@onerjs/core 8.32.6 → 8.32.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (105) hide show
  1. package/AudioV2/abstractAudio/abstractSoundSource.js +12 -4
  2. package/AudioV2/abstractAudio/abstractSoundSource.js.map +1 -1
  3. package/Engines/abstractEngine.js +2 -2
  4. package/Engines/abstractEngine.js.map +1 -1
  5. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js +1 -1
  6. package/FrameGraph/Node/Blocks/PostProcesses/baseWithPropertiesPostProcessBlock.js.map +1 -1
  7. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.d.ts +18 -0
  8. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js +105 -15
  9. package/FrameGraph/Node/Blocks/Rendering/baseObjectRendererBlock.js.map +1 -1
  10. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js +7 -7
  11. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js.map +1 -1
  12. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js +1 -1
  13. package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js.map +1 -1
  14. package/FrameGraph/Node/nodeRenderGraphBlock.js +4 -0
  15. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  16. package/FrameGraph/Passes/pass.d.ts +11 -2
  17. package/FrameGraph/Passes/pass.js +14 -2
  18. package/FrameGraph/Passes/pass.js.map +1 -1
  19. package/FrameGraph/Passes/renderPass.d.ts +4 -2
  20. package/FrameGraph/Passes/renderPass.js +5 -2
  21. package/FrameGraph/Passes/renderPass.js.map +1 -1
  22. package/FrameGraph/Tasks/Layers/baseLayerTask.js +27 -31
  23. package/FrameGraph/Tasks/Layers/baseLayerTask.js.map +1 -1
  24. package/FrameGraph/Tasks/Misc/lightingVolumeTask.d.ts +1 -0
  25. package/FrameGraph/Tasks/Misc/lightingVolumeTask.js.map +1 -1
  26. package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.d.ts +1 -2
  27. package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js +10 -2
  28. package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js.map +1 -1
  29. package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.d.ts +1 -4
  30. package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js +7 -4
  31. package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js.map +1 -1
  32. package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +41 -1
  33. package/FrameGraph/Tasks/Rendering/objectRendererTask.js +122 -0
  34. package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
  35. package/FrameGraph/Tasks/Texture/clearTextureTask.js +6 -4
  36. package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
  37. package/FrameGraph/frameGraph.d.ts +1 -2
  38. package/FrameGraph/frameGraph.js +5 -2
  39. package/FrameGraph/frameGraph.js.map +1 -1
  40. package/FrameGraph/frameGraphRenderTarget.js +1 -0
  41. package/FrameGraph/frameGraphRenderTarget.js.map +1 -1
  42. package/FrameGraph/frameGraphTask.d.ts +3 -1
  43. package/FrameGraph/frameGraphTask.js +11 -0
  44. package/FrameGraph/frameGraphTask.js.map +1 -1
  45. package/FrameGraph/frameGraphTypes.d.ts +8 -0
  46. package/FrameGraph/frameGraphTypes.js.map +1 -1
  47. package/Lights/lightingVolume.d.ts +1 -0
  48. package/Lights/lightingVolume.js +14 -13
  49. package/Lights/lightingVolume.js.map +1 -1
  50. package/Materials/GaussianSplatting/gaussianSplattingMaterial.d.ts +9 -0
  51. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +66 -22
  52. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  53. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.js +3 -6
  54. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.js.map +1 -1
  55. package/Materials/Node/Blocks/triPlanarBlock.d.ts +1 -0
  56. package/Materials/Node/Blocks/triPlanarBlock.js +33 -4
  57. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  58. package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +10 -5
  59. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +17 -16
  60. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  61. package/Rendering/depthPeelingRenderer.d.ts +7 -78
  62. package/Rendering/depthPeelingRenderer.js +12 -398
  63. package/Rendering/depthPeelingRenderer.js.map +1 -1
  64. package/Rendering/depthPeelingSceneComponent.d.ts +3 -3
  65. package/Rendering/depthPeelingSceneComponent.js.map +1 -1
  66. package/Rendering/depthRenderer.js +9 -1
  67. package/Rendering/depthRenderer.js.map +1 -1
  68. package/Rendering/index.d.ts +1 -0
  69. package/Rendering/index.js +1 -0
  70. package/Rendering/index.js.map +1 -1
  71. package/Rendering/objectRenderer.d.ts +20 -0
  72. package/Rendering/objectRenderer.js +17 -1
  73. package/Rendering/objectRenderer.js.map +1 -1
  74. package/Rendering/renderingGroup.d.ts +10 -3
  75. package/Rendering/renderingGroup.js +24 -13
  76. package/Rendering/renderingGroup.js.map +1 -1
  77. package/Rendering/renderingManager.d.ts +6 -2
  78. package/Rendering/renderingManager.js +8 -2
  79. package/Rendering/renderingManager.js.map +1 -1
  80. package/Rendering/thinDepthPeelingRenderer.d.ts +120 -0
  81. package/Rendering/thinDepthPeelingRenderer.js +469 -0
  82. package/Rendering/thinDepthPeelingRenderer.js.map +1 -0
  83. package/Shaders/ShadersInclude/gaussianSplatting.js +1 -1
  84. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  85. package/Shaders/gaussianSplatting.vertex.js +2 -2
  86. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  87. package/Shaders/gaussianSplattingDepth.fragment.js +9 -2
  88. package/Shaders/gaussianSplattingDepth.fragment.js.map +1 -1
  89. package/Shaders/gaussianSplattingDepth.vertex.js +13 -2
  90. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  91. package/Shaders/oitFinalSimpleBlend.fragment.d.ts +5 -0
  92. package/Shaders/oitFinalSimpleBlend.fragment.js +12 -0
  93. package/Shaders/oitFinalSimpleBlend.fragment.js.map +1 -0
  94. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +1 -5
  95. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  96. package/ShadersWGSL/gaussianSplatting.vertex.js +2 -2
  97. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  98. package/ShadersWGSL/gaussianSplattingDepth.fragment.js +12 -3
  99. package/ShadersWGSL/gaussianSplattingDepth.fragment.js.map +1 -1
  100. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +13 -2
  101. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  102. package/ShadersWGSL/oitFinalSimpleBlend.fragment.d.ts +5 -0
  103. package/ShadersWGSL/oitFinalSimpleBlend.fragment.js +13 -0
  104. package/ShadersWGSL/oitFinalSimpleBlend.fragment.js.map +1 -0
  105. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"geometryRendererBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,sCAAsC,EAAE,MAAM,2BAA2B,CAAC;AACnF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,8BAA8B,EAAE,MAAM,+CAA+C,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,yCAA+B;AAEnD;;GAEG;AACH,MAAM,OAAO,oCAAqC,SAAQ,sCAAsC;IAG5F;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;;;OAOG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,sBAAsB,GAAG,IAAI,EAAE,qBAAqB,GAAG,IAAI;QAC9H,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QA+InC,aAAa;QAEN,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAG9C,kBAAa,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAEnD,wBAAwB;QAEjB,8BAAyB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGxD,4BAAuB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAElE,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGhD,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAErD,cAAc;QAEP,qBAAgB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGhD,mBAAc,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAEzD,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGjD,oBAAe,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE7D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,SAAS;QAEF,iBAAY,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG5C,eAAU,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAExD,eAAe;QAER,uBAAkB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGlD,qBAAgB,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE9D,WAAW;QAEJ,mBAAc,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG9C,iBAAY,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE1D,kBAAkB;QAEX,yBAAoB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGpD,uBAAkB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAxNzD,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAE,CAAC,UAAU,GAAG,IAAI,CAAC;QAEjD,IAAI,CAAC,cAAc,CAAC,eAAe,EAAE,wCAAwC,CAAC,gBAAgB,CAAC,CAAC;QAChG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,0BAA0B,CAAC,CAAC;QAC9G,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,wCAAwC,CAAC,iBAAiB,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,wCAAwC,CAAC,aAAa,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,wCAAwC,CAAC,mBAAmB,CAAC,CAAC;QACtG,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,wCAAwC,CAAC,eAAe,CAAC,CAAC;QAC9F,IAAI,CAAC,cAAc,CAAC,oBAAoB,EAAE,wCAAwC,CAAC,qBAAqB,CAAC,CAAC;QAE1G,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,EAAE,sBAAsB,EAAE,qBAAqB,EAAE,CAAC,CAAC;IAC/I,CAAC;IAEkB,uBAAuB;QACtC,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE;YAChG,sBAAsB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;YAC7E,qBAAqB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;SAC/E,CAAC,CAAC;IACP,CAAC;IAEkB,UAAU,CAAC,KAA6B;QACvD,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACxB,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC/C,KAAK,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACvD,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC7C,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACzC,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACnE,KAAK,CAAC,sBAAsB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QAE3D,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC/C,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACnG,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAEkB,aAAa,CAAC,KAA6B;QAC1D,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC3B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC;QAC/C,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC,oBAAoB,CAAC;QACvD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;QAC7C,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC,0BAA0B,CAAC;QACnE,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC,sBAAsB,CAAC;QAE3D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,0CAA0C,GAAG,KAAK,CAAC,0CAA0C,CAAC;QACnG,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAED,oCAAoC;IAEpC,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;IAC3C,CAAC;IAED,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,qCAAqC;IAErC,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC;IAC5C,CAAC;IAED,IAAW,MAAM,CAAC,KAAa;QAC3B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IAC7C,CAAC;IAED,4FAA4F;IAE5F,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC;IACjD,CAAC;IAED,IAAW,gBAAgB,CAAC,KAAc;QACtC,IAAI,CAAC,eAAe,CAAC,gBAAgB,GAAG,KAAK,CAAC;IAClD,CAAC;IAED,gDAAgD;IAEhD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC;IACxC,CAAC;IAED,IAAW,OAAO,CAAC,KAAa;QAC5B,IAAI,CAAC,eAAe,CAAC,OAAO,GAAG,KAAK,CAAC;IACzC,CAAC;IAED,4CAA4C;IAE5C,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;IAC/C,CAAC;IAED,IAAW,cAAc,CAAC,KAAc;QACpC,IAAI,CAAC,eAAe,CAAC,cAAc,GAAG,KAAK,CAAC;IAChD,CAAC;IAED,2FAA2F;IAE3F,IAAW,0CAA0C;QACjD,OAAO,IAAI,CAAC,eAAe,CAAC,0CAA0C,CAAC;IAC3E,CAAC;IAED,IAAW,0CAA0C,CAAC,KAAc;QAChE,IAAI,CAAC,eAAe,CAAC,0CAA0C,GAAG,KAAK,CAAC;IAC5E,CAAC;IAED,mDAAmD;IAEnD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IACpD,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,KAAK,CAAC;IACrD,CAAC;IA+ED;;;OAGG;IACa,YAAY;QACxB,OAAO,sCAAsC,CAAC;IAClD,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,iBAAiB,GAAG;YACtB,IAAI,CAAC,aAAa,CAAC,WAAW;YAC9B,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,cAAc,CAAC,WAAW;YAC/B,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,UAAU,CAAC,WAAW;YAC3B,IAAI,CAAC,gBAAgB,CAAC,WAAW;YACjC,IAAI,CAAC,YAAY,CAAC,WAAW;YAC7B,IAAI,CAAC,kBAAkB,CAAC,WAAW;SACtC,CAAC;QAEF,IAAI,CAAC,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,wBAAwB,CAAC;QACzE,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,yBAAyB,CAAC;QAC3E,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC;QACnE,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC;QAC/E,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,uBAAuB,CAAC;QACvE,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,6BAA6B,CAAC;QAEnF,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,EAAE,CAAC;QAE9C,MAAM,cAAc,GAAG;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,yBAAyB;YAC9B,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;YACvB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,oBAAoB;SAC5B,CAAC;QACF,MAAM,YAAY,GAAG;YACjB,IAAI,CAAC,aAAa;YAClB,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,UAAU;YACf,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;SAC1B,CAAC;QACF,MAAM,WAAW,GAAG;YAChB,SAAS,CAAC,0BAA0B;YACpC,SAAS,CAAC,0CAA0C;YACpD,SAAS,CAAC,sCAAsC;YAChD,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,mCAAmC;YAC7C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,oCAAoC;SACjD,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChD,IAAI,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAAC;gBACvB,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,IAAI,CAAC;oBAC1C,aAAa,EAAE,cAAc,CAAC,CAAC,CAAC;oBAChC,WAAW,EAAE,YAAY,CAAC,CAAC,CAAC;oBAC5B,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC;iBACvB,CAAC,CAAC;YACP,CAAC;QACL,CAAC;IACL,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,KAAK,aAAa,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC;QACjG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACnE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iDAAiD,IAAI,CAAC,0CAA0C,GAAG,CAAC,CAAC;QACzI,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;QAC/E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,gCAAgC,IAAI,CAAC,yBAAyB,GAAG,CAAC,CAAC;QACvG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,uBAAuB,GAAG,CAAC,CAAC;QACnG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;QAC7F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACvC,mBAAmB,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzC,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACjH,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,yBAAyB,GAAG,IAAI,CAAC,yBAAyB,CAAC;QAC/E,mBAAmB,CAAC,uBAAuB,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC3E,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,mBAAmB,CAAC,gBAAgB,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,KAAK,IAAI,GAAG,CAAC;QAC9C,IAAI,CAAC,MAAM,GAAG,mBAAmB,CAAC,MAAM,IAAI,GAAG,CAAC;QAChD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAC3C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,0CAA0C,GAAG,mBAAmB,CAAC,0CAA0C,CAAC;QACjH,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,IAAI,IAAI,CAAC;QAC3E,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,yBAAyB,GAAG,mBAAmB,CAAC,yBAAyB,IAAI,SAAS,CAAC,iBAAiB,CAAC;QAC9G,IAAI,CAAC,uBAAuB,GAAG,mBAAmB,CAAC,uBAAuB,IAAI,SAAS,CAAC,yBAAyB,CAAC;QAClH,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;QACjE,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,oBAAoB,GAAG,mBAAmB,CAAC,oBAAoB,CAAC;QACrE,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;IACrE,CAAC;CACJ;AA3ZG;IADC,sBAAsB,CAAC,eAAe,sCAA8B,sBAAsB,CAAC;iEAG3F;AAQD;IADC,sBAAsB,CAAC,gBAAgB,sCAA8B,sBAAsB,CAAC;kEAG5F;AAQD;IADC,sBAAsB,CAAC,uBAAuB,0CAAkC,sBAAsB,CAAC;4EAGvG;AAQD;IADC,sBAAsB,CAAC,SAAS,sCAA8B,sBAAsB,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;mEAGzG;AAQD;IADC,sBAAsB,CAAC,iBAAiB,0CAAkC,sBAAsB,CAAC;0EAGjG;AAQD;IADC,sBAAsB,CAAC,kDAAkD,0CAAkC,sBAAsB,CAAC;sGAGlI;AAQD;IADC,sBAAsB,CAAC,wBAAwB,0CAAkC,sBAAsB,CAAC;+EAGxG;AAQM;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,qBAAqB,CAAC;6EACzC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,qBAAqB,CAAC;2EACvC;AAI5C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,gCAAgC,CAAC;uFAC1C;AAGxD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,gCAAgC,CAAC;qFACnC;AAI3D;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACzC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EACvC;AAI9C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,sBAAsB,CAAC;8EACxC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,sBAAsB,CAAC;4EAClC;AAIlD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACxC;AAGjD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EAC/B;AAItD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,iBAAiB,CAAC;0EACvC;AAG5C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,iBAAiB,CAAC;wEAC9B;AAIjD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;gFACvC;AAGlD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;8EAC9B;AAIvD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,mBAAmB,CAAC;4EACvC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,mBAAmB,CAAC;0EAC9B;AAInD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,0BAA0B,CAAC;kFACxC;AAGpD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,0BAA0B,CAAC;gFAClC;AA8QjE,aAAa,CAAC,8CAA8C,EAAE,oCAAoC,CAAC,CAAC","sourcesContent":["import type { NodeRenderGraphConnectionPoint, Scene, NodeRenderGraphBuildState, FrameGraph } from \"core/index\";\r\nimport { NodeRenderGraphBaseObjectRendererBlock } from \"./baseObjectRendererBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { FrameGraphGeometryRendererTask } from \"../../../Tasks/Rendering/geometryRendererTask\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\n/**\r\n * Block that render geometry of objects to a multi render target\r\n */\r\nexport class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObjectRendererBlock {\r\n protected override _frameGraphTask: FrameGraphGeometryRendererTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphGeometryRendererBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param doNotChangeAspectRatio True (default) to not change the aspect ratio of the scene in the RTT\r\n * @param enableClusteredLights True (default) to enable clustered lights\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, doNotChangeAspectRatio = true, enableClusteredLights = true) {\r\n super(name, frameGraph, scene);\r\n\r\n this.getInputByName(\"target\")!.isOptional = true;\r\n\r\n this.registerOutput(\"geomViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth);\r\n this.registerOutput(\"geomNormViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureNormalizedViewDepth);\r\n this.registerOutput(\"geomScreenDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth);\r\n this.registerOutput(\"geomViewNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal);\r\n this.registerOutput(\"geomWorldNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal);\r\n this.registerOutput(\"geomLocalPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition);\r\n this.registerOutput(\"geomWorldPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition);\r\n this.registerOutput(\"geomAlbedo\", NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo);\r\n this.registerOutput(\"geomReflectivity\", NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity);\r\n this.registerOutput(\"geomVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureVelocity);\r\n this.registerOutput(\"geomLinearVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity);\r\n\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, frameGraph, scene, { doNotChangeAspectRatio, enableClusteredLights });\r\n }\r\n\r\n protected override _createFrameGraphObject(): void {\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, this._frameGraph, this._scene, {\r\n doNotChangeAspectRatio: this._additionalConstructionParameters![0] as boolean,\r\n enableClusteredLights: this._additionalConstructionParameters![1] as boolean,\r\n });\r\n }\r\n\r\n protected override _saveState(state: { [key: string]: any }) {\r\n super._saveState(state);\r\n state.disabled = this._frameGraphTask.disabled;\r\n state.isMainObjectRenderer = this.isMainObjectRenderer;\r\n state.depthTest = this.depthTest;\r\n state.depthWrite = this.depthWrite;\r\n state.disableShadows = this.disableShadows;\r\n state.renderInLinearSpace = this.renderInLinearSpace;\r\n state.renderParticles = this.renderParticles;\r\n state.renderSprites = this.renderSprites;\r\n state.forceLayerMaskCheck = this.forceLayerMaskCheck;\r\n state.enableBoundingBoxRendering = this.enableBoundingBoxRendering;\r\n state.enableOutlineRendering = this.enableOutlineRendering;\r\n\r\n state.width = this.width;\r\n state.height = this.height;\r\n state.sizeInPercentage = this.sizeInPercentage;\r\n state.samples = this.samples;\r\n state.reverseCulling = this.reverseCulling;\r\n state.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n state.disableDepthPrePass = this.disableDepthPrePass;\r\n }\r\n\r\n protected override _restoreState(state: { [key: string]: any }) {\r\n super._restoreState(state);\r\n this._frameGraphTask.disabled = state.disabled;\r\n this.isMainObjectRenderer = state.isMainObjectRenderer;\r\n this.depthTest = state.depthTest;\r\n this.depthWrite = state.depthWrite;\r\n this.disableShadows = state.disableShadows;\r\n this.renderInLinearSpace = state.renderInLinearSpace;\r\n this.renderParticles = state.renderParticles;\r\n this.renderSprites = state.renderSprites;\r\n this.forceLayerMaskCheck = state.forceLayerMaskCheck;\r\n this.enableBoundingBoxRendering = state.enableBoundingBoxRendering;\r\n this.enableOutlineRendering = state.enableOutlineRendering;\r\n\r\n this.width = state.width;\r\n this.height = state.height;\r\n this.sizeInPercentage = state.sizeInPercentage;\r\n this.samples = state.samples;\r\n this.reverseCulling = state.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = state.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = state.disableDepthPrePass;\r\n }\r\n\r\n /** Width of the geometry texture */\r\n @editableInPropertyPage(\"Texture width\", PropertyTypeForEdition.Int, \"RENDERING - GEOMETRY\")\r\n public get width() {\r\n return this._frameGraphTask.size.width;\r\n }\r\n\r\n public set width(value: number) {\r\n this._frameGraphTask.size.width = value;\r\n }\r\n\r\n /** Height of the geometry texture */\r\n @editableInPropertyPage(\"Texture height\", PropertyTypeForEdition.Int, \"RENDERING - GEOMETRY\")\r\n public get height() {\r\n return this._frameGraphTask.size.height;\r\n }\r\n\r\n public set height(value: number) {\r\n this._frameGraphTask.size.height = value;\r\n }\r\n\r\n /** Indicates if the geometry texture width and height are percentages or absolute values */\r\n @editableInPropertyPage(\"Size is in percentage\", PropertyTypeForEdition.Boolean, \"RENDERING - GEOMETRY\")\r\n public get sizeInPercentage() {\r\n return this._frameGraphTask.sizeIsPercentage;\r\n }\r\n\r\n public set sizeInPercentage(value: boolean) {\r\n this._frameGraphTask.sizeIsPercentage = value;\r\n }\r\n\r\n /** Number of samples of the geometry texture */\r\n @editableInPropertyPage(\"Samples\", PropertyTypeForEdition.Int, \"RENDERING - GEOMETRY\", { min: 1, max: 8 })\r\n public get samples() {\r\n return this._frameGraphTask.samples;\r\n }\r\n\r\n public set samples(value: number) {\r\n this._frameGraphTask.samples = value;\r\n }\r\n\r\n /** Indicates if culling must be reversed */\r\n @editableInPropertyPage(\"Reverse culling\", PropertyTypeForEdition.Boolean, \"RENDERING - GEOMETRY\")\r\n public get reverseCulling() {\r\n return this._frameGraphTask.reverseCulling;\r\n }\r\n\r\n public set reverseCulling(value: boolean) {\r\n this._frameGraphTask.reverseCulling = value;\r\n }\r\n\r\n /** Indicates if a mesh shouldn't be rendered when its material has depth write disabled */\r\n @editableInPropertyPage(\"Don't render if material depth write is disabled\", PropertyTypeForEdition.Boolean, \"RENDERING - GEOMETRY\")\r\n public get dontRenderWhenMaterialDepthWriteIsDisabled() {\r\n return this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n }\r\n\r\n public set dontRenderWhenMaterialDepthWriteIsDisabled(value: boolean) {\r\n this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled = value;\r\n }\r\n\r\n /** Indicates if depth pre-pass must be disabled */\r\n @editableInPropertyPage(\"Disable depth pre-pass\", PropertyTypeForEdition.Boolean, \"RENDERING - GEOMETRY\")\r\n public get disableDepthPrePass() {\r\n return this._frameGraphTask.disableDepthPrePass;\r\n }\r\n\r\n public set disableDepthPrePass(value: boolean) {\r\n this._frameGraphTask.disableDepthPrePass = value;\r\n }\r\n\r\n // View depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // Normalized view depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Screen depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // View normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Local position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World Position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Albedo\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - ALBEDO\")\r\n public albedoFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - ALBEDO\")\r\n public albedoType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Reflectivity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VELOCITY\")\r\n public velocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VELOCITY\")\r\n public velocityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Linear velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphGeometryRendererBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry view depth component\r\n */\r\n public get geomViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry normalized view depth component\r\n */\r\n public get geomNormViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry screen depth component\r\n */\r\n public get geomScreenDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the geometry view normal component\r\n */\r\n public get geomViewNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n /**\r\n * Gets the world geometry normal component\r\n */\r\n public get geomWorldNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[7];\r\n }\r\n\r\n /**\r\n * Gets the geometry local position component\r\n */\r\n public get geomLocalPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[8];\r\n }\r\n\r\n /**\r\n * Gets the geometry world position component\r\n */\r\n public get geomWorldPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[9];\r\n }\r\n\r\n /**\r\n * Gets the geometry albedo component\r\n */\r\n public get geomAlbedo(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[10];\r\n }\r\n\r\n /**\r\n * Gets the geometry reflectivity component\r\n */\r\n public get geomReflectivity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[11];\r\n }\r\n\r\n /**\r\n * Gets the geometry velocity component\r\n */\r\n public get geomVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[12];\r\n }\r\n\r\n /**\r\n * Gets the geometry linear velocity component\r\n */\r\n public get geomLinearVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[13];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n const textureActivation = [\r\n this.geomViewDepth.isConnected,\r\n this.geomNormViewDepth.isConnected,\r\n this.geomScreenDepth.isConnected,\r\n this.geomViewNormal.isConnected,\r\n this.geomWorldNormal.isConnected,\r\n this.geomLocalPosition.isConnected,\r\n this.geomWorldPosition.isConnected,\r\n this.geomAlbedo.isConnected,\r\n this.geomReflectivity.isConnected,\r\n this.geomVelocity.isConnected,\r\n this.geomLinearVelocity.isConnected,\r\n ];\r\n\r\n this.geomViewDepth.value = this._frameGraphTask.geometryViewDepthTexture;\r\n this.geomNormViewDepth.value = this._frameGraphTask.geometryNormViewDepthTexture;\r\n this.geomScreenDepth.value = this._frameGraphTask.geometryScreenDepthTexture;\r\n this.geomViewNormal.value = this._frameGraphTask.geometryViewNormalTexture;\r\n this.geomWorldNormal.value = this._frameGraphTask.geometryWorldNormalTexture;\r\n this.geomLocalPosition.value = this._frameGraphTask.geometryLocalPositionTexture;\r\n this.geomWorldPosition.value = this._frameGraphTask.geometryWorldPositionTexture;\r\n this.geomAlbedo.value = this._frameGraphTask.geometryAlbedoTexture;\r\n this.geomReflectivity.value = this._frameGraphTask.geometryReflectivityTexture;\r\n this.geomVelocity.value = this._frameGraphTask.geometryVelocityTexture;\r\n this.geomLinearVelocity.value = this._frameGraphTask.geometryLinearVelocityTexture;\r\n\r\n this._frameGraphTask.textureDescriptions = [];\r\n\r\n const textureFormats = [\r\n this.viewDepthFormat,\r\n this.normalizedViewDepthFormat,\r\n this.screenDepthFormat,\r\n this.viewNormalFormat,\r\n this.worldNormalFormat,\r\n this.localPositionFormat,\r\n this.worldPositionFormat,\r\n this.albedoFormat,\r\n this.reflectivityFormat,\r\n this.velocityFormat,\r\n this.linearVelocityFormat,\r\n ];\r\n const textureTypes = [\r\n this.viewDepthType,\r\n this.normalizedViewDepthType,\r\n this.screenDepthType,\r\n this.viewNormalType,\r\n this.worldNormalType,\r\n this.localPositionType,\r\n this.worldPositionType,\r\n this.albedoType,\r\n this.reflectivityType,\r\n this.velocityType,\r\n this.linearVelocityType,\r\n ];\r\n const bufferTypes = [\r\n Constants.PREPASS_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMALIZED_VIEW_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_SCREENSPACE_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_WORLD_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_LOCAL_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_ALBEDO_TEXTURE_TYPE,\r\n Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_LINEAR_TEXTURE_TYPE,\r\n ];\r\n\r\n for (let i = 0; i < textureActivation.length; i++) {\r\n if (textureActivation[i]) {\r\n this._frameGraphTask.textureDescriptions.push({\r\n textureFormat: textureFormats[i],\r\n textureType: textureTypes[i],\r\n type: bufferTypes[i],\r\n });\r\n }\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.size = { width: ${this.width}, height: ${this.height} };`);\r\n codes.push(`${this._codeVariableName}.sizeInPercentage = ${this.sizeInPercentage};`);\r\n codes.push(`${this._codeVariableName}.samples = ${this.samples};`);\r\n codes.push(`${this._codeVariableName}.reverseCulling = ${this.reverseCulling};`);\r\n codes.push(`${this._codeVariableName}.dontRenderWhenMaterialDepthWriteIsDisabled = ${this.dontRenderWhenMaterialDepthWriteIsDisabled};`);\r\n codes.push(`${this._codeVariableName}.disableDepthPrePass = ${this.disableDepthPrePass};`);\r\n codes.push(`${this._codeVariableName}.viewDepthFormat = ${this.viewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.viewDepthType = ${this.viewDepthType};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthFormat = ${this.normalizedViewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthType = ${this.normalizedViewDepthType};`);\r\n codes.push(`${this._codeVariableName}.screenDepthFormat = ${this.screenDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.screenDepthType = ${this.screenDepthType};`);\r\n codes.push(`${this._codeVariableName}.localPositionFormat = ${this.localPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.localPositionType = ${this.localPositionType};`);\r\n codes.push(`${this._codeVariableName}.worldPositionFormat = ${this.worldPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.worldPositionType = ${this.worldPositionType};`);\r\n codes.push(`${this._codeVariableName}.viewNormalFormat = ${this.viewNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.viewNormalType = ${this.viewNormalType};`);\r\n codes.push(`${this._codeVariableName}.worldNormalFormat = ${this.worldNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.worldNormalType = ${this.worldNormalType};`);\r\n codes.push(`${this._codeVariableName}.albedoFormat = ${this.albedoFormat};`);\r\n codes.push(`${this._codeVariableName}.albedoType = ${this.albedoType};`);\r\n codes.push(`${this._codeVariableName}.reflectivityFormat = ${this.reflectivityFormat};`);\r\n codes.push(`${this._codeVariableName}.reflectivityType = ${this.reflectivityType};`);\r\n codes.push(`${this._codeVariableName}.velocityFormat = ${this.velocityFormat};`);\r\n codes.push(`${this._codeVariableName}.velocityType = ${this.velocityType};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityFormat = ${this.linearVelocityFormat};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityType = ${this.linearVelocityType};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.sizeInPercentage = this.sizeInPercentage;\r\n serializationObject.width = this.width;\r\n serializationObject.height = this.height;\r\n serializationObject.samples = this.samples;\r\n serializationObject.reverseCulling = this.reverseCulling;\r\n serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n serializationObject.disableDepthPrePass = this.disableDepthPrePass;\r\n serializationObject.viewDepthFormat = this.viewDepthFormat;\r\n serializationObject.viewDepthType = this.viewDepthType;\r\n serializationObject.normalizedViewDepthFormat = this.normalizedViewDepthFormat;\r\n serializationObject.normalizedViewDepthType = this.normalizedViewDepthType;\r\n serializationObject.screenDepthFormat = this.screenDepthFormat;\r\n serializationObject.screenDepthType = this.screenDepthType;\r\n serializationObject.localPositionFormat = this.localPositionFormat;\r\n serializationObject.localPositionType = this.localPositionType;\r\n serializationObject.worldPositionFormat = this.worldPositionFormat;\r\n serializationObject.worldPositionType = this.worldPositionType;\r\n serializationObject.viewNormalFormat = this.viewNormalFormat;\r\n serializationObject.viewNormalType = this.viewNormalType;\r\n serializationObject.worldNormalFormat = this.worldNormalFormat;\r\n serializationObject.worldNormalType = this.worldNormalType;\r\n serializationObject.albedoFormat = this.albedoFormat;\r\n serializationObject.albedoType = this.albedoType;\r\n serializationObject.reflectivityFormat = this.reflectivityFormat;\r\n serializationObject.reflectivityType = this.reflectivityType;\r\n serializationObject.velocityFormat = this.velocityFormat;\r\n serializationObject.velocityType = this.velocityType;\r\n serializationObject.linearVelocityFormat = this.linearVelocityFormat;\r\n serializationObject.linearVelocityType = this.linearVelocityType;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n this.sizeInPercentage = !!serializationObject.sizeInPercentage;\r\n this.width = serializationObject.width ?? 100;\r\n this.height = serializationObject.height ?? 100;\r\n this.samples = serializationObject.samples;\r\n this.reverseCulling = serializationObject.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = serializationObject.disableDepthPrePass ?? true;\r\n this.viewDepthFormat = serializationObject.viewDepthFormat;\r\n this.viewDepthType = serializationObject.viewDepthType;\r\n this.normalizedViewDepthFormat = serializationObject.normalizedViewDepthFormat ?? Constants.TEXTUREFORMAT_RED;\r\n this.normalizedViewDepthType = serializationObject.normalizedViewDepthType ?? Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n this.screenDepthFormat = serializationObject.screenDepthFormat;\r\n this.screenDepthType = serializationObject.screenDepthType;\r\n this.localPositionFormat = serializationObject.localPositionFormat;\r\n this.localPositionType = serializationObject.localPositionType;\r\n this.worldPositionFormat = serializationObject.worldPositionFormat;\r\n this.worldPositionType = serializationObject.worldPositionType;\r\n this.viewNormalFormat = serializationObject.viewNormalFormat;\r\n this.viewNormalType = serializationObject.viewNormalType;\r\n this.worldNormalFormat = serializationObject.worldNormalFormat;\r\n this.worldNormalType = serializationObject.worldNormalType;\r\n this.albedoFormat = serializationObject.albedoFormat;\r\n this.albedoType = serializationObject.albedoType;\r\n this.reflectivityFormat = serializationObject.reflectivityFormat;\r\n this.reflectivityType = serializationObject.reflectivityType;\r\n this.velocityFormat = serializationObject.velocityFormat;\r\n this.velocityType = serializationObject.velocityType;\r\n this.linearVelocityFormat = serializationObject.linearVelocityFormat;\r\n this.linearVelocityType = serializationObject.linearVelocityType;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphGeometryRendererBlock\", NodeRenderGraphGeometryRendererBlock);\r\n"]}
1
+ {"version":3,"file":"geometryRendererBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,sCAAsC,EAAE,MAAM,2BAA2B,CAAC;AACnF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,8BAA8B,EAAE,MAAM,+CAA+C,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,yCAA+B;AAEnD;;GAEG;AACH,MAAM,OAAO,oCAAqC,SAAQ,sCAAsC;IAG5F;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;;;OAOG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,sBAAsB,GAAG,IAAI,EAAE,qBAAqB,GAAG,IAAI;QAC9H,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QA+InC,aAAa;QAEN,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAG9C,kBAAa,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAEnD,wBAAwB;QAEjB,8BAAyB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGxD,4BAAuB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAElE,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAGhD,oBAAe,GAAG,SAAS,CAAC,iBAAiB,CAAC;QAErD,cAAc;QAEP,qBAAgB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGhD,mBAAc,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAEzD,eAAe;QAER,sBAAiB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGjD,oBAAe,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE7D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,iBAAiB;QAEV,wBAAmB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGnD,sBAAiB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAE5D,SAAS;QAEF,iBAAY,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG5C,eAAU,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAExD,eAAe;QAER,uBAAkB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGlD,qBAAgB,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE9D,WAAW;QAEJ,mBAAc,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAG9C,iBAAY,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAE1D,kBAAkB;QAEX,yBAAoB,GAAG,SAAS,CAAC,kBAAkB,CAAC;QAGpD,uBAAkB,GAAG,SAAS,CAAC,sBAAsB,CAAC;QAxNzD,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAE,CAAC,UAAU,GAAG,IAAI,CAAC;QAEjD,IAAI,CAAC,cAAc,CAAC,eAAe,EAAE,wCAAwC,CAAC,gBAAgB,CAAC,CAAC;QAChG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,0BAA0B,CAAC,CAAC;QAC9G,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,wCAAwC,CAAC,iBAAiB,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,iBAAiB,EAAE,wCAAwC,CAAC,kBAAkB,CAAC,CAAC;QACpG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,mBAAmB,EAAE,wCAAwC,CAAC,oBAAoB,CAAC,CAAC;QACxG,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,wCAAwC,CAAC,aAAa,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,kBAAkB,EAAE,wCAAwC,CAAC,mBAAmB,CAAC,CAAC;QACtG,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,wCAAwC,CAAC,eAAe,CAAC,CAAC;QAC9F,IAAI,CAAC,cAAc,CAAC,oBAAoB,EAAE,wCAAwC,CAAC,qBAAqB,CAAC,CAAC;QAE1G,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,EAAE,sBAAsB,EAAE,qBAAqB,EAAE,CAAC,CAAC;IAC/I,CAAC;IAEkB,uBAAuB;QACtC,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,IAAI,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE;YAChG,sBAAsB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;YAC7E,qBAAqB,EAAE,IAAI,CAAC,iCAAkC,CAAC,CAAC,CAAY;SAC/E,CAAC,CAAC;IACP,CAAC;IAEkB,UAAU,CAAC,KAA6B;QACvD,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACxB,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;QAC/C,KAAK,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACvD,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC7C,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACzC,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACrD,KAAK,CAAC,0BAA0B,GAAG,IAAI,CAAC,0BAA0B,CAAC;QACnE,KAAK,CAAC,sBAAsB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QAE3D,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC/C,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAC3C,KAAK,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACnG,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAEkB,aAAa,CAAC,KAA6B;QAC1D,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAC3B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC;QAC/C,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC,oBAAoB,CAAC;QACvD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;QACnC,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;QAC7C,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;QACrD,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC,0BAA0B,CAAC;QACnE,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC,sBAAsB,CAAC;QAE3D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC;QAC3C,IAAI,CAAC,0CAA0C,GAAG,KAAK,CAAC,0CAA0C,CAAC;QACnG,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,mBAAmB,CAAC;IACzD,CAAC;IAED,oCAAoC;IAEpC,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC;IAC3C,CAAC;IAED,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IAC5C,CAAC;IAED,qCAAqC;IAErC,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC;IAC5C,CAAC;IAED,IAAW,MAAM,CAAC,KAAa;QAC3B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IAC7C,CAAC;IAED,4FAA4F;IAE5F,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC;IACjD,CAAC;IAED,IAAW,gBAAgB,CAAC,KAAc;QACtC,IAAI,CAAC,eAAe,CAAC,gBAAgB,GAAG,KAAK,CAAC;IAClD,CAAC;IAED,gDAAgD;IAEhD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC;IACxC,CAAC;IAED,IAAW,OAAO,CAAC,KAAa;QAC5B,IAAI,CAAC,eAAe,CAAC,OAAO,GAAG,KAAK,CAAC;IACzC,CAAC;IAED,4CAA4C;IAE5C,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;IAC/C,CAAC;IAED,IAAW,cAAc,CAAC,KAAc;QACpC,IAAI,CAAC,eAAe,CAAC,cAAc,GAAG,KAAK,CAAC;IAChD,CAAC;IAED,2FAA2F;IAE3F,IAAW,0CAA0C;QACjD,OAAO,IAAI,CAAC,eAAe,CAAC,0CAA0C,CAAC;IAC3E,CAAC;IAED,IAAW,0CAA0C,CAAC,KAAc;QAChE,IAAI,CAAC,eAAe,CAAC,0CAA0C,GAAG,KAAK,CAAC;IAC5E,CAAC;IAED,mDAAmD;IAEnD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IACpD,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,KAAK,CAAC;IACrD,CAAC;IA+ED;;;OAGG;IACa,YAAY;QACxB,OAAO,sCAAsC,CAAC;IAClD,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IAC7B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,iBAAiB,GAAG;YACtB,IAAI,CAAC,aAAa,CAAC,WAAW;YAC9B,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,cAAc,CAAC,WAAW;YAC/B,IAAI,CAAC,eAAe,CAAC,WAAW;YAChC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,iBAAiB,CAAC,WAAW;YAClC,IAAI,CAAC,UAAU,CAAC,WAAW;YAC3B,IAAI,CAAC,gBAAgB,CAAC,WAAW;YACjC,IAAI,CAAC,YAAY,CAAC,WAAW;YAC7B,IAAI,CAAC,kBAAkB,CAAC,WAAW;SACtC,CAAC;QAEF,IAAI,CAAC,aAAa,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,wBAAwB,CAAC;QACzE,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,yBAAyB,CAAC;QAC3E,IAAI,CAAC,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,0BAA0B,CAAC;QAC7E,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,4BAA4B,CAAC;QACjF,IAAI,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC;QACnE,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC;QAC/E,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,uBAAuB,CAAC;QACvE,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,6BAA6B,CAAC;QAEnF,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,EAAE,CAAC;QAE9C,MAAM,cAAc,GAAG;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,yBAAyB;YAC9B,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,mBAAmB;YACxB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;YACvB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,oBAAoB;SAC5B,CAAC;QACF,MAAM,YAAY,GAAG;YACjB,IAAI,CAAC,aAAa;YAClB,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,cAAc;YACnB,IAAI,CAAC,eAAe;YACpB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,iBAAiB;YACtB,IAAI,CAAC,UAAU;YACf,IAAI,CAAC,gBAAgB;YACrB,IAAI,CAAC,YAAY;YACjB,IAAI,CAAC,kBAAkB;SAC1B,CAAC;QACF,MAAM,WAAW,GAAG;YAChB,SAAS,CAAC,0BAA0B;YACpC,SAAS,CAAC,0CAA0C;YACpD,SAAS,CAAC,sCAAsC;YAChD,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,mCAAmC;YAC7C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,2BAA2B;YACrC,SAAS,CAAC,iCAAiC;YAC3C,SAAS,CAAC,6BAA6B;YACvC,SAAS,CAAC,oCAAoC;SACjD,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChD,IAAI,iBAAiB,CAAC,CAAC,CAAC,EAAE,CAAC;gBACvB,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,IAAI,CAAC;oBAC1C,aAAa,EAAE,cAAc,CAAC,CAAC,CAAC;oBAChC,WAAW,EAAE,YAAY,CAAC,CAAC,CAAC;oBAC5B,IAAI,EAAE,WAAW,CAAC,CAAC,CAAC;iBACvB,CAAC,CAAC;YACP,CAAC;QACL,CAAC;IACL,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,KAAK,aAAa,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC;QACjG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,cAAc,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACnE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iDAAiD,IAAI,CAAC,0CAA0C,GAAG,CAAC,CAAC;QACzI,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,oBAAoB,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;QAC/E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,gCAAgC,IAAI,CAAC,yBAAyB,GAAG,CAAC,CAAC;QACvG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,8BAA8B,IAAI,CAAC,uBAAuB,GAAG,CAAC,CAAC;QACnG,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,0BAA0B,IAAI,CAAC,mBAAmB,GAAG,CAAC,CAAC;QAC3F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,wBAAwB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACvF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACnF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,iBAAiB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACzE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,uBAAuB,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC;QACrF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,qBAAqB,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;QACjF,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,mBAAmB,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;QAC7E,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,2BAA2B,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;QAC7F,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,yBAAyB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACzF,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACvC,mBAAmB,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzC,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,0CAA0C,GAAG,IAAI,CAAC,0CAA0C,CAAC;QACjH,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvD,mBAAmB,CAAC,yBAAyB,GAAG,IAAI,CAAC,yBAAyB,CAAC;QAC/E,mBAAmB,CAAC,uBAAuB,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC3E,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QACnE,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC/D,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACjD,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC7D,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrD,mBAAmB,CAAC,oBAAoB,GAAG,IAAI,CAAC,oBAAoB,CAAC;QACrE,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACjE,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,mBAAmB,CAAC,gBAAgB,CAAC;QAC/D,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,KAAK,IAAI,GAAG,CAAC;QAC9C,IAAI,CAAC,MAAM,GAAG,mBAAmB,CAAC,MAAM,IAAI,GAAG,CAAC;QAChD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAC3C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,0CAA0C,GAAG,mBAAmB,CAAC,0CAA0C,CAAC;QACjH,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,IAAI,IAAI,CAAC;QAC3E,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,aAAa,GAAG,mBAAmB,CAAC,aAAa,CAAC;QACvD,IAAI,CAAC,yBAAyB,GAAG,mBAAmB,CAAC,yBAAyB,IAAI,SAAS,CAAC,iBAAiB,CAAC;QAC9G,IAAI,CAAC,uBAAuB,GAAG,mBAAmB,CAAC,uBAAuB,IAAI,SAAS,CAAC,yBAAyB,CAAC;QAClH,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,mBAAmB,CAAC;QACnE,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,iBAAiB,GAAG,mBAAmB,CAAC,iBAAiB,CAAC;QAC/D,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,UAAU,GAAG,mBAAmB,CAAC,UAAU,CAAC;QACjD,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;QACjE,IAAI,CAAC,gBAAgB,GAAG,mBAAmB,CAAC,gBAAgB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,YAAY,GAAG,mBAAmB,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,oBAAoB,GAAG,mBAAmB,CAAC,oBAAoB,CAAC;QACrE,IAAI,CAAC,kBAAkB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;IACrE,CAAC;CACJ;AA3ZG;IADC,sBAAsB,CAAC,eAAe,sCAA8B,UAAU,CAAC;iEAG/E;AAQD;IADC,sBAAsB,CAAC,gBAAgB,sCAA8B,UAAU,CAAC;kEAGhF;AAQD;IADC,sBAAsB,CAAC,uBAAuB,0CAAkC,UAAU,CAAC;4EAG3F;AAQD;IADC,sBAAsB,CAAC,SAAS,sCAA8B,UAAU,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;mEAG7F;AAQD;IADC,sBAAsB,CAAC,iBAAiB,0CAAkC,UAAU,CAAC;0EAGrF;AAQD;IADC,sBAAsB,CAAC,kDAAkD,0CAAkC,UAAU,CAAC;sGAGtH;AAQD;IADC,sBAAsB,CAAC,wBAAwB,0CAAkC,UAAU,CAAC;+EAG5F;AAQM;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,qBAAqB,CAAC;6EACzC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,qBAAqB,CAAC;2EACvC;AAI5C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,gCAAgC,CAAC;uFAC1C;AAGxD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,gCAAgC,CAAC;qFACnC;AAI3D;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACzC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EACvC;AAI9C;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,sBAAsB,CAAC;8EACxC;AAGhD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,sBAAsB,CAAC;4EAClC;AAIlD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;+EACxC;AAGjD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;6EAC/B;AAItD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,yBAAyB,CAAC;iFACxC;AAGnD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,yBAAyB,CAAC;+EAClC;AAIrD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,iBAAiB,CAAC;0EACvC;AAG5C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,iBAAiB,CAAC;wEAC9B;AAIjD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,uBAAuB,CAAC;gFACvC;AAGlD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,uBAAuB,CAAC;8EAC9B;AAIvD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,mBAAmB,CAAC;4EACvC;AAG9C;IADN,sBAAsB,CAAC,MAAM,+CAAsC,mBAAmB,CAAC;0EAC9B;AAInD;IADN,sBAAsB,CAAC,QAAQ,gDAAwC,0BAA0B,CAAC;kFACxC;AAGpD;IADN,sBAAsB,CAAC,MAAM,+CAAsC,0BAA0B,CAAC;gFAClC;AA8QjE,aAAa,CAAC,8CAA8C,EAAE,oCAAoC,CAAC,CAAC","sourcesContent":["import type { NodeRenderGraphConnectionPoint, Scene, NodeRenderGraphBuildState, FrameGraph } from \"core/index\";\r\nimport { NodeRenderGraphBaseObjectRendererBlock } from \"./baseObjectRendererBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { FrameGraphGeometryRendererTask } from \"../../../Tasks/Rendering/geometryRendererTask\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\n/**\r\n * Block that render geometry of objects to a multi render target\r\n */\r\nexport class NodeRenderGraphGeometryRendererBlock extends NodeRenderGraphBaseObjectRendererBlock {\r\n protected override _frameGraphTask: FrameGraphGeometryRendererTask;\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphGeometryRendererBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param doNotChangeAspectRatio True (default) to not change the aspect ratio of the scene in the RTT\r\n * @param enableClusteredLights True (default) to enable clustered lights\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, doNotChangeAspectRatio = true, enableClusteredLights = true) {\r\n super(name, frameGraph, scene);\r\n\r\n this.getInputByName(\"target\")!.isOptional = true;\r\n\r\n this.registerOutput(\"geomViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureViewDepth);\r\n this.registerOutput(\"geomNormViewDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureNormalizedViewDepth);\r\n this.registerOutput(\"geomScreenDepth\", NodeRenderGraphBlockConnectionPointTypes.TextureScreenDepth);\r\n this.registerOutput(\"geomViewNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureViewNormal);\r\n this.registerOutput(\"geomWorldNormal\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldNormal);\r\n this.registerOutput(\"geomLocalPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureLocalPosition);\r\n this.registerOutput(\"geomWorldPosition\", NodeRenderGraphBlockConnectionPointTypes.TextureWorldPosition);\r\n this.registerOutput(\"geomAlbedo\", NodeRenderGraphBlockConnectionPointTypes.TextureAlbedo);\r\n this.registerOutput(\"geomReflectivity\", NodeRenderGraphBlockConnectionPointTypes.TextureReflectivity);\r\n this.registerOutput(\"geomVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureVelocity);\r\n this.registerOutput(\"geomLinearVelocity\", NodeRenderGraphBlockConnectionPointTypes.TextureLinearVelocity);\r\n\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, frameGraph, scene, { doNotChangeAspectRatio, enableClusteredLights });\r\n }\r\n\r\n protected override _createFrameGraphObject(): void {\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = new FrameGraphGeometryRendererTask(this.name, this._frameGraph, this._scene, {\r\n doNotChangeAspectRatio: this._additionalConstructionParameters![0] as boolean,\r\n enableClusteredLights: this._additionalConstructionParameters![1] as boolean,\r\n });\r\n }\r\n\r\n protected override _saveState(state: { [key: string]: any }) {\r\n super._saveState(state);\r\n state.disabled = this._frameGraphTask.disabled;\r\n state.isMainObjectRenderer = this.isMainObjectRenderer;\r\n state.depthTest = this.depthTest;\r\n state.depthWrite = this.depthWrite;\r\n state.disableShadows = this.disableShadows;\r\n state.renderInLinearSpace = this.renderInLinearSpace;\r\n state.renderParticles = this.renderParticles;\r\n state.renderSprites = this.renderSprites;\r\n state.forceLayerMaskCheck = this.forceLayerMaskCheck;\r\n state.enableBoundingBoxRendering = this.enableBoundingBoxRendering;\r\n state.enableOutlineRendering = this.enableOutlineRendering;\r\n\r\n state.width = this.width;\r\n state.height = this.height;\r\n state.sizeInPercentage = this.sizeInPercentage;\r\n state.samples = this.samples;\r\n state.reverseCulling = this.reverseCulling;\r\n state.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n state.disableDepthPrePass = this.disableDepthPrePass;\r\n }\r\n\r\n protected override _restoreState(state: { [key: string]: any }) {\r\n super._restoreState(state);\r\n this._frameGraphTask.disabled = state.disabled;\r\n this.isMainObjectRenderer = state.isMainObjectRenderer;\r\n this.depthTest = state.depthTest;\r\n this.depthWrite = state.depthWrite;\r\n this.disableShadows = state.disableShadows;\r\n this.renderInLinearSpace = state.renderInLinearSpace;\r\n this.renderParticles = state.renderParticles;\r\n this.renderSprites = state.renderSprites;\r\n this.forceLayerMaskCheck = state.forceLayerMaskCheck;\r\n this.enableBoundingBoxRendering = state.enableBoundingBoxRendering;\r\n this.enableOutlineRendering = state.enableOutlineRendering;\r\n\r\n this.width = state.width;\r\n this.height = state.height;\r\n this.sizeInPercentage = state.sizeInPercentage;\r\n this.samples = state.samples;\r\n this.reverseCulling = state.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = state.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = state.disableDepthPrePass;\r\n }\r\n\r\n /** Width of the geometry texture */\r\n @editableInPropertyPage(\"Texture width\", PropertyTypeForEdition.Int, \"GEOMETRY\")\r\n public get width() {\r\n return this._frameGraphTask.size.width;\r\n }\r\n\r\n public set width(value: number) {\r\n this._frameGraphTask.size.width = value;\r\n }\r\n\r\n /** Height of the geometry texture */\r\n @editableInPropertyPage(\"Texture height\", PropertyTypeForEdition.Int, \"GEOMETRY\")\r\n public get height() {\r\n return this._frameGraphTask.size.height;\r\n }\r\n\r\n public set height(value: number) {\r\n this._frameGraphTask.size.height = value;\r\n }\r\n\r\n /** Indicates if the geometry texture width and height are percentages or absolute values */\r\n @editableInPropertyPage(\"Size is in percentage\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get sizeInPercentage() {\r\n return this._frameGraphTask.sizeIsPercentage;\r\n }\r\n\r\n public set sizeInPercentage(value: boolean) {\r\n this._frameGraphTask.sizeIsPercentage = value;\r\n }\r\n\r\n /** Number of samples of the geometry texture */\r\n @editableInPropertyPage(\"Samples\", PropertyTypeForEdition.Int, \"GEOMETRY\", { min: 1, max: 8 })\r\n public get samples() {\r\n return this._frameGraphTask.samples;\r\n }\r\n\r\n public set samples(value: number) {\r\n this._frameGraphTask.samples = value;\r\n }\r\n\r\n /** Indicates if culling must be reversed */\r\n @editableInPropertyPage(\"Reverse culling\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get reverseCulling() {\r\n return this._frameGraphTask.reverseCulling;\r\n }\r\n\r\n public set reverseCulling(value: boolean) {\r\n this._frameGraphTask.reverseCulling = value;\r\n }\r\n\r\n /** Indicates if a mesh shouldn't be rendered when its material has depth write disabled */\r\n @editableInPropertyPage(\"Don't render if material depth write is disabled\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get dontRenderWhenMaterialDepthWriteIsDisabled() {\r\n return this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n }\r\n\r\n public set dontRenderWhenMaterialDepthWriteIsDisabled(value: boolean) {\r\n this._frameGraphTask.dontRenderWhenMaterialDepthWriteIsDisabled = value;\r\n }\r\n\r\n /** Indicates if depth pre-pass must be disabled */\r\n @editableInPropertyPage(\"Disable depth pre-pass\", PropertyTypeForEdition.Boolean, \"GEOMETRY\")\r\n public get disableDepthPrePass() {\r\n return this._frameGraphTask.disableDepthPrePass;\r\n }\r\n\r\n public set disableDepthPrePass(value: boolean) {\r\n this._frameGraphTask.disableDepthPrePass = value;\r\n }\r\n\r\n // View depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW DEPTH\")\r\n public viewDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // Normalized view depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - NORMALIZED VIEW DEPTH\")\r\n public normalizedViewDepthType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Screen depth\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthFormat = Constants.TEXTUREFORMAT_RED;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - SCREEN DEPTH\")\r\n public screenDepthType = Constants.TEXTURETYPE_FLOAT;\r\n\r\n // View normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VIEW NORMAL\")\r\n public viewNormalType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World normal\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD NORMAL\")\r\n public worldNormalType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Local position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LOCAL POSITION\")\r\n public localPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // World Position\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - WORLD POSITION\")\r\n public worldPositionType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n // Albedo\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - ALBEDO\")\r\n public albedoFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - ALBEDO\")\r\n public albedoType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Reflectivity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - REFLECTIVITY\")\r\n public reflectivityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - VELOCITY\")\r\n public velocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - VELOCITY\")\r\n public velocityType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n // Linear velocity\r\n @editableInPropertyPage(\"Format\", PropertyTypeForEdition.TextureFormat, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityFormat = Constants.TEXTUREFORMAT_RGBA;\r\n\r\n @editableInPropertyPage(\"Type\", PropertyTypeForEdition.TextureType, \"OUTPUT - LINEAR VELOCITY\")\r\n public linearVelocityType = Constants.TEXTURETYPE_HALF_FLOAT;\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphGeometryRendererBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry view depth component\r\n */\r\n public get geomViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry normalized view depth component\r\n */\r\n public get geomNormViewDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry screen depth component\r\n */\r\n public get geomScreenDepth(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[5];\r\n }\r\n\r\n /**\r\n * Gets the geometry view normal component\r\n */\r\n public get geomViewNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[6];\r\n }\r\n\r\n /**\r\n * Gets the world geometry normal component\r\n */\r\n public get geomWorldNormal(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[7];\r\n }\r\n\r\n /**\r\n * Gets the geometry local position component\r\n */\r\n public get geomLocalPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[8];\r\n }\r\n\r\n /**\r\n * Gets the geometry world position component\r\n */\r\n public get geomWorldPosition(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[9];\r\n }\r\n\r\n /**\r\n * Gets the geometry albedo component\r\n */\r\n public get geomAlbedo(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[10];\r\n }\r\n\r\n /**\r\n * Gets the geometry reflectivity component\r\n */\r\n public get geomReflectivity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[11];\r\n }\r\n\r\n /**\r\n * Gets the geometry velocity component\r\n */\r\n public get geomVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[12];\r\n }\r\n\r\n /**\r\n * Gets the geometry linear velocity component\r\n */\r\n public get geomLinearVelocity(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[13];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n const textureActivation = [\r\n this.geomViewDepth.isConnected,\r\n this.geomNormViewDepth.isConnected,\r\n this.geomScreenDepth.isConnected,\r\n this.geomViewNormal.isConnected,\r\n this.geomWorldNormal.isConnected,\r\n this.geomLocalPosition.isConnected,\r\n this.geomWorldPosition.isConnected,\r\n this.geomAlbedo.isConnected,\r\n this.geomReflectivity.isConnected,\r\n this.geomVelocity.isConnected,\r\n this.geomLinearVelocity.isConnected,\r\n ];\r\n\r\n this.geomViewDepth.value = this._frameGraphTask.geometryViewDepthTexture;\r\n this.geomNormViewDepth.value = this._frameGraphTask.geometryNormViewDepthTexture;\r\n this.geomScreenDepth.value = this._frameGraphTask.geometryScreenDepthTexture;\r\n this.geomViewNormal.value = this._frameGraphTask.geometryViewNormalTexture;\r\n this.geomWorldNormal.value = this._frameGraphTask.geometryWorldNormalTexture;\r\n this.geomLocalPosition.value = this._frameGraphTask.geometryLocalPositionTexture;\r\n this.geomWorldPosition.value = this._frameGraphTask.geometryWorldPositionTexture;\r\n this.geomAlbedo.value = this._frameGraphTask.geometryAlbedoTexture;\r\n this.geomReflectivity.value = this._frameGraphTask.geometryReflectivityTexture;\r\n this.geomVelocity.value = this._frameGraphTask.geometryVelocityTexture;\r\n this.geomLinearVelocity.value = this._frameGraphTask.geometryLinearVelocityTexture;\r\n\r\n this._frameGraphTask.textureDescriptions = [];\r\n\r\n const textureFormats = [\r\n this.viewDepthFormat,\r\n this.normalizedViewDepthFormat,\r\n this.screenDepthFormat,\r\n this.viewNormalFormat,\r\n this.worldNormalFormat,\r\n this.localPositionFormat,\r\n this.worldPositionFormat,\r\n this.albedoFormat,\r\n this.reflectivityFormat,\r\n this.velocityFormat,\r\n this.linearVelocityFormat,\r\n ];\r\n const textureTypes = [\r\n this.viewDepthType,\r\n this.normalizedViewDepthType,\r\n this.screenDepthType,\r\n this.viewNormalType,\r\n this.worldNormalType,\r\n this.localPositionType,\r\n this.worldPositionType,\r\n this.albedoType,\r\n this.reflectivityType,\r\n this.velocityType,\r\n this.linearVelocityType,\r\n ];\r\n const bufferTypes = [\r\n Constants.PREPASS_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMALIZED_VIEW_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_SCREENSPACE_DEPTH_TEXTURE_TYPE,\r\n Constants.PREPASS_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_WORLD_NORMAL_TEXTURE_TYPE,\r\n Constants.PREPASS_LOCAL_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_POSITION_TEXTURE_TYPE,\r\n Constants.PREPASS_ALBEDO_TEXTURE_TYPE,\r\n Constants.PREPASS_REFLECTIVITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_TEXTURE_TYPE,\r\n Constants.PREPASS_VELOCITY_LINEAR_TEXTURE_TYPE,\r\n ];\r\n\r\n for (let i = 0; i < textureActivation.length; i++) {\r\n if (textureActivation[i]) {\r\n this._frameGraphTask.textureDescriptions.push({\r\n textureFormat: textureFormats[i],\r\n textureType: textureTypes[i],\r\n type: bufferTypes[i],\r\n });\r\n }\r\n }\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.size = { width: ${this.width}, height: ${this.height} };`);\r\n codes.push(`${this._codeVariableName}.sizeInPercentage = ${this.sizeInPercentage};`);\r\n codes.push(`${this._codeVariableName}.samples = ${this.samples};`);\r\n codes.push(`${this._codeVariableName}.reverseCulling = ${this.reverseCulling};`);\r\n codes.push(`${this._codeVariableName}.dontRenderWhenMaterialDepthWriteIsDisabled = ${this.dontRenderWhenMaterialDepthWriteIsDisabled};`);\r\n codes.push(`${this._codeVariableName}.disableDepthPrePass = ${this.disableDepthPrePass};`);\r\n codes.push(`${this._codeVariableName}.viewDepthFormat = ${this.viewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.viewDepthType = ${this.viewDepthType};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthFormat = ${this.normalizedViewDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.normalizedViewDepthType = ${this.normalizedViewDepthType};`);\r\n codes.push(`${this._codeVariableName}.screenDepthFormat = ${this.screenDepthFormat};`);\r\n codes.push(`${this._codeVariableName}.screenDepthType = ${this.screenDepthType};`);\r\n codes.push(`${this._codeVariableName}.localPositionFormat = ${this.localPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.localPositionType = ${this.localPositionType};`);\r\n codes.push(`${this._codeVariableName}.worldPositionFormat = ${this.worldPositionFormat};`);\r\n codes.push(`${this._codeVariableName}.worldPositionType = ${this.worldPositionType};`);\r\n codes.push(`${this._codeVariableName}.viewNormalFormat = ${this.viewNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.viewNormalType = ${this.viewNormalType};`);\r\n codes.push(`${this._codeVariableName}.worldNormalFormat = ${this.worldNormalFormat};`);\r\n codes.push(`${this._codeVariableName}.worldNormalType = ${this.worldNormalType};`);\r\n codes.push(`${this._codeVariableName}.albedoFormat = ${this.albedoFormat};`);\r\n codes.push(`${this._codeVariableName}.albedoType = ${this.albedoType};`);\r\n codes.push(`${this._codeVariableName}.reflectivityFormat = ${this.reflectivityFormat};`);\r\n codes.push(`${this._codeVariableName}.reflectivityType = ${this.reflectivityType};`);\r\n codes.push(`${this._codeVariableName}.velocityFormat = ${this.velocityFormat};`);\r\n codes.push(`${this._codeVariableName}.velocityType = ${this.velocityType};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityFormat = ${this.linearVelocityFormat};`);\r\n codes.push(`${this._codeVariableName}.linearVelocityType = ${this.linearVelocityType};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.sizeInPercentage = this.sizeInPercentage;\r\n serializationObject.width = this.width;\r\n serializationObject.height = this.height;\r\n serializationObject.samples = this.samples;\r\n serializationObject.reverseCulling = this.reverseCulling;\r\n serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled = this.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n serializationObject.disableDepthPrePass = this.disableDepthPrePass;\r\n serializationObject.viewDepthFormat = this.viewDepthFormat;\r\n serializationObject.viewDepthType = this.viewDepthType;\r\n serializationObject.normalizedViewDepthFormat = this.normalizedViewDepthFormat;\r\n serializationObject.normalizedViewDepthType = this.normalizedViewDepthType;\r\n serializationObject.screenDepthFormat = this.screenDepthFormat;\r\n serializationObject.screenDepthType = this.screenDepthType;\r\n serializationObject.localPositionFormat = this.localPositionFormat;\r\n serializationObject.localPositionType = this.localPositionType;\r\n serializationObject.worldPositionFormat = this.worldPositionFormat;\r\n serializationObject.worldPositionType = this.worldPositionType;\r\n serializationObject.viewNormalFormat = this.viewNormalFormat;\r\n serializationObject.viewNormalType = this.viewNormalType;\r\n serializationObject.worldNormalFormat = this.worldNormalFormat;\r\n serializationObject.worldNormalType = this.worldNormalType;\r\n serializationObject.albedoFormat = this.albedoFormat;\r\n serializationObject.albedoType = this.albedoType;\r\n serializationObject.reflectivityFormat = this.reflectivityFormat;\r\n serializationObject.reflectivityType = this.reflectivityType;\r\n serializationObject.velocityFormat = this.velocityFormat;\r\n serializationObject.velocityType = this.velocityType;\r\n serializationObject.linearVelocityFormat = this.linearVelocityFormat;\r\n serializationObject.linearVelocityType = this.linearVelocityType;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n this.sizeInPercentage = !!serializationObject.sizeInPercentage;\r\n this.width = serializationObject.width ?? 100;\r\n this.height = serializationObject.height ?? 100;\r\n this.samples = serializationObject.samples;\r\n this.reverseCulling = serializationObject.reverseCulling;\r\n this.dontRenderWhenMaterialDepthWriteIsDisabled = serializationObject.dontRenderWhenMaterialDepthWriteIsDisabled;\r\n this.disableDepthPrePass = serializationObject.disableDepthPrePass ?? true;\r\n this.viewDepthFormat = serializationObject.viewDepthFormat;\r\n this.viewDepthType = serializationObject.viewDepthType;\r\n this.normalizedViewDepthFormat = serializationObject.normalizedViewDepthFormat ?? Constants.TEXTUREFORMAT_RED;\r\n this.normalizedViewDepthType = serializationObject.normalizedViewDepthType ?? Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n this.screenDepthFormat = serializationObject.screenDepthFormat;\r\n this.screenDepthType = serializationObject.screenDepthType;\r\n this.localPositionFormat = serializationObject.localPositionFormat;\r\n this.localPositionType = serializationObject.localPositionType;\r\n this.worldPositionFormat = serializationObject.worldPositionFormat;\r\n this.worldPositionType = serializationObject.worldPositionType;\r\n this.viewNormalFormat = serializationObject.viewNormalFormat;\r\n this.viewNormalType = serializationObject.viewNormalType;\r\n this.worldNormalFormat = serializationObject.worldNormalFormat;\r\n this.worldNormalType = serializationObject.worldNormalType;\r\n this.albedoFormat = serializationObject.albedoFormat;\r\n this.albedoType = serializationObject.albedoType;\r\n this.reflectivityFormat = serializationObject.reflectivityFormat;\r\n this.reflectivityType = serializationObject.reflectivityType;\r\n this.velocityFormat = serializationObject.velocityFormat;\r\n this.velocityType = serializationObject.velocityType;\r\n this.linearVelocityFormat = serializationObject.linearVelocityFormat;\r\n this.linearVelocityType = serializationObject.linearVelocityType;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphGeometryRendererBlock\", NodeRenderGraphGeometryRendererBlock);\r\n"]}
@@ -139,7 +139,7 @@ __decorate([
139
139
  editableInPropertyPage("Use full screen viewport", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
140
140
  ], NodeRenderGraphCopyTextureBlock.prototype, "useFullScreenViewport", null);
141
141
  __decorate([
142
- editableInPropertyPage("Viewport", 13 /* PropertyTypeForEdition.Viewport */, "PROPERTIES")
142
+ editableInPropertyPage("    Viewport", 13 /* PropertyTypeForEdition.Viewport */, "PROPERTIES")
143
143
  ], NodeRenderGraphCopyTextureBlock.prototype, "viewport", null);
144
144
  __decorate([
145
145
  editableInPropertyPage("LOD Level", 2 /* PropertyTypeForEdition.Int */, "PROPERTIES", { min: 0, max: 16 })
@@ -1 +1 @@
1
- {"version":3,"file":"copyTextureBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/copyTextureBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,2BAA2B,EAAE,MAAM,0CAA0C,CAAC;AACvF,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,+BAAgC,SAAQ,oBAAoB;IAOrE;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAlBzB,wBAAmB,GAAG,KAAK,CAAC;QAC5B,2BAAsB,GAAG,IAAI,CAAC;QAC9B,cAAS,GAAkB,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAkBrE,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAClF,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAErF,IAAI,CAAC,MAAM,CAAC,0CAA0C,CAAC,wCAAwC,CAAC,uBAAuB,CAAC,CAAC;QACzH,IAAI,CAAC,MAAM,CAAC,0CAA0C,CAAC,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAC5G,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC;QAEhD,IAAI,CAAC,eAAe,GAAG,IAAI,2BAA2B,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IAC7E,CAAC;IAEO,YAAY;QAChB,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;QACzC,CAAC;aAAM,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;YACrC,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,SAAS,CAAC;QAC9C,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QACnD,CAAC;IACL,CAAC;IAED,4DAA4D;IAE5D,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAc;QACxC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,oDAAoD;IAEpD,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,KAAc;QAC3C,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC;QACpC,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,2BAA2B;IAE3B,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAoB;QACpC,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,kEAAkE;IAElE,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;IACzC,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC;IAC1C,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,iCAAiC,CAAC;IAC7C,CAAC;IACD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,CAAC,+EAA+E;QAEvI,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;IACtG,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,eAAe,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACtK,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,eAAe,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;QACrE,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QAClE,mBAAmB,CAAC,qBAAqB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QACxE,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QAC9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,mBAAmB,CAAC,kBAAkB,KAAK,SAAS,EAAE,CAAC;YACvD,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;YAClE,IAAI,CAAC,sBAAsB,GAAG,mBAAmB,CAAC,qBAAqB,CAAC;YACxE,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAClD,CAAC;QACD,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,IAAI,CAAC,CAAC;QAClD,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;CACJ;AAxGG;IADC,sBAAsB,CAAC,+BAA+B,0CAAkC,YAAY,CAAC;yEAGrG;AASD;IADC,sBAAsB,CAAC,0BAA0B,0CAAkC,YAAY,CAAC;4EAGhG;AASD;IADC,sBAAsB,CAAC,UAAU,4CAAmC,YAAY,CAAC;+DAGjF;AASD;IADC,sBAAsB,CAAC,WAAW,sCAA8B,YAAY,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,CAAC;+DAGlG;AAuEL,aAAa,CAAC,yCAAyC,EAAE,+BAA+B,CAAC,CAAC","sourcesContent":["import type { NodeRenderGraphConnectionPoint, Scene, FrameGraphTextureHandle, FrameGraph, NodeRenderGraphBuildState, IViewportLike } from \"core/index\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { FrameGraphCopyToTextureTask } from \"../../../Tasks/Texture/copyToTextureTask\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to copy a texture\r\n */\r\nexport class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphCopyToTextureTask;\r\n\r\n protected _useCurrentViewport = false;\r\n protected _useFullScreenViewport = true;\r\n protected _viewport: IViewportLike = { x: 0, y: 0, width: 1, height: 1 };\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphCopyTextureBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene) {\r\n super(name, frameGraph, scene);\r\n\r\n this.registerInput(\"source\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"target\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect);\r\n this._addDependenciesInput();\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.source.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer);\r\n this.target.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);\r\n this.output._typeConnectionSource = this.source;\r\n\r\n this._frameGraphTask = new FrameGraphCopyToTextureTask(name, frameGraph);\r\n }\r\n\r\n private _setViewport() {\r\n if (this._useCurrentViewport) {\r\n this._frameGraphTask.viewport = null;\r\n } else if (this._useFullScreenViewport) {\r\n this._frameGraphTask.viewport = undefined;\r\n } else {\r\n this._frameGraphTask.viewport = this._viewport;\r\n }\r\n }\r\n\r\n /** If true, the current viewport will be left unchanged. */\r\n @editableInPropertyPage(\"Use currently active viewport\", PropertyTypeForEdition.Boolean, \"PROPERTIES\")\r\n public get useCurrentViewport(): boolean {\r\n return this._useCurrentViewport;\r\n }\r\n\r\n public set useCurrentViewport(value: boolean) {\r\n this._useCurrentViewport = value;\r\n this._setViewport();\r\n }\r\n\r\n /** If true, a full screen viewport will be used. */\r\n @editableInPropertyPage(\"Use full screen viewport\", PropertyTypeForEdition.Boolean, \"PROPERTIES\")\r\n public get useFullScreenViewport(): boolean {\r\n return this._useFullScreenViewport;\r\n }\r\n\r\n public set useFullScreenViewport(value: boolean) {\r\n this._useFullScreenViewport = value;\r\n this._setViewport();\r\n }\r\n\r\n /** The viewport to use. */\r\n @editableInPropertyPage(\"Viewport\", PropertyTypeForEdition.Viewport, \"PROPERTIES\")\r\n public get viewport(): IViewportLike {\r\n return this._viewport;\r\n }\r\n\r\n public set viewport(value: IViewportLike) {\r\n this._viewport = value;\r\n this._setViewport();\r\n }\r\n\r\n /** The LOD level to copy from the source texture (default: 0). */\r\n @editableInPropertyPage(\"LOD Level\", PropertyTypeForEdition.Int, \"PROPERTIES\", { min: 0, max: 16 })\r\n public get lodLevel(): number {\r\n return this._frameGraphTask.lodLevel;\r\n }\r\n\r\n public set lodLevel(value: number) {\r\n this._frameGraphTask.lodLevel = value;\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphCopyTextureBlock\";\r\n }\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the target input component\r\n */\r\n public get target(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this.output.value = this._frameGraphTask.outputTexture; // the value of the output connection point is the \"output\" texture of the task\r\n\r\n this._frameGraphTask.sourceTexture = this.source.connectedPoint?.value as FrameGraphTextureHandle;\r\n this._frameGraphTask.targetTexture = this.target.connectedPoint?.value as FrameGraphTextureHandle;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.viewport = ${this._useCurrentViewport ? \"null\" : this._useFullScreenViewport ? \"undefined\" : JSON.stringify(this._viewport)};`);\r\n codes.push(`${this._codeVariableName}.lodLevel = ${this.lodLevel};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.useCurrentViewport = this._useCurrentViewport;\r\n serializationObject.useFullScreenViewport = this._useFullScreenViewport;\r\n serializationObject.viewport = this._viewport;\r\n serializationObject.lodLevel = this.lodLevel;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n if (serializationObject.useCurrentViewport !== undefined) {\r\n this._useCurrentViewport = serializationObject.useCurrentViewport;\r\n this._useFullScreenViewport = serializationObject.useFullScreenViewport;\r\n this._viewport = serializationObject.viewport;\r\n }\r\n this.lodLevel = serializationObject.lodLevel ?? 0;\r\n this._setViewport();\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphCopyTextureBlock\", NodeRenderGraphCopyTextureBlock);\r\n"]}
1
+ {"version":3,"file":"copyTextureBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/FrameGraph/Node/Blocks/Textures/copyTextureBlock.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,wCAAwC,EAAE,MAAM,kCAAkC,CAAC;AAC5F,OAAO,EAAE,2BAA2B,EAAE,MAAM,0CAA0C,CAAC;AACvF,OAAO,EAAE,sBAAsB,EAA0B,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,+BAAgC,SAAQ,oBAAoB;IAOrE;;OAEG;IACH,IAAoB,IAAI;QACpB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;;OAKG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY;QACjE,KAAK,CAAC,IAAI,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAlBzB,wBAAmB,GAAG,KAAK,CAAC;QAC5B,2BAAsB,GAAG,IAAI,CAAC;QAC9B,cAAS,GAAkB,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAkBrE,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAClF,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC7B,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,wCAAwC,CAAC,YAAY,CAAC,CAAC;QAErF,IAAI,CAAC,MAAM,CAAC,0CAA0C,CAAC,wCAAwC,CAAC,uBAAuB,CAAC,CAAC;QACzH,IAAI,CAAC,MAAM,CAAC,0CAA0C,CAAC,wCAAwC,CAAC,UAAU,CAAC,CAAC;QAC5G,IAAI,CAAC,MAAM,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC;QAEhD,IAAI,CAAC,eAAe,GAAG,IAAI,2BAA2B,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;IAC7E,CAAC;IAEO,YAAY;QAChB,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;QACzC,CAAC;aAAM,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;YACrC,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,SAAS,CAAC;QAC9C,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QACnD,CAAC;IACL,CAAC;IAED,4DAA4D;IAE5D,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAc;QACxC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,oDAAoD;IAEpD,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,KAAc;QAC3C,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC;QACpC,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,2BAA2B;IAE3B,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAoB;QACpC,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,kEAAkE;IAElE,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC;IACzC,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC;IAC1C,CAAC;IAED;;;OAGG;IACa,YAAY;QACxB,OAAO,iCAAiC,CAAC;IAC7C,CAAC;IACD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEkB,WAAW,CAAC,KAAgC;QAC3D,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,CAAC,+EAA+E;QAEvI,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAC,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,KAAgC,CAAC;IACtG,CAAC;IAEkB,mBAAmB;QAClC,MAAM,KAAK,GAAa,EAAE,CAAC;QAC3B,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,eAAe,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACtK,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,eAAe,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;QACrE,OAAO,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,CAAC;IAEe,SAAS;QACrB,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,kBAAkB,GAAG,IAAI,CAAC,mBAAmB,CAAC;QAClE,mBAAmB,CAAC,qBAAqB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QACxE,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QAC9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEe,YAAY,CAAC,mBAAwB;QACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QACxC,IAAI,mBAAmB,CAAC,kBAAkB,KAAK,SAAS,EAAE,CAAC;YACvD,IAAI,CAAC,mBAAmB,GAAG,mBAAmB,CAAC,kBAAkB,CAAC;YAClE,IAAI,CAAC,sBAAsB,GAAG,mBAAmB,CAAC,qBAAqB,CAAC;YACxE,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAClD,CAAC;QACD,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,IAAI,CAAC,CAAC;QAClD,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;CACJ;AAxGG;IADC,sBAAsB,CAAC,+BAA+B,0CAAkC,YAAY,CAAC;yEAGrG;AASD;IADC,sBAAsB,CAAC,0BAA0B,0CAAkC,YAAY,CAAC;4EAGhG;AASD;IADC,sBAAsB,CAAC,cAAc,4CAAmC,YAAY,CAAC;+DAGrF;AASD;IADC,sBAAsB,CAAC,WAAW,sCAA8B,YAAY,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,EAAE,EAAE,CAAC;+DAGlG;AAuEL,aAAa,CAAC,yCAAyC,EAAE,+BAA+B,CAAC,CAAC","sourcesContent":["import type { NodeRenderGraphConnectionPoint, Scene, FrameGraphTextureHandle, FrameGraph, NodeRenderGraphBuildState, IViewportLike } from \"core/index\";\r\nimport { NodeRenderGraphBlock } from \"../../nodeRenderGraphBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes } from \"../../Types/nodeRenderGraphTypes\";\r\nimport { FrameGraphCopyToTextureTask } from \"../../../Tasks/Texture/copyToTextureTask\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to copy a texture\r\n */\r\nexport class NodeRenderGraphCopyTextureBlock extends NodeRenderGraphBlock {\r\n protected override _frameGraphTask: FrameGraphCopyToTextureTask;\r\n\r\n protected _useCurrentViewport = false;\r\n protected _useFullScreenViewport = true;\r\n protected _viewport: IViewportLike = { x: 0, y: 0, width: 1, height: 1 };\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public override get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Create a new NodeRenderGraphCopyTextureBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene) {\r\n super(name, frameGraph, scene);\r\n\r\n this.registerInput(\"source\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"target\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect);\r\n this._addDependenciesInput();\r\n this.registerOutput(\"output\", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this.source.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer);\r\n this.target.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAll);\r\n this.output._typeConnectionSource = this.source;\r\n\r\n this._frameGraphTask = new FrameGraphCopyToTextureTask(name, frameGraph);\r\n }\r\n\r\n private _setViewport() {\r\n if (this._useCurrentViewport) {\r\n this._frameGraphTask.viewport = null;\r\n } else if (this._useFullScreenViewport) {\r\n this._frameGraphTask.viewport = undefined;\r\n } else {\r\n this._frameGraphTask.viewport = this._viewport;\r\n }\r\n }\r\n\r\n /** If true, the current viewport will be left unchanged. */\r\n @editableInPropertyPage(\"Use currently active viewport\", PropertyTypeForEdition.Boolean, \"PROPERTIES\")\r\n public get useCurrentViewport(): boolean {\r\n return this._useCurrentViewport;\r\n }\r\n\r\n public set useCurrentViewport(value: boolean) {\r\n this._useCurrentViewport = value;\r\n this._setViewport();\r\n }\r\n\r\n /** If true, a full screen viewport will be used. */\r\n @editableInPropertyPage(\"Use full screen viewport\", PropertyTypeForEdition.Boolean, \"PROPERTIES\")\r\n public get useFullScreenViewport(): boolean {\r\n return this._useFullScreenViewport;\r\n }\r\n\r\n public set useFullScreenViewport(value: boolean) {\r\n this._useFullScreenViewport = value;\r\n this._setViewport();\r\n }\r\n\r\n /** The viewport to use. */\r\n @editableInPropertyPage(\"    Viewport\", PropertyTypeForEdition.Viewport, \"PROPERTIES\")\r\n public get viewport(): IViewportLike {\r\n return this._viewport;\r\n }\r\n\r\n public set viewport(value: IViewportLike) {\r\n this._viewport = value;\r\n this._setViewport();\r\n }\r\n\r\n /** The LOD level to copy from the source texture (default: 0). */\r\n @editableInPropertyPage(\"LOD Level\", PropertyTypeForEdition.Int, \"PROPERTIES\", { min: 0, max: 16 })\r\n public get lodLevel(): number {\r\n return this._frameGraphTask.lodLevel;\r\n }\r\n\r\n public set lodLevel(value: number) {\r\n this._frameGraphTask.lodLevel = value;\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public override getClassName() {\r\n return \"NodeRenderGraphCopyTextureBlock\";\r\n }\r\n /**\r\n * Gets the source input component\r\n */\r\n public get source(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the target input component\r\n */\r\n public get target(): NodeRenderGraphConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeRenderGraphConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected override _buildBlock(state: NodeRenderGraphBuildState) {\r\n super._buildBlock(state);\r\n\r\n this.output.value = this._frameGraphTask.outputTexture; // the value of the output connection point is the \"output\" texture of the task\r\n\r\n this._frameGraphTask.sourceTexture = this.source.connectedPoint?.value as FrameGraphTextureHandle;\r\n this._frameGraphTask.targetTexture = this.target.connectedPoint?.value as FrameGraphTextureHandle;\r\n }\r\n\r\n protected override _dumpPropertiesCode() {\r\n const codes: string[] = [];\r\n codes.push(`${this._codeVariableName}.viewport = ${this._useCurrentViewport ? \"null\" : this._useFullScreenViewport ? \"undefined\" : JSON.stringify(this._viewport)};`);\r\n codes.push(`${this._codeVariableName}.lodLevel = ${this.lodLevel};`);\r\n return super._dumpPropertiesCode() + codes.join(\"\\n\");\r\n }\r\n\r\n public override serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.useCurrentViewport = this._useCurrentViewport;\r\n serializationObject.useFullScreenViewport = this._useFullScreenViewport;\r\n serializationObject.viewport = this._viewport;\r\n serializationObject.lodLevel = this.lodLevel;\r\n return serializationObject;\r\n }\r\n\r\n public override _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n if (serializationObject.useCurrentViewport !== undefined) {\r\n this._useCurrentViewport = serializationObject.useCurrentViewport;\r\n this._useFullScreenViewport = serializationObject.useFullScreenViewport;\r\n this._viewport = serializationObject.viewport;\r\n }\r\n this.lodLevel = serializationObject.lodLevel ?? 0;\r\n this._setViewport();\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NodeRenderGraphCopyTextureBlock\", NodeRenderGraphCopyTextureBlock);\r\n"]}
@@ -228,6 +228,10 @@ export class NodeRenderGraphBlock {
228
228
  dependencies.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer |
229
229
  NodeRenderGraphBlockConnectionPointTypes.ResourceContainer |
230
230
  NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator |
231
+ NodeRenderGraphBlockConnectionPointTypes.ObjectList |
232
+ NodeRenderGraphBlockConnectionPointTypes.ShadowLight |
233
+ NodeRenderGraphBlockConnectionPointTypes.Camera |
234
+ NodeRenderGraphBlockConnectionPointTypes.Object |
231
235
  additionalAllowedTypes);
232
236
  return dependencies;
233
237
  }
@@ -1 +1 @@
1
- {"version":3,"file":"nodeRenderGraphBlock.js","sourceRoot":"","sources":["../../../../../dev/core/src/FrameGraph/Node/nodeRenderGraphBlock.ts"],"names":[],"mappings":";AAWA,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EAAE,wCAAwC,EAA2C,MAAM,8BAA8B,CAAC;AACjI,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,8BAA8B,EAAE,MAAM,uCAAuC,CAAC;AAEvF;;GAEG;AACH,MAAM,OAAO,oBAAoB;IAa7B;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,EAAE,QAAQ,CAAC;IAC5C,CAAC;IAED,IAAW,QAAQ,CAAC,KAAc;QAC9B,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC1C,CAAC;IACL,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAmBD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,qCAAqC;IACrC,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAOD;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAWD;;;OAGG;IACI,YAAY;QACf,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAES,YAAY,CAAC,IAAY;QAC/B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,aAAa,CAAC,IAAY;QAChC,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,KAA2B;QAC7C,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,EAAE,CAAC;oBAChC,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,IAAI,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC5C,OAAO,IAAI,CAAC;gBAChB,CAAC;YACL,CAAC;QACL,CAAC;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;OAIG;IACI,kBAAkB,CAAC,IAAY;QAClC,IAAI,IAAI,CAAC,YAAY,EAAE,KAAK,IAAI,EAAE,CAAC;YAC/B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,IAAI,QAAQ,CAAC,UAAU,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,CAAC;oBAC/C,OAAO,IAAI,CAAC;gBAChB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;OAIG;IACI,wBAAwB,CAAC,SAAmD;QAC/E,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC;gBAC3E,IAAI,UAAU,EAAE,CAAC;oBACb,OAAO,UAAU,CAAC;gBACtB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,GAAG,iCAA4C;QA3N9G,UAAK,GAAG,EAAE,CAAC;QAET,aAAQ,GAAG,KAAK,CAAC;QACjB,mBAAc,GAAG,KAAK,CAAC;QACvB,kBAAa,GAAG,KAAK,CAAC;QACtB,aAAQ,GAAG,KAAK,CAAC;QACjB,cAAS,GAAG,KAAK,CAAC;QA0B5B;;WAEG;QACI,sBAAiB,GAAG,IAAI,UAAU,EAAwB,CAAC;QAElE,gBAAgB;QACT,YAAO,GAAG,IAAI,KAAK,EAAkC,CAAC;QAE7D,gBAAgB;QACT,aAAQ,GAAG,IAAI,KAAK,EAAkC,CAAC;QAE9D,gBAAgB;QACT,sBAAiB,GAAG,EAAE,CAAC;QAE9B,gBAAgB;QACT,sCAAiC,GAAwB,IAAI,CAAC;QAuErE,6FAA6F;QACtF,mBAAc,GAAG,KAAK,CAAC;QAqG1B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,iBAAiB,CAAC,QAAQ,CAAC;IAC/C,CAAC;IAED;;;;;;;OAOG;IACI,aAAa,CAAC,IAAY,EAAE,IAA8C,EAAE,aAAsB,KAAK,EAAE,KAAsC;QAClJ,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,wDAAgD,CAAC;QAC/G,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAClB,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAE9B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEzB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACI,cAAc,CAAC,IAAY,EAAE,IAA8C,EAAE,KAAsC;QACtH,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,yDAAiD,CAAC;QAChH,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAElB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,qBAAqB,CAAC,sBAAsB,GAAG,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,wCAAwC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAE9F,MAAM,YAAY,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAE,CAAC;QAE1D,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,cAAc,EAAE;YACxC,GAAG,EAAE;gBACD,OAAO,YAAY,CAAC;YACxB,CAAC;YACD,UAAU,EAAE,IAAI;YAChB,YAAY,EAAE,IAAI;SACrB,CAAC,CAAC;QAEH,YAAY,CAAC,0CAA0C,CACnD,wCAAwC,CAAC,uBAAuB;YAC5D,wCAAwC,CAAC,iBAAiB;YAC1D,wCAAwC,CAAC,eAAe;YACxD,sBAAsB,CAC7B,CAAC;QAEF,OAAO,YAAY,CAAC;IACxB,CAAC;IAES,WAAW,CAAC,MAAiC;QACnD,wCAAwC;IAC5C,CAAC;IAES,gBAAgB,CAAC,MAAiC;QACxD,kCAAkC;IACtC,CAAC;IAES,4BAA4B,CAAC,oBAAoD,EAAE,qBAAqD;QAC9I,IAAI,oBAAoB,CAAC,cAAc,EAAE,CAAC;YACtC,qBAAqB,CAAC,KAAK,GAAG,oBAAoB,CAAC,cAAc,CAAC,KAAK,CAAC;QAC5E,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,KAAgC;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,EAAE,CAAC;YAClC,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC;QAE9B,wCAAwC;QACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAC/B,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;oBACpB,iBAAiB;oBACjB,KAAK,CAAC,8BAA8B,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBACrD,CAAC;gBACD,SAAS;YACb,CAAC;YAED,MAAM,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,UAAU,CAAC;YAC9C,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;gBAC1B,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC;QACL,CAAC;QAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QAE7B,OAAO;QACP,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YAChB,MAAM,CAAC,GAAG,CAAC,YAAY,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC;QACjE,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAC1C,CAAC;QAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAExB,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,SAAS,CAAC;YAE9C,MAAM,0BAA0B,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,cAAc,CAAC;YACvF,IAAI,0BAA0B,EAAE,CAAC;gBAC7B,IAAI,0BAA0B,CAAC,IAAI,KAAK,wCAAwC,CAAC,iBAAiB,EAAE,CAAC;oBACjG,MAAM,SAAS,GAAG,0BAA0B,CAAC,UAAmD,CAAC;oBACjG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;wBAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;wBAClC,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,SAAS,IAAI,8BAA8B,CAAC,eAAe,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;4BACjJ,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;4BACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,KAAgC,CAAC,CAAC;wBACjG,CAAC;oBACL,CAAC;gBACL,CAAC;qBAAM,IAAI,8BAA8B,CAAC,eAAe,CAAC,0BAA0B,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC1F,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;oBACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,0BAA0B,CAAC,KAAgC,CAAC,CAAC;gBACvG,CAAC;YACL,CAAC;YACD,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,KAAK,CAAC;IACjB,CAAC;IAES,oBAAoB,CAAC,WAAmB,EAAE,WAAmB,EAAE,aAAa,GAAG,KAAK;QAC1F,IAAI,aAAa,EAAE,CAAC;YAChB,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,4BAA4B,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;QACvF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;YAC9E,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;QACvD,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;IAClF,CAAC;IAED;;OAEG;IACI,UAAU;QACb,aAAa;IACjB,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,aAAa;IACjB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,IAAY;QAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE3D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,IAAY;QAC/B,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE5D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAQ,EAAE,CAAC;QAEpC,mBAAmB,CAAC,UAAU,GAAG,UAAU,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QAClE,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QACvC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACrC,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;YACzC,mBAAmB,CAAC,gCAAgC,GAAG,IAAI,CAAC,iCAAiC,CAAC;QAClG,CAAC;QAED,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;QAChC,mBAAmB,CAAC,OAAO,GAAG,EAAE,CAAC;QAEjC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QACvD,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,mBAAmB,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC9D,CAAC;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IACD;;OAEG;IACI,YAAY,CAAC,mBAAwB;QACxC,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,IAAI,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAE7C,IAAI,CAAC,6CAA6C,CAAC,mBAAmB,CAAC,CAAC;IAC5E,CAAC;IAEO,6CAA6C,CAAC,mBAAwB;QAC1E,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,MAAM,CAAC;QACpD,MAAM,iBAAiB,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAEtD,IAAI,gBAAgB,EAAE,CAAC;YACnB,KAAK,MAAM,IAAI,IAAI,gBAAgB,EAAE,CAAC;gBAClC,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5D,IAAI,CAAC,KAAK,EAAE,CAAC;oBACT,SAAS;gBACb,CAAC;gBACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBACnB,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACzC,CAAC;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxB,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBAC/C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBACzD,CAAC;YACL,CAAC;QACL,CAAC;QAED,IAAI,iBAAiB,EAAE,CAAC;YACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBAChD,MAAM,IAAI,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC;gBAClC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBACnB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnD,CAAC;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBACnE,CAAC;YACL,CAAC;QACL,CAAC;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,YAAY,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC5C,OAAO,GAAG,YAAY,qBAAqB,IAAI,CAAC,cAAc,MAAM,YAAY,eAAe,IAAI,CAAC,QAAQ,KAAK,CAAC;IACtH,CAAC;IAED;;OAEG;IACI,6BAA6B,CAAC,aAAqC;QACtE,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YACrC,OAAO,UAAU,CAAC;QACtB,CAAC;QAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrB,SAAS;YACb,CAAC;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,UAAU,IAAI,cAAc,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;YAC1E,UAAU,IAAI,GAAG,cAAc,CAAC,iBAAiB,IAAI,cAAc,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,YAAY,CAC5J,KAAK,CAAC,IAAI,CACb,MAAM,CAAC;QACZ,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;OAEG;IACI,SAAS,CAAC,WAAqB,EAAE,aAAqC;QACzE,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,kBAAkB;QAClB,MAAM,kBAAkB,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAAE,CAAC,CAAC;QACjE,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QAEzF,IAAI,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YACrD,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,GAAG,CAAC;gBACA,KAAK,EAAE,CAAC;gBACR,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,GAAG,KAAK,CAAC;YACxD,CAAC,QAAQ,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE;QACjE,CAAC;QAED,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAEzC,cAAc;QACd,IAAI,UAAU,GAAG,QAAQ,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC;QACjD,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,UAAU,IAAI,MAAM,IAAI,CAAC,QAAQ,IAAI,CAAC;QAC1C,CAAC;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QACtC,IAAI,SAAS,KAAK,2BAA2B,EAAE,CAAC;YAC5C,MAAM,KAAK,GAAG,IAA4C,CAAC;YAC3D,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC;YAE7B,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,6CAA6C,IAAI,CAAC,IAAI,0FAA0F,wCAAwC,CAAC,SAAS,CAAC,MAAM,CAAC;QACzP,CAAC;aAAM,CAAC;YACJ,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;gBACzC,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,4CAA4C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,iCAAiC,CAAC,MAAM,CAAC;YACjM,CAAC;iBAAM,CAAC;gBACJ,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,0CAA0C,CAAC;YACnI,CAAC;QACL,CAAC;QAED,aAAa;QACb,UAAU,IAAI,IAAI,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC;QAEhD,SAAS;QACT,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrB,SAAS;YACb,CAAC;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;gBAC/C,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;YACvE,CAAC;QACL,CAAC;QAED,UAAU;QACV,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,MAAM,cAAc,GAAG,QAAQ,CAAC,UAAU,CAAC;gBAC3C,IAAI,cAAc,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBACjE,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;gBACvE,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAC7C,MAAM,SAAS,GAAgC,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;QAExF,IAAI,SAAS,EAAE,CAAC;YACZ,MAAM,gCAAgC,GAAG,mBAAmB,CAAC,gCAAgC,CAAC;YAC9F,MAAM,KAAK,GAAyB,gCAAgC;gBAChE,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE,GAAG,gCAAgC,CAAC;gBACvF,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;YACxC,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,KAAK,CAAC,OAAO,EAAE,CAAC;QACpB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,MAAM,CAAC,OAAO,EAAE,CAAC;QACrB,CAAC;QAED,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,SAAgB,CAAC;QAExC,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;IACnC,CAAC;CACJ;AA7gBU;IADN,SAAS,CAAC,SAAS,CAAC;sDACG","sourcesContent":["import type {\r\n NodeRenderGraphBuildState,\r\n Nullable,\r\n NodeRenderGraphInputBlock,\r\n AbstractEngine,\r\n Scene,\r\n FrameGraphTask,\r\n FrameGraph,\r\n NodeRenderGraphResourceContainerBlock,\r\n FrameGraphTextureHandle,\r\n} from \"core/index\";\r\nimport { GetClass } from \"../../Misc/typeStore\";\r\nimport { serialize } from \"../../Misc/decorators\";\r\nimport { UniqueIdGenerator } from \"../../Misc/uniqueIdGenerator\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes, NodeRenderGraphConnectionPointDirection } from \"./Types/nodeRenderGraphTypes\";\r\nimport { Observable } from \"../../Misc/observable\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport { NodeRenderGraphConnectionPoint } from \"./nodeRenderGraphBlockConnectionPoint\";\r\n\r\n/**\r\n * Defines a block that can be used inside a node render graph\r\n */\r\nexport class NodeRenderGraphBlock {\r\n private _name = \"\";\r\n private _buildId: number;\r\n protected _isInput = false;\r\n protected _isTeleportOut = false;\r\n protected _isTeleportIn = false;\r\n protected _isDebug = false;\r\n protected _isUnique = false;\r\n protected _scene: Scene;\r\n protected _engine: AbstractEngine;\r\n protected _frameGraph: FrameGraph;\r\n protected _frameGraphTask?: FrameGraphTask;\r\n\r\n /**\r\n * Gets or sets the disable flag of the task associated with this block\r\n */\r\n public get disabled() {\r\n return !!this._frameGraphTask?.disabled;\r\n }\r\n\r\n public set disabled(value: boolean) {\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.disabled = value;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Gets an observable raised when the block is built\r\n */\r\n public onBuildObservable = new Observable<NodeRenderGraphBlock>();\r\n\r\n /** @internal */\r\n public _inputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _outputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _codeVariableName = \"\";\r\n\r\n /** @internal */\r\n public _additionalConstructionParameters: Nullable<unknown[]> = null;\r\n\r\n /**\r\n * Gets the list of input points\r\n */\r\n public get inputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._inputs;\r\n }\r\n\r\n /** Gets the list of output points */\r\n public get outputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._outputs;\r\n }\r\n\r\n /**\r\n * Gets or sets the unique id of the node\r\n */\r\n public uniqueId: number;\r\n\r\n /**\r\n * Gets or set the name of the block\r\n */\r\n public get name(): string {\r\n return this._name;\r\n }\r\n\r\n public set name(value: string) {\r\n this._name = value;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is an input\r\n */\r\n public get isInput(): boolean {\r\n return this._isInput;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport out\r\n */\r\n public get isTeleportOut(): boolean {\r\n return this._isTeleportOut;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport in\r\n */\r\n public get isTeleportIn(): boolean {\r\n return this._isTeleportIn;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a debug block\r\n */\r\n public get isDebug(): boolean {\r\n return this._isDebug;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block can only be used once per node render graph\r\n */\r\n public get isUnique() {\r\n return this._isUnique;\r\n }\r\n\r\n /**\r\n * A free comment about the block\r\n */\r\n @serialize(\"comment\")\r\n public comments: string;\r\n\r\n /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */\r\n public visibleOnFrame = false;\r\n\r\n /**\r\n * Gets the current class name e.g. \"NodeRenderGraphBlock\"\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NodeRenderGraphBlock\";\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n return name;\r\n }\r\n\r\n protected _outputRename(name: string) {\r\n return name;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given block\r\n * @param block defines the potential descendant block to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOf(block: NodeRenderGraphBlock): boolean {\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock === block) {\r\n return true;\r\n }\r\n\r\n if (endpoint.ownerBlock.isAnAncestorOf(block)) {\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given type\r\n * @param type defines the potential type to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOfType(type: string): boolean {\r\n if (this.getClassName() === type) {\r\n return true;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock.isAnAncestorOfType(type)) {\r\n return true;\r\n }\r\n }\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Get the first descendant using a predicate\r\n * @param predicate defines the predicate to check\r\n * @returns descendant or null if none found\r\n */\r\n public getDescendantOfPredicate(predicate: (block: NodeRenderGraphBlock) => boolean): Nullable<NodeRenderGraphBlock> {\r\n if (predicate(this)) {\r\n return this;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const descendant = endpoint.ownerBlock.getDescendantOfPredicate(predicate);\r\n if (descendant) {\r\n return descendant;\r\n }\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Creates a new NodeRenderGraphBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param _additionalConstructionParameters defines additional parameters to pass to the block constructor\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, ..._additionalConstructionParameters: unknown[]) {\r\n this._name = name;\r\n this._frameGraph = frameGraph;\r\n this._scene = scene;\r\n this._engine = scene.getEngine();\r\n this.uniqueId = UniqueIdGenerator.UniqueId;\r\n }\r\n\r\n /**\r\n * Register a new input. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param isOptional defines a boolean indicating that this input can be omitted\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerInput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, isOptional: boolean = false, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Input);\r\n point.type = type;\r\n point.isOptional = isOptional;\r\n\r\n this._inputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Register a new output. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerOutput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Output);\r\n point.type = type;\r\n\r\n this._outputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n protected _addDependenciesInput(additionalAllowedTypes = 0) {\r\n this.registerInput(\"dependencies\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect, true);\r\n\r\n const dependencies = this.getInputByName(\"dependencies\")!;\r\n\r\n Object.defineProperty(this, \"dependencies\", {\r\n get: function (this: FrameGraphTask) {\r\n return dependencies;\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n\r\n dependencies.addExcludedConnectionPointFromAllowedTypes(\r\n NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer |\r\n NodeRenderGraphBlockConnectionPointTypes.ResourceContainer |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator |\r\n additionalAllowedTypes\r\n );\r\n\r\n return dependencies;\r\n }\r\n\r\n protected _buildBlock(_state: NodeRenderGraphBuildState) {\r\n // Empty. Must be defined by child nodes\r\n }\r\n\r\n protected _customBuildStep(_state: NodeRenderGraphBuildState): void {\r\n // Must be implemented by children\r\n }\r\n\r\n protected _propagateInputValueToOutput(inputConnectionPoint: NodeRenderGraphConnectionPoint, outputConnectionPoint: NodeRenderGraphConnectionPoint) {\r\n if (inputConnectionPoint.connectedPoint) {\r\n outputConnectionPoint.value = inputConnectionPoint.connectedPoint.value;\r\n }\r\n }\r\n\r\n /**\r\n * Build the current node and generate the vertex data\r\n * @param state defines the current generation state\r\n * @returns true if already built\r\n */\r\n public build(state: NodeRenderGraphBuildState): boolean {\r\n if (this._buildId === state.buildId) {\r\n return true;\r\n }\r\n\r\n this._buildId = state.buildId;\r\n\r\n // Check if \"parent\" blocks are compiled\r\n for (const input of this._inputs) {\r\n if (!input.connectedPoint) {\r\n if (!input.isOptional) {\r\n // Emit a warning\r\n state._notConnectedNonOptionalInputs.push(input);\r\n }\r\n continue;\r\n }\r\n\r\n const block = input.connectedPoint.ownerBlock;\r\n if (block && block !== this) {\r\n block.build(state);\r\n }\r\n }\r\n\r\n this._customBuildStep(state);\r\n\r\n // Logs\r\n if (state.verbose) {\r\n Logger.Log(`Building ${this.name} [${this.getClassName()}]`);\r\n }\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.name = this.name;\r\n }\r\n\r\n this._buildBlock(state);\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.dependencies = undefined;\r\n\r\n const dependenciesConnectedPoint = this.getInputByName(\"dependencies\")?.connectedPoint;\r\n if (dependenciesConnectedPoint) {\r\n if (dependenciesConnectedPoint.type === NodeRenderGraphBlockConnectionPointTypes.ResourceContainer) {\r\n const container = dependenciesConnectedPoint.ownerBlock as NodeRenderGraphResourceContainerBlock;\r\n for (let i = 0; i < container.inputs.length; i++) {\r\n const input = container.inputs[i];\r\n if (input.connectedPoint && input.connectedPoint.value !== undefined && NodeRenderGraphConnectionPoint.IsTextureHandle(input.connectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(input.connectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n } else if (NodeRenderGraphConnectionPoint.IsTextureHandle(dependenciesConnectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(dependenciesConnectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n this._frameGraph.addTask(this._frameGraphTask);\r\n }\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return false;\r\n }\r\n\r\n protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling = false) {\r\n if (looseCoupling) {\r\n this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];\r\n } else {\r\n this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];\r\n this._inputs[inputIndex0]._isMainLinkSource = true;\r\n }\r\n\r\n this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n */\r\n public initialize() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Lets the block try to connect some inputs automatically\r\n */\r\n public autoConfigure() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Find an input by its name\r\n * @param name defines the name of the input to look for\r\n * @returns the input or null if not found\r\n */\r\n public getInputByName(name: string) {\r\n const filter = this._inputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Find an output by its name\r\n * @param name defines the name of the output to look for\r\n * @returns the output or null if not found\r\n */\r\n public getOutputByName(name: string) {\r\n const filter = this._outputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject: any = {};\r\n\r\n serializationObject.customType = \"BABYLON.\" + this.getClassName();\r\n serializationObject.id = this.uniqueId;\r\n serializationObject.name = this.name;\r\n serializationObject.comments = this.comments;\r\n serializationObject.visibleOnFrame = this.visibleOnFrame;\r\n serializationObject.disabled = this.disabled;\r\n if (this._additionalConstructionParameters) {\r\n serializationObject.additionalConstructionParameters = this._additionalConstructionParameters;\r\n }\r\n\r\n serializationObject.inputs = [];\r\n serializationObject.outputs = [];\r\n\r\n for (const input of this.inputs) {\r\n serializationObject.inputs.push(input.serialize());\r\n }\r\n\r\n for (const output of this.outputs) {\r\n serializationObject.outputs.push(output.serialize(false));\r\n }\r\n\r\n return serializationObject;\r\n }\r\n /**\r\n * @internal\r\n */\r\n public _deserialize(serializationObject: any) {\r\n this._name = serializationObject.name;\r\n this.comments = serializationObject.comments;\r\n this.visibleOnFrame = serializationObject.visibleOnFrame;\r\n this.disabled = serializationObject.disabled;\r\n\r\n this._deserializePortDisplayNamesAndExposedOnFrame(serializationObject);\r\n }\r\n\r\n private _deserializePortDisplayNamesAndExposedOnFrame(serializationObject: any) {\r\n const serializedInputs = serializationObject.inputs;\r\n const serializedOutputs = serializationObject.outputs;\r\n\r\n if (serializedInputs) {\r\n for (const port of serializedInputs) {\r\n const input = this.inputs.find((i) => i.name === port.name);\r\n if (!input) {\r\n continue;\r\n }\r\n if (port.displayName) {\r\n input.displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n input.isExposedOnFrame = port.isExposedOnFrame;\r\n input.exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n\r\n if (serializedOutputs) {\r\n for (let i = 0; i < serializedOutputs.length; i++) {\r\n const port = serializedOutputs[i];\r\n if (port.displayName) {\r\n this.outputs[i].displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n this.outputs[i].isExposedOnFrame = port.isExposedOnFrame;\r\n this.outputs[i].exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const variableName = this._codeVariableName;\r\n return `${variableName}.visibleOnFrame = ${this.visibleOnFrame};\\n${variableName}.disabled = ${this.disabled};\\n`;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCodeForOutputConnections(alreadyDumped: NodeRenderGraphBlock[]) {\r\n let codeString = \"\";\r\n\r\n if (alreadyDumped.indexOf(this) !== -1) {\r\n return codeString;\r\n }\r\n\r\n alreadyDumped.push(this);\r\n\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n codeString += connectedBlock._dumpCodeForOutputConnections(alreadyDumped);\r\n codeString += `${connectedBlock._codeVariableName}.${connectedBlock._outputRename(connectedOutput.name)}.connectTo(${this._codeVariableName}.${this._inputRename(\r\n input.name\r\n )});\\n`;\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCode(uniqueNames: string[], alreadyDumped: NodeRenderGraphBlock[]) {\r\n alreadyDumped.push(this);\r\n\r\n // Get unique name\r\n const nameAsVariableName = this.name.replace(/[^A-Za-z_]+/g, \"\");\r\n this._codeVariableName = nameAsVariableName || `${this.getClassName()}_${this.uniqueId}`;\r\n\r\n if (uniqueNames.indexOf(this._codeVariableName) !== -1) {\r\n let index = 0;\r\n do {\r\n index++;\r\n this._codeVariableName = nameAsVariableName + index;\r\n } while (uniqueNames.indexOf(this._codeVariableName) !== -1);\r\n }\r\n\r\n uniqueNames.push(this._codeVariableName);\r\n\r\n // Declaration\r\n let codeString = `\\n// ${this.getClassName()}\\n`;\r\n if (this.comments) {\r\n codeString += `// ${this.comments}\\n`;\r\n }\r\n const className = this.getClassName();\r\n if (className === \"NodeRenderGraphInputBlock\") {\r\n const block = this as unknown as NodeRenderGraphInputBlock;\r\n const blockType = block.type;\r\n\r\n codeString += `var ${this._codeVariableName} = new BABYLON.NodeRenderGraphInputBlock(\"${this.name}\", nodeRenderGraph.frameGraph, scene, BABYLON.NodeRenderGraphBlockConnectionPointTypes.${NodeRenderGraphBlockConnectionPointTypes[blockType]});\\n`;\r\n } else {\r\n if (this._additionalConstructionParameters) {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene, ...${JSON.stringify(this._additionalConstructionParameters)});\\n`;\r\n } else {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene);\\n`;\r\n }\r\n }\r\n\r\n // Properties\r\n codeString += this._dumpPropertiesCode() + \"\\n\";\r\n\r\n // Inputs\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n if (alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n\r\n // Outputs\r\n for (const output of this.outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const connectedBlock = endpoint.ownerBlock;\r\n if (connectedBlock && alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Clone the current block to a new identical block\r\n * @returns a copy of the current block\r\n */\r\n public clone() {\r\n const serializationObject = this.serialize();\r\n const blockType: typeof NodeRenderGraphBlock = GetClass(serializationObject.customType);\r\n\r\n if (blockType) {\r\n const additionalConstructionParameters = serializationObject.additionalConstructionParameters;\r\n const block: NodeRenderGraphBlock = additionalConstructionParameters\r\n ? new blockType(\"\", this._frameGraph, this._scene, ...additionalConstructionParameters)\r\n : new blockType(\"\", this._frameGraph, this._scene);\r\n block._deserialize(serializationObject);\r\n return block;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Release resources\r\n */\r\n public dispose() {\r\n for (const input of this.inputs) {\r\n input.dispose();\r\n }\r\n\r\n for (const output of this.outputs) {\r\n output.dispose();\r\n }\r\n\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = undefined as any;\r\n\r\n this.onBuildObservable.clear();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"nodeRenderGraphBlock.js","sourceRoot":"","sources":["../../../../../dev/core/src/FrameGraph/Node/nodeRenderGraphBlock.ts"],"names":[],"mappings":";AAWA,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EAAE,wCAAwC,EAA2C,MAAM,8BAA8B,CAAC;AACjI,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,8BAA8B,EAAE,MAAM,uCAAuC,CAAC;AAEvF;;GAEG;AACH,MAAM,OAAO,oBAAoB;IAa7B;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,CAAC,CAAC,IAAI,CAAC,eAAe,EAAE,QAAQ,CAAC;IAC5C,CAAC;IAED,IAAW,QAAQ,CAAC,KAAc;QAC9B,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC1C,CAAC;IACL,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAmBD;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,qCAAqC;IACrC,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAOD;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAWD;;;OAGG;IACI,YAAY;QACf,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAES,YAAY,CAAC,IAAY;QAC/B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,aAAa,CAAC,IAAY;QAChC,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,KAA2B;QAC7C,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,EAAE,CAAC;oBAChC,OAAO,IAAI,CAAC;gBAChB,CAAC;gBAED,IAAI,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC5C,OAAO,IAAI,CAAC;gBAChB,CAAC;YACL,CAAC;QACL,CAAC;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;OAIG;IACI,kBAAkB,CAAC,IAAY;QAClC,IAAI,IAAI,CAAC,YAAY,EAAE,KAAK,IAAI,EAAE,CAAC;YAC/B,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,IAAI,QAAQ,CAAC,UAAU,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,CAAC;oBAC/C,OAAO,IAAI,CAAC;gBAChB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;OAIG;IACI,wBAAwB,CAAC,SAAmD;QAC/E,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC;YAClB,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC;gBAC3E,IAAI,UAAU,EAAE,CAAC;oBACb,OAAO,UAAU,CAAC;gBACtB,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACH,YAAmB,IAAY,EAAE,UAAsB,EAAE,KAAY,EAAE,GAAG,iCAA4C;QA3N9G,UAAK,GAAG,EAAE,CAAC;QAET,aAAQ,GAAG,KAAK,CAAC;QACjB,mBAAc,GAAG,KAAK,CAAC;QACvB,kBAAa,GAAG,KAAK,CAAC;QACtB,aAAQ,GAAG,KAAK,CAAC;QACjB,cAAS,GAAG,KAAK,CAAC;QA0B5B;;WAEG;QACI,sBAAiB,GAAG,IAAI,UAAU,EAAwB,CAAC;QAElE,gBAAgB;QACT,YAAO,GAAG,IAAI,KAAK,EAAkC,CAAC;QAE7D,gBAAgB;QACT,aAAQ,GAAG,IAAI,KAAK,EAAkC,CAAC;QAE9D,gBAAgB;QACT,sBAAiB,GAAG,EAAE,CAAC;QAE9B,gBAAgB;QACT,sCAAiC,GAAwB,IAAI,CAAC;QAuErE,6FAA6F;QACtF,mBAAc,GAAG,KAAK,CAAC;QAqG1B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,iBAAiB,CAAC,QAAQ,CAAC;IAC/C,CAAC;IAED;;;;;;;OAOG;IACI,aAAa,CAAC,IAAY,EAAE,IAA8C,EAAE,aAAsB,KAAK,EAAE,KAAsC;QAClJ,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,wDAAgD,CAAC;QAC/G,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAClB,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAE9B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEzB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACI,cAAc,CAAC,IAAY,EAAE,IAA8C,EAAE,KAAsC;QACtH,KAAK,GAAG,KAAK,IAAI,IAAI,8BAA8B,CAAC,IAAI,EAAE,IAAI,yDAAiD,CAAC;QAChH,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAElB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,qBAAqB,CAAC,sBAAsB,GAAG,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,wCAAwC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAE9F,MAAM,YAAY,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAE,CAAC;QAE1D,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,cAAc,EAAE;YACxC,GAAG,EAAE;gBACD,OAAO,YAAY,CAAC;YACxB,CAAC;YACD,UAAU,EAAE,IAAI;YAChB,YAAY,EAAE,IAAI;SACrB,CAAC,CAAC;QAEH,YAAY,CAAC,0CAA0C,CACnD,wCAAwC,CAAC,uBAAuB;YAC5D,wCAAwC,CAAC,iBAAiB;YAC1D,wCAAwC,CAAC,eAAe;YACxD,wCAAwC,CAAC,UAAU;YACnD,wCAAwC,CAAC,WAAW;YACpD,wCAAwC,CAAC,MAAM;YAC/C,wCAAwC,CAAC,MAAM;YAC/C,sBAAsB,CAC7B,CAAC;QAEF,OAAO,YAAY,CAAC;IACxB,CAAC;IAES,WAAW,CAAC,MAAiC;QACnD,wCAAwC;IAC5C,CAAC;IAES,gBAAgB,CAAC,MAAiC;QACxD,kCAAkC;IACtC,CAAC;IAES,4BAA4B,CAAC,oBAAoD,EAAE,qBAAqD;QAC9I,IAAI,oBAAoB,CAAC,cAAc,EAAE,CAAC;YACtC,qBAAqB,CAAC,KAAK,GAAG,oBAAoB,CAAC,cAAc,CAAC,KAAK,CAAC;QAC5E,CAAC;IACL,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,KAAgC;QACzC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,EAAE,CAAC;YAClC,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC;QAE9B,wCAAwC;QACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAC/B,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;oBACpB,iBAAiB;oBACjB,KAAK,CAAC,8BAA8B,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBACrD,CAAC;gBACD,SAAS;YACb,CAAC;YAED,MAAM,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,UAAU,CAAC;YAC9C,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;gBAC1B,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC;QACL,CAAC;QAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QAE7B,OAAO;QACP,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YAChB,MAAM,CAAC,GAAG,CAAC,YAAY,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC;QACjE,CAAC;QAED,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAC1C,CAAC;QAED,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAExB,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,SAAS,CAAC;YAE9C,MAAM,0BAA0B,GAAG,IAAI,CAAC,cAAc,CAAC,cAAc,CAAC,EAAE,cAAc,CAAC;YACvF,IAAI,0BAA0B,EAAE,CAAC;gBAC7B,IAAI,0BAA0B,CAAC,IAAI,KAAK,wCAAwC,CAAC,iBAAiB,EAAE,CAAC;oBACjG,MAAM,SAAS,GAAG,0BAA0B,CAAC,UAAmD,CAAC;oBACjG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;wBAC/C,MAAM,KAAK,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;wBAClC,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,SAAS,IAAI,8BAA8B,CAAC,eAAe,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE,CAAC;4BACjJ,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;4BACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,KAAgC,CAAC,CAAC;wBACjG,CAAC;oBACL,CAAC;gBACL,CAAC;qBAAM,IAAI,8BAA8B,CAAC,eAAe,CAAC,0BAA0B,CAAC,KAAK,CAAC,EAAE,CAAC;oBAC1F,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,YAAY,IAAI,IAAI,GAAG,EAAE,CAAC;oBACnF,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,GAAG,CAAC,0BAA0B,CAAC,KAAgC,CAAC,CAAC;gBACvG,CAAC;YACL,CAAC;YACD,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACnD,CAAC;QAED,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,KAAK,CAAC;IACjB,CAAC;IAES,oBAAoB,CAAC,WAAmB,EAAE,WAAmB,EAAE,aAAa,GAAG,KAAK;QAC1F,IAAI,aAAa,EAAE,CAAC;YAChB,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,4BAA4B,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;QACvF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;YAC9E,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,iBAAiB,GAAG,IAAI,CAAC;QACvD,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;IAClF,CAAC;IAED;;OAEG;IACI,UAAU;QACb,aAAa;IACjB,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,aAAa;IACjB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,IAAY;QAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE3D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,IAAY;QAC/B,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE5D,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAQ,EAAE,CAAC;QAEpC,mBAAmB,CAAC,UAAU,GAAG,UAAU,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QAClE,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QACvC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACrC,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzD,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;YACzC,mBAAmB,CAAC,gCAAgC,GAAG,IAAI,CAAC,iCAAiC,CAAC;QAClG,CAAC;QAED,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;QAChC,mBAAmB,CAAC,OAAO,GAAG,EAAE,CAAC;QAEjC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;QACvD,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,mBAAmB,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC9D,CAAC;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IACD;;OAEG;IACI,YAAY,CAAC,mBAAwB;QACxC,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,IAAI,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,cAAc,GAAG,mBAAmB,CAAC,cAAc,CAAC;QACzD,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAE7C,IAAI,CAAC,6CAA6C,CAAC,mBAAmB,CAAC,CAAC;IAC5E,CAAC;IAEO,6CAA6C,CAAC,mBAAwB;QAC1E,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,MAAM,CAAC;QACpD,MAAM,iBAAiB,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAEtD,IAAI,gBAAgB,EAAE,CAAC;YACnB,KAAK,MAAM,IAAI,IAAI,gBAAgB,EAAE,CAAC;gBAClC,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5D,IAAI,CAAC,KAAK,EAAE,CAAC;oBACT,SAAS;gBACb,CAAC;gBACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBACnB,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACzC,CAAC;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxB,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBAC/C,KAAK,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBACzD,CAAC;YACL,CAAC;QACL,CAAC;QAED,IAAI,iBAAiB,EAAE,CAAC;YACpB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBAChD,MAAM,IAAI,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC;gBAClC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBACnB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;gBACnD,CAAC;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;oBACxB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBACnE,CAAC;YACL,CAAC;QACL,CAAC;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,YAAY,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC5C,OAAO,GAAG,YAAY,qBAAqB,IAAI,CAAC,cAAc,MAAM,YAAY,eAAe,IAAI,CAAC,QAAQ,KAAK,CAAC;IACtH,CAAC;IAED;;OAEG;IACI,6BAA6B,CAAC,aAAqC;QACtE,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YACrC,OAAO,UAAU,CAAC;QACtB,CAAC;QAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrB,SAAS;YACb,CAAC;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,UAAU,IAAI,cAAc,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;YAC1E,UAAU,IAAI,GAAG,cAAc,CAAC,iBAAiB,IAAI,cAAc,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,YAAY,CAC5J,KAAK,CAAC,IAAI,CACb,MAAM,CAAC;QACZ,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;OAEG;IACI,SAAS,CAAC,WAAqB,EAAE,aAAqC;QACzE,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,kBAAkB;QAClB,MAAM,kBAAkB,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAAE,CAAC,CAAC;QACjE,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QAEzF,IAAI,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;YACrD,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,GAAG,CAAC;gBACA,KAAK,EAAE,CAAC;gBACR,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,GAAG,KAAK,CAAC;YACxD,CAAC,QAAQ,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE;QACjE,CAAC;QAED,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAEzC,cAAc;QACd,IAAI,UAAU,GAAG,QAAQ,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC;QACjD,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,UAAU,IAAI,MAAM,IAAI,CAAC,QAAQ,IAAI,CAAC;QAC1C,CAAC;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QACtC,IAAI,SAAS,KAAK,2BAA2B,EAAE,CAAC;YAC5C,MAAM,KAAK,GAAG,IAA4C,CAAC;YAC3D,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC;YAE7B,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,6CAA6C,IAAI,CAAC,IAAI,0FAA0F,wCAAwC,CAAC,SAAS,CAAC,MAAM,CAAC;QACzP,CAAC;aAAM,CAAC;YACJ,IAAI,IAAI,CAAC,iCAAiC,EAAE,CAAC;gBACzC,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,4CAA4C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,iCAAiC,CAAC,MAAM,CAAC;YACjM,CAAC;iBAAM,CAAC;gBACJ,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,SAAS,KAAK,IAAI,CAAC,IAAI,0CAA0C,CAAC;YACnI,CAAC;QACL,CAAC;QAED,aAAa;QACb,UAAU,IAAI,IAAI,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC;QAEhD,SAAS;QACT,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrB,SAAS;YACb,CAAC;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;gBAC/C,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;YACvE,CAAC;QACL,CAAC;QAED,UAAU;QACV,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;gBACvB,SAAS;YACb,CAAC;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,CAAC;gBACtC,MAAM,cAAc,GAAG,QAAQ,CAAC,UAAU,CAAC;gBAC3C,IAAI,cAAc,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;oBACjE,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;gBACvE,CAAC;YACL,CAAC;QACL,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAC7C,MAAM,SAAS,GAAgC,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;QAExF,IAAI,SAAS,EAAE,CAAC;YACZ,MAAM,gCAAgC,GAAG,mBAAmB,CAAC,gCAAgC,CAAC;YAC9F,MAAM,KAAK,GAAyB,gCAAgC;gBAChE,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE,GAAG,gCAAgC,CAAC;gBACvF,CAAC,CAAC,IAAI,SAAS,CAAC,EAAE,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;YACxC,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YAC9B,KAAK,CAAC,OAAO,EAAE,CAAC;QACpB,CAAC;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YAChC,MAAM,CAAC,OAAO,EAAE,CAAC;QACrB,CAAC;QAED,IAAI,CAAC,eAAe,EAAE,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,eAAe,GAAG,SAAgB,CAAC;QAExC,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;IACnC,CAAC;CACJ;AAjhBU;IADN,SAAS,CAAC,SAAS,CAAC;sDACG","sourcesContent":["import type {\r\n NodeRenderGraphBuildState,\r\n Nullable,\r\n NodeRenderGraphInputBlock,\r\n AbstractEngine,\r\n Scene,\r\n FrameGraphTask,\r\n FrameGraph,\r\n NodeRenderGraphResourceContainerBlock,\r\n FrameGraphTextureHandle,\r\n} from \"core/index\";\r\nimport { GetClass } from \"../../Misc/typeStore\";\r\nimport { serialize } from \"../../Misc/decorators\";\r\nimport { UniqueIdGenerator } from \"../../Misc/uniqueIdGenerator\";\r\nimport { NodeRenderGraphBlockConnectionPointTypes, NodeRenderGraphConnectionPointDirection } from \"./Types/nodeRenderGraphTypes\";\r\nimport { Observable } from \"../../Misc/observable\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport { NodeRenderGraphConnectionPoint } from \"./nodeRenderGraphBlockConnectionPoint\";\r\n\r\n/**\r\n * Defines a block that can be used inside a node render graph\r\n */\r\nexport class NodeRenderGraphBlock {\r\n private _name = \"\";\r\n private _buildId: number;\r\n protected _isInput = false;\r\n protected _isTeleportOut = false;\r\n protected _isTeleportIn = false;\r\n protected _isDebug = false;\r\n protected _isUnique = false;\r\n protected _scene: Scene;\r\n protected _engine: AbstractEngine;\r\n protected _frameGraph: FrameGraph;\r\n protected _frameGraphTask?: FrameGraphTask;\r\n\r\n /**\r\n * Gets or sets the disable flag of the task associated with this block\r\n */\r\n public get disabled() {\r\n return !!this._frameGraphTask?.disabled;\r\n }\r\n\r\n public set disabled(value: boolean) {\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.disabled = value;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the frame graph task associated with this block\r\n */\r\n public get task() {\r\n return this._frameGraphTask;\r\n }\r\n\r\n /**\r\n * Gets an observable raised when the block is built\r\n */\r\n public onBuildObservable = new Observable<NodeRenderGraphBlock>();\r\n\r\n /** @internal */\r\n public _inputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _outputs = new Array<NodeRenderGraphConnectionPoint>();\r\n\r\n /** @internal */\r\n public _codeVariableName = \"\";\r\n\r\n /** @internal */\r\n public _additionalConstructionParameters: Nullable<unknown[]> = null;\r\n\r\n /**\r\n * Gets the list of input points\r\n */\r\n public get inputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._inputs;\r\n }\r\n\r\n /** Gets the list of output points */\r\n public get outputs(): NodeRenderGraphConnectionPoint[] {\r\n return this._outputs;\r\n }\r\n\r\n /**\r\n * Gets or sets the unique id of the node\r\n */\r\n public uniqueId: number;\r\n\r\n /**\r\n * Gets or set the name of the block\r\n */\r\n public get name(): string {\r\n return this._name;\r\n }\r\n\r\n public set name(value: string) {\r\n this._name = value;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is an input\r\n */\r\n public get isInput(): boolean {\r\n return this._isInput;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport out\r\n */\r\n public get isTeleportOut(): boolean {\r\n return this._isTeleportOut;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport in\r\n */\r\n public get isTeleportIn(): boolean {\r\n return this._isTeleportIn;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a debug block\r\n */\r\n public get isDebug(): boolean {\r\n return this._isDebug;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block can only be used once per node render graph\r\n */\r\n public get isUnique() {\r\n return this._isUnique;\r\n }\r\n\r\n /**\r\n * A free comment about the block\r\n */\r\n @serialize(\"comment\")\r\n public comments: string;\r\n\r\n /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */\r\n public visibleOnFrame = false;\r\n\r\n /**\r\n * Gets the current class name e.g. \"NodeRenderGraphBlock\"\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NodeRenderGraphBlock\";\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n return name;\r\n }\r\n\r\n protected _outputRename(name: string) {\r\n return name;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given block\r\n * @param block defines the potential descendant block to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOf(block: NodeRenderGraphBlock): boolean {\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock === block) {\r\n return true;\r\n }\r\n\r\n if (endpoint.ownerBlock.isAnAncestorOf(block)) {\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given type\r\n * @param type defines the potential type to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOfType(type: string): boolean {\r\n if (this.getClassName() === type) {\r\n return true;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock.isAnAncestorOfType(type)) {\r\n return true;\r\n }\r\n }\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Get the first descendant using a predicate\r\n * @param predicate defines the predicate to check\r\n * @returns descendant or null if none found\r\n */\r\n public getDescendantOfPredicate(predicate: (block: NodeRenderGraphBlock) => boolean): Nullable<NodeRenderGraphBlock> {\r\n if (predicate(this)) {\r\n return this;\r\n }\r\n\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const descendant = endpoint.ownerBlock.getDescendantOfPredicate(predicate);\r\n if (descendant) {\r\n return descendant;\r\n }\r\n }\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Creates a new NodeRenderGraphBlock\r\n * @param name defines the block name\r\n * @param frameGraph defines the hosting frame graph\r\n * @param scene defines the hosting scene\r\n * @param _additionalConstructionParameters defines additional parameters to pass to the block constructor\r\n */\r\n public constructor(name: string, frameGraph: FrameGraph, scene: Scene, ..._additionalConstructionParameters: unknown[]) {\r\n this._name = name;\r\n this._frameGraph = frameGraph;\r\n this._scene = scene;\r\n this._engine = scene.getEngine();\r\n this.uniqueId = UniqueIdGenerator.UniqueId;\r\n }\r\n\r\n /**\r\n * Register a new input. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param isOptional defines a boolean indicating that this input can be omitted\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerInput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, isOptional: boolean = false, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Input);\r\n point.type = type;\r\n point.isOptional = isOptional;\r\n\r\n this._inputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Register a new output. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerOutput(name: string, type: NodeRenderGraphBlockConnectionPointTypes, point?: NodeRenderGraphConnectionPoint) {\r\n point = point ?? new NodeRenderGraphConnectionPoint(name, this, NodeRenderGraphConnectionPointDirection.Output);\r\n point.type = type;\r\n\r\n this._outputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n protected _addDependenciesInput(additionalAllowedTypes = 0) {\r\n this.registerInput(\"dependencies\", NodeRenderGraphBlockConnectionPointTypes.AutoDetect, true);\r\n\r\n const dependencies = this.getInputByName(\"dependencies\")!;\r\n\r\n Object.defineProperty(this, \"dependencies\", {\r\n get: function (this: FrameGraphTask) {\r\n return dependencies;\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n });\r\n\r\n dependencies.addExcludedConnectionPointFromAllowedTypes(\r\n NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer |\r\n NodeRenderGraphBlockConnectionPointTypes.ResourceContainer |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowGenerator |\r\n NodeRenderGraphBlockConnectionPointTypes.ObjectList |\r\n NodeRenderGraphBlockConnectionPointTypes.ShadowLight |\r\n NodeRenderGraphBlockConnectionPointTypes.Camera |\r\n NodeRenderGraphBlockConnectionPointTypes.Object |\r\n additionalAllowedTypes\r\n );\r\n\r\n return dependencies;\r\n }\r\n\r\n protected _buildBlock(_state: NodeRenderGraphBuildState) {\r\n // Empty. Must be defined by child nodes\r\n }\r\n\r\n protected _customBuildStep(_state: NodeRenderGraphBuildState): void {\r\n // Must be implemented by children\r\n }\r\n\r\n protected _propagateInputValueToOutput(inputConnectionPoint: NodeRenderGraphConnectionPoint, outputConnectionPoint: NodeRenderGraphConnectionPoint) {\r\n if (inputConnectionPoint.connectedPoint) {\r\n outputConnectionPoint.value = inputConnectionPoint.connectedPoint.value;\r\n }\r\n }\r\n\r\n /**\r\n * Build the current node and generate the vertex data\r\n * @param state defines the current generation state\r\n * @returns true if already built\r\n */\r\n public build(state: NodeRenderGraphBuildState): boolean {\r\n if (this._buildId === state.buildId) {\r\n return true;\r\n }\r\n\r\n this._buildId = state.buildId;\r\n\r\n // Check if \"parent\" blocks are compiled\r\n for (const input of this._inputs) {\r\n if (!input.connectedPoint) {\r\n if (!input.isOptional) {\r\n // Emit a warning\r\n state._notConnectedNonOptionalInputs.push(input);\r\n }\r\n continue;\r\n }\r\n\r\n const block = input.connectedPoint.ownerBlock;\r\n if (block && block !== this) {\r\n block.build(state);\r\n }\r\n }\r\n\r\n this._customBuildStep(state);\r\n\r\n // Logs\r\n if (state.verbose) {\r\n Logger.Log(`Building ${this.name} [${this.getClassName()}]`);\r\n }\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.name = this.name;\r\n }\r\n\r\n this._buildBlock(state);\r\n\r\n if (this._frameGraphTask) {\r\n this._frameGraphTask.dependencies = undefined;\r\n\r\n const dependenciesConnectedPoint = this.getInputByName(\"dependencies\")?.connectedPoint;\r\n if (dependenciesConnectedPoint) {\r\n if (dependenciesConnectedPoint.type === NodeRenderGraphBlockConnectionPointTypes.ResourceContainer) {\r\n const container = dependenciesConnectedPoint.ownerBlock as NodeRenderGraphResourceContainerBlock;\r\n for (let i = 0; i < container.inputs.length; i++) {\r\n const input = container.inputs[i];\r\n if (input.connectedPoint && input.connectedPoint.value !== undefined && NodeRenderGraphConnectionPoint.IsTextureHandle(input.connectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(input.connectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n } else if (NodeRenderGraphConnectionPoint.IsTextureHandle(dependenciesConnectedPoint.value)) {\r\n this._frameGraphTask.dependencies = this._frameGraphTask.dependencies || new Set();\r\n this._frameGraphTask.dependencies.add(dependenciesConnectedPoint.value as FrameGraphTextureHandle);\r\n }\r\n }\r\n this._frameGraph.addTask(this._frameGraphTask);\r\n }\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return false;\r\n }\r\n\r\n protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling = false) {\r\n if (looseCoupling) {\r\n this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];\r\n } else {\r\n this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];\r\n this._inputs[inputIndex0]._isMainLinkSource = true;\r\n }\r\n\r\n this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n */\r\n public initialize() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Lets the block try to connect some inputs automatically\r\n */\r\n public autoConfigure() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Find an input by its name\r\n * @param name defines the name of the input to look for\r\n * @returns the input or null if not found\r\n */\r\n public getInputByName(name: string) {\r\n const filter = this._inputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Find an output by its name\r\n * @param name defines the name of the output to look for\r\n * @returns the output or null if not found\r\n */\r\n public getOutputByName(name: string) {\r\n const filter = this._outputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject: any = {};\r\n\r\n serializationObject.customType = \"BABYLON.\" + this.getClassName();\r\n serializationObject.id = this.uniqueId;\r\n serializationObject.name = this.name;\r\n serializationObject.comments = this.comments;\r\n serializationObject.visibleOnFrame = this.visibleOnFrame;\r\n serializationObject.disabled = this.disabled;\r\n if (this._additionalConstructionParameters) {\r\n serializationObject.additionalConstructionParameters = this._additionalConstructionParameters;\r\n }\r\n\r\n serializationObject.inputs = [];\r\n serializationObject.outputs = [];\r\n\r\n for (const input of this.inputs) {\r\n serializationObject.inputs.push(input.serialize());\r\n }\r\n\r\n for (const output of this.outputs) {\r\n serializationObject.outputs.push(output.serialize(false));\r\n }\r\n\r\n return serializationObject;\r\n }\r\n /**\r\n * @internal\r\n */\r\n public _deserialize(serializationObject: any) {\r\n this._name = serializationObject.name;\r\n this.comments = serializationObject.comments;\r\n this.visibleOnFrame = serializationObject.visibleOnFrame;\r\n this.disabled = serializationObject.disabled;\r\n\r\n this._deserializePortDisplayNamesAndExposedOnFrame(serializationObject);\r\n }\r\n\r\n private _deserializePortDisplayNamesAndExposedOnFrame(serializationObject: any) {\r\n const serializedInputs = serializationObject.inputs;\r\n const serializedOutputs = serializationObject.outputs;\r\n\r\n if (serializedInputs) {\r\n for (const port of serializedInputs) {\r\n const input = this.inputs.find((i) => i.name === port.name);\r\n if (!input) {\r\n continue;\r\n }\r\n if (port.displayName) {\r\n input.displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n input.isExposedOnFrame = port.isExposedOnFrame;\r\n input.exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n\r\n if (serializedOutputs) {\r\n for (let i = 0; i < serializedOutputs.length; i++) {\r\n const port = serializedOutputs[i];\r\n if (port.displayName) {\r\n this.outputs[i].displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n this.outputs[i].isExposedOnFrame = port.isExposedOnFrame;\r\n this.outputs[i].exposedPortPosition = port.exposedPortPosition;\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const variableName = this._codeVariableName;\r\n return `${variableName}.visibleOnFrame = ${this.visibleOnFrame};\\n${variableName}.disabled = ${this.disabled};\\n`;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCodeForOutputConnections(alreadyDumped: NodeRenderGraphBlock[]) {\r\n let codeString = \"\";\r\n\r\n if (alreadyDumped.indexOf(this) !== -1) {\r\n return codeString;\r\n }\r\n\r\n alreadyDumped.push(this);\r\n\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n codeString += connectedBlock._dumpCodeForOutputConnections(alreadyDumped);\r\n codeString += `${connectedBlock._codeVariableName}.${connectedBlock._outputRename(connectedOutput.name)}.connectTo(${this._codeVariableName}.${this._inputRename(\r\n input.name\r\n )});\\n`;\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCode(uniqueNames: string[], alreadyDumped: NodeRenderGraphBlock[]) {\r\n alreadyDumped.push(this);\r\n\r\n // Get unique name\r\n const nameAsVariableName = this.name.replace(/[^A-Za-z_]+/g, \"\");\r\n this._codeVariableName = nameAsVariableName || `${this.getClassName()}_${this.uniqueId}`;\r\n\r\n if (uniqueNames.indexOf(this._codeVariableName) !== -1) {\r\n let index = 0;\r\n do {\r\n index++;\r\n this._codeVariableName = nameAsVariableName + index;\r\n } while (uniqueNames.indexOf(this._codeVariableName) !== -1);\r\n }\r\n\r\n uniqueNames.push(this._codeVariableName);\r\n\r\n // Declaration\r\n let codeString = `\\n// ${this.getClassName()}\\n`;\r\n if (this.comments) {\r\n codeString += `// ${this.comments}\\n`;\r\n }\r\n const className = this.getClassName();\r\n if (className === \"NodeRenderGraphInputBlock\") {\r\n const block = this as unknown as NodeRenderGraphInputBlock;\r\n const blockType = block.type;\r\n\r\n codeString += `var ${this._codeVariableName} = new BABYLON.NodeRenderGraphInputBlock(\"${this.name}\", nodeRenderGraph.frameGraph, scene, BABYLON.NodeRenderGraphBlockConnectionPointTypes.${NodeRenderGraphBlockConnectionPointTypes[blockType]});\\n`;\r\n } else {\r\n if (this._additionalConstructionParameters) {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene, ...${JSON.stringify(this._additionalConstructionParameters)});\\n`;\r\n } else {\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${className}(\"${this.name}\", nodeRenderGraph.frameGraph, scene);\\n`;\r\n }\r\n }\r\n\r\n // Properties\r\n codeString += this._dumpPropertiesCode() + \"\\n\";\r\n\r\n // Inputs\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n if (alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n\r\n // Outputs\r\n for (const output of this.outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const connectedBlock = endpoint.ownerBlock;\r\n if (connectedBlock && alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Clone the current block to a new identical block\r\n * @returns a copy of the current block\r\n */\r\n public clone() {\r\n const serializationObject = this.serialize();\r\n const blockType: typeof NodeRenderGraphBlock = GetClass(serializationObject.customType);\r\n\r\n if (blockType) {\r\n const additionalConstructionParameters = serializationObject.additionalConstructionParameters;\r\n const block: NodeRenderGraphBlock = additionalConstructionParameters\r\n ? new blockType(\"\", this._frameGraph, this._scene, ...additionalConstructionParameters)\r\n : new blockType(\"\", this._frameGraph, this._scene);\r\n block._deserialize(serializationObject);\r\n return block;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Release resources\r\n */\r\n public dispose() {\r\n for (const input of this.inputs) {\r\n input.dispose();\r\n }\r\n\r\n for (const output of this.outputs) {\r\n output.dispose();\r\n }\r\n\r\n this._frameGraphTask?.dispose();\r\n this._frameGraphTask = undefined as any;\r\n\r\n this.onBuildObservable.clear();\r\n }\r\n}\r\n"]}
@@ -7,6 +7,7 @@ export declare class FrameGraphPass<T extends FrameGraphContext> implements IFra
7
7
  protected readonly _parentTask: FrameGraphTask;
8
8
  protected readonly _context: T;
9
9
  private _executeFunc;
10
+ private _initFunc?;
10
11
  /**
11
12
  * Whether the pass is disabled. Disabled passes will be skipped during execution.
12
13
  */
@@ -14,13 +15,21 @@ export declare class FrameGraphPass<T extends FrameGraphContext> implements IFra
14
15
  /** @internal */
15
16
  constructor(name: string, _parentTask: FrameGraphTask, _context: T);
16
17
  /**
17
- * Executes the pass.
18
- * @param func The function to execute for the pass.
18
+ * Initializes the pass.
19
+ * This function is called once after the frame graph has been built
20
+ * @param func The function to initialize the pass.
21
+ */
22
+ setInitializeFunc(func: (context: T) => void): void;
23
+ /**
24
+ * Sets the function to execute when the pass is executed
25
+ * @param func The function to execute when the pass is executed
19
26
  */
20
27
  setExecuteFunc(func: (context: T) => void): void;
21
28
  /** @internal */
22
29
  _execute(): void;
23
30
  /** @internal */
31
+ _initialize(): void;
32
+ /** @internal */
24
33
  _isValid(): Nullable<string>;
25
34
  /** @internal */
26
35
  _dispose(): void;
@@ -13,8 +13,16 @@ export class FrameGraphPass {
13
13
  this.disabled = false;
14
14
  }
15
15
  /**
16
- * Executes the pass.
17
- * @param func The function to execute for the pass.
16
+ * Initializes the pass.
17
+ * This function is called once after the frame graph has been built
18
+ * @param func The function to initialize the pass.
19
+ */
20
+ setInitializeFunc(func) {
21
+ this._initFunc = func;
22
+ }
23
+ /**
24
+ * Sets the function to execute when the pass is executed
25
+ * @param func The function to execute when the pass is executed
18
26
  */
19
27
  setExecuteFunc(func) {
20
28
  this._executeFunc = func;
@@ -26,6 +34,10 @@ export class FrameGraphPass {
26
34
  }
27
35
  }
28
36
  /** @internal */
37
+ _initialize() {
38
+ this._initFunc?.(this._context);
39
+ }
40
+ /** @internal */
29
41
  _isValid() {
30
42
  return this._executeFunc !== undefined ? null : "Execute function is not set (call setExecuteFunc to set it)";
31
43
  }
@@ -1 +1 @@
1
- {"version":3,"file":"pass.js","sourceRoot":"","sources":["../../../../../dev/core/src/FrameGraph/Passes/pass.ts"],"names":[],"mappings":"AAEA;;GAEG;AACH,MAAM,OAAO,cAAc;IAQvB,gBAAgB;IAChB,YACW,IAAY,EACA,WAA2B,EAC3B,QAAW;QAFvB,SAAI,GAAJ,IAAI,CAAQ;QACA,gBAAW,GAAX,WAAW,CAAgB;QAC3B,aAAQ,GAAR,QAAQ,CAAG;QATlC;;WAEG;QACI,aAAQ,GAAG,KAAK,CAAC;IAOrB,CAAC;IAEJ;;;OAGG;IACI,cAAc,CAAC,IAA0B;QAC5C,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;IAC7B,CAAC;IAED,gBAAgB;IACT,QAAQ;QACX,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACrC,CAAC;IACL,CAAC;IAED,gBAAgB;IACT,QAAQ;QACX,OAAO,IAAI,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,6DAA6D,CAAC;IAClH,CAAC;IAED,gBAAgB;IACT,QAAQ,KAAI,CAAC;CACvB","sourcesContent":["import type { Nullable, FrameGraphContext, IFrameGraphPass, FrameGraphTask } from \"core/index\";\r\n\r\n/**\r\n * Base class for a frame graph pass.\r\n */\r\nexport class FrameGraphPass<T extends FrameGraphContext> implements IFrameGraphPass {\r\n private _executeFunc: (context: T) => void;\r\n\r\n /**\r\n * Whether the pass is disabled. Disabled passes will be skipped during execution.\r\n */\r\n public disabled = false;\r\n\r\n /** @internal */\r\n constructor(\r\n public name: string,\r\n protected readonly _parentTask: FrameGraphTask,\r\n protected readonly _context: T\r\n ) {}\r\n\r\n /**\r\n * Executes the pass.\r\n * @param func The function to execute for the pass.\r\n */\r\n public setExecuteFunc(func: (context: T) => void) {\r\n this._executeFunc = func;\r\n }\r\n\r\n /** @internal */\r\n public _execute() {\r\n if (!this.disabled) {\r\n this._executeFunc(this._context);\r\n }\r\n }\r\n\r\n /** @internal */\r\n public _isValid(): Nullable<string> {\r\n return this._executeFunc !== undefined ? null : \"Execute function is not set (call setExecuteFunc to set it)\";\r\n }\r\n\r\n /** @internal */\r\n public _dispose() {}\r\n}\r\n"]}
1
+ {"version":3,"file":"pass.js","sourceRoot":"","sources":["../../../../../dev/core/src/FrameGraph/Passes/pass.ts"],"names":[],"mappings":"AAEA;;GAEG;AACH,MAAM,OAAO,cAAc;IASvB,gBAAgB;IAChB,YACW,IAAY,EACA,WAA2B,EAC3B,QAAW;QAFvB,SAAI,GAAJ,IAAI,CAAQ;QACA,gBAAW,GAAX,WAAW,CAAgB;QAC3B,aAAQ,GAAR,QAAQ,CAAG;QATlC;;WAEG;QACI,aAAQ,GAAG,KAAK,CAAC;IAOrB,CAAC;IAEJ;;;;OAIG;IACI,iBAAiB,CAAC,IAA0B;QAC/C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED;;;OAGG;IACI,cAAc,CAAC,IAA0B;QAC5C,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;IAC7B,CAAC;IAED,gBAAgB;IACT,QAAQ;QACX,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;YACjB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACrC,CAAC;IACL,CAAC;IAED,gBAAgB;IACT,WAAW;QACd,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAED,gBAAgB;IACT,QAAQ;QACX,OAAO,IAAI,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,6DAA6D,CAAC;IAClH,CAAC;IAED,gBAAgB;IACT,QAAQ,KAAI,CAAC;CACvB","sourcesContent":["import type { Nullable, FrameGraphContext, IFrameGraphPass, FrameGraphTask } from \"core/index\";\r\n\r\n/**\r\n * Base class for a frame graph pass.\r\n */\r\nexport class FrameGraphPass<T extends FrameGraphContext> implements IFrameGraphPass {\r\n private _executeFunc: (context: T) => void;\r\n private _initFunc?: (context: T) => void;\r\n\r\n /**\r\n * Whether the pass is disabled. Disabled passes will be skipped during execution.\r\n */\r\n public disabled = false;\r\n\r\n /** @internal */\r\n constructor(\r\n public name: string,\r\n protected readonly _parentTask: FrameGraphTask,\r\n protected readonly _context: T\r\n ) {}\r\n\r\n /**\r\n * Initializes the pass.\r\n * This function is called once after the frame graph has been built\r\n * @param func The function to initialize the pass.\r\n */\r\n public setInitializeFunc(func: (context: T) => void) {\r\n this._initFunc = func;\r\n }\r\n\r\n /**\r\n * Sets the function to execute when the pass is executed\r\n * @param func The function to execute when the pass is executed\r\n */\r\n public setExecuteFunc(func: (context: T) => void) {\r\n this._executeFunc = func;\r\n }\r\n\r\n /** @internal */\r\n public _execute() {\r\n if (!this.disabled) {\r\n this._executeFunc(this._context);\r\n }\r\n }\r\n\r\n /** @internal */\r\n public _initialize() {\r\n this._initFunc?.(this._context);\r\n }\r\n\r\n /** @internal */\r\n public _isValid(): Nullable<string> {\r\n return this._executeFunc !== undefined ? null : \"Execute function is not set (call setExecuteFunc to set it)\";\r\n }\r\n\r\n /** @internal */\r\n public _dispose() {}\r\n}\r\n"]}
@@ -7,7 +7,7 @@ export declare class FrameGraphRenderPass extends FrameGraphPass<FrameGraphRende
7
7
  protected readonly _engine: AbstractEngine;
8
8
  protected _renderTarget: FrameGraphTextureHandle | FrameGraphTextureHandle[] | undefined;
9
9
  protected _renderTargetDepth: FrameGraphTextureHandle | undefined;
10
- protected _frameGraphRenderTarget: FrameGraphRenderTarget | undefined;
10
+ protected _frameGraphRenderTarget: FrameGraphRenderTarget;
11
11
  protected _dependencies: Set<FrameGraphTextureHandle>;
12
12
  /**
13
13
  * Checks if a pass is a render pass.
@@ -26,7 +26,7 @@ export declare class FrameGraphRenderPass extends FrameGraphPass<FrameGraphRende
26
26
  /**
27
27
  * Gets the frame graph render target used by the render pass.
28
28
  */
29
- get frameGraphRenderTarget(): FrameGraphRenderTarget | undefined;
29
+ get frameGraphRenderTarget(): FrameGraphRenderTarget;
30
30
  /**
31
31
  * If true, the depth attachment will be read-only (may allow some optimizations in WebGPU)
32
32
  */
@@ -58,6 +58,8 @@ export declare class FrameGraphRenderPass extends FrameGraphPass<FrameGraphRende
58
58
  */
59
59
  collectDependencies(dependencies: Set<FrameGraphTextureHandle>): void;
60
60
  /** @internal */
61
+ _initialize(): void;
62
+ /** @internal */
61
63
  _execute(): void;
62
64
  /** @internal */
63
65
  _isValid(): Nullable<string>;
@@ -100,9 +100,12 @@ export class FrameGraphRenderPass extends FrameGraphPass {
100
100
  }
101
101
  }
102
102
  /** @internal */
103
+ _initialize() {
104
+ this._frameGraphRenderTarget = this._context.createRenderTarget(this.name, this._renderTarget, this._renderTargetDepth, this.depthReadOnly, this.stencilReadOnly);
105
+ super._initialize();
106
+ }
107
+ /** @internal */
103
108
  _execute() {
104
- this._frameGraphRenderTarget =
105
- this._frameGraphRenderTarget || this._context.createRenderTarget(this.name, this._renderTarget, this._renderTargetDepth, this.depthReadOnly, this.stencilReadOnly);
106
109
  this._context.bindRenderTarget(this._frameGraphRenderTarget);
107
110
  super._execute();
108
111
  this._context._flushDebugMessages();