@ohuoy/easymap 1.0.19 → 1.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.js +318 -290
- package/dist/example - /345/211/257/346/234/254/bundle.js" +318 -290
- package/dist/example - /345/211/257/346/234/254/index.html" +11 -11
- package/index.js +4 -0
- package/lib/threebox-plugin/CHANGELOG.md +665 -0
- package/lib/threebox-plugin/LICENSE.txt +97 -0
- package/lib/threebox-plugin/README.md +199 -0
- package/lib/threebox-plugin/exports.js +2 -0
- package/lib/threebox-plugin/main.js +8 -0
- package/lib/threebox-plugin/package.json +44 -0
- package/lib/threebox-plugin/server.stop.js +13 -0
- package/lib/threebox-plugin/src/Threebox.js +1216 -0
- package/lib/threebox-plugin/src/animation/AnimationManager.js +483 -0
- package/lib/threebox-plugin/src/camera/CameraSync.js +302 -0
- package/lib/threebox-plugin/src/objects/CSS2DRenderer.js +245 -0
- package/lib/threebox-plugin/src/objects/LabelRenderer.js +71 -0
- package/lib/threebox-plugin/src/objects/Object3D.js +34 -0
- package/lib/threebox-plugin/src/objects/effects/BuildingShadows.js +115 -0
- package/lib/threebox-plugin/src/objects/extrusion.js +61 -0
- package/lib/threebox-plugin/src/objects/fflate.min.js +15 -0
- package/lib/threebox-plugin/src/objects/label.js +29 -0
- package/lib/threebox-plugin/src/objects/line.js +1386 -0
- package/lib/threebox-plugin/src/objects/loadObj.js +142 -0
- package/lib/threebox-plugin/src/objects/loaders/ColladaLoader.js +3751 -0
- package/lib/threebox-plugin/src/objects/loaders/FBXLoader.js +3864 -0
- package/lib/threebox-plugin/src/objects/loaders/GLTFLoader.js +3857 -0
- package/lib/threebox-plugin/src/objects/loaders/MTLLoader.js +498 -0
- package/lib/threebox-plugin/src/objects/loaders/OBJLoader.js +818 -0
- package/lib/threebox-plugin/src/objects/objects.js +1113 -0
- package/lib/threebox-plugin/src/objects/sphere.js +28 -0
- package/lib/threebox-plugin/src/objects/tooltip.js +27 -0
- package/lib/threebox-plugin/src/objects/tube.js +35 -0
- package/lib/threebox-plugin/src/three.js +6 -0
- package/lib/threebox-plugin/src/three.module.js +54571 -0
- package/lib/threebox-plugin/src/utils/ValueGenerator.js +11 -0
- package/lib/threebox-plugin/src/utils/constants.js +21 -0
- package/lib/threebox-plugin/src/utils/material.js +52 -0
- package/lib/threebox-plugin/src/utils/suncalc.js +322 -0
- package/lib/threebox-plugin/src/utils/utils.js +424 -0
- package/lib/threebox-plugin/src/utils/validate.js +115 -0
- package/package.json +18 -18
- package/src/components/EasyMapMarker.js +8 -0
- package/src/components/control/DrawBar.js +5 -0
- package/src/components/control/TilesBar.js +116 -27
- package/src/components/control/Toobars.js +20 -1
- package/src/components/layer/AlarmLayer.js +4 -1
- package/src/components/layer/AnimationBarbsLayer.js +1 -1
- package/src/components/layer/AnimationLayer copy.js +1 -1
- package/src/components/layer/AnimationLayer.js +11 -3
- package/src/components/layer/CustomIconLayer.js +1 -1
- package/src/components/layer/ExtrusionLayer.js +1 -1
- package/src/components/layer/ExtrusionLayerold.js +2 -1
- package/src/components/layer/MarkerAreaLayer.js +1 -1
- package/src/components/layer/PathLineLayer.js +1 -1
- package/src/components/layer/ThreeScanLayer.js +51 -14
- package/src/components/layer/ThreeWallLayer.js +1 -1
- package/webpack.config.js +2 -1
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/**
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* @author mrdoob / http://mrdoob.com/
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*/
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// const THREE = require('../../three.js');
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import * as THREE from '../../three.module.js'
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// (function () {
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const _object_pattern = /^[og]\s*(.+)?/; // mtllib file_reference
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const _material_library_pattern = /^mtllib /; // usemtl material_name
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const _material_use_pattern = /^usemtl /; // usemap map_name
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const _map_use_pattern = /^usemap /;
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const _vA = new THREE.Vector3();
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const _vB = new THREE.Vector3();
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const _vC = new THREE.Vector3();
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const _ab = new THREE.Vector3();
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const _cb = new THREE.Vector3();
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function ParserState() {
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const state = {
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objects: [],
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object: {},
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vertices: [],
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normals: [],
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colors: [],
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uvs: [],
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materials: {},
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materialLibraries: [],
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startObject: function (name, fromDeclaration) {
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// If the current object (initial from reset) is not from a g/o declaration in the parsed
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// file. We need to use it for the first parsed g/o to keep things in sync.
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if (this.object && this.object.fromDeclaration === false) {
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this.object.name = name;
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this.object.fromDeclaration = fromDeclaration !== false;
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return;
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}
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const previousMaterial = this.object && typeof this.object.currentMaterial === 'function' ? this.object.currentMaterial() : undefined;
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if (this.object && typeof this.object._finalize === 'function') {
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this.object._finalize(true);
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}
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this.object = {
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name: name || '',
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fromDeclaration: fromDeclaration !== false,
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geometry: {
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vertices: [],
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normals: [],
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colors: [],
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uvs: [],
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hasUVIndices: false
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},
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materials: [],
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smooth: true,
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startMaterial: function (name, libraries) {
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const previous = this._finalize(false); // New usemtl declaration overwrites an inherited material, except if faces were declared
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// after the material, then it must be preserved for proper MultiMaterial continuation.
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if (previous && (previous.inherited || previous.groupCount <= 0)) {
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this.materials.splice(previous.index, 1);
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}
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const material = {
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index: this.materials.length,
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name: name || '',
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mtllib: Array.isArray(libraries) && libraries.length > 0 ? libraries[libraries.length - 1] : '',
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smooth: previous !== undefined ? previous.smooth : this.smooth,
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groupStart: previous !== undefined ? previous.groupEnd : 0,
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groupEnd: - 1,
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groupCount: - 1,
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inherited: false,
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clone: function (index) {
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const cloned = {
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index: typeof index === 'number' ? index : this.index,
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name: this.name,
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mtllib: this.mtllib,
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smooth: this.smooth,
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groupStart: 0,
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groupEnd: - 1,
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groupCount: - 1,
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inherited: false
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};
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cloned.clone = this.clone.bind(cloned);
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return cloned;
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}
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};
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this.materials.push(material);
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return material;
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},
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currentMaterial: function () {
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if (this.materials.length > 0) {
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return this.materials[this.materials.length - 1];
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}
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return undefined;
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},
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_finalize: function (end) {
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const lastMultiMaterial = this.currentMaterial();
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if (lastMultiMaterial && lastMultiMaterial.groupEnd === - 1) {
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lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
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lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
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lastMultiMaterial.inherited = false;
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} // Ignore objects tail materials if no face declarations followed them before a new o/g started.
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if (end && this.materials.length > 1) {
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for (let mi = this.materials.length - 1; mi >= 0; mi--) {
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if (this.materials[mi].groupCount <= 0) {
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this.materials.splice(mi, 1);
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}
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}
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} // Guarantee at least one empty material, this makes the creation later more straight forward.
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if (end && this.materials.length === 0) {
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this.materials.push({
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name: '',
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smooth: this.smooth
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});
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}
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return lastMultiMaterial;
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}
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}; // Inherit previous objects material.
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// Spec tells us that a declared material must be set to all objects until a new material is declared.
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// If a usemtl declaration is encountered while this new object is being parsed, it will
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// overwrite the inherited material. Exception being that there was already face declarations
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// to the inherited material, then it will be preserved for proper MultiMaterial continuation.
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if (previousMaterial && previousMaterial.name && typeof previousMaterial.clone === 'function') {
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const declared = previousMaterial.clone(0);
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declared.inherited = true;
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this.object.materials.push(declared);
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}
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this.objects.push(this.object);
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},
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finalize: function () {
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if (this.object && typeof this.object._finalize === 'function') {
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this.object._finalize(true);
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}
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},
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parseVertexIndex: function (value, len) {
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const index = parseInt(value, 10);
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return (index >= 0 ? index - 1 : index + len / 3) * 3;
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},
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parseNormalIndex: function (value, len) {
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const index = parseInt(value, 10);
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return (index >= 0 ? index - 1 : index + len / 3) * 3;
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},
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parseUVIndex: function (value, len) {
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const index = parseInt(value, 10);
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return (index >= 0 ? index - 1 : index + len / 2) * 2;
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},
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addVertex: function (a, b, c) {
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const src = this.vertices;
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const dst = this.object.geometry.vertices;
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dst.push(src[a + 0], src[a + 1], src[a + 2]);
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dst.push(src[b + 0], src[b + 1], src[b + 2]);
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dst.push(src[c + 0], src[c + 1], src[c + 2]);
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},
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addVertexPoint: function (a) {
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const src = this.vertices;
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const dst = this.object.geometry.vertices;
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dst.push(src[a + 0], src[a + 1], src[a + 2]);
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},
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addVertexLine: function (a) {
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const src = this.vertices;
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const dst = this.object.geometry.vertices;
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dst.push(src[a + 0], src[a + 1], src[a + 2]);
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},
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addNormal: function (a, b, c) {
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const src = this.normals;
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const dst = this.object.geometry.normals;
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dst.push(src[a + 0], src[a + 1], src[a + 2]);
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dst.push(src[b + 0], src[b + 1], src[b + 2]);
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dst.push(src[c + 0], src[c + 1], src[c + 2]);
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},
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addFaceNormal: function (a, b, c) {
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const src = this.vertices;
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const dst = this.object.geometry.normals;
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_vA.fromArray(src, a);
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_vB.fromArray(src, b);
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_vC.fromArray(src, c);
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_cb.subVectors(_vC, _vB);
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_ab.subVectors(_vA, _vB);
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_cb.cross(_ab);
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_cb.normalize();
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dst.push(_cb.x, _cb.y, _cb.z);
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dst.push(_cb.x, _cb.y, _cb.z);
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dst.push(_cb.x, _cb.y, _cb.z);
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},
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addColor: function (a, b, c) {
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const src = this.colors;
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const dst = this.object.geometry.colors;
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if (src[a] !== undefined) dst.push(src[a + 0], src[a + 1], src[a + 2]);
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if (src[b] !== undefined) dst.push(src[b + 0], src[b + 1], src[b + 2]);
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if (src[c] !== undefined) dst.push(src[c + 0], src[c + 1], src[c + 2]);
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},
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addUV: function (a, b, c) {
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const src = this.uvs;
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const dst = this.object.geometry.uvs;
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dst.push(src[a + 0], src[a + 1]);
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dst.push(src[b + 0], src[b + 1]);
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dst.push(src[c + 0], src[c + 1]);
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},
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addDefaultUV: function () {
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const dst = this.object.geometry.uvs;
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dst.push(0, 0);
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dst.push(0, 0);
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dst.push(0, 0);
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},
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addUVLine: function (a) {
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const src = this.uvs;
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const dst = this.object.geometry.uvs;
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dst.push(src[a + 0], src[a + 1]);
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},
|
|
295
|
+
addFace: function (a, b, c, ua, ub, uc, na, nb, nc) {
|
|
296
|
+
|
|
297
|
+
const vLen = this.vertices.length;
|
|
298
|
+
let ia = this.parseVertexIndex(a, vLen);
|
|
299
|
+
let ib = this.parseVertexIndex(b, vLen);
|
|
300
|
+
let ic = this.parseVertexIndex(c, vLen);
|
|
301
|
+
this.addVertex(ia, ib, ic);
|
|
302
|
+
this.addColor(ia, ib, ic); // normals
|
|
303
|
+
|
|
304
|
+
if (na !== undefined && na !== '') {
|
|
305
|
+
|
|
306
|
+
const nLen = this.normals.length;
|
|
307
|
+
ia = this.parseNormalIndex(na, nLen);
|
|
308
|
+
ib = this.parseNormalIndex(nb, nLen);
|
|
309
|
+
ic = this.parseNormalIndex(nc, nLen);
|
|
310
|
+
this.addNormal(ia, ib, ic);
|
|
311
|
+
|
|
312
|
+
} else {
|
|
313
|
+
|
|
314
|
+
this.addFaceNormal(ia, ib, ic);
|
|
315
|
+
|
|
316
|
+
} // uvs
|
|
317
|
+
|
|
318
|
+
|
|
319
|
+
if (ua !== undefined && ua !== '') {
|
|
320
|
+
|
|
321
|
+
const uvLen = this.uvs.length;
|
|
322
|
+
ia = this.parseUVIndex(ua, uvLen);
|
|
323
|
+
ib = this.parseUVIndex(ub, uvLen);
|
|
324
|
+
ic = this.parseUVIndex(uc, uvLen);
|
|
325
|
+
this.addUV(ia, ib, ic);
|
|
326
|
+
this.object.geometry.hasUVIndices = true;
|
|
327
|
+
|
|
328
|
+
} else {
|
|
329
|
+
|
|
330
|
+
// add placeholder values (for inconsistent face definitions)
|
|
331
|
+
this.addDefaultUV();
|
|
332
|
+
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
},
|
|
336
|
+
addPointGeometry: function (vertices) {
|
|
337
|
+
|
|
338
|
+
this.object.geometry.type = 'Points';
|
|
339
|
+
const vLen = this.vertices.length;
|
|
340
|
+
|
|
341
|
+
for (let vi = 0, l = vertices.length; vi < l; vi++) {
|
|
342
|
+
|
|
343
|
+
const index = this.parseVertexIndex(vertices[vi], vLen);
|
|
344
|
+
this.addVertexPoint(index);
|
|
345
|
+
this.addColor(index);
|
|
346
|
+
|
|
347
|
+
}
|
|
348
|
+
|
|
349
|
+
},
|
|
350
|
+
addLineGeometry: function (vertices, uvs) {
|
|
351
|
+
|
|
352
|
+
this.object.geometry.type = 'Line';
|
|
353
|
+
const vLen = this.vertices.length;
|
|
354
|
+
const uvLen = this.uvs.length;
|
|
355
|
+
|
|
356
|
+
for (let vi = 0, l = vertices.length; vi < l; vi++) {
|
|
357
|
+
|
|
358
|
+
this.addVertexLine(this.parseVertexIndex(vertices[vi], vLen));
|
|
359
|
+
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
for (let uvi = 0, l = uvs.length; uvi < l; uvi++) {
|
|
363
|
+
|
|
364
|
+
this.addUVLine(this.parseUVIndex(uvs[uvi], uvLen));
|
|
365
|
+
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
}
|
|
369
|
+
};
|
|
370
|
+
state.startObject('', false);
|
|
371
|
+
return state;
|
|
372
|
+
|
|
373
|
+
} //
|
|
374
|
+
|
|
375
|
+
|
|
376
|
+
class OBJLoader extends THREE.Loader {
|
|
377
|
+
|
|
378
|
+
constructor(manager) {
|
|
379
|
+
|
|
380
|
+
super(manager);
|
|
381
|
+
this.materials = null;
|
|
382
|
+
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
load(url, onLoad, onProgress, onError) {
|
|
386
|
+
|
|
387
|
+
const scope = this;
|
|
388
|
+
const loader = new THREE.FileLoader(this.manager);
|
|
389
|
+
loader.setPath(this.path);
|
|
390
|
+
loader.setRequestHeader(this.requestHeader);
|
|
391
|
+
loader.setWithCredentials(this.withCredentials);
|
|
392
|
+
loader.load(url, function (text) {
|
|
393
|
+
|
|
394
|
+
try {
|
|
395
|
+
|
|
396
|
+
onLoad(scope.parse(text));
|
|
397
|
+
|
|
398
|
+
} catch (e) {
|
|
399
|
+
|
|
400
|
+
if (onError) {
|
|
401
|
+
|
|
402
|
+
onError(e);
|
|
403
|
+
|
|
404
|
+
} else {
|
|
405
|
+
|
|
406
|
+
console.error(e);
|
|
407
|
+
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
scope.manager.itemError(url);
|
|
411
|
+
|
|
412
|
+
}
|
|
413
|
+
|
|
414
|
+
}, onProgress, onError);
|
|
415
|
+
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
setMaterials(materials) {
|
|
419
|
+
|
|
420
|
+
this.materials = materials;
|
|
421
|
+
return this;
|
|
422
|
+
|
|
423
|
+
}
|
|
424
|
+
|
|
425
|
+
parse(text) {
|
|
426
|
+
|
|
427
|
+
const state = new ParserState();
|
|
428
|
+
|
|
429
|
+
if (text.indexOf('\r\n') !== - 1) {
|
|
430
|
+
|
|
431
|
+
// This is faster than String.split with regex that splits on both
|
|
432
|
+
text = text.replace(/\r\n/g, '\n');
|
|
433
|
+
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
if (text.indexOf('\\\n') !== - 1) {
|
|
437
|
+
|
|
438
|
+
// join lines separated by a line continuation character (\)
|
|
439
|
+
text = text.replace(/\\\n/g, '');
|
|
440
|
+
|
|
441
|
+
}
|
|
442
|
+
|
|
443
|
+
const lines = text.split('\n');
|
|
444
|
+
let line = '',
|
|
445
|
+
lineFirstChar = '';
|
|
446
|
+
let lineLength = 0;
|
|
447
|
+
let result = []; // Faster to just trim left side of the line. Use if available.
|
|
448
|
+
|
|
449
|
+
const trimLeft = typeof ''.trimLeft === 'function';
|
|
450
|
+
|
|
451
|
+
for (let i = 0, l = lines.length; i < l; i++) {
|
|
452
|
+
|
|
453
|
+
line = lines[i];
|
|
454
|
+
line = trimLeft ? line.trimLeft() : line.trim();
|
|
455
|
+
lineLength = line.length;
|
|
456
|
+
if (lineLength === 0) continue;
|
|
457
|
+
lineFirstChar = line.charAt(0); // @todo invoke passed in handler if any
|
|
458
|
+
|
|
459
|
+
if (lineFirstChar === '#') continue;
|
|
460
|
+
|
|
461
|
+
if (lineFirstChar === 'v') {
|
|
462
|
+
|
|
463
|
+
const data = line.split(/\s+/);
|
|
464
|
+
|
|
465
|
+
switch (data[0]) {
|
|
466
|
+
|
|
467
|
+
case 'v':
|
|
468
|
+
state.vertices.push(parseFloat(data[1]), parseFloat(data[2]), parseFloat(data[3]));
|
|
469
|
+
|
|
470
|
+
if (data.length >= 7) {
|
|
471
|
+
|
|
472
|
+
state.colors.push(parseFloat(data[4]), parseFloat(data[5]), parseFloat(data[6]));
|
|
473
|
+
|
|
474
|
+
} else {
|
|
475
|
+
|
|
476
|
+
// if no colors are defined, add placeholders so color and vertex indices match
|
|
477
|
+
state.colors.push(undefined, undefined, undefined);
|
|
478
|
+
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
break;
|
|
482
|
+
|
|
483
|
+
case 'vn':
|
|
484
|
+
state.normals.push(parseFloat(data[1]), parseFloat(data[2]), parseFloat(data[3]));
|
|
485
|
+
break;
|
|
486
|
+
|
|
487
|
+
case 'vt':
|
|
488
|
+
state.uvs.push(parseFloat(data[1]), parseFloat(data[2]));
|
|
489
|
+
break;
|
|
490
|
+
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
} else if (lineFirstChar === 'f') {
|
|
494
|
+
|
|
495
|
+
const lineData = line.substr(1).trim();
|
|
496
|
+
const vertexData = lineData.split(/\s+/);
|
|
497
|
+
const faceVertices = []; // Parse the face vertex data into an easy to work with format
|
|
498
|
+
|
|
499
|
+
for (let j = 0, jl = vertexData.length; j < jl; j++) {
|
|
500
|
+
|
|
501
|
+
const vertex = vertexData[j];
|
|
502
|
+
|
|
503
|
+
if (vertex.length > 0) {
|
|
504
|
+
|
|
505
|
+
const vertexParts = vertex.split('/');
|
|
506
|
+
faceVertices.push(vertexParts);
|
|
507
|
+
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
} // Draw an edge between the first vertex and all subsequent vertices to form an n-gon
|
|
511
|
+
|
|
512
|
+
|
|
513
|
+
const v1 = faceVertices[0];
|
|
514
|
+
|
|
515
|
+
for (let j = 1, jl = faceVertices.length - 1; j < jl; j++) {
|
|
516
|
+
|
|
517
|
+
const v2 = faceVertices[j];
|
|
518
|
+
const v3 = faceVertices[j + 1];
|
|
519
|
+
state.addFace(v1[0], v2[0], v3[0], v1[1], v2[1], v3[1], v1[2], v2[2], v3[2]);
|
|
520
|
+
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
} else if (lineFirstChar === 'l') {
|
|
524
|
+
|
|
525
|
+
const lineParts = line.substring(1).trim().split(' ');
|
|
526
|
+
let lineVertices = [];
|
|
527
|
+
const lineUVs = [];
|
|
528
|
+
|
|
529
|
+
if (line.indexOf('/') === - 1) {
|
|
530
|
+
|
|
531
|
+
lineVertices = lineParts;
|
|
532
|
+
|
|
533
|
+
} else {
|
|
534
|
+
|
|
535
|
+
for (let li = 0, llen = lineParts.length; li < llen; li++) {
|
|
536
|
+
|
|
537
|
+
const parts = lineParts[li].split('/');
|
|
538
|
+
if (parts[0] !== '') lineVertices.push(parts[0]);
|
|
539
|
+
if (parts[1] !== '') lineUVs.push(parts[1]);
|
|
540
|
+
|
|
541
|
+
}
|
|
542
|
+
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
state.addLineGeometry(lineVertices, lineUVs);
|
|
546
|
+
|
|
547
|
+
} else if (lineFirstChar === 'p') {
|
|
548
|
+
|
|
549
|
+
const lineData = line.substr(1).trim();
|
|
550
|
+
const pointData = lineData.split(' ');
|
|
551
|
+
state.addPointGeometry(pointData);
|
|
552
|
+
|
|
553
|
+
} else if ((result = _object_pattern.exec(line)) !== null) {
|
|
554
|
+
|
|
555
|
+
// o object_name
|
|
556
|
+
// or
|
|
557
|
+
// g group_name
|
|
558
|
+
// WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
|
|
559
|
+
// let name = result[ 0 ].substr( 1 ).trim();
|
|
560
|
+
const name = (' ' + result[0].substr(1).trim()).substr(1);
|
|
561
|
+
state.startObject(name);
|
|
562
|
+
|
|
563
|
+
} else if (_material_use_pattern.test(line)) {
|
|
564
|
+
|
|
565
|
+
// material
|
|
566
|
+
state.object.startMaterial(line.substring(7).trim(), state.materialLibraries);
|
|
567
|
+
|
|
568
|
+
} else if (_material_library_pattern.test(line)) {
|
|
569
|
+
|
|
570
|
+
// mtl file
|
|
571
|
+
state.materialLibraries.push(line.substring(7).trim());
|
|
572
|
+
|
|
573
|
+
} else if (_map_use_pattern.test(line)) {
|
|
574
|
+
|
|
575
|
+
// the line is parsed but ignored since the loader assumes textures are defined MTL files
|
|
576
|
+
// (according to https://www.okino.com/conv/imp_wave.htm, 'usemap' is the old-style Wavefront texture reference method)
|
|
577
|
+
console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');
|
|
578
|
+
|
|
579
|
+
} else if (lineFirstChar === 's') {
|
|
580
|
+
|
|
581
|
+
result = line.split(' '); // smooth shading
|
|
582
|
+
// @todo Handle files that have varying smooth values for a set of faces inside one geometry,
|
|
583
|
+
// but does not define a usemtl for each face set.
|
|
584
|
+
// This should be detected and a dummy material created (later MultiMaterial and geometry groups).
|
|
585
|
+
// This requires some care to not create extra material on each smooth value for "normal" obj files.
|
|
586
|
+
// where explicit usemtl defines geometry groups.
|
|
587
|
+
// Example asset: examples/models/obj/cerberus/Cerberus.obj
|
|
588
|
+
|
|
589
|
+
/*
|
|
590
|
+
* http://paulbourke.net/dataformats/obj/
|
|
591
|
+
* or
|
|
592
|
+
* http://www.cs.utah.edu/~boulos/cs3505/obj_spec.pdf
|
|
593
|
+
*
|
|
594
|
+
* From chapter "Grouping" Syntax explanation "s group_number":
|
|
595
|
+
* "group_number is the smoothing group number. To turn off smoothing groups, use a value of 0 or off.
|
|
596
|
+
* Polygonal elements use group numbers to put elements in different smoothing groups. For free-form
|
|
597
|
+
* surfaces, smoothing groups are either turned on or off; there is no difference between values greater
|
|
598
|
+
* than 0."
|
|
599
|
+
*/
|
|
600
|
+
|
|
601
|
+
if (result.length > 1) {
|
|
602
|
+
|
|
603
|
+
const value = result[1].trim().toLowerCase();
|
|
604
|
+
state.object.smooth = value !== '0' && value !== 'off';
|
|
605
|
+
|
|
606
|
+
} else {
|
|
607
|
+
|
|
608
|
+
// ZBrush can produce "s" lines #11707
|
|
609
|
+
state.object.smooth = true;
|
|
610
|
+
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
const material = state.object.currentMaterial();
|
|
614
|
+
if (material) material.smooth = state.object.smooth;
|
|
615
|
+
|
|
616
|
+
} else {
|
|
617
|
+
|
|
618
|
+
// Handle null terminated files without exception
|
|
619
|
+
if (line === '\0') continue;
|
|
620
|
+
console.warn('THREE.OBJLoader: Unexpected line: "' + line + '"');
|
|
621
|
+
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
state.finalize();
|
|
627
|
+
const container = new THREE.Group();
|
|
628
|
+
container.materialLibraries = [].concat(state.materialLibraries);
|
|
629
|
+
const hasPrimitives = !(state.objects.length === 1 && state.objects[0].geometry.vertices.length === 0);
|
|
630
|
+
|
|
631
|
+
if (hasPrimitives === true) {
|
|
632
|
+
|
|
633
|
+
for (let i = 0, l = state.objects.length; i < l; i++) {
|
|
634
|
+
|
|
635
|
+
const object = state.objects[i];
|
|
636
|
+
const geometry = object.geometry;
|
|
637
|
+
const materials = object.materials;
|
|
638
|
+
const isLine = geometry.type === 'Line';
|
|
639
|
+
const isPoints = geometry.type === 'Points';
|
|
640
|
+
let hasVertexColors = false; // Skip o/g line declarations that did not follow with any faces
|
|
641
|
+
|
|
642
|
+
if (geometry.vertices.length === 0) continue;
|
|
643
|
+
const buffergeometry = new THREE.BufferGeometry();
|
|
644
|
+
buffergeometry.setAttribute('position', new THREE.Float32BufferAttribute(geometry.vertices, 3));
|
|
645
|
+
|
|
646
|
+
if (geometry.normals.length > 0) {
|
|
647
|
+
|
|
648
|
+
buffergeometry.setAttribute('normal', new THREE.Float32BufferAttribute(geometry.normals, 3));
|
|
649
|
+
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
if (geometry.colors.length > 0) {
|
|
653
|
+
|
|
654
|
+
hasVertexColors = true;
|
|
655
|
+
buffergeometry.setAttribute('color', new THREE.Float32BufferAttribute(geometry.colors, 3));
|
|
656
|
+
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
if (geometry.hasUVIndices === true) {
|
|
660
|
+
|
|
661
|
+
buffergeometry.setAttribute('uv', new THREE.Float32BufferAttribute(geometry.uvs, 2));
|
|
662
|
+
|
|
663
|
+
} // Create materials
|
|
664
|
+
|
|
665
|
+
|
|
666
|
+
const createdMaterials = [];
|
|
667
|
+
|
|
668
|
+
for (let mi = 0, miLen = materials.length; mi < miLen; mi++) {
|
|
669
|
+
|
|
670
|
+
const sourceMaterial = materials[mi];
|
|
671
|
+
const materialHash = sourceMaterial.name + '_' + sourceMaterial.smooth + '_' + hasVertexColors;
|
|
672
|
+
let material = state.materials[materialHash];
|
|
673
|
+
|
|
674
|
+
if (this.materials !== null) {
|
|
675
|
+
|
|
676
|
+
material = this.materials.create(sourceMaterial.name); // mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
|
|
677
|
+
|
|
678
|
+
if (isLine && material && !(material instanceof THREE.LineBasicMaterial)) {
|
|
679
|
+
|
|
680
|
+
const materialLine = new THREE.LineBasicMaterial();
|
|
681
|
+
THREE.Material.prototype.copy.call(materialLine, material);
|
|
682
|
+
materialLine.color.copy(material.color);
|
|
683
|
+
material = materialLine;
|
|
684
|
+
|
|
685
|
+
} else if (isPoints && material && !(material instanceof THREE.PointsMaterial)) {
|
|
686
|
+
|
|
687
|
+
const materialPoints = new THREE.PointsMaterial({
|
|
688
|
+
size: 10,
|
|
689
|
+
sizeAttenuation: false
|
|
690
|
+
});
|
|
691
|
+
THREE.Material.prototype.copy.call(materialPoints, material);
|
|
692
|
+
materialPoints.color.copy(material.color);
|
|
693
|
+
materialPoints.map = material.map;
|
|
694
|
+
material = materialPoints;
|
|
695
|
+
|
|
696
|
+
}
|
|
697
|
+
|
|
698
|
+
}
|
|
699
|
+
|
|
700
|
+
if (material === undefined) {
|
|
701
|
+
|
|
702
|
+
if (isLine) {
|
|
703
|
+
|
|
704
|
+
material = new THREE.LineBasicMaterial();
|
|
705
|
+
|
|
706
|
+
} else if (isPoints) {
|
|
707
|
+
|
|
708
|
+
material = new THREE.PointsMaterial({
|
|
709
|
+
size: 1,
|
|
710
|
+
sizeAttenuation: false
|
|
711
|
+
});
|
|
712
|
+
|
|
713
|
+
} else {
|
|
714
|
+
|
|
715
|
+
material = new THREE.MeshPhongMaterial();
|
|
716
|
+
|
|
717
|
+
}
|
|
718
|
+
|
|
719
|
+
material.name = sourceMaterial.name;
|
|
720
|
+
material.flatShading = sourceMaterial.smooth ? false : true;
|
|
721
|
+
material.vertexColors = hasVertexColors;
|
|
722
|
+
state.materials[materialHash] = material;
|
|
723
|
+
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
createdMaterials.push(material);
|
|
727
|
+
|
|
728
|
+
} // Create mesh
|
|
729
|
+
|
|
730
|
+
|
|
731
|
+
let mesh;
|
|
732
|
+
|
|
733
|
+
if (createdMaterials.length > 1) {
|
|
734
|
+
|
|
735
|
+
for (let mi = 0, miLen = materials.length; mi < miLen; mi++) {
|
|
736
|
+
|
|
737
|
+
const sourceMaterial = materials[mi];
|
|
738
|
+
buffergeometry.addGroup(sourceMaterial.groupStart, sourceMaterial.groupCount, mi);
|
|
739
|
+
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
if (isLine) {
|
|
743
|
+
|
|
744
|
+
mesh = new THREE.LineSegments(buffergeometry, createdMaterials);
|
|
745
|
+
|
|
746
|
+
} else if (isPoints) {
|
|
747
|
+
|
|
748
|
+
mesh = new THREE.Points(buffergeometry, createdMaterials);
|
|
749
|
+
|
|
750
|
+
} else {
|
|
751
|
+
|
|
752
|
+
mesh = new THREE.Mesh(buffergeometry, createdMaterials);
|
|
753
|
+
|
|
754
|
+
}
|
|
755
|
+
|
|
756
|
+
} else {
|
|
757
|
+
|
|
758
|
+
if (isLine) {
|
|
759
|
+
|
|
760
|
+
mesh = new THREE.LineSegments(buffergeometry, createdMaterials[0]);
|
|
761
|
+
|
|
762
|
+
} else if (isPoints) {
|
|
763
|
+
|
|
764
|
+
mesh = new THREE.Points(buffergeometry, createdMaterials[0]);
|
|
765
|
+
|
|
766
|
+
} else {
|
|
767
|
+
|
|
768
|
+
mesh = new THREE.Mesh(buffergeometry, createdMaterials[0]);
|
|
769
|
+
|
|
770
|
+
}
|
|
771
|
+
|
|
772
|
+
}
|
|
773
|
+
|
|
774
|
+
mesh.name = object.name;
|
|
775
|
+
container.add(mesh);
|
|
776
|
+
|
|
777
|
+
}
|
|
778
|
+
|
|
779
|
+
} else {
|
|
780
|
+
|
|
781
|
+
// if there is only the default parser state object with no geometry data, interpret data as point cloud
|
|
782
|
+
if (state.vertices.length > 0) {
|
|
783
|
+
|
|
784
|
+
const material = new THREE.PointsMaterial({
|
|
785
|
+
size: 1,
|
|
786
|
+
sizeAttenuation: false
|
|
787
|
+
});
|
|
788
|
+
const buffergeometry = new THREE.BufferGeometry();
|
|
789
|
+
buffergeometry.setAttribute('position', new THREE.Float32BufferAttribute(state.vertices, 3));
|
|
790
|
+
|
|
791
|
+
if (state.colors.length > 0 && state.colors[0] !== undefined) {
|
|
792
|
+
|
|
793
|
+
buffergeometry.setAttribute('color', new THREE.Float32BufferAttribute(state.colors, 3));
|
|
794
|
+
material.vertexColors = true;
|
|
795
|
+
|
|
796
|
+
}
|
|
797
|
+
|
|
798
|
+
const points = new THREE.Points(buffergeometry, material);
|
|
799
|
+
container.add(points);
|
|
800
|
+
|
|
801
|
+
}
|
|
802
|
+
|
|
803
|
+
}
|
|
804
|
+
|
|
805
|
+
return container;
|
|
806
|
+
|
|
807
|
+
}
|
|
808
|
+
|
|
809
|
+
}
|
|
810
|
+
|
|
811
|
+
let OBJTHREE = Object.assign({},THREE)
|
|
812
|
+
|
|
813
|
+
OBJTHREE.OBJLoader = OBJLoader;
|
|
814
|
+
|
|
815
|
+
// })();
|
|
816
|
+
|
|
817
|
+
export default OBJTHREE.OBJLoader
|
|
818
|
+
// module.exports = exports = THREE.OBJLoader;
|