@opencharacter/5e-srd-5.1 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -3
- package/content/backgrounds/acolyte.yaml +22 -0
- package/content/classes/barbarian.yaml +57 -0
- package/content/classes/bard.yaml +68 -0
- package/content/classes/cleric.yaml +83 -0
- package/content/classes/druid.yaml +61 -0
- package/content/classes/fighter.yaml +75 -0
- package/content/classes/monk.yaml +47 -0
- package/content/classes/paladin.yaml +76 -0
- package/content/classes/ranger.yaml +69 -0
- package/content/classes/rogue.yaml +59 -0
- package/content/classes/sorcerer.yaml +64 -0
- package/content/classes/warlock.yaml +71 -0
- package/content/classes/wizard.yaml +56 -0
- package/content/features/sorcerer/dragon-ancestor.yaml +1 -43
- package/content/features/sorcerer/elemental-affinity.yaml +29 -8
- package/content/features/sorcerer/metamagic.yaml +1 -93
- package/content/features/wizard/arcane-recovery.yaml +4 -4
- package/content/hunter-tactics/colossus-slayer.yaml +4 -0
- package/content/hunter-tactics/escape-the-horde.yaml +4 -0
- package/content/hunter-tactics/evasion.yaml +6 -0
- package/content/hunter-tactics/giant-killer.yaml +4 -0
- package/content/hunter-tactics/horde-breaker.yaml +4 -0
- package/content/hunter-tactics/multiattack-defense.yaml +4 -0
- package/content/hunter-tactics/stand-against-the-tide.yaml +4 -0
- package/content/hunter-tactics/steel-will.yaml +4 -0
- package/content/hunter-tactics/uncanny-dodge.yaml +6 -0
- package/content/hunter-tactics/volley.yaml +6 -0
- package/content/hunter-tactics/whirlwind-attack.yaml +6 -0
- package/content/invocations/bewitching-whispers.yaml +1 -6
- package/content/invocations/dreadful-word.yaml +1 -6
- package/content/invocations/minions-of-chaos.yaml +1 -6
- package/content/invocations/mire-the-mind.yaml +1 -6
- package/content/invocations/sculptor-of-flesh.yaml +1 -6
- package/content/invocations/sign-of-ill-omen.yaml +1 -6
- package/content/invocations/thief-of-five-fates.yaml +1 -6
- package/content/magic-items/arrow-of-slaying.yaml +1 -0
- package/content/magic-items/bag-of-holding.yaml +2 -0
- package/content/magic-items/efficient-quiver.yaml +2 -0
- package/content/magic-items/handy-haversack.yaml +2 -0
- package/content/magic-items/holy-avenger.yaml +9 -2
- package/content/magic-items/necklace-of-prayer-beads.yaml +1 -1
- package/content/magic-items/portable-hole.yaml +2 -0
- package/content/magic-items/ring-of-x-ray-vision.yaml +6 -0
- package/content/magic-items/robe-of-the-archmagi.yaml +1 -1
- package/content/magic-items/staff-of-charming.yaml +17 -12
- package/content/magic-items/staff-of-fire.yaml +9 -2
- package/content/magic-items/staff-of-frost.yaml +9 -2
- package/content/magic-items/staff-of-healing.yaml +9 -2
- package/content/magic-items/staff-of-power.yaml +2 -1
- package/content/magic-items/staff-of-swarming-insects.yaml +17 -12
- package/content/magic-items/staff-of-the-magi.yaml +2 -1
- package/content/magic-items/staff-of-the-python.yaml +7 -2
- package/content/magic-items/staff-of-the-woodlands.yaml +2 -1
- package/content/magic-items/staff-of-withering.yaml +9 -2
- package/content/metamagic/careful-spell.yaml +11 -0
- package/content/metamagic/distant-spell.yaml +11 -0
- package/content/metamagic/empowered-spell.yaml +22 -0
- package/content/metamagic/extended-spell.yaml +11 -0
- package/content/metamagic/heightened-spell.yaml +11 -0
- package/content/metamagic/quickened-spell.yaml +11 -0
- package/content/metamagic/subtle-spell.yaml +11 -0
- package/content/metamagic/twinned-spell.yaml +16 -0
- package/content/subclasses/hunter.yaml +4 -29
- package/content/traits/infernal-legacy.yaml +15 -2
- package/content/traits/relentless-endurance.yaml +6 -0
- package/content/weapons/javelin.yaml +1 -1
- package/dist/i18n/en.js +1 -1
- package/dist/i18n/en.json +277 -201
- package/dist/index.js +1 -1
- package/dist/release.json +5795 -5769
- package/i18n/en/monster-rules.yaml +1 -1
- package/i18n/en/type-fields.yaml +7 -0
- package/i18n/en.yaml +268 -223
- package/pack.yaml +2 -2
- package/package.json +2 -2
- package/rules/advancement.yaml +67 -38
- package/rules/checks.yaml +1 -1
- package/rules/classes.yaml +25 -3
- package/rules/combat.yaml +3 -2
- package/rules/conditions.yaml +1 -0
- package/rules/content-types.yaml +61 -4
- package/rules/core.yaml +6 -16
- package/rules/creation.yaml +20 -34
- package/rules/display.yaml +20 -5
- package/rules/equipment.yaml +13 -16
- package/rules/magic-items.yaml +19 -1
- package/rules/monsters.yaml +7 -1
- package/rules/rest.yaml +2 -36
- package/rules/spellcasting.yaml +1 -5
- package/rules/starting-equipment.yaml +17 -646
- package/rules/tags.yaml +12 -12
- package/upgrades/0.2.0-to-0.3.0.yaml +152 -0
package/README.md
CHANGED
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@@ -14,6 +14,9 @@ out.
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pnpm add @opencharacter/engine @opencharacter/5e-srd-5.1
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```
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This release needs spec 0.3: `@opencharacter/engine` 0.3.0 or later. An engine for an older
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spec refuses it (`spec-version-unsupported`).
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The package's default export is the built pack (a `PackRelease`), and `i18n/en` its English
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text:
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@@ -28,9 +31,9 @@ const { ruleset } = loaded;
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// A new character, made by the random creation start: every pick is drawn, so it finishes.
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const blank = {
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-
specVersion: '0.
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specVersion: '0.3.0',
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id: 'new-character',
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-
packs: [{ id: '5e-srd-5.1', version: '0.
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packs: [{ id: '5e-srd-5.1', version: '0.3.0' }],
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creating: true,
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};
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const created = startAction(ruleset, blank, {
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@@ -241,7 +244,8 @@ Where the SRD is unclear or silent, the pack reads it this way:
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run the attacks they name; legendary actions spend their cost; recharge and per-day actions
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are copies with their own state; Spellcasting and Innate Spellcasting cast with the printed
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numbers; the vampire and the lycanthropes change form. Languages only monsters speak aren't
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offered to players.
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offered to players. A monster's sheet leaves out experience points, character level (at 0) and
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death saves, and shows carrying weight only once it carries something.
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- **Resting:** `death-save`, `spend-hit-die`, `short-rest` and `long-rest` (spent hit dice back
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up to half the total level, the player choosing the classes).
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- **Follow-ups:** concentration checks, a failed death save from damage at 0 hit points,
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@@ -269,6 +273,52 @@ Where the SRD is unclear or silent, the pack reads it this way:
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- **Sheet layout:** display groups for actions and content, with units (feet, pounds, gold
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pieces, miles per hour) and a compact `summary` view.
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## Add-on packs
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A pack that depends on this one can add content of its types, and it flows into the same
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processes:
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- **Classes** take part in creation, random starts and multiclassing through item fields: a
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`kit` action (`listed: false`, a `random` parameter) with `startingKit: true` gives the
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starting equipment; `abilityPriority` lists a random start's abilities, best first (`abilities.str.score`, …);
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`multiclassAll` and `multiclassAny` name the abilities multiclassing into it needs 13 in. Like a
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core class, it carries the `multiclass` prerequisite
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(`(self.startingClass && self.level == level.total) || item.id in multiclass.qualified`).
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- **Backgrounds** bring their starting equipment the same way (`startingKit` and a `kit` action).
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- **Magic items** and magic weapon or armor templates restricted to classes list them in
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`attunementClasses`.
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- **Metamagic options** are `metamagic` content and the Hunter's options `hunterTactic` content
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(`feature` names the choice that offers them). Containers add to `carrying.stowCapacity`,
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`carrying.stowUnlimited` or `carrying.quivers`, and content resets its uses on a rest with a
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`changes` effect on the `rest.long` or `rest.short` step. A weapon tagged `quiver.javelin` goes
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in an Efficient Quiver's javelin compartment.
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- **Open enums** (`extendEnums`): weapon `damageType` and `ammunition`, gear `category` and
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`ammunition`, tool, vehicle and magic item `category`, spell `school`, `damageType` and
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`damage2Type`, monster `subtype`, and monster action `damageType`, `damage2Type` and
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`saveDamageType`, and the `item-power` action's `damageType`
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(`5e-srd-5.1:actions.item-power.params.damageType`). A new damage type also needs its tag
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(`damage.sonic`), declared and named in the add-on.
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- **Creature types:** a new one goes in `5e-srd-5.1:fields.creature.type`, the monster's
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`creatureType`, a condition's `by` (`types.condition.state.by`) and the Arrow of Slaying's
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`slays` (`magic-items.arrow-of-slaying.state.slays`); an attack reads the target's type through
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an open view field, so a target of the added type is attacked as any other.
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- **Choices** (`extendChoices`): a class's listed choices (skills, fighting styles, expertise)
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take values and items; choices over a type (subclasses, spells, feats) offer the add-on's
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content already.
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- **Naming what an add-on adds:** it names each added value, option or key in its own text,
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under the key this pack would use, and `createText` finds it there when the app passes the
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ruleset's `enumOrigins`, `optionOrigins` and `familyOrigins`. For example,
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`sonic` added to `5e-srd-5.1:types.weapon.fields.damageType` is
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`types.weapon.fields.damageType.values.sonic.name: Sonic` (through `enumOrigins`).
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- **Step tags** for rules-level `option` and `changes` effects: `creation.race`,
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`creation.subrace`, `creation.class`, `creation.background`, `creation.method` and
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`creation.finish` (guided and random creation), `level-up.class`, `level-up.hit-points` and
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`level-up.gain`, `rest.long` and `rest.short`, and the attack's `weapon-hit` and
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`ammunition`.
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Still closed: the abilities, skills, weapon and armor categories and conditions are the game's
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fixed sets.
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## Limitations
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Of the 152 class and subclass features, 8 have no mechanics, and 63 of the 318 magic items are
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id: backgrounds.acolyte
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type: background
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fields:
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startingKit: true
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effects:
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- { target: proficiencies.skills, op: grant, value: { tag: skill.insight } }
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- { target: proficiencies.skills, op: grant, value: { tag: skill.religion } }
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unique: languages
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from: { type: language, where: "!('secret' in item.tags) && !('monster' in item.tags)" }
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eligible: '!(item.id in proficiencies.languages) || item.id in choice.picks'
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actions:
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- id: kit
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listed: false
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params:
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random: { type: boolean, default: false }
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steps:
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- id: acolyteSymbol
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kind: choice
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options: { content: { type: gear, where: "item.category == 'holy-symbol'" } }
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random: params.random
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changes:
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- { type: addItem, entry: { item: picked.id } }
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- id: acolyteKit
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kind: changes
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changes:
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- { type: addItem, entry: { item: "'gear.book'" } }
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- { type: addItem, entry: { item: "'gear.incense'", quantity: 5 } }
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- { type: addItem, entry: { item: "'gear.vestments'" } }
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- { type: addItem, entry: { item: "'gear.common-clothes'" } }
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- { type: addItem, entry: { item: "'gear.pouch'" } }
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type: class
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fields:
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hitDie: 1d12
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startingKit: true
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abilityPriority:
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[
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abilities.str.score,
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abilities.con.score,
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abilities.dex.score,
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abilities.wis.score,
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abilities.cha.score,
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abilities.int.score,
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]
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multiclassAll: [str]
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state:
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rageSpent: { type: integer, default: 0, min: 0 }
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relentlessRageSpent: { type: integer, default: 0, min: 0 }
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- id: primal-path
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from: { type: subclass, where: 'item.class == @classes.barbarian' }
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when: self.level >= 3
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actions:
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- id: kit
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listed: false
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params:
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random: { type: boolean, default: false }
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steps:
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- id: barbarianWeapon
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kind: choice
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options:
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- id: greataxe
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changes:
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- { type: addItem, entry: { item: "'weapons.greataxe'", equipped: true } }
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- id: martial-melee
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recommend: options[0]
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random: params.random
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- id: barbarianMartial
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kind: choice
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when: "steps.barbarianWeapon.picked == 'martial-melee'"
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options:
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content: { type: weapon, where: "item.category == 'martial' && item.range == 'melee'" }
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random: params.random
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changes:
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- { type: addItem, entry: { item: picked.id, equipped: true } }
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- id: barbarianSecond
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kind: choice
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options:
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- id: two-handaxes
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changes:
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- type: addItem
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entry: { item: "'weapons.handaxe'", quantity: 2, equipped: true }
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- id: simple
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recommend: options[0]
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random: params.random
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- id: barbarianSimple
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kind: choice
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when: "steps.barbarianSecond.picked == 'simple'"
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options: { content: { type: weapon, where: "item.category == 'simple'" } }
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random: params.random
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changes:
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- { type: addItem, entry: { item: picked.id, equipped: true } }
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- id: barbarianKit
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kind: changes
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changes:
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- { type: addItem, entry: { item: "'gear.explorers-pack'" } }
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- type: addItem
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entry: { item: "'weapons.javelin'", quantity: 4, equipped: true }
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type: class
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fields:
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hitDie: 1d8
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startingKit: true
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abilityPriority:
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[
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abilities.cha.score,
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abilities.dex.score,
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abilities.con.score,
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abilities.wis.score,
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abilities.int.score,
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abilities.str.score,
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]
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multiclassAll: [cha]
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state:
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bardicInspirationSpent: { type: integer, default: 0, min: 0 }
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prerequisites:
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- id: bard-college
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from: { type: subclass, where: 'item.class == @classes.bard' }
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when: self.level >= 3
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actions:
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- id: kit
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listed: false
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params:
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random: { type: boolean, default: false }
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steps:
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- id: bardWeapon
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kind: choice
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options:
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- id: rapier
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changes:
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- { type: addItem, entry: { item: "'weapons.rapier'", equipped: true } }
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- id: longsword
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changes:
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+
- { type: addItem, entry: { item: "'weapons.longsword'", equipped: true } }
|
|
161
|
+
- id: simple
|
|
162
|
+
recommend: options[0]
|
|
163
|
+
random: params.random
|
|
164
|
+
- id: bardSimple
|
|
165
|
+
kind: choice
|
|
166
|
+
when: "steps.bardWeapon.picked == 'simple'"
|
|
167
|
+
options: { content: { type: weapon, where: "item.category == 'simple'" } }
|
|
168
|
+
random: params.random
|
|
169
|
+
changes:
|
|
170
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
171
|
+
- id: bardPack
|
|
172
|
+
kind: choice
|
|
173
|
+
options:
|
|
174
|
+
- id: diplomats-pack
|
|
175
|
+
changes: [{ type: addItem, entry: { item: "'gear.diplomats-pack'" } }]
|
|
176
|
+
- id: entertainers-pack
|
|
177
|
+
changes: [{ type: addItem, entry: { item: "'gear.entertainers-pack'" } }]
|
|
178
|
+
recommend: options[0]
|
|
179
|
+
random: params.random
|
|
180
|
+
- id: bardInstrument
|
|
181
|
+
kind: choice
|
|
182
|
+
options:
|
|
183
|
+
- id: lute
|
|
184
|
+
changes: [{ type: addItem, entry: { item: "'tools.lute'" } }]
|
|
185
|
+
- id: other-instrument
|
|
186
|
+
recommend: options[0]
|
|
187
|
+
random: params.random
|
|
188
|
+
- id: bardOtherInstrument
|
|
189
|
+
kind: choice
|
|
190
|
+
when: "steps.bardInstrument.picked == 'other-instrument'"
|
|
191
|
+
options:
|
|
192
|
+
content:
|
|
193
|
+
type: tool
|
|
194
|
+
where: "item.category == 'musical-instrument' && item.id != @tools.lute"
|
|
195
|
+
random: params.random
|
|
196
|
+
changes:
|
|
197
|
+
- { type: addItem, entry: { item: picked.id } }
|
|
198
|
+
- id: bardKit
|
|
199
|
+
kind: changes
|
|
200
|
+
changes:
|
|
201
|
+
- { type: addItem, entry: { item: "'armor.leather'", equipped: true } }
|
|
202
|
+
- { type: addItem, entry: { item: "'weapons.dagger'", equipped: true } }
|
|
@@ -2,6 +2,17 @@ id: classes.cleric
|
|
|
2
2
|
type: class
|
|
3
3
|
fields:
|
|
4
4
|
hitDie: 1d8
|
|
5
|
+
startingKit: true
|
|
6
|
+
abilityPriority:
|
|
7
|
+
[
|
|
8
|
+
abilities.wis.score,
|
|
9
|
+
abilities.con.score,
|
|
10
|
+
abilities.str.score,
|
|
11
|
+
abilities.dex.score,
|
|
12
|
+
abilities.cha.score,
|
|
13
|
+
abilities.int.score,
|
|
14
|
+
]
|
|
15
|
+
multiclassAll: [wis]
|
|
5
16
|
state:
|
|
6
17
|
channelDivinitySpent: { type: integer, default: 0, min: 0 }
|
|
7
18
|
divineIntervention: { type: enum, values: [ready, failed, answered], default: ready }
|
|
@@ -40,3 +51,75 @@ choices:
|
|
|
40
51
|
- id: divine-domain
|
|
41
52
|
from: { type: subclass, where: 'item.class == @classes.cleric' }
|
|
42
53
|
when: self.level >= 1
|
|
54
|
+
actions:
|
|
55
|
+
- id: kit
|
|
56
|
+
listed: false
|
|
57
|
+
params:
|
|
58
|
+
random: { type: boolean, default: false }
|
|
59
|
+
steps:
|
|
60
|
+
- id: clericWeapon
|
|
61
|
+
kind: choice
|
|
62
|
+
sheet: proposed
|
|
63
|
+
options:
|
|
64
|
+
- id: mace
|
|
65
|
+
changes:
|
|
66
|
+
- { type: addItem, entry: { item: "'weapons.mace'", equipped: true } }
|
|
67
|
+
- id: warhammer
|
|
68
|
+
when: '@weapons.warhammer in proficiencies.weapons'
|
|
69
|
+
changes:
|
|
70
|
+
- { type: addItem, entry: { item: "'weapons.warhammer'", equipped: true } }
|
|
71
|
+
recommend: options[0]
|
|
72
|
+
random: params.random
|
|
73
|
+
- id: clericArmor
|
|
74
|
+
kind: choice
|
|
75
|
+
sheet: proposed
|
|
76
|
+
options:
|
|
77
|
+
- id: scale-mail
|
|
78
|
+
changes:
|
|
79
|
+
- { type: addItem, entry: { item: "'armor.scale-mail'", equipped: true } }
|
|
80
|
+
- id: leather-armor
|
|
81
|
+
changes:
|
|
82
|
+
- { type: addItem, entry: { item: "'armor.leather'", equipped: true } }
|
|
83
|
+
- id: chain-mail
|
|
84
|
+
when: "'heavy' in proficiencies.armor"
|
|
85
|
+
changes:
|
|
86
|
+
- { type: addItem, entry: { item: "'armor.chain-mail'", equipped: true } }
|
|
87
|
+
recommend: options[0]
|
|
88
|
+
random: params.random
|
|
89
|
+
- id: clericRanged
|
|
90
|
+
kind: choice
|
|
91
|
+
options:
|
|
92
|
+
- id: light-crossbow
|
|
93
|
+
changes:
|
|
94
|
+
- type: addItem
|
|
95
|
+
entry: { item: "'weapons.light-crossbow'", equipped: true }
|
|
96
|
+
- { type: addItem, entry: { item: "'gear.crossbow-bolts'", quantity: 20 } }
|
|
97
|
+
- id: simple
|
|
98
|
+
recommend: options[0]
|
|
99
|
+
random: params.random
|
|
100
|
+
- id: clericSimple
|
|
101
|
+
kind: choice
|
|
102
|
+
when: "steps.clericRanged.picked == 'simple'"
|
|
103
|
+
options: { content: { type: weapon, where: "item.category == 'simple'" } }
|
|
104
|
+
random: params.random
|
|
105
|
+
changes:
|
|
106
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
107
|
+
- id: clericPack
|
|
108
|
+
kind: choice
|
|
109
|
+
options:
|
|
110
|
+
- id: priests-pack
|
|
111
|
+
changes: [{ type: addItem, entry: { item: "'gear.priests-pack'" } }]
|
|
112
|
+
- id: explorers-pack
|
|
113
|
+
changes: [{ type: addItem, entry: { item: "'gear.explorers-pack'" } }]
|
|
114
|
+
recommend: options[0]
|
|
115
|
+
random: params.random
|
|
116
|
+
- id: clericSymbol
|
|
117
|
+
kind: choice
|
|
118
|
+
options: { content: { type: gear, where: "item.category == 'holy-symbol'" } }
|
|
119
|
+
random: params.random
|
|
120
|
+
changes:
|
|
121
|
+
- { type: addItem, entry: { item: picked.id } }
|
|
122
|
+
- id: clericKit
|
|
123
|
+
kind: changes
|
|
124
|
+
changes:
|
|
125
|
+
- { type: addItem, entry: { item: "'armor.shield'", equipped: true } }
|
|
@@ -2,6 +2,17 @@ id: classes.druid
|
|
|
2
2
|
type: class
|
|
3
3
|
fields:
|
|
4
4
|
hitDie: 1d8
|
|
5
|
+
startingKit: true
|
|
6
|
+
abilityPriority:
|
|
7
|
+
[
|
|
8
|
+
abilities.wis.score,
|
|
9
|
+
abilities.con.score,
|
|
10
|
+
abilities.dex.score,
|
|
11
|
+
abilities.int.score,
|
|
12
|
+
abilities.cha.score,
|
|
13
|
+
abilities.str.score,
|
|
14
|
+
]
|
|
15
|
+
multiclassAll: [wis]
|
|
5
16
|
state:
|
|
6
17
|
wildShapeSpent: { type: integer, default: 0, min: 0 }
|
|
7
18
|
naturalRecoveryUsed: { type: boolean, default: false }
|
|
@@ -113,3 +124,53 @@ choices:
|
|
|
113
124
|
- id: druid-circle
|
|
114
125
|
from: { type: subclass, where: 'item.class == @classes.druid' }
|
|
115
126
|
when: self.level >= 2
|
|
127
|
+
actions:
|
|
128
|
+
- id: kit
|
|
129
|
+
listed: false
|
|
130
|
+
params:
|
|
131
|
+
random: { type: boolean, default: false }
|
|
132
|
+
steps:
|
|
133
|
+
- id: druidFirst
|
|
134
|
+
kind: choice
|
|
135
|
+
options:
|
|
136
|
+
- id: wooden-shield
|
|
137
|
+
changes:
|
|
138
|
+
- { type: addItem, entry: { item: "'armor.shield'", equipped: true } }
|
|
139
|
+
- id: simple
|
|
140
|
+
recommend: options[0]
|
|
141
|
+
random: params.random
|
|
142
|
+
- id: druidSimple
|
|
143
|
+
kind: choice
|
|
144
|
+
when: "steps.druidFirst.picked == 'simple'"
|
|
145
|
+
options: { content: { type: weapon, where: "item.category == 'simple'" } }
|
|
146
|
+
random: params.random
|
|
147
|
+
changes:
|
|
148
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
149
|
+
- id: druidWeapon
|
|
150
|
+
kind: choice
|
|
151
|
+
options:
|
|
152
|
+
- id: scimitar
|
|
153
|
+
changes:
|
|
154
|
+
- { type: addItem, entry: { item: "'weapons.scimitar'", equipped: true } }
|
|
155
|
+
- id: simple-melee
|
|
156
|
+
recommend: options[0]
|
|
157
|
+
random: params.random
|
|
158
|
+
- id: druidSimpleMelee
|
|
159
|
+
kind: choice
|
|
160
|
+
when: "steps.druidWeapon.picked == 'simple-melee'"
|
|
161
|
+
options:
|
|
162
|
+
content: { type: weapon, where: "item.category == 'simple' && item.range == 'melee'" }
|
|
163
|
+
random: params.random
|
|
164
|
+
changes:
|
|
165
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
166
|
+
- id: druidFocus
|
|
167
|
+
kind: choice
|
|
168
|
+
options: { content: { type: gear, where: "item.category == 'druidic-focus'" } }
|
|
169
|
+
random: params.random
|
|
170
|
+
changes:
|
|
171
|
+
- { type: addItem, entry: { item: picked.id } }
|
|
172
|
+
- id: druidKit
|
|
173
|
+
kind: changes
|
|
174
|
+
changes:
|
|
175
|
+
- { type: addItem, entry: { item: "'armor.leather'", equipped: true } }
|
|
176
|
+
- { type: addItem, entry: { item: "'gear.explorers-pack'" } }
|
|
@@ -2,6 +2,17 @@ id: classes.fighter
|
|
|
2
2
|
type: class
|
|
3
3
|
fields:
|
|
4
4
|
hitDie: 1d10
|
|
5
|
+
startingKit: true
|
|
6
|
+
abilityPriority:
|
|
7
|
+
[
|
|
8
|
+
abilities.str.score,
|
|
9
|
+
abilities.con.score,
|
|
10
|
+
abilities.dex.score,
|
|
11
|
+
abilities.wis.score,
|
|
12
|
+
abilities.cha.score,
|
|
13
|
+
abilities.int.score,
|
|
14
|
+
]
|
|
15
|
+
multiclassAny: [str, dex]
|
|
5
16
|
state:
|
|
6
17
|
secondWindUsed: { type: boolean, default: false }
|
|
7
18
|
actionSurgeSpent: { type: integer, default: 0, min: 0 }
|
|
@@ -57,3 +68,67 @@ choices:
|
|
|
57
68
|
when: self.startingClass
|
|
58
69
|
effects:
|
|
59
70
|
- { target: proficiencies.skills, op: grant, value: { formula: pick.value } }
|
|
71
|
+
actions:
|
|
72
|
+
- id: kit
|
|
73
|
+
listed: false
|
|
74
|
+
params:
|
|
75
|
+
random: { type: boolean, default: false }
|
|
76
|
+
steps:
|
|
77
|
+
- id: fighterArmor
|
|
78
|
+
kind: choice
|
|
79
|
+
options:
|
|
80
|
+
- id: chain-mail
|
|
81
|
+
changes:
|
|
82
|
+
- { type: addItem, entry: { item: "'armor.chain-mail'", equipped: true } }
|
|
83
|
+
- id: leather-longbow
|
|
84
|
+
changes:
|
|
85
|
+
- { type: addItem, entry: { item: "'armor.leather'", equipped: true } }
|
|
86
|
+
- { type: addItem, entry: { item: "'weapons.longbow'", equipped: true } }
|
|
87
|
+
- { type: addItem, entry: { item: "'gear.arrows'", quantity: 20 } }
|
|
88
|
+
recommend: options[0]
|
|
89
|
+
random: params.random
|
|
90
|
+
- id: fighterWeapons
|
|
91
|
+
kind: choice
|
|
92
|
+
options:
|
|
93
|
+
- id: martial-and-shield
|
|
94
|
+
changes:
|
|
95
|
+
- { type: addItem, entry: { item: "'armor.shield'", equipped: true } }
|
|
96
|
+
- id: two-martial
|
|
97
|
+
recommend: options[0]
|
|
98
|
+
random: params.random
|
|
99
|
+
- id: fighterMartial
|
|
100
|
+
kind: choice
|
|
101
|
+
options: { content: { type: weapon, where: "item.category == 'martial'" } }
|
|
102
|
+
random: params.random
|
|
103
|
+
changes:
|
|
104
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
105
|
+
- id: fighterMartial2
|
|
106
|
+
kind: choice
|
|
107
|
+
when: "steps.fighterWeapons.picked == 'two-martial'"
|
|
108
|
+
options: { content: { type: weapon, where: "item.category == 'martial'" } }
|
|
109
|
+
random: params.random
|
|
110
|
+
changes:
|
|
111
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
112
|
+
- id: fighterRanged
|
|
113
|
+
kind: choice
|
|
114
|
+
options:
|
|
115
|
+
- id: light-crossbow
|
|
116
|
+
changes:
|
|
117
|
+
- type: addItem
|
|
118
|
+
entry: { item: "'weapons.light-crossbow'", equipped: true }
|
|
119
|
+
- { type: addItem, entry: { item: "'gear.crossbow-bolts'", quantity: 20 } }
|
|
120
|
+
- id: two-handaxes
|
|
121
|
+
changes:
|
|
122
|
+
- type: addItem
|
|
123
|
+
entry: { item: "'weapons.handaxe'", quantity: 2, equipped: true }
|
|
124
|
+
recommend: options[0]
|
|
125
|
+
random: params.random
|
|
126
|
+
- id: fighterPack
|
|
127
|
+
kind: choice
|
|
128
|
+
options:
|
|
129
|
+
- id: dungeoneers-pack
|
|
130
|
+
changes: [{ type: addItem, entry: { item: "'gear.dungeoneers-pack'" } }]
|
|
131
|
+
- id: explorers-pack
|
|
132
|
+
changes: [{ type: addItem, entry: { item: "'gear.explorers-pack'" } }]
|
|
133
|
+
recommend: options[0]
|
|
134
|
+
random: params.random
|
|
@@ -2,6 +2,17 @@ id: classes.monk
|
|
|
2
2
|
type: class
|
|
3
3
|
fields:
|
|
4
4
|
hitDie: 1d8
|
|
5
|
+
startingKit: true
|
|
6
|
+
abilityPriority:
|
|
7
|
+
[
|
|
8
|
+
abilities.dex.score,
|
|
9
|
+
abilities.wis.score,
|
|
10
|
+
abilities.con.score,
|
|
11
|
+
abilities.str.score,
|
|
12
|
+
abilities.int.score,
|
|
13
|
+
abilities.cha.score,
|
|
14
|
+
]
|
|
15
|
+
multiclassAll: [dex, wis]
|
|
5
16
|
state:
|
|
6
17
|
kiSpent: { type: integer, default: 0, min: 0 }
|
|
7
18
|
wholenessUsed: { type: boolean, default: false }
|
|
@@ -66,3 +77,39 @@ choices:
|
|
|
66
77
|
- id: monastic-tradition
|
|
67
78
|
from: { type: subclass, where: 'item.class == @classes.monk' }
|
|
68
79
|
when: self.level >= 3
|
|
80
|
+
actions:
|
|
81
|
+
- id: kit
|
|
82
|
+
listed: false
|
|
83
|
+
params:
|
|
84
|
+
random: { type: boolean, default: false }
|
|
85
|
+
steps:
|
|
86
|
+
- id: monkWeapon
|
|
87
|
+
kind: choice
|
|
88
|
+
options:
|
|
89
|
+
- id: shortsword
|
|
90
|
+
changes:
|
|
91
|
+
- { type: addItem, entry: { item: "'weapons.shortsword'", equipped: true } }
|
|
92
|
+
- id: simple
|
|
93
|
+
recommend: options[0]
|
|
94
|
+
random: params.random
|
|
95
|
+
- id: monkSimple
|
|
96
|
+
kind: choice
|
|
97
|
+
when: "steps.monkWeapon.picked == 'simple'"
|
|
98
|
+
options: { content: { type: weapon, where: "item.category == 'simple'" } }
|
|
99
|
+
random: params.random
|
|
100
|
+
changes:
|
|
101
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
102
|
+
- id: monkPack
|
|
103
|
+
kind: choice
|
|
104
|
+
options:
|
|
105
|
+
- id: dungeoneers-pack
|
|
106
|
+
changes: [{ type: addItem, entry: { item: "'gear.dungeoneers-pack'" } }]
|
|
107
|
+
- id: explorers-pack
|
|
108
|
+
changes: [{ type: addItem, entry: { item: "'gear.explorers-pack'" } }]
|
|
109
|
+
recommend: options[0]
|
|
110
|
+
random: params.random
|
|
111
|
+
- id: monkKit
|
|
112
|
+
kind: changes
|
|
113
|
+
changes:
|
|
114
|
+
- type: addItem
|
|
115
|
+
entry: { item: "'weapons.dart'", quantity: 10, equipped: true }
|
|
@@ -2,6 +2,17 @@ id: classes.paladin
|
|
|
2
2
|
type: class
|
|
3
3
|
fields:
|
|
4
4
|
hitDie: 1d10
|
|
5
|
+
startingKit: true
|
|
6
|
+
abilityPriority:
|
|
7
|
+
[
|
|
8
|
+
abilities.str.score,
|
|
9
|
+
abilities.cha.score,
|
|
10
|
+
abilities.con.score,
|
|
11
|
+
abilities.wis.score,
|
|
12
|
+
abilities.dex.score,
|
|
13
|
+
abilities.int.score,
|
|
14
|
+
]
|
|
15
|
+
multiclassAll: [str, cha]
|
|
5
16
|
state:
|
|
6
17
|
divineSenseSpent: { type: integer, default: 0, min: 0 }
|
|
7
18
|
layOnHandsSpent: { type: integer, default: 0, min: 0 }
|
|
@@ -74,3 +85,68 @@ choices:
|
|
|
74
85
|
- id: sacred-oath
|
|
75
86
|
from: { type: subclass, where: 'item.class == @classes.paladin' }
|
|
76
87
|
when: self.level >= 3
|
|
88
|
+
actions:
|
|
89
|
+
- id: kit
|
|
90
|
+
listed: false
|
|
91
|
+
params:
|
|
92
|
+
random: { type: boolean, default: false }
|
|
93
|
+
steps:
|
|
94
|
+
- id: paladinWeapons
|
|
95
|
+
kind: choice
|
|
96
|
+
options:
|
|
97
|
+
- id: martial-and-shield
|
|
98
|
+
changes:
|
|
99
|
+
- { type: addItem, entry: { item: "'armor.shield'", equipped: true } }
|
|
100
|
+
- id: two-martial
|
|
101
|
+
recommend: options[0]
|
|
102
|
+
random: params.random
|
|
103
|
+
- id: paladinMartial
|
|
104
|
+
kind: choice
|
|
105
|
+
options: { content: { type: weapon, where: "item.category == 'martial'" } }
|
|
106
|
+
random: params.random
|
|
107
|
+
changes:
|
|
108
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
109
|
+
- id: paladinMartial2
|
|
110
|
+
kind: choice
|
|
111
|
+
when: "steps.paladinWeapons.picked == 'two-martial'"
|
|
112
|
+
options: { content: { type: weapon, where: "item.category == 'martial'" } }
|
|
113
|
+
random: params.random
|
|
114
|
+
changes:
|
|
115
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
116
|
+
- id: paladinSecond
|
|
117
|
+
kind: choice
|
|
118
|
+
options:
|
|
119
|
+
- id: five-javelins
|
|
120
|
+
changes:
|
|
121
|
+
- type: addItem
|
|
122
|
+
entry: { item: "'weapons.javelin'", quantity: 5, equipped: true }
|
|
123
|
+
- id: simple-melee
|
|
124
|
+
recommend: options[0]
|
|
125
|
+
random: params.random
|
|
126
|
+
- id: paladinSimpleMelee
|
|
127
|
+
kind: choice
|
|
128
|
+
when: "steps.paladinSecond.picked == 'simple-melee'"
|
|
129
|
+
options:
|
|
130
|
+
content: { type: weapon, where: "item.category == 'simple' && item.range == 'melee'" }
|
|
131
|
+
random: params.random
|
|
132
|
+
changes:
|
|
133
|
+
- { type: addItem, entry: { item: picked.id, equipped: true } }
|
|
134
|
+
- id: paladinPack
|
|
135
|
+
kind: choice
|
|
136
|
+
options:
|
|
137
|
+
- id: priests-pack
|
|
138
|
+
changes: [{ type: addItem, entry: { item: "'gear.priests-pack'" } }]
|
|
139
|
+
- id: explorers-pack
|
|
140
|
+
changes: [{ type: addItem, entry: { item: "'gear.explorers-pack'" } }]
|
|
141
|
+
recommend: options[0]
|
|
142
|
+
random: params.random
|
|
143
|
+
- id: paladinSymbol
|
|
144
|
+
kind: choice
|
|
145
|
+
options: { content: { type: gear, where: "item.category == 'holy-symbol'" } }
|
|
146
|
+
random: params.random
|
|
147
|
+
changes:
|
|
148
|
+
- { type: addItem, entry: { item: picked.id } }
|
|
149
|
+
- id: paladinKit
|
|
150
|
+
kind: changes
|
|
151
|
+
changes:
|
|
152
|
+
- { type: addItem, entry: { item: "'armor.chain-mail'", equipped: true } }
|