@number10/phaserjsx 0.1.0

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Files changed (326) hide show
  1. package/LICENSE +667 -0
  2. package/README.md +238 -0
  3. package/dist/TransformOriginView-BYPbRH8N.cjs +17045 -0
  4. package/dist/TransformOriginView-BYPbRH8N.cjs.map +1 -0
  5. package/dist/TransformOriginView-CO-tJCmV.js +17046 -0
  6. package/dist/TransformOriginView-CO-tJCmV.js.map +1 -0
  7. package/dist/animation/animated-signal.d.ts +35 -0
  8. package/dist/animation/animated-signal.d.ts.map +1 -0
  9. package/dist/animation/index.d.ts +7 -0
  10. package/dist/animation/index.d.ts.map +1 -0
  11. package/dist/animation/spring-physics.d.ts +120 -0
  12. package/dist/animation/spring-physics.d.ts.map +1 -0
  13. package/dist/animation/useSpring.d.ts +54 -0
  14. package/dist/animation/useSpring.d.ts.map +1 -0
  15. package/dist/colors/color-presets.d.ts +89 -0
  16. package/dist/colors/color-presets.d.ts.map +1 -0
  17. package/dist/colors/color-theme-helpers.d.ts +65 -0
  18. package/dist/colors/color-theme-helpers.d.ts.map +1 -0
  19. package/dist/colors/color-types.d.ts +100 -0
  20. package/dist/colors/color-types.d.ts.map +1 -0
  21. package/dist/colors/color-utils.d.ts +171 -0
  22. package/dist/colors/color-utils.d.ts.map +1 -0
  23. package/dist/colors/index.d.ts +17 -0
  24. package/dist/colors/index.d.ts.map +1 -0
  25. package/dist/colors/preset-manager.d.ts +35 -0
  26. package/dist/colors/preset-manager.d.ts.map +1 -0
  27. package/dist/colors/use-color-mode.d.ts +22 -0
  28. package/dist/colors/use-color-mode.d.ts.map +1 -0
  29. package/dist/colors/use-colors.d.ts +40 -0
  30. package/dist/colors/use-colors.d.ts.map +1 -0
  31. package/dist/components/appliers/applyBackground.d.ts +13 -0
  32. package/dist/components/appliers/applyBackground.d.ts.map +1 -0
  33. package/dist/components/appliers/applyGestures.d.ts +12 -0
  34. package/dist/components/appliers/applyGestures.d.ts.map +1 -0
  35. package/dist/components/appliers/applyGraphics.d.ts +10 -0
  36. package/dist/components/appliers/applyGraphics.d.ts.map +1 -0
  37. package/dist/components/appliers/applyGraphicsLayout.d.ts +10 -0
  38. package/dist/components/appliers/applyGraphicsLayout.d.ts.map +1 -0
  39. package/dist/components/appliers/applyImage.d.ts +10 -0
  40. package/dist/components/appliers/applyImage.d.ts.map +1 -0
  41. package/dist/components/appliers/applyImageLayout.d.ts +15 -0
  42. package/dist/components/appliers/applyImageLayout.d.ts.map +1 -0
  43. package/dist/components/appliers/applyLayout.d.ts +15 -0
  44. package/dist/components/appliers/applyLayout.d.ts.map +1 -0
  45. package/dist/components/appliers/applyNineSlice.d.ts +11 -0
  46. package/dist/components/appliers/applyNineSlice.d.ts.map +1 -0
  47. package/dist/components/appliers/applyNineSliceLayout.d.ts +15 -0
  48. package/dist/components/appliers/applyNineSliceLayout.d.ts.map +1 -0
  49. package/dist/components/appliers/applyPhaser.d.ts +22 -0
  50. package/dist/components/appliers/applyPhaser.d.ts.map +1 -0
  51. package/dist/components/appliers/applySprite.d.ts +10 -0
  52. package/dist/components/appliers/applySprite.d.ts.map +1 -0
  53. package/dist/components/appliers/applySpriteLayout.d.ts +14 -0
  54. package/dist/components/appliers/applySpriteLayout.d.ts.map +1 -0
  55. package/dist/components/appliers/applyText.d.ts +25 -0
  56. package/dist/components/appliers/applyText.d.ts.map +1 -0
  57. package/dist/components/appliers/applyTextLayout.d.ts +15 -0
  58. package/dist/components/appliers/applyTextLayout.d.ts.map +1 -0
  59. package/dist/components/appliers/applyTooltip.d.ts +12 -0
  60. package/dist/components/appliers/applyTooltip.d.ts.map +1 -0
  61. package/dist/components/appliers/applyTransform.d.ts +21 -0
  62. package/dist/components/appliers/applyTransform.d.ts.map +1 -0
  63. package/dist/components/creators/createBackground.d.ts +15 -0
  64. package/dist/components/creators/createBackground.d.ts.map +1 -0
  65. package/dist/components/creators/createGestures.d.ts +11 -0
  66. package/dist/components/creators/createGestures.d.ts.map +1 -0
  67. package/dist/components/creators/createGraphicsLayout.d.ts +9 -0
  68. package/dist/components/creators/createGraphicsLayout.d.ts.map +1 -0
  69. package/dist/components/creators/createImageLayout.d.ts +14 -0
  70. package/dist/components/creators/createImageLayout.d.ts.map +1 -0
  71. package/dist/components/creators/createLayout.d.ts +15 -0
  72. package/dist/components/creators/createLayout.d.ts.map +1 -0
  73. package/dist/components/creators/createNineSliceLayout.d.ts +14 -0
  74. package/dist/components/creators/createNineSliceLayout.d.ts.map +1 -0
  75. package/dist/components/creators/createPhaser.d.ts +14 -0
  76. package/dist/components/creators/createPhaser.d.ts.map +1 -0
  77. package/dist/components/creators/createSpriteLayout.d.ts +15 -0
  78. package/dist/components/creators/createSpriteLayout.d.ts.map +1 -0
  79. package/dist/components/creators/createTextLayout.d.ts +14 -0
  80. package/dist/components/creators/createTextLayout.d.ts.map +1 -0
  81. package/dist/components/creators/createTransform.d.ts +11 -0
  82. package/dist/components/creators/createTransform.d.ts.map +1 -0
  83. package/dist/components/custom/Accordion.d.ts +34 -0
  84. package/dist/components/custom/Accordion.d.ts.map +1 -0
  85. package/dist/components/custom/AlertDialog.d.ts +63 -0
  86. package/dist/components/custom/AlertDialog.d.ts.map +1 -0
  87. package/dist/components/custom/Button.d.ts +44 -0
  88. package/dist/components/custom/Button.d.ts.map +1 -0
  89. package/dist/components/custom/CharText/CharText.d.ts +8 -0
  90. package/dist/components/custom/CharText/CharText.d.ts.map +1 -0
  91. package/dist/components/custom/CharText/index.d.ts +3 -0
  92. package/dist/components/custom/CharText/index.d.ts.map +1 -0
  93. package/dist/components/custom/CharText/types.d.ts +117 -0
  94. package/dist/components/custom/CharText/types.d.ts.map +1 -0
  95. package/dist/components/custom/CharText/utils.d.ts +34 -0
  96. package/dist/components/custom/CharText/utils.d.ts.map +1 -0
  97. package/dist/components/custom/CharTextInput.d.ts +62 -0
  98. package/dist/components/custom/CharTextInput.d.ts.map +1 -0
  99. package/dist/components/custom/Dialog.d.ts +60 -0
  100. package/dist/components/custom/Dialog.d.ts.map +1 -0
  101. package/dist/components/custom/Divider.d.ts +21 -0
  102. package/dist/components/custom/Divider.d.ts.map +1 -0
  103. package/dist/components/custom/Dropdown.d.ts +91 -0
  104. package/dist/components/custom/Dropdown.d.ts.map +1 -0
  105. package/dist/components/custom/Icon.d.ts +75 -0
  106. package/dist/components/custom/Icon.d.ts.map +1 -0
  107. package/dist/components/custom/Image.d.ts +50 -0
  108. package/dist/components/custom/Image.d.ts.map +1 -0
  109. package/dist/components/custom/Modal.d.ts +37 -0
  110. package/dist/components/custom/Modal.d.ts.map +1 -0
  111. package/dist/components/custom/NineSlice.d.ts +81 -0
  112. package/dist/components/custom/NineSlice.d.ts.map +1 -0
  113. package/dist/components/custom/NineSliceButton.d.ts +128 -0
  114. package/dist/components/custom/NineSliceButton.d.ts.map +1 -0
  115. package/dist/components/custom/Portal.d.ts +43 -0
  116. package/dist/components/custom/Portal.d.ts.map +1 -0
  117. package/dist/components/custom/Portal.test.d.ts +2 -0
  118. package/dist/components/custom/Portal.test.d.ts.map +1 -0
  119. package/dist/components/custom/RadioButton.d.ts +20 -0
  120. package/dist/components/custom/RadioButton.d.ts.map +1 -0
  121. package/dist/components/custom/RadioGroup.d.ts +33 -0
  122. package/dist/components/custom/RadioGroup.d.ts.map +1 -0
  123. package/dist/components/custom/RefOriginView.d.ts +45 -0
  124. package/dist/components/custom/RefOriginView.d.ts.map +1 -0
  125. package/dist/components/custom/ScrollSlider.d.ts +36 -0
  126. package/dist/components/custom/ScrollSlider.d.ts.map +1 -0
  127. package/dist/components/custom/ScrollView.d.ts +48 -0
  128. package/dist/components/custom/ScrollView.d.ts.map +1 -0
  129. package/dist/components/custom/Sidebar.d.ts +50 -0
  130. package/dist/components/custom/Sidebar.d.ts.map +1 -0
  131. package/dist/components/custom/Slider.d.ts +131 -0
  132. package/dist/components/custom/Slider.d.ts.map +1 -0
  133. package/dist/components/custom/Text.d.ts +26 -0
  134. package/dist/components/custom/Text.d.ts.map +1 -0
  135. package/dist/components/custom/Toggle.d.ts +51 -0
  136. package/dist/components/custom/Toggle.d.ts.map +1 -0
  137. package/dist/components/custom/TransformOriginView.d.ts +34 -0
  138. package/dist/components/custom/TransformOriginView.d.ts.map +1 -0
  139. package/dist/components/custom/View.d.ts +33 -0
  140. package/dist/components/custom/View.d.ts.map +1 -0
  141. package/dist/components/custom/WrapText.d.ts +60 -0
  142. package/dist/components/custom/WrapText.d.ts.map +1 -0
  143. package/dist/components/custom/index.cjs +32 -0
  144. package/dist/components/custom/index.cjs.map +1 -0
  145. package/dist/components/custom/index.d.ts +29 -0
  146. package/dist/components/custom/index.d.ts.map +1 -0
  147. package/dist/components/custom/index.js +32 -0
  148. package/dist/components/custom/index.js.map +1 -0
  149. package/dist/components/index.d.ts +28 -0
  150. package/dist/components/index.d.ts.map +1 -0
  151. package/dist/components/internal/SceneWrapper.d.ts +20 -0
  152. package/dist/components/internal/SceneWrapper.d.ts.map +1 -0
  153. package/dist/components/primitives/graphics.d.ts +40 -0
  154. package/dist/components/primitives/graphics.d.ts.map +1 -0
  155. package/dist/components/primitives/image.d.ts +45 -0
  156. package/dist/components/primitives/image.d.ts.map +1 -0
  157. package/dist/components/primitives/nineslice.d.ts +111 -0
  158. package/dist/components/primitives/nineslice.d.ts.map +1 -0
  159. package/dist/components/primitives/sprite.d.ts +58 -0
  160. package/dist/components/primitives/sprite.d.ts.map +1 -0
  161. package/dist/components/primitives/text.d.ts +26 -0
  162. package/dist/components/primitives/text.d.ts.map +1 -0
  163. package/dist/components/primitives/tilesprite.d.ts +47 -0
  164. package/dist/components/primitives/tilesprite.d.ts.map +1 -0
  165. package/dist/components/primitives/view.d.ts +23 -0
  166. package/dist/components/primitives/view.d.ts.map +1 -0
  167. package/dist/core-props.d.ts +605 -0
  168. package/dist/core-props.d.ts.map +1 -0
  169. package/dist/core-types.d.ts +59 -0
  170. package/dist/core-types.d.ts.map +1 -0
  171. package/dist/design-tokens/design-token-presets.d.ts +26 -0
  172. package/dist/design-tokens/design-token-presets.d.ts.map +1 -0
  173. package/dist/design-tokens/design-token-types.d.ts +109 -0
  174. package/dist/design-tokens/design-token-types.d.ts.map +1 -0
  175. package/dist/design-tokens/index.d.ts +8 -0
  176. package/dist/design-tokens/index.d.ts.map +1 -0
  177. package/dist/design-tokens/use-theme-tokens.d.ts +28 -0
  178. package/dist/design-tokens/use-theme-tokens.d.ts.map +1 -0
  179. package/dist/dev-config.d.ts +238 -0
  180. package/dist/dev-config.d.ts.map +1 -0
  181. package/dist/effects/effect-registry.d.ts +54 -0
  182. package/dist/effects/effect-registry.d.ts.map +1 -0
  183. package/dist/effects/index.d.ts +56 -0
  184. package/dist/effects/index.d.ts.map +1 -0
  185. package/dist/effects/use-effect.d.ts +172 -0
  186. package/dist/effects/use-effect.d.ts.map +1 -0
  187. package/dist/fx/convenience-hooks/index.d.ts +7 -0
  188. package/dist/fx/convenience-hooks/index.d.ts.map +1 -0
  189. package/dist/fx/convenience-hooks/use-blur.d.ts +21 -0
  190. package/dist/fx/convenience-hooks/use-blur.d.ts.map +1 -0
  191. package/dist/fx/convenience-hooks/use-glow.d.ts +21 -0
  192. package/dist/fx/convenience-hooks/use-glow.d.ts.map +1 -0
  193. package/dist/fx/convenience-hooks/use-shadow.d.ts +21 -0
  194. package/dist/fx/convenience-hooks/use-shadow.d.ts.map +1 -0
  195. package/dist/fx/fx-creators/blur.d.ts +37 -0
  196. package/dist/fx/fx-creators/blur.d.ts.map +1 -0
  197. package/dist/fx/fx-creators/color-matrix.d.ts +31 -0
  198. package/dist/fx/fx-creators/color-matrix.d.ts.map +1 -0
  199. package/dist/fx/fx-creators/glow.d.ts +36 -0
  200. package/dist/fx/fx-creators/glow.d.ts.map +1 -0
  201. package/dist/fx/fx-creators/index.d.ts +10 -0
  202. package/dist/fx/fx-creators/index.d.ts.map +1 -0
  203. package/dist/fx/fx-creators/pixelate.d.ts +24 -0
  204. package/dist/fx/fx-creators/pixelate.d.ts.map +1 -0
  205. package/dist/fx/fx-creators/shadow.d.ts +43 -0
  206. package/dist/fx/fx-creators/shadow.d.ts.map +1 -0
  207. package/dist/fx/fx-creators/vignette.d.ts +33 -0
  208. package/dist/fx/fx-creators/vignette.d.ts.map +1 -0
  209. package/dist/fx/fx-registry.d.ts +59 -0
  210. package/dist/fx/fx-registry.d.ts.map +1 -0
  211. package/dist/fx/index.d.ts +51 -0
  212. package/dist/fx/index.d.ts.map +1 -0
  213. package/dist/fx/use-fx.d.ts +53 -0
  214. package/dist/fx/use-fx.d.ts.map +1 -0
  215. package/dist/gestures/gesture-manager.d.ts +149 -0
  216. package/dist/gestures/gesture-manager.d.ts.map +1 -0
  217. package/dist/gestures/gesture-types.d.ts +229 -0
  218. package/dist/gestures/gesture-types.d.ts.map +1 -0
  219. package/dist/hooks-svg.d.ts +104 -0
  220. package/dist/hooks-svg.d.ts.map +1 -0
  221. package/dist/hooks.d.ts +135 -0
  222. package/dist/hooks.d.ts.map +1 -0
  223. package/dist/host.d.ts +74 -0
  224. package/dist/host.d.ts.map +1 -0
  225. package/dist/index.cjs +584 -0
  226. package/dist/index.cjs.map +1 -0
  227. package/dist/index.d.ts +34 -0
  228. package/dist/index.d.ts.map +1 -0
  229. package/dist/index.js +582 -0
  230. package/dist/index.js.map +1 -0
  231. package/dist/jsx-dev-runtime.cjs +10 -0
  232. package/dist/jsx-dev-runtime.cjs.map +1 -0
  233. package/dist/jsx-dev-runtime.d.ts +5 -0
  234. package/dist/jsx-dev-runtime.d.ts.map +1 -0
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  237. package/dist/jsx-runtime.cjs +43 -0
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  239. package/dist/jsx-runtime.d.ts +25 -0
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  242. package/dist/jsx-runtime.js.map +1 -0
  243. package/dist/jsx-types.d.ts +33 -0
  244. package/dist/jsx-types.d.ts.map +1 -0
  245. package/dist/layout/appliers/background-applier.d.ts +16 -0
  246. package/dist/layout/appliers/background-applier.d.ts.map +1 -0
  247. package/dist/layout/appliers/container-applier.d.ts +9 -0
  248. package/dist/layout/appliers/container-applier.d.ts.map +1 -0
  249. package/dist/layout/appliers/position-applier.d.ts +8 -0
  250. package/dist/layout/appliers/position-applier.d.ts.map +1 -0
  251. package/dist/layout/index.d.ts +22 -0
  252. package/dist/layout/index.d.ts.map +1 -0
  253. package/dist/layout/layout-engine-test-utils.d.ts +19 -0
  254. package/dist/layout/layout-engine-test-utils.d.ts.map +1 -0
  255. package/dist/layout/layout-engine.d.ts +98 -0
  256. package/dist/layout/layout-engine.d.ts.map +1 -0
  257. package/dist/layout/strategies/base-strategy.d.ts +59 -0
  258. package/dist/layout/strategies/base-strategy.d.ts.map +1 -0
  259. package/dist/layout/strategies/column-layout.d.ts +38 -0
  260. package/dist/layout/strategies/column-layout.d.ts.map +1 -0
  261. package/dist/layout/strategies/row-layout.d.ts +38 -0
  262. package/dist/layout/strategies/row-layout.d.ts.map +1 -0
  263. package/dist/layout/strategies/stack-layout.d.ts +30 -0
  264. package/dist/layout/strategies/stack-layout.d.ts.map +1 -0
  265. package/dist/layout/types.d.ts +137 -0
  266. package/dist/layout/types.d.ts.map +1 -0
  267. package/dist/layout/utils/child-utils.d.ts +74 -0
  268. package/dist/layout/utils/child-utils.d.ts.map +1 -0
  269. package/dist/layout/utils/dimension-calculator.d.ts +59 -0
  270. package/dist/layout/utils/dimension-calculator.d.ts.map +1 -0
  271. package/dist/layout/utils/flex-distributor.d.ts +18 -0
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  273. package/dist/layout/utils/size-resolver.d.ts +84 -0
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  275. package/dist/layout/utils/spacing-calculator.d.ts +27 -0
  276. package/dist/layout/utils/spacing-calculator.d.ts.map +1 -0
  277. package/dist/memo.d.ts +29 -0
  278. package/dist/memo.d.ts.map +1 -0
  279. package/dist/portal/index.d.ts +6 -0
  280. package/dist/portal/index.d.ts.map +1 -0
  281. package/dist/portal/portal-registry.d.ts +97 -0
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  283. package/dist/portal/portal-types.d.ts +20 -0
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  285. package/dist/render-context.d.ts +118 -0
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  287. package/dist/scripts/generate-icon-loaders.d.ts +2 -0
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  290. package/dist/scripts/generate-icon-types.d.ts +2 -0
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  293. package/dist/scripts/generate-icons.d.ts +37 -0
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  296. package/dist/scripts/icon-generator-config.d.ts +87 -0
  297. package/dist/scripts/icon-generator-config.d.ts.map +1 -0
  298. package/dist/scripts/icon-generator-config.js +6 -0
  299. package/dist/theme-base.d.ts +116 -0
  300. package/dist/theme-base.d.ts.map +1 -0
  301. package/dist/theme-custom.d.ts +262 -0
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  303. package/dist/theme-defaults.d.ts +6 -0
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  305. package/dist/theme.d.ts +132 -0
  306. package/dist/theme.d.ts.map +1 -0
  307. package/dist/tooltip/tooltip-types.d.ts +57 -0
  308. package/dist/tooltip/tooltip-types.d.ts.map +1 -0
  309. package/dist/types.d.ts +34 -0
  310. package/dist/types.d.ts.map +1 -0
  311. package/dist/utils/KeyboardInputManager.d.ts +48 -0
  312. package/dist/utils/KeyboardInputManager.d.ts.map +1 -0
  313. package/dist/utils/dom-input-manager.d.ts +109 -0
  314. package/dist/utils/dom-input-manager.d.ts.map +1 -0
  315. package/dist/utils/svg-texture.d.ts +30 -0
  316. package/dist/utils/svg-texture.d.ts.map +1 -0
  317. package/dist/utils/texture-registry.d.ts +49 -0
  318. package/dist/utils/texture-registry.d.ts.map +1 -0
  319. package/dist/vdom.d.ts +60 -0
  320. package/dist/vdom.d.ts.map +1 -0
  321. package/dist/viewport-context.d.ts +39 -0
  322. package/dist/viewport-context.d.ts.map +1 -0
  323. package/dist/vite-plugin-icons.d.ts +29 -0
  324. package/dist/vite-plugin-icons.d.ts.map +1 -0
  325. package/dist/vite-plugin-icons.js +95 -0
  326. package/package.json +117 -0
@@ -0,0 +1,172 @@
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+ /**
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+ * Ref object type
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+ */
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+ type RefObject<T> = {
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+ current: T;
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+ };
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+ /**
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+ * Effect configuration
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+ */
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+ export interface EffectConfig {
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+ magnitude?: number;
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+ time?: number;
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+ intensity?: number;
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+ duration?: number;
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+ direction?: 'left' | 'right' | 'up' | 'down';
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+ angle?: number;
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+ onComplete?: () => void;
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+ }
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+ /**
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+ * Effect callback function
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+ * @param obj - The Phaser game object to apply effect to
22
+ * @param config - Effect configuration
23
+ */
24
+ export type EffectFn = (obj: Phaser.GameObjects.Container, config: EffectConfig) => void;
25
+ /**
26
+ * This is a no-op effect function
27
+ */
28
+ export declare const createNoneEffect: EffectFn;
29
+ /**
30
+ * Create a shake effect
31
+ * @param obj - Game object to shake
32
+ * @param config - Effect config (magnitude, time)
33
+ */
34
+ export declare const createShakeEffect: EffectFn;
35
+ /**
36
+ * Create a pulse effect (scale animation)
37
+ * @param obj - Game object to pulse
38
+ * @param config - Effect config (intensity, time)
39
+ */
40
+ export declare const createPulseEffect: EffectFn;
41
+ /**
42
+ * Create a fade effect
43
+ * @param obj - Game object to fade
44
+ * @param config - Effect config (time, duration)
45
+ */
46
+ export declare const createFadeEffect: EffectFn;
47
+ /**
48
+ * Create a fade-in effect (alpha from 0 to original)
49
+ * @param obj - Game object to fade in
50
+ * @param config - Effect config (time)
51
+ */
52
+ export declare const createFadeInEffect: EffectFn;
53
+ /**
54
+ * Create a fade-out effect (alpha from original to 0)
55
+ * @param obj - Game object to fade out
56
+ * @param config - Effect config (time)
57
+ */
58
+ export declare const createFadeOutEffect: EffectFn;
59
+ /**
60
+ * Create a bounce effect (elastic bounce feedback)
61
+ * @param obj - Game object to bounce
62
+ * @param config - Effect config (intensity, time)
63
+ */
64
+ export declare const createBounceEffect: EffectFn;
65
+ /**
66
+ * Create a flash effect (quick scale pulse for visibility)
67
+ * @param obj - Game object to flash
68
+ * @param config - Effect config (time, intensity)
69
+ */
70
+ export declare const createFlashEffect: EffectFn;
71
+ /**
72
+ * Create a wobble effect (rotation-based shake)
73
+ * @param obj - Game object to wobble
74
+ * @param config - Effect config (magnitude, time)
75
+ */
76
+ export declare const createWobbleEffect: EffectFn;
77
+ /**
78
+ * Create a jello effect (squash & stretch)
79
+ * @param obj - Game object for jello effect
80
+ * @param config - Effect config (intensity, time)
81
+ */
82
+ export declare const createJelloEffect: EffectFn;
83
+ /**
84
+ * Create a press effect (scale down + bounce back, like button press)
85
+ * @param obj - Game object to press
86
+ * @param config - Effect config (intensity, time)
87
+ */
88
+ export declare const createPressEffect: EffectFn;
89
+ /**
90
+ * Create a tada effect (attention grabber with scale + rotation)
91
+ * @param obj - Game object for tada effect
92
+ * @param config - Effect config (intensity, time)
93
+ */
94
+ export declare const createTadaEffect: EffectFn;
95
+ /**
96
+ * Create a swing effect (pendulum animation)
97
+ * @param obj - Game object to swing
98
+ * @param config - Effect config (magnitude, time)
99
+ */
100
+ export declare const createSwingEffect: EffectFn;
101
+ /**
102
+ * Create a wiggle effect (gentle horizontal shake)
103
+ * @param obj - Game object to wiggle
104
+ * @param config - Effect config (magnitude, time)
105
+ */
106
+ export declare const createWiggleEffect: EffectFn;
107
+ /**
108
+ * Create a slide-in effect
109
+ * @param obj - Game object to slide in
110
+ * @param config - Effect config (direction, time)
111
+ */
112
+ export declare const createSlideInEffect: EffectFn;
113
+ /**
114
+ * Create a slide-out effect
115
+ * @param obj - Game object to slide out
116
+ * @param config - Effect config (direction, time)
117
+ */
118
+ export declare const createSlideOutEffect: EffectFn;
119
+ /**
120
+ * Create a zoom-in effect (scale from 0 to 1)
121
+ * @param obj - Game object to zoom in
122
+ * @param config - Effect config (time)
123
+ */
124
+ export declare const createZoomInEffect: EffectFn;
125
+ /**
126
+ * Create a zoom-out effect (scale from 1 to 0)
127
+ * @param obj - Game object to zoom out
128
+ * @param config - Effect config (time)
129
+ */
130
+ export declare const createZoomOutEffect: EffectFn;
131
+ /**
132
+ * Create a flip-in effect (3D flip from edge)
133
+ * @param obj - Game object to flip in
134
+ * @param config - Effect config (time)
135
+ */
136
+ export declare const createFlipInEffect: EffectFn;
137
+ /**
138
+ * Create a flip-out effect (3D flip to edge)
139
+ * @param obj - Game object to flip out
140
+ * @param config - Effect config (time)
141
+ */
142
+ export declare const createFlipOutEffect: EffectFn;
143
+ /**
144
+ * Create a float effect (gentle up/down motion, for idle items)
145
+ * @param obj - Game object to float
146
+ * @param config - Effect config (magnitude, time)
147
+ */
148
+ export declare const createFloatEffect: EffectFn;
149
+ /**
150
+ * Create a breathe effect (slow pulsing for idle/important objects)
151
+ * @param obj - Game object to breathe
152
+ * @param config - Effect config (intensity, time)
153
+ */
154
+ export declare const createBreatheEffect: EffectFn;
155
+ /**
156
+ * Create a spin effect (continuous rotation)
157
+ * @param obj - Game object to spin
158
+ * @param config - Effect config (time for one full rotation)
159
+ */
160
+ export declare const createSpinEffect: EffectFn;
161
+ /**
162
+ * Hook for applying effects to game objects
163
+ * Handles cleanup of tweens on unmount
164
+ * @param ref - RefObject pointing to a Phaser game object
165
+ * @returns Function to trigger effects
166
+ */
167
+ export declare function useGameObjectEffect(ref: RefObject<Phaser.GameObjects.Container | null>): {
168
+ applyEffect: (effect: EffectFn, config?: EffectConfig) => void;
169
+ stopEffects: () => void;
170
+ };
171
+ export {};
172
+ //# sourceMappingURL=use-effect.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-effect.d.ts","sourceRoot":"","sources":["../../src/effects/use-effect.ts"],"names":[],"mappings":"AAMA;;GAEG;AACH,KAAK,SAAS,CAAC,CAAC,IAAI;IAAE,OAAO,EAAE,CAAC,CAAA;CAAE,CAAA;AAElC;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,SAAS,CAAC,EAAE,MAAM,GAAG,OAAO,GAAG,IAAI,GAAG,MAAM,CAAA;IAC5C,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,UAAU,CAAC,EAAE,MAAM,IAAI,CAAA;CACxB;AA4JD;;;;GAIG;AACH,MAAM,MAAM,QAAQ,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,CAAA;AAExF;;GAEG;AACH,eAAO,MAAM,gBAAgB,EAAE,QAE9B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QA8B/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QA2B/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,EAAE,QAqB9B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,EAAE,QAqBhC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,mBAAmB,EAAE,QAiBjC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,EAAE,QAwBhC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QA0B/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,EAAE,QAsBhC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QA6C/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QA2B/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,EAAE,QA6B9B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QAsB/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,EAAE,QAsBhC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,mBAAmB,EAAE,QA2CjC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,EAAE,QAyClC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,EAAE,QA0BhC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,mBAAmB,EAAE,QAsBjC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,EAAE,QAwBhC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,mBAAmB,EAAE,QAqBjC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,EAAE,QAkC/B,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,mBAAmB,EAAE,QAmCjC,CAAA;AAED;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,EAAE,QA6B9B,CAAA;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;0BAQxD,QAAQ,WAAU,YAAY;;EAiE5D"}
@@ -0,0 +1,7 @@
1
+ /**
2
+ * Convenience Hooks - Automatic FX application
3
+ */
4
+ export { useBlur } from './use-blur';
5
+ export { useGlow } from './use-glow';
6
+ export { useShadow } from './use-shadow';
7
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/fx/convenience-hooks/index.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAA;AACpC,OAAO,EAAE,OAAO,EAAE,MAAM,YAAY,CAAA;AACpC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAA"}
@@ -0,0 +1,21 @@
1
+ import { BlurFXConfig } from '../fx-creators/blur';
2
+ /**
3
+ * Hook for automatic blur FX
4
+ * @param ref - GameObject ref
5
+ * @param config - Blur config (updates reactively)
6
+ * @returns FX controls
7
+ *
8
+ * @example
9
+ * ```tsx
10
+ * const ref = useRef(null)
11
+ * useBlur(ref, { strength: 8, steps: 4 })
12
+ *
13
+ * return <View ref={ref}>Content</View>
14
+ * ```
15
+ */
16
+ export declare function useBlur(ref: {
17
+ current: any;
18
+ }, config?: BlurFXConfig): {
19
+ clearFX: () => void;
20
+ };
21
+ //# sourceMappingURL=use-blur.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-blur.d.ts","sourceRoot":"","sources":["../../../src/fx/convenience-hooks/use-blur.ts"],"names":[],"mappings":"AAKA,OAAO,EAAgB,KAAK,YAAY,EAAE,MAAM,qBAAqB,CAAA;AAGrE;;;;;;;;;;;;;GAaG;AACH,wBAAgB,OAAO,CAErB,GAAG,EAAE;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,EACrB,MAAM,GAAE,YAAiB,GACxB;IAAE,OAAO,EAAE,MAAM,IAAI,CAAA;CAAE,CAgBzB"}
@@ -0,0 +1,21 @@
1
+ import { GlowFXConfig } from '../fx-creators/glow';
2
+ /**
3
+ * Hook for automatic glow FX
4
+ * @param ref - GameObject ref
5
+ * @param config - Glow config (updates reactively)
6
+ * @returns FX controls
7
+ *
8
+ * @example
9
+ * ```tsx
10
+ * const ref = useRef(null)
11
+ * useGlow(ref, { color: 0xff6600, outerStrength: 6, innerStrength: 2 })
12
+ *
13
+ * return <View ref={ref}>Content</View>
14
+ * ```
15
+ */
16
+ export declare function useGlow(ref: {
17
+ current: any;
18
+ }, config?: GlowFXConfig): {
19
+ clearFX: () => void;
20
+ };
21
+ //# sourceMappingURL=use-glow.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-glow.d.ts","sourceRoot":"","sources":["../../../src/fx/convenience-hooks/use-glow.ts"],"names":[],"mappings":"AAKA,OAAO,EAAgB,KAAK,YAAY,EAAE,MAAM,qBAAqB,CAAA;AAGrE;;;;;;;;;;;;;GAaG;AACH,wBAAgB,OAAO,CAErB,GAAG,EAAE;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,EACrB,MAAM,GAAE,YAAiB,GACxB;IAAE,OAAO,EAAE,MAAM,IAAI,CAAA;CAAE,CAgBzB"}
@@ -0,0 +1,21 @@
1
+ import { ShadowFXConfig } from '../fx-creators/shadow';
2
+ /**
3
+ * Hook for automatic shadow FX
4
+ * @param ref - GameObject ref
5
+ * @param config - Shadow config (updates reactively)
6
+ * @returns FX controls
7
+ *
8
+ * @example
9
+ * ```tsx
10
+ * const ref = useRef(null)
11
+ * useShadow(ref, { x: 4, y: 4, decay: 0.1 })
12
+ *
13
+ * return <View ref={ref}>Content</View>
14
+ * ```
15
+ */
16
+ export declare function useShadow(ref: {
17
+ current: any;
18
+ }, config?: ShadowFXConfig): {
19
+ clearFX: () => void;
20
+ };
21
+ //# sourceMappingURL=use-shadow.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-shadow.d.ts","sourceRoot":"","sources":["../../../src/fx/convenience-hooks/use-shadow.ts"],"names":[],"mappings":"AAKA,OAAO,EAAkB,KAAK,cAAc,EAAE,MAAM,uBAAuB,CAAA;AAG3E;;;;;;;;;;;;;GAaG;AACH,wBAAgB,SAAS,CAEvB,GAAG,EAAE;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,EACrB,MAAM,GAAE,cAAmB,GAC1B;IAAE,OAAO,EAAE,MAAM,IAAI,CAAA;CAAE,CAgBzB"}
@@ -0,0 +1,37 @@
1
+ import { FXConfig, FXCreatorFn } from '../use-fx';
2
+ /**
3
+ * Blur FX configuration
4
+ */
5
+ export interface BlurFXConfig extends FXConfig {
6
+ /** The quality of the blur effect. Can be either 0 for Low Quality, 1 for Medium Quality or 2 for High Quality */
7
+ quality?: number;
8
+ /** The horizontal offset of the blur effect */
9
+ x?: number;
10
+ /** The vertical offset of the blur effect */
11
+ y?: number;
12
+ /** The strength of the blur effect */
13
+ strength?: number;
14
+ /** The color of the blur, as a hex value */
15
+ color?: number;
16
+ /** The number of steps to run the blur effect for. This value should always be an integer */
17
+ steps?: number;
18
+ }
19
+ /**
20
+ * Create blur FX
21
+ * @param obj - GameObject
22
+ * @param config - Blur configuration
23
+ * @param type - 'post' or 'pre' FX
24
+ * @returns Blur controller
25
+ *
26
+ * @example
27
+ * ```tsx
28
+ * applyFX(createBlurFX, {
29
+ * quality: 1,
30
+ * x: 4,
31
+ * y: 4,
32
+ * strength: 2
33
+ * })
34
+ * ```
35
+ */
36
+ export declare const createBlurFX: FXCreatorFn<BlurFXConfig>;
37
+ //# sourceMappingURL=blur.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"blur.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/blur.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AAEtD;;GAEG;AACH,MAAM,WAAW,YAAa,SAAQ,QAAQ;IAC5C,kHAAkH;IAClH,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,+CAA+C;IAC/C,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,6CAA6C;IAC7C,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,sCAAsC;IACtC,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,4CAA4C;IAC5C,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,6FAA6F;IAC7F,KAAK,CAAC,EAAE,MAAM,CAAA;CACf;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,eAAO,MAAM,YAAY,EAAE,WAAW,CAAC,YAAY,CAalD,CAAA"}
@@ -0,0 +1,31 @@
1
+ import { FXConfig, FXCreatorFn } from '../use-fx';
2
+ /**
3
+ * Color Matrix effect types
4
+ */
5
+ export type ColorMatrixEffect = 'grayscale' | 'sepia' | 'negative' | 'blackWhite' | 'brown' | 'kodachrome' | 'technicolor' | 'polaroid';
6
+ /**
7
+ * Color Matrix FX configuration
8
+ */
9
+ export interface ColorMatrixFXConfig extends FXConfig {
10
+ /** Effect type */
11
+ effect?: ColorMatrixEffect;
12
+ /** Effect amount (0-1, for effects that support it like grayscale) */
13
+ amount?: number;
14
+ }
15
+ /**
16
+ * Create color matrix FX
17
+ * @param obj - GameObject
18
+ * @param config - Color matrix configuration
19
+ * @param type - 'post' or 'pre' FX
20
+ * @returns Color matrix controller
21
+ *
22
+ * @example
23
+ * ```tsx
24
+ * applyFX(createColorMatrixFX, {
25
+ * effect: 'grayscale',
26
+ * amount: 1
27
+ * })
28
+ * ```
29
+ */
30
+ export declare const createColorMatrixFX: FXCreatorFn<ColorMatrixFXConfig>;
31
+ //# sourceMappingURL=color-matrix.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"color-matrix.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/color-matrix.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AAEtD;;GAEG;AACH,MAAM,MAAM,iBAAiB,GACzB,WAAW,GACX,OAAO,GACP,UAAU,GACV,YAAY,GACZ,OAAO,GACP,YAAY,GACZ,aAAa,GACb,UAAU,CAAA;AAEd;;GAEG;AACH,MAAM,WAAW,mBAAoB,SAAQ,QAAQ;IACnD,kBAAkB;IAClB,MAAM,CAAC,EAAE,iBAAiB,CAAA;IAC1B,sEAAsE;IACtE,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB;AAED;;;;;;;;;;;;;;GAcG;AACH,eAAO,MAAM,mBAAmB,EAAE,WAAW,CAAC,mBAAmB,CA4ChE,CAAA"}
@@ -0,0 +1,36 @@
1
+ import { FXConfig, FXCreatorFn } from '../use-fx';
2
+ /**
3
+ * Glow FX configuration
4
+ */
5
+ export interface GlowFXConfig extends FXConfig {
6
+ /** Glow color (hex number) */
7
+ color?: number;
8
+ /** The strength of the glow outward from the edge */
9
+ outerStrength?: number;
10
+ /** The strength of the glow inward from the edge */
11
+ innerStrength?: number;
12
+ /** If true, only the glow is drawn, not the texture itself */
13
+ knockout?: boolean;
14
+ /** Sets the quality of this Glow effect (PostFX only, cannot be changed post-creation) */
15
+ quality?: number;
16
+ /** Sets the distance of this Glow effect (PostFX only, cannot be changed post-creation) */
17
+ distance?: number;
18
+ }
19
+ /**
20
+ * Create glow FX
21
+ * @param obj - GameObject
22
+ * @param config - Glow configuration
23
+ * @param type - 'post' or 'pre' FX
24
+ * @returns Glow controller
25
+ *
26
+ * @example
27
+ * ```tsx
28
+ * applyFX(createGlowFX, {
29
+ * color: 0xff6600,
30
+ * outerStrength: 6,
31
+ * innerStrength: 2
32
+ * })
33
+ * ```
34
+ */
35
+ export declare const createGlowFX: FXCreatorFn<GlowFXConfig>;
36
+ //# sourceMappingURL=glow.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"glow.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/glow.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AAEtD;;GAEG;AACH,MAAM,WAAW,YAAa,SAAQ,QAAQ;IAC5C,8BAA8B;IAC9B,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,qDAAqD;IACrD,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,oDAAoD;IACpD,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,8DAA8D;IAC9D,QAAQ,CAAC,EAAE,OAAO,CAAA;IAClB,0FAA0F;IAC1F,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,2FAA2F;IAC3F,QAAQ,CAAC,EAAE,MAAM,CAAA;CAClB;AAED;;;;;;;;;;;;;;;GAeG;AACH,eAAO,MAAM,YAAY,EAAE,WAAW,CAAC,YAAY,CAoBlD,CAAA"}
@@ -0,0 +1,10 @@
1
+ /**
2
+ * FX Creators - Individual effect creator functions
3
+ */
4
+ export { createBlurFX, type BlurFXConfig } from './blur';
5
+ export { createColorMatrixFX, type ColorMatrixEffect, type ColorMatrixFXConfig, } from './color-matrix';
6
+ export { createGlowFX, type GlowFXConfig } from './glow';
7
+ export { createPixelateFX, type PixelateFXConfig } from './pixelate';
8
+ export { createShadowFX, type ShadowFXConfig } from './shadow';
9
+ export { createVignetteFX, type VignetteFXConfig } from './vignette';
10
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/index.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,EAAE,YAAY,EAAE,KAAK,YAAY,EAAE,MAAM,QAAQ,CAAA;AACxD,OAAO,EACL,mBAAmB,EACnB,KAAK,iBAAiB,EACtB,KAAK,mBAAmB,GACzB,MAAM,gBAAgB,CAAA;AACvB,OAAO,EAAE,YAAY,EAAE,KAAK,YAAY,EAAE,MAAM,QAAQ,CAAA;AACxD,OAAO,EAAE,gBAAgB,EAAE,KAAK,gBAAgB,EAAE,MAAM,YAAY,CAAA;AACpE,OAAO,EAAE,cAAc,EAAE,KAAK,cAAc,EAAE,MAAM,UAAU,CAAA;AAC9D,OAAO,EAAE,gBAAgB,EAAE,KAAK,gBAAgB,EAAE,MAAM,YAAY,CAAA"}
@@ -0,0 +1,24 @@
1
+ import { FXConfig, FXCreatorFn } from '../use-fx';
2
+ /**
3
+ * Pixelate FX configuration
4
+ */
5
+ export interface PixelateFXConfig extends FXConfig {
6
+ /** The amount of pixelation to apply */
7
+ amount?: number;
8
+ }
9
+ /**
10
+ * Create pixelate FX
11
+ * @param obj - GameObject
12
+ * @param config - Pixelate configuration
13
+ * @param type - 'post' or 'pre' FX
14
+ * @returns Pixelate controller
15
+ *
16
+ * @example
17
+ * ```tsx
18
+ * applyFX(createPixelateFX, {
19
+ * amount: 8
20
+ * })
21
+ * ```
22
+ */
23
+ export declare const createPixelateFX: FXCreatorFn<PixelateFXConfig>;
24
+ //# sourceMappingURL=pixelate.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"pixelate.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/pixelate.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AAEtD;;GAEG;AACH,MAAM,WAAW,gBAAiB,SAAQ,QAAQ;IAChD,wCAAwC;IACxC,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB;AAED;;;;;;;;;;;;;GAaG;AACH,eAAO,MAAM,gBAAgB,EAAE,WAAW,CAAC,gBAAgB,CAa1D,CAAA"}
@@ -0,0 +1,43 @@
1
+ import { FXConfig, FXCreatorFn } from '../use-fx';
2
+ /**
3
+ * Shadow FX configuration
4
+ * Maps to Phaser's addShadow(x, y, decay, power, color, samples, intensity)
5
+ */
6
+ export interface ShadowFXConfig extends FXConfig {
7
+ /** Horizontal offset of the shadow effect (default: 0) */
8
+ x?: number;
9
+ /** Vertical offset of the shadow effect (default: 0) */
10
+ y?: number;
11
+ /** Amount of decay for shadow effect (default: 0.1) */
12
+ decay?: number;
13
+ /** Power of the shadow effect (default: 1) */
14
+ power?: number;
15
+ /** Color of the shadow (default: 0x000000) */
16
+ color?: number;
17
+ /** Number of samples (1-12, higher = better quality, default: 6) */
18
+ samples?: number;
19
+ /** Intensity of the shadow effect (default: 1) */
20
+ intensity?: number;
21
+ }
22
+ /**
23
+ * Create shadow FX
24
+ * @param obj - GameObject
25
+ * @param config - Shadow configuration
26
+ * @param type - 'post' or 'pre' FX
27
+ * @returns Shadow controller
28
+ *
29
+ * @example
30
+ * ```tsx
31
+ * applyFX(createShadowFX, {
32
+ * x: 0,
33
+ * y: 0,
34
+ * decay: 0.1,
35
+ * power: 1,
36
+ * color: 0x000000,
37
+ * samples: 6,
38
+ * intensity: 1
39
+ * })
40
+ * ```
41
+ */
42
+ export declare const createShadowFX: FXCreatorFn<ShadowFXConfig>;
43
+ //# sourceMappingURL=shadow.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shadow.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/shadow.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AAEtD;;;GAGG;AACH,MAAM,WAAW,cAAe,SAAQ,QAAQ;IAC9C,0DAA0D;IAC1D,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,wDAAwD;IACxD,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,uDAAuD;IACvD,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,8CAA8C;IAC9C,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,8CAA8C;IAC9C,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,oEAAoE;IACpE,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,kDAAkD;IAClD,SAAS,CAAC,EAAE,MAAM,CAAA;CACnB;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,eAAO,MAAM,cAAc,EAAE,WAAW,CAAC,cAAc,CAqBtD,CAAA"}
@@ -0,0 +1,33 @@
1
+ import { FXConfig, FXCreatorFn } from '../use-fx';
2
+ /**
3
+ * Vignette FX configuration
4
+ */
5
+ export interface VignetteFXConfig extends FXConfig {
6
+ /** The horizontal offset of the vignette effect. This value is normalized to the range 0 to 1 */
7
+ x?: number;
8
+ /** The vertical offset of the vignette effect. This value is normalized to the range 0 to 1 */
9
+ y?: number;
10
+ /** The radius of the vignette effect. This value is normalized to the range 0 to 1 */
11
+ radius?: number;
12
+ /** The strength of the vignette effect */
13
+ strength?: number;
14
+ }
15
+ /**
16
+ * Create vignette FX
17
+ * @param obj - GameObject
18
+ * @param config - Vignette configuration
19
+ * @param type - 'post' or 'pre' FX
20
+ * @returns Vignette controller
21
+ *
22
+ * @example
23
+ * ```tsx
24
+ * applyFX(createVignetteFX, {
25
+ * x: 0.5,
26
+ * y: 0.5,
27
+ * radius: 0.5,
28
+ * strength: 0.7
29
+ * })
30
+ * ```
31
+ */
32
+ export declare const createVignetteFX: FXCreatorFn<VignetteFXConfig>;
33
+ //# sourceMappingURL=vignette.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vignette.d.ts","sourceRoot":"","sources":["../../../src/fx/fx-creators/vignette.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AAEtD;;GAEG;AACH,MAAM,WAAW,gBAAiB,SAAQ,QAAQ;IAChD,iGAAiG;IACjG,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,+FAA+F;IAC/F,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,sFAAsF;IACtF,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,0CAA0C;IAC1C,QAAQ,CAAC,EAAE,MAAM,CAAA;CAClB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,eAAO,MAAM,gBAAgB,EAAE,WAAW,CAAC,gBAAgB,CAa1D,CAAA"}
@@ -0,0 +1,59 @@
1
+ import { BlurFXConfig, ColorMatrixFXConfig, GlowFXConfig, PixelateFXConfig, ShadowFXConfig, VignetteFXConfig } from './fx-creators';
2
+ import { FXConfig, FXCreatorFn } from './use-fx';
3
+ /**
4
+ * Built-in FX names
5
+ */
6
+ export type BuiltInFXName = 'shadow' | 'glow' | 'blur' | 'pixelate' | 'vignette' | 'grayscale' | 'sepia' | 'negative' | 'blackWhite' | 'brown' | 'kodachrome' | 'technicolor' | 'polaroid';
7
+ /**
8
+ * Extension point for custom FX (declaration merging)
9
+ * @example
10
+ * ```typescript
11
+ * declare module '@number10/phaserjsx/fx' {
12
+ * interface FXNameExtensions {
13
+ * myCustomFX: 'myCustomFX'
14
+ * }
15
+ * }
16
+ * ```
17
+ */
18
+ export interface FXNameExtensions {
19
+ }
20
+ /**
21
+ * All available FX names (built-in + extensions)
22
+ */
23
+ export type FXName = BuiltInFXName | (keyof FXNameExtensions extends never ? never : keyof FXNameExtensions);
24
+ /**
25
+ * FX definition with name and config
26
+ */
27
+ export interface FXDefinition {
28
+ name: FXName;
29
+ config?: FXConfig;
30
+ }
31
+ /**
32
+ * FX Registry mapping names to creator functions
33
+ */
34
+ export declare const FX_REGISTRY: Record<BuiltInFXName, FXCreatorFn>;
35
+ /**
36
+ * Default FX (none)
37
+ */
38
+ export declare const DEFAULT_FX: FXName;
39
+ /**
40
+ * Resolve FX by name or function
41
+ * @param fxOrName - FX name string or creator function
42
+ * @returns FX creator function or null
43
+ */
44
+ export declare function resolveFX(fxOrName: FXName | FXCreatorFn): FXCreatorFn | null;
45
+ /**
46
+ * Apply FX by name (helper function)
47
+ * @param applyFXFn - applyFX function from useFX hook
48
+ * @param fxName - FX name
49
+ * @param config - FX config
50
+ *
51
+ * @example
52
+ * ```tsx
53
+ * const { applyFX } = useFX(ref)
54
+ * applyFXByName(applyFX, 'shadow', { offsetX: 4, offsetY: 4, blur: 8 })
55
+ * ```
56
+ */
57
+ export declare function applyFXByName(applyFXFn: ReturnType<typeof import('./use-fx').useFX>['applyFX'], fxName: FXName, config?: FXConfig): void;
58
+ export type { BlurFXConfig, ColorMatrixFXConfig, GlowFXConfig, PixelateFXConfig, ShadowFXConfig, VignetteFXConfig, };
59
+ //# sourceMappingURL=fx-registry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fx-registry.d.ts","sourceRoot":"","sources":["../../src/fx/fx-registry.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,OAAO,EAOL,KAAK,YAAY,EACjB,KAAK,mBAAmB,EACxB,KAAK,YAAY,EACjB,KAAK,gBAAgB,EACrB,KAAK,cAAc,EACnB,KAAK,gBAAgB,EACtB,MAAM,eAAe,CAAA;AACtB,OAAO,KAAK,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,UAAU,CAAA;AAErD;;GAEG;AACH,MAAM,MAAM,aAAa,GACrB,QAAQ,GACR,MAAM,GACN,MAAM,GACN,UAAU,GACV,UAAU,GACV,WAAW,GACX,OAAO,GACP,UAAU,GACV,YAAY,GACZ,OAAO,GACP,YAAY,GACZ,aAAa,GACb,UAAU,CAAA;AAEd;;;;;;;;;;GAUG;AAEH,MAAM,WAAW,gBAAgB;CAAG;AAEpC;;GAEG;AACH,MAAM,MAAM,MAAM,GACd,aAAa,GACb,CAAC,MAAM,gBAAgB,SAAS,KAAK,GAAG,KAAK,GAAG,MAAM,gBAAgB,CAAC,CAAA;AAE3E;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,CAAC,EAAE,QAAQ,CAAA;CAClB;AAED;;GAEG;AACH,eAAO,MAAM,WAAW,EAAE,MAAM,CAAC,aAAa,EAAE,WAAW,CAoB1D,CAAA;AAED;;GAEG;AACH,eAAO,MAAM,UAAU,EAAE,MAAoB,CAAA;AAE7C;;;;GAIG;AACH,wBAAgB,SAAS,CAAC,QAAQ,EAAE,MAAM,GAAG,WAAW,GAAG,WAAW,GAAG,IAAI,CAK5E;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,aAAa,CAC3B,SAAS,EAAE,UAAU,CAAC,cAAc,UAAU,EAAE,KAAK,CAAC,CAAC,SAAS,CAAC,EACjE,MAAM,EAAE,MAAM,EACd,MAAM,GAAE,QAAa,QAQtB;AAGD,YAAY,EACV,YAAY,EACZ,mBAAmB,EACnB,YAAY,EACZ,gBAAgB,EAChB,cAAc,EACd,gBAAgB,GACjB,CAAA"}
@@ -0,0 +1,51 @@
1
+ /**
2
+ * FX System for PhaserJSX
3
+ * GPU-accelerated Phaser PostFX/PreFX pipeline effects
4
+ *
5
+ * @example Basic usage:
6
+ * ```tsx
7
+ * import { useFX, createShadowFX } from '@number10/phaserjsx/fx'
8
+ *
9
+ * function MyComponent() {
10
+ * const ref = useRef(null)
11
+ * const { applyFX } = useFX(ref)
12
+ *
13
+ * const handleHover = () => {
14
+ * applyFX(createShadowFX, { offsetX: 4, offsetY: 4, blur: 8 })
15
+ * }
16
+ *
17
+ * return <Image ref={ref} onHoverStart={handleHover} />
18
+ * }
19
+ * ```
20
+ *
21
+ * @example Convenience hooks:
22
+ * ```tsx
23
+ * import { useShadow } from '@number10/phaserjsx/fx'
24
+ *
25
+ * function MyComponent() {
26
+ * const ref = useRef(null)
27
+ * useShadow(ref, { offsetX: 4, offsetY: 4, blur: 8 })
28
+ *
29
+ * return <View ref={ref}>Content</View>
30
+ * }
31
+ * ```
32
+ *
33
+ * @example Registry-based FX:
34
+ * ```tsx
35
+ * import { useFX, applyFXByName } from '@number10/phaserjsx/fx'
36
+ *
37
+ * function MyComponent() {
38
+ * const ref = useRef(null)
39
+ * const { applyFX } = useFX(ref)
40
+ *
41
+ * const handleClick = () => {
42
+ * applyFXByName(applyFX, 'glow', { color: 0xff6600, distance: 10 })
43
+ * }
44
+ * }
45
+ * ```
46
+ */
47
+ export { useFX, type FXCapableGameObject, type FXConfig, type FXCreatorFn, type FXType, } from './use-fx';
48
+ export { DEFAULT_FX, FX_REGISTRY, applyFXByName, resolveFX, type BuiltInFXName, type FXDefinition, type FXName, type FXNameExtensions, } from './fx-registry';
49
+ export { createBlurFX, createColorMatrixFX, createGlowFX, createPixelateFX, createShadowFX, createVignetteFX, type BlurFXConfig, type ColorMatrixEffect, type ColorMatrixFXConfig, type GlowFXConfig, type PixelateFXConfig, type ShadowFXConfig, type VignetteFXConfig, } from './fx-creators';
50
+ export { useBlur, useGlow, useShadow } from './convenience-hooks';
51
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/fx/index.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AAGH,OAAO,EACL,KAAK,EACL,KAAK,mBAAmB,EACxB,KAAK,QAAQ,EACb,KAAK,WAAW,EAChB,KAAK,MAAM,GACZ,MAAM,UAAU,CAAA;AAGjB,OAAO,EACL,UAAU,EACV,WAAW,EACX,aAAa,EACb,SAAS,EACT,KAAK,aAAa,EAClB,KAAK,YAAY,EACjB,KAAK,MAAM,EACX,KAAK,gBAAgB,GACtB,MAAM,eAAe,CAAA;AAGtB,OAAO,EACL,YAAY,EACZ,mBAAmB,EACnB,YAAY,EACZ,gBAAgB,EAChB,cAAc,EACd,gBAAgB,EAChB,KAAK,YAAY,EACjB,KAAK,iBAAiB,EACtB,KAAK,mBAAmB,EACxB,KAAK,YAAY,EACjB,KAAK,gBAAgB,EACrB,KAAK,cAAc,EACnB,KAAK,gBAAgB,GACtB,MAAM,eAAe,CAAA;AAGtB,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAA"}