armor, two daggers, and thieves' tools",
7192
- "classes.rogue.prerequisites.multiclass": "Multiclassing into or out of rogue needs Dexterity 13.",
7204
+ "classes.rogue.prerequisites.multiclass": "Dexterity 13 to multiclass",
7193
7205
  "classes.rogue.choices.roguish-archetype.prompt": "Choose a roguish archetype",
7194
7206
  "classes.rogue.state.strokeOfLuckUsed.name": "Stroke of Luck used",
7195
7207
  "classes.sorcerer.choices.skills.prompt": "Choose two sorcerer skills",
7196
7208
  "classes.sorcerer.name": "Sorcerer",
7197
7209
  "classes.sorcerer.description": "As a sorcerer, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d6 per sorcerer level\n\n**Hit Points at 1st Level:** 6 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d6 (or 4) + your Constitution modifier per sorcerer level after 1st\n\n**Proficiencies**\n\n**Armor:** None\n\n**Weapons:** Daggers, darts, slings, quarterstaffs, light crossbows\n\n**Tools:** None\n\n**Saving Throws:** Constitution, Charisma\n\n**Skills:** Choose two from Arcana, Deception, Insight, Intimidation, Persuasion, and Religion\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a light crossbow and 20 bolts or (*b*) any simple weapon\n- (*a*) a component pouch or (*b*) an arcane focus\n- (*a*) a dungeoneer's pack or (*b*) an explorer's pack\n- Two daggers",
7198
- "classes.sorcerer.prerequisites.multiclass": "Multiclassing into or out of sorcerer needs Charisma 13.",
7210
+ "classes.sorcerer.prerequisites.multiclass": "Charisma 13 to multiclass",
7199
7211
  "classes.sorcerer.choices.sorcerous-origin.prompt": "Choose a sorcerous origin",
7200
7212
  "classes.sorcerer.state.sorceryPointsSpent.name": "Sorcery points spent",
7201
7213
  "classes.warlock.choices.skills.prompt": "Choose two warlock skills",
7202
7214
  "classes.warlock.name": "Warlock",
7203
7215
  "classes.warlock.description": "As a warlock, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d8 per warlock level\n\n**Hit Points at 1st Level:** 8 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d8 (or 5) + your Constitution modifier per warlock level after 1st\n\n**Proficiencies**\n\n**Armor:** Light armor\n\n**Weapons:** Simple weapons\n\n**Tools:** None\n\n**Saving Throws:** Wisdom, Charisma\n\n**Skills:** Choose two skills from Arcana, Deception, History, Intimidation, Investigation, Nature, and Religion\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a light crossbow and 20 bolts or (*b*) any simple weapon\n- (*a*) a component pouch or (*b*) an arcane focus\n- (*a*) a scholar's pack or (*b*) a dungeoneer's pack\n- Leather armor, any simple weapon, and two daggers",
7204
- "classes.warlock.prerequisites.multiclass": "Multiclassing into or out of warlock needs Charisma 13.",
7216
+ "classes.warlock.prerequisites.multiclass": "Charisma 13 to multiclass",
7205
7217
  "classes.warlock.choices.otherworldly-patron.prompt": "Choose an otherworldly patron",
7206
7218
  "classes.warlock.state.arcanum6Used.name": "6th-level arcanum used",
7207
7219
  "classes.warlock.state.arcanum7Used.name": "7th-level arcanum used",
@@ -7213,7 +7225,7 @@
7213
7225
  "classes.wizard.choices.skills.prompt": "Choose two wizard skills",
7214
7226
  "classes.wizard.name": "Wizard",
7215
7227
  "classes.wizard.description": "As a wizard, you gain the following class features.\n\n**Hit Points**\n\n**Hit Dice:** 1d6 per wizard level\n\n**Hit Points at 1st Level:** 6 + your Constitution modifier\n\n**Hit Points at Higher Levels:** 1d6 (or 4) + your Constitution modifier per wizard level after 1st\n\n**Proficiencies**\n\n**Armor:** None\n\n**Weapons:** Daggers, darts, slings, quarterstaffs, light crossbows\n\n**Tools:** None\n\n**Saving Throws:** Intelligence, Wisdom\n\n**Skills:** Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion\n\n**Equipment**\n\nYou start with the following equipment, in addition to the equipment granted by your background:\n\n- (*a*) a quarterstaff or (*b*) a dagger\n- (*a*) a component pouch or (*b*) an arcane focus\n- (*a*) a scholar's pack or (*b*) an explorer's pack\n- A spellbook",
7216
- "classes.wizard.prerequisites.multiclass": "Multiclassing into or out of wizard needs Intelligence 13.",
7228
+ "classes.wizard.prerequisites.multiclass": "Intelligence 13 to multiclass",
7217
7229
  "classes.wizard.choices.arcane-tradition.prompt": "Choose an arcane tradition",
7218
7230
  "classes.wizard.state.arcaneRecoveryUsed.name": "Arcane Recovery used",
7219
7231
  "classes.wizard.state.overchannelUses.name": "Overchannel uses",
@@ -7242,20 +7254,26 @@
7242
7254
  "subclasses.oath-of-devotion.name": "Oath of Devotion",
7243
7255
  "subclasses.oath-of-devotion.description": "The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of the world to the same standards. Many who swear this oath are devoted to gods of law and good and use their gods' tenets as the measure of their devotion. They hold angels—the perfect servants of good—as their ideals, and incorporate images of angelic wings into their helmets or coats of arms.",
7244
7256
  "subclasses.hunter.choices.hunters-prey.prompt": "Choose a Hunter's Prey option",
7245
- "subclasses.hunter.choices.hunters-prey.options.colossus-slayer.name": "Colossus Slayer",
7246
- "subclasses.hunter.choices.hunters-prey.options.giant-killer.name": "Giant Killer",
7247
- "subclasses.hunter.choices.hunters-prey.options.horde-breaker.name": "Horde Breaker",
7248
7257
  "subclasses.hunter.choices.defensive-tactics.prompt": "Choose a Defensive Tactics option",
7249
- "subclasses.hunter.choices.defensive-tactics.options.escape-the-horde.name": "Escape the Horde",
7250
- "subclasses.hunter.choices.defensive-tactics.options.multiattack-defense.name": "Multiattack Defense",
7251
- "subclasses.hunter.choices.defensive-tactics.options.steel-will.name": "Steel Will",
7252
7258
  "subclasses.hunter.choices.multiattack.prompt": "Choose a Multiattack option",
7253
- "subclasses.hunter.choices.multiattack.options.volley.name": "Volley",
7254
- "subclasses.hunter.choices.multiattack.options.whirlwind-attack.name": "Whirlwind Attack",
7255
7259
  "subclasses.hunter.choices.superior-hunters-defense.prompt": "Choose a Superior Hunter's Defense option",
7256
- "subclasses.hunter.choices.superior-hunters-defense.options.evasion.name": "Evasion",
7257
- "subclasses.hunter.choices.superior-hunters-defense.options.stand-against-the-tide.name": "Stand Against the Tide",
7258
- "subclasses.hunter.choices.superior-hunters-defense.options.uncanny-dodge.name": "Uncanny Dodge",
7260
+ "types.hunterTactic.name": "Hunter's option",
7261
+ "types.hunterTactic.fields.feature.name": "Feature",
7262
+ "types.hunterTactic.fields.feature.values.hunters-prey.name": "Hunter's Prey",
7263
+ "types.hunterTactic.fields.feature.values.defensive-tactics.name": "Defensive Tactics",
7264
+ "types.hunterTactic.fields.feature.values.multiattack.name": "Multiattack",
7265
+ "types.hunterTactic.fields.feature.values.superior-hunters-defense.name": "Superior Hunter's Defense",
7266
+ "hunter-tactics.colossus-slayer.name": "Colossus Slayer",
7267
+ "hunter-tactics.giant-killer.name": "Giant Killer",
7268
+ "hunter-tactics.horde-breaker.name": "Horde Breaker",
7269
+ "hunter-tactics.escape-the-horde.name": "Escape the Horde",
7270
+ "hunter-tactics.multiattack-defense.name": "Multiattack Defense",
7271
+ "hunter-tactics.steel-will.name": "Steel Will",
7272
+ "hunter-tactics.volley.name": "Volley",
7273
+ "hunter-tactics.whirlwind-attack.name": "Whirlwind Attack",
7274
+ "hunter-tactics.evasion.name": "Evasion",
7275
+ "hunter-tactics.stand-against-the-tide.name": "Stand Against the Tide",
7276
+ "hunter-tactics.uncanny-dodge.name": "Uncanny Dodge",
7259
7277
  "subclasses.hunter.name": "Hunter",
7260
7278
  "subclasses.hunter.description": "Emulating the Hunter archetype means accepting your place as a bulwark between civilization and the terrors of the wilderness. As you walk the Hunter's path, you learn specialized techniques for fighting the threats you face, from rampaging ogres and hordes of orcs to towering giants and terrifying dragons.",
7261
7279
  "subclasses.thief.name": "Thief",
@@ -7282,31 +7300,31 @@
7282
7300
  "improvements.plus-two.name": "+2 to one ability score",
7283
7301
  "improvements.plus-two.choices.ability.prompt": "Choose an ability score",
7284
7302
  "improvements.plus-two.choices.ability.options.str.name": "Strength",
7285
- "improvements.plus-two.choices.ability.options.str.prerequisites.max": "This feature can't raise Strength above its maximum (20).",
7303
+ "improvements.plus-two.choices.ability.options.str.prerequisites.max": "Strength of 20 or less after the increase",
7286
7304
  "improvements.plus-two.choices.ability.options.dex.name": "Dexterity",
7287
- "improvements.plus-two.choices.ability.options.dex.prerequisites.max": "This feature can't raise Dexterity above its maximum (20).",
7305
+ "improvements.plus-two.choices.ability.options.dex.prerequisites.max": "Dexterity of 20 or less after the increase",
7288
7306
  "improvements.plus-two.choices.ability.options.con.name": "Constitution",
7289
- "improvements.plus-two.choices.ability.options.con.prerequisites.max": "This feature can't raise Constitution above its maximum (20).",
7307
+ "improvements.plus-two.choices.ability.options.con.prerequisites.max": "Constitution of 20 or less after the increase",
7290
7308
  "improvements.plus-two.choices.ability.options.int.name": "Intelligence",
7291
- "improvements.plus-two.choices.ability.options.int.prerequisites.max": "This feature can't raise Intelligence above its maximum (20).",
7309
+ "improvements.plus-two.choices.ability.options.int.prerequisites.max": "Intelligence of 20 or less after the increase",
7292
7310
  "improvements.plus-two.choices.ability.options.wis.name": "Wisdom",
7293
- "improvements.plus-two.choices.ability.options.wis.prerequisites.max": "This feature can't raise Wisdom above its maximum (20).",
7311
+ "improvements.plus-two.choices.ability.options.wis.prerequisites.max": "Wisdom of 20 or less after the increase",
7294
7312
  "improvements.plus-two.choices.ability.options.cha.name": "Charisma",
7295
- "improvements.plus-two.choices.ability.options.cha.prerequisites.max": "This feature can't raise Charisma above its maximum (20).",
7313
+ "improvements.plus-two.choices.ability.options.cha.prerequisites.max": "Charisma of 20 or less after the increase",
7296
7314
  "improvements.plus-one.name": "+1 to two ability scores",
7297
7315
  "improvements.plus-one.choices.abilities.prompt": "Choose two ability scores",
7298
7316
  "improvements.plus-one.choices.abilities.options.str.name": "Strength",
7299
- "improvements.plus-one.choices.abilities.options.str.prerequisites.max": "This feature can't raise Strength above its maximum (20).",
7317
+ "improvements.plus-one.choices.abilities.options.str.prerequisites.max": "Strength of 20 or less after the increase",
7300
7318
  "improvements.plus-one.choices.abilities.options.dex.name": "Dexterity",
7301
- "improvements.plus-one.choices.abilities.options.dex.prerequisites.max": "This feature can't raise Dexterity above its maximum (20).",
7319
+ "improvements.plus-one.choices.abilities.options.dex.prerequisites.max": "Dexterity of 20 or less after the increase",
7302
7320
  "improvements.plus-one.choices.abilities.options.con.name": "Constitution",
7303
- "improvements.plus-one.choices.abilities.options.con.prerequisites.max": "This feature can't raise Constitution above its maximum (20).",
7321
+ "improvements.plus-one.choices.abilities.options.con.prerequisites.max": "Constitution of 20 or less after the increase",
7304
7322
  "improvements.plus-one.choices.abilities.options.int.name": "Intelligence",
7305
- "improvements.plus-one.choices.abilities.options.int.prerequisites.max": "This feature can't raise Intelligence above its maximum (20).",
7323
+ "improvements.plus-one.choices.abilities.options.int.prerequisites.max": "Intelligence of 20 or less after the increase",
7306
7324
  "improvements.plus-one.choices.abilities.options.wis.name": "Wisdom",
7307
- "improvements.plus-one.choices.abilities.options.wis.prerequisites.max": "This feature can't raise Wisdom above its maximum (20).",
7325
+ "improvements.plus-one.choices.abilities.options.wis.prerequisites.max": "Wisdom of 20 or less after the increase",
7308
7326
  "improvements.plus-one.choices.abilities.options.cha.name": "Charisma",
7309
- "improvements.plus-one.choices.abilities.options.cha.prerequisites.max": "This feature can't raise Charisma above its maximum (20).",
7327
+ "improvements.plus-one.choices.abilities.options.cha.prerequisites.max": "Charisma of 20 or less after the increase",
7310
7328
  "improvements.feat.name": "A feat",
7311
7329
  "improvements.feat.choices.feat.prompt": "Choose a feat",
7312
7330
  "features.barbarian.rage.name": "Rage",
@@ -7644,39 +7662,38 @@
7644
7662
  "features.sorcerer.font-of-magic.name": "Font of Magic",
7645
7663
  "features.sorcerer.font-of-magic.description": "At 2nd level, you tap into a deep wellspring of magic within yourself. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects.\n\n**Sorcery Points**\n\nYou have 2 sorcery points, and you gain more as you reach higher levels, as shown in the Sorcery Points column of the Sorcerer table. You can never have more sorcery points than shown on the table for your level. You regain all spent sorcery points when you finish a long rest.\n\n**Flexible Casting**\n\nYou can use your sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. You learn other ways to use your sorcery points as you reach higher levels.\n\n***Creating Spell Slots.*** You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 5th.\n\nAny spell slot you create with this feature vanishes when you finish a long rest.\n\n**Creating Spell Slots**\n\n| Spell Slot Level | Sorcery Point Cost |\n| --- | --- |\n| 1st | 2 |\n| 2nd | 3 |\n| 3rd | 5 |\n| 4th | 6 |\n| 5th | 7 |\n\n***Converting a Spell Slot to Sorcery Points.*** As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot's level.",
7646
7664
  "features.sorcerer.metamagic.name": "Metamagic",
7647
- "features.sorcerer.metamagic.description": "At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th level.\n\nYou can use only one Metamagic option on a spell when you cast it, unless otherwise noted.\n\n**Careful Spell**\n\nWhen you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Charisma modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell.\n\n**Distant Spell**\n\nWhen you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell.\n\nWhen you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.\n\n**Empowered Spell**\n\nWhen you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls.\n\nYou can use Empowered Spell even if you have already used a different Metamagic option during the casting of the spell.\n\n**Extended Spell**\n\nWhen you cast a spell that has a duration of 1 minute or longer, you can spend 1 sorcery point to double its duration, to a maximum duration of 24 hours.\n\n**Heightened Spell**\n\nWhen you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.\n\n**Quickened Spell**\n\nWhen you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.\n\n**Subtle Spell**\n\nWhen you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components.\n\n**Twinned Spell**\n\nWhen you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).\n\nTo be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. For example, *magic missile* and *scorching ray* aren't eligible, but *ray of frost* is.",
7665
+ "features.sorcerer.metamagic.description": "At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th level.\n\nYou can use only one Metamagic option on a spell when you cast it, unless otherwise noted.",
7648
7666
  "features.sorcerer.metamagic.choices.options.prompt": "Choose Metamagic options",
7649
- "features.sorcerer.metamagic.choices.options.options.careful-spell.name": "Careful Spell",
7650
- "features.sorcerer.metamagic.choices.options.options.distant-spell.name": "Distant Spell",
7651
- "features.sorcerer.metamagic.choices.options.options.empowered-spell.name": "Empowered Spell",
7652
- "features.sorcerer.metamagic.choices.options.options.extended-spell.name": "Extended Spell",
7653
- "features.sorcerer.metamagic.choices.options.options.heightened-spell.name": "Heightened Spell",
7654
- "features.sorcerer.metamagic.choices.options.options.quickened-spell.name": "Quickened Spell",
7655
- "features.sorcerer.metamagic.choices.options.options.subtle-spell.name": "Subtle Spell",
7656
- "features.sorcerer.metamagic.choices.options.options.twinned-spell.name": "Twinned Spell",
7657
- "features.sorcerer.metamagic.options.careful.name": "Careful Spell (1 sorcery point)",
7658
- "features.sorcerer.metamagic.options.distant.name": "Distant Spell (1 sorcery point)",
7659
- "features.sorcerer.metamagic.options.empowered.name": "Empowered Spell (1 sorcery point)",
7660
- "features.sorcerer.metamagic.options.extended.name": "Extended Spell (1 sorcery point)",
7661
- "features.sorcerer.metamagic.options.heightened.name": "Heightened Spell (3 sorcery points)",
7662
- "features.sorcerer.metamagic.options.quickened.name": "Quickened Spell (2 sorcery points)",
7663
- "features.sorcerer.metamagic.options.subtle.name": "Subtle Spell (1 sorcery point)",
7664
- "features.sorcerer.metamagic.options.twinned.name": "Twinned Spell (the spell's level in sorcery points, 1 for a cantrip)",
7667
+ "types.metamagic.name": "Metamagic option",
7668
+ "metamagic.careful-spell.name": "Careful Spell",
7669
+ "metamagic.careful-spell.description": "When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Charisma modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell.",
7670
+ "metamagic.careful-spell.options.careful.name": "Careful Spell (1 sorcery point)",
7671
+ "metamagic.distant-spell.name": "Distant Spell",
7672
+ "metamagic.distant-spell.description": "When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell.\n\nWhen you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.",
7673
+ "metamagic.distant-spell.options.distant.name": "Distant Spell (1 sorcery point)",
7674
+ "metamagic.empowered-spell.name": "Empowered Spell",
7675
+ "metamagic.empowered-spell.description": "When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls.\n\nYou can use Empowered Spell even if you have already used a different Metamagic option during the casting of the spell.",
7676
+ "metamagic.empowered-spell.options.empowered.name": "Empowered Spell (1 sorcery point)",
7677
+ "metamagic.extended-spell.name": "Extended Spell",
7678
+ "metamagic.extended-spell.description": "When you cast a spell that has a duration of 1 minute or longer, you can spend 1 sorcery point to double its duration, to a maximum duration of 24 hours.",
7679
+ "metamagic.extended-spell.options.extended.name": "Extended Spell (1 sorcery point)",
7680
+ "metamagic.heightened-spell.name": "Heightened Spell",
7681
+ "metamagic.heightened-spell.description": "When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.",
7682
+ "metamagic.heightened-spell.options.heightened.name": "Heightened Spell (3 sorcery points)",
7683
+ "metamagic.quickened-spell.name": "Quickened Spell",
7684
+ "metamagic.quickened-spell.description": "When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.",
7685
+ "metamagic.quickened-spell.options.quickened.name": "Quickened Spell (2 sorcery points)",
7686
+ "metamagic.subtle-spell.name": "Subtle Spell",
7687
+ "metamagic.subtle-spell.description": "When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components.",
7688
+ "metamagic.subtle-spell.options.subtle.name": "Subtle Spell (1 sorcery point)",
7689
+ "metamagic.twinned-spell.name": "Twinned Spell",
7690
+ "metamagic.twinned-spell.description": "When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).\n\nTo be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. For example, *magic missile* and *scorching ray* aren't eligible, but *ray of frost* is.",
7691
+ "metamagic.twinned-spell.options.twinned.name": "Twinned Spell (the spell's level in sorcery points, 1 for a cantrip)",
7665
7692
  "features.sorcerer.sorcerous-restoration.name": "Sorcerous Restoration",
7666
7693
  "features.sorcerer.sorcerous-restoration.description": "At 20th level, you regain 4 expended sorcery points whenever you finish a short rest.",
7667
7694
  "features.sorcerer.dragon-ancestor.name": "Dragon Ancestor",
7668
7695
  "features.sorcerer.dragon-ancestor.description": "At 1st level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain later. You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.\n\n**Draconic Ancestry**\n\n| Dragon | Damage Type |\n| --- | --- |\n| Black | Acid |\n| Blue | Lightning |\n| Brass | Fire |\n| Bronze | Lightning |\n| Copper | Acid |\n| Gold | Fire |\n| Green | Poison |\n| Red | Fire |\n| Silver | Cold |\n| White | Cold |",
7669
7696
  "features.sorcerer.dragon-ancestor.choices.dragon.prompt": "Choose a dragon ancestor",
7670
- "features.sorcerer.dragon-ancestor.choices.dragon.options.black.name": "Black",
7671
- "features.sorcerer.dragon-ancestor.choices.dragon.options.blue.name": "Blue",
7672
- "features.sorcerer.dragon-ancestor.choices.dragon.options.brass.name": "Brass",
7673
- "features.sorcerer.dragon-ancestor.choices.dragon.options.bronze.name": "Bronze",
7674
- "features.sorcerer.dragon-ancestor.choices.dragon.options.copper.name": "Copper",
7675
- "features.sorcerer.dragon-ancestor.choices.dragon.options.gold.name": "Gold",
7676
- "features.sorcerer.dragon-ancestor.choices.dragon.options.green.name": "Green",
7677
- "features.sorcerer.dragon-ancestor.choices.dragon.options.red.name": "Red",
7678
- "features.sorcerer.dragon-ancestor.choices.dragon.options.silver.name": "Silver",
7679
- "features.sorcerer.dragon-ancestor.choices.dragon.options.white.name": "White",
7680
7697
  "features.sorcerer.draconic-resilience.name": "Draconic Resilience",
7681
7698
  "features.sorcerer.draconic-resilience.description": "As magic flows through your body, it causes physical traits of your dragon ancestors to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.\n\nAdditionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.",
7682
7699
  "features.sorcerer.elemental-affinity.name": "Elemental Affinity",
@@ -7759,7 +7776,7 @@
7759
7776
  "invocations.armor-of-shadows.description": "You can cast *mage armor* on yourself at will, without expending a spell slot or material components.",
7760
7777
  "invocations.ascendant-step.name": "Ascendant Step",
7761
7778
  "invocations.ascendant-step.description": "You can cast *levitate* on yourself at will, without expending a spell slot or material components.",
7762
- "invocations.ascendant-step.prerequisites.level": "Ascendant Step needs warlock level 9.",
7779
+ "invocations.ascendant-step.prerequisites.level": "Warlock level 9",
7763
7780
  "invocations.beast-speech.name": "Beast Speech",
7764
7781
  "invocations.beast-speech.description": "You can cast *speak with animals* at will, without expending a spell slot.",
7765
7782
  "invocations.beguiling-influence.name": "Beguiling Influence",
@@ -7767,24 +7784,24 @@
7767
7784
  "invocations.bewitching-whispers.name": "Bewitching Whispers",
7768
7785
  "invocations.bewitching-whispers.state.used.name": "Bewitching Whispers used",
7769
7786
  "invocations.bewitching-whispers.description": "You can cast *compulsion* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7770
- "invocations.bewitching-whispers.prerequisites.level": "Bewitching Whispers needs warlock level 7.",
7787
+ "invocations.bewitching-whispers.prerequisites.level": "Warlock level 7",
7771
7788
  "invocations.book-of-ancient-secrets.name": "Book of Ancient Secrets",
7772
7789
  "invocations.book-of-ancient-secrets.description": "You can now inscribe magical rituals in your Book of Shadows. Choose two 1st-level spells that have the ritual tag from any class's spell list (the two needn't be from the same list). The spells appear in the book and don't count against the number of spells you know. With your Book of Shadows in hand, you can cast the chosen spells as rituals. You can't cast the spells except as rituals, unless you've learned them by some other means. You can also cast a warlock spell you know as a ritual if it has the ritual tag.\n\nOn your adventures, you can add other ritual spells to your Book of Shadows. When you find such a spell, you can add it to the book if the spell's level is equal to or less than half your warlock level (rounded up) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.",
7773
- "invocations.book-of-ancient-secrets.prerequisites.pact": "Book of Ancient Secrets needs the Pact of the Tome.",
7774
- "invocations.agonizing-blast.prerequisites.spell": "Agonizing Blast needs the eldritch blast cantrip.",
7775
- "invocations.eldritch-spear.prerequisites.spell": "Eldritch Spear needs the eldritch blast cantrip.",
7776
- "invocations.repelling-blast.prerequisites.spell": "Repelling Blast needs the eldritch blast cantrip.",
7790
+ "invocations.book-of-ancient-secrets.prerequisites.pact": "Pact of the Tome",
7791
+ "invocations.agonizing-blast.prerequisites.spell": "Eldritch blast cantrip",
7792
+ "invocations.eldritch-spear.prerequisites.spell": "Eldritch blast cantrip",
7793
+ "invocations.repelling-blast.prerequisites.spell": "Eldritch blast cantrip",
7777
7794
  "invocations.book-of-ancient-secrets.choices.rituals.prompt": "Choose two 1st-level rituals",
7778
7795
  "invocations.chains-of-carceri.name": "Chains of Carceri",
7779
7796
  "invocations.chains-of-carceri.description": "You can cast *hold monster* at will—targeting a celestial, fiend, or elemental—without expending a spell slot or material components. You must finish a long rest before you can use this invocation on the same creature again.",
7780
- "invocations.chains-of-carceri.prerequisites.level": "Chains of Carceri needs warlock level 15.",
7781
- "invocations.chains-of-carceri.prerequisites.pact": "Chains of Carceri needs the Pact of the Chain.",
7797
+ "invocations.chains-of-carceri.prerequisites.level": "Warlock level 15",
7798
+ "invocations.chains-of-carceri.prerequisites.pact": "Pact of the Chain",
7782
7799
  "invocations.devils-sight.name": "Devil's Sight",
7783
7800
  "invocations.devils-sight.description": "You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.",
7784
7801
  "invocations.dreadful-word.name": "Dreadful Word",
7785
7802
  "invocations.dreadful-word.state.used.name": "Dreadful Word used",
7786
7803
  "invocations.dreadful-word.description": "You can cast *confusion* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7787
- "invocations.dreadful-word.prerequisites.level": "Dreadful Word needs warlock level 7.",
7804
+ "invocations.dreadful-word.prerequisites.level": "Warlock level 7",
7788
7805
  "invocations.eldritch-sight.name": "Eldritch Sight",
7789
7806
  "invocations.eldritch-sight.description": "You can cast *detect magic* at will, without expending a spell slot.",
7790
7807
  "invocations.eldritch-spear.name": "Eldritch Spear",
@@ -7798,58 +7815,58 @@
7798
7815
  "invocations.gaze-of-two-minds.description": "You can use your action to touch a willing humanoid and perceive through its senses until the end of your next turn. As long as the creature is on the same plane of existence as you, you can use your action on subsequent turns to maintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature's senses, you benefit from any special senses possessed by that creature, and you are blinded and deafened to your own surroundings.",
7799
7816
  "invocations.lifedrinker.name": "Lifedrinker",
7800
7817
  "invocations.lifedrinker.description": "When you hit a creature with your pact weapon, the creature takes extra necrotic damage equal to your Charisma modifier (minimum 1).",
7801
- "invocations.lifedrinker.prerequisites.level": "Lifedrinker needs warlock level 12.",
7802
- "invocations.lifedrinker.prerequisites.pact": "Lifedrinker needs the Pact of the Blade.",
7818
+ "invocations.lifedrinker.prerequisites.level": "Warlock level 12",
7819
+ "invocations.lifedrinker.prerequisites.pact": "Pact of the Blade",
7803
7820
  "invocations.mask-of-many-faces.name": "Mask of Many Faces",
7804
7821
  "invocations.mask-of-many-faces.description": "You can cast *disguise self* at will, without expending a spell slot.",
7805
7822
  "invocations.master-of-myriad-forms.name": "Master of Myriad Forms",
7806
7823
  "invocations.master-of-myriad-forms.description": "You can cast *alter self* at will, without expending a spell slot.",
7807
- "invocations.master-of-myriad-forms.prerequisites.level": "Master of Myriad Forms needs warlock level 15.",
7824
+ "invocations.master-of-myriad-forms.prerequisites.level": "Warlock level 15",
7808
7825
  "invocations.minions-of-chaos.name": "Minions of Chaos",
7809
7826
  "invocations.minions-of-chaos.state.used.name": "Minions of Chaos used",
7810
7827
  "invocations.minions-of-chaos.description": "You can cast *conjure elemental* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7811
- "invocations.minions-of-chaos.prerequisites.level": "Minions of Chaos needs warlock level 9.",
7828
+ "invocations.minions-of-chaos.prerequisites.level": "Warlock level 9",
7812
7829
  "invocations.mire-the-mind.name": "Mire the Mind",
7813
7830
  "invocations.mire-the-mind.state.used.name": "Mire the Mind used",
7814
7831
  "invocations.mire-the-mind.description": "You can cast *slow* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7815
- "invocations.mire-the-mind.prerequisites.level": "Mire the Mind needs warlock level 5.",
7832
+ "invocations.mire-the-mind.prerequisites.level": "Warlock level 5",
7816
7833
  "invocations.misty-visions.name": "Misty Visions",
7817
7834
  "invocations.misty-visions.description": "You can cast *silent image* at will, without expending a spell slot or material components.",
7818
7835
  "invocations.one-with-shadows.name": "One with Shadows",
7819
7836
  "invocations.one-with-shadows.description": "When you are in an area of dim light or darkness, you can use your action to become invisible until you move or take an action or a reaction.",
7820
- "invocations.one-with-shadows.prerequisites.level": "One with Shadows needs warlock level 5.",
7837
+ "invocations.one-with-shadows.prerequisites.level": "Warlock level 5",
7821
7838
  "invocations.otherworldly-leap.name": "Otherworldly Leap",
7822
7839
  "invocations.otherworldly-leap.description": "You can cast *jump* on yourself at will, without expending a spell slot or material components.",
7823
- "invocations.otherworldly-leap.prerequisites.level": "Otherworldly Leap needs warlock level 9.",
7840
+ "invocations.otherworldly-leap.prerequisites.level": "Warlock level 9",
7824
7841
  "invocations.repelling-blast.name": "Repelling Blast",
7825
7842
  "invocations.repelling-blast.description": "When you hit a creature with *eldritch blast*, you can push the creature up to 10 feet away from you in a straight line.",
7826
7843
  "invocations.sculptor-of-flesh.name": "Sculptor of Flesh",
7827
7844
  "invocations.sculptor-of-flesh.state.used.name": "Sculptor of Flesh used",
7828
7845
  "invocations.sculptor-of-flesh.description": "You can cast *polymorph* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7829
- "invocations.sculptor-of-flesh.prerequisites.level": "Sculptor of Flesh needs warlock level 7.",
7846
+ "invocations.sculptor-of-flesh.prerequisites.level": "Warlock level 7",
7830
7847
  "invocations.sign-of-ill-omen.name": "Sign of Ill Omen",
7831
7848
  "invocations.sign-of-ill-omen.state.used.name": "Sign of Ill Omen used",
7832
7849
  "invocations.sign-of-ill-omen.description": "You can cast *bestow curse* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7833
- "invocations.sign-of-ill-omen.prerequisites.level": "Sign of Ill Omen needs warlock level 5.",
7850
+ "invocations.sign-of-ill-omen.prerequisites.level": "Warlock level 5",
7834
7851
  "invocations.thief-of-five-fates.name": "Thief of Five Fates",
7835
7852
  "invocations.thief-of-five-fates.state.used.name": "Thief of Five Fates used",
7836
7853
  "invocations.thief-of-five-fates.description": "You can cast *bane* once using a warlock spell slot. You can't do so again until you finish a long rest.",
7837
7854
  "invocations.thirsting-blade.name": "Thirsting Blade",
7838
7855
  "invocations.thirsting-blade.description": "You can attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn.",
7839
- "invocations.thirsting-blade.prerequisites.level": "Thirsting Blade needs warlock level 5.",
7840
- "invocations.thirsting-blade.prerequisites.pact": "Thirsting Blade needs the Pact of the Blade.",
7856
+ "invocations.thirsting-blade.prerequisites.level": "Warlock level 5",
7857
+ "invocations.thirsting-blade.prerequisites.pact": "Pact of the Blade",
7841
7858
  "invocations.visions-of-distant-realms.name": "Visions of Distant Realms",
7842
7859
  "invocations.visions-of-distant-realms.description": "You can cast *arcane eye* at will, without expending a spell slot.",
7843
- "invocations.visions-of-distant-realms.prerequisites.level": "Visions of Distant Realms needs warlock level 15.",
7860
+ "invocations.visions-of-distant-realms.prerequisites.level": "Warlock level 15",
7844
7861
  "invocations.voice-of-the-chain-master.name": "Voice of the Chain Master",
7845
7862
  "invocations.voice-of-the-chain-master.description": "You can communicate telepathically with your familiar and perceive through your familiar's senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar's senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech.",
7846
- "invocations.voice-of-the-chain-master.prerequisites.pact": "Voice of the Chain Master needs the Pact of the Chain.",
7863
+ "invocations.voice-of-the-chain-master.prerequisites.pact": "Pact of the Chain",
7847
7864
  "invocations.whispers-of-the-grave.name": "Whispers of the Grave",
7848
7865
  "invocations.whispers-of-the-grave.description": "You can cast *speak with dead* at will, without expending a spell slot.",
7849
- "invocations.whispers-of-the-grave.prerequisites.level": "Whispers of the Grave needs warlock level 9.",
7866
+ "invocations.whispers-of-the-grave.prerequisites.level": "Warlock level 9",
7850
7867
  "invocations.witch-sight.name": "Witch Sight",
7851
7868
  "invocations.witch-sight.description": "You can see the true form of any shapechanger or creature concealed by illusion or transmutation magic while the creature is within 30 feet of you and within line of sight.",
7852
- "invocations.witch-sight.prerequisites.level": "Witch Sight needs warlock level 15.",
7869
+ "invocations.witch-sight.prerequisites.level": "Warlock level 15",
7853
7870
  "features.bard.spellcasting.choices.cantrips.prompt": "Choose bard cantrips",
7854
7871
  "features.bard.spellcasting.choices.spells.prompt": "Choose bard spells known",
7855
7872
  "features.cleric.spellcasting.choices.cantrips.prompt": "Choose cleric cantrips",
@@ -8136,20 +8153,8 @@
8136
8153
  "tags.attack.spell.melee.name": "Melee spell attack",
8137
8154
  "tags.attack.spell.ranged.name": "Ranged spell attack",
8138
8155
  "tags.attunement.name": "Attunement",
8139
- "tags.attunement.barbarian.name": "Barbarian attunement",
8140
- "tags.attunement.bard.name": "Bard attunement",
8141
- "tags.attunement.cleric.name": "Cleric attunement",
8142
- "tags.attunement.druid.name": "Druid attunement",
8143
8156
  "tags.attunement.dwarf.name": "Dwarf attunement",
8144
- "tags.attunement.fighter.name": "Fighter attunement",
8145
- "tags.attunement.monk.name": "Monk attunement",
8146
- "tags.attunement.paladin.name": "Paladin attunement",
8147
- "tags.attunement.ranger.name": "Ranger attunement",
8148
- "tags.attunement.rogue.name": "Rogue attunement",
8149
- "tags.attunement.sorcerer.name": "Sorcerer attunement",
8150
8157
  "tags.attunement.spellcaster.name": "Spellcaster attunement",
8151
- "tags.attunement.warlock.name": "Warlock attunement",
8152
- "tags.attunement.wizard.name": "Wizard attunement",
8153
8158
  "tags.axe.name": "Axe",
8154
8159
  "tags.bow.name": "Bow",
8155
8160
  "tags.breath-weapon.name": "Breath weapon",
@@ -8162,6 +8167,12 @@
8162
8167
  "tags.check.wis.name": "Wisdom check",
8163
8168
  "tags.concentration.name": "Concentration",
8164
8169
  "tags.creation.name": "Creation",
8170
+ "tags.creation.race.name": "Creation: race",
8171
+ "tags.creation.subrace.name": "Creation: subrace",
8172
+ "tags.creation.class.name": "Creation: class",
8173
+ "tags.creation.background.name": "Creation: background",
8174
+ "tags.creation.method.name": "Creation: ability score method",
8175
+ "tags.creation.finish.name": "Creation: finish",
8165
8176
  "tags.d20-test.name": "d20 test",
8166
8177
  "tags.damage.name": "Damage",
8167
8178
  "tags.damage.acid.name": "Acid damage",
@@ -8192,6 +8203,9 @@
8192
8203
  "tags.initiative.name": "Initiative",
8193
8204
  "tags.legendary.name": "Legendary",
8194
8205
  "tags.level-up.name": "Level up",
8206
+ "tags.level-up.class.name": "Level up: class",
8207
+ "tags.level-up.gain.name": "Level up: gain",
8208
+ "tags.level-up.hit-points.name": "Level up: hit points",
8195
8209
  "tags.luck.name": "Luck",
8196
8210
  "tags.magic.name": "Magic",
8197
8211
  "tags.magical.name": "Magical",
@@ -8209,6 +8223,8 @@
8209
8223
  "tags.property.name": "Weapon property",
8210
8224
  "tags.recharge.name": "Recharge",
8211
8225
  "tags.rest.name": "Rest",
8226
+ "tags.rest.long.name": "Long rest",
8227
+ "tags.rest.short.name": "Short rest",
8212
8228
  "tags.save.name": "Saving throw",
8213
8229
  "tags.save-failure.name": "Save failure",
8214
8230
  "tags.save-half.name": "Half damage on a save",
@@ -8352,104 +8368,164 @@
8352
8368
  "features.monk.open-hand-technique.actions.open-hand-technique.params.technique.values.push.name": "Push it 15 feet",
8353
8369
  "features.monk.open-hand-technique.actions.open-hand-technique.params.technique.values.no-reactions.name": "No reactions",
8354
8370
  "actions.starting-equipment.name": "Starting equipment",
8355
- "actions.starting-equipment.params.class.name": "Class",
8356
- "actions.starting-equipment.params.background.name": "Background",
8371
+ "classes.barbarian.actions.kit.name": "Starting kit",
8372
+ "classes.barbarian.actions.kit.params.random.name": "Random",
8373
+ "classes.barbarian.actions.kit.steps.barbarianMartial.prompt": "Choose a martial melee weapon",
8374
+ "classes.barbarian.actions.kit.steps.barbarianSecond.prompt": "Second weapon: two handaxes or any simple weapon?",
8375
+ "classes.barbarian.actions.kit.steps.barbarianSimple.prompt": "Choose a simple weapon",
8376
+ "classes.barbarian.actions.kit.steps.barbarianWeapon.prompt": "Starting weapon: a greataxe or any martial melee weapon?",
8377
+ "classes.barbarian.actions.kit.options.greataxe.name": "A greataxe",
8378
+ "classes.barbarian.actions.kit.options.martial-melee.name": "Any martial melee weapon",
8379
+ "classes.barbarian.actions.kit.options.simple.name": "Any simple weapon",
8380
+ "classes.barbarian.actions.kit.options.two-handaxes.name": "Two handaxes",
8381
+ "classes.bard.actions.kit.name": "Starting kit",
8382
+ "classes.bard.actions.kit.params.random.name": "Random",
8383
+ "classes.bard.actions.kit.steps.bardInstrument.prompt": "A lute or another musical instrument?",
8384
+ "classes.bard.actions.kit.steps.bardOtherInstrument.prompt": "Choose a musical instrument",
8385
+ "classes.bard.actions.kit.steps.bardPack.prompt": "A diplomat's pack or an entertainer's pack?",
8386
+ "classes.bard.actions.kit.steps.bardSimple.prompt": "Choose a simple weapon",
8387
+ "classes.bard.actions.kit.steps.bardWeapon.prompt": "Starting weapon: a rapier, a longsword or any simple weapon?",
8388
+ "classes.bard.actions.kit.options.diplomats-pack.name": "A diplomat's pack",
8389
+ "classes.bard.actions.kit.options.entertainers-pack.name": "An entertainer's pack",
8390
+ "classes.bard.actions.kit.options.longsword.name": "A longsword",
8391
+ "classes.bard.actions.kit.options.lute.name": "A lute",
8392
+ "classes.bard.actions.kit.options.other-instrument.name": "Another musical instrument",
8393
+ "classes.bard.actions.kit.options.rapier.name": "A rapier",
8394
+ "classes.bard.actions.kit.options.simple.name": "Any simple weapon",
8395
+ "classes.cleric.actions.kit.name": "Starting kit",
8396
+ "classes.cleric.actions.kit.params.random.name": "Random",
8397
+ "classes.cleric.actions.kit.steps.clericArmor.prompt": "Starting armor: scale mail, leather armor or chain mail (if proficient)?",
8398
+ "classes.cleric.actions.kit.steps.clericPack.prompt": "A priest's pack or an explorer's pack?",
8399
+ "classes.cleric.actions.kit.steps.clericRanged.prompt": "A light crossbow and 20 bolts, or any simple weapon?",
8400
+ "classes.cleric.actions.kit.steps.clericSimple.prompt": "Choose a simple weapon",
8401
+ "classes.cleric.actions.kit.steps.clericSymbol.prompt": "Choose your holy symbol",
8402
+ "classes.cleric.actions.kit.steps.clericWeapon.prompt": "Starting weapon: a mace or a warhammer (if proficient)?",
8403
+ "classes.cleric.actions.kit.options.chain-mail.name": "Chain mail",
8404
+ "classes.cleric.actions.kit.options.explorers-pack.name": "An explorer's pack",
8405
+ "classes.cleric.actions.kit.options.leather-armor.name": "Leather armor",
8406
+ "classes.cleric.actions.kit.options.light-crossbow.name": "A light crossbow and 20 bolts",
8407
+ "classes.cleric.actions.kit.options.mace.name": "A mace",
8408
+ "classes.cleric.actions.kit.options.priests-pack.name": "A priest's pack",
8409
+ "classes.cleric.actions.kit.options.scale-mail.name": "Scale mail",
8410
+ "classes.cleric.actions.kit.options.simple.name": "Any simple weapon",
8411
+ "classes.cleric.actions.kit.options.warhammer.name": "A warhammer",
8412
+ "classes.druid.actions.kit.name": "Starting kit",
8413
+ "classes.druid.actions.kit.params.random.name": "Random",
8414
+ "classes.druid.actions.kit.steps.druidFirst.prompt": "A wooden shield or any simple weapon?",
8415
+ "classes.druid.actions.kit.steps.druidFocus.prompt": "Choose your druidic focus",
8416
+ "classes.druid.actions.kit.steps.druidSimple.prompt": "Choose a simple weapon",
8417
+ "classes.druid.actions.kit.steps.druidSimpleMelee.prompt": "Choose a simple melee weapon",
8418
+ "classes.druid.actions.kit.steps.druidWeapon.prompt": "A scimitar or any simple melee weapon?",
8419
+ "classes.druid.actions.kit.options.scimitar.name": "A scimitar",
8420
+ "classes.druid.actions.kit.options.simple.name": "Any simple weapon",
8421
+ "classes.druid.actions.kit.options.simple-melee.name": "Any simple melee weapon",
8422
+ "classes.druid.actions.kit.options.wooden-shield.name": "A wooden shield",
8423
+ "classes.fighter.actions.kit.name": "Starting kit",
8424
+ "classes.fighter.actions.kit.params.random.name": "Random",
8425
+ "classes.fighter.actions.kit.steps.fighterArmor.prompt": "Chain mail, or leather armor, a longbow and 20 arrows?",
8426
+ "classes.fighter.actions.kit.steps.fighterMartial.prompt": "Choose a martial weapon",
8427
+ "classes.fighter.actions.kit.steps.fighterMartial2.prompt": "Choose a second martial weapon",
8428
+ "classes.fighter.actions.kit.steps.fighterPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8429
+ "classes.fighter.actions.kit.steps.fighterRanged.prompt": "A light crossbow and 20 bolts, or two handaxes?",
8430
+ "classes.fighter.actions.kit.steps.fighterWeapons.prompt": "A martial weapon and a shield, or two martial weapons?",
8431
+ "classes.fighter.actions.kit.options.chain-mail.name": "Chain mail",
8432
+ "classes.fighter.actions.kit.options.dungeoneers-pack.name": "A dungeoneer's pack",
8433
+ "classes.fighter.actions.kit.options.explorers-pack.name": "An explorer's pack",
8434
+ "classes.fighter.actions.kit.options.leather-longbow.name": "Leather armor, a longbow and 20 arrows",
8435
+ "classes.fighter.actions.kit.options.light-crossbow.name": "A light crossbow and 20 bolts",
8436
+ "classes.fighter.actions.kit.options.martial-and-shield.name": "A martial weapon and a shield",
8437
+ "classes.fighter.actions.kit.options.two-handaxes.name": "Two handaxes",
8438
+ "classes.fighter.actions.kit.options.two-martial.name": "Two martial weapons",
8439
+ "classes.monk.actions.kit.name": "Starting kit",
8440
+ "classes.monk.actions.kit.params.random.name": "Random",
8441
+ "classes.monk.actions.kit.steps.monkPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8442
+ "classes.monk.actions.kit.steps.monkSimple.prompt": "Choose a simple weapon",
8443
+ "classes.monk.actions.kit.steps.monkWeapon.prompt": "Starting weapon: a shortsword or any simple weapon?",
8444
+ "classes.monk.actions.kit.options.dungeoneers-pack.name": "A dungeoneer's pack",
8445
+ "classes.monk.actions.kit.options.explorers-pack.name": "An explorer's pack",
8446
+ "classes.monk.actions.kit.options.shortsword.name": "A shortsword",
8447
+ "classes.monk.actions.kit.options.simple.name": "Any simple weapon",
8448
+ "classes.paladin.actions.kit.name": "Starting kit",
8449
+ "classes.paladin.actions.kit.params.random.name": "Random",
8450
+ "classes.paladin.actions.kit.steps.paladinMartial.prompt": "Choose a martial weapon",
8451
+ "classes.paladin.actions.kit.steps.paladinMartial2.prompt": "Choose a second martial weapon",
8452
+ "classes.paladin.actions.kit.steps.paladinPack.prompt": "A priest's pack or an explorer's pack?",
8453
+ "classes.paladin.actions.kit.steps.paladinSecond.prompt": "Five javelins or any simple melee weapon?",
8454
+ "classes.paladin.actions.kit.steps.paladinSimpleMelee.prompt": "Choose a simple melee weapon",
8455
+ "classes.paladin.actions.kit.steps.paladinSymbol.prompt": "Choose your holy symbol",
8456
+ "classes.paladin.actions.kit.steps.paladinWeapons.prompt": "A martial weapon and a shield, or two martial weapons?",
8457
+ "classes.paladin.actions.kit.options.explorers-pack.name": "An explorer's pack",
8458
+ "classes.paladin.actions.kit.options.five-javelins.name": "Five javelins",
8459
+ "classes.paladin.actions.kit.options.martial-and-shield.name": "A martial weapon and a shield",
8460
+ "classes.paladin.actions.kit.options.priests-pack.name": "A priest's pack",
8461
+ "classes.paladin.actions.kit.options.simple-melee.name": "Any simple melee weapon",
8462
+ "classes.paladin.actions.kit.options.two-martial.name": "Two martial weapons",
8463
+ "classes.ranger.actions.kit.name": "Starting kit",
8464
+ "classes.ranger.actions.kit.params.random.name": "Random",
8465
+ "classes.ranger.actions.kit.steps.rangerArmor.prompt": "Starting armor: scale mail or leather armor?",
8466
+ "classes.ranger.actions.kit.steps.rangerPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8467
+ "classes.ranger.actions.kit.steps.rangerSimpleMelee.prompt": "Choose a simple melee weapon",
8468
+ "classes.ranger.actions.kit.steps.rangerSimpleMelee2.prompt": "Choose a second simple melee weapon",
8469
+ "classes.ranger.actions.kit.steps.rangerWeapons.prompt": "Two shortswords or two simple melee weapons?",
8470
+ "classes.ranger.actions.kit.options.dungeoneers-pack.name": "A dungeoneer's pack",
8471
+ "classes.ranger.actions.kit.options.explorers-pack.name": "An explorer's pack",
8472
+ "classes.ranger.actions.kit.options.leather-armor.name": "Leather armor",
8473
+ "classes.ranger.actions.kit.options.scale-mail.name": "Scale mail",
8474
+ "classes.ranger.actions.kit.options.two-shortswords.name": "Two shortswords",
8475
+ "classes.ranger.actions.kit.options.two-simple-melee.name": "Two simple melee weapons",
8476
+ "classes.rogue.actions.kit.name": "Starting kit",
8477
+ "classes.rogue.actions.kit.params.random.name": "Random",
8478
+ "classes.rogue.actions.kit.steps.roguePack.prompt": "A burglar's pack, a dungeoneer's pack or an explorer's pack?",
8479
+ "classes.rogue.actions.kit.steps.rogueSecond.prompt": "A shortbow and a quiver of 20 arrows, or a shortsword?",
8480
+ "classes.rogue.actions.kit.steps.rogueWeapon.prompt": "Starting weapon: a rapier or a shortsword?",
8481
+ "classes.rogue.actions.kit.options.burglars-pack.name": "A burglar's pack",
8482
+ "classes.rogue.actions.kit.options.dungeoneers-pack.name": "A dungeoneer's pack",
8483
+ "classes.rogue.actions.kit.options.explorers-pack.name": "An explorer's pack",
8484
+ "classes.rogue.actions.kit.options.rapier.name": "A rapier",
8485
+ "classes.rogue.actions.kit.options.shortbow.name": "A shortbow and a quiver of 20 arrows",
8486
+ "classes.rogue.actions.kit.options.shortsword.name": "A shortsword",
8487
+ "classes.sorcerer.actions.kit.name": "Starting kit",
8488
+ "classes.sorcerer.actions.kit.params.random.name": "Random",
8489
+ "classes.sorcerer.actions.kit.steps.sorcererArcaneFocus.prompt": "Choose your arcane focus",
8490
+ "classes.sorcerer.actions.kit.steps.sorcererFocus.prompt": "A component pouch or an arcane focus?",
8491
+ "classes.sorcerer.actions.kit.steps.sorcererPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8492
+ "classes.sorcerer.actions.kit.steps.sorcererSimple.prompt": "Choose a simple weapon",
8493
+ "classes.sorcerer.actions.kit.steps.sorcererWeapon.prompt": "A light crossbow and 20 bolts, or any simple weapon?",
8494
+ "classes.sorcerer.actions.kit.options.arcane-focus.name": "An arcane focus",
8495
+ "classes.sorcerer.actions.kit.options.component-pouch.name": "A component pouch",
8496
+ "classes.sorcerer.actions.kit.options.dungeoneers-pack.name": "A dungeoneer's pack",
8497
+ "classes.sorcerer.actions.kit.options.explorers-pack.name": "An explorer's pack",
8498
+ "classes.sorcerer.actions.kit.options.light-crossbow.name": "A light crossbow and 20 bolts",
8499
+ "classes.sorcerer.actions.kit.options.simple.name": "Any simple weapon",
8500
+ "classes.warlock.actions.kit.name": "Starting kit",
8501
+ "classes.warlock.actions.kit.params.random.name": "Random",
8502
+ "classes.warlock.actions.kit.steps.warlockArcaneFocus.prompt": "Choose your arcane focus",
8503
+ "classes.warlock.actions.kit.steps.warlockExtra.prompt": "Choose a simple weapon to go with your leather armor and daggers",
8504
+ "classes.warlock.actions.kit.steps.warlockFocus.prompt": "A component pouch or an arcane focus?",
8505
+ "classes.warlock.actions.kit.steps.warlockPack.prompt": "A scholar's pack or a dungeoneer's pack?",
8506
+ "classes.warlock.actions.kit.steps.warlockSimple.prompt": "Choose a simple weapon",
8507
+ "classes.warlock.actions.kit.steps.warlockWeapon.prompt": "A light crossbow and 20 bolts, or any simple weapon?",
8508
+ "classes.warlock.actions.kit.options.arcane-focus.name": "An arcane focus",
8509
+ "classes.warlock.actions.kit.options.component-pouch.name": "A component pouch",
8510
+ "classes.warlock.actions.kit.options.dungeoneers-pack.name": "A dungeoneer's pack",
8511
+ "classes.warlock.actions.kit.options.light-crossbow.name": "A light crossbow and 20 bolts",
8512
+ "classes.warlock.actions.kit.options.scholars-pack.name": "A scholar's pack",
8513
+ "classes.warlock.actions.kit.options.simple.name": "Any simple weapon",
8514
+ "classes.wizard.actions.kit.name": "Starting kit",
8515
+ "classes.wizard.actions.kit.params.random.name": "Random",
8516
+ "classes.wizard.actions.kit.steps.wizardArcaneFocus.prompt": "Choose your arcane focus",
8517
+ "classes.wizard.actions.kit.steps.wizardFocus.prompt": "A component pouch or an arcane focus?",
8518
+ "classes.wizard.actions.kit.steps.wizardPack.prompt": "A scholar's pack or an explorer's pack?",
8519
+ "classes.wizard.actions.kit.steps.wizardWeapon.prompt": "Starting weapon: a quarterstaff or a dagger?",
8520
+ "classes.wizard.actions.kit.options.arcane-focus.name": "An arcane focus",
8521
+ "classes.wizard.actions.kit.options.component-pouch.name": "A component pouch",
8522
+ "classes.wizard.actions.kit.options.dagger.name": "A dagger",
8523
+ "classes.wizard.actions.kit.options.explorers-pack.name": "An explorer's pack",
8524
+ "classes.wizard.actions.kit.options.quarterstaff.name": "A quarterstaff",
8525
+ "classes.wizard.actions.kit.options.scholars-pack.name": "A scholar's pack",
8526
+ "backgrounds.acolyte.actions.kit.name": "Starting kit",
8527
+ "backgrounds.acolyte.actions.kit.params.random.name": "Random",
8528
+ "backgrounds.acolyte.actions.kit.steps.acolyteSymbol.prompt": "Acolyte: choose your holy symbol",
8357
8529
  "actions.starting-equipment.params.random.name": "Random",
8358
- "actions.starting-equipment.results.equipped.name": "Equipped",
8359
- "actions.starting-equipment.options.greataxe.name": "A greataxe",
8360
- "actions.starting-equipment.options.martial-melee.name": "Any martial melee weapon",
8361
- "actions.starting-equipment.options.two-handaxes.name": "Two handaxes",
8362
- "actions.starting-equipment.options.simple.name": "Any simple weapon",
8363
- "actions.starting-equipment.options.simple-melee.name": "Any simple melee weapon",
8364
- "actions.starting-equipment.options.rapier.name": "A rapier",
8365
- "actions.starting-equipment.options.longsword.name": "A longsword",
8366
- "actions.starting-equipment.options.shortsword.name": "A shortsword",
8367
- "actions.starting-equipment.options.scimitar.name": "A scimitar",
8368
- "actions.starting-equipment.options.mace.name": "A mace",
8369
- "actions.starting-equipment.options.warhammer.name": "A warhammer",
8370
- "actions.starting-equipment.options.quarterstaff.name": "A quarterstaff",
8371
- "actions.starting-equipment.options.dagger.name": "A dagger",
8372
- "actions.starting-equipment.options.five-javelins.name": "Five javelins",
8373
- "actions.starting-equipment.options.two-shortswords.name": "Two shortswords",
8374
- "actions.starting-equipment.options.two-simple-melee.name": "Two simple melee weapons",
8375
- "actions.starting-equipment.options.martial-and-shield.name": "A martial weapon and a shield",
8376
- "actions.starting-equipment.options.two-martial.name": "Two martial weapons",
8377
- "actions.starting-equipment.options.light-crossbow.name": "A light crossbow and 20 bolts",
8378
- "actions.starting-equipment.options.shortbow.name": "A shortbow and a quiver of 20 arrows",
8379
- "actions.starting-equipment.options.scale-mail.name": "Scale mail",
8380
- "actions.starting-equipment.options.leather-armor.name": "Leather armor",
8381
- "actions.starting-equipment.options.chain-mail.name": "Chain mail",
8382
- "actions.starting-equipment.options.leather-longbow.name": "Leather armor, a longbow and 20 arrows",
8383
- "actions.starting-equipment.options.wooden-shield.name": "A wooden shield",
8384
- "actions.starting-equipment.options.lute.name": "A lute",
8385
- "actions.starting-equipment.options.other-instrument.name": "Another musical instrument",
8386
- "actions.starting-equipment.options.component-pouch.name": "A component pouch",
8387
- "actions.starting-equipment.options.arcane-focus.name": "An arcane focus",
8388
- "actions.starting-equipment.options.burglars-pack.name": "A burglar's pack",
8389
- "actions.starting-equipment.options.diplomats-pack.name": "A diplomat's pack",
8390
- "actions.starting-equipment.options.dungeoneers-pack.name": "A dungeoneer's pack",
8391
- "actions.starting-equipment.options.entertainers-pack.name": "An entertainer's pack",
8392
- "actions.starting-equipment.options.explorers-pack.name": "An explorer's pack",
8393
- "actions.starting-equipment.options.priests-pack.name": "A priest's pack",
8394
- "actions.starting-equipment.options.scholars-pack.name": "A scholar's pack",
8395
- "actions.starting-equipment.steps.barbarianWeapon.prompt": "Starting weapon: a greataxe or any martial melee weapon?",
8396
- "actions.starting-equipment.steps.barbarianMartial.prompt": "Choose a martial melee weapon",
8397
- "actions.starting-equipment.steps.barbarianSecond.prompt": "Second weapon: two handaxes or any simple weapon?",
8398
- "actions.starting-equipment.steps.barbarianSimple.prompt": "Choose a simple weapon",
8399
- "actions.starting-equipment.steps.bardWeapon.prompt": "Starting weapon: a rapier, a longsword or any simple weapon?",
8400
- "actions.starting-equipment.steps.bardSimple.prompt": "Choose a simple weapon",
8401
- "actions.starting-equipment.steps.bardPack.prompt": "A diplomat's pack or an entertainer's pack?",
8402
- "actions.starting-equipment.steps.bardInstrument.prompt": "A lute or another musical instrument?",
8403
- "actions.starting-equipment.steps.bardOtherInstrument.prompt": "Choose a musical instrument",
8404
- "actions.starting-equipment.steps.clericWeapon.prompt": "Starting weapon: a mace or a warhammer (if proficient)?",
8405
- "actions.starting-equipment.steps.clericArmor.prompt": "Starting armor: scale mail, leather armor or chain mail (if proficient)?",
8406
- "actions.starting-equipment.steps.clericRanged.prompt": "A light crossbow and 20 bolts, or any simple weapon?",
8407
- "actions.starting-equipment.steps.clericSimple.prompt": "Choose a simple weapon",
8408
- "actions.starting-equipment.steps.clericPack.prompt": "A priest's pack or an explorer's pack?",
8409
- "actions.starting-equipment.steps.clericSymbol.prompt": "Choose your holy symbol",
8410
- "actions.starting-equipment.steps.druidFirst.prompt": "A wooden shield or any simple weapon?",
8411
- "actions.starting-equipment.steps.druidSimple.prompt": "Choose a simple weapon",
8412
- "actions.starting-equipment.steps.druidWeapon.prompt": "A scimitar or any simple melee weapon?",
8413
- "actions.starting-equipment.steps.druidSimpleMelee.prompt": "Choose a simple melee weapon",
8414
- "actions.starting-equipment.steps.druidFocus.prompt": "Choose your druidic focus",
8415
- "actions.starting-equipment.steps.fighterArmor.prompt": "Chain mail, or leather armor, a longbow and 20 arrows?",
8416
- "actions.starting-equipment.steps.fighterWeapons.prompt": "A martial weapon and a shield, or two martial weapons?",
8417
- "actions.starting-equipment.steps.fighterMartial.prompt": "Choose a martial weapon",
8418
- "actions.starting-equipment.steps.fighterMartial2.prompt": "Choose a second martial weapon",
8419
- "actions.starting-equipment.steps.fighterRanged.prompt": "A light crossbow and 20 bolts, or two handaxes?",
8420
- "actions.starting-equipment.steps.fighterPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8421
- "actions.starting-equipment.steps.monkWeapon.prompt": "Starting weapon: a shortsword or any simple weapon?",
8422
- "actions.starting-equipment.steps.monkSimple.prompt": "Choose a simple weapon",
8423
- "actions.starting-equipment.steps.monkPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8424
- "actions.starting-equipment.steps.paladinWeapons.prompt": "A martial weapon and a shield, or two martial weapons?",
8425
- "actions.starting-equipment.steps.paladinMartial.prompt": "Choose a martial weapon",
8426
- "actions.starting-equipment.steps.paladinMartial2.prompt": "Choose a second martial weapon",
8427
- "actions.starting-equipment.steps.paladinSecond.prompt": "Five javelins or any simple melee weapon?",
8428
- "actions.starting-equipment.steps.paladinSimpleMelee.prompt": "Choose a simple melee weapon",
8429
- "actions.starting-equipment.steps.paladinPack.prompt": "A priest's pack or an explorer's pack?",
8430
- "actions.starting-equipment.steps.paladinSymbol.prompt": "Choose your holy symbol",
8431
- "actions.starting-equipment.steps.rangerArmor.prompt": "Starting armor: scale mail or leather armor?",
8432
- "actions.starting-equipment.steps.rangerWeapons.prompt": "Two shortswords or two simple melee weapons?",
8433
- "actions.starting-equipment.steps.rangerSimpleMelee.prompt": "Choose a simple melee weapon",
8434
- "actions.starting-equipment.steps.rangerSimpleMelee2.prompt": "Choose a second simple melee weapon",
8435
- "actions.starting-equipment.steps.rangerPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8436
- "actions.starting-equipment.steps.rogueWeapon.prompt": "Starting weapon: a rapier or a shortsword?",
8437
- "actions.starting-equipment.steps.rogueSecond.prompt": "A shortbow and a quiver of 20 arrows, or a shortsword?",
8438
- "actions.starting-equipment.steps.roguePack.prompt": "A burglar's pack, a dungeoneer's pack or an explorer's pack?",
8439
- "actions.starting-equipment.steps.sorcererWeapon.prompt": "A light crossbow and 20 bolts, or any simple weapon?",
8440
- "actions.starting-equipment.steps.sorcererSimple.prompt": "Choose a simple weapon",
8441
- "actions.starting-equipment.steps.sorcererFocus.prompt": "A component pouch or an arcane focus?",
8442
- "actions.starting-equipment.steps.sorcererArcaneFocus.prompt": "Choose your arcane focus",
8443
- "actions.starting-equipment.steps.sorcererPack.prompt": "A dungeoneer's pack or an explorer's pack?",
8444
- "actions.starting-equipment.steps.warlockWeapon.prompt": "A light crossbow and 20 bolts, or any simple weapon?",
8445
- "actions.starting-equipment.steps.warlockSimple.prompt": "Choose a simple weapon",
8446
- "actions.starting-equipment.steps.warlockFocus.prompt": "A component pouch or an arcane focus?",
8447
- "actions.starting-equipment.steps.warlockArcaneFocus.prompt": "Choose your arcane focus",
8448
- "actions.starting-equipment.steps.warlockPack.prompt": "A scholar's pack or a dungeoneer's pack?",
8449
- "actions.starting-equipment.steps.warlockExtra.prompt": "Choose a simple weapon to go with your leather armor and daggers",
8450
- "actions.starting-equipment.steps.wizardWeapon.prompt": "Starting weapon: a quarterstaff or a dagger?",
8451
- "actions.starting-equipment.steps.wizardFocus.prompt": "A component pouch or an arcane focus?",
8452
- "actions.starting-equipment.steps.wizardArcaneFocus.prompt": "Choose your arcane focus",
8453
- "actions.starting-equipment.steps.wizardPack.prompt": "A scholar's pack or an explorer's pack?",
8454
- "actions.starting-equipment.steps.acolyteSymbol.prompt": "Acolyte: choose your holy symbol"
8530
+ "actions.starting-equipment.results.equipped.name": "Equipped"
8455
8531
  }