@onerjs/core 8.46.6 → 8.46.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Engines/Extensions/engine.multiview.js +6 -0
- package/Engines/Extensions/engine.multiview.js.map +1 -1
- package/Engines/constants.d.ts +9 -4
- package/Engines/constants.js +9 -4
- package/Engines/constants.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.d.ts +6 -0
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js +38 -11
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.d.ts +4 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js +4 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.d.ts +155 -53
- package/Materials/PBR/openpbrMaterial.js +149 -61
- package/Materials/PBR/openpbrMaterial.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +36 -31
- package/Materials/PBR/pbrBaseMaterial.js +4 -34
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/environmentLighting.defines.d.ts +31 -0
- package/Materials/environmentLighting.defines.js +33 -0
- package/Materials/environmentLighting.defines.js.map +1 -0
- package/Materials/material.js +1 -0
- package/Materials/material.js.map +1 -1
- package/Materials/materialHelper.functions.js +8 -2
- package/Materials/materialHelper.functions.js.map +1 -1
- package/Materials/materialHelper.geometryrendering.js +10 -3
- package/Materials/materialHelper.geometryrendering.js.map +1 -1
- package/Materials/prepass.defines.d.ts +43 -0
- package/Materials/prepass.defines.js +45 -0
- package/Materials/prepass.defines.js.map +1 -0
- package/Materials/standardMaterial.d.ts +36 -31
- package/Materials/standardMaterial.js +2 -32
- package/Materials/standardMaterial.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.js +12 -4
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/physicsConstraint.js +1 -0
- package/Physics/v2/physicsConstraint.js.map +1 -1
- package/PostProcesses/subSurfaceScatteringPostProcess.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.d.ts +3 -9
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.js +35 -12
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.js.map +1 -1
- package/Rendering/geometryBufferRenderer.d.ts +20 -0
- package/Rendering/geometryBufferRenderer.js +203 -14
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/objectRenderer.js +1 -0
- package/Rendering/objectRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.js +7 -1
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +5 -0
- package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrBaseLayerData.js +1 -1
- package/Shaders/ShadersInclude/openpbrBaseLayerData.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrBlockPrePass.d.ts +5 -0
- package/Shaders/ShadersInclude/openpbrBlockPrePass.js +77 -0
- package/Shaders/ShadersInclude/openpbrBlockPrePass.js.map +1 -0
- package/Shaders/ShadersInclude/openpbrDirectLighting.js +37 -17
- package/Shaders/ShadersInclude/openpbrDirectLighting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +43 -17
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrFragmentDeclaration.js +10 -1
- package/Shaders/ShadersInclude/openpbrFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrFragmentSamplersDeclaration.d.ts +1 -0
- package/Shaders/ShadersInclude/openpbrFragmentSamplersDeclaration.js +14 -38
- package/Shaders/ShadersInclude/openpbrFragmentSamplersDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrIblFunctions.js +4 -2
- package/Shaders/ShadersInclude/openpbrIblFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrSubsurfaceLayerData.d.ts +5 -0
- package/Shaders/ShadersInclude/openpbrSubsurfaceLayerData.js +35 -0
- package/Shaders/ShadersInclude/openpbrSubsurfaceLayerData.js.map +1 -0
- package/Shaders/ShadersInclude/openpbrTransmissionLayerData.js +1 -1
- package/Shaders/ShadersInclude/openpbrTransmissionLayerData.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/openpbrUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrVertexDeclaration.js +9 -0
- package/Shaders/ShadersInclude/openpbrVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrVolumeFunctions.d.ts +5 -0
- package/Shaders/ShadersInclude/openpbrVolumeFunctions.js +67 -0
- package/Shaders/ShadersInclude/openpbrVolumeFunctions.js.map +1 -0
- package/Shaders/ShadersInclude/pbrBlockPrePass.js +14 -3
- package/Shaders/ShadersInclude/pbrBlockPrePass.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentReflectionDeclaration.d.ts +5 -0
- package/Shaders/ShadersInclude/pbrFragmentReflectionDeclaration.js +43 -0
- package/Shaders/ShadersInclude/pbrFragmentReflectionDeclaration.js.map +1 -0
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.d.ts +1 -0
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +2 -32
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/sceneUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/sceneUboDeclaration.js.map +1 -1
- package/Shaders/geometry.fragment.d.ts +12 -0
- package/Shaders/geometry.fragment.js +102 -1
- package/Shaders/geometry.fragment.js.map +1 -1
- package/Shaders/geometry.vertex.d.ts +1 -0
- package/Shaders/geometry.vertex.js +46 -2
- package/Shaders/geometry.vertex.js.map +1 -1
- package/Shaders/iblShadowVoxelTracing.fragment.d.ts +1 -0
- package/Shaders/iblShadowVoxelTracing.fragment.js +2 -5
- package/Shaders/iblShadowVoxelTracing.fragment.js.map +1 -1
- package/Shaders/openpbr.fragment.d.ts +3 -1
- package/Shaders/openpbr.fragment.js +69 -8
- package/Shaders/openpbr.fragment.js.map +1 -1
- package/Shaders/openpbr.vertex.js +11 -5
- package/Shaders/openpbr.vertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/helperFunctions.js +5 -0
- package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrBackgroundTransmission.js +3 -2
- package/ShadersWGSL/ShadersInclude/openpbrBackgroundTransmission.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrBaseLayerData.js +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrBaseLayerData.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrBlockPrePass.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/openpbrBlockPrePass.js +101 -0
- package/ShadersWGSL/ShadersInclude/openpbrBlockPrePass.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js +39 -19
- package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +39 -13
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrFragmentSamplersDeclaration.d.ts +1 -0
- package/ShadersWGSL/ShadersInclude/openpbrFragmentSamplersDeclaration.js +14 -34
- package/ShadersWGSL/ShadersInclude/openpbrFragmentSamplersDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js +5 -3
- package/ShadersWGSL/ShadersInclude/openpbrIblFunctions.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrSubsurfaceLayerData.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/openpbrSubsurfaceLayerData.js +35 -0
- package/ShadersWGSL/ShadersInclude/openpbrSubsurfaceLayerData.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/openpbrTransmissionLayerData.js +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrTransmissionLayerData.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrUboDeclaration.js +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrUboDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrVolumeFunctions.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/openpbrVolumeFunctions.js +68 -0
- package/ShadersWGSL/ShadersInclude/openpbrVolumeFunctions.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/pbrBlockPrePass.js +15 -4
- package/ShadersWGSL/ShadersInclude/pbrBlockPrePass.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockReflection.js +2 -2
- package/ShadersWGSL/ShadersInclude/pbrBlockReflection.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrFragmentReflectionDeclaration.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/pbrFragmentReflectionDeclaration.js +39 -0
- package/ShadersWGSL/ShadersInclude/pbrFragmentReflectionDeclaration.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/pbrFragmentSamplersDeclaration.d.ts +1 -0
- package/ShadersWGSL/ShadersInclude/pbrFragmentSamplersDeclaration.js +2 -28
- package/ShadersWGSL/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +2 -1
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
- package/ShadersWGSL/geometry.fragment.d.ts +11 -0
- package/ShadersWGSL/geometry.fragment.js +103 -1
- package/ShadersWGSL/geometry.fragment.js.map +1 -1
- package/ShadersWGSL/geometry.vertex.d.ts +1 -0
- package/ShadersWGSL/geometry.vertex.js +47 -3
- package/ShadersWGSL/geometry.vertex.js.map +1 -1
- package/ShadersWGSL/iblShadowVoxelTracing.fragment.d.ts +1 -0
- package/ShadersWGSL/iblShadowVoxelTracing.fragment.js +3 -7
- package/ShadersWGSL/iblShadowVoxelTracing.fragment.js.map +1 -1
- package/ShadersWGSL/openpbr.fragment.d.ts +3 -1
- package/ShadersWGSL/openpbr.fragment.js +70 -9
- package/ShadersWGSL/openpbr.fragment.js.map +1 -1
- package/ShadersWGSL/openpbr.vertex.js +6 -0
- package/ShadersWGSL/openpbr.vertex.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +7 -0
- package/scene.js +13 -0
- package/scene.js.map +1 -1
|
@@ -25,6 +25,9 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
25
25
|
*/
|
|
26
26
|
constructor(name, frameGraph, scene, doNotChangeAspectRatio = true, enableClusteredLights = true) {
|
|
27
27
|
super(name, frameGraph, scene);
|
|
28
|
+
// Irradiance
|
|
29
|
+
this.irradianceFormat = 5;
|
|
30
|
+
this.irradianceType = 2;
|
|
28
31
|
// View depth
|
|
29
32
|
this.viewDepthFormat = 6;
|
|
30
33
|
this.viewDepthType = 1;
|
|
@@ -59,6 +62,7 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
59
62
|
this.linearVelocityFormat = 5;
|
|
60
63
|
this.linearVelocityType = 2;
|
|
61
64
|
this.getInputByName("target").isOptional = true;
|
|
65
|
+
this.registerOutput("geomIrradiance", NodeRenderGraphBlockConnectionPointTypes.TextureIrradiance);
|
|
62
66
|
this.registerOutput("geomViewDepth", NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth);
|
|
63
67
|
this.registerOutput("geomNormViewDepth", NodeRenderGraphBlockConnectionPointTypes.TextureNormalizedViewDepth);
|
|
64
68
|
this.registerOutput("geomScreenDepth", NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth);
|
|
@@ -177,75 +181,82 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
177
181
|
getClassName() {
|
|
178
182
|
return "NodeRenderGraphGeometryRendererBlock";
|
|
179
183
|
}
|
|
184
|
+
/**
|
|
185
|
+
* Gets the geometry irradiance component
|
|
186
|
+
*/
|
|
187
|
+
get geomIrradiance() {
|
|
188
|
+
return this._outputs[3];
|
|
189
|
+
}
|
|
180
190
|
/**
|
|
181
191
|
* Gets the geometry view depth component
|
|
182
192
|
*/
|
|
183
193
|
get geomViewDepth() {
|
|
184
|
-
return this._outputs[
|
|
194
|
+
return this._outputs[4];
|
|
185
195
|
}
|
|
186
196
|
/**
|
|
187
197
|
* Gets the geometry normalized view depth component
|
|
188
198
|
*/
|
|
189
199
|
get geomNormViewDepth() {
|
|
190
|
-
return this._outputs[
|
|
200
|
+
return this._outputs[5];
|
|
191
201
|
}
|
|
192
202
|
/**
|
|
193
203
|
* Gets the geometry screen depth component
|
|
194
204
|
*/
|
|
195
205
|
get geomScreenDepth() {
|
|
196
|
-
return this._outputs[
|
|
206
|
+
return this._outputs[6];
|
|
197
207
|
}
|
|
198
208
|
/**
|
|
199
209
|
* Gets the geometry view normal component
|
|
200
210
|
*/
|
|
201
211
|
get geomViewNormal() {
|
|
202
|
-
return this._outputs[
|
|
212
|
+
return this._outputs[7];
|
|
203
213
|
}
|
|
204
214
|
/**
|
|
205
215
|
* Gets the world geometry normal component
|
|
206
216
|
*/
|
|
207
217
|
get geomWorldNormal() {
|
|
208
|
-
return this._outputs[
|
|
218
|
+
return this._outputs[8];
|
|
209
219
|
}
|
|
210
220
|
/**
|
|
211
221
|
* Gets the geometry local position component
|
|
212
222
|
*/
|
|
213
223
|
get geomLocalPosition() {
|
|
214
|
-
return this._outputs[
|
|
224
|
+
return this._outputs[9];
|
|
215
225
|
}
|
|
216
226
|
/**
|
|
217
227
|
* Gets the geometry world position component
|
|
218
228
|
*/
|
|
219
229
|
get geomWorldPosition() {
|
|
220
|
-
return this._outputs[
|
|
230
|
+
return this._outputs[10];
|
|
221
231
|
}
|
|
222
232
|
/**
|
|
223
233
|
* Gets the geometry albedo component
|
|
224
234
|
*/
|
|
225
235
|
get geomAlbedo() {
|
|
226
|
-
return this._outputs[
|
|
236
|
+
return this._outputs[11];
|
|
227
237
|
}
|
|
228
238
|
/**
|
|
229
239
|
* Gets the geometry reflectivity component
|
|
230
240
|
*/
|
|
231
241
|
get geomReflectivity() {
|
|
232
|
-
return this._outputs[
|
|
242
|
+
return this._outputs[12];
|
|
233
243
|
}
|
|
234
244
|
/**
|
|
235
245
|
* Gets the geometry velocity component
|
|
236
246
|
*/
|
|
237
247
|
get geomVelocity() {
|
|
238
|
-
return this._outputs[
|
|
248
|
+
return this._outputs[13];
|
|
239
249
|
}
|
|
240
250
|
/**
|
|
241
251
|
* Gets the geometry linear velocity component
|
|
242
252
|
*/
|
|
243
253
|
get geomLinearVelocity() {
|
|
244
|
-
return this._outputs[
|
|
254
|
+
return this._outputs[14];
|
|
245
255
|
}
|
|
246
256
|
_buildBlock(state) {
|
|
247
257
|
super._buildBlock(state);
|
|
248
258
|
const textureActivation = [
|
|
259
|
+
this.geomIrradiance.isConnected,
|
|
249
260
|
this.geomViewDepth.isConnected,
|
|
250
261
|
this.geomNormViewDepth.isConnected,
|
|
251
262
|
this.geomScreenDepth.isConnected,
|
|
@@ -258,6 +269,7 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
258
269
|
this.geomVelocity.isConnected,
|
|
259
270
|
this.geomLinearVelocity.isConnected,
|
|
260
271
|
];
|
|
272
|
+
this.geomIrradiance.value = this._frameGraphTask.geometryIrradianceTexture;
|
|
261
273
|
this.geomViewDepth.value = this._frameGraphTask.geometryViewDepthTexture;
|
|
262
274
|
this.geomNormViewDepth.value = this._frameGraphTask.geometryNormViewDepthTexture;
|
|
263
275
|
this.geomScreenDepth.value = this._frameGraphTask.geometryScreenDepthTexture;
|
|
@@ -271,6 +283,7 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
271
283
|
this.geomLinearVelocity.value = this._frameGraphTask.geometryLinearVelocityTexture;
|
|
272
284
|
this._frameGraphTask.textureDescriptions = [];
|
|
273
285
|
const textureFormats = [
|
|
286
|
+
this.irradianceFormat,
|
|
274
287
|
this.viewDepthFormat,
|
|
275
288
|
this.normalizedViewDepthFormat,
|
|
276
289
|
this.screenDepthFormat,
|
|
@@ -284,6 +297,7 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
284
297
|
this.linearVelocityFormat,
|
|
285
298
|
];
|
|
286
299
|
const textureTypes = [
|
|
300
|
+
this.irradianceType,
|
|
287
301
|
this.viewDepthType,
|
|
288
302
|
this.normalizedViewDepthType,
|
|
289
303
|
this.screenDepthType,
|
|
@@ -297,6 +311,7 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
297
311
|
this.linearVelocityType,
|
|
298
312
|
];
|
|
299
313
|
const bufferTypes = [
|
|
314
|
+
14,
|
|
300
315
|
5,
|
|
301
316
|
13,
|
|
302
317
|
10,
|
|
@@ -327,6 +342,8 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
327
342
|
codes.push(`${this._codeVariableName}.reverseCulling = ${this.reverseCulling};`);
|
|
328
343
|
codes.push(`${this._codeVariableName}.dontRenderWhenMaterialDepthWriteIsDisabled = ${this.dontRenderWhenMaterialDepthWriteIsDisabled};`);
|
|
329
344
|
codes.push(`${this._codeVariableName}.disableDepthPrePass = ${this.disableDepthPrePass};`);
|
|
345
|
+
codes.push(`${this._codeVariableName}.irradianceFormat = ${this.irradianceFormat};`);
|
|
346
|
+
codes.push(`${this._codeVariableName}.irradianceType = ${this.irradianceType};`);
|
|
330
347
|
codes.push(`${this._codeVariableName}.viewDepthFormat = ${this.viewDepthFormat};`);
|
|
331
348
|
codes.push(`${this._codeVariableName}.viewDepthType = ${this.viewDepthType};`);
|
|
332
349
|
codes.push(`${this._codeVariableName}.normalizedViewDepthFormat = ${this.normalizedViewDepthFormat};`);
|
|
@@ -360,6 +377,8 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
360
377
|
serializationObject.reverseCulling = this.reverseCulling;
|
|
361
378
|
serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;
|
|
362
379
|
serializationObject.disableDepthPrePass = this.disableDepthPrePass;
|
|
380
|
+
serializationObject.irradianceFormat = this.irradianceFormat;
|
|
381
|
+
serializationObject.irradianceType = this.irradianceType;
|
|
363
382
|
serializationObject.viewDepthFormat = this.viewDepthFormat;
|
|
364
383
|
serializationObject.viewDepthType = this.viewDepthType;
|
|
365
384
|
serializationObject.normalizedViewDepthFormat = this.normalizedViewDepthFormat;
|
|
@@ -393,6 +412,8 @@ export class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObj
|
|
|
393
412
|
this.reverseCulling = serializationObject.reverseCulling;
|
|
394
413
|
this.dontRenderWhenMaterialDepthWriteIsDisabled = serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled;
|
|
395
414
|
this.disableDepthPrePass = serializationObject.disableDepthPrePass ?? true;
|
|
415
|
+
this.irradianceFormat = serializationObject.irradianceFormat ?? 5;
|
|
416
|
+
this.irradianceType = serializationObject.irradianceType ?? 2;
|
|
396
417
|
this.viewDepthFormat = serializationObject.viewDepthFormat;
|
|
397
418
|
this.viewDepthType = serializationObject.viewDepthType;
|
|
398
419
|
this.normalizedViewDepthFormat = serializationObject.normalizedViewDepthFormat ?? 6;
|
|
@@ -438,6 +459,12 @@ __decorate([
|
|
|
438
459
|
__decorate([
|
|
439
460
|
editableInPropertyPage("Disable depth pre-pass", 0 /* PropertyTypeForEdition.Boolean */, "GEOMETRY")
|
|
440
461
|
], NodeRenderGraphGeometryRendererBlock.prototype, "disableDepthPrePass", null);
|
|
462
|
+
__decorate([
|
|
463
|
+
editableInPropertyPage("Format", 9 /* PropertyTypeForEdition.TextureFormat */, "OUTPUT - IRRADIANCE")
|
|
464
|
+
], NodeRenderGraphGeometryRendererBlock.prototype, "irradianceFormat", void 0);
|
|
465
|
+
__decorate([
|
|
466
|
+
editableInPropertyPage("Type", 10 /* PropertyTypeForEdition.TextureType */, "OUTPUT - IRRADIANCE")
|
|
467
|
+
], NodeRenderGraphGeometryRendererBlock.prototype, "irradianceType", void 0);
|
|
441
468
|
__decorate([
|
|
442
469
|
editableInPropertyPage("Format", 9 /* PropertyTypeForEdition.TextureFormat */, "OUTPUT - VIEW DEPTH")
|
|
443
470
|
], NodeRenderGraphGeometryRendererBlock.prototype, "viewDepthFormat", void 0);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"geometryRendererBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,sCAAsC,EAAE,MAAM,2BAA2B,CAAC;AACnF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,8BAA8B,EAAE,MAAM,+CAA+C,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAEnD;;GAEG;AACH,MAAM,OAAO,oCAAqC,SAAQ,sCAAsC;IAG5F;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;;;OAOG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,sBAAsB,GAAG,IAAI,EAAE,qBAAqB,GAAG,IAAI;QAC9H,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QA+InC,aAAa;QAEN,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAG9C,kBAAa,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAEnD,wBAAwB;QAEjB,8BAAyB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGxD,4BAAuB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAElE,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGhD,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAErD,cAAc;QAEP,qBAAgB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGhD,mBAAc,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAEzD,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGjD,oBAAe,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE7D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,SAAS;QAEF,iBAAY,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG5C,eAAU,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAExD,eAAe;QAER,uBAAkB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGlD,qBAAgB,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE9D,WAAW;QAEJ,mBAAc,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG9C,iBAAY,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE1D,kBAAkB;QAEX,yBAAoB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGpD,uBAAkB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAxNzD,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAE,CAAC,UAAU,GAAG,IAAI,CAAC;QAEjD,IAAI,CAAC,cAAc,CAAC,eAAe,EAAE,wCAAwC,CAAC,gBAAgB,CAAC,CAAC;QAChG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,0BAA0B,CAAC,CAAC;QAC9G,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,wCAAwC,CAAC,iBAAiB,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,wCAAwC,CAAC,aAAa,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,wCAAwC,CAAC,mBAAmB,CAAC,CAAC;QACtG,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,wCAAwC,CAAC,eAAe,CAAC,CAAC;QAC9F,IAAI,CAAC,cAAc,CAAC,oBAAoB,EAAE,wCAAwC,CAAC,qBAAqB,CAAC,CAAC;QAE1G,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,EAAE,sBAAsB,EAAE,qBAAqB,EAAE,CAAC,CAAC;IAC/I,CAAC;IAEkB,uBAAuB;QACtC,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE;YAChG,sBAAsB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;YAC7E,qBAAqB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;SAC/E,CAAC,CAAC;IACP,CAAC;IAEkB,UAAU,CAAC,KAA6B;QACvD,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACxB,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC/C,KAAK,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACvD,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC7C,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACzC,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACnE,KAAK,CAAC,sBAAsB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QAE3D,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC/C,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACnG,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAEkB,aAAa,CAAC,KAA6B;QAC1D,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC3B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC;QAC/C,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC,oBAAoB,CAAC;QACvD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;QAC7C,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC,0BAA0B,CAAC;QACnE,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC,sBAAsB,CAAC;QAE3D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,0CAA0C,GAAG,KAAK,CAAC,0CAA0C,CAAC;QACnG,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAED,oCAAoC;IAEpC,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;IAC3C,CAAC;IAED,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,qCAAqC;IAErC,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC;IAC5C,CAAC;IAED,IAAW,MAAM,CAAC,KAAa;QAC3B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IAC7C,CAAC;IAED,4FAA4F;IAE5F,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC;IACjD,CAAC;IAED,IAAW,gBAAgB,CAAC,KAAc;QACtC,IAAI,CAAC,eAAe,CAAC,gBAAgB,GAAG,KAAK,CAAC;IAClD,CAAC;IAED,gDAAgD;IAEhD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC;IACxC,CAAC;IAED,IAAW,OAAO,CAAC,KAAa;QAC5B,IAAI,CAAC,eAAe,CAAC,OAAO,GAAG,KAAK,CAAC;IACzC,CAAC;IAED,4CAA4C;IAE5C,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;IAC/C,CAAC;IAED,IAAW,cAAc,CAAC,KAAc;QACpC,IAAI,CAAC,eAAe,CAAC,cAAc,GAAG,KAAK,CAAC;IAChD,CAAC;IAED,2FAA2F;IAE3F,IAAW,0CAA0C;QACjD,OAAO,IAAI,CAAC,eAAe,CAAC,0CAA0C,CAAC;IAC3E,CAAC;IAED,IAAW,0CAA0C,CAAC,KAAc;QAChE,IAAI,CAAC,eAAe,CAAC,0CAA0C,GAAG,KAAK,CAAC;IAC5E,CAAC;IAED,mDAAmD;IAEnD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IACpD,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,KAAK,CAAC;IACrD,CAAC;IA+ED;;;OAGG;IACa,YAAY;QACxB,OAAO,sCAAsC,CAAC;IAClD,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,iBAAiB,GAAG;YACtB,IAAI,CAAC,aAAa,CAAC,WAAW;YAC9B,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,cAAc,CAAC,WAAW;YAC/B,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,UAAU,CAAC,WAAW;YAC3B,IAAI,CAAC,gBAAgB,CAAC,WAAW;YACjC,IAAI,CAAC,YAAY,CAAC,WAAW;YAC7B,IAAI,CAAC,kBAAkB,CAAC,WAAW;SACtC,CAAC;QAEF,IAAI,CAAC,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,wBAAwB,CAAC;QACzE,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,yBAAyB,CAAC;QAC3E,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC;QACnE,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC;QAC/E,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,uBAAuB,CAAC;QACvE,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,6BAA6B,CAAC;QAEnF,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,EAAE,CAAC;QAE9C,MAAM,cAAc,GAAG;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,yBAAyB;YAC9B,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;YACvB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,oBAAoB;SAC5B,CAAC;QACF,MAAM,YAAY,GAAG;YACjB,IAAI,CAAC,aAAa;YAClB,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,UAAU;YACf,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;SAC1B,CAAC;QACF,MAAM,WAAW,GAAG;YAChB,SAAS,CAAC,0BAA0B;YACpC,SAAS,CAAC,0CAA0C;YACpD,SAAS,CAAC,sCAAsC;YAChD,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,mCAAmC;YAC7C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,oCAAoC;SACjD,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChD,IAAI,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAAC;gBACvB,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,IAAI,CAAC;oBAC1C,aAAa,EAAE,cAAc,CAAC,CAAC,CAAC;oBAChC,WAAW,EAAE,YAAY,CAAC,CAAC,CAAC;oBAC5B,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC;iBACvB,CAAC,CAAC;YACP,CAAC;QACL,CAAC;IACL,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,KAAK,aAAa,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC;QACjG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACnE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iDAAiD,IAAI,CAAC,0CAA0C,GAAG,CAAC,CAAC;QACzI,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;QAC/E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,gCAAgC,IAAI,CAAC,yBAAyB,GAAG,CAAC,CAAC;QACvG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,uBAAuB,GAAG,CAAC,CAAC;QACnG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;QAC7F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACvC,mBAAmB,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzC,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACjH,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,yBAAyB,GAAG,IAAI,CAAC,yBAAyB,CAAC;QAC/E,mBAAmB,CAAC,uBAAuB,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC3E,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,mBAAmB,CAAC,gBAAgB,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,KAAK,IAAI,GAAG,CAAC;QAC9C,IAAI,CAAC,MAAM,GAAG,mBAAmB,CAAC,MAAM,IAAI,GAAG,CAAC;QAChD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAC3C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,0CAA0C,GAAG,mBAAmB,CAAC,0CAA0C,CAAC;QACjH,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,IAAI,IAAI,CAAC;QAC3E,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,yBAAyB,GAAG,mBAAmB,CAAC,yBAAyB,IAAI,SAAS,CAAC,iBAAiB,CAAC;QAC9G,IAAI,CAAC,uBAAuB,GAAG,mBAAmB,CAAC,uBAAuB,IAAI,SAAS,CAAC,yBAAyB,CAAC;QAClH,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;QACjE,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,oBAAoB,GAAG,mBAAmB,CAAC,oBAAoB,CAAC;QACrE,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;IACrE,CAAC;CACJ;AA3ZG;IADC,sBAAsB,CAAC,eAAe,sCAA8B,UAAU,CAAC;iEAG/E;AAQD;IADC,sBAAsB,CAAC,gBAAgB,sCAA8B,UAAU,CAAC;kEAGhF;AAQD;IADC,sBAAsB,CAAC,uBAAuB,0CAAkC,UAAU,CAAC;4EAG3F;AAQD;IADC,sBAAsB,CAAC,SAAS,sCAA8B,UAAU,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;mEAG7F;AAQD;IADC,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,CAAC;0EAGrF;AAQD;IADC,sBAAsB,CAAC,kDAAkD,0CAAkC,UAAU,CAAC;sGAGtH;AAQD;IADC,sBAAsB,CAAC,wBAAwB,0CAAkC,UAAU,CAAC;+EAG5F;AAQM;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,qBAAqB,CAAC;6EACzC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,qBAAqB,CAAC;2EACvC;AAI5C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,gCAAgC,CAAC;uFAC1C;AAGxD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,gCAAgC,CAAC;qFACnC;AAI3D;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACzC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EACvC;AAI9C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,sBAAsB,CAAC;8EACxC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,sBAAsB,CAAC;4EAClC;AAIlD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACxC;AAGjD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EAC/B;AAItD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,iBAAiB,CAAC;0EACvC;AAG5C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,iBAAiB,CAAC;wEAC9B;AAIjD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;gFACvC;AAGlD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;8EAC9B;AAIvD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,mBAAmB,CAAC;4EACvC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,mBAAmB,CAAC;0EAC9B;AAInD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,0BAA0B,CAAC;kFACxC;AAGpD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,0BAA0B,CAAC;gFAClC;AA8QjE,aAAa,CAAC,8CAA8C,EAAE,oCAAoC,CAAC,CAAC","sourcesContent":["import { type NodeRenderGraphConnectionPoint, type Scene, type NodeRenderGraphBuildState, type FrameGraph } from \"core/index\";\r\nimport { NodeRenderGraphBaseObjectRendererBlock } from \"./baseObjectRendererBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { FrameGraphGeometryRendererTask } from \"../../../Tasks/Rendering/geometryRendererTask\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\n/**\r\n * Block that render geometry of objects to a multi render target\r\n */\r\nexport class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObjectRendererBlock {\r\n protected override _frameGraphTask: FrameGraphGeometryRendererTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphGeometryRendererBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param doNotChangeAspectRatio True (default) to not change the aspect ratio of the scene in the RTT\r\n * @param enableClusteredLights True (default) to enable clustered lights\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, doNotChangeAspectRatio = true, enableClusteredLights = true) {\r\n super(name, frameGraph, scene);\r\n\r\n this.getInputByName(\"target\")!.isOptional = true;\r\n\r\n this.registerOutput(\"geomViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth);\r\n this.registerOutput(\"geomNormViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureNormalizedViewDepth);\r\n this.registerOutput(\"geomScreenDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth);\r\n this.registerOutput(\"geomViewNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal);\r\n this.registerOutput(\"geomWorldNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal);\r\n this.registerOutput(\"geomLocalPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition);\r\n this.registerOutput(\"geomWorldPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition);\r\n this.registerOutput(\"geomAlbedo\", NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo);\r\n this.registerOutput(\"geomReflectivity\", NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity);\r\n this.registerOutput(\"geomVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureVelocity);\r\n this.registerOutput(\"geomLinearVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity);\r\n\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, frameGraph, scene, { doNotChangeAspectRatio, enableClusteredLights });\r\n }\r\n\r\n protected override _createFrameGraphObject(): void {\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, this._frameGraph, this._scene, {\r\n doNotChangeAspectRatio: this._additionalConstructionParameters![0] as boolean,\r\n enableClusteredLights: this._additionalConstructionParameters![1] as boolean,\r\n });\r\n }\r\n\r\n protected override _saveState(state: { [key: string]: any }) {\r\n super._saveState(state);\r\n state.disabled = this._frameGraphTask.disabled;\r\n state.isMainObjectRenderer = this.isMainObjectRenderer;\r\n state.depthTest = this.depthTest;\r\n state.depthWrite = this.depthWrite;\r\n state.disableShadows = this.disableShadows;\r\n state.renderInLinearSpace = this.renderInLinearSpace;\r\n state.renderParticles = this.renderParticles;\r\n state.renderSprites = this.renderSprites;\r\n state.forceLayerMaskCheck = this.forceLayerMaskCheck;\r\n state.enableBoundingBoxRendering = this.enableBoundingBoxRendering;\r\n state.enableOutlineRendering = this.enableOutlineRendering;\r\n\r\n state.width = this.width;\r\n state.height = this.height;\r\n state.sizeInPercentage = this.sizeInPercentage;\r\n state.samples = this.samples;\r\n state.reverseCulling = this.reverseCulling;\r\n state.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n state.disableDepthPrePass = this.disableDepthPrePass;\r\n }\r\n\r\n protected override _restoreState(state: { [key: string]: any }) {\r\n super._restoreState(state);\r\n this._frameGraphTask.disabled = state.disabled;\r\n this.isMainObjectRenderer = state.isMainObjectRenderer;\r\n this.depthTest = state.depthTest;\r\n this.depthWrite = state.depthWrite;\r\n this.disableShadows = state.disableShadows;\r\n this.renderInLinearSpace = state.renderInLinearSpace;\r\n this.renderParticles = state.renderParticles;\r\n this.renderSprites = state.renderSprites;\r\n this.forceLayerMaskCheck = state.forceLayerMaskCheck;\r\n this.enableBoundingBoxRendering = state.enableBoundingBoxRendering;\r\n this.enableOutlineRendering = state.enableOutlineRendering;\r\n\r\n this.width = state.width;\r\n this.height = state.height;\r\n this.sizeInPercentage = state.sizeInPercentage;\r\n this.samples = state.samples;\r\n this.reverseCulling = state.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = state.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = state.disableDepthPrePass;\r\n }\r\n\r\n /** Width of the geometry texture */\r\n @editableInPropertyPage(\"Texture width\", PropertyTypeForEdition.Int, \"GEOMETRY\")\r\n public get width() {\r\n return this._frameGraphTask.size.width;\r\n }\r\n\r\n public set width(value: number) {\r\n this._frameGraphTask.size.width = value;\r\n }\r\n\r\n /** Height of the geometry texture */\r\n @editableInPropertyPage(\"Texture height\", PropertyTypeForEdition.Int, \"GEOMETRY\")\r\n public get height() {\r\n return this._frameGraphTask.size.height;\r\n }\r\n\r\n public set height(value: number) {\r\n this._frameGraphTask.size.height = value;\r\n }\r\n\r\n /** Indicates if the geometry texture width and height are percentages or absolute values */\r\n @editableInPropertyPage(\"Size is in percentage\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get sizeInPercentage() {\r\n return this._frameGraphTask.sizeIsPercentage;\r\n }\r\n\r\n public set sizeInPercentage(value: boolean) {\r\n this._frameGraphTask.sizeIsPercentage = value;\r\n }\r\n\r\n /** Number of samples of the geometry texture */\r\n @editableInPropertyPage(\"Samples\", PropertyTypeForEdition.Int, \"GEOMETRY\", { min: 1, max: 8 })\r\n public get samples() {\r\n return this._frameGraphTask.samples;\r\n }\r\n\r\n public set samples(value: number) {\r\n this._frameGraphTask.samples = value;\r\n }\r\n\r\n /** Indicates if culling must be reversed */\r\n @editableInPropertyPage(\"Reverse culling\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get reverseCulling() {\r\n return this._frameGraphTask.reverseCulling;\r\n }\r\n\r\n public set reverseCulling(value: boolean) {\r\n this._frameGraphTask.reverseCulling = value;\r\n }\r\n\r\n /** Indicates if a mesh shouldn't be rendered when its material has depth write disabled */\r\n @editableInPropertyPage(\"Don't render if material depth write is disabled\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get dontRenderWhenMaterialDepthWriteIsDisabled() {\r\n return this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n }\r\n\r\n public set dontRenderWhenMaterialDepthWriteIsDisabled(value: boolean) {\r\n this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled = value;\r\n }\r\n\r\n /** Indicates if depth pre-pass must be disabled */\r\n @editableInPropertyPage(\"Disable depth pre-pass\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get disableDepthPrePass() {\r\n return this._frameGraphTask.disableDepthPrePass;\r\n }\r\n\r\n public set disableDepthPrePass(value: boolean) {\r\n this._frameGraphTask.disableDepthPrePass = value;\r\n }\r\n\r\n // View depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // Normalized view depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Screen depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // View normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Local position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World Position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Albedo\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - ALBEDO\")\r\n public albedoFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - ALBEDO\")\r\n public albedoType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Reflectivity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VELOCITY\")\r\n public velocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VELOCITY\")\r\n public velocityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Linear velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphGeometryRendererBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry view depth component\r\n */\r\n public get geomViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry normalized view depth component\r\n */\r\n public get geomNormViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry screen depth component\r\n */\r\n public get geomScreenDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the geometry view normal component\r\n */\r\n public get geomViewNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n /**\r\n * Gets the world geometry normal component\r\n */\r\n public get geomWorldNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[7];\r\n }\r\n\r\n /**\r\n * Gets the geometry local position component\r\n */\r\n public get geomLocalPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[8];\r\n }\r\n\r\n /**\r\n * Gets the geometry world position component\r\n */\r\n public get geomWorldPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[9];\r\n }\r\n\r\n /**\r\n * Gets the geometry albedo component\r\n */\r\n public get geomAlbedo(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[10];\r\n }\r\n\r\n /**\r\n * Gets the geometry reflectivity component\r\n */\r\n public get geomReflectivity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[11];\r\n }\r\n\r\n /**\r\n * Gets the geometry velocity component\r\n */\r\n public get geomVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[12];\r\n }\r\n\r\n /**\r\n * Gets the geometry linear velocity component\r\n */\r\n public get geomLinearVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[13];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n const textureActivation = [\r\n this.geomViewDepth.isConnected,\r\n this.geomNormViewDepth.isConnected,\r\n this.geomScreenDepth.isConnected,\r\n this.geomViewNormal.isConnected,\r\n this.geomWorldNormal.isConnected,\r\n this.geomLocalPosition.isConnected,\r\n this.geomWorldPosition.isConnected,\r\n this.geomAlbedo.isConnected,\r\n this.geomReflectivity.isConnected,\r\n this.geomVelocity.isConnected,\r\n this.geomLinearVelocity.isConnected,\r\n ];\r\n\r\n this.geomViewDepth.value = this._frameGraphTask.geometryViewDepthTexture;\r\n this.geomNormViewDepth.value = this._frameGraphTask.geometryNormViewDepthTexture;\r\n this.geomScreenDepth.value = this._frameGraphTask.geometryScreenDepthTexture;\r\n this.geomViewNormal.value = this._frameGraphTask.geometryViewNormalTexture;\r\n this.geomWorldNormal.value = this._frameGraphTask.geometryWorldNormalTexture;\r\n this.geomLocalPosition.value = this._frameGraphTask.geometryLocalPositionTexture;\r\n this.geomWorldPosition.value = this._frameGraphTask.geometryWorldPositionTexture;\r\n this.geomAlbedo.value = this._frameGraphTask.geometryAlbedoTexture;\r\n this.geomReflectivity.value = this._frameGraphTask.geometryReflectivityTexture;\r\n this.geomVelocity.value = this._frameGraphTask.geometryVelocityTexture;\r\n this.geomLinearVelocity.value = this._frameGraphTask.geometryLinearVelocityTexture;\r\n\r\n this._frameGraphTask.textureDescriptions = [];\r\n\r\n const textureFormats = [\r\n this.viewDepthFormat,\r\n this.normalizedViewDepthFormat,\r\n this.screenDepthFormat,\r\n this.viewNormalFormat,\r\n this.worldNormalFormat,\r\n this.localPositionFormat,\r\n this.worldPositionFormat,\r\n this.albedoFormat,\r\n this.reflectivityFormat,\r\n this.velocityFormat,\r\n this.linearVelocityFormat,\r\n ];\r\n const textureTypes = [\r\n this.viewDepthType,\r\n this.normalizedViewDepthType,\r\n this.screenDepthType,\r\n this.viewNormalType,\r\n this.worldNormalType,\r\n this.localPositionType,\r\n this.worldPositionType,\r\n this.albedoType,\r\n this.reflectivityType,\r\n this.velocityType,\r\n this.linearVelocityType,\r\n ];\r\n const bufferTypes = [\r\n Constants.PREPASS_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMALIZED_VIEW_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_SCREENSPACE_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_WORLD_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_LOCAL_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_ALBEDO_TEXTURE_TYPE,\r\n Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_LINEAR_TEXTURE_TYPE,\r\n ];\r\n\r\n for (let i = 0; i < textureActivation.length; i++) {\r\n if (textureActivation[i]) {\r\n this._frameGraphTask.textureDescriptions.push({\r\n textureFormat: textureFormats[i],\r\n textureType: textureTypes[i],\r\n type: bufferTypes[i],\r\n });\r\n }\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.size = { width: ${this.width}, height: ${this.height} };`);\r\n codes.push(`${this._codeVariableName}.sizeInPercentage = ${this.sizeInPercentage};`);\r\n codes.push(`${this._codeVariableName}.samples = ${this.samples};`);\r\n codes.push(`${this._codeVariableName}.reverseCulling = ${this.reverseCulling};`);\r\n codes.push(`${this._codeVariableName}.dontRenderWhenMaterialDepthWriteIsDisabled = ${this.dontRenderWhenMaterialDepthWriteIsDisabled};`);\r\n codes.push(`${this._codeVariableName}.disableDepthPrePass = ${this.disableDepthPrePass};`);\r\n codes.push(`${this._codeVariableName}.viewDepthFormat = ${this.viewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.viewDepthType = ${this.viewDepthType};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthFormat = ${this.normalizedViewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthType = ${this.normalizedViewDepthType};`);\r\n codes.push(`${this._codeVariableName}.screenDepthFormat = ${this.screenDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.screenDepthType = ${this.screenDepthType};`);\r\n codes.push(`${this._codeVariableName}.localPositionFormat = ${this.localPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.localPositionType = ${this.localPositionType};`);\r\n codes.push(`${this._codeVariableName}.worldPositionFormat = ${this.worldPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.worldPositionType = ${this.worldPositionType};`);\r\n codes.push(`${this._codeVariableName}.viewNormalFormat = ${this.viewNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.viewNormalType = ${this.viewNormalType};`);\r\n codes.push(`${this._codeVariableName}.worldNormalFormat = ${this.worldNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.worldNormalType = ${this.worldNormalType};`);\r\n codes.push(`${this._codeVariableName}.albedoFormat = ${this.albedoFormat};`);\r\n codes.push(`${this._codeVariableName}.albedoType = ${this.albedoType};`);\r\n codes.push(`${this._codeVariableName}.reflectivityFormat = ${this.reflectivityFormat};`);\r\n codes.push(`${this._codeVariableName}.reflectivityType = ${this.reflectivityType};`);\r\n codes.push(`${this._codeVariableName}.velocityFormat = ${this.velocityFormat};`);\r\n codes.push(`${this._codeVariableName}.velocityType = ${this.velocityType};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityFormat = ${this.linearVelocityFormat};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityType = ${this.linearVelocityType};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.sizeInPercentage = this.sizeInPercentage;\r\n serializationObject.width = this.width;\r\n serializationObject.height = this.height;\r\n serializationObject.samples = this.samples;\r\n serializationObject.reverseCulling = this.reverseCulling;\r\n serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n serializationObject.disableDepthPrePass = this.disableDepthPrePass;\r\n serializationObject.viewDepthFormat = this.viewDepthFormat;\r\n serializationObject.viewDepthType = this.viewDepthType;\r\n serializationObject.normalizedViewDepthFormat = this.normalizedViewDepthFormat;\r\n serializationObject.normalizedViewDepthType = this.normalizedViewDepthType;\r\n serializationObject.screenDepthFormat = this.screenDepthFormat;\r\n serializationObject.screenDepthType = this.screenDepthType;\r\n serializationObject.localPositionFormat = this.localPositionFormat;\r\n serializationObject.localPositionType = this.localPositionType;\r\n serializationObject.worldPositionFormat = this.worldPositionFormat;\r\n serializationObject.worldPositionType = this.worldPositionType;\r\n serializationObject.viewNormalFormat = this.viewNormalFormat;\r\n serializationObject.viewNormalType = this.viewNormalType;\r\n serializationObject.worldNormalFormat = this.worldNormalFormat;\r\n serializationObject.worldNormalType = this.worldNormalType;\r\n serializationObject.albedoFormat = this.albedoFormat;\r\n serializationObject.albedoType = this.albedoType;\r\n serializationObject.reflectivityFormat = this.reflectivityFormat;\r\n serializationObject.reflectivityType = this.reflectivityType;\r\n serializationObject.velocityFormat = this.velocityFormat;\r\n serializationObject.velocityType = this.velocityType;\r\n serializationObject.linearVelocityFormat = this.linearVelocityFormat;\r\n serializationObject.linearVelocityType = this.linearVelocityType;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n this.sizeInPercentage = !!serializationObject.sizeInPercentage;\r\n this.width = serializationObject.width ?? 100;\r\n this.height = serializationObject.height ?? 100;\r\n this.samples = serializationObject.samples;\r\n this.reverseCulling = serializationObject.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = serializationObject.disableDepthPrePass ?? true;\r\n this.viewDepthFormat = serializationObject.viewDepthFormat;\r\n this.viewDepthType = serializationObject.viewDepthType;\r\n this.normalizedViewDepthFormat = serializationObject.normalizedViewDepthFormat ?? Constants.TEXTUREFORMAT_RED;\r\n this.normalizedViewDepthType = serializationObject.normalizedViewDepthType ?? Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n this.screenDepthFormat = serializationObject.screenDepthFormat;\r\n this.screenDepthType = serializationObject.screenDepthType;\r\n this.localPositionFormat = serializationObject.localPositionFormat;\r\n this.localPositionType = serializationObject.localPositionType;\r\n this.worldPositionFormat = serializationObject.worldPositionFormat;\r\n this.worldPositionType = serializationObject.worldPositionType;\r\n this.viewNormalFormat = serializationObject.viewNormalFormat;\r\n this.viewNormalType = serializationObject.viewNormalType;\r\n this.worldNormalFormat = serializationObject.worldNormalFormat;\r\n this.worldNormalType = serializationObject.worldNormalType;\r\n this.albedoFormat = serializationObject.albedoFormat;\r\n this.albedoType = serializationObject.albedoType;\r\n this.reflectivityFormat = serializationObject.reflectivityFormat;\r\n this.reflectivityType = serializationObject.reflectivityType;\r\n this.velocityFormat = serializationObject.velocityFormat;\r\n this.velocityType = serializationObject.velocityType;\r\n this.linearVelocityFormat = serializationObject.linearVelocityFormat;\r\n this.linearVelocityType = serializationObject.linearVelocityType;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphGeometryRendererBlock\", NodeRenderGraphGeometryRendererBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"geometryRendererBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,sCAAsC,EAAE,MAAM,2BAA2B,CAAC;AACnF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,8BAA8B,EAAE,MAAM,+CAA+C,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAEnD;;GAEG;AACH,MAAM,OAAO,oCAAqC,SAAQ,sCAAsC;IAG5F;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;;;OAOG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,sBAAsB,GAAG,IAAI,EAAE,qBAAqB,GAAG,IAAI;QAC9H,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAgJnC,aAAa;QAEN,qBAAgB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGhD,mBAAc,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAEzD,aAAa;QAEN,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAG9C,kBAAa,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAEnD,wBAAwB;QAEjB,8BAAyB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGxD,4BAAuB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAElE,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGhD,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAErD,cAAc;QAEP,qBAAgB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGhD,mBAAc,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAEzD,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGjD,oBAAe,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE7D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,SAAS;QAEF,iBAAY,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG5C,eAAU,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAExD,eAAe;QAER,uBAAkB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGlD,qBAAgB,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE9D,WAAW;QAEJ,mBAAc,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG9C,iBAAY,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE1D,kBAAkB;QAEX,yBAAoB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGpD,uBAAkB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAhOzD,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAE,CAAC,UAAU,GAAG,IAAI,CAAC;QAEjD,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,wCAAwC,CAAC,iBAAiB,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,eAAe,EAAE,wCAAwC,CAAC,gBAAgB,CAAC,CAAC;QAChG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,0BAA0B,CAAC,CAAC;QAC9G,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,wCAAwC,CAAC,iBAAiB,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,wCAAwC,CAAC,aAAa,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,wCAAwC,CAAC,mBAAmB,CAAC,CAAC;QACtG,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,wCAAwC,CAAC,eAAe,CAAC,CAAC;QAC9F,IAAI,CAAC,cAAc,CAAC,oBAAoB,EAAE,wCAAwC,CAAC,qBAAqB,CAAC,CAAC;QAE1G,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,EAAE,sBAAsB,EAAE,qBAAqB,EAAE,CAAC,CAAC;IAC/I,CAAC;IAEkB,uBAAuB;QACtC,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE;YAChG,sBAAsB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;YAC7E,qBAAqB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;SAC/E,CAAC,CAAC;IACP,CAAC;IAEkB,UAAU,CAAC,KAA6B;QACvD,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACxB,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC/C,KAAK,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACvD,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC7C,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACzC,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACnE,KAAK,CAAC,sBAAsB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QAE3D,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC/C,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACnG,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAEkB,aAAa,CAAC,KAA6B;QAC1D,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC3B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC;QAC/C,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC,oBAAoB,CAAC;QACvD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;QAC7C,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC,0BAA0B,CAAC;QACnE,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC,sBAAsB,CAAC;QAE3D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,0CAA0C,GAAG,KAAK,CAAC,0CAA0C,CAAC;QACnG,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAED,oCAAoC;IAEpC,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;IAC3C,CAAC;IAED,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,qCAAqC;IAErC,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC;IAC5C,CAAC;IAED,IAAW,MAAM,CAAC,KAAa;QAC3B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IAC7C,CAAC;IAED,4FAA4F;IAE5F,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC;IACjD,CAAC;IAED,IAAW,gBAAgB,CAAC,KAAc;QACtC,IAAI,CAAC,eAAe,CAAC,gBAAgB,GAAG,KAAK,CAAC;IAClD,CAAC;IAED,gDAAgD;IAEhD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC;IACxC,CAAC;IAED,IAAW,OAAO,CAAC,KAAa;QAC5B,IAAI,CAAC,eAAe,CAAC,OAAO,GAAG,KAAK,CAAC;IACzC,CAAC;IAED,4CAA4C;IAE5C,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;IAC/C,CAAC;IAED,IAAW,cAAc,CAAC,KAAc;QACpC,IAAI,CAAC,eAAe,CAAC,cAAc,GAAG,KAAK,CAAC;IAChD,CAAC;IAED,2FAA2F;IAE3F,IAAW,0CAA0C;QACjD,OAAO,IAAI,CAAC,eAAe,CAAC,0CAA0C,CAAC;IAC3E,CAAC;IAED,IAAW,0CAA0C,CAAC,KAAc;QAChE,IAAI,CAAC,eAAe,CAAC,0CAA0C,GAAG,KAAK,CAAC;IAC5E,CAAC;IAED,mDAAmD;IAEnD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IACpD,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,KAAK,CAAC;IACrD,CAAC;IAsFD;;;OAGG;IACa,YAAY;QACxB,OAAO,sCAAsC,CAAC;IAClD,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,iBAAiB,GAAG;YACtB,IAAI,CAAC,cAAc,CAAC,WAAW;YAC/B,IAAI,CAAC,aAAa,CAAC,WAAW;YAC9B,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,cAAc,CAAC,WAAW;YAC/B,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,UAAU,CAAC,WAAW;YAC3B,IAAI,CAAC,gBAAgB,CAAC,WAAW;YACjC,IAAI,CAAC,YAAY,CAAC,WAAW;YAC7B,IAAI,CAAC,kBAAkB,CAAC,WAAW;SACtC,CAAC;QAEF,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,yBAAyB,CAAC;QAC3E,IAAI,CAAC,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,wBAAwB,CAAC;QACzE,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,yBAAyB,CAAC;QAC3E,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC;QACnE,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC;QAC/E,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,uBAAuB,CAAC;QACvE,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,6BAA6B,CAAC;QAEnF,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,EAAE,CAAC;QAE9C,MAAM,cAAc,GAAG;YACnB,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,yBAAyB;YAC9B,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;YACvB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,oBAAoB;SAC5B,CAAC;QACF,MAAM,YAAY,GAAG;YACjB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,aAAa;YAClB,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,UAAU;YACf,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;SAC1B,CAAC;QACF,MAAM,WAAW,GAAG;YAChB,SAAS,CAAC,+BAA+B;YACzC,SAAS,CAAC,0BAA0B;YACpC,SAAS,CAAC,0CAA0C;YACpD,SAAS,CAAC,sCAAsC;YAChD,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,mCAAmC;YAC7C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,oCAAoC;SACjD,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChD,IAAI,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAAC;gBACvB,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,IAAI,CAAC;oBAC1C,aAAa,EAAE,cAAc,CAAC,CAAC,CAAC;oBAChC,WAAW,EAAE,YAAY,CAAC,CAAC,CAAC;oBAC5B,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC;iBACvB,CAAC,CAAC;YACP,CAAC;QACL,CAAC;IACL,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,KAAK,aAAa,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC;QACjG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACnE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iDAAiD,IAAI,CAAC,0CAA0C,GAAG,CAAC,CAAC;QACzI,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;QAC/E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,gCAAgC,IAAI,CAAC,yBAAyB,GAAG,CAAC,CAAC;QACvG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,uBAAuB,GAAG,CAAC,CAAC;QACnG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;QAC7F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACvC,mBAAmB,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzC,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACjH,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,yBAAyB,GAAG,IAAI,CAAC,yBAAyB,CAAC;QAC/E,mBAAmB,CAAC,uBAAuB,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC3E,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,mBAAmB,CAAC,gBAAgB,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,KAAK,IAAI,GAAG,CAAC;QAC9C,IAAI,CAAC,MAAM,GAAG,mBAAmB,CAAC,MAAM,IAAI,GAAG,CAAC;QAChD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAC3C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,0CAA0C,GAAG,mBAAmB,CAAC,0CAA0C,CAAC;QACjH,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,IAAI,IAAI,CAAC;QAC3E,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,IAAI,SAAS,CAAC,kBAAkB,CAAC;QAC7F,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,IAAI,SAAS,CAAC,sBAAsB,CAAC;QAC7F,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,yBAAyB,GAAG,mBAAmB,CAAC,yBAAyB,IAAI,SAAS,CAAC,iBAAiB,CAAC;QAC9G,IAAI,CAAC,uBAAuB,GAAG,mBAAmB,CAAC,uBAAuB,IAAI,SAAS,CAAC,yBAAyB,CAAC;QAClH,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;QACjE,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,oBAAoB,GAAG,mBAAmB,CAAC,oBAAoB,CAAC;QACrE,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;IACrE,CAAC;CACJ;AApbG;IADC,sBAAsB,CAAC,eAAe,sCAA8B,UAAU,CAAC;iEAG/E;AAQD;IADC,sBAAsB,CAAC,gBAAgB,sCAA8B,UAAU,CAAC;kEAGhF;AAQD;IADC,sBAAsB,CAAC,uBAAuB,0CAAkC,UAAU,CAAC;4EAG3F;AAQD;IADC,sBAAsB,CAAC,SAAS,sCAA8B,UAAU,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;mEAG7F;AAQD;IADC,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,CAAC;0EAGrF;AAQD;IADC,sBAAsB,CAAC,kDAAkD,0CAAkC,UAAU,CAAC;sGAGtH;AAQD;IADC,sBAAsB,CAAC,wBAAwB,0CAAkC,UAAU,CAAC;+EAG5F;AAQM;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,qBAAqB,CAAC;8EACvC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,qBAAqB,CAAC;4EACjC;AAIlD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,qBAAqB,CAAC;6EACzC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,qBAAqB,CAAC;2EACvC;AAI5C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,gCAAgC,CAAC;uFAC1C;AAGxD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,gCAAgC,CAAC;qFACnC;AAI3D;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACzC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EACvC;AAI9C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,sBAAsB,CAAC;8EACxC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,sBAAsB,CAAC;4EAClC;AAIlD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACxC;AAGjD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EAC/B;AAItD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,iBAAiB,CAAC;0EACvC;AAG5C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,iBAAiB,CAAC;wEAC9B;AAIjD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;gFACvC;AAGlD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;8EAC9B;AAIvD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,mBAAmB,CAAC;4EACvC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,mBAAmB,CAAC;0EAC9B;AAInD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,0BAA0B,CAAC;kFACxC;AAGpD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,0BAA0B,CAAC;gFAClC;AAgSjE,aAAa,CAAC,8CAA8C,EAAE,oCAAoC,CAAC,CAAC","sourcesContent":["import { type NodeRenderGraphConnectionPoint, type Scene, type NodeRenderGraphBuildState, type FrameGraph } from \"core/index\";\r\nimport { NodeRenderGraphBaseObjectRendererBlock } from \"./baseObjectRendererBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { FrameGraphGeometryRendererTask } from \"../../../Tasks/Rendering/geometryRendererTask\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\n/**\r\n * Block that render geometry of objects to a multi render target\r\n */\r\nexport class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObjectRendererBlock {\r\n protected override _frameGraphTask: FrameGraphGeometryRendererTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphGeometryRendererBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param doNotChangeAspectRatio True (default) to not change the aspect ratio of the scene in the RTT\r\n * @param enableClusteredLights True (default) to enable clustered lights\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, doNotChangeAspectRatio = true, enableClusteredLights = true) {\r\n super(name, frameGraph, scene);\r\n\r\n this.getInputByName(\"target\")!.isOptional = true;\r\n\r\n this.registerOutput(\"geomIrradiance\", NodeRenderGraphBlockConnectionPointTypes.TextureIrradiance);\r\n this.registerOutput(\"geomViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth);\r\n this.registerOutput(\"geomNormViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureNormalizedViewDepth);\r\n this.registerOutput(\"geomScreenDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth);\r\n this.registerOutput(\"geomViewNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal);\r\n this.registerOutput(\"geomWorldNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal);\r\n this.registerOutput(\"geomLocalPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition);\r\n this.registerOutput(\"geomWorldPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition);\r\n this.registerOutput(\"geomAlbedo\", NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo);\r\n this.registerOutput(\"geomReflectivity\", NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity);\r\n this.registerOutput(\"geomVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureVelocity);\r\n this.registerOutput(\"geomLinearVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity);\r\n\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, frameGraph, scene, { doNotChangeAspectRatio, enableClusteredLights });\r\n }\r\n\r\n protected override _createFrameGraphObject(): void {\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, this._frameGraph, this._scene, {\r\n doNotChangeAspectRatio: this._additionalConstructionParameters![0] as boolean,\r\n enableClusteredLights: this._additionalConstructionParameters![1] as boolean,\r\n });\r\n }\r\n\r\n protected override _saveState(state: { [key: string]: any }) {\r\n super._saveState(state);\r\n state.disabled = this._frameGraphTask.disabled;\r\n state.isMainObjectRenderer = this.isMainObjectRenderer;\r\n state.depthTest = this.depthTest;\r\n state.depthWrite = this.depthWrite;\r\n state.disableShadows = this.disableShadows;\r\n state.renderInLinearSpace = this.renderInLinearSpace;\r\n state.renderParticles = this.renderParticles;\r\n state.renderSprites = this.renderSprites;\r\n state.forceLayerMaskCheck = this.forceLayerMaskCheck;\r\n state.enableBoundingBoxRendering = this.enableBoundingBoxRendering;\r\n state.enableOutlineRendering = this.enableOutlineRendering;\r\n\r\n state.width = this.width;\r\n state.height = this.height;\r\n state.sizeInPercentage = this.sizeInPercentage;\r\n state.samples = this.samples;\r\n state.reverseCulling = this.reverseCulling;\r\n state.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n state.disableDepthPrePass = this.disableDepthPrePass;\r\n }\r\n\r\n protected override _restoreState(state: { [key: string]: any }) {\r\n super._restoreState(state);\r\n this._frameGraphTask.disabled = state.disabled;\r\n this.isMainObjectRenderer = state.isMainObjectRenderer;\r\n this.depthTest = state.depthTest;\r\n this.depthWrite = state.depthWrite;\r\n this.disableShadows = state.disableShadows;\r\n this.renderInLinearSpace = state.renderInLinearSpace;\r\n this.renderParticles = state.renderParticles;\r\n this.renderSprites = state.renderSprites;\r\n this.forceLayerMaskCheck = state.forceLayerMaskCheck;\r\n this.enableBoundingBoxRendering = state.enableBoundingBoxRendering;\r\n this.enableOutlineRendering = state.enableOutlineRendering;\r\n\r\n this.width = state.width;\r\n this.height = state.height;\r\n this.sizeInPercentage = state.sizeInPercentage;\r\n this.samples = state.samples;\r\n this.reverseCulling = state.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = state.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = state.disableDepthPrePass;\r\n }\r\n\r\n /** Width of the geometry texture */\r\n @editableInPropertyPage(\"Texture width\", PropertyTypeForEdition.Int, \"GEOMETRY\")\r\n public get width() {\r\n return this._frameGraphTask.size.width;\r\n }\r\n\r\n public set width(value: number) {\r\n this._frameGraphTask.size.width = value;\r\n }\r\n\r\n /** Height of the geometry texture */\r\n @editableInPropertyPage(\"Texture height\", PropertyTypeForEdition.Int, \"GEOMETRY\")\r\n public get height() {\r\n return this._frameGraphTask.size.height;\r\n }\r\n\r\n public set height(value: number) {\r\n this._frameGraphTask.size.height = value;\r\n }\r\n\r\n /** Indicates if the geometry texture width and height are percentages or absolute values */\r\n @editableInPropertyPage(\"Size is in percentage\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get sizeInPercentage() {\r\n return this._frameGraphTask.sizeIsPercentage;\r\n }\r\n\r\n public set sizeInPercentage(value: boolean) {\r\n this._frameGraphTask.sizeIsPercentage = value;\r\n }\r\n\r\n /** Number of samples of the geometry texture */\r\n @editableInPropertyPage(\"Samples\", PropertyTypeForEdition.Int, \"GEOMETRY\", { min: 1, max: 8 })\r\n public get samples() {\r\n return this._frameGraphTask.samples;\r\n }\r\n\r\n public set samples(value: number) {\r\n this._frameGraphTask.samples = value;\r\n }\r\n\r\n /** Indicates if culling must be reversed */\r\n @editableInPropertyPage(\"Reverse culling\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get reverseCulling() {\r\n return this._frameGraphTask.reverseCulling;\r\n }\r\n\r\n public set reverseCulling(value: boolean) {\r\n this._frameGraphTask.reverseCulling = value;\r\n }\r\n\r\n /** Indicates if a mesh shouldn't be rendered when its material has depth write disabled */\r\n @editableInPropertyPage(\"Don't render if material depth write is disabled\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get dontRenderWhenMaterialDepthWriteIsDisabled() {\r\n return this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n }\r\n\r\n public set dontRenderWhenMaterialDepthWriteIsDisabled(value: boolean) {\r\n this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled = value;\r\n }\r\n\r\n /** Indicates if depth pre-pass must be disabled */\r\n @editableInPropertyPage(\"Disable depth pre-pass\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get disableDepthPrePass() {\r\n return this._frameGraphTask.disableDepthPrePass;\r\n }\r\n\r\n public set disableDepthPrePass(value: boolean) {\r\n this._frameGraphTask.disableDepthPrePass = value;\r\n }\r\n\r\n // Irradiance\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - IRRADIANCE\")\r\n public irradianceFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - IRRADIANCE\")\r\n public irradianceType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // View depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // Normalized view depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Screen depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // View normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Local position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World Position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Albedo\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - ALBEDO\")\r\n public albedoFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - ALBEDO\")\r\n public albedoType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Reflectivity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VELOCITY\")\r\n public velocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VELOCITY\")\r\n public velocityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Linear velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphGeometryRendererBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry irradiance component\r\n */\r\n public get geomIrradiance(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry view depth component\r\n */\r\n public get geomViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry normalized view depth component\r\n */\r\n public get geomNormViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the geometry screen depth component\r\n */\r\n public get geomScreenDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry view normal component\r\n */\r\n public get geomViewNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[7];\r\n }\r\n\r\n /**\r\n * Gets the world geometry normal component\r\n */\r\n public get geomWorldNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[8];\r\n }\r\n\r\n /**\r\n * Gets the geometry local position component\r\n */\r\n public get geomLocalPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[9];\r\n }\r\n\r\n /**\r\n * Gets the geometry world position component\r\n */\r\n public get geomWorldPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[10];\r\n }\r\n\r\n /**\r\n * Gets the geometry albedo component\r\n */\r\n public get geomAlbedo(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[11];\r\n }\r\n\r\n /**\r\n * Gets the geometry reflectivity component\r\n */\r\n public get geomReflectivity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[12];\r\n }\r\n\r\n /**\r\n * Gets the geometry velocity component\r\n */\r\n public get geomVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[13];\r\n }\r\n\r\n /**\r\n * Gets the geometry linear velocity component\r\n */\r\n public get geomLinearVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[14];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n const textureActivation = [\r\n this.geomIrradiance.isConnected,\r\n this.geomViewDepth.isConnected,\r\n this.geomNormViewDepth.isConnected,\r\n this.geomScreenDepth.isConnected,\r\n this.geomViewNormal.isConnected,\r\n this.geomWorldNormal.isConnected,\r\n this.geomLocalPosition.isConnected,\r\n this.geomWorldPosition.isConnected,\r\n this.geomAlbedo.isConnected,\r\n this.geomReflectivity.isConnected,\r\n this.geomVelocity.isConnected,\r\n this.geomLinearVelocity.isConnected,\r\n ];\r\n\r\n this.geomIrradiance.value = this._frameGraphTask.geometryIrradianceTexture;\r\n this.geomViewDepth.value = this._frameGraphTask.geometryViewDepthTexture;\r\n this.geomNormViewDepth.value = this._frameGraphTask.geometryNormViewDepthTexture;\r\n this.geomScreenDepth.value = this._frameGraphTask.geometryScreenDepthTexture;\r\n this.geomViewNormal.value = this._frameGraphTask.geometryViewNormalTexture;\r\n this.geomWorldNormal.value = this._frameGraphTask.geometryWorldNormalTexture;\r\n this.geomLocalPosition.value = this._frameGraphTask.geometryLocalPositionTexture;\r\n this.geomWorldPosition.value = this._frameGraphTask.geometryWorldPositionTexture;\r\n this.geomAlbedo.value = this._frameGraphTask.geometryAlbedoTexture;\r\n this.geomReflectivity.value = this._frameGraphTask.geometryReflectivityTexture;\r\n this.geomVelocity.value = this._frameGraphTask.geometryVelocityTexture;\r\n this.geomLinearVelocity.value = this._frameGraphTask.geometryLinearVelocityTexture;\r\n\r\n this._frameGraphTask.textureDescriptions = [];\r\n\r\n const textureFormats = [\r\n this.irradianceFormat,\r\n this.viewDepthFormat,\r\n this.normalizedViewDepthFormat,\r\n this.screenDepthFormat,\r\n this.viewNormalFormat,\r\n this.worldNormalFormat,\r\n this.localPositionFormat,\r\n this.worldPositionFormat,\r\n this.albedoFormat,\r\n this.reflectivityFormat,\r\n this.velocityFormat,\r\n this.linearVelocityFormat,\r\n ];\r\n const textureTypes = [\r\n this.irradianceType,\r\n this.viewDepthType,\r\n this.normalizedViewDepthType,\r\n this.screenDepthType,\r\n this.viewNormalType,\r\n this.worldNormalType,\r\n this.localPositionType,\r\n this.worldPositionType,\r\n this.albedoType,\r\n this.reflectivityType,\r\n this.velocityType,\r\n this.linearVelocityType,\r\n ];\r\n const bufferTypes = [\r\n Constants.PREPASS_IRRADIANCE_TEXTURE_TYPE,\r\n Constants.PREPASS_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMALIZED_VIEW_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_SCREENSPACE_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_WORLD_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_LOCAL_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_ALBEDO_TEXTURE_TYPE,\r\n Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_LINEAR_TEXTURE_TYPE,\r\n ];\r\n\r\n for (let i = 0; i < textureActivation.length; i++) {\r\n if (textureActivation[i]) {\r\n this._frameGraphTask.textureDescriptions.push({\r\n textureFormat: textureFormats[i],\r\n textureType: textureTypes[i],\r\n type: bufferTypes[i],\r\n });\r\n }\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.size = { width: ${this.width}, height: ${this.height} };`);\r\n codes.push(`${this._codeVariableName}.sizeInPercentage = ${this.sizeInPercentage};`);\r\n codes.push(`${this._codeVariableName}.samples = ${this.samples};`);\r\n codes.push(`${this._codeVariableName}.reverseCulling = ${this.reverseCulling};`);\r\n codes.push(`${this._codeVariableName}.dontRenderWhenMaterialDepthWriteIsDisabled = ${this.dontRenderWhenMaterialDepthWriteIsDisabled};`);\r\n codes.push(`${this._codeVariableName}.disableDepthPrePass = ${this.disableDepthPrePass};`);\r\n codes.push(`${this._codeVariableName}.irradianceFormat = ${this.irradianceFormat};`);\r\n codes.push(`${this._codeVariableName}.irradianceType = ${this.irradianceType};`);\r\n codes.push(`${this._codeVariableName}.viewDepthFormat = ${this.viewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.viewDepthType = ${this.viewDepthType};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthFormat = ${this.normalizedViewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthType = ${this.normalizedViewDepthType};`);\r\n codes.push(`${this._codeVariableName}.screenDepthFormat = ${this.screenDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.screenDepthType = ${this.screenDepthType};`);\r\n codes.push(`${this._codeVariableName}.localPositionFormat = ${this.localPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.localPositionType = ${this.localPositionType};`);\r\n codes.push(`${this._codeVariableName}.worldPositionFormat = ${this.worldPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.worldPositionType = ${this.worldPositionType};`);\r\n codes.push(`${this._codeVariableName}.viewNormalFormat = ${this.viewNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.viewNormalType = ${this.viewNormalType};`);\r\n codes.push(`${this._codeVariableName}.worldNormalFormat = ${this.worldNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.worldNormalType = ${this.worldNormalType};`);\r\n codes.push(`${this._codeVariableName}.albedoFormat = ${this.albedoFormat};`);\r\n codes.push(`${this._codeVariableName}.albedoType = ${this.albedoType};`);\r\n codes.push(`${this._codeVariableName}.reflectivityFormat = ${this.reflectivityFormat};`);\r\n codes.push(`${this._codeVariableName}.reflectivityType = ${this.reflectivityType};`);\r\n codes.push(`${this._codeVariableName}.velocityFormat = ${this.velocityFormat};`);\r\n codes.push(`${this._codeVariableName}.velocityType = ${this.velocityType};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityFormat = ${this.linearVelocityFormat};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityType = ${this.linearVelocityType};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.sizeInPercentage = this.sizeInPercentage;\r\n serializationObject.width = this.width;\r\n serializationObject.height = this.height;\r\n serializationObject.samples = this.samples;\r\n serializationObject.reverseCulling = this.reverseCulling;\r\n serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n serializationObject.disableDepthPrePass = this.disableDepthPrePass;\r\n serializationObject.irradianceFormat = this.irradianceFormat;\r\n serializationObject.irradianceType = this.irradianceType;\r\n serializationObject.viewDepthFormat = this.viewDepthFormat;\r\n serializationObject.viewDepthType = this.viewDepthType;\r\n serializationObject.normalizedViewDepthFormat = this.normalizedViewDepthFormat;\r\n serializationObject.normalizedViewDepthType = this.normalizedViewDepthType;\r\n serializationObject.screenDepthFormat = this.screenDepthFormat;\r\n serializationObject.screenDepthType = this.screenDepthType;\r\n serializationObject.localPositionFormat = this.localPositionFormat;\r\n serializationObject.localPositionType = this.localPositionType;\r\n serializationObject.worldPositionFormat = this.worldPositionFormat;\r\n serializationObject.worldPositionType = this.worldPositionType;\r\n serializationObject.viewNormalFormat = this.viewNormalFormat;\r\n serializationObject.viewNormalType = this.viewNormalType;\r\n serializationObject.worldNormalFormat = this.worldNormalFormat;\r\n serializationObject.worldNormalType = this.worldNormalType;\r\n serializationObject.albedoFormat = this.albedoFormat;\r\n serializationObject.albedoType = this.albedoType;\r\n serializationObject.reflectivityFormat = this.reflectivityFormat;\r\n serializationObject.reflectivityType = this.reflectivityType;\r\n serializationObject.velocityFormat = this.velocityFormat;\r\n serializationObject.velocityType = this.velocityType;\r\n serializationObject.linearVelocityFormat = this.linearVelocityFormat;\r\n serializationObject.linearVelocityType = this.linearVelocityType;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n this.sizeInPercentage = !!serializationObject.sizeInPercentage;\r\n this.width = serializationObject.width ?? 100;\r\n this.height = serializationObject.height ?? 100;\r\n this.samples = serializationObject.samples;\r\n this.reverseCulling = serializationObject.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = serializationObject.disableDepthPrePass ?? true;\r\n this.irradianceFormat = serializationObject.irradianceFormat ?? Constants.TEXTUREFORMAT_RGBA;\r\n this.irradianceType = serializationObject.irradianceType ?? Constants.TEXTURETYPE_HALF_FLOAT;\r\n this.viewDepthFormat = serializationObject.viewDepthFormat;\r\n this.viewDepthType = serializationObject.viewDepthType;\r\n this.normalizedViewDepthFormat = serializationObject.normalizedViewDepthFormat ?? Constants.TEXTUREFORMAT_RED;\r\n this.normalizedViewDepthType = serializationObject.normalizedViewDepthType ?? Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n this.screenDepthFormat = serializationObject.screenDepthFormat;\r\n this.screenDepthType = serializationObject.screenDepthType;\r\n this.localPositionFormat = serializationObject.localPositionFormat;\r\n this.localPositionType = serializationObject.localPositionType;\r\n this.worldPositionFormat = serializationObject.worldPositionFormat;\r\n this.worldPositionType = serializationObject.worldPositionType;\r\n this.viewNormalFormat = serializationObject.viewNormalFormat;\r\n this.viewNormalType = serializationObject.viewNormalType;\r\n this.worldNormalFormat = serializationObject.worldNormalFormat;\r\n this.worldNormalType = serializationObject.worldNormalType;\r\n this.albedoFormat = serializationObject.albedoFormat;\r\n this.albedoType = serializationObject.albedoType;\r\n this.reflectivityFormat = serializationObject.reflectivityFormat;\r\n this.reflectivityType = serializationObject.reflectivityType;\r\n this.velocityFormat = serializationObject.velocityFormat;\r\n this.velocityType = serializationObject.velocityType;\r\n this.linearVelocityFormat = serializationObject.linearVelocityFormat;\r\n this.linearVelocityType = serializationObject.linearVelocityType;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphGeometryRendererBlock\", NodeRenderGraphGeometryRendererBlock);\r\n"]}
|
|
@@ -59,6 +59,10 @@ export declare class FrameGraphGeometryRendererTask extends FrameGraphObjectRend
|
|
|
59
59
|
* The list of texture descriptions used by the geometry renderer task.
|
|
60
60
|
*/
|
|
61
61
|
textureDescriptions: IFrameGraphGeometryRendererTextureDescription[];
|
|
62
|
+
/**
|
|
63
|
+
* The irradiance output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!
|
|
64
|
+
*/
|
|
65
|
+
readonly geometryIrradianceTexture: FrameGraphTextureHandle;
|
|
62
66
|
/**
|
|
63
67
|
* The depth (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!
|
|
64
68
|
*/
|
|
@@ -94,6 +94,7 @@ export class FrameGraphGeometryRendererTask extends FrameGraphObjectRendererTask
|
|
|
94
94
|
});
|
|
95
95
|
this._clearAttachmentsLayout = new Map();
|
|
96
96
|
this._allAttachmentsLayout = [];
|
|
97
|
+
this.geometryIrradianceTexture = this._frameGraph.textureManager.createDanglingHandle();
|
|
97
98
|
this.geometryViewDepthTexture = this._frameGraph.textureManager.createDanglingHandle();
|
|
98
99
|
this.geometryNormViewDepthTexture = this._frameGraph.textureManager.createDanglingHandle();
|
|
99
100
|
this.geometryScreenDepthTexture = this._frameGraph.textureManager.createDanglingHandle();
|
|
@@ -153,6 +154,9 @@ export class FrameGraphGeometryRendererTask extends FrameGraphObjectRendererTask
|
|
|
153
154
|
const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);
|
|
154
155
|
const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];
|
|
155
156
|
switch (geometryDescription.type) {
|
|
157
|
+
case 14:
|
|
158
|
+
this._frameGraph.textureManager.resolveDanglingHandle(this.geometryIrradianceTexture, handle);
|
|
159
|
+
break;
|
|
156
160
|
case 5:
|
|
157
161
|
this._frameGraph.textureManager.resolveDanglingHandle(this.geometryViewDepthTexture, handle);
|
|
158
162
|
break;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"geometryRendererTask.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Tasks/Rendering/geometryRendererTask.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAC;AAC/C,OAAO,EAAE,+BAA+B,EAAqC,MAAM,iDAAiD,CAAC;AACrI,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,4BAA4B,EAAE,MAAM,sBAAsB,CAAC;AAuBpE,MAAM,WAAW,GAAa,CAAC,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAEvG;;GAEG;AACH,MAAM,OAAO,8BAA+B,SAAQ,4BAA4B;IAkB5E;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED,IAAW,cAAc,CAAC,KAAc;QACpC,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAE7B,MAAM,aAAa,GAAG,+BAA+B,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QACpG,IAAI,aAAa,EAAE,CAAC;YAChB,aAAa,CAAC,cAAc,GAAG,KAAK,CAAC;QACzC,CAAC;IACL,CAAC;IAQD;;;;OAIG;IACH,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,SAAS,CAAC,mBAAmB,GAAG,KAAK,CAAC;IAC/C,CAAC;IA+DD;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAoB,IAAI,CAAC,KAAa;QAClC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACjB,IAAI,CAAC,SAAS,CAAC,IAAI,GAAG,KAAK,CAAC;QAChC,CAAC;IACL,CAAC;IAKD;;;;;;;OAOG;IACH,YAAY,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,OAA+B,EAAE,sBAAuC;QACpI,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,EAAE,sBAAsB,CAAC,CAAC;QA5IpE;;WAEG;QACI,SAAI,GAAsC,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC;QAE7E;;WAEG;QACI,qBAAgB,GAAG,IAAI,CAAC;QAE/B;;WAEG;QACI,YAAO,GAAG,CAAC,CAAC;QAEX,oBAAe,GAAG,KAAK,CAAC;QAkBhC;;WAEG;QACI,+CAA0C,GAAG,IAAI,CAAC;QAEjD,yBAAoB,GAAG,IAAI,CAAC;QAepC;;WAEG;QACI,wBAAmB,GAAoD,EAAE,CAAC;QAsF7E,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAC7B,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC;QACxC,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC;QACpC,IAAI,CAAC,SAAS,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,SAAS,CAAC,qBAAqB,GAAG,CAAC,IAAkB,EAAE,WAAmB,EAAE,OAAiB,EAAE,EAAE;YAClG,IAAI,IAAI,CAAC,0CAA0C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,iBAAiB,EAAE,CAAC;gBACtG,OAAO,CAAC,CAAC,OAAO,CAAC;YACrB,CAAC;YAED,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,KAAK,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,wCAAwC,CAAC,GAAG,CAAC,GAAG,EAAE;YAC7D,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,sBAAsB,EAAE,CAAC;gBACjD,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;YACtC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,uBAAuB,GAAG,IAAI,GAAG,EAAE,CAAC;QACzC,IAAI,CAAC,qBAAqB,GAAG,EAAE,CAAC;QAEhC,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACvF,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC3F,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACzF,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACxF,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACzF,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC3F,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC3F,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACpF,IAAI,CAAC,2BAA2B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC1F,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACtF,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;IAChG,CAAC;IAED;;OAEG;IACH,IAAW,sCAAsC;QAC7C,OAAO,+BAA+B,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,mBAAmB,CAAC;IAC7G,CAAC;IAED;;;;OAIG;IACI,qCAAqC,CAAC,WAAyB;QAClE,IAAI,WAAW,CAAC,QAAQ,EAAE,CAAC;YACvB,MAAM,IAAI,GAAG,IAAI,CAAC,sCAAsC,CAAC;YACzD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;gBACnC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAC3B,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,4CAA4C,CAAC,WAAyB;QACzE,MAAM,IAAI,GAAG,IAAI,CAAC,sCAAsC,CAAC;QACzD,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;QACxC,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE,CAAC;YACf,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAC1B,CAAC;IACL,CAAC;IAEe,YAAY;QACxB,OAAO,gCAAgC,CAAC;IAC5C,CAAC;IAEe,MAAM,CAAC,4BAA4B,GAAG,KAAK,EAAE,iBAA8D;QACvH,IAAI,CAAC,4BAA4B,EAAE,CAAC;QAEpC,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QAE3D,+BAA+B,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAEvH,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,4BAA4B,EAAE,iBAAiB,CAAyB,CAAC;QAEnG,MAAM,oBAAoB,GAAG,IAAI,CAAC,YAAyC,CAAC;QAE5E,IAAI,yBAAyB,GAAG,KAAK,CAAC;QAEtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,oBAAoB,CAAC,CAAC,CAAC,CAAC;YACvC,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YACxH,MAAM,mBAAmB,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;YAE/F,QAAQ,mBAAmB,CAAC,IAAI,EAAE,CAAC;gBAC/B,KAAK,SAAS,CAAC,0BAA0B;oBACrC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,wBAAwB,EAAE,MAAM,CAAC,CAAC;oBAC7F,MAAM;gBACV,KAAK,SAAS,CAAC,0CAA0C;oBACrD,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;oBACjG,MAAM;gBACV,KAAK,SAAS,CAAC,sCAAsC;oBACjD,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,0BAA0B,EAAE,MAAM,CAAC,CAAC;oBAC/F,MAAM;gBACV,KAAK,SAAS,CAAC,2BAA2B;oBACtC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,yBAAyB,EAAE,MAAM,CAAC,CAAC;oBAC9F,MAAM;gBACV,KAAK,SAAS,CAAC,iCAAiC;oBAC5C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,0BAA0B,EAAE,MAAM,CAAC,CAAC;oBAC/F,MAAM;gBACV,KAAK,SAAS,CAAC,mCAAmC;oBAC9C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;oBACjG,MAAM;gBACV,KAAK,SAAS,CAAC,6BAA6B;oBACxC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;oBACjG,MAAM;gBACV,KAAK,SAAS,CAAC,2BAA2B;oBACtC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,qBAAqB,EAAE,MAAM,CAAC,CAAC;oBAC1F,MAAM;gBACV,KAAK,SAAS,CAAC,iCAAiC;oBAC5C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,2BAA2B,EAAE,MAAM,CAAC,CAAC;oBAChG,MAAM;gBACV,KAAK,SAAS,CAAC,6BAA6B;oBACxC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,uBAAuB,EAAE,MAAM,CAAC,CAAC;oBAC5F,yBAAyB,GAAG,IAAI,CAAC;oBACjC,MAAM;gBACV,KAAK,SAAS,CAAC,oCAAoC;oBAC/C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,6BAA6B,EAAE,MAAM,CAAC,CAAC;oBAClG,yBAAyB,GAAG,IAAI,CAAC;oBACjC,MAAM;YACd,CAAC;QACL,CAAC;QAED,IAAI,CAAC,MAAM,CAAC,0BAA0B,GAAG,yBAAyB,CAAC;QAEnE,OAAO,IAAI,CAAC;IAChB,CAAC;IAEe,OAAO;QACnB,+BAA+B,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QACjF,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,KAAK,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;IAEkB,uBAAuB,CAAC,eAA0C;QACjF,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,aAAa,EAAE,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC9J,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,KAAK,SAAS,EAAE,CAAC;YAClC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACtG,CAAC;IACL,CAAC;IAEkB,gBAAgB;QAC/B,IAAI,IAAI,CAAC,UAAU,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,SAAS,EAAE,CAAC;YAC7D,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,2CAA2C,CAAC,CAAC;QAC5G,CAAC;IACL,CAAC;IAEkB,0BAA0B,CAAC,cAAyC;QACnF,IAAI,YAAY,GAAG,KAAK,CAAC;QAEzB,IAAI,UAAU,GAA6C,IAAI,CAAC;QAEhE,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,MAAM,wBAAwB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YACvK,IAAI,IAAI,CAAC,OAAO,KAAK,wBAAwB,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;gBAC5D,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,6FAA6F,CAAC,CAAC;YAC9J,CAAC;YACD,UAAU,GAAG,wBAAwB,CAAC,IAAI,CAAC;QAC/C,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,KAAK,SAAS,EAAE,CAAC;YAClC,MAAM,uBAAuB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACzG,IAAI,uBAAuB,CAAC,OAAO,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBAClG,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,2FAA2F,CAAC,CAAC;YAC5J,CAAC;YAED,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YAElG,YAAY,GAAG,IAAI,CAAC;YACpB,UAAU,GAAG,uBAAuB,CAAC,IAAI,CAAC;QAC9C,CAAC;QAED,MAAM,qBAAqB,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC;QACnI,IAAI,UAAU,KAAK,IAAI,EAAE,CAAC;YACtB,IAAI,qBAAqB,CAAC,KAAK,KAAK,UAAU,CAAC,KAAK,IAAI,qBAAqB,CAAC,MAAM,KAAK,UAAU,CAAC,MAAM,EAAE,CAAC;gBACzG,MAAM,IAAI,KAAK,CACX,kCAAkC,IAAI,CAAC,IAAI,kCAAkC,qBAAqB,CAAC,KAAK,IAAI,qBAAqB,CAAC,MAAM,yCAAyC,UAAU,CAAC,KAAK,IAAI,UAAU,CAAC,MAAM,kCAAkC,CAC3P,CAAC;YACN,CAAC;QACL,CAAC;QAED,YAAY,GAAG,YAAY,IAAI,KAAK,CAAC,0BAA0B,CAAC,cAAc,CAAC,CAAC;QAEhF,OAAO,YAAY,CAAC;IACxB,CAAC;IAEkB,iBAAiB;QAChC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,MAAM,cAAc,GAAc,EAAE,CAAC;QAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YAExH,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE,CAAC;gBACf,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,0BAA0B,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC;YAC7G,CAAC;YAED,KAAK,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,WAAW,CAAC;YACnC,OAAO,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,aAAa,CAAC;YACvC,MAAM,CAAC,CAAC,CAAC,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC;YACpF,cAAc,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC9B,CAAC;QAED,MAAM,OAAO,GAA8B,EAAE,CAAC;QAE9C,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACtC,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,yBAAyB,CAAC,IAAI,CAAC,IAAI,EAAE;gBACpF,IAAI,EAAE,IAAI,CAAC,IAAI;gBACf,gBAAgB,EAAE,IAAI,CAAC,gBAAgB;gBACvC,OAAO,EAAE;oBACL,aAAa,EAAE,KAAK;oBACpB,OAAO,EAAE,IAAI,CAAC,OAAO;oBACrB,KAAK;oBACL,OAAO;oBACP,cAAc;oBACd,MAAM;iBACT;aACJ,CAAC,CAAC;YAEH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACvD,OAAO,CAAC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;YACjC,CAAC;QACL,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC;gBACpC,OAAO,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;YACxC,CAAC;iBAAM,CAAC;gBACJ,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YACrC,CAAC;QACL,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEkB,iBAAiB,CAAC,OAAgC,EAAE,YAAqB;QACxF,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,IAAI,YAAY,EAAE,IAAI,CAAC,UAAU,IAAI,YAAY,CAAC,CAAC;QAExF,OAAO,CAAC,cAAc,CAAC,mBAAmB,CAAC,CAAC;QAE5C,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;YACvD,OAAO,CAAC,qBAAqB,CAAC,WAAW,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC,CAAC;QAClE,CAAC,CAAC,CAAC;QAEH,OAAO,CAAC,yBAAyB,EAAE,CAAC;QACpC,OAAO,CAAC,aAAa,EAAE,CAAC;QAExB,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAEO,4BAA4B;QAChC,MAAM,sBAAsB,GAAG,IAAI,GAAG,EAAgD,CAAC;QACvF,MAAM,oBAAoB,GAAc,EAAE,CAAC;QAE3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YACxH,MAAM,mBAAmB,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;YAE/F,IAAI,MAAM,GAAG,sBAAsB,CAAC,GAAG,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;YACvE,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACvB,MAAM,GAAG,EAAE,CAAC;gBACZ,sBAAsB,CAAC,GAAG,CAAC,mBAAmB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBAClE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;oBACzB,MAAM,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;gBACtB,CAAC;YACL,CAAC;YAED,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;gBACjD,MAAM,CAAC,IAAI,CAAC,SAAS,KAAK,mBAAmB,CAAC,SAAS,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;YAEH,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,uMAAuM;YACvM,8EAA8E;YAC9E,IAAI,MAAM,GAAG,sBAAsB,CAAC,GAAG,gDAAwC,CAAC;YAChF,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACvB,MAAM,GAAG,EAAE,CAAC;gBACZ,sBAAsB,CAAC,GAAG,iDAAyC,MAAM,CAAC,CAAC;gBAC3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;oBAC3D,MAAM,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;gBACtB,CAAC;YACL,CAAC;YAED,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACtC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC,CAAC,CAAC;YAEH,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;QAED,IAAI,CAAC,uBAAuB,GAAG,IAAI,GAAG,EAAE,CAAC;QAEzC,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;YACjD,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,SAAS,EAAE,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC;QACzF,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,oBAAoB,CAAC,CAAC;IACvF,CAAC;IAEO,wBAAwB,CAAC,YAAoB;QACjD,MAAM,aAAa,GAAG,+BAA+B,CAAC,mBAAmB,CAAC,YAAY,CAAC,CAAC;QAExF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YACxH,MAAM,mBAAmB,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;YAE/F,aAAa,CAAC,OAAO,CAAC,mBAAmB,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QAC/D,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,aAAa,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC;QACnF,CAAC;QAED,aAAa,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;IACvD,CAAC;CACJ","sourcesContent":["import {\r\n type FrameGraphTextureHandle,\r\n type Scene,\r\n type FrameGraph,\r\n type AbstractMesh,\r\n type ObjectRendererOptions,\r\n type FrameGraphRenderContext,\r\n type FrameGraphRenderPass,\r\n type ObjectRenderer,\r\n} from \"core/index\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { MaterialHelperGeometryRendering, GeometryRenderingTextureClearType } from \"core/Materials/materialHelper.geometryrendering\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { FrameGraphObjectRendererTask } from \"./objectRendererTask\";\r\n\r\n/**\r\n * Description of a texture used by the geometry renderer task.\r\n */\r\nexport interface IFrameGraphGeometryRendererTextureDescription {\r\n /**\r\n * The type of the texture.\r\n * The value should be one of the Constants.PREPASS_XXX_TEXTURE_TYPE values.\r\n */\r\n type: number;\r\n\r\n /**\r\n * The type of the texture.\r\n */\r\n textureType: number;\r\n\r\n /**\r\n * The format of the texture.\r\n */\r\n textureFormat: number;\r\n}\r\n\r\nconst ClearColors: Color4[] = [new Color4(0, 0, 0, 0), new Color4(1, 1, 1, 1), new Color4(0, 0, 0, 0)];\r\n\r\n/**\r\n * Task used to render geometry to a set of textures.\r\n */\r\nexport class FrameGraphGeometryRendererTask extends FrameGraphObjectRendererTask {\r\n /**\r\n * The size of the output textures (default is 100% of the back buffer texture size).\r\n */\r\n public size: { width: number; height: number } = { width: 100, height: 100 };\r\n\r\n /**\r\n * Whether the size is a percentage of the back buffer size (default is true).\r\n */\r\n public sizeIsPercentage = true;\r\n\r\n /**\r\n * The number of samples to use for the output textures (default is 1).\r\n */\r\n public samples = 1;\r\n\r\n private _reverseCulling = false;\r\n\r\n /**\r\n * Whether to reverse culling (default is false).\r\n */\r\n public get reverseCulling() {\r\n return this._reverseCulling;\r\n }\r\n\r\n public set reverseCulling(value: boolean) {\r\n this._reverseCulling = value;\r\n\r\n const configuration = MaterialHelperGeometryRendering.GetConfiguration(this._renderer.renderPassId);\r\n if (configuration) {\r\n configuration.reverseCulling = value;\r\n }\r\n }\r\n\r\n /**\r\n * Indicates if a mesh shouldn't be rendered when its material has depth write disabled (default is true).\r\n */\r\n public dontRenderWhenMaterialDepthWriteIsDisabled = true;\r\n\r\n private _disableDepthPrePass = true;\r\n /**\r\n * Indicates whether the depth pre-pass is disabled (default is true).\r\n * Materials that require depth pre-pass (Material.needDepthPrePass == true) don't work with the geometry renderer, that's why this setting is true by default.\r\n * However, if the geometry renderer doesn't generate any geometry textures but only renders to the main target texture, then depth pre-pass can be enabled.\r\n */\r\n public get disableDepthPrePass() {\r\n return this._disableDepthPrePass;\r\n }\r\n\r\n public set disableDepthPrePass(value: boolean) {\r\n this._disableDepthPrePass = value;\r\n this._renderer.disableDepthPrePass = value;\r\n }\r\n\r\n /**\r\n * The list of texture descriptions used by the geometry renderer task.\r\n */\r\n public textureDescriptions: IFrameGraphGeometryRendererTextureDescription[] = [];\r\n\r\n /**\r\n * The depth (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryViewDepthTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The normalized depth (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n * The normalization is (d - near) / (far - near), where d is the depth value in view space and near and far are the near and far planes of the camera.\r\n */\r\n public readonly geometryNormViewDepthTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The depth (in screen space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryScreenDepthTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The normal (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryViewNormalTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The normal (in world space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryWorldNormalTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The position (in local space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryLocalPositionTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The position (in world space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryWorldPositionTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The albedo output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryAlbedoTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The reflectivity output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryReflectivityTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The velocity output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryVelocityTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The linear velocity output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryLinearVelocityTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * Gets or sets the name of the task.\r\n */\r\n public override get name() {\r\n return this._name;\r\n }\r\n\r\n public override set name(value: string) {\r\n this._name = value;\r\n if (this._renderer) {\r\n this._renderer.name = value;\r\n }\r\n }\r\n\r\n private _clearAttachmentsLayout: Map<GeometryRenderingTextureClearType, number[]>;\r\n private _allAttachmentsLayout: number[];\r\n\r\n /**\r\n * Constructs a new geometry renderer task.\r\n * @param name The name of the task.\r\n * @param frameGraph The frame graph the task belongs to.\r\n * @param scene The scene the frame graph is associated with.\r\n * @param options The options of the object renderer.\r\n * @param existingObjectRenderer An existing object renderer to use (optional). If provided, the options parameter will be ignored.\r\n */\r\n constructor(name: string, frameGraph: FrameGraph, scene: Scene, options?: ObjectRendererOptions, existingObjectRenderer?: ObjectRenderer) {\r\n super(name, frameGraph, scene, options, existingObjectRenderer);\r\n\r\n this.renderSprites = false;\r\n this.renderParticles = false;\r\n this.enableBoundingBoxRendering = false;\r\n this.enableOutlineRendering = false;\r\n this._renderer.disableDepthPrePass = true;\r\n\r\n this._renderer.customIsReadyFunction = (mesh: AbstractMesh, refreshRate: number, preWarm?: boolean) => {\r\n if (this.dontRenderWhenMaterialDepthWriteIsDisabled && mesh.material && mesh.material.disableDepthWrite) {\r\n return !!preWarm;\r\n }\r\n\r\n return mesh.isReady(refreshRate === 0);\r\n };\r\n\r\n this._renderer.onBeforeRenderingManagerRenderObservable.add(() => {\r\n if (!this._renderer.options.doNotChangeAspectRatio) {\r\n scene.updateTransformMatrix(true);\r\n }\r\n });\r\n\r\n this._clearAttachmentsLayout = new Map();\r\n this._allAttachmentsLayout = [];\r\n\r\n this.geometryViewDepthTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryNormViewDepthTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryScreenDepthTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryViewNormalTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryWorldNormalTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryLocalPositionTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryWorldPositionTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryAlbedoTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryReflectivityTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryVelocityTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryLinearVelocityTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n }\r\n\r\n /**\r\n * Gets the list of excluded meshes from the velocity texture.\r\n */\r\n public get excludedSkinnedMeshFromVelocityTexture(): AbstractMesh[] {\r\n return MaterialHelperGeometryRendering.GetConfiguration(this._renderer.renderPassId).excludedSkinnedMesh;\r\n }\r\n\r\n /**\r\n * Excludes the given skinned mesh from computing bones velocities.\r\n * Computing bones velocities can have a cost. The cost can be saved by calling this function and by passing the skinned mesh to ignore.\r\n * @param skinnedMesh The mesh containing the skeleton to ignore when computing the velocity map.\r\n */\r\n public excludeSkinnedMeshFromVelocityTexture(skinnedMesh: AbstractMesh): void {\r\n if (skinnedMesh.skeleton) {\r\n const list = this.excludedSkinnedMeshFromVelocityTexture;\r\n if (list.indexOf(skinnedMesh) === -1) {\r\n list.push(skinnedMesh);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Removes the given skinned mesh from the excluded meshes to integrate bones velocities while rendering the velocity map.\r\n * @param skinnedMesh The mesh containing the skeleton that has been ignored previously.\r\n * @see excludeSkinnedMesh to exclude a skinned mesh from bones velocity computation.\r\n */\r\n public removeExcludedSkinnedMeshFromVelocityTexture(skinnedMesh: AbstractMesh): void {\r\n const list = this.excludedSkinnedMeshFromVelocityTexture;\r\n const index = list.indexOf(skinnedMesh);\r\n if (index !== -1) {\r\n list.splice(index, 1);\r\n }\r\n }\r\n\r\n public override getClassName(): string {\r\n return \"FrameGraphGeometryRendererTask\";\r\n }\r\n\r\n public override record(skipCreationOfDisabledPasses = false, additionalExecute?: (context: FrameGraphRenderContext) => void): FrameGraphRenderPass {\r\n this._buildClearAttachmentsLayout();\r\n\r\n this._registerForRenderPassId(this._renderer.renderPassId);\r\n\r\n MaterialHelperGeometryRendering.MarkAsDirty(this._renderer.renderPassId, this.objectList.meshes || this._scene.meshes);\r\n\r\n const pass = super.record(skipCreationOfDisabledPasses, additionalExecute) as FrameGraphRenderPass;\r\n\r\n const outputTextureHandles = pass.renderTarget as FrameGraphTextureHandle[];\r\n\r\n let needPreviousWorldMatrices = false;\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const handle = outputTextureHandles[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];\r\n\r\n switch (geometryDescription.type) {\r\n case Constants.PREPASS_DEPTH_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryViewDepthTexture, handle);\r\n break;\r\n case Constants.PREPASS_NORMALIZED_VIEW_DEPTH_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryNormViewDepthTexture, handle);\r\n break;\r\n case Constants.PREPASS_SCREENSPACE_DEPTH_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryScreenDepthTexture, handle);\r\n break;\r\n case Constants.PREPASS_NORMAL_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryViewNormalTexture, handle);\r\n break;\r\n case Constants.PREPASS_WORLD_NORMAL_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryWorldNormalTexture, handle);\r\n break;\r\n case Constants.PREPASS_LOCAL_POSITION_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryLocalPositionTexture, handle);\r\n break;\r\n case Constants.PREPASS_POSITION_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryWorldPositionTexture, handle);\r\n break;\r\n case Constants.PREPASS_ALBEDO_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryAlbedoTexture, handle);\r\n break;\r\n case Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryReflectivityTexture, handle);\r\n break;\r\n case Constants.PREPASS_VELOCITY_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryVelocityTexture, handle);\r\n needPreviousWorldMatrices = true;\r\n break;\r\n case Constants.PREPASS_VELOCITY_LINEAR_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryLinearVelocityTexture, handle);\r\n needPreviousWorldMatrices = true;\r\n break;\r\n }\r\n }\r\n\r\n this._scene.needsPreviousWorldMatrices = needPreviousWorldMatrices;\r\n\r\n return pass;\r\n }\r\n\r\n public override dispose(): void {\r\n MaterialHelperGeometryRendering.DeleteConfiguration(this._renderer.renderPassId);\r\n this._renderer.dispose();\r\n super.dispose();\r\n }\r\n\r\n protected override _resolveDanglingHandles(_targetTextures: FrameGraphTextureHandle[]) {\r\n if (this.targetTexture !== undefined) {\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.outputTexture, Array.isArray(this.targetTexture) ? this.targetTexture[0] : this.targetTexture);\r\n }\r\n\r\n if (this.depthTexture !== undefined) {\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.outputDepthTexture, this.depthTexture);\r\n }\r\n }\r\n\r\n protected override _checkParameters() {\r\n if (this.objectList === undefined || this.camera === undefined) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: object list and camera must be provided`);\r\n }\r\n }\r\n\r\n protected override _checkTextureCompatibility(targetTextures: FrameGraphTextureHandle[]): boolean {\r\n let depthEnabled = false;\r\n\r\n let dimensions: { width: number; height: number } | null = null;\r\n\r\n if (this.targetTexture !== undefined) {\r\n const outputTextureDescription = this._frameGraph.textureManager.getTextureDescription(Array.isArray(this.targetTexture) ? this.targetTexture[0] : this.targetTexture);\r\n if (this.samples !== outputTextureDescription.options.samples) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: the target texture and the output geometry textures must have the same number of samples`);\r\n }\r\n dimensions = outputTextureDescription.size;\r\n }\r\n\r\n if (this.depthTexture !== undefined) {\r\n const depthTextureDescription = this._frameGraph.textureManager.getTextureDescription(this.depthTexture);\r\n if (depthTextureDescription.options.samples !== this.samples && this.textureDescriptions.length > 0) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: the depth texture and the output geometry textures must have the same number of samples`);\r\n }\r\n\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.outputDepthTexture, this.depthTexture);\r\n\r\n depthEnabled = true;\r\n dimensions = depthTextureDescription.size;\r\n }\r\n\r\n const geomTextureDimensions = this.sizeIsPercentage ? this._frameGraph.textureManager.getAbsoluteDimensions(this.size) : this.size;\r\n if (dimensions !== null) {\r\n if (geomTextureDimensions.width !== dimensions.width || geomTextureDimensions.height !== dimensions.height) {\r\n throw new Error(\r\n `FrameGraphGeometryRendererTask ${this.name}: the geometry textures (size: ${geomTextureDimensions.width}x${geomTextureDimensions.height}) and the target/depth texture (size: ${dimensions.width}x${dimensions.height}) must have the same dimensions.`\r\n );\r\n }\r\n }\r\n\r\n depthEnabled = depthEnabled || super._checkTextureCompatibility(targetTextures);\r\n\r\n return depthEnabled;\r\n }\r\n\r\n protected override _getTargetHandles(): FrameGraphTextureHandle[] {\r\n const types: number[] = [];\r\n const formats: number[] = [];\r\n const labels: string[] = [];\r\n const useSRGBBuffers: boolean[] = [];\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n\r\n if (index === -1) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: unknown texture type ${description.type}`);\r\n }\r\n\r\n types[i] = description.textureType;\r\n formats[i] = description.textureFormat;\r\n labels[i] = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index].name;\r\n useSRGBBuffers[i] = false;\r\n }\r\n\r\n const handles: FrameGraphTextureHandle[] = [];\r\n\r\n if (this.textureDescriptions.length > 0) {\r\n const baseHandle = this._frameGraph.textureManager.createRenderTargetTexture(this.name, {\r\n size: this.size,\r\n sizeIsPercentage: this.sizeIsPercentage,\r\n options: {\r\n createMipMaps: false,\r\n samples: this.samples,\r\n types,\r\n formats,\r\n useSRGBBuffers,\r\n labels,\r\n },\r\n });\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n handles.push(baseHandle + i);\r\n }\r\n }\r\n\r\n if (this.targetTexture !== undefined) {\r\n if (Array.isArray(this.targetTexture)) {\r\n handles.push(...this.targetTexture);\r\n } else {\r\n handles.push(this.targetTexture);\r\n }\r\n }\r\n\r\n return handles;\r\n }\r\n\r\n protected override _prepareRendering(context: FrameGraphRenderContext, depthEnabled: boolean) {\r\n context.setDepthStates(this.depthTest && depthEnabled, this.depthWrite && depthEnabled);\r\n\r\n context.pushDebugGroup(`Clear attachments`);\r\n\r\n this._clearAttachmentsLayout.forEach((layout, clearType) => {\r\n context.clearColorAttachments(ClearColors[clearType], layout);\r\n });\r\n\r\n context.restoreDefaultFramebuffer();\r\n context.popDebugGroup();\r\n\r\n return this._allAttachmentsLayout;\r\n }\r\n\r\n private _buildClearAttachmentsLayout() {\r\n const clearAttachmentsLayout = new Map<GeometryRenderingTextureClearType, boolean[]>();\r\n const allAttachmentsLayout: boolean[] = [];\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];\r\n\r\n let layout = clearAttachmentsLayout.get(geometryDescription.clearType);\r\n if (layout === undefined) {\r\n layout = [];\r\n clearAttachmentsLayout.set(geometryDescription.clearType, layout);\r\n for (let j = 0; j < i; j++) {\r\n layout[j] = false;\r\n }\r\n }\r\n\r\n clearAttachmentsLayout.forEach((layout, clearType) => {\r\n layout.push(clearType === geometryDescription.clearType);\r\n });\r\n\r\n allAttachmentsLayout.push(true);\r\n }\r\n\r\n if (this.targetTexture !== undefined) {\r\n // We don't clear the target texture, but we need to add a layout for it in clearAttachmentsLayout to be able to use clearColorAttachments with the correct number of attachments in _prepareRendering.\r\n // We also need to add a value in allAttachmentsLayout for the target texture.\r\n let layout = clearAttachmentsLayout.get(GeometryRenderingTextureClearType.Zero);\r\n if (layout === undefined) {\r\n layout = [];\r\n clearAttachmentsLayout.set(GeometryRenderingTextureClearType.Zero, layout);\r\n for (let j = 0; j < this.textureDescriptions.length - 1; j++) {\r\n layout[j] = false;\r\n }\r\n }\r\n\r\n clearAttachmentsLayout.forEach((layout) => {\r\n layout.push(false);\r\n });\r\n\r\n allAttachmentsLayout.push(true);\r\n }\r\n\r\n this._clearAttachmentsLayout = new Map();\r\n\r\n clearAttachmentsLayout.forEach((layout, clearType) => {\r\n this._clearAttachmentsLayout.set(clearType, this._engine.buildTextureLayout(layout));\r\n });\r\n\r\n this._allAttachmentsLayout = this._engine.buildTextureLayout(allAttachmentsLayout);\r\n }\r\n\r\n private _registerForRenderPassId(renderPassId: number) {\r\n const configuration = MaterialHelperGeometryRendering.CreateConfiguration(renderPassId);\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];\r\n\r\n configuration.defines[geometryDescription.defineIndex] = i;\r\n }\r\n\r\n if (this.targetTexture !== undefined) {\r\n configuration.defines[\"PREPASS_COLOR_INDEX\"] = this.textureDescriptions.length;\r\n }\r\n\r\n configuration.reverseCulling = this.reverseCulling;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"geometryRendererTask.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Tasks/Rendering/geometryRendererTask.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAC;AAC/C,OAAO,EAAE,+BAA+B,EAAqC,MAAM,iDAAiD,CAAC;AACrI,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,4BAA4B,EAAE,MAAM,sBAAsB,CAAC;AAuBpE,MAAM,WAAW,GAAa,CAAC,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAEvG;;GAEG;AACH,MAAM,OAAO,8BAA+B,SAAQ,4BAA4B;IAkB5E;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED,IAAW,cAAc,CAAC,KAAc;QACpC,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAE7B,MAAM,aAAa,GAAG,+BAA+B,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QACpG,IAAI,aAAa,EAAE,CAAC;YAChB,aAAa,CAAC,cAAc,GAAG,KAAK,CAAC;QACzC,CAAC;IACL,CAAC;IAQD;;;;OAIG;IACH,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,SAAS,CAAC,mBAAmB,GAAG,KAAK,CAAC;IAC/C,CAAC;IAoED;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAoB,IAAI,CAAC,KAAa;QAClC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACjB,IAAI,CAAC,SAAS,CAAC,IAAI,GAAG,KAAK,CAAC;QAChC,CAAC;IACL,CAAC;IAKD;;;;;;;OAOG;IACH,YAAY,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,OAA+B,EAAE,sBAAuC;QACpI,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,EAAE,sBAAsB,CAAC,CAAC;QAjJpE;;WAEG;QACI,SAAI,GAAsC,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC;QAE7E;;WAEG;QACI,qBAAgB,GAAG,IAAI,CAAC;QAE/B;;WAEG;QACI,YAAO,GAAG,CAAC,CAAC;QAEX,oBAAe,GAAG,KAAK,CAAC;QAkBhC;;WAEG;QACI,+CAA0C,GAAG,IAAI,CAAC;QAEjD,yBAAoB,GAAG,IAAI,CAAC;QAepC;;WAEG;QACI,wBAAmB,GAAoD,EAAE,CAAC;QA2F7E,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAC7B,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC;QACxC,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC;QACpC,IAAI,CAAC,SAAS,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,SAAS,CAAC,qBAAqB,GAAG,CAAC,IAAkB,EAAE,WAAmB,EAAE,OAAiB,EAAE,EAAE;YAClG,IAAI,IAAI,CAAC,0CAA0C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,iBAAiB,EAAE,CAAC;gBACtG,OAAO,CAAC,CAAC,OAAO,CAAC;YACrB,CAAC;YAED,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,KAAK,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC;QAEF,IAAI,CAAC,SAAS,CAAC,wCAAwC,CAAC,GAAG,CAAC,GAAG,EAAE;YAC7D,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,sBAAsB,EAAE,CAAC;gBACjD,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;YACtC,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,uBAAuB,GAAG,IAAI,GAAG,EAAE,CAAC;QACzC,IAAI,CAAC,qBAAqB,GAAG,EAAE,CAAC;QAEhC,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACxF,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACvF,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC3F,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACzF,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACxF,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACzF,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC3F,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC3F,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACpF,IAAI,CAAC,2BAA2B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QAC1F,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;QACtF,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,oBAAoB,EAAE,CAAC;IAChG,CAAC;IAED;;OAEG;IACH,IAAW,sCAAsC;QAC7C,OAAO,+BAA+B,CAAC,gBAAgB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,mBAAmB,CAAC;IAC7G,CAAC;IAED;;;;OAIG;IACI,qCAAqC,CAAC,WAAyB;QAClE,IAAI,WAAW,CAAC,QAAQ,EAAE,CAAC;YACvB,MAAM,IAAI,GAAG,IAAI,CAAC,sCAAsC,CAAC;YACzD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;gBACnC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAC3B,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,4CAA4C,CAAC,WAAyB;QACzE,MAAM,IAAI,GAAG,IAAI,CAAC,sCAAsC,CAAC;QACzD,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;QACxC,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE,CAAC;YACf,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAC1B,CAAC;IACL,CAAC;IAEe,YAAY;QACxB,OAAO,gCAAgC,CAAC;IAC5C,CAAC;IAEe,MAAM,CAAC,4BAA4B,GAAG,KAAK,EAAE,iBAA8D;QACvH,IAAI,CAAC,4BAA4B,EAAE,CAAC;QAEpC,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QAE3D,+BAA+B,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAEvH,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,4BAA4B,EAAE,iBAAiB,CAAyB,CAAC;QAEnG,MAAM,oBAAoB,GAAG,IAAI,CAAC,YAAyC,CAAC;QAE5E,IAAI,yBAAyB,GAAG,KAAK,CAAC;QAEtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,oBAAoB,CAAC,CAAC,CAAC,CAAC;YACvC,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YACxH,MAAM,mBAAmB,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;YAE/F,QAAQ,mBAAmB,CAAC,IAAI,EAAE,CAAC;gBAC/B,KAAK,SAAS,CAAC,+BAA+B;oBAC1C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,yBAAyB,EAAE,MAAM,CAAC,CAAC;oBAC9F,MAAM;gBACV,KAAK,SAAS,CAAC,0BAA0B;oBACrC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,wBAAwB,EAAE,MAAM,CAAC,CAAC;oBAC7F,MAAM;gBACV,KAAK,SAAS,CAAC,0CAA0C;oBACrD,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;oBACjG,MAAM;gBACV,KAAK,SAAS,CAAC,sCAAsC;oBACjD,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,0BAA0B,EAAE,MAAM,CAAC,CAAC;oBAC/F,MAAM;gBACV,KAAK,SAAS,CAAC,2BAA2B;oBACtC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,yBAAyB,EAAE,MAAM,CAAC,CAAC;oBAC9F,MAAM;gBACV,KAAK,SAAS,CAAC,iCAAiC;oBAC5C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,0BAA0B,EAAE,MAAM,CAAC,CAAC;oBAC/F,MAAM;gBACV,KAAK,SAAS,CAAC,mCAAmC;oBAC9C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;oBACjG,MAAM;gBACV,KAAK,SAAS,CAAC,6BAA6B;oBACxC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;oBACjG,MAAM;gBACV,KAAK,SAAS,CAAC,2BAA2B;oBACtC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,qBAAqB,EAAE,MAAM,CAAC,CAAC;oBAC1F,MAAM;gBACV,KAAK,SAAS,CAAC,iCAAiC;oBAC5C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,2BAA2B,EAAE,MAAM,CAAC,CAAC;oBAChG,MAAM;gBACV,KAAK,SAAS,CAAC,6BAA6B;oBACxC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,uBAAuB,EAAE,MAAM,CAAC,CAAC;oBAC5F,yBAAyB,GAAG,IAAI,CAAC;oBACjC,MAAM;gBACV,KAAK,SAAS,CAAC,oCAAoC;oBAC/C,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,6BAA6B,EAAE,MAAM,CAAC,CAAC;oBAClG,yBAAyB,GAAG,IAAI,CAAC;oBACjC,MAAM;YACd,CAAC;QACL,CAAC;QAED,IAAI,CAAC,MAAM,CAAC,0BAA0B,GAAG,yBAAyB,CAAC;QAEnE,OAAO,IAAI,CAAC;IAChB,CAAC;IAEe,OAAO;QACnB,+BAA+B,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC;QACjF,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,KAAK,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;IAEkB,uBAAuB,CAAC,eAA0C;QACjF,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,aAAa,EAAE,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC9J,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,KAAK,SAAS,EAAE,CAAC;YAClC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACtG,CAAC;IACL,CAAC;IAEkB,gBAAgB;QAC/B,IAAI,IAAI,CAAC,UAAU,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,SAAS,EAAE,CAAC;YAC7D,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,2CAA2C,CAAC,CAAC;QAC5G,CAAC;IACL,CAAC;IAEkB,0BAA0B,CAAC,cAAyC;QACnF,IAAI,YAAY,GAAG,KAAK,CAAC;QAEzB,IAAI,UAAU,GAA6C,IAAI,CAAC;QAEhE,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,MAAM,wBAAwB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YACvK,IAAI,IAAI,CAAC,OAAO,KAAK,wBAAwB,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;gBAC5D,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,6FAA6F,CAAC,CAAC;YAC9J,CAAC;YACD,UAAU,GAAG,wBAAwB,CAAC,IAAI,CAAC;QAC/C,CAAC;QAED,IAAI,IAAI,CAAC,YAAY,KAAK,SAAS,EAAE,CAAC;YAClC,MAAM,uBAAuB,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACzG,IAAI,uBAAuB,CAAC,OAAO,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBAClG,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,2FAA2F,CAAC,CAAC;YAC5J,CAAC;YAED,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YAElG,YAAY,GAAG,IAAI,CAAC;YACpB,UAAU,GAAG,uBAAuB,CAAC,IAAI,CAAC;QAC9C,CAAC;QAED,MAAM,qBAAqB,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC;QACnI,IAAI,UAAU,KAAK,IAAI,EAAE,CAAC;YACtB,IAAI,qBAAqB,CAAC,KAAK,KAAK,UAAU,CAAC,KAAK,IAAI,qBAAqB,CAAC,MAAM,KAAK,UAAU,CAAC,MAAM,EAAE,CAAC;gBACzG,MAAM,IAAI,KAAK,CACX,kCAAkC,IAAI,CAAC,IAAI,kCAAkC,qBAAqB,CAAC,KAAK,IAAI,qBAAqB,CAAC,MAAM,yCAAyC,UAAU,CAAC,KAAK,IAAI,UAAU,CAAC,MAAM,kCAAkC,CAC3P,CAAC;YACN,CAAC;QACL,CAAC;QAED,YAAY,GAAG,YAAY,IAAI,KAAK,CAAC,0BAA0B,CAAC,cAAc,CAAC,CAAC;QAEhF,OAAO,YAAY,CAAC;IACxB,CAAC;IAEkB,iBAAiB;QAChC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,MAAM,cAAc,GAAc,EAAE,CAAC;QAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YAExH,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE,CAAC;gBACf,MAAM,IAAI,KAAK,CAAC,kCAAkC,IAAI,CAAC,IAAI,0BAA0B,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC;YAC7G,CAAC;YAED,KAAK,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,WAAW,CAAC;YACnC,OAAO,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,aAAa,CAAC;YACvC,MAAM,CAAC,CAAC,CAAC,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC;YACpF,cAAc,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC9B,CAAC;QAED,MAAM,OAAO,GAA8B,EAAE,CAAC;QAE9C,IAAI,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACtC,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,yBAAyB,CAAC,IAAI,CAAC,IAAI,EAAE;gBACpF,IAAI,EAAE,IAAI,CAAC,IAAI;gBACf,gBAAgB,EAAE,IAAI,CAAC,gBAAgB;gBACvC,OAAO,EAAE;oBACL,aAAa,EAAE,KAAK;oBACpB,OAAO,EAAE,IAAI,CAAC,OAAO;oBACrB,KAAK;oBACL,OAAO;oBACP,cAAc;oBACd,MAAM;iBACT;aACJ,CAAC,CAAC;YAEH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACvD,OAAO,CAAC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;YACjC,CAAC;QACL,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC;gBACpC,OAAO,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;YACxC,CAAC;iBAAM,CAAC;gBACJ,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YACrC,CAAC;QACL,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEkB,iBAAiB,CAAC,OAAgC,EAAE,YAAqB;QACxF,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,IAAI,YAAY,EAAE,IAAI,CAAC,UAAU,IAAI,YAAY,CAAC,CAAC;QAExF,OAAO,CAAC,cAAc,CAAC,mBAAmB,CAAC,CAAC;QAE5C,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;YACvD,OAAO,CAAC,qBAAqB,CAAC,WAAW,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC,CAAC;QAClE,CAAC,CAAC,CAAC;QAEH,OAAO,CAAC,yBAAyB,EAAE,CAAC;QACpC,OAAO,CAAC,aAAa,EAAE,CAAC;QAExB,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAEO,4BAA4B;QAChC,MAAM,sBAAsB,GAAG,IAAI,GAAG,EAAgD,CAAC;QACvF,MAAM,oBAAoB,GAAc,EAAE,CAAC;QAE3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YACxH,MAAM,mBAAmB,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;YAE/F,IAAI,MAAM,GAAG,sBAAsB,CAAC,GAAG,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;YACvE,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACvB,MAAM,GAAG,EAAE,CAAC;gBACZ,sBAAsB,CAAC,GAAG,CAAC,mBAAmB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBAClE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;oBACzB,MAAM,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;gBACtB,CAAC;YACL,CAAC;YAED,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;gBACjD,MAAM,CAAC,IAAI,CAAC,SAAS,KAAK,mBAAmB,CAAC,SAAS,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;YAEH,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,uMAAuM;YACvM,8EAA8E;YAC9E,IAAI,MAAM,GAAG,sBAAsB,CAAC,GAAG,gDAAwC,CAAC;YAChF,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACvB,MAAM,GAAG,EAAE,CAAC;gBACZ,sBAAsB,CAAC,GAAG,iDAAyC,MAAM,CAAC,CAAC;gBAC3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;oBAC3D,MAAM,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;gBACtB,CAAC;YACL,CAAC;YAED,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACtC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC,CAAC,CAAC;YAEH,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;QAED,IAAI,CAAC,uBAAuB,GAAG,IAAI,GAAG,EAAE,CAAC;QAEzC,sBAAsB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;YACjD,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,SAAS,EAAE,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC;QACzF,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,oBAAoB,CAAC,CAAC;IACvF,CAAC;IAEO,wBAAwB,CAAC,YAAoB;QACjD,MAAM,aAAa,GAAG,+BAA+B,CAAC,mBAAmB,CAAC,YAAY,CAAC,CAAC;QAExF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvD,MAAM,WAAW,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAChD,MAAM,KAAK,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,CAAC,CAAC;YACxH,MAAM,mBAAmB,GAAG,+BAA+B,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;YAE/F,aAAa,CAAC,OAAO,CAAC,mBAAmB,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QAC/D,CAAC;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,EAAE,CAAC;YACnC,aAAa,CAAC,OAAO,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC;QACnF,CAAC;QAED,aAAa,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;IACvD,CAAC;CACJ","sourcesContent":["import {\r\n type FrameGraphTextureHandle,\r\n type Scene,\r\n type FrameGraph,\r\n type AbstractMesh,\r\n type ObjectRendererOptions,\r\n type FrameGraphRenderContext,\r\n type FrameGraphRenderPass,\r\n type ObjectRenderer,\r\n} from \"core/index\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { MaterialHelperGeometryRendering, GeometryRenderingTextureClearType } from \"core/Materials/materialHelper.geometryrendering\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { FrameGraphObjectRendererTask } from \"./objectRendererTask\";\r\n\r\n/**\r\n * Description of a texture used by the geometry renderer task.\r\n */\r\nexport interface IFrameGraphGeometryRendererTextureDescription {\r\n /**\r\n * The type of the texture.\r\n * The value should be one of the Constants.PREPASS_XXX_TEXTURE_TYPE values.\r\n */\r\n type: number;\r\n\r\n /**\r\n * The type of the texture.\r\n */\r\n textureType: number;\r\n\r\n /**\r\n * The format of the texture.\r\n */\r\n textureFormat: number;\r\n}\r\n\r\nconst ClearColors: Color4[] = [new Color4(0, 0, 0, 0), new Color4(1, 1, 1, 1), new Color4(0, 0, 0, 0)];\r\n\r\n/**\r\n * Task used to render geometry to a set of textures.\r\n */\r\nexport class FrameGraphGeometryRendererTask extends FrameGraphObjectRendererTask {\r\n /**\r\n * The size of the output textures (default is 100% of the back buffer texture size).\r\n */\r\n public size: { width: number; height: number } = { width: 100, height: 100 };\r\n\r\n /**\r\n * Whether the size is a percentage of the back buffer size (default is true).\r\n */\r\n public sizeIsPercentage = true;\r\n\r\n /**\r\n * The number of samples to use for the output textures (default is 1).\r\n */\r\n public samples = 1;\r\n\r\n private _reverseCulling = false;\r\n\r\n /**\r\n * Whether to reverse culling (default is false).\r\n */\r\n public get reverseCulling() {\r\n return this._reverseCulling;\r\n }\r\n\r\n public set reverseCulling(value: boolean) {\r\n this._reverseCulling = value;\r\n\r\n const configuration = MaterialHelperGeometryRendering.GetConfiguration(this._renderer.renderPassId);\r\n if (configuration) {\r\n configuration.reverseCulling = value;\r\n }\r\n }\r\n\r\n /**\r\n * Indicates if a mesh shouldn't be rendered when its material has depth write disabled (default is true).\r\n */\r\n public dontRenderWhenMaterialDepthWriteIsDisabled = true;\r\n\r\n private _disableDepthPrePass = true;\r\n /**\r\n * Indicates whether the depth pre-pass is disabled (default is true).\r\n * Materials that require depth pre-pass (Material.needDepthPrePass == true) don't work with the geometry renderer, that's why this setting is true by default.\r\n * However, if the geometry renderer doesn't generate any geometry textures but only renders to the main target texture, then depth pre-pass can be enabled.\r\n */\r\n public get disableDepthPrePass() {\r\n return this._disableDepthPrePass;\r\n }\r\n\r\n public set disableDepthPrePass(value: boolean) {\r\n this._disableDepthPrePass = value;\r\n this._renderer.disableDepthPrePass = value;\r\n }\r\n\r\n /**\r\n * The list of texture descriptions used by the geometry renderer task.\r\n */\r\n public textureDescriptions: IFrameGraphGeometryRendererTextureDescription[] = [];\r\n\r\n /**\r\n * The irradiance output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryIrradianceTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The depth (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryViewDepthTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The normalized depth (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n * The normalization is (d - near) / (far - near), where d is the depth value in view space and near and far are the near and far planes of the camera.\r\n */\r\n public readonly geometryNormViewDepthTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The depth (in screen space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryScreenDepthTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The normal (in view space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryViewNormalTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The normal (in world space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryWorldNormalTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The position (in local space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryLocalPositionTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The position (in world space) output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryWorldPositionTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The albedo output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryAlbedoTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The reflectivity output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryReflectivityTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The velocity output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryVelocityTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * The linear velocity output texture. Will point to a valid texture only if that texture has been requested in textureDescriptions!\r\n */\r\n public readonly geometryLinearVelocityTexture: FrameGraphTextureHandle;\r\n\r\n /**\r\n * Gets or sets the name of the task.\r\n */\r\n public override get name() {\r\n return this._name;\r\n }\r\n\r\n public override set name(value: string) {\r\n this._name = value;\r\n if (this._renderer) {\r\n this._renderer.name = value;\r\n }\r\n }\r\n\r\n private _clearAttachmentsLayout: Map<GeometryRenderingTextureClearType, number[]>;\r\n private _allAttachmentsLayout: number[];\r\n\r\n /**\r\n * Constructs a new geometry renderer task.\r\n * @param name The name of the task.\r\n * @param frameGraph The frame graph the task belongs to.\r\n * @param scene The scene the frame graph is associated with.\r\n * @param options The options of the object renderer.\r\n * @param existingObjectRenderer An existing object renderer to use (optional). If provided, the options parameter will be ignored.\r\n */\r\n constructor(name: string, frameGraph: FrameGraph, scene: Scene, options?: ObjectRendererOptions, existingObjectRenderer?: ObjectRenderer) {\r\n super(name, frameGraph, scene, options, existingObjectRenderer);\r\n\r\n this.renderSprites = false;\r\n this.renderParticles = false;\r\n this.enableBoundingBoxRendering = false;\r\n this.enableOutlineRendering = false;\r\n this._renderer.disableDepthPrePass = true;\r\n\r\n this._renderer.customIsReadyFunction = (mesh: AbstractMesh, refreshRate: number, preWarm?: boolean) => {\r\n if (this.dontRenderWhenMaterialDepthWriteIsDisabled && mesh.material && mesh.material.disableDepthWrite) {\r\n return !!preWarm;\r\n }\r\n\r\n return mesh.isReady(refreshRate === 0);\r\n };\r\n\r\n this._renderer.onBeforeRenderingManagerRenderObservable.add(() => {\r\n if (!this._renderer.options.doNotChangeAspectRatio) {\r\n scene.updateTransformMatrix(true);\r\n }\r\n });\r\n\r\n this._clearAttachmentsLayout = new Map();\r\n this._allAttachmentsLayout = [];\r\n\r\n this.geometryIrradianceTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryViewDepthTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryNormViewDepthTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryScreenDepthTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryViewNormalTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryWorldNormalTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryLocalPositionTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryWorldPositionTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryAlbedoTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryReflectivityTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryVelocityTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n this.geometryLinearVelocityTexture = this._frameGraph.textureManager.createDanglingHandle();\r\n }\r\n\r\n /**\r\n * Gets the list of excluded meshes from the velocity texture.\r\n */\r\n public get excludedSkinnedMeshFromVelocityTexture(): AbstractMesh[] {\r\n return MaterialHelperGeometryRendering.GetConfiguration(this._renderer.renderPassId).excludedSkinnedMesh;\r\n }\r\n\r\n /**\r\n * Excludes the given skinned mesh from computing bones velocities.\r\n * Computing bones velocities can have a cost. The cost can be saved by calling this function and by passing the skinned mesh to ignore.\r\n * @param skinnedMesh The mesh containing the skeleton to ignore when computing the velocity map.\r\n */\r\n public excludeSkinnedMeshFromVelocityTexture(skinnedMesh: AbstractMesh): void {\r\n if (skinnedMesh.skeleton) {\r\n const list = this.excludedSkinnedMeshFromVelocityTexture;\r\n if (list.indexOf(skinnedMesh) === -1) {\r\n list.push(skinnedMesh);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Removes the given skinned mesh from the excluded meshes to integrate bones velocities while rendering the velocity map.\r\n * @param skinnedMesh The mesh containing the skeleton that has been ignored previously.\r\n * @see excludeSkinnedMesh to exclude a skinned mesh from bones velocity computation.\r\n */\r\n public removeExcludedSkinnedMeshFromVelocityTexture(skinnedMesh: AbstractMesh): void {\r\n const list = this.excludedSkinnedMeshFromVelocityTexture;\r\n const index = list.indexOf(skinnedMesh);\r\n if (index !== -1) {\r\n list.splice(index, 1);\r\n }\r\n }\r\n\r\n public override getClassName(): string {\r\n return \"FrameGraphGeometryRendererTask\";\r\n }\r\n\r\n public override record(skipCreationOfDisabledPasses = false, additionalExecute?: (context: FrameGraphRenderContext) => void): FrameGraphRenderPass {\r\n this._buildClearAttachmentsLayout();\r\n\r\n this._registerForRenderPassId(this._renderer.renderPassId);\r\n\r\n MaterialHelperGeometryRendering.MarkAsDirty(this._renderer.renderPassId, this.objectList.meshes || this._scene.meshes);\r\n\r\n const pass = super.record(skipCreationOfDisabledPasses, additionalExecute) as FrameGraphRenderPass;\r\n\r\n const outputTextureHandles = pass.renderTarget as FrameGraphTextureHandle[];\r\n\r\n let needPreviousWorldMatrices = false;\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const handle = outputTextureHandles[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];\r\n\r\n switch (geometryDescription.type) {\r\n case Constants.PREPASS_IRRADIANCE_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryIrradianceTexture, handle);\r\n break;\r\n case Constants.PREPASS_DEPTH_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryViewDepthTexture, handle);\r\n break;\r\n case Constants.PREPASS_NORMALIZED_VIEW_DEPTH_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryNormViewDepthTexture, handle);\r\n break;\r\n case Constants.PREPASS_SCREENSPACE_DEPTH_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryScreenDepthTexture, handle);\r\n break;\r\n case Constants.PREPASS_NORMAL_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryViewNormalTexture, handle);\r\n break;\r\n case Constants.PREPASS_WORLD_NORMAL_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryWorldNormalTexture, handle);\r\n break;\r\n case Constants.PREPASS_LOCAL_POSITION_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryLocalPositionTexture, handle);\r\n break;\r\n case Constants.PREPASS_POSITION_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryWorldPositionTexture, handle);\r\n break;\r\n case Constants.PREPASS_ALBEDO_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryAlbedoTexture, handle);\r\n break;\r\n case Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryReflectivityTexture, handle);\r\n break;\r\n case Constants.PREPASS_VELOCITY_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryVelocityTexture, handle);\r\n needPreviousWorldMatrices = true;\r\n break;\r\n case Constants.PREPASS_VELOCITY_LINEAR_TEXTURE_TYPE:\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.geometryLinearVelocityTexture, handle);\r\n needPreviousWorldMatrices = true;\r\n break;\r\n }\r\n }\r\n\r\n this._scene.needsPreviousWorldMatrices = needPreviousWorldMatrices;\r\n\r\n return pass;\r\n }\r\n\r\n public override dispose(): void {\r\n MaterialHelperGeometryRendering.DeleteConfiguration(this._renderer.renderPassId);\r\n this._renderer.dispose();\r\n super.dispose();\r\n }\r\n\r\n protected override _resolveDanglingHandles(_targetTextures: FrameGraphTextureHandle[]) {\r\n if (this.targetTexture !== undefined) {\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.outputTexture, Array.isArray(this.targetTexture) ? this.targetTexture[0] : this.targetTexture);\r\n }\r\n\r\n if (this.depthTexture !== undefined) {\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.outputDepthTexture, this.depthTexture);\r\n }\r\n }\r\n\r\n protected override _checkParameters() {\r\n if (this.objectList === undefined || this.camera === undefined) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: object list and camera must be provided`);\r\n }\r\n }\r\n\r\n protected override _checkTextureCompatibility(targetTextures: FrameGraphTextureHandle[]): boolean {\r\n let depthEnabled = false;\r\n\r\n let dimensions: { width: number; height: number } | null = null;\r\n\r\n if (this.targetTexture !== undefined) {\r\n const outputTextureDescription = this._frameGraph.textureManager.getTextureDescription(Array.isArray(this.targetTexture) ? this.targetTexture[0] : this.targetTexture);\r\n if (this.samples !== outputTextureDescription.options.samples) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: the target texture and the output geometry textures must have the same number of samples`);\r\n }\r\n dimensions = outputTextureDescription.size;\r\n }\r\n\r\n if (this.depthTexture !== undefined) {\r\n const depthTextureDescription = this._frameGraph.textureManager.getTextureDescription(this.depthTexture);\r\n if (depthTextureDescription.options.samples !== this.samples && this.textureDescriptions.length > 0) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: the depth texture and the output geometry textures must have the same number of samples`);\r\n }\r\n\r\n this._frameGraph.textureManager.resolveDanglingHandle(this.outputDepthTexture, this.depthTexture);\r\n\r\n depthEnabled = true;\r\n dimensions = depthTextureDescription.size;\r\n }\r\n\r\n const geomTextureDimensions = this.sizeIsPercentage ? this._frameGraph.textureManager.getAbsoluteDimensions(this.size) : this.size;\r\n if (dimensions !== null) {\r\n if (geomTextureDimensions.width !== dimensions.width || geomTextureDimensions.height !== dimensions.height) {\r\n throw new Error(\r\n `FrameGraphGeometryRendererTask ${this.name}: the geometry textures (size: ${geomTextureDimensions.width}x${geomTextureDimensions.height}) and the target/depth texture (size: ${dimensions.width}x${dimensions.height}) must have the same dimensions.`\r\n );\r\n }\r\n }\r\n\r\n depthEnabled = depthEnabled || super._checkTextureCompatibility(targetTextures);\r\n\r\n return depthEnabled;\r\n }\r\n\r\n protected override _getTargetHandles(): FrameGraphTextureHandle[] {\r\n const types: number[] = [];\r\n const formats: number[] = [];\r\n const labels: string[] = [];\r\n const useSRGBBuffers: boolean[] = [];\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n\r\n if (index === -1) {\r\n throw new Error(`FrameGraphGeometryRendererTask ${this.name}: unknown texture type ${description.type}`);\r\n }\r\n\r\n types[i] = description.textureType;\r\n formats[i] = description.textureFormat;\r\n labels[i] = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index].name;\r\n useSRGBBuffers[i] = false;\r\n }\r\n\r\n const handles: FrameGraphTextureHandle[] = [];\r\n\r\n if (this.textureDescriptions.length > 0) {\r\n const baseHandle = this._frameGraph.textureManager.createRenderTargetTexture(this.name, {\r\n size: this.size,\r\n sizeIsPercentage: this.sizeIsPercentage,\r\n options: {\r\n createMipMaps: false,\r\n samples: this.samples,\r\n types,\r\n formats,\r\n useSRGBBuffers,\r\n labels,\r\n },\r\n });\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n handles.push(baseHandle + i);\r\n }\r\n }\r\n\r\n if (this.targetTexture !== undefined) {\r\n if (Array.isArray(this.targetTexture)) {\r\n handles.push(...this.targetTexture);\r\n } else {\r\n handles.push(this.targetTexture);\r\n }\r\n }\r\n\r\n return handles;\r\n }\r\n\r\n protected override _prepareRendering(context: FrameGraphRenderContext, depthEnabled: boolean) {\r\n context.setDepthStates(this.depthTest && depthEnabled, this.depthWrite && depthEnabled);\r\n\r\n context.pushDebugGroup(`Clear attachments`);\r\n\r\n this._clearAttachmentsLayout.forEach((layout, clearType) => {\r\n context.clearColorAttachments(ClearColors[clearType], layout);\r\n });\r\n\r\n context.restoreDefaultFramebuffer();\r\n context.popDebugGroup();\r\n\r\n return this._allAttachmentsLayout;\r\n }\r\n\r\n private _buildClearAttachmentsLayout() {\r\n const clearAttachmentsLayout = new Map<GeometryRenderingTextureClearType, boolean[]>();\r\n const allAttachmentsLayout: boolean[] = [];\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];\r\n\r\n let layout = clearAttachmentsLayout.get(geometryDescription.clearType);\r\n if (layout === undefined) {\r\n layout = [];\r\n clearAttachmentsLayout.set(geometryDescription.clearType, layout);\r\n for (let j = 0; j < i; j++) {\r\n layout[j] = false;\r\n }\r\n }\r\n\r\n clearAttachmentsLayout.forEach((layout, clearType) => {\r\n layout.push(clearType === geometryDescription.clearType);\r\n });\r\n\r\n allAttachmentsLayout.push(true);\r\n }\r\n\r\n if (this.targetTexture !== undefined) {\r\n // We don't clear the target texture, but we need to add a layout for it in clearAttachmentsLayout to be able to use clearColorAttachments with the correct number of attachments in _prepareRendering.\r\n // We also need to add a value in allAttachmentsLayout for the target texture.\r\n let layout = clearAttachmentsLayout.get(GeometryRenderingTextureClearType.Zero);\r\n if (layout === undefined) {\r\n layout = [];\r\n clearAttachmentsLayout.set(GeometryRenderingTextureClearType.Zero, layout);\r\n for (let j = 0; j < this.textureDescriptions.length - 1; j++) {\r\n layout[j] = false;\r\n }\r\n }\r\n\r\n clearAttachmentsLayout.forEach((layout) => {\r\n layout.push(false);\r\n });\r\n\r\n allAttachmentsLayout.push(true);\r\n }\r\n\r\n this._clearAttachmentsLayout = new Map();\r\n\r\n clearAttachmentsLayout.forEach((layout, clearType) => {\r\n this._clearAttachmentsLayout.set(clearType, this._engine.buildTextureLayout(layout));\r\n });\r\n\r\n this._allAttachmentsLayout = this._engine.buildTextureLayout(allAttachmentsLayout);\r\n }\r\n\r\n private _registerForRenderPassId(renderPassId: number) {\r\n const configuration = MaterialHelperGeometryRendering.CreateConfiguration(renderPassId);\r\n\r\n for (let i = 0; i < this.textureDescriptions.length; i++) {\r\n const description = this.textureDescriptions[i];\r\n const index = MaterialHelperGeometryRendering.GeometryTextureDescriptions.findIndex((f) => f.type === description.type);\r\n const geometryDescription = MaterialHelperGeometryRendering.GeometryTextureDescriptions[index];\r\n\r\n configuration.defines[geometryDescription.defineIndex] = i;\r\n }\r\n\r\n if (this.targetTexture !== undefined) {\r\n configuration.defines[\"PREPASS_COLOR_INDEX\"] = this.textureDescriptions.length;\r\n }\r\n\r\n configuration.reverseCulling = this.reverseCulling;\r\n }\r\n}\r\n"]}
|