@oddessentials/agent-guild 1.14.0 → 1.15.0

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package/README.md CHANGED
@@ -14,10 +14,13 @@ from your phone, VS Code or any browser. Free, on Windows, macOS and Linux.**
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  Agent Guild is a small manager that runs on your computer and serves one
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  local web page. Close the page whenever you like; the sessions keep running.
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- <picture>
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- <source media="(prefers-color-scheme: light)" srcset="docs/images/overview-light.webp">
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- <img src="docs/images/overview-dark.webp" alt="Agent Guild with one card per coding tool and six sessions at work">
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- </picture>
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+ <a href="https://oddessentials.github.io/agent-guild/?view=yard&skin=guild&theme=dark"><picture>
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+ <source media="(prefers-reduced-motion: reduce)" srcset="docs/images/yard-still.webp">
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+ <img src="docs/images/yard-clip.webp" alt="Seven coding-agent sessions as characters in the Guild Yard: they leave the plaza for their tools' halls and get to work, then a double-click on one opens Claude Code's real terminal, with its three helper agents" width="100%">
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+ </picture></a>
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+
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+ **[Try the demo](https://oddessentials.github.io/agent-guild/?view=yard&skin=guild&theme=dark)**:
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+ walk the Yard in your browser. Simulated, free, no account and nothing installed.
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  ## Quick start
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@@ -30,7 +33,7 @@ agent-guild
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  The page opens in your browser. Press **New** on a tool's card to start a
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  session. Sign in to each tool inside its first session, as you would in any
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- terminal. To look around first, [try the demo](https://oddessentials.github.io/agent-guild/)
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+ terminal. To look around first, [try the demo](https://oddessentials.github.io/agent-guild/?view=yard&skin=guild&theme=dark)
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  (simulated, nothing installed) or [watch the trailer](https://www.youtube.com/watch?v=_vQuW0v-uMY).
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  **Or ask your agent.** Point it at
@@ -41,6 +44,11 @@ then connects over [MCP](docs/mcp.md) to see and steer your sessions.
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  ## Why Agent Guild
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+ <picture>
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+ <source media="(prefers-color-scheme: light)" srcset="docs/images/overview-light.webp">
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+ <img src="docs/images/overview-dark.webp" alt="Agent Guild with one card per coding tool and six sessions at work">
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+ </picture>
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+
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  * **The real CLIs, unchanged.** Each session is the tool itself in a real
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  terminal, not a chat copy of it. Whatever sign-in the tool uses works: a
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  subscription, an API key, Amazon Bedrock or your own gateway.
@@ -50,7 +58,8 @@ then connects over [MCP](docs/mcp.md) to see and steer your sessions.
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  Codex CLI.
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  * **The same session on every screen.** Any browser, a phone over
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  [Tailscale](#remote-access-with-tailscale) with touch keys, VS Code, and
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- apps for iPhone, iPad and Vision Pro (beta) and
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+ apps for [Apple Vision Pro](https://apps.apple.com/us/app/agent-guild-remote/id6825451331),
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+ iPhone and iPad (beta) and
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  [Android](https://github.com/oddessentials/agent-guild-android/releases/latest).
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  Apple Watch and Meta Ray-Ban Display list your sessions and read a
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  session's last answer aloud.
@@ -222,12 +231,9 @@ The first Claude Code usage meter may ask for access to the
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  ### The Yard
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  For fun, the Yard shows your tools and sessions as a 3D world, one for each
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- skin. A double-click on a character opens its real terminal.
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-
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- <picture>
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- <source media="(prefers-reduced-motion: reduce)" srcset="docs/images/yard-still.webp">
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- <img src="docs/images/yard-clip.webp" alt="Seven coding-agent sessions as characters in the Guild Yard: they leave the plaza for their tools' halls and get to work, then a double-click on one opens Claude Code's real terminal, with its three helper agents" width="100%">
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- </picture>
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+ skin. A double-click on a character opens its real terminal. The clip at the
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+ top of this page shows it, and [the demo](https://oddessentials.github.io/agent-guild/?view=yard)
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+ lets you try every skin.
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  <table>
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  <tr>
@@ -295,10 +301,19 @@ Failed news, model list and release checks retry after 10 minutes.
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  ## Agent Guild: World
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- [Agent Guild: World](https://agentguild.oddessentials.ai/), coming soon to
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- Steam, is a separate, premium 3D window onto the same sessions: six worlds to
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- roam with a free camera, Steam Workshop crews and companions, and controller
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- support, on Windows, macOS and Linux. Agent Guild and its Yard stay free.
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+ [Agent Guild: World](https://store.steampowered.com/app/5462970/Agent_Guild_World/)
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+ is a free, living 3D world for your AI coding agents, coming to Steam in
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+ November 2026: six worlds to roam with a free camera, your own characters and
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+ companions from the Steam Workshop, a Guild Board for your notes and to-dos,
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+ and controller support, on Windows, macOS and Linux.
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+ [Wishlist it on Steam](https://store.steampowered.com/app/5462970/Agent_Guild_World/).
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+
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+ ## Follow
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+ [YouTube](https://www.youtube.com/@Agent-Guild) ·
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+ [X](https://x.com/agentguild_3d) ·
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+ [Steam](https://store.steampowered.com/app/5462970/Agent_Guild_World/) ·
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+ [Website](https://agentguild.oddessentials.ai/)
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  ## Support
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@@ -69,8 +69,6 @@ function readStdin() {
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  function send(report, kind = report.compaction !== undefined ? 'context'
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  : report.reply !== undefined ? 'reply'
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  : report.shell !== undefined ? 'shells'
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- : report.permission !== undefined ? 'permission'
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- : report.turn !== undefined ? 'turn'
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  : report.agentId !== undefined || report.finishForeground === true ? 'agents'
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  : report.hello === true ? 'reporting'
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  : report.toolSessionId !== undefined ? 'tool-session' : 'model') {
@@ -203,9 +201,6 @@ async function main() {
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  // Antigravity CLI runs the hook in its sub-agents too, each a conversation of its own.
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  if (typeof input.conversationId === 'string' && !antigravityUserConversation(firstRecord(input.transcriptPath))) return;
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  for (const report of hookToReports(input)) {
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- // Each hook runs in a process of its own, and Claude Code's arrive in any order: the time this one started
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- // orders its event among the others.
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- if (report.permission !== undefined || report.turn !== undefined || report.reply !== undefined || report.status === 'done') report.at = performance.timeOrigin;
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  if (report.transcript === undefined) await sendQuietly(report);
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  else {
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  const key = await claudeCompaction(report.transcript, performance.timeOrigin - 2000);