@onerjs/core 8.27.14 → 8.28.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
  2. package/Buffers/bufferUtils.d.ts +1 -2
  3. package/Buffers/bufferUtils.js +3 -4
  4. package/Buffers/bufferUtils.js.map +1 -1
  5. package/Engines/abstractEngine.js +2 -2
  6. package/Engines/abstractEngine.js.map +1 -1
  7. package/Materials/Textures/texture.js +9 -2
  8. package/Materials/Textures/texture.js.map +1 -1
  9. package/Meshes/Compression/dracoEncoder.js +1 -1
  10. package/Meshes/Compression/dracoEncoder.js.map +1 -1
  11. package/Meshes/geometry.js +1 -1
  12. package/Meshes/geometry.js.map +1 -1
  13. package/Particles/gpuParticleSystem.js +2 -1
  14. package/Particles/gpuParticleSystem.js.map +1 -1
  15. package/Particles/thinParticleSystem.js +4 -3
  16. package/Particles/thinParticleSystem.js.map +1 -1
  17. package/Physics/v2/physicsAggregate.d.ts +5 -0
  18. package/Physics/v2/physicsAggregate.js +26 -0
  19. package/Physics/v2/physicsAggregate.js.map +1 -1
  20. package/Rendering/geometryBufferRenderer.js +6 -1
  21. package/Rendering/geometryBufferRenderer.js.map +1 -1
  22. package/Shaders/geometry.fragment.js +3 -1
  23. package/Shaders/geometry.fragment.js.map +1 -1
  24. package/Shaders/geometry.vertex.js +10 -2
  25. package/Shaders/geometry.vertex.js.map +1 -1
  26. package/ShadersWGSL/geometry.fragment.js +3 -1
  27. package/ShadersWGSL/geometry.fragment.js.map +1 -1
  28. package/ShadersWGSL/geometry.vertex.js +10 -2
  29. package/ShadersWGSL/geometry.vertex.js.map +1 -1
  30. package/XR/features/WebXRAnchorSystem.d.ts +1 -1
  31. package/XR/features/WebXRBackgroundRemover.d.ts +1 -1
  32. package/XR/features/WebXRControllerMovement.d.ts +1 -1
  33. package/XR/features/WebXRControllerPhysics.d.ts +1 -1
  34. package/XR/features/WebXRControllerPointerSelection.d.ts +1 -1
  35. package/XR/features/WebXRControllerTeleportation.d.ts +1 -1
  36. package/XR/features/WebXRDOMOverlay.d.ts +1 -1
  37. package/XR/features/WebXRDepthSensing.d.ts +1 -1
  38. package/XR/features/WebXREyeTracking.d.ts +1 -1
  39. package/XR/features/WebXRFeaturePointSystem.d.ts +1 -1
  40. package/XR/features/WebXRHandTracking.d.ts +1 -1
  41. package/XR/features/WebXRHitTest.d.ts +1 -1
  42. package/XR/features/WebXRHitTestLegacy.d.ts +1 -1
  43. package/XR/features/WebXRImageTracking.d.ts +1 -1
  44. package/XR/features/WebXRLayers.d.ts +1 -1
  45. package/XR/features/WebXRLightEstimation.d.ts +1 -1
  46. package/XR/features/WebXRMeshDetector.d.ts +1 -1
  47. package/XR/features/WebXRNearInteraction.d.ts +1 -1
  48. package/XR/features/WebXRPlaneDetector.d.ts +1 -1
  49. package/XR/features/WebXRRawCameraAccess.d.ts +1 -1
  50. package/XR/features/WebXRSpaceWarp.d.ts +1 -1
  51. package/XR/webXRDefaultExperience.js +1 -1
  52. package/XR/webXRDefaultExperience.js.map +1 -1
  53. package/XR/webXRFeaturesManager.d.ts +116 -27
  54. package/XR/webXRFeaturesManager.js.map +1 -1
  55. package/package.json +1 -1
@@ -1327,9 +1327,10 @@ export class ThinParticleSystem extends BaseParticleSystem {
1327
1327
  */
1328
1328
  _appendParticleVertex(index, particle, offsetX, offsetY) {
1329
1329
  let offset = index * this._vertexBufferSize;
1330
- this._vertexData[offset++] = particle.position.x + this.worldOffset.x;
1331
- this._vertexData[offset++] = particle.position.y + this.worldOffset.y;
1332
- this._vertexData[offset++] = particle.position.z + this.worldOffset.z;
1330
+ const floatingOriginOffset = TmpVectors.Vector3[0].copyFrom(this._scene?.floatingOriginOffset || Vector3.ZeroReadOnly);
1331
+ this._vertexData[offset++] = particle.position.x + this.worldOffset.x - floatingOriginOffset.x;
1332
+ this._vertexData[offset++] = particle.position.y + this.worldOffset.y - floatingOriginOffset.y;
1333
+ this._vertexData[offset++] = particle.position.z + this.worldOffset.z - floatingOriginOffset.z;
1333
1334
  this._vertexData[offset++] = particle.color.r;
1334
1335
  this._vertexData[offset++] = particle.color.g;
1335
1336
  this._vertexData[offset++] = particle.color.b;