@nodaro/prompts 1.8.1 → 1.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +371 -104
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +538 -64
- package/dist/index.d.ts +538 -64
- package/dist/index.js +353 -106
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
- package/src/__tests__/character-fx-timing-catalogs.test.ts +240 -0
- package/src/__tests__/factory-presets.test.ts +62 -12
- package/src/__tests__/node-prompt-fields.test.ts +81 -0
- package/src/__tests__/parameter-registry-sync.test.ts +4 -1
- package/src/__tests__/prompt-affixes.test.ts +83 -0
- package/src/__tests__/transition-timing-catalogs.test.ts +153 -0
- package/src/__tests__/video-reference-ref-id-tokens.test.ts +301 -0
- package/src/character-fx.ts +102 -19
- package/src/composition-effects.ts +6 -1
- package/src/factory-presets/generate-image.ts +37 -24
- package/src/factory-presets/shared-image.ts +10 -10
- package/src/factory-presets/switchx.ts +6 -6
- package/src/factory-presets/video-edit.ts +6 -6
- package/src/index.ts +1 -0
- package/src/node-prompt-fields.ts +206 -0
- package/src/picker-catalogs.ts +66 -17
- package/src/picker-wiring.ts +2 -1
- package/src/provider-prompt-doctrine.ts +2 -2
- package/src/ref-binding.ts +45 -0
- package/src/ref-id-tokens.ts +112 -0
- package/src/resolve-prompt.ts +60 -5
- package/src/transitions.ts +79 -19
- package/src/video-reference-resolver.ts +78 -39
package/dist/index.cjs
CHANGED
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@@ -5365,24 +5365,35 @@ function getTransitionTerm(id) {
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return resolveTerm(getTransition(id));
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}
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var TRANSITION_IDS = TRANSITIONS.map((t) => t.id);
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var
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}
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}
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}
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var TRANSITION_POSITIONS = [
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{ id: "auto", label: "Auto", description: "Let the model place it", promptHint: "", term: "" },
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{ id: "start", label: "Start", description: "At the opening of the clip", promptHint: "the transition occurs at the opening of the clip", term: "at the opening of the clip" },
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{ id: "middle", label: "Middle", description: "In the middle of the clip", promptHint: "the transition occurs in the middle of the clip", term: "mid-clip" },
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{ id: "end", label: "End", description: "At the end of the clip", promptHint: "the transition occurs at the end of the clip", term: "at the end of the clip" },
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{ id: "full", label: "Full", description: "Spans the entire clip", promptHint: "the transition spans the entire clip", term: "across the whole clip" }
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];
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var TRANSITION_DURATIONS = [
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{ id: "auto", label: "Auto", description: "Let the model time it", promptHint: "", term: "" },
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{ id: "instant", label: "Instant", description: "No perceptible duration", promptHint: "occurring instantaneously", term: "instantaneous" },
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{ id: "short", label: "Short (~1s)", description: "Approximately 1 second", promptHint: "lasting approximately 1 second", term: "about 1 second" },
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{ id: "medium", label: "Medium (~2s)", description: "Approximately 2 seconds", promptHint: "lasting approximately 2 seconds", term: "about 2 seconds" },
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{ id: "long", label: "Long (~3s)", description: "Approximately 3 seconds", promptHint: "lasting approximately 3 seconds", term: "about 3 seconds" }
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];
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var TRANSITION_INTENSITIES = [
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{ id: "auto", label: "Auto", description: "Let the model judge it", promptHint: "", term: "" },
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{ id: "subtle", label: "Subtle", description: "Restrained, minimal flourish", promptHint: "with subtle restrained energy and minimal flourish", term: "subtly" },
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{ id: "natural", label: "Natural", description: "Unhurried, unforced timing", promptHint: "with natural unhurried timing", term: "at a natural pace" },
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{ id: "dynamic", label: "Dynamic", description: "Assertive, energetic", promptHint: "with dynamic energy and assertive flourish", term: "energetically" },
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{ id: "crazy", label: "Crazy", description: "Extreme, wild, distorted", promptHint: "with extreme exaggerated energy, wild flourishes, and dramatic distortion", term: "wildly exaggerated" }
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];
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function clausesOf(options) {
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return Object.fromEntries(
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options.filter((o) => o.id !== "auto").map((o) => [o.id, o.promptHint])
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);
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}
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var POSITION_CLAUSES = clausesOf(TRANSITION_POSITIONS);
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var DURATION_CLAUSES = clausesOf(TRANSITION_DURATIONS);
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var INTENSITY_CLAUSES = clausesOf(TRANSITION_INTENSITIES);
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function composeTransitionHintFromConnections(transitionId, startHints, endHints, timing, mode = "full") {
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const ids = Array.isArray(transitionId) ? Array.from(new Set(transitionId)).slice(0, 2) : transitionId ? [transitionId] : [];
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const resolveBase = mode === "compact" ? getTransitionTerm : getTransitionPromptHint;
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@@ -5881,24 +5892,35 @@ function getCharacterFxTerm(id) {
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return resolveTerm(getCharacterFx(id));
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}
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var CHARACTER_FX_IDS = CHARACTER_FX.map((c) => c.id);
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var
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}
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}
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}
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var CHARACTER_FX_POSITIONS = [
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{ id: "auto", label: "Auto", description: "Let the model place the effect", promptHint: "", term: "" },
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{ id: "start", label: "Start", description: "Occurs at the opening of the clip", promptHint: "the effect occurs at the opening of the clip", term: "at the opening of the clip" },
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{ id: "middle", label: "Middle", description: "Occurs in the middle of the clip", promptHint: "the effect occurs in the middle of the clip", term: "mid-clip" },
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{ id: "end", label: "End", description: "Occurs at the end of the clip", promptHint: "the effect occurs at the end of the clip", term: "at the end of the clip" },
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{ id: "full", label: "Full", description: "Persists for the entire clip", promptHint: "the effect persists for the entire clip", term: "persisting for the whole clip" }
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];
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var CHARACTER_FX_DURATIONS = [
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{ id: "auto", label: "Auto", description: "Let the model time the effect", promptHint: "", term: "" },
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{ id: "instant", label: "Instant", description: "Manifests instantaneously", promptHint: "manifesting instantaneously", term: "manifesting instantly" },
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{ id: "short", label: "Short (~1s)", description: "Manifests over approximately 1 second", promptHint: "manifesting over approximately 1 second", term: "manifesting over about 1 second" },
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{ id: "medium", label: "Medium (~2s)", description: "Manifests over approximately 2 seconds", promptHint: "manifesting over approximately 2 seconds", term: "manifesting over about 2 seconds" },
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{ id: "long", label: "Long (~3s)", description: "Manifests over approximately 3 seconds", promptHint: "manifesting over approximately 3 seconds", term: "manifesting over about 3 seconds" }
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];
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var CHARACTER_FX_INTENSITIES = [
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{ id: "auto", label: "Auto", description: "Let the model judge the effect's energy", promptHint: "", term: "" },
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{ id: "subtle", label: "Subtle", description: "Restrained, minimal flourish", promptHint: "with subtle restrained energy and minimal flourish", term: "subtly" },
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{ id: "natural", label: "Natural", description: "Unhurried, unforced timing", promptHint: "with natural unhurried timing", term: "at a natural pace" },
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{ id: "dynamic", label: "Dynamic", description: "Assertive, energetic", promptHint: "with dynamic energy and assertive flourish", term: "energetically" },
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{ id: "crazy", label: "Crazy", description: "Extreme, wild, distorted", promptHint: "with extreme exaggerated energy, wild flourishes, and dramatic distortion", term: "wildly exaggerated" }
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];
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function clausesOf2(options) {
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return Object.fromEntries(
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options.filter((o) => o.id !== "auto").map((o) => [o.id, o.promptHint])
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);
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}
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var POSITION_CLAUSES2 = clausesOf2(CHARACTER_FX_POSITIONS);
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var DURATION_CLAUSES2 = clausesOf2(CHARACTER_FX_DURATIONS);
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var INTENSITY_CLAUSES2 = clausesOf2(CHARACTER_FX_INTENSITIES);
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function composeCharacterFxHintFromConnections(effectId, targetHints, timing, mode = "full") {
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const ids = Array.isArray(effectId) ? Array.from(new Set(effectId)).slice(0, 2) : effectId ? [effectId] : [];
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const resolveBase = mode === "compact" ? getCharacterFxTerm : getCharacterFxPromptHint;
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@@ -7704,6 +7726,12 @@ var RENDER_QUALITY_IDS = RENDER_QUALITIES.map((r) => r.id);
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// src/composition-effects.ts
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var COMPOSITION_EFFECTS = [
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// The neutral default. Every other entry is a dramatic subject transform, so
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// an unconfigured node must inject nothing — the same no-op-entry convention
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// `transitions`/`character-fx` use for their "auto" default, which keeps the
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// default a real catalog id (see the `defaultValue` contract in
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// picker-catalogs.ts) instead of a value absent from the option list.
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{ id: "none", label: "None", description: "No composition effect", promptHint: "", term: "" },
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{ id: "bursting-through-frame", label: "Bursting Through Frame", description: "3D paper-tear breaking the frame", promptHint: "the subject bursting forward through a torn paper frame in a 3D paper-tear effect, head and shoulders breaking the plane of the canvas with ragged paper edges curling outward", term: "3d pop-out through a torn paper frame" },
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{ id: "breaking-out-of-frame", label: "Breaking Out of Frame", description: "Limb extends past canvas border", promptHint: "the subject's hand or limb extending past the canvas border, breaking the fourth wall and reaching beyond the frame's edge into the viewer's space", term: "out-of-bounds effect, limb past the frame" },
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{ id: "pixel-disintegration", label: "Pixel Disintegration", description: "Subject dissolving into particles", promptHint: "the subject pixelating and dissolving into floating geometric particles drifting outward, ordered chaos with crisp pixel-cube fragments scattering away from the silhouette" },
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{ id: "floating-fragments", label: "Floating Fragments", description: "Body partially drifting away", promptHint: "the subject's body partially floating away in fragments, broken pieces of the figure detaching and drifting upward like windborne paper, leaving a partially dissolved silhouette", term: "body fragmenting into drifting pieces" },
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{ id: "silhouette-outline", label: "Silhouette Outline", description: "Clean black silhouette on flat BG", promptHint: "the subject reduced to a clean black silhouette outline against a flat single-color background, no internal detail, pure shape language", term: "flat black silhouette on a solid background" },
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{ id: "exploding-particles", label: "Exploding Particles", description: "Outline scattering into particles", promptHint: "the subject's outline exploding outward into a cloud of fine particles, dust and motes scattering radially around a partially intact core figure" },
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{ id: "3x3-grid-collage", label: "3x3 Grid Collage", description: "Contact-sheet 9-pose montage", promptHint: "the subject shown in a 3x3 grid of varied poses and expressions arranged as a contact-sheet collage, nine clean panels with consistent lighting and slight pose variation in each cell" },
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{ id: "matte-painting", label: "Matte Painting", description: "Composite matte-painted background blended with live action, classic VFX", promptHint: "the subject composited against a matte-painted background blended seamlessly with live action, classic VFX matte-painting integration with hand-painted environment extension behind the figure" },
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{ id: "double-exposure", label: "Double Exposure", description: "Two layered photographic exposures fused into one image", promptHint: "two layered photographic exposures fused into one image, the subject's silhouette filled with a secondary scene and translucent overlapping forms in classic darkroom double-exposure technique" },
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{ id: "multiple-exposure", label: "Multiple Exposure", description: "Three or more exposures stacked, kaleidoscopic layering", promptHint: "three or more photographic exposures stacked into a single frame, kaleidoscopic layering of repeated subject positions with translucent overlapping silhouettes echoing across the canvas" },
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catalogId: "composition-effects",
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kind: "single",
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valueField: "compositionEffect",
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// No default effect — composition effects are dramatic subject transforms,
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// so an unset node injects nothing until the user picks one (matches the
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// "unset folds nothing" behaviour every consumer already honours).
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defaultValue: "none",
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options: toOptions(COMPOSITION_EFFECTS)
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},
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{
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@@ -9477,7 +9507,18 @@ var SINGLE_CATALOGS = [
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defaultValue: "auto",
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categoryOrder: TRANSITION_CATEGORY_ORDER,
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categoryLabels: TRANSITION_CATEGORY_LABELS,
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options: toOptions(TRANSITIONS, "category")
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options: toOptions(TRANSITIONS, "category"),
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// The node's three timing parameters, alongside the transition itself.
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// `dimensions` on a single-dim catalog carries exactly what it says on a
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// multi-dim one — extra value fields with their own option lists — so a
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// consumer that only sends ids can offer Position/Duration/Intensity
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// without composing the clauses itself. The rich picker UI still renders
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// only `options`; these fields are secondary controls beside it.
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dimensions: perFieldDims([
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["position", TRANSITION_POSITIONS],
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["duration", TRANSITION_DURATIONS],
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["intensity", TRANSITION_INTENSITIES]
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])
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},
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{
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nodeType: "character-fx",
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defaultValue: "auto",
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categoryOrder: CHARACTER_FX_CATEGORY_ORDER,
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categoryLabels: CHARACTER_FX_CATEGORY_LABELS,
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options: toOptions(CHARACTER_FX, "category")
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options: toOptions(CHARACTER_FX, "category"),
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// The node's three timing parameters, alongside the effect itself — the
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// same shape `transition` carries above, but the character-fx scales, not
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// the transition ones: the wording is deliberately different (an effect
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// manifests and persists; a transition occurs and spans), so an id-only
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// consumer must read these rows, never reuse the transition rows.
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dimensions: perFieldDims([
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["position", CHARACTER_FX_POSITIONS],
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["duration", CHARACTER_FX_DURATIONS],
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["intensity", CHARACTER_FX_INTENSITIES]
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])
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},
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// -------- "Subject / Object" family --------
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{
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@@ -9717,7 +9768,9 @@ function summarizePickerCatalogs() {
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kind: c.kind,
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valueField: c.valueField,
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fields: c.fields,
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// Every option the detail call will return, whichever kind — a single-dim
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// catalog with secondary dimensions carries both.
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optionCount: (c.options?.length ?? 0) + (c.dimensions?.reduce((n, d) => n + d.options.length, 0) ?? 0)
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}));
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}
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function projectOption(o, detail) {
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categoryLabels: c.categoryLabels,
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detail
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};
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const projectDims = (dims2) => dims2.map((d) => ({
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field: d.field,
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label: d.label,
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options: d.options.map((o) => projectOption(o, detail))
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}));
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if (c.kind === "single") {
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let options = c.options ?? [];
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if (opts.category) options = options.filter((o) => o.category === opts.category);
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const projected = { ...base, options: options.map((o) => projectOption(o, detail)) };
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if (!c.dimensions) return projected;
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let dims2 = c.dimensions;
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if (opts.field) dims2 = dims2.filter((d) => d.field === opts.field);
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return { ...projected, dimensions: projectDims(dims2) };
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}
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let dims = c.dimensions ?? [];
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if (opts.field) dims = dims.filter((d) => d.field === opts.field);
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return {
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...base,
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fields: c.fields,
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dimensions: dims.map((d) => ({
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field: d.field,
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-
label: d.label,
|
|
9760
|
-
options: d.options.map((o) => projectOption(o, detail))
|
|
9761
|
-
}))
|
|
9762
|
-
};
|
|
9816
|
+
return { ...base, fields: c.fields, dimensions: projectDims(dims) };
|
|
9763
9817
|
}
|
|
9764
9818
|
function projectAllCatalogs(opts = {}) {
|
|
9765
9819
|
return getRegisteredPickerCatalogs().map((c) => projectPickerCatalog(c, { detail: opts.detail }));
|
|
@@ -11567,6 +11621,8 @@ function renderLens(l) {
|
|
|
11567
11621
|
if (l.aperture) bits.push(`f/${l.aperture}`);
|
|
11568
11622
|
return bits.length > 0 ? `Lens: ${bits.join(", ")}.` : "";
|
|
11569
11623
|
}
|
|
11624
|
+
|
|
11625
|
+
// src/ref-binding.ts
|
|
11570
11626
|
function identityRefsSentence(firstOrdinal, lastOrdinal) {
|
|
11571
11627
|
return firstOrdinal === lastOrdinal ? `${REF_BINDING.ordinal(firstOrdinal)} is an identity reference for this shot's subjects \u2014 match its subject's exact appearance; it is not a frame.` : `${REF_BINDING.ordinal(firstOrdinal)} through ${REF_BINDING.ordinal(lastOrdinal)} are identity references for this shot's subjects \u2014 match each subject's exact appearance; they are not frames.`;
|
|
11572
11628
|
}
|
|
@@ -11578,6 +11634,38 @@ var REF_BINDING = {
|
|
|
11578
11634
|
ordinal: (n) => `@image_${n}`,
|
|
11579
11635
|
frame: (n, role) => `Use @image_${n} as the ${role} (${role === "opening" ? "first" : "last"}) frame of the video.`
|
|
11580
11636
|
};
|
|
11637
|
+
|
|
11638
|
+
// src/ref-id-tokens.ts
|
|
11639
|
+
var REF_TOKEN_LABEL_RE = /^[a-zA-Z0-9_ -]+$/;
|
|
11640
|
+
var HAS_REF_ID_TOKEN_RE = /\{ref:/i;
|
|
11641
|
+
var REF_ID_TOKEN_RE = /\{[rR][eE][fF]:([^{}]*)\}/g;
|
|
11642
|
+
var MALFORMED_REF_ID_TOKEN_RE = /\{[rR][eE][fF]:[^\s{}]*\}?/g;
|
|
11643
|
+
function splitLabel(content) {
|
|
11644
|
+
const at = content.lastIndexOf(":");
|
|
11645
|
+
if (at === -1) return { id: content };
|
|
11646
|
+
const tail = content.slice(at + 1);
|
|
11647
|
+
if (!REF_TOKEN_LABEL_RE.test(tail)) return { id: content };
|
|
11648
|
+
return { id: content.slice(0, at), label: tail };
|
|
11649
|
+
}
|
|
11650
|
+
function resolveRefIdTokens(prompt, ctx) {
|
|
11651
|
+
if (!prompt || !HAS_REF_ID_TOKEN_RE.test(prompt)) return prompt;
|
|
11652
|
+
const known = (id) => id.length > 0 && (ctx.slotById.has(id) || ctx.nameById.has(id));
|
|
11653
|
+
const bind = (id, label) => {
|
|
11654
|
+
const slot = ctx.slotById.get(id);
|
|
11655
|
+
if (slot !== void 0 && slot >= 1 && slot <= ctx.imageCount) {
|
|
11656
|
+
return label ? REF_BINDING.image(label, slot) : REF_BINDING.ordinal(slot);
|
|
11657
|
+
}
|
|
11658
|
+
return label ?? ctx.nameById.get(id) ?? "";
|
|
11659
|
+
};
|
|
11660
|
+
return prompt.replace(REF_ID_TOKEN_RE, (_match, content) => {
|
|
11661
|
+
if (known(content)) return bind(content, void 0);
|
|
11662
|
+
const { id, label } = splitLabel(content);
|
|
11663
|
+
if (known(id)) return bind(id, label);
|
|
11664
|
+
return label ?? "";
|
|
11665
|
+
}).replace(MALFORMED_REF_ID_TOKEN_RE, "");
|
|
11666
|
+
}
|
|
11667
|
+
|
|
11668
|
+
// src/video-reference-resolver.ts
|
|
11581
11669
|
var REFERENCE_TOKEN_RE = /\{(image|video|audio):(\d+)(?::([a-zA-Z0-9_ -]+))?\}/gi;
|
|
11582
11670
|
function resolveReferenceTokens(prompt, counts) {
|
|
11583
11671
|
if (!prompt) return prompt;
|
|
@@ -11678,12 +11766,27 @@ function resolveVideoReferenceCore(args) {
|
|
|
11678
11766
|
});
|
|
11679
11767
|
}
|
|
11680
11768
|
const hasExtras = (args.extraRefs?.length ?? 0) > 0;
|
|
11769
|
+
const nameByRefId = /* @__PURE__ */ new Map();
|
|
11770
|
+
for (const r of args.wiredCharRefs) {
|
|
11771
|
+
if (r.id && !nameByRefId.has(r.id)) nameByRefId.set(r.id, r.defaultName || r.characterSlug || "");
|
|
11772
|
+
}
|
|
11773
|
+
for (const ex of args.extraRefs ?? []) {
|
|
11774
|
+
if (ex.id && !nameByRefId.has(ex.id)) nameByRefId.set(ex.id, "");
|
|
11775
|
+
}
|
|
11776
|
+
for (const [id, name] of args.refNamesById ?? []) {
|
|
11777
|
+
if (id) nameByRefId.set(id, name);
|
|
11778
|
+
}
|
|
11779
|
+
const slotByRefId = /* @__PURE__ */ new Map();
|
|
11681
11780
|
if (wiredCharRefs.length === 0 && !hasExtras) {
|
|
11781
|
+
const counts = tokenCounts(leadingRefUrls.length);
|
|
11682
11782
|
return {
|
|
11683
11783
|
// tokenCounts(leadingRefUrls.length) → image count == offset (no assets here):
|
|
11684
11784
|
// leadingRefUrls mode counts the leading refs; ordinalOffset mode counts the
|
|
11685
11785
|
// caller-owned leading refs the offset stands in for.
|
|
11686
|
-
prompt: resolveReferenceTokens(
|
|
11786
|
+
prompt: resolveReferenceTokens(
|
|
11787
|
+
resolveRefIdTokens(args.prompt, { slotById: slotByRefId, nameById: nameByRefId, imageCount: counts.image }),
|
|
11788
|
+
counts
|
|
11789
|
+
),
|
|
11687
11790
|
additionalUrls: [...leadingRefUrls]
|
|
11688
11791
|
};
|
|
11689
11792
|
}
|
|
@@ -11716,9 +11819,13 @@ function resolveVideoReferenceCore(args) {
|
|
|
11716
11819
|
let position = offset;
|
|
11717
11820
|
for (let i = 0; i < resolved.additionalUrls.length; i++) {
|
|
11718
11821
|
position += 1;
|
|
11719
|
-
const
|
|
11822
|
+
const url2 = resolved.additionalUrls[i];
|
|
11823
|
+
const ref = wiredCharRefs.find((r) => r.url === url2);
|
|
11720
11824
|
const slug = ref?.characterSlug;
|
|
11721
11825
|
if (slug && !positionsByChar.has(slug)) positionsByChar.set(slug, position);
|
|
11826
|
+
for (const r of wiredCharRefs) {
|
|
11827
|
+
if (r.url === url2 && r.id && !slotByRefId.has(r.id)) slotByRefId.set(r.id, position);
|
|
11828
|
+
}
|
|
11722
11829
|
}
|
|
11723
11830
|
for (const r of wiredCharRefs) {
|
|
11724
11831
|
if (r.source !== "wired-character") continue;
|
|
@@ -11731,6 +11838,7 @@ function resolveVideoReferenceCore(args) {
|
|
|
11731
11838
|
fallbackUrls.push(r.url);
|
|
11732
11839
|
position += 1;
|
|
11733
11840
|
if (!positionsByChar.has(r.characterSlug)) positionsByChar.set(r.characterSlug, position);
|
|
11841
|
+
if (r.id && !slotByRefId.has(r.id)) slotByRefId.set(r.id, position);
|
|
11734
11842
|
if (hybrid) {
|
|
11735
11843
|
const binding = REF_BINDING.ordinal(position);
|
|
11736
11844
|
canonicalPhrases.push(shared.roleToPhrase(shared.resolveDefaultRole(r.defaultRole, r.defaultUsageMode, r.source), binding));
|
|
@@ -11768,6 +11876,7 @@ function resolveVideoReferenceCore(args) {
|
|
|
11768
11876
|
for (const ex of args.extraRefs) {
|
|
11769
11877
|
if (!ex.url) continue;
|
|
11770
11878
|
position += 1;
|
|
11879
|
+
if (ex.id && !slotByRefId.has(ex.id)) slotByRefId.set(ex.id, position);
|
|
11771
11880
|
const desc = (ex.description ?? "").trim();
|
|
11772
11881
|
if (ex.characterSlug) {
|
|
11773
11882
|
const meta3 = args.lookupCharacterBySlug?.(ex.characterSlug);
|
|
@@ -11914,6 +12023,11 @@ ${finalPrompt}` : block;
|
|
|
11914
12023
|
merged.push(u);
|
|
11915
12024
|
}
|
|
11916
12025
|
}
|
|
12026
|
+
finalPrompt = resolveRefIdTokens(finalPrompt, {
|
|
12027
|
+
slotById: slotByRefId,
|
|
12028
|
+
nameById: nameByRefId,
|
|
12029
|
+
imageCount: tokenCounts(merged.length).image
|
|
12030
|
+
}) ?? finalPrompt;
|
|
11917
12031
|
const referenceOrder = args.referenceOrder;
|
|
11918
12032
|
const assetUrls = merged.slice(leadingRefUrls.length);
|
|
11919
12033
|
if (referenceOrder && referenceOrder.length > 0 && assetUrls.length > 1) {
|
|
@@ -27300,7 +27414,7 @@ precise subject \u2192 action details \u2192 scene/environment \u2192 lighting &
|
|
|
27300
27414
|
- Transitions and camera terms on 2.5: state a transition's trigger point AND method in one sentence \u2014 "At the 5-second mark, the camera quickly transitions leftward using a left wipe combined with a natural dissolve." Basic shot and camera terms are written directly (push in / pull out / pan / track / orbit / dolly zoom / whip pan / hard cut / dissolve / one-shot / speed ramp); only niche terms need [term + descriptive explanation] \u2014 which is exactly what the pickers' compact hint mode emits versus their long hints.
|
|
27301
27415
|
|
|
27302
27416
|
**References (when reference media is attached)**
|
|
27303
|
-
- Refer to assets by ordinal in attachment order: "@Image 1", "Video 2", "Audio 1". Asset ORDER is priority \u2014 put the most identity-critical asset first. (In the editor, the \`{image:N:label}\` / \`{video:N}\` / \`{audio:N}\` prompt tokens auto-emit this binding \u2014 \`{image:1:person}\` resolves to "the person from @image_1" \u2014 so a wired reference and its mention stay in sync.)
|
|
27417
|
+
- Refer to assets by ordinal in attachment order: "@Image 1", "Video 2", "Audio 1". Asset ORDER is priority \u2014 put the most identity-critical asset first. (In the editor, the \`{image:N:label}\` / \`{video:N}\` / \`{audio:N}\` prompt tokens auto-emit this binding \u2014 \`{image:1:person}\` resolves to "the person from @image_1" \u2014 so a wired reference and its mention stay in sync. An API caller that passes \`connectedReferences\` can instead name a reference by its own id \u2014 \`{ref:<id>}\` / \`{ref:<id>:label}\` \u2014 and the platform substitutes the \`@image_N\` seat after it has numbered the references, so the client never computes N; a token whose reference was not attached drops to its label or name.)
|
|
27304
27418
|
- Define each subject once, then reuse the label consistently: 'Define the woman in the red dress in Image 1 as the courier' \u2026 'the courier opens the door'. In multi-character scenes bind every character to its image ("the man from Image 1 hands the box to the woman from Image 2") and append: "do not generate duplicate copies of the same character".
|
|
27305
27419
|
- Character identity: ONE close-up headshot + ONE full-body image is ideal. On the 2.0 SKUs do NOT attach multi-view/three-view character sheets \u2014 the model reads the views as separate people, causing identity drift and twin duplicates; 2.5 accepts multi-view images (see "Generation differences").
|
|
27306
27420
|
- 4-5 assets total works best (1-2 character images + 1 scene image + 1 camera-movement video + 1 audio clip). Maxing out the 9-image/3-video/3-audio limits degrades feature priority and adherence.
|
|
@@ -27402,7 +27516,7 @@ precise subject \u2192 action details \u2192 scene/environment \u2192 lighting &
|
|
|
27402
27516
|
- Nothing visual connected \u2192 text-to-video. A concrete aspect ratio is required (21:9 / 16:9 / 4:3 / 1:1 / 3:4 / 9:16 \u2014 no adaptive); Nodaro renders 16:9 unless one is picked.
|
|
27403
27517
|
|
|
27404
27518
|
**References (when reference media is attached)**
|
|
27405
|
-
- Refer to assets by ordinal in attachment order: "@Image 1", "Video 1", "Audio 1". Put the identity-critical asset first. (In the editor, the \`{image:N:label}\` / \`{video:N}\` / \`{audio:N}\` prompt tokens auto-emit this binding, so a wired reference and its mention stay in sync.)
|
|
27519
|
+
- Refer to assets by ordinal in attachment order: "@Image 1", "Video 1", "Audio 1". Put the identity-critical asset first. (In the editor, the \`{image:N:label}\` / \`{video:N}\` / \`{audio:N}\` prompt tokens auto-emit this binding, so a wired reference and its mention stay in sync. An API caller that passes \`connectedReferences\` can instead write \`{ref:<id>}\` / \`{ref:<id>:label}\` with the reference's own id \u2014 the platform substitutes the \`@image_N\` seat after numbering.)
|
|
27406
27520
|
- Caps: 9 reference images; 3 reference videos, each 2-15s and \u226415s combined; 3 reference audio clips, \u226415s combined. Reference audio cannot be used alone \u2014 it must accompany an image or video reference.
|
|
27407
27521
|
- Define each subject once, then reuse the label consistently ("the woman from @Image 1 \u2026 the woman opens the door"). A focused set of 4-5 assets beats maxing every cap.
|
|
27408
27522
|
- Billing note: generated seconds AND reference-video input seconds bill at the same per-second rate; the first 5 input images are free and each extra image adds a small surcharge; audio input is free.
|
|
@@ -27918,7 +28032,31 @@ var REFERENCE_IMAGE_ROLES = [
|
|
|
27918
28032
|
];
|
|
27919
28033
|
var present = (s) => typeof s === "string" && s.trim().length > 0;
|
|
27920
28034
|
var rr = (s, m) => m.size > 0 ? shared.resolveNodeRefs(s, m) : s;
|
|
27921
|
-
|
|
28035
|
+
var GLUE_PUNCTUATION = /* @__PURE__ */ new Set([",", ".", ";", ":", "!", "?", ")"]);
|
|
28036
|
+
function promptPartSeparator(left, right) {
|
|
28037
|
+
if (left.length === 0 || right.length === 0) return "";
|
|
28038
|
+
if (/\s$/.test(left) || /^\s/.test(right)) return "";
|
|
28039
|
+
if (GLUE_PUNCTUATION.has(right[0])) return "";
|
|
28040
|
+
return " ";
|
|
28041
|
+
}
|
|
28042
|
+
function joinPromptParts(parts) {
|
|
28043
|
+
let out = "";
|
|
28044
|
+
for (const part of parts) {
|
|
28045
|
+
if (!present(part)) continue;
|
|
28046
|
+
out = out.length === 0 ? part : out + promptPartSeparator(out, part) + part;
|
|
28047
|
+
}
|
|
28048
|
+
return out;
|
|
28049
|
+
}
|
|
28050
|
+
function applyPromptAffixes(core, affixes, refMap) {
|
|
28051
|
+
const prefix = present(affixes?.prefix) ? rr(affixes.prefix, refMap) : void 0;
|
|
28052
|
+
const suffix = present(affixes?.suffix) ? rr(affixes.suffix, refMap) : void 0;
|
|
28053
|
+
if (prefix === void 0 && suffix === void 0) return core;
|
|
28054
|
+
return joinPromptParts([prefix, core, suffix]);
|
|
28055
|
+
}
|
|
28056
|
+
function resolvePrompt({ override, typed = [], wired, refMap, appendWired, affixes }) {
|
|
28057
|
+
return applyPromptAffixes(resolveCore({ override, typed, wired, refMap, appendWired }), affixes, refMap);
|
|
28058
|
+
}
|
|
28059
|
+
function resolveCore({ override, typed = [], wired, refMap, appendWired }) {
|
|
27922
28060
|
if (appendWired && !present(override)) {
|
|
27923
28061
|
const base = typed.find(present);
|
|
27924
28062
|
return [base, wired].filter(present).map((s) => rr(s, refMap)).join(". ");
|
|
@@ -27966,15 +28104,110 @@ function computeNodePrompt(nodeType, data, { override, wired, refMap, appendWire
|
|
|
27966
28104
|
const fields = NODE_PROMPT_CANDIDATE_FIELDS[nodeType] ?? ["prompt"];
|
|
27967
28105
|
typed = fields.map((f) => data[f]);
|
|
27968
28106
|
}
|
|
27969
|
-
return resolvePrompt({ override, typed, wired, refMap, appendWired });
|
|
28107
|
+
return resolvePrompt({ override, typed, wired, refMap, appendWired, affixes: shared.readPromptAffixes(data) });
|
|
27970
28108
|
}
|
|
27971
28109
|
function computeLlmChatFields(data, { override, wiredUserInput, wiredSystemPrompt, refMap }) {
|
|
27972
28110
|
return {
|
|
27973
|
-
userInput: resolvePrompt({ override, typed: [data.userInput], wired: wiredUserInput, refMap }),
|
|
28111
|
+
userInput: resolvePrompt({ override, typed: [data.userInput], wired: wiredUserInput, refMap, affixes: shared.readPromptAffixes(data) }),
|
|
27974
28112
|
systemPrompt: resolvePrompt({ typed: [data.systemPrompt], wired: wiredSystemPrompt, refMap })
|
|
27975
28113
|
};
|
|
27976
28114
|
}
|
|
27977
28115
|
|
|
28116
|
+
// src/node-prompt-fields.ts
|
|
28117
|
+
var NODE_PROMPT_FIELDS = {
|
|
28118
|
+
// ── Image ──
|
|
28119
|
+
// (`edit-image` / `image-to-image` are legacy types consolidated into
|
|
28120
|
+
// `modify-image`; they're not in the creatable node set, so a node of that
|
|
28121
|
+
// type never mounts and needs no entry here. The guard test enforces that.)
|
|
28122
|
+
"generate-image": { prompt: "prompt", negative: "negativePrompt", media: "image", inline: true },
|
|
28123
|
+
"modify-image": { prompt: "prompt", negative: "negativePrompt", icon: "paintbrush", media: "image", inline: true },
|
|
28124
|
+
"generate-mask": { prompt: "prompt", promptLabel: "What to mask", media: "image", inline: true },
|
|
28125
|
+
// ── Video ──
|
|
28126
|
+
"generate-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
|
|
28127
|
+
// Trimmed multi-segment stitch sibling of generate-video — no negativePrompt field.
|
|
28128
|
+
"generate-video-pro": { prompt: "prompt", media: "video", inline: true },
|
|
28129
|
+
// Span-replace sibling of generate-video-pro — no negativePrompt field.
|
|
28130
|
+
"edit-video-pro": { prompt: "prompt", media: "video", inline: true },
|
|
28131
|
+
"text-to-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
|
|
28132
|
+
"image-to-video": { prompt: "prompt", negative: "negativePrompt", promptLabel: "Motion prompt", media: "video", inline: true },
|
|
28133
|
+
"video-to-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
|
|
28134
|
+
"switchx": { prompt: "prompt", promptLabel: "Look prompt", media: "video", inline: true },
|
|
28135
|
+
"extend-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
|
|
28136
|
+
"speech-to-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
|
|
28137
|
+
"motion-transfer": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
|
|
28138
|
+
// Cinematic Avatar (HeyGen) — generative prompt (NOT a verbatim script),
|
|
28139
|
+
// so it participates in the quick-edit Prompt modal like other AI video nodes.
|
|
28140
|
+
"cinematic-avatar": { prompt: "prompt", media: "video", inline: true },
|
|
28141
|
+
"video-sfx": { prompt: "prompt", negative: "negativePrompt", promptLabel: "Sound prompt", media: "audio", inline: true },
|
|
28142
|
+
"video-retake": { prompt: "prompt", promptLabel: "Retake prompt", media: "video", inline: true },
|
|
28143
|
+
// ── Audio / music ──
|
|
28144
|
+
"generate-music": { prompt: "prompt", media: "audio", inline: true },
|
|
28145
|
+
"suno-generate": { prompt: "prompt", media: "audio", inline: true },
|
|
28146
|
+
"text-to-audio": { prompt: "prompt", media: "audio", inline: true },
|
|
28147
|
+
// ── Text / LLM (no media-result preview body → no inline editor) ──
|
|
28148
|
+
"text-prompt": { prompt: "text", promptLabel: "Text", media: "text", inline: false, affixes: false },
|
|
28149
|
+
"image-to-text": { prompt: "customPrompt", promptLabel: "Question", media: "text", inline: false },
|
|
28150
|
+
"llm-chat": { prompt: "userInput", promptLabel: "Prompt", media: "text", inline: false },
|
|
28151
|
+
// ── Speech / voice ──
|
|
28152
|
+
"text-to-speech": { prompt: "directText", promptLabel: "Text", media: "audio", inline: true, promptGate: { field: "textSource", value: "direct" } },
|
|
28153
|
+
"voice-design": { prompt: "voiceDescription", promptLabel: "Voice description", media: "audio", inline: true },
|
|
28154
|
+
"voice-remix": { prompt: "voiceDescription", promptLabel: "Voice description", media: "audio", inline: true },
|
|
28155
|
+
"lip-sync": { prompt: "prompt", media: "audio", inline: true },
|
|
28156
|
+
// ── Suno (music) ──
|
|
28157
|
+
"suno-cover": { prompt: "prompt", media: "audio", inline: true },
|
|
28158
|
+
"suno-extend": { prompt: "prompt", media: "audio", inline: true },
|
|
28159
|
+
"suno-replace-section": { prompt: "prompt", media: "audio", inline: true },
|
|
28160
|
+
"suno-upload-extend": { prompt: "prompt", media: "audio", inline: true },
|
|
28161
|
+
// NOTE: `suno-add-vocals` is intentionally absent — its node has no
|
|
28162
|
+
// user-editable prompt (SunoAddVocalsData declares only `model`; the config
|
|
28163
|
+
// panel + backend route take taskId/audioId/model, never a prompt). A stale
|
|
28164
|
+
// entry here rendered a phantom Prompt editor in the quick-edit modal that
|
|
28165
|
+
// wrote to a `data.prompt` key nothing ever reads (the dead-field class the
|
|
28166
|
+
// guard test now catches via defaultData ownership).
|
|
28167
|
+
"suno-lyrics": { prompt: "prompt", media: "audio", inline: false },
|
|
28168
|
+
"suno-style-boost": { prompt: "content", promptLabel: "Style", media: "audio", inline: false },
|
|
28169
|
+
// ── Composition / FX (compact, no media-result preview → no inline editor) ──
|
|
28170
|
+
"image-critic": { prompt: "prompt", promptLabel: "Criteria", media: "image", inline: false },
|
|
28171
|
+
"motion-graphics": { prompt: "motionPrompt", promptLabel: "Motion prompt", media: "video", inline: false },
|
|
28172
|
+
"3d-title": { prompt: "titlePrompt", promptLabel: "Title", media: "text", inline: false },
|
|
28173
|
+
// ── Script / alignment (their primary text field) ──
|
|
28174
|
+
"generate-script": { prompt: "styleGuide", promptLabel: "Style guide", media: "text", inline: false },
|
|
28175
|
+
"forced-alignment": { prompt: "transcript", promptLabel: "Transcript", media: "audio", inline: false },
|
|
28176
|
+
// Video Analysis — its focus hint is the editable prompt (renders a JSON scene
|
|
28177
|
+
// table, not a media preview → no inline editor).
|
|
28178
|
+
"video-analysis": { prompt: "analysisFocus", promptLabel: "Analysis focus", media: "video", inline: false }
|
|
28179
|
+
};
|
|
28180
|
+
function getPromptFields(nodeType) {
|
|
28181
|
+
return nodeType ? NODE_PROMPT_FIELDS[nodeType] : void 0;
|
|
28182
|
+
}
|
|
28183
|
+
function nodeHasPromptField(nodeType) {
|
|
28184
|
+
return getPromptFields(nodeType) !== void 0;
|
|
28185
|
+
}
|
|
28186
|
+
function getSnippetMedia(nodeType) {
|
|
28187
|
+
return getPromptFields(nodeType)?.media;
|
|
28188
|
+
}
|
|
28189
|
+
function nodeHasInlinePrompt(nodeType) {
|
|
28190
|
+
return getPromptFields(nodeType)?.inline === true;
|
|
28191
|
+
}
|
|
28192
|
+
function nodeSupportsPromptAffixes(nodeType) {
|
|
28193
|
+
const spec = getPromptFields(nodeType);
|
|
28194
|
+
return spec !== void 0 && spec.affixes !== false;
|
|
28195
|
+
}
|
|
28196
|
+
var PROMPT_AFFIX_CORE_FIELD_OVERRIDES = { "generate-script": "prompt" };
|
|
28197
|
+
function promptAffixCoreField(nodeType) {
|
|
28198
|
+
if (!nodeSupportsPromptAffixes(nodeType)) return void 0;
|
|
28199
|
+
return PROMPT_AFFIX_CORE_FIELD_OVERRIDES[nodeType] ?? getPromptFields(nodeType).prompt;
|
|
28200
|
+
}
|
|
28201
|
+
function promptFieldCarriesAffixes(nodeType, promptField) {
|
|
28202
|
+
const core = promptAffixCoreField(nodeType);
|
|
28203
|
+
if (core === void 0) return false;
|
|
28204
|
+
if (promptField === void 0) return getPromptFields(nodeType).prompt === core;
|
|
28205
|
+
return promptField === core || (NODE_PROMPT_CANDIDATE_FIELDS[nodeType] ?? []).includes(promptField);
|
|
28206
|
+
}
|
|
28207
|
+
var PROMPT_AFFIX_NODE_TYPES = new Set(
|
|
28208
|
+
Object.entries(NODE_PROMPT_FIELDS).filter(([, s]) => s.affixes !== false).map(([t]) => t)
|
|
28209
|
+
);
|
|
28210
|
+
|
|
27978
28211
|
// src/factory-presets/shared-image.ts
|
|
27979
28212
|
var STYLIZED_SUBJECT = [
|
|
27980
28213
|
{
|
|
@@ -27983,7 +28216,7 @@ var STYLIZED_SUBJECT = [
|
|
|
27983
28216
|
description: "Subject \u2192 3D cartoon, rest stays photoreal.",
|
|
27984
28217
|
data: {
|
|
27985
28218
|
provider: "nano-banana-pro",
|
|
27986
|
-
|
|
28219
|
+
promptPrefix: "Restyle ONLY the person in the reference image into a polished 3D animated character \u2014 Pixar/Disney sensibility: soft subsurface skin shading, expressive oversized eyes, smoothly stylized hair, clean rounded forms. Preserve their identity, exact pose, expression, and framing. Everything else stays untouched and fully photorealistic: keep the original background, props, clothing fabric and texture, and the scene's real lighting, shadows, and color grade. Composite the stylized figure into the real plate so it sits naturally \u2014 matched light direction, contact shadows, and depth.",
|
|
27987
28220
|
negativePrompt: "changing the background, altering the unstylized parts, restyling clothing fabric or props, relighting the scene, distorting the subject, changing identity or pose, flat 2D look, extra limbs, deformed hands, warped face"
|
|
27988
28221
|
}
|
|
27989
28222
|
},
|
|
@@ -27993,7 +28226,7 @@ var STYLIZED_SUBJECT = [
|
|
|
27993
28226
|
description: "Exaggerated cartoon head on a real scene.",
|
|
27994
28227
|
data: {
|
|
27995
28228
|
provider: "nano-banana-pro",
|
|
27996
|
-
|
|
28229
|
+
promptPrefix: "Turn ONLY the person into a playful hand-illustrated caricature: enlarge the head, exaggerate their most recognizable features, and amplify expression with bold, confident linework and clean cel-style shading \u2014 while keeping them clearly identifiable. Leave everything else exactly as shot and photorealistic: the body proportions below the neck, the clothing, the background, props, and the scene's real lighting and shadows remain unchanged. Blend the caricature head onto the real photo seamlessly with matched lighting and a believable neckline.",
|
|
27997
28230
|
negativePrompt: "changing the background, altering the unstylized parts, restyling the body or clothing, relighting the scene, distorting the subject beyond intent, losing likeness, photorealistic head, harsh seam at the neck, deformed features"
|
|
27998
28231
|
}
|
|
27999
28232
|
},
|
|
@@ -28003,7 +28236,7 @@ var STYLIZED_SUBJECT = [
|
|
|
28003
28236
|
description: "Subject \u2192 2D anime, real environment.",
|
|
28004
28237
|
data: {
|
|
28005
28238
|
provider: "nano-banana-pro",
|
|
28006
|
-
|
|
28239
|
+
promptPrefix: "Restyle ONLY the person as a crisp 2D anime character \u2014 clean ink outlines, flat cel shading with sharp shadow shapes, glossy stylized hair, and expressive anime eyes \u2014 while preserving their identity, pose, expression, and framing. Keep the real-world background, environment, props, and the original photographic lighting, shadows, and color completely untouched and photorealistic. Integrate the 2D figure into the live-action plate so the light direction and contact shadows read naturally.",
|
|
28007
28240
|
negativePrompt: "changing the background, altering the unstylized parts, restyling the environment or props, relighting the scene, distorting the subject, 3D render look, photorealistic skin on the subject, extra fingers, warped anatomy, broken outlines"
|
|
28008
28241
|
}
|
|
28009
28242
|
},
|
|
@@ -28013,7 +28246,7 @@ var STYLIZED_SUBJECT = [
|
|
|
28013
28246
|
description: "Inverse \u2014 real subject, stylized world.",
|
|
28014
28247
|
data: {
|
|
28015
28248
|
provider: "nano-banana-pro",
|
|
28016
|
-
|
|
28249
|
+
promptPrefix: "Inverse stylization: keep the PERSON completely photorealistic and unchanged \u2014 real skin, hair, clothing, identity, pose, and framing all preserved exactly. Restyle ONLY the surrounding world into a vibrant, hand-crafted cartoon environment: simplified painterly shapes, bold saturated colors, soft graphic shading, and whimsical stylized props and scenery. Light the real person to match the cartoon world's color and direction so they sit convincingly inside it, with believable contact shadows.",
|
|
28017
28250
|
negativePrompt: "stylizing or cartoonifying the person, altering the subject's skin, face, hair or clothing, distorting the subject, changing the subject's pose, photorealistic background, flat lifeless scene, harsh cut-out edges around the person"
|
|
28018
28251
|
}
|
|
28019
28252
|
},
|
|
@@ -28023,7 +28256,7 @@ var STYLIZED_SUBJECT = [
|
|
|
28023
28256
|
description: "Subject \u2192 clay figure, real surroundings.",
|
|
28024
28257
|
data: {
|
|
28025
28258
|
provider: "nano-banana-pro",
|
|
28026
|
-
|
|
28259
|
+
promptPrefix: "Restyle ONLY the person into a tactile stop-motion claymation figure \u2014 molded plasticine surface with visible fingerprints, tool marks, subtle seams, and a soft matte sheen, in the handmade spirit of Aardman puppets \u2014 while keeping their identity, pose, expression, and framing. Everything else stays exactly as shot and photorealistic: the real background, set, props, and the scene's natural lighting and shadows are unchanged. Seat the clay figure into the real plate with matched light direction and grounded contact shadows.",
|
|
28027
28260
|
negativePrompt: "changing the background or set, altering the unstylized parts, restyling props, relighting the scene, distorting the subject, smooth plastic toy look, glossy CGI surface, melted or deformed figure, missing fingerprints, extra limbs"
|
|
28028
28261
|
}
|
|
28029
28262
|
}
|
|
@@ -28044,7 +28277,7 @@ var IMAGE_EDITS = [
|
|
|
28044
28277
|
description: "Cut out the subject on white.",
|
|
28045
28278
|
data: {
|
|
28046
28279
|
provider: "nano-banana-pro",
|
|
28047
|
-
|
|
28280
|
+
promptPrefix: "Cleanly cut the main subject out of the reference image and place it on a pure, solid white background. Trace a crisp, accurate edge \u2014 preserve fine detail like hair strands, fur, and translucent or wispy edges \u2014 with no leftover background pixels and no color fringing. Keep the subject itself completely unchanged: same pose, lighting, color, and full silhouette, nothing cropped.",
|
|
28048
28281
|
negativePrompt: "fringing, color halo, cut-off subject, leftover background, jagged or rough edges, missing hair detail, semi-transparent matte, drop shadow, gray or off-white background, altering the subject"
|
|
28049
28282
|
}
|
|
28050
28283
|
},
|
|
@@ -28064,7 +28297,7 @@ var IMAGE_EDITS = [
|
|
|
28064
28297
|
description: "Natural color from grayscale.",
|
|
28065
28298
|
data: {
|
|
28066
28299
|
provider: "nano-banana-pro",
|
|
28067
|
-
|
|
28300
|
+
promptPrefix: "Colorize this black-and-white photograph with natural, historically plausible color. Give skin realistic, even tones, and assign believable hues to clothing, foliage, sky, and materials. Preserve every original detail, grain, contrast, and the exact composition \u2014 add color only, never invent or remove content.",
|
|
28068
28301
|
negativePrompt: "oversaturated, anachronistic colors, neon or cartoon tones, color bleeding outside edges, blotchy or uneven skin, lost detail, altered composition, added or hallucinated objects, washed-out contrast"
|
|
28069
28302
|
}
|
|
28070
28303
|
},
|
|
@@ -28074,7 +28307,7 @@ var IMAGE_EDITS = [
|
|
|
28074
28307
|
description: "Repair scratches, denoise, sharpen.",
|
|
28075
28308
|
data: {
|
|
28076
28309
|
provider: "nano-banana-pro",
|
|
28077
|
-
|
|
28310
|
+
promptPrefix: "Restore this old, damaged photograph: remove scratches, dust, creases, stains, and noise, repair torn or missing areas by reconstructing what is plainly there, and gently recover sharpness and tonal detail. Keep the result authentic and true to the original \u2014 preserve identity, era, natural film grain, and composition. Repair only; do not beautify, restyle, or invent new features.",
|
|
28078
28311
|
negativePrompt: "over-smoothed, plastic skin, waxy or airbrushed look, hallucinated details, invented faces or objects, changing identity or age, removing authentic grain, modern restyling, oversharpening halos, altered composition"
|
|
28079
28312
|
}
|
|
28080
28313
|
},
|
|
@@ -28104,7 +28337,7 @@ var IMAGE_EDITS = [
|
|
|
28104
28337
|
description: "Hand-drawn marker doodles on top \u2014 photo stays untouched.",
|
|
28105
28338
|
data: {
|
|
28106
28339
|
provider: "nano-banana-pro",
|
|
28107
|
-
|
|
28340
|
+
promptPrefix: "Layer playful hand-drawn doodles ON TOP of the reference photo while keeping every pixel of the underlying photograph completely unchanged \u2014 same people, same colors, same lighting, same crop. Doodle style: wobbly hand-drawn felt-tip marker lines in white with a few yellow accents, like quick sketches on a printed photo. Add: loose outline traces hugging one or two key shapes, small sparkles and stars, a hand-drawn thought cloud or speech bubble with a short witty handwritten phrase that reacts to what is actually happening in the photo, and simple arrows or underlines pointing at fun details. Outlines only \u2014 never fill shapes with color. Never cover faces or the main focal point; place doodles in empty areas like sky, walls or margins. Keep it balanced: four to seven doodle elements total, charming and confident, not cluttered. The photo is the hero \u2014 the doodles are the seasoning.",
|
|
28108
28341
|
negativePrompt: "altered photo, restyled or recolored scene, redrawn subject, covered faces, filled color shapes, digital sticker or emoji look, vector clipart, cluttered doodles, garbled or misspelled handwriting, watermark, blurry"
|
|
28109
28342
|
}
|
|
28110
28343
|
},
|
|
@@ -28114,7 +28347,7 @@ var IMAGE_EDITS = [
|
|
|
28114
28347
|
description: "Looser free-form doodles \u2014 the model improvises.",
|
|
28115
28348
|
data: {
|
|
28116
28349
|
provider: "nano-banana-pro",
|
|
28117
|
-
|
|
28350
|
+
promptPrefix: "Decorate the reference photo with expressive hand-drawn doodles layered on top, keeping the underlying photograph itself completely unchanged. Free, confident hand-drawn marker linework \u2014 wobbly outlines, sparkles, squiggles, little flames or hearts where they fit the mood, and a short handwritten phrase that responds cleverly to the content of the photo (never a generic clich\xE9). Mix of white and one or two bright accent colors. Outline style only, no filled shapes. Compose the doodles around the subject \u2014 never on top of faces or the focal point \u2014 using empty areas and edges. Loose, playful, zine-like energy: it should feel like a bored genius doodled on a printed photo. Keep the original image pixels intact beneath the doodle layer.",
|
|
28118
28351
|
negativePrompt: "altered photo, restyled or recolored scene, covered faces, filled color blocks, sticker or clipart look, clich\xE9 phrases, garbled or misspelled handwriting, cluttered composition, watermark, blurry"
|
|
28119
28352
|
}
|
|
28120
28353
|
}
|
|
@@ -28141,7 +28374,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
28141
28374
|
provider: "nano-banana-pro",
|
|
28142
28375
|
aspectRatio: "16:9",
|
|
28143
28376
|
resolution: "2K",
|
|
28144
|
-
|
|
28377
|
+
promptPrefix: `Create a single high-resolution, densely packed character reference sheet titled "CHARACTER BOARD" using the attached photo of the person as the single source of truth for face, hair, beard, eyes, skin tone and body proportions. The same person must appear in every panel \u2014 same age, same features. Outfit identical to the attached photo across all panels. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade character-design UI. The composition should feel organized but not rigidly locked: allow the main portrait, metadata, and supporting panels to shift position naturally within the board. The panel arrangement can vary from generation to generation while remaining readable, balanced, and premium. Design the board so it works cleanly in different aspect ratios without depending on a fixed left-column structure. Include: A large hero portrait or 3/4-length character image, accompanied by a detailed metadata block: NAME \xB7 AGE \xB7 HEIGHT \xB7 BUILD \xB7 HAIR \xB7 EYES \xB7 FEATURES \xB7 OUTFIT (describe the exact clothing from the attached photo) \xB7 CHARACTER \xB7 MOOD. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body shots, neutral pose, identical outfit and lighting, neutral tan backdrop): FRONT \xB7 3/4 LEFT \xB7 SIDE LEFT \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 EXPRESSIONS (5 tight headshots, same lighting): CALM \xB7 LAUGHING \xB7 INTENSE \xB7 CONTEMPLATIVE \xB7 CONFIDENT. PANEL 03 \u2014 DETAILS (3 macros): face/eyes close-up \xB7 hand close-up (showing ring, watch or cuff) \xB7 distinctive outfit detail. PANEL 04 \u2014 OUTFIT FLAT-LAYS (5 isolated product shots on dark background): outerwear \xB7 top \xB7 bottom \xB7 footwear \xB7 main accessory. PANEL 05 \u2014 LIGHTING / MOOD (4 same-pose portraits under different lighting): SOFT WINDOW LIGHT \xB7 GOLDEN HOUR \xB7 COOL BLUE NIGHT \xB7 DRAMATIC RIM-LIGHT. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes derived from the outfit and skin tones. Bottom caption: "Use this character board as a visual reference for consistent depiction of the character across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
|
28378
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent face across every single panel. 8K, fine grain, cinematic color grading.`,
|
|
28145
28379
|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
|
|
28146
28380
|
}
|
|
28147
28381
|
},
|
|
@@ -28154,7 +28388,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
28154
28388
|
provider: "nano-banana-pro",
|
|
28155
28389
|
aspectRatio: "16:9",
|
|
28156
28390
|
resolution: "2K",
|
|
28157
|
-
|
|
28391
|
+
promptPrefix: `Create a single high-resolution, densely packed pose reference sheet titled "POSE BOARD" using the attached photo of the person as the single source of truth for face, hair, eyes, skin tone, body proportions and outfit. The same person must appear in every panel \u2014 same age, same features, outfit identical to the attached photo across all panels. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade animation-planning UI. The composition should feel organized but not rigidly locked: allow the hero figure, metadata, and supporting panels to shift position naturally within the board while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large full-body hero shot in a relaxed standing pose with a metadata block: NAME \xB7 AGE \xB7 BUILD \xB7 HEIGHT \xB7 OUTFIT \xB7 POSE LANGUAGE \xB7 CENTER OF GRAVITY \xB7 DOMINANT HAND \xB7 PURPOSE. Also include five content groupings \u2014 render ALL five panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 BASIC POSES (5 full-body shots, identical outfit and lighting, neutral tan backdrop): STANDING \xB7 SITTING \xB7 WALKING \xB7 RUNNING \xB7 JUMPING. PANEL 02 \u2014 ACTION POSES (5 dynamic full-body shots with clear silhouettes): FIGHT STANCE \xB7 THROW \xB7 DODGE \xB7 CLIMB \xB7 LAND. PANEL 03 \u2014 EXPRESSIONS (5 tight headshots, same lighting): NEUTRAL \xB7 LAUGHING \xB7 ANGRY \xB7 SAD \xB7 SURPRISED. PANEL 04 \u2014 ANGLE COVERAGE (4 chest-up portraits): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK. PANEL 05 \u2014 COLOR PALETTE: 6 swatches with HEX codes derived from the outfit and skin tones. Bottom caption: "Use this pose board as a visual reference for consistent posing of the character across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
|
28392
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent identity across every single panel. 8K, fine grain, cinematic color grading.`,
|
|
28158
28393
|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, inconsistent identity between panels, extra limbs, blurry, low resolution"
|
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28159
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}
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},
|
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@@ -28167,7 +28402,8 @@ var GENERATE_IMAGE_PRESETS = [
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provider: "nano-banana-pro",
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28168
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aspectRatio: "16:9",
|
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28169
28404
|
resolution: "2K",
|
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28170
|
-
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28405
|
+
promptPrefix: `Create a single high-resolution, densely packed location reference sheet titled "LOCATION BOARD" using the attached photo of the location as the single source of truth for its architecture, atmosphere, lighting, materials and color palette. The space must be identical across every panel \u2014 same place, same materials, same era. All on-image labels in ENGLISH. Editorial location-reference board layout with a dark near-black background, thin yellow neon accent light on the far left, faint film-grain overlay, subtle cinematic interface elements, and production-grade location-scout UI. The composition should feel structured but not rigidly fixed: allow the hero location view, metadata, environmental studies, and supporting panels to shift position naturally within the board. The arrangement may vary from generation to generation while remaining readable, balanced, and premium. Design the board so it adapts cleanly to different aspect ratios without depending on a fixed left-column layout. Include a prominent hero shot of the location, ideally a wide establishing or defining view, accompanied by a detailed metadata block: NAME \xB7 TYPE (street / interior / exterior / forest) \xB7 ERA \xB7 SCALE (intimate / vast) ARCHITECTURE: (key features) MATERIALS: (stone, brick, wood, glass, etc.) ATMOSPHERE: (busy / quiet / eerie / romantic) DEFAULT TIME \xB7 DEFAULT WEATHER \xB7 PURPOSE (e.g. chase sequence, dialogue scene). Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 same-location shots, identical lighting): WIDE \xB7 MID \xB7 TIGHT \xB7 ALT ANGLE \xB7 OVERHEAD. PANEL 02 \u2014 TIME OF DAY (4 same-angle shots): DAWN \xB7 NOON \xB7 DUSK \xB7 NIGHT. PANEL 03 \u2014 DETAILS (2 macros): material/texture close-up \xB7 distinctive architectural detail. PANEL 04 \u2014 SET DRESSING / PROPS (5 isolated prop or signage studies on dark background): 5 key props or signage elements from the location. PANEL 05 \u2014 WEATHER / MOOD (4 same-angle shots): CLEAR SUNNY \xB7 OVERCAST \xB7 RAIN-SOAKED \xB7 MISTY FOG. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the location's dominant tones. Bottom caption: "Use this location board as a visual reference for consistent depiction of the environment across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
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28406
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+
promptSuffix: `Style: photorealistic, no illustration. Consistent location across every panel. 8K, fine grain, cinematic color grading.`,
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28171
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negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
|
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28172
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|
}
|
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28173
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|
},
|
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@@ -28180,7 +28416,8 @@ var GENERATE_IMAGE_PRESETS = [
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provider: "nano-banana-pro",
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28181
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aspectRatio: "16:9",
|
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28182
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|
resolution: "2K",
|
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28183
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-
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28419
|
+
promptPrefix: `Create a single high-resolution, densely packed product reference sheet titled "PRODUCT BOARD" using the attached photo of the product as the single source of truth for its shape, materials, colorway, proportions, branding and finish. The same product must appear in every panel \u2014 identical model, identical colorway and markings. All on-image labels in ENGLISH. Editorial product-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade industrial-design UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally within the board while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero product shot with a metadata block: NAME \xB7 CATEGORY \xB7 BRAND \xB7 DIMENSIONS \xB7 WEIGHT \xB7 MATERIALS \xB7 FINISH \xB7 KEY FEATURES \xB7 COLORWAY. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 studio shots on a seamless background, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP. PANEL 02 \u2014 DETAILS (3 macros): material/texture close-up \xB7 seam/joint or mechanism \xB7 logo/branding detail. PANEL 03 \u2014 COLORWAYS (4 isolated shots of the same product in alternate finishes). PANEL 04 \u2014 SCALE (the product beside a common reference object, with a dimension callout). PANEL 05 \u2014 IN USE / CONTEXT (3 lifestyle shots in a real setting). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the product's materials and finish. Bottom caption: "Use this product board as a visual reference for consistent depiction of the product across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Studio.`,
|
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28420
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent product across every panel. 8K, fine grain, studio product photography, crisp reflections.`,
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28184
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negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
|
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28185
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|
}
|
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},
|
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@@ -28193,7 +28430,8 @@ var GENERATE_IMAGE_PRESETS = [
|
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|
provider: "nano-banana-pro",
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28194
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aspectRatio: "16:9",
|
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28195
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resolution: "2K",
|
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28196
|
-
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28433
|
+
promptPrefix: `Create a single high-resolution, densely packed wardrobe reference sheet titled "OUTFIT BOARD" using the attached photo of the outfit as the single source of truth for its garments, fabrics, colorway, silhouette and styling. The same outfit must appear in every panel \u2014 identical garments, identical colors and trims. All on-image labels in ENGLISH. Editorial fashion-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade stylist UI. The composition should feel organized but not rigidly locked: allow the hero look, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a hero full-look shot with a metadata block: LOOK NAME \xB7 STYLE \xB7 SEASON \xB7 FABRICS \xB7 PALETTE \xB7 FIT \xB7 OCCASION. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 ON-BODY VIEWS (5 full-length shots, identical lighting): FRONT \xB7 3/4 LEFT \xB7 SIDE \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 FLAT-LAYS (5 isolated garment shots on a dark surface): top \xB7 bottom \xB7 outerwear \xB7 footwear \xB7 headwear. PANEL 03 \u2014 FABRIC & DETAIL (3 macros): weave/texture close-up \xB7 stitching or hardware \xB7 print or trim detail. PANEL 04 \u2014 ACCESSORIES (4 isolated accessory studies: bag \xB7 jewelry \xB7 belt \xB7 eyewear). PANEL 05 \u2014 COLORWAYS (3 alternate colorways of the same look). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the garments. Bottom caption: "Use this outfit board as a visual reference for consistent depiction of the wardrobe across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Editorial \xB7 Fashion.`,
|
|
28434
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent outfit across every panel. 8K, fine grain, editorial fashion photography.`,
|
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28197
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|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
|
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28198
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|
}
|
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28199
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},
|
|
@@ -28206,7 +28444,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
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provider: "nano-banana-pro",
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28207
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aspectRatio: "16:9",
|
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28208
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|
resolution: "2K",
|
|
28209
|
-
|
|
28447
|
+
promptPrefix: `Create a single high-resolution, densely packed set-dressing reference sheet titled "SCENE BOARD" using the attached photo of the scene as the single source of truth for its props, set dressing, materials, signage and mood. The space and its contents must be consistent across every panel \u2014 same props, same materials, same era. All on-image labels in ENGLISH. Editorial set-decoration layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade art-department UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a hero establishing shot with a metadata block: SCENE NAME \xB7 TYPE \xB7 ERA \xB7 MOOD \xB7 KEY MATERIALS \xB7 PURPOSE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 KEY PROPS (5 isolated prop studies on a dark background). PANEL 02 \u2014 SIGNAGE / GRAPHICS (3 readable signage or printed-graphic elements from the scene). PANEL 03 \u2014 MATERIALS & TEXTURES (3 macros: surface \xB7 fabric/wood/metal \xB7 wear/patina). PANEL 04 \u2014 LAYOUT / BLOCKING (a simple top-down or wide diagram of where key elements sit). PANEL 05 \u2014 LIGHTING STATES (3 same-angle shots: day \xB7 practical-lit night \xB7 dramatic). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the scene's dominant tones. Bottom caption: "Use this scene board as a visual reference for consistent set dressing across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
|
28448
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent scene across every panel. 8K, fine grain, cinematic color grading.`,
|
|
28210
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|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
|
|
28211
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|
}
|
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28212
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|
},
|
|
@@ -28219,7 +28458,8 @@ var GENERATE_IMAGE_PRESETS = [
|
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provider: "nano-banana-pro",
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|
28220
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|
aspectRatio: "16:9",
|
|
28221
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|
resolution: "2K",
|
|
28222
|
-
|
|
28461
|
+
promptPrefix: `Create a single high-resolution, densely packed creature reference sheet titled "CREATURE BOARD" using the attached photo of the creature as the single source of truth for its anatomy, silhouette, coloration, textures and features. The same creature must appear in every panel \u2014 identical species, identical markings and proportions. All on-image labels in ENGLISH. Editorial creature-design layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade concept-design UI. The composition should feel organized but not rigidly locked: allow the hero render, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero full-body render with a metadata block: NAME \xB7 SPECIES \xB7 SIZE \xB7 BUILD \xB7 COLORATION \xB7 TEXTURES \xB7 TEMPERAMENT \xB7 FEATURES \xB7 MOVEMENT \xB7 VOCALIZATION. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, neutral pose, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 POSES (4 dynamic full-body poses: idle \xB7 moving \xB7 alert \xB7 aggressive). PANEL 03 \u2014 DETAILS (3 macros): head/face close-up \xB7 hide/scale/fur texture \xB7 distinctive feature (claw, horn, fin). PANEL 04 \u2014 EXPRESSIONS (4 head studies showing temperament range). PANEL 05 \u2014 SCALE (the creature beside a human silhouette for size reference). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the creature's coloration. Bottom caption: "Use this creature board as a visual reference for consistent depiction of the creature across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
|
28462
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent creature across every panel. 8K, fine grain, cinematic color grading.`,
|
|
28223
28463
|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
|
|
28224
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|
}
|
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28225
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|
},
|
|
@@ -28232,7 +28472,8 @@ var GENERATE_IMAGE_PRESETS = [
|
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28232
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provider: "nano-banana-pro",
|
|
28233
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|
aspectRatio: "16:9",
|
|
28234
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|
resolution: "2K",
|
|
28235
|
-
|
|
28475
|
+
promptPrefix: `Create a single high-resolution, densely packed vehicle reference sheet titled "VEHICLE BOARD" using the attached photo of the vehicle as the single source of truth for its body shape, proportions, paintwork, trim, wheels and condition. The same vehicle must appear in every panel \u2014 identical model, identical colorway, markings and wear. All on-image labels in ENGLISH. Editorial vehicle-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade transportation-design UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large three-quarter hero shot with a metadata block: NAME \xB7 TYPE \xB7 ERA \xB7 SCALE \xB7 BODY & MATERIALS \xB7 FINISH \xB7 SEATS \xB7 TOP SPEED \xB7 SIGNATURE FEATURE \xB7 ROLE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 studio shots, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 INTERIOR / CABIN (4 close shots): cockpit through the window \xB7 dashboard detail \xB7 seats or cargo area \xB7 driver POV. PANEL 03 \u2014 DETAIL MACROS (4): headlight or light cluster \xB7 wheel and tire \xB7 badge or panel line \xB7 paint and wear close-up. PANEL 04 \u2014 IN MOTION (4 staged frames): driving straight \xB7 cornering \xB7 parked on an incline \xB7 night with headlights on. PANEL 05 \u2014 LIGHTING / MOOD (4 same-angle hero shots): DESERT MIDDAY \xB7 GOLDEN HOUR \xB7 STORMY OVERCAST \xB7 NIGHT NEON. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the paintwork and trim. Bottom caption: "Use this vehicle board as a visual reference for consistent depiction of the vehicle across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
|
28476
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent vehicle across every panel. 8K, fine grain, cinematic color grading.`,
|
|
28236
28477
|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, warped body panels, distorted geometry, blurry, low resolution"
|
|
28237
28478
|
}
|
|
28238
28479
|
},
|
|
@@ -28245,7 +28486,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
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28245
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|
provider: "nano-banana-pro",
|
|
28246
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|
aspectRatio: "16:9",
|
|
28247
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|
resolution: "2K",
|
|
28248
|
-
|
|
28489
|
+
promptPrefix: `Create a single high-resolution, densely packed dish reference sheet titled "FOOD BOARD" using the attached photo of the dish as the single source of truth for its ingredients, plating, colors, textures and garnish. The same dish must appear in every panel \u2014 identical recipe, identical plating, bowl or plate, and props. All on-image labels in ENGLISH. Editorial culinary-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade food-styling UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large appetizing hero shot with a metadata block: DISH NAME \xB7 CUISINE \xB7 CATEGORY \xB7 KEY INGREDIENTS \xB7 TEXTURES \xB7 GARNISH \xB7 SERVED \xB7 AUDIENCE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 PLATING ANGLES (5 beauty shots, identical styling): TOP-DOWN \xB7 3/4 HERO \xB7 SIDE \xB7 EXTREME CLOSE-UP \xB7 IN HAND OR WITH UTENSIL. PANEL 02 \u2014 INGREDIENT BREAKDOWN (5 isolated ingredient studies on a dark background). PANEL 03 \u2014 DETAIL MACROS (4): surface texture \xB7 glaze or sauce sheen \xB7 steam or freshness cue \xB7 garnish detail. PANEL 04 \u2014 IN CONTEXT (4 staged frames): steam rising \xB7 utensil lifting a bite \xB7 sauce pour frozen mid-action \xB7 hands holding the dish. PANEL 05 \u2014 LIGHTING / MOOD (4 same-angle hero shots): WARM APPETIZING \xB7 COOL EDITORIAL \xB7 HARD COMMERCIAL \xB7 MOODY DRAMATIC. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the dish and plating. Bottom caption: "Use this food board as a visual reference for consistent depiction of the dish across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Commercial.`,
|
|
28490
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent dish across every panel. 8K, fine grain, appetizing commercial color grading.`,
|
|
28249
28491
|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, unappetizing, plastic fake food, messy spills, blurry, low resolution"
|
|
28250
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|
}
|
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28251
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|
},
|
|
@@ -28258,7 +28500,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
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28258
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provider: "nano-banana-pro",
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28259
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aspectRatio: "16:9",
|
|
28260
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|
resolution: "2K",
|
|
28261
|
-
|
|
28503
|
+
promptPrefix: `Create a single high-resolution, densely packed mascot reference sheet titled "MASCOT BOARD" using the attached image of the mascot as the single source of truth for its design, proportions, colors, materials and personality. The same mascot must appear in every panel \u2014 identical design, identical colors and details \u2014 rendered in the mascot's native art style read from the attached image (illustrated, plush, costumed or 3D), never drifting between styles. All on-image labels in ENGLISH. Editorial brand-character layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade brand-design UI. The composition should feel organized but not rigidly locked: allow the hero pose, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero pose with a metadata block: MASCOT NAME \xB7 BRAND \xB7 CATEGORY \xB7 MATERIAL / STYLE \xB7 PERSONALITY \xB7 CATCHPHRASE \xB7 SIZE \xB7 USE CASES. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, identical lighting): FRONT \xB7 3/4 LEFT \xB7 SIDE \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 EXPRESSIONS (6 head studies): HAPPY \xB7 WAVING \xB7 SHOCKED \xB7 WINKING \xB7 SLEEPY \xB7 CURIOUS. PANEL 03 \u2014 DETAIL MACROS (3): face detail \xB7 material or texture close-up \xB7 signature accessory. PANEL 04 \u2014 BRAND APPLICATIONS (4 mockups): on product packaging \xB7 on a storefront sign \xB7 in a print ad \xB7 on merch. PANEL 05 \u2014 POSES (4 action poses): GREETING \xB7 CELEBRATING \xB7 PRESENTING \xB7 THUMBS-UP. PANEL 06 \u2014 BRAND COLOR PALETTE: 6 swatches with HEX codes from the mascot's colors. Bottom caption: "Use this mascot board as a visual reference for consistent depiction of the mascot across all generations." Bottom-right tags: STYLE \xB7 Brand \xB7 Character \xB7 Consistent.`,
|
|
28504
|
+
promptSuffix: `Consistent mascot and consistent art style across every panel. 8K, fine grain, premium brand-design finish.`,
|
|
28262
28505
|
negativePrompt: "inconsistent art style between panels, design drift, off-model mascot, garbled text, misspelled labels, watermark, blurry, low resolution"
|
|
28263
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|
}
|
|
28264
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|
},
|
|
@@ -28271,7 +28514,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
28271
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|
provider: "nano-banana-pro",
|
|
28272
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aspectRatio: "16:9",
|
|
28273
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|
resolution: "2K",
|
|
28274
|
-
|
|
28517
|
+
promptPrefix: `Create a single high-resolution, densely packed pet reference sheet titled "PET BOARD" using the attached photo of the pet as the single source of truth for its species, breed, coat colors, markings, eyes and build. The same animal must appear in every panel \u2014 identical markings, identical proportions, identical collar or accessories. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade character-design UI. The composition should feel organized but not rigidly locked: allow the hero portrait, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero portrait with a metadata block: NAME \xB7 SPECIES \xB7 BREED \xB7 AGE \xB7 SIZE \xB7 COAT & MARKINGS \xB7 EYES \xB7 COLLAR / ACCESSORIES \xB7 TEMPERAMENT \xB7 SIGNATURE BEHAVIOR. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, neutral stance, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 EXPRESSIONS & MOODS (6 head studies): ALERT \xB7 CURIOUS \xB7 PLAYFUL \xB7 SLEEPY \xB7 GRUMPY \xB7 HAPPY. PANEL 03 \u2014 DETAIL MACROS (4): eye close-up \xB7 coat or fur texture \xB7 paw detail \xB7 collar tag or accessory. PANEL 04 \u2014 POSES (5 natural poses): SITTING \xB7 LYING DOWN \xB7 WALKING \xB7 PLAYING \xB7 CURLED ASLEEP. PANEL 05 \u2014 LIGHTING / MOOD (4 same-pose portraits): SOFT WINDOW LIGHT \xB7 GOLDEN HOUR \xB7 COOL BLUE NIGHT \xB7 DRAMATIC RIM-LIGHT. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the coat and accessories. Bottom caption: "Use this pet board as a visual reference for consistent depiction of the pet across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
|
|
28518
|
+
promptSuffix: `Style: photorealistic, no illustration. Consistent animal across every single panel. 8K, fine grain, cinematic color grading.`,
|
|
28275
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|
negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed anatomy, inconsistent markings between panels, wrong breed, blurry, low resolution"
|
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28276
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|
}
|
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|
},
|
|
@@ -28289,7 +28533,8 @@ var GENERATE_IMAGE_PRESETS = [
|
|
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28289
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|
provider: "nano-banana-2",
|
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28290
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|
aspectRatio: "3:4",
|
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28291
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|
resolution: "4K",
|
|
28292
|
-
|
|
28536
|
+
promptPrefix: `Create a clean character reference grid using the attached photo of the person as the single source of truth for face, hair, eyes, skin tone, build and outfit. Four equal panels arranged in a tidy two-by-two grid on a single seamless neutral light-grey studio background: a tight front-facing portrait close-up, a 3/4-view portrait, a full-body shot from the front in a relaxed neutral stance, and a full-body shot from the back. The SAME person in every panel \u2014 identical age, features, hairstyle and outfit from the attached photo. Identical soft, even studio lighting in all four panels with no dramatic shadows. No decorations, no background props, no text, no UI elements \u2014 a sterile, production-neutral reference sheet built to be reused as an identity reference in later generations.`,
|
|
28537
|
+
promptSuffix: `Photorealistic, sharp focus, accurate natural skin texture, true-to-life color.`,
|
|
28293
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|
negativePrompt: "stylization, illustration, decorative background, props, text, labels, UI elements, dramatic lighting, inconsistent face between panels, identity drift, changed outfit, deformed, blurry, watermark"
|
|
28294
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|
}
|
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|
},
|
|
@@ -28328,19 +28573,20 @@ var GENERATE_IMAGE_PRESETS = [
|
|
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28328
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|
data: {
|
|
28329
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|
provider: "gpt-image-2",
|
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28330
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|
quality: "high",
|
|
28331
|
-
|
|
28576
|
+
promptPrefix: `Using the attached photo as the exact source, return the SAME image unchanged except for added annotations: overlay a small, clearly legible callout label on each distinct element a user might want to edit. Draw a thin leader line from each label to the element it names. Use short lowercase names in clear English (e.g. "drink 1", "drink 2", "flower basket", "hammock", "table", "sky", "sand", "palm tree"). Number duplicate element types ("drink 1", "drink 2"). Place labels on empty areas so they never overlap each other or hide the element they point to. Label only distinct, meaningful, editable objects \u2014 about 6 to 10 of them \u2014 and skip trivial background texture. Do NOT restyle, recolor, relight, or redraw the scene; keep every pixel of the underlying photo as close to the original as possible. The labels are an overlay on top of the otherwise-unchanged image.`,
|
|
28332
28577
|
negativePrompt: "garbled text, misspelled labels, overlapping labels, illegible text, restyled scene, recolored scene, redrawn image, cartoon, illustration, watermark, blurry"
|
|
28333
28578
|
}
|
|
28334
28579
|
},
|
|
28335
28580
|
{
|
|
28336
28581
|
id: "generate-image/edit-by-name",
|
|
28337
28582
|
name: "Apply Named Edit",
|
|
28338
|
-
description:
|
|
28583
|
+
description: 'Step 2 \xB7 connect the labeled sheet \u2192 type your change in the prompt (e.g. change "drink 1" to blue); the labels are removed from the result.',
|
|
28339
28584
|
group: "Edit by Name",
|
|
28340
28585
|
data: {
|
|
28341
28586
|
provider: "gpt-image-2",
|
|
28342
28587
|
quality: "high",
|
|
28343
|
-
|
|
28588
|
+
promptPrefix: `This image has callout labels naming its elements (made with the Label Elements preset). Use the labels ONLY to locate elements, then produce a clean edited photo with NO labels. Apply the change described next, referring to elements by their labels:`,
|
|
28589
|
+
promptSuffix: `REMOVE every callout label, text box and leader line so none appear in the final image. Keep everything else exactly as it is.`,
|
|
28344
28590
|
negativePrompt: "leftover callout labels, visible text labels, text boxes, leader lines, garbled text, restyled scene, recolored unrelated elements, redrawn image, cartoon, illustration, watermark, blurry"
|
|
28345
28591
|
}
|
|
28346
28592
|
},
|
|
@@ -28358,7 +28604,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
28358
28604
|
provider: "gpt-image-2",
|
|
28359
28605
|
aspectRatio: "auto",
|
|
28360
28606
|
resolution: "1K",
|
|
28361
|
-
|
|
28607
|
+
promptPrefix: "make the persons in {image:1} faceless by making it 3d white generic face shape, keep everything else the same",
|
|
28362
28608
|
negativePrompt: "visible facial features, eyes, nose, mouth, skin texture on the face, changing the background, altering clothing, hair or body, restyling the scene, relighting, changing pose or framing, cartoon look, distorted anatomy, watermark, blurry"
|
|
28363
28609
|
}
|
|
28364
28610
|
},
|
|
@@ -28371,7 +28617,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
28371
28617
|
provider: "gpt-image-2",
|
|
28372
28618
|
aspectRatio: "auto",
|
|
28373
28619
|
resolution: "1K",
|
|
28374
|
-
|
|
28620
|
+
promptPrefix: "remove persons faces from {image:1}, keep everything else the same",
|
|
28375
28621
|
negativePrompt: "visible facial features, eyes, nose, mouth, leftover face fragments, changing the background, altering clothing, hair or body, restyling the scene, relighting, changing pose or framing, horror or gore look, distorted anatomy, watermark, blurry"
|
|
28376
28622
|
}
|
|
28377
28623
|
},
|
|
@@ -28384,7 +28630,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
28384
28630
|
provider: "gpt-image-2",
|
|
28385
28631
|
aspectRatio: "auto",
|
|
28386
28632
|
resolution: "1K",
|
|
28387
|
-
|
|
28633
|
+
promptPrefix: "make faces transparent in {image:1}, keep everything else the same",
|
|
28388
28634
|
negativePrompt: "opaque faces, visible facial features, eyes, nose, mouth, changing the background, altering clothing, hair or body, restyling the scene, relighting, changing pose or framing, distorted anatomy, watermark, blurry"
|
|
28389
28635
|
}
|
|
28390
28636
|
},
|
|
@@ -29547,7 +29793,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
29547
29793
|
data: {
|
|
29548
29794
|
provider: "nano-banana-pro",
|
|
29549
29795
|
aspectRatio: "3:4",
|
|
29550
|
-
|
|
29796
|
+
promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image at five stages of life, shoulder-to-shoulder left to right in a smooth age progression: a child around 7, a teen around 15, a young adult around 27, a mature adult around 45, and an elder around 70. Editorial portrait photography, 85mm lens at f/2.8, each figure framed chest-up, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines and wrinkles, hairline, hair color (darker in youth, greying with age), and a slight shift in facial fullness. Age-appropriate wardrobe per stage. Even soft cinematic studio key with gentle rim separation, clean dark-grey gradient seamless backdrop, refined neutral grade, natural skin tones, tack-sharp facial detail; the five figures fill the frame.",
|
|
29551
29797
|
negativePrompt: "different person, inconsistent face between figures, distorted features, identity drift across ages, wrong eye color, plastic skin, deformed, extra fingers, blurry, lowres, watermark, text"
|
|
29552
29798
|
}
|
|
29553
29799
|
},
|
|
@@ -29559,7 +29805,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
29559
29805
|
data: {
|
|
29560
29806
|
provider: "nano-banana-pro",
|
|
29561
29807
|
aspectRatio: "3:4",
|
|
29562
|
-
|
|
29808
|
+
promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image as a three-age triptych, shoulder-to-shoulder left to right: around age 10, around age 40, and around age 75. Editorial portrait photography, 85mm lens at f/2.8, each figure framed chest-up, facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all three, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, hair color (darker in youth, greying with age), and a slight shift in facial fullness. Age-appropriate clothing per stage. Even soft cinematic studio key light with gentle rim separation, clean dark-grey gradient seamless backdrop, refined neutral grade, natural skin tones, tack-sharp facial detail; the three figures fill the frame.",
|
|
29563
29809
|
negativePrompt: "different person, inconsistent face between figures, distorted features, identity drift across ages, wrong eye color, plastic skin, deformed, blurry, lowres, watermark, text"
|
|
29564
29810
|
}
|
|
29565
29811
|
},
|
|
@@ -29571,7 +29817,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
29571
29817
|
data: {
|
|
29572
29818
|
provider: "nano-banana-pro",
|
|
29573
29819
|
aspectRatio: "3:4",
|
|
29574
|
-
|
|
29820
|
+
promptPrefix: "Single black-and-white photorealistic studio composite of the SAME person from the reference image rendered at five stages of life, shoulder-to-shoulder left to right in a smooth age progression: around 7, 15, 27, 45, and 70. Fine-art monochrome portraiture, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, greying hair, and a slight shift in facial fullness. Age-appropriate clothing per stage. Even soft studio key light with gentle rim separation, clean dark-grey gradient backdrop. Deep tonal range from rich blacks to clean highlights, fine silver-gelatin film grain, tack-sharp facial detail; the five figures fill the frame.",
|
|
29575
29821
|
negativePrompt: "color, color tint, different person, inconsistent face between figures, distorted features, identity drift across ages, plastic skin, deformed, blurry, lowres, watermark, text"
|
|
29576
29822
|
}
|
|
29577
29823
|
},
|
|
@@ -29583,7 +29829,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
29583
29829
|
data: {
|
|
29584
29830
|
provider: "nano-banana-pro",
|
|
29585
29831
|
aspectRatio: "3:4",
|
|
29586
|
-
|
|
29832
|
+
promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image across five decades, shoulder-to-shoulder left to right with a smooth age progression and period-accurate styling: a 1980s child, a 1990s teen, a 2000s young adult, a 2010s adult, and a 2020s mature adult. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, hair color, and a slight shift in facial fullness. Style each to its decade in hair and wardrobe with a subtle period-accurate film treatment per decade: 1980s bold colors and big hair, 1990s casual grunge, 2000s frosted tips, 2010s clean modern, 2020s contemporary. Even soft studio key with gentle rim separation, clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the five figures fill the frame.",
|
|
29587
29833
|
negativePrompt: "different person, inconsistent face between figures, distorted features, identity drift across decades, anachronistic styling, plastic skin, deformed, blurry, lowres, watermark, text"
|
|
29588
29834
|
}
|
|
29589
29835
|
},
|
|
@@ -29595,7 +29841,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
29595
29841
|
data: {
|
|
29596
29842
|
provider: "nano-banana-pro",
|
|
29597
29843
|
aspectRatio: "3:4",
|
|
29598
|
-
|
|
29844
|
+
promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image in four seasonal looks, shoulder-to-shoulder left to right: spring, summer, autumn, and winter. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression, all at the SAME age as the reference \u2014 this is seasons, not aging. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all four figures, unmistakably the same person; ONLY wardrobe, hair styling and a subtle seasonal color grade change. Spring: light pastel layers, fresh airy tone. Summer: light tee, warm sunny tone. Autumn: knit sweater, golden amber tone. Winter: coat and scarf, cool crisp tone. Even soft studio key light with a gentle seasonal color cast and rim separation per figure, clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the four figures fill the frame.",
|
|
29599
29845
|
negativePrompt: "different person, inconsistent face between figures, distorted features, aging, age differences between figures, plastic skin, deformed, blurry, lowres, watermark, text"
|
|
29600
29846
|
}
|
|
29601
29847
|
},
|
|
@@ -29607,7 +29853,7 @@ var GENERATE_IMAGE_PRESETS = [
|
|
|
29607
29853
|
data: {
|
|
29608
29854
|
provider: "nano-banana-pro",
|
|
29609
29855
|
aspectRatio: "3:4",
|
|
29610
|
-
|
|
29856
|
+
promptPrefix: "Single photorealistic composite of the SAME person from the reference image across four times of day, shoulder-to-shoulder left to right: dawn, midday, golden hour, and night. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression, all at the SAME age as the reference. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all four figures, unmistakably the same person; ONLY the lighting and color temperature change between figures. Dawn: soft cool blue light. Midday: bright neutral daylight. Golden hour: warm amber backlight with a gentle glow. Night: moody low light with a cool rim. Consistent chest-up framing and a clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the four figures fill the frame.",
|
|
29611
29857
|
negativePrompt: "different person, inconsistent face between figures, distorted features, aging, age differences between figures, blown highlights, plastic skin, deformed, blurry, lowres, watermark, text"
|
|
29612
29858
|
}
|
|
29613
29859
|
},
|
|
@@ -32021,42 +32267,42 @@ var VIDEO_TO_VIDEO_PRESETS = [
|
|
|
32021
32267
|
name: "Anime Restyle",
|
|
32022
32268
|
description: "2D cel-shaded anime look.",
|
|
32023
32269
|
group: "Restyle Looks",
|
|
32024
|
-
data: { provider: "wan",
|
|
32270
|
+
data: { provider: "wan", promptPrefix: "Restyle this video as a 2D cel-shaded anime: vibrant colors, clean linework, expressive cel shading. Preserve the original motion, composition, and timing.", negativePrompt: "photorealistic, blurry, distorted, flickering" }
|
|
32025
32271
|
},
|
|
32026
32272
|
{
|
|
32027
32273
|
id: "video-to-video/claymation",
|
|
32028
32274
|
name: "Claymation",
|
|
32029
32275
|
description: "Tactile stop-motion clay.",
|
|
32030
32276
|
group: "Restyle Looks",
|
|
32031
|
-
data: { provider: "wan",
|
|
32277
|
+
data: { provider: "wan", promptPrefix: "Restyle as tactile stop-motion claymation with plasticine textures and subtle fingerprints. Keep the original motion and framing.", negativePrompt: "photorealistic, smooth, flickering" }
|
|
32032
32278
|
},
|
|
32033
32279
|
{
|
|
32034
32280
|
id: "video-to-video/cyberpunk-neon",
|
|
32035
32281
|
name: "Cyberpunk Neon",
|
|
32036
32282
|
description: "Rain-slicked neon city look.",
|
|
32037
32283
|
group: "Restyle Looks",
|
|
32038
|
-
data: { provider: "wan",
|
|
32284
|
+
data: { provider: "wan", promptPrefix: "Restyle with a neon cyberpunk aesthetic: rain-slicked surfaces, glowing magenta and cyan lighting, moody atmosphere. Preserve the original motion.", negativePrompt: "daylight, flat lighting, blurry, distorted" }
|
|
32039
32285
|
},
|
|
32040
32286
|
{
|
|
32041
32287
|
id: "video-to-video/oil-painting",
|
|
32042
32288
|
name: "Oil Painting",
|
|
32043
32289
|
description: "Moving painterly brushwork.",
|
|
32044
32290
|
group: "Restyle Looks",
|
|
32045
|
-
data: { provider: "wan",
|
|
32291
|
+
data: { provider: "wan", promptPrefix: "Restyle as a moving oil painting with visible brushstrokes, rich impasto texture, and painterly color. Keep the original motion and composition.", negativePrompt: "photorealistic, flat, blurry, flickering" }
|
|
32046
32292
|
},
|
|
32047
32293
|
{
|
|
32048
32294
|
id: "video-to-video/pixar-3d",
|
|
32049
32295
|
name: "3D Animated",
|
|
32050
32296
|
description: "Polished CG film look.",
|
|
32051
32297
|
group: "Restyle Looks",
|
|
32052
|
-
data: { provider: "wan",
|
|
32298
|
+
data: { provider: "wan", promptPrefix: "Restyle as a polished 3D animated film: soft global illumination, expressive characters, clean stylized surfaces. Preserve the original motion and timing.", negativePrompt: "photorealistic, lowres, distorted, flickering" }
|
|
32053
32299
|
},
|
|
32054
32300
|
{
|
|
32055
32301
|
id: "video-to-video/watercolor",
|
|
32056
32302
|
name: "Watercolor",
|
|
32057
32303
|
description: "Flowing washes on paper.",
|
|
32058
32304
|
group: "Restyle Looks",
|
|
32059
|
-
data: { provider: "wan",
|
|
32305
|
+
data: { provider: "wan", promptPrefix: "Restyle as a flowing watercolor animation with soft washes, bleeding edges, and visible paper texture. Keep the original motion and composition.", negativePrompt: "photorealistic, harsh edges, blurry, flickering" }
|
|
32060
32306
|
}
|
|
32061
32307
|
];
|
|
32062
32308
|
var ADD_CAPTIONS_PRESETS = [
|
|
@@ -32157,7 +32403,7 @@ var SWITCHX_PRESETS = [
|
|
|
32157
32403
|
group: "Relight & Composite",
|
|
32158
32404
|
data: {
|
|
32159
32405
|
alphaMode: "auto",
|
|
32160
|
-
|
|
32406
|
+
promptPrefix: "Relight the subject to match the reference: match its colour temperature, key-light direction and intensity, and add matching contact shadows. Keep the subject's motion, pose and identity unchanged."
|
|
32161
32407
|
}
|
|
32162
32408
|
},
|
|
32163
32409
|
{
|
|
@@ -32167,7 +32413,7 @@ var SWITCHX_PRESETS = [
|
|
|
32167
32413
|
group: "Relight & Composite",
|
|
32168
32414
|
data: {
|
|
32169
32415
|
alphaMode: "auto",
|
|
32170
|
-
|
|
32416
|
+
promptPrefix: "Keep the foreground subject and replace the background with the environment from the reference. Relight the subject so it sits naturally in the new scene \u2014 match light direction, colour and shadows."
|
|
32171
32417
|
}
|
|
32172
32418
|
},
|
|
32173
32419
|
{
|
|
@@ -32177,7 +32423,7 @@ var SWITCHX_PRESETS = [
|
|
|
32177
32423
|
group: "Relight & Composite",
|
|
32178
32424
|
data: {
|
|
32179
32425
|
alphaMode: "fill",
|
|
32180
|
-
|
|
32426
|
+
promptPrefix: "Restyle the entire frame to match the reference look \u2014 colour grade, lighting and mood \u2014 while preserving the original motion, composition and timing."
|
|
32181
32427
|
}
|
|
32182
32428
|
},
|
|
32183
32429
|
{
|
|
@@ -32188,7 +32434,7 @@ var SWITCHX_PRESETS = [
|
|
|
32188
32434
|
data: {
|
|
32189
32435
|
alphaMode: "select",
|
|
32190
32436
|
alphaKeyframeIndex: 0,
|
|
32191
|
-
|
|
32437
|
+
promptPrefix: "Composite the masked region against the reference and relight it to match. Leave everything outside the mask untouched."
|
|
32192
32438
|
}
|
|
32193
32439
|
},
|
|
32194
32440
|
{
|
|
@@ -32198,7 +32444,7 @@ var SWITCHX_PRESETS = [
|
|
|
32198
32444
|
group: "Relight & Composite",
|
|
32199
32445
|
data: {
|
|
32200
32446
|
alphaMode: "custom",
|
|
32201
|
-
|
|
32447
|
+
promptPrefix: "Composite using the supplied per-frame matte and relight the kept region to match the reference. Preserve the original motion."
|
|
32202
32448
|
}
|
|
32203
32449
|
}
|
|
32204
32450
|
];
|
|
@@ -33002,7 +33248,8 @@ var SINGLE_PICKER_WIRING = [
|
|
|
33002
33248
|
{ kind: "single", nodeType: "photo-genre", label: "Photo Genre", valueField: "photoGenre", defaultValue: "fashion-editorial", catalogId: "photo-genre", entries: mapCat(PHOTO_GENRES, "category"), groupOrder: PHOTO_GENRE_CATEGORY_ORDER, groupLabels: PHOTO_GENRE_CATEGORY_LABELS },
|
|
33003
33249
|
{ kind: "single", nodeType: "backdrop", label: "Backdrop", valueField: "backdrop", defaultValue: "white-seamless", catalogId: "backdrop", entries: mapCat(BACKDROPS, "category"), groupOrder: BACKDROP_CATEGORY_ORDER, groupLabels: BACKDROP_CATEGORY_LABELS },
|
|
33004
33250
|
{ kind: "single", nodeType: "render-quality", label: "Render Quality", valueField: "renderQuality", defaultValue: "raytracing", catalogId: "render-quality", entries: mapCat(RENDER_QUALITIES) },
|
|
33005
|
-
|
|
33251
|
+
// No default effect — see the note in picker-catalogs.ts.
|
|
33252
|
+
{ kind: "single", nodeType: "composition-effects", label: "Composition Effect", valueField: "compositionEffect", defaultValue: "none", catalogId: "composition-effects", entries: mapCat(COMPOSITION_EFFECTS) },
|
|
33006
33253
|
{ kind: "single", nodeType: "action-fx", label: "Action FX", valueField: "actionFx", defaultValue: "earthquake-tremor", catalogId: "action-fx", entries: mapCat(ACTION_FX, "category"), groupOrder: ACTION_FX_CATEGORY_ORDER, groupLabels: ACTION_FX_CATEGORY_LABELS },
|
|
33007
33254
|
{ kind: "single", nodeType: "loop-subject", label: "Loop Subject", valueField: "loopSubject", defaultValue: "tunnel", catalogId: "loop-subject", entries: mapCat(LOOP_SUBJECTS, "category"), groupOrder: LOOP_SUBJECT_CATEGORY_ORDER, groupLabels: LOOP_SUBJECT_CATEGORY_LABELS },
|
|
33008
33255
|
{ kind: "single", nodeType: "post-process-effects", label: "Post-Process Effect", valueField: "postProcess", defaultValue: "vignette-soft", catalogId: "post-process-effects", entries: mapCat(POST_PROCESS_EFFECTS) },
|
|
@@ -33236,7 +33483,10 @@ exports.CAMERA_MOTION_IDS = CAMERA_MOTION_IDS;
|
|
|
33236
33483
|
exports.CHARACTER_FX = CHARACTER_FX;
|
|
33237
33484
|
exports.CHARACTER_FX_CATEGORY_LABELS = CHARACTER_FX_CATEGORY_LABELS;
|
|
33238
33485
|
exports.CHARACTER_FX_CATEGORY_ORDER = CHARACTER_FX_CATEGORY_ORDER;
|
|
33486
|
+
exports.CHARACTER_FX_DURATIONS = CHARACTER_FX_DURATIONS;
|
|
33239
33487
|
exports.CHARACTER_FX_IDS = CHARACTER_FX_IDS;
|
|
33488
|
+
exports.CHARACTER_FX_INTENSITIES = CHARACTER_FX_INTENSITIES;
|
|
33489
|
+
exports.CHARACTER_FX_POSITIONS = CHARACTER_FX_POSITIONS;
|
|
33240
33490
|
exports.CINEMATIC_LOOK_TAIL = CINEMATIC_LOOK_TAIL;
|
|
33241
33491
|
exports.COLOR_LOOKS = COLOR_LOOKS;
|
|
33242
33492
|
exports.COLOR_LOOK_CATEGORY_LABELS = COLOR_LOOK_CATEGORY_LABELS;
|
|
@@ -33309,6 +33559,7 @@ exports.MUSIC_MOOD_DEFAULT_DATA = MUSIC_MOOD_DEFAULT_DATA;
|
|
|
33309
33559
|
exports.MUSIC_VIBES = MUSIC_VIBES;
|
|
33310
33560
|
exports.MUSIC_WIZARD_CATEGORIES = MUSIC_WIZARD_CATEGORIES;
|
|
33311
33561
|
exports.NODE_PROMPT_CANDIDATE_FIELDS = NODE_PROMPT_CANDIDATE_FIELDS;
|
|
33562
|
+
exports.NODE_PROMPT_FIELDS = NODE_PROMPT_FIELDS;
|
|
33312
33563
|
exports.OBJECT_ANGLE_PRESETS = OBJECT_ANGLE_PRESETS;
|
|
33313
33564
|
exports.OBJECT_ANGLE_PROMPTS = OBJECT_ANGLE_PROMPTS;
|
|
33314
33565
|
exports.OBJECT_ASSET_PRESETS = OBJECT_ASSET_PRESETS;
|
|
@@ -33342,6 +33593,8 @@ exports.POSE_IDS = POSE_IDS;
|
|
|
33342
33593
|
exports.POST_PROCESS_EFFECTS = POST_PROCESS_EFFECTS;
|
|
33343
33594
|
exports.POST_PROCESS_EFFECT_IDS = POST_PROCESS_EFFECT_IDS;
|
|
33344
33595
|
exports.PRODUCTION_STYLES = PRODUCTION_STYLES;
|
|
33596
|
+
exports.PROMPT_AFFIX_CORE_FIELD_OVERRIDES = PROMPT_AFFIX_CORE_FIELD_OVERRIDES;
|
|
33597
|
+
exports.PROMPT_AFFIX_NODE_TYPES = PROMPT_AFFIX_NODE_TYPES;
|
|
33345
33598
|
exports.PROVIDER_CAPABILITIES = PROVIDER_CAPABILITIES;
|
|
33346
33599
|
exports.PROVIDER_PROMPT_DOCTRINES = PROVIDER_PROMPT_DOCTRINES;
|
|
33347
33600
|
exports.REFERENCE_IMAGE_ROLES = REFERENCE_IMAGE_ROLES;
|
|
@@ -33377,7 +33630,10 @@ exports.TEXT_WIZARD_CATEGORIES = TEXT_WIZARD_CATEGORIES;
|
|
|
33377
33630
|
exports.TRANSITIONS = TRANSITIONS;
|
|
33378
33631
|
exports.TRANSITION_CATEGORY_LABELS = TRANSITION_CATEGORY_LABELS;
|
|
33379
33632
|
exports.TRANSITION_CATEGORY_ORDER = TRANSITION_CATEGORY_ORDER;
|
|
33633
|
+
exports.TRANSITION_DURATIONS = TRANSITION_DURATIONS;
|
|
33380
33634
|
exports.TRANSITION_IDS = TRANSITION_IDS;
|
|
33635
|
+
exports.TRANSITION_INTENSITIES = TRANSITION_INTENSITIES;
|
|
33636
|
+
exports.TRANSITION_POSITIONS = TRANSITION_POSITIONS;
|
|
33381
33637
|
exports.VIDEO_WIZARD_CATEGORIES = VIDEO_WIZARD_CATEGORIES;
|
|
33382
33638
|
exports.VOCAL_PRESENCE = VOCAL_PRESENCE;
|
|
33383
33639
|
exports.VOCAL_PRESENCE_INSTRUMENTAL_ID = VOCAL_PRESENCE_INSTRUMENTAL_ID;
|
|
@@ -33398,6 +33654,7 @@ exports.WARDROBE_FIELD_BY_DIMENSION = WARDROBE_FIELD_BY_DIMENSION;
|
|
|
33398
33654
|
exports.appendField = appendField;
|
|
33399
33655
|
exports.appendMusicMeta = appendMusicMeta;
|
|
33400
33656
|
exports.applyPickerJson = applyPickerJson;
|
|
33657
|
+
exports.applyPromptAffixes = applyPromptAffixes;
|
|
33401
33658
|
exports.applyReferenceOrderToVideo = applyReferenceOrderToVideo;
|
|
33402
33659
|
exports.applyTemplate = applyTemplate;
|
|
33403
33660
|
exports.assembleImageInput = assembleImageInput;
|
|
@@ -33602,6 +33859,7 @@ exports.getPostProcessEffectTerm = getPostProcessEffectTerm;
|
|
|
33602
33859
|
exports.getProductionStyle = getProductionStyle;
|
|
33603
33860
|
exports.getProductionStyleTerm = getProductionStyleTerm;
|
|
33604
33861
|
exports.getPromptDoctrine = getPromptDoctrine;
|
|
33862
|
+
exports.getPromptFields = getPromptFields;
|
|
33605
33863
|
exports.getPromptTips = getPromptTips;
|
|
33606
33864
|
exports.getRegisteredCatalogPacks = getRegisteredCatalogPacks;
|
|
33607
33865
|
exports.getRegisteredPeople = getRegisteredPeople;
|
|
@@ -33619,6 +33877,7 @@ exports.getSettingPromptHint = getSettingPromptHint;
|
|
|
33619
33877
|
exports.getSettingTerm = getSettingTerm;
|
|
33620
33878
|
exports.getSingingStyle = getSingingStyle;
|
|
33621
33879
|
exports.getSingingStyleTerm = getSingingStyleTerm;
|
|
33880
|
+
exports.getSnippetMedia = getSnippetMedia;
|
|
33622
33881
|
exports.getStyle = getStyle;
|
|
33623
33882
|
exports.getStyleLabel = getStyleLabel;
|
|
33624
33883
|
exports.getStylePreset = getStylePreset;
|
|
@@ -33666,13 +33925,20 @@ exports.isInstrumentalVocal = isInstrumentalVocal;
|
|
|
33666
33925
|
exports.isSuspiciousDerivedTerm = isSuspiciousDerivedTerm;
|
|
33667
33926
|
exports.isVantageFraming = isVantageFraming;
|
|
33668
33927
|
exports.isWizardSupported = isWizardSupported;
|
|
33928
|
+
exports.joinPromptParts = joinPromptParts;
|
|
33669
33929
|
exports.listPickerCatalogs = listPickerCatalogs;
|
|
33670
33930
|
exports.migratePersonValue = migratePersonValue;
|
|
33931
|
+
exports.nodeHasInlinePrompt = nodeHasInlinePrompt;
|
|
33932
|
+
exports.nodeHasPromptField = nodeHasPromptField;
|
|
33933
|
+
exports.nodeSupportsPromptAffixes = nodeSupportsPromptAffixes;
|
|
33671
33934
|
exports.personPacksVersion = personPacksVersion;
|
|
33672
33935
|
exports.pickerFanoutTargets = pickerFanoutTargets;
|
|
33673
33936
|
exports.projectAllCatalogs = projectAllCatalogs;
|
|
33674
33937
|
exports.projectPickerCatalog = projectPickerCatalog;
|
|
33938
|
+
exports.promptAffixCoreField = promptAffixCoreField;
|
|
33675
33939
|
exports.promptBindsFirstFrame = promptBindsFirstFrame;
|
|
33940
|
+
exports.promptFieldCarriesAffixes = promptFieldCarriesAffixes;
|
|
33941
|
+
exports.promptPartSeparator = promptPartSeparator;
|
|
33676
33942
|
exports.referenceRulesBlock = referenceRulesBlock;
|
|
33677
33943
|
exports.registerCatalogPack = registerCatalogPack;
|
|
33678
33944
|
exports.registerPersonPack = registerPersonPack;
|
|
@@ -33684,6 +33950,7 @@ exports.resolveCharacterMentions = resolveCharacterMentions;
|
|
|
33684
33950
|
exports.resolveGeminiOmniI2vInputs = resolveGeminiOmniI2vInputs;
|
|
33685
33951
|
exports.resolveLocationMentions = resolveLocationMentions;
|
|
33686
33952
|
exports.resolvePrompt = resolvePrompt;
|
|
33953
|
+
exports.resolveRefIdTokens = resolveRefIdTokens;
|
|
33687
33954
|
exports.resolveReferenceTokens = resolveReferenceTokens;
|
|
33688
33955
|
exports.resolveSeedance2Inputs = resolveSeedance2Inputs;
|
|
33689
33956
|
exports.resolveTemplate = resolveTemplate;
|