@nodaro/sdk 2.53.1 → 2.55.0

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Files changed (215) hide show
  1. package/dist/{chunk-BQAW4RX2.js → chunk-24JE54FQ.js} +24 -6
  2. package/dist/chunk-24JE54FQ.js.map +1 -0
  3. package/dist/{chunk-P6AM42UB.cjs → chunk-2KX5ZE6M.cjs} +2 -2
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  27. package/dist/{chunk-GAD3QCMM.cjs → chunk-I6Q4UDS2.cjs} +27 -23
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  43. package/dist/{chunk-22P4X3N5.cjs → chunk-XALPYUZI.cjs} +24 -6
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  45. package/dist/{chunk-TVENC6PH.js → chunk-XZPSJG2X.js} +11 -2
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  47. package/dist/{chunk-HAKYPZLB.cjs → chunk-XZQ6Z4T6.cjs} +11 -2
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  49. package/dist/{developer-apps-zSQXWmEG.d.ts → developer-apps-CMUzKpE9.d.cts} +2 -0
  50. package/dist/{developer-apps-zSQXWmEG.d.cts → developer-apps-CMUzKpE9.d.ts} +2 -0
  51. package/dist/entries/apps.d.cts +1 -1
  52. package/dist/entries/apps.d.ts +1 -1
  53. package/dist/entries/audio.d.cts +1 -1
  54. package/dist/entries/audio.d.ts +1 -1
  55. package/dist/entries/billing.d.cts +1 -1
  56. package/dist/entries/billing.d.ts +1 -1
  57. package/dist/entries/cast-swap.d.cts +1 -1
  58. package/dist/entries/cast-swap.d.ts +1 -1
  59. package/dist/entries/catalogs.d.cts +1 -1
  60. package/dist/entries/catalogs.d.ts +1 -1
  61. package/dist/entries/characters.cjs +10 -10
  62. package/dist/entries/characters.d.cts +28 -3
  63. package/dist/entries/characters.d.ts +28 -3
  64. package/dist/entries/characters.js +1 -1
  65. package/dist/entries/client.cjs +19 -18
  66. package/dist/entries/client.d.cts +8 -5
  67. package/dist/entries/client.d.ts +8 -5
  68. package/dist/entries/client.js +14 -13
  69. package/dist/entries/collections.d.cts +1 -1
  70. package/dist/entries/collections.d.ts +1 -1
  71. package/dist/entries/community.d.cts +1 -1
  72. package/dist/entries/community.d.ts +1 -1
  73. package/dist/entries/competitors.d.cts +1 -1
  74. package/dist/entries/competitors.d.ts +1 -1
  75. package/dist/entries/copilot.d.cts +1 -1
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  77. package/dist/entries/core.cjs +5 -5
  78. package/dist/entries/core.d.cts +1 -1
  79. package/dist/entries/core.d.ts +1 -1
  80. package/dist/entries/core.js +1 -1
  81. package/dist/entries/creatures.cjs +6 -6
  82. package/dist/entries/creatures.d.cts +26 -3
  83. package/dist/entries/creatures.d.ts +26 -3
  84. package/dist/entries/creatures.js +1 -1
  85. package/dist/entries/credits.d.cts +1 -1
  86. package/dist/entries/credits.d.ts +1 -1
  87. package/dist/entries/developer-apps.d.cts +1 -1
  88. package/dist/entries/developer-apps.d.ts +1 -1
  89. package/dist/entries/edit.d.cts +1 -1
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  91. package/dist/entries/errors.d.cts +2 -2
  92. package/dist/entries/errors.d.ts +2 -2
  93. package/dist/entries/executions.d.cts +1 -1
  94. package/dist/entries/executions.d.ts +1 -1
  95. package/dist/entries/gallery.d.cts +1 -1
  96. package/dist/entries/gallery.d.ts +1 -1
  97. package/dist/entries/jobs.cjs +2 -2
  98. package/dist/entries/jobs.d.cts +7 -4
  99. package/dist/entries/jobs.d.ts +7 -4
  100. package/dist/entries/jobs.js +1 -1
  101. package/dist/entries/keepers.cjs +17 -0
  102. package/dist/entries/keepers.cjs.map +1 -0
  103. package/dist/entries/keepers.d.cts +100 -0
  104. package/dist/entries/keepers.d.ts +100 -0
  105. package/dist/entries/keepers.js +4 -0
  106. package/dist/entries/keepers.js.map +1 -0
  107. package/dist/entries/library.d.cts +1 -1
  108. package/dist/entries/library.d.ts +1 -1
  109. package/dist/entries/llm.d.cts +1 -1
  110. package/dist/entries/llm.d.ts +1 -1
  111. package/dist/entries/locations.cjs +5 -5
  112. package/dist/entries/locations.d.cts +19 -3
  113. package/dist/entries/locations.d.ts +19 -3
  114. package/dist/entries/locations.js +1 -1
  115. package/dist/entries/media.cjs +2 -2
  116. package/dist/entries/media.d.cts +34 -5
  117. package/dist/entries/media.d.ts +34 -5
  118. package/dist/entries/media.js +1 -1
  119. package/dist/entries/models.d.cts +1 -1
  120. package/dist/entries/models.d.ts +1 -1
  121. package/dist/entries/moodboards.d.cts +1 -1
  122. package/dist/entries/moodboards.d.ts +1 -1
  123. package/dist/entries/node-presets.d.cts +1 -1
  124. package/dist/entries/node-presets.d.ts +1 -1
  125. package/dist/entries/nodes.cjs +2 -2
  126. package/dist/entries/nodes.d.cts +3 -3
  127. package/dist/entries/nodes.d.ts +3 -3
  128. package/dist/entries/nodes.js +1 -1
  129. package/dist/entries/oauth.d.cts +1 -1
  130. package/dist/entries/oauth.d.ts +1 -1
  131. package/dist/entries/objects.cjs +6 -6
  132. package/dist/entries/objects.d.cts +19 -3
  133. package/dist/entries/objects.d.ts +19 -3
  134. package/dist/entries/objects.js +1 -1
  135. package/dist/entries/organizations.d.cts +1 -1
  136. package/dist/entries/organizations.d.ts +1 -1
  137. package/dist/entries/palettes.d.cts +1 -1
  138. package/dist/entries/palettes.d.ts +1 -1
  139. package/dist/entries/picker-catalogs.d.cts +1 -1
  140. package/dist/entries/picker-catalogs.d.ts +1 -1
  141. package/dist/entries/pipelines.d.cts +1 -1
  142. package/dist/entries/pipelines.d.ts +1 -1
  143. package/dist/entries/projects.d.cts +1 -1
  144. package/dist/entries/projects.d.ts +1 -1
  145. package/dist/entries/prompt-helper.d.cts +1 -1
  146. package/dist/entries/prompt-helper.d.ts +1 -1
  147. package/dist/entries/recast.d.cts +1 -1
  148. package/dist/entries/recast.d.ts +1 -1
  149. package/dist/entries/reduce.d.cts +1 -1
  150. package/dist/entries/reduce.d.ts +1 -1
  151. package/dist/entries/saved-posts.d.cts +1 -1
  152. package/dist/entries/saved-posts.d.ts +1 -1
  153. package/dist/entries/scene3d.d.cts +4 -4
  154. package/dist/entries/scene3d.d.ts +4 -4
  155. package/dist/entries/sessions.d.cts +1 -1
  156. package/dist/entries/sessions.d.ts +1 -1
  157. package/dist/entries/shots.d.cts +1 -1
  158. package/dist/entries/shots.d.ts +1 -1
  159. package/dist/entries/studio.d.cts +3 -3
  160. package/dist/entries/studio.d.ts +3 -3
  161. package/dist/entries/templates.d.cts +1 -1
  162. package/dist/entries/templates.d.ts +1 -1
  163. package/dist/entries/trash.d.cts +1 -1
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  165. package/dist/entries/trends.cjs +2 -2
  166. package/dist/entries/trends.d.cts +66 -16
  167. package/dist/entries/trends.d.ts +66 -16
  168. package/dist/entries/trends.js +1 -1
  169. package/dist/entries/tutorials.d.cts +1 -1
  170. package/dist/entries/tutorials.d.ts +1 -1
  171. package/dist/entries/uploads.d.cts +1 -1
  172. package/dist/entries/uploads.d.ts +1 -1
  173. package/dist/entries/user-settings.d.cts +1 -1
  174. package/dist/entries/user-settings.d.ts +1 -1
  175. package/dist/entries/video-pro.d.cts +1 -1
  176. package/dist/entries/video-pro.d.ts +1 -1
  177. package/dist/entries/voices.d.cts +1 -1
  178. package/dist/entries/voices.d.ts +1 -1
  179. package/dist/entries/webhooks.d.cts +3 -3
  180. package/dist/entries/webhooks.d.ts +3 -3
  181. package/dist/entries/workflows.d.cts +1 -1
  182. package/dist/entries/workflows.d.ts +1 -1
  183. package/dist/entries/workspaces.d.cts +1 -1
  184. package/dist/entries/workspaces.d.ts +1 -1
  185. package/dist/index.cjs +88 -78
  186. package/dist/index.d.cts +6 -5
  187. package/dist/index.d.ts +6 -5
  188. package/dist/index.js +19 -17
  189. package/dist/{nodes-C9j0PFto.d.ts → nodes-B74WaY9r.d.ts} +10 -2
  190. package/dist/{nodes-DGIefTze.d.cts → nodes-Ceetyyh0.d.cts} +10 -2
  191. package/dist/{studio-productions-r2-VZsKj.d.cts → studio-productions-CMiS827q.d.cts} +1 -1
  192. package/dist/{studio-productions-DtTE8mdl.d.ts → studio-productions-DkI51Z9M.d.ts} +1 -1
  193. package/dist/{webhooks-BJawEIz8.d.ts → webhooks-C2DZTK4n.d.ts} +1 -1
  194. package/dist/{webhooks-Dn_DtNTD.d.cts → webhooks-tg3VN39V.d.cts} +1 -1
  195. package/package.json +8 -3
  196. package/dist/chunk-22P4X3N5.cjs.map +0 -1
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type { ObjectAspectRatio, CreatureAttachColumn } from \"@nodaro/shared/entities\"\nimport type { TtsProvider } from \"@nodaro/shared/models\"\nexport type { CreatureAttachColumn, ObjectAspectRatio as CreatureAspectRatio } from \"@nodaro/shared/entities\"\nexport { CREATURE_ATTACH_COLUMNS, OBJECT_ASPECT_OPTIONS as CREATURE_ASPECT_OPTIONS, OBJECT_ASPECT_DEFAULTS as CREATURE_ASPECT_DEFAULTS } from \"@nodaro/shared/entities\"\nimport type { NodaroClientCore } from \"../core.js\"\nimport type { GenerationSessionParams, Subject } from \"./nodes.js\"\nimport type { SetKeeperCatalogInput, SetKeeperCatalogResult } from \"./keepers.js\"\n\n/**\n * Creature voice — IDENTICAL shape + semantics to `Character[\"voice\"]` (the\n * \"talking creature\" stack reuses the character voice plumbing verbatim).\n * Render speech via `client.nodes.run(\"text-to-speech\", { text, voice:\n * voiceId, provider: ttsProvider, voiceType })`, then feed the audio + the\n * creature's `sourceImageUrl` to `client.nodes.run(\"lip-sync\", …)` (or\n * speech-to-video) for a talking-creature clip.\n */\nexport interface CreatureVoice {\n voiceId: string\n voiceName: string\n traits: string\n voiceType?: \"premade\" | \"library\" | \"custom\"\n /** Playable preview sample (client-played only). */\n previewUrl?: string\n /** Recommended TTS provider — send as `provider` on text-to-speech. */\n ttsProvider?: TtsProvider\n}\n\n/**\n * Re-export the shared `CreatureAttachColumn` union + its runtime tuple so SDK\n * consumers don't have to add `@nodaro/shared` as a second dependency just to\n * typecheck the `attachToColumn` field. Single source of truth lives in\n * `@nodaro/shared/entity-prompts` (`CREATURE_ATTACH_COLUMNS`).\n *\n * `CreatureAspectRatio` is re-exported as an alias of the shared\n * `ObjectAspectRatio` — `generateMotion`'s `aspectRatio` field is the 5-value\n * object enum (1:1 / 3:4 / 16:9 / 9:16 / 4:3). The creature motion route\n * deliberately REUSES `OBJECT_ASPECT_OPTIONS` server-side (a creature reference\n * clip is centered product-showcase framing, not cinematic 16:9), so the SDK\n * surfaces the same enum under a creature-friendly name. The runtime tuple is\n * re-exported as `CREATURE_ASPECT_OPTIONS` / `CREATURE_ASPECT_DEFAULTS` aliases.\n */\n\n/**\n * Creature asset-type enum — the kinds of variant a user can generate off a\n * creature's anchor main image. Mirrors the literal accepted by\n * `POST /v1/generate-creature-asset` (`backend/src/routes/generate-creature-asset.ts`).\n *\n * Delta vs `ObjectAssetType`: object's `materials` becomes `poses` (a creature\n * has poses, not materials), and there is NO `motion` value — creature motion\n * variants flow through the dedicated `/v1/generate-creature-motion` endpoint\n * (worker-side a different BullMQ job type). `custom` is the free-form bucket;\n * callers must supply `attachToColumn` explicitly since the worker can't infer\n * the destination from the asset type.\n *\n * The shared `@nodaro/shared` package does NOT export a `CREATURE_ASSET_TYPES`\n * tuple (the route validates an inline Zod enum), so the SDK defines its own\n * single-source-of-truth tuple here.\n */\nexport const CREATURE_ASSET_TYPES = [\"angles\", \"poses\", \"variations\", \"custom\"] as const\nexport type CreatureAssetType = (typeof CREATURE_ASSET_TYPES)[number]\n\n/**\n * Reference-photo kind discriminator — the mood-board roles a user can attach\n * to a creature. Mirrors the `reference_photos.kind` field accepted by\n * `backend/src/routes/creatures.ts` (the route accepts open strings; this SDK\n * type narrows to the 6 canonical roles surfaced by the Studio). `other` is\n * the free-form bucket.\n */\nexport type CreatureReferencePhotoKind =\n | \"front\"\n | \"side\"\n | \"detail\"\n | \"context\"\n | \"moodBoard\"\n | \"other\"\n\nexport interface CreatureReferencePhoto {\n url: string\n kind: CreatureReferencePhotoKind\n}\n\n/**\n * A creature record returned by Nodaro's REST API. Mirrors the camelCase\n * shape produced by `backend/src/routes/creatures.ts::toCamel()`.\n *\n * Asset buckets (`angles`, `poses`, `variations`, `motionClips`) are\n * independent JSONB arrays keyed by a human-readable variant name (e.g.\n * `\"front\"`, `\"walking\"`, `\"scarred\"`). Each entry's `url` points at an\n * R2-hosted asset.\n *\n * Creature delta vs object:\n * - `species` — free-text creature type (e.g. `\"dragon\"`, `\"wolf\"`). This is\n * the subject of the establishing-shot prompt and the primary creature\n * differentiator (object has no equivalent).\n * - `poses` (where object has `materials`) — the pose-variant asset bucket.\n * - `category` is free-text (NOT object's fixed 10-value enum) — a creature\n * can be any animal/type.\n *\n * Identity-foundation fields:\n * - `referencePhotos` — caller-supplied mood-board refs (cap 20).\n * - `canonicalDescription` — ~80–120-word LLM-authored visual caption,\n * populated by `approveMainImage()` / `recaption()`. The wire still sends\n * `\"\"` on caption sub-failure, but `get()` normalizes `\"\"` → `null` so\n * consumers see the same `string | null` semantics as characters.\n * - `styleLock` — whether asset gens should anchor to the canonical style\n * captured at approval time. Defaults to `true` on new rows.\n */\nexport interface Creature {\n id: string\n userId: string\n nodeId: string\n projectId: string | null\n name: string\n description: string | null\n /** Free-text creature type/species (e.g. \"dragon\", \"wolf\") — the creature\n * delta vs object. `null` when unset. */\n species: string | null\n category: string | null\n style: string | null\n sourceImageUrl: string | null\n /** MODEL_CATALOG image-model id the main image was generated with (or `null`).\n * Set on create + editable via the update route. */\n imageProvider: string | null\n angles: Array<{ name: string; url: string }>\n poses: Array<{ name: string; url: string }>\n variations: Array<{ name: string; url: string }>\n motionClips: Array<{ name: string; url: string }>\n /** Named Creature Boards — dense reference sheets, one per variant/mood\n * (the `generate-image/creature-board` factory preset rendered from the\n * creature's images). A first-class bucket: community publish snapshots it\n * and clone hands the consumer their own copy to extend. Defaults to `[]`.\n * `type` marks an image-collage `\"identity\"` sheet vs a plain `\"looks\"`\n * board; `sourceImages` are the R2 URLs it was collaged from. Both optional\n * + backward-compatible (legacy boards have neither). */\n boards?: Array<{ name: string; url: string; type?: \"looks\" | \"identity\"; sourceImages?: string[] }> | null\n /** The creature's voice (the \"talking creature\" stack) — same shape and\n * flow as `Character[\"voice\"]`. `null` when no voice is selected. */\n voice?: CreatureVoice | null\n referencePhotos: CreatureReferencePhoto[]\n /** `null` when no caption is set (or the LLM caption sub-failed) — the wire\n * sends `\"\"`, normalized to `null` in `get()` to match character semantics. */\n canonicalDescription: string | null\n styleLock: boolean\n /** The user's chosen DEFAULT asset take per variant (Studio version history).\n * OPAQUE map: key `\"<bucket>:<variant>\"` (e.g. `\"angles:front\"`) → the chosen\n * asset URL (one already present in that bucket). Stored verbatim — keys are\n * NOT normalized; soft-capped server-side at 200 keys / 2048-char values\n * (overflow dropped silently). Defaults to `{}`. */\n selectedAssetByVariant?: Record<string, string> | null\n /** Nodaro Keepers: whether this row is on the shared shelf (`client.keepers`).\n * Admin-set through `setCatalog`; `false` on everyone else's rows and on\n * every copy. Optional on the read surface for older servers. */\n catalog?: boolean\n /** The shelf order (lowest first); `0` when never set. */\n catalogSort?: number\n /** The shelf heading, or `null`. */\n catalogCategory?: string | null\n deletedAt: string | null\n createdAt: string\n updatedAt: string\n}\n\n/**\n * GET /v1/creatures/:id may append a `pendingJobs` bucket the studio uses to\n * rehydrate spinners after a reload. Optional on the SDK surface — it doesn't\n * appear on `list()` rows.\n */\nexport interface CreatureDetail extends Creature {\n pendingJobs?: Array<{\n jobId: string\n assetType: string\n name: string\n status: string\n }>\n}\n\n/**\n * Body for `client.creatures.create()`. Mirrors the INSERT branch of\n * `upsertCreatureBody` in `backend/src/routes/creatures.ts`. `name` + `nodeId`\n * are required on create.\n */\nexport interface CreateCreatureInput {\n nodeId: string\n name: string\n description?: string\n /** Free-text creature type/species (the creature delta vs object). */\n species?: string\n /** Free-text category (NOT object's fixed enum — a creature can be anything). */\n category?: string\n style?: string\n workflowId?: string\n projectId?: string\n sourceImageUrl?: string\n /** Persistent image-model id (a MODEL_CATALOG image model). Validated\n * server-side — unknown / non-image / \"\" is stored as `null`. */\n imageProvider?: string | null\n referencePhotos?: CreatureReferencePhoto[]\n canonicalDescription?: string\n styleLock?: boolean\n /** The user's chosen DEFAULT asset take per variant. OPAQUE\n * `\"<bucket>:<variant>\"` → chosen-URL map; a write REPLACES the whole map.\n * Keys stored verbatim; soft-capped server-side at 200 keys / 2048-char values. */\n selectedAssetByVariant?: Record<string, string>\n /** Initial voice selection (see `CreatureVoice`). Omit for a voiceless creature. */\n voice?: CreatureVoice | null\n}\n\n/**\n * Body for `client.creatures.update()`. Mirrors the UPDATE branch of\n * `upsertCreatureBody` in `backend/src/routes/creatures.ts`.\n *\n * Worker-owned asset buckets (`angles` / `poses` / `variations` /\n * `motionClips`) are deliberately omitted — the route drops them on UPDATE\n * so a Studio auto-save with a stale snapshot cannot clobber the worker's\n * atomic `append_creature_asset()` writes.\n *\n * `expectedUpdatedAt` is the optimistic-concurrency token: when present, the\n * UPDATE only succeeds if the row's `updated_at` still matches; on mismatch\n * the route returns 409 so the studio can re-fetch + merge.\n */\nexport interface UpdateCreatureInput {\n name?: string\n description?: string\n /** Free-text creature type/species (the creature delta vs object). */\n species?: string\n category?: string\n style?: string\n sourceImageUrl?: string\n /** Persistent image-model id (a MODEL_CATALOG image model). Validated\n * server-side — unknown / non-image / \"\" is stored as `null`. */\n imageProvider?: string | null\n referencePhotos?: CreatureReferencePhoto[]\n canonicalDescription?: string\n styleLock?: boolean\n /** The user's chosen DEFAULT asset take per variant. OPAQUE\n * `\"<bucket>:<variant>\"` → chosen-URL map; a write REPLACES the whole map\n * (omit to leave untouched). Keys stored verbatim; soft-capped server-side\n * at 200 keys / 2048-char values. */\n selectedAssetByVariant?: Record<string, string>\n /** Named Creature Boards (see `Creature.boards`) — whole-array replace,\n * USER-owned (unlike the worker-owned buckets it flows through UPDATE).\n * Server caps: 24 boards, 200-char names, 30 sourceImages per board. */\n boards?: Array<{ name: string; url: string; type?: \"looks\" | \"identity\"; sourceImages?: string[] }>\n /** Voice selection (see `CreatureVoice`) — whole-object replace; pass\n * `null` to clear the voice, omit to leave untouched. */\n voice?: CreatureVoice | null\n expectedUpdatedAt?: string\n}\n\nexport interface UpdateCreatureResult {\n id: string\n updatedAt: string\n}\n\n/**\n * Combined create + update body (parameter for both branches). Exported for\n * callers that want to drive a single `upsert` flow without picking between\n * `Create*` and `Update*`. Mirrors the `upsertCreatureBody` Zod schema in\n * `backend/src/routes/creatures.ts`. `nodeId` + `name` are required on INSERT;\n * `id` flips the route into UPDATE mode.\n */\nexport interface UpsertCreatureInput extends CreateCreatureInput {\n id?: string\n expectedUpdatedAt?: string\n}\n\nexport type UpsertCreatureResult = { id: string } | UpdateCreatureResult\n\nexport interface ListCreaturesParams {\n /** When true, return archived creatures instead of active ones. */\n archived?: boolean\n /** Optional project filter — server-scoped to the caller's user. */\n projectId?: string\n /**\n * Search words: only the creatures whose name or description contains\n * every word (split on spaces, the first 5), in any order, ignoring case.\n * Each word is matched as written (`%`, `_` and `*` are not wildcards;\n * punctuation is kept); blank means no search; up to 200 characters.\n * Combines with the other filters and with `cursor` paging.\n */\n q?: string\n /**\n * Max rows to return (cap 500). OPT-IN: omitted, the server returns the\n * full legacy listing with no `nextCursor`; supplied, the response is one\n * page plus `nextCursor` — keep passing it back until it is `null`.\n */\n limit?: number\n /** Opaque cursor from a prior page's `nextCursor` (fetches the next page). */\n cursor?: string\n}\n\n/**\n * Input for `client.creatures.generate()` — fires the\n * `POST /v1/generate-creature` route. Produces 1–10 candidate\n * main images; each lands as one `jobs` row in `pending` state and is then\n * enqueued for the worker.\n *\n * When `attachToCreatureId` is set AND `count === 1`, the worker writes the\n * resulting URL directly to `creatures.source_image_url` on completion —\n * caller doesn't need a separate `approveMainImage` call. Multi-candidate\n * batches MUST go through explicit approval so the user picks the winner.\n *\n * `seedPromptHint` flows the parameter-picker's prompt fragment through to the\n * worker so a catalog selection (e.g. \"armored frost dragon\") gets appended to\n * the generated prompt context.\n */\nexport interface GenerateCreatureInput extends GenerationSessionParams {\n name: string\n description?: string\n userPrompt?: string\n /** Free-text creature type/species (the creature delta vs object). */\n species?: string\n category?: string\n style?: \"realistic\" | \"anime\" | \"3d-pixar\" | \"illustration\"\n sourceImageUrl?: string\n provider?: string\n /** Number of candidate images to generate (1–10; server-validated). */\n count?: number\n /** Auto-attach the result to this creature row (single-candidate only). */\n attachToCreatureId?: string\n /** Parameter-picker prompt-fragment pass-through. */\n seedPromptHint?: string\n /**\n * What the creature is, as picker-catalog ids ({@link Subject} — `animal`\n * above all; the same type and bounds as `generateImage`'s). The platform\n * writes the wording and folds it into the prompt after `description`, so\n * send ids rather than phrasing a pick yourself.\n */\n subject?: Subject\n /** Optional name to set on the attached row alongside the main image. */\n attachName?: string\n /** Optimistic-concurrency token for the single-candidate auto-attach path. */\n expectedUpdatedAt?: string\n}\n\n/**\n * `generate()` response — `jobIds` is ALWAYS present (the harmonized contract,\n * matching characters). `jobId` is a deprecated back-compat alias populated only\n * on `count === 1`; prefer `jobIds`. (Will be removed on the next major.)\n */\nexport interface GenerateCreatureResult {\n jobIds: string[]\n /** @deprecated count===1 back-compat alias — use `jobIds`. */\n jobId?: string\n}\n\n/**\n * Input for `client.creatures.generateAsset()` — fires the\n * `POST /v1/generate-creature-asset` route. Produces a single\n * angles / poses / variations / custom variant.\n *\n * When all three studio-path fields are set (`attachToCreatureId` +\n * `attachToColumn` + `attachName`), the worker appends\n * `{ name: attachName, url: <result> }` to the named JSONB array column on\n * the user's creature row on completion. `attachToColumn` is REQUIRED for\n * `assetType === \"custom\"` — the worker can't infer the bucket from the\n * asset type.\n */\nexport interface GenerateCreatureAssetInput extends GenerationSessionParams {\n assetType: CreatureAssetType\n variant: string\n name: string\n description?: string\n userPrompt?: string\n category?: string\n style?: string\n sourceImageUrl?: string\n provider?: string\n attachToCreatureId?: string\n attachToColumn?: CreatureAttachColumn\n attachName?: string\n /** Parameter-picker prompt-fragment pass-through. */\n seedPromptHint?: string\n}\n\nexport interface GenerateCreatureAssetResult {\n jobId: string\n}\n\n/**\n * Input for `client.creatures.generateMotion()` — fires the\n * `POST /v1/generate-creature-motion` route. Produces a single motion clip\n * (idle, prowl, attack, etc.) animated FROM a static creature-shot image.\n *\n * Mirrors `client.objects.generateMotion()` — the creature motion route reuses\n * the entity-agnostic object motion helpers server-side. The route hardcodes\n * the attach column to `motion_clips` — callers supply `attachToCreatureId` +\n * `attachName` only.\n *\n * `sourceImageUrl` is REQUIRED — image-to-video needs a source frame and the\n * route has no fallback (the studio path supplies the canonical creature-shot\n * URL explicitly).\n *\n * Defaults vs location:\n * - `provider` defaults to `\"kling-turbo\"` (not location's `\"kling\"`)\n * - `aspectRatio` defaults to `\"1:1\"` server-side via\n * `resolveObjectAspectRatio({ assetType: \"motion\" })` — creatures use\n * centered reference framing, not cinematic establishing shots.\n *\n * When the studio path is set (`attachToCreatureId` + `attachName`), the\n * worker appends `{ name: attachName, url: <result> }` to the creature row's\n * `motion_clips` JSONB column on completion.\n */\nexport interface GenerateCreatureMotionInput extends GenerationSessionParams {\n motionPrompt: string\n sourceImageUrl: string\n provider?: string\n name: string\n /** Source clip URL — when set, worker routes to video-to-video refine. */\n refineFromVideoUrl?: string\n category?: string\n style?: \"realistic\" | \"anime\" | \"3d-pixar\" | \"illustration\"\n canonicalDescription?: string\n /** Parameter-picker prompt-fragment pass-through. */\n seedPromptHint?: string\n attachToCreatureId?: string\n attachName?: string\n /**\n * Optional aspect ratio override. Defaults to 1:1 server-side. One of the\n * 5-value `CreatureAspectRatio` union (1:1 / 3:4 / 16:9 / 9:16 / 4:3) — the\n * creature route reuses the object aspect enum.\n */\n aspectRatio?: ObjectAspectRatio\n /**\n * Optional clip duration in seconds. Validated server-side against the chosen\n * provider's allowed durations (e.g. kling 5/10, wan-i2v 5/10/15); omitted →\n * the model's own default (no behavior change). Mirrors generate-video's\n * per-model i2v duration lever.\n */\n duration?: number\n}\n\nexport interface GenerateCreatureMotionResult {\n jobId: string\n}\n\nexport interface ApproveCreatureMainImageResult {\n sourceImageUrl: string\n /**\n * LLM-authored caption. `null` when the LLM caption sub-failed — the wire\n * sends `\"\"`, normalized to `null` here so consumers see the same\n * `string | null` semantics as characters. The main image is still set; call\n * `recaption()` to retry.\n */\n canonicalDescription: string | null\n}\n\nexport interface RecaptionCreatureResult {\n canonicalDescription: string\n}\n\nexport class CreaturesResource {\n constructor(private client: NodaroClientCore) {}\n\n /**\n * List the caller's creatures. By default returns active creatures only;\n * pass `archived: true` to fetch soft-deleted rows for an \"archive\" view.\n * Optional `projectId` scopes the result to a single project; `q` keeps the\n * creatures whose name or description contains it.\n */\n list(params: ListCreaturesParams = {}): Promise<{ creatures: Creature[]; nextCursor?: string | null }> {\n const query: Record<string, string | undefined> = {}\n if (params.archived) query.archived = \"true\"\n if (params.projectId) query.projectId = params.projectId\n if (params.q) query.q = params.q\n if (params.limit !== undefined) query.limit = String(params.limit)\n if (params.cursor) query.cursor = params.cursor\n return this.client.request(\"GET\", \"/v1/creatures\", { query })\n }\n\n /**\n * Convenience wrapper for `list({ archived: true })`. Returns soft-deleted\n * rows so callers can drive a UI \"Archived\" tab without re-encoding the\n * query param.\n *\n * `archived` is omitted from the param type — it's always set to `true` here.\n */\n listArchived(params: Omit<ListCreaturesParams, \"archived\"> = {}): Promise<{ creatures: Creature[]; nextCursor?: string | null }> {\n return this.list({ ...params, archived: true })\n }\n\n /**\n * Fetch a single creature including in-flight asset job state. Soft-deleted\n * (archived) rows are NOT returned by id — the route enforces\n * `deleted_at IS NULL` so archived creatures 404 (uniform \"not_found\" — does\n * not leak the deleted vs non-existent distinction).\n */\n async get(id: string): Promise<CreatureDetail> {\n const res = await this.client.request<CreatureDetail>(\n \"GET\",\n `/v1/creatures/${encodeURIComponent(id)}`,\n )\n // Normalize the wire `\"\"` caption (DB null / LLM sub-failure) → null so\n // consumers see the same `string | null` semantics as characters. New\n // object — never mutate the response.\n return { ...res, canonicalDescription: res.canonicalDescription || null }\n }\n\n /**\n * Create a new creature. `name` + `nodeId` are required — the route 400s\n * otherwise. Returns the new row's id.\n *\n * Note: the underlying route is the same `POST /v1/creatures` upsert that\n * powers `update()`. This convenience wrapper enforces the INSERT-required\n * fields at the type level and never sends an `id`.\n */\n create(data: CreateCreatureInput): Promise<{ id: string }> {\n return this.client.request(\"POST\", \"/v1/creatures\", { body: data })\n }\n\n /**\n * Update a creature. Only the fields you pass are written — undefined keys\n * are NOT touched on the row. Worker-owned asset buckets are intentionally\n * not exposed on this surface (see `UpdateCreatureInput` for the rationale).\n *\n * Optimistic-concurrency: pass `expectedUpdatedAt` to require the row's\n * `updated_at` still matches; on mismatch the route returns 409\n * `concurrent_modification` carrying the fresh `updatedAt`. The SDK\n * surfaces that as a generic `NodaroError` with the same code.\n */\n update(id: string, data: UpdateCreatureInput): Promise<UpdateCreatureResult> {\n return this.client.request(\"POST\", \"/v1/creatures\", {\n body: { id, ...data },\n })\n }\n\n /**\n * Soft-delete (archive) a creature. The row is hidden from `list()` by\n * default but recoverable via `restore(id)` or visible under\n * `listArchived()`. Idempotent — repeating a delete on an already-archived\n * row is a no-op.\n */\n delete(id: string): Promise<{ success: true; archived: true }> {\n return this.client.request(\"DELETE\", `/v1/creatures/${encodeURIComponent(id)}`)\n }\n\n /**\n * Hard-delete (permanent) a creature — the row + every R2 asset it\n * references. Archived rows ONLY: active creatures return 400 `not_archived`.\n * Call `delete()` first to archive, then `permanentDelete()` to destroy.\n *\n * Mirrors the `app_runs` permanent-delete pattern (archive-first) so a\n * stray SDK / curl caller cannot bypass the studio's archive-first UI\n * flow.\n */\n permanentDelete(id: string): Promise<{ success: true; permanent: true }> {\n return this.client.request(\"DELETE\", `/v1/creatures/${encodeURIComponent(id)}`, {\n query: { permanent: \"true\" },\n })\n }\n\n /**\n * Un-archive a creature. If the original name now collides (case-\n * insensitive) with an active row, the server auto-suffixes \"(restored)\"\n * and returns the effective name.\n */\n restore(id: string): Promise<{ id: string; name: string }> {\n return this.client.request(\"POST\", `/v1/creatures/${encodeURIComponent(id)}/restore`)\n }\n\n /**\n * Admin only: put one of your own creatures on the shared Nodaro Keepers\n * shelf (`client.keepers.catalog()`), or take it off. A first-party session\n * or your personal token; `forbidden` for anyone who is not a platform\n * admin, `not_found` for a row that is not yours.\n */\n setCatalog(id: string, input: SetKeeperCatalogInput): Promise<SetKeeperCatalogResult> {\n return this.client.request(\"PUT\", `/v1/creatures/${encodeURIComponent(id)}/catalog`, { body: input })\n }\n\n /**\n * Fire `POST /v1/generate-creature` to produce one or more candidate main\n * images. With `count > 1`, all jobs are reserved up-front before any\n * is enqueued — mid-batch failures roll back atomically.\n *\n * When `attachToCreatureId` is set AND `count === 1`, the worker writes\n * the result directly to the row's `source_image_url`; otherwise you must\n * call `approveMainImage()` after picking a candidate.\n */\n async generate(data: GenerateCreatureInput): Promise<GenerateCreatureResult> {\n const res = await this.client.request<{ jobId?: string; jobIds?: string[] }>(\n \"POST\", \"/v1/generate-creature\", { body: data },\n )\n // Tolerate the legacy `{ jobId }`-only shape (older server): synthesize jobIds.\n const jobIds = res.jobIds ?? (res.jobId ? [res.jobId] : [])\n return res.jobId ? { jobIds, jobId: res.jobId } : { jobIds }\n }\n\n /**\n * Fire `POST /v1/generate-creature-asset` to produce a single variant.\n * When the studio path is set (`attachToCreatureId` + `attachToColumn` +\n * `attachName`), the worker appends `{ name: attachName, url: <result> }`\n * to the named JSONB array column on completion.\n *\n * Note: `attachToColumn` is REQUIRED for `assetType === \"custom\"` — the\n * worker can't infer the bucket from the asset type. For canonical asset\n * types (`angles` / `poses` / `variations`), the column is derived\n * automatically by the route.\n */\n generateAsset(\n data: GenerateCreatureAssetInput,\n ): Promise<GenerateCreatureAssetResult> {\n return this.client.request(\"POST\", \"/v1/generate-creature-asset\", { body: data })\n }\n\n /**\n * Fire `POST /v1/generate-creature-motion` to animate the creature's main\n * image into a motion clip. Image-to-video, single clip per call; the\n * attach column is hardcoded to `motion_clips` server-side (creatures have a\n * single motion bucket so the caller doesn't supply `attachToColumn`).\n * When the studio path is set (`attachToCreatureId` + `attachName`), the\n * worker appends `{ name: attachName, url: <result> }` to the row's\n * `motion_clips` column on completion.\n *\n * Defaults: `provider` → `\"kling-turbo\"`, `aspectRatio` → `\"1:1\"` (set\n * server-side via `resolveObjectAspectRatio({ assetType: \"motion\" })`).\n */\n generateMotion(\n data: GenerateCreatureMotionInput,\n ): Promise<GenerateCreatureMotionResult> {\n return this.client.request(\"POST\", \"/v1/generate-creature-motion\", { body: data })\n }\n\n /**\n * Approve a completed `generate-creature` job as the creature's main image.\n * Sets `source_image_url` and fires the LLM caption (Claude Sonnet vision)\n * inline. Returns the new main-image URL plus the caption.\n *\n * Caption-failure semantics: the route still sends `\"\"` on LLM sub-failure,\n * but the SDK normalizes `\"\"` → `null` here so `canonicalDescription` carries\n * the same `string | null` semantics as characters. The main image is still\n * set; call `recaption()` to retry.\n *\n * Optimistic-concurrency: pass `expectedUpdatedAt` to gate the update on\n * the row's current `updated_at`; on mismatch the route returns 409\n * `concurrent_modification` carrying the fresh token.\n */\n async approveMainImage(\n id: string,\n candidateJobId: string,\n expectedUpdatedAt?: string,\n ): Promise<ApproveCreatureMainImageResult> {\n const res = await this.client.request<{ sourceImageUrl: string; canonicalDescription: string | null }>(\n \"POST\",\n `/v1/creatures/${encodeURIComponent(id)}/approve-main-image`,\n { body: { candidateJobId, expectedUpdatedAt } },\n )\n // Normalize the wire `\"\"` (LLM sub-failure) → null; build a new object\n // rather than mutating the response.\n return { sourceImageUrl: res.sourceImageUrl, canonicalDescription: res.canonicalDescription || null }\n }\n\n /**\n * Re-fire the LLM caption against the creature's current main image. 502s\n * on LLM failure (unlike `approveMainImage` which preserves the side-effect\n * and returns \"\"); returns 400 `main_image_required` if no main image is\n * set yet.\n *\n * The route is a pure idempotent retry — it does NOT accept an\n * `expectedUpdatedAt` token (backend route is idempotent retry, not gated on\n * optimistic-concurrency).\n */\n recaption(id: string): Promise<RecaptionCreatureResult> {\n return this.client.request(\n \"POST\",\n `/v1/creatures/${encodeURIComponent(id)}/llm-caption`,\n )\n }\n}\n"]}
@@ -1,5 +1,6 @@
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  'use strict';
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+ var chunkKMNSPC72_cjs = require('./chunk-KMNSPC72.cjs');
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@@ -7,14 +8,15 @@ var chunkR63TTR35_cjs = require('./chunk-R63TTR35.cjs');
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+ var chunkSYVNY3AH_cjs = require('./chunk-SYVNY3AH.cjs');
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- var chunkNWMO4MHE_cjs = require('./chunk-NWMO4MHE.cjs');
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@@ -22,28 +24,27 @@ var chunkLAWYFC4G_cjs = require('./chunk-LAWYFC4G.cjs');
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- var chunkCR5E2SF3_cjs = require('./chunk-CR5E2SF3.cjs');
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- var chunkJ5LGGCAS_cjs = require('./chunk-J5LGGCAS.cjs');
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- var chunkP6AM42UB_cjs = require('./chunk-P6AM42UB.cjs');
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+ var chunk2KX5ZE6M_cjs = require('./chunk-2KX5ZE6M.cjs');
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+ var chunkRR45WBME_cjs = require('./chunk-RR45WBME.cjs');
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  var chunk2DZWWIJ4_cjs = require('./chunk-2DZWWIJ4.cjs');
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  var chunkYFS2LMG4_cjs = require('./chunk-YFS2LMG4.cjs');
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  var chunkOSMKIRKI_cjs = require('./chunk-OSMKIRKI.cjs');
45
- var chunk76V6IQZ5_cjs = require('./chunk-76V6IQZ5.cjs');
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- var chunkHGCVWOGK_cjs = require('./chunk-HGCVWOGK.cjs');
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+ var chunkHRV3VX22_cjs = require('./chunk-HRV3VX22.cjs');
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+ var chunkA3XA6UNM_cjs = require('./chunk-A3XA6UNM.cjs');
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  var chunk4BAHF762_cjs = require('./chunk-4BAHF762.cjs');
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  var chunkA3S55XGF_cjs = require('./chunk-A3S55XGF.cjs');
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  var chunkJOXZ4ZIF_cjs = require('./chunk-JOXZ4ZIF.cjs');
@@ -51,10 +52,10 @@ var chunkGA4LZZKQ_cjs = require('./chunk-GA4LZZKQ.cjs');
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  var chunkTVPYDC5T_cjs = require('./chunk-TVPYDC5T.cjs');
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  var chunk65VIIZEF_cjs = require('./chunk-65VIIZEF.cjs');
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  var chunkBPWUWUZ3_cjs = require('./chunk-BPWUWUZ3.cjs');
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- var chunkHAKYPZLB_cjs = require('./chunk-HAKYPZLB.cjs');
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+ var chunkXZQ6Z4T6_cjs = require('./chunk-XZQ6Z4T6.cjs');
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56
57
  // src/client.ts
57
- var NodaroClient = class _NodaroClient extends chunk76V6IQZ5_cjs.NodaroClientCore {
58
+ var NodaroClient = class _NodaroClient extends chunkHRV3VX22_cjs.NodaroClientCore {
58
59
  workflows;
59
60
  projects;
60
61
  /** Generation sessions inside projects (Create Image / Video / Music). */
@@ -75,6 +76,8 @@ var NodaroClient = class _NodaroClient extends chunk76V6IQZ5_cjs.NodaroClientCor
75
76
  locations;
76
77
  objects;
77
78
  creatures;
79
+ /** The shared Nodaro Keepers catalog of characters, creatures, locations and objects. */
80
+ keepers;
78
81
  pipelines;
79
82
  reduce;
80
83
  promptHelper;
@@ -122,25 +125,26 @@ var NodaroClient = class _NodaroClient extends chunk76V6IQZ5_cjs.NodaroClientCor
122
125
  this.projects = new chunkLAWYFC4G_cjs.ProjectsResource(this);
123
126
  this.sessions = new chunkWMT7HEBZ_cjs.SessionsResource(this);
124
127
  this.trash = new chunkLTZKNAXM_cjs.TrashResource(this);
125
- this.jobs = new chunkP6AM42UB_cjs.JobsResource(this);
128
+ this.jobs = new chunk2KX5ZE6M_cjs.JobsResource(this);
126
129
  this.videoPro = new chunkW5VHATSR_cjs.VideoProResource(this);
127
130
  this.executions = new chunkSBV5MWEL_cjs.ExecutionsResource(this);
128
- this.nodes = new chunkTK2CEVSK_cjs.NodesResource(this);
131
+ this.nodes = new chunkVHTDOACT_cjs.NodesResource(this);
129
132
  this.scene3d = new chunkYDRXBRW2_cjs.Scene3DResource(this);
130
133
  this.developerApps = new chunkA3S55XGF_cjs.DeveloperAppsResource(this);
131
134
  this.oauth = new chunkGVIFLUYZ_cjs.OAuthResource(this);
132
135
  this.webhooks = new chunk3B47IHB3_cjs.WebhooksResource(this);
133
136
  this.apps = new chunkJOXZ4ZIF_cjs.AppsResource(this);
134
- this.characters = new chunkHAKYPZLB_cjs.CharactersResource(this);
135
- this.locations = new chunkMQ74AKA2_cjs.LocationsResource(this);
136
- this.objects = new chunkCR5E2SF3_cjs.ObjectsResource(this);
137
- this.creatures = new chunkHGCVWOGK_cjs.CreaturesResource(this);
137
+ this.characters = new chunkXZQ6Z4T6_cjs.CharactersResource(this);
138
+ this.locations = new chunkMIXRL6I2_cjs.LocationsResource(this);
139
+ this.objects = new chunk57GANTLV_cjs.ObjectsResource(this);
140
+ this.creatures = new chunkA3XA6UNM_cjs.CreaturesResource(this);
141
+ this.keepers = new chunkRR45WBME_cjs.KeepersResource(this);
138
142
  this.pipelines = new chunkCOCKKMNP_cjs.PipelinesResource(this);
139
143
  this.reduce = new chunkGB6C5OEZ_cjs.ReduceResource(this);
140
144
  this.promptHelper = new chunkTCLNSVYA_cjs.PromptHelperResource(this);
141
145
  this.voices = new chunkR63TTR35_cjs.VoicesResource(this);
142
146
  this.llm = new chunkSS3B6PHT_cjs.LlmResource(this);
143
- this.media = new chunk22P4X3N5_cjs.MediaResource(this);
147
+ this.media = new chunkXALPYUZI_cjs.MediaResource(this);
144
148
  this.audio = new chunkGA4LZZKQ_cjs.AudioResource(this);
145
149
  this.credits = new chunk4BAHF762_cjs.CreditsResource(this);
146
150
  this.userSettings = new chunkUIDVH3GP_cjs.UserSettingsResource(this);
@@ -160,7 +164,7 @@ var NodaroClient = class _NodaroClient extends chunk76V6IQZ5_cjs.NodaroClientCor
160
164
  this.shots = new chunkMBFUMWI5_cjs.ShotsResource(this);
161
165
  this.recast = new chunkKXEWTYS4_cjs.RecastResource(this);
162
166
  this.castSwap = new chunk65VIIZEF_cjs.CastSwapResource(this);
163
- this.trends = new chunkNWMO4MHE_cjs.TrendsResource(this);
167
+ this.trends = new chunkPDX742CC_cjs.TrendsResource(this);
164
168
  this.studio = new chunkNKH2UFSD_cjs.StudioResource(this);
165
169
  this.copilot = new chunkOSMKIRKI_cjs.CopilotResource(this);
166
170
  this.community = new chunk43FVH6LJ_cjs.CommunityResource(this);
@@ -199,5 +203,5 @@ function createClient(opts) {
199
203
 
200
204
  exports.NodaroClient = NodaroClient;
201
205
  exports.createClient = createClient;
202
- //# sourceMappingURL=chunk-GAD3QCMM.cjs.map
203
- //# sourceMappingURL=chunk-GAD3QCMM.cjs.map
206
+ //# sourceMappingURL=chunk-I6Q4UDS2.cjs.map
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+ //# sourceMappingURL=chunk-I6Q4UDS2.cjs.map
@@ -0,0 +1 @@
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{ WorkflowsResource } from \"./resources/workflows.js\"\nimport { ProjectsResource } from \"./resources/projects.js\"\nimport { SessionsResource } from \"./resources/sessions.js\"\nimport { TrashResource } from \"./resources/trash.js\"\nimport { JobsResource } from \"./resources/jobs.js\"\nimport { VideoProResource } from \"./resources/video-pro.js\"\nimport { ExecutionsResource } from \"./resources/executions.js\"\nimport { NodesResource } from \"./resources/nodes.js\"\nimport { Scene3DResource } from \"./resources/scene3d.js\"\nimport { DeveloperAppsResource } from \"./resources/developer-apps.js\"\nimport { OAuthResource } from \"./resources/oauth.js\"\nimport { WebhooksResource } from \"./resources/webhooks.js\"\nimport { AppsResource } from \"./resources/apps.js\"\nimport { CharactersResource } from \"./resources/characters.js\"\nimport { LocationsResource } from \"./resources/locations.js\"\nimport { ObjectsResource } from \"./resources/objects.js\"\nimport { CreaturesResource } from \"./resources/creatures.js\"\nimport { KeepersResource } from \"./resources/keepers.js\"\nimport { PipelinesResource } from \"./resources/pipelines.js\"\nimport { ReduceResource } from \"./resources/reduce.js\"\nimport { PromptHelperResource } from \"./resources/prompt-helper.js\"\nimport { VoicesResource } from \"./resources/voices.js\"\nimport { LlmResource } from \"./resources/llm.js\"\nimport { MediaResource } from \"./resources/media.js\"\nimport { AudioResource } from \"./resources/audio.js\"\nimport { CreditsResource } from \"./resources/credits.js\"\nimport { BillingResource } from \"./resources/billing.js\"\nimport { UserSettingsResource } from \"./resources/user-settings.js\"\nimport { UploadsResource } from \"./resources/uploads.js\"\nimport { LibraryResource } from \"./resources/library.js\"\nimport { GalleryResource } from \"./resources/gallery.js\"\nimport { PresetsResource } from \"./resources/node-presets.js\"\nimport { SavedPostsResource } from \"./resources/saved-posts.js\"\nimport { CollectionsResource } from \"./resources/collections.js\"\nimport { PalettesResource } from \"./resources/palettes.js\"\nimport { MoodboardsResource } from \"./resources/moodboards.js\"\nimport { CompetitorsResource } from \"./resources/competitors.js\"\nimport { PickerCatalogsResource } from \"./resources/picker-catalogs.js\"\nimport { CatalogsResource } from \"./resources/catalogs.js\"\nimport { ModelsResource } from \"./resources/models.js\"\nimport { ShotsResource } from \"./resources/shots.js\"\nimport { RecastResource } from \"./resources/recast.js\"\nimport { CastSwapResource } from \"./resources/cast-swap.js\"\nimport { TrendsResource } from \"./resources/trends.js\"\nimport { StudioResource } from \"./resources/studio.js\"\nimport { CopilotResource } from \"./resources/copilot.js\"\nimport { CommunityResource } from \"./resources/community.js\"\nimport { TemplatesResource } from \"./resources/templates.js\"\nimport { TutorialsResource } from \"./resources/tutorials.js\"\nimport { OrganizationsResource } from \"./resources/organizations.js\"\nimport { WorkspacesResource } from \"./resources/workspaces.js\"\nimport { EditResource } from \"./resources/edit.js\"\nimport { NodaroClientCore, type ClientOptions } from \"./core.js\"\n\nexport { CLIENT_HEADER } from \"./core.js\"\nexport type { ClientOptions, UserIdentity, ConnectedApp } from \"./core.js\"\n\n/**\n * The full client: the core (`./core.ts` — config, transport, identity) and\n * every resource.\n */\nexport class NodaroClient extends NodaroClientCore {\n readonly workflows: WorkflowsResource\n readonly projects: ProjectsResource\n /** Generation sessions inside projects (Create Image / Video / Music). */\n readonly sessions: SessionsResource\n /** Your Trash: items removed from sessions and deleted jobs. */\n readonly trash: TrashResource\n readonly jobs: JobsResource\n readonly videoPro: VideoProResource\n readonly executions: ExecutionsResource\n readonly nodes: NodesResource\n readonly scene3d: Scene3DResource\n readonly developerApps: DeveloperAppsResource\n readonly oauth: OAuthResource\n /** Outbound webhooks: endpoints that receive your job.completed / job.failed. */\n readonly webhooks: WebhooksResource\n readonly apps: AppsResource\n readonly characters: CharactersResource\n readonly locations: LocationsResource\n readonly objects: ObjectsResource\n readonly creatures: CreaturesResource\n /** The shared Nodaro Keepers catalog of characters, creatures, locations and objects. */\n readonly keepers: KeepersResource\n readonly pipelines: PipelinesResource\n readonly reduce: ReduceResource\n readonly promptHelper: PromptHelperResource\n readonly voices: VoicesResource\n readonly llm: LlmResource\n readonly media: MediaResource\n readonly audio: AudioResource\n readonly credits: CreditsResource\n /** The signed-in person's own settings (the interface language, the monthly statement opt-in, …). */\n readonly userSettings: UserSettingsResource\n /** Plans and prices, the subscription, and how this deployment bills. */\n readonly billing: BillingResource\n readonly uploads: UploadsResource\n readonly library: LibraryResource\n /** The public gallery and your favorites. */\n readonly gallery: GalleryResource\n readonly presets: PresetsResource\n readonly savedPosts: SavedPostsResource\n readonly collections: CollectionsResource\n /** Your colour palettes — a generate-image direction (`direction.colorLook: paletteDirectionId(id)`). */\n readonly palettes: PalettesResource\n /** Your moodboards — a generate-image direction (`direction.style: moodboardDirectionId(id)`). */\n readonly moodboards: MoodboardsResource\n readonly competitors: CompetitorsResource\n readonly pickerCatalogs: PickerCatalogsResource\n readonly catalogs: CatalogsResource\n readonly models: ModelsResource\n readonly shots: ShotsResource\n readonly recast: RecastResource\n /** Cast Swap: replace the people and/or location in a short video (Cloud). */\n readonly castSwap: CastSwapResource\n /** Trends: ready-made Cast Swap recipes you fill with your own pictures (Cloud). */\n readonly trends: TrendsResource\n readonly studio: StudioResource\n readonly copilot: CopilotResource\n readonly community: CommunityResource\n readonly templates: TemplatesResource\n readonly tutorials: TutorialsResource\n readonly organizations: OrganizationsResource\n readonly workspaces: WorkspacesResource\n readonly edit: EditResource\n\n constructor(opts: ClientOptions) {\n super(opts)\n\n this.workflows = new WorkflowsResource(this)\n this.projects = new ProjectsResource(this)\n this.sessions = new SessionsResource(this)\n this.trash = new TrashResource(this)\n this.jobs = new JobsResource(this)\n this.videoPro = new VideoProResource(this)\n this.executions = new ExecutionsResource(this)\n this.nodes = new NodesResource(this)\n this.scene3d = new Scene3DResource(this)\n this.developerApps = new DeveloperAppsResource(this)\n this.oauth = new OAuthResource(this)\n this.webhooks = new WebhooksResource(this)\n this.apps = new AppsResource(this)\n this.characters = new CharactersResource(this)\n this.locations = new LocationsResource(this)\n this.objects = new ObjectsResource(this)\n this.creatures = new CreaturesResource(this)\n this.keepers = new KeepersResource(this)\n this.pipelines = new PipelinesResource(this)\n this.reduce = new ReduceResource(this)\n this.promptHelper = new PromptHelperResource(this)\n this.voices = new VoicesResource(this)\n this.llm = new LlmResource(this)\n this.media = new MediaResource(this)\n this.audio = new AudioResource(this)\n this.credits = new CreditsResource(this)\n this.userSettings = new UserSettingsResource(this)\n this.billing = new BillingResource(this)\n this.uploads = new UploadsResource(this)\n this.library = new LibraryResource(this)\n this.gallery = new GalleryResource(this)\n this.presets = new PresetsResource(this)\n this.savedPosts = new SavedPostsResource(this)\n this.collections = new CollectionsResource(this)\n this.palettes = new PalettesResource(this)\n this.moodboards = new MoodboardsResource(this)\n this.competitors = new CompetitorsResource(this)\n this.pickerCatalogs = new PickerCatalogsResource(this)\n this.catalogs = new CatalogsResource(this)\n this.models = new ModelsResource(this)\n this.shots = new ShotsResource(this)\n this.recast = new RecastResource(this)\n this.castSwap = new CastSwapResource(this)\n this.trends = new TrendsResource(this)\n this.studio = new StudioResource(this)\n this.copilot = new CopilotResource(this)\n this.community = new CommunityResource(this)\n this.templates = new TemplatesResource(this)\n this.tutorials = new TutorialsResource(this)\n this.organizations = new OrganizationsResource(this)\n this.workspaces = new WorkspacesResource(this)\n this.edit = new EditResource(this)\n }\n\n /**\n * A client that acts in `workspaceId`, sharing this one's auth and config.\n *\n * A NEW client rather than a setter, deliberately. A mutable selection is\n * the bug this whole axis exists to prevent: two concurrent operations\n * against one client would race over which workspace they were in, and the\n * loser would create work in the wrong place with nothing failing. A\n * per-workspace client cannot be raced.\n *\n * Pass `null` for the personal space.\n */\n withWorkspace(workspaceId: string | null): NodaroClient {\n // The two private settings are read by bracket access, which TypeScript\n // allows on a subclass and which adds no member to the declarations. Read\n // through `this` (not a side table keyed by the instance), so a client\n // wrapped in a Proxy (Vue/Pinia `reactive()`) or reached through\n // `Object.create(client)` still works.\n const fetchOverride = this[\"fetchOverride\"]\n return new NodaroClient({\n baseUrl: this.baseUrl,\n auth: this.auth,\n timeoutMs: this.timeoutMs,\n ...(fetchOverride ? { fetch: fetchOverride } : {}),\n ...(this[\"sendClientHeader\"] ? { clientLabel: this.clientLabel } : {}),\n ...(workspaceId ? { workspaceId } : {}),\n })\n }\n}\n\n/** Factory function — preferred entry point. */\nexport function createClient(opts: ClientOptions): NodaroClient {\n return new NodaroClient(opts)\n}\n"]}
@@ -1,3 +1,4 @@
1
+ import { TutorialsResource } from './chunk-HPXE3NZW.js';
1
2
  import { UploadsResource } from './chunk-WY4QRJZW.js';
2
3
  import { UserSettingsResource } from './chunk-LR5TGCJP.js';
3
4
  import { VideoProResource } from './chunk-ERLXU47J.js';
@@ -5,14 +6,15 @@ import { VoicesResource } from './chunk-T7N7DFQJ.js';
5
6
  import { WebhooksResource } from './chunk-YN6CBIIB.js';
6
7
  import { WorkflowsResource } from './chunk-33HT46A3.js';
7
8
  import { WorkspacesResource } from './chunk-Z5GLY4R3.js';
9
+ import { SavedPostsResource } from './chunk-NCCBS6GU.js';
8
10
  import { Scene3DResource } from './chunk-NNHWH7ER.js';
9
11
  import { SessionsResource } from './chunk-WS4ZQ4AA.js';
10
12
  import { ShotsResource } from './chunk-WVFAQBS7.js';
11
13
  import { StudioResource } from './chunk-AUKHMT53.js';
12
14
  import { TemplatesResource } from './chunk-M7VSFZMV.js';
13
15
  import { TrashResource } from './chunk-2SQ7V6EX.js';
14
- import { TrendsResource } from './chunk-35CNQ3WW.js';
15
- import { TutorialsResource } from './chunk-HPXE3NZW.js';
16
+ import { TrendsResource } from './chunk-HFYNZ4SO.js';
17
+ import { OrganizationsResource } from './chunk-ALSLZG3U.js';
16
18
  import { PalettesResource } from './chunk-WEQWU2IC.js';
17
19
  import { PickerCatalogsResource } from './chunk-KFZOJBI5.js';
18
20
  import { PipelinesResource } from './chunk-K4RQOSJH.js';
@@ -20,28 +22,27 @@ import { ProjectsResource } from './chunk-H7VQTG4M.js';
20
22
  import { PromptHelperResource } from './chunk-OIPPTBW4.js';
21
23
  import { RecastResource } from './chunk-AJVSMNPZ.js';
22
24
  import { ReduceResource } from './chunk-IHKIYVZQ.js';
23
- import { SavedPostsResource } from './chunk-NCCBS6GU.js';
24
- import { MediaResource } from './chunk-BQAW4RX2.js';
25
+ import { LocationsResource } from './chunk-XZPSJG2X.js';
26
+ import { MediaResource } from './chunk-24JE54FQ.js';
25
27
  import { ModelsResource } from './chunk-Y6V6CBY5.js';
26
28
  import { MoodboardsResource } from './chunk-YVU2M7MI.js';
27
29
  import { PresetsResource } from './chunk-AEUPH7EE.js';
28
- import { NodesResource } from './chunk-GW76IRQD.js';
30
+ import { NodesResource } from './chunk-47ULSVO2.js';
29
31
  import { OAuthResource } from './chunk-Z7LGWNI7.js';
30
- import { ObjectsResource } from './chunk-7LSFG2AF.js';
31
- import { OrganizationsResource } from './chunk-ALSLZG3U.js';
32
+ import { ObjectsResource } from './chunk-GIQDM2MH.js';
32
33
  import { EditResource } from './chunk-RBX3QTKB.js';
33
34
  import { ExecutionsResource } from './chunk-Z3ZKFI2M.js';
34
35
  import { GalleryResource } from './chunk-JDEZHITT.js';
35
- import { JobsResource } from './chunk-THLTFB6I.js';
36
+ import { JobsResource } from './chunk-HJLSOT5C.js';
37
+ import { KeepersResource } from './chunk-MQWZFWHE.js';
36
38
  import { LibraryResource } from './chunk-P6E4QDJN.js';
37
39
  import { LlmResource } from './chunk-E37CVHWW.js';
38
- import { LocationsResource } from './chunk-TVENC6PH.js';
39
40
  import { CollectionsResource } from './chunk-4WRDR4GN.js';
40
41
  import { CommunityResource } from './chunk-SFB4YLCS.js';
41
42
  import { CompetitorsResource } from './chunk-BU5A6K4C.js';
42
43
  import { CopilotResource } from './chunk-D2ILCSOQ.js';
43
- import { NodaroClientCore } from './chunk-V5MY46JA.js';
44
- import { CreaturesResource } from './chunk-CK3AMMSC.js';
44
+ import { NodaroClientCore } from './chunk-CV2ZZAUO.js';
45
+ import { CreaturesResource } from './chunk-HUYI5G3D.js';
45
46
  import { CreditsResource } from './chunk-7QK2NXJA.js';
46
47
  import { DeveloperAppsResource } from './chunk-65E3JBFZ.js';
47
48
  import { AppsResource } from './chunk-7LODCIQK.js';
@@ -49,7 +50,7 @@ import { AudioResource } from './chunk-3QFTP5P5.js';
49
50
  import { BillingResource } from './chunk-ZVKEPVDQ.js';
50
51
  import { CastSwapResource } from './chunk-DV6GTEX5.js';
51
52
  import { CatalogsResource } from './chunk-KG4R454Z.js';
52
- import { CharactersResource } from './chunk-EJSGJDZY.js';
53
+ import { CharactersResource } from './chunk-CBDUHYTR.js';
53
54
 
54
55
  // src/client.ts
55
56
  var NodaroClient = class _NodaroClient extends NodaroClientCore {
@@ -73,6 +74,8 @@ var NodaroClient = class _NodaroClient extends NodaroClientCore {
73
74
  locations;
74
75
  objects;
75
76
  creatures;
77
+ /** The shared Nodaro Keepers catalog of characters, creatures, locations and objects. */
78
+ keepers;
76
79
  pipelines;
77
80
  reduce;
78
81
  promptHelper;
@@ -133,6 +136,7 @@ var NodaroClient = class _NodaroClient extends NodaroClientCore {
133
136
  this.locations = new LocationsResource(this);
134
137
  this.objects = new ObjectsResource(this);
135
138
  this.creatures = new CreaturesResource(this);
139
+ this.keepers = new KeepersResource(this);
136
140
  this.pipelines = new PipelinesResource(this);
137
141
  this.reduce = new ReduceResource(this);
138
142
  this.promptHelper = new PromptHelperResource(this);
@@ -196,5 +200,5 @@ function createClient(opts) {
196
200
  }
197
201
 
198
202
  export { NodaroClient, createClient };
199
- //# sourceMappingURL=chunk-HLYRNWHW.js.map
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- //# sourceMappingURL=chunk-HLYRNWHW.js.map
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+ //# sourceMappingURL=chunk-LUHAB7UJ.js.map
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+ //# sourceMappingURL=chunk-LUHAB7UJ.js.map
@@ -0,0 +1 @@
1
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{ WorkflowsResource } from \"./resources/workflows.js\"\nimport { ProjectsResource } from \"./resources/projects.js\"\nimport { SessionsResource } from \"./resources/sessions.js\"\nimport { TrashResource } from \"./resources/trash.js\"\nimport { JobsResource } from \"./resources/jobs.js\"\nimport { VideoProResource } from \"./resources/video-pro.js\"\nimport { ExecutionsResource } from \"./resources/executions.js\"\nimport { NodesResource } from \"./resources/nodes.js\"\nimport { Scene3DResource } from \"./resources/scene3d.js\"\nimport { DeveloperAppsResource } from \"./resources/developer-apps.js\"\nimport { OAuthResource } from \"./resources/oauth.js\"\nimport { WebhooksResource } from \"./resources/webhooks.js\"\nimport { AppsResource } from \"./resources/apps.js\"\nimport { CharactersResource } from \"./resources/characters.js\"\nimport { LocationsResource } from \"./resources/locations.js\"\nimport { ObjectsResource } from \"./resources/objects.js\"\nimport { CreaturesResource } from \"./resources/creatures.js\"\nimport { KeepersResource } from \"./resources/keepers.js\"\nimport { PipelinesResource } from \"./resources/pipelines.js\"\nimport { ReduceResource } from \"./resources/reduce.js\"\nimport { PromptHelperResource } from \"./resources/prompt-helper.js\"\nimport { VoicesResource } from \"./resources/voices.js\"\nimport { LlmResource } from \"./resources/llm.js\"\nimport { MediaResource } from \"./resources/media.js\"\nimport { AudioResource } from \"./resources/audio.js\"\nimport { CreditsResource } from \"./resources/credits.js\"\nimport { BillingResource } from \"./resources/billing.js\"\nimport { UserSettingsResource } from \"./resources/user-settings.js\"\nimport { UploadsResource } from \"./resources/uploads.js\"\nimport { LibraryResource } from \"./resources/library.js\"\nimport { GalleryResource } from \"./resources/gallery.js\"\nimport { PresetsResource } from \"./resources/node-presets.js\"\nimport { SavedPostsResource } from \"./resources/saved-posts.js\"\nimport { CollectionsResource } from \"./resources/collections.js\"\nimport { PalettesResource } from \"./resources/palettes.js\"\nimport { MoodboardsResource } from \"./resources/moodboards.js\"\nimport { CompetitorsResource } from \"./resources/competitors.js\"\nimport { PickerCatalogsResource } from \"./resources/picker-catalogs.js\"\nimport { CatalogsResource } from \"./resources/catalogs.js\"\nimport { ModelsResource } from \"./resources/models.js\"\nimport { ShotsResource } from \"./resources/shots.js\"\nimport { RecastResource } from \"./resources/recast.js\"\nimport { CastSwapResource } from \"./resources/cast-swap.js\"\nimport { TrendsResource } from \"./resources/trends.js\"\nimport { StudioResource } from \"./resources/studio.js\"\nimport { CopilotResource } from \"./resources/copilot.js\"\nimport { CommunityResource } from \"./resources/community.js\"\nimport { TemplatesResource } from \"./resources/templates.js\"\nimport { TutorialsResource } from \"./resources/tutorials.js\"\nimport { OrganizationsResource } from \"./resources/organizations.js\"\nimport { WorkspacesResource } from \"./resources/workspaces.js\"\nimport { EditResource } from \"./resources/edit.js\"\nimport { NodaroClientCore, type ClientOptions } from \"./core.js\"\n\nexport { CLIENT_HEADER } from \"./core.js\"\nexport type { ClientOptions, UserIdentity, ConnectedApp } from \"./core.js\"\n\n/**\n * The full client: the core (`./core.ts` — config, transport, identity) and\n * every resource.\n */\nexport class NodaroClient extends NodaroClientCore {\n readonly workflows: WorkflowsResource\n readonly projects: ProjectsResource\n /** Generation sessions inside projects (Create Image / Video / Music). */\n readonly sessions: SessionsResource\n /** Your Trash: items removed from sessions and deleted jobs. */\n readonly trash: TrashResource\n readonly jobs: JobsResource\n readonly videoPro: VideoProResource\n readonly executions: ExecutionsResource\n readonly nodes: NodesResource\n readonly scene3d: Scene3DResource\n readonly developerApps: DeveloperAppsResource\n readonly oauth: OAuthResource\n /** Outbound webhooks: endpoints that receive your job.completed / job.failed. */\n readonly webhooks: WebhooksResource\n readonly apps: AppsResource\n readonly characters: CharactersResource\n readonly locations: LocationsResource\n readonly objects: ObjectsResource\n readonly creatures: CreaturesResource\n /** The shared Nodaro Keepers catalog of characters, creatures, locations and objects. */\n readonly keepers: KeepersResource\n readonly pipelines: PipelinesResource\n readonly reduce: ReduceResource\n readonly promptHelper: PromptHelperResource\n readonly voices: VoicesResource\n readonly llm: LlmResource\n readonly media: MediaResource\n readonly audio: AudioResource\n readonly credits: CreditsResource\n /** The signed-in person's own settings (the interface language, the monthly statement opt-in, …). */\n readonly userSettings: UserSettingsResource\n /** Plans and prices, the subscription, and how this deployment bills. */\n readonly billing: BillingResource\n readonly uploads: UploadsResource\n readonly library: LibraryResource\n /** The public gallery and your favorites. */\n readonly gallery: GalleryResource\n readonly presets: PresetsResource\n readonly savedPosts: SavedPostsResource\n readonly collections: CollectionsResource\n /** Your colour palettes — a generate-image direction (`direction.colorLook: paletteDirectionId(id)`). */\n readonly palettes: PalettesResource\n /** Your moodboards — a generate-image direction (`direction.style: moodboardDirectionId(id)`). */\n readonly moodboards: MoodboardsResource\n readonly competitors: CompetitorsResource\n readonly pickerCatalogs: PickerCatalogsResource\n readonly catalogs: CatalogsResource\n readonly models: ModelsResource\n readonly shots: ShotsResource\n readonly recast: RecastResource\n /** Cast Swap: replace the people and/or location in a short video (Cloud). */\n readonly castSwap: CastSwapResource\n /** Trends: ready-made Cast Swap recipes you fill with your own pictures (Cloud). */\n readonly trends: TrendsResource\n readonly studio: StudioResource\n readonly copilot: CopilotResource\n readonly community: CommunityResource\n readonly templates: TemplatesResource\n readonly tutorials: TutorialsResource\n readonly organizations: OrganizationsResource\n readonly workspaces: WorkspacesResource\n readonly edit: EditResource\n\n constructor(opts: ClientOptions) {\n super(opts)\n\n this.workflows = new WorkflowsResource(this)\n this.projects = new ProjectsResource(this)\n this.sessions = new SessionsResource(this)\n this.trash = new TrashResource(this)\n this.jobs = new JobsResource(this)\n this.videoPro = new VideoProResource(this)\n this.executions = new ExecutionsResource(this)\n this.nodes = new NodesResource(this)\n this.scene3d = new Scene3DResource(this)\n this.developerApps = new DeveloperAppsResource(this)\n this.oauth = new OAuthResource(this)\n this.webhooks = new WebhooksResource(this)\n this.apps = new AppsResource(this)\n this.characters = new CharactersResource(this)\n this.locations = new LocationsResource(this)\n this.objects = new ObjectsResource(this)\n this.creatures = new CreaturesResource(this)\n this.keepers = new KeepersResource(this)\n this.pipelines = new PipelinesResource(this)\n this.reduce = new ReduceResource(this)\n this.promptHelper = new PromptHelperResource(this)\n this.voices = new VoicesResource(this)\n this.llm = new LlmResource(this)\n this.media = new MediaResource(this)\n this.audio = new AudioResource(this)\n this.credits = new CreditsResource(this)\n this.userSettings = new UserSettingsResource(this)\n this.billing = new BillingResource(this)\n this.uploads = new UploadsResource(this)\n this.library = new LibraryResource(this)\n this.gallery = new GalleryResource(this)\n this.presets = new PresetsResource(this)\n this.savedPosts = new SavedPostsResource(this)\n this.collections = new CollectionsResource(this)\n this.palettes = new PalettesResource(this)\n this.moodboards = new MoodboardsResource(this)\n this.competitors = new CompetitorsResource(this)\n this.pickerCatalogs = new PickerCatalogsResource(this)\n this.catalogs = new CatalogsResource(this)\n this.models = new ModelsResource(this)\n this.shots = new ShotsResource(this)\n this.recast = new RecastResource(this)\n this.castSwap = new CastSwapResource(this)\n this.trends = new TrendsResource(this)\n this.studio = new StudioResource(this)\n this.copilot = new CopilotResource(this)\n this.community = new CommunityResource(this)\n this.templates = new TemplatesResource(this)\n this.tutorials = new TutorialsResource(this)\n this.organizations = new OrganizationsResource(this)\n this.workspaces = new WorkspacesResource(this)\n this.edit = new EditResource(this)\n }\n\n /**\n * A client that acts in `workspaceId`, sharing this one's auth and config.\n *\n * A NEW client rather than a setter, deliberately. A mutable selection is\n * the bug this whole axis exists to prevent: two concurrent operations\n * against one client would race over which workspace they were in, and the\n * loser would create work in the wrong place with nothing failing. A\n * per-workspace client cannot be raced.\n *\n * Pass `null` for the personal space.\n */\n withWorkspace(workspaceId: string | null): NodaroClient {\n // The two private settings are read by bracket access, which TypeScript\n // allows on a subclass and which adds no member to the declarations. Read\n // through `this` (not a side table keyed by the instance), so a client\n // wrapped in a Proxy (Vue/Pinia `reactive()`) or reached through\n // `Object.create(client)` still works.\n const fetchOverride = this[\"fetchOverride\"]\n return new NodaroClient({\n baseUrl: this.baseUrl,\n auth: this.auth,\n timeoutMs: this.timeoutMs,\n ...(fetchOverride ? { fetch: fetchOverride } : {}),\n ...(this[\"sendClientHeader\"] ? { clientLabel: this.clientLabel } : {}),\n ...(workspaceId ? { workspaceId } : {}),\n })\n }\n}\n\n/** Factory function — preferred entry point. */\nexport function createClient(opts: ClientOptions): NodaroClient {\n return new NodaroClient(opts)\n}\n"]}
@@ -85,6 +85,15 @@ var LocationsResource = class {
85
85
  restore(id) {
86
86
  return this.client.request("POST", `/v1/locations/${encodeURIComponent(id)}/restore`);
87
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  }
88
+ /**
89
+ * Admin only: put one of your own locations on the shared Nodaro Keepers
90
+ * shelf (`client.keepers.catalog()`), or take it off. A first-party session
91
+ * or your personal token; `forbidden` for anyone who is not a platform
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+ * admin, `not_found` for a row that is not yours.
93
+ */
94
+ setCatalog(id, input) {
95
+ return this.client.request("PUT", `/v1/locations/${encodeURIComponent(id)}/catalog`, { body: input });
96
+ }
88
97
  /**
89
98
  * Fire `POST /v1/generate-location` to produce one or more candidate main
90
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  * images. With `count > 1`, all jobs are reserved up-front before any
@@ -196,5 +205,5 @@ Object.defineProperty(exports, "SURROUND_DIRECTIONS", {
196
205
  get: function () { return entities.SURROUND_DIRECTIONS; }
197
206
  });
198
207
  exports.LocationsResource = LocationsResource;
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Single source of truth lives in `@nodaro/shared/entity-prompts`.\n *\n * `CharacterAspectRatio` is re-exported alongside them — `generateMotion`'s\n * `aspectRatio` field reuses the same 4-value enum (1:1 / 3:4 / 16:9 / 9:16)\n * as characters; the route enforces this with `z.enum(CHARACTER_ASPECT_OPTIONS)`.\n */\n\n/**\n * Reference-photo kind discriminator — the mood-board roles a user can attach\n * to a location. Mirrors the `reference_photos.kind` Zod enum in\n * `backend/src/routes/locations.ts`. `other` is the free-form bucket.\n */\nexport type LocationReferencePhotoKind =\n | \"wide\"\n | \"interior\"\n | \"exterior\"\n | \"detail\"\n | \"moodBoard\"\n | \"other\"\n\nexport interface LocationReferencePhoto {\n url: string\n kind: LocationReferencePhotoKind\n}\n\n/**\n * A location record returned by Nodaro's REST API. Mirrors the camelCase\n * shape produced by `backend/src/routes/locations.ts::toCamel()`.\n *\n * Asset buckets (`timeOfDay`, `weather`, `angles`, `lighting`, `seasons`,\n * `atmosphereMotions`) are independent JSONB arrays keyed by a human-readable\n * variant name (e.g. `\"dawn\"`, `\"clear\"`, `\"wide\"`). Each entry's `url` points\n * at an R2-hosted asset.\n *\n * Identity-foundation fields:\n * - `referencePhotos` — caller-supplied mood-board refs (cap 20).\n * - `canonicalDescription` — ~80–120-word LLM-authored visual caption,\n * populated by `approveMainImage()` / `recaption()`. The wire still sends\n * `\"\"` on caption sub-failure (the breaking wire change is deferred to a\n * major bump), but `get()` normalizes `\"\"` → `null` so consumers see the\n * same `string | null` semantics as characters.\n * - `styleLock` — whether asset gens should anchor to the canonical style\n * captured at approval time. Defaults to `true` on new rows.\n */\nexport interface Location {\n id: string\n userId: string\n nodeId: string\n projectId: string | null\n name: string\n description: string | null\n category: string | null\n style: string | null\n sourceImageUrl: string | null\n /** MODEL_CATALOG image-model id the main image was generated with (or `null`).\n * Set on create + editable via the update route. */\n imageProvider: string | null\n timeOfDay: Array<{ name: string; url: string }>\n weather: Array<{ name: string; url: string }>\n angles: Array<{ name: string; url: string }>\n lighting: Array<{ name: string; url: string }>\n seasons: Array<{ name: string; url: string }>\n atmosphereMotions: Array<{ name: string; url: string }>\n /** Named Location Boards — dense reference sheets, one per variant/mood\n * (the `generate-image/location-board` factory preset rendered from the\n * location's images). A first-class bucket: community publish snapshots it\n * and clone hands the consumer their own copy to extend. Defaults to `[]`.\n * `type` marks an image-collage `\"identity\"` sheet vs a plain `\"looks\"`\n * board; `sourceImages` are the R2 URLs it was collaged from. Both optional\n * + backward-compatible (legacy boards have neither). */\n boards?: Array<{ name: string; url: string; type?: \"looks\" | \"identity\"; sourceImages?: string[] }> | null\n referencePhotos: LocationReferencePhoto[]\n /** `null` when no caption is set (or the LLM caption sub-failed) — the wire\n * sends `\"\"`, normalized to `null` in `get()` to match character semantics. */\n canonicalDescription: string | null\n styleLock: boolean\n /** The user's chosen DEFAULT asset take per variant (Studio version history).\n * OPAQUE map: key `\"<bucket>:<variant>\"` (e.g. `\"timeOfDay:dawn\"`) → the chosen\n * asset URL (one already present in that bucket). Stored verbatim — keys are\n * NOT normalized; soft-capped server-side at 200 keys / 2048-char values\n * (overflow dropped silently). Defaults to `{}`. */\n selectedAssetByVariant?: Record<string, string> | null\n /** Nodaro Keepers: whether this row is on the shared shelf (`client.keepers`).\n * Admin-set through `setCatalog`; `false` on everyone else's rows and on\n * every copy. Optional on the read surface for older servers. */\n catalog?: boolean\n /** The shelf order (lowest first); `0` when never set. */\n catalogSort?: number\n /** The shelf heading, or `null`. */\n catalogCategory?: string | null\n deletedAt: string | null\n createdAt: string\n updatedAt: string\n}\n\n/**\n * GET /v1/locations/:id appends a `pendingJobs` bucket the studio uses to\n * rehydrate spinners after a reload. Optional on the SDK surface — it doesn't\n * appear on `list()` rows.\n */\nexport interface LocationDetail extends Location {\n pendingJobs?: Array<{\n jobId: string\n assetType: string\n name: string\n status: string\n }>\n /**\n * Completed candidate main images for this location whose URL differs from\n * the current `sourceImageUrl`, newest first (max 5). Surfaced so a\n * \"pick from N\" UI can offer alternatives the user can promote via\n * `approveMainImage(id, jobId)`; until they pick, the current main image is\n * left untouched. Mirrors `CharacterDetail.previousCandidates`. Optional -\n * absent on `list()` rows, present (possibly empty) on `get()`.\n */\n previousCandidates?: Array<{\n jobId: string\n url: string\n createdAt: string\n }>\n}\n\n/**\n * Body for `client.locations.create()`. Mirrors the INSERT branch of\n * `upsertLocationBody` in `backend/src/routes/locations.ts`. `name` + `nodeId`\n * are required on create.\n */\nexport interface CreateLocationInput {\n nodeId: string\n name: string\n description?: string\n category?: string\n style?: string\n workflowId?: string\n projectId?: string\n sourceImageUrl?: string\n /** Persistent image-model id (a MODEL_CATALOG image model). Validated\n * server-side — unknown / non-image / \"\" is stored as `null`. */\n imageProvider?: string | null\n referencePhotos?: LocationReferencePhoto[]\n canonicalDescription?: string\n styleLock?: boolean\n /** The user's chosen DEFAULT asset take per variant. OPAQUE\n * `\"<bucket>:<variant>\"` → chosen-URL map; a write REPLACES the whole map.\n * Keys stored verbatim; soft-capped server-side at 200 keys / 2048-char values. */\n selectedAssetByVariant?: Record<string, string>\n}\n\n/**\n * Body for `client.locations.update()`. Mirrors the UPDATE branch of\n * `upsertLocationBody` in `backend/src/routes/locations.ts`.\n *\n * Worker-owned asset buckets (`timeOfDay`/`weather`/`angles`/`lighting`/\n * `seasons`/`atmosphereMotions`) are deliberately omitted — the route drops\n * them on UPDATE so a Studio auto-save with a stale snapshot cannot clobber\n * the worker's atomic `append_location_asset()` writes.\n *\n * `expectedUpdatedAt` is the optimistic-concurrency token: when present, the\n * UPDATE only succeeds if the row's `updated_at` still matches; on mismatch\n * the route returns 409 so the studio can re-fetch + merge.\n */\nexport interface UpdateLocationInput {\n name?: string\n description?: string\n category?: string\n style?: string\n sourceImageUrl?: string\n /** Persistent image-model id (a MODEL_CATALOG image model). Validated\n * server-side — unknown / non-image / \"\" is stored as `null`. */\n imageProvider?: string | null\n referencePhotos?: LocationReferencePhoto[]\n canonicalDescription?: string\n styleLock?: boolean\n /** The user's chosen DEFAULT asset take per variant. OPAQUE\n * `\"<bucket>:<variant>\"` → chosen-URL map; a write REPLACES the whole map\n * (omit to leave untouched). Keys stored verbatim; soft-capped server-side\n * at 200 keys / 2048-char values. */\n selectedAssetByVariant?: Record<string, string>\n /** Named Location Boards (see `Location.boards`) — whole-array replace,\n * USER-owned (unlike the worker-owned buckets it flows through UPDATE).\n * Server caps: 24 boards, 200-char names, 30 sourceImages per board. */\n boards?: Array<{ name: string; url: string; type?: \"looks\" | \"identity\"; sourceImages?: string[] }>\n /** ISO-8601 timestamp recording when PII consent was captured for this location. */\n piiConsentAt?: string\n expectedUpdatedAt?: string\n}\n\nexport interface UpdateLocationResult {\n id: string\n updatedAt: string\n}\n\nexport interface ListLocationsParams {\n /** When true, return archived locations instead of active ones. */\n archived?: boolean\n /**\n * Search words: only the locations whose name or description contains\n * every word (split on spaces, the first 5), in any order, ignoring case.\n * Each word is matched as written (`%`, `_` and `*` are not wildcards;\n * punctuation is kept); blank means no search; up to 200 characters.\n * Combines with the other filters and with `cursor` paging.\n */\n q?: string\n /**\n * Max rows to return (cap 500). OPT-IN: omitted, the server returns the\n * full legacy listing with no `nextCursor`; supplied, the response is one\n * page plus `nextCursor` — keep passing it back until it is `null`.\n */\n limit?: number\n /** Opaque cursor from a prior page's `nextCursor` (fetches the next page). */\n cursor?: string\n}\n\n/**\n * Input for `client.locations.generate()` — fires the\n * `POST /v1/generate-location` route. Produces 1–10 candidate\n * establishing shots; each lands as one `jobs` row in `pending` state and\n * is then enqueued for the worker.\n *\n * When `attachToLocationId` is set AND `count === 1`, the worker writes the\n * resulting URL directly to `locations.source_image_url` on completion —\n * caller doesn't need a separate `approveMainImage` call. Multi-candidate\n * batches MUST go through explicit approval so the user picks the winner.\n */\nexport interface GenerateLocationInput extends GenerationSessionParams {\n name: string\n description?: string\n userPrompt?: string\n category?: \"indoor\" | \"outdoor\" | \"urban\" | \"nature\" | \"fantasy\" | \"sci-fi\" | \"historical\" | \"futuristic\" | \"other\"\n style?: \"realistic\" | \"anime\" | \"3d-pixar\" | \"illustration\"\n sourceImageUrl?: string\n provider?: string\n /** Number of candidate images to generate (1–10; server-validated). */\n count?: number\n /** Auto-attach the result to this location row (single-candidate only). */\n attachToLocationId?: string\n /**\n * Credit-affecting quality tier (e.g. `\"high\"` for gpt-image). Priced like\n * generate-image (composite ids such as `gpt-image:high`); values the chosen\n * model doesn't support are ignored server-side, never rejected.\n */\n quality?: string\n /**\n * Credit-affecting output resolution (e.g. `\"2K\"` / `\"4K\"` / `\"2 MP\"`).\n * Priced like generate-image (composite ids such as `nano-banana-pro:4K`);\n * values the chosen model doesn't support are ignored server-side, never\n * rejected.\n */\n resolution?: string\n}\n\n/**\n * `generate()` response — `jobIds` is ALWAYS present (the harmonized contract,\n * matching characters). `jobId` is a deprecated back-compat alias populated only\n * on `count === 1`; prefer `jobIds`. (Will be removed on the next major.)\n */\nexport interface GenerateLocationResult {\n jobIds: string[]\n /** @deprecated count===1 back-compat alias — use `jobIds`. */\n jobId?: string\n}\n\n/**\n * Input for `client.locations.generateAsset()` — fires the\n * `POST /v1/generate-location-asset` route. Produces a single\n * timeOfDay / weather / seasons / angles / lighting / custom variant.\n *\n * When all three studio-path fields are set (`attachToLocationId` +\n * `attachToColumn` + `attachName`), the worker appends\n * `{ name: attachName, url: <result> }` to the named JSONB array column on\n * the user's location row on completion. `attachToColumn` is REQUIRED for\n * `assetType === \"custom\"` — the worker can't infer the bucket from the\n * asset type.\n */\nexport interface GenerateLocationAssetInput extends GenerationSessionParams {\n assetType: LocationAssetType\n variant: string\n name: string\n description?: string\n userPrompt?: string\n category?: string\n style?: \"realistic\" | \"anime\" | \"3d-pixar\" | \"illustration\"\n sourceImageUrl?: string\n provider?: string\n /** Optional framing override (the same 4-value enum as `generateMotion`).\n * Absent = the image model's default. The studio's 360° surround path pins\n * `\"16:9\"` so every ring view matches the establishing shot's frame. */\n aspectRatio?: CharacterAspectRatio\n attachToLocationId?: string\n attachToColumn?: LocationAttachColumn\n attachName?: string\n /**\n * Credit-affecting quality tier (e.g. `\"high\"` for gpt-image). Values the\n * chosen model doesn't support are ignored server-side, never rejected.\n */\n quality?: string\n /**\n * Credit-affecting output resolution (e.g. `\"2K\"` / `\"4K\"` / `\"2 MP\"`).\n * Values the chosen model doesn't support are ignored server-side, never\n * rejected.\n */\n resolution?: string\n}\n\n/**\n * Input for `client.locations.generateSurroundContinuation()` — fires the\n * `POST /v1/generate-surround-continuation` route. Generates one seamless 360°\n * ring view as an image-to-image continuation of `referenceImageUrl` (the\n * previous ring view, or the establishing shot for the first ring).\n *\n * The platform owns the whole pipeline: it builds the half-carry composite\n * server-side (carry the reference's trailing half into the new frame's leading\n * half per `direction`, gray the rest), paints the gray region, then\n * color-harmonizes the painted half to the carried half so there is no tonal\n * seam down the frame's center. The carried half stays pixel-exact, so a\n * panorama viewer stitching adjacent ring views stays geometrically seamless.\n *\n * When the studio path is set (`attachToLocationId` + `attachToColumn` +\n * `attachName`), the worker appends `{ name: attachName, url: <result> }` to the\n * location's bucket (studio uses `attachToColumn: \"angles\"`,\n * `attachName: \"Surround 45°\"`).\n */\nexport interface GenerateSurroundContinuationInput extends GenerationSessionParams {\n /** The previous ring view to continue from (i2i anchor). */\n referenceImageUrl: string\n /** Carry/paint axis: turn right, turn left, tilt up, or tilt down. Tilts\n * render the sky/ground (a thin horizon strip), not a horizontal continuation. */\n direction: SurroundDirection\n /** Ring angle (45, 90, …) — stored on the result as metadata. */\n degrees?: number\n /** Fraction of the frame carried from the reference. Omitted ⇒ per-direction\n * default (0.5 for a pan, 0.12 thin strip for a tilt). */\n carriedFraction?: number\n /** Upscale/denoise the result before it's chained as the next reference, to\n * slow cumulative softening down a long ring chain. Default false. */\n refine?: boolean\n /** Refine model when `refine` is set. `recraft-upscale` (1 cr, default) or\n * `topaz-image-upscale` (3 cr). */\n refineProvider?: \"recraft-upscale\" | \"topaz-image-upscale\"\n /** Optional free-form scene hint woven into the fill prompt. */\n userPrompt?: string\n /** Image model. Defaults to the platform's general image model (`gpt-image-2`). */\n provider?: string\n /** Studio pins `\"16:9\"` so every ring view matches the establishing frame. */\n aspectRatio?: CharacterAspectRatio\n attachToLocationId?: string\n attachToColumn?: LocationAttachColumn\n attachName?: string\n}\n\n/**\n * Input for `client.locations.generateMotion()` — fires the\n * `POST /v1/generate-location-motion` route. Produces a single atmospheric\n * motion clip (drifting fog, snowfall, rolling waves, etc.) animated FROM a\n * static establishing-shot image.\n *\n * Mirrors `client.characters.generateMotion()` minus the character-specific\n * fields (gender / baseOutfit / realLifeRefs). The route hardcodes the attach\n * column to `atmosphere_motions` — callers supply `attachToLocationId` +\n * `attachName` only.\n *\n * `sourceImageUrl` is REQUIRED — image-to-video needs a source frame and the\n * route has no fallback (no `source_image_url` column to pull from on the\n * locations row; the studio path supplies the canonical establishing-shot URL\n * explicitly).\n *\n * When the studio path is set (`attachToLocationId` + `attachName`), the\n * worker appends `{ name: attachName, url: <result> }` to the location row's\n * `atmosphere_motions` JSONB column on completion.\n */\nexport interface GenerateLocationMotionInput extends GenerationSessionParams {\n motionPrompt: string\n sourceImageUrl: string\n provider?: string\n name: string\n category?: string\n style?: \"realistic\" | \"anime\" | \"3d-pixar\" | \"illustration\"\n canonicalDescription?: string\n attachToLocationId?: string\n attachName?: string\n /**\n * Optional aspect ratio override. Defaults to 16:9 server-side via\n * `resolveLocationAspectRatio` (locations are cinematic establishing shots).\n * One of the 4-value `CharacterAspectRatio` union — locations reuse the\n * character aspect enum since the supported ratios are identical.\n */\n aspectRatio?: CharacterAspectRatio\n}\n\nexport interface ApproveMainImageResult {\n sourceImageUrl: string\n /**\n * LLM-authored caption. `null` when the LLM caption sub-failed — the wire\n * sends `\"\"`, normalized to `null` here so consumers see the same\n * `string | null` semantics as characters. The main image is still set; call\n * `recaption()` to retry.\n */\n canonicalDescription: string | null\n}\n\nexport interface RecaptionLocationResult {\n canonicalDescription: string\n}\n\nexport class LocationsResource {\n constructor(private client: NodaroClientCore) {}\n\n /**\n * List the caller's locations. By default returns active locations only;\n * pass `archived: true` to fetch soft-deleted rows for an \"archive\" view,\n * and `q` to keep the ones whose name or description contains it.\n */\n list(params: ListLocationsParams = {}): Promise<{ locations: Location[]; nextCursor?: string | null }> {\n const query: Record<string, string | undefined> = {}\n if (params.archived) query.archived = \"true\"\n if (params.q) query.q = params.q\n if (params.limit !== undefined) query.limit = String(params.limit)\n if (params.cursor) query.cursor = params.cursor\n return this.client.request(\"GET\", \"/v1/locations\", { query })\n }\n\n /**\n * Convenience wrapper for `list({ archived: true })`. Returns soft-deleted\n * rows so callers can drive a UI \"Archived\" tab without re-encoding the\n * query param. Mirrors `ObjectsResource.listArchived`.\n *\n * `archived` is omitted from the param type — it's always set to `true` here.\n */\n listArchived(params: Omit<ListLocationsParams, \"archived\"> = {}): Promise<{ locations: Location[]; nextCursor?: string | null }> {\n return this.list({ ...params, archived: true })\n }\n\n /**\n * Fetch a single location including in-flight asset job state. Soft-deleted\n * (archived) rows are returned by id intentionally so canvas nodes that\n * hold a stale `locationDbId` keep loading.\n */\n async get(id: string): Promise<LocationDetail> {\n const res = await this.client.request<LocationDetail>(\n \"GET\",\n `/v1/locations/${encodeURIComponent(id)}`,\n )\n // Normalize the wire `\"\"` caption (DB null / LLM sub-failure) → null so\n // consumers see the same `string | null` semantics as characters. New\n // object — never mutate the response.\n return { ...res, canonicalDescription: res.canonicalDescription || null }\n }\n\n /**\n * Create a new location. `name` + `nodeId` are required — the route 400s\n * otherwise. Returns the new row's id.\n *\n * Note: the underlying route is the same `POST /v1/locations` upsert that\n * powers `update()`. This convenience wrapper enforces the INSERT-required\n * fields at the type level and never sends an `id`.\n */\n create(data: CreateLocationInput): Promise<{ id: string }> {\n return this.client.request(\"POST\", \"/v1/locations\", { body: data })\n }\n\n /**\n * Update a location. Only the fields you pass are written — undefined keys\n * are NOT touched on the row. Worker-owned asset buckets are intentionally\n * not exposed on this surface (see `UpdateLocationInput` for the rationale).\n *\n * Optimistic-concurrency: pass `expectedUpdatedAt` to require the row's\n * `updated_at` still matches; on mismatch the route returns 409\n * `concurrent_modification`. The SDK surfaces that as a generic\n * `NodaroError` with the same code.\n */\n update(id: string, data: UpdateLocationInput): Promise<UpdateLocationResult> {\n return this.client.request(\"POST\", \"/v1/locations\", {\n body: { id, ...data },\n })\n }\n\n /**\n * Soft-delete (archive) a location. The row is hidden from `list()` by\n * default but still loadable via `get(id)` so canvas nodes pointing at it\n * keep working. Restore with `restore(id)`.\n */\n delete(id: string): Promise<{ success: true; archived: true }> {\n return this.client.request(\"DELETE\", `/v1/locations/${encodeURIComponent(id)}`)\n }\n\n /**\n * Un-archive a location. If the original name now collides (case-\n * insensitive) with an active row, the server auto-suffixes \"(restored)\"\n * and returns the effective name.\n */\n restore(id: string): Promise<{ id: string; name: string }> {\n return this.client.request(\"POST\", `/v1/locations/${encodeURIComponent(id)}/restore`)\n }\n\n /**\n * Admin only: put one of your own locations on the shared Nodaro Keepers\n * shelf (`client.keepers.catalog()`), or take it off. A first-party session\n * or your personal token; `forbidden` for anyone who is not a platform\n * admin, `not_found` for a row that is not yours.\n */\n setCatalog(id: string, input: SetKeeperCatalogInput): Promise<SetKeeperCatalogResult> {\n return this.client.request(\"PUT\", `/v1/locations/${encodeURIComponent(id)}/catalog`, { body: input })\n }\n\n /**\n * Fire `POST /v1/generate-location` to produce one or more candidate main\n * images. With `count > 1`, all jobs are reserved up-front before any\n * is enqueued — mid-batch failures roll back atomically.\n *\n * When `attachToLocationId` is set AND `count === 1`, the worker writes\n * the result directly to the row's `source_image_url`; otherwise you must\n * call `approveMainImage()` after picking a candidate.\n */\n async generate(data: GenerateLocationInput): Promise<GenerateLocationResult> {\n const res = await this.client.request<{ jobId?: string; jobIds?: string[] }>(\n \"POST\", \"/v1/generate-location\", { body: data },\n )\n // Tolerate the legacy `{ jobId }`-only shape (older server): synthesize jobIds.\n const jobIds = res.jobIds ?? (res.jobId ? [res.jobId] : [])\n return res.jobId ? { jobIds, jobId: res.jobId } : { jobIds }\n }\n\n /**\n * Fire `POST /v1/generate-location-asset` to produce a single variant.\n * When the studio path is set (`attachToLocationId` + `attachToColumn` +\n * `attachName`), the worker appends `{ name: attachName, url: <result> }`\n * to the named JSONB array column on completion.\n */\n generateAsset(data: GenerateLocationAssetInput): Promise<{ jobId: string }> {\n return this.client.request(\"POST\", \"/v1/generate-location-asset\", { body: data })\n }\n\n /**\n * Fire `POST /v1/generate-surround-continuation` to produce one seamless 360°\n * ring view as an i2i continuation of `referenceImageUrl`. The platform builds\n * the half-carry composite, paints the missing half, and color-harmonizes it\n * to the carried half (no tonal seam; carried half stays pixel-exact). When the\n * studio path is set, the worker appends the result to the location's bucket.\n */\n generateSurroundContinuation(data: GenerateSurroundContinuationInput): Promise<{ jobId: string }> {\n return this.client.request(\"POST\", \"/v1/generate-surround-continuation\", { body: data })\n }\n\n /**\n * Fire `POST /v1/generate-location-motion` to animate the location's\n * establishing shot into an atmospheric motion clip. Image-to-video, single\n * clip per call; the attach column is hardcoded to `atmosphere_motions`\n * server-side (locations have a single motion bucket so the caller doesn't\n * supply `attachToColumn`). When the studio path is set\n * (`attachToLocationId` + `attachName`), the worker appends\n * `{ name: attachName, url: <result> }` to the row's `atmosphere_motions`\n * column on completion.\n */\n generateMotion(data: GenerateLocationMotionInput): Promise<{ jobId: string }> {\n return this.client.request(\"POST\", \"/v1/generate-location-motion\", { body: data })\n }\n\n /**\n * Atomically remove ONE asset take (every entry matching `url`) from a\n * worker-owned bucket column — `POST /v1/locations/:id/remove-asset`. The\n * worker-owned buckets are deliberately not writable through `update()`\n * (a stale snapshot would race concurrent worker appends), so deleting a\n * take — e.g. a 360° surround view being regenerated — goes through this\n * single-statement server-side filter instead. 404s (`NotFoundError`) when\n * the url isn't in that bucket or the location isn't yours.\n */\n removeAsset(\n id: string,\n data: { column: LocationAttachColumn; url: string },\n ): Promise<{ removed: true }> {\n return this.client.request(\n \"POST\",\n `/v1/locations/${encodeURIComponent(id)}/remove-asset`,\n { body: data },\n )\n }\n\n /**\n * Approve a completed `generate-location` job as the location's main image.\n * Sets `source_image_url` and fires the LLM caption (Claude Sonnet vision)\n * inline. Returns the new main-image URL plus the caption.\n *\n * Caption-failure semantics: the route still sends `\"\"` on LLM sub-failure,\n * but the SDK normalizes `\"\"` → `null` here so `canonicalDescription` carries\n * the same `string | null` semantics as characters. The main image is still\n * set; call `recaption()` to retry.\n */\n async approveMainImage(id: string, candidateJobId: string): Promise<ApproveMainImageResult> {\n const res = await this.client.request<{ sourceImageUrl: string; canonicalDescription: string | null }>(\n \"POST\",\n `/v1/locations/${encodeURIComponent(id)}/approve-main-image`,\n { body: { candidateJobId } },\n )\n // Normalize the wire `\"\"` (LLM sub-failure) → null; build a new object\n // rather than mutating the response.\n return { sourceImageUrl: res.sourceImageUrl, canonicalDescription: res.canonicalDescription || null }\n }\n\n /**\n * Re-fire the LLM caption against the location's current main image. 502s\n * on LLM failure (unlike `approveMainImage` which preserves the side-effect\n * and returns \"\"); returns 400 `no_source_image` if no main image is set\n * yet.\n */\n recaption(id: string): Promise<RecaptionLocationResult> {\n return this.client.request(\n \"POST\",\n `/v1/locations/${encodeURIComponent(id)}/llm-caption`,\n )\n }\n}\n"]}
@@ -0,0 +1,45 @@
1
+ // src/resources/keepers.ts
2
+ var KEEPER_KINDS = ["character", "creature", "location", "object"];
3
+ var KeepersResource = class {
4
+ constructor(client) {
5
+ this.client = client;
6
+ }
7
+ client;
8
+ /**
9
+ * One page of the shelf. Public data: the same for every caller.
10
+ *
11
+ * ```ts
12
+ * const { data, next } = await client.keepers.catalog({ kind: "character" })
13
+ * ```
14
+ */
15
+ catalog(params = {}) {
16
+ const query = {};
17
+ if (params.kind) query.kind = params.kind;
18
+ if (params.cursor) query.cursor = params.cursor;
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+ if (params.limit !== void 0) query.limit = String(params.limit);
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+ return this.client.request("GET", "/v1/keepers/catalog", { query });
21
+ }
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+ /**
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+ * Use a shelf item: a copy of it in the caller's account — their own row,
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+ * made like a community clone: the public text, the main image and the
25
+ * variant assets (every file copied into the caller's own storage and
26
+ * counted against it), a custom voice reduced to its name and sample,
27
+ * editable in Studio. Calling again returns the same copy
28
+ * (`created: false`). No credits. A 413 `storage_limit_exceeded` when the
29
+ * files do not fit the caller's storage; `ForbiddenError`
30
+ * `personal_space_disabled` when their organization closed the personal
31
+ * space.
32
+ *
33
+ * ```ts
34
+ * const { id } = await client.keepers.copy("character", item.id)
35
+ * const mine = await client.characters.get(id)
36
+ * ```
37
+ */
38
+ copy(kind, id) {
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+ return this.client.request("POST", `/v1/keepers/catalog/${encodeURIComponent(kind)}/${encodeURIComponent(id)}/copy`);
40
+ }
41
+ };
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+
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+ export { KEEPER_KINDS, KeepersResource };
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+ //# sourceMappingURL=chunk-MQWZFWHE.js.map
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+ //# sourceMappingURL=chunk-MQWZFWHE.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/resources/keepers.ts"],"names":[],"mappings":";AAYO,IAAM,YAAA,GAAe,CAAC,WAAA,EAAa,UAAA,EAAY,YAAY,QAAQ;AA+DnE,IAAM,kBAAN,MAAsB;AAAA,EAC3B,YAA6B,MAAA,EAA0B;AAA1B,IAAA,IAAA,CAAA,MAAA,GAAA,MAAA;AAAA,EAA2B;AAAA,EAA3B,MAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAS7B,OAAA,CAAQ,MAAA,GAA8B,EAAC,EAA+B;AACpE,IAAA,MAAM,QAA4C,EAAC;AACnD,IAAA,IAAI,MAAA,CAAO,IAAA,EAAM,KAAA,CAAM,IAAA,GAAO,MAAA,CAAO,IAAA;AACrC,IAAA,IAAI,MAAA,CAAO,MAAA,EAAQ,KAAA,CAAM,MAAA,GAAS,MAAA,CAAO,MAAA;AACzC,IAAA,IAAI,OAAO,KAAA,KAAU,MAAA,QAAiB,KAAA,GAAQ,MAAA,CAAO,OAAO,KAAK,CAAA;AACjE,IAAA,OAAO,KAAK,MAAA,CAAO,OAAA,CAAQ,OAAO,qBAAA,EAAuB,EAAE,OAAO,CAAA;AAAA,EACpE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAkBA,IAAA,CAAK,MAAkB,EAAA,EAAuC;AAC5D,IAAA,OAAO,IAAA,CAAK,MAAA,CAAO,OAAA,CAAQ,MAAA,EAAQ,CAAA,oBAAA,EAAuB,kBAAA,CAAmB,IAAI,CAAC,CAAA,CAAA,EAAI,kBAAA,CAAmB,EAAE,CAAC,CAAA,KAAA,CAAO,CAAA;AAAA,EACrH;AACF","file":"chunk-MQWZFWHE.js","sourcesContent":["import type { NodaroClientCore } from \"../core.js\"\n\n/**\n * Nodaro Keepers — the shared catalog of characters, creatures, locations and\n * objects (`/v1/keepers/catalog`). An admin puts some of their own items on\n * the shelf; everyone browses it (the read takes no credential — a guest\n * sees it too); using one copies it into the caller's own account as a row\n * of their own, editable in Studio. The original is never changed, a later\n * change to it does not reach the copies, and taking it off the shelf\n * removes no copy. No credits for reading or copying.\n */\n\nexport const KEEPER_KINDS = [\"character\", \"creature\", \"location\", \"object\"] as const\nexport type KeeperKind = (typeof KEEPER_KINDS)[number]\n\n/** One item on the shelf — display fields only. */\nexport interface KeeperCatalogItem {\n id: string\n kind: KeeperKind\n name: string\n description: string | null\n /** The main image, as stored. */\n imageUrl: string\n /** A 480px-wide copy of it for a tile (the image itself where the CDN does not resize). */\n previewUrl: string\n /** The shelf heading the admin filed it under, if any. */\n category: string | null\n /** The shelf order, lowest first. */\n sort: number\n createdAt: string\n}\n\nexport interface KeeperCatalogParams {\n /** One kind only; omitted, the page runs through the kinds in `KEEPER_KINDS` order. */\n kind?: KeeperKind\n /** A previous page's `next`. */\n cursor?: string\n /** 1–200, default 50. */\n limit?: number\n}\n\nexport interface KeeperCatalogPage {\n data: KeeperCatalogItem[]\n /** The next page's cursor, or null on the last page. */\n next: string | null\n}\n\n/** The caller's own copy of a shelf item. */\nexport interface CopyKeeperResult {\n /** The id of the caller's row — `client.characters.get(id)` and the others read it. */\n id: string\n name: string\n kind: KeeperKind\n /** `false` when the caller already had a copy of this item: that copy is returned, no second one is made. */\n created: boolean\n}\n\n/** `client.<kind>.setCatalog(id, input)` — admin only, on the admin's own rows. */\nexport interface SetKeeperCatalogInput {\n /** On the shelf, or not. */\n catalog: boolean\n /** The shelf order, lowest first (default 0). */\n sort?: number\n /** A shelf heading; `null` clears it. */\n category?: string | null\n}\n\nexport interface SetKeeperCatalogResult {\n id: string\n kind: KeeperKind\n catalog: boolean\n sort: number\n category: string | null\n}\n\nexport class KeepersResource {\n constructor(private readonly client: NodaroClientCore) {}\n\n /**\n * One page of the shelf. Public data: the same for every caller.\n *\n * ```ts\n * const { data, next } = await client.keepers.catalog({ kind: \"character\" })\n * ```\n */\n catalog(params: KeeperCatalogParams = {}): Promise<KeeperCatalogPage> {\n const query: Record<string, string | undefined> = {}\n if (params.kind) query.kind = params.kind\n if (params.cursor) query.cursor = params.cursor\n if (params.limit !== undefined) query.limit = String(params.limit)\n return this.client.request(\"GET\", \"/v1/keepers/catalog\", { query })\n }\n\n /**\n * Use a shelf item: a copy of it in the caller's account — their own row,\n * made like a community clone: the public text, the main image and the\n * variant assets (every file copied into the caller's own storage and\n * counted against it), a custom voice reduced to its name and sample,\n * editable in Studio. Calling again returns the same copy\n * (`created: false`). No credits. A 413 `storage_limit_exceeded` when the\n * files do not fit the caller's storage; `ForbiddenError`\n * `personal_space_disabled` when their organization closed the personal\n * space.\n *\n * ```ts\n * const { id } = await client.keepers.copy(\"character\", item.id)\n * const mine = await client.characters.get(id)\n * ```\n */\n copy(kind: KeeperKind, id: string): Promise<CopyKeeperResult> {\n return this.client.request(\"POST\", `/v1/keepers/catalog/${encodeURIComponent(kind)}/${encodeURIComponent(id)}/copy`)\n }\n}\n"]}
@@ -0,0 +1,4 @@
1
+ 'use strict';
2
+
3
+ //# sourceMappingURL=chunk-NQF6UKND.cjs.map
4
+ //# sourceMappingURL=chunk-NQF6UKND.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":[],"names":[],"mappings":"","file":"chunk-NQF6UKND.cjs"}
@@ -100,5 +100,5 @@ var TrendsResource = class {
100
100
  };
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101
 
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  exports.TrendsResource = TrendsResource;
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- //# sourceMappingURL=chunk-NWMO4MHE.cjs.map
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- //# sourceMappingURL=chunk-NWMO4MHE.cjs.map
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+ //# sourceMappingURL=chunk-PDX742CC.cjs.map
104
+ //# sourceMappingURL=chunk-PDX742CC.cjs.map