@number10/phaserjsx 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (326) hide show
  1. package/LICENSE +667 -0
  2. package/README.md +238 -0
  3. package/dist/TransformOriginView-BYPbRH8N.cjs +17045 -0
  4. package/dist/TransformOriginView-BYPbRH8N.cjs.map +1 -0
  5. package/dist/TransformOriginView-CO-tJCmV.js +17046 -0
  6. package/dist/TransformOriginView-CO-tJCmV.js.map +1 -0
  7. package/dist/animation/animated-signal.d.ts +35 -0
  8. package/dist/animation/animated-signal.d.ts.map +1 -0
  9. package/dist/animation/index.d.ts +7 -0
  10. package/dist/animation/index.d.ts.map +1 -0
  11. package/dist/animation/spring-physics.d.ts +120 -0
  12. package/dist/animation/spring-physics.d.ts.map +1 -0
  13. package/dist/animation/useSpring.d.ts +54 -0
  14. package/dist/animation/useSpring.d.ts.map +1 -0
  15. package/dist/colors/color-presets.d.ts +89 -0
  16. package/dist/colors/color-presets.d.ts.map +1 -0
  17. package/dist/colors/color-theme-helpers.d.ts +65 -0
  18. package/dist/colors/color-theme-helpers.d.ts.map +1 -0
  19. package/dist/colors/color-types.d.ts +100 -0
  20. package/dist/colors/color-types.d.ts.map +1 -0
  21. package/dist/colors/color-utils.d.ts +171 -0
  22. package/dist/colors/color-utils.d.ts.map +1 -0
  23. package/dist/colors/index.d.ts +17 -0
  24. package/dist/colors/index.d.ts.map +1 -0
  25. package/dist/colors/preset-manager.d.ts +35 -0
  26. package/dist/colors/preset-manager.d.ts.map +1 -0
  27. package/dist/colors/use-color-mode.d.ts +22 -0
  28. package/dist/colors/use-color-mode.d.ts.map +1 -0
  29. package/dist/colors/use-colors.d.ts +40 -0
  30. package/dist/colors/use-colors.d.ts.map +1 -0
  31. package/dist/components/appliers/applyBackground.d.ts +13 -0
  32. package/dist/components/appliers/applyBackground.d.ts.map +1 -0
  33. package/dist/components/appliers/applyGestures.d.ts +12 -0
  34. package/dist/components/appliers/applyGestures.d.ts.map +1 -0
  35. package/dist/components/appliers/applyGraphics.d.ts +10 -0
  36. package/dist/components/appliers/applyGraphics.d.ts.map +1 -0
  37. package/dist/components/appliers/applyGraphicsLayout.d.ts +10 -0
  38. package/dist/components/appliers/applyGraphicsLayout.d.ts.map +1 -0
  39. package/dist/components/appliers/applyImage.d.ts +10 -0
  40. package/dist/components/appliers/applyImage.d.ts.map +1 -0
  41. package/dist/components/appliers/applyImageLayout.d.ts +15 -0
  42. package/dist/components/appliers/applyImageLayout.d.ts.map +1 -0
  43. package/dist/components/appliers/applyLayout.d.ts +15 -0
  44. package/dist/components/appliers/applyLayout.d.ts.map +1 -0
  45. package/dist/components/appliers/applyNineSlice.d.ts +11 -0
  46. package/dist/components/appliers/applyNineSlice.d.ts.map +1 -0
  47. package/dist/components/appliers/applyNineSliceLayout.d.ts +15 -0
  48. package/dist/components/appliers/applyNineSliceLayout.d.ts.map +1 -0
  49. package/dist/components/appliers/applyPhaser.d.ts +22 -0
  50. package/dist/components/appliers/applyPhaser.d.ts.map +1 -0
  51. package/dist/components/appliers/applySprite.d.ts +10 -0
  52. package/dist/components/appliers/applySprite.d.ts.map +1 -0
  53. package/dist/components/appliers/applySpriteLayout.d.ts +14 -0
  54. package/dist/components/appliers/applySpriteLayout.d.ts.map +1 -0
  55. package/dist/components/appliers/applyText.d.ts +25 -0
  56. package/dist/components/appliers/applyText.d.ts.map +1 -0
  57. package/dist/components/appliers/applyTextLayout.d.ts +15 -0
  58. package/dist/components/appliers/applyTextLayout.d.ts.map +1 -0
  59. package/dist/components/appliers/applyTooltip.d.ts +12 -0
  60. package/dist/components/appliers/applyTooltip.d.ts.map +1 -0
  61. package/dist/components/appliers/applyTransform.d.ts +21 -0
  62. package/dist/components/appliers/applyTransform.d.ts.map +1 -0
  63. package/dist/components/creators/createBackground.d.ts +15 -0
  64. package/dist/components/creators/createBackground.d.ts.map +1 -0
  65. package/dist/components/creators/createGestures.d.ts +11 -0
  66. package/dist/components/creators/createGestures.d.ts.map +1 -0
  67. package/dist/components/creators/createGraphicsLayout.d.ts +9 -0
  68. package/dist/components/creators/createGraphicsLayout.d.ts.map +1 -0
  69. package/dist/components/creators/createImageLayout.d.ts +14 -0
  70. package/dist/components/creators/createImageLayout.d.ts.map +1 -0
  71. package/dist/components/creators/createLayout.d.ts +15 -0
  72. package/dist/components/creators/createLayout.d.ts.map +1 -0
  73. package/dist/components/creators/createNineSliceLayout.d.ts +14 -0
  74. package/dist/components/creators/createNineSliceLayout.d.ts.map +1 -0
  75. package/dist/components/creators/createPhaser.d.ts +14 -0
  76. package/dist/components/creators/createPhaser.d.ts.map +1 -0
  77. package/dist/components/creators/createSpriteLayout.d.ts +15 -0
  78. package/dist/components/creators/createSpriteLayout.d.ts.map +1 -0
  79. package/dist/components/creators/createTextLayout.d.ts +14 -0
  80. package/dist/components/creators/createTextLayout.d.ts.map +1 -0
  81. package/dist/components/creators/createTransform.d.ts +11 -0
  82. package/dist/components/creators/createTransform.d.ts.map +1 -0
  83. package/dist/components/custom/Accordion.d.ts +34 -0
  84. package/dist/components/custom/Accordion.d.ts.map +1 -0
  85. package/dist/components/custom/AlertDialog.d.ts +63 -0
  86. package/dist/components/custom/AlertDialog.d.ts.map +1 -0
  87. package/dist/components/custom/Button.d.ts +44 -0
  88. package/dist/components/custom/Button.d.ts.map +1 -0
  89. package/dist/components/custom/CharText/CharText.d.ts +8 -0
  90. package/dist/components/custom/CharText/CharText.d.ts.map +1 -0
  91. package/dist/components/custom/CharText/index.d.ts +3 -0
  92. package/dist/components/custom/CharText/index.d.ts.map +1 -0
  93. package/dist/components/custom/CharText/types.d.ts +117 -0
  94. package/dist/components/custom/CharText/types.d.ts.map +1 -0
  95. package/dist/components/custom/CharText/utils.d.ts +34 -0
  96. package/dist/components/custom/CharText/utils.d.ts.map +1 -0
  97. package/dist/components/custom/CharTextInput.d.ts +62 -0
  98. package/dist/components/custom/CharTextInput.d.ts.map +1 -0
  99. package/dist/components/custom/Dialog.d.ts +60 -0
  100. package/dist/components/custom/Dialog.d.ts.map +1 -0
  101. package/dist/components/custom/Divider.d.ts +21 -0
  102. package/dist/components/custom/Divider.d.ts.map +1 -0
  103. package/dist/components/custom/Dropdown.d.ts +91 -0
  104. package/dist/components/custom/Dropdown.d.ts.map +1 -0
  105. package/dist/components/custom/Icon.d.ts +75 -0
  106. package/dist/components/custom/Icon.d.ts.map +1 -0
  107. package/dist/components/custom/Image.d.ts +50 -0
  108. package/dist/components/custom/Image.d.ts.map +1 -0
  109. package/dist/components/custom/Modal.d.ts +37 -0
  110. package/dist/components/custom/Modal.d.ts.map +1 -0
  111. package/dist/components/custom/NineSlice.d.ts +81 -0
  112. package/dist/components/custom/NineSlice.d.ts.map +1 -0
  113. package/dist/components/custom/NineSliceButton.d.ts +128 -0
  114. package/dist/components/custom/NineSliceButton.d.ts.map +1 -0
  115. package/dist/components/custom/Portal.d.ts +43 -0
  116. package/dist/components/custom/Portal.d.ts.map +1 -0
  117. package/dist/components/custom/Portal.test.d.ts +2 -0
  118. package/dist/components/custom/Portal.test.d.ts.map +1 -0
  119. package/dist/components/custom/RadioButton.d.ts +20 -0
  120. package/dist/components/custom/RadioButton.d.ts.map +1 -0
  121. package/dist/components/custom/RadioGroup.d.ts +33 -0
  122. package/dist/components/custom/RadioGroup.d.ts.map +1 -0
  123. package/dist/components/custom/RefOriginView.d.ts +45 -0
  124. package/dist/components/custom/RefOriginView.d.ts.map +1 -0
  125. package/dist/components/custom/ScrollSlider.d.ts +36 -0
  126. package/dist/components/custom/ScrollSlider.d.ts.map +1 -0
  127. package/dist/components/custom/ScrollView.d.ts +48 -0
  128. package/dist/components/custom/ScrollView.d.ts.map +1 -0
  129. package/dist/components/custom/Sidebar.d.ts +50 -0
  130. package/dist/components/custom/Sidebar.d.ts.map +1 -0
  131. package/dist/components/custom/Slider.d.ts +131 -0
  132. package/dist/components/custom/Slider.d.ts.map +1 -0
  133. package/dist/components/custom/Text.d.ts +26 -0
  134. package/dist/components/custom/Text.d.ts.map +1 -0
  135. package/dist/components/custom/Toggle.d.ts +51 -0
  136. package/dist/components/custom/Toggle.d.ts.map +1 -0
  137. package/dist/components/custom/TransformOriginView.d.ts +34 -0
  138. package/dist/components/custom/TransformOriginView.d.ts.map +1 -0
  139. package/dist/components/custom/View.d.ts +33 -0
  140. package/dist/components/custom/View.d.ts.map +1 -0
  141. package/dist/components/custom/WrapText.d.ts +60 -0
  142. package/dist/components/custom/WrapText.d.ts.map +1 -0
  143. package/dist/components/custom/index.cjs +32 -0
  144. package/dist/components/custom/index.cjs.map +1 -0
  145. package/dist/components/custom/index.d.ts +29 -0
  146. package/dist/components/custom/index.d.ts.map +1 -0
  147. package/dist/components/custom/index.js +32 -0
  148. package/dist/components/custom/index.js.map +1 -0
  149. package/dist/components/index.d.ts +28 -0
  150. package/dist/components/index.d.ts.map +1 -0
  151. package/dist/components/internal/SceneWrapper.d.ts +20 -0
  152. package/dist/components/internal/SceneWrapper.d.ts.map +1 -0
  153. package/dist/components/primitives/graphics.d.ts +40 -0
  154. package/dist/components/primitives/graphics.d.ts.map +1 -0
  155. package/dist/components/primitives/image.d.ts +45 -0
  156. package/dist/components/primitives/image.d.ts.map +1 -0
  157. package/dist/components/primitives/nineslice.d.ts +111 -0
  158. package/dist/components/primitives/nineslice.d.ts.map +1 -0
  159. package/dist/components/primitives/sprite.d.ts +58 -0
  160. package/dist/components/primitives/sprite.d.ts.map +1 -0
  161. package/dist/components/primitives/text.d.ts +26 -0
  162. package/dist/components/primitives/text.d.ts.map +1 -0
  163. package/dist/components/primitives/tilesprite.d.ts +47 -0
  164. package/dist/components/primitives/tilesprite.d.ts.map +1 -0
  165. package/dist/components/primitives/view.d.ts +23 -0
  166. package/dist/components/primitives/view.d.ts.map +1 -0
  167. package/dist/core-props.d.ts +605 -0
  168. package/dist/core-props.d.ts.map +1 -0
  169. package/dist/core-types.d.ts +59 -0
  170. package/dist/core-types.d.ts.map +1 -0
  171. package/dist/design-tokens/design-token-presets.d.ts +26 -0
  172. package/dist/design-tokens/design-token-presets.d.ts.map +1 -0
  173. package/dist/design-tokens/design-token-types.d.ts +109 -0
  174. package/dist/design-tokens/design-token-types.d.ts.map +1 -0
  175. package/dist/design-tokens/index.d.ts +8 -0
  176. package/dist/design-tokens/index.d.ts.map +1 -0
  177. package/dist/design-tokens/use-theme-tokens.d.ts +28 -0
  178. package/dist/design-tokens/use-theme-tokens.d.ts.map +1 -0
  179. package/dist/dev-config.d.ts +238 -0
  180. package/dist/dev-config.d.ts.map +1 -0
  181. package/dist/effects/effect-registry.d.ts +54 -0
  182. package/dist/effects/effect-registry.d.ts.map +1 -0
  183. package/dist/effects/index.d.ts +56 -0
  184. package/dist/effects/index.d.ts.map +1 -0
  185. package/dist/effects/use-effect.d.ts +172 -0
  186. package/dist/effects/use-effect.d.ts.map +1 -0
  187. package/dist/fx/convenience-hooks/index.d.ts +7 -0
  188. package/dist/fx/convenience-hooks/index.d.ts.map +1 -0
  189. package/dist/fx/convenience-hooks/use-blur.d.ts +21 -0
  190. package/dist/fx/convenience-hooks/use-blur.d.ts.map +1 -0
  191. package/dist/fx/convenience-hooks/use-glow.d.ts +21 -0
  192. package/dist/fx/convenience-hooks/use-glow.d.ts.map +1 -0
  193. package/dist/fx/convenience-hooks/use-shadow.d.ts +21 -0
  194. package/dist/fx/convenience-hooks/use-shadow.d.ts.map +1 -0
  195. package/dist/fx/fx-creators/blur.d.ts +37 -0
  196. package/dist/fx/fx-creators/blur.d.ts.map +1 -0
  197. package/dist/fx/fx-creators/color-matrix.d.ts +31 -0
  198. package/dist/fx/fx-creators/color-matrix.d.ts.map +1 -0
  199. package/dist/fx/fx-creators/glow.d.ts +36 -0
  200. package/dist/fx/fx-creators/glow.d.ts.map +1 -0
  201. package/dist/fx/fx-creators/index.d.ts +10 -0
  202. package/dist/fx/fx-creators/index.d.ts.map +1 -0
  203. package/dist/fx/fx-creators/pixelate.d.ts +24 -0
  204. package/dist/fx/fx-creators/pixelate.d.ts.map +1 -0
  205. package/dist/fx/fx-creators/shadow.d.ts +43 -0
  206. package/dist/fx/fx-creators/shadow.d.ts.map +1 -0
  207. package/dist/fx/fx-creators/vignette.d.ts +33 -0
  208. package/dist/fx/fx-creators/vignette.d.ts.map +1 -0
  209. package/dist/fx/fx-registry.d.ts +59 -0
  210. package/dist/fx/fx-registry.d.ts.map +1 -0
  211. package/dist/fx/index.d.ts +51 -0
  212. package/dist/fx/index.d.ts.map +1 -0
  213. package/dist/fx/use-fx.d.ts +53 -0
  214. package/dist/fx/use-fx.d.ts.map +1 -0
  215. package/dist/gestures/gesture-manager.d.ts +149 -0
  216. package/dist/gestures/gesture-manager.d.ts.map +1 -0
  217. package/dist/gestures/gesture-types.d.ts +229 -0
  218. package/dist/gestures/gesture-types.d.ts.map +1 -0
  219. package/dist/hooks-svg.d.ts +104 -0
  220. package/dist/hooks-svg.d.ts.map +1 -0
  221. package/dist/hooks.d.ts +135 -0
  222. package/dist/hooks.d.ts.map +1 -0
  223. package/dist/host.d.ts +74 -0
  224. package/dist/host.d.ts.map +1 -0
  225. package/dist/index.cjs +584 -0
  226. package/dist/index.cjs.map +1 -0
  227. package/dist/index.d.ts +34 -0
  228. package/dist/index.d.ts.map +1 -0
  229. package/dist/index.js +582 -0
  230. package/dist/index.js.map +1 -0
  231. package/dist/jsx-dev-runtime.cjs +10 -0
  232. package/dist/jsx-dev-runtime.cjs.map +1 -0
  233. package/dist/jsx-dev-runtime.d.ts +5 -0
  234. package/dist/jsx-dev-runtime.d.ts.map +1 -0
  235. package/dist/jsx-dev-runtime.js +11 -0
  236. package/dist/jsx-dev-runtime.js.map +1 -0
  237. package/dist/jsx-runtime.cjs +43 -0
  238. package/dist/jsx-runtime.cjs.map +1 -0
  239. package/dist/jsx-runtime.d.ts +25 -0
  240. package/dist/jsx-runtime.d.ts.map +1 -0
  241. package/dist/jsx-runtime.js +43 -0
  242. package/dist/jsx-runtime.js.map +1 -0
  243. package/dist/jsx-types.d.ts +33 -0
  244. package/dist/jsx-types.d.ts.map +1 -0
  245. package/dist/layout/appliers/background-applier.d.ts +16 -0
  246. package/dist/layout/appliers/background-applier.d.ts.map +1 -0
  247. package/dist/layout/appliers/container-applier.d.ts +9 -0
  248. package/dist/layout/appliers/container-applier.d.ts.map +1 -0
  249. package/dist/layout/appliers/position-applier.d.ts +8 -0
  250. package/dist/layout/appliers/position-applier.d.ts.map +1 -0
  251. package/dist/layout/index.d.ts +22 -0
  252. package/dist/layout/index.d.ts.map +1 -0
  253. package/dist/layout/layout-engine-test-utils.d.ts +19 -0
  254. package/dist/layout/layout-engine-test-utils.d.ts.map +1 -0
  255. package/dist/layout/layout-engine.d.ts +98 -0
  256. package/dist/layout/layout-engine.d.ts.map +1 -0
  257. package/dist/layout/strategies/base-strategy.d.ts +59 -0
  258. package/dist/layout/strategies/base-strategy.d.ts.map +1 -0
  259. package/dist/layout/strategies/column-layout.d.ts +38 -0
  260. package/dist/layout/strategies/column-layout.d.ts.map +1 -0
  261. package/dist/layout/strategies/row-layout.d.ts +38 -0
  262. package/dist/layout/strategies/row-layout.d.ts.map +1 -0
  263. package/dist/layout/strategies/stack-layout.d.ts +30 -0
  264. package/dist/layout/strategies/stack-layout.d.ts.map +1 -0
  265. package/dist/layout/types.d.ts +137 -0
  266. package/dist/layout/types.d.ts.map +1 -0
  267. package/dist/layout/utils/child-utils.d.ts +74 -0
  268. package/dist/layout/utils/child-utils.d.ts.map +1 -0
  269. package/dist/layout/utils/dimension-calculator.d.ts +59 -0
  270. package/dist/layout/utils/dimension-calculator.d.ts.map +1 -0
  271. package/dist/layout/utils/flex-distributor.d.ts +18 -0
  272. package/dist/layout/utils/flex-distributor.d.ts.map +1 -0
  273. package/dist/layout/utils/size-resolver.d.ts +84 -0
  274. package/dist/layout/utils/size-resolver.d.ts.map +1 -0
  275. package/dist/layout/utils/spacing-calculator.d.ts +27 -0
  276. package/dist/layout/utils/spacing-calculator.d.ts.map +1 -0
  277. package/dist/memo.d.ts +29 -0
  278. package/dist/memo.d.ts.map +1 -0
  279. package/dist/portal/index.d.ts +6 -0
  280. package/dist/portal/index.d.ts.map +1 -0
  281. package/dist/portal/portal-registry.d.ts +97 -0
  282. package/dist/portal/portal-registry.d.ts.map +1 -0
  283. package/dist/portal/portal-types.d.ts +20 -0
  284. package/dist/portal/portal-types.d.ts.map +1 -0
  285. package/dist/render-context.d.ts +118 -0
  286. package/dist/render-context.d.ts.map +1 -0
  287. package/dist/scripts/generate-icon-loaders.d.ts +2 -0
  288. package/dist/scripts/generate-icon-loaders.d.ts.map +1 -0
  289. package/dist/scripts/generate-icon-loaders.js +195 -0
  290. package/dist/scripts/generate-icon-types.d.ts +2 -0
  291. package/dist/scripts/generate-icon-types.d.ts.map +1 -0
  292. package/dist/scripts/generate-icon-types.js +124 -0
  293. package/dist/scripts/generate-icons.d.ts +37 -0
  294. package/dist/scripts/generate-icons.d.ts.map +1 -0
  295. package/dist/scripts/generate-icons.js +494 -0
  296. package/dist/scripts/icon-generator-config.d.ts +87 -0
  297. package/dist/scripts/icon-generator-config.d.ts.map +1 -0
  298. package/dist/scripts/icon-generator-config.js +6 -0
  299. package/dist/theme-base.d.ts +116 -0
  300. package/dist/theme-base.d.ts.map +1 -0
  301. package/dist/theme-custom.d.ts +262 -0
  302. package/dist/theme-custom.d.ts.map +1 -0
  303. package/dist/theme-defaults.d.ts +6 -0
  304. package/dist/theme-defaults.d.ts.map +1 -0
  305. package/dist/theme.d.ts +132 -0
  306. package/dist/theme.d.ts.map +1 -0
  307. package/dist/tooltip/tooltip-types.d.ts +57 -0
  308. package/dist/tooltip/tooltip-types.d.ts.map +1 -0
  309. package/dist/types.d.ts +34 -0
  310. package/dist/types.d.ts.map +1 -0
  311. package/dist/utils/KeyboardInputManager.d.ts +48 -0
  312. package/dist/utils/KeyboardInputManager.d.ts.map +1 -0
  313. package/dist/utils/dom-input-manager.d.ts +109 -0
  314. package/dist/utils/dom-input-manager.d.ts.map +1 -0
  315. package/dist/utils/svg-texture.d.ts +30 -0
  316. package/dist/utils/svg-texture.d.ts.map +1 -0
  317. package/dist/utils/texture-registry.d.ts +49 -0
  318. package/dist/utils/texture-registry.d.ts.map +1 -0
  319. package/dist/vdom.d.ts +60 -0
  320. package/dist/vdom.d.ts.map +1 -0
  321. package/dist/viewport-context.d.ts +39 -0
  322. package/dist/viewport-context.d.ts.map +1 -0
  323. package/dist/vite-plugin-icons.d.ts +29 -0
  324. package/dist/vite-plugin-icons.d.ts.map +1 -0
  325. package/dist/vite-plugin-icons.js +95 -0
  326. package/package.json +117 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"color-utils.d.ts","sourceRoot":"","sources":["../../src/colors/color-utils.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AACtD,OAAO,EAAE,QAAQ,EAAE,KAAK,QAAQ,EAAE,MAAM,eAAe,CAAA;AAEvD;;;;;;;;;GASG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAG/C;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,UAAO,GAAG,MAAM,CAGhE;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM,CAEnE;AAED;;;;;;;;;GASG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,MAAM,GAAG,QAAQ,CAMjD;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAS7D;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAS5D;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,UAAU,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,QAAQ,CAIhE;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,QAAQ,CAI/D;AAED;;;GAGG;AACH,MAAM,WAAW,eAAe;IAC9B,gCAAgC;IAChC,KAAK,EAAE,MAAM,CAAA;IACb,sCAAsC;IACtC,QAAQ,EAAE,MAAM,MAAM,CAAA;IACtB,sCAAsC;IACtC,QAAQ,EAAE,MAAM,MAAM,CAAA;CACvB;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,GAAG,CAAC,QAAQ,EAAE,MAAM,GAAG,eAAe,CAMrD;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,UAAU,SAAM,GAAG,MAAM,CAI7D;AAwBD;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GAAG,MAAM,CAQ/E;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,cAAc,CAAC,UAAU,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,SAAM,GAAG,MAAM,CAsB7F;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,SAAS,EAAE,OAAO,CAAC,cAAc,CAAC,GAAG,SAAS,EAC9C,SAAS,EAAE,OAAO,CAAC,cAAc,CAAC,GACjC,cAAc,CAShB"}
@@ -0,0 +1,17 @@
1
+ /**
2
+ * Color system public API
3
+ * @module @number10/phaserjsx/colors
4
+ */
5
+ export { HexColor } from './color-types';
6
+ export type { ColorMode, ColorShade, ColorTokens, RGBColor, ShadeLevel } from './color-types';
7
+ export { hexToNumber, numberToHex, numberToRgb, rgbToNumber } from './color-utils';
8
+ export { alpha, darken, darkenHex, hex, lighten, lightenHex } from './color-utils';
9
+ export type { HexColorWrapper } from './color-utils';
10
+ export { createTextStyle, ensureContrast, getContrastRatio } from './color-utils';
11
+ export { applyDarkMode, applyLightMode, forestGreenPreset, generateColorScale, getPreset, getPresetWithMode, midnightPreset, oceanBluePreset, presets, } from './color-presets';
12
+ export type { ColorPreset, PresetName } from './color-presets';
13
+ export { useColorMode } from './use-color-mode';
14
+ export { useColors, useThemeSubscription } from './use-colors';
15
+ export { colorsToTheme, getBackgroundColor, getBorderColor, getSurfaceColor, getTextColor, } from './color-theme-helpers';
16
+ export { getAvailablePresets, getCurrentPreset, setColorPreset } from './preset-manager';
17
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/colors/index.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAA;AACxC,YAAY,EAAE,SAAS,EAAE,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAG7F,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,eAAe,CAAA;AAGlF,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAClF,YAAY,EAAE,eAAe,EAAE,MAAM,eAAe,CAAA;AAGpD,OAAO,EAAE,eAAe,EAAE,cAAc,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAA;AAGjF,OAAO,EACL,aAAa,EACb,cAAc,EACd,iBAAiB,EACjB,kBAAkB,EAClB,SAAS,EACT,iBAAiB,EACjB,cAAc,EACd,eAAe,EACf,OAAO,GACR,MAAM,iBAAiB,CAAA;AACxB,YAAY,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAA;AAG9D,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,SAAS,EAAE,oBAAoB,EAAE,MAAM,cAAc,CAAA;AAG9D,OAAO,EACL,aAAa,EACb,kBAAkB,EAClB,cAAc,EACd,eAAe,EACf,YAAY,GACb,MAAM,uBAAuB,CAAA;AAG9B,OAAO,EAAE,mBAAmB,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA"}
@@ -0,0 +1,35 @@
1
+ import { PresetName } from './color-presets';
2
+ /**
3
+ * Set the active color preset globally
4
+ * Applies the preset with the current color mode and updates all components
5
+ * @param presetName - Name of the preset to apply
6
+ * @example
7
+ * ```typescript
8
+ * // Switch to forest green theme
9
+ * setColorPreset('forestGreen')
10
+ *
11
+ * // Current mode (light/dark) is preserved
12
+ * ```
13
+ */
14
+ export declare function setColorPreset(presetName: PresetName): void;
15
+ /**
16
+ * Update color tokens based on current preset and mode
17
+ * Called internally when color mode changes
18
+ * @internal
19
+ */
20
+ export declare function updateColorTokensForMode(): void;
21
+ /**
22
+ * Get the currently active preset name
23
+ * @returns Current preset name or undefined
24
+ */
25
+ export declare function getCurrentPreset(): string | undefined;
26
+ /**
27
+ * Get all available preset names
28
+ * @returns Array of preset names
29
+ * @example
30
+ * ```typescript
31
+ * const presets = getAvailablePresets() // ['oceanBlue', 'forestGreen', 'midnight']
32
+ * ```
33
+ */
34
+ export declare function getAvailablePresets(): PresetName[];
35
+ //# sourceMappingURL=preset-manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"preset-manager.d.ts","sourceRoot":"","sources":["../../src/colors/preset-manager.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAA;AAQjD;;;;;;;;;;;GAWG;AACH,wBAAgB,cAAc,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI,CAO3D;AAED;;;;GAIG;AACH,wBAAgB,wBAAwB,IAAI,IAAI,CAO/C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,MAAM,GAAG,SAAS,CAErD;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,IAAI,UAAU,EAAE,CAElD"}
@@ -0,0 +1,22 @@
1
+ /**
2
+ * Hook to manage color mode (light/dark) dynamically
3
+ * @returns Object with current mode, toggle function, and setter
4
+ * @example
5
+ * ```typescript
6
+ * function ThemeToggle() {
7
+ * const { colorMode, toggleColorMode } = useColorMode()
8
+ *
9
+ * return (
10
+ * <Button onClick={toggleColorMode}>
11
+ * {colorMode === 'light' ? 'Dark' : 'Light'} Mode
12
+ * </Button>
13
+ * )
14
+ * }
15
+ * ```
16
+ */
17
+ export declare function useColorMode(): {
18
+ colorMode: 'light' | 'dark';
19
+ setColorMode: (mode: 'light' | 'dark') => void;
20
+ toggleColorMode: () => void;
21
+ };
22
+ //# sourceMappingURL=use-color-mode.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-color-mode.d.ts","sourceRoot":"","sources":["../../src/colors/use-color-mode.ts"],"names":[],"mappings":"AAMA;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,YAAY,IAAI;IAC9B,SAAS,EAAE,OAAO,GAAG,MAAM,CAAA;IAC3B,YAAY,EAAE,CAAC,IAAI,EAAE,OAAO,GAAG,MAAM,KAAK,IAAI,CAAA;IAC9C,eAAe,EAAE,MAAM,IAAI,CAAA;CAC5B,CA0BA"}
@@ -0,0 +1,40 @@
1
+ import { ColorTokens } from './color-types';
2
+ /**
3
+ * Hook to access color tokens from theme context
4
+ * Automatically updates when color mode or preset changes
5
+ * @returns Current ColorTokens or undefined
6
+ * @deprecated Use `useThemeTokens()` instead for access to colors, text styles, spacing, and more
7
+ * @example
8
+ * ```typescript
9
+ * // Old way (deprecated):
10
+ * const colors = useColors()
11
+ *
12
+ * // New way:
13
+ * const tokens = useThemeTokens()
14
+ * const colors = tokens?.colors
15
+ *
16
+ * // Access text styles, spacing, etc.:
17
+ * <Text style={tokens.textStyles.DEFAULT} />
18
+ * <View padding={tokens.spacing.lg} />
19
+ * ```
20
+ */
21
+ export declare function useColors(): ColorTokens | undefined;
22
+ /**
23
+ * Hook to subscribe to theme changes without accessing colors
24
+ * Use this in parent components that don't need colors themselves
25
+ * but want to ensure children re-render when theme changes
26
+ *
27
+ * Note: Since useColors() now triggers re-renders automatically,
28
+ * this hook is mainly useful if you don't need the colors themselves
29
+ * but still want to react to theme changes.
30
+ *
31
+ * @example
32
+ * ```typescript
33
+ * function ParentComponent() {
34
+ * useThemeSubscription() // Children will re-render on theme changes
35
+ * return <ChildThatUsesColors />
36
+ * }
37
+ * ```
38
+ */
39
+ export declare function useThemeSubscription(): void;
40
+ //# sourceMappingURL=use-colors.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-colors.d.ts","sourceRoot":"","sources":["../../src/colors/use-colors.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,eAAe,CAAA;AAEhD;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,SAAS,IAAI,WAAW,GAAG,SAAS,CA4CnD;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,oBAAoB,IAAI,IAAI,CAS3C"}
@@ -0,0 +1,13 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { BackgroundProps, LayoutProps } from '../../core-props';
3
+ /**
4
+ * Applies background properties (color, alpha, corner radius, border)
5
+ * Handles adding, removing, and updating background graphics on containers
6
+ * @param container - Phaser Container with potential background
7
+ * @param prev - Previous props
8
+ * @param next - New props
9
+ */
10
+ export declare function applyBackgroundProps(container: Phaser.GameObjects.Container & {
11
+ __background?: Phaser.GameObjects.Graphics;
12
+ }, prev: Partial<BackgroundProps & LayoutProps>, next: Partial<BackgroundProps & LayoutProps>): void;
13
+ //# sourceMappingURL=applyBackground.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyBackground.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyBackground.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,MAAM,MAAM,QAAQ,CAAA;AAC3B,OAAO,KAAK,EAAE,eAAe,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAEpE;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAClC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IAAE,YAAY,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAA;CAAE,EACxF,IAAI,EAAE,OAAO,CAAC,eAAe,GAAG,WAAW,CAAC,EAC5C,IAAI,EAAE,OAAO,CAAC,eAAe,GAAG,WAAW,CAAC,GAC3C,IAAI,CAuGN"}
@@ -0,0 +1,12 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { GestureProps, LayoutProps } from '../../core-props';
3
+ /**
4
+ * Applies gesture properties when props change
5
+ * Handles enabling/disabling gestures, updating callbacks, and hit area changes
6
+ * @param scene - Scene containing the gesture manager
7
+ * @param container - Phaser Container to update gestures on
8
+ * @param prev - Previous props
9
+ * @param next - New props
10
+ */
11
+ export declare function applyGesturesProps(scene: Phaser.Scene, container: Phaser.GameObjects.Container, prev: Partial<GestureProps & LayoutProps>, next: Partial<GestureProps & LayoutProps>): void;
12
+ //# sourceMappingURL=applyGestures.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyGestures.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyGestures.ts"],"names":[],"mappings":"AAKA,OAAO,MAAM,MAAM,QAAQ,CAAA;AAC3B,OAAO,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAIjE;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,MAAM,CAAC,KAAK,EACnB,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,EACvC,IAAI,EAAE,OAAO,CAAC,YAAY,GAAG,WAAW,CAAC,EACzC,IAAI,EAAE,OAAO,CAAC,YAAY,GAAG,WAAW,CAAC,GACxC,IAAI,CA0IN"}
@@ -0,0 +1,10 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { GraphicsBaseProps } from '../primitives/graphics';
3
+ /**
4
+ * Apply Graphics-specific props (onDraw, autoClear, dependencies)
5
+ * @param node - Graphics node
6
+ * @param _prev - Previous props (unused, dependencies stored on node)
7
+ * @param next - New props
8
+ */
9
+ export declare function applyGraphicsProps(node: Phaser.GameObjects.Graphics, _prev: Partial<GraphicsBaseProps>, next: Partial<GraphicsBaseProps>): void;
10
+ //# sourceMappingURL=applyGraphics.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyGraphics.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyGraphics.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAEhC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AAsB/D;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,EACjC,KAAK,EAAE,OAAO,CAAC,iBAAiB,CAAC,EACjC,IAAI,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAC/B,IAAI,CAmBN"}
@@ -0,0 +1,10 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { GraphicsBaseProps } from '../primitives/graphics';
3
+ /**
4
+ * Apply layout updates for Graphics (width/height changes)
5
+ * @param node - Graphics node
6
+ * @param prev - Previous props
7
+ * @param next - New props
8
+ */
9
+ export declare function applyGraphicsLayout(node: Phaser.GameObjects.Graphics, prev: Partial<GraphicsBaseProps>, next: Partial<GraphicsBaseProps>): void;
10
+ //# sourceMappingURL=applyGraphicsLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyGraphicsLayout.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyGraphicsLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAEhC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AAE/D;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,EACjC,IAAI,EAAE,OAAO,CAAC,iBAAiB,CAAC,EAChC,IAAI,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAC/B,IAAI,CAgBN"}
@@ -0,0 +1,10 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { ImageBaseProps } from '../primitives/image';
3
+ /**
4
+ * Applies Image-specific properties (texture, frame, tint, displaySize, fit)
5
+ * @param image - Phaser Image object
6
+ * @param prev - Previous props
7
+ * @param next - New props
8
+ */
9
+ export declare function applyImageProps(image: Phaser.GameObjects.Image, prev: Partial<ImageBaseProps>, next: Partial<ImageBaseProps>): void;
10
+ //# sourceMappingURL=applyImage.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyImage.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyImage.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AAmDzD;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,KAAK,EAAE,MAAM,CAAC,WAAW,CAAC,KAAK,EAC/B,IAAI,EAAE,OAAO,CAAC,cAAc,CAAC,EAC7B,IAAI,EAAE,OAAO,CAAC,cAAc,CAAC,GAC5B,IAAI,CA+CN"}
@@ -0,0 +1,15 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutProps } from '../../core-props';
3
+ import { LayoutSize } from '../../layout/index';
4
+ import { ImageBaseProps } from '../primitives/image';
5
+ /**
6
+ * Applies layout props and updates layout size provider
7
+ * @param image - Phaser Image object
8
+ * @param prev - Previous props
9
+ * @param next - New props
10
+ */
11
+ export declare function applyImageLayout(image: Phaser.GameObjects.Image & {
12
+ __layoutProps?: ImageBaseProps;
13
+ __getLayoutSize?: () => LayoutSize;
14
+ }, prev: Partial<ImageBaseProps & LayoutProps>, next: Partial<ImageBaseProps & LayoutProps>): void;
15
+ //# sourceMappingURL=applyImageLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyImageLayout.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyImageLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AACnD,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACpD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AAEzD;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,MAAM,CAAC,WAAW,CAAC,KAAK,GAAG;IAChC,aAAa,CAAC,EAAE,cAAc,CAAA;IAC9B,eAAe,CAAC,EAAE,MAAM,UAAU,CAAA;CACnC,EACD,IAAI,EAAE,OAAO,CAAC,cAAc,GAAG,WAAW,CAAC,EAC3C,IAAI,EAAE,OAAO,CAAC,cAAc,GAAG,WAAW,CAAC,GAC1C,IAAI,CAgBN"}
@@ -0,0 +1,15 @@
1
+ import { BackgroundProps, LayoutProps } from '../../core-props';
2
+ /**
3
+ * Applies layout property changes to a container
4
+ * Handles width, height, direction, padding, margin updates
5
+ * Triggers layout recalculation when:
6
+ * 1. Layout-relevant props changed, OR
7
+ * 2. This is being called from host.patch (which means VDOM will handle child changes)
8
+ * @param node - Phaser container node
9
+ * @param prev - Previous layout props
10
+ * @param next - New layout props
11
+ */
12
+ export declare function applyLayoutProps(node: Phaser.GameObjects.Container & {
13
+ __layoutProps?: LayoutProps & BackgroundProps;
14
+ }, prev: Partial<LayoutProps & BackgroundProps>, next: Partial<LayoutProps & BackgroundProps>): void;
15
+ //# sourceMappingURL=applyLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyLayout.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyLayout.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAyIpE;;;;;;;;;GASG;AACH,wBAAgB,gBAAgB,CAC9B,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IAAE,aAAa,CAAC,EAAE,WAAW,GAAG,eAAe,CAAA;CAAE,EACtF,IAAI,EAAE,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC,EAC5C,IAAI,EAAE,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC,GAC3C,IAAI,CAiBN"}
@@ -0,0 +1,11 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutProps } from '../../core-props';
3
+ import { NineSliceSpecificProps } from '../primitives/nineslice';
4
+ /**
5
+ * Applies NineSlice-specific properties (texture, frame, slice dimensions)
6
+ * @param nineSlice - Phaser NineSlice object
7
+ * @param prev - Previous props
8
+ * @param next - New props
9
+ */
10
+ export declare function applyNineSliceProps(nineSlice: Phaser.GameObjects.NineSlice, prev: Partial<NineSliceSpecificProps & LayoutProps>, next: Partial<NineSliceSpecificProps & LayoutProps>): void;
11
+ //# sourceMappingURL=applyNineSlice.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyNineSlice.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyNineSlice.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AACnD,OAAO,KAAK,EAAE,sBAAsB,EAAE,MAAM,yBAAyB,CAAA;AAErE;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,EACvC,IAAI,EAAE,OAAO,CAAC,sBAAsB,GAAG,WAAW,CAAC,EACnD,IAAI,EAAE,OAAO,CAAC,sBAAsB,GAAG,WAAW,CAAC,GAClD,IAAI,CA8CN"}
@@ -0,0 +1,15 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutSize } from '../../layout/index';
3
+ import { NineSliceBaseProps } from '../primitives/nineslice';
4
+ /**
5
+ * Applies layout properties for NineSlice components
6
+ * Updates layout props when properties change
7
+ * @param nineSlice - Phaser NineSlice object
8
+ * @param prev - Previous props
9
+ * @param next - New props
10
+ */
11
+ export declare function applyNineSliceLayout(nineSlice: Phaser.GameObjects.NineSlice & {
12
+ __layoutProps?: NineSliceBaseProps;
13
+ __getLayoutSize?: () => LayoutSize;
14
+ }, prev: Partial<NineSliceBaseProps>, next: Partial<NineSliceBaseProps>): void;
15
+ //# sourceMappingURL=applyNineSliceLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyNineSliceLayout.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyNineSliceLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACpD,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAA;AAEjE;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAClC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IACxC,aAAa,CAAC,EAAE,kBAAkB,CAAA;IAClC,eAAe,CAAC,EAAE,MAAM,UAAU,CAAA;CACnC,EACD,IAAI,EAAE,OAAO,CAAC,kBAAkB,CAAC,EACjC,IAAI,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAChC,IAAI,CAaN"}
@@ -0,0 +1,22 @@
1
+ import { Display, PhaserProps } from '../../core-props';
2
+ /**
3
+ * Generic node type with Phaser GameObject display capabilities
4
+ */
5
+ type PhaserNode = {
6
+ visible: boolean;
7
+ setAlpha: (alpha: number) => void;
8
+ setDepth: (depth: number) => void;
9
+ };
10
+ /**
11
+ * Applies Phaser display properties (alpha, depth, visibility)
12
+ * @param node - Node with Phaser GameObject properties
13
+ * @param prev - Previous props
14
+ * @param next - New props
15
+ */
16
+ export declare function applyPhaserProps<T extends Partial<PhaserNode>>(node: T, prev: Partial<PhaserProps & {
17
+ visible?: boolean | Display;
18
+ }>, next: Partial<PhaserProps & {
19
+ visible?: boolean | Display;
20
+ }>): void;
21
+ export {};
22
+ //# sourceMappingURL=applyPhaser.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyPhaser.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyPhaser.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAE5D;;GAEG;AACH,KAAK,UAAU,GAAG;IAChB,OAAO,EAAE,OAAO,CAAA;IAChB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAA;IACjC,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAA;CAClC,CAAA;AAmBD;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,SAAS,OAAO,CAAC,UAAU,CAAC,EAC5D,IAAI,EAAE,CAAC,EACP,IAAI,EAAE,OAAO,CAAC,WAAW,GAAG;IAAE,OAAO,CAAC,EAAE,OAAO,GAAG,OAAO,CAAA;CAAE,CAAC,EAC5D,IAAI,EAAE,OAAO,CAAC,WAAW,GAAG;IAAE,OAAO,CAAC,EAAE,OAAO,GAAG,OAAO,CAAA;CAAE,CAAC,GAC3D,IAAI,CAgBN"}
@@ -0,0 +1,10 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { SpriteBaseProps } from '../primitives/sprite';
3
+ /**
4
+ * Applies Sprite-specific properties (texture, frame, tint, displaySize, fit, animations)
5
+ * @param sprite - Phaser Sprite object
6
+ * @param prev - Previous props
7
+ * @param next - New props
8
+ */
9
+ export declare function applySpriteProps(sprite: Phaser.GameObjects.Sprite, prev: Partial<SpriteBaseProps>, next: Partial<SpriteBaseProps>): void;
10
+ //# sourceMappingURL=applySprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applySprite.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applySprite.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAA;AA+D3D;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,MAAM,EAAE,MAAM,CAAC,WAAW,CAAC,MAAM,EACjC,IAAI,EAAE,OAAO,CAAC,eAAe,CAAC,EAC9B,IAAI,EAAE,OAAO,CAAC,eAAe,CAAC,GAC7B,IAAI,CA8HN"}
@@ -0,0 +1,14 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutProps } from '../../core-props';
3
+ import { SpriteBaseProps } from '../primitives/sprite';
4
+ /**
5
+ * Applies layout props and updates layout size provider
6
+ * Sprites are always headless (return minimal size)
7
+ * @param sprite - Phaser Sprite object
8
+ * @param _prev - Previous props (unused)
9
+ * @param next - New props
10
+ */
11
+ export declare function applySpriteLayout(sprite: Phaser.GameObjects.Sprite & {
12
+ __layoutProps?: SpriteBaseProps;
13
+ }, _prev: Partial<SpriteBaseProps & LayoutProps>, next: Partial<SpriteBaseProps & LayoutProps>): void;
14
+ //# sourceMappingURL=applySpriteLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applySpriteLayout.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applySpriteLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AACnD,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAA;AAE3D;;;;;;GAMG;AACH,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,MAAM,CAAC,WAAW,CAAC,MAAM,GAAG;IAClC,aAAa,CAAC,EAAE,eAAe,CAAA;CAChC,EACD,KAAK,EAAE,OAAO,CAAC,eAAe,GAAG,WAAW,CAAC,EAC7C,IAAI,EAAE,OAAO,CAAC,eAAe,GAAG,WAAW,CAAC,GAC3C,IAAI,CAMN"}
@@ -0,0 +1,25 @@
1
+ import { TextSpecificProps } from '../../core-props';
2
+ /**
3
+ * Generic node type with text capabilities
4
+ */
5
+ type TextNode = {
6
+ setText: (text: string) => void;
7
+ setStyle: (style: object) => void;
8
+ setWordWrapWidth: (width: number, useAdvancedWrap: boolean) => void;
9
+ updateText?: () => void;
10
+ active?: boolean;
11
+ scene?: Phaser.Scene;
12
+ };
13
+ /**
14
+ * Applies text-specific properties (text content, color, font, alignment)
15
+ * @param node - Phaser Text GameObject
16
+ * @param prev - Previous props
17
+ * @param next - New props
18
+ */
19
+ export declare function applyTextProps<T extends TextNode>(node: T, prev: Partial<TextSpecificProps & {
20
+ style?: Phaser.Types.GameObjects.Text.TextStyle | undefined;
21
+ }>, next: Partial<TextSpecificProps & {
22
+ style?: Phaser.Types.GameObjects.Text.TextStyle | undefined;
23
+ }>): void;
24
+ export {};
25
+ //# sourceMappingURL=applyText.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyText.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyText.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAA;AAIzD;;GAEG;AACH,KAAK,QAAQ,GAAG;IACd,OAAO,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;IAC/B,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAA;IACjC,gBAAgB,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,eAAe,EAAE,OAAO,KAAK,IAAI,CAAA;IACnE,UAAU,CAAC,EAAE,MAAM,IAAI,CAAA;IACvB,MAAM,CAAC,EAAE,OAAO,CAAA;IAChB,KAAK,CAAC,EAAE,MAAM,CAAC,KAAK,CAAA;CACrB,CAAA;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,CAAC,SAAS,QAAQ,EAC/C,IAAI,EAAE,CAAC,EACP,IAAI,EAAE,OAAO,CACX,iBAAiB,GAAG;IAAE,KAAK,CAAC,EAAE,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAA;CAAE,CACpF,EACD,IAAI,EAAE,OAAO,CAAC,iBAAiB,GAAG;IAAE,KAAK,CAAC,EAAE,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAA;CAAE,CAAC,GACjG,IAAI,CAiDN"}
@@ -0,0 +1,15 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutSize } from '../../layout/index';
3
+ import { TextBaseProps } from '../primitives/text';
4
+ /**
5
+ * Applies layout properties for text components
6
+ * Updates layout props and size provider when text or style changes
7
+ * @param text - Phaser text object
8
+ * @param prev - Previous props
9
+ * @param next - New props
10
+ */
11
+ export declare function applyTextLayout(text: Phaser.GameObjects.Text & {
12
+ __layoutProps?: TextBaseProps;
13
+ __getLayoutSize?: () => LayoutSize;
14
+ }, _prev: Partial<TextBaseProps>, next: Partial<TextBaseProps>): void;
15
+ //# sourceMappingURL=applyTextLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyTextLayout.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyTextLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACpD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAA;AAEvD;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,IAAI,GAAG;IAC9B,aAAa,CAAC,EAAE,aAAa,CAAA;IAC7B,eAAe,CAAC,EAAE,MAAM,UAAU,CAAA;CACnC,EACD,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,EAC7B,IAAI,EAAE,OAAO,CAAC,aAAa,CAAC,GAC3B,IAAI,CAiBN"}
@@ -0,0 +1,12 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { HoverEventData } from '../../gestures/gesture-types';
3
+ import { TooltipCallback } from '../../tooltip/tooltip-types';
4
+ /**
5
+ * Apply tooltip functionality to a container
6
+ * Sets up hover handlers and manages tooltip lifecycle
7
+ */
8
+ export declare function applyTooltip(scene: Phaser.Scene, container: Phaser.GameObjects.Container, nextCallback: TooltipCallback | undefined, existingOnHoverStart?: (data: HoverEventData) => void, existingOnHoverEnd?: (data: HoverEventData) => void): {
9
+ onHoverStart: (data: HoverEventData) => void;
10
+ onHoverEnd: (data: HoverEventData) => void;
11
+ };
12
+ //# sourceMappingURL=applyTooltip.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyTooltip.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyTooltip.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,MAAM,MAAM,QAAQ,CAAA;AAC3B,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAA;AAElE,OAAO,KAAK,EAAE,eAAe,EAAiB,MAAM,6BAA6B,CAAA;AA4PjF;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,KAAK,EAAE,MAAM,CAAC,KAAK,EACnB,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,EACvC,YAAY,EAAE,eAAe,GAAG,SAAS,EACzC,oBAAoB,CAAC,EAAE,CAAC,IAAI,EAAE,cAAc,KAAK,IAAI,EACrD,kBAAkB,CAAC,EAAE,CAAC,IAAI,EAAE,cAAc,KAAK,IAAI,GAClD;IACD,YAAY,EAAE,CAAC,IAAI,EAAE,cAAc,KAAK,IAAI,CAAA;IAC5C,UAAU,EAAE,CAAC,IAAI,EAAE,cAAc,KAAK,IAAI,CAAA;CAC3C,CAyFA"}
@@ -0,0 +1,21 @@
1
+ import { TransformProps } from '../../core-props';
2
+ /**
3
+ * Generic node type with transform capabilities
4
+ */
5
+ type TransformNode = {
6
+ x: number;
7
+ y: number;
8
+ rotation: number;
9
+ scaleX: number;
10
+ scaleY: number;
11
+ setScale: (x: number, y: number) => void;
12
+ };
13
+ /**
14
+ * Applies transform properties (position, rotation, scale)
15
+ * @param node - Node with transform properties
16
+ * @param prev - Previous props
17
+ * @param next - New props
18
+ */
19
+ export declare function applyTransformProps<T extends Partial<TransformNode>>(node: T, prev: Partial<TransformProps>, next: Partial<TransformProps>): void;
20
+ export {};
21
+ //# sourceMappingURL=applyTransform.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"applyTransform.d.ts","sourceRoot":"","sources":["../../../src/components/appliers/applyTransform.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AAEtD;;GAEG;AACH,KAAK,aAAa,GAAG;IACnB,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,QAAQ,EAAE,MAAM,CAAA;IAChB,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,MAAM,CAAA;IACd,QAAQ,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,IAAI,CAAA;CACzC,CAAA;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,OAAO,CAAC,aAAa,CAAC,EAClE,IAAI,EAAE,CAAC,EACP,IAAI,EAAE,OAAO,CAAC,cAAc,CAAC,EAC7B,IAAI,EAAE,OAAO,CAAC,cAAc,CAAC,GAC5B,IAAI,CA+BN"}
@@ -0,0 +1,15 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { BackgroundProps } from '../../core-props';
3
+ /**
4
+ * Create background graphics for container-based components
5
+ * @param scene - Phaser scene
6
+ * @param container - Container to add background to
7
+ * @param props - Props with background settings
8
+ */
9
+ export declare function createBackground(scene: Phaser.Scene, container: Phaser.GameObjects.Container & {
10
+ __background?: Phaser.GameObjects.Graphics;
11
+ }, props: Partial<BackgroundProps & {
12
+ width?: number | string | undefined;
13
+ height?: number | string | undefined;
14
+ }>): void;
15
+ //# sourceMappingURL=createBackground.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createBackground.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createBackground.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAA;AAEvD;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,MAAM,CAAC,KAAK,EACnB,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IAAE,YAAY,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAA;CAAE,EACxF,KAAK,EAAE,OAAO,CACZ,eAAe,GAAG;IAAE,KAAK,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS,CAAA;CAAE,CAChG,GACA,IAAI,CAkDN"}
@@ -0,0 +1,11 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { GestureProps, LayoutProps } from '../../core-props';
3
+ /**
4
+ * Setup gesture tracking for container-based components
5
+ * Only registers if enableGestures is true and at least one gesture callback exists
6
+ * @param scene - Scene containing the gesture manager
7
+ * @param container - Container to make gesture-aware
8
+ * @param props - Props with gesture settings
9
+ */
10
+ export declare function createGestures(scene: Phaser.Scene, container: Phaser.GameObjects.Container, props: Partial<GestureProps & LayoutProps>): void;
11
+ //# sourceMappingURL=createGestures.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createGestures.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createGestures.ts"],"names":[],"mappings":"AAKA,OAAO,MAAM,MAAM,QAAQ,CAAA;AAC3B,OAAO,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAIjE;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,KAAK,EAAE,MAAM,CAAC,KAAK,EACnB,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,EACvC,KAAK,EAAE,OAAO,CAAC,YAAY,GAAG,WAAW,CAAC,GACzC,IAAI,CAkEN"}
@@ -0,0 +1,9 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { GraphicsBaseProps } from '../primitives/graphics';
3
+ /**
4
+ * Setup layout system for Graphics component
5
+ * @param graphics - Phaser Graphics instance
6
+ * @param props - Initial props
7
+ */
8
+ export declare function createGraphicsLayout(graphics: Phaser.GameObjects.Graphics, props: Partial<GraphicsBaseProps>): void;
9
+ //# sourceMappingURL=createGraphicsLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createGraphicsLayout.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createGraphicsLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AAE/D;;;;GAIG;AACH,wBAAgB,oBAAoB,CAClC,QAAQ,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,EACrC,KAAK,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAChC,IAAI,CA8BN"}
@@ -0,0 +1,14 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutSize } from '../../layout/index';
3
+ import { ImageBaseProps } from '../primitives/image';
4
+ /**
5
+ * Creates layout infrastructure for an Image component
6
+ * Attaches layout props and dynamic size provider
7
+ * @param image - Phaser Image object
8
+ * @param props - Image props including layout
9
+ */
10
+ export declare function createImageLayout(image: Phaser.GameObjects.Image & {
11
+ __layoutProps?: ImageBaseProps;
12
+ __getLayoutSize?: () => LayoutSize;
13
+ }, props: Partial<ImageBaseProps>): void;
14
+ //# sourceMappingURL=createImageLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createImageLayout.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createImageLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACpD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AAEzD;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,CAAC,WAAW,CAAC,KAAK,GAAG;IAChC,aAAa,CAAC,EAAE,cAAc,CAAA;IAC9B,eAAe,CAAC,EAAE,MAAM,UAAU,CAAA;CACnC,EACD,KAAK,EAAE,OAAO,CAAC,cAAc,CAAC,GAC7B,IAAI,CAgBN"}
@@ -0,0 +1,15 @@
1
+ import { BackgroundProps, LayoutProps, TransformProps } from '../../core-props';
2
+ import { LayoutSize } from '../../layout/index';
3
+ /**
4
+ * Creates layout infrastructure for a container
5
+ * Attaches layout props and dynamic size provider
6
+ * @param container - Phaser container
7
+ * @param props - Layout props
8
+ */
9
+ export declare function createLayout(container: Phaser.GameObjects.Container & {
10
+ __layoutProps?: LayoutProps & BackgroundProps & TransformProps;
11
+ __getLayoutSize?: () => LayoutSize;
12
+ width?: number | string;
13
+ height?: number | string;
14
+ }, props: Partial<LayoutProps & BackgroundProps & TransformProps>): void;
15
+ //# sourceMappingURL=createLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createLayout.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,eAAe,EAAE,WAAW,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AAEpF,OAAO,EAKL,KAAK,UAAU,EAChB,MAAM,oBAAoB,CAAA;AAE3B;;;;;GAKG;AACH,wBAAgB,YAAY,CAC1B,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IACxC,aAAa,CAAC,EAAE,WAAW,GAAG,eAAe,GAAG,cAAc,CAAA;IAC9D,eAAe,CAAC,EAAE,MAAM,UAAU,CAAA;IAClC,KAAK,CAAC,EAAE,MAAM,GAAG,MAAM,CAAA;IACvB,MAAM,CAAC,EAAE,MAAM,GAAG,MAAM,CAAA;CACzB,EACD,KAAK,EAAE,OAAO,CAAC,WAAW,GAAG,eAAe,GAAG,cAAc,CAAC,GAC7D,IAAI,CAwFN"}
@@ -0,0 +1,14 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutSize } from '../../layout/index';
3
+ import { NineSliceBaseProps } from '../primitives/nineslice';
4
+ /**
5
+ * Creates layout infrastructure for a NineSlice component
6
+ * Attaches layout props and dynamic size provider
7
+ * @param nineSlice - Phaser NineSlice object
8
+ * @param props - NineSlice props including layout
9
+ */
10
+ export declare function createNineSliceLayout(nineSlice: Phaser.GameObjects.NineSlice & {
11
+ __layoutProps?: NineSliceBaseProps;
12
+ __getLayoutSize?: () => LayoutSize;
13
+ }, props: Partial<NineSliceBaseProps>): void;
14
+ //# sourceMappingURL=createNineSliceLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createNineSliceLayout.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createNineSliceLayout.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,MAAM,MAAM,QAAQ,CAAA;AAChC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACpD,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAA;AAEjE;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IACxC,aAAa,CAAC,EAAE,kBAAkB,CAAA;IAClC,eAAe,CAAC,EAAE,MAAM,UAAU,CAAA;CACnC,EACD,KAAK,EAAE,OAAO,CAAC,kBAAkB,CAAC,GACjC,IAAI,CAWN"}
@@ -0,0 +1,14 @@
1
+ import { Display, PhaserProps } from '../../core-props';
2
+ /**
3
+ * Apply Phaser display properties during node creation
4
+ * @param node - Node with Phaser GameObject capabilities
5
+ * @param props - Initial props
6
+ */
7
+ export declare function createPhaser<T extends {
8
+ visible: boolean;
9
+ setDepth: (depth: number) => void;
10
+ setAlpha: (alpha: number) => void;
11
+ }>(node: T, props: Partial<PhaserProps & {
12
+ visible?: boolean | Display;
13
+ }>): void;
14
+ //# sourceMappingURL=createPhaser.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createPhaser.d.ts","sourceRoot":"","sources":["../../../src/components/creators/createPhaser.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA;AAmB5D;;;;GAIG;AACH,wBAAgB,YAAY,CAC1B,CAAC,SAAS;IACR,OAAO,EAAE,OAAO,CAAA;IAChB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAA;IACjC,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAA;CAClC,EACD,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,WAAW,GAAG;IAAE,OAAO,CAAC,EAAE,OAAO,GAAG,OAAO,CAAA;CAAE,CAAC,GAAG,IAAI,CAW9E"}
@@ -0,0 +1,15 @@
1
+ import { default as Phaser } from 'phaser';
2
+ import { LayoutSize } from '../../layout/index';
3
+ import { SpriteBaseProps } from '../primitives/sprite';
4
+ /**
5
+ * Creates layout infrastructure for a Sprite component
6
+ * Attaches layout props and size provider
7
+ * Sprites are always headless (minimal size)
8
+ * @param sprite - Phaser Sprite object
9
+ * @param props - Sprite props including layout
10
+ */
11
+ export declare function createSpriteLayout(sprite: Phaser.GameObjects.Sprite & {
12
+ __layoutProps?: SpriteBaseProps;
13
+ __getLayoutSize?: () => LayoutSize;
14
+ }, props: Partial<SpriteBaseProps>): void;
15
+ //# sourceMappingURL=createSpriteLayout.d.ts.map